diff --git a/.gitignore b/.gitignore
index bdb437b81..00d326da6 100644
--- a/.gitignore
+++ b/.gitignore
@@ -5,6 +5,9 @@
/[Bb]uilds/
/Assets/AssetStoreTools*
/.vs/
+/Logs/
+/UserSettings/
+/.idea/
*.csproj
*.unityproj
@@ -22,3 +25,6 @@
/ProjectSettings/ProjectVersion.txt
/Packages/*
/UnityPackageManager/*
+Datas/protoc-21.9-win64/proto2CSharp_Server_For_Xml_LiteNet.bat
+Datas/protoc-21.9-win64/proto2CSharp_Server_For_Xml_LiteNet.bat
+/HybridCLRData/*
diff --git a/.idea/.idea.StarForce/.idea/.gitignore b/.idea/.idea.StarForce/.idea/.gitignore
new file mode 100644
index 000000000..e1abbd743
--- /dev/null
+++ b/.idea/.idea.StarForce/.idea/.gitignore
@@ -0,0 +1,13 @@
+# Default ignored files
+/shelf/
+/workspace.xml
+# Rider ignored files
+/projectSettingsUpdater.xml
+/contentModel.xml
+/.idea.StarForce.iml
+/modules.xml
+# Editor-based HTTP Client requests
+/httpRequests/
+# Datasource local storage ignored files
+/dataSources/
+/dataSources.local.xml
diff --git a/.idea/.idea.StarForce/.idea/encodings.xml b/.idea/.idea.StarForce/.idea/encodings.xml
new file mode 100644
index 000000000..d5d71d77a
--- /dev/null
+++ b/.idea/.idea.StarForce/.idea/encodings.xml
@@ -0,0 +1,7 @@
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.idea/.idea.StarForce/.idea/indexLayout.xml b/.idea/.idea.StarForce/.idea/indexLayout.xml
new file mode 100644
index 000000000..7b08163ce
--- /dev/null
+++ b/.idea/.idea.StarForce/.idea/indexLayout.xml
@@ -0,0 +1,8 @@
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.idea/.idea.StarForce/.idea/vcs.xml b/.idea/.idea.StarForce/.idea/vcs.xml
new file mode 100644
index 000000000..35eb1ddfb
--- /dev/null
+++ b/.idea/.idea.StarForce/.idea/vcs.xml
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.idea/.idea.UGF_StarForce/.idea/.gitignore b/.idea/.idea.UGF_StarForce/.idea/.gitignore
new file mode 100644
index 000000000..99757b15b
--- /dev/null
+++ b/.idea/.idea.UGF_StarForce/.idea/.gitignore
@@ -0,0 +1,13 @@
+# Default ignored files
+/shelf/
+/workspace.xml
+# Rider ignored files
+/projectSettingsUpdater.xml
+/modules.xml
+/.idea.UGF_StarForce.iml
+/contentModel.xml
+# Editor-based HTTP Client requests
+/httpRequests/
+# Datasource local storage ignored files
+/dataSources/
+/dataSources.local.xml
diff --git a/.idea/.idea.UGF_StarForce/.idea/encodings.xml b/.idea/.idea.UGF_StarForce/.idea/encodings.xml
new file mode 100644
index 000000000..83eeef6a7
--- /dev/null
+++ b/.idea/.idea.UGF_StarForce/.idea/encodings.xml
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.idea/.idea.UGF_StarForce/.idea/indexLayout.xml b/.idea/.idea.UGF_StarForce/.idea/indexLayout.xml
new file mode 100644
index 000000000..7b08163ce
--- /dev/null
+++ b/.idea/.idea.UGF_StarForce/.idea/indexLayout.xml
@@ -0,0 +1,8 @@
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.idea/.idea.UGF_StarForce/.idea/vcs.xml b/.idea/.idea.UGF_StarForce/.idea/vcs.xml
new file mode 100644
index 000000000..a6e12eb37
--- /dev/null
+++ b/.idea/.idea.UGF_StarForce/.idea/vcs.xml
@@ -0,0 +1,7 @@
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.vsconfig b/.vsconfig
new file mode 100644
index 000000000..d70cd98b7
--- /dev/null
+++ b/.vsconfig
@@ -0,0 +1,6 @@
+{
+ "version": "1.0",
+ "components": [
+ "Microsoft.VisualStudio.Workload.ManagedGame"
+ ]
+}
diff --git a/Assets/Army Bunker.meta b/Assets/Army Bunker.meta
new file mode 100644
index 000000000..3a5e6ac10
--- /dev/null
+++ b/Assets/Army Bunker.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 9f5cd6ee5c719a04a9b27770b06322b1
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Army Bunker/Army_Bunker.fbm.meta b/Assets/Army Bunker/Army_Bunker.fbm.meta
new file mode 100644
index 000000000..85f913387
--- /dev/null
+++ b/Assets/Army Bunker/Army_Bunker.fbm.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: aedd958b50dd2fd43b39ae54a41ff4c8
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Army Bunker/Army_Bunker.fbm/Bunker_NM.tif b/Assets/Army Bunker/Army_Bunker.fbm/Bunker_NM.tif
new file mode 100644
index 000000000..9e1e282d6
Binary files /dev/null and b/Assets/Army Bunker/Army_Bunker.fbm/Bunker_NM.tif differ
diff --git a/Assets/Army Bunker/Army_Bunker.fbm/Bunker_NM.tif.meta b/Assets/Army Bunker/Army_Bunker.fbm/Bunker_NM.tif.meta
new file mode 100644
index 000000000..dce74138d
--- /dev/null
+++ b/Assets/Army Bunker/Army_Bunker.fbm/Bunker_NM.tif.meta
@@ -0,0 +1,98 @@
+fileFormatVersion: 2
+guid: 250ee5b2bc5493b4aad159f9b15eaa75
+TextureImporter:
+ internalIDToNameTable: []
+ externalObjects: {}
+ serializedVersion: 11
+ mipmaps:
+ mipMapMode: 0
+ enableMipMap: 1
+ sRGBTexture: 1
+ linearTexture: 0
+ fadeOut: 0
+ borderMipMap: 0
+ mipMapsPreserveCoverage: 0
+ alphaTestReferenceValue: 0.5
+ mipMapFadeDistanceStart: 1
+ mipMapFadeDistanceEnd: 3
+ bumpmap:
+ convertToNormalMap: 0
+ externalNormalMap: 0
+ heightScale: 0.25
+ normalMapFilter: 0
+ isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
+ vTOnly: 0
+ ignoreMasterTextureLimit: 0
+ grayScaleToAlpha: 0
+ generateCubemap: 6
+ cubemapConvolution: 0
+ seamlessCubemap: 0
+ textureFormat: 1
+ maxTextureSize: 2048
+ textureSettings:
+ serializedVersion: 2
+ filterMode: 1
+ aniso: 1
+ mipBias: 0
+ wrapU: 0
+ wrapV: 0
+ wrapW: 0
+ nPOTScale: 1
+ lightmap: 0
+ compressionQuality: 50
+ spriteMode: 0
+ spriteExtrude: 1
+ spriteMeshType: 1
+ alignment: 0
+ spritePivot: {x: 0.5, y: 0.5}
+ spritePixelsToUnits: 100
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
+ alphaUsage: 1
+ alphaIsTransparency: 0
+ spriteTessellationDetail: -1
+ textureType: 0
+ textureShape: 1
+ singleChannelComponent: 0
+ flipbookRows: 1
+ flipbookColumns: 1
+ maxTextureSizeSet: 0
+ compressionQualitySet: 0
+ textureFormatSet: 0
+ ignorePngGamma: 0
+ applyGammaDecoding: 0
+ platformSettings:
+ - serializedVersion: 3
+ buildTarget: DefaultTexturePlatform
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ androidETC2FallbackOverride: 0
+ forceMaximumCompressionQuality_BC6H_BC7: 0
+ spriteSheet:
+ serializedVersion: 2
+ sprites: []
+ outline: []
+ physicsShape: []
+ bones: []
+ spriteID:
+ internalID: 0
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ secondaryTextures: []
+ nameFileIdTable: {}
+ spritePackingTag:
+ pSDRemoveMatte: 0
+ pSDShowRemoveMatteOption: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Army Bunker/Army_Bunker.fbm/Bunker_Spec_TXTR.tif b/Assets/Army Bunker/Army_Bunker.fbm/Bunker_Spec_TXTR.tif
new file mode 100644
index 000000000..5d6b9a865
Binary files /dev/null and b/Assets/Army Bunker/Army_Bunker.fbm/Bunker_Spec_TXTR.tif differ
diff --git a/Assets/Army Bunker/Army_Bunker.fbm/Bunker_Spec_TXTR.tif.meta b/Assets/Army Bunker/Army_Bunker.fbm/Bunker_Spec_TXTR.tif.meta
new file mode 100644
index 000000000..eb2d400c8
--- /dev/null
+++ b/Assets/Army Bunker/Army_Bunker.fbm/Bunker_Spec_TXTR.tif.meta
@@ -0,0 +1,98 @@
+fileFormatVersion: 2
+guid: 1cf1a4c5a7b5a194bbb439a9891bb126
+TextureImporter:
+ internalIDToNameTable: []
+ externalObjects: {}
+ serializedVersion: 11
+ mipmaps:
+ mipMapMode: 0
+ enableMipMap: 1
+ sRGBTexture: 1
+ linearTexture: 0
+ fadeOut: 0
+ borderMipMap: 0
+ mipMapsPreserveCoverage: 0
+ alphaTestReferenceValue: 0.5
+ mipMapFadeDistanceStart: 1
+ mipMapFadeDistanceEnd: 3
+ bumpmap:
+ convertToNormalMap: 0
+ externalNormalMap: 0
+ heightScale: 0.25
+ normalMapFilter: 0
+ isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
+ vTOnly: 0
+ ignoreMasterTextureLimit: 0
+ grayScaleToAlpha: 0
+ generateCubemap: 6
+ cubemapConvolution: 0
+ seamlessCubemap: 0
+ textureFormat: 1
+ maxTextureSize: 2048
+ textureSettings:
+ serializedVersion: 2
+ filterMode: 1
+ aniso: 1
+ mipBias: 0
+ wrapU: 0
+ wrapV: 0
+ wrapW: 0
+ nPOTScale: 1
+ lightmap: 0
+ compressionQuality: 50
+ spriteMode: 0
+ spriteExtrude: 1
+ spriteMeshType: 1
+ alignment: 0
+ spritePivot: {x: 0.5, y: 0.5}
+ spritePixelsToUnits: 100
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
+ alphaUsage: 1
+ alphaIsTransparency: 0
+ spriteTessellationDetail: -1
+ textureType: 0
+ textureShape: 1
+ singleChannelComponent: 0
+ flipbookRows: 1
+ flipbookColumns: 1
+ maxTextureSizeSet: 0
+ compressionQualitySet: 0
+ textureFormatSet: 0
+ ignorePngGamma: 0
+ applyGammaDecoding: 0
+ platformSettings:
+ - serializedVersion: 3
+ buildTarget: DefaultTexturePlatform
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ androidETC2FallbackOverride: 0
+ forceMaximumCompressionQuality_BC6H_BC7: 0
+ spriteSheet:
+ serializedVersion: 2
+ sprites: []
+ outline: []
+ physicsShape: []
+ bones: []
+ spriteID:
+ internalID: 0
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ secondaryTextures: []
+ nameFileIdTable: {}
+ spritePackingTag:
+ pSDRemoveMatte: 0
+ pSDShowRemoveMatteOption: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Army Bunker/Army_Bunker.fbm/Bunker_TXTR.tif b/Assets/Army Bunker/Army_Bunker.fbm/Bunker_TXTR.tif
new file mode 100644
index 000000000..ba78f7d54
Binary files /dev/null and b/Assets/Army Bunker/Army_Bunker.fbm/Bunker_TXTR.tif differ
diff --git a/Assets/Army Bunker/Army_Bunker.fbm/Bunker_TXTR.tif.meta b/Assets/Army Bunker/Army_Bunker.fbm/Bunker_TXTR.tif.meta
new file mode 100644
index 000000000..9dcc9a35f
--- /dev/null
+++ b/Assets/Army Bunker/Army_Bunker.fbm/Bunker_TXTR.tif.meta
@@ -0,0 +1,98 @@
+fileFormatVersion: 2
+guid: 6d2cb6536171bd548979e81833c0f1ed
+TextureImporter:
+ internalIDToNameTable: []
+ externalObjects: {}
+ serializedVersion: 11
+ mipmaps:
+ mipMapMode: 0
+ enableMipMap: 1
+ sRGBTexture: 1
+ linearTexture: 0
+ fadeOut: 0
+ borderMipMap: 0
+ mipMapsPreserveCoverage: 0
+ alphaTestReferenceValue: 0.5
+ mipMapFadeDistanceStart: 1
+ mipMapFadeDistanceEnd: 3
+ bumpmap:
+ convertToNormalMap: 0
+ externalNormalMap: 0
+ heightScale: 0.25
+ normalMapFilter: 0
+ isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
+ vTOnly: 0
+ ignoreMasterTextureLimit: 0
+ grayScaleToAlpha: 0
+ generateCubemap: 6
+ cubemapConvolution: 0
+ seamlessCubemap: 0
+ textureFormat: 1
+ maxTextureSize: 2048
+ textureSettings:
+ serializedVersion: 2
+ filterMode: 1
+ aniso: 1
+ mipBias: 0
+ wrapU: 0
+ wrapV: 0
+ wrapW: 0
+ nPOTScale: 1
+ lightmap: 0
+ compressionQuality: 50
+ spriteMode: 0
+ spriteExtrude: 1
+ spriteMeshType: 1
+ alignment: 0
+ spritePivot: {x: 0.5, y: 0.5}
+ spritePixelsToUnits: 100
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
+ alphaUsage: 1
+ alphaIsTransparency: 0
+ spriteTessellationDetail: -1
+ textureType: 0
+ textureShape: 1
+ singleChannelComponent: 0
+ flipbookRows: 1
+ flipbookColumns: 1
+ maxTextureSizeSet: 0
+ compressionQualitySet: 0
+ textureFormatSet: 0
+ ignorePngGamma: 0
+ applyGammaDecoding: 0
+ platformSettings:
+ - serializedVersion: 3
+ buildTarget: DefaultTexturePlatform
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ androidETC2FallbackOverride: 0
+ forceMaximumCompressionQuality_BC6H_BC7: 0
+ spriteSheet:
+ serializedVersion: 2
+ sprites: []
+ outline: []
+ physicsShape: []
+ bones: []
+ spriteID:
+ internalID: 0
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ secondaryTextures: []
+ nameFileIdTable: {}
+ spritePackingTag:
+ pSDRemoveMatte: 0
+ pSDShowRemoveMatteOption: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Army Bunker/Army_Bunker.fbx b/Assets/Army Bunker/Army_Bunker.fbx
new file mode 100644
index 000000000..d370034d6
Binary files /dev/null and b/Assets/Army Bunker/Army_Bunker.fbx differ
diff --git a/Assets/Army Bunker/Army_Bunker.fbx.meta b/Assets/Army Bunker/Army_Bunker.fbx.meta
new file mode 100644
index 000000000..f69fc026c
--- /dev/null
+++ b/Assets/Army Bunker/Army_Bunker.fbx.meta
@@ -0,0 +1,119 @@
+fileFormatVersion: 2
+guid: d2e223bb697d8be4bb8ade4cd8240c56
+labels:
+- Army
+- Bunker
+- Military
+- Camp
+- Base
+- Soldier
+ModelImporter:
+ serializedVersion: 21300
+ internalIDToNameTable:
+ - first:
+ 43: 4300000
+ second: Bunker
+ - first:
+ 1001: 100100000
+ second: DataTemplate __Singleton__
+ externalObjects: {}
+ materials:
+ materialImportMode: 1
+ materialName: 3
+ materialSearch: 1
+ materialLocation: 0
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ resampleCurves: 1
+ optimizeGameObjects: 0
+ removeConstantScaleCurves: 0
+ motionNodeName:
+ rigImportErrors:
+ rigImportWarnings:
+ animationImportErrors:
+ animationImportWarnings:
+ animationRetargetingWarnings:
+ animationDoRetargetingWarnings: 0
+ importAnimatedCustomProperties: 0
+ importConstraints: 0
+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
+ sortHierarchyByName: 1
+ importVisibility: 0
+ importBlendShapes: 1
+ importCameras: 0
+ importLights: 0
+ nodeNameCollisionStrategy: 0
+ fileIdsGeneration: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ keepQuads: 0
+ weldVertices: 1
+ bakeAxisConversion: 0
+ preserveHierarchy: 0
+ skinWeightsMode: 0
+ maxBonesPerVertex: 4
+ minBoneWeight: 0.001
+ optimizeBones: 1
+ meshOptimizationFlags: -1
+ indexFormat: 1
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVMarginMethod: 0
+ secondaryUVMinLightmapResolution: 40
+ secondaryUVMinObjectScale: 1
+ secondaryUVPackMargin: 4
+ useFileScale: 0
+ tangentSpace:
+ normalSmoothAngle: 71
+ normalImportMode: 1
+ tangentImportMode: 1
+ normalCalculationMode: 0
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1
+ blendShapeNormalImportMode: 1
+ normalSmoothingSource: 0
+ referencedClips: []
+ importAnimation: 1
+ humanDescription:
+ serializedVersion: 3
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ globalScale: 1
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ autoGenerateAvatarMappingIfUnspecified: 1
+ animationType: 1
+ humanoidOversampling: 1
+ avatarSetup: 0
+ addHumanoidExtraRootOnlyWhenUsingAvatar: 0
+ remapMaterialsIfMaterialImportModeIsNone: 1
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Army Bunker/Army_Bunker_Textures.meta b/Assets/Army Bunker/Army_Bunker_Textures.meta
new file mode 100644
index 000000000..4488af8d4
--- /dev/null
+++ b/Assets/Army Bunker/Army_Bunker_Textures.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 8da27252e732c9e4e9b576ad81357778
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Army Bunker/Army_Bunker_Textures/Bunker_NM.tif b/Assets/Army Bunker/Army_Bunker_Textures/Bunker_NM.tif
new file mode 100644
index 000000000..9e1e282d6
Binary files /dev/null and b/Assets/Army Bunker/Army_Bunker_Textures/Bunker_NM.tif differ
diff --git a/Assets/Army Bunker/Army_Bunker_Textures/Bunker_NM.tif.meta b/Assets/Army Bunker/Army_Bunker_Textures/Bunker_NM.tif.meta
new file mode 100644
index 000000000..2d92ba7f1
--- /dev/null
+++ b/Assets/Army Bunker/Army_Bunker_Textures/Bunker_NM.tif.meta
@@ -0,0 +1,98 @@
+fileFormatVersion: 2
+guid: 24e0dcf7e9f5a9e44a0bf27d395b43f0
+TextureImporter:
+ internalIDToNameTable: []
+ externalObjects: {}
+ serializedVersion: 11
+ mipmaps:
+ mipMapMode: 0
+ enableMipMap: 1
+ sRGBTexture: 1
+ linearTexture: 0
+ fadeOut: 0
+ borderMipMap: 0
+ mipMapsPreserveCoverage: 0
+ alphaTestReferenceValue: 0.5
+ mipMapFadeDistanceStart: 1
+ mipMapFadeDistanceEnd: 3
+ bumpmap:
+ convertToNormalMap: 0
+ externalNormalMap: 1
+ heightScale: 0.25
+ normalMapFilter: 0
+ isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
+ vTOnly: 0
+ ignoreMasterTextureLimit: 0
+ grayScaleToAlpha: 0
+ generateCubemap: 6
+ cubemapConvolution: 0
+ seamlessCubemap: 0
+ textureFormat: -1
+ maxTextureSize: 1024
+ textureSettings:
+ serializedVersion: 2
+ filterMode: 1
+ aniso: 1
+ mipBias: 0
+ wrapU: 0
+ wrapV: 0
+ wrapW: 0
+ nPOTScale: 1
+ lightmap: 0
+ compressionQuality: 50
+ spriteMode: 0
+ spriteExtrude: 1
+ spriteMeshType: 1
+ alignment: 0
+ spritePivot: {x: 0.5, y: 0.5}
+ spritePixelsToUnits: 100
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
+ alphaUsage: 1
+ alphaIsTransparency: 0
+ spriteTessellationDetail: -1
+ textureType: 1
+ textureShape: 1
+ singleChannelComponent: 0
+ flipbookRows: 1
+ flipbookColumns: 1
+ maxTextureSizeSet: 0
+ compressionQualitySet: 0
+ textureFormatSet: 0
+ ignorePngGamma: 0
+ applyGammaDecoding: 1
+ platformSettings:
+ - serializedVersion: 3
+ buildTarget: DefaultTexturePlatform
+ maxTextureSize: 1024
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ androidETC2FallbackOverride: 0
+ forceMaximumCompressionQuality_BC6H_BC7: 0
+ spriteSheet:
+ serializedVersion: 2
+ sprites: []
+ outline: []
+ physicsShape: []
+ bones: []
+ spriteID:
+ internalID: 0
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ secondaryTextures: []
+ nameFileIdTable: {}
+ spritePackingTag:
+ pSDRemoveMatte: 0
+ pSDShowRemoveMatteOption: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Army Bunker/Army_Bunker_Textures/Bunker_Spec_Alpha_TXTR.tif b/Assets/Army Bunker/Army_Bunker_Textures/Bunker_Spec_Alpha_TXTR.tif
new file mode 100644
index 000000000..719770b5b
Binary files /dev/null and b/Assets/Army Bunker/Army_Bunker_Textures/Bunker_Spec_Alpha_TXTR.tif differ
diff --git a/Assets/Army Bunker/Army_Bunker_Textures/Bunker_Spec_Alpha_TXTR.tif.meta b/Assets/Army Bunker/Army_Bunker_Textures/Bunker_Spec_Alpha_TXTR.tif.meta
new file mode 100644
index 000000000..a8fd4387b
--- /dev/null
+++ b/Assets/Army Bunker/Army_Bunker_Textures/Bunker_Spec_Alpha_TXTR.tif.meta
@@ -0,0 +1,98 @@
+fileFormatVersion: 2
+guid: 11bd26311caafe946a4e6e1039f19571
+TextureImporter:
+ internalIDToNameTable: []
+ externalObjects: {}
+ serializedVersion: 11
+ mipmaps:
+ mipMapMode: 0
+ enableMipMap: 1
+ sRGBTexture: 1
+ linearTexture: 0
+ fadeOut: 0
+ borderMipMap: 0
+ mipMapsPreserveCoverage: 0
+ alphaTestReferenceValue: 0.5
+ mipMapFadeDistanceStart: 1
+ mipMapFadeDistanceEnd: 3
+ bumpmap:
+ convertToNormalMap: 0
+ externalNormalMap: 0
+ heightScale: 0.25
+ normalMapFilter: 0
+ isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
+ vTOnly: 0
+ ignoreMasterTextureLimit: 0
+ grayScaleToAlpha: 0
+ generateCubemap: 6
+ cubemapConvolution: 0
+ seamlessCubemap: 0
+ textureFormat: -1
+ maxTextureSize: 1024
+ textureSettings:
+ serializedVersion: 2
+ filterMode: 1
+ aniso: 1
+ mipBias: 0
+ wrapU: 0
+ wrapV: 0
+ wrapW: 0
+ nPOTScale: 1
+ lightmap: 0
+ compressionQuality: 50
+ spriteMode: 0
+ spriteExtrude: 1
+ spriteMeshType: 1
+ alignment: 0
+ spritePivot: {x: 0.5, y: 0.5}
+ spritePixelsToUnits: 100
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
+ alphaUsage: 1
+ alphaIsTransparency: 0
+ spriteTessellationDetail: -1
+ textureType: 0
+ textureShape: 1
+ singleChannelComponent: 0
+ flipbookRows: 1
+ flipbookColumns: 1
+ maxTextureSizeSet: 0
+ compressionQualitySet: 0
+ textureFormatSet: 0
+ ignorePngGamma: 0
+ applyGammaDecoding: 1
+ platformSettings:
+ - serializedVersion: 3
+ buildTarget: DefaultTexturePlatform
+ maxTextureSize: 1024
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ androidETC2FallbackOverride: 0
+ forceMaximumCompressionQuality_BC6H_BC7: 0
+ spriteSheet:
+ serializedVersion: 2
+ sprites: []
+ outline: []
+ physicsShape: []
+ bones: []
+ spriteID:
+ internalID: 0
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ secondaryTextures: []
+ nameFileIdTable: {}
+ spritePackingTag:
+ pSDRemoveMatte: 0
+ pSDShowRemoveMatteOption: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Army Bunker/Army_Bunker_Textures/Bunker_Spec_TXTR.tif b/Assets/Army Bunker/Army_Bunker_Textures/Bunker_Spec_TXTR.tif
new file mode 100644
index 000000000..5d6b9a865
Binary files /dev/null and b/Assets/Army Bunker/Army_Bunker_Textures/Bunker_Spec_TXTR.tif differ
diff --git a/Assets/Army Bunker/Army_Bunker_Textures/Bunker_Spec_TXTR.tif.meta b/Assets/Army Bunker/Army_Bunker_Textures/Bunker_Spec_TXTR.tif.meta
new file mode 100644
index 000000000..0c5635624
--- /dev/null
+++ b/Assets/Army Bunker/Army_Bunker_Textures/Bunker_Spec_TXTR.tif.meta
@@ -0,0 +1,98 @@
+fileFormatVersion: 2
+guid: 2cc6d0a4950f7ad45af296f7fd40a886
+TextureImporter:
+ internalIDToNameTable: []
+ externalObjects: {}
+ serializedVersion: 11
+ mipmaps:
+ mipMapMode: 0
+ enableMipMap: 1
+ sRGBTexture: 1
+ linearTexture: 0
+ fadeOut: 0
+ borderMipMap: 0
+ mipMapsPreserveCoverage: 0
+ alphaTestReferenceValue: 0.5
+ mipMapFadeDistanceStart: 1
+ mipMapFadeDistanceEnd: 3
+ bumpmap:
+ convertToNormalMap: 0
+ externalNormalMap: 0
+ heightScale: 0.25
+ normalMapFilter: 0
+ isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
+ vTOnly: 0
+ ignoreMasterTextureLimit: 0
+ grayScaleToAlpha: 0
+ generateCubemap: 6
+ cubemapConvolution: 0
+ seamlessCubemap: 0
+ textureFormat: -1
+ maxTextureSize: 1024
+ textureSettings:
+ serializedVersion: 2
+ filterMode: 1
+ aniso: 1
+ mipBias: 0
+ wrapU: 0
+ wrapV: 0
+ wrapW: 0
+ nPOTScale: 1
+ lightmap: 0
+ compressionQuality: 50
+ spriteMode: 0
+ spriteExtrude: 1
+ spriteMeshType: 1
+ alignment: 0
+ spritePivot: {x: 0.5, y: 0.5}
+ spritePixelsToUnits: 100
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
+ alphaUsage: 1
+ alphaIsTransparency: 0
+ spriteTessellationDetail: -1
+ textureType: 0
+ textureShape: 1
+ singleChannelComponent: 0
+ flipbookRows: 1
+ flipbookColumns: 1
+ maxTextureSizeSet: 0
+ compressionQualitySet: 0
+ textureFormatSet: 0
+ ignorePngGamma: 0
+ applyGammaDecoding: 1
+ platformSettings:
+ - serializedVersion: 3
+ buildTarget: DefaultTexturePlatform
+ maxTextureSize: 1024
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ androidETC2FallbackOverride: 0
+ forceMaximumCompressionQuality_BC6H_BC7: 0
+ spriteSheet:
+ serializedVersion: 2
+ sprites: []
+ outline: []
+ physicsShape: []
+ bones: []
+ spriteID:
+ internalID: 0
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ secondaryTextures: []
+ nameFileIdTable: {}
+ spritePackingTag:
+ pSDRemoveMatte: 0
+ pSDShowRemoveMatteOption: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Army Bunker/Army_Bunker_Textures/Bunker_TXTR.tif b/Assets/Army Bunker/Army_Bunker_Textures/Bunker_TXTR.tif
new file mode 100644
index 000000000..ba78f7d54
Binary files /dev/null and b/Assets/Army Bunker/Army_Bunker_Textures/Bunker_TXTR.tif differ
diff --git a/Assets/Army Bunker/Army_Bunker_Textures/Bunker_TXTR.tif.meta b/Assets/Army Bunker/Army_Bunker_Textures/Bunker_TXTR.tif.meta
new file mode 100644
index 000000000..222947cd9
--- /dev/null
+++ b/Assets/Army Bunker/Army_Bunker_Textures/Bunker_TXTR.tif.meta
@@ -0,0 +1,98 @@
+fileFormatVersion: 2
+guid: 23a17389ed5f2b44e8439e0d6c7be01a
+TextureImporter:
+ internalIDToNameTable: []
+ externalObjects: {}
+ serializedVersion: 11
+ mipmaps:
+ mipMapMode: 0
+ enableMipMap: 1
+ sRGBTexture: 1
+ linearTexture: 0
+ fadeOut: 0
+ borderMipMap: 0
+ mipMapsPreserveCoverage: 0
+ alphaTestReferenceValue: 0.5
+ mipMapFadeDistanceStart: 1
+ mipMapFadeDistanceEnd: 3
+ bumpmap:
+ convertToNormalMap: 0
+ externalNormalMap: 0
+ heightScale: 0.25
+ normalMapFilter: 0
+ isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
+ vTOnly: 0
+ ignoreMasterTextureLimit: 0
+ grayScaleToAlpha: 0
+ generateCubemap: 6
+ cubemapConvolution: 0
+ seamlessCubemap: 0
+ textureFormat: -1
+ maxTextureSize: 1024
+ textureSettings:
+ serializedVersion: 2
+ filterMode: 1
+ aniso: 1
+ mipBias: 0
+ wrapU: 0
+ wrapV: 0
+ wrapW: 0
+ nPOTScale: 1
+ lightmap: 0
+ compressionQuality: 50
+ spriteMode: 0
+ spriteExtrude: 1
+ spriteMeshType: 1
+ alignment: 0
+ spritePivot: {x: 0.5, y: 0.5}
+ spritePixelsToUnits: 100
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
+ alphaUsage: 1
+ alphaIsTransparency: 0
+ spriteTessellationDetail: -1
+ textureType: 0
+ textureShape: 1
+ singleChannelComponent: 0
+ flipbookRows: 1
+ flipbookColumns: 1
+ maxTextureSizeSet: 0
+ compressionQualitySet: 0
+ textureFormatSet: 0
+ ignorePngGamma: 0
+ applyGammaDecoding: 1
+ platformSettings:
+ - serializedVersion: 3
+ buildTarget: DefaultTexturePlatform
+ maxTextureSize: 1024
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ androidETC2FallbackOverride: 0
+ forceMaximumCompressionQuality_BC6H_BC7: 0
+ spriteSheet:
+ serializedVersion: 2
+ sprites: []
+ outline: []
+ physicsShape: []
+ bones: []
+ spriteID:
+ internalID: 0
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ secondaryTextures: []
+ nameFileIdTable: {}
+ spritePackingTag:
+ pSDRemoveMatte: 0
+ pSDShowRemoveMatteOption: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Army Bunker/Info.txt b/Assets/Army Bunker/Info.txt
new file mode 100644
index 000000000..4ac9f2066
--- /dev/null
+++ b/Assets/Army Bunker/Info.txt
@@ -0,0 +1,20 @@
+Army Bunker: 186 Tris
+
+All Textures are 1K.TIF.
+
+1 X Normal map
+
+1 X Texture map
+
+1 X Specular map (Can be added to alpha channel)
+
+1 X Texture map + Apha channel Specular map.
+
+Any questions feel free to drop me an email
+
+Enjoy!
+
+duane_mayberry@yahoo.co.uk
+
+
+www.duanesmind.co.uk
\ No newline at end of file
diff --git a/Assets/Army Bunker/Info.txt.meta b/Assets/Army Bunker/Info.txt.meta
new file mode 100644
index 000000000..b5e87e91d
--- /dev/null
+++ b/Assets/Army Bunker/Info.txt.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 335b6ce27b538c44ab356d391a0c16c2
+TextScriptImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Army Bunker/Materials.meta b/Assets/Army Bunker/Materials.meta
new file mode 100644
index 000000000..33cd7d361
--- /dev/null
+++ b/Assets/Army Bunker/Materials.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: e821e8c5f1eb0e54ea8895b6891834f5
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Army Bunker/Materials/Army_Bunker-Bunker_Mat.mat b/Assets/Army Bunker/Materials/Army_Bunker-Bunker_Mat.mat
new file mode 100644
index 000000000..a3146a5c8
--- /dev/null
+++ b/Assets/Army Bunker/Materials/Army_Bunker-Bunker_Mat.mat
@@ -0,0 +1,40 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+ serializedVersion: 8
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: Army_Bunker-Bunker_Mat
+ m_Shader: {fileID: 4, guid: 0000000000000000f000000000000000, type: 0}
+ m_ValidKeywords: []
+ m_InvalidKeywords: []
+ m_LightmapFlags: 4
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
+ m_CustomRenderQueue: -1
+ stringTagMap: {}
+ disabledShaderPasses: []
+ m_SavedProperties:
+ serializedVersion: 3
+ m_TexEnvs:
+ - _BumpMap:
+ m_Texture: {fileID: 2800000, guid: 24e0dcf7e9f5a9e44a0bf27d395b43f0, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MainTex:
+ m_Texture: {fileID: 2800000, guid: 11bd26311caafe946a4e6e1039f19571, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints: []
+ m_Floats:
+ - _Shininess: 0.03
+ m_Colors:
+ - _Color: {r: 1, g: 1, b: 1, a: 1}
+ - _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
+ m_BuildTextureStacks: []
+--- !u!1002 &2100001
+EditorExtensionImpl:
+ serializedVersion: 6
diff --git a/Assets/Army Bunker/Materials/Army_Bunker-Bunker_Mat.mat.meta b/Assets/Army Bunker/Materials/Army_Bunker-Bunker_Mat.mat.meta
new file mode 100644
index 000000000..4858972fd
--- /dev/null
+++ b/Assets/Army Bunker/Materials/Army_Bunker-Bunker_Mat.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 44b5834df0acfc2449d866762ad74434
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/Scripts/Editor.meta b/Assets/Editor.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Editor.meta
rename to Assets/Editor.meta
diff --git a/Assets/Editor/BuildTools.meta b/Assets/Editor/BuildTools.meta
new file mode 100644
index 000000000..16c543834
--- /dev/null
+++ b/Assets/Editor/BuildTools.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: b2e9812c7e24405d810453934a0696b2
+timeCreated: 1684915998
\ No newline at end of file
diff --git a/Assets/Editor/BuildTools/AGameBuildEventHandler.cs b/Assets/Editor/BuildTools/AGameBuildEventHandler.cs
new file mode 100644
index 000000000..278e587ce
--- /dev/null
+++ b/Assets/Editor/BuildTools/AGameBuildEventHandler.cs
@@ -0,0 +1,179 @@
+/*
+* 文件名:AGameBuildEventHandler
+* 文件描述:自定义打包事件处理器
+* 作者:aronliang
+* 创建时间:2023/05/24 16:57:33
+* 修改记录:
+*/
+
+using System.IO;
+using GameFramework;
+using UnityEditor;
+using UnityEngine;
+using UnityGameFramework.Editor.ResourceTools;
+
+public class AGameBuildEventHandler : IBuildEventHandler
+{
+ private int internalResourceVersion;
+ private string outputDirectory;
+ private string applicableGameVersion;
+ public bool ContinueOnFailure => true;
+
+ public void OnPreprocessAllPlatforms(string productName, string companyName, string gameIdentifier,
+ string gameFrameworkVersion, string unityVersion, string applicableGameVersion, int internalResourceVersion,
+ Platform platforms, AssetBundleCompressionType assetBundleCompression, string compressionHelperTypeName,
+ bool additionalCompressionSelected, bool forceRebuildAssetBundleSelected, string buildEventHandlerTypeName,
+ string outputDirectory, BuildAssetBundleOptions buildAssetBundleOptions, string workingPath,
+ bool outputPackageSelected, string outputPackagePath, bool outputFullSelected, string outputFullPath,
+ bool outputPackedSelected, string outputPackedPath, string buildReportPath)
+ {
+ this.internalResourceVersion = internalResourceVersion;
+ this.outputDirectory = outputDirectory;
+ this.applicableGameVersion = applicableGameVersion;
+ }
+
+ public void OnPreprocessPlatform(Platform platform, string workingPath, bool outputPackageSelected, string outputPackagePath,
+ bool outputFullSelected, string outputFullPath, bool outputPackedSelected, string outputPackedPath)
+ {
+
+ }
+
+ public void OnBuildAssetBundlesComplete(Platform platform, string workingPath, bool outputPackageSelected,
+ string outputPackagePath, bool outputFullSelected, string outputFullPath, bool outputPackedSelected,
+ string outputPackedPath, AssetBundleManifest assetBundleManifest)
+ {
+
+ }
+
+ public void OnOutputUpdatableVersionListData(Platform platform, string versionListPath, int versionListLength,
+ int versionListHashCode, int versionListCompressedLength, int versionListCompressedHashCode)
+ {
+ // var dirPath = $"{outputDirectory}/testServer_{platform}/appVersion";
+ // Debug.LogError("----------------------:"+dirPath);
+ // if(Directory.Exists(dirPath))
+ // Directory.Delete(dirPath,true);
+ // Directory.CreateDirectory(dirPath);
+ // Debug.LogError("innn "+internalResourceVersion);
+ // WriteVersionDat($"{dirPath}/version.bat",internalResourceVersion, versionListLength,versionListHashCode,versionListCompressedLength,versionListCompressedHashCode);
+ }
+
+ public void OnPostprocessPlatform(Platform platform, string workingPath, bool outputPackageSelected, string outputPackagePath,
+ bool outputFullSelected, string outputFullPath, bool outputPackedSelected, string outputPackedPath, bool isSuccess)
+ {
+ switch (platform)
+ {
+ case Platform.Android:
+ case Platform.IOS:
+ case Platform.Windows64:
+ case Platform.Windows:
+ // var path = $"{outputDirectory}/testServer_{platform}/appResources";
+ // if (System.IO.Directory.Exists(path))
+ // {
+ // Directory.Delete(path, true);
+ // }
+ //
+ // //Debug.LogError("uuuuuuuuuuuuuuuuuuuuuuuuu:" + outputFullPath);
+ // var files = Directory.GetFiles(outputFullPath);
+ //
+ // foreach (var file in files)
+ // {
+ // var regularName = Utility.Path.GetRegularPath(file);
+ // var abFileName = regularName.Substring(file.LastIndexOf('/') + 1);
+ // // Debug.LogError($"filenameeeeeeee:{file}");
+ // if (abFileName.StartsWith("GameFrameworkVersion"))
+ // {
+ // File.Copy(file,$"{Application.streamingAssetsPath}/GameFrameworkVersion.dat",true);
+ // break;
+ // }
+ // }
+ //
+ // FileUtil.CopyFileOrDirectory(outputFullPath, path);
+ //
+ // Debug.LogError($"path1:{outputFullPath} path2:{outputPackagePath}");
+ // //把生成的AB复制到StreamingAssets目录下,为打包做准备
+ // CopyDirectoryRecurse(outputPackedPath, Application.streamingAssetsPath);
+ //
+ // Debug.Log($"资源包转移成功:from {outputPackedPath} to {Application.streamingAssetsPath}");
+
+ string streamingAssetsPath = Utility.Path.GetRegularPath(Path.Combine(Application.dataPath, "StreamingAssets"));
+ DirectoryInfo directoryInfo = new DirectoryInfo(streamingAssetsPath);
+ directoryInfo.Delete(true);
+ string[] fileNames = Directory.GetFiles(outputPackagePath, "*", SearchOption.AllDirectories);
+ foreach (string fileName in fileNames)
+ {
+ string destFileName = Utility.Path.GetRegularPath(Path.Combine(streamingAssetsPath, fileName.Substring(outputPackagePath.Length)));
+ FileInfo destFileInfo = new FileInfo(destFileName);
+ if (!destFileInfo.Directory.Exists)
+ {
+ destFileInfo.Directory.Create();
+ }
+
+ File.Copy(fileName, destFileName);
+ }
+
+ break;
+ default:
+ break;
+ }
+ }
+
+ public void OnPostprocessAllPlatforms(string productName, string companyName, string gameIdentifier,
+ string gameFrameworkVersion, string unityVersion, string applicableGameVersion, int internalResourceVersion,
+ Platform platforms, AssetBundleCompressionType assetBundleCompression, string compressionHelperTypeName,
+ bool additionalCompressionSelected, bool forceRebuildAssetBundleSelected, string buildEventHandlerTypeName,
+ string outputDirectory, BuildAssetBundleOptions buildAssetBundleOptions, string workingPath,
+ bool outputPackageSelected, string outputPackagePath, bool outputFullSelected, string outputFullPath,
+ bool outputPackedSelected, string outputPackedPath, string buildReportPath)
+ {
+ Debug.LogError(111);
+ }
+
+ void WriteVersionDat(string writePath,int resourceVersion, int listLength, int listHash, int compressedListLength, int compressedListHash)
+ {
+ VersionInfo info = new VersionInfo()
+ {
+ ForceGameUpdate = false,
+ LatestGameVersion = "",
+ InternalGameVersion = 0,
+ InternalResourceVersion = resourceVersion,
+ GameUpdateUrl = "",
+ VersionListLength = listLength,
+ VersionListHashCode = listHash,
+ VersionListCompressedLength = compressedListLength,
+ VersionListCompressedHashCode = compressedListHash
+ };
+
+ var json = JsonUtility.ToJson(info);
+ if(File.Exists(writePath))
+ File.Delete(writePath);
+
+ using (FileStream fileStream = new FileStream(writePath, FileMode.Create, FileAccess.Write))
+ {
+ using (BinaryWriter stream = new BinaryWriter(fileStream, System.Text.Encoding.UTF8))
+ {
+ byte[] buffer = System.Text.Encoding.UTF8.GetBytes(json);
+ stream.Write(buffer, 0, buffer.Length);
+ }
+ }
+ }
+
+ private void CopyDirectoryRecurse(string sourcePath,string targetPath)
+ {
+ try
+ {
+ DirectoryInfo dir = new DirectoryInfo(sourcePath);
+ FileSystemInfo[] fileInfo = dir.GetFileSystemInfos();
+ foreach (var file in fileInfo)
+ {
+ if(file is DirectoryInfo)
+ continue;
+ File.Copy(file.FullName,$"{targetPath}/{file.Name}",true);
+ }
+ }
+ catch (System.Exception e)
+ {
+ System.Console.WriteLine(e);
+ throw;
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/Editor/BuildTools/AGameBuildEventHandler.cs.meta b/Assets/Editor/BuildTools/AGameBuildEventHandler.cs.meta
new file mode 100644
index 000000000..9de1bca46
--- /dev/null
+++ b/Assets/Editor/BuildTools/AGameBuildEventHandler.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 65f6ffc6688f454999abcb1086e7724e
+timeCreated: 1684918653
\ No newline at end of file
diff --git a/Assets/Editor/BuildTools/AutoPackAssetbundle.cs b/Assets/Editor/BuildTools/AutoPackAssetbundle.cs
new file mode 100644
index 000000000..4bc2aa7d4
--- /dev/null
+++ b/Assets/Editor/BuildTools/AutoPackAssetbundle.cs
@@ -0,0 +1,183 @@
+/*
+* 文件名:AutoPackAssetbundle
+* 文件描述:自动打AB
+* 作者:aronliang
+* 创建时间:2023/05/24 16:33:18
+* 修改记录:
+*/
+
+using System.Collections.Generic;
+using System.IO;
+using System.Linq;
+using GameFramework;
+using UnityEditor;
+using UnityEngine;
+using UnityGameFramework.Editor.ResourceTools;
+public class TempResourceList : ScriptableObject
+{
+ //在Unity内手动赋值
+ public UnityEngine.Object[] TempResources;
+}
+public static class AutoPackAssetbundle
+{
+ static ResourceCollection mResourceCollection;
+
+ //不打进包里面的文件夹
+ private static List notPackedDirs = new List()
+ {
+ //"Configs", "Lua", "UIAtlas", "UIForms"
+ };
+
+ //打成二进制的文件夹
+ private static List binaryPackedResources = new List()
+ {
+ "FileAssets",
+ };
+
+ //不打进包里面的资源GUID
+ private static List notPackedGUIDs = new List();
+
+ private static void LoadNotPackedGUIDs()
+ {
+ notPackedGUIDs.Clear();
+
+ TempResourceList tempResourceList = AssetDatabase.LoadAssetAtPath("Assets/Settings/TempResourceList.asset");
+ if (tempResourceList != null)
+ {
+ foreach (var r in tempResourceList.TempResources)
+ {
+ notPackedGUIDs.Add(AssetDatabase.AssetPathToGUID(AssetDatabase.GetAssetOrScenePath(r)));
+ }
+ }
+ }
+
+ // 自动分析资源的依赖,并生成AB的名称
+ [MenuItem("Tools/AutoAnalysis")]
+ public static void AutoAnalysis()
+ {
+ mResourceCollection = new ResourceCollection();
+ if (!mResourceCollection.Load())
+ return;
+ var reses = mResourceCollection.GetResources();
+ foreach (var res in reses)
+ {
+ mResourceCollection.RemoveResource(res.Name,res.Variant);
+ }
+ try
+ {
+ LoadNotPackedGUIDs();
+
+ //运行时资源:UI预制体,图集,材质,模型,场景,特效,配置文件等
+ var dirs = Directory.GetDirectories(Path.Combine(Application.dataPath, "GameMain"), "*", SearchOption.TopDirectoryOnly);
+
+ var progress = 1.0f / dirs.Length;
+ float collectProgress = 0;
+ foreach (var dir in dirs)
+ {
+ var tmpDir = Utility.Path.GetRegularPath(dir);
+ var dirName = tmpDir.Substring(tmpDir.LastIndexOf('/') + 1);
+ //Lua在前面已经处理过了,这里不用再处理
+ if (dirName.Equals("Lua") || dirName.Equals(".svn") || dirName.Equals("Scripts"))
+ continue;
+ bool notNeedPacked = notPackedDirs.Contains(dirName);
+ if (binaryPackedResources.Contains(dirName))
+ {
+ //转成二进制
+ AnalysisFilePack(dir);
+ }
+ else
+ {
+ //正常打包
+ AnalysisAndPackRes(dir, !notNeedPacked);
+ }
+
+ collectProgress += progress;
+ EditorUtility.DisplayProgressBar("资源打包","资源收集中...",collectProgress);
+ }
+ Debug.Log("analysisGameRes over");
+ mResourceCollection.Save();
+ }
+ catch (System.Exception e)
+ {
+ Debug.LogError($"SignGameAssetForBuild error,msg = {e.Message}");
+ }
+ finally
+ {
+ EditorUtility.ClearProgressBar();
+ }
+ }
+
+ ///
+ /// 处理文件系统的打包
+ ///
+ ///
+ private static void AnalysisFilePack(string dirPath)
+ {
+ var files = Directory.GetFiles(dirPath, "*", SearchOption.AllDirectories).Where(x =>
+ {
+ //排除meta文件
+ if (x.EndsWith(".meta"))
+ return false;
+ return true;
+ });
+ foreach (var item in files)
+ {
+ var guid = AssetDatabase.AssetPathToGUID(item.Replace(Application.dataPath, "Assets"));
+
+ if (notPackedGUIDs.IndexOf(guid) >= 0)
+ continue;
+
+ var resourceName = Path.GetFileNameWithoutExtension(item);
+ //打包粒度是以文件夹分组,每个文件夹就是一个AB
+ bool success = mResourceCollection.AddResource(resourceName, null, null,
+ LoadType.LoadFromBinary, true, null);
+ if (!success)
+ {
+ Debug.Log($"Add resource failed:{resourceName}");
+ continue;
+ }
+
+ //todo Asset
+ if (!mResourceCollection.AssignAsset(guid, resourceName, null))
+ {
+ Debug.LogWarning($"assign asset {item} failed");
+ }
+ }
+ }
+
+ ///
+ /// 处理其他资源(模型,UI,图集等)的打包
+ ///
+ ///
+ ///
+ private static void AnalysisAndPackRes(string gameDynamicPathName,bool needPacked = true)
+ {
+ var files = System.IO.Directory.GetFiles(gameDynamicPathName, "*", SearchOption.AllDirectories).Where(x =>
+ {
+ if (x.EndsWith(".meta"))
+ return false;
+ return true;
+ });
+
+ var resourceName = GameFramework.Utility.Path.GetRegularPath(gameDynamicPathName);
+ resourceName = resourceName.Substring(resourceName.LastIndexOf('/') + 1);
+
+ var result = mResourceCollection.AddResource(resourceName, null, null,
+ LoadType.LoadFromFile, needPacked, null);
+
+ Debug.Log($"Add resource :{resourceName},{result}");
+ foreach (var item in files)
+ {
+ var guid = AssetDatabase.AssetPathToGUID(item.Replace(Application.dataPath, "Assets"));
+
+ if (notPackedGUIDs.IndexOf(guid) >= 0)
+ continue;
+ Debug.Log($"AssignAsset resourceName :{resourceName},AssetGuid: {guid}");
+ if (!mResourceCollection.AssignAsset(guid, resourceName, null))
+ {
+ Debug.LogWarning($"assign asset {item} failed");
+ }
+ }
+ }
+
+}
\ No newline at end of file
diff --git a/Assets/Editor/BuildTools/AutoPackAssetbundle.cs.meta b/Assets/Editor/BuildTools/AutoPackAssetbundle.cs.meta
new file mode 100644
index 000000000..afeb1559e
--- /dev/null
+++ b/Assets/Editor/BuildTools/AutoPackAssetbundle.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: d68532caa1424f69963a4d2803627578
+timeCreated: 1684917198
\ No newline at end of file
diff --git a/Assets/Editor/BuildTools/FileSystemBuilderTools.cs b/Assets/Editor/BuildTools/FileSystemBuilderTools.cs
new file mode 100644
index 000000000..ec6edd5ab
--- /dev/null
+++ b/Assets/Editor/BuildTools/FileSystemBuilderTools.cs
@@ -0,0 +1,266 @@
+/*
+* 文件名:FileSystemBuilderTools
+* 文件描述:文件系统打包
+* 作者:aronliang
+* 创建时间:2023/05/24 16:22:58
+* 修改记录:
+*/
+
+using System;
+using System.Collections.Generic;
+using System.Diagnostics;
+using System.IO;
+using GameFramework;
+using GameFramework.FileSystem;
+using UnityEditor;
+using UnityEngine;
+
+public class FileSystemBuilderTools
+{
+ private sealed class FileSystemHelper : IFileSystemHelper
+ {
+ public FileSystemStream CreateFileSystemStream(string fullPath, FileSystemAccess access, bool createNew)
+ {
+ return new CommonFileSystemStream(fullPath, access, createNew);
+ }
+ }
+
+ private class FileSystemInfo
+ {
+ public string Name;
+ public string FullName;
+ public List Files = new List(); //文件绝对路径
+ public IFileSystem FileSystem;
+ }
+
+ private static string FileRootDir = "Assets/FileAssets";
+ private static string ExetensionName = ".dat";
+ private static string TargetDir = "Assets/GameMain/FileAssets";
+
+ private static string LuaRootDir = "Assets/GameMain/Lua";
+ private static string LuaByteRootDir = "Assets/FileAssets/Lua";
+#if UNITY_EDITOR_OSX
+ private static string LuacPath = "luac";
+#else
+ private static string LuacPath = "Tools/luac.exe";
+#endif
+ private const int MaxLuacProcessCount = 16;
+
+ [MenuItem("Tools/文件系统/Lua预编译")]
+ public static void GenLuaByteFiles()
+ {
+ if (Directory.Exists(LuaByteRootDir))
+ Directory.Delete(LuaByteRootDir, true);
+
+ BuildLuaBytes(LuaRootDir);
+ AssetDatabase.Refresh();
+ EditorUtility.ClearProgressBar();
+ }
+
+ #region 生成Lua二进制Chunk
+ //把.lua文件转成.bytes二进制文件
+ private static List runningProcess = new List();
+ private static void BuildLuaBytes(string path)
+ {
+ path = Utility.Path.GetRegularPath(path);
+ string outDir = path.Replace(LuaRootDir, LuaByteRootDir);
+ if (!Directory.Exists(outDir))
+ {
+ Directory.CreateDirectory(outDir);
+ }
+
+ string[] dirs = Directory.GetDirectories(path, "*", SearchOption.TopDirectoryOnly);
+ foreach (var dir in dirs)
+ {
+ if (dir.EndsWith(".vscode"))
+ continue;
+ BuildLuaBytes(dir);
+ }
+
+ string[] files = Directory.GetFiles(path, "*.*", SearchOption.TopDirectoryOnly);
+
+ int total = files.Length;
+ EditorUtility.DisplayProgressBar("提示", $"生成{path}内的Lua二进制中 0/{total}", 0);
+
+ int i = 1;
+ foreach (var file in files)
+ {
+ if(Directory.Exists(file))
+ continue;
+ var filePath = Utility.Path.GetRegularPath(file);
+ if(!IsLuaFile(filePath))
+ continue;
+ string fileOutPath = filePath.Replace(LuaRootDir, LuaByteRootDir);
+ fileOutPath = fileOutPath.Replace(".lua.txt", ".lua");
+ if (filePath.EndsWith("agame.lua"))
+ {
+ //agame.lua是主lua文件,需要一开始就加载,因此不需要转成二进制chunk文件
+ File.Copy(filePath,fileOutPath);
+ continue;
+ }
+
+ EditorUtility.DisplayProgressBar("提示", $"生成{path}内的Lua二进制中 {file} {i++}/{total}", 0);
+
+ Process p = GenALuaFile(fileOutPath,filePath);
+ if(p != null)
+ runningProcess.Add(p);
+
+ WaitLuacProcessCount(MaxLuacProcessCount);
+ }
+
+ WaitLuacProcessCount(0);
+
+ }
+ private static Process GenALuaFile(string fileOutPath, string filePath)
+ {
+ try
+ {
+ Process p = new Process();
+#if UNITY_EDITOR_OSX
+ p.StartInfo.FileName = LuacPath;
+#else
+ p.StartInfo.FileName = GetFullPath(LuacPath);
+#endif
+ p.StartInfo.UseShellExecute = false;
+ p.StartInfo.RedirectStandardInput = true;
+ p.StartInfo.RedirectStandardOutput = false;
+ p.StartInfo.CreateNoWindow = true;
+ p.StartInfo.Arguments = $"-o {GetFullPath(fileOutPath)} {GetFullPath(filePath)}";
+
+ if (!p.Start())
+ {
+ p.Close();
+ p = null;
+ }
+ return p;
+ //p.WaitForExit();
+ //p.Close();
+ }
+ catch (Exception e)
+ {
+ UnityEngine.Debug.LogError(e);
+ throw;
+ }
+ }
+ private static void WaitLuacProcessCount(int Count)
+ {
+ void ClearExitedProcess()
+ {
+ for (int i = runningProcess.Count - 1; i >= 0; i--)
+ {
+ var p = runningProcess[i];
+ if (p.HasExited)
+ {
+ p.Close();
+ runningProcess.RemoveAt(i);
+ }
+ }
+ }
+
+ ClearExitedProcess();
+
+ while (runningProcess.Count > Count)
+ {
+ ClearExitedProcess();
+ }
+ }
+ private static bool IsLuaFile(string path)
+ {
+ if (path.EndsWith(".lua") || path.EndsWith(".lua.txt"))
+ return true;
+ return false;
+ }
+
+ private static string GetFullPath(string path)
+ {
+ var newPath = Path.Combine(Environment.CurrentDirectory, path);
+ return Utility.Path.GetRegularPath(newPath);
+ }
+ #endregion
+
+ #region 生成文件系统
+
+
+ [MenuItem("Tools/文件系统/生成文件系统")]
+ public static void BuildFileSystem()
+ {
+ if (!Directory.Exists(FileRootDir))
+ {
+ UnityEngine.Debug.LogError(FileRootDir + "=null");
+ return;
+ }
+
+ if (Directory.Exists(TargetDir))
+ {
+ Directory.Delete(TargetDir,true);
+ }
+ Directory.CreateDirectory(TargetDir);
+
+ IFileSystemManager m_FileSystemManager = null;
+ m_FileSystemManager = GameFrameworkEntry.GetModule();
+ m_FileSystemManager.SetFileSystemHelper(new FileSystemHelper());
+
+ string[] dirs = Directory.GetDirectories(FileRootDir);
+ float count = dirs.Length;
+ float index = 0;
+ foreach (var path in dirs)
+ {
+ index++;
+ EditorUtility.DisplayProgressBar("Notice","BuildFileSystems",index / count);
+ if(!Directory.Exists(path))
+ continue;
+ var info = CreateFileSystem(m_FileSystemManager,path);
+ WriteFile(info);
+ }
+
+ AssetDatabase.Refresh();
+ GameFrameworkEntry.Shutdown();
+
+ EditorUtility.ClearProgressBar();
+ }
+
+ private static FileSystemInfo CreateFileSystem(IFileSystemManager m_FileSystemManager,string path)
+ {
+ string[] files = Directory.GetFiles(path, "*.*", SearchOption.AllDirectories);
+ FileSystemInfo info = new FileSystemInfo();
+ foreach (var filePath in files)
+ {
+ var extenName = Path.GetExtension(filePath);
+ if(!IsFile(extenName))
+ continue;
+ info.Files.Add(filePath);
+ }
+ if(info.Files.Count <= 0)
+ return null;
+
+ string dirName = Path.GetFileNameWithoutExtension(path);
+ string fileSystemPath = $"{TargetDir}/{dirName}{ExetensionName}";
+ var fileSystem = m_FileSystemManager.CreateFileSystem(fileSystemPath, FileSystemAccess.Write,info.Files.Count, info.Files.Count);
+ info.Name = dirName;
+ info.FullName = fileSystemPath;
+ info.FileSystem = fileSystem;
+ return info;
+ }
+
+ private static void WriteFile(FileSystemInfo info)
+ {
+ if(info.FileSystem == null)
+ return;
+ if(info.Files.Count == 0)
+ return;
+ foreach (var filePath in info.Files)
+ {
+ string assetPath = Utility.Path.GetRegularPath(filePath);
+ byte[] bytes = File.ReadAllBytes(assetPath);
+ info.FileSystem.WriteFile(assetPath, bytes);
+ }
+ }
+
+ private static bool IsFile(string extenName)
+ {
+ if(extenName.Equals(".meta") || extenName.Equals(".prefab"))
+ return false;
+ return true;
+ }
+ #endregion
+}
\ No newline at end of file
diff --git a/Assets/Editor/BuildTools/FileSystemBuilderTools.cs.meta b/Assets/Editor/BuildTools/FileSystemBuilderTools.cs.meta
new file mode 100644
index 000000000..3e0928fcd
--- /dev/null
+++ b/Assets/Editor/BuildTools/FileSystemBuilderTools.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 4daff0ce7fb6490e88d25fefaa71a2c8
+timeCreated: 1684916578
\ No newline at end of file
diff --git a/Assets/Editor/BuildTools/FixBurstCompiler.cs b/Assets/Editor/BuildTools/FixBurstCompiler.cs
new file mode 100644
index 000000000..5163615ef
--- /dev/null
+++ b/Assets/Editor/BuildTools/FixBurstCompiler.cs
@@ -0,0 +1,27 @@
+/*
+* 文件名:FixBurstCompiler
+* 文件描述:
+* 作者:aronliang
+* 创建时间:2023/05/24 17:23:59
+* 修改记录:
+*/
+
+#if UNITY_EDITOR
+using UnityEditor;
+using UnityEditor.Build;
+using UnityEditor.Build.Reporting;
+
+///
+/// Burst编译找不到 android_ndk_root的bug修改
+///
+public class FixBurstCompiler : IPreprocessBuildWithReport
+{
+ public int callbackOrder { get; }
+ public void OnPreprocessBuild(BuildReport report)
+ {
+#if UNITY_ANDROID
+ EditorPrefs.SetString("AndroidNdkRoot",UnityEditor.Android.AndroidExternalToolsSettings.ndkRootPath);
+#endif
+ }
+}
+#endif
\ No newline at end of file
diff --git a/Assets/Editor/BuildTools/FixBurstCompiler.cs.meta b/Assets/Editor/BuildTools/FixBurstCompiler.cs.meta
new file mode 100644
index 000000000..ab29851f5
--- /dev/null
+++ b/Assets/Editor/BuildTools/FixBurstCompiler.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 1cfd78ef977e4752ae99b1a5b65916b3
+timeCreated: 1684920239
\ No newline at end of file
diff --git a/Assets/Editor/BuildTools/MD5Tools.cs b/Assets/Editor/BuildTools/MD5Tools.cs
new file mode 100644
index 000000000..45a8d1a74
--- /dev/null
+++ b/Assets/Editor/BuildTools/MD5Tools.cs
@@ -0,0 +1,140 @@
+/*
+* 文件名:MD5Tools
+* 文件描述:
+* 作者:aronliang
+* 创建时间:2023/05/24 17:10:09
+* 修改记录:
+*/
+
+using System;
+using System.IO;
+using System.Security.Cryptography;
+using System.Text;
+
+public class MD5Tools
+ {
+ private static void GetAllFiles(string dirPath, MemoryStream ms, string aExtension)
+ {
+ DirectoryInfo root = new DirectoryInfo(dirPath);
+ var folders = root.GetDirectories();
+ foreach (var folder in folders)
+ {
+ if(folder.Name != "Gen")//屏蔽自动生成代码
+ GetAllFiles(folder.FullName, ms, aExtension);
+ }
+
+ //遍历文件
+ foreach (FileInfo NextFile in root.GetFiles())
+ {
+ if (NextFile.Extension == aExtension || NextFile.Name == "ComponentDef.cs" || NextFile.Name == "LogicVersion.json")
+ {
+ //UnityEngine.Debug.LogError($"NextFile.Name = {NextFile.Name}");
+ continue;
+ }
+ // 获取文件完整路径
+ string fileFullName = NextFile.FullName;
+ //写入内存流
+ using (FileStream f = new FileStream(fileFullName, FileMode.Open, FileAccess.Read, FileShare.Read))
+ {
+ byte[] buffer = new byte[f.Length];
+ f.Read(buffer, 0, buffer.Length);
+ ms.Write(buffer, 0, buffer.Length);
+ }
+ }
+ }
+ public static string GetConfigMd5(string dirPath)
+ {
+ using (MemoryStream ms = new MemoryStream())
+ {
+ GetAllFiles(dirPath, ms, ".meta");
+ DirectoryInfo theFolder = new DirectoryInfo(dirPath);
+ if (!theFolder.Exists)
+ return "dirPath_Is_Null";
+ long bufferSize = ms.Length;
+ byte[] buff = new byte[bufferSize];
+ MD5CryptoServiceProvider md5 = new MD5CryptoServiceProvider();
+ md5.Initialize();
+ long offset = 0;
+ while (offset < ms.Length)
+ {
+ long readSize = bufferSize;
+ if (offset + readSize > ms.Length)
+ readSize = ms.Length - offset;
+ ms.Read(buff, 0, Convert.ToInt32(readSize));
+ if (offset + readSize < ms.Length)
+ md5.TransformBlock(buff, 0, Convert.ToInt32(readSize), buff, 0);
+ else
+ md5.TransformFinalBlock(buff, 0, Convert.ToInt32(readSize));
+ offset += bufferSize;
+ }
+ if (offset >= ms.Length)
+ {
+ ms.Close();
+ byte[] result = md5.Hash;
+ md5.Clear();
+ StringBuilder sb = new StringBuilder(32);
+ for (int i = 0; i < result.Length; i++)
+ sb.Append(result[i].ToString("X2"));
+ return sb.ToString();
+ }
+ else
+ {
+ ms.Close();
+ return "Length_Error";
+ }
+ }
+ }
+
+ ///
+ /// 获取所有后缀为.cs的文件的md5
+ ///
+ ///
+ ///
+ public static string GetLogicScriptsMd5(string aLogicFramePath,string aLogicSharedPath)
+ {
+ using (MemoryStream ms = new MemoryStream())
+ {
+ GetAllFiles(aLogicFramePath, ms, ".meta");
+ GetAllFiles(aLogicSharedPath, ms, ".meta");
+ DirectoryInfo theFolder = new DirectoryInfo(aLogicFramePath);
+ if (!theFolder.Exists)
+ return "dirPath_Is_Null";
+
+ long bufferSize = ms.Length; //1048576;
+ //UnityEngine.Debug.LogError($"calc md5 file bufferSize:{bufferSize}");
+ byte[] buff = new byte[bufferSize];
+ MD5CryptoServiceProvider md5 = new MD5CryptoServiceProvider();
+ md5.Initialize();
+ long offset = 0;
+ while (offset < ms.Length)
+ {
+ long readSize = bufferSize;
+ if (offset + readSize > ms.Length)
+ readSize = ms.Length - offset;
+ ms.Read(buff, 0, Convert.ToInt32(readSize));
+ if (offset + readSize < ms.Length)
+ md5.TransformBlock(buff, 0, Convert.ToInt32(readSize), buff, 0);
+ else
+ md5.TransformFinalBlock(buff, 0, Convert.ToInt32(readSize));
+ offset += bufferSize;
+ }
+
+ if (offset >= ms.Length)
+ {
+ ms.Close();
+ byte[] result = md5.Hash;
+ md5.Clear();
+ StringBuilder sb = new StringBuilder(32);
+ for (int i = 0; i < result.Length; i++)
+ sb.Append(result[i].ToString("X2"));
+ return sb.ToString();
+ }
+ else
+ {
+ ms.Close();
+ return "Length_Error";
+ }
+ }
+ }
+
+ }
\ No newline at end of file
diff --git a/Assets/Editor/BuildTools/MD5Tools.cs.meta b/Assets/Editor/BuildTools/MD5Tools.cs.meta
new file mode 100644
index 000000000..73b6b1b76
--- /dev/null
+++ b/Assets/Editor/BuildTools/MD5Tools.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 6272db258f554ad5987e3317205c4057
+timeCreated: 1684919409
\ No newline at end of file
diff --git a/Assets/Editor/BuildTools/TextureConvertTools.cs b/Assets/Editor/BuildTools/TextureConvertTools.cs
new file mode 100644
index 000000000..b54c89c3a
--- /dev/null
+++ b/Assets/Editor/BuildTools/TextureConvertTools.cs
@@ -0,0 +1,475 @@
+/*
+* 文件名:TextureConvertTools
+* 文件描述:
+* 作者:aronliang
+* 创建时间:2023/05/24 17:25:03
+* 修改记录:
+*/
+
+using System.Collections.Generic;
+using System.IO;
+using System.Text;
+using UnityEditor;
+using UnityEditor.U2D;
+using UnityEngine;
+using UnityEngine.U2D;
+public class TextureConvertTools
+ {
+ [MenuItem("Assets/TextureTools/压缩贴图为ASTC")]
+ public static void ConvertTexturesAstc()
+ {
+ string dirPath = GetSelectedDirPath();
+ if (dirPath != null)
+ {
+ string[] paths = Directory.GetFiles(dirPath, "*.*", SearchOption.AllDirectories);
+ // string[] paths = Directory.GetFiles(Application.dataPath + ConstString.XGAME_RESOURCES_FOLDER + "/EZFunUI/Texture/BgImg/map/", "*.*", SearchOption.AllDirectories);
+ for (var index = 0; index < paths.Length; index++)
+ {
+ string path = paths[index];
+ EditorUtility.DisplayProgressBar("贴图检查", path, (float) index / paths.Length);
+ if (!string.IsNullOrEmpty(path) && IsTextureFile(path)) //full name
+ {
+ string assetRelativePath = GetRelativeAssetPath(path);
+ var importer = (TextureImporter) AssetImporter.GetAtPath(assetRelativePath);
+ var androidSetting = importer.GetPlatformTextureSettings("Android");
+ var iosSetting = importer.GetPlatformTextureSettings("iPhone");
+ var change = false;
+ if (!androidSetting.overridden)
+ {
+ androidSetting.overridden = true;
+ change = true;
+ }
+ if (!iosSetting.overridden)
+ {
+ iosSetting.overridden = true;
+ change = true;
+ }
+ var format = TextureImporterFormat.ASTC_8x8;
+
+ if (path.ToLower().Contains("mask") || path.ToLower().Contains("ramp"))
+ {
+ format = TextureImporterFormat.ASTC_4x4;
+ }
+
+ if (androidSetting.format != format)
+ {
+ androidSetting.format = format;
+ change = true;
+ }
+ if (iosSetting.format != format)
+ {
+ iosSetting.format = format;
+ change = true;
+ }
+ if (change)
+ {
+ importer.SetPlatformTextureSettings(iosSetting);
+ importer.SetPlatformTextureSettings(androidSetting);
+ AssetDatabase.ImportAsset(assetRelativePath);
+ }
+
+ }
+ }
+
+ EditorUtility.ClearProgressBar();
+ }
+ }
+
+ static string GetSelectedDirPath()
+ {
+ if (Selection.assetGUIDs.Length > 1 || Selection.assetGUIDs.Length == 0)
+ {
+ EditorUtility.DisplayDialog("提示", "请选择一个文件夹!", "OK");
+ return null;
+ }
+
+ var selectPath = AssetDatabase.GUIDToAssetPath(Selection.assetGUIDs[0]);
+ if (!Directory.Exists(selectPath))
+ {
+ EditorUtility.DisplayDialog("提示", "请选择一个文件夹!", "OK");
+ return null;
+ }
+ string dirPath = new DirectoryInfo(selectPath).FullName;
+ return dirPath;
+ }
+
+ public static string GetRelativeAssetPath(string _fullPath)
+ {
+ _fullPath = GetRightFormatPath(_fullPath);
+ int idx = _fullPath.IndexOf("Assets");
+ string assetRelativePath = _fullPath.Substring(idx);
+ return assetRelativePath;
+ }
+
+ static string GetRightFormatPath(string _path)
+ {
+ return _path.Replace("\\", "/");
+ }
+
+ public static bool IsTextureFile(string _path)
+ {
+ string path = _path.ToLower();
+ return path.EndsWith(".exr") || path.EndsWith(".psd") || path.EndsWith(".tga") || path.EndsWith(".png") ||
+ path.EndsWith(".jpg") || path.EndsWith(".bmp") || path.EndsWith(".tif") || path.EndsWith(".gif");
+ }
+
+ private static string atlasPath = "Assets/GameMain/UIAtlas";
+ private static string atlasPathCompress = "Assets/GameMain/UIAtlasCompress";
+ private static string SpriteConfigPath = $"Assets/GameMain/Lua/Global/SpriteConfig.lua";
+ private static string imagePath = "Assets/GameMain/UIImage";
+
+
+
+ [MenuItem("Tools/TextureTools/一键生成图集")]
+ public static void OnKeyGenAtlas()
+ {
+ AutoGenAtlas();
+ AutoGenSpriteCompress();
+ AutoGenImgType();
+ }
+
+ [MenuItem("Tools/TextureTools/生成图集不压缩")]
+ public static void AutoGenAtlas()
+ {
+ if(!Directory.Exists(atlasPath))
+ return;
+ Dictionary configDic = new Dictionary();
+ var dirs = Directory.GetDirectories(atlasPath);
+ int index = 0;
+ foreach (var dir in dirs)
+ {
+ EditorUtility.DisplayProgressBar("生成图集", dir, (float) index / dirs.Length);
+ var atlasName = GenAtlasByDir(dir);
+ SetDirTextureType(dir);
+ // WriteSpriteConfig(dir,atlasName,configDic);
+ index++;
+ }
+
+ // SaveSpriteConfig(configDic);
+ EditorUtility.ClearProgressBar();
+ }
+
+ [MenuItem("Tools/TextureTools/生成图集压缩")]
+ public static void AutoGenSpriteCompress()
+ {
+ if(!Directory.Exists(atlasPathCompress))
+ return;
+ Dictionary configDic = new Dictionary();
+ var dirs = Directory.GetDirectories(atlasPathCompress);
+ int index = 0;
+ foreach (var dir in dirs)
+ {
+ EditorUtility.DisplayProgressBar("生成图集压缩", dir, (float) index / dirs.Length);
+ var atlasName = GenAtlasByDir(dir,true);
+ SetDirTextureType(dir);
+ index++;
+ }
+ EditorUtility.ClearProgressBar();
+ }
+
+ [MenuItem("Tools/TextureTools/自动设置image格式")]
+ public static void AutoGenImgType()
+ {
+ if(!Directory.Exists(imagePath))
+ return;
+ int index = 0;
+ var files = Directory.GetFiles(imagePath,"*.*", SearchOption.AllDirectories);
+ foreach (var file in files)
+ {
+ EditorUtility.DisplayProgressBar("设置图片格式", file, (float) index / files.Length);
+ index++;
+ if(!IsTextureFile(file))
+ continue;
+ SetTextureType_Low(file);
+ }
+ EditorUtility.ClearProgressBar();
+ }
+
+ public static bool HasSameSprite(string assetPath,out string samePath)
+ {
+ samePath = null;
+ if(!Directory.Exists(atlasPath))
+ return false;
+ string[] files = Directory.GetFiles(atlasPath, "*.*", SearchOption.AllDirectories);
+ foreach (var filePath in files)
+ {
+ if(!IsTextureFile(filePath))
+ continue;
+ var fPath = GetRightFormatPath(filePath);
+ if(assetPath == fPath)
+ continue;
+ var fileName = Path.GetFileNameWithoutExtension(fPath);
+ if (Path.GetFileNameWithoutExtension(assetPath) == fileName)
+ {
+ samePath = fPath;
+ return true;
+ }
+ }
+
+ return false;
+ }
+
+ private static void SaveSpriteConfig(Dictionary config)
+ {
+ if (File.Exists(SpriteConfigPath))
+ AssetDatabase.DeleteAsset(SpriteConfigPath);
+ StringBuilder sb = new StringBuilder();
+ sb.Append("return {\n");
+ foreach (var item in config)
+ {
+ sb.Append($"\t['{item.Key}'] = '{item.Value}',\n");
+ }
+ sb.Append("}");
+ using (FileStream fs = new FileStream(SpriteConfigPath,FileMode.OpenOrCreate))
+ {
+ StreamWriter sw = new StreamWriter(fs, Encoding.UTF8);
+ sw.Write(sb);
+ sw.Close();
+ }
+ AssetDatabase.Refresh();
+ }
+
+ private static void WriteSpriteConfig(string dirPath,string atlasName,Dictionary dic)
+ {
+ if(!Directory.Exists(dirPath))
+ return;
+ DirectoryInfo dirInfo = new DirectoryInfo(dirPath);
+ var files = dirInfo.GetFiles("*.*", SearchOption.AllDirectories);
+ foreach (var file in files)
+ {
+ string texturePath = file.FullName;
+ if(!File.Exists(texturePath))
+ continue;
+ if(!IsTextureFile(texturePath))
+ continue;
+ string fileName = Path.GetFileNameWithoutExtension(texturePath);
+ if (dic.ContainsKey(fileName))
+ {
+ Debug.LogWarning($"已经存在相同名字的图片:{fileName},请修改名字");
+ continue;
+ }
+ dic.Add(fileName,atlasName);
+ }
+ }
+
+ //生成图集
+ private static string GenAtlasByDir(string dirPath,bool compress = false)
+ {
+ if(!Directory.Exists(dirPath))
+ return null;
+ DirectoryInfo dirInfo = new DirectoryInfo(dirPath);
+ string atlasName = $"{dirInfo.Name}.spriteatlas";
+ string atlasPath = $"{dirPath}/{atlasName}";
+ SpriteAtlas spriteAtlas = null;
+ bool isNew = false;
+ if (File.Exists(atlasPath))
+ {
+ spriteAtlas = AssetDatabase.LoadAssetAtPath(atlasPath);
+ }
+ else
+ {
+ isNew = true;
+ spriteAtlas = new SpriteAtlas();
+ }
+
+ SpriteAtlasPackingSettings packingSettings = new SpriteAtlasPackingSettings()
+ {
+ blockOffset = 1,
+ enableRotation = false,
+ enableTightPacking = false,
+ enableAlphaDilation = false,
+ padding = 4,
+ };
+ spriteAtlas.SetPackingSettings(packingSettings);
+
+ SpriteAtlasTextureSettings spriteAtlasTextureSettings = new SpriteAtlasTextureSettings()
+ {
+ readable = false,
+ generateMipMaps = false,
+ sRGB = true,
+ filterMode = FilterMode.Bilinear,
+ };
+ spriteAtlas.SetTextureSettings(spriteAtlasTextureSettings);
+
+ //通用
+ TextureImporterPlatformSettings textureImporterPlatformSettings = new TextureImporterPlatformSettings()
+ {
+ maxTextureSize = 2048,
+ format = TextureImporterFormat.Automatic,
+ textureCompression = TextureImporterCompression.Uncompressed,
+ };
+ spriteAtlas.SetPlatformSettings(textureImporterPlatformSettings);
+
+ //安卓
+ TextureImporterPlatformSettings androidSetting = new TextureImporterPlatformSettings()
+ {
+ name = "Android",
+ maxTextureSize = 2048,
+ format = TextureImporterFormat.ASTC_4x4,
+ overridden = compress,
+ };
+ spriteAtlas.SetPlatformSettings(androidSetting);
+
+ //IOS
+ TextureImporterPlatformSettings iOSSetting = new TextureImporterPlatformSettings()
+ {
+ name = "iPhone",
+ maxTextureSize = 2048,
+ format = TextureImporterFormat.ASTC_4x4,
+ overridden = compress,
+ };
+ spriteAtlas.SetPlatformSettings(iOSSetting);
+
+ if(isNew)
+ AssetDatabase.CreateAsset(spriteAtlas,atlasPath);
+
+ // SpriteAtlas atlas = AssetDatabase.LoadAssetAtPath(atlasPath);
+ Object obj = AssetDatabase.LoadAssetAtPath(dirPath,typeof(Object));
+ spriteAtlas.Remove(spriteAtlas.GetPackables());
+ spriteAtlas.Add(new []{obj});
+
+ AssetDatabase.SaveAssets();
+ AssetDatabase.Refresh();
+ return dirInfo.Name;
+ }
+
+ //修改文件夹下图片的格式
+ private static void SetDirTextureType(string dirPath)
+ {
+ if(!Directory.Exists(dirPath))
+ return;
+ DirectoryInfo dirInfo = new DirectoryInfo(dirPath);
+ var files = dirInfo.GetFiles("*.*", SearchOption.AllDirectories);
+ foreach (var file in files)
+ {
+ string texturePath = file.FullName;
+ SetTextureType_High(texturePath);
+ }
+ }
+
+ //高图片 完全不压缩
+ private static void SetTextureType_High(string texturePath)
+ {
+ if(!File.Exists(texturePath))
+ return;
+ if(!IsTextureFile(texturePath))
+ return;
+ texturePath = GetRelativeAssetPath(texturePath);
+ var importer = (TextureImporter) AssetImporter.GetAtPath(texturePath);
+ importer.textureType = TextureImporterType.Sprite;
+ //通用
+ TextureImporterPlatformSettings textureImporterPlatformSettings = new TextureImporterPlatformSettings()
+ {
+ maxTextureSize = 2048,
+ format = TextureImporterFormat.Automatic,
+ textureCompression = TextureImporterCompression.Uncompressed,
+ };
+ importer.SetPlatformTextureSettings(textureImporterPlatformSettings);
+
+ //安卓
+ TextureImporterPlatformSettings androidSetting = new TextureImporterPlatformSettings()
+ {
+ name = "Android",
+ maxTextureSize = 2048,
+ format = TextureImporterFormat.ASTC_4x4,
+ overridden = false,
+ };
+ importer.SetPlatformTextureSettings(androidSetting);
+
+ //IOS
+ TextureImporterPlatformSettings iOSSetting = new TextureImporterPlatformSettings()
+ {
+ name = "iPhone",
+ maxTextureSize = 2048,
+ format = TextureImporterFormat.ASTC_4x4,
+ overridden = false,
+ };
+ importer.SetPlatformTextureSettings(iOSSetting);
+
+ AssetDatabase.ImportAsset(texturePath);
+ }
+
+ //middle 压缩4x4
+ private static void SetTextureType_Middle(string texturePath)
+ {
+ if(!File.Exists(texturePath))
+ return;
+ if(!IsTextureFile(texturePath))
+ return;
+ texturePath = GetRelativeAssetPath(texturePath);
+ var importer = (TextureImporter) AssetImporter.GetAtPath(texturePath);
+ importer.textureType = TextureImporterType.Sprite;
+ //通用
+ TextureImporterPlatformSettings textureImporterPlatformSettings = new TextureImporterPlatformSettings()
+ {
+ maxTextureSize = 2048,
+ format = TextureImporterFormat.Automatic,
+ textureCompression = TextureImporterCompression.Uncompressed,
+ };
+ importer.SetPlatformTextureSettings(textureImporterPlatformSettings);
+
+ //安卓
+ TextureImporterPlatformSettings androidSetting = new TextureImporterPlatformSettings()
+ {
+ name = "Android",
+ maxTextureSize = 2048,
+ format = TextureImporterFormat.ASTC_4x4,
+ overridden = true,
+ };
+ importer.SetPlatformTextureSettings(androidSetting);
+
+ //IOS
+ TextureImporterPlatformSettings iOSSetting = new TextureImporterPlatformSettings()
+ {
+ name = "iPhone",
+ maxTextureSize = 2048,
+ format = TextureImporterFormat.ASTC_4x4,
+ overridden = true,
+ };
+ importer.SetPlatformTextureSettings(iOSSetting);
+
+ AssetDatabase.ImportAsset(texturePath);
+ }
+
+ //low 压缩6x6
+ private static void SetTextureType_Low(string texturePath)
+ {
+ if(!File.Exists(texturePath))
+ return;
+ if(!IsTextureFile(texturePath))
+ return;
+ texturePath = GetRelativeAssetPath(texturePath);
+ var importer = (TextureImporter) AssetImporter.GetAtPath(texturePath);
+ importer.textureType = TextureImporterType.Sprite;
+ //通用
+ TextureImporterPlatformSettings textureImporterPlatformSettings = new TextureImporterPlatformSettings()
+ {
+ maxTextureSize = 2048,
+ format = TextureImporterFormat.Automatic,
+ textureCompression = TextureImporterCompression.Uncompressed,
+ };
+ importer.SetPlatformTextureSettings(textureImporterPlatformSettings);
+
+ //安卓
+ TextureImporterPlatformSettings androidSetting = new TextureImporterPlatformSettings()
+ {
+ name = "Android",
+ maxTextureSize = 2048,
+ format = TextureImporterFormat.ASTC_6x6,
+ overridden = true,
+ };
+ importer.SetPlatformTextureSettings(androidSetting);
+
+ //IOS
+ TextureImporterPlatformSettings iOSSetting = new TextureImporterPlatformSettings()
+ {
+ name = "iPhone",
+ maxTextureSize = 2048,
+ format = TextureImporterFormat.ASTC_6x6,
+ overridden = true,
+ };
+ importer.SetPlatformTextureSettings(iOSSetting);
+
+ AssetDatabase.ImportAsset(texturePath);
+ }
+ }
\ No newline at end of file
diff --git a/Assets/Editor/BuildTools/TextureConvertTools.cs.meta b/Assets/Editor/BuildTools/TextureConvertTools.cs.meta
new file mode 100644
index 000000000..93e41930a
--- /dev/null
+++ b/Assets/Editor/BuildTools/TextureConvertTools.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 62a9f9a9e1f04e8f8e77bd876401c0bb
+timeCreated: 1684920303
\ No newline at end of file
diff --git a/Assets/Editor/BuildTools/VersionInfo.cs b/Assets/Editor/BuildTools/VersionInfo.cs
new file mode 100644
index 000000000..5dd7012da
--- /dev/null
+++ b/Assets/Editor/BuildTools/VersionInfo.cs
@@ -0,0 +1,29 @@
+/*
+* 文件名:VersionInfo
+* 文件描述:版本信息
+* 作者:aronliang
+* 创建时间:2023/05/24 16:58:42
+* 修改记录:
+*/
+
+[System.Serializable]
+public class VersionInfo
+{
+ public bool ForceGameUpdate;
+
+ public string LatestGameVersion;
+
+ public int InternalGameVersion;
+
+ public int InternalResourceVersion;
+
+ public string GameUpdateUrl;
+
+ public int VersionListLength;
+
+ public int VersionListHashCode;
+
+ public int VersionListCompressedLength;
+
+ public int VersionListCompressedHashCode;
+}
\ No newline at end of file
diff --git a/Assets/Editor/BuildTools/VersionInfo.cs.meta b/Assets/Editor/BuildTools/VersionInfo.cs.meta
new file mode 100644
index 000000000..9add1a1c2
--- /dev/null
+++ b/Assets/Editor/BuildTools/VersionInfo.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 5c51f8c7122f4364b9e9e2e6adce80d8
+timeCreated: 1684918722
\ No newline at end of file
diff --git a/Assets/Editor/BuildTools/buildTool.cs b/Assets/Editor/BuildTools/buildTool.cs
new file mode 100644
index 000000000..b5bb8a861
--- /dev/null
+++ b/Assets/Editor/BuildTools/buildTool.cs
@@ -0,0 +1,614 @@
+/*
+* 文件名:buildTool
+* 文件描述:出包,打包AB工具类
+* 作者:aronliang
+* 创建时间:2023/05/24 16:13:26
+* 修改记录:
+*/
+
+using System;
+using System.Diagnostics;
+using System.IO;
+using GameFramework;
+using UnityEditor;
+using UnityEditor.Build.Reporting;
+using UnityEditor.Callbacks;
+using UnityEngine;
+using UnityGameFramework.Editor.ResourceTools;
+using UnityGameFramework.Runtime;
+using Debug = UnityEngine.Debug;
+
+public class buildTool
+{
+ //解决方案路径
+ private static string m_resolutionPath = Application.dataPath.Replace("/Assets", "");
+ //APP输出路径
+ private static string m_appBuildPath = $"{m_resolutionPath}/Build/Application";
+ //AB输出路径
+ private static string m_abBuildPath = $"{m_resolutionPath}/Build/ResourceAB/";
+
+ //打包相关配置
+ private static string m_CompanyName = "Demo";
+ private static string m_buildVersion = "0.1";
+ private static bool m_buildAB = true;
+ private static bool m_compressAB = true;
+ private static string m_productName = "Demo";//包名
+ private static string m_buildOption = "Debug";//debug or release
+ private static string m_svnVersion = "svn_none";
+ private static bool m_useCcache = false;
+
+
+ //AB相关配置
+ private static BuildTarget m_buildTarget = BuildTarget.Android;
+ private static BuildOptions m_buildOpt = BuildOptions.None;
+ private static Platform m_platforms = Platform.Android;
+
+ //版本号相关
+ private static string versionText = "";
+ class VersionData
+ {
+ public int android;
+ public int ios;
+ }
+ private static VersionData _versionData;
+
+ //资源版本号
+ private static int m_resourceVersion
+ {
+ get
+ {
+ if (PlayerPrefs.HasKey("ResourceBuildVersion"))
+ return PlayerPrefs.GetInt("ResourceBuildVersion");
+ PlayerPrefs.SetInt("ResourceBuildVersion", 1);
+ return 1;
+ }
+ set
+ {
+ PlayerPrefs.SetInt("ResourceBuildVersion", value);
+ }
+ }
+
+ //读取版本号信息
+ static void ReadGameVersion()
+ {
+ m_svnVersion = "848484"; //todo 临时设置,真正打包的时候由命令行参数传进来
+ m_buildVersion = "1.1";
+ m_CompanyName = "MyGame";
+ m_productName = "MyGame_1";
+
+ versionText = $"{m_buildVersion}.{m_svnVersion}";
+ if (m_buildOption == "Release")
+ {
+ string filePath = $"{m_resolutionPath}/BuildScripts/Version.txt";
+ if (File.Exists(filePath))
+ {
+ return;
+ }
+ string allText = File.ReadAllText(filePath);
+ _versionData = JsonUtility.FromJson(allText);
+ if (m_buildTarget == BuildTarget.Android)
+ {
+ _versionData.android += 1;
+ }
+ else if (m_buildTarget == BuildTarget.iOS)
+ {
+ _versionData.ios += 1;
+ }
+ }
+ }
+ //记录版本号
+ static void WriteGameVersion()
+ {
+ if (_versionData != null)
+ {
+ string filePath = $"{m_resolutionPath}/BuildScripts/Version.txt";
+ if (File.Exists(filePath))
+ {
+ File.Delete(filePath);
+ }
+ string allText = JsonUtility.ToJson(_versionData);
+ File.WriteAllText(filePath, allText);
+ }
+ }
+
+ #region 出包命令
+ [MenuItem("Tools/Builder/AB-APP(会打AB)/Android")]
+ public static void BuildAB_APK()
+ {
+ m_buildTarget = BuildTarget.Android;
+ m_platforms = Platform.Android;
+ m_buildOpt = BuildOptions.Development;
+ BuildAB(); //先打AB
+ ReadGameVersion(); //接着读取游戏版本号
+ bool success = BuildApplication(); //最后出包
+ if (success)
+ {
+ WriteGameVersion();
+ }
+ }
+
+
+ [MenuItem("Tools/Builder/AB-APP(会打AB)/Windows64")]
+ public static void BuildAB_Exe64()
+ {
+ m_buildTarget = BuildTarget.StandaloneWindows64;
+ m_platforms = Platform.Windows64;
+ m_buildOpt = BuildOptions.Development;
+ BuildAB();
+ BuildApplication();
+ }
+ [MenuItem("Tools/Builder/AB-APP(会打AB)/Windows32")]
+ public static void BuildAB_Exe32()
+ {
+ m_buildTarget = BuildTarget.StandaloneWindows;
+ m_platforms = Platform.Windows;
+ m_buildOpt = BuildOptions.Development;
+ BuildAB();
+ BuildApplication();
+ }
+
+ [MenuItem("Tools/Builder/Application/Android")]
+ public static void BuildApk()
+ {
+ m_buildTarget = BuildTarget.Android;
+ BuildApplication();
+ }
+
+ [MenuItem("Tools/Builder/SyncTest/LinuxServer")]
+ public static void BuildSyncLinuxServer()
+ {
+ m_buildTarget = BuildTarget.StandaloneLinux64;
+ BuildServer();
+ }
+
+ [MenuItem("Tools/Builder/SyncTest/Android")]
+ public static void BuildSyncApk()
+ {
+ m_buildTarget = BuildTarget.Android;
+ BuildSyncApplication();
+ }
+
+ [MenuItem("Tools/Builder/SyncTest/Window")]
+ public static void BuildSyncWin()
+ {
+ m_buildTarget = BuildTarget.StandaloneWindows64;
+ m_buildOpt = BuildOptions.Development;
+ BuildSyncApplication();
+ }
+
+ [MenuItem("Tools/Builder/SyncTest/IOS")]
+ public static void BuildSyncIOS()
+ {
+ m_buildTarget = BuildTarget.iOS;
+ BuildSyncApplication();
+ }
+
+ [MenuItem("Tools/Builder/SyncTest/Version")]
+ public static void BuildSyncVersion()
+ {
+ BuildLogicVersion();
+ }
+
+ #endregion
+
+ //打AB
+ public static void BuildAB()
+ {
+ Stopwatch sw = new Stopwatch();
+ sw.Start();
+
+ //生成lua预编译文件
+ //FileSystemBuilderTools.GenLuaByteFiles();
+
+ //0、生成文件系统的文件
+ //FileSystemBuilderTools.BuildFileSystem();
+
+ //1、资源分析,在这一步做打包策略
+ Debug.Log("Start Build AssetBundle");
+ AutoPackAssetbundle.AutoAnalysis();
+
+ //2、创建文件夹
+ if (Directory.Exists(m_abBuildPath))
+ {
+ Directory.Delete(m_abBuildPath, true);
+ Directory.CreateDirectory(m_abBuildPath);
+ }
+ else
+ {
+ Directory.CreateDirectory(m_abBuildPath);
+ }
+
+ ResourceBuilderController controller = new ResourceBuilderController();
+ controller.CompressionHelperTypeName = typeof(DefaultCompressionHelper).FullName;
+ controller.BuildEventHandlerTypeName = typeof(AGameBuildEventHandler).FullName;
+
+ controller.RefreshBuildEventHandler();
+ controller.RefreshCompressionHelper();
+
+ controller.AssetBundleCompression = m_compressAB ? AssetBundleCompressionType.LZ4 : AssetBundleCompressionType.Uncompressed;
+
+ controller.ForceRebuildAssetBundleSelected = false;
+
+ //3、开始打AB
+ StartBuildAB(controller, m_resourceVersion, m_platforms, m_abBuildPath);
+ //每次打AB完之后都把资源版本号++
+ m_resourceVersion++;
+
+ sw.Stop();
+ Debug.Log($"BuildAB time cost: {sw.Elapsed.TotalSeconds}s");
+
+ //3、打AB
+ //Run(m_resourceVersion,m_platforms,m_abBuildPath,typeof(AGameBuildEventHandler).FullName);
+
+ // //4、文件拷贝
+ // string abPath = $"{m_abBuildPath}/Package/0_1_{m_resourceVersion}/{m_platforms.ToString()}";
+ // string abOutPath = Application.streamingAssetsPath;
+ // CopyDirectoryRecurse(abPath, abOutPath);
+ // Debug.Log("COPY FILE OVER,From:"+abPath+",To:"+abOutPath);
+ // Debug.Log("Build AssetBundle Success");
+ //
+ // //4、文件拷贝
+ // string abPath = $"{m_abBuildPath}/Package/0_1_{m_resourceVersion}/{m_platforms.ToString()}";
+ // string abOutPath = Application.streamingAssetsPath;
+ // CopyDirectoryRecurse(abPath, abOutPath);
+ }
+
+ private static void StartBuildAB(ResourceBuilderController controller, int internalResourceVersion, Platform platforms, string outputDirectory)
+ {
+ controller.InternalResourceVersion = internalResourceVersion;
+ if (platforms != Platform.Undefined)
+ {
+ controller.Platforms = platforms;
+ }
+
+ if (outputDirectory != null)
+ {
+ controller.OutputDirectory = outputDirectory;
+ }
+
+ if (!controller.IsValidOutputDirectory)
+ {
+ throw new GameFrameworkException(Utility.Text.Format("Output directory '{0}' is invalid.", controller.OutputDirectory));
+ }
+
+ //调用buildController接口开始构建资源
+ if (!controller.BuildResources())
+ {
+ throw new GameFrameworkException(" error Build resources failure.");
+ Debug.Log("Build resources failure.");
+ }
+ else
+ {
+ Debug.Log("Build resources success.");
+ //构建成功后保存资源
+ controller.Save();
+ }
+ }
+
+ private static void CopyDirectoryRecurse(string sourcePath, string targetPath, string aExcludeExtension)
+ {
+ try
+ {
+ DirectoryInfo dir = new DirectoryInfo(sourcePath);
+ FileSystemInfo[] fileInfo = dir.GetFileSystemInfos();
+ foreach (var file in fileInfo)
+ {
+ if (file is DirectoryInfo)
+ {
+ string aTargetPath = targetPath + "/" + file.Name;
+ if (!Directory.Exists(aTargetPath))
+ {
+ Directory.CreateDirectory(aTargetPath);
+ }
+ CopyDirectoryRecurse(sourcePath + "/" + file.Name, aTargetPath, aExcludeExtension);
+ }
+ else if (file.Extension != aExcludeExtension)
+ {
+ File.Copy(file.FullName, $"{targetPath}/{file.Name}", true);
+ }
+
+ }
+ }
+ catch (Exception e)
+ {
+ Console.WriteLine(e);
+ throw;
+ }
+ }
+
+ #region 出包
+
+ public static bool BuildApplication()
+ {
+ Debug.Log("Start Build Application");
+ Stopwatch sw = new Stopwatch();
+ sw.Start();
+ //1、创建文件夹
+ if (!Directory.Exists(m_appBuildPath))
+ {
+ Directory.CreateDirectory(m_appBuildPath);
+ }
+ else
+ {
+ Directory.Delete(m_appBuildPath, true);
+ Directory.CreateDirectory(m_appBuildPath);
+ }
+
+ BuildLogicVersion();
+
+ //2、打包参数设置
+ BuildPlayerOptions opt = new BuildPlayerOptions();
+ //启动场景
+ opt.scenes = new[] { $"{Application.dataPath}/GameMain/Scenes/StarForceLauncher.unity" };
+ opt.options = m_buildOpt;
+ opt.target = m_buildTarget;
+ var pattern = "apk";
+
+ if (m_buildTarget == BuildTarget.StandaloneWindows64 || m_buildTarget == BuildTarget.StandaloneWindows)
+ {
+ pattern = "exe";
+ }
+ else if (m_buildTarget == BuildTarget.iOS)
+ {
+ pattern = "ipa";
+ }
+ opt.locationPathName = $"{m_appBuildPath}/{m_productName}"; //设置包名
+ if (m_buildTarget != BuildTarget.iOS)
+ {
+ opt.locationPathName += $".{pattern}";
+ }
+
+ PlayerSettings.companyName = m_CompanyName; //设置公司名
+ PlayerSettings.productName = m_productName; //设置产品名
+ PlayerSettings.bundleVersion = "0.1.1.0";//versionText; //设置版本号
+
+ //3、开始打包
+ BuildReport report = BuildPipeline.BuildPlayer(opt);
+ BuildSummary summary = report.summary;
+ sw.Stop();
+ Debug.Log($"BuildApplication time cost: {sw.Elapsed.TotalSeconds}s");
+ if (summary.result == BuildResult.Succeeded)
+ {
+ Debug.Log("BuildApplicationSuccess");
+ return true;
+ }
+ else
+ {
+ Debug.Log("BuildApplicationFailed");
+ throw new Exception("BuildApplicationFailed");
+ }
+
+ return false;
+ }
+
+ //构建逻辑脚本的版本信息
+ static void BuildLogicVersion()
+ {
+ return;
+ string aScriptsMD5 = "";
+ string aConfigMD5 = "";
+ SyncVersionInfo aSyncVersionInfo = new SyncVersionInfo();
+
+ string filePath = $"{Application.dataPath}/FileAssets/Json/LogicVersion.json";
+
+ string logicFramePath = $"{Application.dataPath}/Scripts/LogicFrame";
+
+ string logicSharedPath = $"{Application.dataPath}/Scripts/LogicShared";
+
+ aScriptsMD5 = MD5Tools.GetLogicScriptsMd5(logicFramePath, logicSharedPath);
+
+ string configPath = $"{Application.dataPath}/FileAssets";
+
+ aConfigMD5 = MD5Tools.GetConfigMd5(configPath);
+
+ aSyncVersionInfo.mSciptsVersion = aScriptsMD5;
+ aSyncVersionInfo.mConfigVersion = aConfigMD5;
+
+ if (File.Exists(filePath))
+ {
+ File.Delete(filePath);
+ }
+ string allText = JsonUtility.ToJson(aSyncVersionInfo);
+ File.WriteAllText(filePath, allText);
+
+ UnityEngine.Debug.Log($"LogicWorld Scripts MD5 = {aScriptsMD5} & Configs MD5 = {aConfigMD5} Create Success");
+ }
+
+ public static bool BuildSyncApplication()
+ {
+ Debug.Log("Start Build SyncApplication");
+ Stopwatch sw = new Stopwatch();
+ sw.Start();
+ string aBuildPath = $"{m_resolutionPath}/Build/SyncApplication";
+ //1、创建文件夹
+ if (!Directory.Exists(aBuildPath))
+ {
+ Directory.CreateDirectory(aBuildPath);
+ }
+ else
+ {
+ Directory.Delete(aBuildPath, true);
+ Directory.CreateDirectory(aBuildPath);
+ }
+
+ string aSourceFileRoot = Application.dataPath + "/FileAssets";
+ string aTargetFileRoot = Application.dataPath + "/StreamingAssets/FileAssets";
+ if (!Directory.Exists(aTargetFileRoot))
+ Directory.CreateDirectory(aTargetFileRoot);
+
+ BuildLogicVersion();
+
+ CopyDirectoryRecurse(aSourceFileRoot, aTargetFileRoot, "");
+
+ //2、打包参数设置
+ BuildPlayerOptions opt = new BuildPlayerOptions();
+ opt.scenes = new[] { $"{Application.dataPath}/GameMain/Scenes/Test/SyncTestClient.unity" };
+ opt.options = m_buildOpt;
+
+ opt.target = m_buildTarget;
+ var pattern = "apk";
+
+ if (m_buildTarget == BuildTarget.StandaloneWindows64 || m_buildTarget == BuildTarget.StandaloneWindows)
+ {
+ pattern = "exe";
+ }
+ if (m_buildTarget == BuildTarget.iOS)
+ {
+ pattern = "ipa";
+ }
+ opt.locationPathName = $"{aBuildPath}/{m_productName}";
+ if (m_buildTarget != BuildTarget.iOS)
+ {
+ opt.locationPathName += $".{pattern}";
+ }
+ PlayerSettings.productName = m_CompanyName;
+ PlayerSettings.bundleVersion = "0.1.1.0";
+
+ //3、开始打包
+ BuildReport report = BuildPipeline.BuildPlayer(opt);
+ BuildSummary summary = report.summary;
+ sw.Stop();
+ Debug.Log($"BuildSyncApplication time cost: {sw.Elapsed.TotalSeconds}s");
+ Directory.Delete(aTargetFileRoot, true);
+ File.Delete(aTargetFileRoot + ".meta");
+ AssetDatabase.Refresh();
+ if (summary.result == BuildResult.Succeeded)
+ {
+ Debug.Log("BuildSyncApplicationSuccess");
+ return true;
+ }
+ else
+ {
+ Debug.Log("BuildSyncApplicationFailed");
+ throw new Exception("BuildSyncApplicationFailed");
+ }
+ }
+
+ public static bool BuildServer()
+ {
+ Debug.Log("Start Build BuildServer");
+ Stopwatch sw = new Stopwatch();
+ sw.Start();
+ string aBuildDir = $"{m_resolutionPath}/BuildServer";
+ //1、创建文件夹
+ if (!Directory.Exists(aBuildDir))
+ {
+ Directory.CreateDirectory(aBuildDir);
+ }
+ else
+ {
+ Directory.Delete(aBuildDir, true);
+ Directory.CreateDirectory(aBuildDir);
+ }
+ BuildLogicVersion();
+ //2、打包参数设置
+ BuildPlayerOptions opt = new BuildPlayerOptions();
+ opt.scenes = new[] { $"{Application.dataPath}/GameMain/Scenes/Test/SyncTestServer.unity" };
+ opt.options = m_buildOpt;
+
+ opt.target = m_buildTarget;
+ opt.subtarget = (int)StandaloneBuildSubtarget.Server;
+
+ opt.locationPathName = $"{aBuildDir}/SyncSever.x86_64";
+
+ PlayerSettings.productName = m_CompanyName;
+ PlayerSettings.bundleVersion = versionText;
+
+ //3、开始打包
+ BuildReport report = BuildPipeline.BuildPlayer(opt);
+ BuildSummary summary = report.summary;
+ sw.Stop();
+ Debug.Log($"BuildLinuxServer time cost: {sw.Elapsed.TotalSeconds}s");
+ if (summary.result == BuildResult.Succeeded)
+ {
+ string aSourceFileRoot = Application.dataPath + "/FileAssets";
+ string aTargetFileRoot = aBuildDir + "/SyncSever_Data/StreamingAssets/FileAssets";
+ if (!Directory.Exists(aTargetFileRoot))
+ Directory.CreateDirectory(aTargetFileRoot);
+ CopyDirectoryRecurse(aSourceFileRoot, aTargetFileRoot, ".meta");
+ Debug.Log("BuildLinuxServerSuccess");
+ return true;
+ }
+ else
+ {
+ Debug.Log("BuildLinuxServerFailed");
+ throw new Exception("BuildLinuxServerFailed");
+ }
+ }
+ #endregion
+
+
+ #region IOS
+
+ [PostProcessBuild(999)]
+ public static void OnPostProcessBuild(BuildTarget buildTarget, string path)
+ {
+#if UNITY_IOS
+ DisableBitcodeOnIos(buildTarget, path);
+#endif
+ }
+
+#if UNITY_IOS
+ ///
+ /// Disables bitcode compilation on iOS platform.
