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also move netcode.components #97

also move netcode.components

also move netcode.components #97

Triggered via push April 10, 2026 17:39
Status Failure
Total duration 15m 30s
Artifacts 104

build.yml

on: push
Matrix: Get reference assemblies from Unity
Matrix: build-patchers
Build patcher archive
0s
Build patcher archive
Build CLI .nupkg
0s
Build CLI .nupkg
Build NetcodePatcher.MSBuild
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Build NetcodePatcher.MSBuild
Matrix: build-cli-binaries
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342 errors and 658 warnings
Build patcher for Netcode 1.7.0
Process completed with exit code 255.
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L336
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L331
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L312
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L667
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L667
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L562
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L25
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L49
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.6.0
Process completed with exit code 255.
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L336
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L331
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L312
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L667
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L667
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L562
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L25
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L49
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.14.1
Process completed with exit code 255.
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L355
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L334
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L316
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1326
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L743
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L743
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L624
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L25
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L49
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.13.1
Process completed with exit code 255.
Build patcher for Netcode 1.13.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L337
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.13.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L332
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.13.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L313
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.13.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1253
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.13.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L670
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.13.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L670
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.13.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L565
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.13.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L25
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.13.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L49
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.12.0
Process completed with exit code 255.
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L337
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L332
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L313
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1222
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L670
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L670
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L565
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L25
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L49
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.8.1
Process completed with exit code 255.
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L336
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L331
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L312
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L668
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L668
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L563
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L25
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L49
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.5.2
Process completed with exit code 255.
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L336
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L331
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L312
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L667
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L667
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L562
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L25
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L49
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.14.0
Process completed with exit code 255.
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L355
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L334
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L316
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1326
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L743
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L743
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L624
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L25
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L49
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.7.1
Process completed with exit code 255.
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L336
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L331
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L312
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L668
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L668
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L563
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L25
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L49
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.8.0
Process completed with exit code 255.
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L336
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L331
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L312
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L668
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L668
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L563
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L25
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L49
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.8.0
Process completed with exit code 255.
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L336
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L331
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L312
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L668
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L668
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L563
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L25
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L49
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.12.2
Process completed with exit code 255.
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L337
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L332
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L313
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1228
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L670
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L670
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L565
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L25
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L49
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.12.2
Process completed with exit code 255.
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L337
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L332
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L313
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1228
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L670
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L670
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L565
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L25
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L49
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.7.0
Process completed with exit code 255.
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L336
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L331
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L312
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L667
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L667
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L562
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L25
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L49
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.12.1
Process completed with exit code 255.
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L337
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L332
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L313
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1222
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L670
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L670
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L565
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L25
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L49
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.7.0
Process completed with exit code 255.
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L336
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L331
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L312
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L667
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L667
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L562
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L25
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L49
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.6.0
Process completed with exit code 255.
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L336
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L331
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L312
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L667
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L667
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L562
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L25
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L49
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.7.1
Process completed with exit code 255.
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L336
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L331
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L312
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L668
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L668
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L563
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L25
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L49
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.14.1
Process completed with exit code 255.
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L355
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L334
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L316
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1326
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L743
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L743
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L624
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L25
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L49
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.14.0
Process completed with exit code 255.
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L355
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L334
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L316
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1326
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L743
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L743
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L624
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L25
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L49
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.13.0
Process completed with exit code 255.
Build patcher for Netcode 1.13.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L337
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.13.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L332
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.13.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L313
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.13.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1253
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.13.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L670
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.13.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L670
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.13.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L565
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.13.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L25
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.13.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L49
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.8.1
Process completed with exit code 255.
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L336
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L331
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L312
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L668
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L668
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L563
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L25
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L49
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.12.0
Process completed with exit code 255.
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L337
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L332
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L313
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1222
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L670
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L670
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L565
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L25
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L49
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.12.1
Process completed with exit code 255.
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L337
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L332
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L313
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1222
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L670
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L670
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L565
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L25
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L49
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.8.0
Process completed with exit code 255.
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L336
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L331
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L312
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L668
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L668
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L563
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L25
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L49
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.13.0
Process completed with exit code 255.
