ScriptReference/SceneManagement.SceneManager #99
Replies: 1 comment
-
|
Comment by Timothy Johnson: GetSceneByXXX() only return a valid result for the currently active scene, many forum posts suggest using these for checking if a scene can be loaded, use |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
-
ScriptReference/SceneManagement.SceneManager
https://docs.unity3d.com/ScriptReference/SceneManagement.SceneManager.html
Beta Was this translation helpful? Give feedback.
All reactions