Skip to content

v4.5.0-beta

v4.5.0-beta #24

Re-run triggered April 8, 2026 23:17
Status Success
Total duration 21m 0s
Artifacts 162

publish.yml

on: release
Matrix: Get reference assemblies from Unity
Matrix: build-patchers
Build CLI .nupkg
1m 24s
Build CLI .nupkg
Build NetcodePatcher.MSBuild
54s
Build NetcodePatcher.MSBuild
Matrix: build-cli-binaries
Build patcher archive
46s
Build patcher archive
Upload nupkg release artifacts
15s
Upload nupkg release artifacts
Deploy to NuGet
28s
Deploy to NuGet
Upload binary release artifacts
14s
Upload binary release artifacts
Fit to window
Zoom out
Zoom in

Annotations

1000 warnings
Get reference assemblies from Unity (2022.3.9, 1.14.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.14.1, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.14.1, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.14.1, 2.2.1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.9, 1.8.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.8.0, 1.0.0)
M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.8.0, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.8.0, 1.0.0)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.9, 1.5.2, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.5.2, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.5.2, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.5.2, 1.0.0)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.9, 1.7.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.7.0, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.7.0, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.7.0, 1.0.0)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.9, 1.12.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.12.0, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.12.0, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.12.0, 1.0.0)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.9, 1.7.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.7.1, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.7.1, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.7.1, 1.0.0)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.9, 1.8.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.8.1, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.8.1, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.8.1, 2.2.1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.9, 1.12.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.12.1, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.12.1, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.12.1, 1.0.0)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.9, 1.14.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.14.0, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.14.0, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.14.0, 1.0.0)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.9, 1.14.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.14.1, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.14.1, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.14.1, 1.0.0)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.9, 1.12.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.12.1, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.12.1, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.12.1, 2.2.1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.9, 1.6.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.6.0, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.6.0, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.6.0, 1.0.0)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.62, 1.6.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.6.0, 1.0.0)
Activation failed, attempting retry #1
Get reference assemblies from Unity (2022.3.62, 1.6.0, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.6.0, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.6.0, 1.0.0)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.62, 1.7.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.7.0, 1.0.0)
Activation failed, attempting retry #2
Get reference assemblies from Unity (2022.3.62, 1.7.0, 1.0.0)
Activation failed, attempting retry #1
Get reference assemblies from Unity (2022.3.62, 1.7.0, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.7.0, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.7.0, 1.0.0)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.9, 1.12.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.12.0, 2.2.1)
Activation failed, attempting retry #2
Get reference assemblies from Unity (2022.3.9, 1.12.0, 2.2.1)
Activation failed, attempting retry #1
Get reference assemblies from Unity (2022.3.9, 1.12.0, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.12.0, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.12.0, 2.2.1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.9, 1.7.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.7.0, 2.2.1)
Activation failed, attempting retry #2
Get reference assemblies from Unity (2022.3.9, 1.7.0, 2.2.1)
Activation failed, attempting retry #1
Get reference assemblies from Unity (2022.3.9, 1.7.0, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.7.0, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.7.0, 2.2.1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.9, 1.7.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.7.1, 2.2.1)
Activation failed, attempting retry #2
Get reference assemblies from Unity (2022.3.9, 1.7.1, 2.2.1)
Activation failed, attempting retry #1
Get reference assemblies from Unity (2022.3.9, 1.7.1, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.7.1, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.7.1, 2.2.1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.62, 1.6.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.6.0, 2.2.1)
Activation failed, attempting retry #1
Get reference assemblies from Unity (2022.3.62, 1.6.0, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.6.0, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.6.0, 2.2.1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.9, 1.13.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.13.0, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.13.0, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.13.0, 2.2.1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.62, 1.8.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.8.0, 2.2.1)
Activation failed, attempting retry #2
Get reference assemblies from Unity (2022.3.62, 1.8.0, 2.2.1)
Activation failed, attempting retry #1
Get reference assemblies from Unity (2022.3.62, 1.8.0, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.8.0, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.8.0, 2.2.1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Get reference assemblies from Unity (2022.3.9, 1.13.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.13.1, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.13.1, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.5.2, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.5.2, 2.2.1)
Activation failed, attempting retry #1
Get reference assemblies from Unity (2022.3.9, 1.5.2, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.5.2, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.8.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.8.1, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.8.1, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.8.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.8.0, 2.2.1)
Activation failed, attempting retry #1
Get reference assemblies from Unity (2022.3.9, 1.8.0, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.8.0, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.13.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.13.1, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.13.1, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.8.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.8.0, 1.0.0)
M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.8.0, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.13.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.13.1, 2.2.1)
Activation failed, attempting retry #2
Get reference assemblies from Unity (2022.3.9, 1.13.1, 2.2.1)
Activation failed, attempting retry #1
Get reference assemblies from Unity (2022.3.9, 1.13.1, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.13.1, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.13.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.13.1, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.13.1, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.12.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.12.1, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.12.1, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.8.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.8.1, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.8.1, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.5.2, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.5.2, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.5.2, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.7.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.7.1, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.7.1, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.14.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.14.0, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.14.0, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.5.2, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.5.2, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.5.2, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.14.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.14.1, 1.0.0)
Activation failed, attempting retry #1
Get reference assemblies from Unity (2022.3.62, 1.14.1, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.14.1, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.7.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.7.0, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.7.0, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.14.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.14.0, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.14.0, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.12.2, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.12.2, 1.0.0)
Activation failed, attempting retry #1
Get reference assemblies from Unity (2022.3.62, 1.12.2, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.12.2, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.13.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.13.0, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.13.0, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.14.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.14.0, 2.2.1)
Activation failed, attempting retry #2
Get reference assemblies from Unity (2022.3.9, 1.14.0, 2.2.1)
Activation failed, attempting retry #1
