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It may be better to send party commands using a single command with many subcommands than our current implementation of having a separate command for every action.
We could go with a "polymorphic" approach:
{
"command": "party",
"action": "invite",
"recipient_id": <player_id>
}
Or more of a "compositional" approach:
{
"command": "party",
"action": "invite",
"data": {
"recipient_id": <player_id>
}
}
The compositional approach has a little more boilerplate built into the message, but it feels cleaner to me.
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