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diff --git a/Project/.godot/uid_cache.bin b/Project/.godot/uid_cache.bin new file mode 100644 index 0000000..0231b92 Binary files /dev/null and b/Project/.godot/uid_cache.bin differ diff --git a/Project/data/audios/barrel/explosion.ogg.import b/Project/data/audios/barrel/explosion.ogg.import index 6fc48c4..fa8c499 100644 --- a/Project/data/audios/barrel/explosion.ogg.import +++ b/Project/data/audios/barrel/explosion.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.import/explosion.ogg-1879d13561eb204fd9999e16b895a592.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://bbsgrcwvaqoql" +path="res://.godot/imported/explosion.ogg-1879d13561eb204fd9999e16b895a592.oggvorbisstr" [deps] source_file="res://data/audios/barrel/explosion.ogg" -dest_files=[ "res://.import/explosion.ogg-1879d13561eb204fd9999e16b895a592.oggstr" ] +dest_files=["res://.godot/imported/explosion.ogg-1879d13561eb204fd9999e16b895a592.oggvorbisstr"] [params] loop=false loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Project/data/audios/barrel/impact.ogg.import b/Project/data/audios/barrel/impact.ogg.import index 15f6aa8..40ba2bb 100644 --- a/Project/data/audios/barrel/impact.ogg.import +++ b/Project/data/audios/barrel/impact.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.import/impact.ogg-5f663a7b38fbdfb2ec34de2fd6b07367.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://bpem3tney4v2" +path="res://.godot/imported/impact.ogg-5f663a7b38fbdfb2ec34de2fd6b07367.oggvorbisstr" [deps] source_file="res://data/audios/barrel/impact.ogg" -dest_files=[ "res://.import/impact.ogg-5f663a7b38fbdfb2ec34de2fd6b07367.oggstr" ] +dest_files=["res://.godot/imported/impact.ogg-5f663a7b38fbdfb2ec34de2fd6b07367.oggvorbisstr"] [params] loop=false loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Project/data/audios/character/fall/concrete/0.ogg.import b/Project/data/audios/character/fall/concrete/0.ogg.import index 754463e..4d28329 100644 --- a/Project/data/audios/character/fall/concrete/0.ogg.import +++ b/Project/data/audios/character/fall/concrete/0.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.import/0.ogg-cf56ed6a0647de5317a4f46e39ffcac2.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://yxrsbxdexgsb" +path="res://.godot/imported/0.ogg-cf56ed6a0647de5317a4f46e39ffcac2.oggvorbisstr" [deps] source_file="res://data/audios/character/fall/concrete/0.ogg" -dest_files=[ "res://.import/0.ogg-cf56ed6a0647de5317a4f46e39ffcac2.oggstr" ] +dest_files=["res://.godot/imported/0.ogg-cf56ed6a0647de5317a4f46e39ffcac2.oggvorbisstr"] [params] loop=false loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Project/data/audios/character/fall/concrete/1.ogg.import b/Project/data/audios/character/fall/concrete/1.ogg.import index e906c7d..6df716b 100644 --- a/Project/data/audios/character/fall/concrete/1.ogg.import +++ b/Project/data/audios/character/fall/concrete/1.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.import/1.ogg-7bd2936e8eaaf7f1b63176af132be18f.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://fk00wvfc5arg" +path="res://.godot/imported/1.ogg-7bd2936e8eaaf7f1b63176af132be18f.oggvorbisstr" [deps] source_file="res://data/audios/character/fall/concrete/1.ogg" -dest_files=[ "res://.import/1.ogg-7bd2936e8eaaf7f1b63176af132be18f.oggstr" ] +dest_files=["res://.godot/imported/1.ogg-7bd2936e8eaaf7f1b63176af132be18f.oggvorbisstr"] [params] loop=false loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Project/data/audios/character/fall/concrete/2.ogg.import b/Project/data/audios/character/fall/concrete/2.ogg.import index 5825531..a9bda00 100644 --- a/Project/data/audios/character/fall/concrete/2.ogg.import +++ b/Project/data/audios/character/fall/concrete/2.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.import/2.ogg-c0fd237e64abfc6f581c76ffe521bc57.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://du2swcwf28nlk" +path="res://.godot/imported/2.ogg-c0fd237e64abfc6f581c76ffe521bc57.oggvorbisstr" [deps] source_file="res://data/audios/character/fall/concrete/2.ogg" -dest_files=[ "res://.import/2.ogg-c0fd237e64abfc6f581c76ffe521bc57.oggstr" ] +dest_files=["res://.godot/imported/2.ogg-c0fd237e64abfc6f581c76ffe521bc57.oggvorbisstr"] [params] loop=false loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Project/data/audios/character/fall/concrete/3.ogg.import b/Project/data/audios/character/fall/concrete/3.ogg.import index 89e4d75..88ffc43 100644 --- a/Project/data/audios/character/fall/concrete/3.ogg.import +++ b/Project/data/audios/character/fall/concrete/3.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.import/3.ogg-0828e045cd20f432058185aa4de5556d.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://dfqq62d2tqanf" +path="res://.godot/imported/3.ogg-0828e045cd20f432058185aa4de5556d.oggvorbisstr" [deps] source_file="res://data/audios/character/fall/concrete/3.ogg" -dest_files=[ "res://.import/3.ogg-0828e045cd20f432058185aa4de5556d.oggstr" ] +dest_files=["res://.godot/imported/3.ogg-0828e045cd20f432058185aa4de5556d.oggvorbisstr"] [params] loop=false loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Project/data/audios/character/fall/concrete/4.ogg.import b/Project/data/audios/character/fall/concrete/4.ogg.import index fbe05c1..d568589 100644 --- a/Project/data/audios/character/fall/concrete/4.ogg.import +++ b/Project/data/audios/character/fall/concrete/4.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.import/4.ogg-7ee6b5cb74a53b046ecd438116249988.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://q1uxokq152l4" +path="res://.godot/imported/4.ogg-7ee6b5cb74a53b046ecd438116249988.oggvorbisstr" [deps] source_file="res://data/audios/character/fall/concrete/4.ogg" -dest_files=[ "res://.import/4.ogg-7ee6b5cb74a53b046ecd438116249988.oggstr" ] +dest_files=["res://.godot/imported/4.ogg-7ee6b5cb74a53b046ecd438116249988.oggvorbisstr"] [params] loop=false loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Project/data/audios/character/fall/concrete/5.ogg.import b/Project/data/audios/character/fall/concrete/5.ogg.import index fa52637..81bb5f8 100644 --- a/Project/data/audios/character/fall/concrete/5.ogg.import +++ b/Project/data/audios/character/fall/concrete/5.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.import/5.ogg-d7b9a72d717ed36005a7581455c8c9bc.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://gbjpyueoorq3" +path="res://.godot/imported/5.ogg-d7b9a72d717ed36005a7581455c8c9bc.oggvorbisstr" [deps] source_file="res://data/audios/character/fall/concrete/5.ogg" -dest_files=[ "res://.import/5.ogg-d7b9a72d717ed36005a7581455c8c9bc.oggstr" ] +dest_files=["res://.godot/imported/5.ogg-d7b9a72d717ed36005a7581455c8c9bc.oggvorbisstr"] [params] loop=false loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Project/data/audios/character/fall/die.ogg.import b/Project/data/audios/character/fall/die.ogg.import index a3c786d..22defda 100644 --- a/Project/data/audios/character/fall/die.ogg.import +++ b/Project/data/audios/character/fall/die.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.import/die.ogg-9f423509219af9113cb1ae8284b8244d.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://76powlp2jqfe" +path="res://.godot/imported/die.ogg-9f423509219af9113cb1ae8284b8244d.oggvorbisstr" [deps] source_file="res://data/audios/character/fall/die.ogg" -dest_files=[ "res://.import/die.ogg-9f423509219af9113cb1ae8284b8244d.oggstr" ] +dest_files=["res://.godot/imported/die.ogg-9f423509219af9113cb1ae8284b8244d.oggvorbisstr"] [params] loop=false loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Project/data/audios/character/fall/fall.ogg.import b/Project/data/audios/character/fall/fall.ogg.import index 562626f..c746470 100644 --- a/Project/data/audios/character/fall/fall.ogg.import +++ b/Project/data/audios/character/fall/fall.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.import/fall.ogg-5b12732938a59c08017aac2cfc176913.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://b5xr0ni2wp088" +path="res://.godot/imported/fall.ogg-5b12732938a59c08017aac2cfc176913.oggvorbisstr" [deps] source_file="res://data/audios/character/fall/fall.ogg" -dest_files=[ "res://.import/fall.ogg-5b12732938a59c08017aac2cfc176913.oggstr" ] +dest_files=["res://.godot/imported/fall.ogg-5b12732938a59c08017aac2cfc176913.oggvorbisstr"] [params] loop=false loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Project/data/audios/character/fall/jump/0.ogg.import b/Project/data/audios/character/fall/jump/0.ogg.import index abd1bac..6ce5f1f 100644 --- a/Project/data/audios/character/fall/jump/0.ogg.import +++ b/Project/data/audios/character/fall/jump/0.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.import/0.ogg-2a0791a619068a9f3c577b54a8eae5db.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://ilr6ukn7tqdo" +path="res://.godot/imported/0.ogg-2a0791a619068a9f3c577b54a8eae5db.oggvorbisstr" [deps] source_file="res://data/audios/character/fall/jump/0.ogg" -dest_files=[ "res://.import/0.ogg-2a0791a619068a9f3c577b54a8eae5db.oggstr" ] +dest_files=["res://.godot/imported/0.ogg-2a0791a619068a9f3c577b54a8eae5db.oggvorbisstr"] [params] loop=false loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Project/data/audios/character/footsteep/concrete/0.ogg.import b/Project/data/audios/character/footsteep/concrete/0.ogg.import index d8c3686..e4c3acc 100644 --- a/Project/data/audios/character/footsteep/concrete/0.ogg.import +++ b/Project/data/audios/character/footsteep/concrete/0.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.import/0.ogg-3418d5357254662fde430d1d03cbd7c4.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://3b8vy1o8t75u" +path="res://.godot/imported/0.ogg-3418d5357254662fde430d1d03cbd7c4.oggvorbisstr" [deps] source_file="res://data/audios/character/footsteep/concrete/0.ogg" -dest_files=[ "res://.import/0.ogg-3418d5357254662fde430d1d03cbd7c4.oggstr" ] +dest_files=["res://.godot/imported/0.ogg-3418d5357254662fde430d1d03cbd7c4.oggvorbisstr"] [params] loop=false loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Project/data/audios/character/footsteep/concrete/1.ogg.import b/Project/data/audios/character/footsteep/concrete/1.ogg.import index 2d96684..f93e8c1 100644 --- a/Project/data/audios/character/footsteep/concrete/1.ogg.import +++ b/Project/data/audios/character/footsteep/concrete/1.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.import/1.ogg-9fa2acd77691c08b7604531b2b885c73.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://bjjj4txppwtsm" +path="res://.godot/imported/1.ogg-9fa2acd77691c08b7604531b2b885c73.oggvorbisstr" [deps] source_file="res://data/audios/character/footsteep/concrete/1.ogg" -dest_files=[ "res://.import/1.ogg-9fa2acd77691c08b7604531b2b885c73.oggstr" ] +dest_files=["res://.godot/imported/1.ogg-9fa2acd77691c08b7604531b2b885c73.oggvorbisstr"] [params] loop=false loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Project/data/audios/character/footsteep/concrete/2.ogg.import b/Project/data/audios/character/footsteep/concrete/2.ogg.import index ae5c88d..5417d67 100644 --- a/Project/data/audios/character/footsteep/concrete/2.ogg.import +++ b/Project/data/audios/character/footsteep/concrete/2.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.import/2.ogg-45ca6228c5868158ad2d37fa0e999b89.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://daw34r8s4dwuq" +path="res://.godot/imported/2.ogg-45ca6228c5868158ad2d37fa0e999b89.oggvorbisstr" [deps] source_file="res://data/audios/character/footsteep/concrete/2.ogg" -dest_files=[ "res://.import/2.ogg-45ca6228c5868158ad2d37fa0e999b89.oggstr" ] +dest_files=["res://.godot/imported/2.ogg-45ca6228c5868158ad2d37fa0e999b89.oggvorbisstr"] [params] loop=false loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Project/data/audios/character/footsteep/concrete/3.ogg.import b/Project/data/audios/character/footsteep/concrete/3.ogg.import index 5729941..9ad18a3 100644 --- a/Project/data/audios/character/footsteep/concrete/3.ogg.import +++ b/Project/data/audios/character/footsteep/concrete/3.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.import/3.ogg-7b374821f9e900eb8bf143c29edcc835.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://dehnyf1wdpqnb" +path="res://.godot/imported/3.ogg-7b374821f9e900eb8bf143c29edcc835.oggvorbisstr" [deps] source_file="res://data/audios/character/footsteep/concrete/3.ogg" -dest_files=[ "res://.import/3.ogg-7b374821f9e900eb8bf143c29edcc835.oggstr" ] +dest_files=["res://.godot/imported/3.ogg-7b374821f9e900eb8bf143c29edcc835.oggvorbisstr"] [params] loop=false loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Project/data/audios/character/footsteep/concrete/4.ogg.import b/Project/data/audios/character/footsteep/concrete/4.ogg.import index 88900d3..0636883 100644 --- a/Project/data/audios/character/footsteep/concrete/4.ogg.import +++ b/Project/data/audios/character/footsteep/concrete/4.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.import/4.ogg-e434a4b5d0faa9de45f690f3630b8aa4.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://ot3a16hcgyrn" +path="res://.godot/imported/4.ogg-e434a4b5d0faa9de45f690f3630b8aa4.oggvorbisstr" [deps] source_file="res://data/audios/character/footsteep/concrete/4.ogg" -dest_files=[ "res://.import/4.ogg-e434a4b5d0faa9de45f690f3630b8aa4.oggstr" ] +dest_files=["res://.godot/imported/4.ogg-e434a4b5d0faa9de45f690f3630b8aa4.oggvorbisstr"] [params] loop=false loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Project/data/audios/character/footsteep/concrete/5.ogg.import b/Project/data/audios/character/footsteep/concrete/5.ogg.import index 39f629c..cdcbd44 100644 --- a/Project/data/audios/character/footsteep/concrete/5.ogg.import +++ b/Project/data/audios/character/footsteep/concrete/5.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.import/5.ogg-28a8c41359474c936049336746b153c4.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://bya4oswjc1nht" +path="res://.godot/imported/5.ogg-28a8c41359474c936049336746b153c4.oggvorbisstr" [deps] source_file="res://data/audios/character/footsteep/concrete/5.ogg" -dest_files=[ "res://.import/5.ogg-28a8c41359474c936049336746b153c4.oggstr" ] +dest_files=["res://.godot/imported/5.ogg-28a8c41359474c936049336746b153c4.oggvorbisstr"] [params] loop=false loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Project/data/audios/character/footsteep/concrete/6.ogg.import b/Project/data/audios/character/footsteep/concrete/6.ogg.import index b107e63..468ac6d 100644 --- a/Project/data/audios/character/footsteep/concrete/6.ogg.import +++ b/Project/data/audios/character/footsteep/concrete/6.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.import/6.ogg-1f6eff62b2b7329f8accff68fe520be8.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://uqb63bihgoh8" +path="res://.godot/imported/6.ogg-1f6eff62b2b7329f8accff68fe520be8.oggvorbisstr" [deps] source_file="res://data/audios/character/footsteep/concrete/6.ogg" -dest_files=[ "res://.import/6.ogg-1f6eff62b2b7329f8accff68fe520be8.oggstr" ] +dest_files=["res://.godot/imported/6.ogg-1f6eff62b2b7329f8accff68fe520be8.oggvorbisstr"] [params] loop=false loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Project/data/audios/character/footsteep/grass/0.ogg.import b/Project/data/audios/character/footsteep/grass/0.ogg.import index cf6364a..3f70c20 100644 --- a/Project/data/audios/character/footsteep/grass/0.ogg.import +++ b/Project/data/audios/character/footsteep/grass/0.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.import/0.ogg-1f6fa691fa39c528a726faa975d1f629.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://d2gymidch81h5" +path="res://.godot/imported/0.ogg-1f6fa691fa39c528a726faa975d1f629.oggvorbisstr" [deps] source_file="res://data/audios/character/footsteep/grass/0.ogg" -dest_files=[ "res://.import/0.ogg-1f6fa691fa39c528a726faa975d1f629.oggstr" ] +dest_files=["res://.godot/imported/0.ogg-1f6fa691fa39c528a726faa975d1f629.oggvorbisstr"] [params] loop=false loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Project/data/audios/character/footsteep/grass/1.ogg.import b/Project/data/audios/character/footsteep/grass/1.ogg.import index 01a1da1..77ae9b0 100644 --- a/Project/data/audios/character/footsteep/grass/1.ogg.import +++ b/Project/data/audios/character/footsteep/grass/1.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.import/1.ogg-bff0c3f25f1d443d3abb1bec62dc9e8e.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://duc6ijd5c8wm7" +path="res://.godot/imported/1.ogg-bff0c3f25f1d443d3abb1bec62dc9e8e.oggvorbisstr" [deps] source_file="res://data/audios/character/footsteep/grass/1.ogg" -dest_files=[ "res://.import/1.ogg-bff0c3f25f1d443d3abb1bec62dc9e8e.oggstr" ] +dest_files=["res://.godot/imported/1.ogg-bff0c3f25f1d443d3abb1bec62dc9e8e.oggvorbisstr"] [params] loop=false loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Project/data/audios/character/footsteep/grass/2.ogg.import b/Project/data/audios/character/footsteep/grass/2.ogg.import index d1b76e8..33c943c 100644 --- a/Project/data/audios/character/footsteep/grass/2.ogg.import +++ b/Project/data/audios/character/footsteep/grass/2.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.import/2.ogg-568fa7f6eb5ba1582cb2f91c3e257c27.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://bfdwkok3gxh8c" +path="res://.godot/imported/2.ogg-568fa7f6eb5ba1582cb2f91c3e257c27.oggvorbisstr" [deps] source_file="res://data/audios/character/footsteep/grass/2.ogg" -dest_files=[ "res://.import/2.ogg-568fa7f6eb5ba1582cb2f91c3e257c27.oggstr" ] +dest_files=["res://.godot/imported/2.ogg-568fa7f6eb5ba1582cb2f91c3e257c27.oggvorbisstr"] [params] loop=false loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Project/data/audios/character/footsteep/grass/3.ogg.import b/Project/data/audios/character/footsteep/grass/3.ogg.import index fb8746c..6861212 100644 --- a/Project/data/audios/character/footsteep/grass/3.ogg.import +++ b/Project/data/audios/character/footsteep/grass/3.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.import/3.ogg-af1a9a25fe517dc0f639ba85f699faeb.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://c6no0cdxo6c87" +path="res://.godot/imported/3.ogg-af1a9a25fe517dc0f639ba85f699faeb.oggvorbisstr" [deps] source_file="res://data/audios/character/footsteep/grass/3.ogg" -dest_files=[ "res://.import/3.ogg-af1a9a25fe517dc0f639ba85f699faeb.oggstr" ] +dest_files=["res://.godot/imported/3.ogg-af1a9a25fe517dc0f639ba85f699faeb.oggvorbisstr"] [params] loop=false loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Project/data/audios/character/footsteep/grass/4.ogg.import b/Project/data/audios/character/footsteep/grass/4.ogg.import index a71513c..8f10dba 100644 --- a/Project/data/audios/character/footsteep/grass/4.ogg.import +++ b/Project/data/audios/character/footsteep/grass/4.