Build patcher for Netcode 1.13.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L337
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.13.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L332
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.13.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L313
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.1
Process completed with exit code 255.
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L336
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.13.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1253
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L331
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.13.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L670
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L312
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.13.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L670
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L668
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.13.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L565
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L668
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.13.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L25
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L563
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.13.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L49
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L25
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L49
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.12.1
Process completed with exit code 255.
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L337
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L332
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L313
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1222
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L670
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L670
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L565
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L25
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L49
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.12.2
Process completed with exit code 255.
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L337
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L332
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L313
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1228
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L670
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L670
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L565
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L25
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L49
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.6.0
Process completed with exit code 255.
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L336
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L331
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L312
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L667
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L667
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L562
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L25
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L49
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.7.1
Process completed with exit code 255.
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L336
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L331
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L312
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L668
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L668
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L563
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L25
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L49
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.14.1
Process completed with exit code 255.
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L355
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L334
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L316
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1326
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L743
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L743
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L624
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L25
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L49
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.13.1
Process completed with exit code 255.
Build patcher for Netcode 1.13.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L337
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.13.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L332
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.13.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L313
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.13.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1253
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.13.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L670
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.13.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L670
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.13.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L565
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.13.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L25
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.13.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L49
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.5.2
Process completed with exit code 255.
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L336
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L331
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L312
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L667
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L667
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L562
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L25
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L49
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.8.1
Process completed with exit code 255.
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L336
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L331
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L312
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L668
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L668
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L563
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L25
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L49
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.14.0
Process completed with exit code 255.
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L355
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L334
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L316
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L1326
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L743
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L743
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/UnityTransport.cs#L624
'NetworkEndPoint' is obsolete: 'NetworkEndPoint has been renamed to NetworkEndpoint. (UnityUpgradable) -> NetworkEndpoint'
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L25
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Transports/UTP/BatchedReceiveQueue.cs#L49
The type or namespace name 'DataStreamReader' could not be found (are you missing a using directive or an assembly reference?)
Get reference assemblies from Unity (2022.3.9, 1.5.2, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.5.2, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.5.2, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.7.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.7.1, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.7.1, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.5.2, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.5.2, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.5.2, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.13.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.13.1, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.13.1, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.8.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.8.0, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.8.0, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.14.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.14.1, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.14.1, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.12.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.12.0, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.12.0, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.6.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.6.0, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.6.0, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.7.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.7.0, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.7.0, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.14.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.14.1, 1.0.0)
Activation failed, attempting retry #2
Get reference assemblies from Unity (2022.3.9, 1.14.1, 1.0.0)
Activation failed, attempting retry #1
Get reference assemblies from Unity (2022.3.9, 1.14.1, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.14.1, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.12.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.12.0, 2.2.1)
Activation failed, attempting retry #2
Get reference assemblies from Unity (2022.3.9, 1.12.0, 2.2.1)
Activation failed, attempting retry #1
Get reference assemblies from Unity (2022.3.9, 1.12.0, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.12.0, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.8.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.8.0, 1.0.0)
Activation failed, attempting retry #2
Get reference assemblies from Unity (2022.3.9, 1.8.0, 1.0.0)
Activation failed, attempting retry #1
Get reference assemblies from Unity (2022.3.9, 1.8.0, 1.0.0)
M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.8.0, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.5.2, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.5.2, 1.0.0)
Activation failed, attempting retry #1
Get reference assemblies from Unity (2022.3.62, 1.5.2, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.5.2, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.12.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.12.1, 2.2.1)
Activation failed, attempting retry #1
Get reference assemblies from Unity (2022.3.9, 1.12.1, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.12.1, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.5.2, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.5.2, 2.2.1)
Activation failed, attempting retry #2
Get reference assemblies from Unity (2022.3.62, 1.5.2, 2.2.1)
Activation failed, attempting retry #1
Get reference assemblies from Unity (2022.3.62, 1.5.2, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.5.2, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.12.2, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.12.2, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.12.2, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.8.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.8.1, 2.2.1)
Activation failed, attempting retry #2
Get reference assemblies from Unity (2022.3.9, 1.8.1, 2.2.1)
Activation failed, attempting retry #1
Get reference assemblies from Unity (2022.3.9, 1.8.1, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.8.1, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.7.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.7.1, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.7.1, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.8.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.8.0, 2.2.1)
Activation failed, attempting retry #3
Get reference assemblies from Unity (2022.3.62, 1.8.0, 2.2.1)
