v4.5.0-beta #24
publish.yml
on: release
Matrix: Get reference assemblies from Unity
Matrix: build-patchers
Build CLI .nupkg
1m 24s
Build NetcodePatcher.MSBuild
54s
Matrix: build-cli-binaries
Build patcher archive
46s
Upload nupkg release artifacts
15s
Deploy to NuGet
28s
Upload binary release artifacts
14s
Annotations
1000 warnings
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Get reference assemblies from Unity (2022.3.9, 1.14.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Get reference assemblies from Unity (2022.3.9, 1.14.1, 2.2.1)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
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Get reference assemblies from Unity (2022.3.9, 1.14.1, 2.2.1)
Changes were made to the following files and folders:
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|
Get reference assemblies from Unity (2022.3.9, 1.14.1, 2.2.1)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
Get reference assemblies from Unity (2022.3.9, 1.8.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Get reference assemblies from Unity (2022.3.9, 1.8.0, 1.0.0)
M UnityProject/ProjectSettings/ProjectVersion.txt
|
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Get reference assemblies from Unity (2022.3.9, 1.8.0, 1.0.0)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.9, 1.8.0, 1.0.0)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
Get reference assemblies from Unity (2022.3.9, 1.5.2, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Get reference assemblies from Unity (2022.3.9, 1.5.2, 1.0.0)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
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Get reference assemblies from Unity (2022.3.9, 1.5.2, 1.0.0)
Changes were made to the following files and folders:
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Get reference assemblies from Unity (2022.3.9, 1.5.2, 1.0.0)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
Get reference assemblies from Unity (2022.3.9, 1.7.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Get reference assemblies from Unity (2022.3.9, 1.7.0, 1.0.0)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
|
Get reference assemblies from Unity (2022.3.9, 1.7.0, 1.0.0)
Changes were made to the following files and folders:
|
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Get reference assemblies from Unity (2022.3.9, 1.7.0, 1.0.0)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
Get reference assemblies from Unity (2022.3.9, 1.12.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Get reference assemblies from Unity (2022.3.9, 1.12.0, 1.0.0)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
|
Get reference assemblies from Unity (2022.3.9, 1.12.0, 1.0.0)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.9, 1.12.0, 1.0.0)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
Get reference assemblies from Unity (2022.3.9, 1.7.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Get reference assemblies from Unity (2022.3.9, 1.7.1, 1.0.0)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
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Get reference assemblies from Unity (2022.3.9, 1.7.1, 1.0.0)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.9, 1.7.1, 1.0.0)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
Get reference assemblies from Unity (2022.3.9, 1.8.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Get reference assemblies from Unity (2022.3.9, 1.8.1, 2.2.1)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
|
Get reference assemblies from Unity (2022.3.9, 1.8.1, 2.2.1)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.9, 1.8.1, 2.2.1)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
Get reference assemblies from Unity (2022.3.9, 1.12.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Get reference assemblies from Unity (2022.3.9, 1.12.1, 1.0.0)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
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Get reference assemblies from Unity (2022.3.9, 1.12.1, 1.0.0)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.9, 1.12.1, 1.0.0)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
Get reference assemblies from Unity (2022.3.9, 1.14.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Get reference assemblies from Unity (2022.3.9, 1.14.0, 1.0.0)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
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Get reference assemblies from Unity (2022.3.9, 1.14.0, 1.0.0)
Changes were made to the following files and folders:
|
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Get reference assemblies from Unity (2022.3.9, 1.14.0, 1.0.0)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
Get reference assemblies from Unity (2022.3.9, 1.14.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Get reference assemblies from Unity (2022.3.9, 1.14.1, 1.0.0)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
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Get reference assemblies from Unity (2022.3.9, 1.14.1, 1.0.0)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.9, 1.14.1, 1.0.0)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
Get reference assemblies from Unity (2022.3.9, 1.12.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Get reference assemblies from Unity (2022.3.9, 1.12.1, 2.2.1)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
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Get reference assemblies from Unity (2022.3.9, 1.12.1, 2.2.1)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.9, 1.12.1, 2.2.1)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
Get reference assemblies from Unity (2022.3.9, 1.6.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Get reference assemblies from Unity (2022.3.9, 1.6.0, 1.0.0)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
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Get reference assemblies from Unity (2022.3.9, 1.6.0, 1.0.0)
Changes were made to the following files and folders:
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Get reference assemblies from Unity (2022.3.9, 1.6.0, 1.0.0)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
Get reference assemblies from Unity (2022.3.62, 1.6.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Get reference assemblies from Unity (2022.3.62, 1.6.0, 1.0.0)
Activation failed, attempting retry #1
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Get reference assemblies from Unity (2022.3.62, 1.6.0, 1.0.0)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
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Get reference assemblies from Unity (2022.3.62, 1.6.0, 1.0.0)
Changes were made to the following files and folders:
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Get reference assemblies from Unity (2022.3.62, 1.6.0, 1.0.0)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
Get reference assemblies from Unity (2022.3.62, 1.7.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Get reference assemblies from Unity (2022.3.62, 1.7.0, 1.0.0)
Activation failed, attempting retry #2
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Get reference assemblies from Unity (2022.3.62, 1.7.0, 1.0.0)
Activation failed, attempting retry #1
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Get reference assemblies from Unity (2022.3.62, 1.7.0, 1.0.0)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
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Get reference assemblies from Unity (2022.3.62, 1.7.0, 1.0.0)
Changes were made to the following files and folders:
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Get reference assemblies from Unity (2022.3.62, 1.7.0, 1.0.0)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
Get reference assemblies from Unity (2022.3.9, 1.12.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Get reference assemblies from Unity (2022.3.9, 1.12.0, 2.2.1)
Activation failed, attempting retry #2
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Get reference assemblies from Unity (2022.3.9, 1.12.0, 2.2.1)
Activation failed, attempting retry #1
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Get reference assemblies from Unity (2022.3.9, 1.12.0, 2.2.1)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