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.import/4.ogg-48371f85a101f0a1f117b59420e628bb.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://c77kbxufunaau" +path="res://.godot/imported/4.ogg-48371f85a101f0a1f117b59420e628bb.oggvorbisstr" [deps] source_file="res://data/audios/character/footsteep/grass/4.ogg" -dest_files=[ "res://.import/4.ogg-48371f85a101f0a1f117b59420e628bb.oggstr" ] +dest_files=["res://.godot/imported/4.ogg-48371f85a101f0a1f117b59420e628bb.oggvorbisstr"] [params] loop=false loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Project/data/audios/character/footsteep/grass/5.ogg.import b/Project/data/audios/character/footsteep/grass/5.ogg.import index 399ad5f..12d96a3 100644 --- a/Project/data/audios/character/footsteep/grass/5.ogg.import +++ b/Project/data/audios/character/footsteep/grass/5.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.import/5.ogg-f27c55a977e8acc43a7983e0639e919f.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://bvrepfwm757a3" +path="res://.godot/imported/5.ogg-f27c55a977e8acc43a7983e0639e919f.oggvorbisstr" [deps] source_file="res://data/audios/character/footsteep/grass/5.ogg" -dest_files=[ "res://.import/5.ogg-f27c55a977e8acc43a7983e0639e919f.oggstr" ] +dest_files=["res://.godot/imported/5.ogg-f27c55a977e8acc43a7983e0639e919f.oggvorbisstr"] [params] loop=false loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Project/data/audios/weapons/glock_17/draw.ogg.import b/Project/data/audios/weapons/glock_17/draw.ogg.import index 72436bc..3446321 100644 --- a/Project/data/audios/weapons/glock_17/draw.ogg.import +++ b/Project/data/audios/weapons/glock_17/draw.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.import/draw.ogg-ed677685b06344d68873e1969d65e8b2.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://dqdy3gw17mnjt" +path="res://.godot/imported/draw.ogg-ed677685b06344d68873e1969d65e8b2.oggvorbisstr" [deps] source_file="res://data/audios/weapons/glock_17/draw.ogg" -dest_files=[ "res://.import/draw.ogg-ed677685b06344d68873e1969d65e8b2.oggstr" ] +dest_files=["res://.godot/imported/draw.ogg-ed677685b06344d68873e1969d65e8b2.oggvorbisstr"] [params] loop=false loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Project/data/audios/weapons/glock_17/fire.ogg.import b/Project/data/audios/weapons/glock_17/fire.ogg.import index 01f16b4..ff8366c 100644 --- a/Project/data/audios/weapons/glock_17/fire.ogg.import +++ b/Project/data/audios/weapons/glock_17/fire.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.import/fire.ogg-20f64cbb3726029c76e08d47722f4ae8.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://dclslbssxtl84" +path="res://.godot/imported/fire.ogg-20f64cbb3726029c76e08d47722f4ae8.oggvorbisstr" [deps] source_file="res://data/audios/weapons/glock_17/fire.ogg" -dest_files=[ "res://.import/fire.ogg-20f64cbb3726029c76e08d47722f4ae8.oggstr" ] +dest_files=["res://.godot/imported/fire.ogg-20f64cbb3726029c76e08d47722f4ae8.oggvorbisstr"] [params] loop=false loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Project/data/audios/weapons/glock_17/out.ogg.import b/Project/data/audios/weapons/glock_17/out.ogg.import index fbf17b1..a5c7e71 100644 --- a/Project/data/audios/weapons/glock_17/out.ogg.import +++ b/Project/data/audios/weapons/glock_17/out.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.import/out.ogg-63ce6537d43409005cb2064ecac7f912.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://bo6b3rx0ovfhh" +path="res://.godot/imported/out.ogg-63ce6537d43409005cb2064ecac7f912.oggvorbisstr" [deps] source_file="res://data/audios/weapons/glock_17/out.ogg" -dest_files=[ "res://.import/out.ogg-63ce6537d43409005cb2064ecac7f912.oggstr" ] +dest_files=["res://.godot/imported/out.ogg-63ce6537d43409005cb2064ecac7f912.oggvorbisstr"] [params] loop=false loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Project/data/audios/weapons/glock_17/reload.ogg.import b/Project/data/audios/weapons/glock_17/reload.ogg.import index c8b587d..197b109 100644 --- a/Project/data/audios/weapons/glock_17/reload.ogg.import +++ b/Project/data/audios/weapons/glock_17/reload.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.import/reload.ogg-039b0740459ffc99ae7829b8ae10df38.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://spou4hvw1clb" +path="res://.godot/imported/reload.ogg-039b0740459ffc99ae7829b8ae10df38.oggvorbisstr" [deps] source_file="res://data/audios/weapons/glock_17/reload.ogg" -dest_files=[ "res://.import/reload.ogg-039b0740459ffc99ae7829b8ae10df38.oggstr" ] +dest_files=["res://.godot/imported/reload.ogg-039b0740459ffc99ae7829b8ae10df38.oggvorbisstr"] [params] loop=false loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Project/data/audios/weapons/kriss/draw.ogg.import b/Project/data/audios/weapons/kriss/draw.ogg.import index cb74310..daf0071 100644 --- a/Project/data/audios/weapons/kriss/draw.ogg.import +++ b/Project/data/audios/weapons/kriss/draw.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.import/draw.ogg-41d30dcb2179d121344abe17f249527d.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://c7pum4rgyt3pv" +path="res://.godot/imported/draw.ogg-41d30dcb2179d121344abe17f249527d.oggvorbisstr" [deps] source_file="res://data/audios/weapons/kriss/draw.ogg" -dest_files=[ "res://.import/draw.ogg-41d30dcb2179d121344abe17f249527d.oggstr" ] +dest_files=["res://.godot/imported/draw.ogg-41d30dcb2179d121344abe17f249527d.oggvorbisstr"] [params] loop=false loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Project/data/audios/weapons/kriss/out.ogg.import b/Project/data/audios/weapons/kriss/out.ogg.import index c5c2eea..99a2d80 100644 --- a/Project/data/audios/weapons/kriss/out.ogg.import +++ b/Project/data/audios/weapons/kriss/out.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.import/out.ogg-8bd5ac841b26e8722b70cc96f6eac0c9.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://b5kw02pa03r6v" +path="res://.godot/imported/out.ogg-8bd5ac841b26e8722b70cc96f6eac0c9.oggvorbisstr" [deps] source_file="res://data/audios/weapons/kriss/out.ogg" -dest_files=[ "res://.import/out.ogg-8bd5ac841b26e8722b70cc96f6eac0c9.oggstr" ] +dest_files=["res://.godot/imported/out.ogg-8bd5ac841b26e8722b70cc96f6eac0c9.oggvorbisstr"] [params] loop=false loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Project/data/audios/weapons/kriss/reload.ogg.import b/Project/data/audios/weapons/kriss/reload.ogg.import index c603e0a..ce1cb38 100644 --- a/Project/data/audios/weapons/kriss/reload.ogg.import +++ b/Project/data/audios/weapons/kriss/reload.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.import/reload.ogg-66fde0f8f519ad7b3a3f8914e1ee4a35.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://msmky1elwoom" +path="res://.godot/imported/reload.ogg-66fde0f8f519ad7b3a3f8914e1ee4a35.oggvorbisstr" [deps] source_file="res://data/audios/weapons/kriss/reload.ogg" -dest_files=[ "res://.import/reload.ogg-66fde0f8f519ad7b3a3f8914e1ee4a35.oggstr" ] +dest_files=["res://.godot/imported/reload.ogg-66fde0f8f519ad7b3a3f8914e1ee4a35.oggvorbisstr"] [params] loop=false loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Project/data/audios/weapons/kriss/shoot.ogg.import b/Project/data/audios/weapons/kriss/shoot.ogg.import index e9724a0..fadba01 100644 --- a/Project/data/audios/weapons/kriss/shoot.ogg.import +++ b/Project/data/audios/weapons/kriss/shoot.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.import/shoot.ogg-06239ff6db4c2298af139bbd28fd5b03.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://8hjy6m7fhyj8" +path="res://.godot/imported/shoot.ogg-06239ff6db4c2298af139bbd28fd5b03.oggvorbisstr" [deps] source_file="res://data/audios/weapons/kriss/shoot.ogg" -dest_files=[ "res://.import/shoot.ogg-06239ff6db4c2298af139bbd28fd5b03.oggstr" ] +dest_files=["res://.godot/imported/shoot.ogg-06239ff6db4c2298af139bbd28fd5b03.oggvorbisstr"] [params] loop=false loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Project/data/audios/weapons/mk_23/draw.ogg.import b/Project/data/audios/weapons/mk_23/draw.ogg.import index f070991..756d963 100644 --- a/Project/data/audios/weapons/mk_23/draw.ogg.import +++ b/Project/data/audios/weapons/mk_23/draw.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.import/draw.ogg-fa18f05fa9fe294c19e565636f5cf5eb.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://b4uwhwutwryb4" +path="res://.godot/imported/draw.ogg-fa18f05fa9fe294c19e565636f5cf5eb.oggvorbisstr" [deps] source_file="res://data/audios/weapons/mk_23/draw.ogg" -dest_files=[ "res://.import/draw.ogg-fa18f05fa9fe294c19e565636f5cf5eb.oggstr" ] +dest_files=["res://.godot/imported/draw.ogg-fa18f05fa9fe294c19e565636f5cf5eb.oggvorbisstr"] [params] loop=false loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Project/data/audios/weapons/mk_23/fire.ogg.import b/Project/data/audios/weapons/mk_23/fire.ogg.import index 0beab9e..c661715 100644 --- a/Project/data/audios/weapons/mk_23/fire.ogg.import +++ b/Project/data/audios/weapons/mk_23/fire.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.import/fire.ogg-55ab78a35b958f9b88e2da76760c8326.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://cupurq2bkbig7" +path="res://.godot/imported/fire.ogg-55ab78a35b958f9b88e2da76760c8326.oggvorbisstr" [deps] source_file="res://data/audios/weapons/mk_23/fire.ogg" -dest_files=[ "res://.import/fire.ogg-55ab78a35b958f9b88e2da76760c8326.oggstr" ] +dest_files=["res://.godot/imported/fire.ogg-55ab78a35b958f9b88e2da76760c8326.oggvorbisstr"] [params] loop=false loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Project/data/audios/weapons/mk_23/out.ogg.import b/Project/data/audios/weapons/mk_23/out.ogg.import index 46877a0..7447fdb 100644 --- a/Project/data/audios/weapons/mk_23/out.ogg.import +++ b/Project/data/audios/weapons/mk_23/out.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.import/out.ogg-b6af29fff44cdd16b096c3ff2df9f9c3.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://bwwenh5chqk3e" +path="res://.godot/imported/out.ogg-b6af29fff44cdd16b096c3ff2df9f9c3.oggvorbisstr" [deps] source_file="res://data/audios/weapons/mk_23/out.ogg" -dest_files=[ "res://.import/out.ogg-b6af29fff44cdd16b096c3ff2df9f9c3.oggstr" ] +dest_files=["res://.godot/imported/out.ogg-b6af29fff44cdd16b096c3ff2df9f9c3.oggvorbisstr"] [params] loop=false loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Project/data/audios/weapons/mk_23/reload.ogg.import b/Project/data/audios/weapons/mk_23/reload.ogg.import index fa362a0..48f483b 100644 --- a/Project/data/audios/weapons/mk_23/reload.ogg.import +++ b/Project/data/audios/weapons/mk_23/reload.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.import/reload.ogg-270c8d98409841561732d12653c85b48.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://bepmcob24eki4" +path="res://.godot/imported/reload.ogg-270c8d98409841561732d12653c85b48.oggvorbisstr" [deps] source_file="res://data/audios/weapons/mk_23/reload.ogg" -dest_files=[ "res://.import/reload.ogg-270c8d98409841561732d12653c85b48.oggstr" ] +dest_files=["res://.godot/imported/reload.ogg-270c8d98409841561732d12653c85b48.oggvorbisstr"] [params] loop=false loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Project/data/fonts/bonard.ttf.import b/Project/data/fonts/bonard.ttf.import new file mode 100644 index 0000000..ea802be --- /dev/null +++ b/Project/data/fonts/bonard.ttf.import @@ -0,0 +1,35 @@ +[remap] + +importer="font_data_dynamic" +type="FontFile" +uid="uid://fn2r71dcu1yx" +path="res://.godot/imported/bonard.ttf-28a38f034b21a6089c2529bd25187752.fontdata" + +[deps] + +source_file="res://data/fonts/bonard.ttf" +dest_files=["res://.godot/imported/bonard.ttf-28a38f034b21a6089c2529bd25187752.fontdata"] + +[params] + +Rendering=null +antialiasing=1 +generate_mipmaps=false +disable_embedded_bitmaps=true +multichannel_signed_distance_field=false +msdf_pixel_range=8 +msdf_size=48 +allow_system_fallback=true +force_autohinter=false +hinting=1 +subpixel_positioning=4 +keep_rounding_remainders=true +oversampling=0.0 +Fallbacks=null +fallbacks=[] +Compress=null +compress=true +preload=[] +language_support={} +script_support={} +opentype_features={} diff --git a/Project/data/models/barrel/scene.gltf.import b/Project/data/models/barrel/scene.gltf.import index 5f40cf1..91306b8 100644 --- a/Project/data/models/barrel/scene.gltf.import +++ b/Project/data/models/barrel/scene.gltf.import @@ -1,1063 +1,37 @@ [remap] importer="scene" +importer_version=1 type="PackedScene" -path="res://.import/scene.gltf-182b6046e48ec31ecc4574f0ed8bcbba.scn" +uid="uid://g8p0iay0lebm" +path="res://.godot/imported/scene.gltf-182b6046e48ec31ecc4574f0ed8bcbba.scn" [deps] source_file="res://data/models/barrel/scene.gltf" -dest_files=[ "res://.import/scene.gltf-182b6046e48ec31ecc4574f0ed8bcbba.scn" ] +dest_files=["res://.godot/imported/scene.gltf-182b6046e48ec31ecc4574f0ed8bcbba.scn"] [params] -nodes/root_type="Spatial" +nodes/root_type="Node3D" nodes/root_name="Scene Root" +nodes/apply_root_scale=true nodes/root_scale=0.1 -nodes/custom_script="" -nodes/storage=0 -materials/location=1 -materials/storage=1 -materials/keep_on_reimport=true -meshes/compress=true +nodes/import_as_skeleton_bones=false +nodes/use_node_type_suffixes=true meshes/ensure_tangents=true -meshes/storage=0 +meshes/generate_lods=true +meshes/create_shadow_meshes=true meshes/light_baking=0 meshes/lightmap_texel_size=0.1 +meshes/force_disable_compression=false skins/use_named_skins=true -external_files/store_in_subdir=false animation/import=true animation/fps=15 -animation/filter_script="" 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-animation/clip_250/end_frame=0 -animation/clip_250/loops=false -animation/clip_251/name="" -animation/clip_251/start_frame=0 -animation/clip_251/end_frame=0 -animation/clip_251/loops=false -animation/clip_252/name="" -animation/clip_252/start_frame=0 -animation/clip_252/end_frame=0 -animation/clip_252/loops=false -animation/clip_253/name="" -animation/clip_253/start_frame=0 -animation/clip_253/end_frame=0 -animation/clip_253/loops=false -animation/clip_254/name="" -animation/clip_254/start_frame=0 -animation/clip_254/end_frame=0 -animation/clip_254/loops=false -animation/clip_255/name="" -animation/clip_255/start_frame=0 -animation/clip_255/end_frame=0 -animation/clip_255/loops=false -animation/clip_256/name="" -animation/clip_256/start_frame=0 -animation/clip_256/end_frame=0 -animation/clip_256/loops=false +animation/trimming=false +animation/remove_immutable_tracks=true +animation/import_rest_as_RESET=false +import_script/path="" +_subresources={} +gltf/naming_version=0 +gltf/embedded_image_handling=1 diff --git a/Project/data/models/barrel/textures/color.png.import b/Project/data/models/barrel/textures/color.png.import index d49ea02..4921b9a 100644 --- a/Project/data/models/barrel/textures/color.png.import +++ b/Project/data/models/barrel/textures/color.png.import @@ -1,36 +1,35 @@ [remap] importer="texture" -type="StreamTexture" -path.s3tc="res://.import/color.png-008b8fc2a4fb3ed3748c2fc0c07ccdc6.s3tc.stex" -path.etc2="res://.import/color.png-008b8fc2a4fb3ed3748c2fc0c07ccdc6.etc2.stex" +type="CompressedTexture2D" +uid="uid://dv5exwg8fg2oc" +path.s3tc="res://.godot/imported/color.png-008b8fc2a4fb3ed3748c2fc0c07ccdc6.s3tc.ctex" metadata={ -"imported_formats": [ "s3tc", "etc2" ], +"imported_formats": ["s3tc_bptc"], "vram_texture": true } [deps] source_file="res://data/models/barrel/textures/color.png" -dest_files=[ "res://.import/color.png-008b8fc2a4fb3ed3748c2fc0c07ccdc6.s3tc.stex", "res://.import/color.png-008b8fc2a4fb3ed3748c2fc0c07ccdc6.etc2.stex" ] +dest_files=["res://.godot/imported/color.png-008b8fc2a4fb3ed3748c2fc0c07ccdc6.s3tc.ctex"] [params] compress/mode=2 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=true -flags/filter=true -flags/mipmaps=true -flags/anisotropic=false -flags/srgb=1 +compress/channel_pack=0 +mipmaps/generate=true +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=false -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/Project/data/models/barrel/textures/normal.png.import b/Project/data/models/barrel/textures/normal.png.import index dd7257a..553a95a 100644 --- a/Project/data/models/barrel/textures/normal.png.import +++ b/Project/data/models/barrel/textures/normal.png.import @@ -1,36 +1,35 @@ [remap] importer="texture" -type="StreamTexture" -path.s3tc="res://.import/normal.png-9d31cbdd47a4fb09f665d779edcd292c.s3tc.stex" -path.etc2="res://.import/normal.png-9d31cbdd47a4fb09f665d779edcd292c.etc2.stex" +type="CompressedTexture2D" +uid="uid://tl01ls7kkbdw" +path.s3tc="res://.godot/imported/normal.png-9d31cbdd47a4fb09f665d779edcd292c.s3tc.ctex" metadata={ -"imported_formats": [ "s3tc", "etc2" ], +"imported_formats": ["s3tc_bptc"], "vram_texture": true } [deps] source_file="res://data/models/barrel/textures/normal.png" -dest_files=[ "res://.import/normal.png-9d31cbdd47a4fb09f665d779edcd292c.s3tc.stex", "res://.import/normal.png-9d31cbdd47a4fb09f665d779edcd292c.etc2.stex" ] +dest_files=["res://.godot/imported/normal.png-9d31cbdd47a4fb09f665d779edcd292c.s3tc.ctex"] [params] compress/mode=2 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=1 -flags/repeat=true -flags/filter=true -flags/mipmaps=true -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=true +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=false -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/Project/data/models/barrel/textures/roughness.png.import b/Project/data/models/barrel/textures/roughness.png.import index d057238..137e9b7 100644 --- a/Project/data/models/barrel/textures/roughness.png.import +++ b/Project/data/models/barrel/textures/roughness.png.import @@ -1,36 +1,35 @@ [remap] importer="texture" -type="StreamTexture" -path.s3tc="res://.import/roughness.png-54ed9e7b71ab388d684c34ed1c7183db.s3tc.stex" -path.etc2="res://.import/roughness.png-54ed9e7b71ab388d684c34ed1c7183db.etc2.stex" +type="CompressedTexture2D" +uid="uid://c7gnn6iblunwk" +path.s3tc="res://.godot/imported/roughness.png-54ed9e7b71ab388d684c34ed1c7183db.s3tc.ctex" metadata={ -"imported_formats": [ "s3tc", "etc2" ], +"imported_formats": ["s3tc_bptc"], "vram_texture": true } [deps] source_file="res://data/models/barrel/textures/roughness.png" -dest_files=[ "res://.import/roughness.png-54ed9e7b71ab388d684c34ed1c7183db.s3tc.stex", "res://.import/roughness.png-54ed9e7b71ab388d684c34ed1c7183db.etc2.stex" ] +dest_files=["res://.godot/imported/roughness.png-54ed9e7b71ab388d684c34ed1c7183db.s3tc.ctex"] [params] compress/mode=2 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=true -flags/filter=true -flags/mipmaps=true -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=true +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=false -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/Project/data/models/weapons/glock_17/scene.gltf.import b/Project/data/models/weapons/glock_17/scene.gltf.import index 654e70c..9f1be46 100644 --- a/Project/data/models/weapons/glock_17/scene.gltf.import +++ b/Project/data/models/weapons/glock_17/scene.gltf.import @@ -1,1063 +1,37 @@ [remap] importer="scene" +importer_version=1 type="PackedScene" -path="res://.import/scene.gltf-6e0c0ac7c6fedd4cb6c49d3044f43388.scn" +uid="uid://bvnqddobx0cvk" +path="res://.godot/imported/scene.gltf-6e0c0ac7c6fedd4cb6c49d3044f43388.scn" [deps] source_file="res://data/models/weapons/glock_17/scene.gltf" -dest_files=[ "res://.import/scene.gltf-6e0c0ac7c6fedd4cb6c49d3044f43388.scn" ] +dest_files=["res://.godot/imported/scene.gltf-6e0c0ac7c6fedd4cb6c49d3044f43388.scn"] [params] -nodes/root_type="Spatial" +nodes/root_type="Node3D" nodes/root_name="Scene Root" +nodes/apply_root_scale=true nodes/root_scale=1.0 -nodes/custom_script="" -nodes/storage=0 -materials/location=1 -materials/storage=1 -materials/keep_on_reimport=true -meshes/compress=true +nodes/import_as_skeleton_bones=false +nodes/use_node_type_suffixes=true meshes/ensure_tangents=true -meshes/storage=0 +meshes/generate_lods=true +meshes/create_shadow_meshes=true meshes/light_baking=0 meshes/lightmap_texel_size=0.1 +meshes/force_disable_compression=false skins/use_named_skins=true -external_files/store_in_subdir=false animation/import=true animation/fps=15 -animation/filter_script="" -animation/storage=false -animation/keep_custom_tracks=false -animation/optimizer/enabled=true -animation/optimizer/max_linear_error=0.05 -animation/optimizer/max_angular_error=0.01 -animation/optimizer/max_angle=22 -animation/optimizer/remove_unused_tracks=true -animation/clips/amount=0 -animation/clip_1/name="" -animation/clip_1/start_frame=0 -animation/clip_1/end_frame=0 -animation/clip_1/loops=false -animation/clip_2/name="" -animation/clip_2/start_frame=0 -animation/clip_2/end_frame=0 -animation/clip_2/loops=false -animation/clip_3/name="" -animation/clip_3/start_frame=0 -animation/clip_3/end_frame=0 -animation/clip_3/loops=false -animation/clip_4/name="" -animation/clip_4/start_frame=0 -animation/clip_4/end_frame=0 -animation/clip_4/loops=false -animation/clip_5/name="" -animation/clip_5/start_frame=0 -animation/clip_5/end_frame=0 -animation/clip_5/loops=false -animation/clip_6/name="" -animation/clip_6/start_frame=0 -animation/clip_6/end_frame=0 -animation/clip_6/loops=false -animation/clip_7/name="" -animation/clip_7/start_frame=0 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a/Project/data/models/weapons/glock_17/textures/Glock17_D_baseColor.png.import b/Project/data/models/weapons/glock_17/textures/Glock17_D_baseColor.png.import index 567ebd6..673a793 100644 --- a/Project/data/models/weapons/glock_17/textures/Glock17_D_baseColor.png.import +++ b/Project/data/models/weapons/glock_17/textures/Glock17_D_baseColor.png.import @@ -1,36 +1,35 @@ [remap] importer="texture" -type="StreamTexture" -path.s3tc="res://.import/Glock17_D_baseColor.png-42075cbbca4229cd92515c3562be025b.s3tc.stex" -path.etc2="res://.import/Glock17_D_baseColor.png-42075cbbca4229cd92515c3562be025b.etc2.stex" +type="CompressedTexture2D" +uid="uid://u0edf5b4am62" +path.s3tc="res://.godot/imported/Glock17_D_baseColor.png-42075cbbca4229cd92515c3562be025b.s3tc.ctex" metadata={ -"imported_formats": [ "s3tc", "etc2" ], +"imported_formats": ["s3tc_bptc"], "vram_texture": true } [deps] source_file="res://data/models/weapons/glock_17/textures/Glock17_D_baseColor.png" -dest_files=[ 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a/Project/data/models/weapons/glock_17/textures/Glove_D_baseColor.png.import b/Project/data/models/weapons/glock_17/textures/Glove_D_baseColor.png.import index 1a0ec1a..65f7bba 100644 --- a/Project/data/models/weapons/glock_17/textures/Glove_D_baseColor.png.import +++ b/Project/data/models/weapons/glock_17/textures/Glove_D_baseColor.png.import @@ -1,36 +1,35 @@ [remap] importer="texture" -type="StreamTexture" -path.s3tc="res://.import/Glove_D_baseColor.png-7df43414e1f67f54606c16b37776cc37.s3tc.stex" -path.etc2="res://.import/Glove_D_baseColor.png-7df43414e1f67f54606c16b37776cc37.etc2.stex" +type="CompressedTexture2D" +uid="uid://gakrsainpqdl" +path.s3tc="res://.godot/imported/Glove_D_baseColor.png-7df43414e1f67f54606c16b37776cc37.s3tc.ctex" metadata={ -"imported_formats": [ "s3tc", "etc2" ], +"imported_formats": ["s3tc_bptc"], "vram_texture": true } [deps] source_file="res://data/models/weapons/glock_17/textures/Glove_D_baseColor.png" -dest_files=[ 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a/Project/data/models/weapons/glock_17/textures/Hand_D_baseColor.png.import b/Project/data/models/weapons/glock_17/textures/Hand_D_baseColor.png.import index db41264..facd51c 100644 --- a/Project/data/models/weapons/glock_17/textures/Hand_D_baseColor.png.import +++ b/Project/data/models/weapons/glock_17/textures/Hand_D_baseColor.png.import @@ -1,36 +1,35 @@ [remap] importer="texture" -type="StreamTexture" -path.s3tc="res://.import/Hand_D_baseColor.png-187765ff3d82b4ed92cd67dcd4251287.s3tc.stex" -path.etc2="res://.import/Hand_D_baseColor.png-187765ff3d82b4ed92cd67dcd4251287.etc2.stex" +type="CompressedTexture2D" +uid="uid://co2rdq5sgurpb" +path.s3tc="res://.godot/imported/Hand_D_baseColor.png-187765ff3d82b4ed92cd67dcd4251287.s3tc.ctex" metadata={ -"imported_formats": [ "s3tc", "etc2" ], +"imported_formats": ["s3tc_bptc"], "vram_texture": true } [deps] source_file="res://data/models/weapons/glock_17/textures/Hand_D_baseColor.png" -dest_files=[ "res://.import/Hand_D_baseColor.png-187765ff3d82b4ed92cd67dcd4251287.s3tc.stex", "res://.import/Hand_D_baseColor.png-187765ff3d82b4ed92cd67dcd4251287.etc2.stex" ] +dest_files=["res://.godot/imported/Hand_D_baseColor.png-187765ff3d82b4ed92cd67dcd4251287.s3tc.ctex"] [params] compress/mode=2 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=true -flags/filter=true -flags/mipmaps=true -flags/anisotropic=false -flags/srgb=1 +compress/channel_pack=0 +mipmaps/generate=true +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=false -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/Project/data/models/weapons/kriss/scene.gltf.import b/Project/data/models/weapons/kriss/scene.gltf.import index 12cdde0..dc2e3cb 100644 --- a/Project/data/models/weapons/kriss/scene.gltf.import +++ b/Project/data/models/weapons/kriss/scene.gltf.import @@ -1,1063 +1,37 @@ [remap] importer="scene" +importer_version=1 type="PackedScene" -path="res://.import/scene.gltf-b5d88317e36061ed39c1ea931afda5e2.scn" +uid="uid://b035h1a8wmmc3" +path="res://.godot/imported/scene.gltf-b5d88317e36061ed39c1ea931afda5e2.scn" [deps] source_file="res://data/models/weapons/kriss/scene.gltf" -dest_files=[ "res://.import/scene.gltf-b5d88317e36061ed39c1ea931afda5e2.scn" ] +dest_files=["res://.godot/imported/scene.gltf-b5d88317e36061ed39c1ea931afda5e2.scn"] [params] -nodes/root_type="Spatial" +nodes/root_type="Node3D" nodes/root_name="Scene Root" +nodes/apply_root_scale=true nodes/root_scale=0.01 -nodes/custom_script="" -nodes/storage=0 -materials/location=1 -materials/storage=1 -materials/keep_on_reimport=true -meshes/compress=true +nodes/import_as_skeleton_bones=false +nodes/use_node_type_suffixes=true meshes/ensure_tangents=true -meshes/storage=0 +meshes/generate_lods=true +meshes/create_shadow_meshes=true meshes/light_baking=0 meshes/lightmap_texel_size=0.1 +meshes/force_disable_compression=false skins/use_named_skins=true -external_files/store_in_subdir=false animation/import=true animation/fps=15 -animation/filter_script="" -animation/storage=false -animation/keep_custom_tracks=false -animation/optimizer/enabled=true -animation/optimizer/max_linear_error=0.05 -animation/optimizer/max_angular_error=0.01 -animation/optimizer/max_angle=22 -animation/optimizer/remove_unused_tracks=true -animation/clips/amount=0 -animation/clip_1/name="" -animation/clip_1/start_frame=0 -animation/clip_1/end_frame=0 -animation/clip_1/loops=false -animation/clip_2/name="" -animation/clip_2/start_frame=0 -animation/clip_2/end_frame=0 -animation/clip_2/loops=false 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-animation/clip_246/end_frame=0 -animation/clip_246/loops=false -animation/clip_247/name="" -animation/clip_247/start_frame=0 -animation/clip_247/end_frame=0 -animation/clip_247/loops=false -animation/clip_248/name="" -animation/clip_248/start_frame=0 -animation/clip_248/end_frame=0 -animation/clip_248/loops=false -animation/clip_249/name="" -animation/clip_249/start_frame=0 -animation/clip_249/end_frame=0 -animation/clip_249/loops=false -animation/clip_250/name="" -animation/clip_250/start_frame=0 -animation/clip_250/end_frame=0 -animation/clip_250/loops=false -animation/clip_251/name="" -animation/clip_251/start_frame=0 -animation/clip_251/end_frame=0 -animation/clip_251/loops=false -animation/clip_252/name="" -animation/clip_252/start_frame=0 -animation/clip_252/end_frame=0 -animation/clip_252/loops=false -animation/clip_253/name="" -animation/clip_253/start_frame=0 -animation/clip_253/end_frame=0 -animation/clip_253/loops=false -animation/clip_254/name="" -animation/clip_254/start_frame=0 -animation/clip_254/end_frame=0 -animation/clip_254/loops=false -animation/clip_255/name="" -animation/clip_255/start_frame=0 -animation/clip_255/end_frame=0 -animation/clip_255/loops=false -animation/clip_256/name="" -animation/clip_256/start_frame=0 -animation/clip_256/end_frame=0 -animation/clip_256/loops=false +animation/trimming=false +animation/remove_immutable_tracks=true +animation/import_rest_as_RESET=false +import_script/path="" +_subresources={} +gltf/naming_version=0 +gltf/embedded_image_handling=1 diff --git a/Project/data/models/weapons/kriss/textures/Glove_D_baseColor.png.import b/Project/data/models/weapons/kriss/textures/Glove_D_baseColor.png.import index 4f106c8..ddf3f43 100644 --- a/Project/data/models/weapons/kriss/textures/Glove_D_baseColor.png.import +++ b/Project/data/models/weapons/kriss/textures/Glove_D_baseColor.png.import @@ -1,36 +1,35 @@ [remap] importer="texture" -type="StreamTexture" -path.s3tc="res://.import/Glove_D_baseColor.png-1d34b4339a1876d40ef2e7a282adc938.s3tc.stex" -path.etc2="res://.import/Glove_D_baseColor.png-1d34b4339a1876d40ef2e7a282adc938.etc2.stex" +type="CompressedTexture2D" +uid="uid://b8m6qvjjnb1dp" +path.s3tc="res://.godot/imported/Glove_D_baseColor.png-1d34b4339a1876d40ef2e7a282adc938.s3tc.ctex" metadata={ -"imported_formats": [ "s3tc", "etc2" ], +"imported_formats": ["s3tc_bptc"], "vram_texture": true } [deps] source_file="res://data/models/weapons/kriss/textures/Glove_D_baseColor.png" -dest_files=[ "res://.import/Glove_D_baseColor.png-1d34b4339a1876d40ef2e7a282adc938.s3tc.stex", "res://.import/Glove_D_baseColor.png-1d34b4339a1876d40ef2e7a282adc938.etc2.stex" ] +dest_files=["res://.godot/imported/Glove_D_baseColor.png-1d34b4339a1876d40ef2e7a282adc938.s3tc.ctex"] [params] compress/mode=2 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=true -flags/filter=true -flags/mipmaps=true -flags/anisotropic=false -flags/srgb=1 +compress/channel_pack=0 +mipmaps/generate=true +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=false -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/Project/data/models/weapons/kriss/textures/Hand_D_baseColor.png.import b/Project/data/models/weapons/kriss/textures/Hand_D_baseColor.png.import index 33e7602..cfadb4c 100644 --- a/Project/data/models/weapons/kriss/textures/Hand_D_baseColor.png.import +++ b/Project/data/models/weapons/kriss/textures/Hand_D_baseColor.png.import @@ -1,36 +1,35 @@ [remap] importer="texture" -type="StreamTexture" -path.s3tc="res://.import/Hand_D_baseColor.png-99c6fd7e8063ea2540106e73d3eb9d9e.s3tc.stex" -path.etc2="res://.import/Hand_D_baseColor.png-99c6fd7e8063ea2540106e73d3eb9d9e.etc2.stex" +type="CompressedTexture2D" +uid="uid://c7yb5j2ffhqgf" +path.s3tc="res://.godot/imported/Hand_D_baseColor.png-99c6fd7e8063ea2540106e73d3eb9d9e.s3tc.ctex" metadata={ -"imported_formats": [ "s3tc", "etc2" ], +"imported_formats": ["s3tc_bptc"], "vram_texture": true } [deps] source_file="res://data/models/weapons/kriss/textures/Hand_D_baseColor.png" -dest_files=[ "res://.import/Hand_D_baseColor.png-99c6fd7e8063ea2540106e73d3eb9d9e.s3tc.stex", "res://.import/Hand_D_baseColor.png-99c6fd7e8063ea2540106e73d3eb9d9e.etc2.stex" ] +dest_files=["res://.godot/imported/Hand_D_baseColor.png-99c6fd7e8063ea2540106e73d3eb9d9e.s3tc.ctex"] [params] compress/mode=2 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=true -flags/filter=true -flags/mipmaps=true -flags/anisotropic=false -flags/srgb=1 +compress/channel_pack=0 +mipmaps/generate=true +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=false -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/Project/data/models/weapons/kriss/textures/Vector_D_baseColor.png.import b/Project/data/models/weapons/kriss/textures/Vector_D_baseColor.png.import index 7a27490..143f529 100644 --- a/Project/data/models/weapons/kriss/textures/Vector_D_baseColor.png.import +++ b/Project/data/models/weapons/kriss/textures/Vector_D_baseColor.png.import @@ -1,36 +1,35 @@ [remap] importer="texture" -type="StreamTexture" -path.s3tc="res://.import/Vector_D_baseColor.png-c6be478156e22fd9163c4a69065fd660.s3tc.stex" -path.etc2="res://.import/Vector_D_baseColor.png-c6be478156e22fd9163c4a69065fd660.etc2.stex" +type="CompressedTexture2D" +uid="uid://p7tc7ag2n80j" +path.s3tc="res://.godot/imported/Vector_D_baseColor.png-c6be478156e22fd9163c4a69065fd660.s3tc.ctex" metadata={ -"imported_formats": [ "s3tc", "etc2" ], +"imported_formats": ["s3tc_bptc"], "vram_texture": true } [deps] source_file="res://data/models/weapons/kriss/textures/Vector_D_baseColor.png" -dest_files=[ "res://.import/Vector_D_baseColor.png-c6be478156e22fd9163c4a69065fd660.s3tc.stex", "res://.import/Vector_D_baseColor.png-c6be478156e22fd9163c4a69065fd660.etc2.stex" ] +dest_files=["res://.godot/imported/Vector_D_baseColor.png-c6be478156e22fd9163c4a69065fd660.s3tc.ctex"] [params] compress/mode=2 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=true -flags/filter=true -flags/mipmaps=true -flags/anisotropic=false -flags/srgb=1 +compress/channel_pack=0 +mipmaps/generate=true +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=false -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/Project/data/models/weapons/kriss/textures/normal.png.import b/Project/data/models/weapons/kriss/textures/normal.png.import index 2de0ffa..633b0df 100644 --- a/Project/data/models/weapons/kriss/textures/normal.png.import +++ b/Project/data/models/weapons/kriss/textures/normal.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture" -path="res://.import/normal.png-9a62e189ee3b83d78840ad2a41a2e7d9.stex" +type="CompressedTexture2D" +uid="uid://cy76gpdfq212h" +path="res://.godot/imported/normal.png-9a62e189ee3b83d78840ad2a41a2e7d9.ctex" metadata={ "vram_texture": false } @@ -10,25 +11,24 @@ metadata={ [deps] source_file="res://data/models/weapons/kriss/textures/normal.png" -dest_files=[ "res://.import/normal.png-9a62e189ee3b83d78840ad2a41a2e7d9.stex" ] +dest_files=["res://.godot/imported/normal.png-9a62e189ee3b83d78840ad2a41a2e7d9.