diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..1ff0c42 --- /dev/null +++ b/.gitattributes @@ -0,0 +1,63 @@ +############################################################################### +# Set default behavior to automatically normalize line endings. +############################################################################### +* text=auto + +############################################################################### +# Set default behavior for command prompt diff. +# +# This is need for earlier builds of msysgit that does not have it on by +# default for csharp files. +# Note: This is only used by command line +############################################################################### +#*.cs diff=csharp + +############################################################################### +# Set the merge driver for project and solution files +# +# Merging from the command prompt will add diff markers to the files if there +# are conflicts (Merging from VS is not affected by the settings below, in VS +# the diff markers are never inserted). Diff markers may cause the following +# file extensions to fail to load in VS. An alternative would be to treat +# these files as binary and thus will always conflict and require user +# intervention with every merge. To do so, just uncomment the entries below +############################################################################### +#*.sln merge=binary +#*.csproj merge=binary +#*.vbproj merge=binary +#*.vcxproj merge=binary +#*.vcproj merge=binary +#*.dbproj merge=binary +#*.fsproj merge=binary +#*.lsproj merge=binary +#*.wixproj merge=binary +#*.modelproj merge=binary +#*.sqlproj merge=binary +#*.wwaproj merge=binary + +############################################################################### +# behavior for image files +# +# image files are treated as binary by default. +############################################################################### +#*.jpg binary +#*.png binary +#*.gif binary + +############################################################################### +# diff behavior for common document formats +# +# Convert binary document formats to text before diffing them. This feature +# is only available from the command line. Turn it on by uncommenting the +# entries below. +############################################################################### +#*.doc diff=astextplain +#*.DOC diff=astextplain +#*.docx diff=astextplain +#*.DOCX diff=astextplain +#*.dot diff=astextplain +#*.DOT diff=astextplain +#*.pdf diff=astextplain +#*.PDF diff=astextplain +#*.rtf diff=astextplain +#*.RTF diff=astextplain diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..3a2238d --- /dev/null +++ b/.gitignore @@ -0,0 +1,245 @@ +## Ignore Visual Studio temporary files, build results, and +## files generated by popular Visual Studio add-ons. + +# User-specific files +*.suo +*.user +*.userosscache +*.sln.docstates + +# User-specific files (MonoDevelop/Xamarin Studio) +*.userprefs + +# Build results +[Dd]ebug/ +[Dd]ebugPublic/ +[Rr]elease/ +[Rr]eleases/ +[Xx]64/ +[Xx]86/ +[Bb]uild/ +bld/ +[Bb]in/ +[Oo]bj/ + +# Visual Studio 2015 cache/options directory +.vs/ +# Uncomment if you have tasks that create the project's static files in wwwroot +#wwwroot/ + +# MSTest test Results +[Tt]est[Rr]esult*/ +[Bb]uild[Ll]og.* + +# NUNIT +*.VisualState.xml +TestResult.xml + +# Build Results of an ATL Project +[Dd]ebugPS/ +[Rr]eleasePS/ +dlldata.c + +# DNX +project.lock.json +artifacts/ + +*_i.c +*_p.c +*_i.h +*.ilk +*.meta +*.obj +*.pch +*.pdb +*.pgc +*.pgd +*.rsp +*.sbr +*.tlb +*.tli +*.tlh +*.tmp +*.tmp_proj +*.log +*.vspscc +*.vssscc +.builds +*.pidb +*.svclog +*.scc + +# Chutzpah Test files +_Chutzpah* + +# Visual C++ cache files +ipch/ +*.aps +*.ncb +*.opendb +*.opensdf +*.sdf +*.cachefile +*.VC.db + +# Visual Studio profiler +*.psess +*.vsp +*.vspx +*.sap + +# TFS 2012 Local Workspace +$tf/ + +# Guidance Automation Toolkit +*.gpState + +# ReSharper is a .NET coding add-in +_ReSharper*/ +*.[Rr]e[Ss]harper +*.DotSettings.user + +# JustCode is a .NET coding add-in +.JustCode + +# TeamCity is a build add-in +_TeamCity* + +# DotCover is a Code Coverage Tool +*.dotCover + +# NCrunch +_NCrunch_* +.*crunch*.local.xml +nCrunchTemp_* + +# MightyMoose +*.mm.