From 0db60821fd471a97710ed86a83e217d18982a3da Mon Sep 17 00:00:00 2001 From: Basilisk3 <126026384+Basilisk3@users.noreply.github.com> Date: Sat, 16 Aug 2025 14:48:40 +0200 Subject: [PATCH] Initial changes to Evergreen tree groups --- env/Evergreen/Props/Trees/Groups/Pine06_Big_GroupA_prop.bp | 3 ++- env/Evergreen/Props/Trees/Groups/Pine06_Big_GroupB_prop.bp | 3 ++- env/Evergreen/Props/Trees/Groups/Pine06_GroupA_prop.bp | 3 ++- env/Evergreen/Props/Trees/Groups/Pine06_GroupB_prop.bp | 3 ++- env/Evergreen/Props/Trees/Groups/Pine07_GroupA_prop.bp | 3 ++- env/Evergreen/Props/Trees/Groups/Pine07_GroupB_prop.bp | 3 ++- 6 files changed, 12 insertions(+), 6 deletions(-) diff --git a/env/Evergreen/Props/Trees/Groups/Pine06_Big_GroupA_prop.bp b/env/Evergreen/Props/Trees/Groups/Pine06_Big_GroupA_prop.bp index c7491e14011..4dfb7e3df48 100644 --- a/env/Evergreen/Props/Trees/Groups/Pine06_Big_GroupA_prop.bp +++ b/env/Evergreen/Props/Trees/Groups/Pine06_Big_GroupA_prop.bp @@ -2,6 +2,7 @@ PropBlueprint{ Categories = { "OBSTRUCTSBUILDING", "RECLAIMABLE", + "USEBLUEPRINTLOD", }, Defense = { Health = 50, @@ -24,7 +25,7 @@ PropBlueprint{ NormalsName = "../Pine06_normalsTS.dds", }, { - LODCutoff = 330, + LODCutoff = 600, ShaderName = "VertexNormal", AlbedoName = "Pine06_Big_GroupA_LOD2_albedo.dds", }, diff --git a/env/Evergreen/Props/Trees/Groups/Pine06_Big_GroupB_prop.bp b/env/Evergreen/Props/Trees/Groups/Pine06_Big_GroupB_prop.bp index 190c8ef6a48..b138a611499 100644 --- a/env/Evergreen/Props/Trees/Groups/Pine06_Big_GroupB_prop.bp +++ b/env/Evergreen/Props/Trees/Groups/Pine06_Big_GroupB_prop.bp @@ -2,6 +2,7 @@ PropBlueprint{ Categories = { "OBSTRUCTSBUILDING", "RECLAIMABLE", + "USEBLUEPRINTLOD", }, Defense = { Health = 50, @@ -24,7 +25,7 @@ PropBlueprint{ NormalsName = "../Pine06_normalsTS.dds", }, { - LODCutoff = 330, + LODCutoff = 600, ShaderName = "VertexNormal", AlbedoName = "Pine06_Big_GroupB_LOD2_albedo.dds", }, diff --git a/env/Evergreen/Props/Trees/Groups/Pine06_GroupA_prop.bp b/env/Evergreen/Props/Trees/Groups/Pine06_GroupA_prop.bp index de60c3934ae..a9e398cad43 100644 --- a/env/Evergreen/Props/Trees/Groups/Pine06_GroupA_prop.bp +++ b/env/Evergreen/Props/Trees/Groups/Pine06_GroupA_prop.bp @@ -2,6 +2,7 @@ PropBlueprint{ Categories = { "OBSTRUCTSBUILDING", "RECLAIMABLE", + "USEBLUEPRINTLOD", }, Defense = { Health = 50, @@ -24,7 +25,7 @@ PropBlueprint{ NormalsName = "../Pine06_normalsTS.dds", }, { - LODCutoff = 330, + LODCutoff = 600, ShaderName = "VertexNormal", AlbedoName = "Pine06_GroupA_LOD2_albedo.dds", }, diff --git a/env/Evergreen/Props/Trees/Groups/Pine06_GroupB_prop.bp b/env/Evergreen/Props/Trees/Groups/Pine06_GroupB_prop.bp index 49561106979..7b43c1a4979 100644 --- a/env/Evergreen/Props/Trees/Groups/Pine06_GroupB_prop.bp +++ b/env/Evergreen/Props/Trees/Groups/Pine06_GroupB_prop.bp @@ -2,6 +2,7 @@ PropBlueprint{ Categories = { "OBSTRUCTSBUILDING", "RECLAIMABLE", + "USEBLUEPRINTLOD", }, Defense = { Health = 50, @@ -24,7 +25,7 @@ PropBlueprint{ NormalsName = "../Pine06_normalsTS.dds", }, { - LODCutoff = 330, + LODCutoff = 600, ShaderName = "VertexNormal", AlbedoName = "Pine06_GroupB_LOD2_albedo.dds", }, diff --git a/env/Evergreen/Props/Trees/Groups/Pine07_GroupA_prop.bp b/env/Evergreen/Props/Trees/Groups/Pine07_GroupA_prop.bp index a3e8bf48036..5a63e2dfade 100644 --- a/env/Evergreen/Props/Trees/Groups/Pine07_GroupA_prop.bp +++ b/env/Evergreen/Props/Trees/Groups/Pine07_GroupA_prop.bp @@ -2,6 +2,7 @@ PropBlueprint{ Categories = { "OBSTRUCTSBUILDING", "RECLAIMABLE", + "USEBLUEPRINTLOD", }, Defense = { Health = 50, @@ -24,7 +25,7 @@ PropBlueprint{ NormalsName = "../Pine07_normalsTS.dds", }, { - LODCutoff = 330, + LODCutoff = 600, ShaderName = "VertexNormal", AlbedoName = "Pine07_GroupA_LOD2_albedo.dds", }, diff --git a/env/Evergreen/Props/Trees/Groups/Pine07_GroupB_prop.bp b/env/Evergreen/Props/Trees/Groups/Pine07_GroupB_prop.bp index 312571591ca..c055bc65810 100644 --- a/env/Evergreen/Props/Trees/Groups/Pine07_GroupB_prop.bp +++ b/env/Evergreen/Props/Trees/Groups/Pine07_GroupB_prop.bp @@ -2,6 +2,7 @@ PropBlueprint{ Categories = { "OBSTRUCTSBUILDING", "RECLAIMABLE", + "USEBLUEPRINTLOD", }, Defense = { Health = 50, @@ -24,7 +25,7 @@ PropBlueprint{ NormalsName = "../Pine07_normalsTS.dds", }, { - LODCutoff = 330, + LODCutoff = 600, ShaderName = "VertexNormal", AlbedoName = "Pine07_GroupB_LOD2_albedo.dds", },