Get reference assemblies from Unity (2022.3.9, 1.14.0, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.14.0, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.6.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.6.0, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.6.0, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.12.2, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.12.2, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.12.2, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.12.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.12.0, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.12.0, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.12.2, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.12.2, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.12.2, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.13.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.13.0, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.13.0, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.14.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.14.1, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.14.1, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.12.2, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.12.2, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.12.2, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.12.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.12.1, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.12.1, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.7.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.7.1, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.7.1, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.12.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.12.0, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.12.0, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.13.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.13.0, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.13.0, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.8.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.8.1, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.8.1, 1.0.0)
Changes were made to the following files and folders:
Build patcher for Netcode 1.7.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.7.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.5.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.5.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
Build patcher for Netcode 1.13.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.6.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.6.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.6.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
Build patcher for Netcode 1.7.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.7.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.7.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.7.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.6.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.6.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.6.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
Build patcher for Netcode 1.6.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.6.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.6.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
Build patcher for Netcode 1.13.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.5.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.5.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
Build patcher for Netcode 1.12.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.8.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.7.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.14.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.14.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.8.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.5.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.5.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1230
'NetworkDriver.RemoteEndPoint(NetworkConnection)' is obsolete: 'RemoteEndPoint has been renamed to GetRemoteEndpoint. (UnityUpgradable) -> GetRemoteEndpoint(*)'
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.5.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.5.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.8.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.5.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.5.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.8.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.13.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.5.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.5.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1230
'NetworkDriver.RemoteEndPoint(NetworkConnection)' is obsolete: 'RemoteEndPoint has been renamed to GetRemoteEndpoint. (UnityUpgradable) -> GetRemoteEndpoint(*)'
Build patcher for Netcode 1.12.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1230
'NetworkDriver.RemoteEndPoint(NetworkConnection)' is obsolete: 'RemoteEndPoint has been renamed to GetRemoteEndpoint. (UnityUpgradable) -> GetRemoteEndpoint(*)'
Build patcher for Netcode 1.6.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.6.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.6.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
Build patcher for Netcode 1.14.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.14.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.14.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.14.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.14.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.14.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.7.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.7.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.14.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.14.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.13.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.13.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.8.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.7.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.7.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.7.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.7.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.13.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.13.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.8.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1236
'NetworkDriver.RemoteEndPoint(NetworkConnection)' is obsolete: 'RemoteEndPoint has been renamed to GetRemoteEndpoint. (UnityUpgradable) -> GetRemoteEndpoint(*)'
Build patcher for Netcode 1.8.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.6.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.6.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.6.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.6.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.6.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.6.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.7.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.7.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.14.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.14.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.14.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.14.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.6.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.6.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.6.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
Build patcher for Netcode 1.12.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.8.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.13.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1236
'NetworkDriver.RemoteEndPoint(NetworkConnection)' is obsolete: 'RemoteEndPoint has been renamed to GetRemoteEndpoint. (UnityUpgradable) -> GetRemoteEndpoint(*)'
Build patcher for Netcode 1.13.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.13.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.8.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1230
'NetworkDriver.RemoteEndPoint(NetworkConnection)' is obsolete: 'RemoteEndPoint has been renamed to GetRemoteEndpoint. (UnityUpgradable) -> GetRemoteEndpoint(*)'
Build patcher for Netcode 1.12.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1236
'NetworkDriver.RemoteEndPoint(NetworkConnection)' is obsolete: 'RemoteEndPoint has been renamed to GetRemoteEndpoint. (UnityUpgradable) -> GetRemoteEndpoint(*)'
Build patcher for Netcode 1.8.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.7.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.7.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1230
'NetworkDriver.RemoteEndPoint(NetworkConnection)' is obsolete: 'RemoteEndPoint has been renamed to GetRemoteEndpoint. (UnityUpgradable) -> GetRemoteEndpoint(*)'
Build patcher for Netcode 1.12.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.14.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.14.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.14.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.14.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.7.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.7.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1230
'NetworkDriver.RemoteEndPoint(NetworkConnection)' is obsolete: 'RemoteEndPoint has been renamed to GetRemoteEndpoint. (UnityUpgradable) -> GetRemoteEndpoint(*)'
Build patcher for Netcode 1.13.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.13.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.13.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.7.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.7.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.7.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.7.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.5.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.5.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
Build patcher for Netcode 1.7.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.13.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.13.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.13.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.14.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.14.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.6.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.6.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.6.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.8.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.8.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.13.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.13.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.13.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.8.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.14.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.14.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.14.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.14.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.7.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.7.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.7.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.7.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.8.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1236
'NetworkDriver.RemoteEndPoint(NetworkConnection)' is obsolete: 'RemoteEndPoint has been renamed to GetRemoteEndpoint. (UnityUpgradable) -> GetRemoteEndpoint(*)'
Build patcher for Netcode 1.12.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.13.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.13.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.13.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.14.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.14.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1230
'NetworkDriver.RemoteEndPoint(NetworkConnection)' is obsolete: 'RemoteEndPoint has been renamed to GetRemoteEndpoint. (UnityUpgradable) -> GetRemoteEndpoint(*)'
Build patcher for Netcode 1.8.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.5.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.5.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.

