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Description
The Player should be able to load game translations on-the-fly without embedding them in the database or maps.
See also LcfTrans in the Tools repo.
Probably will be also useful for @pureexe and @whateverzone when Thai is fully supported.
Work plan (should be discussed):
- Place translations in "translation/[Translation-Name]", file hierarchy is mirrored (RPG_RT.po, Map0001.po).
- The Translation folder can also contain asset folders (ChipSet, Pictures, ...). They are prefered over the original ones when available
- The Translation files will be UTF-8, no encoding issues \o/
- Language selection on game startup, language name extracted from "Language:" in RPG_RT.po
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