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61 lines (35 loc) · 1.12 KB
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AnimationValueBool.lua
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61 lines (35 loc) · 1.12 KB
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---Animation value with a boolean as type
local AnimationValueBool_mt = Class(AnimationValueBool, AnimationValueFloat)
---
function AnimationValueBool.new(vehicle, animation, part, startName, endName, name, initialUpdate, get, set, extraLoad, customMt)
return AnimationValueFloat.new(vehicle, animation, part, startName, endName, name, initialUpdate, get, set, extraLoad, customMt or AnimationValueBool_mt)
end
---
function AnimationValueBool:load(xmlFile, key)
self.value = xmlFile:getValue(key .. "#" .. self.startName)
self.warningInfo = key
self.xmlFile = xmlFile
return self.value ~= nil and self:extraLoad(xmlFile, key)
end
---
function AnimationValueBool:init(index, numParts)
end
---
function AnimationValueBool:postInit()
end
---
function AnimationValueBool:reset()
self.curValue = nil
end
---
function AnimationValueBool:update(durationToEnd, dtToUse, realDt)
if self.curValue == nil then
self.curValue = self:get()
end
if self.value ~= self.curValue then
self.curValue = self.value
self:set(self.value)
return true
end
return false
end