Artifacts

Produced during runtime
Name Size Digest
cli-linux-x64-zip-build
110 MB
sha256:242c04c362351af04efe42851425c1a2f31e2b86fa53adad58fbdf73aee721b5
cli-nupkg-build
242 MB
sha256:8d714744bb3980fb946c3b414ab339433620fe7d46b7d58b1862454a35ff79c7
cli-osx-x64-zip-build
109 MB
sha256:c40f6d2204962d22d05083cc1570136bc996272cf7609849aa75bd90bac3081d
cli-win-x64-zip-build
110 MB
sha256:22e85f2281411ffd2aade5ffb00f9acf4711acff7d462a4d99968e1259e56c1b
msbuild-nupkg-build
81.9 MB
sha256:ec610cf607ebe319acaa7b4f1a9687601c883c5fcc2e5e4f5b0ec30d0540dda9
patcher-zip-build
79 MB
sha256:035f0822bc925f151c3118bf724938226a3ce70170344df0a664d023d6349195
reference-assemblies-uv2022.3.62-nv1.12.0-tv1.0.0
24.9 MB
sha256:44a5ebd507a54a51cb74965e0b8bc1915847297ef88fd2a8e1d9f48fa1102a4f
reference-assemblies-uv2022.3.62-nv1.12.0-tv2.2.1
25.1 MB
sha256:872e572035f78211e7752f7e572680b11faf1e321ce86f0b4845db9690e0e310
reference-assemblies-uv2022.3.62-nv1.12.1-tv1.0.0
24.9 MB
sha256:49c93b42fbe7d291df8f55f9af5193002db3bc96037a893d7e51c531d70a2edd
reference-assemblies-uv2022.3.62-nv1.12.1-tv2.2.1
25.1 MB
sha256:71d4bf8157675db5edf1b6f956986476156e7c71cb5be238c3f7f6ead3c4afce
reference-assemblies-uv2022.3.62-nv1.12.2-tv1.0.0
24.9 MB
sha256:41eb944ce49cfa5b4e32a9636f84e6d6e7c24f701e862b1c7464a9410a036a88
reference-assemblies-uv2022.3.62-nv1.12.2-tv2.2.1
25.1 MB
sha256:2e9f2fb54b7207286464488d95b90d9679be4308f5855b4339fae938662d2805
reference-assemblies-uv2022.3.62-nv1.13.0-tv1.0.0
24.9 MB
sha256:7b2f25e70abe9400744b11af29211c46d657920ce206d925d1b221e71d55d805
reference-assemblies-uv2022.3.62-nv1.13.0-tv2.2.1
25.1 MB
sha256:da35076a1a4306582129dbe96e392a25e57edd312a2ee8bfb6539c98a15d3db7
reference-assemblies-uv2022.3.62-nv1.13.1-tv1.0.0
24.9 MB
sha256:111d72656f2b6fcaeb1cd1554aad327bdb518d7dd9a44ae858834dc94cfedac6
reference-assemblies-uv2022.3.62-nv1.13.1-tv2.2.1
25.1 MB
sha256:32ccf9ad688d61646ad4503d7377fdb4060874892ed85f77519981a32ebf87a0
reference-assemblies-uv2022.3.62-nv1.14.0-tv1.0.0
24.9 MB
sha256:aab9fb0d6a03d3a984c1a572ca6177a41fd94a0cf4dfb99c7a06a3412394daf6
reference-assemblies-uv2022.3.62-nv1.14.0-tv2.2.1
25.1 MB
sha256:765739fd42e18f052f4be7884d85d7976e9abd76ecba607770a131cbaa06bbbd
reference-assemblies-uv2022.3.62-nv1.14.1-tv1.0.0
24.9 MB
sha256:954e37462c207e7ce13e826a3b00039fc90ea970c3028e9b0f3fe8cdff4bf0ba
reference-assemblies-uv2022.3.62-nv1.14.1-tv2.2.1
25.1 MB
sha256:a30a1718797bde040ade2798f91888bcec137a56f549fba7b98effd5e7e11cfc
reference-assemblies-uv2022.3.62-nv1.5.2-tv1.0.0
24.8 MB
sha256:96994c07dfba099f7afbb71b26c3c797ffc931395bb6b912f94b341227c6992b
reference-assemblies-uv2022.3.62-nv1.5.2-tv2.2.1
25 MB
sha256:d5a9c999eff4b10a533b069d83de6eb0bca3d01dd76611db2e6679f24770b95e
reference-assemblies-uv2022.3.62-nv1.6.0-tv1.0.0
24.8 MB
sha256:43db42eaeaa1afe7b1436fb6e4caa59993687606c32ec38309cad74f927e9ad3
reference-assemblies-uv2022.3.62-nv1.6.0-tv2.2.1
25 MB
sha256:ac827458e301659c5a8c6683829f86457e9e817c6c34cddc72c4b5c066f2defa
reference-assemblies-uv2022.3.62-nv1.7.0-tv1.0.0
24.9 MB
sha256:3192843573b326c03876b687dd8e7b51cd2376057306654fe4f0a1d75198cfd3
reference-assemblies-uv2022.3.62-nv1.7.0-tv2.2.1
25 MB
sha256:506effdbe1d77a6d9ae743845c583a783f02b70a226b71068bc50b6c93a9000e
reference-assemblies-uv2022.3.62-nv1.7.1-tv1.0.0
24.9 MB
sha256:4d40b522b5f2f1c531bc03fd8067c07268cf9ec43b78ad7f2bb804ec50f7538a
reference-assemblies-uv2022.3.62-nv1.7.1-tv2.2.1
25 MB
sha256:98ce12f3788e37606f107a3cbfe594fc2bc3ba119748e532250891bcd2c38b3a
reference-assemblies-uv2022.3.62-nv1.8.0-tv1.0.0
24.9 MB
sha256:c790b016f81d33c22d8f34fcd2b1c5820bea1e34438d34f4d787306c206d4e9e