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Project/data/models/weapons/mk_23/scene.gltf.import b/Project/data/models/weapons/mk_23/scene.gltf.import index 6990bf1..2972ee5 100644 --- a/Project/data/models/weapons/mk_23/scene.gltf.import +++ b/Project/data/models/weapons/mk_23/scene.gltf.import @@ -1,1063 +1,37 @@ [remap] importer="scene" +importer_version=1 type="PackedScene" -path="res://.import/scene.gltf-388c866962fcf97363cfafac91f3ce65.scn" +uid="uid://dok6geccfqggg" +path="res://.godot/imported/scene.gltf-388c866962fcf97363cfafac91f3ce65.scn" [deps] source_file="res://data/models/weapons/mk_23/scene.gltf" -dest_files=[ "res://.import/scene.gltf-388c866962fcf97363cfafac91f3ce65.scn" ] +dest_files=["res://.godot/imported/scene.gltf-388c866962fcf97363cfafac91f3ce65.scn"] [params] -nodes/root_type="Spatial" +nodes/root_type="Node3D" nodes/root_name="Scene Root" +nodes/apply_root_scale=true nodes/root_scale=0.01 -nodes/custom_script="" -nodes/storage=0 -materials/location=1 -materials/storage=1 -materials/keep_on_reimport=true -meshes/compress=true +nodes/import_as_skeleton_bones=false +nodes/use_node_type_suffixes=true meshes/ensure_tangents=true -meshes/storage=0 +meshes/generate_lods=true +meshes/create_shadow_meshes=true meshes/light_baking=0 meshes/lightmap_texel_size=0.1 +meshes/force_disable_compression=false skins/use_named_skins=true -external_files/store_in_subdir=false animation/import=true animation/fps=15 -animation/filter_script="" -animation/storage=false -animation/keep_custom_tracks=false -animation/optimizer/enabled=true -animation/optimizer/max_linear_error=0.05 -animation/optimizer/max_angular_error=0.01 -animation/optimizer/max_angle=22 -animation/optimizer/remove_unused_tracks=true -animation/clips/amount=0 -animation/clip_1/name="" -animation/clip_1/start_frame=0 -animation/clip_1/end_frame=0 -animation/clip_1/loops=false -animation/clip_2/name="" 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-animation/clip_253/end_frame=0 -animation/clip_253/loops=false -animation/clip_254/name="" -animation/clip_254/start_frame=0 -animation/clip_254/end_frame=0 -animation/clip_254/loops=false -animation/clip_255/name="" -animation/clip_255/start_frame=0 -animation/clip_255/end_frame=0 -animation/clip_255/loops=false -animation/clip_256/name="" -animation/clip_256/start_frame=0 -animation/clip_256/end_frame=0 -animation/clip_256/loops=false +animation/trimming=false +animation/remove_immutable_tracks=true +animation/import_rest_as_RESET=false +import_script/path="" +_subresources={} +gltf/naming_version=0 +gltf/embedded_image_handling=1 diff --git a/Project/data/models/weapons/mk_23/textures/Glove_D_baseColor.png.import b/Project/data/models/weapons/mk_23/textures/Glove_D_baseColor.png.import index 7cae5e3..b123e3b 100644 --- a/Project/data/models/weapons/mk_23/textures/Glove_D_baseColor.png.import +++ b/Project/data/models/weapons/mk_23/textures/Glove_D_baseColor.png.import @@ -1,36 +1,35 @@ [remap] importer="texture" -type="StreamTexture" -path.s3tc="res://.import/Glove_D_baseColor.png-2bfe6ef5fc9510295b86a140aea2de29.s3tc.stex" -path.etc2="res://.import/Glove_D_baseColor.png-2bfe6ef5fc9510295b86a140aea2de29.etc2.stex" +type="CompressedTexture2D" +uid="uid://chmhuwcqjuj07" +path.s3tc="res://.godot/imported/Glove_D_baseColor.png-2bfe6ef5fc9510295b86a140aea2de29.s3tc.ctex" metadata={ -"imported_formats": [ "s3tc", "etc2" ], +"imported_formats": ["s3tc_bptc"], "vram_texture": true } [deps] source_file="res://data/models/weapons/mk_23/textures/Glove_D_baseColor.png" -dest_files=[ "res://.import/Glove_D_baseColor.png-2bfe6ef5fc9510295b86a140aea2de29.s3tc.stex", "res://.import/Glove_D_baseColor.png-2bfe6ef5fc9510295b86a140aea2de29.etc2.stex" ] +dest_files=["res://.godot/imported/Glove_D_baseColor.png-2bfe6ef5fc9510295b86a140aea2de29.s3tc.ctex"] [params] compress/mode=2 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=true -flags/filter=true -flags/mipmaps=true -flags/anisotropic=false -flags/srgb=1 +compress/channel_pack=0 +mipmaps/generate=true +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=false -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/Project/data/models/weapons/mk_23/textures/Hand_D_baseColor.png.import b/Project/data/models/weapons/mk_23/textures/Hand_D_baseColor.png.import index edbd447..f85659d 100644 --- a/Project/data/models/weapons/mk_23/textures/Hand_D_baseColor.png.import +++ b/Project/data/models/weapons/mk_23/textures/Hand_D_baseColor.png.import @@ -1,36 +1,35 @@ [remap] importer="texture" -type="StreamTexture" -path.s3tc="res://.import/Hand_D_baseColor.png-3c9dc9be96caa36a06ed496ea324a8bd.s3tc.stex" -path.etc2="res://.import/Hand_D_baseColor.png-3c9dc9be96caa36a06ed496ea324a8bd.etc2.stex" +type="CompressedTexture2D" +uid="uid://c1jrt7w8h7v0u" +path.s3tc="res://.godot/imported/Hand_D_baseColor.png-3c9dc9be96caa36a06ed496ea324a8bd.s3tc.ctex" metadata={ -"imported_formats": [ "s3tc", "etc2" ], +"imported_formats": ["s3tc_bptc"], "vram_texture": true } [deps] source_file="res://data/models/weapons/mk_23/textures/Hand_D_baseColor.png" -dest_files=[ "res://.import/Hand_D_baseColor.png-3c9dc9be96caa36a06ed496ea324a8bd.s3tc.stex", "res://.import/Hand_D_baseColor.png-3c9dc9be96caa36a06ed496ea324a8bd.etc2.stex" ] +dest_files=["res://.godot/imported/Hand_D_baseColor.png-3c9dc9be96caa36a06ed496ea324a8bd.s3tc.ctex"] [params] compress/mode=2 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=true -flags/filter=true -flags/mipmaps=true -flags/anisotropic=false -flags/srgb=1 +compress/channel_pack=0 +mipmaps/generate=true +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=false -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/Project/data/models/weapons/mk_23/textures/Mark23_D_baseColor.png.import b/Project/data/models/weapons/mk_23/textures/Mark23_D_baseColor.png.import index bf52fcf..6460ca0 100644 --- a/Project/data/models/weapons/mk_23/textures/Mark23_D_baseColor.png.import +++ b/Project/data/models/weapons/mk_23/textures/Mark23_D_baseColor.png.import @@ -1,36 +1,35 @@ [remap] importer="texture" -type="StreamTexture" -path.s3tc="res://.import/Mark23_D_baseColor.png-ad026d8d2a4082cfca597e6697cacf90.s3tc.stex" -path.etc2="res://.import/Mark23_D_baseColor.png-ad026d8d2a4082cfca597e6697cacf90.etc2.stex" +type="CompressedTexture2D" +uid="uid://b3yo3fhl24hjy" +path.s3tc="res://.godot/imported/Mark23_D_baseColor.png-ad026d8d2a4082cfca597e6697cacf90.s3tc.ctex" metadata={ -"imported_formats": [ "s3tc", "etc2" ], +"imported_formats": ["s3tc_bptc"], "vram_texture": true } [deps] source_file="res://data/models/weapons/mk_23/textures/Mark23_D_baseColor.png" -dest_files=[ "res://.import/Mark23_D_baseColor.png-ad026d8d2a4082cfca597e6697cacf90.s3tc.stex", "res://.import/Mark23_D_baseColor.png-ad026d8d2a4082cfca597e6697cacf90.etc2.stex" ] +dest_files=["res://.godot/imported/Mark23_D_baseColor.png-ad026d8d2a4082cfca597e6697cacf90.s3tc.ctex"] [params] compress/mode=2 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=true -flags/filter=true -flags/mipmaps=true -flags/anisotropic=false -flags/srgb=1 +compress/channel_pack=0 +mipmaps/generate=true +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=false -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/Project/data/models/weapons/mk_23/textures/normal.png.import b/Project/data/models/weapons/mk_23/textures/normal.png.import index 2220149..e7559d2 100644 --- a/Project/data/models/weapons/mk_23/textures/normal.png.import +++ b/Project/data/models/weapons/mk_23/textures/normal.png.import @@ -1,36 +1,35 @@ [remap] importer="texture" -type="StreamTexture" -path.s3tc="res://.import/normal.png-bfdfb617ce950380e8eab95a1549abe6.s3tc.stex" -path.etc2="res://.import/normal.png-bfdfb617ce950380e8eab95a1549abe6.etc2.stex" +type="CompressedTexture2D" +uid="uid://dj2ura75wegg2" +path.s3tc="res://.godot/imported/normal.png-bfdfb617ce950380e8eab95a1549abe6.s3tc.ctex" metadata={ -"imported_formats": [ "s3tc", "etc2" ], +"imported_formats": ["s3tc_bptc"], "vram_texture": true } [deps] source_file="res://data/models/weapons/mk_23/textures/normal.png" -dest_files=[ "res://.import/normal.png-bfdfb617ce950380e8eab95a1549abe6.s3tc.stex", "res://.import/normal.png-bfdfb617ce950380e8eab95a1549abe6.etc2.stex" ] +dest_files=["res://.godot/imported/normal.png-bfdfb617ce950380e8eab95a1549abe6.s3tc.ctex"] [params] compress/mode=2 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=1 -flags/repeat=true -flags/filter=true -flags/mipmaps=true -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=true +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=false -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/Project/data/scenes/barrel.tscn b/Project/data/scenes/barrel.tscn index 6b03d5b..a546a75 100644 --- a/Project/data/scenes/barrel.tscn +++ b/Project/data/scenes/barrel.tscn @@ -3,15 +3,15 @@ [ext_resource path="res://data/models/barrel/material.material" type="Material" id=1] [ext_resource path="res://data/scripts/barrel/barrel.gd" type="Script" id=2] [ext_resource path="res://data/audios/barrel/explosion.ogg" type="AudioStream" id=3] -[ext_resource path="res://data/textures/explosion.png" type="Texture" id=4] +[ext_resource path="res://data/textures/explosion.png" type="Texture2D" id=4] [ext_resource path="res://data/audios/barrel/impact.ogg" type="AudioStream" id=5] [sub_resource type="ArrayMesh" id=1] resource_name = "Mesh" surfaces/0 = { "aabb": AABB( -20.6061, -20.6061, -32.6415, 41.2122, 41.2122, 65.283 ), -"array_data": PoolByteArray( 188, 205, 86, 193, 187, 205, 86, 193, 130, 129, 1, 194, 0, 0, 129, 0, 67, 149, 0, 127, 205, 56, 233, 58, 50, 138, 131, 193, 156, 227, 23, 193, 130, 129, 1, 194, 0, 0, 129, 0, 62, 146, 0, 127, 126, 56, 244, 58, 77, 118, 131, 65, 13, 170, 23, 65, 130, 129, 1, 194, 0, 0, 129, 0, 63, 146, 0, 127, 126, 56, 152, 56, 155, 227, 23, 65, 47, 138, 131, 65, 130, 129, 1, 194, 0, 0, 129, 0, 71, 151, 0, 127, 212, 55, 193, 56, 186, 205, 86, 65, 181, 205, 86, 65, 130, 129, 1, 194, 0, 0, 129, 0, 65, 147, 0, 127, 50, 56, 165, 56, 72, 63, 157, 64, 172, 182, 146, 65, 130, 129, 1, 194, 0, 0, 129, 0, 75, 155, 0, 127, 87, 55, 239, 56, 189, 55, 6, 54, 154, 227, 151, 65, 130, 129, 1, 194, 0, 0, 129, 0, 76, 155, 0, 127, 246, 54, 45, 57, 64, 63, 157, 192, 173, 182, 146, 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65, 108, 150, 1, 66, 195, 105, 34, 0, 110, 63, 1, 127, 246, 57, 47, 33, 24, 11, 31, 193, 82, 188, 137, 65, 232, 144, 2, 66, 212, 77, 90, 0, 113, 55, 8, 127, 247, 57, 29, 32, 24, 11, 31, 193, 82, 188, 137, 65, 232, 144, 2, 66, 212, 77, 90, 0, 105, 70, 248, 127, 246, 57, 28, 32, 115, 182, 99, 193, 116, 182, 99, 65, 108, 150, 1, 66, 170, 86, 34, 0, 90, 89, 1, 127, 163, 57, 38, 33, 219, 235, 96, 193, 220, 235, 96, 65, 232, 144, 2, 66, 193, 63, 90, 0, 95, 83, 8, 127, 163, 57, 20, 32, 219, 235, 96, 193, 220, 235, 96, 65, 232, 144, 2, 66, 193, 63, 90, 0, 83, 95, 248, 127, 162, 57, 20, 32, 233, 113, 139, 193, 103, 4, 33, 65, 108, 150, 1, 66, 151, 61, 34, 0, 63, 109, 1, 127, 79, 57, 34, 33, 80, 188, 137, 193, 27, 11, 31, 65, 232, 144, 2, 66, 179, 44, 90, 0, 70, 105, 8, 127, 79, 57, 15, 32, 80, 188, 137, 193, 27, 11, 31, 65, 232, 144, 2, 66, 179, 44, 90, 0, 56, 113, 248, 127, 78, 57, 15, 32, 216, 135, 155, 193, 133, 178, 166, 64, 108, 150, 1, 66, 139, 31, 34, 0, 33, 122, 1, 127, 251, 56, 31, 33, 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130, 0, 127, 203, 45, 192, 33, 29, 11, 159, 65, 0, 0, 0, 128, 232, 144, 2, 66, 89, 0, 90, 0, 250, 130, 6, 127, 206, 45, 173, 32, 29, 11, 159, 65, 0, 0, 0, 128, 232, 144, 2, 66, 89, 0, 90, 0, 11, 131, 245, 127, 198, 45, 174, 32, 196, 159, 153, 65, 87, 167, 164, 64, 232, 144, 2, 66, 86, 23, 90, 0, 27, 133, 5, 127, 83, 42, 55, 33 ), -"array_index_data": PoolByteArray( 0, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 2, 0, 3, 0, 6, 0, 2, 0, 5, 0, 7, 0, 2, 0, 6, 0, 8, 0, 2, 0, 7, 0, 9, 0, 2, 0, 8, 0, 10, 0, 2, 0, 9, 0, 11, 0, 2, 0, 10, 0, 12, 0, 2, 0, 11, 0, 13, 0, 2, 0, 12, 0, 1, 0, 2, 0, 13, 0, 14, 0, 2, 0, 0, 0, 15, 0, 2, 0, 14, 0, 16, 0, 2, 0, 15, 0, 17, 0, 2, 0, 16, 0, 18, 0, 2, 0, 17, 0, 19, 0, 2, 0, 18, 0, 20, 0, 2, 0, 19, 0, 21, 0, 2, 0, 20, 0, 22, 0, 2, 0, 21, 0, 23, 0, 2, 0, 22, 0, 24, 0, 0, 0, 1, 0, 24, 0, 25, 0, 0, 0, 26, 0, 4, 0, 2, 0, 26, 0, 27, 0, 4, 0, 27, 0, 3, 0, 4, 0, 27, 0, 28, 0, 3, 0, 28, 0, 5, 0, 3, 0, 28, 0, 29, 0, 5, 0, 29, 0, 6, 0, 5, 0, 29, 0, 30, 0, 6, 0, 30, 0, 7, 0, 6, 0, 30, 0, 31, 0, 7, 0, 31, 0, 8, 0, 7, 0, 31, 0, 32, 0, 8, 0, 32, 0, 9, 0, 8, 0, 32, 0, 33, 0, 9, 0, 33, 0, 10, 0, 9, 0, 33, 0, 34, 0, 10, 0, 34, 0, 11, 0, 10, 0, 34, 0, 35, 0, 11, 0, 35, 0, 12, 0, 11, 0, 35, 0, 36, 0, 12, 0, 36, 0, 13, 0, 12, 0, 36, 0, 37, 0, 13, 0, 37, 0, 1, 0, 13, 0, 37, 0, 24, 0, 1, 0, 25, 0, 14, 0, 0, 0, 25, 0, 38, 0, 14, 0, 38, 0, 15, 0, 14, 0, 38, 0, 39, 0, 15, 0, 39, 0, 16, 0, 15, 0, 39, 0, 40, 0, 16, 0, 40, 0, 17, 0, 16, 0, 40, 0, 41, 0, 17, 0, 41, 0, 18, 0, 17, 0, 41, 0, 42, 0, 18, 0, 42, 0, 19, 0, 18, 0, 42, 0, 43, 0, 19, 0, 43, 0, 20, 0, 19, 0, 43, 0, 44, 0, 20, 0, 44, 0, 21, 0, 20, 0, 44, 0, 45, 0, 21, 0, 45, 0, 22, 0, 21, 0, 45, 0, 46, 0, 22, 0, 47, 0, 2, 0, 23, 0, 47, 0, 26, 0, 2, 0, 46, 0, 23, 0, 22, 0, 46, 0, 47, 0, 23, 0, 48, 0, 50, 0, 49, 0, 51, 0, 52, 0, 49, 0, 53, 0, 51, 0, 49, 0, 54, 0, 53, 0, 49, 0, 55, 0, 54, 0, 49, 0, 56, 0, 55, 0, 49, 0, 57, 0, 56, 0, 49, 0, 58, 0, 57, 0, 49, 0, 59, 0, 58, 0, 49, 0, 60, 0, 59, 0, 49, 0, 61, 0, 60, 0, 49, 0, 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91, 0, 90, 0, 66, 0, 67, 0, 91, 0, 68, 0, 92, 0, 91, 0, 67, 0, 68, 0, 92, 0, 69, 0, 93, 0, 92, 0, 68, 0, 69, 0, 93, 0, 70, 0, 94, 0, 93, 0, 69, 0, 70, 0, 95, 0, 49, 0, 74, 0, 95, 0, 71, 0, 49, 0, 94, 0, 71, 0, 95, 0, 94, 0, 70, 0, 71, 0, 73, 0, 96, 0, 72, 0, 73, 0, 97, 0, 96, 0, 75, 0, 98, 0, 74, 0, 75, 0, 99, 0, 98, 0, 76, 0, 99, 0, 75, 0, 76, 0, 100, 0, 99, 0, 77, 0, 100, 0, 76, 0, 77, 0, 101, 0, 100, 0, 78, 0, 101, 0, 77, 0, 78, 0, 102, 0, 101, 0, 79, 0, 102, 0, 78, 0, 79, 0, 103, 0, 102, 0, 80, 0, 103, 0, 79, 0, 80, 0, 104, 0, 103, 0, 81, 0, 104, 0, 80, 0, 81, 0, 105, 0, 104, 0, 82, 0, 105, 0, 81, 0, 82, 0, 106, 0, 105, 0, 83, 0, 106, 0, 82, 0, 83, 0, 107, 0, 106, 0, 84, 0, 107, 0, 83, 0, 84, 0, 108, 0, 107, 0, 85, 0, 108, 0, 84, 0, 85, 0, 109, 0, 108, 0, 72, 0, 109, 0, 85, 0, 72, 0, 96, 0, 109, 0, 86, 0, 97, 0, 73, 0, 86, 0, 110, 0, 97, 0, 87, 0, 110, 0, 86, 0, 87, 0, 111, 0, 110, 0, 88, 0, 111, 0, 87, 0, 88, 0, 112, 0, 111, 0, 89, 0, 112, 0, 88, 0, 89, 0, 113, 0, 112, 0, 90, 0, 113, 0, 89, 0, 90, 0, 114, 0, 113, 0, 91, 0, 114, 0, 90, 0, 91, 0, 115, 0, 114, 0, 92, 0, 115, 0, 91, 0, 92, 0, 116, 0, 115, 0, 93, 0, 116, 0, 92, 0, 93, 0, 117, 0, 116, 0, 94, 0, 117, 0, 93, 0, 94, 0, 118, 0, 117, 0, 74, 0, 119, 0, 95, 0, 74, 0, 98, 0, 119, 0, 95, 0, 118, 0, 94, 0, 95, 0, 119, 0, 118, 0, 120, 0, 122, 0, 121, 0, 120, 0, 123, 0, 122, 0, 124, 0, 125, 0, 120, 0, 124, 0, 126, 0, 125, 0, 127, 0, 128, 0, 125, 0, 127, 0, 129, 0, 128, 0, 130, 0, 132, 0, 131, 0, 130, 0, 133, 0, 132, 0, 134, 0, 135, 0, 130, 0, 134, 0, 136, 0, 135, 0, 137, 0, 139, 0, 138, 0, 137, 0, 140, 0, 139, 0, 133, 0, 142, 0, 141, 0, 133, 0, 143, 0, 142, 0, 143, 0, 145, 0, 144, 0, 143, 0, 146, 0, 145, 0, 146, 0, 148, 0, 147, 0, 146, 0, 149, 0, 148, 0, 149, 0, 151, 0, 150, 0, 149, 0, 152, 0, 151, 0, 152, 0, 154, 0, 153, 0, 152, 0, 155, 0, 154, 0, 155, 0, 157, 0, 156, 0, 155, 0, 158, 0, 157, 0, 158, 0, 160, 0, 159, 0, 158, 0, 161, 0, 160, 0, 161, 0, 163, 0, 162, 0, 161, 0, 164, 0, 163, 0, 164, 0, 166, 0, 165, 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98, 2, 175, 1, 176, 1, 95, 2, 98, 2, 175, 1, 101, 2, 174, 1, 175, 1, 98, 2, 101, 2, 174, 1, 67, 2, 173, 1, 174, 1, 101, 2, 67, 2, 173, 1, 64, 2, 197, 1, 173, 1, 67, 2, 64, 2, 196, 1, 60, 2, 195, 1, 196, 1, 59, 2, 60, 2, 195, 1, 106, 2, 194, 1, 195, 1, 60, 2, 106, 2, 194, 1, 109, 2, 193, 1, 194, 1, 106, 2, 109, 2, 193, 1, 112, 2, 192, 1, 193, 1, 109, 2, 112, 2, 192, 1, 115, 2, 191, 1, 192, 1, 112, 2, 115, 2, 191, 1, 118, 2, 190, 1, 191, 1, 115, 2, 118, 2, 190, 1, 121, 2, 189, 1, 190, 1, 118, 2, 121, 2, 189, 1, 124, 2, 188, 1, 189, 1, 121, 2, 124, 2, 188, 1, 127, 2, 187, 1, 188, 1, 124, 2, 127, 2, 186, 1, 75, 2, 185, 1, 186, 1, 78, 2, 75, 2, 187, 1, 78, 2, 186, 1, 187, 1, 127, 2, 78, 2 ), +"array_data": PackedByteArray( 188, 205, 86, 193, 187, 205, 86, 193, 130, 129, 1, 194, 0, 0, 129, 0, 67, 149, 0, 127, 205, 56, 233, 58, 50, 138, 131, 193, 156, 227, 23, 193, 130, 129, 1, 194, 0, 0, 129, 0, 62, 146, 0, 127, 126, 56, 244, 58, 77, 118, 131, 65, 13, 170, 23, 65, 130, 129, 1, 194, 0, 0, 129, 0, 63, 146, 0, 127, 126, 56, 152, 56, 155, 227, 23, 65, 47, 138, 131, 65, 130, 129, 1, 194, 0, 0, 129, 0, 71, 151, 0, 127, 212, 55, 193, 56, 186, 205, 86, 65, 181, 205, 86, 65, 130, 129, 1, 194, 0, 0, 129, 0, 65, 147, 0, 127, 50, 56, 165, 56, 72, 63, 157, 64, 172, 182, 146, 65, 130, 129, 1, 194, 0, 0, 129, 0, 75, 155, 0, 127, 87, 55, 239, 56, 189, 55, 6, 54, 154, 227, 151, 65, 130, 129, 1, 194, 0, 0, 129, 0, 76, 155, 0, 127, 246, 54, 45, 57, 64, 63, 157, 192, 173, 182, 146, 65, 130, 129, 1, 194, 0, 0, 129, 0, 73, 153, 0, 127, 184, 54, 117, 57, 153, 227, 23, 193, 49, 138, 131, 65, 130, 129, 1, 194, 0, 0, 129, 0, 67, 149, 0, 127, 162, 54, 195, 57, 186, 205, 86, 193, 187, 205, 86, 65, 130, 129, 1, 194, 0, 0, 129, 0, 61, 145, 0, 127, 181, 54, 18, 58, 49, 138, 131, 193, 156, 227, 23, 65, 130, 129, 1, 194, 0, 0, 129, 0, 55, 142, 0, 127, 240, 54, 91, 58, 174, 182, 146, 193, 75, 63, 157, 64, 130, 129, 1, 194, 0, 0, 129, 0, 53, 141, 0, 127, 80, 55, 154, 58, 156, 227, 151, 193, 189, 55, 134, 53, 130, 129, 1, 194, 0, 0, 129, 0, 54, 142, 0, 127, 205, 55, 203, 58, 175, 182, 146, 193, 68, 63, 157, 192, 130, 129, 1, 194, 0, 0, 129, 0, 57, 143, 0, 127, 48, 56, 234, 58, 158, 227, 23, 193, 50, 138, 131, 193, 130, 129, 1, 194, 0, 0, 129, 0, 71, 152, 0, 127, 22, 57, 203, 58, 72, 63, 157, 192, 176, 182, 146, 193, 130, 129, 1, 194, 0, 0, 129, 0, 74, 153, 0, 127, 85, 57, 154, 58, 189, 55, 134, 181, 158, 227, 151, 193, 130, 129, 1, 194, 0, 0, 129, 0, 73, 153, 0, 127, 133, 57, 91, 58, 72, 63, 157, 64, 176, 182, 146, 193, 130, 129, 1, 194, 0, 0, 129, 0, 69, 151, 0, 127, 162, 57, 17, 58, 157, 227, 23, 65, 52, 138, 131, 193, 130, 129, 1, 194, 0, 0, 129, 0, 63, 147, 0, 127, 172, 57, 195, 57, 190, 205, 86, 65, 192, 205, 86, 193, 130, 129, 1, 194, 0, 0, 129, 0, 57, 143, 0, 127, 161, 57, 117, 57, 52, 138, 131, 65, 161, 227, 23, 193, 130, 129, 1, 194, 0, 0, 129, 0, 52, 141, 0, 127, 130, 57, 45, 57, 177, 182, 146, 65, 75, 63, 157, 192, 130, 129, 1, 194, 0, 0, 129, 0, 51, 140, 0, 127, 81, 57, 239, 56, 159, 227, 151, 65, 189, 55, 134, 181, 130, 129, 1, 194, 0, 0, 129, 0, 54, 142, 0, 127, 19, 57, 193, 56, 173, 182, 146, 65, 62, 63, 157, 64, 130, 129, 1, 194, 0, 0, 129, 0, 57, 143, 0, 127, 203, 56, 165, 56, 27, 191, 133, 193, 232, 111, 26, 193, 232, 144, 2, 194, 0, 0, 129, 0, 64, 147, 0, 127, 126, 56, 251, 58, 58, 104, 90, 193, 57, 104, 90, 193, 232, 144, 2, 194, 0, 0, 129, 0, 73, 153, 0, 127, 207, 56, 241, 58, 25, 191, 133, 65, 228, 111, 26, 65, 232, 144, 2, 194, 0, 0, 129, 0, 63, 147, 0, 127, 126, 56, 147, 56, 56, 104, 90, 65, 52, 104, 90, 65, 232, 144, 2, 194, 0, 0, 129, 0, 74, 154, 0, 127, 48, 56, 158, 56, 232, 111, 26, 65, 24, 191, 133, 65, 232, 144, 2, 194, 0, 0, 129, 0, 81, 159, 0, 127, 205, 55, 186, 56, 151, 226, 159, 64, 190, 44, 149, 65, 232, 144, 2, 194, 0, 0, 129, 0, 82, 160, 0, 127, 77, 55, 234, 56, 189, 55, 6, 54, 230, 111, 154, 65, 232, 144, 2, 194, 0, 0, 129, 0, 81, 159, 0, 127, 233, 54, 41, 57, 145, 226, 159, 192, 192, 44, 149, 65, 232, 144, 2, 194, 0, 0, 129, 0, 75, 155, 0, 127, 170, 54, 115, 57, 230, 111, 26, 193, 26, 191, 133, 65, 232, 144, 2, 194, 0, 0, 129, 0, 65, 148, 0, 127, 147, 54, 195, 57, 55, 104, 90, 193, 56, 104, 90, 65, 232, 144, 2, 194, 0, 0, 129, 0, 49, 139, 0, 127, 166, 54, 19, 58, 26, 191, 133, 193, 233, 111, 26, 65, 232, 144, 2, 194, 0, 0, 129, 0, 42, 137, 0, 127, 227, 54, 95, 58, 193, 44, 149, 193, 155, 226, 159, 64, 232, 144, 2, 194, 0, 0, 129, 0, 42, 137, 0, 127, 69, 55, 160, 58, 233, 111, 154, 193, 189, 55, 134, 53, 232, 144, 2, 194, 0, 0, 129, 0, 49, 140, 0, 127, 198, 55, 209, 58, 194, 44, 149, 193, 147, 226, 159, 192, 232, 144, 2, 194, 0, 0, 129, 0, 56, 143, 0, 127, 46, 56, 241, 58, 235, 111, 26, 193, 27, 191, 133, 193, 232, 144, 2, 194, 0, 0, 129, 0, 79, 157, 0, 127, 26, 57, 209, 58, 153, 226, 159, 192, 194, 44, 149, 193, 232, 144, 2, 194, 0, 0, 129, 0, 81, 159, 0, 127, 90, 57, 160, 58, 189, 55, 134, 181, 234, 111, 154, 193, 232, 144, 2, 194, 0, 0, 129, 0, 77, 156, 0, 127, 139, 57, 95, 58, 151, 226, 159, 64, 195, 44, 149, 193, 232, 144, 2, 194, 0, 0, 129, 0, 71, 151, 0, 127, 170, 57, 19, 58, 234, 111, 26, 65, 29, 191, 133, 193, 232, 144, 2, 194, 0, 0, 129, 0, 60, 145, 0, 127, 179, 57, 195, 57, 60, 104, 90, 65, 62, 104, 90, 193, 232, 144, 2, 194, 0, 0, 129, 0, 43, 137, 0, 127, 168, 57, 115, 57, 29, 191, 133, 65, 236, 111, 26, 193, 232, 144, 2, 194, 0, 0, 129, 0, 37, 135, 0, 127, 136, 57, 41, 57, 196, 44, 149, 65, 153, 226, 159, 192, 232, 144, 2, 194, 0, 0, 129, 0, 42, 137, 0, 127, 86, 57, 234, 56, 236, 111, 154, 65, 189, 55, 134, 181, 232, 144, 2, 194, 0, 0, 129, 0, 46, 138, 0, 127, 22, 57, 186, 56, 192, 44, 149, 65, 141, 226, 159, 64, 232, 144, 2, 194, 0, 0, 129, 0, 55, 142, 0, 127, 205, 56, 158, 56, 188, 205, 86, 193, 187, 205, 86, 193, 130, 129, 1, 66, 0, 