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Entering Settings chages map back to Skeld #47

@LimeShep

Description

@LimeShep

What Happened?

Created a lobby, selected a map, let's say Skażone Jezioro, and tried to tweak base game settings, then upon closing that interface map changed back to The Skeld.

What Should Have Happened?

The map should remain intact, aka. stay as Skażone Jezioro

Versions

  • LevelImposter: 0.20.3
  • Among Us: 2025.3.31

Log Output (If Applicable)

[Warning:     Unity] [UI] > [ControllerManager] > Error: No button/back button for menu LIShop,
[Info   :LevelImposter] Setting tab to Downloads
[Info   :LevelImposter] Loading thumbnail [256d8dca-2793-4485-9424-2185bf03b167] from filesystem
[Info   :LevelImposter] Loading thumbnail [2ac27238-94f8-4bb1-85a0-de04d6844afe] from filesystem
[Info   :LevelImposter] Loading thumbnail [3575781e-6f8b-4387-910e-8acc2eda188b] from filesystem
[Info   :LevelImposter] Loading thumbnail [36d249b7-e60b-4767-a707-0ceeec3b86b3] from filesystem
[Info   :LevelImposter] Loading thumbnail [84034b84-5ea3-41c5-a7ea-ac38922d80c4] from filesystem
[Info   :LevelImposter] Loading thumbnail [ba60c63a-b48c-4b17-98e6-31214f40bffb] from filesystem
[Info   :LevelImposter] Loading thumbnail [f44cda09-ad58-4e0c-afaa-58181c1a7f18] from filesystem
[Info   :LevelImposter] Selecting map [256d8dca-2793-4485-9424-2185bf03b167]
[Info   :LevelImposter] Preloading all sprites for Skazone Jezioro [POL]
[Info   :LevelImposter] [RPC] Transmitting map ID [256d8dca-2793-4485-9424-2185bf03b167] (fallback=False)
[Info   :LevelImposter] [RPC] Received map ID [256d8dca-2793-4485-9424-2185bf03b167] (fallback=False)
[Message:     Unity] Game options game mode switched to Normal
[Message:     Unity] Saved host options for game mode Normal with version 9
[Message:     Unity] Game options game mode switched to Normal
[Message:     Unity] Saved host options for game mode Normal with version 9
[Info   :LevelImposter] Saving local config file
[Info   :LevelImposter] Loading thumbnail [256d8dca-2793-4485-9424-2185bf03b167] from filesystem
[Info   :LevelImposter] Showing loading screen (Freeplay=False)
[Message:     Unity] [UI] > [ControllerManager] > Menu: LIShop => CloseOverlayMenu()

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