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Get reference assemblies from Unity (2022.3.9, 1.12.0, 2.2.1)
Changes were made to the following files and folders:
|
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Get reference assemblies from Unity (2022.3.9, 1.12.0, 2.2.1)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
Get reference assemblies from Unity (2022.3.9, 1.7.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Get reference assemblies from Unity (2022.3.9, 1.7.0, 2.2.1)
Activation failed, attempting retry #2
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Get reference assemblies from Unity (2022.3.9, 1.7.0, 2.2.1)
Activation failed, attempting retry #1
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Get reference assemblies from Unity (2022.3.9, 1.7.0, 2.2.1)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
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Get reference assemblies from Unity (2022.3.9, 1.7.0, 2.2.1)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.9, 1.7.0, 2.2.1)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
Get reference assemblies from Unity (2022.3.9, 1.7.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Get reference assemblies from Unity (2022.3.9, 1.7.1, 2.2.1)
Activation failed, attempting retry #2
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Get reference assemblies from Unity (2022.3.9, 1.7.1, 2.2.1)
Activation failed, attempting retry #1
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Get reference assemblies from Unity (2022.3.9, 1.7.1, 2.2.1)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
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Get reference assemblies from Unity (2022.3.9, 1.7.1, 2.2.1)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.9, 1.7.1, 2.2.1)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
Get reference assemblies from Unity (2022.3.62, 1.6.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
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Get reference assemblies from Unity (2022.3.62, 1.6.0, 2.2.1)
Activation failed, attempting retry #1
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|
Get reference assemblies from Unity (2022.3.62, 1.6.0, 2.2.1)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
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Get reference assemblies from Unity (2022.3.62, 1.6.0, 2.2.1)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.62, 1.6.0, 2.2.1)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
Get reference assemblies from Unity (2022.3.9, 1.13.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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|
Get reference assemblies from Unity (2022.3.9, 1.13.0, 2.2.1)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
|
Get reference assemblies from Unity (2022.3.9, 1.13.0, 2.2.1)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.9, 1.13.0, 2.2.1)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
Get reference assemblies from Unity (2022.3.62, 1.8.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Get reference assemblies from Unity (2022.3.62, 1.8.0, 2.2.1)
Activation failed, attempting retry #2
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Get reference assemblies from Unity (2022.3.62, 1.8.0, 2.2.1)
Activation failed, attempting retry #1
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|
Get reference assemblies from Unity (2022.3.62, 1.8.0, 2.2.1)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
|
Get reference assemblies from Unity (2022.3.62, 1.8.0, 2.2.1)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.62, 1.8.0, 2.2.1)
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
Get reference assemblies from Unity (2022.3.9, 1.13.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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|
Get reference assemblies from Unity (2022.3.9, 1.13.1, 1.0.0)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
|
Get reference assemblies from Unity (2022.3.9, 1.13.1, 1.0.0)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.9, 1.5.2, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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|
Get reference assemblies from Unity (2022.3.9, 1.5.2, 2.2.1)
Activation failed, attempting retry #1
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|
Get reference assemblies from Unity (2022.3.9, 1.5.2, 2.2.1)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
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Get reference assemblies from Unity (2022.3.9, 1.5.2, 2.2.1)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.62, 1.8.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Get reference assemblies from Unity (2022.3.62, 1.8.1, 2.2.1)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
|
Get reference assemblies from Unity (2022.3.62, 1.8.1, 2.2.1)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.9, 1.8.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Get reference assemblies from Unity (2022.3.9, 1.8.0, 2.2.1)
Activation failed, attempting retry #1
|
|
Get reference assemblies from Unity (2022.3.9, 1.8.0, 2.2.1)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
|
Get reference assemblies from Unity (2022.3.9, 1.8.0, 2.2.1)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.62, 1.13.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Get reference assemblies from Unity (2022.3.62, 1.13.1, 1.0.0)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
|
Get reference assemblies from Unity (2022.3.62, 1.13.1, 1.0.0)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.62, 1.8.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Get reference assemblies from Unity (2022.3.62, 1.8.0, 1.0.0)
M UnityProject/ProjectSettings/ProjectVersion.txt
|
|
Get reference assemblies from Unity (2022.3.62, 1.8.0, 1.0.0)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.9, 1.13.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Get reference assemblies from Unity (2022.3.9, 1.13.1, 2.2.1)
Activation failed, attempting retry #2
|
|
Get reference assemblies from Unity (2022.3.9, 1.13.1, 2.2.1)
Activation failed, attempting retry #1
|
|
Get reference assemblies from Unity (2022.3.9, 1.13.1, 2.2.1)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
|
Get reference assemblies from Unity (2022.3.9, 1.13.1, 2.2.1)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.62, 1.13.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Get reference assemblies from Unity (2022.3.62, 1.13.1, 2.2.1)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
|
Get reference assemblies from Unity (2022.3.62, 1.13.1, 2.2.1)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.62, 1.12.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Get reference assemblies from Unity (2022.3.62, 1.12.1, 2.2.1)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
|
Get reference assemblies from Unity (2022.3.62, 1.12.1, 2.2.1)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.9, 1.8.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Get reference assemblies from Unity (2022.3.9, 1.8.1, 1.0.0)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
|
Get reference assemblies from Unity (2022.3.9, 1.8.1, 1.0.0)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.62, 1.5.2, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Get reference assemblies from Unity (2022.3.62, 1.5.2, 1.0.0)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
|
Get reference assemblies from Unity (2022.3.62, 1.5.2, 1.0.0)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.62, 1.7.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Get reference assemblies from Unity (2022.3.62, 1.7.1, 2.2.1)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
|
Get reference assemblies from Unity (2022.3.62, 1.7.1, 2.2.1)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.62, 1.14.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Get reference assemblies from Unity (2022.3.62, 1.14.0, 2.2.1)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
|
Get reference assemblies from Unity (2022.3.62, 1.14.0, 2.2.1)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.62, 1.5.2, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Get reference assemblies from Unity (2022.3.62, 1.5.2, 2.2.1)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
