diff --git a/Assembly-CSharp.csproj.DotSettings b/Assembly-CSharp.csproj.DotSettings
new file mode 100644
index 0000000..a7a6c37
--- /dev/null
+++ b/Assembly-CSharp.csproj.DotSettings
@@ -0,0 +1,2 @@
+
+ True
\ No newline at end of file
diff --git a/Assets/Demo/00_DemoEntry/Scripts/DemoEntry.cs b/Assets/Demo/00_DemoEntry/Scripts/DemoEntry.cs
index 6f20f65..0e82286 100644
--- a/Assets/Demo/00_DemoEntry/Scripts/DemoEntry.cs
+++ b/Assets/Demo/00_DemoEntry/Scripts/DemoEntry.cs
@@ -1,7 +1,7 @@
#if !EXCLUDE_UNITY_DEBUG_SHEET
using System;
using System.Collections;
-using UnityDebugSheet.Runtime.Core.Scripts;
+using UnityDebugSheet;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
diff --git a/Assets/Demo/01_CharacterViewer/Scripts/CharacterViewerDemo.cs b/Assets/Demo/01_CharacterViewer/Scripts/CharacterViewerDemo.cs
index 018a9e7..657e603 100644
--- a/Assets/Demo/01_CharacterViewer/Scripts/CharacterViewerDemo.cs
+++ b/Assets/Demo/01_CharacterViewer/Scripts/CharacterViewerDemo.cs
@@ -1,7 +1,7 @@
#if !EXCLUDE_UNITY_DEBUG_SHEET
using Demo._01_CharacterViewer.Scripts.Viewer;
using Demo._99_Shared.Scripts;
-using UnityDebugSheet.Runtime.Core.Scripts;
+using UnityDebugSheet;
using UnityEngine;
using UnityEngine.Assertions;
diff --git a/Assets/Demo/01_CharacterViewer/Scripts/CharacterViewerDemoDebugPage.cs b/Assets/Demo/01_CharacterViewer/Scripts/CharacterViewerDemoDebugPage.cs
index 4e057fb..00b5d7e 100644
--- a/Assets/Demo/01_CharacterViewer/Scripts/CharacterViewerDemoDebugPage.cs
+++ b/Assets/Demo/01_CharacterViewer/Scripts/CharacterViewerDemoDebugPage.cs
@@ -4,8 +4,7 @@
using Demo._99_Shared.Scripts.DebugTools;
using IngameDebugConsole;
using Tayx.Graphy;
-using UnityDebugSheet.Runtime.Core.Scripts;
-using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells;
+using UnityDebugSheet;
#if UDS_USE_ASYNC_METHODS
using System.Threading.Tasks;
#else
diff --git a/Assets/Demo/01_CharacterViewer/Scripts/Viewer/CharacterViewerPage.cs b/Assets/Demo/01_CharacterViewer/Scripts/Viewer/CharacterViewerPage.cs
index d67cbbc..5b926dd 100644
--- a/Assets/Demo/01_CharacterViewer/Scripts/Viewer/CharacterViewerPage.cs
+++ b/Assets/Demo/01_CharacterViewer/Scripts/Viewer/CharacterViewerPage.cs
@@ -1,8 +1,7 @@
#if !EXCLUDE_UNITY_DEBUG_SHEET
using System.Linq;
using Demo._99_Shared.Scripts;
-using UnityDebugSheet.Runtime.Core.Scripts;
-using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells;
+using UnityDebugSheet;
using UnityEngine;
#if UDS_USE_ASYNC_METHODS
using System.Threading.Tasks;
diff --git a/Assets/Demo/02_DefaultCells/Scripts/DefaultCellsDemo.cs b/Assets/Demo/02_DefaultCells/Scripts/DefaultCellsDemo.cs
index a696352..166b013 100644
--- a/Assets/Demo/02_DefaultCells/Scripts/DefaultCellsDemo.cs
+++ b/Assets/Demo/02_DefaultCells/Scripts/DefaultCellsDemo.cs
@@ -4,9 +4,7 @@
#endif
using System.Collections;
using Demo._99_Shared.Scripts;
-using UnityDebugSheet.Runtime.Core.Scripts;
-using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells;
-using UnityDebugSheet.Runtime.Foundation.PageNavigator;
+using UnityDebugSheet;
using UnityEngine;
using UnityEngine.Assertions;
using UnityEngine.UI;
diff --git a/Assets/Demo/02_DefaultCells/Scripts/DefaultCellsDemoDebugPage.cs b/Assets/Demo/02_DefaultCells/Scripts/DefaultCellsDemoDebugPage.cs
index 497d590..740039f 100644
--- a/Assets/Demo/02_DefaultCells/Scripts/DefaultCellsDemoDebugPage.cs
+++ b/Assets/Demo/02_DefaultCells/Scripts/DefaultCellsDemoDebugPage.cs
@@ -3,10 +3,7 @@
using System;
using System.Collections;
using Demo._99_Shared.Scripts;
-using UnityDebugSheet.Runtime.Core.Scripts;
-using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl;
-using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts;
-using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells;
+using UnityDebugSheet;
using UnityEngine;
using UnityEngine.UI;
#if UDS_USE_ASYNC_METHODS
diff --git a/Assets/Demo/03_CustomCells/Scripts/CustomCellsDemo.cs b/Assets/Demo/03_CustomCells/Scripts/CustomCellsDemo.cs
index c05df2c..53a02fe 100644
--- a/Assets/Demo/03_CustomCells/Scripts/CustomCellsDemo.cs
+++ b/Assets/Demo/03_CustomCells/Scripts/CustomCellsDemo.cs
@@ -4,8 +4,7 @@
#endif
using System.Collections;
using Demo._99_Shared.Scripts;
-using UnityDebugSheet.Runtime.Core.Scripts;
-using UnityDebugSheet.Runtime.Foundation.PageNavigator;
+using UnityDebugSheet;
using UnityEngine;
using UnityEngine.UI;
diff --git a/Assets/Demo/03_CustomCells/Scripts/CustomCellsDemoDebugPage.cs b/Assets/Demo/03_CustomCells/Scripts/CustomCellsDemoDebugPage.cs
index 4a793b2..985eb57 100644
--- a/Assets/Demo/03_CustomCells/Scripts/CustomCellsDemoDebugPage.cs