+ ///
+ // From https://support.unity3d.com/hc/en-us/articles/207942813-How-can-I-disable-Bitcode-support-
+ private static void DisableBitcodeOnIos(BuildTarget buildTarget, string path)
+ {
+ if (buildTarget != BuildTarget.iOS)
+ {
+ return;
+ }
+
+ //xcode project plist process
+ string plistPath = path + "/Info.plist";
+ PlistDocument plist = new PlistDocument();
+ plist.ReadFromString(File.ReadAllText(plistPath));
+
+ PlistElementDict rootDict = plist.root;
+ PlistElementDict NSAppTransportSecurity = rootDict.CreateDict("NSAppTransportSecurity");
+ NSAppTransportSecurity.SetBoolean("NSAllowsArbitraryLoads",true);
+ PlistElementDict NSExceptionDomains = NSAppTransportSecurity.CreateDict("NSExceptionDomains");
+ PlistElementDict localhostUrl = NSExceptionDomains.CreateDict ("localhost");
+ localhostUrl.SetBoolean ("NSExceptionAllowsInsecureHTTPLoads",true);
+
+ File.WriteAllText(plistPath, plist.WriteToString());
+
+ //xcode project file process
+ string projectPath = path + "/Unity-iPhone.xcodeproj/project.pbxproj";
+
+ Debug.Log($"Post Process Build - START: Disable bitcode on IOS\n Project Path:{projectPath}");
+
+ var pbxProject = new PBXProject();
+ pbxProject.ReadFromFile(projectPath);
+
+ string target = pbxProject.GetUnityMainTargetGuid();
+ pbxProject.SetBuildProperty(target, "ENABLE_BITCODE", "NO");
+
+ target = pbxProject.GetUnityFrameworkTargetGuid();
+ pbxProject.SetBuildProperty(target, "ENABLE_BITCODE", "NO");
+ pbxProject.SetBuildProperty(target, "CODE_SIGNING_ALLOWED", "NO");
+ pbxProject.SetBuildProperty(target, "CODE_SIGN_STYLE", "Manual");
+ pbxProject.SetBuildProperty(target, "SUPPORTS_MACCATALYST", "NO");
+ if(m_useCcache)
+ {
+ pbxProject.SetBuildProperty(target, "CC", $"{m_resolutionPath}/BuildScripts/ccache-clang");
+ pbxProject.SetBuildProperty(target, "CXX", $"{m_resolutionPath}/BuildScripts/ccache-clang++");
+ }
+
+ pbxProject.WriteToFile(projectPath);
+ Debug.Log("Post Process Build - SUCCESS: Disable bitcode on IOS\n" +
+ "Bitcode setting in Xcode project is updated.");
+ }
+#endif
+
+ #endregion
+
+}
+
+//同步版本信息,给服务器用
+public class SyncVersionInfo
+{
+ public string mSciptsVersion;
+ public string mConfigVersion;
+}
\ No newline at end of file
diff --git a/Assets/Editor/BuildTools/buildTool.cs.meta b/Assets/Editor/BuildTools/buildTool.cs.meta
new file mode 100644
index 000000000..169ea0b66
--- /dev/null
+++ b/Assets/Editor/BuildTools/buildTool.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: df61483e8aea4b729030a24d12955137
+timeCreated: 1684916006
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator.meta b/Assets/Editor/DataTableGenerator.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator.meta
rename to Assets/Editor/DataTableGenerator.meta
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableCodeGenerator.cs b/Assets/Editor/DataTableGenerator/DataTableCodeGenerator.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableCodeGenerator.cs
rename to Assets/Editor/DataTableGenerator/DataTableCodeGenerator.cs
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableCodeGenerator.cs.meta b/Assets/Editor/DataTableGenerator/DataTableCodeGenerator.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableCodeGenerator.cs.meta
rename to Assets/Editor/DataTableGenerator/DataTableCodeGenerator.cs.meta
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableGenerator.cs b/Assets/Editor/DataTableGenerator/DataTableGenerator.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableGenerator.cs
rename to Assets/Editor/DataTableGenerator/DataTableGenerator.cs
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableGenerator.cs.meta b/Assets/Editor/DataTableGenerator/DataTableGenerator.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableGenerator.cs.meta
rename to Assets/Editor/DataTableGenerator/DataTableGenerator.cs.meta
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableGeneratorMenu.cs b/Assets/Editor/DataTableGenerator/DataTableGeneratorMenu.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableGeneratorMenu.cs
rename to Assets/Editor/DataTableGenerator/DataTableGeneratorMenu.cs
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableGeneratorMenu.cs.meta b/Assets/Editor/DataTableGenerator/DataTableGeneratorMenu.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableGeneratorMenu.cs.meta
rename to Assets/Editor/DataTableGenerator/DataTableGeneratorMenu.cs.meta
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.BooleanProcessor.cs b/Assets/Editor/DataTableGenerator/DataTableProcessor.BooleanProcessor.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.BooleanProcessor.cs
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.BooleanProcessor.cs
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.BooleanProcessor.cs.meta b/Assets/Editor/DataTableGenerator/DataTableProcessor.BooleanProcessor.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.BooleanProcessor.cs.meta
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.BooleanProcessor.cs.meta
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.ByteProcessor.cs b/Assets/Editor/DataTableGenerator/DataTableProcessor.ByteProcessor.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.ByteProcessor.cs
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.ByteProcessor.cs
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.ByteProcessor.cs.meta b/Assets/Editor/DataTableGenerator/DataTableProcessor.ByteProcessor.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.ByteProcessor.cs.meta
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.ByteProcessor.cs.meta
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.CharProcessor.cs b/Assets/Editor/DataTableGenerator/DataTableProcessor.CharProcessor.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.CharProcessor.cs
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.CharProcessor.cs
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.CharProcessor.cs.meta b/Assets/Editor/DataTableGenerator/DataTableProcessor.CharProcessor.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.CharProcessor.cs.meta
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.CharProcessor.cs.meta
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.Color32Processor.cs b/Assets/Editor/DataTableGenerator/DataTableProcessor.Color32Processor.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.Color32Processor.cs
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.Color32Processor.cs
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.Color32Processor.cs.meta b/Assets/Editor/DataTableGenerator/DataTableProcessor.Color32Processor.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.Color32Processor.cs.meta
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.Color32Processor.cs.meta
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.ColorProcessor.cs b/Assets/Editor/DataTableGenerator/DataTableProcessor.ColorProcessor.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.ColorProcessor.cs
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.ColorProcessor.cs
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.ColorProcessor.cs.meta b/Assets/Editor/DataTableGenerator/DataTableProcessor.ColorProcessor.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.ColorProcessor.cs.meta
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.ColorProcessor.cs.meta
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.CommentProcessor.cs b/Assets/Editor/DataTableGenerator/DataTableProcessor.CommentProcessor.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.CommentProcessor.cs
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.CommentProcessor.cs
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.CommentProcessor.cs.meta b/Assets/Editor/DataTableGenerator/DataTableProcessor.CommentProcessor.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.CommentProcessor.cs.meta
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.CommentProcessor.cs.meta
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.DataProcessor.cs b/Assets/Editor/DataTableGenerator/DataTableProcessor.DataProcessor.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.DataProcessor.cs
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.DataProcessor.cs
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.DataProcessor.cs.meta b/Assets/Editor/DataTableGenerator/DataTableProcessor.DataProcessor.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.DataProcessor.cs.meta
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.DataProcessor.cs.meta
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.DataProcessorUtility.cs b/Assets/Editor/DataTableGenerator/DataTableProcessor.DataProcessorUtility.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.DataProcessorUtility.cs
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.DataProcessorUtility.cs
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.DataProcessorUtility.cs.meta b/Assets/Editor/DataTableGenerator/DataTableProcessor.DataProcessorUtility.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.DataProcessorUtility.cs.meta
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.DataProcessorUtility.cs.meta
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.DateTimeProcessor.cs b/Assets/Editor/DataTableGenerator/DataTableProcessor.DateTimeProcessor.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.DateTimeProcessor.cs
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.DateTimeProcessor.cs
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.DateTimeProcessor.cs.meta b/Assets/Editor/DataTableGenerator/DataTableProcessor.DateTimeProcessor.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.DateTimeProcessor.cs.meta
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.DateTimeProcessor.cs.meta
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.DecimalProcessor.cs b/Assets/Editor/DataTableGenerator/DataTableProcessor.DecimalProcessor.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.DecimalProcessor.cs
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.DecimalProcessor.cs
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.DecimalProcessor.cs.meta b/Assets/Editor/DataTableGenerator/DataTableProcessor.DecimalProcessor.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.DecimalProcessor.cs.meta
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.DecimalProcessor.cs.meta
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.DoubleProcessor.cs b/Assets/Editor/DataTableGenerator/DataTableProcessor.DoubleProcessor.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.DoubleProcessor.cs
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.DoubleProcessor.cs
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.DoubleProcessor.cs.meta b/Assets/Editor/DataTableGenerator/DataTableProcessor.DoubleProcessor.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.DoubleProcessor.cs.meta
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.DoubleProcessor.cs.meta
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.GenericDataProcessor.cs b/Assets/Editor/DataTableGenerator/DataTableProcessor.GenericDataProcessor.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.GenericDataProcessor.cs
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.GenericDataProcessor.cs
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.GenericDataProcessor.cs.meta b/Assets/Editor/DataTableGenerator/DataTableProcessor.GenericDataProcessor.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.GenericDataProcessor.cs.meta
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.GenericDataProcessor.cs.meta
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.IdProcessor.cs b/Assets/Editor/DataTableGenerator/DataTableProcessor.IdProcessor.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.IdProcessor.cs
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.IdProcessor.cs
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.IdProcessor.cs.meta b/Assets/Editor/DataTableGenerator/DataTableProcessor.IdProcessor.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.IdProcessor.cs.meta
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.IdProcessor.cs.meta
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.Int16Processor.cs b/Assets/Editor/DataTableGenerator/DataTableProcessor.Int16Processor.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.Int16Processor.cs
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.Int16Processor.cs
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.Int16Processor.cs.meta b/Assets/Editor/DataTableGenerator/DataTableProcessor.Int16Processor.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.Int16Processor.cs.meta
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.Int16Processor.cs.meta
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.Int32Processor.cs b/Assets/Editor/DataTableGenerator/DataTableProcessor.Int32Processor.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.Int32Processor.cs
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.Int32Processor.cs
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.Int32Processor.cs.meta b/Assets/Editor/DataTableGenerator/DataTableProcessor.Int32Processor.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.Int32Processor.cs.meta
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.Int32Processor.cs.meta
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.Int64Processor.cs b/Assets/Editor/DataTableGenerator/DataTableProcessor.Int64Processor.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.Int64Processor.cs
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.Int64Processor.cs
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.Int64Processor.cs.meta b/Assets/Editor/DataTableGenerator/DataTableProcessor.Int64Processor.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.Int64Processor.cs.meta
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.Int64Processor.cs.meta
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.QuaternionProcessor.cs b/Assets/Editor/DataTableGenerator/DataTableProcessor.QuaternionProcessor.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.QuaternionProcessor.cs
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.QuaternionProcessor.cs
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.QuaternionProcessor.cs.meta b/Assets/Editor/DataTableGenerator/DataTableProcessor.QuaternionProcessor.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.QuaternionProcessor.cs.meta
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.QuaternionProcessor.cs.meta
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.RectProcessor.cs b/Assets/Editor/DataTableGenerator/DataTableProcessor.RectProcessor.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.RectProcessor.cs
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.RectProcessor.cs
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.RectProcessor.cs.meta b/Assets/Editor/DataTableGenerator/DataTableProcessor.RectProcessor.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.RectProcessor.cs.meta
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.RectProcessor.cs.meta
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.SByteProcessor.cs b/Assets/Editor/DataTableGenerator/DataTableProcessor.SByteProcessor.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.SByteProcessor.cs
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.SByteProcessor.cs
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.SByteProcessor.cs.meta b/Assets/Editor/DataTableGenerator/DataTableProcessor.SByteProcessor.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.SByteProcessor.cs.meta
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.SByteProcessor.cs.meta
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.SingleProcessor.cs b/Assets/Editor/DataTableGenerator/DataTableProcessor.SingleProcessor.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.SingleProcessor.cs
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.SingleProcessor.cs
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.SingleProcessor.cs.meta b/Assets/Editor/DataTableGenerator/DataTableProcessor.SingleProcessor.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.SingleProcessor.cs.meta
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.SingleProcessor.cs.meta
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.StringProcessor.cs b/Assets/Editor/DataTableGenerator/DataTableProcessor.StringProcessor.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.StringProcessor.cs
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.StringProcessor.cs
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.StringProcessor.cs.meta b/Assets/Editor/DataTableGenerator/DataTableProcessor.StringProcessor.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.StringProcessor.cs.meta
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.StringProcessor.cs.meta
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.UInt16Processor.cs b/Assets/Editor/DataTableGenerator/DataTableProcessor.UInt16Processor.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.UInt16Processor.cs
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.UInt16Processor.cs
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.UInt16Processor.cs.meta b/Assets/Editor/DataTableGenerator/DataTableProcessor.UInt16Processor.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.UInt16Processor.cs.meta
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.UInt16Processor.cs.meta
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.UInt32Processor.cs b/Assets/Editor/DataTableGenerator/DataTableProcessor.UInt32Processor.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.UInt32Processor.cs
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.UInt32Processor.cs
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.UInt32Processor.cs.meta b/Assets/Editor/DataTableGenerator/DataTableProcessor.UInt32Processor.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.UInt32Processor.cs.meta
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.UInt32Processor.cs.meta
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.UInt64Processor.cs b/Assets/Editor/DataTableGenerator/DataTableProcessor.UInt64Processor.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.UInt64Processor.cs
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.UInt64Processor.cs
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.UInt64Processor.cs.meta b/Assets/Editor/DataTableGenerator/DataTableProcessor.UInt64Processor.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.UInt64Processor.cs.meta
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.UInt64Processor.cs.meta
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.Vector2Processor.cs b/Assets/Editor/DataTableGenerator/DataTableProcessor.Vector2Processor.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.Vector2Processor.cs
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.Vector2Processor.cs
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.Vector2Processor.cs.meta b/Assets/Editor/DataTableGenerator/DataTableProcessor.Vector2Processor.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.Vector2Processor.cs.meta
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.Vector2Processor.cs.meta
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.Vector3Processor.cs b/Assets/Editor/DataTableGenerator/DataTableProcessor.Vector3Processor.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.Vector3Processor.cs
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.Vector3Processor.cs
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.Vector3Processor.cs.meta b/Assets/Editor/DataTableGenerator/DataTableProcessor.Vector3Processor.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.Vector3Processor.cs.meta
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.Vector3Processor.cs.meta
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.Vector4Processor.cs b/Assets/Editor/DataTableGenerator/DataTableProcessor.Vector4Processor.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.Vector4Processor.cs
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.Vector4Processor.cs
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.Vector4Processor.cs.meta b/Assets/Editor/DataTableGenerator/DataTableProcessor.Vector4Processor.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.Vector4Processor.cs.meta
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.Vector4Processor.cs.meta
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.cs b/Assets/Editor/DataTableGenerator/DataTableProcessor.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.cs
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.cs
diff --git a/Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.cs.meta b/Assets/Editor/DataTableGenerator/DataTableProcessor.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/DataTableGenerator/DataTableProcessor.cs.meta
rename to Assets/Editor/DataTableGenerator/DataTableProcessor.cs.meta
diff --git a/Assets/GameMain/Scripts/Editor/GameFrameworkConfigs.cs b/Assets/Editor/GameFrameworkConfigs.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/GameFrameworkConfigs.cs
rename to Assets/Editor/GameFrameworkConfigs.cs
diff --git a/Assets/GameMain/Scripts/Editor/GameFrameworkConfigs.cs.meta b/Assets/Editor/GameFrameworkConfigs.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/GameFrameworkConfigs.cs.meta
rename to Assets/Editor/GameFrameworkConfigs.cs.meta
diff --git a/Assets/GameMain/Scripts/Editor/StarForceBuildEventHandler.cs b/Assets/Editor/StarForceBuildEventHandler.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/StarForceBuildEventHandler.cs
rename to Assets/Editor/StarForceBuildEventHandler.cs
diff --git a/Assets/GameMain/Scripts/Editor/StarForceBuildEventHandler.cs.meta b/Assets/Editor/StarForceBuildEventHandler.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Editor/StarForceBuildEventHandler.cs.meta
rename to Assets/Editor/StarForceBuildEventHandler.cs.meta
diff --git a/Assets/Editor/TableTools.meta b/Assets/Editor/TableTools.meta
new file mode 100644
index 000000000..8db942aa8
--- /dev/null
+++ b/Assets/Editor/TableTools.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 2eb33ddd73ea4f8396189cac13db303b
+timeCreated: 1686815812
\ No newline at end of file
diff --git a/Assets/Editor/TableTools/TableToolWindow.cs b/Assets/Editor/TableTools/TableToolWindow.cs
new file mode 100644
index 000000000..ae872a3e1
--- /dev/null
+++ b/Assets/Editor/TableTools/TableToolWindow.cs
@@ -0,0 +1,52 @@
+/*
+* 文件名:TableToolWindow
+* 文件描述:
+* 作者:aronliang
+* 创建时间:2023/06/15 15:57:03
+* 修改记录:
+*/
+
+using System;
+using System.Diagnostics;
+using UnityEditor;
+using UnityEngine;
+using UnityGameFramework.Editor;
+
+namespace Editor.TableTools
+{
+ public class TableToolWindow:EditorWindow
+ {
+ private static string ConfigPath;
+ //shift+o 快捷键
+ [MenuItem("Tools/转表 #o")]
+ static void Init()
+ {
+ ConfigPath = Application.dataPath + "/../Datas/Configs/";
+ var window = GetWindow("LuBan转表");
+ window.minSize = new Vector2(400, 300);
+ }
+
+ private void OnGUI()
+ {
+ //if (GUILayout.Button(new Rect(new Vector2(0, 0), new Vector2(400, 50)),"打开表格所在目录")) ;
+ GUILayout.BeginVertical();
+ if (GUILayout.Button("打开表格所在目录",GUILayout.Width(400),GUILayout.Height(50)))
+ {
+ Application.OpenURL(ConfigPath +"/Datas");
+ }
+
+ if (GUILayout.Button("转表",GUILayout.Width(400),GUILayout.Height(50)))
+ {
+ //打开命令行工具
+ var processStartInfo = new ProcessStartInfo("cmd.exe");
+ processStartInfo.WorkingDirectory = ConfigPath;
+ processStartInfo.FileName = "genByte.bat";
+ processStartInfo.WindowStyle = ProcessWindowStyle.Normal;
+ var process = Process.Start(processStartInfo);
+
+ AssetDatabase.Refresh();
+ }
+ GUILayout.EndVertical();
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/Editor/TableTools/TableToolWindow.cs.meta b/Assets/Editor/TableTools/TableToolWindow.cs.meta
new file mode 100644
index 000000000..563d939c7
--- /dev/null
+++ b/Assets/Editor/TableTools/TableToolWindow.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: e8a0ee8ce2b044eeb38881923f9847df
+timeCreated: 1686815823
\ No newline at end of file
diff --git a/Assets/Editor/TestBuildAB.cs b/Assets/Editor/TestBuildAB.cs
new file mode 100644
index 000000000..11f8d4f38
--- /dev/null
+++ b/Assets/Editor/TestBuildAB.cs
@@ -0,0 +1,206 @@
+/*
+* 文件名:TestBuildAB
+* 文件描述:
+* 作者:aronliang
+* 创建时间:2023/05/24 10:19:07
+* 修改记录:
+*/
+
+using System;
+using System.Collections.Generic;
+using System.IO;
+using System.Linq;
+using GameFramework;
+using UnityEditor;
+using UnityEngine;
+using UnityGameFramework.Editor.ResourceTools;
+
+namespace GameLogic
+{
+ public class TestBuildAB
+ {
+ public static string SettingFormPath = @"Assets/GameMain/UI/UIForms/SettingForm.prefab";
+ public static string SettingFormPath2 = @"Assets/GameMain/UI/UIForms/SettingForm2.prefab";
+ public static string OutPutPath = @"D:\Learn\Unity_Learn\UGF_StarForce\StarForce\Build\AB3";
+ public static string RootPath = Application.dataPath.Replace("Assets", "");
+
+ [MenuItem("Tools/BuildAB")]
+ public static void TestBuildDependency()
+ {
+ BuildAssetBundleOptions bundleOptions = BuildAssetBundleOptions.ChunkBasedCompression | BuildAssetBundleOptions.DeterministicAssetBundle;
+
+
+ //图集
+ List builds = new List();
+ AssetBundleBuild assetBundleBuild3 = new AssetBundleBuild();
+ assetBundleBuild3.assetBundleName = "UIAtlas";
+ assetBundleBuild3.assetNames = GetAtlas().ToArray();
+ builds.Add(assetBundleBuild3);
+
+
+ //AssetBundleManifest assetBundleManifest3 = BuildPipeline.BuildAssetBundles(GetPath(OutPutPath3), builds3.ToArray(), bundleOptions, BuildTarget.StandaloneWindows64);
+
+ //UI
+ AssetBundleBuild assetBundleBuild = new AssetBundleBuild();
+ assetBundleBuild.assetBundleName = "settingui";
+ assetBundleBuild.assetNames = new[] { SettingFormPath2 };
+
+ builds.Add(assetBundleBuild);
+ if (Directory.Exists(OutPutPath))
+ {
+ DirectoryInfo directoryInfo = new DirectoryInfo(OutPutPath);
+ directoryInfo.Delete(true);
+ }
+ Directory.CreateDirectory(OutPutPath);
+
+
+ AssetBundleManifest assetBundleManifest = BuildPipeline.BuildAssetBundles(GetPath(OutPutPath), builds.ToArray(), bundleOptions, BuildTarget.StandaloneWindows64);
+ foreach (var dependency in assetBundleManifest.GetAllDependencies("settingui"))
+ {
+ Debug.Log(dependency);
+ }
+
+ }
+
+ [MenuItem("Tools/ShowSprites")]
+ private static List GetTextures()
+ {
+ string path = @"Assets\GameMain\UI\UISprites";
+ string realPath = GetPath(path);
+ realPath = Path.Combine(RootPath, realPath);
+ var dirs = Directory.GetDirectories(realPath);
+ List fileAssets = new List();
+ foreach (var dir in dirs)
+ {
+ if (dir.EndsWith(".meta"))
+ {
+ continue;
+ }
+ //Debug.Log(dir);
+ GetTextureFiles(dir,fileAssets);
+ }
+
+ return fileAssets;
+ }
+
+ private static void GetTextureFiles(string directory,List fileAssets)
+ {
+ var dirs = Directory.GetDirectories(directory);
+ foreach (var dir in dirs)
+ {
+ if (dir.EndsWith(".meta"))
+ {
+ continue;
+ }
+ //Debug.Log(dir);
+ GetTextureFiles(dir,fileAssets);
+ }
+ var files = Directory.GetFiles(directory);
+ foreach (var file in files)
+ {
+ if (file.EndsWith(".meta"))
+ {
+ continue;
+ }
+
+ string filePath = GetPath(file.Replace(RootPath, ""));
+ Debug.Log(filePath);
+ fileAssets.Add(filePath);
+ }
+ }
+
+ [MenuItem("Tools/ShowAtlas")]
+ private static List GetAtlas()
+ {
+ string path = @"Assets\GameMain\UI\UISprites2";
+ string realPath = GetPath(path);
+ realPath = Path.Combine(RootPath, realPath);
+ List fileAssets = new List();
+ GetAtlasFiles(realPath,fileAssets);
+ var dirs = Directory.GetDirectories(realPath);
+ foreach (var dir in dirs)
+ {
+ if (dir.EndsWith(".meta"))
+ {
+ continue;
+ }
+ Debug.LogWarning(dir);
+ GetTextureFiles(dir,fileAssets);
+ }
+ return fileAssets;
+ }
+
+ private static void GetAtlasFiles(string directory,List fileAssets)
+ {
+ var dirs = Directory.GetDirectories(directory);
+ foreach (var dir in dirs)
+ {
+ if (dir.EndsWith(".meta"))
+ {
+ continue;
+ }
+ //Debug.Log(dir);
+ GetAtlasFiles(dir,fileAssets);
+ }
+ var files = Directory.GetFiles(directory);
+ foreach (var file in files)
+ {
+ if (file.EndsWith(".meta"))
+ {
+ continue;
+ }
+ if (!file.EndsWith(".spriteatlas"))
+ {
+ continue;
+ }
+
+ string filePath = GetPath(file.Replace(RootPath, ""));
+ Debug.LogWarning(filePath);
+ fileAssets.Add(filePath);
+ }
+ }
+
+ private static string GetPath(string originPath)
+ {
+ return originPath.Replace(@"\",@"/" );
+ }
+ [MenuItem("Tools/AnalysisAndPackRes")]
+ private static void AnalysisAndPackRes()
+ {
+ var dirs = Directory.GetDirectories(Path.Combine(Application.dataPath, "GameMain"), "*", SearchOption.TopDirectoryOnly);
+
+ var progress = 1.0f / dirs.Length;
+ float collectProgress = 0;
+ foreach (var dir in dirs)
+ {
+ var tmpDir = Utility.Path.GetRegularPath(dir);
+ var dirName = tmpDir.Substring(tmpDir.LastIndexOf('/') + 1);
+ //Lua在前面已经处理过了,这里不用再处理
+ if (dirName.Equals("Lua") || dirName.Equals(".svn"))
+ continue;
+
+ var files = System.IO.Directory.GetFiles(dir, "*", SearchOption.AllDirectories).Where(x =>
+ {
+ if (x.EndsWith(".meta"))
+ return false;
+ return true;
+ });
+
+ //文件名就是一个AB
+ var resourceName = GameFramework.Utility.Path.GetRegularPath(dir);
+ resourceName = resourceName.Substring(resourceName.LastIndexOf('/') + 1);
+ Debug.Log($"Add resource :{resourceName}");
+ foreach (var item in files)
+ {
+ var guid = AssetDatabase.AssetPathToGUID(item.Replace(Application.dataPath, "Assets"));
+ Debug.Log($"AssignAsset resourceName :{resourceName},AssetGuid: {guid}");
+ }
+
+ collectProgress += progress;
+ EditorUtility.DisplayProgressBar("资源打包","资源收集中...",collectProgress);
+ }
+
+ EditorUtility.ClearProgressBar();
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/Editor/TestBuildAB.cs.meta b/Assets/Editor/TestBuildAB.cs.meta
new file mode 100644
index 000000000..88cd530e9
--- /dev/null
+++ b/Assets/Editor/TestBuildAB.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: d86511c1e22649ac9203fe87a36d7486
+timeCreated: 1684894748
\ No newline at end of file
diff --git a/Assets/Editor/TestDependency.cs b/Assets/Editor/TestDependency.cs
new file mode 100644
index 000000000..2761af440
--- /dev/null
+++ b/Assets/Editor/TestDependency.cs
@@ -0,0 +1,162 @@
+/*
+* 文件名:TestDependency
+* 文件描述:用于测试资源依赖
+* 作者:aronliang
+* 创建时间:2023/05/19 15:49:23
+* 修改记录:
+*/
+
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Runtime.InteropServices;
+using Unity.VisualScripting;
+using UnityEditor;
+using UnityEngine;
+
+namespace GameLogic
+{
+
+
+ public class TestDependency
+ {
+ //必须是以Assets开头,且必须有后缀,如 Assets/GameMain/UI/UIForms/SettingForm.prefab
+ public static string assetName = @"Assets/GameMain/UI/UIForms/SettingForm.prefab";
+
+ [MenuItem("Tools/ShowDependency")]
+ private static void ShowDependency()
+ {
+ string[] dependencyAssets = AssetDatabase.GetDependencies(assetName, false);
+ foreach (var dependencyAsset in dependencyAssets)
+ {
+ Debug.Log(dependencyAsset);
+ }
+ }
+
+ //获取当前项目所有脚本路径,如Assets/GameFramework/Scripts/Editor/Inspector/FsmComponentInspector.cs
+ private static void GetAllScripts()
+ {
+ var scripts = AssetDatabase.FindAssets("t:Script");
+ HashSet scriptNames = new HashSet();
+ foreach (var scriptGuid in scripts)
+ {
+ scriptNames.Add(AssetDatabase.GUIDToAssetPath(scriptGuid));
+ }
+ Debug.Log($"count={scriptNames.Count}");
+ foreach (var scriptName in scriptNames)
+ {
+ Debug.Log(scriptName);
+ }
+ }
+
+ private static HashSet m_AnalyzedStamps = new HashSet();
+ private static Stamp[] m_Stamps;
+
+ private static void AddTestStamp()
+ {
+ m_AnalyzedStamps.Add(new Stamp("a", "b")); //a依赖b
+ m_AnalyzedStamps.Add(new Stamp("b", "a")); //b依赖a ,构成循环依赖
+ m_Stamps = m_AnalyzedStamps.ToArray();
+ }
+ //检测循环依赖
+ private static void CheckCircleDependency()
+ {
+ AddTestStamp();
+ //所有主资源
+ HashSet hosts = new HashSet();
+ foreach (var stamp in m_Stamps)
+ {
+ hosts.Add(stamp.HostAssetName);
+ }
+
+ //检查循环依赖路径
+ List results = new List();
+ foreach (var host in hosts)
+ {
+ LinkedList route = new LinkedList(); //依赖路径
+ HashSet visited = new HashSet(); //已经访问过的资源名
+ if (CheckDependency(host, route, visited))
+ {
+ results.Add(route.ToArray());
+ }
+ }
+
+ //显示循环依赖路径
+ //显示结果:a/b/a 和 b/a/b
+ foreach (var result in results)
+ {
+ string path = "";
+ bool first = true;
+ foreach (var item in result)
+ {
+ if (!first)
+ {
+ path += "/";
+ }
+ path += item;
+ first = false;
+ }
+ Debug.Log("循环依赖路径:" + path);
+ }
+ }
+
+ private static bool CheckDependency(string host, LinkedList route, HashSet visited)
+ {
+ visited.Add(host);
+ route.AddLast(host);
+
+ foreach (var stamp in m_Stamps)
+ {
+ if (stamp.HostAssetName != host)
+ {
+ continue;
+ }
+
+ if (visited.Contains(stamp.DependencyAssetName))
+ {
+ route.AddLast(stamp.DependencyAssetName);
+ return true;
+ }
+
+ if (CheckDependency(stamp.DependencyAssetName, route, visited))
+ {
+ return true;
+ }
+ }
+
+ route.RemoveLast();
+ visited.Remove(host);
+ return false;
+ }
+
+
+ [StructLayout(LayoutKind.Auto)]
+ private struct Stamp
+ {
+ private readonly string m_HostAssetName;
+ private readonly string m_DependencyAssetName;
+
+ public Stamp(string hostAssetName, string dependencyAssetName)
+ {
+ m_HostAssetName = hostAssetName;
+ m_DependencyAssetName = dependencyAssetName;
+ }
+
+ public string HostAssetName
+ {
+ get
+ {
+ return m_HostAssetName;
+ }
+ }
+
+ public string DependencyAssetName
+ {
+ get
+ {
+ return m_DependencyAssetName;
+ }
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/Editor/TestDependency.cs.meta b/Assets/Editor/TestDependency.cs.meta
new file mode 100644
index 000000000..395e113c4
--- /dev/null
+++ b/Assets/Editor/TestDependency.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 36a572449e7c413cb6b3ea016a8bc85a
+timeCreated: 1684482564
\ No newline at end of file
diff --git a/Assets/FileAssets.meta b/Assets/FileAssets.meta
new file mode 100644
index 000000000..ed99ad162
--- /dev/null
+++ b/Assets/FileAssets.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 536e8ad28a167ff4bb7dc8ab5d94e0cc
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/FileAssets/DataTables.meta b/Assets/FileAssets/DataTables.meta
new file mode 100644
index 000000000..9417da1ff
--- /dev/null
+++ b/Assets/FileAssets/DataTables.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: a4e4fd1459a7c2e4b995bd81e2ad1cd8
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/FileAssets/DataTables/LubanByteDatas.meta b/Assets/FileAssets/DataTables/LubanByteDatas.meta
new file mode 100644
index 000000000..81208b7ad
--- /dev/null
+++ b/Assets/FileAssets/DataTables/LubanByteDatas.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: b8d66873db9f45f4fbc5cb6b8bec1579
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/FileAssets/DataTables/LubanByteDatas/luban_tbitem.bytes b/Assets/FileAssets/DataTables/LubanByteDatas/luban_tbitem.bytes
new file mode 100644
index 000000000..471f78a21
Binary files /dev/null and b/Assets/FileAssets/DataTables/LubanByteDatas/luban_tbitem.bytes differ
diff --git a/Assets/FileAssets/DataTables/LubanByteDatas/luban_tbitem.bytes.meta b/Assets/FileAssets/DataTables/LubanByteDatas/luban_tbitem.bytes.meta
new file mode 100644
index 000000000..5ad26a89a
--- /dev/null
+++ b/Assets/FileAssets/DataTables/LubanByteDatas/luban_tbitem.bytes.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 1ae585dd78941704988e30e5249c0a21
+TextScriptImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameFramework b/Assets/GameFramework
index b2d2ef635..092a7c5da 160000
--- a/Assets/GameFramework
+++ b/Assets/GameFramework
@@ -1 +1 @@
-Subproject commit b2d2ef63517d2cab5f0def57e691a2d794b6a7f5
+Subproject commit 092a7c5da2424dace31d17ec4694837f87bb7120
diff --git a/Assets/GameMain/Configs/ResourceBuilder.xml b/Assets/GameMain/Configs/ResourceBuilder.xml
index 8e0b951c3..ed44acabc 100644
--- a/Assets/GameMain/Configs/ResourceBuilder.xml
+++ b/Assets/GameMain/Configs/ResourceBuilder.xml
@@ -2,14 +2,14 @@
- 0
- 1
+ 9
+ 32
1
UnityGameFramework.Runtime.DefaultCompressionHelper
- True
+ False
False
- StarForce.Editor.StarForceBuildEventHandler
-
+ AGameBuildEventHandler
+ D:/Learn/Unity_Learn/UGF/StarForce/Build/ResourceAB/
True
True
True
diff --git a/Assets/GameMain/Configs/ResourceCollection.xml b/Assets/GameMain/Configs/ResourceCollection.xml
index b5987c317..3371cf31b 100644
--- a/Assets/GameMain/Configs/ResourceCollection.xml
+++ b/Assets/GameMain/Configs/ResourceCollection.xml
@@ -2,82 +2,96 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
+
+
-
-
+
+
+
+
-
+
-
-
+
+
+
-
+
+
-
-
+
+
+
-
+
+
-
+
+
-
-
+
+
+
+
+
-
+
+
+
+
+
+
-
+
+
+
+
+
-
-
-
+
+
+
+
+
-
+
+
@@ -87,37 +101,53 @@
+
+
-
+
+
+
+
+
+
+
+
+
-
+
+
-
+
+
+
+
+
+
-
-
+
+
@@ -126,30 +156,48 @@
+
+
+
+
+
-
+
+
+
-
-
-
+
+
+
+
+
+
+
-
+
+
+
-
-
-
-
+
+
+
+
+
+
-
+
+
+
-
+
+
diff --git a/Assets/GameMain/Entities/T90U5prefabs.meta b/Assets/GameMain/Entities/T90U5prefabs.meta
new file mode 100644
index 000000000..7c9c2cdbd
--- /dev/null
+++ b/Assets/GameMain/Entities/T90U5prefabs.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: c2f8bdd4661b8f645a123976e905bcd1
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/Entities/T90U5prefabs/T90LP Desert Camo.prefab b/Assets/GameMain/Entities/T90U5prefabs/T90LP Desert Camo.prefab
new file mode 100644
index 000000000..8adf8d654
--- /dev/null
+++ b/Assets/GameMain/Entities/T90U5prefabs/T90LP Desert Camo.prefab
@@ -0,0 +1,3877 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1001 &100100000
+Prefab:
+ m_ObjectHideFlags: 1
+ serializedVersion: 2
+ m_Modification:
+ m_TransformParent: {fileID: 0}
+ m_Modifications: []
+ m_RemovedComponents: []
+ m_ParentPrefab: {fileID: 0}
+ m_RootGameObject: {fileID: 1977418479011910}
+ m_IsPrefabParent: 1
+--- !u!1 &1029686527688208
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4120645362879414}
+ m_Layer: 0
+ m_Name: Bone.026
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1033558802162214
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4173794796792968}
+ m_Layer: 0
+ m_Name: Bone.027_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1034584871523700
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4551351876786514}
+ m_Layer: 0
+ m_Name: Bone.008_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1054817486463504
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4139681699741080}
+ m_Layer: 0
+ m_Name: Bone.003
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1057946957266486
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4815697646425998}
+ m_Layer: 0
+ m_Name: Bone.020_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1058177832825854
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4561418852906728}
+ m_Layer: 0
+ m_Name: Bone.015_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1061281301151576
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4499210972717186}
+ m_Layer: 0
+ m_Name: Bone.019_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1073553567530566
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4830095287419384}
+ - component: {fileID: 33890828399047040}
+ - component: {fileID: 23542183569969408}
+ m_Layer: 0
+ m_Name: Cube.016
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1079578945191312
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4793750545251532}
+ m_Layer: 0
+ m_Name: Bone.013_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1080880824555672
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4118920369924788}
+ m_Layer: 0
+ m_Name: Bone.021_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1090432699420594
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4958682583835880}
+ m_Layer: 0
+ m_Name: Bone.020
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1092145485038926
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4296980651951212}
+ m_Layer: 0
+ m_Name: Bone.009_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1155149111532310
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4202557691044878}
+ m_Layer: 0
+ m_Name: Bone.002
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1156445720111730
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4743420806921352}
+ - component: {fileID: 33032608973587032}
+ - component: {fileID: 23707066947985180}
+ m_Layer: 0
+ m_Name: Cube.013
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1161500038893840
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4231743739565362}
+ - component: {fileID: 33833350959794692}
+ - component: {fileID: 23272729925053470}
+ m_Layer: 0
+ m_Name: Cube.015
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1169749862112664
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4714010576596632}
+ m_Layer: 0
+ m_Name: Bone.012_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1174244283465322
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4255711031604042}
+ m_Layer: 0
+ m_Name: Bone.015_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1188638403893212
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4574170635212432}
+ m_Layer: 0
+ m_Name: Bone.004_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1193685569069470
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4047352071573144}
+ - component: {fileID: 137497962258410514}
+ m_Layer: 0
+ m_Name: Cube.011
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1194733529409120
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4435234769965908}
+ - component: {fileID: 33972173793659152}
+ - component: {fileID: 23145948235163216}
+ m_Layer: 0
+ m_Name: Cube.005
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1213073985287750
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4960899443456460}
+ m_Layer: 0
+ m_Name: Bone.005_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1246505100887048
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4194375795237584}
+ - component: {fileID: 33623337038228540}
+ - component: {fileID: 23475441677978954}
+ m_Layer: 0
+ m_Name: Cube.012
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1256468256853876
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4607350945519834}
+ m_Layer: 0
+ m_Name: Bone.010_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1259278907298994
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4616112918864958}
+ m_Layer: 0
+ m_Name: Bone.010
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1264191818225994
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4153030198888776}
+ m_Layer: 0
+ m_Name: Bone.020_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1266865978369014
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4184056710285454}
+ m_Layer: 0
+ m_Name: Bone.007
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1284258450403588
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4296523031214036}
+ m_Layer: 0
+ m_Name: Bone.006_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1293954349625868
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4780650353866438}
+ m_Layer: 0
+ m_Name: Bone.006
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1311173090864640
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4431885351754608}
+ - component: {fileID: 33663829924028812}
+ - component: {fileID: 23584387141246648}
+ m_Layer: 0
+ m_Name: Cube.000
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1312268689578938
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4361468199121756}
+ m_Layer: 0
+ m_Name: Bone.008
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1319187891056520
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4336650943345400}
+ m_Layer: 0
+ m_Name: Bone.010_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1350959148977338
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4680480575387352}
+ m_Layer: 0
+ m_Name: Bone.003_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1351575382570822
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4946845102451806}
+ m_Layer: 0
+ m_Name: Bone_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1353378755232440
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4270379649029842}
+ m_Layer: 0
+ m_Name: Armature.003
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1353606698348480
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4435309605642944}
+ m_Layer: 0
+ m_Name: Bone.012
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1359011879236634
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4212510613634362}
+ m_Layer: 0
+ m_Name: Bone.009_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1365924541415914
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4232744820561532}
+ - component: {fileID: 33158512905054392}
+ - component: {fileID: 23197982553777044}
+ m_Layer: 0
+ m_Name: Cube.006
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1366973769728256
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4168527639419356}
+ m_Layer: 0
+ m_Name: Bone.005_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1394604615706368
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4697730385846668}
+ m_Layer: 0
+ m_Name: Bone.004
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1394682048422340
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4967471803754966}
+ m_Layer: 0
+ m_Name: Bone.013
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1412844697028300
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4737898724967152}
+ m_Layer: 0
+ m_Name: Bone.015
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1434967934214570
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4080597951016172}
+ - component: {fileID: 33017525144126556}
+ - component: {fileID: 23885293125065388}
+ m_Layer: 0
+ m_Name: Cube.001
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1452155301114618
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4336783422726106}
+ m_Layer: 0
+ m_Name: Bone.025_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1457132650021232
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4778647188579726}
+ m_Layer: 0
+ m_Name: Bone.005
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1470648330136716
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4769656375798752}
+ - component: {fileID: 33029138927833234}
+ - component: {fileID: 23261303058648062}
+ m_Layer: 0
+ m_Name: Cube.017
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1471907318671902
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4227007264972178}
+ - component: {fileID: 95068865231325882}
+ m_Layer: 0
+ m_Name: T90LPtraks 1
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1473001356618554
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4614133182348228}
+ m_Layer: 0
+ m_Name: Bone.021_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1487292087183882
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4531164475545750}
+ m_Layer: 0
+ m_Name: Bone.007_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1491477448302812
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4537443528518088}
+ m_Layer: 0
+ m_Name: Bone.025_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1499980294636666
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4714523088877888}
+ - component: {fileID: 33841423287432748}
+ - component: {fileID: 23245530476026162}
+ m_Layer: 0
+ m_Name: Cube.003
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1500194276722230
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4363792904365642}
+ m_Layer: 0
+ m_Name: Bone
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1502103174312204
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4493832865737020}
+ m_Layer: 0
+ m_Name: Bone.016
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1512383838292122
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4537135076022534}
+ m_Layer: 0
+ m_Name: Bone.002_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1514652934276728
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4523553734324390}
+ - component: {fileID: 33817166130565694}
+ - component: {fileID: 23371718246119608}
+ m_Layer: 0
+ m_Name: Cube.004
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1522661244294242
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4271056712318776}
+ m_Layer: 0
+ m_Name: Bone_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1534170626893542
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4395663297936450}
+ m_Layer: 0
+ m_Name: Bone.008_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1564652579397772
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4671631901156212}
+ - component: {fileID: 33972418614849906}
+ - component: {fileID: 23463030258309060}
+ m_Layer: 0
+ m_Name: Cube.007
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1566525258218162
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4459750222633686}
+ - component: {fileID: 33007273131989492}
+ - component: {fileID: 23045445944737962}
+ m_Layer: 0
+ m_Name: Cube.011
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1575094798875332
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4453890659382868}
+ m_Layer: 0
+ m_Name: Bone.003_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1578721837795618
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4439234053072816}
+ m_Layer: 0
+ m_Name: Bone.021
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1582743187409408
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4809123460793922}
+ m_Layer: 0
+ m_Name: Bone.009
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1606603512878124
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4079281212413636}
+ - component: {fileID: 33810062921362116}
+ - component: {fileID: 23312191592088662}
+ m_Layer: 0
+ m_Name: Cube.018
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1606650338247856
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4836266863203956}
+ m_Layer: 0
+ m_Name: Bone.018
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1607074879308574
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4467953061380692}
+ m_Layer: 0
+ m_Name: Bone.018_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1607628564474324
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4767746584478052}
+ m_Layer: 0
+ m_Name: Bone.024
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1612966415799202
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4415177202076638}
+ m_Layer: 0
+ m_Name: Bone.001_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1629396046438070
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4238944798552054}
+ m_Layer: 0
+ m_Name: Bone.023
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1644052305012268
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4642576990841752}
+ m_Layer: 0
+ m_Name: Bone.027_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1657101205123564
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4744680723983384}
+ m_Layer: 0
+ m_Name: Bone.019
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1666486892775204
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4589133498304616}
+ - component: {fileID: 33834667955325216}
+ - component: {fileID: 23423488030211558}
+ m_Layer: 0
+ m_Name: Cube.010
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1676127418527010
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4995620813681084}
+ m_Layer: 0
+ m_Name: Bone.025
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1697386164433144
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4906623089494064}
+ - component: {fileID: 33362655930860260}
+ - component: {fileID: 23814387913450486}
+ m_Layer: 0
+ m_Name: Cube.009
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1709963339732482
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4311859433774744}
+ m_Layer: 0
+ m_Name: Bone.016_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1713213919159212
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4497364090469690}
+ m_Layer: 0
+ m_Name: Bone.016_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1735173725061530
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4708681508444368}
+ m_Layer: 0
+ m_Name: Bone.022_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1742536972896604
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4115971895638220}
+ m_Layer: 0
+ m_Name: Bone.022
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1756606454760916
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4569882381555736}
+ m_Layer: 0
+ m_Name: Bone.011_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1760128843732162
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4434239283610992}
+ m_Layer: 0
+ m_Name: Bone.001
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1770101100769004
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4131012053109002}
+ m_Layer: 0
+ m_Name: Bone.018_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1794466830670276
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4640466853288710}
+ m_Layer: 0
+ m_Name: Bone.026_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1798388664915436
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4357099287090602}
+ m_Layer: 0
+ m_Name: Bone.007_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1802208460283854
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4881772456890200}
+ m_Layer: 0
+ m_Name: Bone.006_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1803799406481616
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4514721800271374}
+ m_Layer: 0
+ m_Name: Bone.011
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1835083456682650
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4669396098253682}
+ - component: {fileID: 33526903488776510}
+ - component: {fileID: 23492340740893970}
+ m_Layer: 0
+ m_Name: Cube.014
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1835827860111978
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4604324025970592}
+ m_Layer: 0
+ m_Name: Bone.002_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1841375808801748
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4767401548993350}
+ m_Layer: 0
+ m_Name: Bone.027
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1851305367267586
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4248122358437150}
+ m_Layer: 0
+ m_Name: Bone.024_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1888813618758760
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4664824211308858}
+ - component: {fileID: 33893735387637464}
+ - component: {fileID: 23611976245587372}
+ m_Layer: 0
+ m_Name: Cube.008
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1901026234223882
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4541828344649610}
+ m_Layer: 0
+ m_Name: Bone.026_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1906600347991748
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4678585570786926}
+ m_Layer: 0
+ m_Name: Bone.019_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1910696433519890
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4368581616829396}
+ m_Layer: 0
+ m_Name: Bone.011_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1917914749275914
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4019529192519840}
+ m_Layer: 0
+ m_Name: Bone.012_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1926315537006434
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4212242089054572}
+ m_Layer: 0
+ m_Name: Bone.024_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1944284792926666
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4187107409494532}
+ m_Layer: 0
+ m_Name: Bone.004_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1948249549752820
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4166132420302860}
+ m_Layer: 0
+ m_Name: Bone.013_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1953950262492242
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4905515562563848}
+ m_Layer: 0
+ m_Name: Bone.023_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1977418479011910
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4897523123480880}
+ - component: {fileID: 33837883604123950}
+ - component: {fileID: 23446102143330050}
+ m_Layer: 0
+ m_Name: T90LP Desert Camo
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1988432044653830
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4241754553846672}
+ m_Layer: 0
+ m_Name: Bone.023_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1992313232810742
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4612423218450946}
+ m_Layer: 0
+ m_Name: Bone.001_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1993649568022268
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4271405370225860}
+ m_Layer: 0
+ m_Name: Bone.022_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4019529192519840
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1917914749275914}
+ m_LocalRotation: {x: 2.761326e-14, y: 3.780918e-16, z: 3.5527154e-15, w: 1}
+ m_LocalPosition: {x: -7.9987383e-10, y: 0.008181095, z: 0.000000005780211}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4714010576596632}
+ m_Father: {fileID: 4435309605642944}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4047352071573144
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1193685569069470}
+ m_LocalRotation: {x: 0.000000021607672, y: 0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.23866992, y: -0.014140787, z: 0.42181683}
+ m_LocalScale: {x: 100, y: 100, z: 100}
+ m_Children: []
+ m_Father: {fileID: 4227007264972178}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4079281212413636
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1606603512878124}
+ m_LocalRotation: {x: 0.0000000809643, y: 1.7694295e-17, z: 5.820766e-11, w: 1}
+ m_LocalPosition: {x: 0.0018623471, y: -0.76167953, z: 1.2382605}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4769656375798752}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4080597951016172
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1434967934214570}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.4856706, y: 0.5209663, z: 1.682328}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4897523123480880}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4115971895638220
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1742536972896604}
+ m_LocalRotation: {x: -0.00000003277631, y: 0.000000030908605, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309064, y: 0.011914191, z: 0.037862018}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4708681508444368}
+ m_Father: {fileID: 4270379649029842}
+ m_RootOrder: 20
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4118920369924788
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1080880824555672}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0081810905, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4614133182348228}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4120645362879414
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1029686527688208}
+ m_LocalRotation: {x: 0.00000016858743, y: 0.0000002837897, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309064, y: 0.009068192, z: 0.05915622}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4640466853288710}
+ m_Father: {fileID: 4270379649029842}
+ m_RootOrder: 24
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4131012053109002
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1770101100769004}
+ m_LocalRotation: {x: 0.00000000659694, y: -9.2345646e-14, z: -1.2134524e-11, w: 1}
+ m_LocalPosition: {x: 1.3017853e-12, y: 0.008181093, z: 2.3602295e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4467953061380692}
+ m_Father: {fileID: 4836266863203956}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4139681699741080
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1054817486463504}
+ m_LocalRotation: {x: -0.000000084293724, y: 0.00000003090861, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.0000000010863567, y: -0.000029409046, z: 0.009499619}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4680480575387352}
+ m_Father: {fileID: 4270379649029842}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4153030198888776
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1264191818225994}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181095, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4815697646425998}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4166132420302860
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1948249549752820}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181099, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4793750545251532}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4168527639419356
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1366973769728256}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181099, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4960899443456460}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4173794796792968
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1033558802162214}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0081811035, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4642576990841752}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4184056710285454
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1266865978369014}
+ m_LocalRotation: {x: -0.00000023884567, y: 0.000000030908627, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.000000008106755, y: 0.011914194, z: 0.048077133}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4531164475545750}
+ m_Father: {fileID: 4270379649029842}
+ m_RootOrder: 7
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4187107409494532
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1944284792926666}
+ m_LocalRotation: {x: -0.000000072856594, y: 0.00000007285656, z: -2.5585728e-14,
+ w: 1}
+ m_LocalPosition: {x: 1.2752465e-12, y: 0.008181097, z: 4.804417e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4574170635212432}
+ m_Father: {fileID: 4697730385846668}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4194375795237584
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1246505100887048}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.4856706, y: 0.52096593, z: 0.7383984}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4897523123480880}
+ m_RootOrder: 11
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4202557691044878
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1155149111532310}
+ m_LocalRotation: {x: -0.000000074923165, y: -0.0000000112382175, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.000000006246585, y: 0.000000006246432, z: 0.03786201}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4604324025970592}
+ m_Father: {fileID: 4270379649029842}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4212242089054572
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1926315537006434}
+ m_LocalRotation: {x: 0.000000006596965, y: -9.535985e-15, z: 0.0000000032984182,
+ w: 1}
+ m_LocalPosition: {x: 9.301567e-10, y: 0.008181094, z: 7.4668777e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4248122358437150}
+ m_Father: {fileID: 4767746584478052}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4212510613634362
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1359011879236634}
+ m_LocalRotation: {x: -3.2197613e-14, y: -1.3845855e-15, z: 0.000000072856544, w: 1}
+ m_LocalPosition: {x: 7.0647743e-10, y: 0.008181096, z: 3.3213254e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4296980651951212}
+ m_Father: {fileID: 4809123460793922}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4227007264972178
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1471907318671902}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0.22000027, y: 0.009999998, z: -0.3800001}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4270379649029842}
+ - {fileID: 4047352071573144}
+ m_Father: {fileID: 4897523123480880}
+ m_RootOrder: 17
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4231743739565362
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1161500038893840}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.4856706, y: 0.520965, z: -2.1117315}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4897523123480880}
+ m_RootOrder: 14
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4232744820561532
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1365924541415914}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.4856706, y: 0.520965, z: -2.1117315}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4897523123480880}
+ m_RootOrder: 5
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4238944798552054
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1629396046438070}
+ m_LocalRotation: {x: 0.000000084293795, y: 0.00000019949597, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309076, y: 0.011884774, z: 0.009499623}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4241754553846672}
+ m_Father: {fileID: 4270379649029842}
+ m_RootOrder: 21
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4241754553846672
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1988432044653830}
+ m_LocalRotation: {x: -0.0000000033273548, y: 5.936741e-14, z: 0.00000007615506,
+ w: 1}
+ m_LocalPosition: {x: 4.1873222e-10, y: 0.008181103, z: 4.8960186e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4905515562563848}
+ m_Father: {fileID: 4238944798552054}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4248122358437150
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1851305367267586}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181092, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4212242089054572}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4255711031604042
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1174244283465322}
+ m_LocalRotation: {x: -0.00000029142643, y: 0.00000029142635, z: -9.5791405e-15,
+ w: 1}
+ m_LocalPosition: {x: 8.5265126e-16, y: 0.008181096, z: 0.00000000392194}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4561418852906728}
+ m_Father: {fileID: 4737898724967152}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4270379649029842
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1353378755232440}
+ m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1}
+ m_LocalPosition: {x: -0.9546811, y: 0.056563854, z: -1.6872678}
+ m_LocalScale: {x: 100, y: 100, z: 100}
+ m_Children:
+ - {fileID: 4363792904365642}
+ - {fileID: 4434239283610992}
+ - {fileID: 4202557691044878}
+ - {fileID: 4139681699741080}
+ - {fileID: 4697730385846668}
+ - {fileID: 4778647188579726}
+ - {fileID: 4780650353866438}
+ - {fileID: 4184056710285454}
+ - {fileID: 4361468199121756}
+ - {fileID: 4809123460793922}
+ - {fileID: 4616112918864958}
+ - {fileID: 4514721800271374}
+ - {fileID: 4435309605642944}
+ - {fileID: 4967471803754966}
+ - {fileID: 4737898724967152}
+ - {fileID: 4493832865737020}
+ - {fileID: 4836266863203956}
+ - {fileID: 4744680723983384}
+ - {fileID: 4958682583835880}
+ - {fileID: 4439234053072816}
+ - {fileID: 4115971895638220}
+ - {fileID: 4238944798552054}
+ - {fileID: 4767746584478052}
+ - {fileID: 4995620813681084}
+ - {fileID: 4120645362879414}
+ - {fileID: 4767401548993350}
+ m_Father: {fileID: 4227007264972178}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4271056712318776
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1522661244294242}
+ m_LocalRotation: {x: -1.5991228e-14, y: 4.251028e-14, z: 1.776373e-15, w: 1}
+ m_LocalPosition: {x: 1.9000304e-18, y: 0.008181096, z: -3.0253087e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4946845102451806}
+ m_Father: {fileID: 4363792904365642}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4271405370225860
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1993649568022268}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181097, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4708681508444368}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4296523031214036
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1284258450403588}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181097, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4881772456890200}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4296980651951212
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1092145485038926}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181096, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4212510613634362}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4311859433774744
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1709963339732482}
+ m_LocalRotation: {x: 0.00000013638063, y: -0.00000014571309, z: 7.406372e-14, w: 1}
+ m_LocalPosition: {x: -5.684342e-16, y: 0.008181096, z: -2.150541e-11}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4497364090469690}
+ m_Father: {fileID: 4493832865737020}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4336650943345400
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1319187891056520}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181096, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4607350945519834}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4336783422726106
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1452155301114618}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181097, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4537443528518088}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4357099287090602
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1798388664915436}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181097, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4531164475545750}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4361468199121756
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1312268689578938}
+ m_LocalRotation: {x: -0.000000032776263, y: 0.000000030908613, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.0000000062465864, y: 0.011914191, z: 0.03786201}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4395663297936450}
+ m_Father: {fileID: 4270379649029842}
+ m_RootOrder: 8
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4363792904365642
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1500194276722230}
+ m_LocalRotation: {x: -0.00000016858739, y: -0.000000053385087, z: 0.7071068, w: 0.7071067}
+ m_LocalPosition: {x: 8.427895e-10, y: 1.4891057e-11, z: 1.8507058e-10}
+ m_LocalScale: {x: 1.0000005, y: 1, z: 1.0000001}
+ m_Children:
+ - {fileID: 4271056712318776}
+ m_Father: {fileID: 4270379649029842}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4368581616829396
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1910696433519890}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181099, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4569882381555736}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4395663297936450
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1534170626893542}
+ m_LocalRotation: {x: -0.0000001457131, y: 0.00000014571307, z: -0.000000072856594,
+ w: 1}
+ m_LocalPosition: {x: 0.0000000012283421, y: 0.008181095, z: 0.0000000010946481}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4551351876786514}
+ m_Father: {fileID: 4361468199121756}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4415177202076638
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1612966415799202}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181097, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4612423218450946}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4431885351754608
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1311173090864640}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.4856706, y: 0.5209666, z: 2.6799715}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4897523123480880}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4434239283610992
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1760128843732162}
+ m_LocalRotation: {x: -0.0000003231394, y: -0.000000053385072, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.000000008106756, y: 0.000000007961878, z: 0.04807714}
+ m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4612423218450946}
+ m_Father: {fileID: 4270379649029842}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4435234769965908
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1194733529409120}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.4856706, y: 0.52096534, z: -1.1736976}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4897523123480880}
+ m_RootOrder: 4
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4435309605642944
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1353606698348480}
+ m_LocalRotation: {x: 0.00000016858745, y: 0.00000028378972, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.000000009600713, y: 0.009068192, z: 0.059156217}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4019529192519840}
+ m_Father: {fileID: 4270379649029842}
+ m_RootOrder: 12
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4439234053072816
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1578721837795618}
+ m_LocalRotation: {x: 0.00000017329324, y: 0.000000030908616, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309064, y: 0.011914194, z: 0.04807714}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4614133182348228}
+ m_Father: {fileID: 4270379649029842}
+ m_RootOrder: 19
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4453890659382868
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1575094798875332}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181096, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4680480575387352}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4459750222633686
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1566525258218162}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.4856706, y: 0.5209663, z: 1.682328}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4897523123480880}
+ m_RootOrder: 10
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4467953061380692
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1607074879308574}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181092, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4131012053109002}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4493832865737020
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1502103174312204}
+ m_LocalRotation: {x: -0.0000002809926, y: -0.000000011238227, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309064, y: 0.0000000062464363, z: 0.03786202}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4311859433774744}
+ m_Father: {fileID: 4270379649029842}
+ m_RootOrder: 15
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4497364090469690
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1713213919159212}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0081810905, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4311859433774744}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4499210972717186
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1061281301151576}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181097, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4678585570786926}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4514721800271374
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1803799406481616}
+ m_LocalRotation: {x: -0.00000011707004, y: -0.000000053385083, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.000000004245513, y: 0.011884781, z: 0.028587086}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4569882381555736}
+ m_Father: {fileID: 4270379649029842}
+ m_RootOrder: 11
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4523553734324390
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1514652934276728}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.4856706, y: 0.5209655, z: -0.21535689}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4897523123480880}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4531164475545750
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1487292087183882}
+ m_LocalRotation: {x: 0.00000029142626, y: -0.0000002914261, z: -0.00000007285651,
+ w: 1}
+ m_LocalPosition: {x: 6.02509e-10, y: 0.008181098, z: 0.000000002182574}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4357099287090602}
+ m_Father: {fileID: 4184056710285454}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4537135076022534
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1512383838292122}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181095, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4604324025970592}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4537443528518088
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1491477448302812}
+ m_LocalRotation: {x: 0.00000015560875, y: -0.00000014571302, z: 0.0000000032984175,
+ w: 1}
+ m_LocalPosition: {x: 2.0458343e-10, y: 0.008181102, z: 0.0000000014558454}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4336783422726106}
+ m_Father: {fileID: 4995620813681084}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4541828344649610
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1901026234223882}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0081810905, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4640466853288710}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4551351876786514
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1034584871523700}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181095, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4395663297936450}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4561418852906728
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1058177832825854}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0081810905, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4255711031604042}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4569882381555736
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1756606454760916}
+ m_LocalRotation: {x: 5.803694e-14, y: -1.9181715e-14, z: 2.1316285e-14, w: 1}
+ m_LocalPosition: {x: 4.2454784e-10, y: 0.008181098, z: 0.0000000030425287}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4368581616829396}
+ m_Father: {fileID: 4514721800271374}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4574170635212432
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1188638403893212}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181096, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4187107409494532}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4589133498304616
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1666486892775204}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.4856706, y: 0.5209666, z: 2.6799715}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4897523123480880}
+ m_RootOrder: 9
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4604324025970592
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1835827860111978}
+ m_LocalRotation: {x: -4.430705e-15, y: -4.141211e-15, z: 2.4868996e-14, w: 1}
+ m_LocalPosition: {x: 2.842171e-16, y: 0.008181095, z: 9.968727e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4537135076022534}
+ m_Father: {fileID: 4202557691044878}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4607350945519834
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1256468256853876}
+ m_LocalRotation: {x: -0.00000007285658, y: 0.000000072856565, z: -4.38408e-14, w: 1}
+ m_LocalPosition: {x: 0.0000000012335443, y: 0.008181097, z: 3.5322998e-11}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4336650943345400}
+ m_Father: {fileID: 4616112918864958}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4612423218450946
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1992313232810742}
+ m_LocalRotation: {x: 1.0491914e-14, y: -9.019988e-15, z: 1.06581424e-13, w: 1}
+ m_LocalPosition: {x: -5.684342e-16, y: 0.008181098, z: 0.0000000043563286}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4415177202076638}
+ m_Father: {fileID: 4434239283610992}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4614133182348228
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1473001356618554}
+ m_LocalRotation: {x: -0.00000029142643, y: 0.00000029142632, z: -0.000000071207445,
+ w: 1}
+ m_LocalPosition: {x: 0.0000000014976186, y: 0.008181091, z: 0.000000004279941}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4118920369924788}
+ m_Father: {fileID: 4439234053072816}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4616112918864958
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1259278907298994}
+ m_LocalRotation: {x: -0.0000003020456, y: -0.00000026411934, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.0000000026048785, y: 0.011884779, z: 0.019028647}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4607350945519834}
+ m_Father: {fileID: 4270379649029842}
+ m_RootOrder: 10
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4640466853288710
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1794466830670276}
+ m_LocalRotation: {x: 5.6440387e-14, y: 5.8915885e-15, z: -0.000000004976769, w: 1}
+ m_LocalPosition: {x: -7.157939e-10, y: 0.008181087, z: 0.000000006736953}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4541828344649610}
+ m_Father: {fileID: 4120645362879414}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4642576990841752
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1644052305012268}
+ m_LocalRotation: {x: 0.000000018199838, y: -2.0554862e-14, z: 0.00000003145161,
+ w: 1}
+ m_LocalPosition: {x: -7.2922973e-10, y: 0.008181103, z: -6.5844175e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4173794796792968}
+ m_Father: {fileID: 4767401548993350}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4664824211308858
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1888813618758760}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.5632135, y: 0.9676304, z: 3.5276413}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4897523123480880}
+ m_RootOrder: 7
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4669396098253682
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1835083456682650}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.4856706, y: 0.52096534, z: -1.1736976}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4897523123480880}
+ m_RootOrder: 13
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4671631901156212
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1564652579397772}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.532848, y: 0.8413384, z: -2.851441}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4897523123480880}
+ m_RootOrder: 6
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4678585570786926
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1906600347991748}
+ m_LocalRotation: {x: 0.0000001854111, y: -0.00000014571302, z: -1.2135026e-11, w: 1}
+ m_LocalPosition: {x: 1.8701485e-13, y: 0.008181098, z: 0.000000002547095}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4499210972717186}
+ m_Father: {fileID: 4744680723983384}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4680480575387352
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1350959148977338}
+ m_LocalRotation: {x: -5.149391e-15, y: 7.399053e-16, z: 3.552712e-15, w: 1}
+ m_LocalPosition: {x: 3.3277558e-12, y: 0.008181096, z: 1.6818446e-11}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4453890659382868}
+ m_Father: {fileID: 4139681699741080}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4697730385846668
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1394604615706368}
+ m_LocalRotation: {x: -0.000000091311335, y: -0.000000053385104, z: 0.7071068, w: 0.7071067}
+ m_LocalPosition: {x: -0.0000000026048763, y: -0.000029407418, z: 0.019028649}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4187107409494532}
+ m_Father: {fileID: 4270379649029842}
+ m_RootOrder: 4
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4708681508444368
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1735173725061530}
+ m_LocalRotation: {x: 0.000000023543285, y: 2.1385549e-16, z: -0.000000079764405,
+ w: 1}
+ m_LocalPosition: {x: 0.0000000015197116, y: 0.008181099, z: 0.0000000010119521}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4271405370225860}
+ m_Father: {fileID: 4115971895638220}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4714010576596632
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1169749862112664}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181095, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4019529192519840}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4714523088877888
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1499980294636666}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.4856706, y: 0.52096593, z: 0.7383984}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4897523123480880}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4737898724967152
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1412844697028300}
+ m_LocalRotation: {x: 0.0000001311464, y: -0.000000011238212, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309064, y: 0.000000007961872, z: 0.04807714}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4255711031604042}
+ m_Father: {fileID: 4270379649029842}
+ m_RootOrder: 14
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4743420806921352
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1156445720111730}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.4856706, y: 0.5209655, z: -0.21535689}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4897523123480880}
+ m_RootOrder: 12
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4744680723983384
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1657101205123564}
+ m_LocalRotation: {x: -0.0000003980626, y: -0.0000001798256, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.03130907, y: -0.00002940585, z: 0.028587095}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4678585570786926}
+ m_Father: {fileID: 4270379649029842}
+ m_RootOrder: 17
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4767401548993350
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1841375808801748}
+ m_LocalRotation: {x: 0.00000015570812, y: 0.0000002837897, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.03130907, y: 0.009141362, z: -0.012367929}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4642576990841752}
+ m_Father: {fileID: 4270379649029842}
+ m_RootOrder: 25
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4767746584478052
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1607628564474324}
+ m_LocalRotation: {x: -0.00000040508039, y: -0.0000002641193, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309072, y: 0.011884779, z: 0.019028654}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4212242089054572}
+ m_Father: {fileID: 4270379649029842}
+ m_RootOrder: 22
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4769656375798752
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1470648330136716}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0.005403529, y: 2.804234, z: -0.22881068}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4079281212413636}
+ m_Father: {fileID: 4897523123480880}
+ m_RootOrder: 16
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4778647188579726
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1457132650021232}
+ m_LocalRotation: {x: -0.000000117070016, y: -0.00000005338506, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.000000004245512, y: -0.000029405848, z: 0.028587088}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4960899443456460}
+ m_Father: {fileID: 4270379649029842}
+ m_RootOrder: 5
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4780650353866438
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1293954349625868}
+ m_LocalRotation: {x: 0.00000016858742, y: 0.00000028378977, z: 0.7071068, w: 0.7071067}
+ m_LocalPosition: {x: 8.427898e-10, y: 0.011914186, z: -0.000000001665807}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4881772456890200}
+ m_Father: {fileID: 4270379649029842}
+ m_RootOrder: 6
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4793750545251532
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1079578945191312}
+ m_LocalRotation: {x: -4.198042e-15, y: -1.3079657e-14, z: 0.000000036428244, w: 1}
+ m_LocalPosition: {x: -6.0588085e-10, y: 0.0081811, z: -0.0000000010449068}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4166132420302860}
+ m_Father: {fileID: 4967471803754966}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4809123460793922
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1582743187409408}
+ m_LocalRotation: {x: -0.00000016858742, y: -0.000000053385076, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.0000000010863558, y: 0.011884776, z: 0.009499617}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4212510613634362}
+ m_Father: {fileID: 4270379649029842}
+ m_RootOrder: 9
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4815697646425998
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1057946957266486}
+ m_LocalRotation: {x: -2.8690402e-14, y: 7.348197e-14, z: 0.000000016550374, w: 1}
+ m_LocalPosition: {x: 2.1698632e-10, y: 0.008181098, z: -4.2632563e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4153030198888776}
+ m_Father: {fileID: 4958682583835880}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4830095287419384
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1073553567530566}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.5328484, y: 0.8413384, z: -2.851441}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4897523123480880}
+ m_RootOrder: 15
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4836266863203956
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1606650338247856}
+ m_LocalRotation: {x: -0.00000019434614, y: -0.00000005338512, z: 0.7071068, w: 0.7071067}
+ m_LocalPosition: {x: 0.03130907, y: -0.000029407422, z: 0.019028656}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4131012053109002}
+ m_Father: {fileID: 4270379649029842}
+ m_RootOrder: 16
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4881772456890200
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1802208460283854}
+ m_LocalRotation: {x: 1.0795069e-15, y: 2.2002579e-14, z: -7.993614e-15, w: 1}
+ m_LocalPosition: {x: 6.936557e-10, y: 0.008181098, z: -1.7763567e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4296523031214036}
+ m_Father: {fileID: 4780650353866438}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4897523123480880
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1977418479011910}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 15.71, y: 0.05, z: -9.92}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4431885351754608}
+ - {fileID: 4080597951016172}
+ - {fileID: 4714523088877888}
+ - {fileID: 4523553734324390}
+ - {fileID: 4435234769965908}
+ - {fileID: 4232744820561532}
+ - {fileID: 4671631901156212}
+ - {fileID: 4664824211308858}
+ - {fileID: 4906623089494064}
+ - {fileID: 4589133498304616}
+ - {fileID: 4459750222633686}
+ - {fileID: 4194375795237584}
+ - {fileID: 4743420806921352}
+ - {fileID: 4669396098253682}
+ - {fileID: 4231743739565362}
+ - {fileID: 4830095287419384}
+ - {fileID: 4769656375798752}
+ - {fileID: 4227007264972178}
+ m_Father: {fileID: 0}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4905515562563848
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1953950262492242}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0081811, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4241754553846672}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4906623089494064
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1697386164433144}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.5632135, y: 0.9676304, z: 3.5276413}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4897523123480880}
+ m_RootOrder: 8
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4946845102451806
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1351575382570822}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181096, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4271056712318776}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4958682583835880
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1090432699420594}
+ m_LocalRotation: {x: 0.00000016858749, y: 0.00000028378977, z: 0.7071068, w: 0.7071067}
+ m_LocalPosition: {x: 0.031309076, y: 0.011914186, z: 0.0000000030290572}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4815697646425998}
+ m_Father: {fileID: 4270379649029842}
+ m_RootOrder: 18
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4960899443456460
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1213073985287750}
+ m_LocalRotation: {x: -8.8265873e-16, y: -1.7177455e-14, z: 1.7763567e-14, w: 1}
+ m_LocalPosition: {x: 3.1242563e-12, y: 0.008181098, z: 0.0000000019694872}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4168527639419356}
+ m_Father: {fileID: 4778647188579726}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4967471803754966
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1394682048422340}
+ m_LocalRotation: {x: 0.00000015570811, y: 0.0000002837897, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.0000000014662066, y: 0.009141362, z: -0.012367934}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4793750545251532}
+ m_Father: {fileID: 4270379649029842}
+ m_RootOrder: 13
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4995620813681084
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1676127418527010}
+ m_LocalRotation: {x: -0.0000003980626, y: -0.0000001798256, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.03130907, y: 0.011884781, z: 0.028587095}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4537443528518088}
+ m_Father: {fileID: 4270379649029842}
+ m_RootOrder: 23
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!23 &23045445944737962
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1566525258218162}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 930c7b51be38a9240bd167dc7b177879, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23145948235163216
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1194733529409120}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 930c7b51be38a9240bd167dc7b177879, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23197982553777044
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1365924541415914}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 930c7b51be38a9240bd167dc7b177879, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23245530476026162
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1499980294636666}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 930c7b51be38a9240bd167dc7b177879, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23261303058648062
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1470648330136716}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 930c7b51be38a9240bd167dc7b177879, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23272729925053470
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1161500038893840}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 930c7b51be38a9240bd167dc7b177879, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23312191592088662
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1606603512878124}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 930c7b51be38a9240bd167dc7b177879, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23371718246119608
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1514652934276728}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 930c7b51be38a9240bd167dc7b177879, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23423488030211558
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1666486892775204}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 930c7b51be38a9240bd167dc7b177879, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23446102143330050
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1977418479011910}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 930c7b51be38a9240bd167dc7b177879, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23463030258309060
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1564652579397772}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 930c7b51be38a9240bd167dc7b177879, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23475441677978954
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1246505100887048}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 930c7b51be38a9240bd167dc7b177879, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23492340740893970
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1835083456682650}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 930c7b51be38a9240bd167dc7b177879, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23542183569969408
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1073553567530566}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 930c7b51be38a9240bd167dc7b177879, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23584387141246648
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1311173090864640}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 930c7b51be38a9240bd167dc7b177879, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23611976245587372
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1888813618758760}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 930c7b51be38a9240bd167dc7b177879, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23707066947985180
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1156445720111730}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 930c7b51be38a9240bd167dc7b177879, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23814387913450486
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1697386164433144}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 930c7b51be38a9240bd167dc7b177879, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23885293125065388
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1434967934214570}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 930c7b51be38a9240bd167dc7b177879, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!33 &33007273131989492
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1566525258218162}
+ m_Mesh: {fileID: 4300018, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33017525144126556
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1434967934214570}
+ m_Mesh: {fileID: 4300004, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33029138927833234
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1470648330136716}
+ m_Mesh: {fileID: 4300030, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33032608973587032
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1156445720111730}
+ m_Mesh: {fileID: 4300022, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33158512905054392
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1365924541415914}
+ m_Mesh: {fileID: 4300012, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33362655930860260
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1697386164433144}
+ m_Mesh: {fileID: 4300036, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33526903488776510
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1835083456682650}
+ m_Mesh: {fileID: 4300024, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33623337038228540
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1246505100887048}
+ m_Mesh: {fileID: 4300020, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33663829924028812
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1311173090864640}
+ m_Mesh: {fileID: 4300002, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33810062921362116
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1606603512878124}
+ m_Mesh: {fileID: 4300032, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33817166130565694
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1514652934276728}
+ m_Mesh: {fileID: 4300008, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33833350959794692
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1161500038893840}
+ m_Mesh: {fileID: 4300026, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33834667955325216
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1666486892775204}
+ m_Mesh: {fileID: 4300016, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33837883604123950
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1977418479011910}
+ m_Mesh: {fileID: 4300000, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33841423287432748
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1499980294636666}
+ m_Mesh: {fileID: 4300006, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33890828399047040
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1073553567530566}
+ m_Mesh: {fileID: 4300028, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33893735387637464
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1888813618758760}
+ m_Mesh: {fileID: 4300034, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33972173793659152
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1194733529409120}
+ m_Mesh: {fileID: 4300010, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33972418614849906
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1564652579397772}
+ m_Mesh: {fileID: 4300014, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!95 &95068865231325882
+Animator:
+ serializedVersion: 3
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1471907318671902}
+ m_Enabled: 1
+ m_Avatar: {fileID: 9000000, guid: dee5f2de5ff0aec48a3af116ec70f0ad, type: 3}
+ m_Controller: {fileID: 0}
+ m_CullingMode: 1
+ m_UpdateMode: 0
+ m_ApplyRootMotion: 0
+ m_LinearVelocityBlending: 0
+ m_WarningMessage:
+ m_HasTransformHierarchy: 1
+ m_AllowConstantClipSamplingOptimization: 1
+ m_KeepAnimatorControllerStateOnDisable: 0
+--- !u!137 &137497962258410514
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1193685569069470}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: eed6f1d982a18494c9a52bec34b7eb36, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: 4300000, guid: dee5f2de5ff0aec48a3af116ec70f0ad, type: 3}
+ m_Bones:
+ - {fileID: 4363792904365642}
+ - {fileID: 4271056712318776}
+ - {fileID: 4434239283610992}
+ - {fileID: 4612423218450946}
+ - {fileID: 4202557691044878}
+ - {fileID: 4604324025970592}
+ - {fileID: 4139681699741080}
+ - {fileID: 4680480575387352}
+ - {fileID: 4697730385846668}
+ - {fileID: 4187107409494532}
+ - {fileID: 4778647188579726}
+ - {fileID: 4960899443456460}
+ - {fileID: 4780650353866438}
+ - {fileID: 4881772456890200}
+ - {fileID: 4184056710285454}
+ - {fileID: 4531164475545750}
+ - {fileID: 4361468199121756}
+ - {fileID: 4395663297936450}
+ - {fileID: 4809123460793922}
+ - {fileID: 4212510613634362}
+ - {fileID: 4616112918864958}
+ - {fileID: 4607350945519834}
+ - {fileID: 4514721800271374}
+ - {fileID: 4569882381555736}
+ - {fileID: 4435309605642944}
+ - {fileID: 4019529192519840}
+ - {fileID: 4967471803754966}
+ - {fileID: 4793750545251532}
+ - {fileID: 4737898724967152}
+ - {fileID: 4255711031604042}
+ - {fileID: 4493832865737020}
+ - {fileID: 4311859433774744}
+ - {fileID: 4836266863203956}
+ - {fileID: 4131012053109002}
+ - {fileID: 4744680723983384}
+ - {fileID: 4678585570786926}
+ - {fileID: 4958682583835880}
+ - {fileID: 4815697646425998}
+ - {fileID: 4439234053072816}
+ - {fileID: 4614133182348228}
+ - {fileID: 4115971895638220}
+ - {fileID: 4708681508444368}
+ - {fileID: 4238944798552054}
+ - {fileID: 4241754553846672}
+ - {fileID: 4767746584478052}
+ - {fileID: 4212242089054572}
+ - {fileID: 4995620813681084}
+ - {fileID: 4537443528518088}
+ - {fileID: 4120645362879414}
+ - {fileID: 4640466853288710}
+ - {fileID: 4767401548993350}
+ - {fileID: 4642576990841752}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 4767401548993350}
+ m_AABB:
+ m_Center: {x: -0.00281748, y: 0.019375559, z: 0.035717573}
+ m_Extent: {x: 0.006773168, y: 0.018848374, z: 0.036236633}
+ m_DirtyAABB: 0
diff --git a/Assets/GameMain/Entities/T90U5prefabs/T90LP Desert Camo.prefab.meta b/Assets/GameMain/Entities/T90U5prefabs/T90LP Desert Camo.prefab.meta
new file mode 100644
index 000000000..f1c3c8493
--- /dev/null
+++ b/Assets/GameMain/Entities/T90U5prefabs/T90LP Desert Camo.prefab.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 3b95bec82dae4484eafd516e73cc2623
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 100100000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/Entities/T90U5prefabs/T90LP Desert.prefab b/Assets/GameMain/Entities/T90U5prefabs/T90LP Desert.prefab
new file mode 100644
index 000000000..ee8213d11
--- /dev/null
+++ b/Assets/GameMain/Entities/T90U5prefabs/T90LP Desert.prefab
@@ -0,0 +1,3877 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1001 &100100000
+Prefab:
+ m_ObjectHideFlags: 1
+ serializedVersion: 2
+ m_Modification:
+ m_TransformParent: {fileID: 0}
+ m_Modifications: []
+ m_RemovedComponents: []
+ m_ParentPrefab: {fileID: 0}
+ m_RootGameObject: {fileID: 1388735818753722}
+ m_IsPrefabParent: 1
+--- !u!1 &1001286631430646
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4400205870430434}
+ m_Layer: 0
+ m_Name: Bone.025_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1003595455002064
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4537084673422616}
+ m_Layer: 0
+ m_Name: Bone.015
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1010179009095874
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4186377684491394}
+ m_Layer: 0
+ m_Name: Bone.007_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1025316510859454
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4906116476405550}
+ m_Layer: 0
+ m_Name: Bone.008_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1037054125623654
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4509152958676642}
+ m_Layer: 0
+ m_Name: Bone.006_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1044048941347956
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4236338699350502}
+ m_Layer: 0
+ m_Name: Bone.011
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1062634426295990
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4134397934931106}
+ m_Layer: 0
+ m_Name: Bone.004_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1070267875815324
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4804302524493550}
+ - component: {fileID: 33103760885093010}
+ - component: {fileID: 23776069991762942}
+ m_Layer: 0
+ m_Name: Cube.009
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1070525016958298
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4884599332563566}
+ - component: {fileID: 33739732066385764}
+ - component: {fileID: 23400259360070338}
+ m_Layer: 0
+ m_Name: Cube.017
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1084224382193698
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4805699816606688}
+ m_Layer: 0
+ m_Name: Bone.001_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1101131281585460
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4181268978789020}
+ m_Layer: 0
+ m_Name: Bone.013
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1101466871895596
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4756569759295548}
+ m_Layer: 0
+ m_Name: Bone.013_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1106080970467748
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4911538340264746}
+ - component: {fileID: 33097107163053480}
+ - component: {fileID: 23220026133376256}
+ m_Layer: 0
+ m_Name: Cube.010
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1106914306612094
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4049685934807732}
+ m_Layer: 0
+ m_Name: Bone.009_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1111422823877836
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4824047698827230}
+ m_Layer: 0
+ m_Name: Bone
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1133364231984980
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4975467177130034}
+ - component: {fileID: 33757311369282934}
+ - component: {fileID: 23606997679662342}
+ m_Layer: 0
+ m_Name: Cube.011
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1139683244303496
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4446728354493870}
+ m_Layer: 0
+ m_Name: Bone.019_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1143082215839786
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4031652189574324}
+ m_Layer: 0
+ m_Name: Bone.026_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1149929213987576
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4472999770188398}
+ m_Layer: 0
+ m_Name: Bone.005
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1150339746878312
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4190468087068414}
+ - component: {fileID: 33662247104543314}
+ - component: {fileID: 23132663350009764}
+ m_Layer: 0
+ m_Name: Cube.013
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1177477164481086
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4128385150135214}
+ m_Layer: 0
+ m_Name: Armature.003
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1183580880048900
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4937481400633368}
+ m_Layer: 0
+ m_Name: Bone.024_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1198754224390796
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4997673314384538}
+ m_Layer: 0
+ m_Name: Bone.018_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1226995297103794
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4352352590422246}
+ m_Layer: 0
+ m_Name: Bone.024_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1234938546754018
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4153605051177530}
+ m_Layer: 0
+ m_Name: Bone.004
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1254164250048076
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4532871798434194}
+ m_Layer: 0
+ m_Name: Bone.012
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1263200215568760
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4900478912730740}
+ m_Layer: 0
+ m_Name: Bone.023_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1268049567344024
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4995397305244130}
+ m_Layer: 0
+ m_Name: Bone.022_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1280140426568842
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4690279105087702}
+ m_Layer: 0
+ m_Name: Bone.013_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1311074221848622
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4040113030317026}
+ - component: {fileID: 33104111623715704}
+ - component: {fileID: 23385319537573788}
+ m_Layer: 0
+ m_Name: Cube.001
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1318956656123690
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4802054689862626}
+ m_Layer: 0
+ m_Name: Bone.027_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1320620760597478
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4131862953196236}
+ m_Layer: 0
+ m_Name: Bone.021_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1329844142353934
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4103456593161092}
+ m_Layer: 0
+ m_Name: Bone.023_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1330803081625796
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4349578598025458}
+ m_Layer: 0
+ m_Name: Bone.007_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1334904270748806
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4017246072673316}
+ m_Layer: 0
+ m_Name: Bone.016_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1341551216110784
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4586772758970310}
+ m_Layer: 0
+ m_Name: Bone.003_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1359268107217634
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4299944508842358}
+ m_Layer: 0
+ m_Name: Bone.019_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1367267028177930
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4069879411897176}
+ m_Layer: 0
+ m_Name: Bone.011_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1388735818753722
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4873584501471496}
+ - component: {fileID: 33816449576452528}
+ - component: {fileID: 23964063130527504}
+ m_Layer: 0
+ m_Name: T90LP Desert
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1416523106425330
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4790995533618396}
+ m_Layer: 0
+ m_Name: Bone.027
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1418348228597166
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4659070968324794}
+ m_Layer: 0
+ m_Name: Bone.021_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1423859891650472
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4356446022513464}
+ m_Layer: 0
+ m_Name: Bone.027_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1452222778693322
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4787092744466484}
+ m_Layer: 0
+ m_Name: Bone.026
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1497445573313998
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4495659156799392}
+ - component: {fileID: 33026778571536592}
+ - component: {fileID: 23558152296884430}
+ m_Layer: 0
+ m_Name: Cube.003
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1520559105100222
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4316318312400346}
+ m_Layer: 0
+ m_Name: Bone.012_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1542123602385406
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4247272863131116}
+ m_Layer: 0
+ m_Name: Bone.016
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1548055051182114
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4131445938374336}
+ m_Layer: 0
+ m_Name: Bone.025_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1555797712467412
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4905411570759794}
+ - component: {fileID: 33123829747972566}
+ - component: {fileID: 23372940178139040}
+ m_Layer: 0
+ m_Name: Cube.016
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1564068198968012
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4752648614382656}
+ m_Layer: 0
+ m_Name: Bone_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1566320536194298
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4296832164896394}
+ m_Layer: 0
+ m_Name: Bone.015_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1592380804340934
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4079023103019438}
+ m_Layer: 0
+ m_Name: Bone.011_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1613744477712614
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4248771745555908}
+ m_Layer: 0
+ m_Name: Bone.010_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1633523845223280
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4911302427906342}
+ m_Layer: 0
+ m_Name: Bone.002_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1636766560359818
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4860007604690858}
+ m_Layer: 0
+ m_Name: Bone.022_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1639245285937464
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4097427784336892}
+ m_Layer: 0
+ m_Name: Bone.006_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1640802034853264
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4530516478357190}
+ m_Layer: 0
+ m_Name: Bone.023
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1645325649833580
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4541787947414470}
+ m_Layer: 0
+ m_Name: Bone.009_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1650022274131984
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4230987455916222}
+ m_Layer: 0
+ m_Name: Bone.019
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1653292669812828
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4309336822802934}
+ m_Layer: 0
+ m_Name: Bone.006
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1662680268302886
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4571627905069074}
+ m_Layer: 0
+ m_Name: Bone.010
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1688610066389144
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4310374342764106}
+ m_Layer: 0
+ m_Name: Bone.010_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1707493912731758
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4552819022877202}
+ m_Layer: 0
+ m_Name: Bone.001_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1718930341834070
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4457255815530684}
+ m_Layer: 0
+ m_Name: Bone.024
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1720080756069856
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4525497711260252}
+ m_Layer: 0
+ m_Name: Bone.018_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1723753135856500
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4671267984648926}
+ - component: {fileID: 33992112925350774}
+ - component: {fileID: 23431389571323334}
+ m_Layer: 0
+ m_Name: Cube.018
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1725394466999630
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4789609551583012}
+ - component: {fileID: 33613914264218770}
+ - component: {fileID: 23536815096981662}
+ m_Layer: 0
+ m_Name: Cube.005
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1726357024747212
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4160355308057944}
+ m_Layer: 0
+ m_Name: Bone.016_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1738317266682288
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4750540355424936}
+ - component: {fileID: 33071126875940912}
+ - component: {fileID: 23911456484923186}
+ m_Layer: 0
+ m_Name: Cube.015
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1745967822486556
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4815384985222966}
+ m_Layer: 0
+ m_Name: Bone_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1763789467996222
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4454085430888296}
+ - component: {fileID: 33296101945019352}
+ - component: {fileID: 23836791917798206}
+ m_Layer: 0
+ m_Name: Cube.006
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1763918753743434
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4291355320379886}
+ - component: {fileID: 33743894899539318}
+ - component: {fileID: 23296864229546940}
+ m_Layer: 0
+ m_Name: Cube.007
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1767133399038476
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4654873647709458}
+ m_Layer: 0
+ m_Name: Bone.004_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1778762777954530
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4012549079592022}
+ m_Layer: 0
+ m_Name: Bone.008
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1784497456869754
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4352592115209732}
+ - component: {fileID: 95369998677062150}
+ m_Layer: 0
+ m_Name: T90LPtraks
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1807617671835354
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4631035817479084}
+ m_Layer: 0
+ m_Name: Bone.025
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1814125165077730
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4987823184922398}
+ m_Layer: 0
+ m_Name: Bone.007
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1815822580867972
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4372224980035498}
+ m_Layer: 0
+ m_Name: Bone.021
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1823195133749032
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4837267606100930}
+ m_Layer: 0
+ m_Name: Bone.005_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1831416351885906
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4278998763493766}
+ m_Layer: 0
+ m_Name: Bone.003
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1836033217504908
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4450064311975868}
+ - component: {fileID: 137960993592110132}
+ m_Layer: 0
+ m_Name: Cube.011
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1842253633667620
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4955534670609032}
+ - component: {fileID: 33312744482419836}
+ - component: {fileID: 23549613806707014}
+ m_Layer: 0
+ m_Name: Cube.004
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1843958838910018
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4386313608554212}
+ - component: {fileID: 33217796121549612}
+ - component: {fileID: 23186950328959126}
+ m_Layer: 0
+ m_Name: Cube.012
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1848206099828260
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4134268492183176}
+ - component: {fileID: 33008447114806554}
+ - component: {fileID: 23271360267732780}
+ m_Layer: 0
+ m_Name: Cube.014
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1865759644809894
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4664003397003800}
+ m_Layer: 0
+ m_Name: Bone.018
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1866803815113024
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4859008390575674}
+ m_Layer: 0
+ m_Name: Bone.008_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1870639571375382
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4520928996435608}
+ m_Layer: 0
+ m_Name: Bone.020
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1875315083435356
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4927901350869442}
+ m_Layer: 0
+ m_Name: Bone.012_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1879853007675952
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4601893320206472}
+ m_Layer: 0
+ m_Name: Bone.015_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1886022970542482
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4166370749880186}
+ m_Layer: 0
+ m_Name: Bone.002_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1894549261270796
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4804521978680994}
+ m_Layer: 0
+ m_Name: Bone.022
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1910082156957816
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4500937478233058}
+ m_Layer: 0
+ m_Name: Bone.026_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1915469483123638
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4576398381941132}
+ m_Layer: 0
+ m_Name: Bone.009
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1927551733490090
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4955119620648356}
+ m_Layer: 0
+ m_Name: Bone.020_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1927923101345990
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4745114796522568}
+ m_Layer: 0
+ m_Name: Bone.002
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1933970121429370
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4869900490245098}
+ m_Layer: 0
+ m_Name: Bone.003_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1951982478257318
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4300876743333782}
+ m_Layer: 0
+ m_Name: Bone.001
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1974523250529512
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4945113053443426}
+ m_Layer: 0
+ m_Name: Bone.005_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1988872931439318
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4789871780385936}
+ - component: {fileID: 33598959385772466}
+ - component: {fileID: 23423465849420106}
+ m_Layer: 0
+ m_Name: Cube.008
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1991658184381888
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4369503312095494}
+ m_Layer: 0
+ m_Name: Bone.020_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1992032263567048
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4157203086999606}
+ - component: {fileID: 33476546298064582}
+ - component: {fileID: 23818397872282134}
+ m_Layer: 0
+ m_Name: Cube.000
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4012549079592022
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1778762777954530}
+ m_LocalRotation: {x: -0.000000032776263, y: 0.000000030908613, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.0000000062465864, y: 0.011914191, z: 0.03786201}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4859008390575674}
+ m_Father: {fileID: 4128385150135214}