|
Get reference assemblies from Unity (2022.3.62, 1.5.2, 2.2.1)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.62, 1.14.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Get reference assemblies from Unity (2022.3.62, 1.14.1, 1.0.0)
Activation failed, attempting retry #1
|
|
Get reference assemblies from Unity (2022.3.62, 1.14.1, 1.0.0)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
|
Get reference assemblies from Unity (2022.3.62, 1.14.1, 1.0.0)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.62, 1.7.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Get reference assemblies from Unity (2022.3.62, 1.7.0, 2.2.1)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
|
Get reference assemblies from Unity (2022.3.62, 1.7.0, 2.2.1)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.62, 1.14.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Get reference assemblies from Unity (2022.3.62, 1.14.0, 1.0.0)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
|
Get reference assemblies from Unity (2022.3.62, 1.14.0, 1.0.0)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.62, 1.12.2, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Get reference assemblies from Unity (2022.3.62, 1.12.2, 1.0.0)
Activation failed, attempting retry #1
|
|
Get reference assemblies from Unity (2022.3.62, 1.12.2, 1.0.0)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
|
Get reference assemblies from Unity (2022.3.62, 1.12.2, 1.0.0)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.9, 1.13.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Get reference assemblies from Unity (2022.3.9, 1.13.0, 1.0.0)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
|
Get reference assemblies from Unity (2022.3.9, 1.13.0, 1.0.0)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.9, 1.14.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Get reference assemblies from Unity (2022.3.9, 1.14.0, 2.2.1)
Activation failed, attempting retry #2
|
|
Get reference assemblies from Unity (2022.3.9, 1.14.0, 2.2.1)
Activation failed, attempting retry #1
|
|
Get reference assemblies from Unity (2022.3.9, 1.14.0, 2.2.1)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
|
Get reference assemblies from Unity (2022.3.9, 1.14.0, 2.2.1)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.9, 1.6.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Get reference assemblies from Unity (2022.3.9, 1.6.0, 2.2.1)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
|
Get reference assemblies from Unity (2022.3.9, 1.6.0, 2.2.1)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.9, 1.12.2, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Get reference assemblies from Unity (2022.3.9, 1.12.2, 1.0.0)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
|
Get reference assemblies from Unity (2022.3.9, 1.12.2, 1.0.0)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.62, 1.12.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Get reference assemblies from Unity (2022.3.62, 1.12.0, 2.2.1)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
|
Get reference assemblies from Unity (2022.3.62, 1.12.0, 2.2.1)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.62, 1.12.2, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Get reference assemblies from Unity (2022.3.62, 1.12.2, 2.2.1)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
|
Get reference assemblies from Unity (2022.3.62, 1.12.2, 2.2.1)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.62, 1.13.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Get reference assemblies from Unity (2022.3.62, 1.13.0, 2.2.1)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
|
Get reference assemblies from Unity (2022.3.62, 1.13.0, 2.2.1)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.62, 1.14.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Get reference assemblies from Unity (2022.3.62, 1.14.1, 2.2.1)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
|
Get reference assemblies from Unity (2022.3.62, 1.14.1, 2.2.1)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.9, 1.12.2, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Get reference assemblies from Unity (2022.3.9, 1.12.2, 2.2.1)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
|
Get reference assemblies from Unity (2022.3.9, 1.12.2, 2.2.1)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.62, 1.12.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Get reference assemblies from Unity (2022.3.62, 1.12.1, 1.0.0)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
|
Get reference assemblies from Unity (2022.3.62, 1.12.1, 1.0.0)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.62, 1.7.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Get reference assemblies from Unity (2022.3.62, 1.7.1, 1.0.0)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
|
Get reference assemblies from Unity (2022.3.62, 1.7.1, 1.0.0)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.62, 1.12.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Get reference assemblies from Unity (2022.3.62, 1.12.0, 1.0.0)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
|
Get reference assemblies from Unity (2022.3.62, 1.12.0, 1.0.0)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.62, 1.13.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Get reference assemblies from Unity (2022.3.62, 1.13.0, 1.0.0)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
|
Get reference assemblies from Unity (2022.3.62, 1.13.0, 1.0.0)
Changes were made to the following files and folders:
|
|
Get reference assemblies from Unity (2022.3.62, 1.8.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Get reference assemblies from Unity (2022.3.62, 1.8.1, 1.0.0)
M UnityProject/Packages/manifest.json
M UnityProject/ProjectSettings/ProjectVersion.txt
|
|
Get reference assemblies from Unity (2022.3.62, 1.8.1, 1.0.0)
Changes were made to the following files and folders:
|
|
Build patcher for Netcode 1.7.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.7.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.5.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.5.2:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.5.2:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
|
|
Build patcher for Netcode 1.13.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.13.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.6.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.6.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.6.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
|
|
Build patcher for Netcode 1.7.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.7.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.7.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.7.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.6.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.6.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.6.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
|
|
Build patcher for Netcode 1.6.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.6.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.6.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
|
|
Build patcher for Netcode 1.13.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.13.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.5.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.5.2:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.5.2:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
|
|
Build patcher for Netcode 1.12.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.8.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.7.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.8.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.7.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.14.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.14.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.14.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.14.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.14.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.14.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.14.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.14.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.14.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/SinglePlayer/SinglePlayerTransport.cs#L31
