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rckeys.c
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84 lines (55 loc) · 1.09 KB
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#undef _GNU_SOURCE
#define _GNU_SOURCE
#include <string.h>
#include <stdlib.h>
#include "defs.h"
#include "rc.h"
#include "input.h"
char *keybind[MAX_KEYS];
int rc_bindkey(char *keyname, char *cmd)
{
int key;
char *a;
key = k_keycode(keyname);
if (!key) return -1;
a = strdup(cmd);
if (!a) die("out of memory binding key\n");
if (keybind[key]) free(keybind[key]);
keybind[key] = a;
//printf("Bound keybind[%d] = %s\n", key, a);
return 0;
}
int rc_unbindkey(char *keyname)
{
int key;
key = k_keycode(keyname);
if (!key) return -1;
if (keybind[key]) free(keybind[key]);
keybind[key] = NULL;
return 0;
}
void rc_unbindall()
{
int i;
for (i = 0; i < MAX_KEYS; i++)
{
if (keybind[i])
{
free(keybind[i]);
keybind[i] = NULL;
}
}
}
void rc_dokey(int key, int st)
{
if (!keybind[key]) return;
if (keybind[key][0] != '+' && !st) return; // this is to handle only the press evt for not gamepad buttons (shortcuts for menu, save, ...)
if (st)
rc_command(keybind[key]);
else
{
keybind[key][0] = '-';
rc_command(keybind[key]);
keybind[key][0] = '+';
}
}