+ m_RootOrder: 8
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4017246072673316
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1334904270748806}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0081810905, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4160355308057944}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4031652189574324
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1143082215839786}
+ m_LocalRotation: {x: 5.6440387e-14, y: 5.8915885e-15, z: -0.000000004976769, w: 1}
+ m_LocalPosition: {x: -7.157939e-10, y: 0.008181087, z: 0.000000006736953}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4500937478233058}
+ m_Father: {fileID: 4787092744466484}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4040113030317026
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1311074221848622}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.4856706, y: 0.5209663, z: 1.682328}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4873584501471496}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4049685934807732
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1106914306612094}
+ m_LocalRotation: {x: -3.2197613e-14, y: -1.3845855e-15, z: 0.000000072856544, w: 1}
+ m_LocalPosition: {x: 7.0647743e-10, y: 0.008181096, z: 3.3213254e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4541787947414470}
+ m_Father: {fileID: 4576398381941132}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4069879411897176
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1367267028177930}
+ m_LocalRotation: {x: 5.803694e-14, y: -1.9181715e-14, z: 2.1316285e-14, w: 1}
+ m_LocalPosition: {x: 4.2454784e-10, y: 0.008181098, z: 0.0000000030425287}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4079023103019438}
+ m_Father: {fileID: 4236338699350502}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4079023103019438
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1592380804340934}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181099, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4069879411897176}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4097427784336892
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1639245285937464}
+ m_LocalRotation: {x: 1.0795069e-15, y: 2.2002579e-14, z: -7.993614e-15, w: 1}
+ m_LocalPosition: {x: 6.936557e-10, y: 0.008181098, z: -1.7763567e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4509152958676642}
+ m_Father: {fileID: 4309336822802934}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4103456593161092
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1329844142353934}
+ m_LocalRotation: {x: -0.0000000033273548, y: 5.936741e-14, z: 0.00000007615506,
+ w: 1}
+ m_LocalPosition: {x: 4.1873222e-10, y: 0.008181103, z: 4.8960186e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4900478912730740}
+ m_Father: {fileID: 4530516478357190}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4128385150135214
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1177477164481086}
+ m_LocalRotation: {x: 0.000000021855694, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0.9546811, y: 0.056563854, z: -1.6872678}
+ m_LocalScale: {x: 100, y: 100, z: 100}
+ m_Children:
+ - {fileID: 4824047698827230}
+ - {fileID: 4300876743333782}
+ - {fileID: 4745114796522568}
+ - {fileID: 4278998763493766}
+ - {fileID: 4153605051177530}
+ - {fileID: 4472999770188398}
+ - {fileID: 4309336822802934}
+ - {fileID: 4987823184922398}
+ - {fileID: 4012549079592022}
+ - {fileID: 4576398381941132}
+ - {fileID: 4571627905069074}
+ - {fileID: 4236338699350502}
+ - {fileID: 4532871798434194}
+ - {fileID: 4181268978789020}
+ - {fileID: 4537084673422616}
+ - {fileID: 4247272863131116}
+ - {fileID: 4664003397003800}
+ - {fileID: 4230987455916222}
+ - {fileID: 4520928996435608}
+ - {fileID: 4372224980035498}
+ - {fileID: 4804521978680994}
+ - {fileID: 4530516478357190}
+ - {fileID: 4457255815530684}
+ - {fileID: 4631035817479084}
+ - {fileID: 4787092744466484}
+ - {fileID: 4790995533618396}
+ m_Father: {fileID: 4352592115209732}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4131445938374336
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1548055051182114}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181097, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4400205870430434}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4131862953196236
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1320620760597478}
+ m_LocalRotation: {x: -0.00000029142643, y: 0.00000029142632, z: -0.000000071207445,
+ w: 1}
+ m_LocalPosition: {x: 0.0000000014976186, y: 0.008181091, z: 0.000000004279941}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4659070968324794}
+ m_Father: {fileID: 4372224980035498}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4134268492183176
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1848206099828260}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.4856706, y: 0.52096534, z: -1.1736976}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4873584501471496}
+ m_RootOrder: 13
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4134397934931106
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1062634426295990}
+ m_LocalRotation: {x: -0.000000072856594, y: 0.00000007285656, z: -2.5585728e-14,
+ w: 1}
+ m_LocalPosition: {x: 1.2752465e-12, y: 0.008181097, z: 4.804417e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4654873647709458}
+ m_Father: {fileID: 4153605051177530}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4153605051177530
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1234938546754018}
+ m_LocalRotation: {x: -0.000000091311335, y: -0.000000053385104, z: 0.7071068, w: 0.7071067}
+ m_LocalPosition: {x: -0.0000000026048763, y: -0.000029407418, z: 0.019028649}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4134397934931106}
+ m_Father: {fileID: 4128385150135214}
+ m_RootOrder: 4
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4157203086999606
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1992032263567048}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.4856706, y: 0.5209666, z: 2.6799715}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4873584501471496}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4160355308057944
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1726357024747212}
+ m_LocalRotation: {x: 0.00000013638063, y: -0.00000014571309, z: 7.406372e-14, w: 1}
+ m_LocalPosition: {x: -5.684342e-16, y: 0.008181096, z: -2.150541e-11}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4017246072673316}
+ m_Father: {fileID: 4247272863131116}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4166370749880186
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1886022970542482}
+ m_LocalRotation: {x: -4.430705e-15, y: -4.141211e-15, z: 2.4868996e-14, w: 1}
+ m_LocalPosition: {x: 2.842171e-16, y: 0.008181095, z: 9.968727e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4911302427906342}
+ m_Father: {fileID: 4745114796522568}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4181268978789020
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1101131281585460}
+ m_LocalRotation: {x: 0.00000015570811, y: 0.0000002837897, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.0000000014662066, y: 0.009141362, z: -0.012367934}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4690279105087702}
+ m_Father: {fileID: 4128385150135214}
+ m_RootOrder: 13
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4186377684491394
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1010179009095874}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181097, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4349578598025458}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4190468087068414
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1150339746878312}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.4856706, y: 0.5209655, z: -0.21535689}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4873584501471496}
+ m_RootOrder: 12
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4230987455916222
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1650022274131984}
+ m_LocalRotation: {x: -0.0000003980626, y: -0.0000001798256, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.03130907, y: -0.00002940585, z: 0.028587095}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4299944508842358}
+ m_Father: {fileID: 4128385150135214}
+ m_RootOrder: 17
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4236338699350502
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1044048941347956}
+ m_LocalRotation: {x: -0.00000011707004, y: -0.000000053385083, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.000000004245513, y: 0.011884781, z: 0.028587086}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4069879411897176}
+ m_Father: {fileID: 4128385150135214}
+ m_RootOrder: 11
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4247272863131116
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1542123602385406}
+ m_LocalRotation: {x: -0.0000002809926, y: -0.000000011238227, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309064, y: 0.0000000062464363, z: 0.03786202}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4160355308057944}
+ m_Father: {fileID: 4128385150135214}
+ m_RootOrder: 15
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4248771745555908
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1613744477712614}
+ m_LocalRotation: {x: -0.00000007285658, y: 0.000000072856565, z: -4.38408e-14, w: 1}
+ m_LocalPosition: {x: 0.0000000012335443, y: 0.008181097, z: 3.5322998e-11}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4310374342764106}
+ m_Father: {fileID: 4571627905069074}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4278998763493766
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1831416351885906}
+ m_LocalRotation: {x: -0.000000084293724, y: 0.00000003090861, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.0000000010863567, y: -0.000029409046, z: 0.009499619}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4586772758970310}
+ m_Father: {fileID: 4128385150135214}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4291355320379886
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1763918753743434}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.532848, y: 0.8413384, z: -2.851441}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4873584501471496}
+ m_RootOrder: 6
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4296832164896394
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1566320536194298}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0081810905, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4601893320206472}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4299944508842358
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1359268107217634}
+ m_LocalRotation: {x: 0.0000001854111, y: -0.00000014571302, z: -1.2135026e-11, w: 1}
+ m_LocalPosition: {x: 1.8701485e-13, y: 0.008181098, z: 0.000000002547095}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4446728354493870}
+ m_Father: {fileID: 4230987455916222}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4300876743333782
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1951982478257318}
+ m_LocalRotation: {x: -0.0000003231394, y: -0.000000053385072, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.000000008106756, y: 0.000000007961878, z: 0.04807714}
+ m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4552819022877202}
+ m_Father: {fileID: 4128385150135214}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4309336822802934
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1653292669812828}
+ m_LocalRotation: {x: 0.00000016858742, y: 0.00000028378977, z: 0.7071068, w: 0.7071067}
+ m_LocalPosition: {x: 8.427898e-10, y: 0.011914186, z: -0.000000001665807}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4097427784336892}
+ m_Father: {fileID: 4128385150135214}
+ m_RootOrder: 6
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4310374342764106
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1688610066389144}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181096, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4248771745555908}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4316318312400346
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1520559105100222}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181095, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4927901350869442}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4349578598025458
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1330803081625796}
+ m_LocalRotation: {x: 0.00000029142626, y: -0.0000002914261, z: -0.00000007285651,
+ w: 1}
+ m_LocalPosition: {x: 6.02509e-10, y: 0.008181098, z: 0.000000002182574}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4186377684491394}
+ m_Father: {fileID: 4987823184922398}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4352352590422246
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1226995297103794}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181092, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4937481400633368}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4352592115209732
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1784497456869754}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0.22000027, y: 0.009999998, z: -0.38}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4128385150135214}
+ - {fileID: 4450064311975868}
+ m_Father: {fileID: 4873584501471496}
+ m_RootOrder: 17
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4356446022513464
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1423859891650472}
+ m_LocalRotation: {x: 0.000000018199838, y: -2.0554862e-14, z: 0.00000003145161,
+ w: 1}
+ m_LocalPosition: {x: -7.2922973e-10, y: 0.008181103, z: -6.5844175e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4802054689862626}
+ m_Father: {fileID: 4790995533618396}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4369503312095494
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1991658184381888}
+ m_LocalRotation: {x: -2.8690402e-14, y: 7.348197e-14, z: 0.000000016550374, w: 1}
+ m_LocalPosition: {x: 2.1698632e-10, y: 0.008181098, z: -4.2632563e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4955119620648356}
+ m_Father: {fileID: 4520928996435608}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4372224980035498
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1815822580867972}
+ m_LocalRotation: {x: 0.00000017329324, y: 0.000000030908616, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309064, y: 0.011914194, z: 0.04807714}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4131862953196236}
+ m_Father: {fileID: 4128385150135214}
+ m_RootOrder: 19
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4386313608554212
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1843958838910018}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.4856706, y: 0.52096593, z: 0.7383984}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4873584501471496}
+ m_RootOrder: 11
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4400205870430434
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1001286631430646}
+ m_LocalRotation: {x: 0.00000015560875, y: -0.00000014571302, z: 0.0000000032984175,
+ w: 1}
+ m_LocalPosition: {x: 2.0458343e-10, y: 0.008181102, z: 0.0000000014558454}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4131445938374336}
+ m_Father: {fileID: 4631035817479084}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4446728354493870
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1139683244303496}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181097, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4299944508842358}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4450064311975868
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1836033217504908}
+ m_LocalRotation: {x: 0.000000021607672, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0.23866992, y: -0.014140787, z: 0.42181683}
+ m_LocalScale: {x: 100, y: 100, z: 100}
+ m_Children: []
+ m_Father: {fileID: 4352592115209732}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4454085430888296
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1763789467996222}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.4856706, y: 0.520965, z: -2.1117315}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4873584501471496}
+ m_RootOrder: 5
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4457255815530684
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1718930341834070}
+ m_LocalRotation: {x: -0.00000040508039, y: -0.0000002641193, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309072, y: 0.011884779, z: 0.019028654}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4937481400633368}
+ m_Father: {fileID: 4128385150135214}
+ m_RootOrder: 22
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4472999770188398
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1149929213987576}
+ m_LocalRotation: {x: -0.000000117070016, y: -0.00000005338506, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.000000004245512, y: -0.000029405848, z: 0.028587088}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4945113053443426}
+ m_Father: {fileID: 4128385150135214}
+ m_RootOrder: 5
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4495659156799392
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1497445573313998}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.4856706, y: 0.52096593, z: 0.7383984}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4873584501471496}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4500937478233058
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1910082156957816}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0081810905, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4031652189574324}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4509152958676642
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1037054125623654}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181097, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4097427784336892}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4520928996435608
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1870639571375382}
+ m_LocalRotation: {x: 0.00000016858749, y: 0.00000028378977, z: 0.7071068, w: 0.7071067}
+ m_LocalPosition: {x: 0.031309076, y: 0.011914186, z: 0.0000000030290572}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4369503312095494}
+ m_Father: {fileID: 4128385150135214}
+ m_RootOrder: 18
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4525497711260252
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1720080756069856}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181092, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4997673314384538}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4530516478357190
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1640802034853264}
+ m_LocalRotation: {x: 0.000000084293795, y: 0.00000019949597, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309076, y: 0.011884774, z: 0.009499623}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4103456593161092}
+ m_Father: {fileID: 4128385150135214}
+ m_RootOrder: 21
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4532871798434194
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1254164250048076}
+ m_LocalRotation: {x: 0.00000016858745, y: 0.00000028378972, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.000000009600713, y: 0.009068192, z: 0.059156217}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4927901350869442}
+ m_Father: {fileID: 4128385150135214}
+ m_RootOrder: 12
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4537084673422616
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1003595455002064}
+ m_LocalRotation: {x: 0.0000001311464, y: -0.000000011238212, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309064, y: 0.000000007961872, z: 0.04807714}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4601893320206472}
+ m_Father: {fileID: 4128385150135214}
+ m_RootOrder: 14
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4541787947414470
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1645325649833580}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181096, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4049685934807732}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4552819022877202
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1707493912731758}
+ m_LocalRotation: {x: 1.0491914e-14, y: -9.019988e-15, z: 1.06581424e-13, w: 1}
+ m_LocalPosition: {x: -5.684342e-16, y: 0.008181098, z: 0.0000000043563286}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4805699816606688}
+ m_Father: {fileID: 4300876743333782}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4571627905069074
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1662680268302886}
+ m_LocalRotation: {x: -0.0000003020456, y: -0.00000026411934, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.0000000026048785, y: 0.011884779, z: 0.019028647}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4248771745555908}
+ m_Father: {fileID: 4128385150135214}
+ m_RootOrder: 10
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4576398381941132
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1915469483123638}
+ m_LocalRotation: {x: -0.00000016858742, y: -0.000000053385076, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.0000000010863558, y: 0.011884776, z: 0.009499617}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4049685934807732}
+ m_Father: {fileID: 4128385150135214}
+ m_RootOrder: 9
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4586772758970310
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1341551216110784}
+ m_LocalRotation: {x: -5.149391e-15, y: 7.399053e-16, z: 3.552712e-15, w: 1}
+ m_LocalPosition: {x: 3.3277558e-12, y: 0.008181096, z: 1.6818446e-11}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4869900490245098}
+ m_Father: {fileID: 4278998763493766}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4601893320206472
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1879853007675952}
+ m_LocalRotation: {x: -0.00000029142643, y: 0.00000029142635, z: -9.5791405e-15,
+ w: 1}
+ m_LocalPosition: {x: 8.5265126e-16, y: 0.008181096, z: 0.00000000392194}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4296832164896394}
+ m_Father: {fileID: 4537084673422616}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4631035817479084
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1807617671835354}
+ m_LocalRotation: {x: -0.0000003980626, y: -0.0000001798256, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.03130907, y: 0.011884781, z: 0.028587095}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4400205870430434}
+ m_Father: {fileID: 4128385150135214}
+ m_RootOrder: 23
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4654873647709458
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1767133399038476}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181096, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4134397934931106}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4659070968324794
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1418348228597166}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0081810905, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4131862953196236}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4664003397003800
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1865759644809894}
+ m_LocalRotation: {x: -0.00000019434614, y: -0.00000005338512, z: 0.7071068, w: 0.7071067}
+ m_LocalPosition: {x: 0.03130907, y: -0.000029407422, z: 0.019028656}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4997673314384538}
+ m_Father: {fileID: 4128385150135214}
+ m_RootOrder: 16
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4671267984648926
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1723753135856500}
+ m_LocalRotation: {x: 0.0000000809643, y: 1.7694295e-17, z: 5.820766e-11, w: 1}
+ m_LocalPosition: {x: 0.0018623471, y: -0.76167953, z: 1.2382605}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4884599332563566}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4690279105087702
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1280140426568842}
+ m_LocalRotation: {x: -4.198042e-15, y: -1.3079657e-14, z: 0.000000036428244, w: 1}
+ m_LocalPosition: {x: -6.0588085e-10, y: 0.0081811, z: -0.0000000010449068}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4756569759295548}
+ m_Father: {fileID: 4181268978789020}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4745114796522568
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1927923101345990}
+ m_LocalRotation: {x: -0.000000074923165, y: -0.0000000112382175, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.000000006246585, y: 0.000000006246432, z: 0.03786201}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4166370749880186}
+ m_Father: {fileID: 4128385150135214}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4750540355424936
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1738317266682288}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.4856706, y: 0.520965, z: -2.1117315}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4873584501471496}
+ m_RootOrder: 14
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4752648614382656
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1564068198968012}
+ m_LocalRotation: {x: -1.5991228e-14, y: 4.251028e-14, z: 1.776373e-15, w: 1}
+ m_LocalPosition: {x: 1.9000304e-18, y: 0.008181096, z: -3.0253087e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4815384985222966}
+ m_Father: {fileID: 4824047698827230}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4756569759295548
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1101466871895596}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181099, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4690279105087702}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4787092744466484
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1452222778693322}
+ m_LocalRotation: {x: 0.00000016858743, y: 0.0000002837897, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309064, y: 0.009068192, z: 0.05915622}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4031652189574324}
+ m_Father: {fileID: 4128385150135214}
+ m_RootOrder: 24
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4789609551583012
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1725394466999630}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.4856706, y: 0.52096534, z: -1.1736976}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4873584501471496}
+ m_RootOrder: 4
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4789871780385936
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1988872931439318}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.5632135, y: 0.9676304, z: 3.5276413}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4873584501471496}
+ m_RootOrder: 7
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4790995533618396
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1416523106425330}
+ m_LocalRotation: {x: 0.00000015570812, y: 0.0000002837897, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.03130907, y: 0.009141362, z: -0.012367929}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4356446022513464}
+ m_Father: {fileID: 4128385150135214}
+ m_RootOrder: 25
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4802054689862626
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1318956656123690}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0081811035, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4356446022513464}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4804302524493550
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1070267875815324}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.5632135, y: 0.9676304, z: 3.5276413}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4873584501471496}
+ m_RootOrder: 8
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4804521978680994
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1894549261270796}
+ m_LocalRotation: {x: -0.00000003277631, y: 0.000000030908605, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309064, y: 0.011914191, z: 0.037862018}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4995397305244130}
+ m_Father: {fileID: 4128385150135214}
+ m_RootOrder: 20
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4805699816606688
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1084224382193698}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181097, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4552819022877202}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4815384985222966
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1745967822486556}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181096, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4752648614382656}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4824047698827230
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1111422823877836}
+ m_LocalRotation: {x: -0.00000016858739, y: -0.000000053385087, z: 0.7071068, w: 0.7071067}
+ m_LocalPosition: {x: 8.427895e-10, y: 1.4891057e-11, z: 1.8507058e-10}
+ m_LocalScale: {x: 1.0000005, y: 1, z: 1.0000001}
+ m_Children:
+ - {fileID: 4752648614382656}
+ m_Father: {fileID: 4128385150135214}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4837267606100930
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1823195133749032}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181099, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4945113053443426}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4859008390575674
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1866803815113024}
+ m_LocalRotation: {x: -0.0000001457131, y: 0.00000014571307, z: -0.000000072856594,
+ w: 1}
+ m_LocalPosition: {x: 0.0000000012283421, y: 0.008181095, z: 0.0000000010946481}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4906116476405550}
+ m_Father: {fileID: 4012549079592022}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4860007604690858
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1636766560359818}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181097, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4995397305244130}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4869900490245098
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1933970121429370}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181096, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4586772758970310}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4873584501471496
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1388735818753722}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 15.71, y: 0.05, z: 0.69}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4157203086999606}
+ - {fileID: 4040113030317026}
+ - {fileID: 4495659156799392}
+ - {fileID: 4955534670609032}
+ - {fileID: 4789609551583012}
+ - {fileID: 4454085430888296}
+ - {fileID: 4291355320379886}
+ - {fileID: 4789871780385936}
+ - {fileID: 4804302524493550}
+ - {fileID: 4911538340264746}
+ - {fileID: 4975467177130034}
+ - {fileID: 4386313608554212}
+ - {fileID: 4190468087068414}
+ - {fileID: 4134268492183176}
+ - {fileID: 4750540355424936}
+ - {fileID: 4905411570759794}
+ - {fileID: 4884599332563566}
+ - {fileID: 4352592115209732}
+ m_Father: {fileID: 0}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4884599332563566
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1070525016958298}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0.005403529, y: 2.804234, z: -0.22881068}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4671267984648926}
+ m_Father: {fileID: 4873584501471496}
+ m_RootOrder: 16
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4900478912730740
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1263200215568760}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0081811, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4103456593161092}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4905411570759794
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1555797712467412}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.5328484, y: 0.8413384, z: -2.851441}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4873584501471496}
+ m_RootOrder: 15
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4906116476405550
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1025316510859454}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181095, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4859008390575674}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4911302427906342
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1633523845223280}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181095, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4166370749880186}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4911538340264746
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1106080970467748}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.4856706, y: 0.5209666, z: 2.6799715}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4873584501471496}
+ m_RootOrder: 9
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4927901350869442
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1875315083435356}
+ m_LocalRotation: {x: 2.761326e-14, y: 3.780918e-16, z: 3.5527154e-15, w: 1}
+ m_LocalPosition: {x: -7.9987383e-10, y: 0.008181095, z: 0.000000005780211}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4316318312400346}
+ m_Father: {fileID: 4532871798434194}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4937481400633368
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1183580880048900}
+ m_LocalRotation: {x: 0.000000006596965, y: -9.535985e-15, z: 0.0000000032984182,
+ w: 1}
+ m_LocalPosition: {x: 9.301567e-10, y: 0.008181094, z: 7.4668777e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4352352590422246}
+ m_Father: {fileID: 4457255815530684}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4945113053443426
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1974523250529512}
+ m_LocalRotation: {x: -8.8265873e-16, y: -1.7177455e-14, z: 1.7763567e-14, w: 1}
+ m_LocalPosition: {x: 3.1242563e-12, y: 0.008181098, z: 0.0000000019694872}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4837267606100930}
+ m_Father: {fileID: 4472999770188398}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4955119620648356
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1927551733490090}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181095, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4369503312095494}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4955534670609032
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1842253633667620}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.4856706, y: 0.5209655, z: -0.21535689}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4873584501471496}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4975467177130034
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1133364231984980}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.4856706, y: 0.5209663, z: 1.682328}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4873584501471496}
+ m_RootOrder: 10
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4987823184922398
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1814125165077730}
+ m_LocalRotation: {x: -0.00000023884567, y: 0.000000030908627, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.000000008106755, y: 0.011914194, z: 0.048077133}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4349578598025458}
+ m_Father: {fileID: 4128385150135214}
+ m_RootOrder: 7
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4995397305244130
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1268049567344024}
+ m_LocalRotation: {x: 0.000000023543285, y: 2.1385549e-16, z: -0.000000079764405,
+ w: 1}
+ m_LocalPosition: {x: 0.0000000015197116, y: 0.008181099, z: 0.0000000010119521}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4860007604690858}
+ m_Father: {fileID: 4804521978680994}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4997673314384538
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1198754224390796}
+ m_LocalRotation: {x: 0.00000000659694, y: -9.2345646e-14, z: -1.2134524e-11, w: 1}
+ m_LocalPosition: {x: 1.3017853e-12, y: 0.008181093, z: 2.3602295e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4525497711260252}
+ m_Father: {fileID: 4664003397003800}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!23 &23132663350009764
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1150339746878312}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 39c7540b39301744e9b24f5891ab04fc, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23186950328959126
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1843958838910018}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 39c7540b39301744e9b24f5891ab04fc, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23220026133376256
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1106080970467748}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 39c7540b39301744e9b24f5891ab04fc, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23271360267732780
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1848206099828260}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 39c7540b39301744e9b24f5891ab04fc, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23296864229546940
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1763918753743434}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 39c7540b39301744e9b24f5891ab04fc, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23372940178139040
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1555797712467412}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 39c7540b39301744e9b24f5891ab04fc, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23385319537573788
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1311074221848622}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 39c7540b39301744e9b24f5891ab04fc, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23400259360070338
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1070525016958298}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 39c7540b39301744e9b24f5891ab04fc, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23423465849420106
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1988872931439318}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 39c7540b39301744e9b24f5891ab04fc, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23431389571323334
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1723753135856500}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 39c7540b39301744e9b24f5891ab04fc, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23536815096981662
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1725394466999630}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 39c7540b39301744e9b24f5891ab04fc, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23549613806707014
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1842253633667620}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 39c7540b39301744e9b24f5891ab04fc, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23558152296884430
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1497445573313998}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 39c7540b39301744e9b24f5891ab04fc, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23606997679662342
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1133364231984980}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 39c7540b39301744e9b24f5891ab04fc, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23776069991762942
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1070267875815324}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 39c7540b39301744e9b24f5891ab04fc, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23818397872282134
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1992032263567048}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 39c7540b39301744e9b24f5891ab04fc, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23836791917798206
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1763789467996222}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 39c7540b39301744e9b24f5891ab04fc, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23911456484923186
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1738317266682288}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 39c7540b39301744e9b24f5891ab04fc, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23964063130527504
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1388735818753722}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 39c7540b39301744e9b24f5891ab04fc, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!33 &33008447114806554
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1848206099828260}
+ m_Mesh: {fileID: 4300024, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33026778571536592
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1497445573313998}
+ m_Mesh: {fileID: 4300006, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33071126875940912
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1738317266682288}
+ m_Mesh: {fileID: 4300026, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33097107163053480
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1106080970467748}
+ m_Mesh: {fileID: 4300016, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33103760885093010
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1070267875815324}
+ m_Mesh: {fileID: 4300036, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33104111623715704
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1311074221848622}
+ m_Mesh: {fileID: 4300004, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33123829747972566
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1555797712467412}
+ m_Mesh: {fileID: 4300028, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33217796121549612
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1843958838910018}
+ m_Mesh: {fileID: 4300020, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33296101945019352
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1763789467996222}
+ m_Mesh: {fileID: 4300012, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33312744482419836
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1842253633667620}
+ m_Mesh: {fileID: 4300008, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33476546298064582
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1992032263567048}
+ m_Mesh: {fileID: 4300002, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33598959385772466
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1988872931439318}
+ m_Mesh: {fileID: 4300034, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33613914264218770
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1725394466999630}
+ m_Mesh: {fileID: 4300010, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33662247104543314
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1150339746878312}
+ m_Mesh: {fileID: 4300022, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33739732066385764
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1070525016958298}
+ m_Mesh: {fileID: 4300030, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33743894899539318
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1763918753743434}
+ m_Mesh: {fileID: 4300014, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33757311369282934
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1133364231984980}
+ m_Mesh: {fileID: 4300018, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33816449576452528
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1388735818753722}
+ m_Mesh: {fileID: 4300000, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33992112925350774
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1723753135856500}
+ m_Mesh: {fileID: 4300032, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!95 &95369998677062150
+Animator:
+ serializedVersion: 3
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1784497456869754}
+ m_Enabled: 1
+ m_Avatar: {fileID: 9000000, guid: dee5f2de5ff0aec48a3af116ec70f0ad, type: 3}
+ m_Controller: {fileID: 0}
+ m_CullingMode: 1
+ m_UpdateMode: 0
+ m_ApplyRootMotion: 0
+ m_LinearVelocityBlending: 0
+ m_WarningMessage:
+ m_HasTransformHierarchy: 1
+ m_AllowConstantClipSamplingOptimization: 1
+ m_KeepAnimatorControllerStateOnDisable: 0
+--- !u!137 &137960993592110132
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1836033217504908}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: eed6f1d982a18494c9a52bec34b7eb36, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: 4300000, guid: dee5f2de5ff0aec48a3af116ec70f0ad, type: 3}
+ m_Bones:
+ - {fileID: 4824047698827230}
+ - {fileID: 4752648614382656}
+ - {fileID: 4300876743333782}
+ - {fileID: 4552819022877202}
+ - {fileID: 4745114796522568}
+ - {fileID: 4166370749880186}
+ - {fileID: 4278998763493766}
+ - {fileID: 4586772758970310}
+ - {fileID: 4153605051177530}
+ - {fileID: 4134397934931106}
+ - {fileID: 4472999770188398}
+ - {fileID: 4945113053443426}
+ - {fileID: 4309336822802934}
+ - {fileID: 4097427784336892}
+ - {fileID: 4987823184922398}
+ - {fileID: 4349578598025458}
+ - {fileID: 4012549079592022}
+ - {fileID: 4859008390575674}
+ - {fileID: 4576398381941132}
+ - {fileID: 4049685934807732}
+ - {fileID: 4571627905069074}
+ - {fileID: 4248771745555908}
+ - {fileID: 4236338699350502}
+ - {fileID: 4069879411897176}
+ - {fileID: 4532871798434194}
+ - {fileID: 4927901350869442}
+ - {fileID: 4181268978789020}
+ - {fileID: 4690279105087702}
+ - {fileID: 4537084673422616}
+ - {fileID: 4601893320206472}
+ - {fileID: 4247272863131116}
+ - {fileID: 4160355308057944}
+ - {fileID: 4664003397003800}
+ - {fileID: 4997673314384538}
+ - {fileID: 4230987455916222}
+ - {fileID: 4299944508842358}
+ - {fileID: 4520928996435608}
+ - {fileID: 4369503312095494}
+ - {fileID: 4372224980035498}
+ - {fileID: 4131862953196236}
+ - {fileID: 4804521978680994}
+ - {fileID: 4995397305244130}
+ - {fileID: 4530516478357190}
+ - {fileID: 4103456593161092}
+ - {fileID: 4457255815530684}
+ - {fileID: 4937481400633368}
+ - {fileID: 4631035817479084}
+ - {fileID: 4400205870430434}
+ - {fileID: 4787092744466484}
+ - {fileID: 4031652189574324}
+ - {fileID: 4790995533618396}
+ - {fileID: 4356446022513464}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 4790995533618396}
+ m_AABB:
+ m_Center: {x: -0.0028174797, y: 0.01937556, z: 0.035717577}
+ m_Extent: {x: 0.006773168, y: 0.018848376, z: 0.036236636}
+ m_DirtyAABB: 0
diff --git a/Assets/GameMain/Entities/T90U5prefabs/T90LP Desert.prefab.meta b/Assets/GameMain/Entities/T90U5prefabs/T90LP Desert.prefab.meta
new file mode 100644
index 000000000..3beaccbb1
--- /dev/null
+++ b/Assets/GameMain/Entities/T90U5prefabs/T90LP Desert.prefab.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 7e65c1f943c4ccf40ae1d463bc024c17
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 100100000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/Entities/T90U5prefabs/T90LP ForrestCamo.prefab b/Assets/GameMain/Entities/T90U5prefabs/T90LP ForrestCamo.prefab
new file mode 100644
index 000000000..c8814ebdd
--- /dev/null
+++ b/Assets/GameMain/Entities/T90U5prefabs/T90LP ForrestCamo.prefab
@@ -0,0 +1,3877 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1001 &100100000
+Prefab:
+ m_ObjectHideFlags: 1
+ serializedVersion: 2
+ m_Modification:
+ m_TransformParent: {fileID: 0}
+ m_Modifications: []
+ m_RemovedComponents: []
+ m_ParentPrefab: {fileID: 0}
+ m_RootGameObject: {fileID: 1498083748156456}
+ m_IsPrefabParent: 1
+--- !u!1 &1006833036209224
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4024052067781058}
+ m_Layer: 0
+ m_Name: Bone.011
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1021066163301014
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4266987578264106}
+ m_Layer: 0
+ m_Name: Bone_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1024411741062006
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4719856714534294}
+ m_Layer: 0
+ m_Name: Bone.004
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1035180633410370
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4073114967321928}
+ - component: {fileID: 33637267514625094}
+ - component: {fileID: 23362336554846718}
+ m_Layer: 0
+ m_Name: Cube.016
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1050265552571314
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4947979314921550}
+ m_Layer: 0
+ m_Name: Bone.009
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1052295224041228
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4628645919055896}
+ m_Layer: 0
+ m_Name: Bone.016_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1055498133931800
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4071504752533744}
+ m_Layer: 0
+ m_Name: Bone.011_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1062554505686244
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4928927702612178}
+ m_Layer: 0
+ m_Name: Bone.018_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1064501172667882
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4286469920930050}
+ - component: {fileID: 33405964572856164}
+ - component: {fileID: 23774138951576832}
+ m_Layer: 0
+ m_Name: Cube.004
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1077146753860324
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4486548254169404}
+ m_Layer: 0
+ m_Name: Bone.026_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1090130981354446
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4924185563298412}
+ m_Layer: 0
+ m_Name: Bone.027_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1094591307881052
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4846521857604580}
+ m_Layer: 0
+ m_Name: Bone.010_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1101242313369622
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4802083799606142}
+ m_Layer: 0
+ m_Name: Bone.006
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1110850803250014
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4799653312852658}
+ - component: {fileID: 137362885612374800}
+ m_Layer: 0
+ m_Name: Cube.011
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1113270005052090
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4464749429561224}
+ - component: {fileID: 33336287035208550}
+ - component: {fileID: 23989514404723908}
+ m_Layer: 0
+ m_Name: Cube.007
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1135212317490064
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4186892813456642}
+ m_Layer: 0
+ m_Name: Bone.009_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1147989536969700
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4115307004741608}
+ m_Layer: 0
+ m_Name: Bone.021
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1167251761623044
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4569178176989084}
+ m_Layer: 0
+ m_Name: Bone.024
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1172498619325778
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4131777914496204}
+ - component: {fileID: 33846860161865786}
+ - component: {fileID: 23842052494887790}
+ m_Layer: 0
+ m_Name: Cube.001
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1192056464350516
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4459886996533030}
+ m_Layer: 0
+ m_Name: Bone.026
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1194835323597072
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4179092691387410}
+ m_Layer: 0
+ m_Name: Bone.024_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1196596516011382
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4750224856205800}
+ - component: {fileID: 33585672333673680}
+ - component: {fileID: 23706299681058654}
+ m_Layer: 0
+ m_Name: Cube.013
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1197443455051212
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4148208581651822}
+ m_Layer: 0
+ m_Name: Bone.013_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1239591647862730
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4562834806576188}
+ m_Layer: 0
+ m_Name: Bone.018
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1242225605537728
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4572035324112932}
+ m_Layer: 0
+ m_Name: Bone.010_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1254247109169126
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4951780845878270}
+ m_Layer: 0
+ m_Name: Bone.022
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1263669775630162
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4547536690785066}
+ m_Layer: 0
+ m_Name: Bone.021_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1273548422252942
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4836460922678772}
+ - component: {fileID: 33993801991498724}
+ - component: {fileID: 23993145973363232}
+ m_Layer: 0
+ m_Name: Cube.018
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1281009686954050
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4847871679578000}
+ m_Layer: 0
+ m_Name: Bone.026_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1281828949022962
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4169784524543358}
+ - component: {fileID: 33334802234949848}
+ - component: {fileID: 23308752873603334}
+ m_Layer: 0
+ m_Name: Cube.010
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1282143420613024
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4202908363429386}
+ m_Layer: 0
+ m_Name: Bone.001_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1287888586665394
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4015584225715248}
+ m_Layer: 0
+ m_Name: Bone.019
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1289439665467990
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4165624291266722}
+ m_Layer: 0
+ m_Name: Bone.008_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1300203006121458
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4288312737393018}
+ - component: {fileID: 33980424029610794}
+ - component: {fileID: 23325191044696544}
+ m_Layer: 0
+ m_Name: Cube.014
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1309244247861920
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4898901849432124}
+ m_Layer: 0
+ m_Name: Bone.015_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1319633627386500
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4253360387049730}
+ - component: {fileID: 33596445544778682}
+ - component: {fileID: 23783109689234698}
+ m_Layer: 0
+ m_Name: Cube.006
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1330302884014024
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4519276128674368}
+ m_Layer: 0
+ m_Name: Bone.025_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1332795112578188
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4471417411933814}
+ m_Layer: 0
+ m_Name: Bone.021_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1341442341519132
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4011741163604850}
+ m_Layer: 0
+ m_Name: Bone.024_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1346409171578550
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4316189944833514}
+ m_Layer: 0
+ m_Name: Bone.002
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1351680928285064
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4909674918822954}
+ m_Layer: 0
+ m_Name: Bone.005
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1380931804148914
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4460560560914340}
+ m_Layer: 0
+ m_Name: Bone.003_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1396803088427930
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4324178382667188}
+ m_Layer: 0
+ m_Name: Bone.010
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1404000883282946
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4318696358869944}
+ - component: {fileID: 33950017956862818}
+ - component: {fileID: 23288907437914830}
+ m_Layer: 0
+ m_Name: Cube.009
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1407610147869016
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4558503983740282}
+ m_Layer: 0
+ m_Name: Bone.027
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1448547366801380
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4442355657892460}
+ - component: {fileID: 95710815710638818}
+ m_Layer: 0
+ m_Name: T90LPtraks 2
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1458010629191664
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4832206234919674}
+ - component: {fileID: 33254953329414278}
+ - component: {fileID: 23539210290682728}
+ m_Layer: 0
+ m_Name: Cube.003
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1469283905280126
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4304150352085108}
+ m_Layer: 0
+ m_Name: Bone.013
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1482405635586918
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4463760026363846}
+ m_Layer: 0
+ m_Name: Bone.015_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1486511489816640
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4529287212231964}
+ m_Layer: 0
+ m_Name: Bone.025_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1496327915240772
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4065315674154030}
+ m_Layer: 0
+ m_Name: Bone.022_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1497526356219616
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4690988383441872}
+ m_Layer: 0
+ m_Name: Bone.019_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1498083748156456
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4094816930434154}
+ - component: {fileID: 33187990890570420}
+ - component: {fileID: 23916329920680500}
+ m_Layer: 0
+ m_Name: T90LP ForrestCamo
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1505437233169532
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4473875283965864}
+ - component: {fileID: 33256200896724550}
+ - component: {fileID: 23997375290146954}
+ m_Layer: 0
+ m_Name: Cube.005
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1506472496920954
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4427662786162430}
+ m_Layer: 0
+ m_Name: Bone.002_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1510062624039136
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4123568954115488}
+ m_Layer: 0
+ m_Name: Bone.020
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1521569694681156
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4569827935053010}
+ m_Layer: 0
+ m_Name: Bone.007_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1535224543494338
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4812351842829016}
+ m_Layer: 0
+ m_Name: Bone.023
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1543091697108926
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4751389174870832}
+ m_Layer: 0
+ m_Name: Bone.004_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1573895047532260
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4262386369587062}
+ m_Layer: 0
+ m_Name: Bone.008
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1579481490596710
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4847808615971948}
+ m_Layer: 0
+ m_Name: Bone.008_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1582699521791212
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4079743273942260}
+ m_Layer: 0
+ m_Name: Bone
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1591492320114182
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4372290054063538}
+ m_Layer: 0
+ m_Name: Bone.012_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1609937366240734
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4532036902871556}
+ m_Layer: 0
+ m_Name: Bone.006_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1616604809579164
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4206898130202676}
+ m_Layer: 0
+ m_Name: Bone.005_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1625065418706050
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4022215027034760}
+ m_Layer: 0
+ m_Name: Bone.016
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1625760323630366
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4711416658705408}
+ m_Layer: 0
+ m_Name: Bone.022_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1626592166189758
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4172388515150464}
+ m_Layer: 0
+ m_Name: Bone.025
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1640304286417064
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4521637348217726}
+ m_Layer: 0
+ m_Name: Armature.003
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1664425561708198
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4526164839966362}
+ m_Layer: 0
+ m_Name: Bone.005_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1679721371079428
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4422878406788198}
+ m_Layer: 0
+ m_Name: Bone.023_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1707718169133084
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4236006476815740}
+ - component: {fileID: 33075223932928804}
+ - component: {fileID: 23346437434994960}
+ m_Layer: 0
+ m_Name: Cube.008
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1719754944434294
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4112859574939592}
+ m_Layer: 0
+ m_Name: Bone.001
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1744354555703042
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4110615569028648}
+ m_Layer: 0
+ m_Name: Bone.023_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1749023938813190
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4452921952326008}
+ m_Layer: 0
+ m_Name: Bone.015
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1765396694731038
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4701936664534762}
+ m_Layer: 0
+ m_Name: Bone.016_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1773284172787130
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4318864564802520}
+ m_Layer: 0
+ m_Name: Bone.020_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1781622760048676
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4612768158445598}
+ m_Layer: 0
+ m_Name: Bone.027_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1802090975440818
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4251160790608772}
+ m_Layer: 0
+ m_Name: Bone.004_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1833481874420854
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4397098710478062}
+ - component: {fileID: 33977075291029830}
+ - component: {fileID: 23270346822569080}
+ m_Layer: 0
+ m_Name: Cube.012
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1849233999708072
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4754073062508046}
+ m_Layer: 0
+ m_Name: Bone.009_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1849491025582698
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4486560542064142}
+ m_Layer: 0
+ m_Name: Bone.012_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1864541032166982
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4439171944319640}
+ m_Layer: 0
+ m_Name: Bone_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1885485425029062
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4640634804578284}
+ m_Layer: 0
+ m_Name: Bone.006_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1887205760469248
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4327080758721252}
+ - component: {fileID: 33273361463813004}
+ - component: {fileID: 23802458414258198}
+ m_Layer: 0
+ m_Name: Cube.011
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1891035596480094
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4849592606595316}
+ m_Layer: 0
+ m_Name: Bone.003
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1910025068875670
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4883362990826902}
+ m_Layer: 0
+ m_Name: Bone.020_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1914462181120338
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4164909682700640}
+ - component: {fileID: 33927634848629334}
+ - component: {fileID: 23833660732973720}
+ m_Layer: 0
+ m_Name: Cube.017
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1919380945280650
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4111650148472524}
+ m_Layer: 0
+ m_Name: Bone.013_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1920667481940020
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4011820117822044}
+ m_Layer: 0
+ m_Name: Bone.001_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1937907464911678
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4212345209703546}
+ m_Layer: 0
+ m_Name: Bone.011_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1942002764094944
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4811679801295372}
+ m_Layer: 0
+ m_Name: Bone.018_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1951355656952182
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4854669543242106}
+ m_Layer: 0
+ m_Name: Bone.007
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1971717641467798
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4075531289221520}
+ - component: {fileID: 33439845349220606}
+ - component: {fileID: 23418928513619036}
+ m_Layer: 0
+ m_Name: Cube.000
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1971821846920298
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4478256392017820}
+ - component: {fileID: 33211947564096204}
+ - component: {fileID: 23111214629983752}
+ m_Layer: 0
+ m_Name: Cube.015
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1981108228410244
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4730276080407816}
+ m_Layer: 0
+ m_Name: Bone.019_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1984719011576140
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4220716924771932}
+ m_Layer: 0
+ m_Name: Bone.003_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1987695527863414
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4145812632479160}
+ m_Layer: 0
+ m_Name: Bone.007_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1992090705781428
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4054262500453314}
+ m_Layer: 0
+ m_Name: Bone.012
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1997492597684088
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4060892011912134}
+ m_Layer: 0
+ m_Name: Bone.002_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4011741163604850
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1341442341519132}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181092, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4179092691387410}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4011820117822044
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1920667481940020}
+ m_LocalRotation: {x: 1.0491914e-14, y: -9.019988e-15, z: 1.06581424e-13, w: 1}
+ m_LocalPosition: {x: -5.684342e-16, y: 0.008181098, z: 0.0000000043563286}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4202908363429386}
+ m_Father: {fileID: 4112859574939592}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4015584225715248
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1287888586665394}
+ m_LocalRotation: {x: -0.0000003980626, y: -0.0000001798256, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.03130907, y: -0.00002940585, z: 0.028587095}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4730276080407816}
+ m_Father: {fileID: 4521637348217726}
+ m_RootOrder: 17
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4022215027034760
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1625065418706050}
+ m_LocalRotation: {x: -0.0000002809926, y: -0.000000011238227, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309064, y: 0.0000000062464363, z: 0.03786202}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4628645919055896}
+ m_Father: {fileID: 4521637348217726}
+ m_RootOrder: 15
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4024052067781058
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1006833036209224}
+ m_LocalRotation: {x: -0.00000011707004, y: -0.000000053385083, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.000000004245513, y: 0.011884781, z: 0.028587086}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4212345209703546}
+ m_Father: {fileID: 4521637348217726}
+ m_RootOrder: 11
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4054262500453314
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1992090705781428}
+ m_LocalRotation: {x: 0.00000016858745, y: 0.00000028378972, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.000000009600713, y: 0.009068192, z: 0.059156217}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4372290054063538}
+ m_Father: {fileID: 4521637348217726}
+ m_RootOrder: 12
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4060892011912134
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1997492597684088}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181095, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4427662786162430}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4065315674154030
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1496327915240772}
+ m_LocalRotation: {x: 0.000000023543285, y: 2.1385549e-16, z: -0.000000079764405,
+ w: 1}
+ m_LocalPosition: {x: 0.0000000015197116, y: 0.008181099, z: 0.0000000010119521}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4711416658705408}
+ m_Father: {fileID: 4951780845878270}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4071504752533744
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1055498133931800}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181099, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4212345209703546}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4073114967321928
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1035180633410370}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.5328484, y: 0.8413384, z: -2.851441}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4094816930434154}
+ m_RootOrder: 15
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4075531289221520
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1971717641467798}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.4856706, y: 0.5209666, z: 2.6799715}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4094816930434154}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4079743273942260
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1582699521791212}
+ m_LocalRotation: {x: -0.00000016858739, y: -0.000000053385087, z: 0.7071068, w: 0.7071067}
+ m_LocalPosition: {x: 8.427895e-10, y: 1.4891057e-11, z: 1.8507058e-10}
+ m_LocalScale: {x: 1.0000005, y: 1, z: 1.0000001}
+ m_Children:
+ - {fileID: 4439171944319640}
+ m_Father: {fileID: 4521637348217726}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4094816930434154
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1498083748156456}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 15.71, y: 0.05, z: -21.36}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4075531289221520}
+ - {fileID: 4131777914496204}
+ - {fileID: 4832206234919674}
+ - {fileID: 4286469920930050}
+ - {fileID: 4473875283965864}
+ - {fileID: 4253360387049730}
+ - {fileID: 4464749429561224}
+ - {fileID: 4236006476815740}
+ - {fileID: 4318696358869944}
+ - {fileID: 4169784524543358}
+ - {fileID: 4327080758721252}
+ - {fileID: 4397098710478062}
+ - {fileID: 4750224856205800}
+ - {fileID: 4288312737393018}
+ - {fileID: 4478256392017820}
+ - {fileID: 4073114967321928}
+ - {fileID: 4164909682700640}
+ - {fileID: 4442355657892460}
+ m_Father: {fileID: 0}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4110615569028648
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1744354555703042}
+ m_LocalRotation: {x: -0.0000000033273548, y: 5.936741e-14, z: 0.00000007615506,
+ w: 1}
+ m_LocalPosition: {x: 4.1873222e-10, y: 0.008181103, z: 4.8960186e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4422878406788198}
+ m_Father: {fileID: 4812351842829016}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4111650148472524
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1919380945280650}
+ m_LocalRotation: {x: -4.198042e-15, y: -1.3079657e-14, z: 0.000000036428244, w: 1}
+ m_LocalPosition: {x: -6.0588085e-10, y: 0.0081811, z: -0.0000000010449068}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4148208581651822}
+ m_Father: {fileID: 4304150352085108}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4112859574939592
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1719754944434294}
+ m_LocalRotation: {x: -0.0000003231394, y: -0.000000053385072, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.000000008106756, y: 0.000000007961878, z: 0.04807714}
+ m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4011820117822044}
+ m_Father: {fileID: 4521637348217726}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4115307004741608
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1147989536969700}
+ m_LocalRotation: {x: 0.00000017329324, y: 0.000000030908616, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309064, y: 0.011914194, z: 0.04807714}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4547536690785066}
+ m_Father: {fileID: 4521637348217726}
+ m_RootOrder: 19
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4123568954115488
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1510062624039136}
+ m_LocalRotation: {x: 0.00000016858749, y: 0.00000028378977, z: 0.7071068, w: 0.7071067}
+ m_LocalPosition: {x: 0.031309076, y: 0.011914186, z: 0.0000000030290572}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4318864564802520}
+ m_Father: {fileID: 4521637348217726}
+ m_RootOrder: 18
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4131777914496204
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1172498619325778}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.4856706, y: 0.5209663, z: 1.682328}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4094816930434154}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4145812632479160
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1987695527863414}
+ m_LocalRotation: {x: 0.00000029142626, y: -0.0000002914261, z: -0.00000007285651,
+ w: 1}
+ m_LocalPosition: {x: 6.02509e-10, y: 0.008181098, z: 0.000000002182574}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4569827935053010}
+ m_Father: {fileID: 4854669543242106}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4148208581651822
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1197443455051212}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181099, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4111650148472524}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4164909682700640
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1914462181120338}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0.005403529, y: 2.804234, z: -0.22881068}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4836460922678772}
+ m_Father: {fileID: 4094816930434154}
+ m_RootOrder: 16
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4165624291266722
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1289439665467990}
+ m_LocalRotation: {x: -0.0000001457131, y: 0.00000014571307, z: -0.000000072856594,
+ w: 1}
+ m_LocalPosition: {x: 0.0000000012283421, y: 0.008181095, z: 0.0000000010946481}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4847808615971948}
+ m_Father: {fileID: 4262386369587062}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4169784524543358
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1281828949022962}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.4856706, y: 0.5209666, z: 2.6799715}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4094816930434154}
+ m_RootOrder: 9
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4172388515150464
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1626592166189758}
+ m_LocalRotation: {x: -0.0000003980626, y: -0.0000001798256, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.03130907, y: 0.011884781, z: 0.028587095}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4519276128674368}
+ m_Father: {fileID: 4521637348217726}
+ m_RootOrder: 23
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4179092691387410
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1194835323597072}
+ m_LocalRotation: {x: 0.000000006596965, y: -9.535985e-15, z: 0.0000000032984182,
+ w: 1}
+ m_LocalPosition: {x: 9.301567e-10, y: 0.008181094, z: 7.4668777e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4011741163604850}
+ m_Father: {fileID: 4569178176989084}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4186892813456642
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1135212317490064}
+ m_LocalRotation: {x: -3.2197613e-14, y: -1.3845855e-15, z: 0.000000072856544, w: 1}
+ m_LocalPosition: {x: 7.0647743e-10, y: 0.008181096, z: 3.3213254e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4754073062508046}
+ m_Father: {fileID: 4947979314921550}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4202908363429386
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1282143420613024}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181097, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4011820117822044}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4206898130202676
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1616604809579164}
+ m_LocalRotation: {x: -8.8265873e-16, y: -1.7177455e-14, z: 1.7763567e-14, w: 1}
+ m_LocalPosition: {x: 3.1242563e-12, y: 0.008181098, z: 0.0000000019694872}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4526164839966362}
+ m_Father: {fileID: 4909674918822954}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4212345209703546
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1937907464911678}
+ m_LocalRotation: {x: 5.803694e-14, y: -1.9181715e-14, z: 2.1316285e-14, w: 1}
+ m_LocalPosition: {x: 4.2454784e-10, y: 0.008181098, z: 0.0000000030425287}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4071504752533744}
+ m_Father: {fileID: 4024052067781058}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4220716924771932
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1984719011576140}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181096, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4460560560914340}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4236006476815740
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1707718169133084}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.5632135, y: 0.9676304, z: 3.5276413}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4094816930434154}
+ m_RootOrder: 7
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4251160790608772
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1802090975440818}
+ m_LocalRotation: {x: -0.000000072856594, y: 0.00000007285656, z: -2.5585728e-14,
+ w: 1}
+ m_LocalPosition: {x: 1.2752465e-12, y: 0.008181097, z: 4.804417e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4751389174870832}
+ m_Father: {fileID: 4719856714534294}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4253360387049730
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1319633627386500}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.4856706, y: 0.520965, z: -2.1117315}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4094816930434154}
+ m_RootOrder: 5
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4262386369587062
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1573895047532260}
+ m_LocalRotation: {x: -0.000000032776263, y: 0.000000030908613, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.0000000062465864, y: 0.011914191, z: 0.03786201}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4165624291266722}
+ m_Father: {fileID: 4521637348217726}
+ m_RootOrder: 8
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4266987578264106
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1021066163301014}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181096, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4439171944319640}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4286469920930050
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1064501172667882}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.4856706, y: 0.5209655, z: -0.21535689}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4094816930434154}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4288312737393018
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1300203006121458}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.4856706, y: 0.52096534, z: -1.1736976}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4094816930434154}
+ m_RootOrder: 13
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4304150352085108
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1469283905280126}
+ m_LocalRotation: {x: 0.00000015570811, y: 0.0000002837897, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.0000000014662066, y: 0.009141362, z: -0.012367934}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4111650148472524}
+ m_Father: {fileID: 4521637348217726}
+ m_RootOrder: 13
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4316189944833514
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1346409171578550}
+ m_LocalRotation: {x: -0.000000074923165, y: -0.0000000112382175, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.000000006246585, y: 0.000000006246432, z: 0.03786201}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4427662786162430}
+ m_Father: {fileID: 4521637348217726}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4318696358869944
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1404000883282946}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.5632135, y: 0.9676304, z: 3.5276413}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4094816930434154}
+ m_RootOrder: 8
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4318864564802520
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1773284172787130}
+ m_LocalRotation: {x: -2.8690402e-14, y: 7.348197e-14, z: 0.000000016550374, w: 1}
+ m_LocalPosition: {x: 2.1698632e-10, y: 0.008181098, z: -4.2632563e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4883362990826902}
+ m_Father: {fileID: 4123568954115488}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4324178382667188
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1396803088427930}
+ m_LocalRotation: {x: -0.0000003020456, y: -0.00000026411934, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.0000000026048785, y: 0.011884779, z: 0.019028647}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4846521857604580}
+ m_Father: {fileID: 4521637348217726}
+ m_RootOrder: 10
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4327080758721252
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1887205760469248}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.4856706, y: 0.5209663, z: 1.682328}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4094816930434154}
+ m_RootOrder: 10
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4372290054063538
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1591492320114182}
+ m_LocalRotation: {x: 2.761326e-14, y: 3.780918e-16, z: 3.5527154e-15, w: 1}
+ m_LocalPosition: {x: -7.9987383e-10, y: 0.008181095, z: 0.000000005780211}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4486560542064142}
+ m_Father: {fileID: 4054262500453314}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4397098710478062
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1833481874420854}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.4856706, y: 0.52096593, z: 0.7383984}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4094816930434154}
+ m_RootOrder: 11
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4422878406788198
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1679721371079428}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0081811, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4110615569028648}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4427662786162430
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1506472496920954}
+ m_LocalRotation: {x: -4.430705e-15, y: -4.141211e-15, z: 2.4868996e-14, w: 1}
+ m_LocalPosition: {x: 2.842171e-16, y: 0.008181095, z: 9.968727e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4060892011912134}
+ m_Father: {fileID: 4316189944833514}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4439171944319640
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1864541032166982}
+ m_LocalRotation: {x: -1.5991228e-14, y: 4.251028e-14, z: 1.776373e-15, w: 1}
+ m_LocalPosition: {x: 1.9000304e-18, y: 0.008181096, z: -3.0253087e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4266987578264106}
+ m_Father: {fileID: 4079743273942260}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4442355657892460
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1448547366801380}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0.22000027, y: 0.009999998, z: -0.37999916}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4521637348217726}
+ - {fileID: 4799653312852658}
+ m_Father: {fileID: 4094816930434154}
+ m_RootOrder: 17
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4452921952326008
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1749023938813190}
+ m_LocalRotation: {x: 0.0000001311464, y: -0.000000011238212, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309064, y: 0.000000007961872, z: 0.04807714}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4898901849432124}
+ m_Father: {fileID: 4521637348217726}
+ m_RootOrder: 14
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4459886996533030
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1192056464350516}
+ m_LocalRotation: {x: 0.00000016858743, y: 0.0000002837897, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309064, y: 0.009068192, z: 0.05915622}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4847871679578000}
+ m_Father: {fileID: 4521637348217726}
+ m_RootOrder: 24
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4460560560914340
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1380931804148914}
+ m_LocalRotation: {x: -5.149391e-15, y: 7.399053e-16, z: 3.552712e-15, w: 1}
+ m_LocalPosition: {x: 3.3277558e-12, y: 0.008181096, z: 1.6818446e-11}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4220716924771932}
+ m_Father: {fileID: 4849592606595316}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4463760026363846
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1482405635586918}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0081810905, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4898901849432124}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4464749429561224
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1113270005052090}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.532848, y: 0.8413384, z: -2.851441}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4094816930434154}
+ m_RootOrder: 6
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4471417411933814
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1332795112578188}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0081810905, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4547536690785066}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4473875283965864
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1505437233169532}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.4856706, y: 0.52096534, z: -1.1736976}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4094816930434154}
+ m_RootOrder: 4
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4478256392017820
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1971821846920298}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.4856706, y: 0.520965, z: -2.1117315}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4094816930434154}
+ m_RootOrder: 14
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4486548254169404
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1077146753860324}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0081810905, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4847871679578000}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4486560542064142
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1849491025582698}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181095, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4372290054063538}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4519276128674368
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1330302884014024}
+ m_LocalRotation: {x: 0.00000015560875, y: -0.00000014571302, z: 0.0000000032984175,
+ w: 1}
+ m_LocalPosition: {x: 2.0458343e-10, y: 0.008181102, z: 0.0000000014558454}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4529287212231964}
+ m_Father: {fileID: 4172388515150464}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4521637348217726
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1640304286417064}
+ m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1}
+ m_LocalPosition: {x: -0.9546811, y: 0.056563854, z: -1.6872678}
+ m_LocalScale: {x: 100, y: 100, z: 100}
+ m_Children:
+ - {fileID: 4079743273942260}
+ - {fileID: 4112859574939592}
+ - {fileID: 4316189944833514}
+ - {fileID: 4849592606595316}
+ - {fileID: 4719856714534294}
+ - {fileID: 4909674918822954}
+ - {fileID: 4802083799606142}
+ - {fileID: 4854669543242106}
+ - {fileID: 4262386369587062}
+ - {fileID: 4947979314921550}
+ - {fileID: 4324178382667188}
+ - {fileID: 4024052067781058}
+ - {fileID: 4054262500453314}
+ - {fileID: 4304150352085108}
+ - {fileID: 4452921952326008}
+ - {fileID: 4022215027034760}
+ - {fileID: 4562834806576188}
+ - {fileID: 4015584225715248}
+ - {fileID: 4123568954115488}
+ - {fileID: 4115307004741608}
+ - {fileID: 4951780845878270}
+ - {fileID: 4812351842829016}
+ - {fileID: 4569178176989084}
+ - {fileID: 4172388515150464}
+ - {fileID: 4459886996533030}
+ - {fileID: 4558503983740282}
+ m_Father: {fileID: 4442355657892460}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4526164839966362
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1664425561708198}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181099, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4206898130202676}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4529287212231964
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1486511489816640}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181097, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4519276128674368}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4532036902871556
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1609937366240734}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181097, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4640634804578284}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4547536690785066
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1263669775630162}
+ m_LocalRotation: {x: -0.00000029142643, y: 0.00000029142632, z: -0.000000071207445,
+ w: 1}
+ m_LocalPosition: {x: 0.0000000014976186, y: 0.008181091, z: 0.000000004279941}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4471417411933814}
+ m_Father: {fileID: 4115307004741608}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4558503983740282
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1407610147869016}
+ m_LocalRotation: {x: 0.00000015570812, y: 0.0000002837897, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.03130907, y: 0.009141362, z: -0.012367929}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4924185563298412}
+ m_Father: {fileID: 4521637348217726}
+ m_RootOrder: 25
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4562834806576188
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1239591647862730}
+ m_LocalRotation: {x: -0.00000019434614, y: -0.00000005338512, z: 0.7071068, w: 0.7071067}
+ m_LocalPosition: {x: 0.03130907, y: -0.000029407422, z: 0.019028656}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4811679801295372}
+ m_Father: {fileID: 4521637348217726}
+ m_RootOrder: 16
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4569178176989084
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1167251761623044}
+ m_LocalRotation: {x: -0.00000040508039, y: -0.0000002641193, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309072, y: 0.011884779, z: 0.019028654}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4179092691387410}
+ m_Father: {fileID: 4521637348217726}
+ m_RootOrder: 22
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4569827935053010
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1521569694681156}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181097, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4145812632479160}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4572035324112932
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1242225605537728}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181096, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4846521857604580}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4612768158445598
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1781622760048676}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0081811035, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4924185563298412}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4628645919055896
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1052295224041228}
+ m_LocalRotation: {x: 0.00000013638063, y: -0.00000014571309, z: 7.406372e-14, w: 1}
+ m_LocalPosition: {x: -5.684342e-16, y: 0.008181096, z: -2.150541e-11}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4701936664534762}
+ m_Father: {fileID: 4022215027034760}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4640634804578284
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1885485425029062}
+ m_LocalRotation: {x: 1.0795069e-15, y: 2.2002579e-14, z: -7.993614e-15, w: 1}
+ m_LocalPosition: {x: 6.936557e-10, y: 0.008181098, z: -1.7763567e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4532036902871556}
+ m_Father: {fileID: 4802083799606142}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4690988383441872
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1497526356219616}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181097, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4730276080407816}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4701936664534762
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1765396694731038}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0081810905, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4628645919055896}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4711416658705408
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1625760323630366}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181097, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4065315674154030}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4719856714534294
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1024411741062006}
+ m_LocalRotation: {x: -0.000000091311335, y: -0.000000053385104, z: 0.7071068, w: 0.7071067}
+ m_LocalPosition: {x: -0.0000000026048763, y: -0.000029407418, z: 0.019028649}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4251160790608772}
+ m_Father: {fileID: 4521637348217726}
+ m_RootOrder: 4
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4730276080407816
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1981108228410244}
+ m_LocalRotation: {x: 0.0000001854111, y: -0.00000014571302, z: -1.2135026e-11, w: 1}
+ m_LocalPosition: {x: 1.8701485e-13, y: 0.008181098, z: 0.000000002547095}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4690988383441872}
+ m_Father: {fileID: 4015584225715248}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4750224856205800
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1196596516011382}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.4856706, y: 0.5209655, z: -0.21535689}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4094816930434154}
+ m_RootOrder: 12
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4751389174870832
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1543091697108926}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181096, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4251160790608772}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4754073062508046
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1849233999708072}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181096, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4186892813456642}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4799653312852658
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1110850803250014}
+ m_LocalRotation: {x: 0.000000021607672, y: 0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.23866992, y: -0.014140787, z: 0.42181683}
+ m_LocalScale: {x: 100, y: 100, z: 100}
+ m_Children: []
+ m_Father: {fileID: 4442355657892460}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4802083799606142
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1101242313369622}
+ m_LocalRotation: {x: 0.00000016858742, y: 0.00000028378977, z: 0.7071068, w: 0.7071067}
+ m_LocalPosition: {x: 8.427898e-10, y: 0.011914186, z: -0.000000001665807}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4640634804578284}
+ m_Father: {fileID: 4521637348217726}
+ m_RootOrder: 6
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4811679801295372
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1942002764094944}
+ m_LocalRotation: {x: 0.00000000659694, y: -9.2345646e-14, z: -1.2134524e-11, w: 1}
+ m_LocalPosition: {x: 1.3017853e-12, y: 0.008181093, z: 2.3602295e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4928927702612178}
+ m_Father: {fileID: 4562834806576188}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4812351842829016
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1535224543494338}
+ m_LocalRotation: {x: 0.000000084293795, y: 0.00000019949597, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309076, y: 0.011884774, z: 0.009499623}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4110615569028648}
+ m_Father: {fileID: 4521637348217726}
+ m_RootOrder: 21
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4832206234919674
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1458010629191664}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.4856706, y: 0.52096593, z: 0.7383984}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4094816930434154}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4836460922678772
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1273548422252942}
+ m_LocalRotation: {x: 0.0000000809643, y: 1.7694295e-17, z: 5.820766e-11, w: 1}
+ m_LocalPosition: {x: 0.0018623471, y: -0.76167953, z: 1.2382605}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4164909682700640}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4846521857604580
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1094591307881052}
+ m_LocalRotation: {x: -0.00000007285658, y: 0.000000072856565, z: -4.38408e-14, w: 1}
+ m_LocalPosition: {x: 0.0000000012335443, y: 0.008181097, z: 3.5322998e-11}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4572035324112932}
+ m_Father: {fileID: 4324178382667188}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4847808615971948
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1579481490596710}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181095, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4165624291266722}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4847871679578000
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1281009686954050}
+ m_LocalRotation: {x: 5.6440387e-14, y: 5.8915885e-15, z: -0.000000004976769, w: 1}
+ m_LocalPosition: {x: -7.157939e-10, y: 0.008181087, z: 0.000000006736953}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4486548254169404}
+ m_Father: {fileID: 4459886996533030}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4849592606595316
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1891035596480094}
+ m_LocalRotation: {x: -0.000000084293724, y: 0.00000003090861, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.0000000010863567, y: -0.000029409046, z: 0.009499619}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4460560560914340}
+ m_Father: {fileID: 4521637348217726}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4854669543242106
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1951355656952182}
+ m_LocalRotation: {x: -0.00000023884567, y: 0.000000030908627, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.000000008106755, y: 0.011914194, z: 0.048077133}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4145812632479160}
+ m_Father: {fileID: 4521637348217726}
+ m_RootOrder: 7
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4883362990826902
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1910025068875670}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181095, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4318864564802520}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4898901849432124
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1309244247861920}
+ m_LocalRotation: {x: -0.00000029142643, y: 0.00000029142635, z: -9.5791405e-15,
+ w: 1}
+ m_LocalPosition: {x: 8.5265126e-16, y: 0.008181096, z: 0.00000000392194}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4463760026363846}
+ m_Father: {fileID: 4452921952326008}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4909674918822954
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1351680928285064}
+ m_LocalRotation: {x: -0.000000117070016, y: -0.00000005338506, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.000000004245512, y: -0.000029405848, z: 0.028587088}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4206898130202676}
+ m_Father: {fileID: 4521637348217726}
+ m_RootOrder: 5
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4924185563298412
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1090130981354446}
+ m_LocalRotation: {x: 0.000000018199838, y: -2.0554862e-14, z: 0.00000003145161,
+ w: 1}
+ m_LocalPosition: {x: -7.2922973e-10, y: 0.008181103, z: -6.5844175e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4612768158445598}
+ m_Father: {fileID: 4558503983740282}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4928927702612178
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1062554505686244}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181092, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4811679801295372}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4947979314921550
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1050265552571314}
+ m_LocalRotation: {x: -0.00000016858742, y: -0.000000053385076, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.0000000010863558, y: 0.011884776, z: 0.009499617}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4186892813456642}
+ m_Father: {fileID: 4521637348217726}
+ m_RootOrder: 9
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4951780845878270
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1254247109169126}
+ m_LocalRotation: {x: -0.00000003277631, y: 0.000000030908605, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309064, y: 0.011914191, z: 0.037862018}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4065315674154030}
+ m_Father: {fileID: 4521637348217726}
+ m_RootOrder: 20
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!23 &23111214629983752
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1971821846920298}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 983d208fb97d06c4aa110f7127ecb300, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23270346822569080
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1833481874420854}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 983d208fb97d06c4aa110f7127ecb300, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23288907437914830
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1404000883282946}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 983d208fb97d06c4aa110f7127ecb300, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23308752873603334
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1281828949022962}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 983d208fb97d06c4aa110f7127ecb300, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23325191044696544
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1300203006121458}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 983d208fb97d06c4aa110f7127ecb300, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23346437434994960
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1707718169133084}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 983d208fb97d06c4aa110f7127ecb300, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23362336554846718
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1035180633410370}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 983d208fb97d06c4aa110f7127ecb300, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23418928513619036
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1971717641467798}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 983d208fb97d06c4aa110f7127ecb300, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23539210290682728
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1458010629191664}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 983d208fb97d06c4aa110f7127ecb300, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23706299681058654
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1196596516011382}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 983d208fb97d06c4aa110f7127ecb300, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23774138951576832
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1064501172667882}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 983d208fb97d06c4aa110f7127ecb300, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23783109689234698
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1319633627386500}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 983d208fb97d06c4aa110f7127ecb300, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23802458414258198
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1887205760469248}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 983d208fb97d06c4aa110f7127ecb300, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23833660732973720
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1914462181120338}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 983d208fb97d06c4aa110f7127ecb300, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23842052494887790
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1172498619325778}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 983d208fb97d06c4aa110f7127ecb300, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23916329920680500
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1498083748156456}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 983d208fb97d06c4aa110f7127ecb300, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23989514404723908
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1113270005052090}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 983d208fb97d06c4aa110f7127ecb300, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23993145973363232
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1273548422252942}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 983d208fb97d06c4aa110f7127ecb300, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23997375290146954
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1505437233169532}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 983d208fb97d06c4aa110f7127ecb300, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!33 &33075223932928804
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1707718169133084}
+ m_Mesh: {fileID: 4300034, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33187990890570420
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1498083748156456}
+ m_Mesh: {fileID: 4300000, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33211947564096204
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1971821846920298}
+ m_Mesh: {fileID: 4300026, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33254953329414278
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1458010629191664}
+ m_Mesh: {fileID: 4300006, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33256200896724550
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1505437233169532}
+ m_Mesh: {fileID: 4300010, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33273361463813004
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1887205760469248}
+ m_Mesh: {fileID: 4300018, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33334802234949848
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1281828949022962}
+ m_Mesh: {fileID: 4300016, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33336287035208550
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1113270005052090}
+ m_Mesh: {fileID: 4300014, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33405964572856164
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1064501172667882}
+ m_Mesh: {fileID: 4300008, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33439845349220606
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1971717641467798}
+ m_Mesh: {fileID: 4300002, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33585672333673680
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1196596516011382}
+ m_Mesh: {fileID: 4300022, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33596445544778682
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1319633627386500}
+ m_Mesh: {fileID: 4300012, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33637267514625094
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1035180633410370}
+ m_Mesh: {fileID: 4300028, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33846860161865786
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1172498619325778}
+ m_Mesh: {fileID: 4300004, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33927634848629334
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1914462181120338}
+ m_Mesh: {fileID: 4300030, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33950017956862818
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1404000883282946}
+ m_Mesh: {fileID: 4300036, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33977075291029830
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1833481874420854}
+ m_Mesh: {fileID: 4300020, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33980424029610794
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1300203006121458}
+ m_Mesh: {fileID: 4300024, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33993801991498724
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1273548422252942}
+ m_Mesh: {fileID: 4300032, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!95 &95710815710638818
+Animator:
+ serializedVersion: 3
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1448547366801380}
+ m_Enabled: 1
+ m_Avatar: {fileID: 9000000, guid: dee5f2de5ff0aec48a3af116ec70f0ad, type: 3}
+ m_Controller: {fileID: 0}
+ m_CullingMode: 1
+ m_UpdateMode: 0
+ m_ApplyRootMotion: 0
+ m_LinearVelocityBlending: 0
+ m_WarningMessage:
+ m_HasTransformHierarchy: 1
+ m_AllowConstantClipSamplingOptimization: 1
+ m_KeepAnimatorControllerStateOnDisable: 0
+--- !u!137 &137362885612374800
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1110850803250014}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: eed6f1d982a18494c9a52bec34b7eb36, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: 4300000, guid: dee5f2de5ff0aec48a3af116ec70f0ad, type: 3}
+ m_Bones:
+ - {fileID: 4079743273942260}
+ - {fileID: 4439171944319640}
+ - {fileID: 4112859574939592}
+ - {fileID: 4011820117822044}
+ - {fileID: 4316189944833514}
+ - {fileID: 4427662786162430}
+ - {fileID: 4849592606595316}
+ - {fileID: 4460560560914340}
+ - {fileID: 4719856714534294}
+ - {fileID: 4251160790608772}
+ - {fileID: 4909674918822954}
+ - {fileID: 4206898130202676}
+ - {fileID: 4802083799606142}
+ - {fileID: 4640634804578284}
+ - {fileID: 4854669543242106}
+ - {fileID: 4145812632479160}
+ - {fileID: 4262386369587062}
+ - {fileID: 4165624291266722}
+ - {fileID: 4947979314921550}
+ - {fileID: 4186892813456642}
+ - {fileID: 4324178382667188}
+ - {fileID: 4846521857604580}
+ - {fileID: 4024052067781058}
+ - {fileID: 4212345209703546}
+ - {fileID: 4054262500453314}
+ - {fileID: 4372290054063538}
+ - {fileID: 4304150352085108}
+ - {fileID: 4111650148472524}
+ - {fileID: 4452921952326008}
+ - {fileID: 4898901849432124}
+ - {fileID: 4022215027034760}
+ - {fileID: 4628645919055896}
+ - {fileID: 4562834806576188}
+ - {fileID: 4811679801295372}
+ - {fileID: 4015584225715248}
+ - {fileID: 4730276080407816}
+ - {fileID: 4123568954115488}
+ - {fileID: 4318864564802520}
+ - {fileID: 4115307004741608}
+ - {fileID: 4547536690785066}
+ - {fileID: 4951780845878270}
+ - {fileID: 4065315674154030}
+ - {fileID: 4812351842829016}
+ - {fileID: 4110615569028648}
+ - {fileID: 4569178176989084}
+ - {fileID: 4179092691387410}
+ - {fileID: 4172388515150464}
+ - {fileID: 4519276128674368}
+ - {fileID: 4459886996533030}
+ - {fileID: 4847871679578000}
+ - {fileID: 4558503983740282}
+ - {fileID: 4924185563298412}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 4558503983740282}
+ m_AABB:
+ m_Center: {x: -0.00281748, y: 0.019375559, z: 0.035717573}
+ m_Extent: {x: 0.006773168, y: 0.018848374, z: 0.036236633}
+ m_DirtyAABB: 0
diff --git a/Assets/GameMain/Entities/T90U5prefabs/T90LP ForrestCamo.prefab.meta b/Assets/GameMain/Entities/T90U5prefabs/T90LP ForrestCamo.prefab.meta
new file mode 100644
index 000000000..cdccb94d9
--- /dev/null
+++ b/Assets/GameMain/Entities/T90U5prefabs/T90LP ForrestCamo.prefab.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: b5d023135bcb7f348bcb343326045412
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 100100000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/Entities/T90U5prefabs/T90LP ForrestWavyCamo.prefab b/Assets/GameMain/Entities/T90U5prefabs/T90LP ForrestWavyCamo.prefab
new file mode 100644
index 000000000..d9b0ab939
--- /dev/null
+++ b/Assets/GameMain/Entities/T90U5prefabs/T90LP ForrestWavyCamo.prefab
@@ -0,0 +1,3877 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1001 &100100000
+Prefab:
+ m_ObjectHideFlags: 1
+ serializedVersion: 2
+ m_Modification:
+ m_TransformParent: {fileID: 0}
+ m_Modifications: []
+ m_RemovedComponents: []
+ m_ParentPrefab: {fileID: 0}
+ m_RootGameObject: {fileID: 1186695897464562}
+ m_IsPrefabParent: 1
+--- !u!1 &1008197008760888
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4896733892693278}
+ m_Layer: 0
+ m_Name: Bone.009
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1009197836482378
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4932134498154960}
+ m_Layer: 0
+ m_Name: Bone.018_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1018375578180188
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4027051448152032}
+ - component: {fileID: 33786351733720812}
+ - component: {fileID: 23131530052790034}
+ m_Layer: 0
+ m_Name: Cube.007
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1034494989098294
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4838956721162632}
+ m_Layer: 0
+ m_Name: Bone
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1046652921981782
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4970599481400212}
+ m_Layer: 0
+ m_Name: Bone.004
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1051355042205942
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4097428638151942}
+ m_Layer: 0
+ m_Name: Bone.006_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1054027691246996
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4621818784398770}
+ m_Layer: 0
+ m_Name: Bone.020
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1093600799381556
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4086726352515004}
+ - component: {fileID: 33572777955904448}
+ - component: {fileID: 23172932137542368}
+ m_Layer: 0
+ m_Name: Cube.008
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1114400908062486
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4786725746088032}
+ m_Layer: 0
+ m_Name: Bone.002
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1119280073097836
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4454761551085554}
+ m_Layer: 0
+ m_Name: Bone.022_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1124021357388848
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4936312990012390}
+ m_Layer: 0
+ m_Name: Bone.027
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1151305976146706
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4884717569029592}
+ m_Layer: 0
+ m_Name: Bone.019_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1164624658179220
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4251497555356016}
+ m_Layer: 0
+ m_Name: Bone.024_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1165094223038318
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4605624020990714}
+ m_Layer: 0
+ m_Name: Bone.026_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1170693832099772
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4638001182157384}
+ m_Layer: 0
+ m_Name: Bone.007
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1174747820776210
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4136952718519218}
+ m_Layer: 0
+ m_Name: Bone.008
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1178195060836108
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4590085161916896}
+ - component: {fileID: 33112736044819132}
+ - component: {fileID: 23226764205498410}
+ m_Layer: 0
+ m_Name: Cube.004
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1184806375353708
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4662483942232572}
+ m_Layer: 0
+ m_Name: Bone.016_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1186695897464562
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4682797546106202}
+ - component: {fileID: 33153566322504498}
+ - component: {fileID: 23481545109333306}
+ m_Layer: 0
+ m_Name: T90LP ForrestWavyCamo
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1191855486034820
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4621474468625036}
+ m_Layer: 0
+ m_Name: Bone_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1194419148890548
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4288257894536740}
+ m_Layer: 0
+ m_Name: Bone.027_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1201546851723020
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4170007948348510}
+ m_Layer: 0
+ m_Name: Bone.025
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1205601488548654
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4851953478938458}
+ m_Layer: 0
+ m_Name: Bone.020_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1210040250974924
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4558420552253254}
+ m_Layer: 0
+ m_Name: Bone.010_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1214209868489936
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4476234605961350}
+ m_Layer: 0
+ m_Name: Bone.003_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1235857016946102
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4287249664957916}
+ m_Layer: 0
+ m_Name: Bone.011
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1257484667421656
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4240524214116128}
+ m_Layer: 0
+ m_Name: Bone.023_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1260514004614970
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4467020288442156}
+ m_Layer: 0
+ m_Name: Bone.021
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1285550000708854
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4570143108382116}
+ m_Layer: 0
+ m_Name: Bone.020_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1295398979984570
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4832584308568260}
+ - component: {fileID: 33235356931942258}
+ - component: {fileID: 23221288910997148}
+ m_Layer: 0
+ m_Name: Cube.009
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1333095658727022
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4773935067067508}
+ - component: {fileID: 95975358185717682}
+ m_Layer: 0
+ m_Name: T90LPtraks 3
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1337620156606408
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4798669248503890}
+ - component: {fileID: 33612690025163510}
+ - component: {fileID: 23204279609056668}
+ m_Layer: 0
+ m_Name: Cube.003
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1349431542219982
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4662570187589016}
+ m_Layer: 0
+ m_Name: Bone.003_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1352776402506994
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4822073491867004}
+ m_Layer: 0
+ m_Name: Bone.009_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1372618945686944
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4546049749156822}
+ m_Layer: 0
+ m_Name: Bone.015_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1397897220966468
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4323067517127616}
+ - component: {fileID: 33723764069041946}
+ - component: {fileID: 23729920986868950}
+ m_Layer: 0
+ m_Name: Cube.014
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1407023586318022
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4972094173425050}
+ m_Layer: 0
+ m_Name: Bone.006_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1412913982848834
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4455245866218450}
+ m_Layer: 0
+ m_Name: Bone.019
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1413490463544994
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4159791367523030}
+ m_Layer: 0
+ m_Name: Bone.003
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1415114912073500
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4709459985778988}
+ - component: {fileID: 33970517123392974}
+ - component: {fileID: 23829660135264516}
+ m_Layer: 0
+ m_Name: Cube.016
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1442845968536532
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4497050480571264}
+ m_Layer: 0
+ m_Name: Bone.022_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1455799849116882
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4150278073607468}
+ m_Layer: 0
+ m_Name: Bone.005
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1465455796784696
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4358555771231378}
+ m_Layer: 0
+ m_Name: Bone.010_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1474325736936670
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4378106495152912}
+ m_Layer: 0
+ m_Name: Bone.013_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1500662090693532
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4239923166160262}
+ - component: {fileID: 33650328076131338}
+ - component: {fileID: 23374192066963912}
+ m_Layer: 0
+ m_Name: Cube.018
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1507067265625828
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4579660911828958}
+ m_Layer: 0
+ m_Name: Bone.027_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1508549169273370
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4352119274822144}