0, 127, 0, 67, 149, 0, 127, 222, 51, 172, 56, 76, 118, 131, 65, 13, 170, 23, 65, 130, 129, 1, 66, 0, 0, 127, 0, 63, 146, 0, 127, 163, 50, 253, 58, 50, 138, 131, 193, 156, 227, 23, 193, 130, 129, 1, 66, 0, 0, 127, 0, 62, 146, 0, 127, 163, 50, 161, 56, 155, 227, 23, 65, 47, 138, 131, 65, 130, 129, 1, 66, 0, 0, 127, 0, 71, 151, 0, 127, 82, 48, 212, 58, 186, 205, 86, 65, 181, 205, 86, 65, 130, 129, 1, 66, 0, 0, 127, 0, 65, 147, 0, 127, 113, 49, 240, 58, 72, 63, 157, 64, 172, 182, 146, 65, 130, 129, 1, 66, 0, 0, 127, 0, 75, 155, 0, 127, 176, 46, 166, 58, 189, 55, 6, 54, 154, 227, 151, 65, 130, 129, 1, 66, 0, 0, 127, 0, 76, 155, 0, 127, 43, 45, 105, 58, 64, 63, 157, 192, 173, 182, 146, 65, 130, 129, 1, 66, 0, 0, 127, 0, 73, 153, 0, 127, 51, 44, 33, 58, 153, 227, 23, 193, 49, 138, 131, 65, 130, 129, 1, 66, 0, 0, 127, 0, 67, 149, 0, 127, 179, 43, 210, 57, 186, 205, 86, 193, 187, 205, 86, 65, 130, 129, 1, 66, 0, 0, 127, 0, 61, 145, 0, 127, 38, 44, 132, 57, 49, 138, 131, 193, 156, 227, 23, 65, 130, 129, 1, 66, 0, 0, 127, 0, 55, 142, 0, 127, 19, 45, 58, 57, 174, 182, 146, 193, 75, 63, 157, 64, 130, 129, 1, 66, 0, 0, 127, 0, 53, 141, 0, 127, 146, 46, 251, 56, 156, 227, 151, 193, 189, 55, 134, 53, 130, 129, 1, 66, 0, 0, 127, 0, 54, 142, 0, 127, 67, 48, 202, 56, 175, 182, 146, 193, 68, 63, 157, 192, 130, 129, 1, 66, 0, 0, 127, 0, 57, 143, 0, 127, 104, 49, 172, 56, 158, 227, 23, 193, 50, 138, 131, 193, 130, 129, 1, 66, 0, 0, 127, 0, 71, 152, 0, 127, 129, 52, 203, 56, 72, 63, 157, 192, 176, 182, 146, 193, 130, 129, 1, 66, 0, 0, 127, 0, 74, 153, 0, 127, 254, 52, 251, 56, 189, 55, 134, 181, 158, 227, 151, 193, 130, 129, 1, 66, 0, 0, 127, 0, 73, 153, 0, 127, 94, 53, 58, 57, 72, 63, 157, 64, 176, 182, 146, 193, 130, 129, 1, 66, 0, 0, 127, 0, 69, 151, 0, 127, 153, 53, 132, 57, 157, 227, 23, 65, 52, 138, 131, 193, 130, 129, 1, 66, 0, 0, 127, 0, 63, 147, 0, 127, 173, 53, 210, 57, 190, 205, 86, 65, 192, 205, 86, 193, 130, 129, 1, 66, 0, 0, 127, 0, 57, 143, 0, 127, 150, 53, 33, 58, 52, 138, 131, 65, 161, 227, 23, 193, 130, 129, 1, 66, 0, 0, 127, 0, 52, 141, 0, 127, 88, 53, 105, 58, 177, 182, 146, 65, 75, 63, 157, 192, 130, 129, 1, 66, 0, 0, 127, 0, 51, 140, 0, 127, 247, 52, 166, 58, 159, 227, 151, 65, 189, 55, 134, 181, 130, 129, 1, 66, 0, 0, 127, 0, 54, 142, 0, 127, 122, 52, 212, 58, 173, 182, 146, 65, 62, 63, 157, 64, 130, 129, 1, 66, 0, 0, 127, 0, 57, 143, 0, 127, 212, 51, 240, 58, 27, 191, 133, 193, 232, 111, 26, 193, 232, 144, 2, 66, 0, 0, 127, 0, 63, 147, 0, 127, 163, 50, 154, 56, 58, 104, 90, 193, 57, 104, 90, 193, 232, 144, 2, 66, 0, 0, 127, 0, 70, 151, 0, 127, 230, 51, 165, 56, 25, 191, 133, 65, 228, 111, 26, 65, 232, 144, 2, 66, 0, 0, 127, 0, 63, 146, 0, 127, 163, 50, 3, 59, 56, 104, 90, 65, 52, 104, 90, 65, 232, 144, 2, 66, 0, 0, 127, 0, 72, 152, 0, 127, 106, 49, 248, 58, 232, 111, 26, 65, 24, 191, 133, 65, 232, 144, 2, 66, 0, 0, 127, 0, 79, 157, 0, 127, 67, 48, 219, 58, 151, 226, 159, 64, 190, 44, 149, 65, 232, 144, 2, 66, 0, 0, 127, 0, 82, 160, 0, 127, 134, 46, 172, 58, 189, 55, 6, 54, 230, 111, 154, 65, 232, 144, 2, 66, 0, 0, 127, 0, 81, 159, 0, 127, 248, 44, 109, 58, 145, 226, 159, 192, 192, 44, 149, 65, 232, 144, 2, 66, 0, 0, 127, 0, 75, 155, 0, 127, 243, 43, 35, 58, 230, 111, 26, 193, 26, 191, 133, 65, 232, 144, 2, 66, 0, 0, 127, 0, 65, 148, 0, 127, 59, 43, 211, 57, 55, 104, 90, 193, 56, 104, 90, 65, 232, 144, 2, 66, 0, 0, 127, 0, 54, 142, 0, 127, 215, 43, 130, 57, 26, 191, 133, 193, 233, 111, 26, 65, 232, 144, 2, 66, 0, 0, 127, 0, 47, 139, 0, 127, 222, 44, 55, 57, 193, 44, 149, 193, 155, 226, 159, 64, 232, 144, 2, 66, 0, 0, 127, 0, 46, 138, 0, 127, 103, 46, 246, 56, 233, 111, 154, 193, 189, 55, 134, 53, 232, 144, 2, 66, 0, 0, 127, 0, 49, 140, 0, 127, 52, 48, 196, 56, 194, 44, 149, 193, 147, 226, 159, 192, 232, 144, 2, 66, 0, 0, 127, 0, 56, 143, 0, 127, 96, 49, 165, 56, 235, 111, 26, 193, 27, 191, 133, 193, 232, 144, 2, 66, 0, 0, 127, 0, 76, 155, 0, 127, 137, 52, 196, 56, 153, 226, 159, 192, 194, 44, 149, 193, 232, 144, 2, 66, 0, 0, 127, 0, 79, 157, 0, 127, 9, 53, 246, 56, 189, 55, 134, 181, 234, 111, 154, 193, 232, 144, 2, 66, 0, 0, 127, 0, 77, 156, 0, 127, 107, 53, 55, 57, 151, 226, 159, 64, 195, 44, 149, 193, 232, 144, 2, 66, 0, 0, 127, 0, 71, 151, 0, 127, 168, 53, 130, 57, 234, 111, 26, 65, 29, 191, 133, 193, 232, 144, 2, 66, 0, 0, 127, 0, 60, 145, 0, 127, 188, 53, 211, 57, 60, 104, 90, 65, 62, 104, 90, 193, 232, 144, 2, 66, 0, 0, 127, 0, 49, 140, 0, 127, 165, 53, 35, 58, 29, 191, 133, 65, 236, 111, 26, 193, 232, 144, 2, 66, 0, 0, 127, 0, 42, 137, 0, 127, 101, 53, 109, 58, 196, 44, 149, 65, 153, 226, 159, 192, 232, 144, 2, 66, 0, 0, 127, 0, 42, 137, 0, 127, 1, 53, 172, 58, 236, 111, 154, 65, 189, 55, 134, 181, 232, 144, 2, 66, 0, 0, 127, 0, 46, 138, 0, 127, 129, 52, 219, 58, 192, 44, 149, 65, 141, 226, 159, 64, 232, 144, 2, 66, 0, 0, 127, 0, 55, 142, 0, 127, 220, 51, 248, 58, 81, 188, 137, 193, 26, 11, 31, 193, 232, 144, 2, 66, 0, 0, 127, 0, 64, 147, 0, 127, 163, 50, 142, 56, 222, 235, 96, 193, 219, 235, 96, 193, 232, 144, 2, 66, 0, 0, 127, 0, 70, 151, 0, 127, 242, 51, 153, 56, 79, 188, 137, 65, 22, 11, 31, 65, 232, 144, 2, 66, 0, 0, 127, 0, 64, 147, 0, 127, 163, 50, 15, 59, 216, 235, 96, 65, 213, 235, 96, 65, 232, 144, 2, 66, 0, 0, 127, 0, 72, 152, 0, 127, 94, 49, 4, 59, 26, 11, 31, 65, 80, 188, 137, 65, 232, 144, 2, 66, 0, 0, 127, 0, 78, 156, 0, 127, 44, 48, 230, 58, 99, 167, 164, 64, 194, 159, 153, 65, 232, 144, 2, 66, 0, 0, 127, 0, 79, 158, 0, 127, 67, 46, 181, 58, 189, 55, 6, 54, 22, 11, 159, 65, 232, 144, 2, 66, 0, 0, 127, 0, 77, 156, 0, 127, 164, 44, 115, 58, 89, 167, 164, 192, 196, 159, 153, 65, 232, 144, 2, 66, 0, 0, 127, 0, 71, 152, 0, 127, 55, 43, 38, 58, 24, 11, 31, 193, 82, 188, 137, 65, 232, 144, 2, 66, 0, 0, 127, 0, 63, 146, 0, 127, 119, 42, 211, 57, 219, 235, 96, 193, 220, 235, 96, 65, 232, 144, 2, 66, 0, 0, 127, 0, 54, 142, 0, 127, 25, 43, 127, 57, 80, 188, 137, 193, 27, 11, 31, 65, 232, 144, 2, 66, 0, 0, 127, 0, 49, 140, 0, 127, 137, 44, 49, 57, 196, 159, 153, 193, 103, 167, 164, 64, 232, 144, 2, 66, 0, 0, 127, 0, 49, 139, 0, 127, 33, 46, 237, 56, 26, 11, 159, 193, 189, 55, 6, 54, 232, 144, 2, 66, 0, 0, 127, 0, 52, 141, 0, 127, 27, 48, 185, 56, 197, 159, 153, 193, 97, 167, 164, 192, 232, 144, 2, 66, 0, 0, 127, 0, 58, 144, 0, 127, 84, 49, 153, 56, 30, 11, 31, 193, 81, 188, 137, 193, 232, 144, 2, 66, 0, 0, 127, 0, 74, 154, 0, 127, 149, 52, 185, 56, 101, 167, 164, 192, 198, 159, 153, 193, 232, 144, 2, 66, 0, 0, 127, 0, 76, 155, 0, 127, 27, 53, 237, 56, 189, 55, 134, 181, 26, 11, 159, 193, 232, 144, 2, 66, 0, 0, 127, 0, 73, 153, 0, 127, 129, 53, 49, 57, 97, 167, 164, 64, 199, 159, 153, 193, 232, 144, 2, 66, 0, 0, 127, 0, 66, 149, 0, 127, 192, 53, 127, 57, 28, 11, 31, 65, 85, 188, 137, 193, 232, 144, 2, 66, 0, 0, 127, 0, 57, 143, 0, 127, 212, 53, 211, 57, 221, 235, 96, 65, 222, 235, 96, 193, 232, 144, 2, 66, 0, 0, 127, 0, 49, 139, 0, 127, 188, 53, 38, 58, 83, 188, 137, 65, 30, 11, 31, 193, 232, 144, 2, 66, 0, 0, 127, 0, 44, 138, 0, 127, 122, 53, 115, 58, 199, 159, 153, 65, 101, 167, 164, 192, 232, 144, 2, 66, 0, 0, 127, 0, 44, 138, 0, 127, 18, 53, 180, 58, 29, 11, 159, 65, 0, 0, 0, 128, 232, 144, 2, 66, 0, 0, 127, 0, 48, 139, 0, 127, 141, 52, 230, 58, 196, 159, 153, 65, 87, 167, 164, 64, 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30, 2, 17, 2, 193, 0, 58, 2, 60, 2, 59, 2, 58, 2, 61, 2, 60, 2, 59, 2, 63, 2, 62, 2, 59, 2, 64, 2, 63, 2, 64, 2, 66, 2, 65, 2, 64, 2, 67, 2, 66, 2, 68, 2, 70, 2, 69, 2, 68, 2, 71, 2, 70, 2, 69, 2, 73, 2, 72, 2, 69, 2, 74, 2, 73, 2, 75, 2, 77, 2, 76, 2, 75, 2, 78, 2, 77, 2, 79, 2, 80, 2, 70, 2, 79, 2, 81, 2, 80, 2, 82, 2, 83, 2, 80, 2, 82, 2, 84, 2, 83, 2, 85, 2, 86, 2, 83, 2, 85, 2, 87, 2, 86, 2, 88, 2, 89, 2, 86, 2, 88, 2, 90, 2, 89, 2, 91, 2, 92, 2, 89, 2, 91, 2, 93, 2, 92, 2, 94, 2, 95, 2, 92, 2, 94, 2, 96, 2, 95, 2, 97, 2, 98, 2, 95, 2, 97, 2, 99, 2, 98, 2, 100, 2, 101, 2, 98, 2, 100, 2, 102, 2, 101, 2, 103, 2, 67, 2, 101, 2, 103, 2, 104, 2, 67, 2, 105, 2, 106, 2, 60, 2, 105, 2, 107, 2, 106, 2, 108, 2, 109, 2, 106, 2, 108, 2, 110, 2, 109, 2, 111, 2, 112, 2, 109, 2, 111, 2, 113, 2, 112, 2, 114, 2, 115, 2, 112, 2, 114, 2, 116, 2, 115, 2, 117, 2, 118, 2, 115, 2, 117, 2, 119, 2, 118, 2, 120, 2, 121, 2, 118, 2, 120, 2, 122, 2, 121, 2, 123, 2, 124, 2, 121, 2, 123, 2, 125, 2, 124, 2, 126, 2, 127, 2, 124, 2, 126, 2, 128, 2, 127, 2, 129, 2, 78, 2, 127, 2, 129, 2, 130, 2, 78, 2, 197, 1, 59, 2, 196, 1, 197, 1, 64, 2, 59, 2, 184, 1, 69, 2, 183, 1, 184, 1, 74, 2, 69, 2, 183, 1, 70, 2, 182, 1, 183, 1, 69, 2, 70, 2, 182, 1, 80, 2, 181, 1, 182, 1, 70, 2, 80, 2, 181, 1, 83, 2, 180, 1, 181, 1, 80, 2, 83, 2, 180, 1, 86, 2, 179, 1, 180, 1, 83, 2, 86, 2, 179, 1, 89, 2, 178, 1, 179, 1, 86, 2, 89, 2, 178, 1, 92, 2, 177, 1, 178, 1, 89, 2, 92, 2, 177, 1, 95, 2, 176, 1, 177, 1, 92, 2, 95, 2, 176, 1, 98, 2, 175, 1, 176, 1, 95, 2, 98, 2, 175, 1, 101, 2, 174, 1, 175, 1, 98, 2, 101, 2, 174, 1, 67, 2, 173, 1, 174, 1, 101, 2, 67, 2, 173, 1, 64, 2, 197, 1, 173, 1, 67, 2, 64, 2, 196, 1, 60, 2, 195, 1, 196, 1, 59, 2, 60, 2, 195, 1, 106, 2, 194, 1, 195, 1, 60, 2, 106, 2, 194, 1, 109, 2, 193, 1, 194, 1, 106, 2, 109, 2, 193, 1, 112, 2, 192, 1, 193, 1, 109, 2, 112, 2, 192, 1, 115, 2, 191, 1, 192, 1, 112, 2, 115, 2, 191, 1, 118, 2, 190, 1, 191, 1, 115, 2, 118, 2, 190, 1, 121, 2, 189, 1, 190, 1, 118, 2, 121, 2, 189, 1, 124, 2, 188, 1, 189, 1, 121, 2, 124, 2, 188, 1, 127, 2, 187, 1, 188, 1, 124, 2, 127, 2, 186, 1, 75, 2, 185, 1, 186, 1, 78, 2, 75, 2, 187, 1, 78, 2, 186, 1, 187, 1, 127, 2, 78, 2 ), "blend_shape_data": [ ], "format": 97559, "index_count": 2868, @@ -21,15 +21,15 @@ surfaces/0 = { "vertex_count": 643 } -[sub_resource type="CylinderShape" id=2] +[sub_resource type="CylinderShape3D" id=2] radius = 0.713798 height = 2.28251 [sub_resource type="Gradient" id=3] -offsets = PoolRealArray( 0, 0.503704, 1 ) -colors = PoolColorArray( 0.454902, 0.392157, 0.392157, 0, 0, 0, 0, 1, 1, 1, 1, 0 ) +offsets = PackedFloat32Array( 0, 0.503704, 1 ) +colors = PackedColorArray( 0.454902, 0.392157, 0.392157, 0, 0, 0, 0, 1, 1, 1, 1, 0 ) -[sub_resource type="GradientTexture" id=4] +[sub_resource type="GradientTexture2D" id=4] gradient = SubResource( 3 ) [sub_resource type="Curve" id=5] @@ -48,7 +48,7 @@ _data = [ Vector2( 0, 9.47727 ), 0.0, 0.0, 0, 0, Vector2( 1, 0 ), 0.0, 0.0, 0, 0 [sub_resource type="CurveTexture" id=8] curve = SubResource( 7 ) -[sub_resource type="ParticlesMaterial" id=9] +[sub_resource type="ParticleProcessMaterial" id=9] emission_shape = 1 emission_sphere_radius = 1.0 direction = Vector3( 0, 0, 0 ) @@ -62,7 +62,7 @@ scale_random = 1.0 scale_curve = SubResource( 8 ) color_ramp = SubResource( 4 ) -[sub_resource type="SpatialMaterial" id=10] +[sub_resource type="StandardMaterial3D" id=10] flags_transparent = true vertex_color_use_as_albedo = true vertex_color_is_srgb = true @@ -78,7 +78,7 @@ albedo_texture = ExtResource( 4 ) material = SubResource( 10 ) size = Vector2( 0.5, 0.5 ) -[sub_resource type="ParticlesMaterial" id=12] +[sub_resource type="ParticleProcessMaterial" id=12] emission_shape = 1 emission_sphere_radius = 1.0 direction = Vector3( 0, 0, 0 ) @@ -93,7 +93,7 @@ scale_random = 1.0 scale_curve = SubResource( 8 ) color_ramp = SubResource( 4 ) -[sub_resource type="SpatialMaterial" id=13] +[sub_resource type="StandardMaterial3D" id=13] flags_transparent = true vertex_color_use_as_albedo = true vertex_color_is_srgb = true @@ -109,12 +109,12 @@ albedo_texture = ExtResource( 4 ) material = SubResource( 13 ) [sub_resource type="Gradient" id=15] -colors = PoolColorArray( 0, 0, 0, 1, 0.501961, 0.501961, 0.501961, 0 ) +colors = PackedColorArray( 0, 0, 0, 1, 0.501961, 0.501961, 0.501961, 0 ) -[sub_resource type="GradientTexture" id=16] +[sub_resource type="GradientTexture2D" id=16] gradient = SubResource( 15 ) -[sub_resource type="ParticlesMaterial" id=17] +[sub_resource type="ParticleProcessMaterial" id=17] render_priority = 1 emission_shape = 1 emission_sphere_radius = 1.0 @@ -127,7 +127,7 @@ angle_random = 1.0 scale_curve = SubResource( 8 ) color_ramp = SubResource( 16 ) -[sub_resource type="SpatialMaterial" id=18] +[sub_resource type="StandardMaterial3D" id=18] flags_transparent = true vertex_color_use_as_albedo = true vertex_color_is_srgb = true @@ -150,35 +150,35 @@ emission_texture = ExtResource( 4 ) material = SubResource( 18 ) size = Vector2( 0.4, 0.4 ) -[sub_resource type="SphereShape" id=20] +[sub_resource type="SphereShape3D" id=20] radius = 6.0 -[node name="barrel" type="RigidBody" groups=[ +[node name="barrel" type="RigidBody3D" groups=[ "metal", "prop", ]] mass = 6.0 script = ExtResource( 2 ) -[node name="mesh" type="Spatial" parent="."] -transform = Transform( 0.035, 0, 0, 0, 0.035, 0, 0, 0, 0.035, 0, 0, 0 ) +[node name="mesh" type="Node3D" parent="."] +transform = Transform3D( 0.035, 0, 0, 0, 0.035, 0, 0, 0, 0.035, 0, 0, 0 ) -[node name="Mesh" type="MeshInstance" parent="mesh"] -transform = Transform( 1, 0, 0, 0, 0, 1, 0, -1, 0, 0, 0, 0 ) +[node name="Mesh" type="MeshInstance3D" parent="mesh"] +transform = Transform3D( 1, 0, 0, 0, 0, 1, 0, -1, 0, 0, 0, 0 ) mesh = SubResource( 1 ) material/0 = null -[node name="collision" type="CollisionShape" parent="."] +[node name="collision" type="CollisionShape3D" parent="."] shape = SubResource( 2 ) [node name="timer" type="Timer" parent="."] wait_time = 4.0 one_shot = true -[node name="effects" type="Spatial" parent="."] +[node name="effects" type="Node3D" parent="."] [node name="ex" type="Particles" parent="effects"] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0 ) +transform = Transform3D( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0 ) cast_shadow = 0 emitting = false amount = 50 @@ -207,21 +207,21 @@ explosiveness = 1.0 process_material = SubResource( 17 ) draw_pass_1 = SubResource( 19 ) -[node name="audios" type="Spatial" parent="."] +[node name="audios" type="Node3D" parent="."] [node name="explosion" type="AudioStreamPlayer3D" parent="audios"] stream = ExtResource( 3 ) -unit_db = 80.0 +volume_db = 80.0 [node name="impact" type="AudioStreamPlayer3D" parent="audios"] stream = ExtResource( 5 ) -unit_db = 80.0 +volume_db = 80.0 -[node name="explosion" type="Area" parent="."] +[node name="explosion" type="Area3D" parent="."] [node name="timer" type="Timer" parent="explosion"] wait_time = 0.2 one_shot = true -[node name="collision" type="CollisionShape" parent="explosion"] +[node name="collision" type="CollisionShape3D" parent="explosion"] shape = SubResource( 20 ) diff --git a/Project/data/scenes/burnt_ground.tscn b/Project/data/scenes/burnt_ground.tscn index 5bac596..c77cbe4 100644 --- a/Project/data/scenes/burnt_ground.tscn +++ b/Project/data/scenes/burnt_ground.tscn @@ -1,10 +1,10 @@ [gd_scene load_steps=5 format=2] -[ext_resource path="res://data/textures/burnt_ground.png" type="Texture" id=1] +[ext_resource path="res://data/textures/burnt_ground.png" type="Texture2D" id=1] [ext_resource path="res://data/scripts/burnt_ground/burnt_ground.gd" type="Script" id=2] -[sub_resource type="SpatialMaterial" id=1] +[sub_resource type="StandardMaterial3D" id=1] flags_transparent = true albedo_color = Color( 1, 1, 1, 0.588235 ) albedo_texture = ExtResource( 1 ) @@ -14,14 +14,14 @@ metallic_specular = 0.0 material = SubResource( 1 ) size = Vector2( 4, 4 ) -[node name="burnt_ground" type="Spatial"] +[node name="burnt_ground" type="Node3D"] script = ExtResource( 2 ) ray = NodePath("ray") -[node name="mesh" type="MeshInstance" parent="."] +[node name="mesh" type="MeshInstance3D" parent="."] mesh = SubResource( 2 ) material/0 = null -[node name="ray" type="RayCast" parent="."] +[node name="ray" type="RayCast3D" parent="."] enabled = true -cast_to = Vector3( 0, -100, 0 ) +target_position = Vector3( 0, -100, 0 ) diff --git a/Project/data/scenes/decal.tscn b/Project/data/scenes/decal.tscn index 12298c6..6fd6da1 100644 --- a/Project/data/scenes/decal.tscn +++ b/Project/data/scenes/decal.tscn @@ -6,14 +6,14 @@ [sub_resource type="QuadMesh" id=1] size = Vector2( 0.3, 0.3 ) -[node name="decal" type="Spatial" groups=[ +[node name="decal" type="Node3D" groups=[ "decal", ]] script = ExtResource( 2 ) timer = NodePath("timer") -[node name="mesh" type="MeshInstance" parent="."] