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Sync is ad-hoc WebSocket broadcast, not Yjs/CRDT. Concurrent edits race and last-write-wins clobbers state. Full excalidraw_snapshot is
re-applied on every remote update via updateScene().
Sync is ad-hoc WebSocket broadcast, not Yjs/CRDT. Concurrent edits race and last-write-wins clobbers state. Full excalidraw_snapshot is
re-applied on every remote update via updateScene().