reference-assemblies-uv2022.3.62-nv1.8.0-tv2.2.1
25 MB
sha256:cf1cc629807866c8f866ca05a0938289e91c680d81971e728d874224c100bd8b
reference-assemblies-uv2022.3.62-nv1.8.1-tv1.0.0
24.9 MB
sha256:fcd4397ff285d7c11be8ce07d7f9e86be8ba104cce12a7c8cb101e47c4888259
reference-assemblies-uv2022.3.62-nv1.8.1-tv2.2.1
25 MB
sha256:68cc32d6adfd2b83dafdb774d301fb4b96ea4b5be954f023264ad996d8a3ab12
reference-assemblies-uv2022.3.9-nv1.12.0-tv1.0.0
24.6 MB
sha256:8fb4f85d0bae50320879f53d267da2bce14416f0b497ad5734b346aee3ae6055
reference-assemblies-uv2022.3.9-nv1.12.0-tv2.2.1
24.8 MB
sha256:990cea5503273e9f24d8ad2aa63df4f4e504c826811d2dddbc9605f6d9908e07
reference-assemblies-uv2022.3.9-nv1.12.1-tv1.0.0
24.6 MB
sha256:e96d9a6077cc8a1a9004da736bcc3841683d89ebcc42c1305127c0b3b9c566c8
reference-assemblies-uv2022.3.9-nv1.12.1-tv2.2.1
24.8 MB
sha256:c926ba24df2f6d85fb156c71536fff6ff0a461870571712048ba87f003a3fc2a
reference-assemblies-uv2022.3.9-nv1.12.2-tv1.0.0
24.6 MB
sha256:c4f4902dbdc5852c2d9b3ecc82d13c5daa3c3fa183afb1f44b1df0ab15931872
reference-assemblies-uv2022.3.9-nv1.12.2-tv2.2.1
24.8 MB
sha256:e2ea373efad015362a64cc263551660a98f0f20bc7483238d0b5de46958c47f6
reference-assemblies-uv2022.3.9-nv1.13.0-tv1.0.0
24.6 MB
sha256:3720277c96346715e15fd92f29995135c22add38bd739424470ca90dece94fd7
reference-assemblies-uv2022.3.9-nv1.13.0-tv2.2.1
24.8 MB
sha256:32abd25aa2eed90fa3caa746bbf69fea10ddcf668c344baa8df81c9136bf74ac
reference-assemblies-uv2022.3.9-nv1.13.1-tv1.0.0
24.6 MB
sha256:19a6eca8153fe3b69368265cff8ba880a451e123e49a91bd265d985ddb11a75d
reference-assemblies-uv2022.3.9-nv1.13.1-tv2.2.1
24.8 MB
sha256:6f30b7b533b2a1d2338fc2a5c1408ddc3ad3820ebb93669090e5943e2f91eb39
reference-assemblies-uv2022.3.9-nv1.14.0-tv1.0.0
24.6 MB
sha256:9d297f9f0cc8b9626898f211685209228ebc30909316cd6d3395edd50de8d43d
reference-assemblies-uv2022.3.9-nv1.14.0-tv2.2.1
24.8 MB
sha256:20bb27b67c30a7db0a01163f0556f7e382e3fe6d963a6b8e411079ed8d5d4c68
reference-assemblies-uv2022.3.9-nv1.14.1-tv1.0.0
24.6 MB
sha256:7c072dddecbaf6e542af9cb2b47feaf5e0520370f77d0f9b8ef41171fb8804fc
reference-assemblies-uv2022.3.9-nv1.14.1-tv2.2.1
24.8 MB
sha256:224884f1c6f01eed0832bb272cf3247d5434187d87cc94fcb717c71782a580c1
reference-assemblies-uv2022.3.9-nv1.5.2-tv1.0.0
24.6 MB
sha256:ec1b2fa0bd944fb4792e5758e9fd43b5eb7707a8de24466c15f78e9ed776a1e1
reference-assemblies-uv2022.3.9-nv1.5.2-tv2.2.1
24.7 MB
sha256:178a7f65a85e75e0f46054d9c3f2c49640ccdf0b2f56c622b96bf74d883f72c5
reference-assemblies-uv2022.3.9-nv1.6.0-tv1.0.0
24.6 MB
sha256:991cdf77272083bfa052a18b391d5b4863d9132a8c7365ed72e8c88e8e980cd3
reference-assemblies-uv2022.3.9-nv1.6.0-tv2.2.1
24.8 MB
sha256:25b3e74b03b507a897e616b67ade57982b2dee589579f2781e75fd58baac8094
reference-assemblies-uv2022.3.9-nv1.7.0-tv1.0.0
24.6 MB
sha256:b8f58ddbe2279491853f6184c86d4ecc752d8b29563b11bb35bdb94bb3c195f3
reference-assemblies-uv2022.3.9-nv1.7.0-tv2.2.1
24.8 MB
sha256:87ac0b17e57f95546cc60af7cd9ddb457b11e1c23ddeecf141347554d3cad65e
reference-assemblies-uv2022.3.9-nv1.7.1-tv1.0.0
24.6 MB
sha256:f0abe99e7688ede546dac44d3f8333ad68240b32dcbbade97ed4fcec1aa8edfe
reference-assemblies-uv2022.3.9-nv1.7.1-tv2.2.1
24.8 MB
sha256:f193a0dcc87673fb5b5734b406efc837b27a8871dbd89ebb17a4e0ef623de2cd
reference-assemblies-uv2022.3.9-nv1.8.0-tv1.0.0
24.6 MB
sha256:14fd8d6f20c4fedbd9b0976a2ed27f5c33678769f8102861169c67b61fd9b772
reference-assemblies-uv2022.3.9-nv1.8.0-tv2.2.1
24.8 MB
sha256:3cad817db58a9127a1891adf67d8b1b574be1cc22b33b3deb03057f254dc0bad
reference-assemblies-uv2022.3.9-nv1.8.1-tv1.0.0
24.6 MB
sha256:45c5ed760ff8c04a1df6f01a65c6816e170258ca99237b5fa3fe7c848356a574
