ScriptReference/Texture.GetNativeTexturePtr #715
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RenderTexture rt = new( ... );
rt.Create(); // <- extremely load bearing!! this will force it to exist
IntPtr rtPtr = GetNativeTexturePtr(); |
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ScriptReference/Texture.GetNativeTexturePtr
https://docs.unity3d.com/ScriptReference/Texture.GetNativeTexturePtr.html
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