+ - component: {fileID: 33515060121902816}
+ - component: {fileID: 23798273701818076}
+ m_Layer: 0
+ m_Name: Cube.001
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1515756032499706
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4194109540899392}
+ m_Layer: 0
+ m_Name: Bone.009_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1537052050855912
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4414995782508008}
+ m_Layer: 0
+ m_Name: Bone.024_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1544950719624224
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4211164799556546}
+ m_Layer: 0
+ m_Name: Bone.002_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1547428487233558
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4195875584226316}
+ m_Layer: 0
+ m_Name: Bone.005_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1549787509602586
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4004081049556120}
+ - component: {fileID: 33046724741887082}
+ - component: {fileID: 23827109956440936}
+ m_Layer: 0
+ m_Name: Cube.012
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1550075620914092
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4768759312326434}
+ m_Layer: 0
+ m_Name: Bone.007_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1554335528811558
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4191916499875888}
+ m_Layer: 0
+ m_Name: Bone.018_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1579695652455090
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4736745518395832}
+ m_Layer: 0
+ m_Name: Bone.021_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1594183967215848
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4841125483574680}
+ m_Layer: 0
+ m_Name: Bone.008_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1605473914930386
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4538961737302962}
+ m_Layer: 0
+ m_Name: Bone.001_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1607401539118808
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4274804180735528}
+ m_Layer: 0
+ m_Name: Bone.019_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1608182655469080
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4085816390186472}
+ - component: {fileID: 33008382723925962}
+ - component: {fileID: 23869761867586974}
+ m_Layer: 0
+ m_Name: Cube.005
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1620462166348696
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4907045073341108}
+ m_Layer: 0
+ m_Name: Bone.025_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1636857512893220
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4665312028488030}
+ m_Layer: 0
+ m_Name: Bone.002_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1669083031105466
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4469448648952920}
+ m_Layer: 0
+ m_Name: Bone.005_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1669333302773136
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4068296648856328}
+ m_Layer: 0
+ m_Name: Bone.001_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1673669127211840
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4724203449874852}
+ m_Layer: 0
+ m_Name: Bone.013_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1699002599348798
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4889563019626182}
+ m_Layer: 0
+ m_Name: Bone.012_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1704511191151148
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4127118802723328}
+ m_Layer: 0
+ m_Name: Bone.011_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1705978667012542
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4758056437979138}
+ m_Layer: 0
+ m_Name: Bone.008_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1710905702575816
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4651411877008816}
+ m_Layer: 0
+ m_Name: Bone.026_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1711791011382796
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4260695477685256}
+ m_Layer: 0
+ m_Name: Bone.006
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1735884215112374
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4074068722668276}
+ - component: {fileID: 33558951170705340}
+ - component: {fileID: 23826256132143302}
+ m_Layer: 0
+ m_Name: Cube.011
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1743137758127230
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4003212752071298}
+ m_Layer: 0
+ m_Name: Bone.011_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1782960881529870
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4168485057081806}
+ m_Layer: 0
+ m_Name: Bone.025_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1795949588149108
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4823937525610322}
+ - component: {fileID: 33016348867875954}
+ - component: {fileID: 23955521716667464}
+ m_Layer: 0
+ m_Name: Cube.010
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1798063922458078
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4952719619572704}
+ - component: {fileID: 33052982959526896}
+ - component: {fileID: 23774525993351868}
+ m_Layer: 0
+ m_Name: Cube.006
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1807015775356660
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4921863252747114}
+ m_Layer: 0
+ m_Name: Bone_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1807799197640694
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4741529369869840}
+ m_Layer: 0
+ m_Name: Bone.016_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1807874794181424
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4894118762289302}
+ - component: {fileID: 33880778726971530}
+ - component: {fileID: 23177901513727062}
+ m_Layer: 0
+ m_Name: Cube.015
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1808259225605312
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4176875053243724}
+ m_Layer: 0
+ m_Name: Bone.024
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1809612964480574
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4616435837314782}
+ m_Layer: 0
+ m_Name: Bone.001
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1816188082060410
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4334601457178184}
+ m_Layer: 0
+ m_Name: Bone.004_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1819515177981666
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4284358528477218}
+ m_Layer: 0
+ m_Name: Armature.003
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1821815060658650
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4883523399107580}
+ m_Layer: 0
+ m_Name: Bone.010
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1826180848142822
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4766198018579984}
+ - component: {fileID: 33678934168074824}
+ - component: {fileID: 23758575991064616}
+ m_Layer: 0
+ m_Name: Cube.013
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1829325758591312
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4841882291062776}
+ m_Layer: 0
+ m_Name: Bone.021_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1829897534669782
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4849149355768662}
+ m_Layer: 0
+ m_Name: Bone.022
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1831457583491904
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4848656420273524}
+ m_Layer: 0
+ m_Name: Bone.012
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1835458566885956
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4992349365045242}
+ - component: {fileID: 137723682756908238}
+ m_Layer: 0
+ m_Name: Cube.011
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1843586137410260
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4258715425943600}
+ - component: {fileID: 33299003451708318}
+ - component: {fileID: 23937459242065642}
+ m_Layer: 0
+ m_Name: Cube.017
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1852143171324742
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4696719579200488}
+ m_Layer: 0
+ m_Name: Bone.015_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1884473411694508
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4190446042566088}
+ - component: {fileID: 33042106733115210}
+ - component: {fileID: 23339064648169126}
+ m_Layer: 0
+ m_Name: Cube.000
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1889329965551196
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4133070517669014}
+ m_Layer: 0
+ m_Name: Bone.004_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1891178550748846
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4801723582635992}
+ m_Layer: 0
+ m_Name: Bone.023_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1906551319183506
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4330444057861538}
+ m_Layer: 0
+ m_Name: Bone.007_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1914095131363228
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4257348271244714}
+ m_Layer: 0
+ m_Name: Bone.013
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1929841633904934
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4101206330988896}
+ m_Layer: 0
+ m_Name: Bone.016
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1929931132849224
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4789535491661940}
+ m_Layer: 0
+ m_Name: Bone.026
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1954783046610230
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4298781922891598}
+ m_Layer: 0
+ m_Name: Bone.015
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1956404596826106
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4532979314335634}
+ m_Layer: 0
+ m_Name: Bone.023
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1990127933406052
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4946888692147136}
+ m_Layer: 0
+ m_Name: Bone.018
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1997250311465324
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4262747298754374}
+ m_Layer: 0
+ m_Name: Bone.012_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4003212752071298
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1743137758127230}
+ m_LocalRotation: {x: 5.803694e-14, y: -1.9181715e-14, z: 2.1316285e-14, w: 1}
+ m_LocalPosition: {x: 4.2454784e-10, y: 0.008181098, z: 0.0000000030425287}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4127118802723328}
+ m_Father: {fileID: 4287249664957916}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4004081049556120
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1549787509602586}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.4856706, y: 0.52096593, z: 0.7383984}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4682797546106202}
+ m_RootOrder: 11
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4027051448152032
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1018375578180188}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.532848, y: 0.8413384, z: -2.851441}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4682797546106202}
+ m_RootOrder: 6
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4068296648856328
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1669333302773136}
+ m_LocalRotation: {x: 1.0491914e-14, y: -9.019988e-15, z: 1.06581424e-13, w: 1}
+ m_LocalPosition: {x: -5.684342e-16, y: 0.008181098, z: 0.0000000043563286}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4538961737302962}
+ m_Father: {fileID: 4616435837314782}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4074068722668276
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1735884215112374}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.4856706, y: 0.5209663, z: 1.682328}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4682797546106202}
+ m_RootOrder: 10
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4085816390186472
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1608182655469080}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.4856706, y: 0.52096534, z: -1.1736976}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4682797546106202}
+ m_RootOrder: 4
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4086726352515004
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1093600799381556}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.5632135, y: 0.9676304, z: 3.5276413}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4682797546106202}
+ m_RootOrder: 7
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4097428638151942
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1051355042205942}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181097, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4972094173425050}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4101206330988896
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1929841633904934}
+ m_LocalRotation: {x: -0.0000002809926, y: -0.000000011238227, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309064, y: 0.0000000062464363, z: 0.03786202}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4662483942232572}
+ m_Father: {fileID: 4284358528477218}
+ m_RootOrder: 15
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4127118802723328
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1704511191151148}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181099, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4003212752071298}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4133070517669014
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1889329965551196}
+ m_LocalRotation: {x: -0.000000072856594, y: 0.00000007285656, z: -2.5585728e-14,
+ w: 1}
+ m_LocalPosition: {x: 1.2752465e-12, y: 0.008181097, z: 4.804417e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4334601457178184}
+ m_Father: {fileID: 4970599481400212}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4136952718519218
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1174747820776210}
+ m_LocalRotation: {x: -0.000000032776263, y: 0.000000030908613, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.0000000062465864, y: 0.011914191, z: 0.03786201}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4758056437979138}
+ m_Father: {fileID: 4284358528477218}
+ m_RootOrder: 8
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4150278073607468
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1455799849116882}
+ m_LocalRotation: {x: -0.000000117070016, y: -0.00000005338506, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.000000004245512, y: -0.000029405848, z: 0.028587088}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4469448648952920}
+ m_Father: {fileID: 4284358528477218}
+ m_RootOrder: 5
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4159791367523030
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1413490463544994}
+ m_LocalRotation: {x: -0.000000084293724, y: 0.00000003090861, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.0000000010863567, y: -0.000029409046, z: 0.009499619}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4476234605961350}
+ m_Father: {fileID: 4284358528477218}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4168485057081806
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1782960881529870}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181097, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4907045073341108}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4170007948348510
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1201546851723020}
+ m_LocalRotation: {x: -0.0000003980626, y: -0.0000001798256, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.03130907, y: 0.011884781, z: 0.028587095}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4907045073341108}
+ m_Father: {fileID: 4284358528477218}
+ m_RootOrder: 23
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4176875053243724
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1808259225605312}
+ m_LocalRotation: {x: -0.00000040508039, y: -0.0000002641193, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309072, y: 0.011884779, z: 0.019028654}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4414995782508008}
+ m_Father: {fileID: 4284358528477218}
+ m_RootOrder: 22
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4190446042566088
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1884473411694508}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.4856706, y: 0.5209666, z: 2.6799715}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4682797546106202}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4191916499875888
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1554335528811558}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181092, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4932134498154960}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4194109540899392
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1515756032499706}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181096, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4822073491867004}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4195875584226316
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1547428487233558}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181099, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4469448648952920}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4211164799556546
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1544950719624224}
+ m_LocalRotation: {x: -4.430705e-15, y: -4.141211e-15, z: 2.4868996e-14, w: 1}
+ m_LocalPosition: {x: 2.842171e-16, y: 0.008181095, z: 9.968727e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4665312028488030}
+ m_Father: {fileID: 4786725746088032}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4239923166160262
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1500662090693532}
+ m_LocalRotation: {x: 0.0000000809643, y: 1.7694295e-17, z: 5.820766e-11, w: 1}
+ m_LocalPosition: {x: 0.0018623471, y: -0.76167953, z: 1.2382605}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4258715425943600}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4240524214116128
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1257484667421656}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0081811, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4801723582635992}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4251497555356016
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1164624658179220}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181092, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4414995782508008}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4257348271244714
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1914095131363228}
+ m_LocalRotation: {x: 0.00000015570811, y: 0.0000002837897, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.0000000014662066, y: 0.009141362, z: -0.012367934}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4378106495152912}
+ m_Father: {fileID: 4284358528477218}
+ m_RootOrder: 13
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4258715425943600
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1843586137410260}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0.005403529, y: 2.804234, z: -0.22881068}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4239923166160262}
+ m_Father: {fileID: 4682797546106202}
+ m_RootOrder: 16
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4260695477685256
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1711791011382796}
+ m_LocalRotation: {x: 0.00000016858742, y: 0.00000028378977, z: 0.7071068, w: 0.7071067}
+ m_LocalPosition: {x: 8.427898e-10, y: 0.011914186, z: -0.000000001665807}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4972094173425050}
+ m_Father: {fileID: 4284358528477218}
+ m_RootOrder: 6
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4262747298754374
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1997250311465324}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181095, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4889563019626182}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4274804180735528
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1607401539118808}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181097, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4884717569029592}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4284358528477218
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1819515177981666}
+ m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1}
+ m_LocalPosition: {x: -0.9546811, y: 0.056563854, z: -1.6872678}
+ m_LocalScale: {x: 100, y: 100, z: 100}
+ m_Children:
+ - {fileID: 4838956721162632}
+ - {fileID: 4616435837314782}
+ - {fileID: 4786725746088032}
+ - {fileID: 4159791367523030}
+ - {fileID: 4970599481400212}
+ - {fileID: 4150278073607468}
+ - {fileID: 4260695477685256}
+ - {fileID: 4638001182157384}
+ - {fileID: 4136952718519218}
+ - {fileID: 4896733892693278}
+ - {fileID: 4883523399107580}
+ - {fileID: 4287249664957916}
+ - {fileID: 4848656420273524}
+ - {fileID: 4257348271244714}
+ - {fileID: 4298781922891598}
+ - {fileID: 4101206330988896}
+ - {fileID: 4946888692147136}
+ - {fileID: 4455245866218450}
+ - {fileID: 4621818784398770}
+ - {fileID: 4467020288442156}
+ - {fileID: 4849149355768662}
+ - {fileID: 4532979314335634}
+ - {fileID: 4176875053243724}
+ - {fileID: 4170007948348510}
+ - {fileID: 4789535491661940}
+ - {fileID: 4936312990012390}
+ m_Father: {fileID: 4773935067067508}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4287249664957916
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1235857016946102}
+ m_LocalRotation: {x: -0.00000011707004, y: -0.000000053385083, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.000000004245513, y: 0.011884781, z: 0.028587086}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4003212752071298}
+ m_Father: {fileID: 4284358528477218}
+ m_RootOrder: 11
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4288257894536740
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1194419148890548}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0081811035, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4579660911828958}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4298781922891598
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1954783046610230}
+ m_LocalRotation: {x: 0.0000001311464, y: -0.000000011238212, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309064, y: 0.000000007961872, z: 0.04807714}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4696719579200488}
+ m_Father: {fileID: 4284358528477218}
+ m_RootOrder: 14
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4323067517127616
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1397897220966468}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.4856706, y: 0.52096534, z: -1.1736976}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4682797546106202}
+ m_RootOrder: 13
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4330444057861538
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1906551319183506}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181097, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4768759312326434}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4334601457178184
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1816188082060410}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181096, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4133070517669014}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4352119274822144
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1508549169273370}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.4856706, y: 0.5209663, z: 1.682328}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4682797546106202}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4358555771231378
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1465455796784696}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181096, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4558420552253254}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4378106495152912
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1474325736936670}
+ m_LocalRotation: {x: -4.198042e-15, y: -1.3079657e-14, z: 0.000000036428244, w: 1}
+ m_LocalPosition: {x: -6.0588085e-10, y: 0.0081811, z: -0.0000000010449068}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4724203449874852}
+ m_Father: {fileID: 4257348271244714}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4414995782508008
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1537052050855912}
+ m_LocalRotation: {x: 0.000000006596965, y: -9.535985e-15, z: 0.0000000032984182,
+ w: 1}
+ m_LocalPosition: {x: 9.301567e-10, y: 0.008181094, z: 7.4668777e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4251497555356016}
+ m_Father: {fileID: 4176875053243724}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4454761551085554
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1119280073097836}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181097, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4497050480571264}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4455245866218450
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1412913982848834}
+ m_LocalRotation: {x: -0.0000003980626, y: -0.0000001798256, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.03130907, y: -0.00002940585, z: 0.028587095}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4884717569029592}
+ m_Father: {fileID: 4284358528477218}
+ m_RootOrder: 17
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4467020288442156
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1260514004614970}
+ m_LocalRotation: {x: 0.00000017329324, y: 0.000000030908616, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309064, y: 0.011914194, z: 0.04807714}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4841882291062776}
+ m_Father: {fileID: 4284358528477218}
+ m_RootOrder: 19
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4469448648952920
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1669083031105466}
+ m_LocalRotation: {x: -8.8265873e-16, y: -1.7177455e-14, z: 1.7763567e-14, w: 1}
+ m_LocalPosition: {x: 3.1242563e-12, y: 0.008181098, z: 0.0000000019694872}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4195875584226316}
+ m_Father: {fileID: 4150278073607468}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4476234605961350
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1214209868489936}
+ m_LocalRotation: {x: -5.149391e-15, y: 7.399053e-16, z: 3.552712e-15, w: 1}
+ m_LocalPosition: {x: 3.3277558e-12, y: 0.008181096, z: 1.6818446e-11}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4662570187589016}
+ m_Father: {fileID: 4159791367523030}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4497050480571264
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1442845968536532}
+ m_LocalRotation: {x: 0.000000023543285, y: 2.1385549e-16, z: -0.000000079764405,
+ w: 1}
+ m_LocalPosition: {x: 0.0000000015197116, y: 0.008181099, z: 0.0000000010119521}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4454761551085554}
+ m_Father: {fileID: 4849149355768662}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4532979314335634
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1956404596826106}
+ m_LocalRotation: {x: 0.000000084293795, y: 0.00000019949597, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309076, y: 0.011884774, z: 0.009499623}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4801723582635992}
+ m_Father: {fileID: 4284358528477218}
+ m_RootOrder: 21
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4538961737302962
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1605473914930386}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181097, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4068296648856328}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4546049749156822
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1372618945686944}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0081810905, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4696719579200488}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4558420552253254
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1210040250974924}
+ m_LocalRotation: {x: -0.00000007285658, y: 0.000000072856565, z: -4.38408e-14, w: 1}
+ m_LocalPosition: {x: 0.0000000012335443, y: 0.008181097, z: 3.5322998e-11}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4358555771231378}
+ m_Father: {fileID: 4883523399107580}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4570143108382116
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1285550000708854}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181095, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4851953478938458}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4579660911828958
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1507067265625828}
+ m_LocalRotation: {x: 0.000000018199838, y: -2.0554862e-14, z: 0.00000003145161,
+ w: 1}
+ m_LocalPosition: {x: -7.2922973e-10, y: 0.008181103, z: -6.5844175e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4288257894536740}
+ m_Father: {fileID: 4936312990012390}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4590085161916896
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1178195060836108}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.4856706, y: 0.5209655, z: -0.21535689}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4682797546106202}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4605624020990714
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1165094223038318}
+ m_LocalRotation: {x: 5.6440387e-14, y: 5.8915885e-15, z: -0.000000004976769, w: 1}
+ m_LocalPosition: {x: -7.157939e-10, y: 0.008181087, z: 0.000000006736953}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4651411877008816}
+ m_Father: {fileID: 4789535491661940}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4616435837314782
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1809612964480574}
+ m_LocalRotation: {x: -0.0000003231394, y: -0.000000053385072, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.000000008106756, y: 0.000000007961878, z: 0.04807714}
+ m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4068296648856328}
+ m_Father: {fileID: 4284358528477218}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4621474468625036
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1191855486034820}
+ m_LocalRotation: {x: -1.5991228e-14, y: 4.251028e-14, z: 1.776373e-15, w: 1}
+ m_LocalPosition: {x: 1.9000304e-18, y: 0.008181096, z: -3.0253087e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4921863252747114}
+ m_Father: {fileID: 4838956721162632}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4621818784398770
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1054027691246996}
+ m_LocalRotation: {x: 0.00000016858749, y: 0.00000028378977, z: 0.7071068, w: 0.7071067}
+ m_LocalPosition: {x: 0.031309076, y: 0.011914186, z: 0.0000000030290572}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4851953478938458}
+ m_Father: {fileID: 4284358528477218}
+ m_RootOrder: 18
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4638001182157384
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1170693832099772}
+ m_LocalRotation: {x: -0.00000023884567, y: 0.000000030908627, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.000000008106755, y: 0.011914194, z: 0.048077133}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4768759312326434}
+ m_Father: {fileID: 4284358528477218}
+ m_RootOrder: 7
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4651411877008816
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1710905702575816}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0081810905, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4605624020990714}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4662483942232572
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1184806375353708}
+ m_LocalRotation: {x: 0.00000013638063, y: -0.00000014571309, z: 7.406372e-14, w: 1}
+ m_LocalPosition: {x: -5.684342e-16, y: 0.008181096, z: -2.150541e-11}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4741529369869840}
+ m_Father: {fileID: 4101206330988896}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4662570187589016
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1349431542219982}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181096, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4476234605961350}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4665312028488030
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1636857512893220}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181095, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4211164799556546}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4682797546106202
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1186695897464562}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 15.71, y: 0.05, z: -42.41}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4190446042566088}
+ - {fileID: 4352119274822144}
+ - {fileID: 4798669248503890}
+ - {fileID: 4590085161916896}
+ - {fileID: 4085816390186472}
+ - {fileID: 4952719619572704}
+ - {fileID: 4027051448152032}
+ - {fileID: 4086726352515004}
+ - {fileID: 4832584308568260}
+ - {fileID: 4823937525610322}
+ - {fileID: 4074068722668276}
+ - {fileID: 4004081049556120}
+ - {fileID: 4766198018579984}
+ - {fileID: 4323067517127616}
+ - {fileID: 4894118762289302}
+ - {fileID: 4709459985778988}
+ - {fileID: 4258715425943600}
+ - {fileID: 4773935067067508}
+ m_Father: {fileID: 0}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4696719579200488
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1852143171324742}
+ m_LocalRotation: {x: -0.00000029142643, y: 0.00000029142635, z: -9.5791405e-15,
+ w: 1}
+ m_LocalPosition: {x: 8.5265126e-16, y: 0.008181096, z: 0.00000000392194}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4546049749156822}
+ m_Father: {fileID: 4298781922891598}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4709459985778988
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1415114912073500}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.5328484, y: 0.8413384, z: -2.851441}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4682797546106202}
+ m_RootOrder: 15
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4724203449874852
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1673669127211840}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181099, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4378106495152912}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4736745518395832
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1579695652455090}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0081810905, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4841882291062776}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4741529369869840
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1807799197640694}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0081810905, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4662483942232572}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4758056437979138
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1705978667012542}
+ m_LocalRotation: {x: -0.0000001457131, y: 0.00000014571307, z: -0.000000072856594,
+ w: 1}
+ m_LocalPosition: {x: 0.0000000012283421, y: 0.008181095, z: 0.0000000010946481}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4841125483574680}
+ m_Father: {fileID: 4136952718519218}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4766198018579984
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1826180848142822}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.4856706, y: 0.5209655, z: -0.21535689}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4682797546106202}
+ m_RootOrder: 12
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4768759312326434
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1550075620914092}
+ m_LocalRotation: {x: 0.00000029142626, y: -0.0000002914261, z: -0.00000007285651,
+ w: 1}
+ m_LocalPosition: {x: 6.02509e-10, y: 0.008181098, z: 0.000000002182574}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4330444057861538}
+ m_Father: {fileID: 4638001182157384}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4773935067067508
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1333095658727022}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0.22000027, y: 0.009999998, z: -0.38000107}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4284358528477218}
+ - {fileID: 4992349365045242}
+ m_Father: {fileID: 4682797546106202}
+ m_RootOrder: 17
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4786725746088032
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1114400908062486}
+ m_LocalRotation: {x: -0.000000074923165, y: -0.0000000112382175, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.000000006246585, y: 0.000000006246432, z: 0.03786201}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4211164799556546}
+ m_Father: {fileID: 4284358528477218}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4789535491661940
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1929931132849224}
+ m_LocalRotation: {x: 0.00000016858743, y: 0.0000002837897, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309064, y: 0.009068192, z: 0.05915622}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4605624020990714}
+ m_Father: {fileID: 4284358528477218}
+ m_RootOrder: 24
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4798669248503890
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1337620156606408}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.4856706, y: 0.52096593, z: 0.7383984}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4682797546106202}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4801723582635992
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1891178550748846}
+ m_LocalRotation: {x: -0.0000000033273548, y: 5.936741e-14, z: 0.00000007615506,
+ w: 1}
+ m_LocalPosition: {x: 4.1873222e-10, y: 0.008181103, z: 4.8960186e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4240524214116128}
+ m_Father: {fileID: 4532979314335634}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4822073491867004
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1352776402506994}
+ m_LocalRotation: {x: -3.2197613e-14, y: -1.3845855e-15, z: 0.000000072856544, w: 1}
+ m_LocalPosition: {x: 7.0647743e-10, y: 0.008181096, z: 3.3213254e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4194109540899392}
+ m_Father: {fileID: 4896733892693278}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4823937525610322
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1795949588149108}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.4856706, y: 0.5209666, z: 2.6799715}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4682797546106202}
+ m_RootOrder: 9
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4832584308568260
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1295398979984570}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.5632135, y: 0.9676304, z: 3.5276413}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4682797546106202}
+ m_RootOrder: 8
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4838956721162632
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1034494989098294}
+ m_LocalRotation: {x: -0.00000016858739, y: -0.000000053385087, z: 0.7071068, w: 0.7071067}
+ m_LocalPosition: {x: 8.427895e-10, y: 1.4891057e-11, z: 1.8507058e-10}
+ m_LocalScale: {x: 1.0000005, y: 1, z: 1.0000001}
+ m_Children:
+ - {fileID: 4621474468625036}
+ m_Father: {fileID: 4284358528477218}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4841125483574680
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1594183967215848}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181095, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4758056437979138}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4841882291062776
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1829325758591312}
+ m_LocalRotation: {x: -0.00000029142643, y: 0.00000029142632, z: -0.000000071207445,
+ w: 1}
+ m_LocalPosition: {x: 0.0000000014976186, y: 0.008181091, z: 0.000000004279941}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4736745518395832}
+ m_Father: {fileID: 4467020288442156}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4848656420273524
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1831457583491904}
+ m_LocalRotation: {x: 0.00000016858745, y: 0.00000028378972, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.000000009600713, y: 0.009068192, z: 0.059156217}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4889563019626182}
+ m_Father: {fileID: 4284358528477218}
+ m_RootOrder: 12
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4849149355768662
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1829897534669782}
+ m_LocalRotation: {x: -0.00000003277631, y: 0.000000030908605, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309064, y: 0.011914191, z: 0.037862018}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4497050480571264}
+ m_Father: {fileID: 4284358528477218}
+ m_RootOrder: 20
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4851953478938458
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1205601488548654}
+ m_LocalRotation: {x: -2.8690402e-14, y: 7.348197e-14, z: 0.000000016550374, w: 1}
+ m_LocalPosition: {x: 2.1698632e-10, y: 0.008181098, z: -4.2632563e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4570143108382116}
+ m_Father: {fileID: 4621818784398770}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4883523399107580
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1821815060658650}
+ m_LocalRotation: {x: -0.0000003020456, y: -0.00000026411934, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.0000000026048785, y: 0.011884779, z: 0.019028647}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4558420552253254}
+ m_Father: {fileID: 4284358528477218}
+ m_RootOrder: 10
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4884717569029592
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1151305976146706}
+ m_LocalRotation: {x: 0.0000001854111, y: -0.00000014571302, z: -1.2135026e-11, w: 1}
+ m_LocalPosition: {x: 1.8701485e-13, y: 0.008181098, z: 0.000000002547095}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4274804180735528}
+ m_Father: {fileID: 4455245866218450}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4889563019626182
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1699002599348798}
+ m_LocalRotation: {x: 2.761326e-14, y: 3.780918e-16, z: 3.5527154e-15, w: 1}
+ m_LocalPosition: {x: -7.9987383e-10, y: 0.008181095, z: 0.000000005780211}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4262747298754374}
+ m_Father: {fileID: 4848656420273524}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4894118762289302
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1807874794181424}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.4856706, y: 0.520965, z: -2.1117315}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4682797546106202}
+ m_RootOrder: 14
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4896733892693278
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1008197008760888}
+ m_LocalRotation: {x: -0.00000016858742, y: -0.000000053385076, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.0000000010863558, y: 0.011884776, z: 0.009499617}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4822073491867004}
+ m_Father: {fileID: 4284358528477218}
+ m_RootOrder: 9
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4907045073341108
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1620462166348696}
+ m_LocalRotation: {x: 0.00000015560875, y: -0.00000014571302, z: 0.0000000032984175,
+ w: 1}
+ m_LocalPosition: {x: 2.0458343e-10, y: 0.008181102, z: 0.0000000014558454}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4168485057081806}
+ m_Father: {fileID: 4170007948348510}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4921863252747114
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1807015775356660}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181096, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4621474468625036}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4932134498154960
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1009197836482378}
+ m_LocalRotation: {x: 0.00000000659694, y: -9.2345646e-14, z: -1.2134524e-11, w: 1}
+ m_LocalPosition: {x: 1.3017853e-12, y: 0.008181093, z: 2.3602295e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4191916499875888}
+ m_Father: {fileID: 4946888692147136}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4936312990012390
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1124021357388848}
+ m_LocalRotation: {x: 0.00000015570812, y: 0.0000002837897, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.03130907, y: 0.009141362, z: -0.012367929}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4579660911828958}
+ m_Father: {fileID: 4284358528477218}
+ m_RootOrder: 25
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4946888692147136
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1990127933406052}
+ m_LocalRotation: {x: -0.00000019434614, y: -0.00000005338512, z: 0.7071068, w: 0.7071067}
+ m_LocalPosition: {x: 0.03130907, y: -0.000029407422, z: 0.019028656}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4932134498154960}
+ m_Father: {fileID: 4284358528477218}
+ m_RootOrder: 16
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4952719619572704
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1798063922458078}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.4856706, y: 0.520965, z: -2.1117315}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4682797546106202}
+ m_RootOrder: 5
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4970599481400212
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1046652921981782}
+ m_LocalRotation: {x: -0.000000091311335, y: -0.000000053385104, z: 0.7071068, w: 0.7071067}
+ m_LocalPosition: {x: -0.0000000026048763, y: -0.000029407418, z: 0.019028649}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4133070517669014}
+ m_Father: {fileID: 4284358528477218}
+ m_RootOrder: 4
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4972094173425050
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1407023586318022}
+ m_LocalRotation: {x: 1.0795069e-15, y: 2.2002579e-14, z: -7.993614e-15, w: 1}
+ m_LocalPosition: {x: 6.936557e-10, y: 0.008181098, z: -1.7763567e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4097428638151942}
+ m_Father: {fileID: 4260695477685256}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4992349365045242
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1835458566885956}
+ m_LocalRotation: {x: 0.000000021607672, y: 0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.23866992, y: -0.014140787, z: 0.42181683}
+ m_LocalScale: {x: 100, y: 100, z: 100}
+ m_Children: []
+ m_Father: {fileID: 4773935067067508}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!23 &23131530052790034
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1018375578180188}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 8c2f9bc0080d972478c568744f1f0f69, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23172932137542368
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1093600799381556}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 8c2f9bc0080d972478c568744f1f0f69, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23177901513727062
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1807874794181424}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 8c2f9bc0080d972478c568744f1f0f69, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23204279609056668
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1337620156606408}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 8c2f9bc0080d972478c568744f1f0f69, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23221288910997148
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1295398979984570}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 8c2f9bc0080d972478c568744f1f0f69, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23226764205498410
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1178195060836108}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 8c2f9bc0080d972478c568744f1f0f69, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23339064648169126
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1884473411694508}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 8c2f9bc0080d972478c568744f1f0f69, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23374192066963912
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1500662090693532}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 8c2f9bc0080d972478c568744f1f0f69, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23481545109333306
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1186695897464562}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 8c2f9bc0080d972478c568744f1f0f69, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23729920986868950
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1397897220966468}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 8c2f9bc0080d972478c568744f1f0f69, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23758575991064616
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1826180848142822}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 8c2f9bc0080d972478c568744f1f0f69, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23774525993351868
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1798063922458078}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 8c2f9bc0080d972478c568744f1f0f69, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23798273701818076
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1508549169273370}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 8c2f9bc0080d972478c568744f1f0f69, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23826256132143302
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1735884215112374}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 8c2f9bc0080d972478c568744f1f0f69, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23827109956440936
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1549787509602586}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 8c2f9bc0080d972478c568744f1f0f69, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23829660135264516
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1415114912073500}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 8c2f9bc0080d972478c568744f1f0f69, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23869761867586974
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1608182655469080}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 8c2f9bc0080d972478c568744f1f0f69, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23937459242065642
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1843586137410260}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 8c2f9bc0080d972478c568744f1f0f69, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23955521716667464
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1795949588149108}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 8c2f9bc0080d972478c568744f1f0f69, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!33 &33008382723925962
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1608182655469080}
+ m_Mesh: {fileID: 4300010, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33016348867875954
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1795949588149108}
+ m_Mesh: {fileID: 4300016, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33042106733115210
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1884473411694508}
+ m_Mesh: {fileID: 4300002, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33046724741887082
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1549787509602586}
+ m_Mesh: {fileID: 4300020, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33052982959526896
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1798063922458078}
+ m_Mesh: {fileID: 4300012, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33112736044819132
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1178195060836108}
+ m_Mesh: {fileID: 4300008, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33153566322504498
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1186695897464562}
+ m_Mesh: {fileID: 4300000, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33235356931942258
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1295398979984570}
+ m_Mesh: {fileID: 4300036, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33299003451708318
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1843586137410260}
+ m_Mesh: {fileID: 4300030, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33515060121902816
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1508549169273370}
+ m_Mesh: {fileID: 4300004, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33558951170705340
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1735884215112374}
+ m_Mesh: {fileID: 4300018, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33572777955904448
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1093600799381556}
+ m_Mesh: {fileID: 4300034, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33612690025163510
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1337620156606408}
+ m_Mesh: {fileID: 4300006, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33650328076131338
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1500662090693532}
+ m_Mesh: {fileID: 4300032, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33678934168074824
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1826180848142822}
+ m_Mesh: {fileID: 4300022, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33723764069041946
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1397897220966468}
+ m_Mesh: {fileID: 4300024, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33786351733720812
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1018375578180188}
+ m_Mesh: {fileID: 4300014, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33880778726971530
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1807874794181424}
+ m_Mesh: {fileID: 4300026, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33970517123392974
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1415114912073500}
+ m_Mesh: {fileID: 4300028, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!95 &95975358185717682
+Animator:
+ serializedVersion: 3
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1333095658727022}
+ m_Enabled: 1
+ m_Avatar: {fileID: 9000000, guid: dee5f2de5ff0aec48a3af116ec70f0ad, type: 3}
+ m_Controller: {fileID: 0}
+ m_CullingMode: 1
+ m_UpdateMode: 0
+ m_ApplyRootMotion: 0
+ m_LinearVelocityBlending: 0
+ m_WarningMessage:
+ m_HasTransformHierarchy: 1
+ m_AllowConstantClipSamplingOptimization: 1
+ m_KeepAnimatorControllerStateOnDisable: 0
+--- !u!137 &137723682756908238
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1835458566885956}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: eed6f1d982a18494c9a52bec34b7eb36, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: 4300000, guid: dee5f2de5ff0aec48a3af116ec70f0ad, type: 3}
+ m_Bones:
+ - {fileID: 4838956721162632}
+ - {fileID: 4621474468625036}
+ - {fileID: 4616435837314782}
+ - {fileID: 4068296648856328}
+ - {fileID: 4786725746088032}
+ - {fileID: 4211164799556546}
+ - {fileID: 4159791367523030}
+ - {fileID: 4476234605961350}
+ - {fileID: 4970599481400212}
+ - {fileID: 4133070517669014}
+ - {fileID: 4150278073607468}
+ - {fileID: 4469448648952920}
+ - {fileID: 4260695477685256}
+ - {fileID: 4972094173425050}
+ - {fileID: 4638001182157384}
+ - {fileID: 4768759312326434}
+ - {fileID: 4136952718519218}
+ - {fileID: 4758056437979138}
+ - {fileID: 4896733892693278}
+ - {fileID: 4822073491867004}
+ - {fileID: 4883523399107580}
+ - {fileID: 4558420552253254}
+ - {fileID: 4287249664957916}
+ - {fileID: 4003212752071298}
+ - {fileID: 4848656420273524}
+ - {fileID: 4889563019626182}
+ - {fileID: 4257348271244714}
+ - {fileID: 4378106495152912}
+ - {fileID: 4298781922891598}
+ - {fileID: 4696719579200488}
+ - {fileID: 4101206330988896}
+ - {fileID: 4662483942232572}
+ - {fileID: 4946888692147136}
+ - {fileID: 4932134498154960}
+ - {fileID: 4455245866218450}
+ - {fileID: 4884717569029592}
+ - {fileID: 4621818784398770}
+ - {fileID: 4851953478938458}
+ - {fileID: 4467020288442156}
+ - {fileID: 4841882291062776}
+ - {fileID: 4849149355768662}
+ - {fileID: 4497050480571264}
+ - {fileID: 4532979314335634}
+ - {fileID: 4801723582635992}
+ - {fileID: 4176875053243724}
+ - {fileID: 4414995782508008}
+ - {fileID: 4170007948348510}
+ - {fileID: 4907045073341108}
+ - {fileID: 4789535491661940}
+ - {fileID: 4605624020990714}
+ - {fileID: 4936312990012390}
+ - {fileID: 4579660911828958}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 4936312990012390}
+ m_AABB:
+ m_Center: {x: -0.00281748, y: 0.019375559, z: 0.035717573}
+ m_Extent: {x: 0.006773168, y: 0.018848374, z: 0.036236633}
+ m_DirtyAABB: 0
diff --git a/Assets/GameMain/Entities/T90U5prefabs/T90LP ForrestWavyCamo.prefab.meta b/Assets/GameMain/Entities/T90U5prefabs/T90LP ForrestWavyCamo.prefab.meta
new file mode 100644
index 000000000..9b719f95b
--- /dev/null
+++ b/Assets/GameMain/Entities/T90U5prefabs/T90LP ForrestWavyCamo.prefab.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 7ec0249beb2a6944c8d54d4a46ef1b27
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 100100000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/Entities/T90U5prefabs/T90LP Green.prefab b/Assets/GameMain/Entities/T90U5prefabs/T90LP Green.prefab
new file mode 100644
index 000000000..5a43eeffc
--- /dev/null
+++ b/Assets/GameMain/Entities/T90U5prefabs/T90LP Green.prefab
@@ -0,0 +1,3877 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1001 &100100000
+Prefab:
+ m_ObjectHideFlags: 1
+ serializedVersion: 2
+ m_Modification:
+ m_TransformParent: {fileID: 0}
+ m_Modifications: []
+ m_RemovedComponents: []
+ m_ParentPrefab: {fileID: 0}
+ m_RootGameObject: {fileID: 1153684337135672}
+ m_IsPrefabParent: 1
+--- !u!1 &1000380107906722
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4334227618451912}
+ m_Layer: 0
+ m_Name: Bone.018_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1007610150886064
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4051587414984222}
+ m_Layer: 0
+ m_Name: Bone.021_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1028028705905856
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4715476786260690}
+ m_Layer: 0
+ m_Name: Bone.008_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1047687379375574
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4251930703057474}
+ m_Layer: 0
+ m_Name: Bone.027_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1061473574173880
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4940606710976880}
+ - component: {fileID: 33780077823305948}
+ - component: {fileID: 23865561640059940}
+ m_Layer: 0
+ m_Name: Cube.000
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1061992452640620
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4661313083791810}
+ m_Layer: 0
+ m_Name: Bone.007
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1063113598276196
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4096493106798304}
+ m_Layer: 0
+ m_Name: Bone.027
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1069783079592008
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4082885513011424}
+ m_Layer: 0
+ m_Name: Bone.013_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1070607052105520
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4106418740967992}
+ m_Layer: 0
+ m_Name: Bone.007_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1072863918459874
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4981797564219842}
+ m_Layer: 0
+ m_Name: Bone.018_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1095723584820040
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4920703983236576}
+ m_Layer: 0
+ m_Name: Bone.022_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1095918924181868
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4123024318960334}
+ m_Layer: 0
+ m_Name: Bone.003
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1099257848280100
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4696495704546660}
+ m_Layer: 0
+ m_Name: Bone
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1119358201293282
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4282198146901542}
+ m_Layer: 0
+ m_Name: Bone.021
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1121813367445190
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4710997985512384}
+ m_Layer: 0
+ m_Name: Bone.013
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1132563362539868
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4754252768559282}
+ m_Layer: 0
+ m_Name: Bone.009_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1147288124315762
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4507284689993386}
+ m_Layer: 0
+ m_Name: Armature.003
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1152029590846992
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4661142354800618}
+ m_Layer: 0
+ m_Name: Bone.022
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1153684337135672
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4955077662473162}
+ - component: {fileID: 33189645719164920}
+ - component: {fileID: 23237004264526592}
+ m_Layer: 0
+ m_Name: T90LP Green
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1157108966359106
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4151473087345288}
+ m_Layer: 0
+ m_Name: Bone.012_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1164983668044310
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4794267346306622}
+ m_Layer: 0
+ m_Name: Bone.020_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1165638362385316
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4262510025856524}
+ m_Layer: 0
+ m_Name: Bone.025
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1172912666384646
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4229163711272374}
+ m_Layer: 0
+ m_Name: Bone.006_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1180491429348622
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4230946600572364}
+ m_Layer: 0
+ m_Name: Bone.009_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1183795135855094
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4151644579797492}
+ m_Layer: 0
+ m_Name: Bone.012
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1185295623650098
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4597725336903996}
+ m_Layer: 0
+ m_Name: Bone.009
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1203417119706240
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4252300291799170}
+ m_Layer: 0
+ m_Name: Bone.013_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1204593493314470
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4949770531325432}
+ m_Layer: 0
+ m_Name: Bone.019_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1232687315449114
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4112684686783798}
+ m_Layer: 0
+ m_Name: Bone.008
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1244295114551310
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4941909789013550}
+ - component: {fileID: 95318301278825196}
+ m_Layer: 0
+ m_Name: T90LPtraks 5
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1288895975167088
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4739211939335248}
+ m_Layer: 0
+ m_Name: Bone.015
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1290865887781150
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4698676542143448}
+ m_Layer: 0
+ m_Name: Bone.016_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1329975020071032
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4818539004524602}
+ - component: {fileID: 33534490599555396}
+ - component: {fileID: 23664227975658932}
+ m_Layer: 0
+ m_Name: Cube.007
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1330500577325168
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4204501820378942}
+ - component: {fileID: 33644427586129982}
+ - component: {fileID: 23761716627908888}
+ m_Layer: 0
+ m_Name: Cube.015
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1348807624615372
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4154912961021236}
+ m_Layer: 0
+ m_Name: Bone.020_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1363806011588332
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4692346860629760}
+ m_Layer: 0
+ m_Name: Bone.007_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1381514670474840
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4205732638816472}
+ - component: {fileID: 33052308866335046}
+ - component: {fileID: 23446265007137472}
+ m_Layer: 0
+ m_Name: Cube.014
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1395558277065540
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4410406904611878}
+ m_Layer: 0
+ m_Name: Bone.019
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1411613406001702
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4221964222113190}
+ m_Layer: 0
+ m_Name: Bone.026_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1422068061042220
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4986596847447040}
+ m_Layer: 0
+ m_Name: Bone.006_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1423615528122536
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4799937953491098}
+ m_Layer: 0
+ m_Name: Bone.018
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1423850459085314
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4194393649929204}
+ - component: {fileID: 33420443089839488}
+ - component: {fileID: 23259290967550404}
+ m_Layer: 0
+ m_Name: Cube.017
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1428473910539414
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4591209080355904}
+ - component: {fileID: 33348592811344198}
+ - component: {fileID: 23317335065261660}
+ m_Layer: 0
+ m_Name: Cube.009
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1451918768538702
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4508287786319744}
+ m_Layer: 0
+ m_Name: Bone.026_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1452857259748836
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4448219865676548}
+ m_Layer: 0
+ m_Name: Bone.002_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1461743431453024
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4126209757661970}
+ - component: {fileID: 33026513583909314}
+ - component: {fileID: 23571178038823714}
+ m_Layer: 0
+ m_Name: Cube.016
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1463384314726222
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4325980162994744}
+ m_Layer: 0
+ m_Name: Bone.010_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1466248169742358
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4510561248451698}
+ - component: {fileID: 33755682455358684}
+ - component: {fileID: 23868304310967352}
+ m_Layer: 0
+ m_Name: Cube.008
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1466390340008374
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4839681364343438}
+ - component: {fileID: 137468627688429070}
+ m_Layer: 0
+ m_Name: Cube.011
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1487993439924826
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4921397195069780}
+ - component: {fileID: 33451419532992360}
+ - component: {fileID: 23697690242238324}
+ m_Layer: 0
+ m_Name: Cube.004
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1501063894705474
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4787103983190084}
+ m_Layer: 0
+ m_Name: Bone.011_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1510216662352598
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4721484019585070}
+ m_Layer: 0
+ m_Name: Bone.016
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1518005746016426
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4221754511404564}
+ m_Layer: 0
+ m_Name: Bone.001
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1526407388039242
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4464739281798326}
+ m_Layer: 0
+ m_Name: Bone.020
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1526671262658014
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4988560844176668}
+ m_Layer: 0
+ m_Name: Bone.023_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1530474218366764
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4288088975896562}
+ - component: {fileID: 33952712848392828}
+ - component: {fileID: 23922817976386614}
+ m_Layer: 0
+ m_Name: Cube.010
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1544814013681594
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4869402823157546}
+ m_Layer: 0
+ m_Name: Bone.010
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1555562939172782
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4871426863244830}
+ m_Layer: 0
+ m_Name: Bone.011_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1555637150006126
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4239117210885074}
+ - component: {fileID: 33040905373125088}
+ - component: {fileID: 23264553629502928}
+ m_Layer: 0
+ m_Name: Cube.011
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1558024226176626
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4735430328781944}
+ m_Layer: 0
+ m_Name: Bone.008_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1558898907320542
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4557037804860040}
+ - component: {fileID: 33206566253469328}
+ - component: {fileID: 23146582419508442}
+ m_Layer: 0
+ m_Name: Cube.018
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1563492422641138
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4545458804545066}
+ m_Layer: 0
+ m_Name: Bone.022_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1576048577420572
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4159778694856536}
+ m_Layer: 0
+ m_Name: Bone.005
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1583704351775048
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4178448782211522}
+ m_Layer: 0
+ m_Name: Bone.006
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1595592380128968
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4714712219040624}
+ m_Layer: 0
+ m_Name: Bone.019_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1603717772065436
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4367370452822334}
+ m_Layer: 0
+ m_Name: Bone.004_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1613637367870268
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4186798543938856}
+ m_Layer: 0
+ m_Name: Bone.005_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1620877868733574
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4356622995336198}
+ m_Layer: 0
+ m_Name: Bone.026
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1624182950525348
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4220580898125698}
+ m_Layer: 0
+ m_Name: Bone.001_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1625290656591902
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4007814730885534}
+ m_Layer: 0
+ m_Name: Bone.015_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1628668995752278
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4737674530018682}
+ m_Layer: 0
+ m_Name: Bone.025_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1631228235393522
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4725268931223436}
+ m_Layer: 0
+ m_Name: Bone.002_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1645800479264458
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4945404758721596}
+ - component: {fileID: 33204518690676708}
+ - component: {fileID: 23007829366132900}
+ m_Layer: 0
+ m_Name: Cube.001
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1653996002242464
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4874548491209076}
+ m_Layer: 0
+ m_Name: Bone.001_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1655750601433542
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4755140793919098}
+ m_Layer: 0
+ m_Name: Bone.024
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1659634275880928
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4607729541464326}
+ - component: {fileID: 33517882348167612}
+ - component: {fileID: 23686549711078620}
+ m_Layer: 0
+ m_Name: Cube.006
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1675006952103652
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4974815694302332}
+ - component: {fileID: 33637350536262024}
+ - component: {fileID: 23448070031667192}
+ m_Layer: 0
+ m_Name: Cube.013
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1714468837027800
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4300548697746492}
+ m_Layer: 0
+ m_Name: Bone.015_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1725475430196718
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4557881830496170}
+ m_Layer: 0
+ m_Name: Bone.016_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1737068818072256
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4519851094469896}
+ m_Layer: 0
+ m_Name: Bone.003_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1744563086515066
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4724050762838530}
+ m_Layer: 0
+ m_Name: Bone.012_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1754315263702884
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4031728731748948}
+ m_Layer: 0
+ m_Name: Bone.010_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1763748620978758
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4126055124996114}
+ m_Layer: 0
+ m_Name: Bone.021_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1777449613082378
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4875921874091320}
+ m_Layer: 0
+ m_Name: Bone.011
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1783202127977080
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4125690907964684}
+ m_Layer: 0
+ m_Name: Bone.024_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1794221712965724
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4123666152862698}
+ - component: {fileID: 33685155534818478}
+ - component: {fileID: 23930167526419104}
+ m_Layer: 0
+ m_Name: Cube.005
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1810180604963344
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4973060026856564}
+ m_Layer: 0
+ m_Name: Bone.004
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1840927894149706
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4235120039768776}
+ m_Layer: 0
+ m_Name: Bone.003_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1847163995101920
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4675771441497472}
+ m_Layer: 0
+ m_Name: Bone.024_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1856114534623546
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4087114226360490}
+ m_Layer: 0
+ m_Name: Bone.023
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1881170277777580
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4665759435184198}
+ - component: {fileID: 33388178541559874}
+ - component: {fileID: 23577573582565094}
+ m_Layer: 0
+ m_Name: Cube.003
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1883085327463356
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4502253621228734}
+ m_Layer: 0
+ m_Name: Bone.023_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1901199045133538
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4059587600059540}
+ m_Layer: 0
+ m_Name: Bone.002
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1905362576507522
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4162780516024246}
+ - component: {fileID: 33231886179941252}
+ - component: {fileID: 23314286775637134}
+ m_Layer: 0
+ m_Name: Cube.012
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1914888210047066
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4474204437473424}
+ m_Layer: 0
+ m_Name: Bone.005_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1926930389957490
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4747345264168774}
+ m_Layer: 0
+ m_Name: Bone.004_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1935252437669728
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4694671697457020}
+ m_Layer: 0
+ m_Name: Bone_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1939069347544592
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4901731119940936}
+ m_Layer: 0
+ m_Name: Bone_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1964161572790890
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4959067580468280}
+ m_Layer: 0
+ m_Name: Bone.025_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1977825268497576
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4301798956946698}
+ m_Layer: 0
+ m_Name: Bone.027_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4007814730885534
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1625290656591902}
+ m_LocalRotation: {x: -0.00000029142643, y: 0.00000029142635, z: -9.5791405e-15,
+ w: 1}
+ m_LocalPosition: {x: 8.5265126e-16, y: 0.008181096, z: 0.00000000392194}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4300548697746492}
+ m_Father: {fileID: 4739211939335248}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4031728731748948
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1754315263702884}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181096, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4325980162994744}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4051587414984222
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1007610150886064}
+ m_LocalRotation: {x: -0.00000029142643, y: 0.00000029142632, z: -0.000000071207445,
+ w: 1}
+ m_LocalPosition: {x: 0.0000000014976186, y: 0.008181091, z: 0.000000004279941}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4126055124996114}
+ m_Father: {fileID: 4282198146901542}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4059587600059540
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1901199045133538}
+ m_LocalRotation: {x: -0.000000074923165, y: -0.0000000112382175, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.000000006246585, y: 0.000000006246432, z: 0.03786201}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4448219865676548}
+ m_Father: {fileID: 4507284689993386}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4082885513011424
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1069783079592008}
+ m_LocalRotation: {x: -4.198042e-15, y: -1.3079657e-14, z: 0.000000036428244, w: 1}
+ m_LocalPosition: {x: -6.0588085e-10, y: 0.0081811, z: -0.0000000010449068}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4252300291799170}
+ m_Father: {fileID: 4710997985512384}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4087114226360490
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1856114534623546}
+ m_LocalRotation: {x: 0.000000084293795, y: 0.00000019949597, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309076, y: 0.011884774, z: 0.009499623}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4502253621228734}
+ m_Father: {fileID: 4507284689993386}
+ m_RootOrder: 21
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4096493106798304
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1063113598276196}
+ m_LocalRotation: {x: 0.00000015570812, y: 0.0000002837897, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.03130907, y: 0.009141362, z: -0.012367929}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4301798956946698}
+ m_Father: {fileID: 4507284689993386}
+ m_RootOrder: 25
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4106418740967992
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1070607052105520}
+ m_LocalRotation: {x: 0.00000029142626, y: -0.0000002914261, z: -0.00000007285651,
+ w: 1}
+ m_LocalPosition: {x: 6.02509e-10, y: 0.008181098, z: 0.000000002182574}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4692346860629760}
+ m_Father: {fileID: 4661313083791810}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4112684686783798
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1232687315449114}
+ m_LocalRotation: {x: -0.000000032776263, y: 0.000000030908613, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.0000000062465864, y: 0.011914191, z: 0.03786201}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4715476786260690}
+ m_Father: {fileID: 4507284689993386}
+ m_RootOrder: 8
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4123024318960334
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1095918924181868}
+ m_LocalRotation: {x: -0.000000084293724, y: 0.00000003090861, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.0000000010863567, y: -0.000029409046, z: 0.009499619}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4519851094469896}
+ m_Father: {fileID: 4507284689993386}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4123666152862698
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1794221712965724}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.4856706, y: 0.52096534, z: -1.1736976}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4955077662473162}
+ m_RootOrder: 4
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4125690907964684
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1783202127977080}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181092, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4675771441497472}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4126055124996114
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1763748620978758}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0081810905, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4051587414984222}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4126209757661970
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1461743431453024}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.5328484, y: 0.8413384, z: -2.851441}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4955077662473162}
+ m_RootOrder: 15
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4151473087345288
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1157108966359106}
+ m_LocalRotation: {x: 2.761326e-14, y: 3.780918e-16, z: 3.5527154e-15, w: 1}
+ m_LocalPosition: {x: -7.9987383e-10, y: 0.008181095, z: 0.000000005780211}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4724050762838530}
+ m_Father: {fileID: 4151644579797492}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4151644579797492
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1183795135855094}
+ m_LocalRotation: {x: 0.00000016858745, y: 0.00000028378972, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.000000009600713, y: 0.009068192, z: 0.059156217}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4151473087345288}
+ m_Father: {fileID: 4507284689993386}
+ m_RootOrder: 12
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4154912961021236
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1348807624615372}
+ m_LocalRotation: {x: -2.8690402e-14, y: 7.348197e-14, z: 0.000000016550374, w: 1}
+ m_LocalPosition: {x: 2.1698632e-10, y: 0.008181098, z: -4.2632563e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4794267346306622}
+ m_Father: {fileID: 4464739281798326}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4159778694856536
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1576048577420572}
+ m_LocalRotation: {x: -0.000000117070016, y: -0.00000005338506, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.000000004245512, y: -0.000029405848, z: 0.028587088}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4474204437473424}
+ m_Father: {fileID: 4507284689993386}
+ m_RootOrder: 5
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4162780516024246
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1905362576507522}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.4856706, y: 0.52096593, z: 0.7383984}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4955077662473162}
+ m_RootOrder: 11
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4178448782211522
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1583704351775048}
+ m_LocalRotation: {x: 0.00000016858742, y: 0.00000028378977, z: 0.7071068, w: 0.7071067}
+ m_LocalPosition: {x: 8.427898e-10, y: 0.011914186, z: -0.000000001665807}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4986596847447040}
+ m_Father: {fileID: 4507284689993386}
+ m_RootOrder: 6
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4186798543938856
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1613637367870268}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181099, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4474204437473424}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4194393649929204
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1423850459085314}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0.005403529, y: 2.804234, z: -0.22881068}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4557037804860040}
+ m_Father: {fileID: 4955077662473162}
+ m_RootOrder: 16
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4204501820378942
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1330500577325168}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.4856706, y: 0.520965, z: -2.1117315}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4955077662473162}
+ m_RootOrder: 14
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4205732638816472
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1381514670474840}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.4856706, y: 0.52096534, z: -1.1736976}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4955077662473162}
+ m_RootOrder: 13
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4220580898125698
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1624182950525348}
+ m_LocalRotation: {x: 1.0491914e-14, y: -9.019988e-15, z: 1.06581424e-13, w: 1}
+ m_LocalPosition: {x: -5.684342e-16, y: 0.008181098, z: 0.0000000043563286}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4874548491209076}
+ m_Father: {fileID: 4221754511404564}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4221754511404564
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1518005746016426}
+ m_LocalRotation: {x: -0.0000003231394, y: -0.000000053385072, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.000000008106756, y: 0.000000007961878, z: 0.04807714}
+ m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4220580898125698}
+ m_Father: {fileID: 4507284689993386}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4221964222113190
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1411613406001702}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0081810905, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4508287786319744}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4229163711272374
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1172912666384646}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181097, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4986596847447040}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4230946600572364
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1180491429348622}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181096, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4754252768559282}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4235120039768776
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1840927894149706}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181096, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4519851094469896}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4239117210885074
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1555637150006126}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.4856706, y: 0.5209663, z: 1.682328}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4955077662473162}
+ m_RootOrder: 10
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4251930703057474
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1047687379375574}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0081811035, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4301798956946698}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4252300291799170
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1203417119706240}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181099, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4082885513011424}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4262510025856524
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1165638362385316}
+ m_LocalRotation: {x: -0.0000003980626, y: -0.0000001798256, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.03130907, y: 0.011884781, z: 0.028587095}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4959067580468280}
+ m_Father: {fileID: 4507284689993386}
+ m_RootOrder: 23
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4282198146901542
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1119358201293282}
+ m_LocalRotation: {x: 0.00000017329324, y: 0.000000030908616, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309064, y: 0.011914194, z: 0.04807714}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4051587414984222}
+ m_Father: {fileID: 4507284689993386}
+ m_RootOrder: 19
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4288088975896562
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1530474218366764}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.4856706, y: 0.5209666, z: 2.6799715}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4955077662473162}
+ m_RootOrder: 9
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4300548697746492
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1714468837027800}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0081810905, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4007814730885534}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4301798956946698
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1977825268497576}
+ m_LocalRotation: {x: 0.000000018199838, y: -2.0554862e-14, z: 0.00000003145161,
+ w: 1}
+ m_LocalPosition: {x: -7.2922973e-10, y: 0.008181103, z: -6.5844175e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4251930703057474}
+ m_Father: {fileID: 4096493106798304}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4325980162994744
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1463384314726222}
+ m_LocalRotation: {x: -0.00000007285658, y: 0.000000072856565, z: -4.38408e-14, w: 1}
+ m_LocalPosition: {x: 0.0000000012335443, y: 0.008181097, z: 3.5322998e-11}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4031728731748948}
+ m_Father: {fileID: 4869402823157546}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4334227618451912
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1000380107906722}
+ m_LocalRotation: {x: 0.00000000659694, y: -9.2345646e-14, z: -1.2134524e-11, w: 1}
+ m_LocalPosition: {x: 1.3017853e-12, y: 0.008181093, z: 2.3602295e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4981797564219842}
+ m_Father: {fileID: 4799937953491098}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4356622995336198
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1620877868733574}
+ m_LocalRotation: {x: 0.00000016858743, y: 0.0000002837897, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309064, y: 0.009068192, z: 0.05915622}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4508287786319744}
+ m_Father: {fileID: 4507284689993386}
+ m_RootOrder: 24
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4367370452822334
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1603717772065436}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181096, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4747345264168774}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4410406904611878
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1395558277065540}
+ m_LocalRotation: {x: -0.0000003980626, y: -0.0000001798256, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.03130907, y: -0.00002940585, z: 0.028587095}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4949770531325432}
+ m_Father: {fileID: 4507284689993386}
+ m_RootOrder: 17
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4448219865676548
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1452857259748836}
+ m_LocalRotation: {x: -4.430705e-15, y: -4.141211e-15, z: 2.4868996e-14, w: 1}
+ m_LocalPosition: {x: 2.842171e-16, y: 0.008181095, z: 9.968727e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4725268931223436}
+ m_Father: {fileID: 4059587600059540}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4464739281798326
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1526407388039242}
+ m_LocalRotation: {x: 0.00000016858749, y: 0.00000028378977, z: 0.7071068, w: 0.7071067}
+ m_LocalPosition: {x: 0.031309076, y: 0.011914186, z: 0.0000000030290572}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4154912961021236}
+ m_Father: {fileID: 4507284689993386}
+ m_RootOrder: 18
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4474204437473424
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1914888210047066}
+ m_LocalRotation: {x: -8.8265873e-16, y: -1.7177455e-14, z: 1.7763567e-14, w: 1}
+ m_LocalPosition: {x: 3.1242563e-12, y: 0.008181098, z: 0.0000000019694872}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4186798543938856}
+ m_Father: {fileID: 4159778694856536}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4502253621228734
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1883085327463356}
+ m_LocalRotation: {x: -0.0000000033273548, y: 5.936741e-14, z: 0.00000007615506,
+ w: 1}
+ m_LocalPosition: {x: 4.1873222e-10, y: 0.008181103, z: 4.8960186e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4988560844176668}
+ m_Father: {fileID: 4087114226360490}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4507284689993386
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1147288124315762}
+ m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1}
+ m_LocalPosition: {x: -0.9546811, y: 0.056563854, z: -1.6872678}
+ m_LocalScale: {x: 100, y: 100, z: 100}
+ m_Children:
+ - {fileID: 4696495704546660}
+ - {fileID: 4221754511404564}
+ - {fileID: 4059587600059540}
+ - {fileID: 4123024318960334}
+ - {fileID: 4973060026856564}
+ - {fileID: 4159778694856536}
+ - {fileID: 4178448782211522}
+ - {fileID: 4661313083791810}
+ - {fileID: 4112684686783798}
+ - {fileID: 4597725336903996}
+ - {fileID: 4869402823157546}
+ - {fileID: 4875921874091320}
+ - {fileID: 4151644579797492}
+ - {fileID: 4710997985512384}
+ - {fileID: 4739211939335248}
+ - {fileID: 4721484019585070}
+ - {fileID: 4799937953491098}
+ - {fileID: 4410406904611878}
+ - {fileID: 4464739281798326}
+ - {fileID: 4282198146901542}
+ - {fileID: 4661142354800618}
+ - {fileID: 4087114226360490}
+ - {fileID: 4755140793919098}
+ - {fileID: 4262510025856524}
+ - {fileID: 4356622995336198}
+ - {fileID: 4096493106798304}
+ m_Father: {fileID: 4941909789013550}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4508287786319744
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1451918768538702}
+ m_LocalRotation: {x: 5.6440387e-14, y: 5.8915885e-15, z: -0.000000004976769, w: 1}
+ m_LocalPosition: {x: -7.157939e-10, y: 0.008181087, z: 0.000000006736953}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4221964222113190}
+ m_Father: {fileID: 4356622995336198}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4510561248451698
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1466248169742358}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.5632135, y: 0.9676304, z: 3.5276413}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4955077662473162}
+ m_RootOrder: 7
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4519851094469896
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1737068818072256}
+ m_LocalRotation: {x: -5.149391e-15, y: 7.399053e-16, z: 3.552712e-15, w: 1}
+ m_LocalPosition: {x: 3.3277558e-12, y: 0.008181096, z: 1.6818446e-11}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4235120039768776}
+ m_Father: {fileID: 4123024318960334}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4545458804545066
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1563492422641138}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181097, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4920703983236576}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4557037804860040
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1558898907320542}
+ m_LocalRotation: {x: 0.0000000809643, y: 1.7694295e-17, z: 5.820766e-11, w: 1}
+ m_LocalPosition: {x: 0.0018623471, y: -0.76167953, z: 1.2382605}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4194393649929204}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4557881830496170
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1725475430196718}
+ m_LocalRotation: {x: 0.00000013638063, y: -0.00000014571309, z: 7.406372e-14, w: 1}
+ m_LocalPosition: {x: -5.684342e-16, y: 0.008181096, z: -2.150541e-11}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4698676542143448}
+ m_Father: {fileID: 4721484019585070}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4591209080355904
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1428473910539414}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.5632135, y: 0.9676304, z: 3.5276413}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4955077662473162}
+ m_RootOrder: 8
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4597725336903996
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1185295623650098}
+ m_LocalRotation: {x: -0.00000016858742, y: -0.000000053385076, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.0000000010863558, y: 0.011884776, z: 0.009499617}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4754252768559282}
+ m_Father: {fileID: 4507284689993386}
+ m_RootOrder: 9
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4607729541464326
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1659634275880928}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.4856706, y: 0.520965, z: -2.1117315}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4955077662473162}
+ m_RootOrder: 5
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4661142354800618
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1152029590846992}
+ m_LocalRotation: {x: -0.00000003277631, y: 0.000000030908605, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309064, y: 0.011914191, z: 0.037862018}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4920703983236576}
+ m_Father: {fileID: 4507284689993386}
+ m_RootOrder: 20
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4661313083791810
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1061992452640620}
+ m_LocalRotation: {x: -0.00000023884567, y: 0.000000030908627, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.000000008106755, y: 0.011914194, z: 0.048077133}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4106418740967992}
+ m_Father: {fileID: 4507284689993386}
+ m_RootOrder: 7
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4665759435184198
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1881170277777580}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.4856706, y: 0.52096593, z: 0.7383984}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4955077662473162}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4675771441497472
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1847163995101920}
+ m_LocalRotation: {x: 0.000000006596965, y: -9.535985e-15, z: 0.0000000032984182,
+ w: 1}
+ m_LocalPosition: {x: 9.301567e-10, y: 0.008181094, z: 7.4668777e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4125690907964684}
+ m_Father: {fileID: 4755140793919098}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4692346860629760
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1363806011588332}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181097, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4106418740967992}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4694671697457020
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1935252437669728}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181096, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4901731119940936}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4696495704546660
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1099257848280100}
+ m_LocalRotation: {x: -0.00000016858739, y: -0.000000053385087, z: 0.7071068, w: 0.7071067}
+ m_LocalPosition: {x: 8.427895e-10, y: 1.4891057e-11, z: 1.8507058e-10}
+ m_LocalScale: {x: 1.0000005, y: 1, z: 1.0000001}
+ m_Children:
+ - {fileID: 4901731119940936}
+ m_Father: {fileID: 4507284689993386}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4698676542143448
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1290865887781150}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0081810905, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4557881830496170}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4710997985512384
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1121813367445190}
+ m_LocalRotation: {x: 0.00000015570811, y: 0.0000002837897, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.0000000014662066, y: 0.009141362, z: -0.012367934}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4082885513011424}
+ m_Father: {fileID: 4507284689993386}
+ m_RootOrder: 13
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4714712219040624
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1595592380128968}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181097, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4949770531325432}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4715476786260690
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1028028705905856}
+ m_LocalRotation: {x: -0.0000001457131, y: 0.00000014571307, z: -0.000000072856594,
+ w: 1}
+ m_LocalPosition: {x: 0.0000000012283421, y: 0.008181095, z: 0.0000000010946481}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4735430328781944}
+ m_Father: {fileID: 4112684686783798}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4721484019585070
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1510216662352598}
+ m_LocalRotation: {x: -0.0000002809926, y: -0.000000011238227, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309064, y: 0.0000000062464363, z: 0.03786202}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4557881830496170}
+ m_Father: {fileID: 4507284689993386}
+ m_RootOrder: 15
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4724050762838530
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1744563086515066}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181095, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4151473087345288}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4725268931223436
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1631228235393522}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181095, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4448219865676548}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4735430328781944
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1558024226176626}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181095, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4715476786260690}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4737674530018682
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1628668995752278}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181097, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4959067580468280}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4739211939335248
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1288895975167088}
+ m_LocalRotation: {x: 0.0000001311464, y: -0.000000011238212, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309064, y: 0.000000007961872, z: 0.04807714}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4007814730885534}
+ m_Father: {fileID: 4507284689993386}
+ m_RootOrder: 14
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4747345264168774
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1926930389957490}
+ m_LocalRotation: {x: -0.000000072856594, y: 0.00000007285656, z: -2.5585728e-14,
+ w: 1}
+ m_LocalPosition: {x: 1.2752465e-12, y: 0.008181097, z: 4.804417e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4367370452822334}
+ m_Father: {fileID: 4973060026856564}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4754252768559282
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1132563362539868}
+ m_LocalRotation: {x: -3.2197613e-14, y: -1.3845855e-15, z: 0.000000072856544, w: 1}
+ m_LocalPosition: {x: 7.0647743e-10, y: 0.008181096, z: 3.3213254e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4230946600572364}
+ m_Father: {fileID: 4597725336903996}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4755140793919098
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1655750601433542}
+ m_LocalRotation: {x: -0.00000040508039, y: -0.0000002641193, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309072, y: 0.011884779, z: 0.019028654}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4675771441497472}
+ m_Father: {fileID: 4507284689993386}
+ m_RootOrder: 22
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4787103983190084
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1501063894705474}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181099, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4871426863244830}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4794267346306622
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1164983668044310}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181095, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4154912961021236}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4799937953491098
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1423615528122536}
+ m_LocalRotation: {x: -0.00000019434614, y: -0.00000005338512, z: 0.7071068, w: 0.7071067}
+ m_LocalPosition: {x: 0.03130907, y: -0.000029407422, z: 0.019028656}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4334227618451912}
+ m_Father: {fileID: 4507284689993386}
+ m_RootOrder: 16
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4818539004524602
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1329975020071032}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.532848, y: 0.8413384, z: -2.851441}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4955077662473162}
+ m_RootOrder: 6
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4839681364343438
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1466390340008374}
+ m_LocalRotation: {x: 0.000000021607672, y: 0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.23866992, y: -0.014140787, z: 0.42181683}
+ m_LocalScale: {x: 100, y: 100, z: 100}
+ m_Children: []
+ m_Father: {fileID: 4941909789013550}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4869402823157546
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1544814013681594}
+ m_LocalRotation: {x: -0.0000003020456, y: -0.00000026411934, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.0000000026048785, y: 0.011884779, z: 0.019028647}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4325980162994744}
+ m_Father: {fileID: 4507284689993386}
+ m_RootOrder: 10
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4871426863244830
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1555562939172782}
+ m_LocalRotation: {x: 5.803694e-14, y: -1.9181715e-14, z: 2.1316285e-14, w: 1}
+ m_LocalPosition: {x: 4.2454784e-10, y: 0.008181098, z: 0.0000000030425287}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4787103983190084}
+ m_Father: {fileID: 4875921874091320}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4874548491209076
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1653996002242464}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181097, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4220580898125698}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4875921874091320
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1777449613082378}
+ m_LocalRotation: {x: -0.00000011707004, y: -0.000000053385083, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.000000004245513, y: 0.011884781, z: 0.028587086}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4871426863244830}
+ m_Father: {fileID: 4507284689993386}
+ m_RootOrder: 11
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4901731119940936
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1939069347544592}
+ m_LocalRotation: {x: -1.5991228e-14, y: 4.251028e-14, z: 1.776373e-15, w: 1}
+ m_LocalPosition: {x: 1.9000304e-18, y: 0.008181096, z: -3.0253087e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4694671697457020}
+ m_Father: {fileID: 4696495704546660}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4920703983236576
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1095723584820040}
+ m_LocalRotation: {x: 0.000000023543285, y: 2.1385549e-16, z: -0.000000079764405,
+ w: 1}
+ m_LocalPosition: {x: 0.0000000015197116, y: 0.008181099, z: 0.0000000010119521}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4545458804545066}
+ m_Father: {fileID: 4661142354800618}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4921397195069780
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1487993439924826}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.4856706, y: 0.5209655, z: -0.21535689}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4955077662473162}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4940606710976880
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1061473574173880}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.4856706, y: 0.5209666, z: 2.6799715}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4955077662473162}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4941909789013550
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1244295114551310}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0.22000027, y: 0.009999998, z: -0.39900017}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4507284689993386}
+ - {fileID: 4839681364343438}
+ m_Father: {fileID: 4955077662473162}
+ m_RootOrder: 17
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4945404758721596
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1645800479264458}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.4856706, y: 0.5209663, z: 1.682328}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4955077662473162}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4949770531325432
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1204593493314470}
+ m_LocalRotation: {x: 0.0000001854111, y: -0.00000014571302, z: -1.2135026e-11, w: 1}
+ m_LocalPosition: {x: 1.8701485e-13, y: 0.008181098, z: 0.000000002547095}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4714712219040624}
+ m_Father: {fileID: 4410406904611878}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4955077662473162
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1153684337135672}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 15.71, y: 0.05, z: -31.43}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4940606710976880}
+ - {fileID: 4945404758721596}
+ - {fileID: 4665759435184198}
+ - {fileID: 4921397195069780}
+ - {fileID: 4123666152862698}
+ - {fileID: 4607729541464326}
+ - {fileID: 4818539004524602}
+ - {fileID: 4510561248451698}
+ - {fileID: 4591209080355904}
+ - {fileID: 4288088975896562}
+ - {fileID: 4239117210885074}
+ - {fileID: 4162780516024246}
+ - {fileID: 4974815694302332}
+ - {fileID: 4205732638816472}
+ - {fileID: 4204501820378942}
+ - {fileID: 4126209757661970}
+ - {fileID: 4194393649929204}
+ - {fileID: 4941909789013550}
+ m_Father: {fileID: 0}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4959067580468280
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1964161572790890}
+ m_LocalRotation: {x: 0.00000015560875, y: -0.00000014571302, z: 0.0000000032984175,
+ w: 1}
+ m_LocalPosition: {x: 2.0458343e-10, y: 0.008181102, z: 0.0000000014558454}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4737674530018682}
+ m_Father: {fileID: 4262510025856524}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4973060026856564
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1810180604963344}
+ m_LocalRotation: {x: -0.000000091311335, y: -0.000000053385104, z: 0.7071068, w: 0.7071067}
+ m_LocalPosition: {x: -0.0000000026048763, y: -0.000029407418, z: 0.019028649}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4747345264168774}
+ m_Father: {fileID: 4507284689993386}
+ m_RootOrder: 4
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4974815694302332
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1675006952103652}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.4856706, y: 0.5209655, z: -0.21535689}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4955077662473162}
+ m_RootOrder: 12
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4981797564219842
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1072863918459874}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181092, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4334227618451912}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4986596847447040
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1422068061042220}
+ m_LocalRotation: {x: 1.0795069e-15, y: 2.2002579e-14, z: -7.993614e-15, w: 1}
+ m_LocalPosition: {x: 6.936557e-10, y: 0.008181098, z: -1.7763567e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4229163711272374}
+ m_Father: {fileID: 4178448782211522}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4988560844176668
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1526671262658014}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0081811, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4502253621228734}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!23 &23007829366132900
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1645800479264458}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 4b27a0e72ce747f4daf10772c3cfc035, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23146582419508442
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1558898907320542}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 4b27a0e72ce747f4daf10772c3cfc035, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23237004264526592
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1153684337135672}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 4b27a0e72ce747f4daf10772c3cfc035, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23259290967550404
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1423850459085314}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 4b27a0e72ce747f4daf10772c3cfc035, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23264553629502928
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1555637150006126}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 4b27a0e72ce747f4daf10772c3cfc035, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23314286775637134
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1905362576507522}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 4b27a0e72ce747f4daf10772c3cfc035, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23317335065261660
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1428473910539414}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 4b27a0e72ce747f4daf10772c3cfc035, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23446265007137472
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1381514670474840}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 4b27a0e72ce747f4daf10772c3cfc035, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23448070031667192
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1675006952103652}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 4b27a0e72ce747f4daf10772c3cfc035, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23571178038823714
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1461743431453024}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 4b27a0e72ce747f4daf10772c3cfc035, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23577573582565094
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1881170277777580}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 4b27a0e72ce747f4daf10772c3cfc035, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23664227975658932
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1329975020071032}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 4b27a0e72ce747f4daf10772c3cfc035, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23686549711078620
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1659634275880928}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 4b27a0e72ce747f4daf10772c3cfc035, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23697690242238324
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1487993439924826}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 4b27a0e72ce747f4daf10772c3cfc035, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23761716627908888
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1330500577325168}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 4b27a0e72ce747f4daf10772c3cfc035, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23865561640059940
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1061473574173880}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 4b27a0e72ce747f4daf10772c3cfc035, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23868304310967352
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1466248169742358}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 4b27a0e72ce747f4daf10772c3cfc035, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23922817976386614
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1530474218366764}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 4b27a0e72ce747f4daf10772c3cfc035, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23930167526419104
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1794221712965724}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: 4b27a0e72ce747f4daf10772c3cfc035, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!33 &33026513583909314
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1461743431453024}
+ m_Mesh: {fileID: 4300028, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33040905373125088
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1555637150006126}
+ m_Mesh: {fileID: 4300018, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33052308866335046
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1381514670474840}
+ m_Mesh: {fileID: 4300024, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33189645719164920
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1153684337135672}
+ m_Mesh: {fileID: 4300000, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33204518690676708
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1645800479264458}
+ m_Mesh: {fileID: 4300004, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33206566253469328
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1558898907320542}
+ m_Mesh: {fileID: 4300032, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33231886179941252
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1905362576507522}
+ m_Mesh: {fileID: 4300020, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33348592811344198
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1428473910539414}
+ m_Mesh: {fileID: 4300036, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33388178541559874
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1881170277777580}
+ m_Mesh: {fileID: 4300006, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33420443089839488
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1423850459085314}
+ m_Mesh: {fileID: 4300030, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33451419532992360
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1487993439924826}
+ m_Mesh: {fileID: 4300008, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33517882348167612
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1659634275880928}
+ m_Mesh: {fileID: 4300012, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33534490599555396
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1329975020071032}
+ m_Mesh: {fileID: 4300014, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33637350536262024
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1675006952103652}
+ m_Mesh: {fileID: 4300022, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33644427586129982
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1330500577325168}
+ m_Mesh: {fileID: 4300026, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33685155534818478
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1794221712965724}
+ m_Mesh: {fileID: 4300010, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33755682455358684
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1466248169742358}
+ m_Mesh: {fileID: 4300034, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33780077823305948
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1061473574173880}
+ m_Mesh: {fileID: 4300002, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33952712848392828
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1530474218366764}
+ m_Mesh: {fileID: 4300016, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!95 &95318301278825196
+Animator:
+ serializedVersion: 3
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1244295114551310}
+ m_Enabled: 1
+ m_Avatar: {fileID: 9000000, guid: dee5f2de5ff0aec48a3af116ec70f0ad, type: 3}
+ m_Controller: {fileID: 0}
+ m_CullingMode: 1
+ m_UpdateMode: 0
+ m_ApplyRootMotion: 0
+ m_LinearVelocityBlending: 0
+ m_WarningMessage:
+ m_HasTransformHierarchy: 1
+ m_AllowConstantClipSamplingOptimization: 1
+ m_KeepAnimatorControllerStateOnDisable: 0
+--- !u!137 &137468627688429070
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1466390340008374}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: eed6f1d982a18494c9a52bec34b7eb36, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: 4300000, guid: dee5f2de5ff0aec48a3af116ec70f0ad, type: 3}
+ m_Bones:
+ - {fileID: 4696495704546660}
+ - {fileID: 4901731119940936}
+ - {fileID: 4221754511404564}
+ - {fileID: 4220580898125698}
+ - {fileID: 4059587600059540}
+ - {fileID: 4448219865676548}
+ - {fileID: 4123024318960334}
+ - {fileID: 4519851094469896}
+ - {fileID: 4973060026856564}
+ - {fileID: 4747345264168774}
+ - {fileID: 4159778694856536}
+ - {fileID: 4474204437473424}
+ - {fileID: 4178448782211522}
+ - {fileID: 4986596847447040}
+ - {fileID: 4661313083791810}
+ - {fileID: 4106418740967992}
+ - {fileID: 4112684686783798}
+ - {fileID: 4715476786260690}
+ - {fileID: 4597725336903996}
+ - {fileID: 4754252768559282}
+ - {fileID: 4869402823157546}
+ - {fileID: 4325980162994744}
+ - {fileID: 4875921874091320}
+ - {fileID: 4871426863244830}
+ - {fileID: 4151644579797492}
+ - {fileID: 4151473087345288}
+ - {fileID: 4710997985512384}
+ - {fileID: 4082885513011424}
+ - {fileID: 4739211939335248}
+ - {fileID: 4007814730885534}
+ - {fileID: 4721484019585070}
+ - {fileID: 4557881830496170}
+ - {fileID: 4799937953491098}
+ - {fileID: 4334227618451912}
+ - {fileID: 4410406904611878}
+ - {fileID: 4949770531325432}
+ - {fileID: 4464739281798326}
+ - {fileID: 4154912961021236}
+ - {fileID: 4282198146901542}
+ - {fileID: 4051587414984222}
+ - {fileID: 4661142354800618}
+ - {fileID: 4920703983236576}