+++ b/Assets/Demo/03_CustomCells/Scripts/CustomCellsDemoDebugPage.cs
@@ -1,7 +1,7 @@
#if !EXCLUDE_UNITY_DEBUG_SHEET
using System;
using System.Collections.Generic;
-using UnityDebugSheet.Runtime.Core.Scripts;
+using UnityDebugSheet;
using UnityEngine;
using Random = UnityEngine.Random;
#if UDS_USE_ASYNC_METHODS
diff --git a/Assets/Demo/03_CustomCells/Scripts/CustomTextCell.cs b/Assets/Demo/03_CustomCells/Scripts/CustomTextCell.cs
index 9208bbf..b9666e2 100644
--- a/Assets/Demo/03_CustomCells/Scripts/CustomTextCell.cs
+++ b/Assets/Demo/03_CustomCells/Scripts/CustomTextCell.cs
@@ -1,5 +1,5 @@
#if !EXCLUDE_UNITY_DEBUG_SHEET
-using UnityDebugSheet.Runtime.Core.Scripts;
+using UnityDebugSheet;
using UnityEngine;
using UnityEngine.UI;
diff --git a/Assets/Demo/99_Shared/Scripts/DebugTools/DebugTools.cs b/Assets/Demo/99_Shared/Scripts/DebugTools/DebugTools.cs
index cc467fa..2a1f835 100644
--- a/Assets/Demo/99_Shared/Scripts/DebugTools/DebugTools.cs
+++ b/Assets/Demo/99_Shared/Scripts/DebugTools/DebugTools.cs
@@ -2,7 +2,7 @@
using System;
using IngameDebugConsole;
using Tayx.Graphy;
-using UnityDebugSheet.Runtime.Core.Scripts;
+using UnityDebugSheet;
using UnityEngine;
namespace Demo._99_Shared.Scripts.DebugTools
diff --git a/Assets/Demo/99_Shared/Scripts/DebugTools/DebugToolsPage.cs b/Assets/Demo/99_Shared/Scripts/DebugTools/DebugToolsPage.cs
index e21fdc6..49b2c0c 100644
--- a/Assets/Demo/99_Shared/Scripts/DebugTools/DebugToolsPage.cs
+++ b/Assets/Demo/99_Shared/Scripts/DebugTools/DebugToolsPage.cs
@@ -2,7 +2,7 @@
using System.Collections;
using IngameDebugConsole;
using Tayx.Graphy;
-using UnityDebugSheet.Runtime.Core.Scripts;
+using UnityDebugSheet;
using UnityDebugSheet.Runtime.Extensions.Graphy;
using UnityDebugSheet.Runtime.Extensions.IngameDebugConsole;
using UnityDebugSheet.Runtime.Extensions.Unity;
diff --git a/Assets/Demo/99_Shared/Scripts/FlickHere.cs b/Assets/Demo/99_Shared/Scripts/FlickHere.cs
index 60befef..4429d15 100644
--- a/Assets/Demo/99_Shared/Scripts/FlickHere.cs
+++ b/Assets/Demo/99_Shared/Scripts/FlickHere.cs
@@ -1,6 +1,6 @@
#if !EXCLUDE_UNITY_DEBUG_SHEET
using System.Collections;
-using UnityDebugSheet.Runtime.Core.Scripts;
+using UnityDebugSheet;
using UnityEngine;
namespace Demo._99_Shared.Scripts
diff --git a/Assets/Demo/99_Shared/Scripts/PageItemDisposer.cs b/Assets/Demo/99_Shared/Scripts/PageItemDisposer.cs
index a60bf3a..87b3345 100644
--- a/Assets/Demo/99_Shared/Scripts/PageItemDisposer.cs
+++ b/Assets/Demo/99_Shared/Scripts/PageItemDisposer.cs
@@ -1,7 +1,7 @@
#if !EXCLUDE_UNITY_DEBUG_SHEET
using System;
using System.Collections.Generic;
-using UnityDebugSheet.Runtime.Core.Scripts;
+using UnityDebugSheet;
using UnityEngine.Assertions;
namespace Demo._99_Shared.Scripts
diff --git a/Assets/UnityDebugSheet/Editor/Core/Scripts/KeyboardShortcutDrawer.cs b/Assets/UnityDebugSheet/Editor/Core/Scripts/KeyboardShortcutDrawer.cs
index 185b523..4da9b27 100644
--- a/Assets/UnityDebugSheet/Editor/Core/Scripts/KeyboardShortcutDrawer.cs
+++ b/Assets/UnityDebugSheet/Editor/Core/Scripts/KeyboardShortcutDrawer.cs
@@ -1,9 +1,8 @@
using System.Collections.Generic;
-using UnityDebugSheet.Runtime.Core.Scripts;
using UnityEditor;
using UnityEngine;
-namespace UnityDebugSheet.Editor.Core.Scripts
+namespace UnityDebugSheet.Editor
{
[CustomPropertyDrawer(typeof(KeyboardShortcut))]
internal class KeyboardShortcutDrawer : PropertyDrawer
diff --git a/Assets/UnityDebugSheet/Editor/Foundation/Drawer/DrawerEditor.cs b/Assets/UnityDebugSheet/Editor/Foundation/Drawer/DrawerEditor.cs
index 25287c3..c8961c8 100644
--- a/Assets/UnityDebugSheet/Editor/Foundation/Drawer/DrawerEditor.cs
+++ b/Assets/UnityDebugSheet/Editor/Foundation/Drawer/DrawerEditor.cs
@@ -1,9 +1,9 @@
using UnityEditor;
using UnityEngine;
-namespace Drawer.Editor
+namespace UnityDebugSheet.Editor
{
- [CustomEditor(typeof(UnityDebugSheet.Runtime.Foundation.Drawer.Drawer), true)]
+ [CustomEditor(typeof(Drawer), true)]
public class DrawerEditor : UnityEditor.Editor
{
private bool _debugFoldout;
@@ -52,7 +52,7 @@ protected virtual void DrawProperties()
protected virtual void DrawDebugMenu()
{
- var component = (UnityDebugSheet.Runtime.Foundation.Drawer.Drawer)target;
+ var component = (Drawer)target;
using (var ccs = new EditorGUI.ChangeCheckScope())
{
var progress = EditorGUILayout.Slider("Progress", component.Progress, 0.0f, 1.0f);
diff --git a/Assets/UnityDebugSheet/Editor/Foundation/Drawer/StatefulDrawerEditor.cs b/Assets/UnityDebugSheet/Editor/Foundation/Drawer/StatefulDrawerEditor.cs
index 8666a93..e356215 100644
--- a/Assets/UnityDebugSheet/Editor/Foundation/Drawer/StatefulDrawerEditor.cs