* +AutoTest.Net/ + +# Web workbench (sass) +.sass-cache/ + +# Installshield output folder +[Ee]xpress/ + +# DocProject is a documentation generator add-in +DocProject/buildhelp/ +DocProject/Help/*.HxT +DocProject/Help/*.HxC +DocProject/Help/*.hhc +DocProject/Help/*.hhk +DocProject/Help/*.hhp +DocProject/Help/Html2 +DocProject/Help/html + +# Click-Once directory +publish/ + +# Publish Web Output +*.[Pp]ublish.xml +*.azurePubxml + +# TODO: Un-comment the next line if you do not want to checkin +# your web deploy settings because they may include unencrypted +# passwords +#*.pubxml +*.publishproj + +# NuGet Packages +*.nupkg +# The packages folder can be ignored because of Package Restore +**/packages/* +# except build/, which is used as an MSBuild target. +!**/packages/build/ +# Uncomment if necessary however generally it will be regenerated when needed +#!**/packages/repositories.config +# NuGet v3's project.json files produces more ignoreable files +*.nuget.props +*.nuget.targets + +# Microsoft Azure Build Output +csx/ +*.build.csdef + +# Microsoft Azure Emulator +ecf/ +rcf/ + +# Microsoft Azure ApplicationInsights config file +ApplicationInsights.config + +# Windows Store app package directory +AppPackages/ +BundleArtifacts/ + +# Visual Studio cache files +# files ending in .cache can be ignored +*.[Cc]ache +# but keep track of directories ending in .cache +!*.[Cc]ache/ + +# Others +ClientBin/ +[Ss]tyle[Cc]op.* +~$* +*~ +*.dbmdl +*.dbproj.schemaview +*.pfx +*.publishsettings +node_modules/ +orleans.codegen.cs + +# RIA/Silverlight projects +Generated_Code/ + +# Backup & report files from converting an old project file +# to a newer Visual Studio version. Backup files are not needed, +# because we have git ;-) +_UpgradeReport_Files/ +Backup*/ +UpgradeLog*.XML +UpgradeLog*.htm + +# SQL Server files +*.mdf +*.ldf + +# Business Intelligence projects +*.rdl.data +*.bim.layout +*.bim_*.settings + +# Microsoft Fakes +FakesAssemblies/ + +# GhostDoc plugin setting file +*.GhostDoc.xml + +# Node.js Tools for Visual Studio +.ntvs_analysis.dat + +# Visual Studio 6 build log +*.plg + +# Visual Studio 6 workspace options file +*.opt + +# Visual Studio LightSwitch build output +**/*.HTMLClient/GeneratedArtifacts +**/*.DesktopClient/GeneratedArtifacts +**/*.DesktopClient/ModelManifest.xml +**/*.Server/GeneratedArtifacts +**/*.Server/ModelManifest.xml +_Pvt_Extensions + +# LightSwitch generated files +GeneratedArtifacts/ +ModelManifest.xml + +# Paket dependency manager +.paket/paket.exe + +# FAKE - F# Make +.fake/ \ No newline at end of file diff --git a/Animals.sln b/Animals.sln new file mode 100644 index 0000000..1c43bae --- /dev/null +++ b/Animals.sln @@ -0,0 +1,22 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio 14 +VisualStudioVersion = 14.0.25420.1 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Animals", "Animals\Animals.csproj", "{4DBA3312-257E-4A71-802E-42C42F01ED04}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Any CPU = Debug|Any CPU + Release|Any CPU = Release|Any CPU + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {4DBA3312-257E-4A71-802E-42C42F01ED04}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {4DBA3312-257E-4A71-802E-42C42F01ED04}.Debug|Any CPU.Build.0 = Debug|Any CPU + {4DBA3312-257E-4A71-802E-42C42F01ED04}.Release|Any CPU.ActiveCfg = Release|Any CPU + {4DBA3312-257E-4A71-802E-42C42F01ED04}.Release|Any CPU.Build.0 = Release|Any CPU + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection +EndGlobal diff --git a/Animals/Animal.cs b/Animals/Animal.cs new file mode 100644 index 0000000..ea9f0c5 --- /dev/null +++ b/Animals/Animal.cs @@ -0,0 +1,107 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Animals +{ + + + public class NameChangedEventArgs : EventArgs + { + public string OldName { get; set; } + public string NewName { get; set; } + + public NameChangedEventArgs(string o, string n) : base() + { + OldName = o; + NewName = n; + } + } + // public delegate void NameChangedDelegate(string oldName, string newName); + + + public delegate void NameChangedDelegate(object sender, NameChangedEventArgs args); + class Animal + { + public event NameChangedDelegate NameChanged; + + string _name = "none"; + public string Name + { + get + { + return _name; + } + set + { + if (!String.IsNullOrEmpty(value)) + { + if (_name != value) + { + // Null-conditional operator (c3 6) is thread safe for delegate + // this is much nicer than storing to a tmp, testing for null + // and then Invoke'ing + // The “?.” operator is basically saying, if the object to the + // left is not null, then fetch what is to the right, otherwise + // return null and