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00206364, -0.0100543, -0.01 ) +[node name="mesh" type="MeshInstance3D" parent="."] +transform = Transform3D( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00206364, -0.0100543, -0.01 ) cast_shadow = 0 mesh = SubResource( 1 ) material/0 = ExtResource( 1 ) diff --git a/Project/data/scenes/environment.tscn b/Project/data/scenes/environment.tscn index 8d54e50..6e0a86c 100644 --- a/Project/data/scenes/environment.tscn +++ b/Project/data/scenes/environment.tscn @@ -1,6 +1,6 @@ [gd_scene load_steps=3 format=2] -[sub_resource type="ProceduralSky" id=1] +[sub_resource type="Sky" id=1] sun_latitude = 39.24 sun_curve = 0.246229 @@ -13,7 +13,7 @@ fog_sun_color = Color( 1, 1, 1, 1 ) tonemap_mode = 2 auto_exposure_enabled = true auto_exposure_scale = 0.25 -ss_reflections_enabled = true +ssr_enabled = true ssao_enabled = true ssao_intensity = 6.0 ssao_quality = 2 diff --git a/Project/data/scenes/main.tscn b/Project/data/scenes/main.tscn index f925978..83bd559 100644 --- a/Project/data/scenes/main.tscn +++ b/Project/data/scenes/main.tscn @@ -1,117 +1,97 @@ -[gd_scene load_steps=14 format=2] +[gd_scene load_steps=13 format=3 uid="uid://dyw7i1j775pjy"] -[ext_resource path="res://data/textures/grid.png" type="Texture" id=1] -[ext_resource path="res://data/scenes/character.tscn" type="PackedScene" id=2] -[ext_resource path="res://data/scenes/debug.tscn" type="PackedScene" id=3] -[ext_resource path="res://data/scenes/fade.tscn" type="PackedScene" id=4] -[ext_resource path="res://data/scenes/barrel.tscn" type="PackedScene" id=5] +[ext_resource type="Texture2D" uid="uid://bxtr7iyawd33f" path="res://data/textures/grid.png" id="1"] +[ext_resource type="PackedScene" path="res://data/scenes/character.tscn" id="2"] +[ext_resource type="PackedScene" path="res://data/scenes/debug.tscn" id="3"] +[ext_resource type="PackedScene" path="res://data/scenes/fade.tscn" id="4"] +[ext_resource type="PackedScene" path="res://data/scenes/barrel.tscn" id="5"] -[sub_resource type="ProceduralSky" id=7] -sun_latitude = 39.24 -sun_curve = 0.246229 +[sub_resource type="Sky" id="7"] -[sub_resource type="Environment" id=8] +[sub_resource type="Environment" id="8"] background_mode = 2 -background_sky = SubResource( 7 ) -fog_color = Color( 0.372549, 0.372549, 0.372549, 1 ) -fog_sun_color = Color( 1, 1, 1, 1 ) +sky = SubResource("7") tonemap_mode = 2 -ss_reflections_enabled = true +ssr_enabled = true ssao_enabled = true ssao_intensity = 6.0 -ssao_quality = 0 -dof_blur_far_distance = 5.0 -dof_blur_far_transition = 50.0 -dof_blur_far_quality = 2 -dof_blur_near_amount = 0.05 -dof_blur_near_quality = 2 glow_enabled = true glow_blend_mode = 1 -glow_bicubic_upscale = true adjustment_enabled = true -[sub_resource type="CubeMesh" id=1] -size = Vector3( 1, 6, 20 ) +[sub_resource type="BoxMesh" id="1"] +size = Vector3(1, 6, 20) -[sub_resource type="SpatialMaterial" id=2] -albedo_texture = ExtResource( 1 ) -uv1_triplanar = true - -[sub_resource type="ConvexPolygonShape" id=3] -points = PoolVector3Array( -0.5, 3, 10, 0.5, 3, -10, 0.5, 3, 10, -0.5, 3, -10, -0.5, -3, 10, 0.5, -3, -10, 0.5, -3, 10, -0.5, -3, -10, 0.5, 3, 10, -0.5, 3, -10, 0.5, 3, -10, -0.5, 3, 10, 0.5, -3, 10, -0.5, -3, -10, 0.5, -3, -10, -0.5, -3, 10, 0.5, 3, 10, -0.5, -3, 10, -0.5, 3, 10, 0.5, -3, 10, 0.5, 3, -10, -0.5, -3, -10, -0.5, 3, -10, 0.5, -3, -10 ) +[sub_resource type="ConvexPolygonShape3D" id="3"] +points = PackedVector3Array(-0.5, 3, 10, 0.5, 3, -10, 0.5, 3, 10, -0.5, 3, -10, -0.5, -3, 10, 0.5, -3, -10, 0.5, -3, 10, -0.5, -3, -10, 0.5, 3, 10, -0.5, 3, -10, 0.5, 3, -10, -0.5, 3, 10, 0.5, -3, 10, -0.5, -3, -10, 0.5, -3, -10, -0.5, -3, 10, 0.5, 3, 10, -0.5, -3, 10, -0.5, 3, 10, 0.5, -3, 10, 0.5, 3, -10, -0.5, -3, -10, -0.5, 3, -10, 0.5, -3, -10) -[sub_resource type="SpatialMaterial" id=4] -albedo_texture = ExtResource( 1 ) +[sub_resource type="StandardMaterial3D" id="4"] +albedo_texture = ExtResource("1") uv1_triplanar = true -[sub_resource type="CubeMesh" id=5] -material = SubResource( 4 ) -size = Vector3( 500, 2, 500 ) +[sub_resource type="BoxMesh" id="5"] +material = SubResource("4") +size = Vector3(500, 2, 500) -[sub_resource type="BoxShape" id=6] -extents = Vector3( 250, 1, 250 ) +[sub_resource type="BoxShape3D" id="6"] +size = Vector3(500, 2, 500) [node name="main" type="Node"] -[node name="post_processing" type="Spatial" parent="."] +[node name="post_processing" type="Node3D" parent="."] -[node name="sun" type="DirectionalLight" parent="post_processing"] -transform = Transform( 0.707107, 0.612372, -0.353553, 0, 0.5, 0.866025, 0.707107, -0.612373, 0.353553, 0, 0, 0 ) -light_color = Color( 0.976471, 0.959804, 0.85098, 1 ) +[node name="sun" type="DirectionalLight3D" parent="post_processing"] +transform = Transform3D(0.707107, 0.612372, -0.353553, 0, 0.5, 0.866025, 0.707107, -0.612373, 0.353553, 0, 0, 0) +light_color = Color(0.976471, 0.959804, 0.85098, 1) shadow_enabled = true directional_shadow_blend_splits = true [node name="environment" type="WorldEnvironment" parent="post_processing"] -environment = SubResource( 8 ) +environment = SubResource("8") -[node name="character" parent="." instance=ExtResource( 2 )] -transform = Transform( -1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 0, 1, 10 ) +[node name="character" parent="." instance=ExtResource("2")] +transform = Transform3D(-1.62921e-07, 0, 1, 0, 1, 0, -1, 0, -1.62921e-07, 0, 1, 10) -[node name="debug" parent="." instance=ExtResource( 3 )] +[node name="debug" parent="." instance=ExtResource("3")] -[node name="fade" parent="." instance=ExtResource( 4 )] +[node name="fade" parent="." instance=ExtResource("4")] +anchors_preset = 15 -[node name="scenario" type="Spatial" parent="."] +[node name="scenario" type="Node3D" parent="."] -[node name="wall" type="StaticBody" parent="scenario" groups=[ -"wallk", -]] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 4, 8 ) +[node name="wall" type="StaticBody3D" parent="scenario" groups=["wallk"]] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 4, 8) -[node name="mesh" type="MeshInstance" parent="scenario/wall"] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0 ) -mesh = SubResource( 1 ) -material/0 = SubResource( 2 ) +[node name="mesh" type="MeshInstance3D" parent="scenario/wall"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0) +mesh = SubResource("1") -[node name="collision" type="CollisionShape" parent="scenario/wall"] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0 ) -shape = SubResource( 3 ) +[node name="collision" type="CollisionShape3D" parent="scenario/wall"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0) +shape = SubResource("3") -[node name="terrain" type="StaticBody" parent="scenario" groups=[ -"concrete", -]] +[node name="terrain" type="StaticBody3D" parent="scenario" groups=["concrete"]] -[node name="mesh" type="MeshInstance" parent="scenario/terrain"] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0358462, -0.01824, 0.0206671 ) -mesh = SubResource( 5 ) -material/0 = null +[node name="mesh" type="MeshInstance3D" parent="scenario/terrain"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0358462, -0.01824, 0.0206671) +mesh = SubResource("5") -[node name="collision" type="CollisionShape" parent="scenario/terrain"] -shape = SubResource( 6 ) +[node name="collision" type="CollisionShape3D" parent="scenario/terrain"] +shape = SubResource("6") -[node name="props" type="Spatial" parent="scenario"] +[node name="props" type="Node3D" parent="scenario"] -[node name="barrel_0" parent="scenario/props" instance=ExtResource( 5 )] -transform = Transform( 0.727593, 0, -0.686009, 0, 1, 0, 0.686009, 0, 0.727593, -7.54773, 2.25286, 12.1553 ) +[node name="barrel_0" parent="scenario/props" instance=ExtResource("5")] +transform = Transform3D(0.727593, 0, -0.686009, 0, 1, 0, 0.686009, 0, 0.727593, -7.54773, 2.25286, 12.1553) -[node name="barrel_1" parent="scenario/props" instance=ExtResource( 5 )] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -18.4004, 2.67564, 8.92728 ) +[node name="barrel_1" parent="scenario/props" instance=ExtResource("5")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -18.4004, 2.67564, 8.92728) -[node name="barrel_2" parent="scenario/props" instance=ExtResource( 5 )] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -7.23876, 2.67564, 8.92728 ) +[node name="barrel_2" parent="scenario/props" instance=ExtResource("5")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -7.23876, 2.67564, 8.92728) -[node name="barrel_3" parent="scenario/props" instance=ExtResource( 5 )] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.23876, 2.67564, 17.051 ) +[node name="barrel_3" parent="scenario/props" instance=ExtResource("5")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.23876, 2.67564, 17.051) -[node name="barrel_4" parent="scenario/props" instance=ExtResource( 5 )] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -12.2444, 2.67564, 13.7984 ) +[node name="barrel_4" parent="scenario/props" instance=ExtResource("5")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12.2444, 2.67564, 13.7984) diff --git a/Project/data/scenes/spark.tscn b/Project/data/scenes/spark.tscn index 732d34b..495c57f 100644 --- a/Project/data/scenes/spark.tscn +++ b/Project/data/scenes/spark.tscn @@ -8,7 +8,7 @@ _data = [ Vector2( 0.0124224, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 0 ), 0.0, 0.0, 0, [sub_resource type="CurveTexture" id=5] curve = SubResource( 4 ) -[sub_resource type="ParticlesMaterial" id=1] +[sub_resource type="ParticleProcessMaterial" id=1] lifetime_randomness = 0.3 emission_shape = 1 emission_sphere_radius = 0.01 @@ -22,7 +22,7 @@ angle = 720.0 angle_random = 1.0 scale_curve = SubResource( 5 ) -[sub_resource type="SpatialMaterial" id=2] +[sub_resource type="StandardMaterial3D" id=2] params_blend_mode = 1 params_cull_mode = 2 params_billboard_mode = 3 diff --git a/Project/data/scenes/trail.tscn b/Project/data/scenes/trail.tscn index 6b09a98..c4b0565 100644 --- a/Project/data/scenes/trail.tscn +++ b/Project/data/scenes/trail.tscn @@ -4,9 +4,9 @@ [sub_resource type="CapsuleMesh" id=1] radius = 0.01 -mid_height = 100.0 +height = 100.0 -[sub_resource type="SpatialMaterial" id=2] +[sub_resource type="StandardMaterial3D" id=2] albedo_color = Color( 0.376471, 0.380392, 0.290196, 1 ) metallic_specular = 0.0 roughness = 0.0 @@ -16,11 +16,11 @@ emission_energy = 10.0 emission_operator = 0 emission_on_uv2 = false -[node name="trail" type="Spatial"] +[node name="trail" type="Node3D"] script = ExtResource( 1 ) timer = NodePath("../trail/timer") -[node name="mesh" type="MeshInstance" parent="."] +[node name="mesh" type="MeshInstance3D" parent="."] cast_shadow = 0 mesh = SubResource( 1 ) material/0 = SubResource( 2 ) diff --git a/Project/data/scripts/barrel/barrel.gd b/Project/data/scripts/barrel/barrel.gd index f0147fd..1c15d56 100644 --- a/Project/data/scripts/barrel/barrel.gd +++ b/Project/data/scripts/barrel/barrel.gd @@ -1,17 +1,17 @@ -extends RigidBody +extends RigidBody3D -export var durability : int = 100; +@export var durability : int = 100; var remove_decal : bool = false; func _ready(): - $timer.connect("timeout", self, "queue_free"); - $explosion/timer.connect("timeout", self, "_explode_others"); + $timer.connect("timeout", Callable(self, "queue_free")); + $explosion/timer.connect("timeout", Callable(self, "_explode_others")); func _damage(damage) -> void: if durability > 0: var dam_calc = durability - damage; - $audios/impact.pitch_scale = rand_range(0.9, 1.1); + $audios/impact.pitch_scale = randf_range(0.9, 1.1); $audios/impact.play() if dam_calc <= 0: @@ -30,17 +30,17 @@ func _explosion() -> void: var main = get_tree().get_root().get_child(0); - var burnt_ground = preload("res://data/scenes/burnt_ground.tscn").instance(); + var burnt_ground = preload("res://data/scenes/burnt_ground.tscn").instantiate(); main.add_child(burnt_ground); - burnt_ground.translation = global_transform.origin; + burnt_ground.position = global_transform.origin; - mode = MODE_STATIC; + freeze_mode = RigidBody3D.FREEZE_MODE_STATIC; $mesh.visible = false; $effects/ex.emitting = true; $effects/plo.emitting = true; $effects/sion.emitting = true; - $audios/explosion.pitch_scale = rand_range(0.9, 1.1); + $audios/explosion.pitch_scale = randf_range(0.9, 1.1); $audios/explosion.play(); remove_decal = true; diff --git a/Project/data/scripts/barrel/barrel.gd.uid b/Project/data/scripts/barrel/barrel.gd.uid new file mode 100644 index 0000000..df68a9b --- /dev/null +++ b/Project/data/scripts/barrel/barrel.gd.uid @@ -0,0 +1 @@ +uid://c4sk0ewoaj2wd diff --git a/Project/data/scripts/burnt_ground/burnt_ground.gd b/Project/data/scripts/burnt_ground/burnt_ground.gd index 0605f38..fd08f5a 100644 --- a/Project/data/scripts/burnt_ground/burnt_ground.gd +++ b/Project/data/scripts/burnt_ground/burnt_ground.gd @@ -1,14 +1,19 @@ -extends Spatial +extends Node3D -export(NodePath) var ray; +@export var ray: NodePath; +var ray_node: Node; var ground : bool = false; func _ready(): - ray = get_node(ray); + if ray != NodePath(): + ray_node = get_node(ray); func _process(delta): + if not ray_node: + return + if not ground: - if ray.is_colliding(): - $mesh.global_transform.origin = ray.get_collision_point() + Vector3(0, 0.1, 0); + if ray_node.is_colliding(): + $mesh.global_transform.origin = ray_node.get_collision_point() + Vector3(0, 0.1, 0); ground = false; diff --git a/Project/data/scripts/burnt_ground/burnt_ground.gd.uid b/Project/data/scripts/burnt_ground/burnt_ground.gd.uid new file mode 100644 index 0000000..4ae2df7 --- /dev/null +++ b/Project/data/scripts/burnt_ground/burnt_ground.gd.uid @@ -0,0 +1 @@ +uid://bpi404gidhllt diff --git a/Project/data/scripts/character/animation.gd b/Project/data/scripts/character/animation.gd index 8fcbd6e..4ef862d 100644 --- a/Project/data/scripts/character/animation.gd +++ b/Project/data/scripts/character/animation.gd @@ -1,32 +1,37 @@ extends AnimationPlayer; # Get character's node path -export(NodePath) var character; +@export var character: NodePath; +var character_node: Node; func _ready(): - # Get character's node path - character = get_node(character); + if character != NodePath(): + character_node = get_node(character); func _process(_delta): - # A dynamic animation function for the neck - _neck_animation(_delta) + if character_node: + # A dynamic animation function for the neck + _neck_animation(_delta) - # Calls a function with animations - _animation() + # Calls a function with animations + _animation() func _animation() -> void: + if not character_node: + return + # If the player presses the jump button - if character.input["jump"]: + if character_node.input["jump"]: # Checks if the jump animation is active if current_animation != "jump": # Starts the jump animation play("jump", 0.3); # If the character is moving - if character.direction: + if character_node.direction: # If the current animation is not a walk if current_animation != "jump": - if character.input["sprint"]: + if character_node.input["sprint"]: if current_animation != "sprint": play("sprint", 0.3, 1.5); else: @@ -39,14 +44,17 @@ func _animation() -> void: play("idle", 0.3, 0.1); func _neck_animation(_delta) -> void: + if not character_node: + return + # Neck rotation speed - var rotation_speed : float = character.n_speed * _delta + var rotation_speed : float = character_node.n_speed * _delta # Get the camera node var camera : Node = $"../camera"; # Creates the angle based on the character's movement - var angle : float = 2 * (character.input["right"] + -character.input["left"]); + var angle : float = 2.0 * (float(character_node.input["right"]) + -float(character_node.input["left"])); # Apply an interpolation to neck rotation based on angle - camera.rotation.z = lerp(camera.rotation.z, -deg2rad(angle), rotation_speed) + camera.rotation.z = lerp(camera.rotation.z, -deg_to_rad(angle), rotation_speed) diff --git a/Project/data/scripts/character/animation.gd.uid b/Project/data/scripts/character/animation.gd.uid new file mode 100644 index 0000000..69cac52 --- /dev/null +++ b/Project/data/scripts/character/animation.gd.uid @@ -0,0 +1 @@ +uid://cepajhdjoq4yc diff --git a/Project/data/scripts/character/camera.gd b/Project/data/scripts/character/camera.gd index 6634eb5..42e5f7d 100644 --- a/Project/data/scripts/character/camera.gd +++ b/Project/data/scripts/character/camera.gd @@ -1,15 +1,15 @@ -extends Camera +extends Camera3D -export var shake_time : float; -export var shake_force : float; +@export var shake_time : float; +@export var shake_force : float; func _process(_delta) -> void: _shake(_delta); func _shake(_delta) -> void: if shake_time > 0: - h_offset = rand_range(-shake_force, shake_force); - v_offset = rand_range(-shake_force, shake_force); + h_offset = randf_range(-shake_force, shake_force); + v_offset = randf_range(-shake_force, shake_force); shake_time -= _delta; else: h_offset = 0; diff --git a/Project/data/scripts/character/camera.gd.uid b/Project/data/scripts/character/camera.gd.uid new file mode 100644 index 0000000..5491acd --- /dev/null +++ b/Project/data/scripts/character/camera.gd.uid @@ -0,0 +1 @@ +uid://5f3adfmpw0gq diff --git a/Project/data/scripts/character/footsteep.gd b/Project/data/scripts/character/footsteep.gd index 6d8c781..ede863a 100644 --- a/Project/data/scripts/character/footsteep.gd +++ b/Project/data/scripts/character/footsteep.gd @@ -1,7 +1,10 @@ -extends Spatial +extends Node3D -export(NodePath) var feet; -export(NodePath) var character; +@export var feet: NodePath; +@export var character: NodePath; + +var feet_node: Node; +var character_node: Node; var footsteep_timer : float = 0; var footsteep_speed : float = 0.5; @@ -12,17 +15,22 @@ var dont_repeat : int = 0; func _ready() -> void: randomize(); - feet = get_node(feet); - character = get_node(character); + if feet != NodePath(): + feet_node = get_node(feet); + if character != NodePath(): + character_node = get_node(character); for audio in get_child_count(): footsteep_list[get_child(audio).name] = get_child(audio); func _process(_delta) -> void: + if not feet_node or not character_node: + return + if footsteep_timer <= 0: - if character.direction: - if feet.is_colliding(): - var collider = feet.get_collider(); + if character_node.direction: + if feet_node.is_colliding(): + var collider = feet_node.get_collider(); var groups = collider.get_groups(); for g in groups: @@ -34,7 +42,7 @@ func _process(_delta) -> void: footsteep_node.get_child(audio).play(); - footsteep_timer = 1 - (0.06 * character.n_speed); + footsteep_timer = 1 - (0.06 * character_node.n_speed); break else: footsteep_timer -= _delta; diff --git a/Project/data/scripts/character/footsteep.gd.uid b/Project/data/scripts/character/footsteep.gd.uid new file mode 100644 index 0000000..c8387b9 --- /dev/null +++ b/Project/data/scripts/character/footsteep.gd.uid @@ -0,0 +1 @@ +uid://dq4xxmdxm6lfc diff --git a/Project/data/scripts/character/head.gd b/Project/data/scripts/character/head.gd index bf34a39..dee49ba 100644 --- a/Project/data/scripts/character/head.gd +++ b/Project/data/scripts/character/head.gd @@ -1,12 +1,14 @@ -extends Spatial +extends Node3D -export(NodePath) var character; +@export var character: NodePath; +var character_node: Node; -export var sensibility : float = 0.2; # Mouse sensitivity -export var captured : bool = true; # Does not let the mouse leave the screen +@export var sensibility : float = 0.2; # Mouse sensitivity +@export var captured : bool = true; # Does not let the mouse leave the screen func _ready(): - character = get_node(character); + if character != NodePath(): + character_node = get_node(character); func _physics_process(_delta) -> void: # Calls function to switch between locked and unlocked mouse @@ -32,15 +34,15 @@ func _camera_rotation(_event) -> void: if _event is InputEventMouseMotion: # Rotates the camera on the x axis - camera[0].rotation.x += -deg2rad(_event.relative.y * sensibility); + camera[0].rotation.x += -deg_to_rad(_event.relative.y * sensibility); # Rotates the camera on the y axis - camera[1].rotation.y += -deg2rad(_event.relative.x * sensibility); + camera[1].rotation.y += -deg_to_rad(_event.relative.x * sensibility); # Creates a limit for the camera on the x axis var max_angle: int = 85; # Maximum camera angle - camera[0].rotation.x = min(camera[0].rotation.x, deg2rad(max_angle)) - camera[0].rotation.x = max(camera[0].rotation.x, -deg2rad(max_angle)) + camera[0].rotation.x = min(camera[0].rotation.x, deg_to_rad(max_angle)) + camera[0].rotation.x = max(camera[0].rotation.x, -deg_to_rad(max_angle)) func _input(_event) -> void: # Calls the function to rotate the camera diff --git a/Project/data/scripts/character/head.gd.uid b/Project/data/scripts/character/head.gd.uid new file mode 100644 index 0000000..b0173ab --- /dev/null +++ b/Project/data/scripts/character/head.gd.uid @@ -0,0 +1 @@ +uid://d4cnu4r45cf6c diff --git a/Project/data/scripts/character/hud.gd b/Project/data/scripts/character/hud.gd index e05f02a..364e432 100644 --- a/Project/data/scripts/character/hud.gd +++ b/Project/data/scripts/character/hud.gd @@ -1,33 +1,41 @@ extends CanvasLayer -export(NodePath) var weapon; -export(NodePath) var weapon_hud; -export(NodePath) var crosshair; +@export var weapon: NodePath; +@export var weapon_hud: NodePath; +@export var crosshair: NodePath; + +var weapon_node: Node; +var weapon_hud_node: Node; +var crosshair_node: Node; func _ready(): - weapon = get_node(weapon); - weapon_hud = get_node(weapon_hud); - crosshair = get_node(crosshair); + if weapon != NodePath(): + weapon_node = get_node(weapon); + if weapon_hud != NodePath(): + weapon_hud_node = get_node(weapon_hud); + if crosshair != NodePath(): + crosshair_node = get_node(crosshair); func _process(_delta) -> void: - _weapon_hud() - _crosshair() + if weapon_node and weapon_hud_node and crosshair_node: + _weapon_hud() + _crosshair() func _weapon_hud() -> void: var off = Vector2(180, 80); - weapon_hud.position = get_viewport().size - off; + weapon_hud_node.position = Vector2(get_viewport().size) - off; - weapon_hud.get_node("name").text = str(weapon.arsenal.values()[weapon.current].name); - weapon_hud.get_node("bullets").text = str(weapon.arsenal.values()[weapon.current].bullets); - weapon_hud.get_node("ammo").text = str(weapon.arsenal.values()[weapon.current].ammo); + weapon_hud_node.get_node("name").text = str(weapon_node.arsenal.values()[weapon_node.current].name); + weapon_hud_node.get_node("bullets").text = str(weapon_node.arsenal.values()[weapon_node.current].bullets); + weapon_hud_node.get_node("ammo").text = str(weapon_node.arsenal.values()[weapon_node.current].ammo); # Color - if weapon.arsenal.values()[weapon.current].bullets < (weapon.arsenal.values()[weapon.current].max_bullets/4): - weapon_hud.get_node("bullets").add_color_override("font_color", Color("#ff0000")); - elif weapon.arsenal.values()[weapon.current].bullets < (weapon.arsenal.values()[weapon.current].max_bullets/2): - weapon_hud.get_node("bullets").add_color_override("font_color", Color("#dd761b")); + if weapon_node.arsenal.values()[weapon_node.current].bullets < (weapon_node.arsenal.values()[weapon_node.current].max_bullets/4): + weapon_hud_node.get_node("bullets").add_theme_color_override("font_color", Color.RED); + elif weapon_node.arsenal.values()[weapon_node.current].bullets < (weapon_node.arsenal.values()[weapon_node.current].max_bullets/2): + weapon_hud_node.get_node("bullets").add_theme_color_override("font_color", Color.ORANGE); else: - weapon_hud.get_node("bullets").add_color_override("font_color", Color("#ffffff")); + weapon_hud_node.get_node("bullets").add_theme_color_override("font_color", Color.WHITE); func _crosshair() -> void: - crosshair.position = get_viewport().size/2; + crosshair_node.position = Vector2(get_viewport().size)/2; diff --git a/Project/data/scripts/character/hud.gd.uid b/Project/data/scripts/character/hud.gd.uid new file mode 100644 index 0000000..f12e21b --- /dev/null +++ b/Project/data/scripts/character/hud.gd.uid @@ -0,0 +1 @@ +uid://ds0l3ade8e71m diff --git a/Project/data/scripts/character/movement.gd b/Project/data/scripts/character/movement.gd index b4a6997..78f5d30 100644 --- a/Project/data/scripts/character/movement.gd +++ b/Project/data/scripts/character/movement.gd @@ -1,4 +1,4 @@ -extends KinematicBody +extends CharacterBody3D # All speed variables var n_speed : float = 04; # Normal @@ -12,7 +12,6 @@ var jump_height : float = 15; # Jump height var friction : float = 25; # friction # All vectors -var velocity : = Vector3(); # Velocity vector var direction : = Vector3(); # Direction Vector var acceleration : = Vector3(); # Acceleration Vector @@ -43,7 +42,7 @@ func _movement(_delta) -> void: if is_on_floor(): direction = Vector3(); else: - direction = direction.linear_interpolate(Vector3(), friction * _delta); + direction = direction.lerp(Vector3(), friction * _delta); # Applies gravity velocity.y += -gravity * _delta; @@ -56,14 +55,20 @@ func _movement(_delta) -> void: # Interpolates between the current position and the future position of the character var target = direction * n_speed; direction.y = 0; - var temp_velocity = velocity.linear_interpolate(target, n_speed * _delta); + var temp_velocity = velocity.lerp(target, n_speed * _delta); # Applies interpolation to the velocity vector velocity.x = temp_velocity.x; velocity.z = temp_velocity.z; # Calls the motion function by passing the velocity vector - velocity = move_and_slide(velocity, Vector3(0, 1, 0), false, 4, PI/4, false); + set_velocity(velocity) + set_up_direction(Vector3(0, 1, 0)) + set_floor_stop_on_slope_enabled(false) + set_max_slides(4) + set_floor_max_angle(PI/4) + move_and_slide() + velocity = velocity; func _crouch(_delta) -> void: # Inputs @@ -81,7 +86,7 @@ func _crouch(_delta) -> void: var shape = collision.shape.height; # Changes the shape of the character's collision - shape = lerp(shape, 2 - (input["crouch"] * 1.5), c_speed * _delta); + shape = lerp(shape, 2.0 - (float(input["crouch"]) * 1.5), c_speed * _delta); # Apply the new character collision shape collision.shape.height = shape; @@ -102,10 +107,10 @@ func _sprint(_delta) -> void: # Make the character sprint if not input["crouch"]: # If you are not crouching # switch between sprint and walking - var toggle_speed : float = w_speed + ((s_speed - w_speed) * input["sprint"]) + var toggle_speed : float = w_speed + ((s_speed - w_speed) * float(input["sprint"])) # Create a character speed interpolation - n_speed = lerp(n_speed, toggle_speed, 3 * _delta); + n_speed = lerp(n_speed, toggle_speed, 3.0 * _delta); else: # Create a character speed interpolation n_speed = lerp(n_speed, w_speed, _delta); diff --git a/Project/data/scripts/character/movement.gd.uid b/Project/data/scripts/character/movement.gd.uid new file mode 100644 index 0000000..7df73c7 --- /dev/null +++ b/Project/data/scripts/character/movement.gd.uid @@ -0,0 +1 @@ +uid://k54nlvtcgnvc diff --git a/Project/data/scripts/debug/debug.gd b/Project/data/scripts/debug/debug.gd index 4838258..dd0ba73 100644 --- a/Project/data/scripts/debug/debug.gd +++ b/Project/data/scripts/debug/debug.gd @@ -46,7 +46,7 @@ func _toggle_fullscreen() -> void: if input['alt'] and input['enter']: fullscreen = !fullscreen; - OS.window_fullscreen = fullscreen; + get_window().mode = Window.MODE_EXCLUSIVE_FULLSCREEN if fullscreen else Window.MODE_WINDOWED # Starts the timer again timer.start(); @@ -61,10 +61,10 @@ func _display_framerate() -> void: framerate_label.name = "framerate_label"; # Changes the position of the framerate label - framerate_label.rect_position = Vector2(5, 5) + framerate_label.position = Vector2(5, 5) # Changes the color of the framerate label - framerate_label.add_color_override("font_color", ColorN("black")) + framerate_label.add_theme_color_override("font_color", Color.BLACK) # Adds the framerate label to the debug add_child(framerate_label); diff --git a/Project/data/scripts/debug/debug.gd.uid b/Project/data/scripts/debug/debug.gd.uid new file mode 100644 index 0000000..42e3035 --- /dev/null +++ b/Project/data/scripts/debug/debug.gd.uid @@ -0,0 +1 @@ +uid://xvjg2w78j1a0 diff --git a/Project/data/scripts/effects/fade/fade.gd b/Project/data/scripts/effects/fade/fade.gd index 2284a7f..b31bb75 100644 --- a/Project/data/scripts/effects/fade/fade.gd +++ b/Project/data/scripts/effects/fade/fade.gd @@ -1,19 +1,19 @@ extends ColorRect -export var fade_time : float = 1 -onready var timer : Node = $timer; +@export var fade_time : float = 1 +@onready var timer : Node = $timer; func _ready() -> void: timer.wait_time = fade_time; timer.one_shot = true; timer.start() - timer.connect("timeout", self, "queue_free") + timer.connect("timeout", Callable(self, "queue_free")) func _process(_delta) -> void: _fade(); func _fade() -> void: - rect_scale = get_viewport().size; + scale = Vector2(get_viewport().size); modulate.a = timer.time_left; diff --git a/Project/data/scripts/effects/fade/fade.gd.uid b/Project/data/scripts/effects/fade/fade.gd.uid new file mode 100644 index 0000000..fbeadf2 --- /dev/null +++ b/Project/data/scripts/effects/fade/fade.gd.uid @@ -0,0 +1 @@ +uid://cxa3rscegk65o diff --git a/Project/data/scripts/effects/spark/spark.gd b/Project/data/scripts/effects/spark/spark.gd index a811f68..56e6630 100644 --- a/Project/data/scripts/effects/spark/spark.gd +++ b/Project/data/scripts/effects/spark/spark.gd @@ -1,8 +1,9 @@ -extends Particles +extends GPUParticles3D -export(NodePath) var timer; +@export var timer: NodePath; +var timer_node: Node; func _ready() -> void: - timer = get_node(timer); - - timer.connect("timeout", self, "queue_free"); + if timer != NodePath(): + timer_node = get_node(timer); + timer_node.connect("timeout", Callable(self, "queue_free")); diff --git a/Project/data/scripts/effects/spark/spark.gd.uid b/Project/data/scripts/effects/spark/spark.gd.uid new file mode 100644 index 0000000..5e2287c --- /dev/null +++ b/Project/data/scripts/effects/spark/spark.gd.uid @@ -0,0 +1 @@ +uid://d1hlfuevuk4gs diff --git a/Project/data/scripts/weapon/decal.gd b/Project/data/scripts/weapon/decal.gd index 847e9fa..16e9415 100644 --- a/Project/data/scripts/weapon/decal.gd +++ b/Project/data/scripts/weapon/decal.gd @@ -1,8 +1,9 @@ -extends Spatial +extends Node3D -export(NodePath) var timer; +@export var timer: NodePath; +var timer_node: Node; func _ready() -> void: - timer = get_node(timer); - - timer.connect("timeout", self, "queue_free"); + if timer != NodePath(): + timer_node = get_node(timer); + timer_node.connect("timeout", Callable(self, "queue_free")); diff --git a/Project/data/scripts/weapon/decal.gd.uid b/Project/data/scripts/weapon/decal.gd.uid new file mode 100644 index 0000000..5ce665d --- /dev/null +++ b/Project/data/scripts/weapon/decal.gd.uid @@ -0,0 +1 @@ +uid://bkf5tw5bgugvt diff --git a/Project/data/scripts/weapon/rail.gd b/Project/data/scripts/weapon/rail.gd index 3c56e66..dca74c7 100644 --- a/Project/data/scripts/weapon/rail.gd +++ b/Project/data/scripts/weapon/rail.gd @@ -1,12 +1,14 @@ -extends Spatial +extends Node3D var speed : float = 200; -export(NodePath) var timer; +@export var timer: NodePath; +var timer_node: Node; func _ready() -> void: - $mesh.translation.z = -$mesh.mesh.mid_height/2; - timer = get_node(timer); - timer.connect("timeout", self, "queue_free"); + $mesh.position.z = -$mesh.mesh.height/2; + if timer != NodePath(): + timer_node = get_node(timer); + timer_node.connect("timeout", Callable(self, "queue_free")); func _process(_delta) -> void: - translation -= (global_transform.basis.z * speed) * _delta; + position -= (global_transform.basis.z * speed) * _delta; diff --git a/Project/data/scripts/weapon/rail.gd.uid b/Project/data/scripts/weapon/rail.gd.uid new file mode 100644 index 0000000..c82675b --- /dev/null +++ b/Project/data/scripts/weapon/rail.gd.uid @@ -0,0 +1 @@ +uid://bbvvsk62ir6ul diff --git a/Project/data/scripts/weapon/weapon.gd b/Project/data/scripts/weapon/weapon.gd index 42b1c89..e372f2e 100644 --- a/Project/data/scripts/weapon/weapon.gd +++ b/Project/data/scripts/weapon/weapon.gd @@ -8,6 +8,11 @@ class weapon: var damage : int; var reload_speed : float; + # Node references - will be initialized when needed + var anim : Node; + var mesh : Node; + var animc : String; + func _init(owner, name, firerate, bullets, ammo, max_bullets, damage, reload_speed) -> void: self.owner = owner; self.name = name; @@ -17,40 +22,76 @@ class weapon: self.max_bullets = max_bullets; self.damage = damage; self.reload_speed = reload_speed; + + # Initialize node references + if owner and name: + anim = owner.get_node("%s/mesh/anim" % name); + mesh = owner.get_node("%s" % name); + if anim: + animc = anim.current_animation; - # Get animation node - var anim = owner.get_node("{}/mesh/anim".format([name], "{}")); + func _get_anim() -> Node: + if not anim and owner and name: + anim = owner.get_node("%s/mesh/anim" % name); + return anim; - # Get current animation - var animc = anim.current_animation; + func _get_mesh() -> Node: + if not mesh and owner and name: + mesh = owner.get_node("%s" % name); + return mesh; - # Get animation node - var mesh = owner.get_node("{}".format([name], "{}")); + func _get_camera() -> Node: + if owner and owner.has_method("get_camera_node"): + return owner.get_camera_node(); + return null; func _draw() -> void: + var anim_node = _get_anim(); + var mesh_node = _get_mesh(); + if not anim_node or not mesh_node: + return; + # Check is visible - if not mesh.visible: + if not mesh_node.visible: # Play draw animaton - anim.play("Draw"); + anim_node.play("Draw"); func _hide() -> void: + var anim_node = _get_anim(); + var mesh_node = _get_mesh(); + if not anim_node or not mesh_node: + return; + # Check is visible - if mesh.visible: + if mesh_node.visible: # Play hide animaton - anim.play("Hide"); + anim_node.play("Hide"); func _sprint(sprint, _delta) -> void: - if sprint and owner.character.direction: - mesh.rotation.x = lerp(mesh.rotation.x, -deg2rad(40), 5 * _delta); + var mesh_node = _get_mesh(); + if not mesh_node or not owner or not owner.character_node: + return; + + if sprint and owner.character_node.direction: + mesh_node.rotation.x = lerp(mesh_node.rotation.x, -deg_to_rad(40.0), 5.0 * _delta); else: - mesh.rotation.x = lerp(mesh.rotation.x, 0, 5 * _delta); + mesh_node.rotation.x = lerp(mesh_node.rotation.x, 0.0, 5.0 * _delta); func _shoot(_delta) -> void: + if not owner or not name: + return; + # Get audio node - var audio = owner.get_node("{}/audio".format([name], "{}")); + var audio = owner.get_node("%s/audio" % name); # Get effects node - var effect = owner.get_node("{}/effect".format([name], "{}")); + var effect = owner.get_node("%s/effect" % name); + + var anim_node = _get_anim(); + if not anim_node: + return; + + var animc = anim_node.current_animation; if bullets > 0: # Play shoot animation if not reloading @@ -58,61 +99,67 @@ class weapon: bullets -= 1; # recoil - owner.camera.rotation.x = lerp(owner.camera.rotation.x, rand_range(1, 2), _delta); - owner.camera.rotation.y = lerp(owner.camera.rotation.y, rand_range(-1, 1), _delta); - - # Shake the camera - owner.camera.shake_force = 0.002; - owner.camera.shake_time = 0.2; + var camera = _get_camera(); + if camera: + camera.rotation.x = lerp(camera.rotation.x, randf_range(1.0, 2.0), _delta); + camera.rotation.y = lerp(camera.rotation.y, randf_range(-1.0, 1.0), _delta); + + # Shake the camera + camera.shake_force = 0.002; + camera.shake_time = 0.2; # Change light energy - effect.get_node("shoot").light_energy = 2; - - # Emitt fire particles - effect.get_node("fire").emitting = true; - - # Emitt smoke particles - effect.get_node("smoke").emitting = true; + if effect: + effect.get_node("shoot").light_energy = 2.0; + + # Emitt fire particles + effect.get_node("fire").emitting = true; + + # Emitt smoke particles + effect.get_node("smoke").emitting = true; # Play shoot sound - audio.get_node("shoot").pitch_scale = rand_range(0.9, 1.1); - audio.get_node("shoot").play(); + if audio: + audio.get_node("shoot").pitch_scale = randf_range(0.9, 1.1); + audio.get_node("shoot").play(); # Play shoot animation using firate speed - anim.play("Shoot", 0, firerate); + anim_node.play("Shoot", 0, firerate); # Get barrel node - var barrel = owner.get_node("{}/barrel".format([name], "{}")); + var barrel = owner.get_node("%s/barrel" % name); # Get main scene var main = owner.get_tree().get_root().get_child(0); # Create a instance of trail scene - var trail = preload("res://data/scenes/trail.tscn").instance(); + var trail = preload("res://data/scenes/trail.tscn").instantiate(); # Change trail position to out of barrel position - trail.translation = barrel.global_transform.origin; + if barrel: + trail.position = barrel.global_transform.origin; # Change trail rotation to camera rotation - trail.rotation = owner.camera.global_transform.basis.get_euler(); + if camera: + trail.rotation = camera.global_transform.basis.get_euler(); # Add the trail to main scene main.add_child(trail); # Get raycast weapon range - var ray = owner.get_node("{}/ray".format([name], "{}")); + var ray = owner.get_node("%s/ray" % name); # Check raycast is colliding - if ray.is_colliding(): - var local_damage = int(rand_range(damage/1.5, damage)) + if ray and ray.is_colliding(): + var local_damage = int(randf_range(damage/1.5, damage)) # Do damage - if ray.get_collider() is RigidBody: + if ray.get_collider() is RigidBody3D: ray.get_collider().apply_central_impulse(-ray.get_collision_normal() * (local_damage * 0.3)); if ray.get_collider().is_in_group("prop"): if ray.get_collider().is_in_group("metal"): - var spark = preload("res://data/scenes/spark.tscn").instance(); + var spark = preload("res://data/scenes/spark.tscn").instantiate(); # Add spark scene in collider ray.get_collider().add_child(spark); @@ -126,7 +173,7 @@ class weapon: ray.get_collider()._damage(local_damage); # Create a instance of decal scene - var decal = preload("res://data/scenes/decal.tscn").instance(); + var decal = preload("res://data/scenes/decal.tscn").instantiate(); # Add decal scene in collider ray.get_collider().add_child(decal); @@ -138,15 +185,21 @@ class weapon: decal.look_at(ray.get_collision_point() + ray.get_collision_normal(), Vector3(1, 1, 0)); else: # Play out sound - if not audio.get_node("out").playing: - audio.get_node("out").pitch_scale = rand_range(0.9, 1.1); + if audio and not audio.get_node("out").playing: + audio.get_node("out").pitch_scale = randf_range(0.9, 1.1); audio.get_node("out").play(); func _reload() -> void: + var anim_node = _get_anim(); + if not anim_node: + return; + + var animc = anim_node.current_animation; + if bullets < max_bullets and ammo > 0: if animc != "Reload" and animc != "Shoot" and animc != "Draw" and animc != "Hide": # Play reload animation - anim.play("Reload", 0.2, reload_speed); + anim_node.play("Reload", 0.2, reload_speed); for b in ammo: bullets += 1 @@ -156,32 +209,51 @@ class weapon: break; func _zoom(input, _delta) -> void: - var lerp_speed : int = 30; - var camera = owner.camera; + var lerp_speed : float = 30.0; + var camera = _get_camera(); + var mesh_node = _get_mesh(); + var anim_node = _get_anim(); + + if not camera or not mesh_node or not anim_node: + return; + + var animc = anim_node.current_animation; if input