+++ b/Assets/UnityDebugSheet/Editor/Foundation/Drawer/StatefulDrawerEditor.cs
@@ -1,9 +1,8 @@
using System;
-using UnityDebugSheet.Runtime.Foundation.Drawer;
using UnityEditor;
using UnityEngine;
-namespace Drawer.Editor
+namespace UnityDebugSheet.Editor
{
[CustomEditor(typeof(StatefulDrawer), true)]
public sealed class StatefulDrawerEditor : DrawerEditor
diff --git a/Assets/UnityDebugSheet/Editor/UnityDebugSheet.Editor.asmdef b/Assets/UnityDebugSheet/Editor/UnityDebugSheet.Editor.asmdef
index 9a6a250..70823e7 100644
--- a/Assets/UnityDebugSheet/Editor/UnityDebugSheet.Editor.asmdef
+++ b/Assets/UnityDebugSheet/Editor/UnityDebugSheet.Editor.asmdef
@@ -1,6 +1,6 @@
{
"name": "UnityDebugSheet.Editor",
- "rootNamespace": "",
+ "rootNamespace": "UnityDebugSheet.Editor",
"references": [
"GUID:58c518d4346be9042bfa20894cfca1d3"
],
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/BalloonButton.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/BalloonButton.cs
index dfa8a31..d9e7ead 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/BalloonButton.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/BalloonButton.cs
@@ -1,11 +1,10 @@
using System;
using System.Collections;
-using UnityDebugSheet.Runtime.Foundation.Drawer.TinyTween;
using UnityEngine;
using UnityEngine.Assertions;
using UnityEngine.UI;
-namespace UnityDebugSheet.Runtime.Core.Scripts
+namespace UnityDebugSheet
{
public class BalloonButton : MonoBehaviour
{
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/Cell.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/Cell.cs
index 79ba408..c6e1648 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/Cell.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/Cell.cs
@@ -1,6 +1,6 @@
using UnityEngine;
-namespace UnityDebugSheet.Runtime.Core.Scripts
+namespace UnityDebugSheet
{
public interface ICell
{
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/ClickToOpenMode.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/ClickToOpenMode.cs
index b0be6d2..b41636b 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/ClickToOpenMode.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/ClickToOpenMode.cs
@@ -1,6 +1,6 @@
using UnityEngine;
-namespace UnityDebugSheet.Runtime.Core.Scripts
+namespace UnityDebugSheet
{
public enum ClickToOpenMode
{
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugPage.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugPage.cs
index c96f9b4..9495ab7 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugPage.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugPage.cs
@@ -1,4 +1,4 @@
-namespace UnityDebugSheet.Runtime.Core.Scripts
+namespace UnityDebugSheet
{
public sealed class DebugPage : DefaultDebugPageBase
{
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugPageBase.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugPageBase.cs
index 89b870b..2b29792 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugPageBase.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugPageBase.cs
@@ -1,11 +1,8 @@
using System.Collections.Generic;
-using UnityDebugSheet.Runtime.Foundation.ObjectPooling;
-using UnityDebugSheet.Runtime.Foundation.PageNavigator;
-using UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules;
-using UnityDebugSheet.Runtime.Foundation.TinyRecyclerView;
+using UnityDebugSheet.TinyRecyclerView;
using UnityEngine;
-namespace UnityDebugSheet.Runtime.Core.Scripts
+namespace UnityDebugSheet
{
public abstract class DebugPageBase : Page, IRecyclerViewCellProvider, IRecyclerViewDataProvider
{
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugSheet.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugSheet.cs
index a2d2f69..f3e85d7 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugSheet.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugSheet.cs
@@ -1,16 +1,10 @@
using System;
using System.Collections.Generic;
-using UnityDebugSheet.Runtime.Foundation.Drawer;
-using UnityDebugSheet.Runtime.Foundation.Gestures.Flicks;
-using UnityDebugSheet.Runtime.Foundation.Gestures.MultiClicks;
-using UnityDebugSheet.Runtime.Foundation.PageNavigator;
-using UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules;
-using UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules.AssetLoader;
using UnityEngine;
using UnityEngine.Serialization;
using UnityEngine.UI;
-namespace UnityDebugSheet.Runtime.Core.Scripts
+namespace UnityDebugSheet
{
[DefaultExecutionOrder(int.MinValue)]
public sealed class DebugSheet : MonoBehaviour, IPageContainerCallbackReceiver
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugSheetCanvas.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugSheetCanvas.cs