reference-assemblies-uv2022.3.9-nv1.8.1-tv2.2.1
24.8 MB
sha256:1a82de36a2ae39a57de45db8f205cb84615f95d102bcefba696cceeb789841e2
uv2022.3.62-nv1.12.0-tv1.0.0-ncs-false-patcher-assemblies
13.4 MB
sha256:12d1e83075cb9e4fc4e913700b43e78c6e809ca048503bf7ca8d80e3e69b6f5c
uv2022.3.62-nv1.12.0-tv1.0.0-ncs-true-patcher-assemblies
13.4 MB
sha256:db5c2f785b3bcbc70f616c964f576e64c9f1116d4d5675a5878663e682e7957e
uv2022.3.62-nv1.12.0-tv2.2.1-ncs-false-patcher-assemblies
13.5 MB
sha256:0f8cc5bed57959518712ce87d34f1fe925224ce8fe3fd32a9e24520f6b980bbf
uv2022.3.62-nv1.12.0-tv2.2.1-ncs-true-patcher-assemblies
13.5 MB
sha256:93ca26569503177e1373ddc051fc41f2608629eb0fbeb69299bc116843648e71
uv2022.3.62-nv1.12.1-tv1.0.0-ncs-false-patcher-assemblies
13.4 MB
sha256:aba4bd7207d8e52f812acbc8d939ef1b7d662d80f44042c542d4a66326533bc0
uv2022.3.62-nv1.12.1-tv1.0.0-ncs-true-patcher-assemblies
13.4 MB
sha256:7c797c04d7cfe36d6a6c1461eadea26567951fddf7aa2b7ede4bbd07412e98a3
uv2022.3.62-nv1.12.1-tv2.2.1-ncs-false-patcher-assemblies
13.5 MB
sha256:1b609042a4a06048a63f37f8b5f91e6f0a81026ded4e78771ade700883f1e427
uv2022.3.62-nv1.12.1-tv2.2.1-ncs-true-patcher-assemblies
13.5 MB
sha256:01c196e4b5265e0c616ad52d637f7ef3022dbc577a8d43472a3f73199de01d0b
uv2022.3.62-nv1.12.2-tv1.0.0-ncs-false-patcher-assemblies
13.4 MB
sha256:42b8cd214dbc8435699323aec8653ba9b45a03be2bacb16fb4363863846819e6
uv2022.3.62-nv1.12.2-tv1.0.0-ncs-true-patcher-assemblies
13.4 MB
sha256:39bcd67915bc027c4f1488493ba32db1da5f10d3083accb04aa42b528973841a
uv2022.3.62-nv1.12.2-tv2.2.1-ncs-false-patcher-assemblies
13.5 MB
sha256:9dcd5118f7fbefd39a2f3f5f7c16e651a6c737e24924eedb924758f3a23882bd
uv2022.3.62-nv1.12.2-tv2.2.1-ncs-true-patcher-assemblies
13.5 MB
sha256:fc7d6de9be8e042469a886f14f4e845bc27c8065a2a5f03dda47db9de6fadd06
uv2022.3.62-nv1.13.0-tv1.0.0-ncs-false-patcher-assemblies
13.4 MB
sha256:1b75345b79567487b79e5ab7dc0750c52a3ca9587ab5360d017130860b44d7bb
uv2022.3.62-nv1.13.0-tv1.0.0-ncs-true-patcher-assemblies
13.4 MB
sha256:94774625da9dff160c4bfa1f6a43691febb68bae955b7c29977a77b778bd8fa5
uv2022.3.62-nv1.13.0-tv2.2.1-ncs-false-patcher-assemblies
13.5 MB
sha256:4f195ad1a2a807cae177b86dca52206e6dc7958966816bb469f0d51d4daf611e
uv2022.3.62-nv1.13.0-tv2.2.1-ncs-true-patcher-assemblies
13.5 MB
sha256:2877de41e212cfac235c5b687593aed86b1361751574ea1682576ce8afc563bc
uv2022.3.62-nv1.13.1-tv1.0.0-ncs-false-patcher-assemblies
13.4 MB
sha256:6495011a8bc117ab3b879e4a661c4283733d9104221390bc7c44ff7c0e9d345a
uv2022.3.62-nv1.13.1-tv1.0.0-ncs-true-patcher-assemblies
13.4 MB
sha256:45e6c2ce10ef3d1bd28c5a5e025098b88d8fa029ef7fc6e6633874a3c427aeb8
uv2022.3.62-nv1.13.1-tv2.2.1-ncs-false-patcher-assemblies
13.5 MB
sha256:e80c0f9689d93454dfaf4f36dfb54e7d2884c063da69a63f00fe9050fe4e636d
uv2022.3.62-nv1.13.1-tv2.2.1-ncs-true-patcher-assemblies
13.5 MB
sha256:a380091afad5838efaf50a413871eeb32697e63374154692f2e39c4685844d07
uv2022.3.62-nv1.14.0-tv1.0.0-ncs-false-patcher-assemblies
13.4 MB
sha256:add8a11b02862644e7b64f50af2a32a2e89bbb7bc494b5922dc4c56fe41b6bac
uv2022.3.62-nv1.14.0-tv1.0.0-ncs-true-patcher-assemblies
13.4 MB
sha256:88d6b5388d864b047ae64e90f1c0083a15921c4f4155d4def7468ce4e3b15af6
uv2022.3.62-nv1.14.0-tv2.2.1-ncs-false-patcher-assemblies
13.5 MB
sha256:9c6fe6b6fce0b97aa2ebb73c9423d9ebac0a7ce3bfda824bf5cb952980eb8f25
uv2022.3.62-nv1.14.0-tv2.2.1-ncs-true-patcher-assemblies
13.5 MB
sha256:bef8ccd653445d626f8efbf33691ddaa83c5ff0ff0e4b0572f937c82a5135b8a
uv2022.3.62-nv1.14.1-tv1.0.0-ncs-false-patcher-assemblies
13.4 MB
sha256:5507870fe64fde8f47eb522de85886a36434e1b2f578a80323660c26fad9d7d0