The field 'SinglePlayerTransport.m_Initialized' is never used
|
|
Build patcher for Netcode 1.8.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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|
Build patcher for Netcode 1.8.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.8.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
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|
Build patcher for Netcode 1.12.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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|
Build patcher for Netcode 1.12.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
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|
Build patcher for Netcode 1.5.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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|
Build patcher for Netcode 1.12.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
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|
Build patcher for Netcode 1.5.2:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1230
'NetworkDriver.RemoteEndPoint(NetworkConnection)' is obsolete: 'RemoteEndPoint has been renamed to GetRemoteEndpoint. (UnityUpgradable) -> GetRemoteEndpoint(*)'
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|
Build patcher for Netcode 1.5.2:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
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|
Build patcher for Netcode 1.5.2:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
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|
Build patcher for Netcode 1.5.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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|
Build patcher for Netcode 1.5.2:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
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|
Build patcher for Netcode 1.5.2:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.5.2:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
|
|
Build patcher for Netcode 1.5.2:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
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|
Build patcher for Netcode 1.8.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.8.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.5.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.5.2:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
|
|
Build patcher for Netcode 1.5.2:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.8.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.8.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.12.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.13.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.13.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.5.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.5.2:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
|
|
Build patcher for Netcode 1.5.2:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.12.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
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|
Build patcher for Netcode 1.12.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
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|
Build patcher for Netcode 1.12.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1230
'NetworkDriver.RemoteEndPoint(NetworkConnection)' is obsolete: 'RemoteEndPoint has been renamed to GetRemoteEndpoint. (UnityUpgradable) -> GetRemoteEndpoint(*)'
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|
Build patcher for Netcode 1.12.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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|
Build patcher for Netcode 1.12.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
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|
Build patcher for Netcode 1.12.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1230
'NetworkDriver.RemoteEndPoint(NetworkConnection)' is obsolete: 'RemoteEndPoint has been renamed to GetRemoteEndpoint. (UnityUpgradable) -> GetRemoteEndpoint(*)'
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|
Build patcher for Netcode 1.6.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build patcher for Netcode 1.6.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.6.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
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|
Build patcher for Netcode 1.6.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
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Build patcher for Netcode 1.14.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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|
Build patcher for Netcode 1.14.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.14.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.14.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.14.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.14.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.14.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.14.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.14.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/SinglePlayer/SinglePlayerTransport.cs#L31
The field 'SinglePlayerTransport.m_Initialized' is never used
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|
Build patcher for Netcode 1.12.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.14.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.14.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.14.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/SinglePlayer/SinglePlayerTransport.cs#L31
The field 'SinglePlayerTransport.m_Initialized' is never used
|
|
Build patcher for Netcode 1.12.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.14.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.14.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/SinglePlayer/SinglePlayerTransport.cs#L31
The field 'SinglePlayerTransport.m_Initialized' is never used
|
|
Build patcher for Netcode 1.14.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.7.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.7.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.14.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.14.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.14.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.14.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.14.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.14.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.14.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.14.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/SinglePlayer/SinglePlayerTransport.cs#L31
The field 'SinglePlayerTransport.m_Initialized' is never used
|
|
Build patcher for Netcode 1.14.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.13.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.13.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.8.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.8.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.7.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.7.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.7.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.7.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.13.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.13.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.8.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.8.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.12.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.2:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.12.2:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1236
'NetworkDriver.RemoteEndPoint(NetworkConnection)' is obsolete: 'RemoteEndPoint has been renamed to GetRemoteEndpoint. (UnityUpgradable) -> GetRemoteEndpoint(*)'
|
|
Build patcher for Netcode 1.8.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.8.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.6.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.6.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
|
|