index 2e771fc..c7589e2 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugSheetCanvas.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugSheetCanvas.cs
@@ -1,7 +1,7 @@
using UnityEngine;
using UnityEngine.UI;
-namespace UnityDebugSheet.Runtime.Core.Scripts
+namespace UnityDebugSheet
{
[ExecuteAlways]
[RequireComponent(typeof(Canvas))]
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugSheetDrawer.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugSheetDrawer.cs
index 8965243..8567a98 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugSheetDrawer.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugSheetDrawer.cs
@@ -1,7 +1,6 @@
-using UnityDebugSheet.Runtime.Foundation.Drawer;
-using UnityEngine;
+using UnityEngine;
-namespace UnityDebugSheet.Runtime.Core.Scripts
+namespace UnityDebugSheet
{
public sealed class DebugSheetDrawer : StatefulDrawer
{
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultDebugPageBase.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultDebugPageBase.cs
index 76e11cf..6c74559 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultDebugPageBase.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultDebugPageBase.cs
@@ -1,12 +1,9 @@
using System;
using System.Collections.Generic;
-using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl;
-using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts;
-using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells;
using UnityEngine;
using UnityEngine.UI;
-namespace UnityDebugSheet.Runtime.Core.Scripts
+namespace UnityDebugSheet
{
public abstract class DefaultDebugPageBase : DebugPageBase
{
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/AssetKeys.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/AssetKeys.cs
index 9ecf97c..d5be4e7 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/AssetKeys.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/AssetKeys.cs
@@ -1,4 +1,4 @@
-namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl
+namespace UnityDebugSheet
{
internal static class AssetKeys
{
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CellIcon.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CellIcon.cs
index 2da8789..d8608a6 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CellIcon.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CellIcon.cs
@@ -1,7 +1,7 @@
using UnityEngine;
using UnityEngine.UI;
-namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts
+namespace UnityDebugSheet
{
public sealed class CellIcon : MonoBehaviour
{
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CellIconModel.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CellIconModel.cs
index aeae426..bcf1036 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CellIconModel.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CellIconModel.cs
@@ -1,6 +1,6 @@
using UnityEngine;
-namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts
+namespace UnityDebugSheet
{
public sealed class CellIconModel
{
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CellTexts.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CellTexts.cs
index 089bd75..bde602f 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CellTexts.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CellTexts.cs
@@ -1,7 +1,7 @@
using UnityEngine;
using UnityEngine.UI;
-namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts
+namespace UnityDebugSheet
{
public sealed class CellTexts : MonoBehaviour
{
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CellTextsModel.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CellTextsModel.cs
index 1c983c1..2cf2c81 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CellTextsModel.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CellTextsModel.cs
@@ -1,6 +1,6 @@
using UnityEngine;
-namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts
+namespace UnityDebugSheet
{
public sealed class CellTextsModel
{
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CollectionButton.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CollectionButton.cs
index 3e7c9da..c68fda1 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CollectionButton.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CollectionButton.cs
@@ -1,7 +1,7 @@
using UnityEngine;
using UnityEngine.UI;
-namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts
+namespace UnityDebugSheet
{
public sealed class CollectionButton : MonoBehaviour
{
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CollectionButtonModel.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CollectionButtonModel.cs