+ - {fileID: 4087114226360490}
+ - {fileID: 4502253621228734}
+ - {fileID: 4755140793919098}
+ - {fileID: 4675771441497472}
+ - {fileID: 4262510025856524}
+ - {fileID: 4959067580468280}
+ - {fileID: 4356622995336198}
+ - {fileID: 4508287786319744}
+ - {fileID: 4096493106798304}
+ - {fileID: 4301798956946698}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 4096493106798304}
+ m_AABB:
+ m_Center: {x: -0.00281748, y: 0.019375559, z: 0.035717573}
+ m_Extent: {x: 0.006773168, y: 0.018848374, z: 0.036236633}
+ m_DirtyAABB: 0
diff --git a/Assets/GameMain/Entities/T90U5prefabs/T90LP Green.prefab.meta b/Assets/GameMain/Entities/T90U5prefabs/T90LP Green.prefab.meta
new file mode 100644
index 000000000..2931b7864
--- /dev/null
+++ b/Assets/GameMain/Entities/T90U5prefabs/T90LP Green.prefab.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: cb4fd6a623385fb4fb454f9e6c5c6cbd
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 100100000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/Entities/T90U5prefabs/T90LP UrbanCamo.prefab b/Assets/GameMain/Entities/T90U5prefabs/T90LP UrbanCamo.prefab
new file mode 100644
index 000000000..18f33aafe
--- /dev/null
+++ b/Assets/GameMain/Entities/T90U5prefabs/T90LP UrbanCamo.prefab
@@ -0,0 +1,3877 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1001 &100100000
+Prefab:
+ m_ObjectHideFlags: 1
+ serializedVersion: 2
+ m_Modification:
+ m_TransformParent: {fileID: 0}
+ m_Modifications: []
+ m_RemovedComponents: []
+ m_ParentPrefab: {fileID: 0}
+ m_RootGameObject: {fileID: 1000498344428326}
+ m_IsPrefabParent: 1
+--- !u!1 &1000498344428326
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4785039377544986}
+ - component: {fileID: 33847269300012062}
+ - component: {fileID: 23149782541829706}
+ m_Layer: 0
+ m_Name: T90LP UrbanCamo
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1007189228302422
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4093620207306624}
+ m_Layer: 0
+ m_Name: Bone.005_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1012790298182096
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4663772641930196}
+ m_Layer: 0
+ m_Name: Bone.018_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1033057748561776
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4246679943918454}
+ m_Layer: 0
+ m_Name: Bone.002
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1041886804416344
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4084913425256352}
+ m_Layer: 0
+ m_Name: Bone.022_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1051250719597144
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4858544749625308}
+ m_Layer: 0
+ m_Name: Bone.026_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1053990071776746
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4667461503627386}
+ m_Layer: 0
+ m_Name: Bone.011_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1066633416070342
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4282388890830270}
+ m_Layer: 0
+ m_Name: Bone.024_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1097033462458554
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4138322428498176}
+ m_Layer: 0
+ m_Name: Bone.010
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1101324642363402
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4454995336599998}
+ m_Layer: 0
+ m_Name: Bone.021_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1115227076249424
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4549937669145358}
+ m_Layer: 0
+ m_Name: Bone.016
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1118510720894648
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4355149530546344}
+ - component: {fileID: 33989730452162352}
+ - component: {fileID: 23744937434462040}
+ m_Layer: 0
+ m_Name: Cube.004
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1120100997819278
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4470989131686174}
+ m_Layer: 0
+ m_Name: Bone.009_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1125261708575762
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4013958731662820}
+ m_Layer: 0
+ m_Name: Bone.023_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1133574918497304
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4170066452718476}
+ - component: {fileID: 33902177945805504}
+ - component: {fileID: 23058641030474584}
+ m_Layer: 0
+ m_Name: Cube.006
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1136062089555282
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4654749551551664}
+ m_Layer: 0
+ m_Name: Bone.013
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1136791278821044
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4338645036171698}
+ - component: {fileID: 33868338853693134}
+ - component: {fileID: 23067595942726114}
+ m_Layer: 0
+ m_Name: Cube.008
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1145558191789438
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4834306921145580}
+ m_Layer: 0
+ m_Name: Bone.003_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1154957787964900
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4599510713883124}
+ m_Layer: 0
+ m_Name: Bone.016_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1159386994169692
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4198656395594518}
+ m_Layer: 0
+ m_Name: Bone.022
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1161488144671718
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4192777557147464}
+ m_Layer: 0
+ m_Name: Bone.023
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1184502311786038
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4656360906144664}
+ - component: {fileID: 33613950412258426}
+ - component: {fileID: 23110576649270968}
+ m_Layer: 0
+ m_Name: Cube.005
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1196701745166222
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4484086936720334}
+ m_Layer: 0
+ m_Name: Bone.015_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1197026581226564
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4048994232508560}
+ m_Layer: 0
+ m_Name: Armature.003
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1202104056692558
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4006849334391128}
+ m_Layer: 0
+ m_Name: Bone.011
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1212915276451670
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4138224685145636}
+ m_Layer: 0
+ m_Name: Bone.025_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1214214760551244
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4320637732456112}
+ - component: {fileID: 33890299184455146}
+ - component: {fileID: 23369826167604734}
+ m_Layer: 0
+ m_Name: Cube.003
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1230766755892662
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4888480059412268}
+ m_Layer: 0
+ m_Name: Bone.018
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1248418031379898
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4808592984300912}
+ m_Layer: 0
+ m_Name: Bone.008_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1261831113110236
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4979308748103092}
+ m_Layer: 0
+ m_Name: Bone.018_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1265722148919916
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4224817310869264}
+ m_Layer: 0
+ m_Name: Bone.005_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1271606044555330
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4095016436391046}
+ - component: {fileID: 33373390172107526}
+ - component: {fileID: 23334419203848650}
+ m_Layer: 0
+ m_Name: Cube.001
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1277206136962180
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4317317798777528}
+ - component: {fileID: 33302522393574216}
+ - component: {fileID: 23904929541415244}
+ m_Layer: 0
+ m_Name: Cube.011
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1286372097988756
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4429631849196424}
+ m_Layer: 0
+ m_Name: Bone.003_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1346040266683364
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4375188450188196}
+ m_Layer: 0
+ m_Name: Bone.019
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1348377288634042
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4200813455115632}
+ m_Layer: 0
+ m_Name: Bone.027_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1358219376930110
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4994220391548286}
+ m_Layer: 0
+ m_Name: Bone.007_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1375070732155472
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4971646032346072}
+ m_Layer: 0
+ m_Name: Bone.002_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1381419695674334
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4717026725849444}
+ m_Layer: 0
+ m_Name: Bone.020
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1382881106274756
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4833897582308554}
+ m_Layer: 0
+ m_Name: Bone.009
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1387197796606758
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4356099565785278}
+ m_Layer: 0
+ m_Name: Bone.003
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1395894390060542
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4807753016374500}
+ m_Layer: 0
+ m_Name: Bone.007
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1425484394659418
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4201763533461590}
+ m_Layer: 0
+ m_Name: Bone.025
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1428152765755254
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4422063881044036}
+ m_Layer: 0
+ m_Name: Bone.008_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1434013475256742
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4442141971373806}
+ m_Layer: 0
+ m_Name: Bone.020_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1440208415722350
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4931401788236294}
+ - component: {fileID: 33161664661426188}
+ - component: {fileID: 23288334972689444}
+ m_Layer: 0
+ m_Name: Cube.013
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1441969004227362
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4838673794461638}
+ m_Layer: 0
+ m_Name: Bone.009_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1460942674928378
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4473661652037906}
+ m_Layer: 0
+ m_Name: Bone.015_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1461022497918884
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4822686872765842}
+ m_Layer: 0
+ m_Name: Bone.006_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1470156795529186
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4492756311699360}
+ m_Layer: 0
+ m_Name: Bone.027
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1472501112009252
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4713188642183404}
+ m_Layer: 0
+ m_Name: Bone.012
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1472970182603628
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4745663013018346}
+ m_Layer: 0
+ m_Name: Bone_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1487782147056290
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4964846136913482}
+ m_Layer: 0
+ m_Name: Bone.024_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1495267740420644
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4554572560741558}
+ - component: {fileID: 33428061388532388}
+ - component: {fileID: 23732458573085360}
+ m_Layer: 0
+ m_Name: Cube.000
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1496593115451034
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4927846644570198}
+ m_Layer: 0
+ m_Name: Bone.004_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1530679783531912
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4945245406183182}
+ - component: {fileID: 33242603458546940}
+ - component: {fileID: 23760919502601324}
+ m_Layer: 0
+ m_Name: Cube.016
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1531994045574922
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4813440538479312}
+ - component: {fileID: 33757760283584466}
+ - component: {fileID: 23435869261848654}
+ m_Layer: 0
+ m_Name: Cube.015
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1549238109604870
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4264619091549188}
+ m_Layer: 0
+ m_Name: Bone.012_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1585515942721390
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4689566844222444}
+ m_Layer: 0
+ m_Name: Bone.016_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1592278213466104
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4356239067902320}
+ m_Layer: 0
+ m_Name: Bone.008
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1603262778854214
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4124659240327936}
+ m_Layer: 0
+ m_Name: Bone.010_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1609081569040232
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4000048770136378}
+ m_Layer: 0
+ m_Name: Bone.015
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1641659672148634
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4256589953107208}
+ m_Layer: 0
+ m_Name: Bone.013_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1643921983251206
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4820138436264322}
+ m_Layer: 0
+ m_Name: Bone.021_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1650529964847332
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4403504086359892}
+ m_Layer: 0
+ m_Name: Bone.026
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1665641702255616
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4964060674821424}
+ - component: {fileID: 33561698703832932}
+ - component: {fileID: 23862465464070924}
+ m_Layer: 0
+ m_Name: Cube.018
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1672111809183648
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4885099148330022}
+ - component: {fileID: 137291861152643482}
+ m_Layer: 0
+ m_Name: Cube.011
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1676537137605462
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4258024876563428}
+ m_Layer: 0
+ m_Name: Bone.006_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1695873031984782
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4042693128530560}
+ m_Layer: 0
+ m_Name: Bone.006
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1705246131503200
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4351978118656330}
+ - component: {fileID: 33677124276198890}
+ - component: {fileID: 23106972226465066}
+ m_Layer: 0
+ m_Name: Cube.009
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1711794861493338
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4124344533413290}
+ - component: {fileID: 33109209304218974}
+ - component: {fileID: 23985832663615154}
+ m_Layer: 0
+ m_Name: Cube.007
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1713595129927626
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4019814421998088}
+ m_Layer: 0
+ m_Name: Bone.024
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1720021642630984
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4777813436334240}
+ m_Layer: 0
+ m_Name: Bone.027_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1721106711808072
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4785561894341528}
+ m_Layer: 0
+ m_Name: Bone.001
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1729384537556600
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4487057933224762}
+ m_Layer: 0
+ m_Name: Bone.002_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1731777065984492
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4480709048924626}
+ m_Layer: 0
+ m_Name: Bone_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1737829149185064
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4530139079316518}
+ - component: {fileID: 33521067000915092}
+ - component: {fileID: 23613879039394426}
+ m_Layer: 0
+ m_Name: Cube.010
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1744372311022166
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4733175859006272}
+ m_Layer: 0
+ m_Name: Bone.025_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1744696621799112
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4796817503822370}
+ m_Layer: 0
+ m_Name: Bone.011_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1746261716545996
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4343942512665690}
+ m_Layer: 0
+ m_Name: Bone.004_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1760490596806700
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4495091777206652}
+ m_Layer: 0
+ m_Name: Bone.019_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1766717579946622
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4444022256527868}
+ - component: {fileID: 95632393375118458}
+ m_Layer: 0
+ m_Name: T90LPtraks 4
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1809675039283464
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4500010283584962}
+ m_Layer: 0
+ m_Name: Bone.023_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1817957808944280
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4923814780739548}
+ m_Layer: 0
+ m_Name: Bone.010_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1838688733597020
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4984397900587422}
+ m_Layer: 0
+ m_Name: Bone.026_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1840013687459140
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4192656546922504}
+ m_Layer: 0
+ m_Name: Bone.001_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1880794079669756
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4010943861883500}
+ m_Layer: 0
+ m_Name: Bone
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1883208970649092
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4284561651637576}
+ - component: {fileID: 33777219297273752}
+ - component: {fileID: 23013252986275530}
+ m_Layer: 0
+ m_Name: Cube.017
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1887007750382250
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4472228919104610}
+ m_Layer: 0
+ m_Name: Bone.007_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1905960730831026
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4746090471308294}
+ m_Layer: 0
+ m_Name: Bone.001_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1916235170543758
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4010092216330180}
+ m_Layer: 0
+ m_Name: Bone.019_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1919405574563922
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4483373406219462}
+ m_Layer: 0
+ m_Name: Bone.020_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1927672690536168
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4383490112435244}
+ - component: {fileID: 33388690777647122}
+ - component: {fileID: 23571725963974218}
+ m_Layer: 0
+ m_Name: Cube.012
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1933033505985606
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4330909217773528}
+ m_Layer: 0
+ m_Name: Bone.005
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1933797574649798
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4157706288170256}
+ m_Layer: 0
+ m_Name: Bone.022_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1951980762964546
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4479211877818066}
+ m_Layer: 0
+ m_Name: Bone.021
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1978802492285232
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4238411974086776}
+ m_Layer: 0
+ m_Name: Bone.004
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1983139684459940
+GameObject:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4697280127404086}
+ - component: {fileID: 33326186854044748}
+ - component: {fileID: 23293913174881756}
+ m_Layer: 0
+ m_Name: Cube.014
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1986459179605110
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4002033965527530}
+ m_Layer: 0
+ m_Name: Bone.012_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!1 &1991438685967770
+GameObject:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ serializedVersion: 5
+ m_Component:
+ - component: {fileID: 4070894291665012}
+ m_Layer: 0
+ m_Name: Bone.013_end_end
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4000048770136378
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1609081569040232}
+ m_LocalRotation: {x: 0.0000001311464, y: -0.000000011238212, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309064, y: 0.000000007961872, z: 0.04807714}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4484086936720334}
+ m_Father: {fileID: 4048994232508560}
+ m_RootOrder: 14
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4002033965527530
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1986459179605110}
+ m_LocalRotation: {x: 2.761326e-14, y: 3.780918e-16, z: 3.5527154e-15, w: 1}
+ m_LocalPosition: {x: -7.9987383e-10, y: 0.008181095, z: 0.000000005780211}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4264619091549188}
+ m_Father: {fileID: 4713188642183404}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4006849334391128
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1202104056692558}
+ m_LocalRotation: {x: -0.00000011707004, y: -0.000000053385083, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.000000004245513, y: 0.011884781, z: 0.028587086}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4796817503822370}
+ m_Father: {fileID: 4048994232508560}
+ m_RootOrder: 11
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4010092216330180
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1916235170543758}
+ m_LocalRotation: {x: 0.0000001854111, y: -0.00000014571302, z: -1.2135026e-11, w: 1}
+ m_LocalPosition: {x: 1.8701485e-13, y: 0.008181098, z: 0.000000002547095}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4495091777206652}
+ m_Father: {fileID: 4375188450188196}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4010943861883500
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1880794079669756}
+ m_LocalRotation: {x: -0.00000016858739, y: -0.000000053385087, z: 0.7071068, w: 0.7071067}
+ m_LocalPosition: {x: 8.427895e-10, y: 1.4891057e-11, z: 1.8507058e-10}
+ m_LocalScale: {x: 1.0000005, y: 1, z: 1.0000001}
+ m_Children:
+ - {fileID: 4745663013018346}
+ m_Father: {fileID: 4048994232508560}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4013958731662820
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1125261708575762}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0081811, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4500010283584962}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4019814421998088
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1713595129927626}
+ m_LocalRotation: {x: -0.00000040508039, y: -0.0000002641193, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309072, y: 0.011884779, z: 0.019028654}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4964846136913482}
+ m_Father: {fileID: 4048994232508560}
+ m_RootOrder: 22
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4042693128530560
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1695873031984782}
+ m_LocalRotation: {x: 0.00000016858742, y: 0.00000028378977, z: 0.7071068, w: 0.7071067}
+ m_LocalPosition: {x: 8.427898e-10, y: 0.011914186, z: -0.000000001665807}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4822686872765842}
+ m_Father: {fileID: 4048994232508560}
+ m_RootOrder: 6
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4048994232508560
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1197026581226564}
+ m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1}
+ m_LocalPosition: {x: -0.9546811, y: 0.056563854, z: -1.6872678}
+ m_LocalScale: {x: 100, y: 100, z: 100}
+ m_Children:
+ - {fileID: 4010943861883500}
+ - {fileID: 4785561894341528}
+ - {fileID: 4246679943918454}
+ - {fileID: 4356099565785278}
+ - {fileID: 4238411974086776}
+ - {fileID: 4330909217773528}
+ - {fileID: 4042693128530560}
+ - {fileID: 4807753016374500}
+ - {fileID: 4356239067902320}
+ - {fileID: 4833897582308554}
+ - {fileID: 4138322428498176}
+ - {fileID: 4006849334391128}
+ - {fileID: 4713188642183404}
+ - {fileID: 4654749551551664}
+ - {fileID: 4000048770136378}
+ - {fileID: 4549937669145358}
+ - {fileID: 4888480059412268}
+ - {fileID: 4375188450188196}
+ - {fileID: 4717026725849444}
+ - {fileID: 4479211877818066}
+ - {fileID: 4198656395594518}
+ - {fileID: 4192777557147464}
+ - {fileID: 4019814421998088}
+ - {fileID: 4201763533461590}
+ - {fileID: 4403504086359892}
+ - {fileID: 4492756311699360}
+ m_Father: {fileID: 4444022256527868}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4070894291665012
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1991438685967770}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181099, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4256589953107208}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4084913425256352
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1041886804416344}
+ m_LocalRotation: {x: 0.000000023543285, y: 2.1385549e-16, z: -0.000000079764405,
+ w: 1}
+ m_LocalPosition: {x: 0.0000000015197116, y: 0.008181099, z: 0.0000000010119521}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4157706288170256}
+ m_Father: {fileID: 4198656395594518}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4093620207306624
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1007189228302422}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181099, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4224817310869264}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4095016436391046
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1271606044555330}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.4856706, y: 0.5209663, z: 1.682328}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4785039377544986}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4124344533413290
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1711794861493338}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.532848, y: 0.8413384, z: -2.851441}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4785039377544986}
+ m_RootOrder: 6
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4124659240327936
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1603262778854214}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181096, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4923814780739548}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4138224685145636
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1212915276451670}
+ m_LocalRotation: {x: 0.00000015560875, y: -0.00000014571302, z: 0.0000000032984175,
+ w: 1}
+ m_LocalPosition: {x: 2.0458343e-10, y: 0.008181102, z: 0.0000000014558454}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4733175859006272}
+ m_Father: {fileID: 4201763533461590}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4138322428498176
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1097033462458554}
+ m_LocalRotation: {x: -0.0000003020456, y: -0.00000026411934, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.0000000026048785, y: 0.011884779, z: 0.019028647}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4923814780739548}
+ m_Father: {fileID: 4048994232508560}
+ m_RootOrder: 10
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4157706288170256
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1933797574649798}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181097, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4084913425256352}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4170066452718476
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1133574918497304}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.4856706, y: 0.520965, z: -2.1117315}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4785039377544986}
+ m_RootOrder: 5
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4192656546922504
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1840013687459140}
+ m_LocalRotation: {x: 1.0491914e-14, y: -9.019988e-15, z: 1.06581424e-13, w: 1}
+ m_LocalPosition: {x: -5.684342e-16, y: 0.008181098, z: 0.0000000043563286}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4746090471308294}
+ m_Father: {fileID: 4785561894341528}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4192777557147464
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1161488144671718}
+ m_LocalRotation: {x: 0.000000084293795, y: 0.00000019949597, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309076, y: 0.011884774, z: 0.009499623}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4500010283584962}
+ m_Father: {fileID: 4048994232508560}
+ m_RootOrder: 21
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4198656395594518
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1159386994169692}
+ m_LocalRotation: {x: -0.00000003277631, y: 0.000000030908605, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309064, y: 0.011914191, z: 0.037862018}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4084913425256352}
+ m_Father: {fileID: 4048994232508560}
+ m_RootOrder: 20
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4200813455115632
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1348377288634042}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0081811035, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4777813436334240}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4201763533461590
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1425484394659418}
+ m_LocalRotation: {x: -0.0000003980626, y: -0.0000001798256, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.03130907, y: 0.011884781, z: 0.028587095}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4138224685145636}
+ m_Father: {fileID: 4048994232508560}
+ m_RootOrder: 23
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4224817310869264
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1265722148919916}
+ m_LocalRotation: {x: -8.8265873e-16, y: -1.7177455e-14, z: 1.7763567e-14, w: 1}
+ m_LocalPosition: {x: 3.1242563e-12, y: 0.008181098, z: 0.0000000019694872}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4093620207306624}
+ m_Father: {fileID: 4330909217773528}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4238411974086776
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1978802492285232}
+ m_LocalRotation: {x: -0.000000091311335, y: -0.000000053385104, z: 0.7071068, w: 0.7071067}
+ m_LocalPosition: {x: -0.0000000026048763, y: -0.000029407418, z: 0.019028649}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4927846644570198}
+ m_Father: {fileID: 4048994232508560}
+ m_RootOrder: 4
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4246679943918454
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1033057748561776}
+ m_LocalRotation: {x: -0.000000074923165, y: -0.0000000112382175, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.000000006246585, y: 0.000000006246432, z: 0.03786201}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4487057933224762}
+ m_Father: {fileID: 4048994232508560}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4256589953107208
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1641659672148634}
+ m_LocalRotation: {x: -4.198042e-15, y: -1.3079657e-14, z: 0.000000036428244, w: 1}
+ m_LocalPosition: {x: -6.0588085e-10, y: 0.0081811, z: -0.0000000010449068}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4070894291665012}
+ m_Father: {fileID: 4654749551551664}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4258024876563428
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1676537137605462}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181097, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4822686872765842}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4264619091549188
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1549238109604870}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181095, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4002033965527530}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4282388890830270
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1066633416070342}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181092, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4964846136913482}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4284561651637576
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1883208970649092}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0.005403529, y: 2.804234, z: -0.22881068}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4964060674821424}
+ m_Father: {fileID: 4785039377544986}
+ m_RootOrder: 16
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4317317798777528
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1277206136962180}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.4856706, y: 0.5209663, z: 1.682328}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4785039377544986}
+ m_RootOrder: 10
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4320637732456112
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1214214760551244}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.4856706, y: 0.52096593, z: 0.7383984}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4785039377544986}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4330909217773528
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1933033505985606}
+ m_LocalRotation: {x: -0.000000117070016, y: -0.00000005338506, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.000000004245512, y: -0.000029405848, z: 0.028587088}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4224817310869264}
+ m_Father: {fileID: 4048994232508560}
+ m_RootOrder: 5
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4338645036171698
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1136791278821044}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.5632135, y: 0.9676304, z: 3.5276413}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4785039377544986}
+ m_RootOrder: 7
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4343942512665690
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1746261716545996}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181096, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4927846644570198}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4351978118656330
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1705246131503200}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.5632135, y: 0.9676304, z: 3.5276413}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4785039377544986}
+ m_RootOrder: 8
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4355149530546344
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1118510720894648}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.4856706, y: 0.5209655, z: -0.21535689}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4785039377544986}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4356099565785278
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1387197796606758}
+ m_LocalRotation: {x: -0.000000084293724, y: 0.00000003090861, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.0000000010863567, y: -0.000029409046, z: 0.009499619}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4834306921145580}
+ m_Father: {fileID: 4048994232508560}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4356239067902320
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1592278213466104}
+ m_LocalRotation: {x: -0.000000032776263, y: 0.000000030908613, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.0000000062465864, y: 0.011914191, z: 0.03786201}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4808592984300912}
+ m_Father: {fileID: 4048994232508560}
+ m_RootOrder: 8
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4375188450188196
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1346040266683364}
+ m_LocalRotation: {x: -0.0000003980626, y: -0.0000001798256, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.03130907, y: -0.00002940585, z: 0.028587095}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4010092216330180}
+ m_Father: {fileID: 4048994232508560}
+ m_RootOrder: 17
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4383490112435244
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1927672690536168}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.4856706, y: 0.52096593, z: 0.7383984}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4785039377544986}
+ m_RootOrder: 11
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4403504086359892
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1650529964847332}
+ m_LocalRotation: {x: 0.00000016858743, y: 0.0000002837897, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309064, y: 0.009068192, z: 0.05915622}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4858544749625308}
+ m_Father: {fileID: 4048994232508560}
+ m_RootOrder: 24
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4422063881044036
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1428152765755254}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181095, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4808592984300912}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4429631849196424
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1286372097988756}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181096, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4834306921145580}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4442141971373806
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1434013475256742}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181095, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4483373406219462}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4444022256527868
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1766717579946622}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0.22000027, y: 0.009999998, z: -0.37999725}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4048994232508560}
+ - {fileID: 4885099148330022}
+ m_Father: {fileID: 4785039377544986}
+ m_RootOrder: 17
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4454995336599998
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1101324642363402}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0081810905, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4820138436264322}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4470989131686174
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1120100997819278}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181096, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4838673794461638}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4472228919104610
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1887007750382250}
+ m_LocalRotation: {x: 0.00000029142626, y: -0.0000002914261, z: -0.00000007285651,
+ w: 1}
+ m_LocalPosition: {x: 6.02509e-10, y: 0.008181098, z: 0.000000002182574}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4994220391548286}
+ m_Father: {fileID: 4807753016374500}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4473661652037906
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1460942674928378}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0081810905, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4484086936720334}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4479211877818066
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1951980762964546}
+ m_LocalRotation: {x: 0.00000017329324, y: 0.000000030908616, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309064, y: 0.011914194, z: 0.04807714}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4820138436264322}
+ m_Father: {fileID: 4048994232508560}
+ m_RootOrder: 19
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4480709048924626
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1731777065984492}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181096, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4745663013018346}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4483373406219462
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1919405574563922}
+ m_LocalRotation: {x: -2.8690402e-14, y: 7.348197e-14, z: 0.000000016550374, w: 1}
+ m_LocalPosition: {x: 2.1698632e-10, y: 0.008181098, z: -4.2632563e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4442141971373806}
+ m_Father: {fileID: 4717026725849444}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4484086936720334
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1196701745166222}
+ m_LocalRotation: {x: -0.00000029142643, y: 0.00000029142635, z: -9.5791405e-15,
+ w: 1}
+ m_LocalPosition: {x: 8.5265126e-16, y: 0.008181096, z: 0.00000000392194}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4473661652037906}
+ m_Father: {fileID: 4000048770136378}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4487057933224762
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1729384537556600}
+ m_LocalRotation: {x: -4.430705e-15, y: -4.141211e-15, z: 2.4868996e-14, w: 1}
+ m_LocalPosition: {x: 2.842171e-16, y: 0.008181095, z: 9.968727e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4971646032346072}
+ m_Father: {fileID: 4246679943918454}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4492756311699360
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1470156795529186}
+ m_LocalRotation: {x: 0.00000015570812, y: 0.0000002837897, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.03130907, y: 0.009141362, z: -0.012367929}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4777813436334240}
+ m_Father: {fileID: 4048994232508560}
+ m_RootOrder: 25
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4495091777206652
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1760490596806700}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181097, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4010092216330180}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4500010283584962
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1809675039283464}
+ m_LocalRotation: {x: -0.0000000033273548, y: 5.936741e-14, z: 0.00000007615506,
+ w: 1}
+ m_LocalPosition: {x: 4.1873222e-10, y: 0.008181103, z: 4.8960186e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4013958731662820}
+ m_Father: {fileID: 4192777557147464}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4530139079316518
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1737829149185064}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.4856706, y: 0.5209666, z: 2.6799715}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4785039377544986}
+ m_RootOrder: 9
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4549937669145358
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1115227076249424}
+ m_LocalRotation: {x: -0.0000002809926, y: -0.000000011238227, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.031309064, y: 0.0000000062464363, z: 0.03786202}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4599510713883124}
+ m_Father: {fileID: 4048994232508560}
+ m_RootOrder: 15
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4554572560741558
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1495267740420644}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.4856706, y: 0.5209666, z: 2.6799715}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4785039377544986}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4599510713883124
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1154957787964900}
+ m_LocalRotation: {x: 0.00000013638063, y: -0.00000014571309, z: 7.406372e-14, w: 1}
+ m_LocalPosition: {x: -5.684342e-16, y: 0.008181096, z: -2.150541e-11}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4689566844222444}
+ m_Father: {fileID: 4549937669145358}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4654749551551664
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1136062089555282}
+ m_LocalRotation: {x: 0.00000015570811, y: 0.0000002837897, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: 0.0000000014662066, y: 0.009141362, z: -0.012367934}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4256589953107208}
+ m_Father: {fileID: 4048994232508560}
+ m_RootOrder: 13
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4656360906144664
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1184502311786038}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -1.4856706, y: 0.52096534, z: -1.1736976}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4785039377544986}
+ m_RootOrder: 4
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4663772641930196
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1012790298182096}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181092, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4979308748103092}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4667461503627386
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1053990071776746}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181099, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4796817503822370}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4689566844222444
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1585515942721390}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0081810905, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4599510713883124}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4697280127404086
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1983139684459940}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.4856706, y: 0.52096534, z: -1.1736976}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4785039377544986}
+ m_RootOrder: 13
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4713188642183404
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1472501112009252}
+ m_LocalRotation: {x: 0.00000016858745, y: 0.00000028378972, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.000000009600713, y: 0.009068192, z: 0.059156217}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4002033965527530}
+ m_Father: {fileID: 4048994232508560}
+ m_RootOrder: 12
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4717026725849444
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1381419695674334}
+ m_LocalRotation: {x: 0.00000016858749, y: 0.00000028378977, z: 0.7071068, w: 0.7071067}
+ m_LocalPosition: {x: 0.031309076, y: 0.011914186, z: 0.0000000030290572}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4483373406219462}
+ m_Father: {fileID: 4048994232508560}
+ m_RootOrder: 18
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4733175859006272
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1744372311022166}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181097, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4138224685145636}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4745663013018346
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1472970182603628}
+ m_LocalRotation: {x: -1.5991228e-14, y: 4.251028e-14, z: 1.776373e-15, w: 1}
+ m_LocalPosition: {x: 1.9000304e-18, y: 0.008181096, z: -3.0253087e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4480709048924626}
+ m_Father: {fileID: 4010943861883500}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4746090471308294
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1905960730831026}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181097, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4192656546922504}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4777813436334240
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1720021642630984}
+ m_LocalRotation: {x: 0.000000018199838, y: -2.0554862e-14, z: 0.00000003145161,
+ w: 1}
+ m_LocalPosition: {x: -7.2922973e-10, y: 0.008181103, z: -6.5844175e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4200813455115632}
+ m_Father: {fileID: 4492756311699360}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4785039377544986
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1000498344428326}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 15.71, y: 0.05, z: -53.54}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4554572560741558}
+ - {fileID: 4095016436391046}
+ - {fileID: 4320637732456112}
+ - {fileID: 4355149530546344}
+ - {fileID: 4656360906144664}
+ - {fileID: 4170066452718476}
+ - {fileID: 4124344533413290}
+ - {fileID: 4338645036171698}
+ - {fileID: 4351978118656330}
+ - {fileID: 4530139079316518}
+ - {fileID: 4317317798777528}
+ - {fileID: 4383490112435244}
+ - {fileID: 4931401788236294}
+ - {fileID: 4697280127404086}
+ - {fileID: 4813440538479312}
+ - {fileID: 4945245406183182}
+ - {fileID: 4284561651637576}
+ - {fileID: 4444022256527868}
+ m_Father: {fileID: 0}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4785561894341528
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1721106711808072}
+ m_LocalRotation: {x: -0.0000003231394, y: -0.000000053385072, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.000000008106756, y: 0.000000007961878, z: 0.04807714}
+ m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4192656546922504}
+ m_Father: {fileID: 4048994232508560}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4796817503822370
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1744696621799112}
+ m_LocalRotation: {x: 5.803694e-14, y: -1.9181715e-14, z: 2.1316285e-14, w: 1}
+ m_LocalPosition: {x: 4.2454784e-10, y: 0.008181098, z: 0.0000000030425287}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4667461503627386}
+ m_Father: {fileID: 4006849334391128}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4807753016374500
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1395894390060542}
+ m_LocalRotation: {x: -0.00000023884567, y: 0.000000030908627, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.000000008106755, y: 0.011914194, z: 0.048077133}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4472228919104610}
+ m_Father: {fileID: 4048994232508560}
+ m_RootOrder: 7
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4808592984300912
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1248418031379898}
+ m_LocalRotation: {x: -0.0000001457131, y: 0.00000014571307, z: -0.000000072856594,
+ w: 1}
+ m_LocalPosition: {x: 0.0000000012283421, y: 0.008181095, z: 0.0000000010946481}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4422063881044036}
+ m_Father: {fileID: 4356239067902320}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4813440538479312
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1531994045574922}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.4856706, y: 0.520965, z: -2.1117315}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4785039377544986}
+ m_RootOrder: 14
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4820138436264322
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1643921983251206}
+ m_LocalRotation: {x: -0.00000029142643, y: 0.00000029142632, z: -0.000000071207445,
+ w: 1}
+ m_LocalPosition: {x: 0.0000000014976186, y: 0.008181091, z: 0.000000004279941}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4454995336599998}
+ m_Father: {fileID: 4479211877818066}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4822686872765842
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1461022497918884}
+ m_LocalRotation: {x: 1.0795069e-15, y: 2.2002579e-14, z: -7.993614e-15, w: 1}
+ m_LocalPosition: {x: 6.936557e-10, y: 0.008181098, z: -1.7763567e-16}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4258024876563428}
+ m_Father: {fileID: 4042693128530560}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4833897582308554
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1382881106274756}
+ m_LocalRotation: {x: -0.00000016858742, y: -0.000000053385076, z: 0.7071067, w: 0.7071068}
+ m_LocalPosition: {x: -0.0000000010863558, y: 0.011884776, z: 0.009499617}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4838673794461638}
+ m_Father: {fileID: 4048994232508560}
+ m_RootOrder: 9
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4834306921145580
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1145558191789438}
+ m_LocalRotation: {x: -5.149391e-15, y: 7.399053e-16, z: 3.552712e-15, w: 1}
+ m_LocalPosition: {x: 3.3277558e-12, y: 0.008181096, z: 1.6818446e-11}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4429631849196424}
+ m_Father: {fileID: 4356099565785278}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4838673794461638
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1441969004227362}
+ m_LocalRotation: {x: -3.2197613e-14, y: -1.3845855e-15, z: 0.000000072856544, w: 1}
+ m_LocalPosition: {x: 7.0647743e-10, y: 0.008181096, z: 3.3213254e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4470989131686174}
+ m_Father: {fileID: 4833897582308554}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4858544749625308
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1051250719597144}
+ m_LocalRotation: {x: 5.6440387e-14, y: 5.8915885e-15, z: -0.000000004976769, w: 1}
+ m_LocalPosition: {x: -7.157939e-10, y: 0.008181087, z: 0.000000006736953}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4984397900587422}
+ m_Father: {fileID: 4403504086359892}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4885099148330022
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1672111809183648}
+ m_LocalRotation: {x: 0.000000021607672, y: 0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.23866992, y: -0.014140787, z: 0.42181683}
+ m_LocalScale: {x: 100, y: 100, z: 100}
+ m_Children: []
+ m_Father: {fileID: 4444022256527868}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4888480059412268
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1230766755892662}
+ m_LocalRotation: {x: -0.00000019434614, y: -0.00000005338512, z: 0.7071068, w: 0.7071067}
+ m_LocalPosition: {x: 0.03130907, y: -0.000029407422, z: 0.019028656}
+ m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
+ m_Children:
+ - {fileID: 4979308748103092}
+ m_Father: {fileID: 4048994232508560}
+ m_RootOrder: 16
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4923814780739548
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1817957808944280}
+ m_LocalRotation: {x: -0.00000007285658, y: 0.000000072856565, z: -4.38408e-14, w: 1}
+ m_LocalPosition: {x: 0.0000000012335443, y: 0.008181097, z: 3.5322998e-11}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4124659240327936}
+ m_Father: {fileID: 4138322428498176}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4927846644570198
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1496593115451034}
+ m_LocalRotation: {x: -0.000000072856594, y: 0.00000007285656, z: -2.5585728e-14,
+ w: 1}
+ m_LocalPosition: {x: 1.2752465e-12, y: 0.008181097, z: 4.804417e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4343942512665690}
+ m_Father: {fileID: 4238411974086776}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4931401788236294
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1440208415722350}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.4856706, y: 0.5209655, z: -0.21535689}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4785039377544986}
+ m_RootOrder: 12
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4945245406183182
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1530679783531912}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.5328484, y: 0.8413384, z: -2.851441}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4785039377544986}
+ m_RootOrder: 15
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4964060674821424
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1665641702255616}
+ m_LocalRotation: {x: 0.0000000809643, y: 1.7694295e-17, z: 5.820766e-11, w: 1}
+ m_LocalPosition: {x: 0.0018623471, y: -0.76167953, z: 1.2382605}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4284561651637576}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4964846136913482
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1487782147056290}
+ m_LocalRotation: {x: 0.000000006596965, y: -9.535985e-15, z: 0.0000000032984182,
+ w: 1}
+ m_LocalPosition: {x: 9.301567e-10, y: 0.008181094, z: 7.4668777e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4282388890830270}
+ m_Father: {fileID: 4019814421998088}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4971646032346072
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1375070732155472}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181095, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4487057933224762}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4979308748103092
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1261831113110236}
+ m_LocalRotation: {x: 0.00000000659694, y: -9.2345646e-14, z: -1.2134524e-11, w: 1}
+ m_LocalPosition: {x: 1.3017853e-12, y: 0.008181093, z: 2.3602295e-10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4663772641930196}
+ m_Father: {fileID: 4888480059412268}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4984397900587422
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1838688733597020}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.0081810905, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4858544749625308}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &4994220391548286
+Transform:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1358219376930110}
+ m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0, y: 0.008181097, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4472228919104610}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!23 &23013252986275530
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1883208970649092}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: e5c76202e3eb6a4408dd78f0e0b6e413, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23058641030474584
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1133574918497304}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: e5c76202e3eb6a4408dd78f0e0b6e413, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23067595942726114
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1136791278821044}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: e5c76202e3eb6a4408dd78f0e0b6e413, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23106972226465066
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1705246131503200}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: e5c76202e3eb6a4408dd78f0e0b6e413, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23110576649270968
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1184502311786038}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: e5c76202e3eb6a4408dd78f0e0b6e413, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23149782541829706
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1000498344428326}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: e5c76202e3eb6a4408dd78f0e0b6e413, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23288334972689444
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1440208415722350}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: e5c76202e3eb6a4408dd78f0e0b6e413, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23293913174881756
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1983139684459940}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: e5c76202e3eb6a4408dd78f0e0b6e413, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23334419203848650
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1271606044555330}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: e5c76202e3eb6a4408dd78f0e0b6e413, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23369826167604734
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1214214760551244}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: e5c76202e3eb6a4408dd78f0e0b6e413, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23435869261848654
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1531994045574922}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: e5c76202e3eb6a4408dd78f0e0b6e413, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23571725963974218
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1927672690536168}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: e5c76202e3eb6a4408dd78f0e0b6e413, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23613879039394426
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1737829149185064}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: e5c76202e3eb6a4408dd78f0e0b6e413, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23732458573085360
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1495267740420644}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: e5c76202e3eb6a4408dd78f0e0b6e413, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23744937434462040
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1118510720894648}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: e5c76202e3eb6a4408dd78f0e0b6e413, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23760919502601324
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1530679783531912}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: e5c76202e3eb6a4408dd78f0e0b6e413, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23862465464070924
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1665641702255616}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: e5c76202e3eb6a4408dd78f0e0b6e413, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23904929541415244
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1277206136962180}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: e5c76202e3eb6a4408dd78f0e0b6e413, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!23 &23985832663615154
+MeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1711794861493338}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: e5c76202e3eb6a4408dd78f0e0b6e413, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!33 &33109209304218974
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1711794861493338}
+ m_Mesh: {fileID: 4300014, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33161664661426188
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1440208415722350}
+ m_Mesh: {fileID: 4300022, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33242603458546940
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1530679783531912}
+ m_Mesh: {fileID: 4300028, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33302522393574216
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1277206136962180}
+ m_Mesh: {fileID: 4300018, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33326186854044748
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1983139684459940}
+ m_Mesh: {fileID: 4300024, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33373390172107526
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1271606044555330}
+ m_Mesh: {fileID: 4300004, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33388690777647122
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1927672690536168}
+ m_Mesh: {fileID: 4300020, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33428061388532388
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1495267740420644}
+ m_Mesh: {fileID: 4300002, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33521067000915092
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1737829149185064}
+ m_Mesh: {fileID: 4300016, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33561698703832932
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1665641702255616}
+ m_Mesh: {fileID: 4300032, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33613950412258426
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1184502311786038}
+ m_Mesh: {fileID: 4300010, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33677124276198890
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1705246131503200}
+ m_Mesh: {fileID: 4300036, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33757760283584466
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1531994045574922}
+ m_Mesh: {fileID: 4300026, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33777219297273752
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1883208970649092}
+ m_Mesh: {fileID: 4300030, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33847269300012062
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1000498344428326}
+ m_Mesh: {fileID: 4300000, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33868338853693134
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1136791278821044}
+ m_Mesh: {fileID: 4300034, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33890299184455146
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1214214760551244}
+ m_Mesh: {fileID: 4300006, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33902177945805504
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1133574918497304}
+ m_Mesh: {fileID: 4300012, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!33 &33989730452162352
+MeshFilter:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1118510720894648}
+ m_Mesh: {fileID: 4300008, guid: 6118207091096d94482fb6be313ac6fc, type: 3}
+--- !u!95 &95632393375118458
+Animator:
+ serializedVersion: 3
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1766717579946622}
+ m_Enabled: 1
+ m_Avatar: {fileID: 9000000, guid: dee5f2de5ff0aec48a3af116ec70f0ad, type: 3}
+ m_Controller: {fileID: 0}
+ m_CullingMode: 1
+ m_UpdateMode: 0
+ m_ApplyRootMotion: 0
+ m_LinearVelocityBlending: 0
+ m_WarningMessage:
+ m_HasTransformHierarchy: 1
+ m_AllowConstantClipSamplingOptimization: 1
+ m_KeepAnimatorControllerStateOnDisable: 0
+--- !u!137 &137291861152643482
+SkinnedMeshRenderer:
+ m_ObjectHideFlags: 1
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 100100000}
+ m_GameObject: {fileID: 1672111809183648}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 4294967295
+ m_Materials:
+ - {fileID: 2100000, guid: eed6f1d982a18494c9a52bec34b7eb36, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ serializedVersion: 2
+ m_Quality: 0
+ m_UpdateWhenOffscreen: 0
+ m_SkinnedMotionVectors: 1
+ m_Mesh: {fileID: 4300000, guid: dee5f2de5ff0aec48a3af116ec70f0ad, type: 3}
+ m_Bones:
+ - {fileID: 4010943861883500}
+ - {fileID: 4745663013018346}
+ - {fileID: 4785561894341528}
+ - {fileID: 4192656546922504}
+ - {fileID: 4246679943918454}
+ - {fileID: 4487057933224762}
+ - {fileID: 4356099565785278}
+ - {fileID: 4834306921145580}
+ - {fileID: 4238411974086776}
+ - {fileID: 4927846644570198}
+ - {fileID: 4330909217773528}
+ - {fileID: 4224817310869264}
+ - {fileID: 4042693128530560}
+ - {fileID: 4822686872765842}
+ - {fileID: 4807753016374500}
+ - {fileID: 4472228919104610}
+ - {fileID: 4356239067902320}
+ - {fileID: 4808592984300912}
+ - {fileID: 4833897582308554}
+ - {fileID: 4838673794461638}
+ - {fileID: 4138322428498176}
+ - {fileID: 4923814780739548}
+ - {fileID: 4006849334391128}
+ - {fileID: 4796817503822370}
+ - {fileID: 4713188642183404}
+ - {fileID: 4002033965527530}
+ - {fileID: 4654749551551664}
+ - {fileID: 4256589953107208}
+ - {fileID: 4000048770136378}
+ - {fileID: 4484086936720334}
+ - {fileID: 4549937669145358}
+ - {fileID: 4599510713883124}
+ - {fileID: 4888480059412268}
+ - {fileID: 4979308748103092}
+ - {fileID: 4375188450188196}
+ - {fileID: 4010092216330180}
+ - {fileID: 4717026725849444}
+ - {fileID: 4483373406219462}
+ - {fileID: 4479211877818066}
+ - {fileID: 4820138436264322}
+ - {fileID: 4198656395594518}
+ - {fileID: 4084913425256352}
+ - {fileID: 4192777557147464}
+ - {fileID: 4500010283584962}
+ - {fileID: 4019814421998088}
+ - {fileID: 4964846136913482}
+ - {fileID: 4201763533461590}
+ - {fileID: 4138224685145636}
+ - {fileID: 4403504086359892}
+ - {fileID: 4858544749625308}
+ - {fileID: 4492756311699360}
+ - {fileID: 4777813436334240}
+ m_BlendShapeWeights: []
+ m_RootBone: {fileID: 4492756311699360}
+ m_AABB:
+ m_Center: {x: -0.00281748, y: 0.019375559, z: 0.035717573}
+ m_Extent: {x: 0.006773168, y: 0.018848374, z: 0.036236633}
+ m_DirtyAABB: 0
diff --git a/Assets/GameMain/Entities/T90U5prefabs/T90LP UrbanCamo.prefab.meta b/Assets/GameMain/Entities/T90U5prefabs/T90LP UrbanCamo.prefab.meta
new file mode 100644
index 000000000..b1c99d7d4
--- /dev/null
+++ b/Assets/GameMain/Entities/T90U5prefabs/T90LP UrbanCamo.prefab.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 102a65255450179459b9b28e545a2d6a
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 100100000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/Libraries/LitJson.dll.meta b/Assets/GameMain/Libraries/LitJson.dll.meta
deleted file mode 100644
index a90fe8269..000000000
--- a/Assets/GameMain/Libraries/LitJson.dll.meta
+++ /dev/null
@@ -1,24 +0,0 @@
-fileFormatVersion: 2
-guid: 8cfc7cd69be38fb48a07993e82971bf7
-timeCreated: 1528026126
-licenseType: Pro
-PluginImporter:
- serializedVersion: 1
- iconMap: {}
- executionOrder: {}
- isPreloaded: 0
- platformData:
- Any:
- enabled: 1
- settings: {}
- Editor:
- enabled: 0
- settings:
- DefaultValueInitialized: true
- WindowsStoreApps:
- enabled: 0
- settings:
- CPU: AnyCPU
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/GameMain/Libraries/protobuf-net.dll.meta b/Assets/GameMain/Libraries/protobuf-net.dll.meta
deleted file mode 100644
index 45647a89e..000000000
--- a/Assets/GameMain/Libraries/protobuf-net.dll.meta
+++ /dev/null
@@ -1,24 +0,0 @@
-fileFormatVersion: 2
-guid: 2fa6b65c9efc23d4eaedfd968fa08dda
-timeCreated: 1528026127
-licenseType: Pro
-PluginImporter:
- serializedVersion: 1
- iconMap: {}
- executionOrder: {}
- isPreloaded: 0
- platformData:
- Any:
- enabled: 1
- settings: {}
- Editor:
- enabled: 0
- settings:
- DefaultValueInitialized: true
- WindowsStoreApps:
- enabled: 0
- settings:
- CPU: AnyCPU
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/GameMain/LiteNetLibTest.meta b/Assets/GameMain/LiteNetLibTest.meta
new file mode 100644
index 000000000..8396df498
--- /dev/null
+++ b/Assets/GameMain/LiteNetLibTest.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: fcd7213eb4f67b348841ba0f2f19aff1
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/LiteNetLibTest/Materials.meta b/Assets/GameMain/LiteNetLibTest/Materials.meta
new file mode 100644
index 000000000..3c6639a4e
--- /dev/null
+++ b/Assets/GameMain/LiteNetLibTest/Materials.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: a08e1972d8b6ef0469a089c934a9bb9a
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/LiteNetLibTest/Materials/ShootEffectMat.mat b/Assets/GameMain/LiteNetLibTest/Materials/ShootEffectMat.mat
new file mode 100644
index 000000000..265162f98
--- /dev/null
+++ b/Assets/GameMain/LiteNetLibTest/Materials/ShootEffectMat.mat
@@ -0,0 +1,100 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+ serializedVersion: 8
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: ShootEffectMat
+ m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
+ m_ValidKeywords: []
+ m_InvalidKeywords: []
+ m_LightmapFlags: 0
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
+ m_CustomRenderQueue: -1
+ stringTagMap: {}
+ disabledShaderPasses:
+ - ALWAYS
+ m_SavedProperties:
+ serializedVersion: 3
+ m_TexEnvs:
+ - _BumpMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailAlbedoMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMask:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MainTex:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MetallicGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _OcclusionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ParallaxMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints: []
+ m_Floats:
+ - _BlendOp: 0
+ - _BumpScale: 1
+ - _CameraFadingEnabled: 0
+ - _CameraFarFadeDistance: 2
+ - _CameraNearFadeDistance: 1
+ - _ColorMode: 0
+ - _Cull: 2
+ - _Cutoff: 0.5
+ - _DetailNormalMapScale: 1
+ - _DistortionBlend: 0.5
+ - _DistortionEnabled: 0
+ - _DistortionStrength: 1
+ - _DistortionStrengthScaled: 0
+ - _DstBlend: 0
+ - _EmissionEnabled: 0
+ - _FlipbookMode: 0
+ - _GlossMapScale: 1
+ - _Glossiness: 0.5
+ - _GlossyReflections: 1
+ - _LightingEnabled: 0
+ - _Metallic: 0
+ - _Mode: 0
+ - _OcclusionStrength: 1
+ - _Parallax: 0.02
+ - _SmoothnessTextureChannel: 0
+ - _SoftParticlesEnabled: 0
+ - _SoftParticlesFarFadeDistance: 1
+ - _SoftParticlesNearFadeDistance: 0
+ - _SpecularHighlights: 1
+ - _SrcBlend: 1
+ - _UVSec: 0
+ - _ZWrite: 1
+ m_Colors:
+ - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+ - _Color: {r: 1, g: 0.98225087, b: 0, a: 1}
+ - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+ - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+ - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+ m_BuildTextureStacks: []
diff --git a/Assets/GameMain/LiteNetLibTest/Materials/ShootEffectMat.mat.meta b/Assets/GameMain/LiteNetLibTest/Materials/ShootEffectMat.mat.meta
new file mode 100644
index 000000000..be68261b6
--- /dev/null
+++ b/Assets/GameMain/LiteNetLibTest/Materials/ShootEffectMat.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: d4e63a4f597822240a2674fc7273a06c
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 2100000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/LiteNetLibTest/Prefabs.meta b/Assets/GameMain/LiteNetLibTest/Prefabs.meta
new file mode 100644
index 000000000..413415b7b
--- /dev/null
+++ b/Assets/GameMain/LiteNetLibTest/Prefabs.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 38a006a4ce1e703499c4c180ac138f0e
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/LiteNetLibTest/Prefabs/BattleUI.prefab b/Assets/GameMain/LiteNetLibTest/Prefabs/BattleUI.prefab
new file mode 100644
index 000000000..2d5061f6f
--- /dev/null
+++ b/Assets/GameMain/LiteNetLibTest/Prefabs/BattleUI.prefab
@@ -0,0 +1,427 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1 &446540363
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 446540364}
+ - component: {fileID: 446540366}
+ - component: {fileID: 446540365}
+ m_Layer: 0
+ m_Name: Text (Legacy)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &446540364
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 446540363}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 1627244787775593766}
+ m_RootOrder: -1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 400, y: 200}
+ m_SizeDelta: {x: 160, y: 30}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &446540366
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 446540363}
+ m_CullTransparentMesh: 1
+--- !u!114 &446540365
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 446540363}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_FontData:
+ m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
+ m_FontSize: 30
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 3
+ m_MaxSize: 40
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: New Text
+--- !u!1 &1627244787487306625
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1627244787487306622}
+ - component: {fileID: 1627244787487306621}
+ - component: {fileID: 1627244787487306620}
+ - component: {fileID: 1627244787487306623}
+ m_Layer: 0
+ m_Name: QuitBtn
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1627244787487306622
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1627244787487306625}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 1627244787830286040}
+ m_Father: {fileID: 1627244787775593766}
+ m_RootOrder: -1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -400, y: 200}
+ m_SizeDelta: {x: 100, y: 50}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1627244787487306621
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1627244787487306625}
+ m_CullTransparentMesh: 1
+--- !u!114 &1627244787487306620
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1627244787487306625}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+ m_PixelsPerUnitMultiplier: 1
+--- !u!114 &1627244787487306623
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1627244787487306625}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_WrapAround: 0
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
+ m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_SelectedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_SelectedTrigger: Selected
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 1627244787487306620}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls: []
+--- !u!1 &1627244787775593769
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1627244787775593766}
+ - component: {fileID: 1627244787775593767}
+ m_Layer: 0
+ m_Name: BattleUI
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1627244787775593766
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1627244787775593769}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 1627244787487306622}
+ - {fileID: 3041567763903572975}
+ - {fileID: 446540364}
+ m_Father: {fileID: 0}
+ m_RootOrder: -1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &1627244787775593767
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1627244787775593769}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 81f040fbcc094781839d34575fbc09b3, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ ClientLogic: {fileID: 3041567763903572974}
+ QuitRoom: {fileID: 1627244787487306623}
+--- !u!1 &1627244787830286043
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1627244787830286040}
+ - component: {fileID: 1627244787830286038}
+ - component: {fileID: 1627244787830286041}
+ m_Layer: 0
+ m_Name: Text (Legacy)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1627244787830286040
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1627244787830286043}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 1627244787487306622}
+ m_RootOrder: -1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1627244787830286038
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1627244787830286043}
+ m_CullTransparentMesh: 1
+--- !u!114 &1627244787830286041
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1627244787830286043}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_FontData:
+ m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
+ m_FontSize: 20
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 2
+ m_MaxSize: 60
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: "\u9000\u51FA\u6E38\u620F"
+--- !u!1001 &6404614717051549726
+PrefabInstance:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Modification:
+ serializedVersion: 2
+ m_TransformParent: {fileID: 1627244787775593766}
+ m_Modifications:
+ - target: {fileID: 8274259180527342479, guid: c60da819403420e40a5ff3ada585a47d,
+ type: 3}
+ propertyPath: m_Name
+ value: ClientObject
+ objectReference: {fileID: 0}
+ - target: {fileID: 8274259180527342576, guid: c60da819403420e40a5ff3ada585a47d,
+ type: 3}
+ propertyPath: _debugText
+ value:
+ objectReference: {fileID: 446540365}
+ - target: {fileID: 8274259180527342577, guid: c60da819403420e40a5ff3ada585a47d,
+ type: 3}
+ propertyPath: m_RootOrder
+ value: -1
+ objectReference: {fileID: 0}
+ - target: {fileID: 8274259180527342577, guid: c60da819403420e40a5ff3ada585a47d,
+ type: 3}
+ propertyPath: m_LocalPosition.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 8274259180527342577, guid: c60da819403420e40a5ff3ada585a47d,
+ type: 3}
+ propertyPath: m_LocalPosition.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 8274259180527342577, guid: c60da819403420e40a5ff3ada585a47d,
+ type: 3}
+ propertyPath: m_LocalPosition.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 8274259180527342577, guid: c60da819403420e40a5ff3ada585a47d,
+ type: 3}
+ propertyPath: m_LocalRotation.w
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 8274259180527342577, guid: c60da819403420e40a5ff3ada585a47d,
+ type: 3}
+ propertyPath: m_LocalRotation.x
+ value: -0
+ objectReference: {fileID: 0}
+ - target: {fileID: 8274259180527342577, guid: c60da819403420e40a5ff3ada585a47d,
+ type: 3}
+ propertyPath: m_LocalRotation.y
+ value: -0
+ objectReference: {fileID: 0}
+ - target: {fileID: 8274259180527342577, guid: c60da819403420e40a5ff3ada585a47d,
+ type: 3}
+ propertyPath: m_LocalRotation.z
+ value: -0
+ objectReference: {fileID: 0}
+ - target: {fileID: 8274259180527342577, guid: c60da819403420e40a5ff3ada585a47d,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 8274259180527342577, guid: c60da819403420e40a5ff3ada585a47d,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 8274259180527342577, guid: c60da819403420e40a5ff3ada585a47d,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.z
+ value: 0
+ objectReference: {fileID: 0}
+ m_RemovedComponents: []
+ m_AddedGameObjects: []
+ m_SourcePrefab: {fileID: 100100000, guid: c60da819403420e40a5ff3ada585a47d, type: 3}
+--- !u!114 &3041567763903572974 stripped
+MonoBehaviour:
+ m_CorrespondingSourceObject: {fileID: 8274259180527342576, guid: c60da819403420e40a5ff3ada585a47d,
+ type: 3}
+ m_PrefabInstance: {fileID: 6404614717051549726}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 49093ccccc4f46b2a25a5b795553beab, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!4 &3041567763903572975 stripped
+Transform:
+ m_CorrespondingSourceObject: {fileID: 8274259180527342577, guid: c60da819403420e40a5ff3ada585a47d,
+ type: 3}
+ m_PrefabInstance: {fileID: 6404614717051549726}
+ m_PrefabAsset: {fileID: 0}
diff --git a/Assets/GameMain/LiteNetLibTest/Prefabs/BattleUI.prefab.meta b/Assets/GameMain/LiteNetLibTest/Prefabs/BattleUI.prefab.meta
new file mode 100644
index 000000000..4f8a0451e
--- /dev/null
+++ b/Assets/GameMain/LiteNetLibTest/Prefabs/BattleUI.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 3ec1f9d64828e994bb2d9d0edf4e71a2
+PrefabImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/LiteNetLibTest/Prefabs/ClientObject.prefab b/Assets/GameMain/LiteNetLibTest/Prefabs/ClientObject.prefab
new file mode 100644
index 000000000..7380f5d56
--- /dev/null
+++ b/Assets/GameMain/LiteNetLibTest/Prefabs/ClientObject.prefab
@@ -0,0 +1,53 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1 &8274259180527342479
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8274259180527342577}
+ - component: {fileID: 8274259180527342576}
+ m_Layer: 0
+ m_Name: ClientObject
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &8274259180527342577
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8274259180527342479}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &8274259180527342576
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8274259180527342479}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 49093ccccc4f46b2a25a5b795553beab, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ _clientPlayerViewPrefab: {fileID: 7556605251219990148, guid: 4a0b43f6f6aa8d94885a8928324663ae,
+ type: 3}
+ _remotePlayerViewPrefab: {fileID: 2657010345741789178, guid: 286a2aeb6d53b6140a311cbe617d000f,
+ type: 3}
+ _debugText: {fileID: 0}
+ _shootEffectPrefab: {fileID: 8525329206789753033, guid: 34cd9b45af10c374daabd0023264392f,
+ type: 3}
diff --git a/Assets/GameMain/LiteNetLibTest/Prefabs/ClientObject.prefab.meta b/Assets/GameMain/LiteNetLibTest/Prefabs/ClientObject.prefab.meta
new file mode 100644
index 000000000..2c6b609fe
--- /dev/null
+++ b/Assets/GameMain/LiteNetLibTest/Prefabs/ClientObject.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: c60da819403420e40a5ff3ada585a47d
+PrefabImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/LiteNetLibTest/Prefabs/ClientPlayerPrefab.prefab b/Assets/GameMain/LiteNetLibTest/Prefabs/ClientPlayerPrefab.prefab
new file mode 100644
index 000000000..961c0ff37
--- /dev/null
+++ b/Assets/GameMain/LiteNetLibTest/Prefabs/ClientPlayerPrefab.prefab
@@ -0,0 +1,230 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1 &151283213529981653
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1797227722323354994}
+ - component: {fileID: 7556605251219990148}
+ m_Layer: 0
+ m_Name: ClientPlayerPrefab
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1797227722323354994
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 151283213529981653}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 3046785166933838911}
+ - {fileID: 9179342147788701958}
+ m_Father: {fileID: 0}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &7556605251219990148
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 151283213529981653}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 874632bda9f44439b97bc45bc9076647, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ _name: {fileID: 2752360525779543750}
+--- !u!1 &3814891849141129684
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 9179342147788701958}
+ - component: {fileID: 2646037144284097107}
+ - component: {fileID: 2752360525779543750}
+ m_Layer: 0
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &9179342147788701958
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3814891849141129684}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.27}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 1797227722323354994}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!23 &2646037144284097107
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3814891849141129684}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 0
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 2
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 0
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10100, guid: 0000000000000000e000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!102 &2752360525779543750
+TextMesh:
+ serializedVersion: 3
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3814891849141129684}
+ m_Text: UserName 1
+ m_OffsetZ: 0
+ m_CharacterSize: 0.07
+ m_LineSpacing: 1
+ m_Anchor: 4
+ m_Alignment: 0
+ m_TabSize: 4
+ m_FontSize: 0
+ m_FontStyle: 0
+ m_RichText: 0
+ m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
+ m_Color:
+ serializedVersion: 2
+ rgba: 4294967040
+--- !u!1 &4023587236576750559
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3046785166933838911}
+ - component: {fileID: 5424874948212989909}
+ m_Layer: 0
+ m_Name: Sprite
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3046785166933838911
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4023587236576750559}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 5, y: 5, z: 0}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 1797227722323354994}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &5424874948212989909
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4023587236576750559}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 10911, guid: 0000000000000000f000000000000000, type: 0}
+ m_Color: {r: 0, g: 0.2466259, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 0.16, y: 0.16}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
diff --git a/Assets/GameMain/LiteNetLibTest/Prefabs/ClientPlayerPrefab.prefab.meta b/Assets/GameMain/LiteNetLibTest/Prefabs/ClientPlayerPrefab.prefab.meta
new file mode 100644
index 000000000..cb5c67e4d
--- /dev/null
+++ b/Assets/GameMain/LiteNetLibTest/Prefabs/ClientPlayerPrefab.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 4a0b43f6f6aa8d94885a8928324663ae
+PrefabImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/LiteNetLibTest/Prefabs/HUD.prefab b/Assets/GameMain/LiteNetLibTest/Prefabs/HUD.prefab
new file mode 100644
index 000000000..da8c07c91
--- /dev/null
+++ b/Assets/GameMain/LiteNetLibTest/Prefabs/HUD.prefab
@@ -0,0 +1,137 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1 &3338614202061184302
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3338614202061184466}
+ - component: {fileID: 3338614202061184301}
+ - component: {fileID: 3338614202061184303}
+ - component: {fileID: 3338614202061184300}
+ m_Layer: 5
+ m_Name: DebugText
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &3338614202061184466
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3338614202061184302}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 3338614202428717908}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -128, y: 1.9}
+ m_SizeDelta: {x: 200.1, y: 78.3}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &3338614202061184301
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3338614202061184302}
+ m_CullTransparentMesh: 0
+--- !u!114 &3338614202061184303
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3338614202061184302}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_FontData:
+ m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
+ m_FontSize: 14
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 40
+ m_Alignment: 0
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: '1LINE
+
+ 2LINE'
+--- !u!114 &3338614202061184300
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3338614202061184302}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: e19747de3f5aca642ab2be37e372fb86, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_EffectColor: {r: 0, g: 0, b: 0, a: 0.5}
+ m_EffectDistance: {x: 1, y: -1}
+ m_UseGraphicAlpha: 1
+--- !u!1 &3338614202428717911
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3338614202428717908}
+ m_Layer: 5
+ m_Name: HUD
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &3338614202428717908
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3338614202428717911}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 3338614202061184466}
+ m_Father: {fileID: 0}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 1}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 263.9, y: -67}
+ m_SizeDelta: {x: 475.9, y: 100}
+ m_Pivot: {x: 0.5, y: 0.5}
diff --git a/Assets/GameMain/LiteNetLibTest/Prefabs/HUD.prefab.meta b/Assets/GameMain/LiteNetLibTest/Prefabs/HUD.prefab.meta
new file mode 100644
index 000000000..cb3d0dde9
--- /dev/null
+++ b/Assets/GameMain/LiteNetLibTest/Prefabs/HUD.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 37745783d7215744bac839b857400eb3
+PrefabImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/LiteNetLibTest/Prefabs/LoginUI.prefab b/Assets/GameMain/LiteNetLibTest/Prefabs/LoginUI.prefab
new file mode 100644
index 000000000..6baf1a646
--- /dev/null
+++ b/Assets/GameMain/LiteNetLibTest/Prefabs/LoginUI.prefab
@@ -0,0 +1,455 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1 &1226577893
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1226577894}
+ - component: {fileID: 1226577896}
+ - component: {fileID: 1226577895}
+ m_Layer: 0
+ m_Name: Text (Legacy)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1226577894
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1226577893}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 1486237834}
+ m_RootOrder: -1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1226577896
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1226577893}
+ m_CullTransparentMesh: 1
+--- !u!114 &1226577895
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1226577893}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_FontData:
+ m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
+ m_FontSize: 50
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 5
+ m_MaxSize: 60
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: "\u767B\u5F55"
+--- !u!1 &1486237833
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1486237834}
+ - component: {fileID: 1486237837}
+ - component: {fileID: 1486237836}
+ - component: {fileID: 1486237835}
+ m_Layer: 0
+ m_Name: LoginBtn
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1486237834
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1486237833}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 1226577894}
+ m_Father: {fileID: 879166337554012835}
+ m_RootOrder: -1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 0, y: -50}
+ m_SizeDelta: {x: 300, y: 100}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1486237837
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1486237833}
+ m_CullTransparentMesh: 1
+--- !u!114 &1486237836
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1486237833}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+ m_PixelsPerUnitMultiplier: 1
+--- !u!114 &1486237835
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1486237833}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_WrapAround: 0
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
+ m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_SelectedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_SelectedTrigger: Selected
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 1486237836}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls: []
+--- !u!1 &879166337123860334
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 879166337123860305}
+ - component: {fileID: 879166337123860306}
+ - component: {fileID: 879166337123860307}
+ - component: {fileID: 879166337123860304}
+ m_Layer: 0
+ m_Name: ConnectBtn
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &879166337123860305
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 879166337123860334}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 879166338329584038}
+ m_Father: {fileID: 879166337554012835}
+ m_RootOrder: -1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 0, y: 100}
+ m_SizeDelta: {x: 300, y: 100}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &879166337123860306
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 879166337123860334}
+ m_CullTransparentMesh: 1
+--- !u!114 &879166337123860307
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 879166337123860334}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+ m_PixelsPerUnitMultiplier: 1
+--- !u!114 &879166337123860304
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 879166337123860334}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_WrapAround: 0
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
+ m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_SelectedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_SelectedTrigger: Selected
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 879166337123860307}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls: []
+--- !u!1 &879166337554012832
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 879166337554012835}
+ - component: {fileID: 879166337554012834}
+ m_Layer: 0
+ m_Name: LoginUI
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &879166337554012835
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 879166337554012832}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 879166337123860305}
+ - {fileID: 1486237834}
+ m_Father: {fileID: 0}
+ m_RootOrder: -1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &879166337554012834
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 879166337554012832}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 7049f3261370f584ca31d7054eac227d, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ ConnectBtn: {fileID: 879166337123860304}
+ LoginBtn: {fileID: 1486237835}
+ _roomUI: {fileID: 0}
+--- !u!1 &879166338329584039
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 879166338329584038}
+ - component: {fileID: 879166338329584040}
+ - component: {fileID: 879166338329584041}
+ m_Layer: 0
+ m_Name: Text (Legacy)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &879166338329584038
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 879166338329584039}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 879166337123860305}
+ m_RootOrder: -1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &879166338329584040
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 879166338329584039}
+ m_CullTransparentMesh: 1
+--- !u!114 &879166338329584041
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 879166338329584039}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_FontData:
+ m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
+ m_FontSize: 50
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 5
+ m_MaxSize: 60
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: "\u8FDE\u63A5\u670D\u52A1\u5668"
diff --git a/Assets/GameMain/LiteNetLibTest/Prefabs/LoginUI.prefab.meta b/Assets/GameMain/LiteNetLibTest/Prefabs/LoginUI.prefab.meta
new file mode 100644
index 000000000..226315966
--- /dev/null
+++ b/Assets/GameMain/LiteNetLibTest/Prefabs/LoginUI.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: f2452f7bd014e374a975d2f98433aaa0
+PrefabImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/LiteNetLibTest/Prefabs/MainUI.prefab b/Assets/GameMain/LiteNetLibTest/Prefabs/MainUI.prefab
new file mode 100644
index 000000000..5f902df5b
--- /dev/null
+++ b/Assets/GameMain/LiteNetLibTest/Prefabs/MainUI.prefab
@@ -0,0 +1,857 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1 &6106762674569793646
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6106762674569793647}
+ - component: {fileID: 6106762674569793642}
+ - component: {fileID: 6106762674569793641}
+ - component: {fileID: 6106762674569793640}
+ m_Layer: 5
+ m_Name: ConnectButton
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &6106762674569793647
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6106762674569793646}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 6106762675401029691}
+ m_Father: {fileID: 6106762675218443399}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 0, y: -51.4}
+ m_SizeDelta: {x: 160, y: 30}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &6106762674569793642
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6106762674569793646}
+ m_CullTransparentMesh: 0
+--- !u!114 &6106762674569793641
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6106762674569793646}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+ m_PixelsPerUnitMultiplier: 1
+--- !u!114 &6106762674569793640
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6106762674569793646}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_WrapAround: 0
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
+ m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_SelectedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_SelectedTrigger: Highlighted
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 6106762674569793641}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 0}
+ m_TargetAssemblyTypeName:
+ m_MethodName: OnConnectClick
+ m_Mode: 1
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument:
+ m_BoolArgument: 0
+ m_CallState: 2
+--- !u!1 &6106762674815333471
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6106762674815333466}
+ - component: {fileID: 6106762674815333465}
+ - component: {fileID: 6106762674815333464}
+ m_Layer: 5
+ m_Name: DisconnectInfo
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &6106762674815333466
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6106762674815333471}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 6106762675218443399}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 0, y: 68.39}
+ m_SizeDelta: {x: 160, y: 30}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &6106762674815333465
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6106762674815333471}
+ m_CullTransparentMesh: 0
+--- !u!114 &6106762674815333464
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6106762674815333471}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_FontData:
+ m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
+ m_FontSize: 14
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 40
+ m_Alignment: 0
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &6106762674880970233
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6106762674880970234}
+ - component: {fileID: 6106762674880970212}
+ - component: {fileID: 6106762674880970235}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &6106762674880970234
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6106762674880970233}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 6106762675992678453}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: -0.5}
+ m_SizeDelta: {x: -20, y: -13}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &6106762674880970212
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6106762674880970233}
+ m_CullTransparentMesh: 0
+--- !u!114 &6106762674880970235
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6106762674880970233}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_FontData:
+ m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
+ m_FontSize: 14
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 40
+ m_Alignment: 0
+ m_AlignByGeometry: 0
+ m_RichText: 0
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &6106762675218443398
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6106762675218443399}
+ m_Layer: 5
+ m_Name: MainUI
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &6106762675218443399
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6106762675218443398}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 6106762675522557536}
+ - {fileID: 6106762674569793647}
+ - {fileID: 6106762675992678453}
+ - {fileID: 6106762674815333466}
+ m_Father: {fileID: 0}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 100, y: 100}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!1 &6106762675401029690
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6106762675401029691}
+ - component: {fileID: 6106762675401029669}
+ - component: {fileID: 6106762675401029668}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &6106762675401029691
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6106762675401029690}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 6106762674569793647}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &6106762675401029669
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6106762675401029690}
+ m_CullTransparentMesh: 0
+--- !u!114 &6106762675401029668
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6106762675401029690}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_FontData:
+ m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
+ m_FontSize: 14
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 40
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: Connect
+--- !u!1 &6106762675435743824
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6106762675435743825}
+ - component: {fileID: 6106762675435743827}
+ - component: {fileID: 6106762675435743826}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &6106762675435743825
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6106762675435743824}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 6106762675522557536}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &6106762675435743827
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6106762675435743824}
+ m_CullTransparentMesh: 0
+--- !u!114 &6106762675435743826
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6106762675435743824}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_FontData:
+ m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
+ m_FontSize: 14
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 40
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: Host
+--- !u!1 &6106762675522557543
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6106762675522557536}
+ - component: {fileID: 6106762675522557539}
+ - component: {fileID: 6106762675522557538}
+ - component: {fileID: 6106762675522557537}
+ m_Layer: 5
+ m_Name: HostButton
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &6106762675522557536
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6106762675522557543}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 6106762675435743825}
+ m_Father: {fileID: 6106762675218443399}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 0, y: 48.5}
+ m_SizeDelta: {x: 160, y: 30}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &6106762675522557539
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6106762675522557543}
+ m_CullTransparentMesh: 0
+--- !u!114 &6106762675522557538
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6106762675522557543}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+ m_PixelsPerUnitMultiplier: 1
+--- !u!114 &6106762675522557537
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6106762675522557543}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_WrapAround: 0
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
+ m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_SelectedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_SelectedTrigger: Highlighted
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 6106762675522557538}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 0}
+ m_TargetAssemblyTypeName:
+ m_MethodName: OnHostClick
+ m_Mode: 1
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument:
+ m_BoolArgument: 0
+ m_CallState: 2
+--- !u!1 &6106762675964167762
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6106762675964167763}
+ - component: {fileID: 6106762675964167773}
+ - component: {fileID: 6106762675964167772}
+ m_Layer: 5
+ m_Name: Placeholder
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &6106762675964167763
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6106762675964167762}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 6106762675992678453}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: -0.5}
+ m_SizeDelta: {x: -20, y: -13}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &6106762675964167773
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6106762675964167762}
+ m_CullTransparentMesh: 0
+--- !u!114 &6106762675964167772
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6106762675964167762}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 0.5}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_FontData:
+ m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
+ m_FontSize: 14
+ m_FontStyle: 2
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 40
+ m_Alignment: 0
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: Enter text...
+--- !u!1 &6106762675992678452
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6106762675992678453}
+ - component: {fileID: 6106762675992678448}
+ - component: {fileID: 6106762675992678455}
+ - component: {fileID: 6106762675992678454}
+ m_Layer: 5
+ m_Name: IpField
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &6106762675992678453
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6106762675992678452}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 6106762675964167763}
+ - {fileID: 6106762674880970234}
+ m_Father: {fileID: 6106762675218443399}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 0, y: -102.9}
+ m_SizeDelta: {x: 160, y: 30}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &6106762675992678448
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6106762675992678452}
+ m_CullTransparentMesh: 0
+--- !u!114 &6106762675992678455
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6106762675992678452}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_Sprite: {fileID: 10911, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+ m_PixelsPerUnitMultiplier: 1
+--- !u!114 &6106762675992678454
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6106762675992678452}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d199490a83bb2b844b9695cbf13b01ef, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_WrapAround: 0
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
+ m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_SelectedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_SelectedTrigger: Highlighted
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 6106762675992678455}
+ m_TextComponent: {fileID: 6106762674880970235}
+ m_Placeholder: {fileID: 6106762675964167772}
+ m_ContentType: 0
+ m_InputType: 0
+ m_AsteriskChar: 42
+ m_KeyboardType: 0
+ m_LineType: 0
+ m_HideMobileInput: 0
+ m_CharacterValidation: 0
+ m_CharacterLimit: 0
+ m_OnSubmit:
+ m_PersistentCalls:
+ m_Calls: []
+ m_OnDidEndEdit:
+ m_PersistentCalls:
+ m_Calls: []
+ m_OnValueChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_CaretColor: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
+ m_CustomCaretColor: 0
+ m_SelectionColor: {r: 0.65882355, g: 0.80784315, b: 1, a: 0.7529412}
+ m_Text:
+ m_CaretBlinkRate: 0.85
+ m_CaretWidth: 1
+ m_ReadOnly: 0
+ m_ShouldActivateOnSelect: 1
diff --git a/Assets/GameMain/LiteNetLibTest/Prefabs/MainUI.prefab.meta b/Assets/GameMain/LiteNetLibTest/Prefabs/MainUI.prefab.meta
new file mode 100644
index 000000000..0e113205a
--- /dev/null
+++ b/Assets/GameMain/LiteNetLibTest/Prefabs/MainUI.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 2ceec88bf8ac0fd48a8a1074edad3c51
+PrefabImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/LiteNetLibTest/Prefabs/RemotePlayerPrefab.prefab b/Assets/GameMain/LiteNetLibTest/Prefabs/RemotePlayerPrefab.prefab
new file mode 100644
index 000000000..7b6cebd60
--- /dev/null
+++ b/Assets/GameMain/LiteNetLibTest/Prefabs/RemotePlayerPrefab.prefab
@@ -0,0 +1,99 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1 &151283213529981653
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7536677238562662957}
+ - component: {fileID: 4478346921506516055}
+ - component: {fileID: 2657010345741789178}
+ m_Layer: 0
+ m_Name: RemotePlayerPrefab
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7536677238562662957
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 151283213529981653}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 5, y: 5, z: 5}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &4478346921506516055
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 151283213529981653}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Color: {r: 1, g: 0, b: 0, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 0.2, y: 0.2}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!114 &2657010345741789178
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 151283213529981653}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f1b72637071f4cf995d647158ca920ec, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
diff --git a/Assets/GameMain/LiteNetLibTest/Prefabs/RemotePlayerPrefab.prefab.meta b/Assets/GameMain/LiteNetLibTest/Prefabs/RemotePlayerPrefab.prefab.meta
new file mode 100644
index 000000000..c64205bfa
--- /dev/null
+++ b/Assets/GameMain/LiteNetLibTest/Prefabs/RemotePlayerPrefab.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 286a2aeb6d53b6140a311cbe617d000f
+PrefabImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/LiteNetLibTest/Prefabs/RoomUI.prefab b/Assets/GameMain/LiteNetLibTest/Prefabs/RoomUI.prefab
new file mode 100644
index 000000000..b72f7d6d6
--- /dev/null
+++ b/Assets/GameMain/LiteNetLibTest/Prefabs/RoomUI.prefab
@@ -0,0 +1,1638 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1 &3101776769002909758
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3101776769002909759}
+ - component: {fileID: 3101776769002909745}
+ - component: {fileID: 3101776769002909744}
+ m_Layer: 0
+ m_Name: Text (Legacy)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &3101776769002909759
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3101776769002909758}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 3101776769940205256}
+ m_RootOrder: -1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &3101776769002909745
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3101776769002909758}
+ m_CullTransparentMesh: 1
+--- !u!114 &3101776769002909744
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3101776769002909758}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_FontData:
+ m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
+ m_FontSize: 50
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 5
+ m_MaxSize: 60
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: "\u5F00\u623F\u95F4"
+--- !u!1 &3101776769490144057
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3101776769490144058}
+ - component: {fileID: 3101776769490144056}
+ m_Layer: 0
+ m_Name: RoomUI
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3101776769490144058
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3101776769490144057}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 8154206386023554807}
+ - {fileID: 8154206385559200306}
+ m_Father: {fileID: 0}
+ m_RootOrder: -1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &3101776769490144056
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3101776769490144057}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: c4240a610a1449ecbe35c66ce6128533, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ BeforeGo: {fileID: 8154206386023554808}
+ AfterGo: {fileID: 8154206385559200307}
+ OpenRoomBtn: {fileID: 3101776769940205257}
+ JoinRoomBtn: {fileID: 8154206385597874033}
+ StartBattleBtn: {fileID: 8154206386122463580}
+ ShowAllRoomBtn: {fileID: 8154206384868097239}
+ JoinRoomIdText: {fileID: 8154206386313881556}
+ AllRoomIdText: {fileID: 8154206384935259837}
+ RoomPlayerIdText: {fileID: 8154206386366796797}
+ m_CurJoinRoomId: 0
+--- !u!1 &3101776769940205303
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3101776769940205256}
+ - component: {fileID: 3101776769940205259}
+ - component: {fileID: 3101776769940205258}
+ - component: {fileID: 3101776769940205257}
+ m_Layer: 0
+ m_Name: OpenRoomBtn
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &3101776769940205256
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3101776769940205303}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 3101776769002909759}
+ m_Father: {fileID: 8154206386023554807}
+ m_RootOrder: -1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 0, y: 100}
+ m_SizeDelta: {x: 300, y: 100}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &3101776769940205259
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3101776769940205303}
+ m_CullTransparentMesh: 1
+--- !u!114 &3101776769940205258
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3101776769940205303}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+ m_PixelsPerUnitMultiplier: 1
+--- !u!114 &3101776769940205257
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3101776769940205303}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_WrapAround: 0
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
+ m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_SelectedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_SelectedTrigger: Selected
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 3101776769940205258}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls: []
+--- !u!1 &8154206384662974093
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8154206384662974092}
+ - component: {fileID: 8154206384662974090}
+ - component: {fileID: 8154206384662974091}
+ m_Layer: 0
+ m_Name: Text (Legacy)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &8154206384662974092
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206384662974093}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 8154206385597874034}
+ m_RootOrder: -1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &8154206384662974090
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206384662974093}
+ m_CullTransparentMesh: 1
+--- !u!114 &8154206384662974091
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206384662974093}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_FontData:
+ m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
+ m_FontSize: 50
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 5
+ m_MaxSize: 60
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: "\u52A0\u5165\u623F\u95F4"
+--- !u!1 &8154206384868097241
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8154206384868097240}
+ - component: {fileID: 8154206384868097237}
+ - component: {fileID: 8154206384868097238}
+ - component: {fileID: 8154206384868097239}
+ m_Layer: 0
+ m_Name: ShowAllRoomBtn
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &8154206384868097240
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206384868097241}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 8154206385038759801}
+ m_Father: {fileID: 8154206385559200306}
+ m_RootOrder: -1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 0, y: 100}
+ m_SizeDelta: {x: 300, y: 100}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &8154206384868097237
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206384868097241}
+ m_CullTransparentMesh: 1
+--- !u!114 &8154206384868097238
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206384868097241}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+ m_PixelsPerUnitMultiplier: 1
+--- !u!114 &8154206384868097239
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206384868097241}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_WrapAround: 0
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
+ m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_SelectedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_SelectedTrigger: Selected
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 8154206384868097238}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls: []
+--- !u!1 &8154206384894123663
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8154206384894123662}
+ - component: {fileID: 8154206384894123660}
+ - component: {fileID: 8154206384894123661}
+ m_Layer: 0
+ m_Name: tag
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &8154206384894123662
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206384894123663}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 8154206384937452842}
+ m_RootOrder: -1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -180, y: 0}
+ m_SizeDelta: {x: 480, y: 37}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &8154206384894123660
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206384894123663}
+ m_CullTransparentMesh: 1
+--- !u!114 &8154206384894123661
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206384894123663}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 0.98490566, b: 0.98490566, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_FontData:
+ m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
+ m_FontSize: 30
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 3
+ m_MaxSize: 40
+ m_Alignment: 0
+ m_AlignByGeometry: 0
+ m_RichText: 0
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: "\u5F53\u524D\u623F\u95F4\u73A9\u5BB6ID:"
+--- !u!1 &8154206384935259839
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8154206384935259838}
+ - component: {fileID: 8154206384935259836}
+ - component: {fileID: 8154206384935259837}
+ m_Layer: 0
+ m_Name: AllRoomText
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &8154206384935259838
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206384935259839}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 8154206385211650464}
+ m_RootOrder: -1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: -20, y: -12}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &8154206384935259836
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206384935259839}
+ m_CullTransparentMesh: 1
+--- !u!114 &8154206384935259837
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206384935259839}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_FontData:
+ m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
+ m_FontSize: 30
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 3
+ m_MaxSize: 40
+ m_Alignment: 0
+ m_AlignByGeometry: 0
+ m_RichText: 0
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: 1012
+--- !u!1 &8154206384937452843
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8154206384937452842}
+ m_Layer: 0
+ m_Name: RoomPlayerId
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &8154206384937452842
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206384937452843}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 8154206384894123662}
+ - {fileID: 8154206386366796798}
+ m_Father: {fileID: 8154206385559200306}
+ m_RootOrder: -1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 500, y: 50}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!1 &8154206385012617650
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8154206385012617649}
+ - component: {fileID: 8154206385012617647}
+ - component: {fileID: 8154206385012617648}
+ m_Layer: 0
+ m_Name: AllRoomTag
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &8154206385012617649
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206385012617650}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 8154206385211650464}
+ m_RootOrder: -1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -180, y: 0}
+ m_SizeDelta: {x: 480, y: 37}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &8154206385012617647
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206385012617650}
+ m_CullTransparentMesh: 1
+--- !u!114 &8154206385012617648
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206385012617650}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 0.98490566, b: 0.98490566, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_FontData:
+ m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
+ m_FontSize: 30
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 3
+ m_MaxSize: 40
+ m_Alignment: 0
+ m_AlignByGeometry: 0
+ m_RichText: 0
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: "\u6240\u6709\u623F\u95F4ID:"
+--- !u!1 &8154206385038759802
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8154206385038759801}
+ - component: {fileID: 8154206385038759799}
+ - component: {fileID: 8154206385038759800}
+ m_Layer: 0
+ m_Name: Text (Legacy)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &8154206385038759801
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206385038759802}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 8154206384868097240}
+ m_RootOrder: -1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &8154206385038759799
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206385038759802}
+ m_CullTransparentMesh: 1
+--- !u!114 &8154206385038759800
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206385038759802}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_FontData:
+ m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
+ m_FontSize: 40
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 4
+ m_MaxSize: 60
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: "\u663E\u793A\u6240\u6709\u623F\u95F4ID"
+--- !u!1 &8154206385211650465
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8154206385211650464}
+ m_Layer: 0
+ m_Name: AllRoom
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &8154206385211650464
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206385211650465}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 8154206385012617649}
+ - {fileID: 8154206384935259838}
+ m_Father: {fileID: 8154206386023554807}
+ m_RootOrder: -1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 500, y: 50}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!1 &8154206385559200307
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8154206385559200306}
+ m_Layer: 0
+ m_Name: After
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!4 &8154206385559200306
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206385559200307}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 8154206384937452842}
+ - {fileID: 8154206386122463581}
+ - {fileID: 8154206384868097240}
+ m_Father: {fileID: 3101776769490144058}
+ m_RootOrder: -1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &8154206385587113163
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8154206385587113162}
+ - component: {fileID: 8154206385587113160}
+ - component: {fileID: 8154206385587113161}
+ m_Layer: 0
+ m_Name: Placeholder
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &8154206385587113162
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206385587113163}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 8154206386313881557}
+ m_RootOrder: -1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: -0.5}
+ m_SizeDelta: {x: -20, y: -13}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &8154206385587113160
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206385587113163}
+ m_CullTransparentMesh: 1
+--- !u!114 &8154206385587113161
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206385587113163}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 0.5}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_FontData:
+ m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
+ m_FontSize: 30
+ m_FontStyle: 2
+ m_BestFit: 0
+ m_MinSize: 3
+ m_MaxSize: 40
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: "\u8F93\u5165\u623F\u95F4id.."
