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Some very early comments on the UI. You probably thought of some or all of these things already:
- Is there a reason why the simulation has a max length? (200 days, currently)
- You'll want to write a small text that explains what each counter measure means. Some are obvious, but some may not (e.g. the actual scope of "Close Businesses", or what "Test and Trace" is) depending on the nationality of the player, or their knowledge. These explanations can be provided through a tooltip (if short) or popup (if long).
- It'd be good to provide some numbers and line graphs indicating the progress of the epidemic beyond the map (e.g. number of deaths, number of infected, etc.)
- For the game experience maybe it'd be good to provide a way to run the simulation in "steps" (e.g. one week at a time) instead of continuously. It'd give a chance to see the effect of the applied counter measures, and evaluate whether to push on or change them.
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