index f6e6932..a235fd8 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CollectionButtonModel.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CollectionButtonModel.cs
@@ -1,7 +1,7 @@
using System;
using UnityEngine;
-namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts
+namespace UnityDebugSheet
{
public sealed class CollectionButtonModel
{
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/ButtonCell.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/ButtonCell.cs
index 2980323..af2c514 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/ButtonCell.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/ButtonCell.cs
@@ -1,9 +1,8 @@
using System;
-using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts;
using UnityEngine;
using UnityEngine.UI;
-namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells
+namespace UnityDebugSheet
{
public sealed class ButtonCell : Cell
{
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/ButtonCollectionCell.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/ButtonCollectionCell.cs
index e559ddd..b3bcefb 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/ButtonCollectionCell.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/ButtonCollectionCell.cs
@@ -1,9 +1,8 @@
using System.Collections.Generic;
-using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts;
using UnityEngine;
using UnityEngine.UI;
-namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells
+namespace UnityDebugSheet
{
public sealed class ButtonCollectionCell : Cell
{
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/EnumMultiPickerCell.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/EnumMultiPickerCell.cs
index 62bba04..ca6d64e 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/EnumMultiPickerCell.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/EnumMultiPickerCell.cs
@@ -2,19 +2,15 @@
using System.Collections.Generic;
using System.Linq;
using System.Text;
-using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts;
-using UnityDebugSheet.Runtime.Foundation.PageNavigator;
using UnityEngine;
using UnityEngine.UI;
#if UDS_USE_ASYNC_METHODS
using System.Threading.Tasks;
-
#else
using System.Collections;
#endif
-
-namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells
+namespace UnityDebugSheet
{
public sealed class EnumMultiPickerCell : Cell
{
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/EnumPickerCell.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/EnumPickerCell.cs
index 099d4ea..a30e9e3 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/EnumPickerCell.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/EnumPickerCell.cs
@@ -1,17 +1,14 @@
using System;
using System.Collections.Generic;
-using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts;
-using UnityDebugSheet.Runtime.Foundation.PageNavigator;
using UnityEngine;
using UnityEngine.UI;
#if UDS_USE_ASYNC_METHODS
using System.Threading.Tasks;
-
#else
using System.Collections;
#endif
-namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells
+namespace UnityDebugSheet
{
public sealed class EnumPickerCell : Cell
{
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/InputFieldCell.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/InputFieldCell.cs
index 6af66d6..f462e45 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/InputFieldCell.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/InputFieldCell.cs
@@ -1,9 +1,8 @@
using System;
-using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts;
using UnityEngine;
using UnityEngine.UI;
-namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells
+namespace UnityDebugSheet
{
public sealed class InputFieldCell : Cell
{
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/LabelCell.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/LabelCell.cs
index fd557af..281acb2 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/LabelCell.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/LabelCell.cs
@@ -1,8 +1,7 @@
-using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts;
-using UnityEngine;
+using UnityEngine;
using UnityEngine.UI;
-namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells
+namespace UnityDebugSheet
{
public sealed class LabelCell : Cell
{
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/MultiPickerCell.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/MultiPickerCell.cs
index cd7d31c..a257cfa 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/MultiPickerCell.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/MultiPickerCell.cs
@@ -1,8 +1,6 @@
using System;
using System.Collections.Generic;
using System.Text;
-using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts;