halt the access chain. + + // NameChanged?.Invoke(_name, value); + NameChangedEventArgs tmpArgs = new NameChangedEventArgs(_name, value); + + NameChanged?.Invoke(this, tmpArgs); + } + _name = value; + } + } + } + + public Animal(string name) + { + Name = name; + } + + public virtual string speak() + { + return "Hi I'm a "; + } + public override string ToString() + { + return "Animal " + Name; + } + } + + class Cat : Animal + { + public Cat(string name) : base(name) + { } + + public override string speak() + { + return base.speak() + "Cat"; + + } + public override string ToString() + { + return "I'm a cat and my name is " + Name; + } + } + + class Dog : Animal + { + public Dog(string name) : base(name) + { } + + public override string speak() + { + return base.speak() + "Dog"; + + } + public override string ToString() + { + + return "I'm a dog and my name is " + Name; + } + } +} diff --git a/Animals/Animals.csproj b/Animals/Animals.csproj new file mode 100644 index 0000000..5ffa2af --- /dev/null +++ b/Animals/Animals.csproj @@ -0,0 +1,61 @@ + + + + + Debug + AnyCPU + {4DBA3312-257E-4A71-802E-42C42F01ED04} + Exe + Properties + Animals + Animals + v4.5.2 + 512 + true + + + AnyCPU + true + full + false + bin\Debug\ + DEBUG;TRACE + prompt + 4 + + + AnyCPU + pdbonly + true + bin\Release\ + TRACE + prompt + 4 + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/Animals/App.config b/Animals/App.config new file mode 100644 index 0000000..88fa402 --- /dev/null +++ b/Animals/App.config @@ -0,0 +1,6 @@ + + + + + + \ No newline at end of file diff --git a/Animals/Program.cs b/Animals/Program.cs new file mode 100644 index 0000000..3aadfca --- /dev/null +++ b/Animals/Program.cs @@ -0,0 +1,59 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Animals +{ + class Program + { + static void Main(string[] args) + { + Animal pet = new Animal("Sammy"); + + + Console.WriteLine(pet); + pet.Name = "Kirk"; + Console.WriteLine(pet); + + pet = new Cat("Freddy"); + pet.Name = "Kruger"; + Console.WriteLine(pet); + + pet = new Dog("Fido"); + pet.NameChanged += OnNameChange; // multi task delegate + pet.NameChanged += OnNameChange2; + pet.NameChanged += OnNameChange; // multi task delegate + pet.NameChanged -= OnNameChange; // multi task delegate + + // pet.NameChanged = null; + + pet.Name = "Freddy"; + pet.Name = "Sammy"; + Console.WriteLine(pet); + + Console.ReadKey(); + } + + // static void OnNameChange(string o, string n) + // { + // Console.WriteLine($"Pets name changed from {o} to {n}"); + // } + // + // static void OnNameChange2(string o, string n) + // { + // Console.WriteLine($"Why did {o} change their name?"); + // } + + static void OnNameChange(object sender, NameChangedEventArgs args) + { + Console.WriteLine($"Pets name changed from {args.OldName} to {args.NewName}"); + } + + static void OnNameChange2(object sender, NameChangedEventArgs args) + { + Console.WriteLine("***********"); + } + } +} diff --git a/Animals/Properties/AssemblyInfo.cs b/Animals/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..471dcc8 --- /dev/null +++ b/Animals/Properties/AssemblyInfo.cs @@ -0,0 +1,36 @@ +using System.Reflection; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +// General Information about an assembly is controlled through the following +// set of attributes. Change these attribute values to modify the information +// associated with an assembly. +[assembly: AssemblyTitle("Animals")] +[assembly: AssemblyDescription("")] +[assembly: AssemblyConfiguration("")] +[assembly: AssemblyCompany("")] +[assembly: AssemblyProduct("Animals")] +[assembly: AssemblyCopyright("Copyright © 2016")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// Setting ComVisible to false makes the types in this assembly not visible +// to COM components. If you need to access a type in this assembly from +// COM, set the ComVisible attribute to true on that type. +[assembly: ComVisible(false)] + +// The following GUID is for the ID of the typelib if this project is exposed to COM +[assembly: Guid("4dba3312-257e-4a71-802e-42c42f01ed04")] + +// Version information for an assembly consists of the following four values: +// +// Major Version +// Minor Version +// Build Number +// Revision +// +// You can specify all the values or you can default the Build and Revision Numbers +// by using the '*' as shown below: +// [assembly: AssemblyVersion("1.0.*")] +[assembly: AssemblyVersion("1.0.0.0")] +[assembly: AssemblyFileVersion("1.0.0.0")]