If `Item.minValue` is greater than `Item.maxValue` in `System.Random.Next`, it will throw. This breaks some things in the game, like `Terminal.PostProcess` when scanning for items, and the item is scrap and outside of the ship.
If
Item.minValueis greater thanItem.maxValueinSystem.Random.Next, it will throw.This breaks some things in the game, like
Terminal.PostProcesswhen scanning for items, and the item is scrap and outside of the ship.