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Jack Feedback based on v1.6.2 #33

@FrancisTR

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@FrancisTR

On behalf of Jack, here is his feedback:

Glitches: I found one where sometimes the enemies would stay in place even though a blue tile has passed. I experienced it in normal and hard but it was most noticeable in hard. Sometimes after the next blue tile they’ll start moving again but in hard specifically when I start the stage all the enemies aren’t moving at all keeping me trapped until I fail the stage. Might not be a glitch but another thing I’ve noticed is when replaying a stage the moving tiles transfer from the previous run instead of starting over.

Gameplay: I find it much easier to move around now that I can turn any direction freely. Still might be a personal complaint but I still find the timing difficult. I get that the box to insert your input matches the tileset with the rest of the stages but maybe make the hitbox alone bigger or make it so as soon as the red or blue tiles touches the box I’m good to press the movement keys.

Music: I’m no music expert but one thing that made playing each stage different for me was waiting for the best of the music to kick in. It feels jarring when the music doesn’t sync with the rhythm of the tiles.

Final thoughts/suggestions: definitely an improvement from the previous version. Only things I can think of suggesting is what I brought up in gameplay and the suggestions I made in my previous review

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BugSomething isn't workingCurrently WorkingCurrently Working on the IssueEnhancementNew feature or requestIMPORTANTRequires full attentionOn GoingWill take an undetermined amount of time

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