-using UnityDebugSheet.Runtime.Foundation.PageNavigator;
using UnityEngine;
using UnityEngine.UI;
#if UDS_USE_ASYNC_METHODS
@@ -11,7 +9,7 @@
using System.Collections;
#endif
-namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells
+namespace UnityDebugSheet
{
public sealed class MultiPickerCell : Cell
{
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/PageLinkButtonCell.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/PageLinkButtonCell.cs
index 6c92710..2de874d 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/PageLinkButtonCell.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/PageLinkButtonCell.cs
@@ -1,9 +1,8 @@
using System;
-using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts;
using UnityEngine;
using UnityEngine.UI;
-namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells
+namespace UnityDebugSheet
{
public sealed class PageLinkButtonCell : Cell
{
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/PickerCell.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/PickerCell.cs
index 218c13f..85a9ff2 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/PickerCell.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/PickerCell.cs
@@ -1,7 +1,5 @@
using System;
using System.Collections.Generic;
-using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts;
-using UnityDebugSheet.Runtime.Foundation.PageNavigator;
using UnityEngine;
using UnityEngine.UI;
#if UDS_USE_ASYNC_METHODS
@@ -10,7 +8,7 @@
using System.Collections;
#endif
-namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells
+namespace UnityDebugSheet
{
public sealed class PickerCell : Cell
{
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/PickerOptionCell.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/PickerOptionCell.cs
index 5a43005..5298dfc 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/PickerOptionCell.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/PickerOptionCell.cs
@@ -1,9 +1,8 @@
using System;
-using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts;
using UnityEngine;
using UnityEngine.UI;
-namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells
+namespace UnityDebugSheet
{
public sealed class PickerOptionCell : Cell
{
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/SearchFieldCell.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/SearchFieldCell.cs
index 286fefe..83f06fe 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/SearchFieldCell.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/SearchFieldCell.cs
@@ -2,7 +2,7 @@
using UnityEngine;
using UnityEngine.UI;
-namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells
+namespace UnityDebugSheet
{
public sealed class SearchFieldCell : Cell
{
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/SeparatorCell.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/SeparatorCell.cs
index e474dc1..632ee26 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/SeparatorCell.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/SeparatorCell.cs
@@ -1,4 +1,4 @@
-namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells
+namespace UnityDebugSheet
{
public sealed class SeparatorCellModel : CellModel
{
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/SliderCell.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/SliderCell.cs
index d8befc9..675d2c9 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/SliderCell.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/SliderCell.cs
@@ -1,9 +1,8 @@
using System;
-using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts;
using UnityEngine;
using UnityEngine.UI;
-namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells
+namespace UnityDebugSheet
{
public sealed class SliderCell : Cell
{
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/SwitchCell.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/SwitchCell.cs
index eb63a4d..de60322 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/SwitchCell.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/SwitchCell.cs
@@ -1,9 +1,8 @@
using System;
-using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts;
using UnityEngine;
using UnityEngine.UI;
-namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells
+namespace UnityDebugSheet
{
public sealed class SwitchCell : Cell
{
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/FloatingButtonPage.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/FloatingButtonPage.cs
index 5f9f3a5..cb39838 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/FloatingButtonPage.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/FloatingButtonPage.cs