Activation failed, attempting retry #2
Get reference assemblies from Unity (2022.3.62, 1.8.0, 2.2.1)
Activation failed, attempting retry #1
Get reference assemblies from Unity (2022.3.62, 1.8.0, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.8.0, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.13.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.13.0, 2.2.1)
Activation failed, attempting retry #3
Get reference assemblies from Unity (2022.3.9, 1.13.0, 2.2.1)
Activation failed, attempting retry #2
Get reference assemblies from Unity (2022.3.9, 1.13.0, 2.2.1)
Activation failed, attempting retry #1
Get reference assemblies from Unity (2022.3.9, 1.13.0, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.13.0, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.14.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.14.0, 1.0.0)
Activation failed, attempting retry #1
Get reference assemblies from Unity (2022.3.9, 1.14.0, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.14.0, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.12.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.12.0, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.12.0, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.7.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.7.0, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.7.0, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.7.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.7.0, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.7.0, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.8.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.8.0, 1.0.0)
M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.8.0, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.6.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.6.0, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.6.0, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.8.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.8.1, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.8.1, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.6.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.6.0, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.6.0, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.12.2, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.12.2, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.12.2, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.14.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.14.1, 2.2.1)
Activation failed, attempting retry #1
Get reference assemblies from Unity (2022.3.62, 1.14.1, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.14.1, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.12.2, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.12.2, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.12.2, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.14.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.14.1, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.14.1, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.7.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.7.1, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.7.1, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.13.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.13.1, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.13.1, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.14.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.14.0, 1.0.0)
Activation failed, attempting retry #1
Get reference assemblies from Unity (2022.3.62, 1.14.0, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.14.0, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.13.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.13.0, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.13.0, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.13.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.13.1, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.13.1, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.12.2, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.12.2, 2.2.1)
Activation failed, attempting retry #2
Get reference assemblies from Unity (2022.3.62, 1.12.2, 2.2.1)
Activation failed, attempting retry #1
Get reference assemblies from Unity (2022.3.62, 1.12.2, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.12.2, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.7.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.7.1, 2.2.1)
Activation failed, attempting retry #1
Get reference assemblies from Unity (2022.3.62, 1.7.1, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.7.1, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.14.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.14.0, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.14.0, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.12.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.12.1, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.12.1, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.13.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.13.0, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.13.0, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.12.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.12.1, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.12.1, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.7.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.7.0, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.7.0, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.9, 1.6.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.9, 1.6.0, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.9, 1.6.0, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.13.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.13.1, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.13.1, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.14.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.14.0, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.14.0, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.12.0, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.12.0, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.12.0, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.13.0, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.13.0, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.13.0, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.8.1, 1.0.0)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.8.1, 1.0.0)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.8.1, 1.0.0)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.12.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.12.1, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.12.1, 2.2.1)
Changes were made to the following files and folders:
Get reference assemblies from Unity (2022.3.62, 1.8.1, 2.2.1)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Get reference assemblies from Unity (2022.3.62, 1.8.1, 2.2.1)
M UnityProject/Packages/manifest.json M UnityProject/ProjectSettings/ProjectVersion.txt
Get reference assemblies from Unity (2022.3.62, 1.8.1, 2.2.1)
Changes were made to the following files and folders:
Build patcher for Netcode 1.7.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.6.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.5.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.7.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.8.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.5.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.5.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
Build patcher for Netcode 1.6.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.6.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.6.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
Build patcher for Netcode 1.5.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.5.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.8.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.8.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.14.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.14.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.14.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.13.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.7.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.6.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.7.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.14.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.7.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.14.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.7.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.7.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.8.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.13.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.13.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.8.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.7.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.7.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.13.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.5.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.5.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.5.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
Build patcher for Netcode 1.5.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.7.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.7.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.12.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.6.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.14.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.13.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.6.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.6.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.6.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.6.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/Core/NetworkObject.cs#L40
The field 'NetworkObject.m_IsPrefab' is never used
Build patcher for Netcode 1.6.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.7.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.7.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L33
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.7.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.7.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.8.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.13.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.13.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.7.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.14.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.5.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.13.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.13.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.13.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.14.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.14.0: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.14.0: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.0: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.14.0: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.8.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.12.2: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used
Build patcher for Netcode 1.14.0
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.1
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/HiddenScriptEditor.cs#L49
The field 'UnityTransportEditor.m_AllowIncomingConnections' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/Unity/Netcode/Editor/NetworkManagerEditor.cs#L36
The field 'NetworkManagerEditor.m_MaxObjectUpdatesPerTickProperty' is never used
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L24
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L18
Non-nullable field 'm_AssemblyResolver' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ReplacePatcherReferencesILPP.cs#L30
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: NetcodePatcher/NetcodePatcher/CodeGen/ApplyPatchedAttributeILPP.cs#L37
Nullability of return type doesn't match overridden member (possibly because of nullability attributes).