and animc != "Reload" and animc != "Hide" and animc != "Draw": - camera.fov = lerp(camera.fov, 40, lerp_speed * _delta); - mesh.translation.y = lerp(mesh.translation.y, 0.001, lerp_speed * _delta); - mesh.translation.x = lerp(mesh.translation.x, -0.088, lerp_speed * _delta); + camera.fov = lerp(camera.fov, 40.0, lerp_speed * _delta); + mesh_node.position.y = lerp(mesh_node.position.y, 0.001, lerp_speed * _delta); + mesh_node.position.x = lerp(mesh_node.position.x, -0.088, lerp_speed * _delta); else: - camera.fov = lerp(camera.fov, 70, lerp_speed * _delta); - mesh.translation.y = lerp(mesh.translation.y, 0, lerp_speed * _delta); - mesh.translation.x = lerp(mesh.translation.x, 0, lerp_speed * _delta); + camera.fov = lerp(camera.fov, 70.0, lerp_speed * _delta); + mesh_node.position.y = lerp(mesh_node.position.y, 0.0, lerp_speed * _delta); + mesh_node.position.x = lerp(mesh_node.position.x, 0.0, lerp_speed * _delta); func _update(_delta) -> void: + var anim_node = _get_anim(); + if not anim_node: + return; + + var animc = anim_node.current_animation; + if animc != "Shoot": - if owner.arsenal.values()[owner.current] == self: - owner.camera.rotation.x = lerp(owner.camera.rotation.x, 0, 10 * _delta); - owner.camera.rotation.y = lerp(owner.camera.rotation.y, 0, 10 * _delta); + if owner and owner.arsenal and owner.current < owner.arsenal.size() and owner.arsenal.values()[owner.current] == self: + var camera = _get_camera(); + if camera: + camera.rotation.x = lerp(camera.rotation.x, 0.0, 10.0 * _delta); + camera.rotation.y = lerp(camera.rotation.y, 0.0, 10.0 * _delta); # Get current animation - animc = anim.current_animation; + animc = anim_node.current_animation; # Get effect node - var effect = owner.get_node("{}/effect".format([name], "{}")); - - # Change light energy - effect.get_node("shoot").light_energy = lerp(effect.get_node("shoot").light_energy, 0, 5 * _delta); + if owner and name: + var effect = owner.get_node("%s/effect" % name); + + # Change light energy + if effect: + effect.get_node("shoot").light_energy = lerp(effect.get_node("shoot").light_energy, 0.0, 5.0 * _delta); # Remove recoil - mesh.rotation.x = lerp(mesh.rotation.x, 0, 5 * _delta); + var mesh_node = _get_mesh(); + if mesh_node: + mesh_node.rotation.x = lerp(mesh_node.rotation.x, 0.0, 5.0 * _delta); diff --git a/Project/data/scripts/weapon/weapon.gd.uid b/Project/data/scripts/weapon/weapon.gd.uid new file mode 100644 index 0000000..97ee662 --- /dev/null +++ b/Project/data/scripts/weapon/weapon.gd.uid @@ -0,0 +1 @@ +uid://bmohfi7dserps diff --git a/Project/data/scripts/weapon/weapons.gd b/Project/data/scripts/weapon/weapons.gd index 73ceb7b..7407eac 100644 --- a/Project/data/scripts/weapon/weapons.gd +++ b/Project/data/scripts/weapon/weapons.gd @@ -1,16 +1,21 @@ -extends Spatial +extends Node3D # Get character's node path -export(NodePath) var character; +@export var character: NodePath; # Get head's node path -export(NodePath) var head; +@export var head: NodePath; # Get camera's node path -export(NodePath) var neck; +@export var neck: NodePath; # Get camera's node path -export(NodePath) var camera; +@export var camera: NodePath; + +var character_node: Node; +var head_node: Node; +var neck_node: Node; +var camera_node: Node; # Load weapon class for make weapons var weapon = load("res://data/scripts/weapon/weapon.gd"); @@ -25,19 +30,16 @@ var current : int = 0; var input : Dictionary = {}; func _ready() -> void: - set_as_toplevel(true); - - # Get camera node from path - camera = get_node(camera); - - # Get neck node from path - neck = get_node(neck); + set_as_top_level(true); - # Get head node from path - head = get_node(head); - - # Get head node from path - character = get_node(character); + if character != NodePath(): + character_node = get_node(character); + if head != NodePath(): + head_node = get_node(head); + if neck != NodePath(): + neck_node = get_node(neck); + if camera != NodePath(): + camera_node = get_node(camera); # Class reference : # owner, name, firerate, bullets, ammo, max_bullets, damage, reload_speed; @@ -54,7 +56,13 @@ func _ready() -> void: for w in arsenal: arsenal.values()[current]._hide(); +func get_camera_node() -> Node: + return camera_node; + func _physics_process(_delta) -> void: + if not character_node or not head_node or not camera_node: + return + # Call weapon function _weapon(_delta); _change(); @@ -65,9 +73,9 @@ func _weapon(_delta) -> void: input["reload"] = int(Input.is_action_pressed("KEY_R")); input["zoom"] = int(Input.is_action_pressed("mb_right")); - arsenal.values()[current]._sprint(character.input["sprint"] or character.input["jump"], _delta); + arsenal.values()[current]._sprint(character_node.input["sprint"] or character_node.input["jump"], _delta); - if not character.input["sprint"] or not character.direction: + if not character_node.input["sprint"] or not character_node.direction: if input["shoot"]: arsenal.values()[current]._shoot(_delta); @@ -92,13 +100,13 @@ func _position(_delta) -> void: var y_lerp = 20; var x_lerp = 40; - global_transform.origin = head.global_transform.origin; + global_transform.origin = head_node.global_transform.origin; if not input["zoom"]: - rotation.x = lerp_angle(rotation.x, camera.global_transform.basis.get_euler().x, y_lerp * _delta); - rotation.y = lerp_angle(rotation.y, camera.global_transform.basis.get_euler().y, x_lerp * _delta); + rotation.x = lerp_angle(rotation.x, camera_node.global_transform.basis.get_euler().x, y_lerp * _delta); + rotation.y = lerp_angle(rotation.y, camera_node.global_transform.basis.get_euler().y, x_lerp * _delta); else: - rotation = camera.global_transform.basis.get_euler(); + rotation = camera_node.global_transform.basis.get_euler(); func _unhandled_input(event): if event is InputEventKey: @@ -106,9 +114,9 @@ func _unhandled_input(event): var anim = arsenal.values()[current].anim if not anim.is_playing(): - if event.scancode == KEY_1: + if event.keycode == KEY_1: current = 0; - if event.scancode == KEY_2: + if event.keycode == KEY_2: current = 1; - if event.scancode == KEY_3: + if event.keycode == KEY_3: current = 2; diff --git a/Project/data/scripts/weapon/weapons.gd.uid b/Project/data/scripts/weapon/weapons.gd.uid new file mode 100644 index 0000000..a14bd7a --- /dev/null +++ b/Project/data/scripts/weapon/weapons.gd.uid @@ -0,0 +1 @@ +uid://b1cg3r10k3njb diff --git a/Project/data/textures/burnt_ground.png.import b/Project/data/textures/burnt_ground.png.import index 6d89052..ca40adb 100644 --- a/Project/data/textures/burnt_ground.png.import +++ b/Project/data/textures/burnt_ground.png.import @@ -1,36 +1,35 @@ [remap] importer="texture" -type="StreamTexture" -path.s3tc="res://.import/burnt_ground.png-693bab130c83153e570e3e22c48157bd.s3tc.stex" -path.etc2="res://.import/burnt_ground.png-693bab130c83153e570e3e22c48157bd.etc2.stex" +type="CompressedTexture2D" +uid="uid://domtdk75le5mm" +path.s3tc="res://.godot/imported/burnt_ground.png-693bab130c83153e570e3e22c48157bd.s3tc.ctex" metadata={ -"imported_formats": [ "s3tc", "etc2" ], +"imported_formats": ["s3tc_bptc"], "vram_texture": true } [deps] source_file="res://data/textures/burnt_ground.png" -dest_files=[ "res://.import/burnt_ground.png-693bab130c83153e570e3e22c48157bd.s3tc.stex", "res://.import/burnt_ground.png-693bab130c83153e570e3e22c48157bd.etc2.stex" ] +dest_files=["res://.godot/imported/burnt_ground.png-693bab130c83153e570e3e22c48157bd.s3tc.ctex"] [params] compress/mode=2 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=true -flags/filter=true -flags/mipmaps=true -flags/anisotropic=false -flags/srgb=1 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=false -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Project/data/textures/crosshair.png.import b/Project/data/textures/crosshair.png.import index de3036b..25e06bb 100644 --- a/Project/data/textures/crosshair.png.import +++ b/Project/data/textures/crosshair.png.import @@ -1,36 +1,35 @@ [remap] importer="texture" -type="StreamTexture" -path.s3tc="res://.import/crosshair.png-74a1d1aa69be0caf1c6728136085c474.s3tc.stex" -path.etc2="res://.import/crosshair.png-74a1d1aa69be0caf1c6728136085c474.etc2.stex" +type="CompressedTexture2D" +uid="uid://dh7bd38et3ngp" +path.s3tc="res://.godot/imported/crosshair.png-74a1d1aa69be0caf1c6728136085c474.s3tc.ctex" metadata={ -"imported_formats": [ "s3tc", "etc2" ], +"imported_formats": ["s3tc_bptc"], "vram_texture": true } [deps] source_file="res://data/textures/crosshair.png" -dest_files=[ "res://.import/crosshair.png-74a1d1aa69be0caf1c6728136085c474.s3tc.stex", "res://.import/crosshair.png-74a1d1aa69be0caf1c6728136085c474.etc2.stex" ] +dest_files=["res://.godot/imported/crosshair.png-74a1d1aa69be0caf1c6728136085c474.s3tc.ctex"] [params] compress/mode=2 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=1 -flags/filter=true -flags/mipmaps=true -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=false process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=false -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Project/data/textures/decal.png.import b/Project/data/textures/decal.png.import index 3f9c990..d22677c 100644 --- a/Project/data/textures/decal.png.import +++ b/Project/data/textures/decal.png.import @@ -1,36 +1,35 @@ [remap] importer="texture" -type="StreamTexture" -path.s3tc="res://.import/decal.png-e9a0ac147c490af4d2a6c1d13fcda03f.s3tc.stex" -path.etc2="res://.import/decal.png-e9a0ac147c490af4d2a6c1d13fcda03f.etc2.stex" +type="CompressedTexture2D" +uid="uid://bkvglx0lsgrpt" +path.s3tc="res://.godot/imported/decal.png-e9a0ac147c490af4d2a6c1d13fcda03f.s3tc.ctex" metadata={ -"imported_formats": [ "s3tc", "etc2" ], +"imported_formats": ["s3tc_bptc"], "vram_texture": true } [deps] source_file="res://data/textures/decal.png" -dest_files=[ "res://.import/decal.png-e9a0ac147c490af4d2a6c1d13fcda03f.s3tc.stex", "res://.import/decal.png-e9a0ac147c490af4d2a6c1d13fcda03f.etc2.stex" ] +dest_files=["res://.godot/imported/decal.png-e9a0ac147c490af4d2a6c1d13fcda03f.s3tc.ctex"] [params] compress/mode=2 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=1 -flags/filter=true -flags/mipmaps=true -flags/anisotropic=true -flags/srgb=1 +compress/channel_pack=0 +mipmaps/generate=true +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=false process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=false -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/Project/data/textures/explosion.png.import b/Project/data/textures/explosion.png.import index 97104f2..beef016 100644 --- a/Project/data/textures/explosion.png.import +++ b/Project/data/textures/explosion.png.import @@ -1,36 +1,35 @@ [remap] importer="texture" -type="StreamTexture" -path.s3tc="res://.import/explosion.png-f2b5977ecd43f6531e822856fe385c71.s3tc.stex" -path.etc2="res://.import/explosion.png-f2b5977ecd43f6531e822856fe385c71.etc2.stex" +type="CompressedTexture2D" +uid="uid://7n201w8le0xk" +path.s3tc="res://.godot/imported/explosion.png-f2b5977ecd43f6531e822856fe385c71.s3tc.ctex" metadata={ -"imported_formats": [ "s3tc", "etc2" ], +"imported_formats": ["s3tc_bptc"], "vram_texture": true } [deps] source_file="res://data/textures/explosion.png" -dest_files=[ 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b/Project/data/textures/fire.png.import index c030d3e..374cb50 100644 --- a/Project/data/textures/fire.png.import +++ b/Project/data/textures/fire.png.import @@ -1,36 +1,35 @@ [remap] importer="texture" -type="StreamTexture" -path.s3tc="res://.import/fire.png-c386ee61ab8e8e95b08d56d086f87488.s3tc.stex" -path.etc2="res://.import/fire.png-c386ee61ab8e8e95b08d56d086f87488.etc2.stex" +type="CompressedTexture2D" +uid="uid://diwf6o033mvx8" +path.s3tc="res://.godot/imported/fire.png-c386ee61ab8e8e95b08d56d086f87488.s3tc.ctex" metadata={ -"imported_formats": [ "s3tc", "etc2" ], +"imported_formats": ["s3tc_bptc"], "vram_texture": true } [deps] source_file="res://data/textures/fire.png" -dest_files=[ "res://.import/fire.png-c386ee61ab8e8e95b08d56d086f87488.s3tc.stex", "res://.import/fire.png-c386ee61ab8e8e95b08d56d086f87488.etc2.stex" ] +dest_files=["res://.godot/imported/fire.png-c386ee61ab8e8e95b08d56d086f87488.s3tc.ctex"] [params] compress/mode=2 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=true -flags/filter=true -flags/mipmaps=true -flags/anisotropic=false -flags/srgb=1 +compress/channel_pack=0 +mipmaps/generate=true +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=false -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/Project/data/textures/grid.png.import b/Project/data/textures/grid.png.import index 8b1a2a7..b17346b 100644 --- a/Project/data/textures/grid.png.import +++ b/Project/data/textures/grid.png.import @@ -1,36 +1,35 @@ [remap] importer="texture" -type="StreamTexture" -path.s3tc="res://.import/grid.png-16bf133f4b74ba5af5fc27c16bd94f6b.s3tc.stex" -path.etc2="res://.import/grid.png-16bf133f4b74ba5af5fc27c16bd94f6b.etc2.stex" +type="CompressedTexture2D" +uid="uid://bxtr7iyawd33f" +path.s3tc="res://.godot/imported/grid.png-16bf133f4b74ba5af5fc27c16bd94f6b.s3tc.ctex" metadata={ -"imported_formats": [ "s3tc", "etc2" ], +"imported_formats": ["s3tc_bptc"], "vram_texture": true } [deps] source_file="res://data/textures/grid.png" -dest_files=[ "res://.import/grid.png-16bf133f4b74ba5af5fc27c16bd94f6b.s3tc.stex", "res://.import/grid.png-16bf133f4b74ba5af5fc27c16bd94f6b.etc2.stex" ] +dest_files=["res://.godot/imported/grid.png-16bf133f4b74ba5af5fc27c16bd94f6b.s3tc.ctex"] [params] compress/mode=2 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=true -flags/filter=true -flags/mipmaps=true -flags/anisotropic=false -flags/srgb=1 +compress/channel_pack=0 +mipmaps/generate=true +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=false -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/Project/data/textures/smoke.png.import b/Project/data/textures/smoke.png.import index 34eb6b8..24b1c4c 100644 --- a/Project/data/textures/smoke.png.import +++ b/Project/data/textures/smoke.png.import @@ -1,36 +1,35 @@ [remap] importer="texture" -type="StreamTexture" -path.s3tc="res://.import/smoke.png-3b6bc627f6fc9efa401c7eedef6bef68.s3tc.stex" -path.etc2="res://.import/smoke.png-3b6bc627f6fc9efa401c7eedef6bef68.etc2.stex" +type="CompressedTexture2D" +uid="uid://klxy82ovy6qo" +path.s3tc="res://.godot/imported/smoke.png-3b6bc627f6fc9efa401c7eedef6bef68.s3tc.ctex" metadata={ -"imported_formats": [ "s3tc", "etc2" ], +"imported_formats": ["s3tc_bptc"], "vram_texture": true } [deps] source_file="res://data/textures/smoke.png" -dest_files=[ "res://.import/smoke.png-3b6bc627f6fc9efa401c7eedef6bef68.s3tc.stex", "res://.import/smoke.png-3b6bc627f6fc9efa401c7eedef6bef68.etc2.stex" ] +dest_files=["res://.godot/imported/smoke.png-3b6bc627f6fc9efa401c7eedef6bef68.s3tc.ctex"] [params] compress/mode=2 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=true -flags/filter=true -flags/mipmaps=true -flags/anisotropic=false -flags/srgb=1 +compress/channel_pack=0 +mipmaps/generate=true +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=false -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/Project/default_env.tres b/Project/default_env.tres index 20207a4..6fc0f7b 100644 --- a/Project/default_env.tres +++ b/Project/default_env.tres @@ -1,7 +1,7 @@ -[gd_resource type="Environment" load_steps=2 format=2] +[gd_resource type="Environment" load_steps=2 format=3 uid="uid://baobnmd8tluj"] -[sub_resource type="ProceduralSky" id=1] +[sub_resource type="Sky" id="1"] [resource] background_mode = 2 -background_sky = SubResource( 1 ) +sky = SubResource("1") diff --git a/Project/icon.png.import b/Project/icon.png.import index 0a43997..7ffe06d 100644 --- a/Project/icon.png.import +++ b/Project/icon.png.import @@ -1,36 +1,35 @@ [remap] importer="texture" -type="StreamTexture" -path.s3tc="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.s3tc.stex" -path.etc2="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.etc2.stex" +type="CompressedTexture2D" +uid="uid://bys0xy3nna2j3" +path.s3tc="res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.s3tc.ctex" metadata={ -"imported_formats": [ "s3tc", "etc2" ], +"imported_formats": ["s3tc_bptc"], "vram_texture": true } [deps] source_file="res://icon.png" -dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.s3tc.stex", "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.etc2.stex" ] +dest_files=["res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.s3tc.ctex"] [params] compress/mode=2 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=true -flags/filter=true -flags/mipmaps=true -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false -stream=false -size_limit=0 -detect_3d=false -svg/scale=1.0 +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Project/project.godot b/Project/project.godot index 45600c8..6726dea 100644 --- a/Project/project.godot +++ b/Project/project.godot @@ -6,17 +6,13 @@ ; [section] ; section goes between [] ; param=value ; assign values to parameters -config_version=4 - -_global_script_classes=[ ] -_global_script_class_icons={ - -} +config_version=5 [application] config/name="Godot Engine FPS" run/main_scene="res://data/scenes/main.tscn" +config/features=PackedStringArray("4.4") config/icon="res://icon.png" [debug] @@ -25,9 +21,9 @@ gdscript/warnings/enable=false [display] -window/size/width=1280 -window/size/height=720 -window/vsync/use_vsync=false +window/size/viewport_width=1280 +window/size/viewport_height=720 +window/vsync/vsync_mode=false [importer_defaults] @@ -40,85 +36,85 @@ ogg_vorbis={ KEY_ESCAPE={ 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[Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":65,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) +] } KEY_D={ "deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null) - ] +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":68,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) +] } KEY_W={ "deadzone": 0.5, -"events": [ 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0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null) +] } KEY_R={ "deadzone": 0.5, -"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":82,"unicode":0,"echo":false,"script":null) - ] +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":82,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) +] } mb_right={ "deadzone": 0.5, -"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 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+environment/defaults/default_environment="res://default_env.tres"