ScriptReference/Unity.Collections.ReadOnlyAttribute #602
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By "mark a member of a struct" it seems the docs mean here that it works both directly on containers, or on structs that have containers inside them. For anything that isn't a container (i.e. primitive types, this attribute does nothing. |
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ScriptReference/Unity.Collections.ReadOnlyAttribute
https://docs.unity3d.com/ScriptReference/Unity.Collections.ReadOnlyAttribute.html
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