Build patcher for Netcode 1.8.1: Unity.Netcode.Runtime/Unity/Netcode/Runtime/SceneManagement/SceneEventData.cs#L120
The field 'SceneEventData.m_SceneNetworkObjectDataOffsets' is never used

Artifacts

Produced during runtime
Name Size Digest
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uv2022.3.62-nv1.5.2-tv1.0.0-ncs-true-patcher-assemblies
13.3 MB
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uv2022.3.62-nv1.6.0-tv1.0.0-ncs-false-patcher-assemblies
13.3 MB
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uv2022.3.62-nv1.6.0-tv1.0.0-ncs-true-patcher-assemblies
13.3 MB
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uv2022.3.62-nv1.7.0-tv1.0.0-ncs-false-patcher-assemblies
13.3 MB
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uv2022.3.62-nv1.7.0-tv1.0.0-ncs-true-patcher-assemblies
13.3 MB
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uv2022.3.62-nv1.7.1-tv1.0.0-ncs-false-patcher-assemblies
13.3 MB
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uv2022.3.62-nv1.7.1-tv1.0.0-ncs-true-patcher-assemblies
13.3 MB
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uv2022.3.62-nv1.8.0-tv1.0.0-ncs-false-patcher-assemblies
13.4 MB
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uv2022.3.62-nv1.8.0-tv1.0.0-ncs-true-patcher-assemblies
13.4 MB
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uv2022.3.62-nv1.8.1-tv1.0.0-ncs-false-patcher-assemblies
13.4 MB
sha256:a778ba7c64b5920bdbf88068124ab32ce2f82e223cfe797f181f6f4c6afbe1f8
uv2022.3.62-nv1.8.1-tv1.0.0-ncs-true-patcher-assemblies
13.4 MB
sha256:3c559b1816f4aae6bd9dbb737d05edd15b2205fdb85c63742e8e678fbf88791c
uv2022.3.9-nv1.12.0-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:85bf328f5b2be11ca86ed74481ffeda7b607e8c934ff30d5bf695ed099a0e196
uv2022.3.9-nv1.12.0-tv1.0.0-ncs-true-patcher-assemblies
13.2 MB
sha256:a5d15ce15a83b2ef09e43cb91981fd2f2fd35321c6249069851ab50f99c3c37a
uv2022.3.9-nv1.12.1-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:0222d1a7e420fc1be412035b4541e1395472015f314368ad8d88526471f812bb
uv2022.3.9-nv1.12.1-tv1.0.0-ncs-true-patcher-assemblies
13.3 MB
sha256:eefb4e747c887570f254519b6346d684fbbd5f521f8a09959908b3f466b3becb
uv2022.3.9-nv1.12.2-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:ac0fb1e52aae54de27088c7b6ae31b98cb40cf76262ed22423b6519d2859a28e
uv2022.3.9-nv1.12.2-tv1.0.0-ncs-true-patcher-assemblies
13.3 MB
sha256:bdc9001aa4c4545b337eed35e4bc43e3f0580a431c986f7d6ca1da55f79b2240
uv2022.3.9-nv1.13.0-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:21310d1bc7e819548b8dca2ba8b99df396777e46c8b94ef0e3b2081dfaf8bebd