Build patcher for Netcode 1.6.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.6.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.6.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
|
|
Build patcher for Netcode 1.6.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.7.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.7.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.14.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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|
Build patcher for Netcode 1.14.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.14.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/SinglePlayer/SinglePlayerTransport.cs#L31
The field 'SinglePlayerTransport.m_Initialized' is never used
|
|
Build patcher for Netcode 1.14.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
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Build patcher for Netcode 1.14.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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|
Build patcher for Netcode 1.14.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.14.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.14.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.14.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.14.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.14.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.14.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/SinglePlayer/SinglePlayerTransport.cs#L31
The field 'SinglePlayerTransport.m_Initialized' is never used
|
|
Build patcher for Netcode 1.14.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
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Build patcher for Netcode 1.6.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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|
Build patcher for Netcode 1.6.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.6.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
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|
Build patcher for Netcode 1.6.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
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|
Build patcher for Netcode 1.12.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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|
Build patcher for Netcode 1.12.2:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.2:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
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|
Build patcher for Netcode 1.8.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.8.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.12.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.13.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.13.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.12.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.2:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.12.2:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1236
'NetworkDriver.RemoteEndPoint(NetworkConnection)' is obsolete: 'RemoteEndPoint has been renamed to GetRemoteEndpoint. (UnityUpgradable) -> GetRemoteEndpoint(*)'
|
|
Build patcher for Netcode 1.13.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.13.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.8.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.8.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.12.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.12.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1230
'NetworkDriver.RemoteEndPoint(NetworkConnection)' is obsolete: 'RemoteEndPoint has been renamed to GetRemoteEndpoint. (UnityUpgradable) -> GetRemoteEndpoint(*)'
|
|
Build patcher for Netcode 1.12.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.2:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.12.2:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1236
'NetworkDriver.RemoteEndPoint(NetworkConnection)' is obsolete: 'RemoteEndPoint has been renamed to GetRemoteEndpoint. (UnityUpgradable) -> GetRemoteEndpoint(*)'
|
|
Build patcher for Netcode 1.8.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.8.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.7.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.7.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.12.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.12.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1230
'NetworkDriver.RemoteEndPoint(NetworkConnection)' is obsolete: 'RemoteEndPoint has been renamed to GetRemoteEndpoint. (UnityUpgradable) -> GetRemoteEndpoint(*)'
|
|
Build patcher for Netcode 1.12.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.12.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.2:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.14.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.14.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.14.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/SinglePlayer/SinglePlayerTransport.cs#L31
The field 'SinglePlayerTransport.m_Initialized' is never used
|
|
Build patcher for Netcode 1.14.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.14.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.14.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/SinglePlayer/SinglePlayerTransport.cs#L31
The field 'SinglePlayerTransport.m_Initialized' is never used
|
|
Build patcher for Netcode 1.7.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.7.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.12.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
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|
Build patcher for Netcode 1.12.2:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
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Build patcher for Netcode 1.12.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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|
Build patcher for Netcode 1.12.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
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Build patcher for Netcode 1.12.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1230
'NetworkDriver.RemoteEndPoint(NetworkConnection)' is obsolete: 'RemoteEndPoint has been renamed to GetRemoteEndpoint. (UnityUpgradable) -> GetRemoteEndpoint(*)'
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Build patcher for Netcode 1.13.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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|
Build patcher for Netcode 1.13.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.13.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
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|
Build patcher for Netcode 1.13.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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|
Build patcher for Netcode 1.13.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.13.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
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|
Build patcher for Netcode 1.7.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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|
Build patcher for Netcode 1.7.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.7.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.7.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.7.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
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Build patcher for Netcode 1.5.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.7.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.5.2:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.5.2:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.7.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.13.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.13.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.13.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.13.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.14.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.14.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.14.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.14.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.14.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.14.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.14.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.14.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/SinglePlayer/SinglePlayerTransport.cs#L31