uv2022.3.62-nv1.14.1-tv1.0.0-ncs-true-patcher-assemblies
13.4 MB
sha256:d79e3e4f1ecb7739d11ea72e59474a5a6ab67585325c93194c9be302975405a4
uv2022.3.62-nv1.14.1-tv2.2.1-ncs-false-patcher-assemblies
13.5 MB
sha256:3931652af6dcdc646a1186f3cfcb6322c9b3d74561511a0dead2f0eeb71579a8
uv2022.3.62-nv1.14.1-tv2.2.1-ncs-true-patcher-assemblies
13.5 MB
sha256:5ca46a79843ee3424ab534f0aa0a415abfe0856539ea8f9df7ac9ec8292b525c
uv2022.3.62-nv1.5.2-tv1.0.0-ncs-false-patcher-assemblies
13.3 MB
sha256:e5b7d0f4fdecde2e242f65ad7e33468cd118344a2a1bca6afd802981e66f4bc9
uv2022.3.62-nv1.5.2-tv1.0.0-ncs-true-patcher-assemblies
13.3 MB
sha256:e2d81aae60f3025a32ea171756fd788dd155fb1e4f316b266b37e98d9d64cbe3
uv2022.3.62-nv1.5.2-tv2.2.1-ncs-false-patcher-assemblies
13.4 MB
sha256:5735bd403c7f7f189b1e3cdfb92f296424405a8005ed22c5e985168d47de088c
uv2022.3.62-nv1.5.2-tv2.2.1-ncs-true-patcher-assemblies
13.4 MB
sha256:bde01384a1ee8924104dbc062343f85819b2fdab303a9170fba809ca3a0bf274
uv2022.3.62-nv1.6.0-tv1.0.0-ncs-false-patcher-assemblies
13.3 MB
sha256:922d4b03bb08ebf3b679f198eaabfbb036419ca75c5c8def0aaa0520445138f1
uv2022.3.62-nv1.6.0-tv1.0.0-ncs-true-patcher-assemblies
13.3 MB
sha256:d89d70a82b78b1fc66a92b8d0b6b41886d447d0e52211eca2beeb407f629dae3
uv2022.3.62-nv1.6.0-tv2.2.1-ncs-false-patcher-assemblies
13.4 MB
sha256:f5f13de8f7591c9fcffae7531dfd3b38e1bc870ca75aa9c75c08747604775c6c
uv2022.3.62-nv1.6.0-tv2.2.1-ncs-true-patcher-assemblies
13.4 MB
sha256:6612823eaa0a5523e18fe019876d0eac640237b5d3b52c798b72013cefb5ab39
uv2022.3.62-nv1.7.0-tv1.0.0-ncs-false-patcher-assemblies
13.3 MB
sha256:49bec6f78b801f6ec5df39279c92372aa7ec1e7b80efab6a569051bb5b05ccf4
uv2022.3.62-nv1.7.0-tv1.0.0-ncs-true-patcher-assemblies
13.3 MB
sha256:f6d7c0333e9851c7e50a5495fdd7b6b669c77ad3c40810ba88d125fc50c1a29a
uv2022.3.62-nv1.7.0-tv2.2.1-ncs-false-patcher-assemblies
13.4 MB
sha256:4ef97be8499129a82b70b4f4a0da86dcbee3363662786beae2cb54de56a705d8
uv2022.3.62-nv1.7.0-tv2.2.1-ncs-true-patcher-assemblies
13.4 MB
sha256:106c7433b4dd0a3f611a6d876fd5aa088023994ea2389326485b4763b381f414
uv2022.3.62-nv1.7.1-tv1.0.0-ncs-false-patcher-assemblies
13.3 MB
sha256:ab14dc96a118bb155086052269d825b15408b4b2f803bf46f310e5d93193412c
uv2022.3.62-nv1.7.1-tv1.0.0-ncs-true-patcher-assemblies
13.3 MB
sha256:c0d2fbb151f467f63cfbed458730005c55b99f734b2bead1c2fa9e66594fb4b3
uv2022.3.62-nv1.7.1-tv2.2.1-ncs-false-patcher-assemblies
13.4 MB
sha256:ed4e86888e440a348532607551a680cfd90fa585c312bced79c8547419b06384
uv2022.3.62-nv1.7.1-tv2.2.1-ncs-true-patcher-assemblies
13.4 MB
sha256:2f81112fa5d440007d21188c7da72b6d91b69610a3fa8cebddaa660737c2d7b5
uv2022.3.62-nv1.8.0-tv1.0.0-ncs-false-patcher-assemblies
13.4 MB
sha256:c786ff6beb251f6ef614077d86812576dd5c18a712daff0f734e107a2228d063
uv2022.3.62-nv1.8.0-tv1.0.0-ncs-true-patcher-assemblies
13.4 MB
sha256:994f8108ecbf33aed680c8093c0f9bfce0cb96456b1e690f9a8466eab97a4ce4
uv2022.3.62-nv1.8.0-tv2.2.1-ncs-false-patcher-assemblies
13.4 MB
sha256:32a97ae54b08a4c7ffc416c867ade73199ea91fdc7a025a1de7f40c1ec863dfa
uv2022.3.62-nv1.8.0-tv2.2.1-ncs-true-patcher-assemblies
13.4 MB
sha256:5172746975d34171fbb8b297c1aada4ec788526476212aceebecaf2a81e2ba9b
uv2022.3.62-nv1.8.1-tv1.0.0-ncs-false-patcher-assemblies
13.4 MB
sha256:6aba0acf1fcc9b9d1f202ba60eeb9e6a493e336f3f2d3c2b8790aa18264a3818
uv2022.3.62-nv1.8.1-tv1.0.0-ncs-true-patcher-assemblies
13.4 MB
sha256:3d10e6fdd68b22200b215a1b4cf4847a8402fdf826202303af7d932e88817209
uv2022.3.62-nv1.8.1-tv2.2.1-ncs-false-patcher-assemblies
13.4 MB
sha256:9f5496c9edaae79213199b2e0526d17969b7561031b57364d31095941ac4ea5d
uv2022.3.62-nv1.8.1-tv2.2.1-ncs-true-patcher-assemblies