@@ -6,7 +6,7 @@
using System;
using UnityEngine.Assertions;
-namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl
+namespace UnityDebugSheet
{
public sealed class FloatingButtonPage : DefaultDebugPageBase
{
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/MultiPickingPage.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/MultiPickingPage.cs
index 72c2bc6..8e64712 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/MultiPickingPage.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/MultiPickingPage.cs
@@ -1,13 +1,12 @@
using System;
using System.Collections.Generic;
-using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells;
#if UDS_USE_ASYNC_METHODS
using System.Threading.Tasks;
#else
using System.Collections;
#endif
-namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl
+namespace UnityDebugSheet
{
public sealed class MultiPickingPage : DefaultDebugPageBase
{
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/PickingPage.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/PickingPage.cs
index 858f40e..7b032de 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/PickingPage.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/PickingPage.cs
@@ -1,13 +1,12 @@
using System;
using System.Collections.Generic;
-using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells;
#if UDS_USE_ASYNC_METHODS
using System.Threading.Tasks;
#else
using System.Collections;
#endif
-namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl
+namespace UnityDebugSheet
{
public sealed class PickingPage : DefaultDebugPageBase
{
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/FlickToOpenMode.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/FlickToOpenMode.cs
index 883b2aa..53ea2cf 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/FlickToOpenMode.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/FlickToOpenMode.cs
@@ -1,4 +1,4 @@
-namespace UnityDebugSheet.Runtime.Core.Scripts
+namespace UnityDebugSheet
{
public enum FlickToOpenMode
{
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/FloatingButton.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/FloatingButton.cs
index 00ffbac..1c64165 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/FloatingButton.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/FloatingButton.cs
@@ -1,9 +1,8 @@
using System;
-using UnityDebugSheet.Runtime.Foundation.Drawer;
using UnityEngine;
using UnityEngine.UI;
-namespace UnityDebugSheet.Runtime.Core.Scripts
+namespace UnityDebugSheet
{
public sealed class FloatingButton : MonoBehaviour
{
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/KeyboardShortcut.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/KeyboardShortcut.cs
index 3852388..1a12209 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/KeyboardShortcut.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/KeyboardShortcut.cs
@@ -1,8 +1,7 @@
using System;
-using UnityDebugSheet.Runtime.Foundation.Gestures.InputAdapters;
using UnityEngine;
-namespace UnityDebugSheet.Runtime.Core.Scripts
+namespace UnityDebugSheet
{
[Serializable]
public sealed class KeyboardShortcut
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/PrefabContainer.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/PrefabContainer.cs
index 13f32e3..7a34249 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/PrefabContainer.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/PrefabContainer.cs
@@ -2,7 +2,7 @@
using System.Collections.Generic;
using UnityEngine;
-namespace UnityDebugSheet.Runtime.Core.Scripts
+namespace UnityDebugSheet
{
public sealed class PrefabContainer : MonoBehaviour
{
diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/ScrollViewDragPropagation.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/ScrollViewDragPropagation.cs
index 828cd02..6b1bfd4 100644
--- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/ScrollViewDragPropagation.cs
+++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/ScrollViewDragPropagation.cs
@@ -3,7 +3,7 @@
using UnityEngine.UI;
using UnityEngine.UIElements;
-namespace UnityDebugSheet.Runtime.Core.Scripts
+namespace UnityDebugSheet
{
[RequireComponent(typeof(ScrollView))]
internal sealed class ScrollViewDragPropagation : MonoBehaviour, IBeginDragHandler, IDragHandler, IEndDragHandler
diff --git a/Assets/UnityDebugSheet/Runtime/Extensions/Graphy/GraphyDebugPage.cs b/Assets/UnityDebugSheet/Runtime/Extensions/Graphy/GraphyDebugPage.cs
index 463ed70..e1bedbe 100644
--- a/Assets/UnityDebugSheet/Runtime/Extensions/Graphy/GraphyDebugPage.cs
+++ b/Assets/UnityDebugSheet/Runtime/Extensions/Graphy/GraphyDebugPage.cs
@@ -1,8 +1,6 @@
using System;