The field 'SinglePlayerTransport.m_Initialized' is never used
|
|
Build patcher for Netcode 1.14.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.6.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.6.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.6.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
|
|
Build patcher for Netcode 1.6.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.8.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.8.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.8.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.8.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.13.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.13.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.13.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.13.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.12.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.2:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.8.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.8.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.14.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.14.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.14.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.14.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.14.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.14.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.14.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.14.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.14.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/SinglePlayer/SinglePlayerTransport.cs#L31
The field 'SinglePlayerTransport.m_Initialized' is never used
|
|
Build patcher for Netcode 1.14.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.14.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/SinglePlayer/SinglePlayerTransport.cs#L31
The field 'SinglePlayerTransport.m_Initialized' is never used
|
|
Build patcher for Netcode 1.14.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.7.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.7.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.7.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.7.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.7.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.7.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.8.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.8.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.8.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.12.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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|
Build patcher for Netcode 1.12.2:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.2:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.2:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.12.2:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1236
'NetworkDriver.RemoteEndPoint(NetworkConnection)' is obsolete: 'RemoteEndPoint has been renamed to GetRemoteEndpoint. (UnityUpgradable) -> GetRemoteEndpoint(*)'
|
|
Build patcher for Netcode 1.12.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.13.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.13.0:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.13.0:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.13.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.13.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.13.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.14.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.14.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.14.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/SinglePlayer/SinglePlayerTransport.cs#L31
The field 'SinglePlayerTransport.m_Initialized' is never used
|
|
Build patcher for Netcode 1.14.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.12.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.12.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.12.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1230
'NetworkDriver.RemoteEndPoint(NetworkConnection)' is obsolete: 'RemoteEndPoint has been renamed to GetRemoteEndpoint. (UnityUpgradable) -> GetRemoteEndpoint(*)'
|
|
Build patcher for Netcode 1.8.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.8.1:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
|
|
Build patcher for Netcode 1.8.1:
Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
|
|
Build patcher for Netcode 1.5.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
|
Build patcher for Netcode 1.5.2:
NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
|
Artifacts
Produced during runtime
| Name | Size | Digest | |
|---|---|---|---|
|
cli-linux-x64-zip-build
|
110 MB |
sha256:242c04c362351af04efe42851425c1a2f31e2b86fa53adad58fbdf73aee721b5
|
|
|
cli-nupkg-build
|
242 MB |
sha256:8d714744bb3980fb946c3b414ab339433620fe7d46b7d58b1862454a35ff79c7
|
|
|
cli-osx-x64-zip-build
|
109 MB |
sha256:c40f6d2204962d22d05083cc1570136bc996272cf7609849aa75bd90bac3081d
|
|
|
cli-win-x64-zip-build
|
110 MB |
sha256:22e85f2281411ffd2aade5ffb00f9acf4711acff7d462a4d99968e1259e56c1b
|
|
|
msbuild-nupkg-build
|
81.9 MB |
sha256:ec610cf607ebe319acaa7b4f1a9687601c883c5fcc2e5e4f5b0ec30d0540dda9
|
|
|
patcher-zip-build
|
79 MB |
sha256:035f0822bc925f151c3118bf724938226a3ce70170344df0a664d023d6349195
|
|
|
reference-assemblies-uv2022.3.62-nv1.12.0-tv1.0.0
|
24.9 MB |
sha256:44a5ebd507a54a51cb74965e0b8bc1915847297ef88fd2a8e1d9f48fa1102a4f
|
|
|
reference-assemblies-uv2022.3.62-nv1.12.0-tv2.2.1
|
25.1 MB |
sha256:872e572035f78211e7752f7e572680b11faf1e321ce86f0b4845db9690e0e310
|
|
|
reference-assemblies-uv2022.3.62-nv1.12.1-tv1.0.0
|
24.9 MB |
sha256:49c93b42fbe7d291df8f55f9af5193002db3bc96037a893d7e51c531d70a2edd
|
|
|
reference-assemblies-uv2022.3.62-nv1.12.1-tv2.2.1
|
25.1 MB |
sha256:71d4bf8157675db5edf1b6f956986476156e7c71cb5be238c3f7f6ead3c4afce
|
|
|
reference-assemblies-uv2022.3.62-nv1.12.2-tv1.0.0
|
24.9 MB |
sha256:41eb944ce49cfa5b4e32a9636f84e6d6e7c24f701e862b1c7464a9410a036a88
|
|
|
reference-assemblies-uv2022.3.62-nv1.12.2-tv2.2.1
|
25.1 MB |
sha256:2e9f2fb54b7207286464488d95b90d9679be4308f5855b4339fae938662d2805
|
|
|
reference-assemblies-uv2022.3.62-nv1.13.0-tv1.0.0
|
24.9 MB |
sha256:7b2f25e70abe9400744b11af29211c46d657920ce206d925d1b221e71d55d805
|
|
|
reference-assemblies-uv2022.3.62-nv1.13.0-tv2.2.1
|
25.1 MB |
sha256:da35076a1a4306582129dbe96e392a25e57edd312a2ee8bfb6539c98a15d3db7
|
|
|
reference-assemblies-uv2022.3.62-nv1.13.1-tv1.0.0
|
24.9 MB |
sha256:111d72656f2b6fcaeb1cd1554aad327bdb518d7dd9a44ae858834dc94cfedac6
|
|
|
reference-assemblies-uv2022.3.62-nv1.13.1-tv2.2.1
|
25.1 MB |
sha256:32ccf9ad688d61646ad4503d7377fdb4060874892ed85f77519981a32ebf87a0
|
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24.9 MB |
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reference-assemblies-uv2022.3.62-nv1.14.0-tv2.2.1
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reference-assemblies-uv2022.3.62-nv1.14.1-tv1.0.0
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24.9 MB |
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reference-assemblies-uv2022.3.62-nv1.14.1-tv2.2.1
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25.1 MB |
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reference-assemblies-uv2022.3.62-nv1.5.2-tv2.2.1
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25 MB |
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reference-assemblies-uv2022.3.62-nv1.6.0-tv1.0.0
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24.8 MB |
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25 MB |
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reference-assemblies-uv2022.3.62-nv1.7.0-tv1.0.0
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24.9 MB |
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25 MB |
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24.9 MB |
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reference-assemblies-uv2022.3.62-nv1.7.1-tv2.2.1
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25 MB |