+--- !u!1 &8154206385597874035
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8154206385597874034}
+ - component: {fileID: 8154206385597874031}
+ - component: {fileID: 8154206385597874032}
+ - component: {fileID: 8154206385597874033}
+ m_Layer: 0
+ m_Name: JoinRoomBtn
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &8154206385597874034
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206385597874035}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 8154206384662974092}
+ m_Father: {fileID: 8154206386023554807}
+ m_RootOrder: -1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 0, y: -100}
+ m_SizeDelta: {x: 300, y: 100}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &8154206385597874031
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206385597874035}
+ m_CullTransparentMesh: 1
+--- !u!114 &8154206385597874032
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206385597874035}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+ m_PixelsPerUnitMultiplier: 1
+--- !u!114 &8154206385597874033
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206385597874035}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_WrapAround: 0
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
+ m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_SelectedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_SelectedTrigger: Selected
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 8154206385597874032}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls: []
+--- !u!1 &8154206386023554808
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8154206386023554807}
+ m_Layer: 0
+ m_Name: Before
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &8154206386023554807
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206386023554808}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 3101776769940205256}
+ - {fileID: 8154206385597874034}
+ - {fileID: 8154206386313881557}
+ - {fileID: 8154206385211650464}
+ m_Father: {fileID: 3101776769490144058}
+ m_RootOrder: -1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &8154206386122463582
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8154206386122463581}
+ - component: {fileID: 8154206386122463578}
+ - component: {fileID: 8154206386122463579}
+ - component: {fileID: 8154206386122463580}
+ m_Layer: 0
+ m_Name: StartBattleBtn
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &8154206386122463581
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206386122463582}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 8154206386540390827}
+ m_Father: {fileID: 8154206385559200306}
+ m_RootOrder: -1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 0, y: -100}
+ m_SizeDelta: {x: 300, y: 100}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &8154206386122463578
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206386122463582}
+ m_CullTransparentMesh: 1
+--- !u!114 &8154206386122463579
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206386122463582}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+ m_PixelsPerUnitMultiplier: 1
+--- !u!114 &8154206386122463580
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206386122463582}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_WrapAround: 0
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
+ m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_SelectedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_SelectedTrigger: Selected
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 8154206386122463579}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls: []
+--- !u!1 &8154206386313881558
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8154206386313881557}
+ - component: {fileID: 8154206386313881554}
+ - component: {fileID: 8154206386313881555}
+ - component: {fileID: 8154206386313881556}
+ m_Layer: 0
+ m_Name: JoinRoomId
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &8154206386313881557
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206386313881558}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 8154206385587113162}
+ - {fileID: 8154206386335990611}
+ m_Father: {fileID: 8154206386023554807}
+ m_RootOrder: -1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 0, y: -175}
+ m_SizeDelta: {x: 300, y: 50}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &8154206386313881554
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206386313881558}
+ m_CullTransparentMesh: 1
+--- !u!114 &8154206386313881555
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206386313881558}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_Sprite: {fileID: 10911, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+ m_PixelsPerUnitMultiplier: 1
+--- !u!114 &8154206386313881556
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206386313881558}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d199490a83bb2b844b9695cbf13b01ef, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_WrapAround: 0
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 0
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
+ m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_SelectedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_SelectedTrigger: Selected
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 8154206386313881555}
+ m_TextComponent: {fileID: 8154206386335990610}
+ m_Placeholder: {fileID: 8154206385587113161}
+ m_ContentType: 0
+ m_InputType: 0
+ m_AsteriskChar: 42
+ m_KeyboardType: 0
+ m_LineType: 0
+ m_HideMobileInput: 0
+ m_CharacterValidation: 0
+ m_CharacterLimit: 0
+ m_OnSubmit:
+ m_PersistentCalls:
+ m_Calls: []
+ m_OnDidEndEdit:
+ m_PersistentCalls:
+ m_Calls: []
+ m_OnValueChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_CaretColor: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
+ m_CustomCaretColor: 0
+ m_SelectionColor: {r: 0.65882355, g: 0.80784315, b: 1, a: 0.7529412}
+ m_Text:
+ m_CaretBlinkRate: 0.85
+ m_CaretWidth: 1
+ m_ReadOnly: 0
+ m_ShouldActivateOnSelect: 1
+--- !u!1 &8154206386335990612
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8154206386335990611}
+ - component: {fileID: 8154206386335990609}
+ - component: {fileID: 8154206386335990610}
+ m_Layer: 0
+ m_Name: Text (Legacy)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &8154206386335990611
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206386335990612}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 8154206386313881557}
+ m_RootOrder: -1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: -0.5}
+ m_SizeDelta: {x: -20, y: -13}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &8154206386335990609
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206386335990612}
+ m_CullTransparentMesh: 1
+--- !u!114 &8154206386335990610
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206386335990612}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_FontData:
+ m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
+ m_FontSize: 30
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 3
+ m_MaxSize: 40
+ m_Alignment: 0
+ m_AlignByGeometry: 0
+ m_RichText: 0
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &8154206386366796799
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8154206386366796798}
+ - component: {fileID: 8154206386366796796}
+ - component: {fileID: 8154206386366796797}
+ m_Layer: 0
+ m_Name: RoomPlayerIdText
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &8154206386366796798
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206386366796799}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 8154206384937452842}
+ m_RootOrder: -1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 41.7, y: 0}
+ m_SizeDelta: {x: 480, y: 38}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &8154206386366796796
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206386366796799}
+ m_CullTransparentMesh: 1
+--- !u!114 &8154206386366796797
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206386366796799}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_FontData:
+ m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
+ m_FontSize: 30
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 3
+ m_MaxSize: 40
+ m_Alignment: 0
+ m_AlignByGeometry: 0
+ m_RichText: 0
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: 1
+--- !u!1 &8154206386540390828
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8154206386540390827}
+ - component: {fileID: 8154206386540390825}
+ - component: {fileID: 8154206386540390826}
+ m_Layer: 0
+ m_Name: Text (Legacy)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &8154206386540390827
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206386540390828}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 8154206386122463581}
+ m_RootOrder: -1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &8154206386540390825
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206386540390828}
+ m_CullTransparentMesh: 1
+--- !u!114 &8154206386540390826
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8154206386540390828}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_FontData:
+ m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
+ m_FontSize: 50
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 5
+ m_MaxSize: 60
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: "\u5F00\u59CB\u6218\u6597"
diff --git a/Assets/GameMain/LiteNetLibTest/Prefabs/RoomUI.prefab.meta b/Assets/GameMain/LiteNetLibTest/Prefabs/RoomUI.prefab.meta
new file mode 100644
index 000000000..ad163989b
--- /dev/null
+++ b/Assets/GameMain/LiteNetLibTest/Prefabs/RoomUI.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: cefe45ab08800c84c8abf2f5c1f51b4b
+PrefabImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/LiteNetLibTest/Prefabs/ShootEffect.prefab b/Assets/GameMain/LiteNetLibTest/Prefabs/ShootEffect.prefab
new file mode 100644
index 000000000..47f2c833b
--- /dev/null
+++ b/Assets/GameMain/LiteNetLibTest/Prefabs/ShootEffect.prefab
@@ -0,0 +1,447 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1 &10134456475359289
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 9112191833029426742}
+ - component: {fileID: 8921832712757828151}
+ m_Layer: 0
+ m_Name: Trail
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &9112191833029426742
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 10134456475359289}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 8525329206789753032}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!120 &8921832712757828151
+LineRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 10134456475359289}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 0
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 0
+ m_LightProbeUsage: 0
+ m_ReflectionProbeUsage: 0
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 1d13efa0bfe6559499d9e8d00237ef50, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_Positions:
+ - {x: 0, y: 0, z: 0}
+ - {x: 0, y: 0, z: 1}
+ m_Parameters:
+ serializedVersion: 3
+ widthMultiplier: 0.1
+ widthCurve:
+ serializedVersion: 2
+ m_Curve:
+ - serializedVersion: 3
+ time: 0
+ value: 1
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 0
+ weightedMode: 0
+ inWeight: 0.33333334
+ outWeight: 0.33333334
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ colorGradient:
+ serializedVersion: 2
+ key0: {r: 1, g: 1, b: 1, a: 1}
+ key1: {r: 1, g: 1, b: 1, a: 1}
+ key2: {r: 0, g: 0, b: 0, a: 0}
+ key3: {r: 0, g: 0, b: 0, a: 0}
+ key4: {r: 0, g: 0, b: 0, a: 0}
+ key5: {r: 0, g: 0, b: 0, a: 0}
+ key6: {r: 0, g: 0, b: 0, a: 0}
+ key7: {r: 0, g: 0, b: 0, a: 0}
+ ctime0: 0
+ ctime1: 65535
+ ctime2: 0
+ ctime3: 0
+ ctime4: 0
+ ctime5: 0
+ ctime6: 0
+ ctime7: 0
+ atime0: 0
+ atime1: 65535
+ atime2: 0
+ atime3: 0
+ atime4: 0
+ atime5: 0
+ atime6: 0
+ atime7: 0
+ m_Mode: 0
+ m_NumColorKeys: 2
+ m_NumAlphaKeys: 2
+ numCornerVertices: 0
+ numCapVertices: 0
+ alignment: 0
+ textureMode: 0
+ shadowBias: 0.5
+ generateLightingData: 0
+ m_UseWorldSpace: 1
+ m_Loop: 0
+--- !u!1 &3604735914733021196
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6589428951704469504}
+ - component: {fileID: 2721550175456079499}
+ m_Layer: 0
+ m_Name: From
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6589428951704469504
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3604735914733021196}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 8525329206789753032}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!82 &2721550175456079499
+AudioSource:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3604735914733021196}
+ m_Enabled: 1
+ serializedVersion: 4
+ OutputAudioMixerGroup: {fileID: 0}
+ m_audioClip: {fileID: 0}
+ m_PlayOnAwake: 0
+ m_Volume: 0.802
+ m_Pitch: 1
+ Loop: 0
+ Mute: 0
+ Spatialize: 0
+ SpatializePostEffects: 0
+ Priority: 128
+ DopplerLevel: 1
+ MinDistance: 1
+ MaxDistance: 15
+ Pan2D: 0
+ rolloffMode: 1
+ BypassEffects: 0
+ BypassListenerEffects: 0
+ BypassReverbZones: 0
+ rolloffCustomCurve:
+ serializedVersion: 2
+ m_Curve:
+ - serializedVersion: 3
+ time: 0
+ value: 1
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 0
+ weightedMode: 0
+ inWeight: 0.33333334
+ outWeight: 0.33333334
+ - serializedVersion: 3
+ time: 1
+ value: 0
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 0
+ weightedMode: 0
+ inWeight: 0.33333334
+ outWeight: 0.33333334
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ panLevelCustomCurve:
+ serializedVersion: 2
+ m_Curve:
+ - serializedVersion: 3
+ time: 0
+ value: 1
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 0
+ weightedMode: 0
+ inWeight: 0.33333334
+ outWeight: 0.33333334
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ spreadCustomCurve:
+ serializedVersion: 2
+ m_Curve:
+ - serializedVersion: 3
+ time: 0
+ value: 0
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 0
+ weightedMode: 0
+ inWeight: 0.33333334
+ outWeight: 0.33333334
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ reverbZoneMixCustomCurve:
+ serializedVersion: 2
+ m_Curve:
+ - serializedVersion: 3
+ time: 0
+ value: 1
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 0
+ weightedMode: 0
+ inWeight: 0.33333334
+ outWeight: 0.33333334
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+--- !u!1 &6888274765561601940
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6218223324148723486}
+ - component: {fileID: 7954143563232318346}
+ m_Layer: 0
+ m_Name: To
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6218223324148723486
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6888274765561601940}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 8525329206789753032}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!82 &7954143563232318346
+AudioSource:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6888274765561601940}
+ m_Enabled: 1
+ serializedVersion: 4
+ OutputAudioMixerGroup: {fileID: 0}
+ m_audioClip: {fileID: 0}
+ m_PlayOnAwake: 0
+ m_Volume: 0.802
+ m_Pitch: 1
+ Loop: 0
+ Mute: 0
+ Spatialize: 0
+ SpatializePostEffects: 0
+ Priority: 128
+ DopplerLevel: 1
+ MinDistance: 1
+ MaxDistance: 15
+ Pan2D: 0
+ rolloffMode: 1
+ BypassEffects: 0
+ BypassListenerEffects: 0
+ BypassReverbZones: 0
+ rolloffCustomCurve:
+ serializedVersion: 2
+ m_Curve:
+ - serializedVersion: 3
+ time: 0
+ value: 1
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 0
+ weightedMode: 0
+ inWeight: 0.33333334
+ outWeight: 0.33333334
+ - serializedVersion: 3
+ time: 1
+ value: 0
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 0
+ weightedMode: 0
+ inWeight: 0.33333334
+ outWeight: 0.33333334
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ panLevelCustomCurve:
+ serializedVersion: 2
+ m_Curve:
+ - serializedVersion: 3
+ time: 0
+ value: 1
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 0
+ weightedMode: 0
+ inWeight: 0.33333334
+ outWeight: 0.33333334
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ spreadCustomCurve:
+ serializedVersion: 2
+ m_Curve:
+ - serializedVersion: 3
+ time: 0
+ value: 0
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 0
+ weightedMode: 0
+ inWeight: 0.33333334
+ outWeight: 0.33333334
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ reverbZoneMixCustomCurve:
+ serializedVersion: 2
+ m_Curve:
+ - serializedVersion: 3
+ time: 0
+ value: 1
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 0
+ weightedMode: 0
+ inWeight: 0.33333334
+ outWeight: 0.33333334
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+--- !u!1 &8525329206789753046
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8525329206789753032}
+ - component: {fileID: 8525329206789753033}
+ m_Layer: 0
+ m_Name: ShootEffect
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &8525329206789753032
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8525329206789753046}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 6589428951704469504}
+ - {fileID: 6218223324148723486}
+ - {fileID: 9112191833029426742}
+ m_Father: {fileID: 0}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &8525329206789753033
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8525329206789753046}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 5594e6cfc2b74e9e9c992ecc29728e25, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ _trailRenderer: {fileID: 8921832712757828151}
+ _source: {fileID: 2721550175456079499}
+ _target: {fileID: 7954143563232318346}
+ _shootClips:
+ - {fileID: 8300000, guid: 72144b4976acad24e8207eba527079e6, type: 3}
+ - {fileID: 8300000, guid: 23fb36cc4114df441b57c19f9d8d332f, type: 3}
+ - {fileID: 8300000, guid: 3ddd7a26971ec7f41990d9ac3d442ff9, type: 3}
+ _hitClips:
+ - {fileID: 8300000, guid: 18abfd1669320d243954878cd674a310, type: 3}
+ - {fileID: 8300000, guid: 470ea821c8957794982d90955b67fd49, type: 3}
+ - {fileID: 8300000, guid: ce535d61468a0904596cdde32bece87d, type: 3}
diff --git a/Assets/GameMain/LiteNetLibTest/Prefabs/ShootEffect.prefab.meta b/Assets/GameMain/LiteNetLibTest/Prefabs/ShootEffect.prefab.meta
new file mode 100644
index 000000000..374d0aecc
--- /dev/null
+++ b/Assets/GameMain/LiteNetLibTest/Prefabs/ShootEffect.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 34cd9b45af10c374daabd0023264392f
+PrefabImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/LiteNetLibTest/Sounds.meta b/Assets/GameMain/LiteNetLibTest/Sounds.meta
new file mode 100644
index 000000000..80a0071f2
--- /dev/null
+++ b/Assets/GameMain/LiteNetLibTest/Sounds.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 852a175cd9f04714cbb35fe30bedd04a
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/LiteNetLibTest/Sounds/death1.ogg b/Assets/GameMain/LiteNetLibTest/Sounds/death1.ogg
new file mode 100644
index 000000000..0538dd019
Binary files /dev/null and b/Assets/GameMain/LiteNetLibTest/Sounds/death1.ogg differ
diff --git a/Assets/GameMain/LiteNetLibTest/Sounds/death1.ogg.meta b/Assets/GameMain/LiteNetLibTest/Sounds/death1.ogg.meta
new file mode 100644
index 000000000..92e0db3c8
--- /dev/null
+++ b/Assets/GameMain/LiteNetLibTest/Sounds/death1.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: 13bf3bab902d9a64ba3936703ad369fe
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 1
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/LiteNetLibTest/Sounds/death2.ogg b/Assets/GameMain/LiteNetLibTest/Sounds/death2.ogg
new file mode 100644
index 000000000..154eb8a72
Binary files /dev/null and b/Assets/GameMain/LiteNetLibTest/Sounds/death2.ogg differ
diff --git a/Assets/GameMain/LiteNetLibTest/Sounds/death2.ogg.meta b/Assets/GameMain/LiteNetLibTest/Sounds/death2.ogg.meta
new file mode 100644
index 000000000..7ffa0f117
--- /dev/null
+++ b/Assets/GameMain/LiteNetLibTest/Sounds/death2.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: db647400cd797af43b96ed8a210e4caf
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 1
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/LiteNetLibTest/Sounds/death3.ogg b/Assets/GameMain/LiteNetLibTest/Sounds/death3.ogg
new file mode 100644
index 000000000..e9abeb418
Binary files /dev/null and b/Assets/GameMain/LiteNetLibTest/Sounds/death3.ogg differ
diff --git a/Assets/GameMain/LiteNetLibTest/Sounds/death3.ogg.meta b/Assets/GameMain/LiteNetLibTest/Sounds/death3.ogg.meta
new file mode 100644
index 000000000..a86cbb8ee
--- /dev/null
+++ b/Assets/GameMain/LiteNetLibTest/Sounds/death3.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: 6f08295468d9a2f43a53f7826f09b3f2
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 1
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/LiteNetLibTest/Sounds/hit1.ogg b/Assets/GameMain/LiteNetLibTest/Sounds/hit1.ogg
new file mode 100644
index 000000000..23bd05b57
Binary files /dev/null and b/Assets/GameMain/LiteNetLibTest/Sounds/hit1.ogg differ
diff --git a/Assets/GameMain/LiteNetLibTest/Sounds/hit1.ogg.meta b/Assets/GameMain/LiteNetLibTest/Sounds/hit1.ogg.meta
new file mode 100644
index 000000000..27e96fbc3
--- /dev/null
+++ b/Assets/GameMain/LiteNetLibTest/Sounds/hit1.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: 18abfd1669320d243954878cd674a310
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 1
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/LiteNetLibTest/Sounds/hit2.ogg b/Assets/GameMain/LiteNetLibTest/Sounds/hit2.ogg
new file mode 100644
index 000000000..ae043e3c2
Binary files /dev/null and b/Assets/GameMain/LiteNetLibTest/Sounds/hit2.ogg differ
diff --git a/Assets/GameMain/LiteNetLibTest/Sounds/hit2.ogg.meta b/Assets/GameMain/LiteNetLibTest/Sounds/hit2.ogg.meta
new file mode 100644
index 000000000..4f659aa07
--- /dev/null
+++ b/Assets/GameMain/LiteNetLibTest/Sounds/hit2.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: 470ea821c8957794982d90955b67fd49
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 1
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/LiteNetLibTest/Sounds/hit3.ogg b/Assets/GameMain/LiteNetLibTest/Sounds/hit3.ogg
new file mode 100644
index 000000000..f6221d78f
Binary files /dev/null and b/Assets/GameMain/LiteNetLibTest/Sounds/hit3.ogg differ
diff --git a/Assets/GameMain/LiteNetLibTest/Sounds/hit3.ogg.meta b/Assets/GameMain/LiteNetLibTest/Sounds/hit3.ogg.meta
new file mode 100644
index 000000000..f59818edd
--- /dev/null
+++ b/Assets/GameMain/LiteNetLibTest/Sounds/hit3.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: ce535d61468a0904596cdde32bece87d
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 1
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/LiteNetLibTest/Sounds/shoot1.ogg b/Assets/GameMain/LiteNetLibTest/Sounds/shoot1.ogg
new file mode 100644
index 000000000..f3a8c2506
Binary files /dev/null and b/Assets/GameMain/LiteNetLibTest/Sounds/shoot1.ogg differ
diff --git a/Assets/GameMain/LiteNetLibTest/Sounds/shoot1.ogg.meta b/Assets/GameMain/LiteNetLibTest/Sounds/shoot1.ogg.meta
new file mode 100644
index 000000000..b5973957a
--- /dev/null
+++ b/Assets/GameMain/LiteNetLibTest/Sounds/shoot1.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: 72144b4976acad24e8207eba527079e6
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 1
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/LiteNetLibTest/Sounds/shoot2.ogg b/Assets/GameMain/LiteNetLibTest/Sounds/shoot2.ogg
new file mode 100644
index 000000000..386ca8b60
Binary files /dev/null and b/Assets/GameMain/LiteNetLibTest/Sounds/shoot2.ogg differ
diff --git a/Assets/GameMain/LiteNetLibTest/Sounds/shoot2.ogg.meta b/Assets/GameMain/LiteNetLibTest/Sounds/shoot2.ogg.meta
new file mode 100644
index 000000000..32cc27e0d
--- /dev/null
+++ b/Assets/GameMain/LiteNetLibTest/Sounds/shoot2.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: 23fb36cc4114df441b57c19f9d8d332f
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 1
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/LiteNetLibTest/Sounds/shoot3.ogg b/Assets/GameMain/LiteNetLibTest/Sounds/shoot3.ogg
new file mode 100644
index 000000000..dd2b57c26
Binary files /dev/null and b/Assets/GameMain/LiteNetLibTest/Sounds/shoot3.ogg differ
diff --git a/Assets/GameMain/LiteNetLibTest/Sounds/shoot3.ogg.meta b/Assets/GameMain/LiteNetLibTest/Sounds/shoot3.ogg.meta
new file mode 100644
index 000000000..472745a66
--- /dev/null
+++ b/Assets/GameMain/LiteNetLibTest/Sounds/shoot3.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: 3ddd7a26971ec7f41990d9ac3d442ff9
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 1
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/Materials/T90U5Materials.meta b/Assets/GameMain/Materials/T90U5Materials.meta
new file mode 100644
index 000000000..c303d86fe
--- /dev/null
+++ b/Assets/GameMain/Materials/T90U5Materials.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: bb7ad600efece444d941c3987e48becf
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/Materials/T90U5Materials/Desert.mat b/Assets/GameMain/Materials/T90U5Materials/Desert.mat
new file mode 100644
index 000000000..3efd3ee0a
--- /dev/null
+++ b/Assets/GameMain/Materials/T90U5Materials/Desert.mat
@@ -0,0 +1,91 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+ serializedVersion: 8
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: Desert
+ m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0}
+ m_ValidKeywords:
+ - _EMISSION
+ - _NORMALMAP
+ - _SPECGLOSSMAP
+ m_InvalidKeywords:
+ - _METALLICGLOSSMAP
+ m_LightmapFlags: 1
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
+ m_CustomRenderQueue: -1
+ stringTagMap: {}
+ disabledShaderPasses: []
+ m_SavedProperties:
+ serializedVersion: 3
+ m_TexEnvs:
+ - _BumpMap:
+ m_Texture: {fileID: 2800000, guid: cfc0879360b82ae4881f840017653531, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailAlbedoMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMask:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MainTex:
+ m_Texture: {fileID: 2800000, guid: a45abd75fe2506f42a388aa55bccf7eb, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MetallicGlossMap:
+ m_Texture: {fileID: 2800000, guid: f12bf5c646cfcb8448c7ba3debb2ddb8, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _OcclusionMap:
+ m_Texture: {fileID: 2800000, guid: 3b9afbb0f99f90243b5a9b0f7f5fa40b, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ParallaxMap:
+ m_Texture: {fileID: 2800000, guid: 391c3489c8f874740b86a85f5206604a, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SpecGlossMap:
+ m_Texture: {fileID: 2800000, guid: f12bf5c646cfcb8448c7ba3debb2ddb8, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints: []
+ m_Floats:
+ - _BumpScale: 1
+ - _Cutoff: 0.5
+ - _DetailNormalMapScale: 1
+ - _DstBlend: 0
+ - _EmissionScaleUI: 0
+ - _GlossMapScale: 1
+ - _Glossiness: 0.5
+ - _GlossyReflections: 1
+ - _Metallic: 0
+ - _Mode: 0
+ - _OcclusionStrength: 1
+ - _Parallax: 0.02
+ - _SmoothnessTextureChannel: 0
+ - _SpecularHighlights: 1
+ - _SrcBlend: 1
+ - _UVSec: 0
+ - _ZWrite: 1
+ m_Colors:
+ - _Color: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
+ - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1}
+ - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
+ m_BuildTextureStacks: []
diff --git a/Assets/GameMain/Materials/T90U5Materials/Desert.mat.meta b/Assets/GameMain/Materials/T90U5Materials/Desert.mat.meta
new file mode 100644
index 000000000..538d952e9
--- /dev/null
+++ b/Assets/GameMain/Materials/T90U5Materials/Desert.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 39c7540b39301744e9b24f5891ab04fc
+timeCreated: 1502321811
+licenseType: Store
+NativeFormatImporter:
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/Materials/T90U5Materials/DesertCamo.mat b/Assets/GameMain/Materials/T90U5Materials/DesertCamo.mat
new file mode 100644
index 000000000..3fb2bda04
--- /dev/null
+++ b/Assets/GameMain/Materials/T90U5Materials/DesertCamo.mat
@@ -0,0 +1,91 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+ serializedVersion: 8
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: DesertCamo
+ m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0}
+ m_ValidKeywords:
+ - _EMISSION
+ - _NORMALMAP
+ - _SPECGLOSSMAP
+ m_InvalidKeywords:
+ - _METALLICGLOSSMAP
+ m_LightmapFlags: 1
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
+ m_CustomRenderQueue: -1
+ stringTagMap: {}
+ disabledShaderPasses: []
+ m_SavedProperties:
+ serializedVersion: 3
+ m_TexEnvs:
+ - _BumpMap:
+ m_Texture: {fileID: 2800000, guid: cfc0879360b82ae4881f840017653531, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailAlbedoMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMask:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MainTex:
+ m_Texture: {fileID: 2800000, guid: 1911dfbd36070ad4cb68a5fa22b418c3, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MetallicGlossMap:
+ m_Texture: {fileID: 2800000, guid: f12bf5c646cfcb8448c7ba3debb2ddb8, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _OcclusionMap:
+ m_Texture: {fileID: 2800000, guid: 3b9afbb0f99f90243b5a9b0f7f5fa40b, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ParallaxMap:
+ m_Texture: {fileID: 2800000, guid: 391c3489c8f874740b86a85f5206604a, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SpecGlossMap:
+ m_Texture: {fileID: 2800000, guid: f12bf5c646cfcb8448c7ba3debb2ddb8, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints: []
+ m_Floats:
+ - _BumpScale: 1
+ - _Cutoff: 0.5
+ - _DetailNormalMapScale: 1
+ - _DstBlend: 0
+ - _EmissionScaleUI: 0
+ - _GlossMapScale: 1
+ - _Glossiness: 0.5
+ - _GlossyReflections: 1
+ - _Metallic: 0
+ - _Mode: 0
+ - _OcclusionStrength: 1
+ - _Parallax: 0.005
+ - _SmoothnessTextureChannel: 0
+ - _SpecularHighlights: 1
+ - _SrcBlend: 1
+ - _UVSec: 0
+ - _ZWrite: 1
+ m_Colors:
+ - _Color: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
+ - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1}
+ - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
+ m_BuildTextureStacks: []
diff --git a/Assets/GameMain/Materials/T90U5Materials/DesertCamo.mat.meta b/Assets/GameMain/Materials/T90U5Materials/DesertCamo.mat.meta
new file mode 100644
index 000000000..e6783ae49
--- /dev/null
+++ b/Assets/GameMain/Materials/T90U5Materials/DesertCamo.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 930c7b51be38a9240bd167dc7b177879
+timeCreated: 1502321818
+licenseType: Store
+NativeFormatImporter:
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/Materials/T90U5Materials/ForrestCamo.mat b/Assets/GameMain/Materials/T90U5Materials/ForrestCamo.mat
new file mode 100644
index 000000000..50cbf9f1d
--- /dev/null
+++ b/Assets/GameMain/Materials/T90U5Materials/ForrestCamo.mat
@@ -0,0 +1,90 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+ serializedVersion: 8
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: ForrestCamo
+ m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0}
+ m_ValidKeywords:
+ - _EMISSION
+ - _NORMALMAP
+ - _SPECGLOSSMAP
+ m_InvalidKeywords: []
+ m_LightmapFlags: 1
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
+ m_CustomRenderQueue: -1
+ stringTagMap: {}
+ disabledShaderPasses: []
+ m_SavedProperties:
+ serializedVersion: 3
+ m_TexEnvs:
+ - _BumpMap:
+ m_Texture: {fileID: 2800000, guid: cfc0879360b82ae4881f840017653531, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailAlbedoMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMask:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MainTex:
+ m_Texture: {fileID: 2800000, guid: 3300162785f59fe45832beab61542a39, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MetallicGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _OcclusionMap:
+ m_Texture: {fileID: 2800000, guid: 3b9afbb0f99f90243b5a9b0f7f5fa40b, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ParallaxMap:
+ m_Texture: {fileID: 2800000, guid: 391c3489c8f874740b86a85f5206604a, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SpecGlossMap:
+ m_Texture: {fileID: 2800000, guid: f12bf5c646cfcb8448c7ba3debb2ddb8, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints: []
+ m_Floats:
+ - _BumpScale: 1
+ - _Cutoff: 0.5
+ - _DetailNormalMapScale: 1
+ - _DstBlend: 0
+ - _EmissionScaleUI: 0
+ - _GlossMapScale: 1
+ - _Glossiness: 0.5
+ - _GlossyReflections: 1
+ - _Metallic: 0
+ - _Mode: 0
+ - _OcclusionStrength: 1
+ - _Parallax: 0.005
+ - _SmoothnessTextureChannel: 0
+ - _SpecularHighlights: 1
+ - _SrcBlend: 1
+ - _UVSec: 0
+ - _ZWrite: 1
+ m_Colors:
+ - _Color: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
+ - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1}
+ - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
+ m_BuildTextureStacks: []
diff --git a/Assets/GameMain/Materials/T90U5Materials/ForrestCamo.mat.meta b/Assets/GameMain/Materials/T90U5Materials/ForrestCamo.mat.meta
new file mode 100644
index 000000000..8c45f8c91
--- /dev/null
+++ b/Assets/GameMain/Materials/T90U5Materials/ForrestCamo.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 983d208fb97d06c4aa110f7127ecb300
+timeCreated: 1502321824
+licenseType: Store
+NativeFormatImporter:
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/Materials/T90U5Materials/ForrestWavyCamo.mat b/Assets/GameMain/Materials/T90U5Materials/ForrestWavyCamo.mat
new file mode 100644
index 000000000..ca91e47d7
--- /dev/null
+++ b/Assets/GameMain/Materials/T90U5Materials/ForrestWavyCamo.mat
@@ -0,0 +1,91 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+ serializedVersion: 8
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: ForrestWavyCamo
+ m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0}
+ m_ValidKeywords:
+ - _EMISSION
+ - _NORMALMAP
+ - _SPECGLOSSMAP
+ m_InvalidKeywords:
+ - _METALLICGLOSSMAP
+ m_LightmapFlags: 1
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
+ m_CustomRenderQueue: -1
+ stringTagMap: {}
+ disabledShaderPasses: []
+ m_SavedProperties:
+ serializedVersion: 3
+ m_TexEnvs:
+ - _BumpMap:
+ m_Texture: {fileID: 2800000, guid: cfc0879360b82ae4881f840017653531, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailAlbedoMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMask:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MainTex:
+ m_Texture: {fileID: 2800000, guid: ba07c30d9da266148bcc556354de10aa, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MetallicGlossMap:
+ m_Texture: {fileID: 2800000, guid: f12bf5c646cfcb8448c7ba3debb2ddb8, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _OcclusionMap:
+ m_Texture: {fileID: 2800000, guid: 3b9afbb0f99f90243b5a9b0f7f5fa40b, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ParallaxMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SpecGlossMap:
+ m_Texture: {fileID: 2800000, guid: f12bf5c646cfcb8448c7ba3debb2ddb8, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints: []
+ m_Floats:
+ - _BumpScale: 1
+ - _Cutoff: 0.5
+ - _DetailNormalMapScale: 1
+ - _DstBlend: 0
+ - _EmissionScaleUI: 0
+ - _GlossMapScale: 1
+ - _Glossiness: 0.5
+ - _GlossyReflections: 1
+ - _Metallic: 0
+ - _Mode: 0
+ - _OcclusionStrength: 1
+ - _Parallax: 0.02
+ - _SmoothnessTextureChannel: 0
+ - _SpecularHighlights: 1
+ - _SrcBlend: 1
+ - _UVSec: 0
+ - _ZWrite: 1
+ m_Colors:
+ - _Color: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
+ - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1}
+ - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
+ m_BuildTextureStacks: []
diff --git a/Assets/GameMain/Materials/T90U5Materials/ForrestWavyCamo.mat.meta b/Assets/GameMain/Materials/T90U5Materials/ForrestWavyCamo.mat.meta
new file mode 100644
index 000000000..e57186fa7
--- /dev/null
+++ b/Assets/GameMain/Materials/T90U5Materials/ForrestWavyCamo.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 8c2f9bc0080d972478c568744f1f0f69
+timeCreated: 1502321832
+licenseType: Store
+NativeFormatImporter:
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/Materials/T90U5Materials/Green.mat b/Assets/GameMain/Materials/T90U5Materials/Green.mat
new file mode 100644
index 000000000..c07d2ab4c
--- /dev/null
+++ b/Assets/GameMain/Materials/T90U5Materials/Green.mat
@@ -0,0 +1,90 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+ serializedVersion: 8
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: Green
+ m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0}
+ m_ValidKeywords:
+ - _EMISSION
+ - _NORMALMAP
+ - _SPECGLOSSMAP
+ m_InvalidKeywords: []
+ m_LightmapFlags: 1
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
+ m_CustomRenderQueue: -1
+ stringTagMap: {}
+ disabledShaderPasses: []
+ m_SavedProperties:
+ serializedVersion: 3
+ m_TexEnvs:
+ - _BumpMap:
+ m_Texture: {fileID: 2800000, guid: cfc0879360b82ae4881f840017653531, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailAlbedoMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMask:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MainTex:
+ m_Texture: {fileID: 2800000, guid: 567e753283f030549a85eb5152ca9a0b, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MetallicGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _OcclusionMap:
+ m_Texture: {fileID: 2800000, guid: 3b9afbb0f99f90243b5a9b0f7f5fa40b, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ParallaxMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SpecGlossMap:
+ m_Texture: {fileID: 2800000, guid: f12bf5c646cfcb8448c7ba3debb2ddb8, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints: []
+ m_Floats:
+ - _BumpScale: 1
+ - _Cutoff: 0.5
+ - _DetailNormalMapScale: 1
+ - _DstBlend: 0
+ - _EmissionScaleUI: 0
+ - _GlossMapScale: 1
+ - _Glossiness: 0.5
+ - _GlossyReflections: 1
+ - _Metallic: 0
+ - _Mode: 0
+ - _OcclusionStrength: 1
+ - _Parallax: 0.02
+ - _SmoothnessTextureChannel: 0
+ - _SpecularHighlights: 1
+ - _SrcBlend: 1
+ - _UVSec: 0
+ - _ZWrite: 1
+ m_Colors:
+ - _Color: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
+ - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1}
+ - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
+ m_BuildTextureStacks: []
diff --git a/Assets/GameMain/Materials/T90U5Materials/Green.mat.meta b/Assets/GameMain/Materials/T90U5Materials/Green.mat.meta
new file mode 100644
index 000000000..c1c3767b5
--- /dev/null
+++ b/Assets/GameMain/Materials/T90U5Materials/Green.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 4b27a0e72ce747f4daf10772c3cfc035
+timeCreated: 1502321836
+licenseType: Store
+NativeFormatImporter:
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/Materials/T90U5Materials/TankTracks.mat b/Assets/GameMain/Materials/T90U5Materials/TankTracks.mat
new file mode 100644
index 000000000..f4ff42404
--- /dev/null
+++ b/Assets/GameMain/Materials/T90U5Materials/TankTracks.mat
@@ -0,0 +1,91 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+ serializedVersion: 8
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: TankTracks
+ m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0}
+ m_ValidKeywords:
+ - _EMISSION
+ - _NORMALMAP
+ - _PARALLAXMAP
+ m_InvalidKeywords:
+ - _METALLICGLOSSMAP
+ m_LightmapFlags: 1
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
+ m_CustomRenderQueue: -1
+ stringTagMap: {}
+ disabledShaderPasses: []
+ m_SavedProperties:
+ serializedVersion: 3
+ m_TexEnvs:
+ - _BumpMap:
+ m_Texture: {fileID: 2800000, guid: dd9ba9764733183498b11b36826ea261, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailAlbedoMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMask:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MainTex:
+ m_Texture: {fileID: 2800000, guid: 6828235f8f46b2c44a19d033724d92bb, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MetallicGlossMap:
+ m_Texture: {fileID: 2800000, guid: 4785c4e9efce3b341b8d3a6492ec8cca, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _OcclusionMap:
+ m_Texture: {fileID: 2800000, guid: 4816b6da76471db45a9b8e8b223420f8, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ParallaxMap:
+ m_Texture: {fileID: 2800000, guid: c47c5b95385299a42851fb94882aa89a, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SpecGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints: []
+ m_Floats:
+ - _BumpScale: 1
+ - _Cutoff: 0.5
+ - _DetailNormalMapScale: 1
+ - _DstBlend: 0
+ - _EmissionScaleUI: 0
+ - _GlossMapScale: 1
+ - _Glossiness: 0.5
+ - _GlossyReflections: 1
+ - _Metallic: 0
+ - _Mode: 0
+ - _OcclusionStrength: 1
+ - _Parallax: 0.0119
+ - _SmoothnessTextureChannel: 0
+ - _SpecularHighlights: 1
+ - _SrcBlend: 1
+ - _UVSec: 0
+ - _ZWrite: 1
+ m_Colors:
+ - _Color: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
+ - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1}
+ - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
+ m_BuildTextureStacks: []
diff --git a/Assets/GameMain/Materials/T90U5Materials/TankTracks.mat.meta b/Assets/GameMain/Materials/T90U5Materials/TankTracks.mat.meta
new file mode 100644
index 000000000..baf572c4c
--- /dev/null
+++ b/Assets/GameMain/Materials/T90U5Materials/TankTracks.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: eed6f1d982a18494c9a52bec34b7eb36
+timeCreated: 1502321847
+licenseType: Store
+NativeFormatImporter:
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/Materials/T90U5Materials/UrbanCamo.mat b/Assets/GameMain/Materials/T90U5Materials/UrbanCamo.mat
new file mode 100644
index 000000000..664d01452
--- /dev/null
+++ b/Assets/GameMain/Materials/T90U5Materials/UrbanCamo.mat
@@ -0,0 +1,91 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+ serializedVersion: 8
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: UrbanCamo
+ m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0}
+ m_ValidKeywords:
+ - _EMISSION
+ - _NORMALMAP
+ - _SPECGLOSSMAP
+ m_InvalidKeywords:
+ - _METALLICGLOSSMAP
+ m_LightmapFlags: 1
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
+ m_CustomRenderQueue: -1
+ stringTagMap: {}
+ disabledShaderPasses: []
+ m_SavedProperties:
+ serializedVersion: 3
+ m_TexEnvs:
+ - _BumpMap:
+ m_Texture: {fileID: 2800000, guid: cfc0879360b82ae4881f840017653531, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailAlbedoMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMask:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MainTex:
+ m_Texture: {fileID: 2800000, guid: 61b6261cfbdf9b24ead7b8cef3f4b480, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MetallicGlossMap:
+ m_Texture: {fileID: 2800000, guid: f12bf5c646cfcb8448c7ba3debb2ddb8, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _OcclusionMap:
+ m_Texture: {fileID: 2800000, guid: 3b9afbb0f99f90243b5a9b0f7f5fa40b, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ParallaxMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _SpecGlossMap:
+ m_Texture: {fileID: 2800000, guid: f12bf5c646cfcb8448c7ba3debb2ddb8, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints: []
+ m_Floats:
+ - _BumpScale: 1
+ - _Cutoff: 0.5
+ - _DetailNormalMapScale: 1
+ - _DstBlend: 0
+ - _EmissionScaleUI: 0
+ - _GlossMapScale: 1
+ - _Glossiness: 0.5
+ - _GlossyReflections: 1
+ - _Metallic: 0
+ - _Mode: 0
+ - _OcclusionStrength: 1
+ - _Parallax: 0.02
+ - _SmoothnessTextureChannel: 0
+ - _SpecularHighlights: 1
+ - _SrcBlend: 1
+ - _UVSec: 0
+ - _ZWrite: 1
+ m_Colors:
+ - _Color: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
+ - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1}
+ - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
+ m_BuildTextureStacks: []
diff --git a/Assets/GameMain/Materials/T90U5Materials/UrbanCamo.mat.meta b/Assets/GameMain/Materials/T90U5Materials/UrbanCamo.mat.meta
new file mode 100644
index 000000000..b2f77a2c0
--- /dev/null
+++ b/Assets/GameMain/Materials/T90U5Materials/UrbanCamo.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: e5c76202e3eb6a4408dd78f0e0b6e413
+timeCreated: 1502321855
+licenseType: Store
+NativeFormatImporter:
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/Materials/vehicle_playerShip_glass_mat.mat b/Assets/GameMain/Materials/vehicle_playerShip_glass_mat.mat
index c6c37c661..016eeb634 100644
--- a/Assets/GameMain/Materials/vehicle_playerShip_glass_mat.mat
+++ b/Assets/GameMain/Materials/vehicle_playerShip_glass_mat.mat
@@ -2,156 +2,88 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
- m_PrefabParentObject: {fileID: 0}
- m_PrefabInternal: {fileID: 0}
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
m_Name: vehicle_playerShip_glass_mat
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
- m_ShaderKeywords: _NORMALMAP
- m_LightmapFlags: 5
+ m_ValidKeywords:
+ - _EMISSION
+ - _NORMALMAP
+ m_InvalidKeywords: []
+ m_LightmapFlags: 1
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
+ disabledShaderPasses: []
m_SavedProperties:
- serializedVersion: 2
+ serializedVersion: 3
m_TexEnvs:
- data:
- first:
- name: _MainTex
- second:
- m_Texture: {fileID: 2800000, guid: 4f688097e85071841a2c3ba165000c20, type: 3}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- data:
- first:
- name: _BumpMap
- second:
- m_Texture: {fileID: 2800000, guid: 6db0c8354d868834abf29840037591b1, type: 3}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- data:
- first:
- name: _DetailNormalMap
- second:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- data:
- first:
- name: _ParallaxMap
- second:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- data:
- first:
- name: _OcclusionMap
- second:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- data:
- first:
- name: _EmissionMap
- second:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- data:
- first:
- name: _DetailMask
- second:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- data:
- first:
- name: _DetailAlbedoMap
- second:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- data:
- first:
- name: _MetallicGlossMap
- second:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- data:
- first:
- name: _Cube
- second:
- m_Texture: {fileID: 8900000, guid: f3a18a747c16a9b478bead78298b8258, type: 2}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
+ - _BumpMap:
+ m_Texture: {fileID: 2800000, guid: 6db0c8354d868834abf29840037591b1, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _Cube:
+ m_Texture: {fileID: 8900000, guid: f3a18a747c16a9b478bead78298b8258, type: 2}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailAlbedoMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMask:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MainTex:
+ m_Texture: {fileID: 2800000, guid: 4f688097e85071841a2c3ba165000c20, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MetallicGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _OcclusionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ParallaxMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints: []
m_Floats:
- data:
- first:
- name: _SrcBlend
- second: 1
- data:
- first:
- name: _DstBlend
- second: 0
- data:
- first:
- name: _Cutoff
- second: 0.5
- data:
- first:
- name: _Shininess
- second: 0.2981632
- data:
- first:
- name: _Parallax
- second: 0.02
- data:
- first:
- name: _ZWrite
- second: 1
- data:
- first:
- name: _Glossiness
- second: 0.5
- data:
- first:
- name: _BumpScale
- second: 1
- data:
- first:
- name: _OcclusionStrength
- second: 1
- data:
- first:
- name: _DetailNormalMapScale
- second: 1
- data:
- first:
- name: _UVSec
- second: 0
- data:
- first:
- name: _Mode
- second: 0
- data:
- first:
- name: _Metallic
- second: 0
+ - _BumpScale: 1
+ - _Cutoff: 0.5
+ - _DetailNormalMapScale: 1
+ - _DstBlend: 0
+ - _GlossMapScale: 1
+ - _Glossiness: 0.5
+ - _GlossyReflections: 1
+ - _Metallic: 0
+ - _Mode: 0
+ - _OcclusionStrength: 1
+ - _Parallax: 0.02
+ - _Shininess: 0.2981632
+ - _SmoothnessTextureChannel: 0
+ - _SpecularHighlights: 1
+ - _SrcBlend: 1
+ - _UVSec: 0
+ - _ZWrite: 1
m_Colors:
- data:
- first:
- name: _EmissionColor
- second: {r: 0, g: 0, b: 0, a: 1}
- data:
- first:
- name: _Color
- second: {r: 1, g: 1, b: 1, a: 1}
- data:
- first:
- name: _SpecColor
- second: {r: 1, g: 1, b: 1, a: 1}
- data:
- first:
- name: _ReflectColor
- second: {r: 0.6014814, g: 0.8271126, b: 0.9191176, a: 0.5019608}
+ - _Color: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+ - _ReflectColor: {r: 0.6014814, g: 0.8271126, b: 0.9191176, a: 0.5019608}
+ - _SpecColor: {r: 1, g: 1, b: 1, a: 1}
+ m_BuildTextureStacks: []
diff --git a/Assets/GameMain/Materials/vehicle_playerShip_metal_mat.mat b/Assets/GameMain/Materials/vehicle_playerShip_metal_mat.mat
index 97e9242db..49f24bbcb 100644
--- a/Assets/GameMain/Materials/vehicle_playerShip_metal_mat.mat
+++ b/Assets/GameMain/Materials/vehicle_playerShip_metal_mat.mat
@@ -2,156 +2,88 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
- m_PrefabParentObject: {fileID: 0}
- m_PrefabInternal: {fileID: 0}
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
m_Name: vehicle_playerShip_metal_mat
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
- m_ShaderKeywords: _NORMALMAP
- m_LightmapFlags: 5
+ m_ValidKeywords:
+ - _EMISSION
+ - _NORMALMAP
+ m_InvalidKeywords: []
+ m_LightmapFlags: 1
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
+ disabledShaderPasses: []
m_SavedProperties:
- serializedVersion: 2
+ serializedVersion: 3
m_TexEnvs:
- data:
- first:
- name: _MainTex
- second:
- m_Texture: {fileID: 2800000, guid: 4f688097e85071841a2c3ba165000c20, type: 3}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- data:
- first:
- name: _BumpMap
- second:
- m_Texture: {fileID: 2800000, guid: 6db0c8354d868834abf29840037591b1, type: 3}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- data:
- first:
- name: _DetailNormalMap
- second:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- data:
- first:
- name: _ParallaxMap
- second:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- data:
- first:
- name: _OcclusionMap
- second:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- data:
- first:
- name: _EmissionMap
- second:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- data:
- first:
- name: _DetailMask
- second:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- data:
- first:
- name: _DetailAlbedoMap
- second:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- data:
- first:
- name: _MetallicGlossMap
- second:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- data:
- first:
- name: _Cube
- second:
- m_Texture: {fileID: 8900000, guid: 92439ca99b5183e4b9ead41e36a0db40, type: 2}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
+ - _BumpMap:
+ m_Texture: {fileID: 2800000, guid: 6db0c8354d868834abf29840037591b1, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _Cube:
+ m_Texture: {fileID: 8900000, guid: 92439ca99b5183e4b9ead41e36a0db40, type: 2}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailAlbedoMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMask:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MainTex:
+ m_Texture: {fileID: 2800000, guid: 4f688097e85071841a2c3ba165000c20, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MetallicGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _OcclusionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ParallaxMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Ints: []
m_Floats:
- data:
- first:
- name: _SrcBlend
- second: 1
- data:
- first:
- name: _DstBlend
- second: 0
- data:
- first:
- name: _Cutoff
- second: 0.5
- data:
- first:
- name: _Shininess
- second: 0.15252854
- data:
- first:
- name: _Parallax
- second: 0.02
- data:
- first:
- name: _ZWrite
- second: 1
- data:
- first:
- name: _Glossiness
- second: 0.515
- data:
- first:
- name: _BumpScale
- second: 1
- data:
- first:
- name: _OcclusionStrength
- second: 1
- data:
- first:
- name: _DetailNormalMapScale
- second: 1
- data:
- first:
- name: _UVSec
- second: 0
- data:
- first:
- name: _Mode
- second: 0
- data:
- first:
- name: _Metallic
- second: 0
+ - _BumpScale: 1
+ - _Cutoff: 0.5
+ - _DetailNormalMapScale: 1
+ - _DstBlend: 0
+ - _GlossMapScale: 1
+ - _Glossiness: 0.515
+ - _GlossyReflections: 1
+ - _Metallic: 0
+ - _Mode: 0
+ - _OcclusionStrength: 1
+ - _Parallax: 0.02
+ - _Shininess: 0.15252854
+ - _SmoothnessTextureChannel: 0
+ - _SpecularHighlights: 1
+ - _SrcBlend: 1
+ - _UVSec: 0
+ - _ZWrite: 1
m_Colors:
- data:
- first:
- name: _EmissionColor
- second: {r: 0, g: 0, b: 0, a: 1}
- data:
- first:
- name: _Color
- second: {r: 1, g: 1, b: 1, a: 1}
- data:
- first:
- name: _SpecColor
- second: {r: 1, g: 1, b: 1, a: 1}
- data:
- first:
- name: _ReflectColor
- second: {r: 0.99264705, g: 0.9855999, b: 0.8904628, a: 0.5019608}
+ - _Color: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+ - _ReflectColor: {r: 0.99264705, g: 0.9855999, b: 0.8904628, a: 0.5019608}
+ - _SpecColor: {r: 1, g: 1, b: 1, a: 1}
+ m_BuildTextureStacks: []
diff --git a/Assets/GameMain/Meshes/T90models.meta b/Assets/GameMain/Meshes/T90models.meta
new file mode 100644
index 000000000..55278a23b
--- /dev/null
+++ b/Assets/GameMain/Meshes/T90models.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 5befa67ff55176348a9d042fc69a58ac
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/Meshes/T90models/T90LP.fbx b/Assets/GameMain/Meshes/T90models/T90LP.fbx
new file mode 100644
index 000000000..1b6a204e7
Binary files /dev/null and b/Assets/GameMain/Meshes/T90models/T90LP.fbx differ
diff --git a/Assets/GameMain/Meshes/T90models/T90LP.fbx.meta b/Assets/GameMain/Meshes/T90models/T90LP.fbx.meta
new file mode 100644
index 000000000..309cc348d
--- /dev/null
+++ b/Assets/GameMain/Meshes/T90models/T90LP.fbx.meta
@@ -0,0 +1,160 @@
+fileFormatVersion: 2
+guid: 6118207091096d94482fb6be313ac6fc
+timeCreated: 1502325917
+licenseType: Store
+ModelImporter:
+ serializedVersion: 18
+ fileIDToRecycleName:
+ 100000: Cube.000
+ 100002: Cube.001
+ 100004: Cube.003
+ 100006: Cube.004
+ 100008: Cube.005
+ 100010: Cube.006
+ 100012: Cube.007
+ 100014: Cube.008
+ 100016: Cube.009
+ 100018: Cube.010
+ 100020: Cube.011
+ 100022: Cube.012
+ 100024: Cube.013
+ 100026: Cube.014
+ 100028: Cube.015
+ 100030: Cube.016
+ 100032: Cube.017
+ 100034: Cube.018
+ 100036: //RootNode
+ 400000: Cube.000
+ 400002: Cube.001
+ 400004: Cube.003
+ 400006: Cube.004
+ 400008: Cube.005
+ 400010: Cube.006
+ 400012: Cube.007
+ 400014: Cube.008
+ 400016: Cube.009
+ 400018: Cube.010
+ 400020: Cube.011
+ 400022: Cube.012
+ 400024: Cube.013
+ 400026: Cube.014
+ 400028: Cube.015
+ 400030: Cube.016
+ 400032: Cube.017
+ 400034: Cube.018
+ 400036: //RootNode
+ 2300000: Cube.000
+ 2300002: Cube.001
+ 2300004: Cube.003
+ 2300006: Cube.004
+ 2300008: Cube.005
+ 2300010: Cube.006
+ 2300012: Cube.007
+ 2300014: Cube.008
+ 2300016: Cube.009
+ 2300018: Cube.010
+ 2300020: Cube.011
+ 2300022: Cube.012
+ 2300024: Cube.013
+ 2300026: Cube.014
+ 2300028: Cube.015
+ 2300030: Cube.016
+ 2300032: Cube.017
+ 2300034: Cube.018
+ 2300036: //RootNode
+ 3300000: Cube.000
+ 3300002: Cube.001
+ 3300004: Cube.003
+ 3300006: Cube.004
+ 3300008: Cube.005
+ 3300010: Cube.006
+ 3300012: Cube.007
+ 3300014: Cube.008
+ 3300016: Cube.009
+ 3300018: Cube.010
+ 3300020: Cube.011
+ 3300022: Cube.012
+ 3300024: Cube.013
+ 3300026: Cube.014
+ 3300028: Cube.015
+ 3300030: Cube.016
+ 3300032: Cube.017
+ 3300034: Cube.018
+ 3300036: //RootNode
+ 4300000: Cube.002
+ 4300002: Cube.000
+ 4300004: Cube.001
+ 4300006: Cube.003
+ 4300008: Cube.004
+ 4300010: Cube.005
+ 4300012: Cube.006
+ 4300014: Cube.007
+ 4300016: Cube.010
+ 4300018: Cube.011
+ 4300020: Cube.012
+ 4300022: Cube.013
+ 4300024: Cube.014
+ 4300026: Cube.015
+ 4300028: Cube.016
+ 4300030: Cube.017
+ 4300032: Cube.018
+ 4300034: Cube.008
+ 4300036: Cube.009
+ materials:
+ importMaterials: 0
+ materialName: 0
+ materialSearch: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ optimizeGameObjects: 0
+ motionNodeName:
+ animationCompression: 1
+ animationRotationError: .5
+ animationPositionError: .5
+ animationScaleError: .5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ importBlendShapes: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ splitTangentsAcrossUV: 1
+ normalImportMode: 0
+ tangentImportMode: 1
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ human: []
+ skeleton: []
+ armTwist: .5
+ foreArmTwist: .5
+ upperLegTwist: .5
+ legTwist: .5
+ armStretch: .0500000007
+ legStretch: .0500000007
+ feetSpacing: 0
+ rootMotionBoneName:
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 0
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/Meshes/T90models/T90LPtraks.fbx b/Assets/GameMain/Meshes/T90models/T90LPtraks.fbx
new file mode 100644
index 000000000..d7bc34746
Binary files /dev/null and b/Assets/GameMain/Meshes/T90models/T90LPtraks.fbx differ
diff --git a/Assets/GameMain/Meshes/T90models/T90LPtraks.fbx.meta b/Assets/GameMain/Meshes/T90models/T90LPtraks.fbx.meta
new file mode 100644
index 000000000..a9a6ce3f5
--- /dev/null
+++ b/Assets/GameMain/Meshes/T90models/T90LPtraks.fbx.meta
@@ -0,0 +1,230 @@
+fileFormatVersion: 2
+guid: dee5f2de5ff0aec48a3af116ec70f0ad
+timeCreated: 1502325948
+licenseType: Store
+ModelImporter:
+ serializedVersion: 18
+ fileIDToRecycleName:
+ 100000: Armature.003
+ 100002: Bone
+ 100004: Bone.001
+ 100006: Bone.001_end
+ 100008: Bone.002
+ 100010: Bone.002_end
+ 100012: Bone.003
+ 100014: Bone.003_end
+ 100016: Bone.004
+ 100018: Bone.004_end
+ 100020: Bone.005
+ 100022: Bone.005_end
+ 100024: Bone.006
+ 100026: Bone.006_end
+ 100028: Bone.007
+ 100030: Bone.007_end
+ 100032: Bone.008
+ 100034: Bone.008_end
+ 100036: Bone.009
+ 100038: Bone.009_end
+ 100040: Bone.010
+ 100042: Bone.010_end
+ 100044: Bone.011
+ 100046: Bone.011_end
+ 100048: Bone.012
+ 100050: Bone.012_end
+ 100052: Bone.013
+ 100054: Bone.013_end
+ 100056: Bone.015
+ 100058: Bone.015_end
+ 100060: Bone.016
+ 100062: Bone.016_end
+ 100064: Bone.018
+ 100066: Bone.018_end
+ 100068: Bone.019
+ 100070: Bone.019_end
+ 100072: Bone.020
+ 100074: Bone.020_end
+ 100076: Bone.021
+ 100078: Bone.021_end
+ 100080: Bone.022
+ 100082: Bone.022_end
+ 100084: Bone.023
+ 100086: Bone.023_end
+ 100088: Bone.024
+ 100090: Bone.024_end
+ 100092: Bone.025
+ 100094: Bone.025_end
+ 100096: Bone.026
+ 100098: Bone.026_end
+ 100100: Bone.027
+ 100102: Bone.027_end
+ 100104: Bone_end
+ 100106: Cube.011
+ 100108: //RootNode
+ 100110: Bone.001_end_end
+ 100112: Bone.002_end_end
+ 100114: Bone.003_end_end
+ 100116: Bone.004_end_end
+ 100118: Bone.005_end_end
+ 100120: Bone.006_end_end
+ 100122: Bone.007_end_end
+ 100124: Bone.008_end_end
+ 100126: Bone.009_end_end
+ 100128: Bone.010_end_end
+ 100130: Bone.011_end_end
+ 100132: Bone.012_end_end
+ 100134: Bone.013_end_end
+ 100136: Bone.015_end_end
+ 100138: Bone.016_end_end
+ 100140: Bone.018_end_end
+ 100142: Bone.019_end_end
+ 100144: Bone.020_end_end
+ 100146: Bone.021_end_end
+ 100148: Bone.022_end_end
+ 100150: Bone.023_end_end
+ 100152: Bone.024_end_end
+ 100154: Bone.025_end_end
+ 100156: Bone.026_end_end
+ 100158: Bone.027_end_end
+ 100160: Bone_end_end
+ 400000: Armature.003
+ 400002: Bone
+ 400004: Bone.001
+ 400006: Bone.001_end
+ 400008: Bone.002
+ 400010: Bone.002_end
+ 400012: Bone.003
+ 400014: Bone.003_end
+ 400016: Bone.004
+ 400018: Bone.004_end
+ 400020: Bone.005
+ 400022: Bone.005_end
+ 400024: Bone.006
+ 400026: Bone.006_end
+ 400028: Bone.007
+ 400030: Bone.007_end
+ 400032: Bone.008
+ 400034: Bone.008_end
+ 400036: Bone.009
+ 400038: Bone.009_end
+ 400040: Bone.010
+ 400042: Bone.010_end
+ 400044: Bone.011
+ 400046: Bone.011_end
+ 400048: Bone.012
+ 400050: Bone.012_end
+ 400052: Bone.013
+ 400054: Bone.013_end
+ 400056: Bone.015
+ 400058: Bone.015_end
+ 400060: Bone.016
+ 400062: Bone.016_end
+ 400064: Bone.018
+ 400066: Bone.018_end
+ 400068: Bone.019
+ 400070: Bone.019_end
+ 400072: Bone.020
+ 400074: Bone.020_end
+ 400076: Bone.021
+ 400078: Bone.021_end
+ 400080: Bone.022
+ 400082: Bone.022_end
+ 400084: Bone.023
+ 400086: Bone.023_end
+ 400088: Bone.024
+ 400090: Bone.024_end
+ 400092: Bone.025
+ 400094: Bone.025_end
+ 400096: Bone.026
+ 400098: Bone.026_end
+ 400100: Bone.027
+ 400102: Bone.027_end
+ 400104: Bone_end
+ 400106: Cube.011
+ 400108: //RootNode
+ 400110: Bone.001_end_end
+ 400112: Bone.002_end_end
+ 400114: Bone.003_end_end
+ 400116: Bone.004_end_end
+ 400118: Bone.005_end_end
+ 400120: Bone.006_end_end
+ 400122: Bone.007_end_end
+ 400124: Bone.008_end_end
+ 400126: Bone.009_end_end
+ 400128: Bone.010_end_end
+ 400130: Bone.011_end_end
+ 400132: Bone.012_end_end
+ 400134: Bone.013_end_end
+ 400136: Bone.015_end_end
+ 400138: Bone.016_end_end
+ 400140: Bone.018_end_end
+ 400142: Bone.019_end_end
+ 400144: Bone.020_end_end
+ 400146: Bone.021_end_end
+ 400148: Bone.022_end_end
+ 400150: Bone.023_end_end
+ 400152: Bone.024_end_end
+ 400154: Bone.025_end_end
+ 400156: Bone.026_end_end
+ 400158: Bone.027_end_end
+ 400160: Bone_end_end
+ 4300000: Cube.011
+ 9500000: //RootNode
+ 13700000: Cube.011
+ materials:
+ importMaterials: 0
+ materialName: 0
+ materialSearch: 1
+ animations:
+ legacyGenerateAnimations: 4
+ bakeSimulation: 0
+ optimizeGameObjects: 0
+ motionNodeName:
+ animationCompression: 1
+ animationRotationError: .5
+ animationPositionError: .5
+ animationScaleError: .5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ clipAnimations: []
+ isReadable: 1
+ meshes:
+ lODScreenPercentages: []
+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ importBlendShapes: 1
+ swapUVChannels: 0
+ generateSecondaryUV: 0
+ useFileUnits: 1
+ optimizeMeshForGPU: 1
+ keepQuads: 0
+ weldVertices: 1
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
+ useFileScale: 1
+ tangentSpace:
+ normalSmoothAngle: 60
+ splitTangentsAcrossUV: 1
+ normalImportMode: 0
+ tangentImportMode: 1
+ importAnimation: 1
+ copyAvatar: 0
+ humanDescription:
+ human: []
+ skeleton: []
+ armTwist: .5
+ foreArmTwist: .5
+ upperLegTwist: .5
+ legTwist: .5
+ armStretch: .0500000007
+ legStretch: .0500000007
+ feetSpacing: 0
+ rootMotionBoneName:
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ animationType: 2
+ additionalBone: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/Prefabs.meta b/Assets/GameMain/Prefabs.meta
new file mode 100644
index 000000000..4544cd0da
--- /dev/null
+++ b/Assets/GameMain/Prefabs.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 283c507ec480e5b4da6ca85b08977475
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/Prefabs/Customs.prefab b/Assets/GameMain/Prefabs/Customs.prefab
new file mode 100644
index 000000000..9e36a8042
--- /dev/null
+++ b/Assets/GameMain/Prefabs/Customs.prefab
@@ -0,0 +1,352 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1 &1264179436
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1264179437}
+ - component: {fileID: 1264179438}
+ m_Layer: 0
+ m_Name: Logger
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1264179437
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1264179436}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 8877218011004597580}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &1264179438
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1264179436}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: ddd0ce9a33ee44348788f58f765c787f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!1 &1350708370
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1350708371}
+ - component: {fileID: 1350708372}
+ m_Layer: 0
+ m_Name: NetWork
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1350708371
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1350708370}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 8877218011004597580}
+ m_RootOrder: 4
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &1350708372
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1350708370}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 22594fb32a7d45a1a1720a41f1c229c9, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!1 &8877218009519608780
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8877218009519608781}
+ - component: {fileID: 8877218009519608782}
+ m_Layer: 0
+ m_Name: HP Bar
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &8877218009519608781
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8877218009519608780}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 8877218009636611031}
+ m_Father: {fileID: 8877218011004597580}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &8877218009519608782
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8877218009519608780}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 879e921586721514f9f85de777050af4, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_HPBarItemTemplate: {fileID: 11414536, guid: 96d2e77dd9853514da336717bd5627c0,
+ type: 3}
+ m_HPBarInstanceRoot: {fileID: 8877218009636611031}
+ m_InstancePoolCapacity: 16
+--- !u!1 &8877218009636611030
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8877218009636611031}
+ - component: {fileID: 8877218009636611024}
+ - component: {fileID: 8877218009636611025}
+ m_Layer: 5
+ m_Name: HP Bar Instances
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &8877218009636611031
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8877218009636611030}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0, y: 0, z: 0}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 8877218009519608781}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 0}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0, y: 0}
+--- !u!223 &8877218009636611024
+Canvas:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8877218009636611030}
+ m_Enabled: 1
+ serializedVersion: 3
+ m_RenderMode: 0
+ m_Camera: {fileID: 0}
+ m_PlaneDistance: 100
+ m_PixelPerfect: 0
+ m_ReceivesEvents: 1
+ m_OverrideSorting: 0
+ m_OverridePixelPerfect: 0
+ m_SortingBucketNormalizedSize: 0
+ m_AdditionalShaderChannelsFlag: 25
+ m_SortingLayerID: 0
+ m_SortingOrder: 0
+ m_TargetDisplay: 0
+--- !u!114 &8877218009636611025
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8877218009636611030}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UiScaleMode: 1
+ m_ReferencePixelsPerUnit: 100
+ m_ScaleFactor: 1
+ m_ReferenceResolution: {x: 768, y: 1024}
+ m_ScreenMatchMode: 0
+ m_MatchWidthOrHeight: 0
+ m_PhysicalUnit: 3
+ m_FallbackScreenDPI: 96
+ m_DefaultSpriteDPI: 96
+ m_DynamicPixelsPerUnit: 1
+ m_PresetInfoIsWorld: 0
+--- !u!1 &8877218009650170251
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8877218009650170244}
+ - component: {fileID: 8877218009650170245}
+ m_Layer: 0
+ m_Name: File
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &8877218009650170244
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8877218009650170251}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 8877218011004597580}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &8877218009650170245
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8877218009650170251}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 074be996a46746d3bfa3057995d23a43, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ UseFileSystem: 0
+--- !u!1 &8877218010577526416
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8877218010577526417}
+ - component: {fileID: 8877218010577526418}
+ m_Layer: 0
+ m_Name: Builtin Data
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &8877218010577526417
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8877218010577526416}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 8877218011004597580}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &8877218010577526418
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8877218010577526416}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: cfb0b001fcb30fe45ac95ddb8c28ba57, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_BuildInfoTextAsset: {fileID: 4900000, guid: 0f949a7f73d128547b1314a7e471f19f,
+ type: 3}
+ m_DefaultDictionaryTextAsset: {fileID: 4900000, guid: 00759be143ffa5445b151c2540612e8f,
+ type: 3}
+ m_UpdateResourceFormTemplate: {fileID: 11487720, guid: a6c731de80e9d824d8f657301a357269,
+ type: 3}
+--- !u!1 &8877218011004597619
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8877218011004597580}
+ m_Layer: 0
+ m_Name: Customs
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &8877218011004597580
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8877218011004597619}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 8877218010577526417}
+ - {fileID: 8877218009519608781}
+ - {fileID: 8877218009650170244}
+ - {fileID: 1264179437}
+ - {fileID: 1350708371}
+ m_Father: {fileID: 0}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
diff --git a/Assets/GameMain/Prefabs/Customs.prefab.meta b/Assets/GameMain/Prefabs/Customs.prefab.meta
new file mode 100644
index 000000000..19595435a
--- /dev/null
+++ b/Assets/GameMain/Prefabs/Customs.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 482c8875f4323a8418b7f15512bd1863
+PrefabImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/Scenes/HybridHotUpdateTest.unity b/Assets/GameMain/Scenes/HybridHotUpdateTest.unity
new file mode 100644
index 000000000..62b9035b1
--- /dev/null
+++ b/Assets/GameMain/Scenes/HybridHotUpdateTest.unity
@@ -0,0 +1,392 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!29 &1
+OcclusionCullingSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_OcclusionBakeSettings:
+ smallestOccluder: 5
+ smallestHole: 0.25
+ backfaceThreshold: 100
+ m_SceneGUID: 00000000000000000000000000000000
+ m_OcclusionCullingData: {fileID: 0}
+--- !u!104 &2
+RenderSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 9
+ m_Fog: 0
+ m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
+ m_FogMode: 3
+ m_FogDensity: 0.01
+ m_LinearFogStart: 0
+ m_LinearFogEnd: 300
+ m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
+ m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
+ m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
+ m_AmbientIntensity: 1
+ m_AmbientMode: 0
+ m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
+ m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
+ m_HaloStrength: 0.5
+ m_FlareStrength: 1
+ m_FlareFadeSpeed: 3
+ m_HaloTexture: {fileID: 0}
+ m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
+ m_DefaultReflectionMode: 0
+ m_DefaultReflectionResolution: 128
+ m_ReflectionBounces: 1
+ m_ReflectionIntensity: 1
+ m_CustomReflection: {fileID: 0}
+ m_Sun: {fileID: 0}
+ m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
+ m_UseRadianceAmbientProbe: 0
+--- !u!157 &3
+LightmapSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 12
+ m_GIWorkflowMode: 1
+ m_GISettings:
+ serializedVersion: 2
+ m_BounceScale: 1
+ m_IndirectOutputScale: 1
+ m_AlbedoBoost: 1
+ m_EnvironmentLightingMode: 0
+ m_EnableBakedLightmaps: 1
+ m_EnableRealtimeLightmaps: 0
+ m_LightmapEditorSettings:
+ serializedVersion: 12
+ m_Resolution: 2
+ m_BakeResolution: 40
+ m_AtlasSize: 1024
+ m_AO: 0
+ m_AOMaxDistance: 1
+ m_CompAOExponent: 1
+ m_CompAOExponentDirect: 0
+ m_ExtractAmbientOcclusion: 0
+ m_Padding: 2
+ m_LightmapParameters: {fileID: 0}
+ m_LightmapsBakeMode: 1
+ m_TextureCompression: 1
+ m_FinalGather: 0
+ m_FinalGatherFiltering: 1
+ m_FinalGatherRayCount: 256
+ m_ReflectionCompression: 2
+ m_MixedBakeMode: 2
+ m_BakeBackend: 1
+ m_PVRSampling: 1
+ m_PVRDirectSampleCount: 32
+ m_PVRSampleCount: 512
+ m_PVRBounces: 2
+ m_PVREnvironmentSampleCount: 256
+ m_PVREnvironmentReferencePointCount: 2048
+ m_PVRFilteringMode: 1
+ m_PVRDenoiserTypeDirect: 1
+ m_PVRDenoiserTypeIndirect: 1
+ m_PVRDenoiserTypeAO: 1
+ m_PVRFilterTypeDirect: 0
+ m_PVRFilterTypeIndirect: 0
+ m_PVRFilterTypeAO: 0
+ m_PVREnvironmentMIS: 1
+ m_PVRCulling: 1
+ m_PVRFilteringGaussRadiusDirect: 1
+ m_PVRFilteringGaussRadiusIndirect: 5
+ m_PVRFilteringGaussRadiusAO: 2
+ m_PVRFilteringAtrousPositionSigmaDirect: 0.5
+ m_PVRFilteringAtrousPositionSigmaIndirect: 2
+ m_PVRFilteringAtrousPositionSigmaAO: 1
+ m_ExportTrainingData: 0
+ m_TrainingDataDestination: TrainingData
+ m_LightProbeSampleCountMultiplier: 4
+ m_LightingDataAsset: {fileID: 0}
+ m_LightingSettings: {fileID: 0}
+--- !u!196 &4
+NavMeshSettings:
+ serializedVersion: 2
+ m_ObjectHideFlags: 0
+ m_BuildSettings:
+ serializedVersion: 2
+ agentTypeID: 0
+ agentRadius: 0.5
+ agentHeight: 2
+ agentSlope: 45
+ agentClimb: 0.4
+ ledgeDropHeight: 0
+ maxJumpAcrossDistance: 0
+ minRegionArea: 2
+ manualCellSize: 0
+ cellSize: 0.16666667
+ manualTileSize: 0
+ tileSize: 256
+ accuratePlacement: 0
+ maxJobWorkers: 0
+ preserveTilesOutsideBounds: 0
+ debug:
+ m_Flags: 0
+ m_NavMeshData: {fileID: 0}
+--- !u!1 &487386542
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 487386543}
+ - component: {fileID: 487386544}
+ m_Layer: 0
+ m_Name: GameObject
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &487386543
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 487386542}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &487386544
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 487386542}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 70f0af3194375d346998ca9bdad1be99, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ fontSize: 15
+--- !u!1 &715273642
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 715273645}
+ - component: {fileID: 715273644}
+ - component: {fileID: 715273643}
+ m_Layer: 0
+ m_Name: Main Camera
+ m_TagString: MainCamera
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!81 &715273643
+AudioListener:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 715273642}
+ m_Enabled: 1
+--- !u!20 &715273644
+Camera:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 715273642}
+ m_Enabled: 1
+ serializedVersion: 2
+ m_ClearFlags: 1
+ m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
+ m_projectionMatrixMode: 1
+ m_GateFitMode: 2
+ m_FOVAxisMode: 0
+ m_SensorSize: {x: 36, y: 24}
+ m_LensShift: {x: 0, y: 0}
+ m_FocalLength: 50
+ m_NormalizedViewPortRect:
+ serializedVersion: 2
+ x: 0
+ y: 0
+ width: 1
+ height: 1
+ near clip plane: 0.3
+ far clip plane: 1000
+ field of view: 60
+ orthographic: 0
+ orthographic size: 5
+ m_Depth: -1
+ m_CullingMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_RenderingPath: -1
+ m_TargetTexture: {fileID: 0}
+ m_TargetDisplay: 0
+ m_TargetEye: 3
+ m_HDR: 1
+ m_AllowMSAA: 1
+ m_AllowDynamicResolution: 0
+ m_ForceIntoRT: 0
+ m_OcclusionCulling: 1
+ m_StereoConvergence: 10
+ m_StereoSeparation: 0.022
+--- !u!4 &715273645
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 715273642}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 1, z: -10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1218795563
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1218795565}
+ - component: {fileID: 1218795564}
+ m_Layer: 0
+ m_Name: Directional Light
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!108 &1218795564
+Light:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1218795563}
+ m_Enabled: 1
+ serializedVersion: 10
+ m_Type: 1
+ m_Shape: 0
+ m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
+ m_Intensity: 1
+ m_Range: 10
+ m_SpotAngle: 30
+ m_InnerSpotAngle: 21.80208
+ m_CookieSize: 10
+ m_Shadows:
+ m_Type: 2
+ m_Resolution: -1
+ m_CustomResolution: -1
+ m_Strength: 1
+ m_Bias: 0.05
+ m_NormalBias: 0.4
+ m_NearPlane: 0.2
+ m_CullingMatrixOverride:
+ e00: 1
+ e01: 0
+ e02: 0
+ e03: 0
+ e10: 0
+ e11: 1
+ e12: 0
+ e13: 0
+ e20: 0
+ e21: 0
+ e22: 1
+ e23: 0
+ e30: 0
+ e31: 0
+ e32: 0
+ e33: 1
+ m_UseCullingMatrixOverride: 0
+ m_Cookie: {fileID: 0}
+ m_DrawHalo: 0
+ m_Flare: {fileID: 0}
+ m_RenderMode: 0
+ m_CullingMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_RenderingLayerMask: 1
+ m_Lightmapping: 4
+ m_LightShadowCasterMode: 0
+ m_AreaSize: {x: 1, y: 1}
+ m_BounceIntensity: 1
+ m_ColorTemperature: 6570
+ m_UseColorTemperature: 0
+ m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
+ m_UseBoundingSphereOverride: 0
+ m_UseViewFrustumForShadowCasterCull: 1
+ m_ShadowRadius: 0
+ m_ShadowAngle: 0
+--- !u!4 &1218795565
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1218795563}
+ m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
+ m_LocalPosition: {x: 0, y: 3, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
+--- !u!1 &1872389236
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1872389238}
+ - component: {fileID: 1872389237}
+ m_Layer: 0
+ m_Name: LoadDll
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!114 &1872389237
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1872389236}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 5b12c7be8d36de845ae450bae9e8e5ee, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!4 &1872389238
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1872389236}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
diff --git a/Assets/GameMain/Scenes/HybridHotUpdateTest.unity.meta b/Assets/GameMain/Scenes/HybridHotUpdateTest.unity.meta
new file mode 100644
index 000000000..58bd94f97
--- /dev/null
+++ b/Assets/GameMain/Scenes/HybridHotUpdateTest.unity.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 131cc49081cc41443a07dc7467018ced
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/Scenes/LiteNetLibTest.unity b/Assets/GameMain/Scenes/LiteNetLibTest.unity
new file mode 100644
index 000000000..648b2598e
--- /dev/null
+++ b/Assets/GameMain/Scenes/LiteNetLibTest.unity
@@ -0,0 +1,855 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!29 &1
+OcclusionCullingSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_OcclusionBakeSettings:
+ smallestOccluder: 5
+ smallestHole: 0.25
+ backfaceThreshold: 100
+ m_SceneGUID: 00000000000000000000000000000000
+ m_OcclusionCullingData: {fileID: 0}
+--- !u!104 &2
+RenderSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 9
+ m_Fog: 0
+ m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
+ m_FogMode: 3
+ m_FogDensity: 0.01
+ m_LinearFogStart: 0
+ m_LinearFogEnd: 300
+ m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
+ m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
+ m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
+ m_AmbientIntensity: 1
+ m_AmbientMode: 0
+ m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
+ m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
+ m_HaloStrength: 0.5
+ m_FlareStrength: 1
+ m_FlareFadeSpeed: 3
+ m_HaloTexture: {fileID: 0}
+ m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
+ m_DefaultReflectionMode: 0
+ m_DefaultReflectionResolution: 128
+ m_ReflectionBounces: 1
+ m_ReflectionIntensity: 1
+ m_CustomReflection: {fileID: 0}
+ m_Sun: {fileID: 0}
+ m_IndirectSpecularColor: {r: 0.37311953, g: 0.38074014, b: 0.3587274, a: 1}
+ m_UseRadianceAmbientProbe: 0
+--- !u!157 &3
+LightmapSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 12
+ m_GIWorkflowMode: 1
+ m_GISettings:
+ serializedVersion: 2
+ m_BounceScale: 1
+ m_IndirectOutputScale: 1
+ m_AlbedoBoost: 1
+ m_EnvironmentLightingMode: 0
+ m_EnableBakedLightmaps: 1
+ m_EnableRealtimeLightmaps: 0
+ m_LightmapEditorSettings:
+ serializedVersion: 12
+ m_Resolution: 2
+ m_BakeResolution: 40
+ m_AtlasSize: 1024
+ m_AO: 0
+ m_AOMaxDistance: 1
+ m_CompAOExponent: 1
+ m_CompAOExponentDirect: 0
+ m_ExtractAmbientOcclusion: 0
+ m_Padding: 2
+ m_LightmapParameters: {fileID: 0}
+ m_LightmapsBakeMode: 1
+ m_TextureCompression: 1
+ m_FinalGather: 0
+ m_FinalGatherFiltering: 1
+ m_FinalGatherRayCount: 256
+ m_ReflectionCompression: 2
+ m_MixedBakeMode: 2
+ m_BakeBackend: 1
+ m_PVRSampling: 1
+ m_PVRDirectSampleCount: 32
+ m_PVRSampleCount: 512
+ m_PVRBounces: 2
+ m_PVREnvironmentSampleCount: 256
+ m_PVREnvironmentReferencePointCount: 2048
+ m_PVRFilteringMode: 1
+ m_PVRDenoiserTypeDirect: 1
+ m_PVRDenoiserTypeIndirect: 1
+ m_PVRDenoiserTypeAO: 1
+ m_PVRFilterTypeDirect: 0
+ m_PVRFilterTypeIndirect: 0
+ m_PVRFilterTypeAO: 0
+ m_PVREnvironmentMIS: 1
+ m_PVRCulling: 1
+ m_PVRFilteringGaussRadiusDirect: 1
+ m_PVRFilteringGaussRadiusIndirect: 5
+ m_PVRFilteringGaussRadiusAO: 2
+ m_PVRFilteringAtrousPositionSigmaDirect: 0.5
+ m_PVRFilteringAtrousPositionSigmaIndirect: 2
+ m_PVRFilteringAtrousPositionSigmaAO: 1
+ m_ExportTrainingData: 0
+ m_TrainingDataDestination: TrainingData
+ m_LightProbeSampleCountMultiplier: 4
+ m_LightingDataAsset: {fileID: 0}
+ m_LightingSettings: {fileID: 0}
+--- !u!196 &4
+NavMeshSettings:
+ serializedVersion: 2
+ m_ObjectHideFlags: 0
+ m_BuildSettings:
+ serializedVersion: 2
+ agentTypeID: 0
+ agentRadius: 0.5
+ agentHeight: 2
+ agentSlope: 45
+ agentClimb: 0.4
+ ledgeDropHeight: 0
+ maxJumpAcrossDistance: 0
+ minRegionArea: 2
+ manualCellSize: 0
+ cellSize: 0.16666667
+ manualTileSize: 0
+ tileSize: 256
+ accuratePlacement: 0
+ maxJobWorkers: 0
+ preserveTilesOutsideBounds: 0
+ debug:
+ m_Flags: 0
+ m_NavMeshData: {fileID: 0}
+--- !u!114 &21736512 stripped
+MonoBehaviour:
+ m_CorrespondingSourceObject: {fileID: 8274259180527342576, guid: c60da819403420e40a5ff3ada585a47d,
+ type: 3}
+ m_PrefabInstance: {fileID: 8274259180539576240}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 49093ccccc4f46b2a25a5b795553beab, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!1001 &141604223
+PrefabInstance:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Modification:
+ serializedVersion: 2
+ m_TransformParent: {fileID: 1118465023}
+ m_Modifications:
+ - target: {fileID: 3338614202428717908, guid: 37745783d7215744bac839b857400eb3,
+ type: 3}
+ propertyPath: m_Pivot.x
+ value: 0.5
+ objectReference: {fileID: 0}
+ - target: {fileID: 3338614202428717908, guid: 37745783d7215744bac839b857400eb3,
+ type: 3}
+ propertyPath: m_Pivot.y
+ value: 0.5
+ objectReference: {fileID: 0}
+ - target: {fileID: 3338614202428717908, guid: 37745783d7215744bac839b857400eb3,
+ type: 3}
+ propertyPath: m_RootOrder
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 3338614202428717908, guid: 37745783d7215744bac839b857400eb3,
+ type: 3}
+ propertyPath: m_AnchorMax.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3338614202428717908, guid: 37745783d7215744bac839b857400eb3,
+ type: 3}
+ propertyPath: m_AnchorMax.y
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 3338614202428717908, guid: 37745783d7215744bac839b857400eb3,
+ type: 3}
+ propertyPath: m_AnchorMin.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3338614202428717908, guid: 37745783d7215744bac839b857400eb3,
+ type: 3}
+ propertyPath: m_AnchorMin.y
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 3338614202428717908, guid: 37745783d7215744bac839b857400eb3,
+ type: 3}
+ propertyPath: m_SizeDelta.x
+ value: 475.9
+ objectReference: {fileID: 0}
+ - target: {fileID: 3338614202428717908, guid: 37745783d7215744bac839b857400eb3,
+ type: 3}
+ propertyPath: m_SizeDelta.y
+ value: 100
+ objectReference: {fileID: 0}
+ - target: {fileID: 3338614202428717908, guid: 37745783d7215744bac839b857400eb3,
+ type: 3}
+ propertyPath: m_LocalPosition.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3338614202428717908, guid: 37745783d7215744bac839b857400eb3,
+ type: 3}
+ propertyPath: m_LocalPosition.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3338614202428717908, guid: 37745783d7215744bac839b857400eb3,
+ type: 3}
+ propertyPath: m_LocalPosition.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3338614202428717908, guid: 37745783d7215744bac839b857400eb3,
+ type: 3}
+ propertyPath: m_LocalRotation.w
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 3338614202428717908, guid: 37745783d7215744bac839b857400eb3,
+ type: 3}
+ propertyPath: m_LocalRotation.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3338614202428717908, guid: 37745783d7215744bac839b857400eb3,
+ type: 3}
+ propertyPath: m_LocalRotation.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3338614202428717908, guid: 37745783d7215744bac839b857400eb3,
+ type: 3}
+ propertyPath: m_LocalRotation.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3338614202428717908, guid: 37745783d7215744bac839b857400eb3,
+ type: 3}
+ propertyPath: m_AnchoredPosition.x
+ value: 263.9
+ objectReference: {fileID: 0}
+ - target: {fileID: 3338614202428717908, guid: 37745783d7215744bac839b857400eb3,
+ type: 3}
+ propertyPath: m_AnchoredPosition.y
+ value: -67
+ objectReference: {fileID: 0}
+ - target: {fileID: 3338614202428717908, guid: 37745783d7215744bac839b857400eb3,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3338614202428717908, guid: 37745783d7215744bac839b857400eb3,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3338614202428717908, guid: 37745783d7215744bac839b857400eb3,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3338614202428717911, guid: 37745783d7215744bac839b857400eb3,
+ type: 3}
+ propertyPath: m_Name
+ value: HUD
+ objectReference: {fileID: 0}
+ m_RemovedComponents: []
+ m_AddedGameObjects: []
+ m_SourcePrefab: {fileID: 100100000, guid: 37745783d7215744bac839b857400eb3, type: 3}
+--- !u!224 &141604224 stripped
+RectTransform:
+ m_CorrespondingSourceObject: {fileID: 3338614202428717908, guid: 37745783d7215744bac839b857400eb3,
+ type: 3}
+ m_PrefabInstance: {fileID: 141604223}
+ m_PrefabAsset: {fileID: 0}
+--- !u!1 &166628758
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 166628759}
+ - component: {fileID: 166628760}
+ m_Layer: 0
+ m_Name: ServerObject
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &166628759
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 166628758}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &166628760
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 166628758}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d32ed1b0d3ff45e1b2ba61b7341c2b4a, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!1 &597339173
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 597339176}
+ - component: {fileID: 597339175}
+ - component: {fileID: 597339174}
+ m_Layer: 0
+ m_Name: Main Camera
+ m_TagString: MainCamera
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!81 &597339174
+AudioListener:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 597339173}
+ m_Enabled: 1
+--- !u!20 &597339175
+Camera:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 597339173}
+ m_Enabled: 1
+ serializedVersion: 2
+ m_ClearFlags: 2
+ m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0}
+ m_projectionMatrixMode: 1
+ m_GateFitMode: 2
+ m_FOVAxisMode: 0
+ m_SensorSize: {x: 36, y: 24}
+ m_LensShift: {x: 0, y: 0}
+ m_FocalLength: 50
+ m_NormalizedViewPortRect:
+ serializedVersion: 2
+ x: 0
+ y: 0
+ width: 1
+ height: 1
+ near clip plane: 0.3
+ far clip plane: 1000
+ field of view: 60
+ orthographic: 1
+ orthographic size: 5
+ m_Depth: -1
+ m_CullingMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_RenderingPath: -1
+ m_TargetTexture: {fileID: 0}
+ m_TargetDisplay: 0
+ m_TargetEye: 3
+ m_HDR: 1
+ m_AllowMSAA: 1
+ m_AllowDynamicResolution: 0
+ m_ForceIntoRT: 0
+ m_OcclusionCulling: 1
+ m_StereoConvergence: 10
+ m_StereoSeparation: 0.022
+--- !u!4 &597339176
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 597339173}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 1, z: -10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1073174719
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1073174722}
+ - component: {fileID: 1073174721}
+ - component: {fileID: 1073174720}
+ m_Layer: 0
+ m_Name: EventSystem
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!114 &1073174720
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1073174719}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_HorizontalAxis: Horizontal
+ m_VerticalAxis: Vertical
+ m_SubmitButton: Submit
+ m_CancelButton: Cancel
+ m_InputActionsPerSecond: 10
+ m_RepeatDelay: 0.5
+ m_ForceModuleActive: 0
+--- !u!114 &1073174721
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1073174719}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_FirstSelected: {fileID: 0}
+ m_sendNavigationEvents: 1
+ m_DragThreshold: 10
+--- !u!4 &1073174722
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1073174719}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 4
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1118465019
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1118465023}
+ - component: {fileID: 1118465022}
+ - component: {fileID: 1118465021}
+ - component: {fileID: 1118465020}
+ - component: {fileID: 1118465024}
+ m_Layer: 5
+ m_Name: Canvas
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!114 &1118465020
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1118465019}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_IgnoreReversedGraphics: 1
+ m_BlockingObjects: 0
+ m_BlockingMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+--- !u!114 &1118465021
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1118465019}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UiScaleMode: 2
+ m_ReferencePixelsPerUnit: 100
+ m_ScaleFactor: 1
+ m_ReferenceResolution: {x: 800, y: 600}
+ m_ScreenMatchMode: 0
+ m_MatchWidthOrHeight: 0
+ m_PhysicalUnit: 3
+ m_FallbackScreenDPI: 96
+ m_DefaultSpriteDPI: 96
+ m_DynamicPixelsPerUnit: 1
+ m_PresetInfoIsWorld: 0
+--- !u!223 &1118465022
+Canvas:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1118465019}
+ m_Enabled: 1
+ serializedVersion: 3
+ m_RenderMode: 0
+ m_Camera: {fileID: 0}
+ m_PlaneDistance: 100
+ m_PixelPerfect: 0
+ m_ReceivesEvents: 1
+ m_OverrideSorting: 0
+ m_OverridePixelPerfect: 0
+ m_SortingBucketNormalizedSize: 0
+ m_AdditionalShaderChannelsFlag: 0
+ m_UpdateRectTransformForStandalone: 0
+ m_SortingLayerID: 0
+ m_SortingOrder: 0
+ m_TargetDisplay: 0
+--- !u!224 &1118465023
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1118465019}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0, y: 0, z: 0}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 1410491038}
+ - {fileID: 141604224}
+ m_Father: {fileID: 0}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 0}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0, y: 0}
+--- !u!114 &1118465024
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1118465019}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f9aae9e083d0478f96e63945060e94d2, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ _uiObject: {fileID: 1497445418}
+ _clientLogic: {fileID: 21736512}
+ _serverLogic: {fileID: 166628760}
+ _ipField: {fileID: 1293188793}
+ _disconnectInfoField: {fileID: 1846428932}
+--- !u!114 &1293188793 stripped
+MonoBehaviour:
+ m_CorrespondingSourceObject: {fileID: 6106762675992678454, guid: 2ceec88bf8ac0fd48a8a1074edad3c51,
+ type: 3}
+ m_PrefabInstance: {fileID: 1410491037}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: d199490a83bb2b844b9695cbf13b01ef, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!1001 &1410491037
+PrefabInstance:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Modification:
+ serializedVersion: 2
+ m_TransformParent: {fileID: 1118465023}
+ m_Modifications:
+ - target: {fileID: 6106762674569793640, guid: 2ceec88bf8ac0fd48a8a1074edad3c51,
+ type: 3}
+ propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Target
+ value:
+ objectReference: {fileID: 1118465024}
+ - target: {fileID: 6106762674569793640, guid: 2ceec88bf8ac0fd48a8a1074edad3c51,
+ type: 3}
+ propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
+ value: OnConnectClick
+ objectReference: {fileID: 0}
+ - target: {fileID: 6106762674569793640, guid: 2ceec88bf8ac0fd48a8a1074edad3c51,
+ type: 3}
+ propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName
+ value: LiteNetLib.Test.Client.UiController, LiteNetLib.Test
+ objectReference: {fileID: 0}
+ - target: {fileID: 6106762675218443398, guid: 2ceec88bf8ac0fd48a8a1074edad3c51,
+ type: 3}
+ propertyPath: m_Name
+ value: MainUI
+ objectReference: {fileID: 0}
+ - target: {fileID: 6106762675218443399, guid: 2ceec88bf8ac0fd48a8a1074edad3c51,
+ type: 3}
+ propertyPath: m_Pivot.x
+ value: 0.5
+ objectReference: {fileID: 0}
+ - target: {fileID: 6106762675218443399, guid: 2ceec88bf8ac0fd48a8a1074edad3c51,
+ type: 3}
+ propertyPath: m_Pivot.y
+ value: 0.5
+ objectReference: {fileID: 0}
+ - target: {fileID: 6106762675218443399, guid: 2ceec88bf8ac0fd48a8a1074edad3c51,
+ type: 3}
+ propertyPath: m_RootOrder
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6106762675218443399, guid: 2ceec88bf8ac0fd48a8a1074edad3c51,
+ type: 3}
+ propertyPath: m_AnchorMax.x
+ value: 0.5
+ objectReference: {fileID: 0}
+ - target: {fileID: 6106762675218443399, guid: 2ceec88bf8ac0fd48a8a1074edad3c51,
+ type: 3}
+ propertyPath: m_AnchorMax.y
+ value: 0.5
+ objectReference: {fileID: 0}
+ - target: {fileID: 6106762675218443399, guid: 2ceec88bf8ac0fd48a8a1074edad3c51,
+ type: 3}
+ propertyPath: m_AnchorMin.x
+ value: 0.5
+ objectReference: {fileID: 0}
+ - target: {fileID: 6106762675218443399, guid: 2ceec88bf8ac0fd48a8a1074edad3c51,
+ type: 3}
+ propertyPath: m_AnchorMin.y
+ value: 0.5
+ objectReference: {fileID: 0}
+ - target: {fileID: 6106762675218443399, guid: 2ceec88bf8ac0fd48a8a1074edad3c51,
+ type: 3}
+ propertyPath: m_SizeDelta.x
+ value: 100
+ objectReference: {fileID: 0}
+ - target: {fileID: 6106762675218443399, guid: 2ceec88bf8ac0fd48a8a1074edad3c51,
+ type: 3}
+ propertyPath: m_SizeDelta.y
+ value: 100
+ objectReference: {fileID: 0}
+ - target: {fileID: 6106762675218443399, guid: 2ceec88bf8ac0fd48a8a1074edad3c51,
+ type: 3}
+ propertyPath: m_LocalPosition.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6106762675218443399, guid: 2ceec88bf8ac0fd48a8a1074edad3c51,
+ type: 3}
+ propertyPath: m_LocalPosition.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6106762675218443399, guid: 2ceec88bf8ac0fd48a8a1074edad3c51,
+ type: 3}
+ propertyPath: m_LocalPosition.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6106762675218443399, guid: 2ceec88bf8ac0fd48a8a1074edad3c51,
+ type: 3}
+ propertyPath: m_LocalRotation.w
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 6106762675218443399, guid: 2ceec88bf8ac0fd48a8a1074edad3c51,
+ type: 3}
+ propertyPath: m_LocalRotation.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6106762675218443399, guid: 2ceec88bf8ac0fd48a8a1074edad3c51,
+ type: 3}
+ propertyPath: m_LocalRotation.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6106762675218443399, guid: 2ceec88bf8ac0fd48a8a1074edad3c51,
+ type: 3}
+ propertyPath: m_LocalRotation.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6106762675218443399, guid: 2ceec88bf8ac0fd48a8a1074edad3c51,
+ type: 3}
+ propertyPath: m_AnchoredPosition.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6106762675218443399, guid: 2ceec88bf8ac0fd48a8a1074edad3c51,
+ type: 3}
+ propertyPath: m_AnchoredPosition.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6106762675218443399, guid: 2ceec88bf8ac0fd48a8a1074edad3c51,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6106762675218443399, guid: 2ceec88bf8ac0fd48a8a1074edad3c51,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6106762675218443399, guid: 2ceec88bf8ac0fd48a8a1074edad3c51,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6106762675522557537, guid: 2ceec88bf8ac0fd48a8a1074edad3c51,
+ type: 3}
+ propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Target
+ value:
+ objectReference: {fileID: 1118465024}
+ - target: {fileID: 6106762675522557537, guid: 2ceec88bf8ac0fd48a8a1074edad3c51,
+ type: 3}
+ propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
+ value: OnHostClick
+ objectReference: {fileID: 0}
+ - target: {fileID: 6106762675522557537, guid: 2ceec88bf8ac0fd48a8a1074edad3c51,
+ type: 3}
+ propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName
+ value: LiteNetLib.Test.Client.UiController, LiteNetLib.Test
+ objectReference: {fileID: 0}
+ m_RemovedComponents: []
+ m_AddedGameObjects: []
+ m_SourcePrefab: {fileID: 100100000, guid: 2ceec88bf8ac0fd48a8a1074edad3c51, type: 3}
+--- !u!224 &1410491038 stripped
+RectTransform:
+ m_CorrespondingSourceObject: {fileID: 6106762675218443399, guid: 2ceec88bf8ac0fd48a8a1074edad3c51,
+ type: 3}
+ m_PrefabInstance: {fileID: 1410491037}
+ m_PrefabAsset: {fileID: 0}
+--- !u!1 &1497445418 stripped
+GameObject:
+ m_CorrespondingSourceObject: {fileID: 6106762675218443398, guid: 2ceec88bf8ac0fd48a8a1074edad3c51,
+ type: 3}
+ m_PrefabInstance: {fileID: 1410491037}
+ m_PrefabAsset: {fileID: 0}
+--- !u!114 &1846428932 stripped
+MonoBehaviour:
+ m_CorrespondingSourceObject: {fileID: 6106762674815333464, guid: 2ceec88bf8ac0fd48a8a1074edad3c51,
+ type: 3}
+ m_PrefabInstance: {fileID: 1410491037}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!114 &2115618533 stripped
+MonoBehaviour:
+ m_CorrespondingSourceObject: {fileID: 3338614202061184303, guid: 37745783d7215744bac839b857400eb3,
+ type: 3}
+ m_PrefabInstance: {fileID: 141604223}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!1001 &8274259180539576240
+PrefabInstance:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Modification:
+ serializedVersion: 2
+ m_TransformParent: {fileID: 0}
+ m_Modifications:
+ - target: {fileID: 8274259180527342479, guid: c60da819403420e40a5ff3ada585a47d,
+ type: 3}
+ propertyPath: m_Name
+ value: ClientObject
+ objectReference: {fileID: 0}
+ - target: {fileID: 8274259180527342576, guid: c60da819403420e40a5ff3ada585a47d,
+ type: 3}
+ propertyPath: _debugText
+ value:
+ objectReference: {fileID: 2115618533}
+ - target: {fileID: 8274259180527342577, guid: c60da819403420e40a5ff3ada585a47d,
+ type: 3}
+ propertyPath: m_RootOrder
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 8274259180527342577, guid: c60da819403420e40a5ff3ada585a47d,
+ type: 3}
+ propertyPath: m_LocalPosition.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 8274259180527342577, guid: c60da819403420e40a5ff3ada585a47d,
+ type: 3}
+ propertyPath: m_LocalPosition.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 8274259180527342577, guid: c60da819403420e40a5ff3ada585a47d,
+ type: 3}
+ propertyPath: m_LocalPosition.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 8274259180527342577, guid: c60da819403420e40a5ff3ada585a47d,
+ type: 3}
+ propertyPath: m_LocalRotation.w
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 8274259180527342577, guid: c60da819403420e40a5ff3ada585a47d,
+ type: 3}
+ propertyPath: m_LocalRotation.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 8274259180527342577, guid: c60da819403420e40a5ff3ada585a47d,
+ type: 3}
+ propertyPath: m_LocalRotation.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 8274259180527342577, guid: c60da819403420e40a5ff3ada585a47d,
+ type: 3}
+ propertyPath: m_LocalRotation.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 8274259180527342577, guid: c60da819403420e40a5ff3ada585a47d,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 8274259180527342577, guid: c60da819403420e40a5ff3ada585a47d,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 8274259180527342577, guid: c60da819403420e40a5ff3ada585a47d,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.z
+ value: 0
+ objectReference: {fileID: 0}
+ m_RemovedComponents: []
+ m_AddedGameObjects: []
+ m_SourcePrefab: {fileID: 100100000, guid: c60da819403420e40a5ff3ada585a47d, type: 3}
diff --git a/Assets/GameMain/Scenes/LiteNetLibTest.unity.meta b/Assets/GameMain/Scenes/LiteNetLibTest.unity.meta
new file mode 100644
index 000000000..b212e8118
--- /dev/null
+++ b/Assets/GameMain/Scenes/LiteNetLibTest.unity.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 6d6298eb93248d3479eac194bfe42598
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/Scenes/Login.unity b/Assets/GameMain/Scenes/Login.unity
new file mode 100644
index 000000000..28f38f329
--- /dev/null
+++ b/Assets/GameMain/Scenes/Login.unity
@@ -0,0 +1,697 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!29 &1
+OcclusionCullingSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_OcclusionBakeSettings:
+ smallestOccluder: 5
+ smallestHole: 0.25
+ backfaceThreshold: 100
+ m_SceneGUID: 00000000000000000000000000000000
+ m_OcclusionCullingData: {fileID: 0}
+--- !u!104 &2
+RenderSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 9
+ m_Fog: 0
+ m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
+ m_FogMode: 3
+ m_FogDensity: 0.01
+ m_LinearFogStart: 0
+ m_LinearFogEnd: 300
+ m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
+ m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
+ m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
+ m_AmbientIntensity: 1
+ m_AmbientMode: 0
+ m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
+ m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
+ m_HaloStrength: 0.5
+ m_FlareStrength: 1
+ m_FlareFadeSpeed: 3
+ m_HaloTexture: {fileID: 0}
+ m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
+ m_DefaultReflectionMode: 0
+ m_DefaultReflectionResolution: 128
+ m_ReflectionBounces: 1
+ m_ReflectionIntensity: 1
+ m_CustomReflection: {fileID: 0}
+ m_Sun: {fileID: 0}
+ m_IndirectSpecularColor: {r: 0.37311953, g: 0.38074014, b: 0.3587274, a: 1}
+ m_UseRadianceAmbientProbe: 0
+--- !u!157 &3
+LightmapSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 12
+ m_GIWorkflowMode: 1
+ m_GISettings:
+ serializedVersion: 2
+ m_BounceScale: 1
+ m_IndirectOutputScale: 1
+ m_AlbedoBoost: 1
+ m_EnvironmentLightingMode: 0
+ m_EnableBakedLightmaps: 1
+ m_EnableRealtimeLightmaps: 0
+ m_LightmapEditorSettings:
+ serializedVersion: 12
+ m_Resolution: 2
+ m_BakeResolution: 40
+ m_AtlasSize: 1024
+ m_AO: 0
+ m_AOMaxDistance: 1
+ m_CompAOExponent: 1
+ m_CompAOExponentDirect: 0
+ m_ExtractAmbientOcclusion: 0
+ m_Padding: 2
+ m_LightmapParameters: {fileID: 0}
+ m_LightmapsBakeMode: 1
+ m_TextureCompression: 1
+ m_FinalGather: 0
+ m_FinalGatherFiltering: 1
+ m_FinalGatherRayCount: 256
+ m_ReflectionCompression: 2
+ m_MixedBakeMode: 2
+ m_BakeBackend: 1
+ m_PVRSampling: 1
+ m_PVRDirectSampleCount: 32
+ m_PVRSampleCount: 512
+ m_PVRBounces: 2
+ m_PVREnvironmentSampleCount: 256
+ m_PVREnvironmentReferencePointCount: 2048
+ m_PVRFilteringMode: 1
+ m_PVRDenoiserTypeDirect: 1
+ m_PVRDenoiserTypeIndirect: 1
+ m_PVRDenoiserTypeAO: 1
+ m_PVRFilterTypeDirect: 0
+ m_PVRFilterTypeIndirect: 0
+ m_PVRFilterTypeAO: 0
+ m_PVREnvironmentMIS: 1
+ m_PVRCulling: 1
+ m_PVRFilteringGaussRadiusDirect: 1
+ m_PVRFilteringGaussRadiusIndirect: 5
+ m_PVRFilteringGaussRadiusAO: 2
+ m_PVRFilteringAtrousPositionSigmaDirect: 0.5
+ m_PVRFilteringAtrousPositionSigmaIndirect: 2
+ m_PVRFilteringAtrousPositionSigmaAO: 1
+ m_ExportTrainingData: 0
+ m_TrainingDataDestination: TrainingData
+ m_LightProbeSampleCountMultiplier: 4
+ m_LightingDataAsset: {fileID: 0}
+ m_LightingSettings: {fileID: 0}
+--- !u!196 &4
+NavMeshSettings:
+ serializedVersion: 2
+ m_ObjectHideFlags: 0
+ m_BuildSettings:
+ serializedVersion: 2
+ agentTypeID: 0
+ agentRadius: 0.5
+ agentHeight: 2
+ agentSlope: 45
+ agentClimb: 0.4
+ ledgeDropHeight: 0
+ maxJumpAcrossDistance: 0
+ minRegionArea: 2
+ manualCellSize: 0
+ cellSize: 0.16666667
+ manualTileSize: 0
+ tileSize: 256
+ accuratePlacement: 0
+ maxJobWorkers: 0
+ preserveTilesOutsideBounds: 0
+ debug:
+ m_Flags: 0
+ m_NavMeshData: {fileID: 0}
+--- !u!4 &862407128 stripped
+Transform:
+ m_CorrespondingSourceObject: {fileID: 1627244787775593766, guid: 3ec1f9d64828e994bb2d9d0edf4e71a2,
+ type: 3}
+ m_PrefabInstance: {fileID: 1627244788054955262}
+ m_PrefabAsset: {fileID: 0}
+--- !u!114 &862407129 stripped
+MonoBehaviour:
+ m_CorrespondingSourceObject: {fileID: 1627244787775593767, guid: 3ec1f9d64828e994bb2d9d0edf4e71a2,
+ type: 3}
+ m_PrefabInstance: {fileID: 1627244788054955262}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 81f040fbcc094781839d34575fbc09b3, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!1 &1066134552
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1066134553}
+ - component: {fileID: 1066134556}
+ - component: {fileID: 1066134555}
+ - component: {fileID: 1066134554}
+ m_Layer: 5
+ m_Name: Canvas
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1066134553
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1066134552}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0, y: 0, z: 0}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 862407128}
+ - {fileID: 6494813024482918533}
+ - {fileID: 1891130002}
+ m_Father: {fileID: 0}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 0}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0, y: 0}
+--- !u!114 &1066134554
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1066134552}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_IgnoreReversedGraphics: 1
+ m_BlockingObjects: 0
+ m_BlockingMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+--- !u!114 &1066134555
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1066134552}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UiScaleMode: 1
+ m_ReferencePixelsPerUnit: 100
+ m_ScaleFactor: 1
+ m_ReferenceResolution: {x: 1080, y: 720}
+ m_ScreenMatchMode: 0
+ m_MatchWidthOrHeight: 0
+ m_PhysicalUnit: 3
+ m_FallbackScreenDPI: 96
+ m_DefaultSpriteDPI: 96
+ m_DynamicPixelsPerUnit: 1
+ m_PresetInfoIsWorld: 0
+--- !u!223 &1066134556
+Canvas:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1066134552}
+ m_Enabled: 1
+ serializedVersion: 3
+ m_RenderMode: 0
+ m_Camera: {fileID: 0}
+ m_PlaneDistance: 100
+ m_PixelPerfect: 0
+ m_ReceivesEvents: 1
+ m_OverrideSorting: 0
+ m_OverridePixelPerfect: 0
+ m_SortingBucketNormalizedSize: 0
+ m_AdditionalShaderChannelsFlag: 25
+ m_SortingLayerID: 0
+ m_SortingOrder: 0
+ m_TargetDisplay: 0
+--- !u!1 &1606961295
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1606961297}
+ - component: {fileID: 1606961298}
+ m_Layer: 0
+ m_Name: OutsideNetManager
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1606961297
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1606961295}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &1606961298
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1606961295}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 803f36cacbc440b2a7ab5ff4f2a3498a, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!1 &1615184531
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1615184534}
+ - component: {fileID: 1615184533}
+ - component: {fileID: 1615184532}
+ m_Layer: 0
+ m_Name: Main Camera
+ m_TagString: MainCamera
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!81 &1615184532
+AudioListener:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1615184531}
+ m_Enabled: 1
+--- !u!20 &1615184533
+Camera:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1615184531}
+ m_Enabled: 1
+ serializedVersion: 2
+ m_ClearFlags: 2
+ m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0}
+ m_projectionMatrixMode: 1
+ m_GateFitMode: 2
+ m_FOVAxisMode: 0
+ m_SensorSize: {x: 36, y: 24}
+ m_LensShift: {x: 0, y: 0}
+ m_FocalLength: 50
+ m_NormalizedViewPortRect:
+ serializedVersion: 2
+ x: 0
+ y: 0
+ width: 1
+ height: 1
+ near clip plane: 0.3
+ far clip plane: 1000
+ field of view: 60
+ orthographic: 0
+ orthographic size: 5
+ m_Depth: -1
+ m_CullingMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_RenderingPath: -1
+ m_TargetTexture: {fileID: 0}
+ m_TargetDisplay: 0
+ m_TargetEye: 3
+ m_HDR: 1
+ m_AllowMSAA: 1
+ m_AllowDynamicResolution: 0
+ m_ForceIntoRT: 0
+ m_OcclusionCulling: 1
+ m_StereoConvergence: 10
+ m_StereoSeparation: 0.022
+--- !u!4 &1615184534
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1615184531}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 1, z: -10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &1891130002 stripped
+Transform:
+ m_CorrespondingSourceObject: {fileID: 879166337554012835, guid: f2452f7bd014e374a975d2f98433aaa0,
+ type: 3}
+ m_PrefabInstance: {fileID: 879166337293418545}
+ m_PrefabAsset: {fileID: 0}
+--- !u!1 &2098983373
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2098983376}
+ - component: {fileID: 2098983375}
+ - component: {fileID: 2098983374}
+ m_Layer: 0
+ m_Name: EventSystem
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!114 &2098983374
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2098983373}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_HorizontalAxis: Horizontal
+ m_VerticalAxis: Vertical
+ m_SubmitButton: Submit
+ m_CancelButton: Cancel
+ m_InputActionsPerSecond: 10
+ m_RepeatDelay: 0.5
+ m_ForceModuleActive: 0
+--- !u!114 &2098983375
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2098983373}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_FirstSelected: {fileID: 0}
+ m_sendNavigationEvents: 1
+ m_DragThreshold: 10
+--- !u!4 &2098983376
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2098983373}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1001 &879166337293418545
+PrefabInstance:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Modification:
+ m_TransformParent: {fileID: 1066134553}
+ m_Modifications:
+ - target: {fileID: 879166337554012832, guid: f2452f7bd014e374a975d2f98433aaa0,
+ type: 3}
+ propertyPath: m_Name
+ value: LoginUI
+ objectReference: {fileID: 0}
+ - target: {fileID: 879166337554012832, guid: f2452f7bd014e374a975d2f98433aaa0,
+ type: 3}
+ propertyPath: m_IsActive
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 879166337554012834, guid: f2452f7bd014e374a975d2f98433aaa0,
+ type: 3}
+ propertyPath: _RoomUI
