ScriptReference/AssetPostprocessor.OnPreprocessModel #598
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Note that this is called even on models that already have a meta file, so it might overwrite your existing settings: The detection for whether it should run seems to only check local library artifacts, not meta file existence, making it unreliable to apply default settings. |
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ScriptReference/AssetPostprocessor.OnPreprocessModel
https://docs.unity3d.com/ScriptReference/AssetPostprocessor.OnPreprocessModel.html
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