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24.9 MB |
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reference-assemblies-uv2022.3.62-nv1.8.0-tv2.2.1
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25 MB |
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24.9 MB |
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25 MB |
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24.6 MB |
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24.8 MB |
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24.6 MB |
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reference-assemblies-uv2022.3.9-nv1.12.1-tv2.2.1
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24.8 MB |
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24.6 MB |
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reference-assemblies-uv2022.3.9-nv1.12.2-tv2.2.1
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24.8 MB |
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reference-assemblies-uv2022.3.9-nv1.13.0-tv1.0.0
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24.6 MB |
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24.8 MB |
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24.6 MB |
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24.8 MB |
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reference-assemblies-uv2022.3.9-nv1.14.0-tv1.0.0
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24.6 MB |
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24.8 MB |
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reference-assemblies-uv2022.3.9-nv1.14.1-tv1.0.0
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24.6 MB |
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reference-assemblies-uv2022.3.9-nv1.14.1-tv2.2.1
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24.8 MB |
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reference-assemblies-uv2022.3.9-nv1.5.2-tv1.0.0
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24.6 MB |
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reference-assemblies-uv2022.3.9-nv1.5.2-tv2.2.1
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24.7 MB |
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reference-assemblies-uv2022.3.9-nv1.6.0-tv1.0.0
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24.6 MB |
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24.8 MB |
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reference-assemblies-uv2022.3.9-nv1.7.0-tv1.0.0
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24.6 MB |
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reference-assemblies-uv2022.3.9-nv1.7.0-tv2.2.1
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24.8 MB |
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24.6 MB |
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reference-assemblies-uv2022.3.9-nv1.7.1-tv2.2.1
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24.8 MB |
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reference-assemblies-uv2022.3.9-nv1.8.0-tv1.0.0
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24.6 MB |
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reference-assemblies-uv2022.3.9-nv1.8.0-tv2.2.1
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24.8 MB |
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reference-assemblies-uv2022.3.9-nv1.8.1-tv1.0.0
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24.6 MB |
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reference-assemblies-uv2022.3.9-nv1.8.1-tv2.2.1
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24.8 MB |
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13.4 MB |
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uv2022.3.62-nv1.12.0-tv1.0.0-ncs-true-patcher-assemblies
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13.4 MB |
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uv2022.3.62-nv1.12.0-tv2.2.1-ncs-false-patcher-assemblies
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13.5 MB |
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13.5 MB |
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uv2022.3.62-nv1.12.1-tv1.0.0-ncs-false-patcher-assemblies
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13.4 MB |
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uv2022.3.62-nv1.12.1-tv1.0.0-ncs-true-patcher-assemblies
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13.4 MB |
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13.5 MB |
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13.5 MB |
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13.4 MB |
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13.5 MB |
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uv2022.3.62-nv1.12.2-tv2.2.1-ncs-true-patcher-assemblies
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13.5 MB |
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uv2022.3.62-nv1.13.0-tv1.0.0-ncs-false-patcher-assemblies
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13.4 MB |
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13.5 MB |
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uv2022.3.62-nv1.13.1-tv1.0.0-ncs-false-patcher-assemblies
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13.4 MB |
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13.4 MB |
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13.5 MB |
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13.5 MB |
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13.4 MB |
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13.4 MB |
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13.4 MB |
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13.4 MB |
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13.4 MB |
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uv2022.3.62-nv1.8.0-tv1.0.0-ncs-true-patcher-assemblies
|
13.4 MB |
sha256:994f8108ecbf33aed680c8093c0f9bfce0cb96456b1e690f9a8466eab97a4ce4
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uv2022.3.62-nv1.8.0-tv2.2.1-ncs-false-patcher-assemblies
|
13.4 MB |
sha256:32a97ae54b08a4c7ffc416c867ade73199ea91fdc7a025a1de7f40c1ec863dfa
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|
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uv2022.3.62-nv1.8.0-tv2.2.1-ncs-true-patcher-assemblies
|
13.4 MB |
sha256:5172746975d34171fbb8b297c1aada4ec788526476212aceebecaf2a81e2ba9b
|
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uv2022.3.62-nv1.8.1-tv1.0.0-ncs-false-patcher-assemblies
|
13.4 MB |
sha256:6aba0acf1fcc9b9d1f202ba60eeb9e6a493e336f3f2d3c2b8790aa18264a3818
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|
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uv2022.3.62-nv1.8.1-tv1.0.0-ncs-true-patcher-assemblies
|
13.4 MB |
sha256:3d10e6fdd68b22200b215a1b4cf4847a8402fdf826202303af7d932e88817209
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|
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uv2022.3.62-nv1.8.1-tv2.2.1-ncs-false-patcher-assemblies
|
13.4 MB |
sha256:9f5496c9edaae79213199b2e0526d17969b7561031b57364d31095941ac4ea5d
|
|
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uv2022.3.62-nv1.8.1-tv2.2.1-ncs-true-patcher-assemblies
|
13.4 MB |
sha256:940584b18bfe0725c913c0b8cd1afe2ea44bf2067ba70d499ef1f55adba22ad3
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|
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uv2022.3.9-nv1.12.0-tv1.0.0-ncs-false-patcher-assemblies
|
13.2 MB |
sha256:3a25b9ae0c8118bef7aeed35d2607d9c67d100a13e8cce8cf13dcb7679e57b8d
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uv2022.3.9-nv1.12.0-tv1.0.0-ncs-true-patcher-assemblies
|
13.2 MB |
sha256:d31f9c567007ae5c184574b2051788f983101fe3e7bd3724056388ae188c5abc
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uv2022.3.9-nv1.12.0-tv2.2.1-ncs-false-patcher-assemblies
|
13.3 MB |
sha256:c477aa89198a6e7328e9e8af9a512ea8881a480c6a92a7561b6b38833d773cc0
|
|
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uv2022.3.9-nv1.12.0-tv2.2.1-ncs-true-patcher-assemblies
|
13.3 MB |
sha256:50dc4888c7cde8c7dadc718f0d71d3485761a7b3c68f65d24ada90f6a165e305
|
|
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uv2022.3.9-nv1.12.1-tv1.0.0-ncs-false-patcher-assemblies
|
13.2 MB |
sha256:1f1894fd09cb49c5ccf7a89e8f2b070d98792711730a3f7cf2cb3857c4521035
