Packages/com.unity.localization/manual/EditModeSupport #624
Replies: 1 comment
-
|
The Edit Mode support also allows you to use LocalizationSettings.StringDatabase.GetTable() in an Editor Script. You need to open the Localization Scene Controls window and choose a locale for it to work properly. |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
Packages/com.unity.localization/manual/EditModeSupport
https://docs.unity3d.com/Packages/com.unity.localization@latest/index.html?subfolder=%2Fmanual%2FEditModeSupport.html
Beta Was this translation helpful? Give feedback.
All reactions