+ value:
+ objectReference: {fileID: 6494813024482918535}
+ - target: {fileID: 879166337554012834, guid: f2452f7bd014e374a975d2f98433aaa0,
+ type: 3}
+ propertyPath: _BattleUI
+ value:
+ objectReference: {fileID: 862407129}
+ - target: {fileID: 879166337554012835, guid: f2452f7bd014e374a975d2f98433aaa0,
+ type: 3}
+ propertyPath: m_RootOrder
+ value: 2
+ objectReference: {fileID: 0}
+ - target: {fileID: 879166337554012835, guid: f2452f7bd014e374a975d2f98433aaa0,
+ type: 3}
+ propertyPath: m_LocalPosition.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 879166337554012835, guid: f2452f7bd014e374a975d2f98433aaa0,
+ type: 3}
+ propertyPath: m_LocalPosition.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 879166337554012835, guid: f2452f7bd014e374a975d2f98433aaa0,
+ type: 3}
+ propertyPath: m_LocalPosition.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 879166337554012835, guid: f2452f7bd014e374a975d2f98433aaa0,
+ type: 3}
+ propertyPath: m_LocalRotation.w
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 879166337554012835, guid: f2452f7bd014e374a975d2f98433aaa0,
+ type: 3}
+ propertyPath: m_LocalRotation.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 879166337554012835, guid: f2452f7bd014e374a975d2f98433aaa0,
+ type: 3}
+ propertyPath: m_LocalRotation.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 879166337554012835, guid: f2452f7bd014e374a975d2f98433aaa0,
+ type: 3}
+ propertyPath: m_LocalRotation.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 879166337554012835, guid: f2452f7bd014e374a975d2f98433aaa0,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 879166337554012835, guid: f2452f7bd014e374a975d2f98433aaa0,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 879166337554012835, guid: f2452f7bd014e374a975d2f98433aaa0,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.z
+ value: 0
+ objectReference: {fileID: 0}
+ m_RemovedComponents: []
+ m_SourcePrefab: {fileID: 100100000, guid: f2452f7bd014e374a975d2f98433aaa0, type: 3}
+--- !u!1001 &1627244788054955262
+PrefabInstance:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Modification:
+ m_TransformParent: {fileID: 1066134553}
+ m_Modifications:
+ - target: {fileID: 1627244787775593766, guid: 3ec1f9d64828e994bb2d9d0edf4e71a2,
+ type: 3}
+ propertyPath: m_RootOrder
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 1627244787775593766, guid: 3ec1f9d64828e994bb2d9d0edf4e71a2,
+ type: 3}
+ propertyPath: m_LocalPosition.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 1627244787775593766, guid: 3ec1f9d64828e994bb2d9d0edf4e71a2,
+ type: 3}
+ propertyPath: m_LocalPosition.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 1627244787775593766, guid: 3ec1f9d64828e994bb2d9d0edf4e71a2,
+ type: 3}
+ propertyPath: m_LocalPosition.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 1627244787775593766, guid: 3ec1f9d64828e994bb2d9d0edf4e71a2,
+ type: 3}
+ propertyPath: m_LocalRotation.w
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 1627244787775593766, guid: 3ec1f9d64828e994bb2d9d0edf4e71a2,
+ type: 3}
+ propertyPath: m_LocalRotation.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 1627244787775593766, guid: 3ec1f9d64828e994bb2d9d0edf4e71a2,
+ type: 3}
+ propertyPath: m_LocalRotation.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 1627244787775593766, guid: 3ec1f9d64828e994bb2d9d0edf4e71a2,
+ type: 3}
+ propertyPath: m_LocalRotation.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 1627244787775593766, guid: 3ec1f9d64828e994bb2d9d0edf4e71a2,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 1627244787775593766, guid: 3ec1f9d64828e994bb2d9d0edf4e71a2,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 1627244787775593766, guid: 3ec1f9d64828e994bb2d9d0edf4e71a2,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 1627244787775593769, guid: 3ec1f9d64828e994bb2d9d0edf4e71a2,
+ type: 3}
+ propertyPath: m_Name
+ value: BattleUI
+ objectReference: {fileID: 0}
+ - target: {fileID: 1627244787775593769, guid: 3ec1f9d64828e994bb2d9d0edf4e71a2,
+ type: 3}
+ propertyPath: m_IsActive
+ value: 0
+ objectReference: {fileID: 0}
+ m_RemovedComponents: []
+ m_SourcePrefab: {fileID: 100100000, guid: 3ec1f9d64828e994bb2d9d0edf4e71a2, type: 3}
+--- !u!4 &6494813024482918533 stripped
+Transform:
+ m_CorrespondingSourceObject: {fileID: 3101776769490144058, guid: cefe45ab08800c84c8abf2f5c1f51b4b,
+ type: 3}
+ m_PrefabInstance: {fileID: 8154206385901816767}
+ m_PrefabAsset: {fileID: 0}
+--- !u!114 &6494813024482918535 stripped
+MonoBehaviour:
+ m_CorrespondingSourceObject: {fileID: 3101776769490144056, guid: cefe45ab08800c84c8abf2f5c1f51b4b,
+ type: 3}
+ m_PrefabInstance: {fileID: 8154206385901816767}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: c4240a610a1449ecbe35c66ce6128533, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!1001 &8154206385901816767
+PrefabInstance:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Modification:
+ m_TransformParent: {fileID: 1066134553}
+ m_Modifications:
+ - target: {fileID: 3101776769490144057, guid: cefe45ab08800c84c8abf2f5c1f51b4b,
+ type: 3}
+ propertyPath: m_Name
+ value: RoomUI
+ objectReference: {fileID: 0}
+ - target: {fileID: 3101776769490144057, guid: cefe45ab08800c84c8abf2f5c1f51b4b,
+ type: 3}
+ propertyPath: m_IsActive
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3101776769490144058, guid: cefe45ab08800c84c8abf2f5c1f51b4b,
+ type: 3}
+ propertyPath: m_RootOrder
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 3101776769490144058, guid: cefe45ab08800c84c8abf2f5c1f51b4b,
+ type: 3}
+ propertyPath: m_LocalPosition.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3101776769490144058, guid: cefe45ab08800c84c8abf2f5c1f51b4b,
+ type: 3}
+ propertyPath: m_LocalPosition.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3101776769490144058, guid: cefe45ab08800c84c8abf2f5c1f51b4b,
+ type: 3}
+ propertyPath: m_LocalPosition.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3101776769490144058, guid: cefe45ab08800c84c8abf2f5c1f51b4b,
+ type: 3}
+ propertyPath: m_LocalRotation.w
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 3101776769490144058, guid: cefe45ab08800c84c8abf2f5c1f51b4b,
+ type: 3}
+ propertyPath: m_LocalRotation.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3101776769490144058, guid: cefe45ab08800c84c8abf2f5c1f51b4b,
+ type: 3}
+ propertyPath: m_LocalRotation.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3101776769490144058, guid: cefe45ab08800c84c8abf2f5c1f51b4b,
+ type: 3}
+ propertyPath: m_LocalRotation.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3101776769490144058, guid: cefe45ab08800c84c8abf2f5c1f51b4b,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3101776769490144058, guid: cefe45ab08800c84c8abf2f5c1f51b4b,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 3101776769490144058, guid: cefe45ab08800c84c8abf2f5c1f51b4b,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.z
+ value: 0
+ objectReference: {fileID: 0}
+ m_RemovedComponents: []
+ m_SourcePrefab: {fileID: 100100000, guid: cefe45ab08800c84c8abf2f5c1f51b4b, type: 3}
diff --git a/Assets/GameMain/Scenes/Login.unity.meta b/Assets/GameMain/Scenes/Login.unity.meta
new file mode 100644
index 000000000..da957e3dd
--- /dev/null
+++ b/Assets/GameMain/Scenes/Login.unity.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 84291891abdb07840888e99a7a7cde42
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/StarForce Launcher.unity b/Assets/GameMain/Scenes/StarForceLauncher.unity
similarity index 66%
rename from Assets/StarForce Launcher.unity
rename to Assets/GameMain/Scenes/StarForceLauncher.unity
index 505d6ee9b..bf85c4590 100644
--- a/Assets/StarForce Launcher.unity
+++ b/Assets/GameMain/Scenes/StarForceLauncher.unity
@@ -1,19 +1,19 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
-SceneSettings:
+OcclusionCullingSettings:
m_ObjectHideFlags: 0
- m_PVSData:
- m_PVSObjectsArray: []
- m_PVSPortalsArray: []
+ serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
+ m_SceneGUID: 00000000000000000000000000000000
+ m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
- serializedVersion: 6
+ serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
@@ -25,6 +25,7 @@ RenderSettings:
m_AmbientGroundColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 3
+ m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
@@ -37,63 +38,101 @@ RenderSettings:
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
+ m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
+ m_UseRadianceAmbientProbe: 0
--- !u!157 &4
LightmapSettings:
m_ObjectHideFlags: 0
- serializedVersion: 6
+ serializedVersion: 12
m_GIWorkflowMode: 1
- m_LightmapsMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
- m_TemporalCoherenceThreshold: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
- serializedVersion: 3
+ serializedVersion: 12
m_Resolution: 1
m_BakeResolution: 50
- m_TextureWidth: 1024
- m_TextureHeight: 1024
+ m_AtlasSize: 1024
+ m_AO: 0
m_AOMaxDistance: 1
- m_Padding: 2
m_CompAOExponent: 0
+ m_CompAOExponentDirect: 0
+ m_ExtractAmbientOcclusion: 0
+ m_Padding: 2
m_LightmapParameters: {fileID: 0}
+ m_LightmapsBakeMode: 1
m_TextureCompression: 0
m_FinalGather: 0
+ m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 1024
m_ReflectionCompression: 2
+ m_MixedBakeMode: 1
+ m_BakeBackend: 0
+ m_PVRSampling: 1
+ m_PVRDirectSampleCount: 32
+ m_PVRSampleCount: 512
+ m_PVRBounces: 2
+ m_PVREnvironmentSampleCount: 512
+ m_PVREnvironmentReferencePointCount: 2048
+ m_PVRFilteringMode: 0
+ m_PVRDenoiserTypeDirect: 0
+ m_PVRDenoiserTypeIndirect: 0
+ m_PVRDenoiserTypeAO: 0
+ m_PVRFilterTypeDirect: 0
+ m_PVRFilterTypeIndirect: 0
+ m_PVRFilterTypeAO: 0
+ m_PVREnvironmentMIS: 0
+ m_PVRCulling: 1
+ m_PVRFilteringGaussRadiusDirect: 1
+ m_PVRFilteringGaussRadiusIndirect: 5
+ m_PVRFilteringGaussRadiusAO: 2
+ m_PVRFilteringAtrousPositionSigmaDirect: 0.5
+ m_PVRFilteringAtrousPositionSigmaIndirect: 2
+ m_PVRFilteringAtrousPositionSigmaAO: 1
+ m_ExportTrainingData: 0
+ m_TrainingDataDestination: TrainingData
+ m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
- m_RuntimeCPUUsage: 25
+ m_LightingSettings: {fileID: 1294300464}
--- !u!196 &5
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
+ agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
- accuratePlacement: 0
minRegionArea: 2
- cellSize: 0.16666666
manualCellSize: 0
+ cellSize: 0.16666666
+ manualTileSize: 0
+ tileSize: 256
+ accuratePlacement: 0
+ maxJobWorkers: 0
+ preserveTilesOutsideBounds: 0
+ debug:
+ m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &48654042
GameObject:
m_ObjectHideFlags: 0
- m_PrefabParentObject: {fileID: 0}
- m_PrefabInternal: {fileID: 0}
- serializedVersion: 4
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
m_Component:
- - 4: {fileID: 48654047}
- - 20: {fileID: 48654046}
+ - component: {fileID: 48654047}
+ - component: {fileID: 48654046}
m_Layer: 0
m_Name: Camera
m_TagString: Untagged
@@ -104,13 +143,20 @@ GameObject:
--- !u!20 &48654046
Camera:
m_ObjectHideFlags: 0
- m_PrefabParentObject: {fileID: 0}
- m_PrefabInternal: {fileID: 0}
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 48654042}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 2
m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0.019607844}
+ m_projectionMatrixMode: 1
+ m_GateFitMode: 2
+ m_FOVAxisMode: 0
+ m_SensorSize: {x: 36, y: 24}
+ m_LensShift: {x: 0, y: 0}
+ m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
@@ -131,61 +177,44 @@ Camera:
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 0
+ m_AllowMSAA: 1
+ m_AllowDynamicResolution: 0
+ m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
- m_StereoMirrorMode: 0
--- !u!4 &48654047
Transform:
m_ObjectHideFlags: 0
- m_PrefabParentObject: {fileID: 0}
- m_PrefabInternal: {fileID: 0}
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 48654042}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
---- !u!1 &119167775
-GameObject:
- m_ObjectHideFlags: 0
- m_PrefabParentObject: {fileID: 0}
- m_PrefabInternal: {fileID: 0}
- serializedVersion: 4
- m_Component:
- - 4: {fileID: 119167776}
- m_Layer: 0
- m_Name: Customs
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &119167776
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!4 &119167776 stripped
Transform:
- m_ObjectHideFlags: 0
- m_PrefabParentObject: {fileID: 0}
- m_PrefabInternal: {fileID: 0}
- m_GameObject: {fileID: 119167775}
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_Children:
- - {fileID: 513208573}
- - {fileID: 1604812193}
- m_Father: {fileID: 1852670053}
- m_RootOrder: 1
+ m_CorrespondingSourceObject: {fileID: 8877218011004597580, guid: 482c8875f4323a8418b7f15512bd1863,
+ type: 3}
+ m_PrefabInstance: {fileID: 8877218011023060588}
+ m_PrefabAsset: {fileID: 0}
--- !u!1 &120093239
GameObject:
m_ObjectHideFlags: 0
- m_PrefabParentObject: {fileID: 0}
- m_PrefabInternal: {fileID: 0}
- serializedVersion: 4
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
m_Component:
- - 4: {fileID: 120093242}
- - 114: {fileID: 120093241}
- - 114: {fileID: 120093240}
+ - component: {fileID: 120093242}
+ - component: {fileID: 120093241}
+ - component: {fileID: 120093240}
m_Layer: 0
m_Name: EventSystem
m_TagString: Untagged
@@ -196,12 +225,13 @@ GameObject:
--- !u!114 &120093240
MonoBehaviour:
m_ObjectHideFlags: 0
- m_PrefabParentObject: {fileID: 0}
- m_PrefabInternal: {fileID: 0}
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 120093239}
m_Enabled: 1
m_EditorHideFlags: 0
- m_Script: {fileID: 1077351063, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3}
m_Name:
m_EditorClassIdentifier:
m_HorizontalAxis: Horizontal
@@ -214,12 +244,13 @@ MonoBehaviour:
--- !u!114 &120093241
MonoBehaviour:
m_ObjectHideFlags: 0
- m_PrefabParentObject: {fileID: 0}
- m_PrefabInternal: {fileID: 0}
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 120093239}
m_Enabled: 1
m_EditorHideFlags: 0
- m_Script: {fileID: -619905303, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_FirstSelected: {fileID: 0}
@@ -228,512 +259,467 @@ MonoBehaviour:
--- !u!4 &120093242
Transform:
m_ObjectHideFlags: 0
- m_PrefabParentObject: {fileID: 0}
- m_PrefabInternal: {fileID: 0}
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 120093239}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &343730742
-Prefab:
+PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 1852670053}
m_Modifications:
- - target: {fileID: 11454530, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_UIGroups.Array.size
- value: 1
- objectReference: {fileID: 0}
- - target: {fileID: 11413340, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_SoundGroups.Array.size
- value: 3
- objectReference: {fileID: 0}
- - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_EntityGroups.Array.size
- value: 7
- objectReference: {fileID: 0}
- - target: {fileID: 11431030, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_NetworkChannels.Array.size
- value: 1
+ - target: {fileID: 116470, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_Name
+ value: Builtin
objectReference: {fileID: 0}
- - target: {fileID: 11405216, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_AvailableProcedureTypeNames.Array.size
- value: 11
+ - target: {fileID: 433714, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_RootOrder
+ value: 0
objectReference: {fileID: 0}
- - target: {fileID: 433714, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
+ - target: {fileID: 433714, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- - target: {fileID: 433714, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
+ - target: {fileID: 433714, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- - target: {fileID: 433714, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
+ - target: {fileID: 433714, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- - target: {fileID: 433714, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
+ - target: {fileID: 433714, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_LocalRotation.w
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 433714, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- - target: {fileID: 433714, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
+ - target: {fileID: 433714, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- - target: {fileID: 433714, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
+ - target: {fileID: 433714, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- - target: {fileID: 433714, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_LocalRotation.w
- value: 1
- objectReference: {fileID: 0}
- - target: {fileID: 433714, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_RootOrder
- value: 0
- objectReference: {fileID: 0}
- - target: {fileID: 116470, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_Name
- value: Builtin
- objectReference: {fileID: 0}
- - target: {fileID: 11405216, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_AvailableProcedureTypeNames.Array.data[0]
- value: StarForce.ProcedureChangeScene
- objectReference: {fileID: 0}
- - target: {fileID: 11405216, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
+ - target: {fileID: 11402440, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_Skin
+ value:
+ objectReference: {fileID: 11400000, guid: a4c1cc1e6676f0e48a527bad48941f98,
+ type: 2}
+ - target: {fileID: 11405216, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
propertyPath: m_EntranceProcedureTypeName
value: StarForce.ProcedureLaunch
objectReference: {fileID: 0}
- - target: {fileID: 11499388, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_JsonHelperTypeName
- value: StarForce.LitJsonHelper
+ - target: {fileID: 11405216, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_AvailableProcedureTypeNames.Array.size
+ value: 12
objectReference: {fileID: 0}
- - target: {fileID: 11461470, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_LocalizationHelperTypeName
- value: StarForce.XmlLocalizationHelper
+ - target: {fileID: 11405216, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_AvailableProcedureTypeNames.Array.data[0]
+ value: StarForce.ProcedureChangeScene
objectReference: {fileID: 0}
- - target: {fileID: 11405216, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
+ - target: {fileID: 11405216, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
propertyPath: m_AvailableProcedureTypeNames.Array.data[1]
value: StarForce.ProcedureCheckResources
objectReference: {fileID: 0}
- - target: {fileID: 11405216, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
+ - target: {fileID: 11405216, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
propertyPath: m_AvailableProcedureTypeNames.Array.data[2]
value: StarForce.ProcedureCheckVersion
objectReference: {fileID: 0}
- - target: {fileID: 11405216, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
+ - target: {fileID: 11405216, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
propertyPath: m_AvailableProcedureTypeNames.Array.data[3]
value: StarForce.ProcedureInitResources
objectReference: {fileID: 0}
- - target: {fileID: 11405216, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
+ - target: {fileID: 11405216, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
propertyPath: m_AvailableProcedureTypeNames.Array.data[4]
value: StarForce.ProcedureLaunch
objectReference: {fileID: 0}
- - target: {fileID: 11405216, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
+ - target: {fileID: 11405216, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
propertyPath: m_AvailableProcedureTypeNames.Array.data[5]
value: StarForce.ProcedureMain
objectReference: {fileID: 0}
- - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_EntityGroups.Array.data[0].m_InstanceAutoReleaseInterval
- value: 60
- objectReference: {fileID: 0}
- - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_EntityGroups.Array.data[0].m_InstanceCapacity
- value: 16
- objectReference: {fileID: 0}
- - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_EntityGroups.Array.data[0].m_InstanceExpireTime
- value: 60
- objectReference: {fileID: 0}
- - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_EntityGroups.Array.data[0].m_Name
- value: Aircraft
- objectReference: {fileID: 0}
- - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_EntityGroups.Array.data[1].m_Name
- value: Thruster
- objectReference: {fileID: 0}
- - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_EntityGroups.Array.data[1].m_InstanceAutoReleaseInterval
- value: 60
- objectReference: {fileID: 0}
- - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_EntityGroups.Array.data[1].m_InstanceCapacity
- value: 16
- objectReference: {fileID: 0}
- - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_EntityGroups.Array.data[1].m_InstanceExpireTime
- value: 60
- objectReference: {fileID: 0}
- - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_EntityGroups.Array.data[2].m_Name
- value: Weapon
- objectReference: {fileID: 0}
- - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_EntityGroups.Array.data[2].m_InstanceAutoReleaseInterval
- value: 60
+ - target: {fileID: 11405216, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_AvailableProcedureTypeNames.Array.data[6]
+ value: StarForce.ProcedureMenu
objectReference: {fileID: 0}
- - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_EntityGroups.Array.data[2].m_InstanceCapacity
- value: 16
+ - target: {fileID: 11405216, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_AvailableProcedureTypeNames.Array.data[7]
+ value: StarForce.ProcedurePreload
objectReference: {fileID: 0}
- - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_EntityGroups.Array.data[2].m_InstanceExpireTime
- value: 60
+ - target: {fileID: 11405216, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_AvailableProcedureTypeNames.Array.data[8]
+ value: StarForce.ProcedureSplash
objectReference: {fileID: 0}
- - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_EntityGroups.Array.data[3].m_Name
- value: Armor
+ - target: {fileID: 11405216, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_AvailableProcedureTypeNames.Array.data[9]
+ value: StarForce.ProcedureUpdateResources
objectReference: {fileID: 0}
- - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_EntityGroups.Array.data[3].m_InstanceAutoReleaseInterval
- value: 60
+ - target: {fileID: 11405216, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_AvailableProcedureTypeNames.Array.data[10]
+ value: StarForce.ProcedureUpdateVersion
objectReference: {fileID: 0}
- - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_EntityGroups.Array.data[3].m_InstanceCapacity
- value: 16
+ - target: {fileID: 11405216, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_AvailableProcedureTypeNames.Array.data[11]
+ value: StarForce.ProcedureVerifyResources
objectReference: {fileID: 0}
- - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_EntityGroups.Array.data[3].m_InstanceExpireTime
- value: 60
+ - target: {fileID: 11413340, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_AudioMixer
+ value:
+ objectReference: {fileID: 24100000, guid: b7317ff76310723499b9d88117cd0191,
+ type: 2}
+ - target: {fileID: 11413340, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_SoundGroups.Array.size
+ value: 3
objectReference: {fileID: 0}
- - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_EntityGroups.Array.data[4].m_Name
- value: Bullet
+ - target: {fileID: 11413340, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_SoundGroups.Array.data[0].m_Name
+ value: Music
objectReference: {fileID: 0}
- - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_EntityGroups.Array.data[4].m_InstanceAutoReleaseInterval
- value: 60
+ - target: {fileID: 11413340, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_SoundGroups.Array.data[1].m_Name
+ value: Sound
objectReference: {fileID: 0}
- - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_EntityGroups.Array.data[4].m_InstanceCapacity
- value: 16
+ - target: {fileID: 11413340, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_SoundGroups.Array.data[2].m_Name
+ value: UISound
objectReference: {fileID: 0}
- - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_EntityGroups.Array.data[4].m_InstanceExpireTime
- value: 60
+ - target: {fileID: 11413340, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_SoundGroups.Array.data[0].m_Volume
+ value: 1
objectReference: {fileID: 0}
- - target: {fileID: 11413340, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_SoundGroups.Array.data[0].m_Name
- value: Music
+ - target: {fileID: 11413340, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_SoundGroups.Array.data[1].m_Volume
+ value: 1
objectReference: {fileID: 0}
- - target: {fileID: 11413340, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_SoundGroups.Array.data[0].m_Volume
+ - target: {fileID: 11413340, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_SoundGroups.Array.data[2].m_Volume
value: 1
objectReference: {fileID: 0}
- - target: {fileID: 11413340, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
+ - target: {fileID: 11413340, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
propertyPath: m_SoundGroups.Array.data[0].m_AgentHelperCount
value: 2
objectReference: {fileID: 0}
- - target: {fileID: 11413340, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_SoundGroups.Array.data[1].m_Name
- value: Sound
- objectReference: {fileID: 0}
- - target: {fileID: 11413340, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_SoundGroups.Array.data[1].m_Volume
- value: 1
- objectReference: {fileID: 0}
- - target: {fileID: 11413340, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
+ - target: {fileID: 11413340, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
propertyPath: m_SoundGroups.Array.data[1].m_AgentHelperCount
value: 4
objectReference: {fileID: 0}
- - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_EntityGroups.Array.data[5].m_Name
- value: Asteroid
+ - target: {fileID: 11413340, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_SoundGroups.Array.data[2].m_AgentHelperCount
+ value: 4
objectReference: {fileID: 0}
- - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_EntityGroups.Array.data[5].m_InstanceAutoReleaseInterval
- value: 60
+ - target: {fileID: 11431030, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_NetworkHelperTypeName
+ value: StarForce.NetworkHelper
objectReference: {fileID: 0}
- - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_EntityGroups.Array.data[5].m_InstanceCapacity
- value: 16
+ - target: {fileID: 11431030, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_NetworkChannels.Array.size
+ value: 1
objectReference: {fileID: 0}
- - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_EntityGroups.Array.data[5].m_InstanceExpireTime
- value: 60
+ - target: {fileID: 11431030, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_NetworkChannels.Array.data[0].m_Name
+ value: Server
objectReference: {fileID: 0}
- - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_EntityGroups.Array.data[6].m_Name
- value: Effect
+ - target: {fileID: 11431030, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_NetworkChannels.Array.data[0].m_Port
+ value: 8000
objectReference: {fileID: 0}
- - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_EntityGroups.Array.data[6].m_InstanceAutoReleaseInterval
- value: 60
+ - target: {fileID: 11431030, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_NetworkChannels.Array.data[0].m_IPString
+ value: 127.0.0.1
objectReference: {fileID: 0}
- - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_EntityGroups.Array.data[6].m_InstanceCapacity
- value: 16
+ - target: {fileID: 11431030, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_NetworkChannels.Array.data[0].m_MaxPacketLength
+ value: 32767
objectReference: {fileID: 0}
- - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_EntityGroups.Array.data[6].m_InstanceExpireTime
- value: 60
+ - target: {fileID: 11431030, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_NetworkChannels.Array.data[0].m_HeartBeatInterval
+ value: 30
objectReference: {fileID: 0}
- - target: {fileID: 11499388, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_RunInBackground
- value: 0
+ - target: {fileID: 11431030, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_NetworkChannels.Array.data[0].m_PacketHeaderLength
+ value: 4
+ objectReference: {fileID: 0}
+ - target: {fileID: 11431030, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_NetworkChannels.Array.data[0].m_ResetHeartBeatElapseSecondsWhenReceivePacket
+ value: 1
objectReference: {fileID: 0}
- - target: {fileID: 11454530, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
+ - target: {fileID: 11454530, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
propertyPath: m_InstanceRoot
value:
objectReference: {fileID: 1576232203}
- - target: {fileID: 11405216, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_AvailableProcedureTypeNames.Array.data[6]
- value: StarForce.ProcedureMenu
+ - target: {fileID: 11454530, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_UIGroups.Array.size
+ value: 1
objectReference: {fileID: 0}
- - target: {fileID: 11454530, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
+ - target: {fileID: 11454530, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_UIGroupHelperTypeName
+ value: StarForce.UGuiGroupHelper
+ objectReference: {fileID: 0}
+ - target: {fileID: 11454530, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
propertyPath: m_UIGroups.Array.data[0].m_Name
value: Default
objectReference: {fileID: 0}
- - target: {fileID: 11454530, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
+ - target: {fileID: 11454530, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
propertyPath: m_UIGroups.Array.data[1].m_Name
value: Default
objectReference: {fileID: 0}
- - target: {fileID: 11454530, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_UIGroups.Array.data[1].m_Depth
+ - target: {fileID: 11454530, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_UIGroups.Array.data[0].m_Depth
value: 0
objectReference: {fileID: 0}
- - target: {fileID: 11454530, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_UIGroups.Array.data[0].m_Depth
+ - target: {fileID: 11454530, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_UIGroups.Array.data[1].m_Depth
value: 0
objectReference: {fileID: 0}
- - target: {fileID: 11454530, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_UIGroupHelperTypeName
- value: StarForce.UGuiGroupHelper
+ - target: {fileID: 11461470, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_LocalizationHelperTypeName
+ value: StarForce.XmlLocalizationHelper
objectReference: {fileID: 0}
- - target: {fileID: 11499388, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_EditorLanguage
- value: 0
+ - target: {fileID: 11463816, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_LoadAssetCountPerFrame
+ value: 100
objectReference: {fileID: 0}
- - target: {fileID: 11413340, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_SoundGroups.Array.data[2].m_Name
- value: UISound
+ - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_EntityGroups.Array.size
+ value: 7
objectReference: {fileID: 0}
- - target: {fileID: 11413340, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_SoundGroups.Array.data[2].m_Volume
- value: 1
+ - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_EntityGroups.Array.data[0].m_Name
+ value: Aircraft
objectReference: {fileID: 0}
- - target: {fileID: 11413340, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_SoundGroups.Array.data[2].m_AgentHelperCount
- value: 4
+ - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_EntityGroups.Array.data[1].m_Name
+ value: Thruster
objectReference: {fileID: 0}
- - target: {fileID: 11431030, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_NetworkHelperTypeName
- value: StarForce.NetworkHelper
+ - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_EntityGroups.Array.data[2].m_Name
+ value: Weapon
objectReference: {fileID: 0}
- - target: {fileID: 11431030, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_NetworkChannels.Array.data[0].m_Name
- value: Server
+ - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_EntityGroups.Array.data[3].m_Name
+ value: Armor
objectReference: {fileID: 0}
- - target: {fileID: 11431030, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_NetworkChannels.Array.data[0].m_IPString
- value: 127.0.0.1
+ - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_EntityGroups.Array.data[4].m_Name
+ value: Bullet
objectReference: {fileID: 0}
- - target: {fileID: 11431030, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_NetworkChannels.Array.data[0].m_Port
- value: 8000
+ - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_EntityGroups.Array.data[5].m_Name
+ value: Asteroid
objectReference: {fileID: 0}
- - target: {fileID: 11431030, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_NetworkChannels.Array.data[0].m_PacketHeaderLength
- value: 4
+ - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_EntityGroups.Array.data[6].m_Name
+ value: Effect
objectReference: {fileID: 0}
- - target: {fileID: 11431030, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_NetworkChannels.Array.data[0].m_MaxPacketLength
- value: 32767
+ - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_EntityGroups.Array.data[0].m_InstanceCapacity
+ value: 16
objectReference: {fileID: 0}
- - target: {fileID: 11431030, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_NetworkChannels.Array.data[0].m_HeartBeatInterval
- value: 30
+ - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_EntityGroups.Array.data[1].m_InstanceCapacity
+ value: 16
objectReference: {fileID: 0}
- - target: {fileID: 11431030, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_NetworkChannels.Array.data[0].m_ResetHeartBeatElapseSecondsWhenReceivePacket
- value: 1
+ - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_EntityGroups.Array.data[2].m_InstanceCapacity
+ value: 16
objectReference: {fileID: 0}
- - target: {fileID: 11413340, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_AudioMixer
- value:
- objectReference: {fileID: 24100000, guid: b7317ff76310723499b9d88117cd0191,
- type: 2}
- - target: {fileID: 11402440, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_Skin
- value:
- objectReference: {fileID: 11400000, guid: a4c1cc1e6676f0e48a527bad48941f98,
- type: 2}
- - target: {fileID: 11405216, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_AvailableProcedureTypeNames.Array.data[7]
- value: StarForce.ProcedurePreload
+ - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_EntityGroups.Array.data[3].m_InstanceCapacity
+ value: 16
objectReference: {fileID: 0}
- - target: {fileID: 11405216, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_AvailableProcedureTypeNames.Array.data[8]
- value: StarForce.ProcedureSplash
+ - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_EntityGroups.Array.data[4].m_InstanceCapacity
+ value: 16
objectReference: {fileID: 0}
- - target: {fileID: 11405216, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_AvailableProcedureTypeNames.Array.data[9]
- value: StarForce.ProcedureUpdateResources
+ - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_EntityGroups.Array.data[5].m_InstanceCapacity
+ value: 16
objectReference: {fileID: 0}
- - target: {fileID: 11405216, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_AvailableProcedureTypeNames.Array.data[10]
- value: StarForce.ProcedureUpdateVersion
+ - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_EntityGroups.Array.data[6].m_InstanceCapacity
+ value: 16
objectReference: {fileID: 0}
- - target: {fileID: 11499388, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_EditorResourceMode
- value: 1
+ - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_EntityGroups.Array.data[0].m_InstanceExpireTime
+ value: 60
+ objectReference: {fileID: 0}
+ - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_EntityGroups.Array.data[1].m_InstanceExpireTime
+ value: 60
+ objectReference: {fileID: 0}
+ - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_EntityGroups.Array.data[2].m_InstanceExpireTime
+ value: 60
+ objectReference: {fileID: 0}
+ - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_EntityGroups.Array.data[3].m_InstanceExpireTime
+ value: 60
+ objectReference: {fileID: 0}
+ - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_EntityGroups.Array.data[4].m_InstanceExpireTime
+ value: 60
+ objectReference: {fileID: 0}
+ - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_EntityGroups.Array.data[5].m_InstanceExpireTime
+ value: 60
+ objectReference: {fileID: 0}
+ - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_EntityGroups.Array.data[6].m_InstanceExpireTime
+ value: 60
+ objectReference: {fileID: 0}
+ - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_EntityGroups.Array.data[0].m_InstanceAutoReleaseInterval
+ value: 60
+ objectReference: {fileID: 0}
+ - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_EntityGroups.Array.data[1].m_InstanceAutoReleaseInterval
+ value: 60
+ objectReference: {fileID: 0}
+ - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_EntityGroups.Array.data[2].m_InstanceAutoReleaseInterval
+ value: 60
+ objectReference: {fileID: 0}
+ - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_EntityGroups.Array.data[3].m_InstanceAutoReleaseInterval
+ value: 60
+ objectReference: {fileID: 0}
+ - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_EntityGroups.Array.data[4].m_InstanceAutoReleaseInterval
+ value: 60
objectReference: {fileID: 0}
- - target: {fileID: 11497722, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
+ - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_EntityGroups.Array.data[5].m_InstanceAutoReleaseInterval
+ value: 60
+ objectReference: {fileID: 0}
+ - target: {fileID: 11494652, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_EntityGroups.Array.data[6].m_InstanceAutoReleaseInterval
+ value: 60
+ objectReference: {fileID: 0}
+ - target: {fileID: 11497722, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
propertyPath: m_ResourceMode
value: 2
objectReference: {fileID: 0}
- - target: {fileID: 11499388, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
+ - target: {fileID: 11499388, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
propertyPath: m_FrameRate
value: 60
objectReference: {fileID: 0}
- - target: {fileID: 11463816, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- propertyPath: m_LoadAssetCountPerFrame
- value: 100
+ - target: {fileID: 11499388, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_EditorLanguage
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 11499388, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_RunInBackground
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 11499388, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_EditorResourceMode
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 11499388, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
+ propertyPath: m_JsonHelperTypeName
+ value: UnityGameFramework.Runtime.DefaultJsonHelper
objectReference: {fileID: 0}
m_RemovedComponents: []
- m_ParentPrefab: {fileID: 100100000, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- m_IsPrefabParent: 0
+ m_SourcePrefab: {fileID: 100100000, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3}
--- !u!4 &343730743 stripped
Transform:
- m_PrefabParentObject: {fileID: 433714, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- m_PrefabInternal: {fileID: 343730742}
+ m_CorrespondingSourceObject: {fileID: 433714, guid: adb3eb1c35fcff14f89fba7b05c9d71c,
+ type: 3}
+ m_PrefabInstance: {fileID: 343730742}
+ m_PrefabAsset: {fileID: 0}
--- !u!4 &432952642 stripped
Transform:
- m_PrefabParentObject: {fileID: 430602, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 2}
- m_PrefabInternal: {fileID: 343730742}
---- !u!1 &513208572
-GameObject:
- m_ObjectHideFlags: 0
- m_PrefabParentObject: {fileID: 0}
- m_PrefabInternal: {fileID: 0}
- serializedVersion: 4
- m_Component:
- - 4: {fileID: 513208573}
- - 114: {fileID: 513208574}
- m_Layer: 0
- m_Name: Builtin Data
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &513208573
-Transform:
- m_ObjectHideFlags: 0
- m_PrefabParentObject: {fileID: 0}
- m_PrefabInternal: {fileID: 0}
- m_GameObject: {fileID: 513208572}
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_Children: []
- m_Father: {fileID: 119167776}
- m_RootOrder: 0
---- !u!114 &513208574
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_PrefabParentObject: {fileID: 0}
- m_PrefabInternal: {fileID: 0}
- m_GameObject: {fileID: 513208572}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: cfb0b001fcb30fe45ac95ddb8c28ba57, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- m_BuildInfoTextAsset: {fileID: 4900000, guid: 0f949a7f73d128547b1314a7e471f19f,
- type: 3}
- m_DefaultDictionaryTextAsset: {fileID: 4900000, guid: 00759be143ffa5445b151c2540612e8f,
+ m_CorrespondingSourceObject: {fileID: 430602, guid: adb3eb1c35fcff14f89fba7b05c9d71c,
type: 3}
- m_UpdateResourceFormTemplate: {fileID: 11487720, guid: a6c731de80e9d824d8f657301a357269,
- type: 2}
---- !u!1 &1454214586
-GameObject:
- m_ObjectHideFlags: 0
- m_PrefabParentObject: {fileID: 0}
- m_PrefabInternal: {fileID: 0}
+ m_PrefabInstance: {fileID: 343730742}
+ m_PrefabAsset: {fileID: 0}
+--- !u!850595691 &1294300464
+LightingSettings:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: Settings.lighting
serializedVersion: 4
- m_Component:
- - 224: {fileID: 1454214587}
- - 223: {fileID: 1454214588}
- - 114: {fileID: 1454214589}
- m_Layer: 5
- m_Name: HP Bar Instances
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!224 &1454214587
-RectTransform:
- m_ObjectHideFlags: 0
- m_PrefabParentObject: {fileID: 0}
- m_PrefabInternal: {fileID: 0}
- m_GameObject: {fileID: 1454214586}
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 0, y: 0, z: 0}
- m_Children: []
- m_Father: {fileID: 1604812193}
- m_RootOrder: 0
- m_AnchorMin: {x: 0, y: 0}
- m_AnchorMax: {x: 0, y: 0}
- m_AnchoredPosition: {x: 0, y: 0}
- m_SizeDelta: {x: 0, y: 0}
- m_Pivot: {x: 0, y: 0}
---- !u!223 &1454214588
-Canvas:
- m_ObjectHideFlags: 0
- m_PrefabParentObject: {fileID: 0}
- m_PrefabInternal: {fileID: 0}
- m_GameObject: {fileID: 1454214586}
- m_Enabled: 1
- serializedVersion: 2
- m_RenderMode: 0
- m_Camera: {fileID: 0}
- m_PlaneDistance: 100
- m_PixelPerfect: 0
- m_ReceivesEvents: 1
- m_OverrideSorting: 0
- m_OverridePixelPerfect: 0
- m_SortingLayerID: 0
- m_SortingOrder: 0
- m_TargetDisplay: 0
---- !u!114 &1454214589
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_PrefabParentObject: {fileID: 0}
- m_PrefabInternal: {fileID: 0}
- m_GameObject: {fileID: 1454214586}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 1980459831, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- m_UiScaleMode: 1
- m_ReferencePixelsPerUnit: 100
- m_ScaleFactor: 1
- m_ReferenceResolution: {x: 768, y: 1024}
- m_ScreenMatchMode: 0
- m_MatchWidthOrHeight: 0
- m_PhysicalUnit: 3
- m_FallbackScreenDPI: 96
- m_DefaultSpriteDPI: 96
- m_DynamicPixelsPerUnit: 1
+ m_GIWorkflowMode: 1
+ m_EnableBakedLightmaps: 1
+ m_EnableRealtimeLightmaps: 0
+ m_RealtimeEnvironmentLighting: 1
+ m_BounceScale: 1
+ m_AlbedoBoost: 1
+ m_IndirectOutputScale: 1
+ m_UsingShadowmask: 0
+ m_BakeBackend: 0
+ m_LightmapMaxSize: 1024
+ m_BakeResolution: 50
+ m_Padding: 2
+ m_LightmapCompression: 0
+ m_AO: 0
+ m_AOMaxDistance: 1
+ m_CompAOExponent: 0
+ m_CompAOExponentDirect: 0
+ m_ExtractAO: 0
+ m_MixedBakeMode: 1
+ m_LightmapsBakeMode: 1
+ m_FilterMode: 1
+ m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0}
+ m_ExportTrainingData: 0
+ m_TrainingDataDestination: TrainingData
+ m_RealtimeResolution: 1
+ m_ForceWhiteAlbedo: 0
+ m_ForceUpdates: 0
+ m_FinalGather: 0
+ m_FinalGatherRayCount: 1024
+ m_FinalGatherFiltering: 1
+ m_PVRCulling: 1
+ m_PVRSampling: 1
+ m_PVRDirectSampleCount: 32
+ m_PVRSampleCount: 512
+ m_PVREnvironmentSampleCount: 512
+ m_PVREnvironmentReferencePointCount: 2048
+ m_LightProbeSampleCountMultiplier: 4
+ m_PVRBounces: 2
+ m_PVRMinBounces: 2
+ m_PVREnvironmentMIS: 0
+ m_PVRFilteringMode: 0
+ m_PVRDenoiserTypeDirect: 0
+ m_PVRDenoiserTypeIndirect: 0
+ m_PVRDenoiserTypeAO: 0
+ m_PVRFilterTypeDirect: 0
+ m_PVRFilterTypeIndirect: 0
+ m_PVRFilterTypeAO: 0
+ m_PVRFilteringGaussRadiusDirect: 1
+ m_PVRFilteringGaussRadiusIndirect: 5
+ m_PVRFilteringGaussRadiusAO: 2
+ m_PVRFilteringAtrousPositionSigmaDirect: 0.5
+ m_PVRFilteringAtrousPositionSigmaIndirect: 2
+ m_PVRFilteringAtrousPositionSigmaAO: 1
+ m_PVRTiledBaking: 0
--- !u!1 &1576232202
GameObject:
m_ObjectHideFlags: 0
- m_PrefabParentObject: {fileID: 0}
- m_PrefabInternal: {fileID: 0}
- serializedVersion: 4
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
m_Component:
- - 224: {fileID: 1576232203}
- - 223: {fileID: 1576232206}
- - 114: {fileID: 1576232205}
- - 114: {fileID: 1576232204}
+ - component: {fileID: 1576232203}
+ - component: {fileID: 1576232206}
+ - component: {fileID: 1576232205}
+ - component: {fileID: 1576232204}
m_Layer: 5
m_Name: UI Form Instances
m_TagString: Untagged
@@ -744,15 +730,18 @@ GameObject:
--- !u!224 &1576232203
RectTransform:
m_ObjectHideFlags: 0
- m_PrefabParentObject: {fileID: 0}
- m_PrefabInternal: {fileID: 0}
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1576232202}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0, y: 0, z: 0}
+ m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 432952642}
m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
@@ -761,12 +750,13 @@ RectTransform:
--- !u!114 &1576232204
MonoBehaviour:
m_ObjectHideFlags: 0
- m_PrefabParentObject: {fileID: 0}
- m_PrefabInternal: {fileID: 0}
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1576232202}
m_Enabled: 1
m_EditorHideFlags: 0
- m_Script: {fileID: 1301386320, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
m_Name:
m_EditorClassIdentifier:
m_IgnoreReversedGraphics: 1
@@ -777,12 +767,13 @@ MonoBehaviour:
--- !u!114 &1576232205
MonoBehaviour:
m_ObjectHideFlags: 0
- m_PrefabParentObject: {fileID: 0}
- m_PrefabInternal: {fileID: 0}
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1576232202}
m_Enabled: 1
m_EditorHideFlags: 0
- m_Script: {fileID: 1980459831, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
m_Name:
m_EditorClassIdentifier:
m_UiScaleMode: 1
@@ -795,14 +786,16 @@ MonoBehaviour:
m_FallbackScreenDPI: 96
m_DefaultSpriteDPI: 96
m_DynamicPixelsPerUnit: 1
+ m_PresetInfoIsWorld: 0
--- !u!223 &1576232206
Canvas:
m_ObjectHideFlags: 0
- m_PrefabParentObject: {fileID: 0}
- m_PrefabInternal: {fileID: 0}
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1576232202}
m_Enabled: 1
- serializedVersion: 2
+ serializedVersion: 3
m_RenderMode: 0
m_Camera: {fileID: 0}
m_PlaneDistance: 100
@@ -810,62 +803,21 @@ Canvas:
m_ReceivesEvents: 1
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
+ m_SortingBucketNormalizedSize: 0
+ m_AdditionalShaderChannelsFlag: 25
m_SortingLayerID: 0
m_SortingOrder: 0
m_TargetDisplay: 0
---- !u!1 &1604812192
-GameObject:
- m_ObjectHideFlags: 0
- m_PrefabParentObject: {fileID: 0}
- m_PrefabInternal: {fileID: 0}
- serializedVersion: 4
- m_Component:
- - 4: {fileID: 1604812193}
- - 114: {fileID: 1604812194}
- m_Layer: 0
- m_Name: HP Bar
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &1604812193
-Transform:
- m_ObjectHideFlags: 0
- m_PrefabParentObject: {fileID: 0}
- m_PrefabInternal: {fileID: 0}
- m_GameObject: {fileID: 1604812192}
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_Children:
- - {fileID: 1454214587}
- m_Father: {fileID: 119167776}
- m_RootOrder: 1
---- !u!114 &1604812194
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_PrefabParentObject: {fileID: 0}
- m_PrefabInternal: {fileID: 0}
- m_GameObject: {fileID: 1604812192}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: 879e921586721514f9f85de777050af4, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- m_HPBarItemTemplate: {fileID: 11414536, guid: 96d2e77dd9853514da336717bd5627c0,
- type: 2}
- m_HPBarInstanceRoot: {fileID: 1454214587}
- m_InstancePoolCapacity: 16
--- !u!1 &1852670052
GameObject:
m_ObjectHideFlags: 0
- m_PrefabParentObject: {fileID: 0}
- m_PrefabInternal: {fileID: 0}
- serializedVersion: 4
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
m_Component:
- - 4: {fileID: 1852670053}
- - 114: {fileID: 1852670054}
+ - component: {fileID: 1852670053}
+ - component: {fileID: 1852670054}
m_Layer: 0
m_Name: Game Framework
m_TagString: Untagged
@@ -876,25 +828,98 @@ GameObject:
--- !u!4 &1852670053
Transform:
m_ObjectHideFlags: 0
- m_PrefabParentObject: {fileID: 0}
- m_PrefabInternal: {fileID: 0}
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1852670052}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 343730743}
- {fileID: 119167776}
m_Father: {fileID: 0}
m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1852670054
MonoBehaviour:
m_ObjectHideFlags: 0
- m_PrefabParentObject: {fileID: 0}
- m_PrefabInternal: {fileID: 0}
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1852670052}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3d09b8a3e8c0e7e4dbcfd2fa52bf69ea, type: 3}
m_Name:
m_EditorClassIdentifier:
+--- !u!1001 &8877218011023060588
+PrefabInstance:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Modification:
+ m_TransformParent: {fileID: 1852670053}
+ m_Modifications:
+ - target: {fileID: 8877218011004597580, guid: 482c8875f4323a8418b7f15512bd1863,
+ type: 3}
+ propertyPath: m_RootOrder
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 8877218011004597580, guid: 482c8875f4323a8418b7f15512bd1863,
+ type: 3}
+ propertyPath: m_LocalPosition.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 8877218011004597580, guid: 482c8875f4323a8418b7f15512bd1863,
+ type: 3}
+ propertyPath: m_LocalPosition.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 8877218011004597580, guid: 482c8875f4323a8418b7f15512bd1863,
+ type: 3}
+ propertyPath: m_LocalPosition.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 8877218011004597580, guid: 482c8875f4323a8418b7f15512bd1863,
+ type: 3}
+ propertyPath: m_LocalRotation.w
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 8877218011004597580, guid: 482c8875f4323a8418b7f15512bd1863,
+ type: 3}
+ propertyPath: m_LocalRotation.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 8877218011004597580, guid: 482c8875f4323a8418b7f15512bd1863,
+ type: 3}
+ propertyPath: m_LocalRotation.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 8877218011004597580, guid: 482c8875f4323a8418b7f15512bd1863,
+ type: 3}
+ propertyPath: m_LocalRotation.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 8877218011004597580, guid: 482c8875f4323a8418b7f15512bd1863,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 8877218011004597580, guid: 482c8875f4323a8418b7f15512bd1863,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 8877218011004597580, guid: 482c8875f4323a8418b7f15512bd1863,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 8877218011004597619, guid: 482c8875f4323a8418b7f15512bd1863,
+ type: 3}
+ propertyPath: m_Name
+ value: Customs
+ objectReference: {fileID: 0}
+ m_RemovedComponents: []
+ m_SourcePrefab: {fileID: 100100000, guid: 482c8875f4323a8418b7f15512bd1863, type: 3}
diff --git a/Assets/StarForce Launcher.unity.meta b/Assets/GameMain/Scenes/StarForceLauncher.unity.meta
similarity index 100%
rename from Assets/StarForce Launcher.unity.meta
rename to Assets/GameMain/Scenes/StarForceLauncher.unity.meta
diff --git a/Assets/GameMain/Scenes/TestAnimator.unity b/Assets/GameMain/Scenes/TestAnimator.unity
new file mode 100644
index 000000000..7cc95a474
--- /dev/null
+++ b/Assets/GameMain/Scenes/TestAnimator.unity
@@ -0,0 +1,415 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!29 &1
+OcclusionCullingSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_OcclusionBakeSettings:
+ smallestOccluder: 5
+ smallestHole: 0.25
+ backfaceThreshold: 100
+ m_SceneGUID: 00000000000000000000000000000000
+ m_OcclusionCullingData: {fileID: 0}
+--- !u!104 &2
+RenderSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 9
+ m_Fog: 0
+ m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
+ m_FogMode: 3
+ m_FogDensity: 0.01
+ m_LinearFogStart: 0
+ m_LinearFogEnd: 300
+ m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
+ m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
+ m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
+ m_AmbientIntensity: 1
+ m_AmbientMode: 0
+ m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
+ m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
+ m_HaloStrength: 0.5
+ m_FlareStrength: 1
+ m_FlareFadeSpeed: 3
+ m_HaloTexture: {fileID: 0}
+ m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
+ m_DefaultReflectionMode: 0
+ m_DefaultReflectionResolution: 128
+ m_ReflectionBounces: 1
+ m_ReflectionIntensity: 1
+ m_CustomReflection: {fileID: 0}
+ m_Sun: {fileID: 0}
+ m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
+ m_UseRadianceAmbientProbe: 0
+--- !u!157 &3
+LightmapSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 12
+ m_GIWorkflowMode: 1
+ m_GISettings:
+ serializedVersion: 2
+ m_BounceScale: 1
+ m_IndirectOutputScale: 1
+ m_AlbedoBoost: 1
+ m_EnvironmentLightingMode: 0
+ m_EnableBakedLightmaps: 1
+ m_EnableRealtimeLightmaps: 0
+ m_LightmapEditorSettings:
+ serializedVersion: 12
+ m_Resolution: 2
+ m_BakeResolution: 40
+ m_AtlasSize: 1024
+ m_AO: 0
+ m_AOMaxDistance: 1
+ m_CompAOExponent: 1
+ m_CompAOExponentDirect: 0
+ m_ExtractAmbientOcclusion: 0
+ m_Padding: 2
+ m_LightmapParameters: {fileID: 0}
+ m_LightmapsBakeMode: 1
+ m_TextureCompression: 1
+ m_FinalGather: 0
+ m_FinalGatherFiltering: 1
+ m_FinalGatherRayCount: 256
+ m_ReflectionCompression: 2
+ m_MixedBakeMode: 2
+ m_BakeBackend: 1
+ m_PVRSampling: 1
+ m_PVRDirectSampleCount: 32
+ m_PVRSampleCount: 512
+ m_PVRBounces: 2
+ m_PVREnvironmentSampleCount: 256
+ m_PVREnvironmentReferencePointCount: 2048
+ m_PVRFilteringMode: 1
+ m_PVRDenoiserTypeDirect: 1
+ m_PVRDenoiserTypeIndirect: 1
+ m_PVRDenoiserTypeAO: 1
+ m_PVRFilterTypeDirect: 0
+ m_PVRFilterTypeIndirect: 0
+ m_PVRFilterTypeAO: 0
+ m_PVREnvironmentMIS: 1
+ m_PVRCulling: 1
+ m_PVRFilteringGaussRadiusDirect: 1
+ m_PVRFilteringGaussRadiusIndirect: 5
+ m_PVRFilteringGaussRadiusAO: 2
+ m_PVRFilteringAtrousPositionSigmaDirect: 0.5
+ m_PVRFilteringAtrousPositionSigmaIndirect: 2
+ m_PVRFilteringAtrousPositionSigmaAO: 1
+ m_ExportTrainingData: 0
+ m_TrainingDataDestination: TrainingData
+ m_LightProbeSampleCountMultiplier: 4
+ m_LightingDataAsset: {fileID: 0}
+ m_LightingSettings: {fileID: 0}
+--- !u!196 &4
+NavMeshSettings:
+ serializedVersion: 2
+ m_ObjectHideFlags: 0
+ m_BuildSettings:
+ serializedVersion: 2
+ agentTypeID: 0
+ agentRadius: 0.5
+ agentHeight: 2
+ agentSlope: 45
+ agentClimb: 0.4
+ ledgeDropHeight: 0
+ maxJumpAcrossDistance: 0
+ minRegionArea: 2
+ manualCellSize: 0
+ cellSize: 0.16666667
+ manualTileSize: 0
+ tileSize: 256
+ accuratePlacement: 0
+ maxJobWorkers: 0
+ preserveTilesOutsideBounds: 0
+ debug:
+ m_Flags: 0
+ m_NavMeshData: {fileID: 0}
+--- !u!1 &708999914
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 708999916}
+ - component: {fileID: 708999915}
+ m_Layer: 0
+ m_Name: Directional Light
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!108 &708999915
+Light:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 708999914}
+ m_Enabled: 1
+ serializedVersion: 10
+ m_Type: 1
+ m_Shape: 0
+ m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
+ m_Intensity: 1
+ m_Range: 10
+ m_SpotAngle: 30
+ m_InnerSpotAngle: 21.80208
+ m_CookieSize: 10
+ m_Shadows:
+ m_Type: 2
+ m_Resolution: -1
+ m_CustomResolution: -1
+ m_Strength: 1
+ m_Bias: 0.05
+ m_NormalBias: 0.4
+ m_NearPlane: 0.2
+ m_CullingMatrixOverride:
+ e00: 1
+ e01: 0
+ e02: 0
+ e03: 0
+ e10: 0
+ e11: 1
+ e12: 0
+ e13: 0
+ e20: 0
+ e21: 0
+ e22: 1
+ e23: 0
+ e30: 0
+ e31: 0
+ e32: 0
+ e33: 1
+ m_UseCullingMatrixOverride: 0
+ m_Cookie: {fileID: 0}
+ m_DrawHalo: 0
+ m_Flare: {fileID: 0}
+ m_RenderMode: 0
+ m_CullingMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_RenderingLayerMask: 1
+ m_Lightmapping: 4
+ m_LightShadowCasterMode: 0
+ m_AreaSize: {x: 1, y: 1}
+ m_BounceIntensity: 1
+ m_ColorTemperature: 6570
+ m_UseColorTemperature: 0
+ m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
+ m_UseBoundingSphereOverride: 0
+ m_UseViewFrustumForShadowCasterCull: 1
+ m_ShadowRadius: 0
+ m_ShadowAngle: 0
+--- !u!4 &708999916
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 708999914}
+ m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
+ m_LocalPosition: {x: 0, y: 3, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
+--- !u!1 &738107494
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 738107497}
+ - component: {fileID: 738107496}
+ - component: {fileID: 738107495}
+ m_Layer: 0
+ m_Name: Main Camera
+ m_TagString: MainCamera
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!81 &738107495
+AudioListener:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 738107494}
+ m_Enabled: 1
+--- !u!20 &738107496
+Camera:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 738107494}
+ m_Enabled: 1
+ serializedVersion: 2
+ m_ClearFlags: 1
+ m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
+ m_projectionMatrixMode: 1
+ m_GateFitMode: 2
+ m_FOVAxisMode: 0
+ m_SensorSize: {x: 36, y: 24}
+ m_LensShift: {x: 0, y: 0}
+ m_FocalLength: 50
+ m_NormalizedViewPortRect:
+ serializedVersion: 2
+ x: 0
+ y: 0
+ width: 1
+ height: 1
+ near clip plane: 0.3
+ far clip plane: 1000
+ field of view: 60
+ orthographic: 0
+ orthographic size: 5
+ m_Depth: -1
+ m_CullingMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_RenderingPath: -1
+ m_TargetTexture: {fileID: 0}
+ m_TargetDisplay: 0
+ m_TargetEye: 3
+ m_HDR: 1
+ m_AllowMSAA: 1
+ m_AllowDynamicResolution: 0
+ m_ForceIntoRT: 0
+ m_OcclusionCulling: 1
+ m_StereoConvergence: 10
+ m_StereoSeparation: 0.022
+--- !u!4 &738107497
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 738107494}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 1, z: -10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1001 &911579202
+PrefabInstance:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Modification:
+ m_TransformParent: {fileID: 0}
+ m_Modifications:
+ - target: {fileID: 100000, guid: e4299bf26a09e9049839e1a1b75e562c, type: 3}
+ propertyPath: m_Name
+ value: characterMedium
+ objectReference: {fileID: 0}
+ - target: {fileID: 400000, guid: e4299bf26a09e9049839e1a1b75e562c, type: 3}
+ propertyPath: m_RootOrder
+ value: 3
+ objectReference: {fileID: 0}
+ - target: {fileID: 400000, guid: e4299bf26a09e9049839e1a1b75e562c, type: 3}
+ propertyPath: m_LocalPosition.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 400000, guid: e4299bf26a09e9049839e1a1b75e562c, type: 3}
+ propertyPath: m_LocalPosition.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 400000, guid: e4299bf26a09e9049839e1a1b75e562c, type: 3}
+ propertyPath: m_LocalPosition.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 400000, guid: e4299bf26a09e9049839e1a1b75e562c, type: 3}
+ propertyPath: m_LocalRotation.w
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 400000, guid: e4299bf26a09e9049839e1a1b75e562c, type: 3}
+ propertyPath: m_LocalRotation.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 400000, guid: e4299bf26a09e9049839e1a1b75e562c, type: 3}
+ propertyPath: m_LocalRotation.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 400000, guid: e4299bf26a09e9049839e1a1b75e562c, type: 3}
+ propertyPath: m_LocalRotation.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 400000, guid: e4299bf26a09e9049839e1a1b75e562c, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 400000, guid: e4299bf26a09e9049839e1a1b75e562c, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 400000, guid: e4299bf26a09e9049839e1a1b75e562c, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 9500000, guid: e4299bf26a09e9049839e1a1b75e562c, type: 3}
+ propertyPath: m_Controller
+ value:
+ objectReference: {fileID: 9100000, guid: de3840eb0d0e06f49b0a54ceb6082d74, type: 2}
+ m_RemovedComponents: []
+ m_SourcePrefab: {fileID: 100100000, guid: e4299bf26a09e9049839e1a1b75e562c, type: 3}
+--- !u!95 &911579203 stripped
+Animator:
+ m_CorrespondingSourceObject: {fileID: 9500000, guid: e4299bf26a09e9049839e1a1b75e562c,
+ type: 3}
+ m_PrefabInstance: {fileID: 911579202}
+ m_PrefabAsset: {fileID: 0}
+--- !u!1 &1631378836
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1631378838}
+ - component: {fileID: 1631378837}
+ m_Layer: 0
+ m_Name: GameObject
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!114 &1631378837
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1631378836}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 0d46acb3aebd4eca826f0432029bb40e, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ Animator: {fileID: 911579203}
+--- !u!4 &1631378838
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1631378836}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
diff --git a/Assets/GameMain/Scenes/TestAnimator.unity.meta b/Assets/GameMain/Scenes/TestAnimator.unity.meta
new file mode 100644
index 000000000..b9e1e54bc
--- /dev/null
+++ b/Assets/GameMain/Scenes/TestAnimator.unity.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: fb843aada7b0c014db036ae6e1951310
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/Scenes/TestEntt.unity b/Assets/GameMain/Scenes/TestEntt.unity
new file mode 100644
index 000000000..7799d3f08
--- /dev/null
+++ b/Assets/GameMain/Scenes/TestEntt.unity
@@ -0,0 +1,985 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!29 &1
+OcclusionCullingSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_OcclusionBakeSettings:
+ smallestOccluder: 5
+ smallestHole: 0.25
+ backfaceThreshold: 100
+ m_SceneGUID: 00000000000000000000000000000000
+ m_OcclusionCullingData: {fileID: 0}
+--- !u!104 &2
+RenderSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 9
+ m_Fog: 0
+ m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
+ m_FogMode: 3
+ m_FogDensity: 0.01
+ m_LinearFogStart: 0
+ m_LinearFogEnd: 300
+ m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
+ m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
+ m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
+ m_AmbientIntensity: 1
+ m_AmbientMode: 0
+ m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
+ m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
+ m_HaloStrength: 0.5
+ m_FlareStrength: 1
+ m_FlareFadeSpeed: 3
+ m_HaloTexture: {fileID: 0}
+ m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
+ m_DefaultReflectionMode: 0
+ m_DefaultReflectionResolution: 128
+ m_ReflectionBounces: 1
+ m_ReflectionIntensity: 1
+ m_CustomReflection: {fileID: 0}
+ m_Sun: {fileID: 0}
+ m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
+ m_UseRadianceAmbientProbe: 0
+--- !u!157 &3
+LightmapSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 12
+ m_GIWorkflowMode: 1
+ m_GISettings:
+ serializedVersion: 2
+ m_BounceScale: 1
+ m_IndirectOutputScale: 1
+ m_AlbedoBoost: 1
+ m_EnvironmentLightingMode: 0
+ m_EnableBakedLightmaps: 1
+ m_EnableRealtimeLightmaps: 0
+ m_LightmapEditorSettings:
+ serializedVersion: 12
+ m_Resolution: 2
+ m_BakeResolution: 40
+ m_AtlasSize: 1024
+ m_AO: 0
+ m_AOMaxDistance: 1
+ m_CompAOExponent: 1
+ m_CompAOExponentDirect: 0
+ m_ExtractAmbientOcclusion: 0
+ m_Padding: 2
+ m_LightmapParameters: {fileID: 0}
+ m_LightmapsBakeMode: 1
+ m_TextureCompression: 1
+ m_FinalGather: 0
+ m_FinalGatherFiltering: 1
+ m_FinalGatherRayCount: 256
+ m_ReflectionCompression: 2
+ m_MixedBakeMode: 2
+ m_BakeBackend: 1
+ m_PVRSampling: 1
+ m_PVRDirectSampleCount: 32
+ m_PVRSampleCount: 512
+ m_PVRBounces: 2
+ m_PVREnvironmentSampleCount: 256
+ m_PVREnvironmentReferencePointCount: 2048
+ m_PVRFilteringMode: 1
+ m_PVRDenoiserTypeDirect: 1
+ m_PVRDenoiserTypeIndirect: 1
+ m_PVRDenoiserTypeAO: 1
+ m_PVRFilterTypeDirect: 0
+ m_PVRFilterTypeIndirect: 0
+ m_PVRFilterTypeAO: 0
+ m_PVREnvironmentMIS: 1
+ m_PVRCulling: 1
+ m_PVRFilteringGaussRadiusDirect: 1
+ m_PVRFilteringGaussRadiusIndirect: 5
+ m_PVRFilteringGaussRadiusAO: 2
+ m_PVRFilteringAtrousPositionSigmaDirect: 0.5
+ m_PVRFilteringAtrousPositionSigmaIndirect: 2
+ m_PVRFilteringAtrousPositionSigmaAO: 1
+ m_ExportTrainingData: 0
+ m_TrainingDataDestination: TrainingData
+ m_LightProbeSampleCountMultiplier: 4
+ m_LightingDataAsset: {fileID: 0}
+ m_LightingSettings: {fileID: 0}
+--- !u!196 &4
+NavMeshSettings:
+ serializedVersion: 2
+ m_ObjectHideFlags: 0
+ m_BuildSettings:
+ serializedVersion: 2
+ agentTypeID: 0
+ agentRadius: 0.5
+ agentHeight: 2
+ agentSlope: 45
+ agentClimb: 0.4
+ ledgeDropHeight: 0
+ maxJumpAcrossDistance: 0
+ minRegionArea: 2
+ manualCellSize: 0
+ cellSize: 0.16666667
+ manualTileSize: 0
+ tileSize: 256
+ accuratePlacement: 0
+ maxJobWorkers: 0
+ preserveTilesOutsideBounds: 0
+ debug:
+ m_Flags: 0
+ m_NavMeshData: {fileID: 0}
+--- !u!1 &155650338
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 155650340}
+ - component: {fileID: 155650339}
+ m_Layer: 0
+ m_Name: AutoRegistrationTest
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!114 &155650339
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 155650338}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 054117cc2e2f4a849b62177e08d7dcab, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!4 &155650340
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 155650338}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 8
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &161020439
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 161020441}
+ - component: {fileID: 161020440}
+ m_Layer: 0
+ m_Name: BinaryAutoRegistrationTest
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!114 &161020440
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 161020439}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 01a9264dfd5549349cd1cf6b12f6df9c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!4 &161020441
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 161020439}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 12
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &226896423
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 226896425}
+ - component: {fileID: 226896424}
+ m_Layer: 0
+ m_Name: EntityFlagPoolTest
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!114 &226896424
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 226896423}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 3e6a737900af4472ba87c845ffca8d0d, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!4 &226896425
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 226896423}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 4
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &246210932
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 246210933}
+ - component: {fileID: 246210934}
+ m_Layer: 0
+ m_Name: ReadOnlyStructTest
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!4 &246210933
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 246210932}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 9
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &246210934
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 246210932}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 4a82626451c444bea82723047e93f83e, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!1 &279081831
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 279081833}
+ - component: {fileID: 279081832}
+ m_Layer: 0
+ m_Name: RegistrySerialisationTest
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!114 &279081832
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 279081831}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 7d31904f5cf5421cb020bfe3bd0f2708, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!4 &279081833
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 279081831}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 10
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &316767817
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 316767820}
+ - component: {fileID: 316767819}
+ - component: {fileID: 316767818}
+ m_Layer: 0
+ m_Name: Main Camera
+ m_TagString: MainCamera
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!81 &316767818
+AudioListener:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 316767817}
+ m_Enabled: 1
+--- !u!20 &316767819
+Camera:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 316767817}
+ m_Enabled: 1
+ serializedVersion: 2
+ m_ClearFlags: 1
+ m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
+ m_projectionMatrixMode: 1
+ m_GateFitMode: 2
+ m_FOVAxisMode: 0
+ m_SensorSize: {x: 36, y: 24}
+ m_LensShift: {x: 0, y: 0}
+ m_FocalLength: 50
+ m_NormalizedViewPortRect:
+ serializedVersion: 2
+ x: 0
+ y: 0
+ width: 1
+ height: 1
+ near clip plane: 0.3
+ far clip plane: 1000
+ field of view: 60
+ orthographic: 0
+ orthographic size: 5
+ m_Depth: -1
+ m_CullingMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_RenderingPath: -1
+ m_TargetTexture: {fileID: 0}
+ m_TargetDisplay: 0
+ m_TargetEye: 3
+ m_HDR: 1
+ m_AllowMSAA: 1
+ m_AllowDynamicResolution: 0
+ m_ForceIntoRT: 0
+ m_OcclusionCulling: 1
+ m_StereoConvergence: 10
+ m_StereoSeparation: 0.022
+--- !u!4 &316767820
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 316767817}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 1, z: -10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &323953768
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 323953770}
+ - component: {fileID: 323953769}
+ m_Layer: 0
+ m_Name: SparseSetTest
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!114 &323953769
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 323953768}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 6ef55668f3ec4375826212ddc095dcc8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!4 &323953770
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 323953768}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 7
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &326115144
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 326115146}
+ - component: {fileID: 326115145}
+ m_Layer: 0
+ m_Name: Directional Light
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!108 &326115145
+Light:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 326115144}
+ m_Enabled: 1
+ serializedVersion: 10
+ m_Type: 1
+ m_Shape: 0
+ m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
+ m_Intensity: 1
+ m_Range: 10
+ m_SpotAngle: 30
+ m_InnerSpotAngle: 21.80208
+ m_CookieSize: 10
+ m_Shadows:
+ m_Type: 2
+ m_Resolution: -1
+ m_CustomResolution: -1
+ m_Strength: 1
+ m_Bias: 0.05
+ m_NormalBias: 0.4
+ m_NearPlane: 0.2
+ m_CullingMatrixOverride:
+ e00: 1
+ e01: 0
+ e02: 0
+ e03: 0
+ e10: 0
+ e11: 1
+ e12: 0
+ e13: 0
+ e20: 0
+ e21: 0
+ e22: 1
+ e23: 0
+ e30: 0
+ e31: 0
+ e32: 0
+ e33: 1
+ m_UseCullingMatrixOverride: 0
+ m_Cookie: {fileID: 0}
+ m_DrawHalo: 0
+ m_Flare: {fileID: 0}
+ m_RenderMode: 0
+ m_CullingMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_RenderingLayerMask: 1
+ m_Lightmapping: 4
+ m_LightShadowCasterMode: 0
+ m_AreaSize: {x: 1, y: 1}
+ m_BounceIntensity: 1
+ m_ColorTemperature: 6570
+ m_UseColorTemperature: 0
+ m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
+ m_UseBoundingSphereOverride: 0
+ m_UseViewFrustumForShadowCasterCull: 1
+ m_ShadowRadius: 0
+ m_ShadowAngle: 0
+--- !u!4 &326115146
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 326115144}
+ m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
+ m_LocalPosition: {x: 0, y: 3, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
+--- !u!1 &371268885
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 371268887}
+ - component: {fileID: 371268886}
+ m_Layer: 0
+ m_Name: EntitySystemReferenceTest
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!114 &371268886
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 371268885}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 428c8ebae8e04a02bf501cfcecce33e9, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!4 &371268887
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 371268885}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 5
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &729409491
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 729409496}
+ - component: {fileID: 729409495}
+ - component: {fileID: 729409494}
+ - component: {fileID: 729409493}
+ - component: {fileID: 729409492}
+ m_Layer: 0
+ m_Name: DocumentationExample
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!114 &729409492
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 729409491}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 8d59a7906a794ae7af687bc0d53046cc, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!65 &729409493
+BoxCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 729409491}
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_Enabled: 1
+ serializedVersion: 2
+ m_Size: {x: 1, y: 1, z: 1}
+ m_Center: {x: 0, y: 0, z: 0}
+--- !u!23 &729409494
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 729409491}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!33 &729409495
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 729409491}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!4 &729409496
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 729409491}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &999198347
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 999198349}
+ - component: {fileID: 999198348}
+ m_Layer: 0
+ m_Name: NestedKeyBinaryTest
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!114 &999198348
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 999198347}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: c8bd4712029149419a839a62dbe4b66b, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!4 &999198349
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 999198347}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 15
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1216341173
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1216341175}
+ - component: {fileID: 1216341174}
+ m_Layer: 0
+ m_Name: NestedKeyXmlTest
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!114 &1216341174
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1216341173}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 568defe13bb6457bbd7673603dc37fdb, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!4 &1216341175
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1216341173}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 14
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1221479161
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1221479163}
+ - component: {fileID: 1221479162}
+ m_Layer: 0
+ m_Name: XmlAutoRegistrationTest
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!114 &1221479162
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1221479161}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: c79891ed2372453a9e5f9001c7083c50, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!4 &1221479163
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1221479161}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 11
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1310287234
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1310287236}
+ - component: {fileID: 1310287235}
+ m_Layer: 0
+ m_Name: SparseDictTest
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!114 &1310287235
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1310287234}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: bd9461f2e0cc4ecab8860cc426c2792f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!4 &1310287236
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1310287234}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 6
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1417202133
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1417202135}
+ - component: {fileID: 1417202134}
+ m_Layer: 0
+ m_Name: EntityRegistryTest
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!114 &1417202134
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1417202133}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f66a52e0ad7f45599faaad84faff796b, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!4 &1417202135
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1417202133}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1912209821
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1912209823}
+ - component: {fileID: 1912209822}
+ m_Layer: 0
+ m_Name: DummyEnumResolverTest
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!114 &1912209822
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1912209821}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 9fda4cce1af143ddb0501d35c10e72cb, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!4 &1912209823
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1912209821}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 13
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
diff --git a/Assets/GameMain/Scenes/TestEntt.unity.meta b/Assets/GameMain/Scenes/TestEntt.unity.meta
new file mode 100644
index 000000000..ef111e301
--- /dev/null
+++ b/Assets/GameMain/Scenes/TestEntt.unity.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 85d511f0a076ac3408aa0889bbeed2f6
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/Scenes/TestLuBan.unity b/Assets/GameMain/Scenes/TestLuBan.unity
new file mode 100644
index 000000000..65f01d89c
--- /dev/null
+++ b/Assets/GameMain/Scenes/TestLuBan.unity
@@ -0,0 +1,348 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!29 &1
+OcclusionCullingSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_OcclusionBakeSettings:
+ smallestOccluder: 5
+ smallestHole: 0.25
+ backfaceThreshold: 100
+ m_SceneGUID: 00000000000000000000000000000000
+ m_OcclusionCullingData: {fileID: 0}
+--- !u!104 &2
+RenderSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 9
+ m_Fog: 0
+ m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
+ m_FogMode: 3
+ m_FogDensity: 0.01
+ m_LinearFogStart: 0
+ m_LinearFogEnd: 300
+ m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
+ m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
+ m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
+ m_AmbientIntensity: 1
+ m_AmbientMode: 0
+ m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
+ m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
+ m_HaloStrength: 0.5
+ m_FlareStrength: 1
+ m_FlareFadeSpeed: 3
+ m_HaloTexture: {fileID: 0}
+ m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
+ m_DefaultReflectionMode: 0
+ m_DefaultReflectionResolution: 128
+ m_ReflectionBounces: 1
+ m_ReflectionIntensity: 1
+ m_CustomReflection: {fileID: 0}
+ m_Sun: {fileID: 0}
+ m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
+ m_UseRadianceAmbientProbe: 0
+--- !u!157 &3
+LightmapSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 12
+ m_GIWorkflowMode: 1
+ m_GISettings:
+ serializedVersion: 2
+ m_BounceScale: 1
+ m_IndirectOutputScale: 1
+ m_AlbedoBoost: 1
+ m_EnvironmentLightingMode: 0
+ m_EnableBakedLightmaps: 1
+ m_EnableRealtimeLightmaps: 0
+ m_LightmapEditorSettings:
+ serializedVersion: 12
+ m_Resolution: 2
+ m_BakeResolution: 40
+ m_AtlasSize: 1024
+ m_AO: 0
+ m_AOMaxDistance: 1
+ m_CompAOExponent: 1
+ m_CompAOExponentDirect: 0
+ m_ExtractAmbientOcclusion: 0
+ m_Padding: 2
+ m_LightmapParameters: {fileID: 0}
+ m_LightmapsBakeMode: 1
+ m_TextureCompression: 1
+ m_FinalGather: 0
+ m_FinalGatherFiltering: 1
+ m_FinalGatherRayCount: 256
+ m_ReflectionCompression: 2
+ m_MixedBakeMode: 2
+ m_BakeBackend: 1
+ m_PVRSampling: 1
+ m_PVRDirectSampleCount: 32
+ m_PVRSampleCount: 512
+ m_PVRBounces: 2
+ m_PVREnvironmentSampleCount: 256
+ m_PVREnvironmentReferencePointCount: 2048
+ m_PVRFilteringMode: 1
+ m_PVRDenoiserTypeDirect: 1
+ m_PVRDenoiserTypeIndirect: 1
+ m_PVRDenoiserTypeAO: 1
+ m_PVRFilterTypeDirect: 0
+ m_PVRFilterTypeIndirect: 0
+ m_PVRFilterTypeAO: 0
+ m_PVREnvironmentMIS: 1
+ m_PVRCulling: 1
+ m_PVRFilteringGaussRadiusDirect: 1
+ m_PVRFilteringGaussRadiusIndirect: 5
+ m_PVRFilteringGaussRadiusAO: 2
+ m_PVRFilteringAtrousPositionSigmaDirect: 0.5
+ m_PVRFilteringAtrousPositionSigmaIndirect: 2
+ m_PVRFilteringAtrousPositionSigmaAO: 1
+ m_ExportTrainingData: 0
+ m_TrainingDataDestination: TrainingData
+ m_LightProbeSampleCountMultiplier: 4
+ m_LightingDataAsset: {fileID: 0}
+ m_LightingSettings: {fileID: 0}
+--- !u!196 &4
+NavMeshSettings:
+ serializedVersion: 2
+ m_ObjectHideFlags: 0
+ m_BuildSettings:
+ serializedVersion: 2
+ agentTypeID: 0
+ agentRadius: 0.5
+ agentHeight: 2
+ agentSlope: 45
+ agentClimb: 0.4
+ ledgeDropHeight: 0
+ maxJumpAcrossDistance: 0
+ minRegionArea: 2
+ manualCellSize: 0
+ cellSize: 0.16666667
+ manualTileSize: 0
+ tileSize: 256
+ accuratePlacement: 0
+ maxJobWorkers: 0
+ preserveTilesOutsideBounds: 0
+ debug:
+ m_Flags: 0
+ m_NavMeshData: {fileID: 0}
+--- !u!1 &677684122
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 677684125}
+ - component: {fileID: 677684124}
+ - component: {fileID: 677684123}
+ m_Layer: 0
+ m_Name: Main Camera
+ m_TagString: MainCamera
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!81 &677684123
+AudioListener:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 677684122}
+ m_Enabled: 1
+--- !u!20 &677684124
+Camera:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 677684122}
+ m_Enabled: 1
+ serializedVersion: 2
+ m_ClearFlags: 1
+ m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
+ m_projectionMatrixMode: 1
+ m_GateFitMode: 2
+ m_FOVAxisMode: 0
+ m_SensorSize: {x: 36, y: 24}
+ m_LensShift: {x: 0, y: 0}
+ m_FocalLength: 50
+ m_NormalizedViewPortRect:
+ serializedVersion: 2
+ x: 0
+ y: 0
+ width: 1
+ height: 1
+ near clip plane: 0.3
+ far clip plane: 1000
+ field of view: 60
+ orthographic: 0
+ orthographic size: 5
+ m_Depth: -1
+ m_CullingMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_RenderingPath: -1
+ m_TargetTexture: {fileID: 0}
+ m_TargetDisplay: 0
+ m_TargetEye: 3
+ m_HDR: 1
+ m_AllowMSAA: 1
+ m_AllowDynamicResolution: 0
+ m_ForceIntoRT: 0
+ m_OcclusionCulling: 1
+ m_StereoConvergence: 10
+ m_StereoSeparation: 0.022
+--- !u!4 &677684125
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 677684122}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 1, z: -10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1651526477
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1651526479}
+ - component: {fileID: 1651526478}
+ m_Layer: 0
+ m_Name: GameObject
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!114 &1651526478
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1651526477}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 6a3cdd90fc1140f594ecedcb80088c0f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ Animator: {fileID: 0}
+--- !u!4 &1651526479
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1651526477}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1735382700
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1735382702}
+ - component: {fileID: 1735382701}
+ m_Layer: 0
+ m_Name: Directional Light
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!108 &1735382701
+Light:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1735382700}
+ m_Enabled: 1
+ serializedVersion: 10
+ m_Type: 1
+ m_Shape: 0
+ m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
+ m_Intensity: 1
+ m_Range: 10
+ m_SpotAngle: 30
+ m_InnerSpotAngle: 21.80208
+ m_CookieSize: 10
+ m_Shadows:
+ m_Type: 2
+ m_Resolution: -1
+ m_CustomResolution: -1
+ m_Strength: 1
+ m_Bias: 0.05
+ m_NormalBias: 0.4
+ m_NearPlane: 0.2
+ m_CullingMatrixOverride:
+ e00: 1
+ e01: 0
+ e02: 0
+ e03: 0
+ e10: 0
+ e11: 1
+ e12: 0
+ e13: 0
+ e20: 0
+ e21: 0
+ e22: 1
+ e23: 0
+ e30: 0
+ e31: 0
+ e32: 0
+ e33: 1
+ m_UseCullingMatrixOverride: 0
+ m_Cookie: {fileID: 0}
+ m_DrawHalo: 0
+ m_Flare: {fileID: 0}
+ m_RenderMode: 0
+ m_CullingMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_RenderingLayerMask: 1
+ m_Lightmapping: 4
+ m_LightShadowCasterMode: 0
+ m_AreaSize: {x: 1, y: 1}
+ m_BounceIntensity: 1
+ m_ColorTemperature: 6570
+ m_UseColorTemperature: 0
+ m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
+ m_UseBoundingSphereOverride: 0
+ m_UseViewFrustumForShadowCasterCull: 1
+ m_ShadowRadius: 0
+ m_ShadowAngle: 0
+--- !u!4 &1735382702
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1735382700}
+ m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
+ m_LocalPosition: {x: 0, y: 3, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
diff --git a/Assets/GameMain/Scenes/TestLuBan.unity.meta b/Assets/GameMain/Scenes/TestLuBan.unity.meta
new file mode 100644
index 000000000..b31b04682
--- /dev/null
+++ b/Assets/GameMain/Scenes/TestLuBan.unity.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: c9f3018908ee94b41ad9a0a5f54ff4b6
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/Scripts/Base/GameEntry.Custom.cs b/Assets/GameMain/Scripts/Base/GameEntry.Custom.cs
index e070935da..c3e9b9ec5 100644
--- a/Assets/GameMain/Scripts/Base/GameEntry.Custom.cs
+++ b/Assets/GameMain/Scripts/Base/GameEntry.Custom.cs
@@ -5,6 +5,7 @@
// Feedback: mailto:ellan@gameframework.cn
//------------------------------------------------------------
+using GameMain;
using UnityEngine;
namespace StarForce
@@ -26,10 +27,16 @@ public static HPBarComponent HPBar
private set;
}
+ public static FileComponent File;
+
+ public static LoggerComponent Logger;
+
private static void InitCustomComponents()
{
BuiltinData = UnityGameFramework.Runtime.GameEntry.GetComponent();
HPBar = UnityGameFramework.Runtime.GameEntry.GetComponent();
+ File = UnityGameFramework.Runtime.GameEntry.GetComponent();
+ Logger = UnityGameFramework.Runtime.GameEntry.GetComponent();
}
}
}
diff --git a/Assets/GameMain/Scripts/ClientLogicExtension.meta b/Assets/GameMain/Scripts/ClientLogicExtension.meta
new file mode 100644
index 000000000..0af33a80b
--- /dev/null
+++ b/Assets/GameMain/Scripts/ClientLogicExtension.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 7546271e972641acb45cbe002d74d899
+timeCreated: 1686745398
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/ClientLogicExtension/ByteBufExtensions.cs b/Assets/GameMain/Scripts/ClientLogicExtension/ByteBufExtensions.cs
new file mode 100644
index 000000000..02db18e06
--- /dev/null
+++ b/Assets/GameMain/Scripts/ClientLogicExtension/ByteBufExtensions.cs
@@ -0,0 +1,44 @@
+
+using Bright.Serialization;
+
+namespace GameMain
+{
+ public static class ByteBufExtensions
+ {
+ public static void WriteUnityVector2(this ByteBuf buf, UnityEngine.Vector2 v)
+ {
+ buf.WriteFloat(v.x);
+ buf.WriteFloat(v.y);
+ }
+
+ public static UnityEngine.Vector2 ReadUnityVector2(this ByteBuf buf)
+ {
+ return new UnityEngine.Vector2(buf.ReadFloat(), buf.ReadFloat());
+ }
+
+ public static void WriteUnityVector3(this ByteBuf buf, UnityEngine.Vector3 v)
+ {
+ buf.WriteFloat(v.x);
+ buf.WriteFloat(v.y);
+ buf.WriteFloat(v.z);
+ }
+
+ public static UnityEngine.Vector3 ReadUnityVector3(this ByteBuf buf)
+ {
+ return new UnityEngine.Vector3(buf.ReadFloat(), buf.ReadFloat(), buf.ReadFloat());
+ }
+
+ public static void WriteUnityVector4(this ByteBuf buf, UnityEngine.Vector4 v)
+ {
+ buf.WriteFloat(v.x);
+ buf.WriteFloat(v.y);
+ buf.WriteFloat(v.z);
+ buf.WriteFloat(v.w);
+ }
+
+ public static UnityEngine.Vector4 ReadUnityVector4(this ByteBuf buf)
+ {
+ return new UnityEngine.Vector4(buf.ReadFloat(), buf.ReadFloat(), buf.ReadFloat(), buf.ReadFloat());
+ }
+ }
+}
diff --git a/Assets/GameMain/Scripts/ClientLogicExtension/ByteBufExtensions.cs.meta b/Assets/GameMain/Scripts/ClientLogicExtension/ByteBufExtensions.cs.meta
new file mode 100644
index 000000000..554650b92
--- /dev/null
+++ b/Assets/GameMain/Scripts/ClientLogicExtension/ByteBufExtensions.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 7f50f5ff262da314a9ef7dc2c468b5ba
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/Scripts/ClientLogicExtension/FixExtension.cs b/Assets/GameMain/Scripts/ClientLogicExtension/FixExtension.cs
new file mode 100644
index 000000000..67736c8eb
--- /dev/null
+++ b/Assets/GameMain/Scripts/ClientLogicExtension/FixExtension.cs
@@ -0,0 +1,217 @@
+/*
+* 文件名:FixExtenion
+* 文件描述:
+* 作者:aronliang
+* 创建时间:2023/07/28 19:05:43
+* 修改记录:
+*/
+
+using LogicShared.TrueSync.Math;
+using LogicShared.TrueSync.Physics;
+using UnityEngine;
+
+namespace GameMain
+{
+ public static class FixExtension
+ {
+ public static FixAABB ToFixAABB(this FixAABB aabb, Bounds bounds)
+ {
+ var newAABB = new FixAABB()
+ {
+ Min = new FixVector(bounds.min.x, bounds.min.y, bounds.min.z),
+ Max = new FixVector(bounds.max.x, bounds.max.y, bounds.max.z)
+ };
+ return newAABB;
+ }
+
+ public static Bounds ToBounds(this FixAABB aabb)
+ {
+ return new Bounds((aabb.Min.ToVector() + aabb.Max.ToVector()) / 2f,aabb.Max.ToVector() - aabb.Min.ToVector());
+ }
+
+ public static Vector3 ToVector(this FixVector vector)
+ {
+ return new Vector3(vector.x.AsFloat(), vector.y.AsFloat(), vector.z.AsFloat());
+ }
+
+ public static Vector3 ToVector(this FixVector2 vector)
+ {
+ return new Vector3(vector.x.AsFloat(), vector.y.AsFloat());
+ }
+
+ public static Vector2 ToVector2(this FixVector vector)
+ {
+ return new Vector2(vector.x.AsFloat(), vector.y.AsFloat());
+ }
+
+ public static Vector2 ToVector2(this FixVector2 vector)
+ {
+ return new Vector2(vector.x.AsFloat(), vector.y.AsFloat());
+ }
+
+
+ public static Quaternion ToQuaternion(this FixQuaternion quaternion)
+ {
+ return new Quaternion(quaternion.x.AsFloat(), quaternion.y.AsFloat(), quaternion.z.AsFloat(),
+ quaternion.w.AsFloat());
+ }
+
+ public static FixQuaternion ToFixQuaternion(this Quaternion quaternion)
+ {
+ return new FixQuaternion(quaternion.x, quaternion.y, quaternion.z,
+ quaternion.w);
+ }
+
+ public static FixVector ToFixVector(this Vector3 vector)
+ {
+ return new FixVector(vector.x, vector.y, vector.z);
+ }
+
+ public static FixMatrix ToFixMatrix(this Matrix4x4 matrix)
+ {
+ return new FixMatrix
+ {
+ M11 = matrix.m00,
+ M12 = matrix.m01,
+ M13 = matrix.m02,
+ M21 = matrix.m10,
+ M22 = matrix.m11,
+ M23 = matrix.m12,
+ M31 = matrix.m20,
+ M32 = matrix.m21,
+ M33 = matrix.m22,
+ };
+ }
+
+ public static Matrix4x4 ToMatrix4X4(this FixMatrix fpMatrix)
+ {
+ return new Matrix4x4
+ {
+ m00 = (float)fpMatrix.M11,
+ m01 = (float)fpMatrix.M12,
+ m02 = (float)fpMatrix.M13,
+ m10 = (float)fpMatrix.M21,
+ m11 = (float)fpMatrix.M22,
+ m12 = (float)fpMatrix.M23,
+ m20 = (float)fpMatrix.M31,
+ m21 = (float)fpMatrix.M32,
+ m22 = (float)fpMatrix.M33,
+ m33 = 1f,
+ };
+ }
+
+ public static void CopyFromUnityKeyframe(this FixKeyframe fpKeyframe,UnityEngine.Keyframe target)
+ {
+ fpKeyframe.weightedMode = (FixWeightedMode)target.weightedMode;
+ fpKeyframe.time = target.time;
+ fpKeyframe.value = target.value;
+ fpKeyframe.inSlope = target.inTangent;
+ fpKeyframe.outSlope = target.outTangent;
+ fpKeyframe.inWeight = target.inWeight;
+ fpKeyframe.outWeight = target.outWeight;
+
+ if (target.inTangent == UnityEngine.Mathf.Infinity)
+ fpKeyframe.inSlope = Fix64.MaxValue;
+ if (target.outTangent == UnityEngine.Mathf.Infinity)
+ fpKeyframe.outSlope = Fix64.MaxValue;
+ }
+
+ public static void CopyToUnityKeyframe(this FixKeyframe fpKeyframe,ref UnityEngine.Keyframe target)
+ {
+ target.weightedMode = (UnityEngine.WeightedMode)fpKeyframe.weightedMode;
+ target.time = fpKeyframe.time.AsFloat();
+ target.value = fpKeyframe.value.AsFloat();
+ target.inTangent = fpKeyframe.inSlope.AsFloat();
+ target.outTangent = fpKeyframe.outSlope.AsFloat();
+ target.inWeight = fpKeyframe.inWeight.AsFloat();
+ target.outWeight = fpKeyframe.outWeight.AsFloat();
+
+ if (fpKeyframe.inSlope == Fix64.MaxValue)
+ target.inTangent = UnityEngine.Mathf.Infinity;
+ if(fpKeyframe.outSlope == Fix64.MaxValue)
+ target.outTangent = UnityEngine.Mathf.Infinity;
+ }
+
+ public static readonly UnityEngine.AnimationCurve defaultCurve = UnityEngine.AnimationCurve.Linear(0, 0, 1, 0);
+
+ public static void CopyFromUnityCurve(this FixCurve fpCurve , UnityEngine.AnimationCurve target)
+ {
+ if(target.Equals(defaultCurve))
+ {
+ fpCurve.frames = null;
+ return;
+ }
+
+ if(fpCurve.frames == null || (fpCurve.frames != null && fpCurve.frames.Length != target.length))
+ fpCurve.frames = new FixKeyframe[target.length];
+
+ for(int i=0; i fpCurve.frames.Length)
+ {
+ target.RemoveKey(target.length - 1);
+ }
+ while(target.length < fpCurve.frames.Length)
+ {
+ target.AddKey(new UnityEngine.Keyframe());
+ }
+ for (int i = 0; i < target.length; i++)
+ {
+ fpCurve.frames[i].CopyToUnityKeyframe(ref target.keys[i]);
+ }
+ }
+
+ public static FixPolyline ToFixPolyline(this FixPolyline fpPolyline,AnimationCurve curve)
+ {
+ if (curve == null)
+ return null;
+ FixPolyline pline = new FixPolyline();
+ pline.keys = new FixKeypoint[curve.length];
+ for (int i = 0; i < curve.length; i++)
+ {
+ pline.keys[i] = new FixKeypoint() { time = curve.keys[i].time, value = curve.keys[i].value };
+ }
+ return pline;
+ }
+#if UNITY_EDITOR
+ public static AnimationCurve ToCurve(this FixPolyline fpPolyline,FixPolyline line)
+ {
+ if (line == null)
+ return null;
+ if (line.keys != null && line.keys.Length != 0)
+ {
+ var kfs = new Keyframe[line.keys.Length];
+ for (int i = 0; i < line.keys.Length; i++)
+ {
+ var fixKeypoint = line.keys[i];
+ kfs[i] = new Keyframe((float)fixKeypoint.time, (float)fixKeypoint.value);
+ }
+ var curve = new AnimationCurve(kfs);
+ for (int i = 0; i < kfs.Length; i++)
+ {
+ UnityEditor.AnimationUtility.SetKeyLeftTangentMode(curve, i, UnityEditor.AnimationUtility.TangentMode.Linear);
+ UnityEditor.AnimationUtility.SetKeyRightTangentMode(curve, i, UnityEditor.AnimationUtility.TangentMode.Linear);
+ }
+ return curve;
+ }
+ return null;
+ }
+#endif
+ }
+
+}
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/ClientLogicExtension/FixExtension.cs.meta b/Assets/GameMain/Scripts/ClientLogicExtension/FixExtension.cs.meta
new file mode 100644
index 000000000..fd38a6bd7
--- /dev/null
+++ b/Assets/GameMain/Scripts/ClientLogicExtension/FixExtension.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 21556dd2243644d288134f3ddad34083
+timeCreated: 1690542343
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/ClientLogicExtension/FixTransform.cs b/Assets/GameMain/Scripts/ClientLogicExtension/FixTransform.cs
new file mode 100644
index 000000000..e4838a5b6
--- /dev/null
+++ b/Assets/GameMain/Scripts/ClientLogicExtension/FixTransform.cs
@@ -0,0 +1,156 @@
+/*
+* 文件名:FixTransform
+* 文件描述:
+* 作者:aronliang
+* 创建时间:2023/07/28 19:16:06
+* 修改记录:
+*/
+
+using LogicShared.TrueSync.Math;
+using UnityEngine;
+
+namespace GameMain
+{
+ public class FixTransform: MonoBehaviour
+ {
+ private FixVector _position;
+ public FixVector position {
+ get => _position;
+ set => _position = value;
+ }
+
+ private FixQuaternion _rotation;
+ public FixQuaternion rotation {
+ get => _rotation;
+ set => _rotation = value;
+ }
+
+ private FixVector _scale;
+ public FixVector scale {
+ get => _scale;
+ set => _scale = value;
+ }
+
+ public void LookAt(FixTransform other) {
+ LookAt(other.position);
+ }
+
+ public void LookAt(FixVector target) {
+ rotation = FixQuaternion.CreateFromMatrix(FixMatrix.CreateFromLookAt(position, target));
+ }
+
+ public void Translate(Fix64 x, Fix64 y, Fix64 z) {
+ Translate(x, y, z, Space.World);
+ }
+
+ public void Translate(Fix64 x, Fix64 y, Fix64 z, Space relativeTo) {
+ Translate(new FixVector(x, y, z), relativeTo);
+ }
+
+ public void Translate(Fix64 x, Fix64 y, Fix64 z, FixTransform relativeTo) {
+ Translate(new FixVector(x, y, z), relativeTo);
+ }
+
+ public void Translate(FixVector translation) {
+ Translate(translation, Space.Self);
+ }
+
+ public void Translate(FixVector translation, Space relativeTo) {
+ if (relativeTo == Space.Self) {
+ Translate(translation, this);
+ } else {
+ this.position += translation;
+ }
+ }
+
+ public void Translate(FixVector translation, FixTransform relativeTo) {
+ this.position += FixVector.Transform(translation, FixMatrix.CreateFromQuaternion(relativeTo.rotation));
+ }
+
+ public void RotateAround(FixVector point, FixVector axis, Fix64 angle) {
+ FixVector vector = this.position;
+ FixVector vector2 = vector - point;
+ vector2 = FixVector.Transform(vector2, FixMatrix.AngleAxis(angle * Fix64.Deg2Rad, axis));
+ vector = point + vector2;
+ this.position = vector;
+
+ Rotate(axis, angle);
+ }
+
+ public void RotateAround(FixVector axis, Fix64 angle) {
+ Rotate(axis, angle);
+ }
+
+ public void Rotate(Fix64 xAngle, Fix64 yAngle, Fix64 zAngle) {
+ Rotate(new FixVector(xAngle, yAngle, zAngle), Space.Self);
+ }
+
+ public void Rotate(Fix64 xAngle, Fix64 yAngle, Fix64 zAngle, Space relativeTo) {
+ Rotate(new FixVector(xAngle, yAngle, zAngle), relativeTo);
+ }
+
+ public void Rotate(FixVector eulerAngles) {
+ Rotate(eulerAngles, Space.Self);
+ }
+
+ public void Rotate(FixVector axis, Fix64 angle) {
+ Rotate(axis, angle, Space.Self);
+ }
+
+ public void Rotate(FixVector axis, Fix64 angle, Space relativeTo) {
+ FixQuaternion result = FixQuaternion.identity;
+
+ if (relativeTo == Space.Self) {
+ result = this.rotation * FixQuaternion.AngleAxis(angle, axis);
+ } else {
+ result = FixQuaternion.AngleAxis(angle, axis) * this.rotation;
+ }
+
+ result.Normalize();
+ this.rotation = result;
+ }
+
+ public void Rotate(FixVector eulerAngles, Space relativeTo) {
+ FixQuaternion result = FixQuaternion.identity;
+
+ if (relativeTo == Space.Self) {
+ result = this.rotation * FixQuaternion.Euler(eulerAngles);
+ } else {
+ result = FixQuaternion.Euler(eulerAngles) * this.rotation;
+ }
+
+ result.Normalize();
+ this.rotation = result;
+ }
+
+ public FixVector forward {
+ get {
+ return FixVector.Transform(FixVector.forward, FixMatrix.CreateFromQuaternion(rotation));
+ }
+ }
+
+ public FixVector right {
+ get {
+ return FixVector.Transform(FixVector.right, FixMatrix.CreateFromQuaternion(rotation));
+ }
+ }
+
+ public FixVector up {
+ get {
+ return FixVector.Transform(FixVector.up,FixMatrix.CreateFromQuaternion(rotation));
+ }
+ }
+
+ public FixVector eulerAngles {
+ get {
+ return rotation.eulerAngles;
+ }
+ }
+
+ public void UpdateTransform(Transform transform) {
+ transform.position = new Vector3((float)position.x, (float)position.y, (float)position.z);
+ //transform.rotation = new Quaternion((float)rotation.x, (float)rotation.y, (float)rotation.z, (float)rotation.w);
+ //transform.localScale = new Vector3((float)scale.x, (float)scale.y, (float)scale.z);
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/ClientLogicExtension/FixTransform.cs.meta b/Assets/GameMain/Scripts/ClientLogicExtension/FixTransform.cs.meta
new file mode 100644
index 000000000..fcd11b7de
--- /dev/null
+++ b/Assets/GameMain/Scripts/ClientLogicExtension/FixTransform.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 15ad2efca7a74301a09036310c473000
+timeCreated: 1690542967
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Component.meta b/Assets/GameMain/Scripts/Component.meta
new file mode 100644
index 000000000..246be22a0
--- /dev/null
+++ b/Assets/GameMain/Scripts/Component.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 3fcc3326aa84471d9013cf8b0b2dfe2b
+timeCreated: 1686824763
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Component/FileComponent.cs b/Assets/GameMain/Scripts/Component/FileComponent.cs
new file mode 100644
index 000000000..73b3aebcc
--- /dev/null
+++ b/Assets/GameMain/Scripts/Component/FileComponent.cs
@@ -0,0 +1,46 @@
+/*
+* 文件名:FileComponent
+* 文件描述:
+* 作者:aronliang
+* 创建时间:2023/06/15 18:26:10
+* 修改记录:
+*/
+
+using System;
+using GameMain.FileLoader;
+using LogicShared.FileLoader;
+using UnityEngine;
+using UnityGameFramework.Runtime;
+
+namespace GameMain
+{
+ public class FileComponent:GameFrameworkComponent
+ {
+ public bool UseFileSystem;
+
+ private IFileLoader _FileLoader;
+
+ public IFileLoader FileLoader
+ {
+ get { return _FileLoader; }
+ }
+
+ private void Start()
+ {
+#if UNITY_EDITOR
+ if (!UseFileSystem)
+ {
+ _FileLoader = new DefaultFileLoader(FileLoaderUtil.AssetFileRootPath);
+ }
+ else
+ {
+ //为了模拟真实环境
+ _FileLoader = new FileSystemFileLoader(FileLoaderUtil.AssetFileRootPath,"");
+ }
+#else
+ _FileLoader = new FileSystemFileLoader(Application.persistentDataPath,Application.streamingAssetsPath);
+#endif
+ FileLoaderUtil.FileLoader = FileLoader;
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Component/FileComponent.cs.meta b/Assets/GameMain/Scripts/Component/FileComponent.cs.meta
new file mode 100644
index 000000000..4ad3881ff
--- /dev/null
+++ b/Assets/GameMain/Scripts/Component/FileComponent.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 074be996a46746d3bfa3057995d23a43
+timeCreated: 1686824770
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Component/LoggerComponent.cs b/Assets/GameMain/Scripts/Component/LoggerComponent.cs
new file mode 100644
index 000000000..7e9f635a6
--- /dev/null
+++ b/Assets/GameMain/Scripts/Component/LoggerComponent.cs
@@ -0,0 +1,39 @@
+/*
+* 文件名:LoggerComponent
+* 文件描述:
+* 作者:aronliang
+* 创建时间:2023/07/18 15:18:20
+* 修改记录:
+*/
+
+using System;
+using LogicShared;
+using UnityGameFramework.Runtime;
+
+namespace GameMain
+{
+ ///
+ /// 日志组件
+ ///
+ public class LoggerComponent:GameFrameworkComponent
+ {
+ private GameLogger gameLogger;
+ private RecordGameLogger recordGameLogger;
+
+ protected override void Awake()
+ {
+ base.Awake();
+ //初始化日志
+ gameLogger = new GameLogger();
+ Logger.logger = gameLogger;
+
+ //记录日志
+ recordGameLogger = new RecordGameLogger();
+ }
+
+ private void Update()
+ {
+ gameLogger.OnUpdate();
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Component/LoggerComponent.cs.meta b/Assets/GameMain/Scripts/Component/LoggerComponent.cs.meta
new file mode 100644
index 000000000..b0eee7282
--- /dev/null
+++ b/Assets/GameMain/Scripts/Component/LoggerComponent.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: ddd0ce9a33ee44348788f58f765c787f
+timeCreated: 1689664700
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Component/NetWorkComponent.cs b/Assets/GameMain/Scripts/Component/NetWorkComponent.cs
new file mode 100644
index 000000000..f4a174f9e
--- /dev/null
+++ b/Assets/GameMain/Scripts/Component/NetWorkComponent.cs
@@ -0,0 +1,24 @@
+/*
+* 文件名:NetWorkComponent
+* 文件描述:
+* 作者:aronliang
+* 创建时间:2023/08/04 18:56:28
+* 修改记录:
+*/
+
+
+using UnityGameFramework.Runtime;
+
+namespace GameMain
+{
+ public class NetWorkComponent:GameFrameworkComponent
+ {
+ protected override void Awake()
+ {
+ base.Awake();
+ //设置协议id
+ var protoId = new Protos.ProtoID();
+ LogicShared.LiteNetLib.Utils.ProtoIDGetter.protoIdGetter = protoId;
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Component/NetWorkComponent.cs.meta b/Assets/GameMain/Scripts/Component/NetWorkComponent.cs.meta
new file mode 100644
index 000000000..0a2e77dd6
--- /dev/null
+++ b/Assets/GameMain/Scripts/Component/NetWorkComponent.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 22594fb32a7d45a1a1720a41f1c229c9
+timeCreated: 1691146588
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test.meta b/Assets/GameMain/Scripts/Entt.Test.meta
new file mode 100644
index 000000000..23248d1f5
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: b303be9c2de3e214088435f648251e13
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/Scripts/Entt.Test/Annotations.meta b/Assets/GameMain/Scripts/Entt.Test/Annotations.meta
new file mode 100644
index 000000000..3b057c87d
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Annotations.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 4bda459a47984077a74a9ef2728b4d1e
+timeCreated: 1688741428
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Annotations/AutoRegistrationTest.cs b/Assets/GameMain/Scripts/Entt.Test/Annotations/AutoRegistrationTest.cs
new file mode 100644
index 000000000..03826510c
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Annotations/AutoRegistrationTest.cs
@@ -0,0 +1,51 @@
+/*
+ 作者:LTH
+ 文件描述:
+ 文件名:AutoRegistrationTest
+ 创建时间:2023/07/07 22:07:SS
+*/
+
+using System;
+using Entt.Annotations;
+using Entt.Annotations.Impl;
+using Entt.Entities;
+using FluentAssertions;
+using UnityEngine;
+
+namespace Entt.Test.Annotations
+{
+ ///
+ /// 通过反射所有属性为EntityAttribute的结构体或类,如TestStructFixture,
+ /// 然后自动将TestStructFixture注册到registry中
+ ///
+ public class AutoRegistrationTest:MonoBehaviour
+ {
+ private void Start()
+ {
+ Test();
+ }
+
+ private void Test()
+ {
+ //遍历所有程序集,找到所有属性为EntityAttribute的结构体或类
+ var components = new EntityRegistrationScanner()
+ .With(new ComponentRegistrationHandler())
+ .RegisterEntitiesFromAllAssemblies();
+
+ //打印所有组件的类型
+ foreach (var component in components)
+ {
+ Debug.Log(component+ " ; ");
+ }
+
+ //目前只有TestStructFixture和Velocity结构体的属性类型为EntityAttribute
+ components.Count.Should().Be(2);
+
+ //最后将组件注册到registry中
+ var registry = new EntityRegistry(EntityKey.MaxAge, EntityKey.Create);
+ EntityComponentActivator.Create()
+ .With(new ComponentRegistrationActivator())
+ .ActivateAll(registry,components);
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Annotations/AutoRegistrationTest.cs.meta b/Assets/GameMain/Scripts/Entt.Test/Annotations/AutoRegistrationTest.cs.meta
new file mode 100644
index 000000000..cef287b14
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Annotations/AutoRegistrationTest.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 054117cc2e2f4a849b62177e08d7dcab
+timeCreated: 1688741437
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Components.cs b/Assets/GameMain/Scripts/Entt.Test/Components.cs
new file mode 100644
index 000000000..628ec9688
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Components.cs
@@ -0,0 +1,36 @@
+/*
+* 文件名:Components
+* 文件描述:
+* 作者:aronliang
+* 创建时间:2023/06/28 19:47:19
+* 修改记录:
+*/
+
+namespace Entt.Test
+{
+ //位置组件
+ public readonly struct Position
+ {
+ public readonly float X;
+ public readonly float Y;
+
+ public Position(float x, float y)
+ {
+ X = x;
+ Y = y;
+ }
+ }
+
+ //速度组件
+ public readonly struct Velocity
+ {
+ public readonly float DeltaX;
+ public readonly float DeltaY;
+
+ public Velocity(float deltaX, float deltaY)
+ {
+ DeltaX = deltaX;
+ DeltaY = deltaY;
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Components.cs.meta b/Assets/GameMain/Scripts/Entt.Test/Components.cs.meta
new file mode 100644
index 000000000..f600bb00d
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Components.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 9af3e1efd3374af0ba5098dde0286010
+timeCreated: 1687952839
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/DocumentationExample.cs b/Assets/GameMain/Scripts/Entt.Test/DocumentationExample.cs
new file mode 100644
index 000000000..ecbc05e65
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/DocumentationExample.cs
@@ -0,0 +1,94 @@
+/*
+* 文件名:DocumentationExample
+* 文件描述:
+* 作者:aronliang
+* 创建时间:2023/06/28 19:42:45
+* 修改记录:
+*/
+
+using System;
+using Entt.Entities;
+using UnityEngine;
+
+namespace Entt.Test
+{
+ public class DocumentationExample:MonoBehaviour
+ {
+ private EntityRegistry m_Registry;
+ private float m_MinSpeed = -0.3f;
+ private float m_MaxSpeed = 0.4f;
+ private void Start()
+ {
+
+ //创建Entity管理器
+ var registry = new EntityRegistry(EntityKey.MaxAge, CreateEntityKey);
+
+ //注册组件
+ registry.Register();
+ registry.Register();
+
+ //创建Entity并挂载Component
+ for (int i = 0; i < 10; i++)
+ {
+ //创建一个新的Entity
+ var entity = registry.Create();
+ //第一种添加组件方法:把Position组件挂载到新创建的Entity身上
+ registry.AssignComponent(entity);
+ if (i % 2 == 0)
+ {
+ //第二种添加组件方法:把Velocity组件挂载到新创建的Entity身上
+ registry.AssignComponent(entity,new Velocity(UnityEngine.Random.Range(m_MinSpeed, m_MaxSpeed),UnityEngine.Random.Range(m_MinSpeed, m_MaxSpeed)));
+ }
+ }
+
+ m_Registry = registry;
+ }
+
+ private EntityKey CreateEntityKey(byte age, int key)
+ {
+ return new EntityKey(age, key);
+ }
+
+ private void Update()
+ {
+ var deltaTime = Time.deltaTime;
+ UpdatePosition(deltaTime);
+
+ if (Input.GetKeyDown(KeyCode.D))
+ {
+ ClearVelocity();
+ }
+ }
+
+ //更新玩家位置
+ private void UpdatePosition(float deltaTime)
+ {
+ //view contains all the entities that have both a Position and a Velocity component ...