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|
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uv2022.3.9-nv1.12.1-tv1.0.0-ncs-true-patcher-assemblies
|
13.2 MB |
sha256:e6ea24816d75714baddabfd1e7526bc9c3be6e4bcf166cce70ed3b806265c0b3
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|
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uv2022.3.9-nv1.12.1-tv2.2.1-ncs-false-patcher-assemblies
|
13.3 MB |
sha256:bf5646984e123b7f014da9b2bc152252bee0753fdf859c5dcf47272748351632
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|
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uv2022.3.9-nv1.12.1-tv2.2.1-ncs-true-patcher-assemblies
|
13.3 MB |
sha256:d570b9314bb01bc9c3b885fa79858bf4aaab55239ab2ea4bce0200f5989083ba
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uv2022.3.9-nv1.12.2-tv1.0.0-ncs-false-patcher-assemblies
|
13.2 MB |
sha256:4af2f819e3fcd59ce1cfc38ac6b0af4e6030a293fd6cc390d7afe932dd137852
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uv2022.3.9-nv1.12.2-tv1.0.0-ncs-true-patcher-assemblies
|
13.2 MB |
sha256:4d49d397b36be6cd5b05f4324285f4ae1fb7cbfa53e7d15798d05ed0bb61fb52
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|
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uv2022.3.9-nv1.12.2-tv2.2.1-ncs-false-patcher-assemblies
|
13.3 MB |
sha256:b15e4078ff568d88818df330473a898d25cdcc2ae477fa49d20add85b47f3049
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uv2022.3.9-nv1.12.2-tv2.2.1-ncs-true-patcher-assemblies
|
13.3 MB |
sha256:a072bcb475bfa20f96b669daacc9ff126af743c5889cb37ddaca2864dc9c9405
|
|
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uv2022.3.9-nv1.13.0-tv1.0.0-ncs-false-patcher-assemblies
|
13.2 MB |
sha256:72795c97c588cb1fdadd0f1bc92dbd20d0f5f2cd1438f58ca29eb25db19096a7
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|
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uv2022.3.9-nv1.13.0-tv1.0.0-ncs-true-patcher-assemblies
|
13.3 MB |
sha256:e337f30bc443460ad522bbb472a76e887870721183e1a2a344830979cf524bf3
|
|
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uv2022.3.9-nv1.13.0-tv2.2.1-ncs-false-patcher-assemblies
|
13.3 MB |
sha256:e440a2165109cd2bd690bb4277b24b43e05beb2fe5eb8937475c63e1e7f068c1
|
|
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uv2022.3.9-nv1.13.0-tv2.2.1-ncs-true-patcher-assemblies
|
13.3 MB |
sha256:6b1d60faeccb556bb78c5d6a95f7adc5c708741f80507670588495f2be99a311
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|
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uv2022.3.9-nv1.13.1-tv1.0.0-ncs-false-patcher-assemblies
|
13.2 MB |
sha256:57dacb0cb839fd7e3be713b8efd6d8d13ae7f0aaf16a6b5d04c819619aba7bb9
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uv2022.3.9-nv1.13.1-tv1.0.0-ncs-true-patcher-assemblies
|
13.3 MB |
sha256:1089434297f3212a99e29a4089c3bca7dbb00ff12a1fdd43655a3ecbd4975ab8
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uv2022.3.9-nv1.13.1-tv2.2.1-ncs-false-patcher-assemblies
|
13.3 MB |
sha256:afa6f2cf93377bd89a42b39317f6ae4a936fff14cb2ae651f3d3b1c709615fbe
|
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uv2022.3.9-nv1.13.1-tv2.2.1-ncs-true-patcher-assemblies
|
13.3 MB |
sha256:95ce6ed9a21fe7402f1b317a32646e60722646711f132e11e6ea36dcb53a4631
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|
|
uv2022.3.9-nv1.14.0-tv1.0.0-ncs-false-patcher-assemblies
|
13.2 MB |
sha256:23c4160de508f8479d9323e7788cbf378364552d4b7ad2f7683afc204e16cb7f
|
|
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uv2022.3.9-nv1.14.0-tv1.0.0-ncs-true-patcher-assemblies
|
13.3 MB |
sha256:c918363048c7181d27bc72c363bd2acac7a4d8fda65cd3a71f4faff77ded8e4b
|
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|
uv2022.3.9-nv1.14.0-tv2.2.1-ncs-false-patcher-assemblies
|
13.3 MB |
sha256:cb02ce69ae0e54c60eb80b25c5dba8bad1c634d3614cfd771d42c9607a862660
|
|
|
uv2022.3.9-nv1.14.0-tv2.2.1-ncs-true-patcher-assemblies
|
13.3 MB |
sha256:862e5899da62d5ad3b8d1f3a606cb8c7cffbdf2a29b0aa799bd358b0d6ab1fae
|
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|
uv2022.3.9-nv1.14.1-tv1.0.0-ncs-false-patcher-assemblies
|
13.2 MB |
sha256:cd3344f23e035986e11b598db88afb788671abb36954259db052f6bd05f7030e
|
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|
uv2022.3.9-nv1.14.1-tv1.0.0-ncs-true-patcher-assemblies
|
13.3 MB |
sha256:cbaa9241adc5a8676f68f897f201feb9a5a427a86639ef8e30e52711b1f0a1c9
|
|
|
uv2022.3.9-nv1.14.1-tv2.2.1-ncs-false-patcher-assemblies
|
13.3 MB |
sha256:040c342f8c4292442099da8a8376e551a33e69a3caa96c4e8511b2d09ace10d9
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|
|
uv2022.3.9-nv1.14.1-tv2.2.1-ncs-true-patcher-assemblies
|
13.3 MB |
sha256:303ee4ffad2ddbe6f14e1b29b2d1078efcb8613f2346123b24387bcc1a792725
|
|
|
uv2022.3.9-nv1.5.2-tv1.0.0-ncs-false-patcher-assemblies
|
13.2 MB |
sha256:365e842ce34208578fa2f964a92e097707e312fb24e4bd0b7ee9507f68e3b415
|
|
|
uv2022.3.9-nv1.5.2-tv1.0.0-ncs-true-patcher-assemblies
|
13.2 MB |
sha256:d049184059ad222f2641008f36c2b9a480b0d75e33218b5046f25b3101c127a3
|
|
|
uv2022.3.9-nv1.5.2-tv2.2.1-ncs-false-patcher-assemblies
|
13.3 MB |
sha256:f9750ccdfb2abcade7da8c5051b1e1fc29def3b3ae62fb64c6480be042f28717
|
|
|
uv2022.3.9-nv1.5.2-tv2.2.1-ncs-true-patcher-assemblies
|
13.3 MB |
sha256:c36f30cb1918a62b05b9a5611414f4cc554e7845ab8ff07b2daf67e6f7769e09
|
|
|
uv2022.3.9-nv1.6.0-tv1.0.0-ncs-false-patcher-assemblies
|
13.2 MB |
sha256:46de366c9a60483838e4a7c247379325d17fc640ef80044242c2cafa81af8774
|
|
|
uv2022.3.9-nv1.6.0-tv1.0.0-ncs-true-patcher-assemblies
|
13.2 MB |
sha256:e8cbdac7b79371abc636ff9bd80e2299e2fd19b41fd22319c6902e3708fbb597
|
|
|
uv2022.3.9-nv1.6.0-tv2.2.1-ncs-false-patcher-assemblies
|
13.3 MB |
sha256:caea3921f3af51343aae14834fca99a66a4647a8d69454b02ae7e1f2faa3f863
|
|
|
uv2022.3.9-nv1.6.0-tv2.2.1-ncs-true-patcher-assemblies
|
13.3 MB |
sha256:ac4ddbb9db096fc29d66303a2f033bb4066a866ccf4e31d1a7690d519f23792a
|
|
|
uv2022.3.9-nv1.7.0-tv1.0.0-ncs-false-patcher-assemblies
|
13.2 MB |
sha256:3e1cf75580137dba716c3aab794bd58a7385d594bd8c66b76e02284171558aac
|
|
|
uv2022.3.9-nv1.7.0-tv1.0.0-ncs-true-patcher-assemblies
|
13.2 MB |
sha256:1cc56f775e3d573f2c0f24c6311fd7ad1a54a830101f2c72f4afb6d34e2edf4c
|
|
|
uv2022.3.9-nv1.7.0-tv2.2.1-ncs-false-patcher-assemblies
|
13.3 MB |
sha256:f6bc90988b5d515c517c3931b7932bd4f7ab33c993d4fafb12397e84332007c6
|
|
|
uv2022.3.9-nv1.7.0-tv2.2.1-ncs-true-patcher-assemblies
|
13.3 MB |
sha256:bd3e66b340cf3741e203e27f9a749d527e8c1edb76a10504b5e60cbdc3d8be99
|
|
|
uv2022.3.9-nv1.7.1-tv1.0.0-ncs-false-patcher-assemblies
|
13.2 MB |
sha256:1aea9d15c0e8b28af35d7dfd1e74e82f2c12a37aca3affbf93715f9ba4c2a1cf
|
|
|
uv2022.3.9-nv1.7.1-tv1.0.0-ncs-true-patcher-assemblies
|
13.2 MB |
sha256:062ebfae698af98f4f19787720a19e9426df40b72586710b5ab8ba15c0d370fa
|
|
|
uv2022.3.9-nv1.7.1-tv2.2.1-ncs-false-patcher-assemblies
|
13.3 MB |
sha256:ea8551e85c751fb63cb628715b58dc6866b3048f12dc67894d0480b0fd6a5469
|
|
|
uv2022.3.9-nv1.7.1-tv2.2.1-ncs-true-patcher-assemblies
|
13.3 MB |
sha256:0de92ac5e6f7205f28d1cadb869aa54b8795e6edeb2f6763b1ca68faa14f522e
|
|
|
uv2022.3.9-nv1.8.0-tv1.0.0-ncs-false-patcher-assemblies
|
13.2 MB |
sha256:882dc8b0fbc4ddd5d374ca22683b26f542dd9c13d4a45f1e01e430040c47a4ef
|
|
|
uv2022.3.9-nv1.8.0-tv1.0.0-ncs-true-patcher-assemblies
|
13.2 MB |
sha256:0abfece7ee7d122d9c3b493809770000227ddaff5b0d5f586dccf46e6420b7ad
|
|
|
uv2022.3.9-nv1.8.0-tv2.2.1-ncs-false-patcher-assemblies
|
13.3 MB |
sha256:8d1aa68894380c27a5ea4ab4d38aeebbb9fb5a007d38abe0567020c56a250580
|
|
|
uv2022.3.9-nv1.8.0-tv2.2.1-ncs-true-patcher-assemblies
|
13.3 MB |
sha256:de16d5684450eae7d0cffe13447c7fe92bb36d3691502ad01f5314e047a6b520
|
|
|
uv2022.3.9-nv1.8.1-tv1.0.0-ncs-false-patcher-assemblies
|
13.2 MB |
sha256:a0ae806fc9eb0f9219f2ac76d2812f09d54f2aa9718e1399c1c6b8c8e737f5f3
|
|
|
uv2022.3.9-nv1.8.1-tv1.0.0-ncs-true-patcher-assemblies
|
13.2 MB |
sha256:333db6381ffe031ba739d4b8b7667dbd5c18df5ed962213e6729e498e24d74b1
|
|
|
uv2022.3.9-nv1.8.1-tv2.2.1-ncs-false-patcher-assemblies
|
13.3 MB |
sha256:7c050e0226ab6d1e14c57908d503f61b87c02709501de38a650ca5fba0ae1ce5
|
|
|
uv2022.3.9-nv1.8.1-tv2.2.1-ncs-true-patcher-assemblies
|
13.3 MB |
sha256:d15fb99a65022de7c00a3aad89e9178ea68c9e696a6211c186af6b8b63488892
|
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