ScriptReference/EditorGUI.ProgressBar #623
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This example doesn't work great if you're using EditorGUILayout, a wizard, or an inspector as it ignores other elements. The following will make it play nicely with EditorGUILayout: var rect = EditorGUILayout.BeginVertical();
EditorGUI.ProgressBar(rect, 0.5, "Halfway");
GUILayout.Space(20);
EditorGUILayout.EndVertical(); |
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ScriptReference/EditorGUI.ProgressBar
https://docs.unity3d.com/ScriptReference/EditorGUI.ProgressBar.html
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