13.4 MB
sha256:940584b18bfe0725c913c0b8cd1afe2ea44bf2067ba70d499ef1f55adba22ad3
uv2022.3.9-nv1.12.0-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:3a25b9ae0c8118bef7aeed35d2607d9c67d100a13e8cce8cf13dcb7679e57b8d
uv2022.3.9-nv1.12.0-tv1.0.0-ncs-true-patcher-assemblies
13.2 MB
sha256:d31f9c567007ae5c184574b2051788f983101fe3e7bd3724056388ae188c5abc
uv2022.3.9-nv1.12.0-tv2.2.1-ncs-false-patcher-assemblies
13.3 MB
sha256:c477aa89198a6e7328e9e8af9a512ea8881a480c6a92a7561b6b38833d773cc0
uv2022.3.9-nv1.12.0-tv2.2.1-ncs-true-patcher-assemblies
13.3 MB
sha256:50dc4888c7cde8c7dadc718f0d71d3485761a7b3c68f65d24ada90f6a165e305
uv2022.3.9-nv1.12.1-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:1f1894fd09cb49c5ccf7a89e8f2b070d98792711730a3f7cf2cb3857c4521035
uv2022.3.9-nv1.12.1-tv1.0.0-ncs-true-patcher-assemblies
13.2 MB
sha256:e6ea24816d75714baddabfd1e7526bc9c3be6e4bcf166cce70ed3b806265c0b3
uv2022.3.9-nv1.12.1-tv2.2.1-ncs-false-patcher-assemblies
13.3 MB
sha256:bf5646984e123b7f014da9b2bc152252bee0753fdf859c5dcf47272748351632
uv2022.3.9-nv1.12.1-tv2.2.1-ncs-true-patcher-assemblies
13.3 MB
sha256:d570b9314bb01bc9c3b885fa79858bf4aaab55239ab2ea4bce0200f5989083ba
uv2022.3.9-nv1.12.2-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:4af2f819e3fcd59ce1cfc38ac6b0af4e6030a293fd6cc390d7afe932dd137852
uv2022.3.9-nv1.12.2-tv1.0.0-ncs-true-patcher-assemblies
13.2 MB
sha256:4d49d397b36be6cd5b05f4324285f4ae1fb7cbfa53e7d15798d05ed0bb61fb52
uv2022.3.9-nv1.12.2-tv2.2.1-ncs-false-patcher-assemblies
13.3 MB
sha256:b15e4078ff568d88818df330473a898d25cdcc2ae477fa49d20add85b47f3049
uv2022.3.9-nv1.12.2-tv2.2.1-ncs-true-patcher-assemblies
13.3 MB
sha256:a072bcb475bfa20f96b669daacc9ff126af743c5889cb37ddaca2864dc9c9405
uv2022.3.9-nv1.13.0-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:72795c97c588cb1fdadd0f1bc92dbd20d0f5f2cd1438f58ca29eb25db19096a7
uv2022.3.9-nv1.13.0-tv1.0.0-ncs-true-patcher-assemblies
13.3 MB
sha256:e337f30bc443460ad522bbb472a76e887870721183e1a2a344830979cf524bf3
uv2022.3.9-nv1.13.0-tv2.2.1-ncs-false-patcher-assemblies
13.3 MB
sha256:e440a2165109cd2bd690bb4277b24b43e05beb2fe5eb8937475c63e1e7f068c1
uv2022.3.9-nv1.13.0-tv2.2.1-ncs-true-patcher-assemblies
13.3 MB
sha256:6b1d60faeccb556bb78c5d6a95f7adc5c708741f80507670588495f2be99a311
uv2022.3.9-nv1.13.1-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:57dacb0cb839fd7e3be713b8efd6d8d13ae7f0aaf16a6b5d04c819619aba7bb9
uv2022.3.9-nv1.13.1-tv1.0.0-ncs-true-patcher-assemblies
13.3 MB
sha256:1089434297f3212a99e29a4089c3bca7dbb00ff12a1fdd43655a3ecbd4975ab8
uv2022.3.9-nv1.13.1-tv2.2.1-ncs-false-patcher-assemblies
13.3 MB
sha256:afa6f2cf93377bd89a42b39317f6ae4a936fff14cb2ae651f3d3b1c709615fbe
uv2022.3.9-nv1.13.1-tv2.2.1-ncs-true-patcher-assemblies
13.3 MB
sha256:95ce6ed9a21fe7402f1b317a32646e60722646711f132e11e6ea36dcb53a4631
uv2022.3.9-nv1.14.0-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:23c4160de508f8479d9323e7788cbf378364552d4b7ad2f7683afc204e16cb7f
uv2022.3.9-nv1.14.0-tv1.0.0-ncs-true-patcher-assemblies
13.3 MB
sha256:c918363048c7181d27bc72c363bd2acac7a4d8fda65cd3a71f4faff77ded8e4b
uv2022.3.9-nv1.14.0-tv2.2.1-ncs-false-patcher-assemblies
13.3 MB
sha256:cb02ce69ae0e54c60eb80b25c5dba8bad1c634d3614cfd771d42c9607a862660
uv2022.3.9-nv1.14.0-tv2.2.1-ncs-true-patcher-assemblies
13.3 MB
sha256:862e5899da62d5ad3b8d1f3a606cb8c7cffbdf2a29b0aa799bd358b0d6ab1fae
uv2022.3.9-nv1.14.1-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:cd3344f23e035986e11b598db88afb788671abb36954259db052f6bd05f7030e
uv2022.3.9-nv1.14.1-tv1.0.0-ncs-true-patcher-assemblies
13.3 MB