uv2022.3.9-nv1.13.0-tv1.0.0-ncs-true-patcher-assemblies
13.3 MB
sha256:b96fb3b6b7e0b67706fe4ce20f6625ed2cd9c19cbe8a95674a5048277b29f13d
uv2022.3.9-nv1.13.1-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:102b9dfe60f8543160489cda68ca4062346ce730782236b6e68185e3a97d0b44
uv2022.3.9-nv1.13.1-tv1.0.0-ncs-true-patcher-assemblies
13.3 MB
sha256:3e66a590c236ca2c87ba58f0bdae070278f2482a7822594f1f906438bc52ece0
uv2022.3.9-nv1.14.0-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:4b45eda83b17a8adff52d969462e7220f365e825cf4b2a28a3e7120fd7ccc973
uv2022.3.9-nv1.14.0-tv1.0.0-ncs-true-patcher-assemblies
13.3 MB
sha256:cc7234cfde739e265f6ec91ee1f49f8d1b86cb82c7352d4b890d322eb1ff8bd6
uv2022.3.9-nv1.14.1-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:97bc0afc5357e15f42d9d1bf08e30d7324241d35878b8cf9e9676313960aa63c
uv2022.3.9-nv1.14.1-tv1.0.0-ncs-true-patcher-assemblies
13.3 MB
sha256:cd90380a9c869e4f6706b997b7508eb8a77427886f87c19d59a3a1a073801922
uv2022.3.9-nv1.5.2-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:508c151d677c2d3552999918aa8c4ebf823fff955863b81ea3eb88ce3a88e1b3
uv2022.3.9-nv1.5.2-tv1.0.0-ncs-true-patcher-assemblies
13.2 MB
sha256:7ecb9589f5a0cde3bbecbd08d470c63b76290437250e559891b6c4c009438039
uv2022.3.9-nv1.6.0-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:2ea9a42ab7d426911a2a5a8a046e90ba4b363d9c701dc9892af46a184e3dacc4
uv2022.3.9-nv1.6.0-tv1.0.0-ncs-true-patcher-assemblies
13.2 MB
sha256:23f6c7719a79a293378c2e879c6070e0d0eb4d2ff6611e33575c10a632b7f676
uv2022.3.9-nv1.7.0-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:648f003b20812cc3d2ef769faf685316059d5a61cb1b3d250e537984ff4c8a06
uv2022.3.9-nv1.7.0-tv1.0.0-ncs-true-patcher-assemblies
13.2 MB
sha256:218a39da31ca2dc7ffeaefa3b4bdec854725f5e0a0da96730bebcd267c18174d
uv2022.3.9-nv1.7.1-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:67cadfd9703092b645acffad62816e0f5ac62f9f05f42291f17b4c74ad6c330c
uv2022.3.9-nv1.7.1-tv1.0.0-ncs-true-patcher-assemblies
13.2 MB
sha256:fed3d59b06beec833f771202459c9842fcf8291b3bd371a066b1ffba5e555e13
uv2022.3.9-nv1.8.0-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:d5c931960eca8accfcb97f9360dd260216a9d8e689d248546b3e4487204cbad1
uv2022.3.9-nv1.8.0-tv1.0.0-ncs-true-patcher-assemblies
13.2 MB
sha256:d450840a71c3aaf86b1fa8a272f94b44eb2335997a87a79958794c0980ef9b22
uv2022.3.9-nv1.8.1-tv1.0.0-ncs-false-patcher-assemblies
13.2 MB
sha256:b9665a312463f28104cefd72964254248241c834be73a90d739074be5193977c
uv2022.3.9-nv1.8.1-tv1.0.0-ncs-true-patcher-assemblies
13.2 MB
sha256:b707a7f54aed4559d027504170369ead6c3f859281dcf810f3ad78c1e7866d3b