+ var view = m_Registry.View();
+ foreach (var entity in view)
+ {
+ if (view.GetComponent(entity, out Position position) &&
+ view.GetComponent(entity, out Velocity velocity))
+ {
+ var newPos = new Position(position.X + velocity.DeltaX * deltaTime,
+ position.Y + velocity.DeltaY * deltaTime);
+
+ m_Registry.ReplaceComponent(entity,in newPos);
+ transform.localPosition = new Vector3(newPos.X, newPos.Y, 0);
+ }
+ }
+ }
+
+ //重置速度
+ private void ClearVelocity()
+ {
+ var view = m_Registry.View();
+ foreach (var entity in view)
+ {
+ m_Registry.AssignComponent(entity);
+ }
+ }
+
+
+ }
+}
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/DocumentationExample.cs.meta b/Assets/GameMain/Scripts/Entt.Test/DocumentationExample.cs.meta
new file mode 100644
index 000000000..b3f4b11b3
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/DocumentationExample.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 8d59a7906a794ae7af687bc0d53046cc
+timeCreated: 1687952565
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/EntityFlagPoolTest.cs b/Assets/GameMain/Scripts/Entt.Test/EntityFlagPoolTest.cs
new file mode 100644
index 000000000..730633914
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/EntityFlagPoolTest.cs
@@ -0,0 +1,120 @@
+/*
+* 文件名:EntityFlagPoolTest
+* 文件描述:
+* 作者:aronliang
+* 创建时间:2023/07/03 10:32:59
+* 修改记录:
+*/
+
+using System;
+using System.Collections.Generic;
+using Entt.Entities;
+using FluentAssertions;
+using UnityEngine;
+
+namespace Entt.Test
+{
+ ///
+ /// 测试标志Pool
+ ///
+ public class EntityFlagPoolTest:MonoBehaviour
+ {
+ private EntityRegistryregistry;
+ private EntityKey[] keys;
+ private IPersistentEntityView view;
+
+ private void Start()
+ {
+ registry = new EntityRegistry(EntityKey.MaxAge, (age, key) => new EntityKey(age, key));
+ registry.RegisterNonConstructable();
+ registry.RegisterFlag(); //注册标志
+
+ var k1 = registry.CreateAsActor().AssignComponent(1).Entity;
+ var k2 = registry.CreateAsActor().AssignComponent(2).AssignComponent().Entity; //EntityKey为(key=2,age=1)的Entity身上挂载了两个组件:组件2和组件SomeMarker
+ var k3 = registry.CreateAsActor().AssignComponent(3).AssignComponent().Entity;
+ var k4 = registry.CreateAsActor().AssignComponent().Entity;
+ var k5 = registry.CreateAsActor().Entity;
+
+ keys = new[] { k1, k2, k3, k4, k5 };
+ view = registry.PersistentView();
+ }
+
+ private void Update()
+ {
+ if (Input.GetKeyDown(KeyCode.T))
+ {
+ TestClear();
+ }
+ }
+
+ public void TestClear()
+ {
+ LogicShared.Logger.Debug("TestClear 开始");
+ view.Count.Should().Be(3);
+ registry.Count.Should().Be(5);
+ var pool = registry.GetPool();
+
+ pool.Contains(keys[0]).Should().BeFalse();
+ pool.Contains(keys[1]).Should().BeTrue();
+ pool.Contains(keys[2]).Should().BeTrue();
+ pool.Contains(keys[3]).Should().BeTrue();
+ pool.Contains(keys[4]).Should().BeFalse();
+
+ registry.Clear();
+
+ view.Count.Should().Be(0);
+ registry.Count.Should().Be(0);
+
+ pool.Contains(keys[0]).Should().BeFalse();
+ pool.Contains(keys[1]).Should().BeFalse();
+ pool.Contains(keys[2]).Should().BeFalse();
+ pool.Contains(keys[3]).Should().BeFalse();
+ pool.Contains(keys[4]).Should().BeFalse();
+
+ LogicShared.Logger.Debug("TestClear 结束");
+ }
+
+ public void TestRemoveComponentFirst()
+ {
+ registry.RemoveComponent(keys[1]);
+
+ view.Should().BeEquivalentTo(new List(){ keys[2], keys[3]});
+ registry.Should().BeEquivalentTo(keys);
+ }
+
+ public void TestRemoveEntityFirst()
+ {
+ registry.Destroy(keys[1]);
+
+ view.Should().BeEquivalentTo(new List(){keys[2], keys[3]});
+ registry.Should().BeEquivalentTo(new List(){keys[0], keys[2], keys[3], keys[4]});
+
+ var pool = registry.GetPool();
+ pool.Contains(keys[1]).Should().BeFalse();
+ }
+
+ public void TestRemoveComponentLast()
+ {
+ registry.RemoveComponent(keys[3]);
+
+ view.Should().BeEquivalentTo(new List(){keys[1], keys[2]});
+ registry.Should().BeEquivalentTo(keys);
+ }
+ public void TestRemoveEntityLast()
+ {
+ registry.Destroy(keys[3]);
+
+ view.Should().BeEquivalentTo(new List(){keys[1], keys[2]});
+ registry.Should().BeEquivalentTo(new List(){keys[0], keys[1], keys[2], keys[4]});
+
+ var pool = registry.GetPool();
+ pool.Contains(keys[3]).Should().BeFalse();
+ }
+
+
+
+ readonly struct SomeMarker
+ {
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/EntityFlagPoolTest.cs.meta b/Assets/GameMain/Scripts/Entt.Test/EntityFlagPoolTest.cs.meta
new file mode 100644
index 000000000..f49e8183a
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/EntityFlagPoolTest.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 3e6a737900af4472ba87c845ffca8d0d
+timeCreated: 1688351579
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/EntityRegistryTest.cs b/Assets/GameMain/Scripts/Entt.Test/EntityRegistryTest.cs
new file mode 100644
index 000000000..d5d01927a
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/EntityRegistryTest.cs
@@ -0,0 +1,207 @@
+/*
+* 文件名:EntityRegistryTest
+* 文件描述:
+* 作者:aronliang
+* 创建时间:2023/06/30 19:33:00
+* 修改记录:
+*/
+
+using System;
+using System.Collections.Generic;
+using Entt.Entities;
+using FluentAssertions;
+using UnityEngine;
+
+namespace Entt.Test
+{
+ public class EntityRegistryTest:MonoBehaviour
+ {
+ private EntityRegistryRegistry;
+ private IReadOnlyList Keys;
+ private IPersistentEntityView PersistentEntityView; //持续持有Entity列表,跟Adhoc相对
+ //private IPersistentEntityView PersistentEntityView2; //持续持有Entity列表,跟Adhoc相对
+ private void Start()
+ {
+ Registry = new EntityRegistry(EntityKey.MaxAge, (age, key) => new EntityKey(age, key));
+ Registry.RegisterNonConstructable();
+ Registry.RegisterNonConstructable();
+
+ var k1 = Registry.CreateAsActor().AssignComponent(1).Entity; //该Entity身上挂载有1组件
+ var k2 = Registry.CreateAsActor().AssignComponent(2).Entity; //该Entity身上挂载有2组件
+ var k3 = Registry.CreateAsActor().AssignComponent(3).Entity; //该Entity身上挂载有3组件
+ var k4 = Registry.CreateAsActor().Entity;//该Entity没有挂载组件
+
+ //var k5 = Registry.CreateAsActor().AssignComponent("Test").Entity;
+
+ Keys = new[] { k1, k2, k3, k4 };
+ PersistentEntityView = Registry.PersistentView();
+ //PersistentEntityView2 = Registry.PersistentView();
+ }
+
+ private void Update()
+ {
+ if (Input.GetKeyDown(KeyCode.T))
+ {
+ TestClear();
+ //TestRemoveComponentFirst();
+ //TestRemoveEntityFirst();
+ //TestRemoveComponentLast();
+ //TestRemoveEntityLast();
+ }
+ }
+
+ ///
+ /// 清除获取的所有Entity列表
+ ///
+ public void TestClear()
+ {
+ LogicShared.Logger.Debug($"清理之前,PersistentEntityView的数量应该是3,实际上是:" + PersistentEntityView.Count);
+ LogicShared.Logger.Debug($"清理之前,Registry的数量应该是4,实际上是:" + Registry.Count);
+
+ Registry.Clear();
+
+ LogicShared.Logger.Debug($"清理之后,PersistentEntityView的数量应该是0,实际上是:" + PersistentEntityView.Count);
+ LogicShared.Logger.Debug($"清理之后,Registry的数量应该是0,实际上是:" + Registry.Count);
+
+ var pool = Registry.GetPool();
+ LogicShared.Logger.Debug(pool.Contains(Keys[0]).ToString());
+ LogicShared.Logger.Debug(pool.Contains(Keys[1]).ToString());
+ LogicShared.Logger.Debug(pool.Contains(Keys[2]).ToString());
+ LogicShared.Logger.Debug(pool.Contains(Keys[3]).ToString());
+ }
+
+ ///
+ /// 移除第一个组件
+ ///
+ public void TestRemoveComponentFirst()
+ {
+ LogicShared.Logger.Debug("TestRemoveComponentFirst 开始");
+ //移除第一个Entity身上挂载的int组件,此时PersistentEntityView的数量应该是2
+ Registry.RemoveComponent(Keys[0]);
+ PersistentEntityView.Count.Should().Be(2);
+ //且剩下的EntityKey应该等于Keys[1]和Keys[2]
+ PersistentEntityView.Should().BeEquivalentTo(new List(){Keys[1], Keys[2]});
+ //但是Registry拥有的entities不会变化
+ Registry.Should().BeEquivalentTo(Keys);
+ //EntityKey和value的键值对应该是(Keys[1], 2)和(Keys[2], 3)
+ PersistentEntityView.CollectContents().Should().BeEquivalentTo(new List<(EntityKey, int)>()
+ {
+ (Keys[1], 2),
+ (Keys[2], 4) //这里会报错:AssertionException: Expected field PersistentEntityView.CollectContents()[1].Item2 to be 4, but found 3.
+ });
+
+ LogicShared.Logger.Debug("TestRemoveComponentFirst 成功");
+ }
+
+ public void TestRemoveEntityFirst()
+ {
+ LogicShared.Logger.Debug("TestRemoveEntityFirst 开始");
+
+ //销毁entities列表中第一个entity及其身上挂载的所有component
+ Registry.Destroy(Keys[0]);
+
+ PersistentEntityView.Count.Should().Be(2);
+ //且剩下的EntityKey应该等于Keys[1]和Keys[2]
+ PersistentEntityView.Should().BeEquivalentTo(new List()
+ {
+ Keys[1], Keys[2]
+ });
+ //Registry拥有的entities少了第一个
+ Registry.Should().BeEquivalentTo(new List()
+ {
+ Keys[1], Keys[2],Keys[3]
+ });
+ //EntityKey和value的键值对应该是(Keys[1], 2)和(Keys[2], 3)
+ PersistentEntityView.CollectContents().Should().BeEquivalentTo(new List<(EntityKey, int)>()
+ {
+ (Keys[1], 2),
+ (Keys[2], 3)
+ });
+
+ var pool = Registry.GetPool();
+ pool.Contains(Keys[0]).Should().BeTrue(); //这里会报错:AssertionException: Expected pool.Contains(Keys[0]) to be true, but found False.
+
+ LogicShared.Logger.Debug("TestRemoveEntityFirst 成功");
+ }
+
+ //移除最后一个Entity身上挂载的Component组件
+ public void TestRemoveComponentLast()
+ {
+ LogicShared.Logger.Debug("TestRemoveComponentLast开始");
+ Registry.RemoveComponent(Keys[2]);
+ PersistentEntityView.Count.Should().Be(2);
+
+ //且剩下的EntityKey应该等于Keys[0]和Keys[1]
+ PersistentEntityView.Should().BeEquivalentTo(new List(){Keys[0], Keys[1]});
+ //但是Registry拥有的entities不会变化
+ Registry.Should().BeEquivalentTo(Keys);
+ //EntityKey和value的键值对应该是(Keys[0], 1)和(Keys[1], 2)
+ PersistentEntityView.CollectContents().Should().BeEquivalentTo(new List<(EntityKey, int)>()
+ {
+ (Keys[0], 1),
+ (Keys[1], 2)
+ });
+ LogicShared.Logger.Debug("TestRemoveComponentLast成功");
+ }
+
+ //移除entities列表中最后一个entity及其身上挂载的component
+ public void TestRemoveEntityLast()
+ {
+ LogicShared.Logger.Debug("TestRemoveEntityLast开始");
+ Registry.Destroy(Keys[2]);
+
+ PersistentEntityView.Count.Should().Be(2);
+ //且剩下的EntityKey应该等于Keys[0]和Keys[1]
+ PersistentEntityView.Should().BeEquivalentTo(new List()
+ {
+ Keys[0], Keys[1]
+ });
+ //Registry拥有的entities少了最后一个
+ Registry.Should().BeEquivalentTo(new List()
+ {
+ Keys[0], Keys[1],Keys[3] //Keys[3]对应的Entity没有Component
+ });
+ //EntityKey和value的键值对应该是(Keys[0], 1)和(Keys[1], 2)
+ PersistentEntityView.CollectContents().Should().BeEquivalentTo(new List<(EntityKey, int)>()
+ {
+ (Keys[0], 1),
+ (Keys[1], 2)
+ });
+
+ var pool = Registry.GetPool();
+ pool.Contains(Keys[2]).Should().BeFalse();
+ LogicShared.Logger.Debug("TestRemoveEntityLast成功");
+ }
+ }
+
+
+
+
+ public static class ComponentPoolHelpers
+ {
+ public static List<(EntityKey, T)> CollectContents(this IEntityView view)
+ {
+ //TContext = List<(EntityKey, T)>
+ void CollectData(IEntityViewControl v, List<(EntityKey, T)> context, EntityKey k, in T data)
+ {
+ context.Add((k, data));
+ }
+
+ var collector = new List<(EntityKey, T)>();
+ view.ApplyWithContext(collector, CollectData);
+ return collector;
+ }
+
+ public static List<(EntityKey, T1, T2)> CollectContents(this IEntityView view)
+ {
+ void CollectData(IEntityViewControl v, List<(EntityKey, T1, T2)> context, EntityKey k, in T1 data, in T2 data2)
+ {
+ context.Add((k, data, data2));
+ }
+
+ var collector = new List<(EntityKey, T1, T2)>();
+ view.ApplyWithContext(collector, CollectData);
+ return collector;
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/EntityRegistryTest.cs.meta b/Assets/GameMain/Scripts/Entt.Test/EntityRegistryTest.cs.meta
new file mode 100644
index 000000000..c6fb2eae3
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/EntityRegistryTest.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: f66a52e0ad7f45599faaad84faff796b
+timeCreated: 1688124780
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/EntitySystemReferenceTest.cs b/Assets/GameMain/Scripts/Entt.Test/EntitySystemReferenceTest.cs
new file mode 100644
index 000000000..b3fc52a63
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/EntitySystemReferenceTest.cs
@@ -0,0 +1,59 @@
+/*
+* 文件名:EntitySystemReferenceTest
+* 文件描述:
+* 作者:aronliang
+* 创建时间:2023/07/03 14:26:18
+* 修改记录:
+*/
+
+using System;
+using Entt.Entities.Systems;
+using FluentAssertions;
+using UnityEngine;
+
+namespace Entt.Test
+{
+ public class EntitySystemReferenceTest:MonoBehaviour
+ {
+ private void Start()
+ {
+ WeirdTestClosure();
+ }
+
+ private void TestStandard()
+ {
+ Action action = TestStandard;
+ EntitySystemReference.CreateSystemDescription(action).Should().Be("EntitySystemReferenceTest#TestStandard");
+ }
+
+ private void TestClosure()
+ {
+ int a = 10;
+
+ //闭包
+ void Closure()
+ {
+ a += 1;
+ }
+
+ Action action = Closure;
+ EntitySystemReference.CreateSystemDescription(action).Should().Be("EntitySystemReferenceTest#TestClosure.Closure");
+ }
+
+ private void WeirdTestClosure()
+ {
+ int a = 10;
+ Action Closure()
+ {
+ void Closure2()
+ {
+ a += 1;
+ }
+ return Closure2;
+ }
+
+ Action action = Closure();
+ EntitySystemReference.CreateSystemDescription(action).Should().Be("EntitySystemReferenceTest#WeirdTestClosure.Closure2");
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/EntitySystemReferenceTest.cs.meta b/Assets/GameMain/Scripts/Entt.Test/EntitySystemReferenceTest.cs.meta
new file mode 100644
index 000000000..d6418d61f
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/EntitySystemReferenceTest.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 428c8ebae8e04a02bf501cfcecce33e9
+timeCreated: 1688365578
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Entt.Test.asmdef b/Assets/GameMain/Scripts/Entt.Test/Entt.Test.asmdef
new file mode 100644
index 000000000..af1dd0c70
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Entt.Test.asmdef
@@ -0,0 +1,17 @@
+{
+ "name": "Entt.Test",
+ "rootNamespace": "",
+ "references": [
+ "GUID:03ad02a109a47cc44b32d8d5af8df7f8",
+ "GUID:242f8e9bb85660448b6f7212c7098c4b"
+ ],
+ "includePlatforms": [],
+ "excludePlatforms": [],
+ "allowUnsafeCode": true,
+ "overrideReferences": false,
+ "precompiledReferences": [],
+ "autoReferenced": true,
+ "defineConstraints": [],
+ "versionDefines": [],
+ "noEngineReferences": false
+}
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Entt.Test.asmdef.meta b/Assets/GameMain/Scripts/Entt.Test/Entt.Test.asmdef.meta
new file mode 100644
index 000000000..9e7981c34
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Entt.Test.asmdef.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 5852fa243181d684d919af3753b38fb1
+AssemblyDefinitionImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/Scripts/Entt.Test/Fixtures.meta b/Assets/GameMain/Scripts/Entt.Test/Fixtures.meta
new file mode 100644
index 000000000..090ea3ff1
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Fixtures.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: b32bb901870f4a5da0d5d94e88dad247
+timeCreated: 1688386451
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Fixtures/TestStructFixture.cs b/Assets/GameMain/Scripts/Entt.Test/Fixtures/TestStructFixture.cs
new file mode 100644
index 000000000..afaa8440a
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Fixtures/TestStructFixture.cs
@@ -0,0 +1,38 @@
+/*
+* 文件名:TestStructFixture
+* 文件描述:
+* 作者:aronliang
+* 创建时间:2023/07/03 20:14:15
+* 修改记录:
+*/
+
+using System;
+using System.Runtime.Serialization;
+using Entt.Entities.Attributes;
+
+namespace Entt.Test.Fixtures
+{
+ [Serializable]
+ [DataContract]
+ [EntityComponent]
+ public readonly struct TestStructFixture
+ {
+ [DataMember]
+ public readonly int x;
+ [DataMember]
+ public readonly int y;
+
+ public TestStructFixture(int x, int y)
+ {
+ this.x = x;
+ this.y = y;
+ }
+ }
+
+ [EntityComponent]
+ public readonly struct Velocity
+ {
+ public readonly int X;
+ public readonly int Y;
+ }
+}
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Fixtures/TestStructFixture.cs.meta b/Assets/GameMain/Scripts/Entt.Test/Fixtures/TestStructFixture.cs.meta
new file mode 100644
index 000000000..5bec4cc92
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Fixtures/TestStructFixture.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: ffb05b54f08241a2987514d5ac71b9c1
+timeCreated: 1688386455
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Helpers.meta b/Assets/GameMain/Scripts/Entt.Test/Helpers.meta
new file mode 100644
index 000000000..3fb3251a1
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Helpers.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: c04e687b4ab0443bb96bfcf42c7ac1f9
+timeCreated: 1688386415
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Helpers/SparseDictTest.cs b/Assets/GameMain/Scripts/Entt.Test/Helpers/SparseDictTest.cs
new file mode 100644
index 000000000..8558a6ecd
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Helpers/SparseDictTest.cs
@@ -0,0 +1,41 @@
+/*
+* 文件名:SparseDictTest
+* 文件描述:
+* 作者:aronliang
+* 创建时间:2023/07/03 20:13:42
+* 修改记录:
+*/
+
+using System;
+using Entt.Entities;
+using Entt.Test.Fixtures;
+using FluentAssertions;
+using UnityEngine;
+
+namespace Entt.Test.Helpers
+{
+ public class SparseDictTest:MonoBehaviour
+ {
+ private void Start()
+ {
+ TestViewProcessing();
+ }
+
+ public void TestViewProcessing()
+ {
+ var reg = new EntityRegistry(EntityKey.MaxAge, EntityKey.Create);
+ reg.Register();
+
+ var entity = reg.Create();
+ reg.AssignComponent(entity, new TestStructFixture());
+ reg.View().Apply(Change);
+ reg.GetComponent(entity, out var c);
+ c.x.Should().Be(10);
+ }
+
+ void Change(IEntityViewControl view, EntityKey e, in TestStructFixture t)
+ {
+ view.WriteBack(e, new TestStructFixture(10, t.y));
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Helpers/SparseDictTest.cs.meta b/Assets/GameMain/Scripts/Entt.Test/Helpers/SparseDictTest.cs.meta
new file mode 100644
index 000000000..f23fe9a5f
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Helpers/SparseDictTest.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: bd9461f2e0cc4ecab8860cc426c2792f
+timeCreated: 1688386422
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Helpers/SparseSetTest.cs b/Assets/GameMain/Scripts/Entt.Test/Helpers/SparseSetTest.cs
new file mode 100644
index 000000000..be03e2ab0
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Helpers/SparseSetTest.cs
@@ -0,0 +1,101 @@
+/*
+* 文件名:SparseSetTest
+* 文件描述:
+* 作者:aronliang
+* 创建时间:2023/07/03 20:22:10
+* 修改记录:
+*/
+
+using System;
+using Entt.Entities;
+using Entt.Entities.Helpers;
+using FluentAssertions;
+using UnityEngine;
+
+namespace Entt.Test.Helpers
+{
+ public class SparseSetTest:MonoBehaviour
+ {
+ private void Start()
+ {
+ Adding();
+ }
+
+ public void Adding()
+ {
+ LogicShared.Logger.Debug("开始测试 SparseSetTest Adding");
+ var s = new SparseSet();
+ var key1 = new EntityKey(1, 100);
+ var key2 = new EntityKey(1, 105);
+ var key3 = new EntityKey(1, 0);
+
+ s.Add(key1);
+ s.Add(key2);
+ s.Add(key3);
+
+ s.Contains(key1).Should().Be(true);
+ s.Contains(key2).Should().Be(true);
+ s.Contains(key3).Should().Be(true);
+ s.Contains(new EntityKey(0, 0)).Should().Be(false);
+ s.Contains(new EntityKey(1, 110)).Should().Be(false);
+
+ s.IndexOf(key1).Should().Be(0);
+ s.IndexOf(key2).Should().Be(1);
+ s.IndexOf(key3).Should().Be(2);
+ s.IndexOf(new EntityKey(0, 0)).Should().Be(-1);
+ s.IndexOf(new EntityKey(1, 110)).Should().Be(-1);
+
+ LogicShared.Logger.Debug("成功测试 SparseSetTest Adding");
+ }
+
+ public void Capacity()
+ {
+ var s = new SparseSet();
+ s.Reserve(42);
+
+ s.Capacity.Should().Be(42);
+ s.Count.Should().Be(0);
+ s.Contains(EntityKey.Create(0, 0)).Should().BeFalse();
+ s.Contains(EntityKey.Create(0, 42)).Should().BeFalse();
+ }
+
+ public void AddOne()
+ {
+ var s = new SparseSet();
+ s.Reserve(42);
+ s.Add(EntityKey.Create(0, 42));
+
+ s.Count.Should().Be(1);
+ s.Contains(EntityKey.Create(0, 0)).Should().BeFalse();
+ s.Contains(EntityKey.Create(0, 42)).Should().BeTrue();
+ s.IndexOf(EntityKey.Create(0, 42)).Should().Be(0);
+ }
+
+ public void RemoveOne()
+ {
+ var s = new SparseSet();
+ s.Reserve(42);
+ s.Add(EntityKey.Create(0, 42));
+ s.Remove(EntityKey.Create(0, 42));
+
+ s.Count.Should().Be(0);
+ s.Contains(EntityKey.Create(0, 0)).Should().BeFalse();
+ s.Contains(EntityKey.Create(0, 42)).Should().BeFalse();
+ s.IndexOf(EntityKey.Create(0, 42)).Should().Be(-1);
+ }
+
+ public void AddRemoveAddOne()
+ {
+ var s = new SparseSet();
+ s.Reserve(42);
+ s.Add(EntityKey.Create(0, 42));
+ s.Remove(EntityKey.Create(0, 42)).Should().BeTrue();
+ s.Add(EntityKey.Create(0, 42));
+
+ s.Count.Should().Be(1);
+ s.Contains(EntityKey.Create(0, 0)).Should().BeFalse();
+ s.Contains(EntityKey.Create(0, 42)).Should().BeTrue();
+ s.IndexOf(EntityKey.Create(0, 42)).Should().Be(0);
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Helpers/SparseSetTest.cs.meta b/Assets/GameMain/Scripts/Entt.Test/Helpers/SparseSetTest.cs.meta
new file mode 100644
index 000000000..bae3a1fb3
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Helpers/SparseSetTest.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 6ef55668f3ec4375826212ddc095dcc8
+timeCreated: 1688386930
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Serialisation.meta b/Assets/GameMain/Scripts/Entt.Test/Serialisation.meta
new file mode 100644
index 000000000..4c16501d9
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Serialisation.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 210c359c75f542509b5a51e9797805a1
+timeCreated: 1689560761
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Serialisation/BinaryAutoRegistrationTest.cs b/Assets/GameMain/Scripts/Entt.Test/Serialisation/BinaryAutoRegistrationTest.cs
new file mode 100644
index 000000000..adfec3396
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Serialisation/BinaryAutoRegistrationTest.cs
@@ -0,0 +1,38 @@
+/*
+ 作者:LTH
+ 文件描述:
+ 文件名:BinaryAutoRegistrationTest
+ 创建时间:2023/07/17 22:07:SS
+*/
+
+using System;
+using Entt.Annotations;
+using Entt.Serialization.Binary;
+using Entt.Serialization.Binary.AutoRegistration;
+using FluentAssertions;
+using UnityEngine;
+
+namespace Entt.Test.Serialisation
+{
+ public class BinaryAutoRegistrationTest:MonoBehaviour
+ {
+ private void Start()
+ {
+ TestRegisterHandlers();
+ }
+
+ public void TestRegisterHandlers()
+ {
+ var components = new EntityRegistrationScanner()
+ .With(new BinaryEntityRegistrationHandler())
+ .RegisterEntitiesFromAllAssemblies();
+ components.Count.Should().Be(1);
+
+ var xmlReadRegistry = new BinaryReadHandlerRegistry();
+ xmlReadRegistry.RegisterRange(components);
+
+ var xmlWriteRegistry = new BinaryWriteHandlerRegistry();
+ xmlWriteRegistry.RegisterRange(components);
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Serialisation/BinaryAutoRegistrationTest.cs.meta b/Assets/GameMain/Scripts/Entt.Test/Serialisation/BinaryAutoRegistrationTest.cs.meta
new file mode 100644
index 000000000..70614c776
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Serialisation/BinaryAutoRegistrationTest.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 01a9264dfd5549349cd1cf6b12f6df9c
+timeCreated: 1689605408
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Serialisation/NestedKeys.meta b/Assets/GameMain/Scripts/Entt.Test/Serialisation/NestedKeys.meta
new file mode 100644
index 000000000..b45a421f5
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Serialisation/NestedKeys.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 272b4f628790463cbc39a901f1985445
+timeCreated: 1689605951
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Serialisation/NestedKeys/NestedKeyBinaryTest.cs b/Assets/GameMain/Scripts/Entt.Test/Serialisation/NestedKeys/NestedKeyBinaryTest.cs
new file mode 100644
index 000000000..37f4afe8c
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Serialisation/NestedKeys/NestedKeyBinaryTest.cs
@@ -0,0 +1,154 @@
+/*
+ 作者:LTH
+ 文件描述:
+ 文件名:NestedKeyBinaryTest
+ 创建时间:2023/07/17 23:07:SS
+*/
+
+using System;
+using System.IO;
+using Entt.Annotations;
+using Entt.Annotations.Impl;
+using Entt.Entities;
+using Entt.Serialization;
+using Entt.Serialization.Binary;
+using Entt.Serialization.Binary.AutoRegistration;
+using Entt.Serialization.Binary.Impl;
+using FluentAssertions;
+using MessagePack;
+using MessagePack.Resolvers;
+using UnityEngine;
+using UnityEngine.Assertions;
+
+
+namespace Entt.Test.Serialisation.NestedKeys
+{
+ ///
+ /// 二进制序列化
+ ///
+ public class NestedKeyBinaryTest:MonoBehaviour
+ {
+ private void Start()
+ {
+ TestBinarySerialization();
+ }
+
+ EntityRegistry CreteEntityRegistry()
+ {
+ var scanner = new EntityRegistrationScanner(new ComponentRegistrationHandler());
+ if (!scanner.TryRegisterComponent(out var reg))
+ {
+ Debug.LogError($"Can Not Register Component {typeof(NestedKeyComponent)} for scanner");
+ }
+
+ var registry = new EntityRegistry(EntityKey.MaxAge, EntityKey.Create);
+ registry.Register(reg);
+ return registry;
+ }
+
+ public void TestBinarySerialization()
+ {
+ var registry = CreteEntityRegistry();
+ var parent = registry.Create();
+ var child = registry.CreateAsActor().AssignComponent(new NestedKeyComponent(parent));
+
+ var xmlString = Serialize(registry);
+ xmlString.Length.Should().Be(72);
+
+ registry.Clear();
+
+ Deserialize(registry, xmlString);
+
+ registry.Count.Should().Be(2);
+ registry.GetComponent(parent, out NestedKeyComponent _).Should().BeFalse();
+ registry.GetComponent(child, out NestedKeyComponent childComponent).Should().BeTrue();
+ childComponent.ParentReference.Should().Be(parent);
+
+
+ var freshRegistry = CreteEntityRegistry();
+ freshRegistry.Create();
+ Deserialize(freshRegistry, xmlString);
+
+ freshRegistry.Count.Should().Be(3);
+ freshRegistry.GetComponent(new EntityKey(1, 1), out NestedKeyComponent _).Should().BeFalse();
+ freshRegistry.GetComponent(new EntityKey(1, 2), out NestedKeyComponent freshComponent).Should().BeTrue();
+ freshComponent.ParentReference.Should().Be(new EntityKey(1, 1));
+ }
+
+ ///
+ /// 序列化EntityRegistry为二进制数组
+ ///
+ ///
+ ///
+ byte[] Serialize(EntityRegistry registry)
+ {
+ var scanner = new EntityRegistrationScanner().With(new BinaryEntityRegistrationHandler());
+ if (!scanner.TryRegisterComponent(out var registration))
+ {
+ Debug.LogError($"Can Not Register Component {typeof(NestedKeyComponent)} for scanner");
+ }
+
+ var handlerRegistry = new BinaryWriteHandlerRegistry();
+ handlerRegistry.Register(registration);
+
+ var stream = new MemoryStream();
+
+ using (var snapshot = registry.CreateSnapshot())
+ {
+ var resolver = CompositeResolver.Create(
+ new EntityKeyDataResolver(),
+ new EntityKeyResolver(),
+ OptionalResolver.Instance,
+ StandardResolver.Instance
+ );
+
+ var msgPackOptions = MessagePackSerializerOptions.Standard
+ .WithResolver(resolver)
+ .WithCompression(MessagePackCompression.None);
+ var writer = new BinaryArchiveWriter(handlerRegistry, stream, msgPackOptions);
+
+ snapshot.WriteAll(writer);
+ }
+
+ stream.Flush();
+
+ return stream.ToArray();
+ }
+
+ ///
+ /// 反序列化二进制数组到EntityRegistry中
+ ///
+ ///
+ ///
+ void Deserialize(EntityRegistry registry, byte[] data)
+ {
+ var scanner = new EntityRegistrationScanner().With(new BinaryEntityRegistrationHandler());
+ if (!scanner.TryRegisterComponent(out var registration))
+ {
+ Debug.LogError($"Can Not Register Component {typeof(NestedKeyComponent)} for scanner");
+ }
+
+ var handlerRegistry = new BinaryReadHandlerRegistry();
+ handlerRegistry.Register(registration);
+
+ var readerBackend = new BinaryReaderBackend(handlerRegistry);
+
+ using (var loader = registry.CreateLoader())
+ {
+ var resolver = CompositeResolver.Create(
+ new EntityKeyDataResolver(),
+ new EntityKeyResolver(new DefaultEntityKeyMapper().Register(loader.Map)),
+ OptionalResolver.Instance,
+ StandardResolver.Instance
+ );
+
+ var msgPackOptions = MessagePackSerializerOptions.Standard.WithResolver(resolver);
+ var reader = new BinaryBulkArchiveReader(readerBackend, msgPackOptions);
+
+ var stream = new MemoryStream(data);
+
+ reader.ReadAll(stream, loader);
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Serialisation/NestedKeys/NestedKeyBinaryTest.cs.meta b/Assets/GameMain/Scripts/Entt.Test/Serialisation/NestedKeys/NestedKeyBinaryTest.cs.meta
new file mode 100644
index 000000000..83fc1f9d1
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Serialisation/NestedKeys/NestedKeyBinaryTest.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: c8bd4712029149419a839a62dbe4b66b
+timeCreated: 1689607813
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Serialisation/NestedKeys/NestedKeyComponent.cs b/Assets/GameMain/Scripts/Entt.Test/Serialisation/NestedKeys/NestedKeyComponent.cs
new file mode 100644
index 000000000..f31d12ce7
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Serialisation/NestedKeys/NestedKeyComponent.cs
@@ -0,0 +1,30 @@
+/*
+ 作者:LTH
+ 文件描述:
+ 文件名:NestedKeyComponent
+ 创建时间:2023/07/17 22:07:SS
+*/
+
+using System.Runtime.Serialization;
+using Entt.Entities;
+using Entt.Entities.Attributes;
+
+namespace Entt.Test.Serialisation.NestedKeys
+{
+ ///
+ /// 嵌套组件
+ ///
+ ///
+ [DataContract]
+ [EntityComponent(EntityConstructor.NonConstructable)]
+ public class NestedKeyComponent
+ {
+ [DataMember(Name = "ParentReference", Order = 0)]
+ public EntityKey ParentReference { get; set; } //父Entity
+
+ public NestedKeyComponent(EntityKey parentReference)
+ {
+ ParentReference = parentReference;
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Serialisation/NestedKeys/NestedKeyComponent.cs.meta b/Assets/GameMain/Scripts/Entt.Test/Serialisation/NestedKeys/NestedKeyComponent.cs.meta
new file mode 100644
index 000000000..0e7878f6b
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Serialisation/NestedKeys/NestedKeyComponent.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 07c51d2b9e6e4dbab1bbd87535c23ec3
+timeCreated: 1689605961
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Serialisation/NestedKeys/NestedKeyXmlTest.cs b/Assets/GameMain/Scripts/Entt.Test/Serialisation/NestedKeys/NestedKeyXmlTest.cs
new file mode 100644
index 000000000..47b8261cd
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Serialisation/NestedKeys/NestedKeyXmlTest.cs
@@ -0,0 +1,211 @@
+/*
+ 作者:LTH
+ 文件描述:
+ 文件名:NestedKeyXmlTest
+ 创建时间:2023/07/17 23:07:SS
+*/
+
+using System;
+using System.IO;
+using System.Text;
+using System.Xml;
+using Entt.Annotations;
+using Entt.Annotations.Impl;
+using Entt.Entities;
+using Entt.Serialization;
+using Entt.Serialization.Xml;
+using Entt.Serialization.Xml.AutoRegistration;
+using Entt.Serialization.Xml.Impl;
+using Entt.Test.Serialisation.Surrogates;
+using FluentAssertions;
+using FluentAssertions.Execution;
+using UnityEngine;
+using UnityEngine.Assertions;
+
+namespace Entt.Test.Serialisation.NestedKeys
+{
+ public class NestedKeyXmlTest:MonoBehaviour
+ {
+ private void Start()
+ {
+ TestXmlSerialization();
+ TestDataContractResolving();
+ TestDataContractResolving_With_Mapping();
+ }
+
+ //测试xml序列化
+ public void TestXmlSerialization()
+ {
+ var registry = CreteEntityRegistry();
+ var parent = registry.Create();
+ var child = registry.CreateAsActor().AssignComponent(new NestedKeyComponent(parent));
+
+ var xmlString = Serialize(registry);
+
+ Console.WriteLine("----------------------");
+ Console.WriteLine(xmlString);
+ Console.WriteLine("----------------------");
+
+ registry.Clear();
+
+ Deserialize(registry, xmlString);
+
+ registry.Count.Should().Be(2);
+ registry.GetComponent(parent, out NestedKeyComponent _).Should().BeFalse();
+ registry.GetComponent(child, out NestedKeyComponent childComponent).Should().BeTrue();
+ childComponent.ParentReference.Should().Be(parent);
+
+
+ var freshRegistry = CreteEntityRegistry();
+ freshRegistry.Create();
+ Deserialize(freshRegistry, xmlString);
+
+ freshRegistry.Count.Should().Be(3);
+ freshRegistry.GetComponent(new EntityKey(1, 1), out NestedKeyComponent _).Should().BeFalse();
+ freshRegistry.GetComponent(new EntityKey(1, 2), out NestedKeyComponent freshComponent).Should().BeTrue();
+ freshComponent.ParentReference.Should().Be(new EntityKey(1, 1));
+ }
+
+ //测试DataContract序列化
+ public void TestDataContractResolving()
+ {
+ var model = new NestedKeyComponent(new EntityKey(100, 200));
+ var surrogate = new ObjectSurrogateResolver();
+ surrogate.Register(new DummyEnumObjectSurrogateProvider());
+ surrogate.Register(new EntityKeySurrogateProvider());
+
+ var sb = new StringBuilder();
+ var xmlWriter = XmlWriter.Create(sb,
+ new XmlWriterSettings()
+ {
+ Indent = true,
+ IndentChars = " ",
+ NamespaceHandling = NamespaceHandling.OmitDuplicates
+ });
+
+
+ var dc = new DefaultDataContractWriteHandler(surrogate);
+ dc.Write(xmlWriter, model);
+ xmlWriter.Flush();
+
+ Debug.Log("TestDataContractResolving ---------------------- start");
+ Debug.Log(sb.ToString());
+ Debug.Log("TestDataContractResolving ---------------------- end");
+
+ var xmlReader = XmlReader.Create(new StringReader(sb.ToString()));
+ var dr = new DefaultDataContractReadHandler(surrogate);
+ var loaded = dr.Read(xmlReader);
+ loaded.ParentReference.Should().Be(new EntityKey(100, 200));
+ }
+
+ //测试DataContract序列化
+ public void TestDataContractResolving_With_Mapping()
+ {
+ EntityKey Map(EntityKeyData s) => new EntityKey((byte)(s.Age + 1), s.Key + 1);
+
+ var model = new NestedKeyComponent(new EntityKey(100, 200));
+ var surrogate = new ObjectSurrogateResolver();
+ surrogate.Register(new DummyEnumObjectSurrogateProvider());
+ surrogate.Register(new EntityKeySurrogateProvider(new DefaultEntityKeyMapper().Register(Map)));
+
+ var sb = new StringBuilder();
+ var xmlWriter = XmlWriter.Create(sb,
+ new XmlWriterSettings()
+ {
+ Indent = true,
+ IndentChars = " ",
+ NamespaceHandling = NamespaceHandling.OmitDuplicates
+ });
+
+
+ var dc = new DefaultDataContractWriteHandler(surrogate);
+ dc.Write(xmlWriter, model);
+ xmlWriter.Flush();
+
+ Debug.Log("TestDataContractResolving_With_Mapping ---------------------- start");
+ Debug.Log(sb.ToString());
+ Debug.Log("TestDataContractResolving_With_Mapping ---------------------- end");
+
+ var xmlReader = XmlReader.Create(new StringReader(sb.ToString()));
+ var dr = new DefaultDataContractReadHandler(surrogate);
+ var loaded = dr.Read(xmlReader);
+ loaded.Should().Be(new EntityKey(100, 200));
+ loaded.ParentReference.Should().Be(new EntityKey(101, 201));
+ }
+
+ EntityRegistry CreteEntityRegistry()
+ {
+ var scanner = new EntityRegistrationScanner(new ComponentRegistrationHandler());
+ if (!scanner.TryRegisterComponent(out var reg))
+ {
+ throw new AssertionFailedException("Unexpected error");
+ }
+
+ var registry = new EntityRegistry(EntityKey.MaxAge, EntityKey.Create);
+ registry.Register(reg);
+ return registry;
+ }
+
+ //序列化EntityRegistry
+ string Serialize(EntityRegistry registry)
+ {
+ var surrogateResolver = new ObjectSurrogateResolver();
+ surrogateResolver.Register(new EntityKeySurrogateProvider());
+ surrogateResolver.Register(new DummyEnumObjectSurrogateProvider());
+
+ var xmlScanner = new EntityRegistrationScanner(new XmlDataContractRegistrationHandler(surrogateResolver),
+ new XmlEntityRegistrationHandler(surrogateResolver));
+ if (!xmlScanner.TryRegisterComponent(out var xmlRegistration))
+ {
+ Debug.LogError($"Can Not Register Component {typeof(NestedKeyComponent)} for xmlScanner");
+ }
+
+ var sb = new StringBuilder();
+ var xmlWriter = XmlWriter.Create(sb,
+ new XmlWriterSettings()
+ {
+ Indent = true,
+ IndentChars = " ",
+ NamespaceHandling = NamespaceHandling.OmitDuplicates
+ });
+ var writerRegistry = new XmlWriteHandlerRegistry();
+ writerRegistry.Register(xmlRegistration);
+
+ var writer = new XmlArchiveWriter(writerRegistry, xmlWriter);
+
+ registry.CreateSnapshot().WriteAll(writer);
+ xmlWriter.Flush();
+
+ return sb.ToString();
+ }
+
+ ///
+ /// 反序列化EntityRegistry
+ ///
+ ///
+ ///
+ void Deserialize(EntityRegistry registry, string xmlString)
+ {
+ using (var loader = registry.CreateLoader())
+ {
+ var surrogateResolver = new ObjectSurrogateResolver();
+ surrogateResolver.Register(new EntityKeySurrogateProvider(new DefaultEntityKeyMapper().Register(loader.Map)));
+ surrogateResolver.Register(new DummyEnumObjectSurrogateProvider());
+
+ var xmlScanner = new EntityRegistrationScanner(new XmlDataContractRegistrationHandler(surrogateResolver),
+ new XmlEntityRegistrationHandler(surrogateResolver));
+ if (!xmlScanner.TryRegisterComponent(out var xmlRegistration))
+ {
+ Debug.LogError($"Can Not Register Component {typeof(NestedKeyComponent)} for xmlScanner");
+ }
+
+ var readerRegistry = new XmlReadHandlerRegistry();
+ readerRegistry.Register(xmlRegistration);
+
+ var reader = new XmlBulkArchiveReader(readerRegistry);
+ var xmlReader = XmlReader.Create(new StringReader(xmlString));
+ reader.ReadAll(xmlReader, loader, new DefaultEntityKeyMapper().Register(loader.Map));
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Serialisation/NestedKeys/NestedKeyXmlTest.cs.meta b/Assets/GameMain/Scripts/Entt.Test/Serialisation/NestedKeys/NestedKeyXmlTest.cs.meta
new file mode 100644
index 000000000..57aaccac2
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Serialisation/NestedKeys/NestedKeyXmlTest.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 568defe13bb6457bbd7673603dc37fdb
+timeCreated: 1689606018
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Serialisation/ReadOnlyStructTest.cs b/Assets/GameMain/Scripts/Entt.Test/Serialisation/ReadOnlyStructTest.cs
new file mode 100644
index 000000000..b075b2409
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Serialisation/ReadOnlyStructTest.cs
@@ -0,0 +1,92 @@
+/*
+* 文件名:ReadOnlyStructTest
+* 文件描述:
+* 作者:aronliang
+* 创建时间:2023/07/17 10:26:14
+* 修改记录:
+*/
+
+using System;
+using System.IO;
+using System.Runtime.Serialization;
+using System.Text;
+using System.Xml;
+using Entt.Serialization.Xml.Impl;
+using FluentAssertions;
+using MessagePack;
+using UnityEngine;
+
+namespace Entt.Test.Serialisation
+{
+ ///
+ /// 测试只读结构体的序列化和反序列化
+ ///
+ public class ReadOnlyStructTest:MonoBehaviour
+ {
+ [MessagePackObject]
+ [DataContract]
+ public readonly struct Model
+ {
+ [Key(0)]
+ [DataMember]
+ public readonly int Number;
+ [Key(1)]
+ [DataMember]
+ public readonly string Text;
+
+ public Model(int number, string text)
+ {
+ Number = number;
+ Text = text;
+ }
+ }
+
+ private void Start()
+ {
+ TestMessagePack();
+ TestDataContractXml();
+ }
+
+ //测试MessagePack序列化和反序列化
+ public void TestMessagePack()
+ {
+ var model = new Model(10, "Test");
+ //序列化
+ var serializeData = MessagePackSerializer.Serialize(model);
+ serializeData.Length.Should().Be(7);
+
+ //反序列化
+ var deserializeData = MessagePackSerializer.Deserialize(serializeData);
+ deserializeData.Number.Should().Be(10);
+ deserializeData.Text.Should().Be("Test");
+ }
+
+ //测试xml序列化和反序列化
+ public void TestDataContractXml()
+ {
+ var model = new Model(11, "Test1");
+ //写入xml文件
+ var sb = new StringBuilder();
+ var xmlWriter = XmlWriter.Create(sb, new XmlWriterSettings()
+ {
+ Indent = true, //要求缩进
+ IndentChars = " " //缩进符号:两个空格
+ });
+ var dc = new DefaultDataContractWriteHandler();
+ dc.Write(xmlWriter,model); //model写入xml
+ xmlWriter.Flush();
+
+ //
+ Debug.Log("xml内容--------------------------Start");
+ Debug.Log(sb.ToString());
+ Debug.Log("xml内容--------------------------End");
+
+ //读取xml文件
+ var xmlReader = XmlReader.Create(new StringReader(sb.ToString()));
+ var dr = new DefaultDataContractReadHandler();
+ var deserializeModel = dr.Read(xmlReader);
+ deserializeModel.Number.Should().Be(11);
+ deserializeModel.Text.Should().Be("Test1");
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Serialisation/ReadOnlyStructTest.cs.meta b/Assets/GameMain/Scripts/Entt.Test/Serialisation/ReadOnlyStructTest.cs.meta
new file mode 100644
index 000000000..1d3048615
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Serialisation/ReadOnlyStructTest.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 4a82626451c444bea82723047e93f83e
+timeCreated: 1689560774
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Serialisation/RegistrySerialisationTest.cs b/Assets/GameMain/Scripts/Entt.Test/Serialisation/RegistrySerialisationTest.cs
new file mode 100644
index 000000000..e47c72b50
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Serialisation/RegistrySerialisationTest.cs
@@ -0,0 +1,175 @@
+/*
+* 文件名:RegistrySerialisationTest
+* 文件描述:
+* 作者:aronliang
+* 创建时间:2023/07/17 11:26:52
+* 修改记录:
+*/
+
+using System;
+using System.IO;
+using System.Text;
+using System.Xml;
+using Entt.Entities;
+using Entt.Serialization;
+using Entt.Serialization.Xml;
+using Entt.Serialization.Xml.Impl;
+using Entt.Test.Fixtures;
+using FluentAssertions;
+using UnityEngine;
+
+namespace Entt.Test.Serialisation
+{
+ ///
+ /// EntityRegistry序列化测试
+ ///
+ public class RegistrySerialisationTest:MonoBehaviour
+ {
+ EntityRegistry ereg;
+ XmlWriteHandlerRegistry wreg;
+ XmlReadHandlerRegistry rreg;
+
+ private void Start()
+ {
+ wreg = new XmlWriteHandlerRegistry();
+ wreg.Register(XmlWriteHandlerRegistration.Create(new DefaultDataContractWriteHandler().Write, false));
+ wreg.Register(XmlWriteHandlerRegistration.Create(new DefaultWriteHandler().Write, false));
+ wreg.Register(XmlWriteHandlerRegistration.Create(new DefaultWriteHandler().Write, true));
+ wreg.Register(XmlWriteHandlerRegistration.Create(new DefaultWriteHandler().Write, true));
+
+ rreg = new XmlReadHandlerRegistry();
+ rreg.Register(XmlReadHandlerRegistration.Create(new DefaultDataContractReadHandler().Read, false));
+ rreg.Register(XmlReadHandlerRegistration.Create(new DefaultReadHandler().Read, false));
+ rreg.Register(XmlReadHandlerRegistration.Create(new DefaultReadHandler().Read, true));
+ rreg.Register(XmlReadHandlerRegistration.Create(new DefaultReadHandler().Read, true));
+
+ ereg = new EntityRegistry(EntityKey.MaxAge, EntityKey.Create);
+ ereg.Register();
+ ereg.Register();
+ ereg.Register();
+ ereg.Register(); //注册组件
+
+ ereg.CreateAsActor().AssignComponent(new TestStructFixture()); //添加组件到Entity身上
+ ereg.CreateAsActor().AssignComponent().AttachTag(100);
+
+ TestPersistentView();
+ TestStreamingView();
+ TestAutomaticStreamingView();
+ }
+
+ //测试永久View
+ private void TestPersistentView()
+ {
+ var str = WriteRegistry(ereg, wreg, true);
+ Debug.Log("TestPersistentView str:" + str);
+
+ var newReg = new EntityRegistry(EntityKey.MaxAge, EntityKey.Create);
+ newReg.Register();
+ newReg.Register();
+
+ var xmlReader = XmlReader.Create(new StringReader(str));
+ var reader = new XmlBulkArchiveReader(rreg);
+ var snapshotLoader = newReg.CreateLoader(); //快照加载器
+ reader.ReadAll(xmlReader,snapshotLoader,new DefaultEntityKeyMapper().Register(snapshotLoader.Map));
+
+ var result = WriteRegistry(newReg, wreg, true);
+ Debug.Log("TestPersistentView result:" + result);
+ result.Should().Be(str);
+
+ }
+
+ //测试快照流
+ private void TestStreamingView()
+ {
+ var str = WriteRegistry(ereg, wreg, false);
+ Debug.Log("TestStreamingView str:" + str);
+
+ var newReg = new EntityRegistry(EntityKey.MaxAge, EntityKey.Create);
+ newReg.Register();
+ newReg.Register();
+
+ var xmlReader = XmlReader.Create(new StringReader(str));
+ xmlReader.AdvanceToElement("snapshot");
+
+ var snapshotLoader = newReg.CreateLoader();
+ var streamReader = new SnapshotStreamReader(snapshotLoader, new DefaultEntityKeyMapper().Register(snapshotLoader.Map));
+ var archiveReader = new XmlEntityArchiveReader(rreg, xmlReader);
+ streamReader.ReadDestroyed(archiveReader)
+ .ReadEntities(archiveReader)
+ .ReadComponent(archiveReader)
+ .ReadComponent(archiveReader)
+ .ReadTag(archiveReader);
+
+ var result = WriteRegistry(newReg, wreg, false);
+ Debug.Log("TestStreamingView result:" + result);
+ result.Should().Be(str);
+ }
+
+ //测试自动快照流
+ private void TestAutomaticStreamingView()
+ {
+ var str = WriteRegistry(ereg, wreg, true);
+
+ Debug.Log("TestAutomaticStreamingView str:" + str);
+
+ var newReg = new EntityRegistry(EntityKey.MaxAge, EntityKey.Create);
+ newReg.Register();
+ newReg.Register();
+
+ var xmlReader = XmlReader.Create(new StringReader(str));
+ xmlReader.AdvanceToElement("snapshot");
+
+ var snapshotLoader = newReg.CreateLoader();
+ var streamReader = new SnapshotStreamReader(snapshotLoader, new DefaultEntityKeyMapper().Register(snapshotLoader.Map));
+ var archiveReader = new XmlEntityArchiveReader(rreg, xmlReader);
+ streamReader.ReadAll(archiveReader);
+
+ var result = WriteRegistry(newReg, wreg, true);
+ Debug.Log("TestAutomaticStreamingView result:" + result);
+ result.Should().Be(str);
+ }
+
+
+ ///
+ /// 保存Registry中所有Entity和Component及Tag
+ ///
+ ///
+ ///
+ ///
+ ///
+ static string WriteRegistry(EntityRegistry entityRegistry,
+ XmlWriteHandlerRegistry writeHandlerRegistry, bool autoHandlers)
+ {
+ var sb = new StringBuilder();
+ var xmlWriter = XmlWriter.Create(sb, new XmlWriterSettings()
+ {
+ Indent = true,
+ IndentChars = " "
+ });
+
+ var writer = new XmlArchiveWriter(writeHandlerRegistry, xmlWriter);
+ var snapshot = entityRegistry.CreateSnapshot();
+ if (autoHandlers) //自动处理
+ {
+ snapshot.WriteAll(writer);
+ }
+ else
+ {
+ //手动写入
+ writer.WriteDefaultSnapshotDocumentHeader();
+
+ snapshot.WriteDestroyed(writer);
+ snapshot.WriteEntities(writer);
+ snapshot.WriteComponent(writer);
+ snapshot.WriteComponent(writer);
+ snapshot.WriteTag(writer);
+ snapshot.WriteTag(writer);
+
+ writer.WriteDefaultSnapshotDocumentFooter();
+ }
+
+ xmlWriter.Flush();
+ return sb.ToString();
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Serialisation/RegistrySerialisationTest.cs.meta b/Assets/GameMain/Scripts/Entt.Test/Serialisation/RegistrySerialisationTest.cs.meta
new file mode 100644
index 000000000..b9b4cad11
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Serialisation/RegistrySerialisationTest.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 7d31904f5cf5421cb020bfe3bd0f2708
+timeCreated: 1689564412
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Serialisation/Surrogates.meta b/Assets/GameMain/Scripts/Entt.Test/Serialisation/Surrogates.meta
new file mode 100644
index 000000000..2b99c569d
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Serialisation/Surrogates.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 5a8c3fe4ac5044f1b1f7e47f2f91afa5
+timeCreated: 1689605549
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Serialisation/Surrogates/DummyEnumDataContainer.cs b/Assets/GameMain/Scripts/Entt.Test/Serialisation/Surrogates/DummyEnumDataContainer.cs
new file mode 100644
index 000000000..7406432b4
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Serialisation/Surrogates/DummyEnumDataContainer.cs
@@ -0,0 +1,23 @@
+/*
+ 作者:LTH
+ 文件描述:
+ 文件名:DummyEnumDataContainer
+ 创建时间:2023/07/17 22:07:SS
+*/
+
+using System.Runtime.Serialization;
+
+namespace Entt.Test.Serialisation.Surrogates
+{
+ [DataContract]
+ public readonly struct DummyEnumDataContainer
+ {
+ [DataMember]
+ public readonly DummyEnumObject data;
+
+ public DummyEnumDataContainer(DummyEnumObject data)
+ {
+ this.data = data;
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Serialisation/Surrogates/DummyEnumDataContainer.cs.meta b/Assets/GameMain/Scripts/Entt.Test/Serialisation/Surrogates/DummyEnumDataContainer.cs.meta
new file mode 100644
index 000000000..4f9df5bfc
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Serialisation/Surrogates/DummyEnumDataContainer.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: c2a71817f08e4949b221045f234e4b39
+timeCreated: 1689605592
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Serialisation/Surrogates/DummyEnumObject.cs b/Assets/GameMain/Scripts/Entt.Test/Serialisation/Surrogates/DummyEnumObject.cs
new file mode 100644
index 000000000..877d5e920
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Serialisation/Surrogates/DummyEnumObject.cs
@@ -0,0 +1,26 @@
+/*
+ 作者:LTH
+ 文件描述:
+ 文件名:DummyEnumObject
+ 创建时间:2023/07/17 22:07:SS
+*/
+
+using System.Runtime.Serialization;
+
+namespace Entt.Test.Serialisation.Surrogates
+{
+ [DataContract]
+ public class DummyEnumObject
+ {
+ public static readonly DummyEnumObject OptionA = new DummyEnumObject("A");
+ public static readonly DummyEnumObject OptionB = new DummyEnumObject("B");
+
+ DummyEnumObject(string id)
+ {
+ this.Id = id;
+ }
+
+ [DataMember]
+ public string Id { get; }
+ }
+}
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Serialisation/Surrogates/DummyEnumObject.cs.meta b/Assets/GameMain/Scripts/Entt.Test/Serialisation/Surrogates/DummyEnumObject.cs.meta
new file mode 100644
index 000000000..c74e3a2b3
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Serialisation/Surrogates/DummyEnumObject.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 7f4f1d6eab2a4362bff71f735b927088
+timeCreated: 1689605559
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Serialisation/Surrogates/DummyEnumObjectSurrogateProvider.cs b/Assets/GameMain/Scripts/Entt.Test/Serialisation/Surrogates/DummyEnumObjectSurrogateProvider.cs
new file mode 100644
index 000000000..5cfdd7b61
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Serialisation/Surrogates/DummyEnumObjectSurrogateProvider.cs
@@ -0,0 +1,27 @@
+/*
+ 作者:LTH
+ 文件描述:
+ 文件名:DummyEnumObjectSurrogateProvider
+ 创建时间:2023/07/17 22:07:SS
+*/
+
+using System;
+using Entt.Serialization.Xml;
+
+namespace Entt.Test.Serialisation.Surrogates
+{
+ public class DummyEnumObjectSurrogateProvider: SerializationSurrogateProviderBase>
+ {
+ public override DummyEnumObject GetDeserializedObject(SurrogateContainer surrogate)
+ {
+ if (surrogate.Content == "A") return DummyEnumObject.OptionA;
+ if (surrogate.Content == "B") return DummyEnumObject.OptionB;
+ throw new ArgumentException();
+ }
+
+ public override SurrogateContainer GetObjectToSerialize(DummyEnumObject obj)
+ {
+ return new SurrogateContainer(obj.Id);
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Serialisation/Surrogates/DummyEnumObjectSurrogateProvider.cs.meta b/Assets/GameMain/Scripts/Entt.Test/Serialisation/Surrogates/DummyEnumObjectSurrogateProvider.cs.meta
new file mode 100644
index 000000000..e91d9e106
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Serialisation/Surrogates/DummyEnumObjectSurrogateProvider.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: ad12d48d166c4a9bb7ec74dd14b176cd
+timeCreated: 1689605638
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Serialisation/Surrogates/DummyEnumResolverTest.cs b/Assets/GameMain/Scripts/Entt.Test/Serialisation/Surrogates/DummyEnumResolverTest.cs
new file mode 100644
index 000000000..74e95eb71
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Serialisation/Surrogates/DummyEnumResolverTest.cs
@@ -0,0 +1,55 @@
+/*
+ 作者:LTH
+ 文件描述:
+ 文件名:DummyEnumResolverTest
+ 创建时间:2023/07/17 22:07:SS
+*/
+
+using System;
+using System.IO;
+using System.Text;
+using System.Xml;
+using Entt.Serialization.Xml;
+using Entt.Serialization.Xml.Impl;
+using FluentAssertions;
+using UnityEngine;
+
+namespace Entt.Test.Serialisation.Surrogates
+{
+ public class DummyEnumResolverTest:MonoBehaviour
+ {
+ private void Start()
+ {
+ TestDataContractResolving();
+ }
+
+ public void TestDataContractResolving()
+ {
+ var model = new DummyEnumDataContainer(DummyEnumObject.OptionA);
+ var surrogate = new ObjectSurrogateResolver();
+ surrogate.Register(typeof(DummyEnumObject), new DummyEnumObjectSurrogateProvider());
+
+ var sb = new StringBuilder();
+ var xmlWriter = XmlWriter.Create(sb,
+ new XmlWriterSettings()
+ {
+ Indent = true,
+ IndentChars = " "
+ });
+
+
+ var dc = new DefaultDataContractWriteHandler(surrogate);
+ dc.Write(xmlWriter, model);
+ xmlWriter.Flush();
+
+ Debug.Log("----------------------");
+ Debug.Log(sb.ToString());
+ Debug.Log("----------------------");
+
+ var xmlReader = XmlReader.Create(new StringReader(sb.ToString()));
+ var dr = new DefaultDataContractReadHandler(surrogate);
+ var loaded = dr.Read(xmlReader);
+ loaded.data.Should().BeSameAs(DummyEnumObject.OptionA);
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Serialisation/Surrogates/DummyEnumResolverTest.cs.meta b/Assets/GameMain/Scripts/Entt.Test/Serialisation/Surrogates/DummyEnumResolverTest.cs.meta
new file mode 100644
index 000000000..14ed0da17
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Serialisation/Surrogates/DummyEnumResolverTest.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 9fda4cce1af143ddb0501d35c10e72cb
+timeCreated: 1689605704
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Serialisation/XmlAutoRegistrationTest.cs b/Assets/GameMain/Scripts/Entt.Test/Serialisation/XmlAutoRegistrationTest.cs
new file mode 100644
index 000000000..5c94e7894
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Serialisation/XmlAutoRegistrationTest.cs
@@ -0,0 +1,43 @@
+/*
+ 作者:LTH
+ 文件描述:
+ 文件名:XmlAutoRegistrationTest
+ 创建时间:2023/07/17 22:07:SS
+*/
+
+using Entt.Annotations;
+using Entt.Serialization.Xml;
+using Entt.Serialization.Xml.AutoRegistration;
+using FluentAssertions;
+using UnityEngine;
+
+namespace Entt.Test.Serialisation
+{
+ ///
+ /// Xml序列化测试
+ ///
+ public class XmlAutoRegistrationTest:MonoBehaviour
+ {
+ private void Start()
+ {
+ TestRegisterHandlers();
+ }
+
+ public void TestRegisterHandlers()
+ {
+ var components = new EntityRegistrationScanner()
+ .With(new XmlEntityRegistrationHandler())
+ .With(new XmlDataContractRegistrationHandler())
+ .RegisterEntitiesFromAllAssemblies();
+ components.Count.Should().Be(1);
+
+ var xmlReadRegistry = new XmlReadHandlerRegistry();
+ xmlReadRegistry.RegisterRange(components);
+
+ var xmlWriteRegistry = new XmlWriteHandlerRegistry();
+ xmlWriteRegistry.RegisterRange(components);
+
+
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.Test/Serialisation/XmlAutoRegistrationTest.cs.meta b/Assets/GameMain/Scripts/Entt.Test/Serialisation/XmlAutoRegistrationTest.cs.meta
new file mode 100644
index 000000000..a31ac74b3
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.Test/Serialisation/XmlAutoRegistrationTest.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: c79891ed2372453a9e5f9001c7083c50
+timeCreated: 1689604796
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt.meta b/Assets/GameMain/Scripts/Entt.meta
new file mode 100644
index 000000000..33b0eef23
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 1d313783a9376454a97b7c5958cf7aee
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/Scripts/Entt/Annotations.meta b/Assets/GameMain/Scripts/Entt/Annotations.meta
new file mode 100644
index 000000000..92cc2387a
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt/Annotations.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 33398b9a6d2442a489ad93a80848a58e
+timeCreated: 1688726023
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt/Annotations/EntityComponentActivator.cs b/Assets/GameMain/Scripts/Entt/Annotations/EntityComponentActivator.cs
new file mode 100644
index 000000000..165618b27
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt/Annotations/EntityComponentActivator.cs
@@ -0,0 +1,84 @@
+/*
+ 作者:LTH
+ 文件描述:
+ 文件名:EntityComponentActivator
+ 创建时间:2023/07/07 21:07:SS
+*/
+
+using System;
+using System.Collections.Generic;
+//todo 这里应该避免使用linq
+using System.Linq;
+using Entt.Entities;
+
+namespace Entt.Annotations
+{
+ ///
+ /// Entity组件响应器
+ ///
+ public class EntityComponentActivator where TEntityKey:IEntityKey
+ {
+ private readonly List> Activators;
+
+ public EntityComponentActivator(params IEntityRegistrationActivator[] activators)
+ {
+ Activators = activators.ToList();
+ }
+
+ ///
+ /// 向响应器集合中新增一个activator
+ ///
+ ///
+ ///
+ ///
+ public EntityComponentActivator With(IEntityRegistrationActivator activator)
+ {
+ Activators.Add(activator ?? throw new ArgumentNullException(nameof(activator)));
+ return this;
+ }
+
+ ///
+ /// 响应所有activator
+ ///
+ ///
+ ///
+ ///
+ public void ActivateAll(IEntityComponentRegistry registry,
+ IEnumerable components)
+ {
+ registry = registry ?? throw new ArgumentNullException(nameof(registry));
+ foreach (var component in components)
+ {
+ foreach (var activator in Activators)
+ {
+ activator.Activate(component,registry);
+ }
+ }
+ }
+
+ ///
+ /// 响应单个Component的activator
+ ///
+ ///
+ ///
+ ///
+ public void Activate(IEntityComponentRegistry registry, EntityComponentRegistration component)
+ {
+ registry = registry ?? throw new ArgumentNullException(nameof(registry));
+ foreach (var activator in Activators)
+ {
+ activator.Activate(component,registry);
+ }
+ }
+ }
+
+ public static class EntityComponentActivator
+ {
+ public static EntityComponentActivator Create(
+ params IEntityRegistrationActivator[] activators)
+ where TEntityKey : IEntityKey
+ {
+ return new EntityComponentActivator(activators);
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt/Annotations/EntityComponentActivator.cs.meta b/Assets/GameMain/Scripts/Entt/Annotations/EntityComponentActivator.cs.meta
new file mode 100644
index 000000000..00b964d27
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt/Annotations/EntityComponentActivator.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 77a0e9bff6bf46c4977d442e401589f4
+timeCreated: 1688736969
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt/Annotations/EntityComponentActivatorExtensions.cs b/Assets/GameMain/Scripts/Entt/Annotations/EntityComponentActivatorExtensions.cs
new file mode 100644
index 000000000..a1344b0b0
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt/Annotations/EntityComponentActivatorExtensions.cs
@@ -0,0 +1,50 @@
+/*
+ 作者:LTH
+ 文件描述:
+ 文件名:EntityComponentActivatorExtensions
+ 创建时间:2023/07/07 21:07:SS
+*/
+
+using System.Collections.Generic;
+using Entt.Annotations.Impl;
+using Entt.Entities;
+
+namespace Entt.Annotations
+{
+ public static class EntityComponentActivatorExtensions
+ {
+ ///
+ /// 注册单个组件的响应器
+ ///
+ ///
+ ///
+ ///
+ ///
+ public static EntityRegistry Register(this EntityRegistry registry,
+ EntityComponentRegistration componentRegistration)
+ where TEntity : IEntityKey
+ {
+ ComponentRegistrationActivator.Instance.Activate(componentRegistration, registry);
+ return registry;
+ }
+
+ ///
+ /// 注册所有组件的响应器
+ ///
+ ///
+ ///
+ ///
+ ///
+ public static EntityRegistry RegisterAll(this EntityRegistry registry,
+ IEnumerable componentRegistration)
+ where TEntity : IEntityKey
+ {
+ foreach (var c in componentRegistration)
+ {
+ ComponentRegistrationActivator.Instance.Activate(c, registry);
+ }
+
+ return registry;
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt/Annotations/EntityComponentActivatorExtensions.cs.meta b/Assets/GameMain/Scripts/Entt/Annotations/EntityComponentActivatorExtensions.cs.meta
new file mode 100644
index 000000000..7afea68ac
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt/Annotations/EntityComponentActivatorExtensions.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: fc246a441c0e4c7f9794122da49cfb90
+timeCreated: 1688737690
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt/Annotations/EntityComponentRegistration.cs b/Assets/GameMain/Scripts/Entt/Annotations/EntityComponentRegistration.cs
new file mode 100644
index 000000000..2db27bf13
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt/Annotations/EntityComponentRegistration.cs
@@ -0,0 +1,68 @@
+/*
+ 作者:LTH
+ 文件描述:
+ 文件名:EntityComponentRegistration
+ 创建时间:2023/07/07 18:07:SS
+*/
+
+using System;
+using System.Collections.Generic;
+using System.Diagnostics.CodeAnalysis;
+using System.Reflection;
+
+namespace Entt.Annotations
+{
+ ///
+ /// 监听组件相关事件(添加组件到Entity,从Entity身上移除组件),存储组件相关数据
+ ///
+ public class EntityComponentRegistration
+ {
+ ///
+ /// key:组件类型,value:任意组件数据
+ ///
+ private readonly Dictionary data;
+
+ public TypeInfo TypeInfo { get; private set; }
+
+ public EntityComponentRegistration(TypeInfo typeInfo)
+ {
+ TypeInfo = typeInfo;
+ data = new Dictionary();
+ }
+
+ public bool IsEmpty => data.Count == 0;
+
+ ///
+ /// 把数据value存储到data字典中
+ ///
+ ///
+ ///
+ public void Store(TData value)
+ {
+ object? o = value;
+ if (o != null)
+ {
+ data[typeof(TData)] = o;
+ }
+ }
+
+ //从data字典中获取值
+ public bool TryGet([MaybeNullWhen(false)]out TData result)
+ {
+ if (data.TryGetValue(typeof(TData), out var rawData) &&
+ rawData is TData realData)
+ {
+ result = realData;
+ return true;
+ }
+
+ result = default;
+ return false;
+ }
+
+ public override string ToString()
+ {
+ return $"EntityComponentRegistration({nameof(TypeInfo)}:{TypeInfo},{nameof(IsEmpty)}:{IsEmpty})";
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt/Annotations/EntityComponentRegistration.cs.meta b/Assets/GameMain/Scripts/Entt/Annotations/EntityComponentRegistration.cs.meta
new file mode 100644
index 000000000..890ab1ee2
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt/Annotations/EntityComponentRegistration.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: b5c60939be4a4e55a3a86918a82701d9
+timeCreated: 1688726967
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt/Annotations/EntityRegistrationScanner.cs b/Assets/GameMain/Scripts/Entt/Annotations/EntityRegistrationScanner.cs
new file mode 100644
index 000000000..f1f5e7bde
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt/Annotations/EntityRegistrationScanner.cs
@@ -0,0 +1,184 @@
+/*
+ 作者:LTH
+ 文件描述:
+ 文件名:EntityRegistrationScanner
+ 创建时间:2023/07/07 21:07:SS
+*/
+
+using System;
+using System.Collections.Generic;
+using System.Diagnostics.CodeAnalysis;
+using System.Linq;
+using System.Reflection;
+using Entt.Entities.Attributes;
+
+namespace Entt.Annotations
+{
+ ///
+ /// Entity注册扫描器
+ ///
+ public class EntityRegistrationScanner
+ {
+ private readonly List Handlers;
+
+ public EntityRegistrationScanner(params IEntityRegistrationHandler[] handlers)
+ {
+ if (handlers == null)
+ {
+ throw new ArgumentNullException(nameof(handlers));
+ }
+
+ Handlers = handlers.ToList();
+ }
+
+ ///
+ /// 向扫描器中添加一个handler
+ ///
+ ///
+ ///
+ public EntityRegistrationScanner With(IEntityRegistrationHandler handler)
+ {
+ Register(handler);
+ return this;
+ }
+
+ ///
+ /// 向扫描器中添加一个handler
+ ///
+ ///
+ ///
+ public void Register(IEntityRegistrationHandler handler)
+ {
+ if (handler == null)
+ {
+ throw new ArgumentNullException(nameof(handler));
+ }
+
+ Handlers.Add(handler);
+ }
+
+ ///
+ /// 遍历所有程序集中所有类型,找到所有属性为EntityComponentAttribute的EntityComponent,
+ /// 然后注册所有找到的EntityComponent的Handler
+ ///
+ ///
+ public List RegisterEntitiesFromAllAssemblies()
+ {
+ var allAssemblies = AppDomain.CurrentDomain.GetAssemblies().ToList();
+ var retVal = new List();
+ foreach (var assembly in allAssemblies)
+ {
+ retVal.AddRange(RegisterComponentsFromAssembly(assembly));
+ }
+
+ return retVal;
+ }
+
+ ///
+ /// 遍历单个程序集中所有类型,找到所有属性为EntityComponentAttribute的EntityComponent,
+ /// 然后注册所有找到的EntityComponent的Handler
+ ///
+ ///
+ ///
+ ///
+ public List RegisterComponentsFromAssembly(Assembly assembly,
+ List? retval = null)
+ {
+ retval = retval ?? new List();
+ foreach (var typeInfo in assembly.DefinedTypes)
+ {
+ if (TryRegisterComponent(typeInfo, out var r))
+ {
+ retval.Add(r);
+ }
+ }
+
+ return retval;
+ }
+
+ ///
+ /// 注册类型为TData的EntityComponent的Handler
+ ///
+ ///
+ ///
+ ///
+ public bool TryRegisterComponent([MaybeNullWhen(false)] out EntityComponentRegistration result)
+ {
+ var type = typeof(TData);
+ var typeInfo = type.GetTypeInfo();
+ return TryRegisterComponent(typeInfo, out result);
+ }
+
+ ///
+ /// 注册类型为typeInfo的EntityComponent的Handler
+ ///
+ ///
+ ///
+ ///
+ public bool TryRegisterComponent(TypeInfo typeInfo, [MaybeNullWhen(false)] out EntityComponentRegistration result)
+ {
+ if (typeInfo.IsAbstract)
+ {
+ result = default;
+ return false;
+ }
+
+ if (!typeInfo.IsDefined(typeof(EntityComponentAttribute)))
+ {
+ result = default;
+ return false;
+ }
+
+ result = new EntityComponentRegistration(typeInfo);
+ foreach (var handler in Handlers)
+ {
+ handler.Process(result);
+ }
+
+ return !result.IsEmpty;
+ }
+
+ ///
+ /// 注册类型为TData的EntityKey的Handler
+ ///
+ ///
+ ///
+ ///
+ public bool TryRegisterKey([MaybeNullWhen(false)] out EntityComponentRegistration result)
+ {
+ var type = typeof(TData);
+ var typeInfo = type.GetTypeInfo();
+ return TryRegisterKey(typeInfo, out result);
+ }
+
+ ///
+ /// 注册类型为typeInfo的EntityKey的Handler
+ ///
+ ///
+ ///
+ ///
+ public bool TryRegisterKey(TypeInfo typeInfo, [MaybeNullWhen(false)] out EntityComponentRegistration result)
+ {
+ if (typeInfo.IsAbstract)
+ {
+ result = default;
+ return false;
+ }
+
+ if (!typeInfo.IsDefined(typeof(EntityKeyAttribute)))
+ {
+ result = default;
+ return false;
+ }
+
+ result = new EntityComponentRegistration(typeInfo);
+ foreach (var handler in Handlers)
+ {
+ handler.Process(result);
+ }
+
+ return !result.IsEmpty;
+ }
+
+ }
+}
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt/Annotations/EntityRegistrationScanner.cs.meta b/Assets/GameMain/Scripts/Entt/Annotations/EntityRegistrationScanner.cs.meta
new file mode 100644
index 000000000..d501553a7
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt/Annotations/EntityRegistrationScanner.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 78e40ee14f784c419b30efe3cc6cb05d
+timeCreated: 1688737805
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt/Annotations/IEntityRegistrationHandler.cs b/Assets/GameMain/Scripts/Entt/Annotations/IEntityRegistrationHandler.cs
new file mode 100644
index 000000000..a06d5c3ca
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt/Annotations/IEntityRegistrationHandler.cs
@@ -0,0 +1,37 @@
+/*
+ 作者:LTH
+ 文件描述:
+ 文件名:IEntityRegistrationHandler
+ 创建时间:2023/07/07 18:07:SS
+*/
+
+using Entt.Entities;
+
+namespace Entt.Annotations
+{
+ ///
+ /// Entity注册接口
+ ///
+ public interface IEntityRegistrationHandler
+ {
+ ///
+ /// 处理组件注册
+ ///
+ ///
+ void Process(EntityComponentRegistration registration);
+ }
+
+ ///
+ /// Entity响应接口
+ ///
+ ///
+ public interface IEntityRegistrationActivator where TEntityKet : IEntityKey
+ {
+ ///
+ /// 响应Entity身上的组件
+ ///
+ ///
+ ///
+ void Activate(EntityComponentRegistration registration, IEntityComponentRegistry registry);
+ }
+}
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt/Annotations/IEntityRegistrationHandler.cs.meta b/Assets/GameMain/Scripts/Entt/Annotations/IEntityRegistrationHandler.cs.meta
new file mode 100644
index 000000000..e0142bd6f
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt/Annotations/IEntityRegistrationHandler.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: fef70b9b06624fa3a0832fc7cf16babe
+timeCreated: 1688726906
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt/Annotations/Impl.meta b/Assets/GameMain/Scripts/Entt/Annotations/Impl.meta
new file mode 100644
index 000000000..1e19a5968
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt/Annotations/Impl.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: eaa0695335f14dbf8ac9456972c1d930
+timeCreated: 1688738911
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt/Annotations/Impl/ComponentRegistrationActivator.cs b/Assets/GameMain/Scripts/Entt/Annotations/Impl/ComponentRegistrationActivator.cs
new file mode 100644
index 000000000..08101e79e
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt/Annotations/Impl/ComponentRegistrationActivator.cs
@@ -0,0 +1,65 @@
+/*
+ 作者:LTH
+ 文件描述:
+ 文件名:ComponentRegistrationActivator
+ 创建时间:2023/07/07 22:07:SS
+*/
+
+using System;
+using Entt.Entities;
+
+namespace Entt.Annotations.Impl
+{
+ ///
+ /// 组件注册响应器
+ ///
+ ///
+ public class ComponentRegistrationActivator : EntityActivatorBase where TEntityKey : IEntityKey
+ {
+ ///
+ /// lazy延迟初始化,仅在使用的时候才初始化,不使用就不初始化,可以省去一部分开销。Lazy是线程安全的
+ ///
+ static readonly Lazy> instanceHolder = new Lazy>();
+
+ ///
+ /// 单例
+ ///
+ public static ComponentRegistrationActivator Instance => instanceHolder.Value;
+
+ ///
+ /// 处理类型方法
+ ///
+ ///
+ ///
+ ///
+ protected override void ProcessTyped(EntityComponentRegistration registration, IEntityComponentRegistry registry)
+ {
+ //是否有构造函数
+ bool hasConstructor = registration.TryGet>(out var constructor);
+ //是否有析构函数
+ bool hasDestructor = registration.TryGet>(out var destructor);
+
+ if (registration.TryGet(out ComponentRegistrationExtensions.FlagMarker _))
+ {
+ //注册标志
+ registry.RegisterFlag();
+ }
+ else if (hasConstructor && hasDestructor)
+ {
+ registry.Register(constructor!.ConstructorFn, destructor!.DestructorFn);
+ }
+ else if (hasConstructor)
+ {
+ registry.Register(constructor!.ConstructorFn);
+ }
+ else if (hasDestructor)
+ {
+ registry.RegisterNonConstructable(destructor!.DestructorFn);
+ }
+ else
+ {
+ registry.RegisterNonConstructable();
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt/Annotations/Impl/ComponentRegistrationActivator.cs.meta b/Assets/GameMain/Scripts/Entt/Annotations/Impl/ComponentRegistrationActivator.cs.meta
new file mode 100644
index 000000000..9aa8939e1
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt/Annotations/Impl/ComponentRegistrationActivator.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 48756f381b734ae68d3f49cc06caf368
+timeCreated: 1688739918
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Entt/Annotations/Impl/ComponentRegistrationExtensions.cs b/Assets/GameMain/Scripts/Entt/Annotations/Impl/ComponentRegistrationExtensions.cs
new file mode 100644
index 000000000..91e0fed44
--- /dev/null
+++ b/Assets/GameMain/Scripts/Entt/Annotations/Impl/ComponentRegistrationExtensions.cs
@@ -0,0 +1,124 @@
+/*
+ 作者:LTH
+ 文件描述:
+ 文件名:ComponentRegistrationExtensions
+ 创建时间:2023/07/07 22:07:SS
+*/
+
+using System;
+using System.Reflection;
+using Entt.Entities;
+
+namespace Entt.Annotations.Impl
+{
+ public static class ComponentRegistrationExtensions
+ {
+ ///
+ /// 没有构造函数标记
+ ///
+ public struct NotConstructableMarker
+ {
+ }
+
+ ///
+ /// 标志构造函数标记
+ ///
+ public struct FlagMarker
+ {
+ }
+
+ ///
+ /// 使用构造函数创建组件注册器
+ ///
+ ///
+ ///
+ ///
+ ///
+ public static EntityComponentRegistration WithConstructor(this EntityComponentRegistration reg, Func constructorFn)
+ {
+ reg.Store(new ConstructorRegistration