sha256:cbaa9241adc5a8676f68f897f201feb9a5a427a86639ef8e30e52711b1f0a1c9
uv2022.3.9-nv1.14.1-tv2.2.1-ncs-false-patcher-assemblies
13.3 MB
sha256:040c342f8c4292442099da8a8376e551a33e69a3caa96c4e8511b2d09ace10d9
uv2022.3.9-nv1.14.1-tv2.2.1-ncs-true-patcher-assemblies
13.3 MB
sha256:303ee4ffad2ddbe6f14e1b29b2d1078efcb8613f2346123b24387bcc1a792725
uv2022.3.9-nv1.5.2-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:365e842ce34208578fa2f964a92e097707e312fb24e4bd0b7ee9507f68e3b415
uv2022.3.9-nv1.5.2-tv1.0.0-ncs-true-patcher-assemblies
13.2 MB
sha256:d049184059ad222f2641008f36c2b9a480b0d75e33218b5046f25b3101c127a3
uv2022.3.9-nv1.5.2-tv2.2.1-ncs-false-patcher-assemblies
13.3 MB
sha256:f9750ccdfb2abcade7da8c5051b1e1fc29def3b3ae62fb64c6480be042f28717
uv2022.3.9-nv1.5.2-tv2.2.1-ncs-true-patcher-assemblies
13.3 MB
sha256:c36f30cb1918a62b05b9a5611414f4cc554e7845ab8ff07b2daf67e6f7769e09
uv2022.3.9-nv1.6.0-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:46de366c9a60483838e4a7c247379325d17fc640ef80044242c2cafa81af8774
uv2022.3.9-nv1.6.0-tv1.0.0-ncs-true-patcher-assemblies
13.2 MB
sha256:e8cbdac7b79371abc636ff9bd80e2299e2fd19b41fd22319c6902e3708fbb597
uv2022.3.9-nv1.6.0-tv2.2.1-ncs-false-patcher-assemblies
13.3 MB
sha256:caea3921f3af51343aae14834fca99a66a4647a8d69454b02ae7e1f2faa3f863
uv2022.3.9-nv1.6.0-tv2.2.1-ncs-true-patcher-assemblies
13.3 MB
sha256:ac4ddbb9db096fc29d66303a2f033bb4066a866ccf4e31d1a7690d519f23792a
uv2022.3.9-nv1.7.0-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:3e1cf75580137dba716c3aab794bd58a7385d594bd8c66b76e02284171558aac
uv2022.3.9-nv1.7.0-tv1.0.0-ncs-true-patcher-assemblies
13.2 MB
sha256:1cc56f775e3d573f2c0f24c6311fd7ad1a54a830101f2c72f4afb6d34e2edf4c
uv2022.3.9-nv1.7.0-tv2.2.1-ncs-false-patcher-assemblies
13.3 MB
sha256:f6bc90988b5d515c517c3931b7932bd4f7ab33c993d4fafb12397e84332007c6
uv2022.3.9-nv1.7.0-tv2.2.1-ncs-true-patcher-assemblies
13.3 MB
sha256:bd3e66b340cf3741e203e27f9a749d527e8c1edb76a10504b5e60cbdc3d8be99
uv2022.3.9-nv1.7.1-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:1aea9d15c0e8b28af35d7dfd1e74e82f2c12a37aca3affbf93715f9ba4c2a1cf
uv2022.3.9-nv1.7.1-tv1.0.0-ncs-true-patcher-assemblies
13.2 MB
sha256:062ebfae698af98f4f19787720a19e9426df40b72586710b5ab8ba15c0d370fa
uv2022.3.9-nv1.7.1-tv2.2.1-ncs-false-patcher-assemblies
13.3 MB
sha256:ea8551e85c751fb63cb628715b58dc6866b3048f12dc67894d0480b0fd6a5469
uv2022.3.9-nv1.7.1-tv2.2.1-ncs-true-patcher-assemblies
13.3 MB
sha256:0de92ac5e6f7205f28d1cadb869aa54b8795e6edeb2f6763b1ca68faa14f522e
uv2022.3.9-nv1.8.0-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:882dc8b0fbc4ddd5d374ca22683b26f542dd9c13d4a45f1e01e430040c47a4ef
uv2022.3.9-nv1.8.0-tv1.0.0-ncs-true-patcher-assemblies
13.2 MB
sha256:0abfece7ee7d122d9c3b493809770000227ddaff5b0d5f586dccf46e6420b7ad
uv2022.3.9-nv1.8.0-tv2.2.1-ncs-false-patcher-assemblies
13.3 MB
sha256:8d1aa68894380c27a5ea4ab4d38aeebbb9fb5a007d38abe0567020c56a250580
uv2022.3.9-nv1.8.0-tv2.2.1-ncs-true-patcher-assemblies
13.3 MB
sha256:de16d5684450eae7d0cffe13447c7fe92bb36d3691502ad01f5314e047a6b520
uv2022.3.9-nv1.8.1-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:a0ae806fc9eb0f9219f2ac76d2812f09d54f2aa9718e1399c1c6b8c8e737f5f3
uv2022.3.9-nv1.8.1-tv1.0.0-ncs-true-patcher-assemblies
13.2 MB
sha256:333db6381ffe031ba739d4b8b7667dbd5c18df5ed962213e6729e498e24d74b1
uv2022.3.9-nv1.8.1-tv2.2.1-ncs-false-patcher-assemblies
13.3 MB
sha256:7c050e0226ab6d1e14c57908d503f61b87c02709501de38a650ca5fba0ae1ce5
uv2022.3.9-nv1.8.1-tv2.2.1-ncs-true-patcher-assemblies
13.3 MB
sha256:d15fb99a65022de7c00a3aad89e9178ea68c9e696a6211c186af6b8b63488892