using System.Collections;
using Tayx.Graphy;
-using UnityDebugSheet.Runtime.Core.Scripts;
-using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells;
#if UDS_USE_ASYNC_METHODS
using System.Threading.Tasks;
#endif
diff --git a/Assets/UnityDebugSheet/Runtime/Extensions/IngameDebugConsole/IngameDebugConsoleDebugPage.cs b/Assets/UnityDebugSheet/Runtime/Extensions/IngameDebugConsole/IngameDebugConsoleDebugPage.cs
index f6a3e26..9ea19dd 100644
--- a/Assets/UnityDebugSheet/Runtime/Extensions/IngameDebugConsole/IngameDebugConsoleDebugPage.cs
+++ b/Assets/UnityDebugSheet/Runtime/Extensions/IngameDebugConsole/IngameDebugConsoleDebugPage.cs
@@ -1,8 +1,6 @@
using System;
using System.Collections;
using IngameDebugConsole;
-using UnityDebugSheet.Runtime.Core.Scripts;
-using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells;
using UnityDebugSheet.Runtime.Extensions.InGameDebugConsole;
using UnityEngine;
#if UDS_USE_ASYNC_METHODS
diff --git a/Assets/UnityDebugSheet/Runtime/Extensions/RuntimeSafeArea.cs b/Assets/UnityDebugSheet/Runtime/Extensions/RuntimeSafeArea.cs
index 3014860..42f5c35 100644
--- a/Assets/UnityDebugSheet/Runtime/Extensions/RuntimeSafeArea.cs
+++ b/Assets/UnityDebugSheet/Runtime/Extensions/RuntimeSafeArea.cs
@@ -1,6 +1,6 @@
using UnityEngine;
-namespace UnityDebugSheet.Runtime.Extensions
+namespace UnityDebugSheet
{
public sealed class RuntimeSafeArea : MonoBehaviour
{
diff --git a/Assets/UnityDebugSheet/Runtime/Extensions/Unity/PropertyListDebugPageBase.cs b/Assets/UnityDebugSheet/Runtime/Extensions/Unity/PropertyListDebugPageBase.cs
index 1548d72..c6c83e5 100644
--- a/Assets/UnityDebugSheet/Runtime/Extensions/Unity/PropertyListDebugPageBase.cs
+++ b/Assets/UnityDebugSheet/Runtime/Extensions/Unity/PropertyListDebugPageBase.cs
@@ -3,8 +3,6 @@
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
-using UnityDebugSheet.Runtime.Core.Scripts;
-using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells;
using UnityEngine;
#if UDS_USE_ASYNC_METHODS
using System.Threading.Tasks;
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/CanvasGroupDrawerBackdrop.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/CanvasGroupDrawerBackdrop.cs
index a1d875a..d276a68 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/CanvasGroupDrawerBackdrop.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/CanvasGroupDrawerBackdrop.cs
@@ -1,6 +1,6 @@
using UnityEngine;
-namespace UnityDebugSheet.Runtime.Foundation.Drawer
+namespace UnityDebugSheet
{
[RequireComponent(typeof(CanvasGroup))]
public sealed class CanvasGroupDrawerBackdrop : DrawerBackdrop
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/Drawer.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/Drawer.cs
index 54f7c7a..009e683 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/Drawer.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/Drawer.cs
@@ -1,8 +1,7 @@
using System;
-using UnityDebugSheet.Runtime.Foundation.Drawer.TinyTween;
using UnityEngine;
-namespace UnityDebugSheet.Runtime.Foundation.Drawer
+namespace UnityDebugSheet
{
[ExecuteAlways]
public class Drawer : MonoBehaviour
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/DrawerBackdrop.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/DrawerBackdrop.cs
index 89c0cd2..a998c6a 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/DrawerBackdrop.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/DrawerBackdrop.cs
@@ -2,7 +2,7 @@
using UnityEngine.Events;
using UnityEngine.UI;
-namespace UnityDebugSheet.Runtime.Foundation.Drawer
+namespace UnityDebugSheet
{
[RequireComponent(typeof(Button))]
public abstract class DrawerBackdrop : MonoBehaviour
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/DrawerDirection.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/DrawerDirection.cs
index ecd1557..d7ee9df 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/DrawerDirection.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/DrawerDirection.cs
@@ -1,4 +1,4 @@
-namespace UnityDebugSheet.Runtime.Foundation.Drawer
+namespace UnityDebugSheet
{
public enum DrawerDirection
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/DrawerState.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/DrawerState.cs
index 5dbbf31..7df9bbf 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/DrawerState.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/DrawerState.cs
@@ -1,4 +1,4 @@
-namespace UnityDebugSheet.Runtime.Foundation.Drawer
+namespace UnityDebugSheet
{
public enum DrawerState
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/StatefulDrawer.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/StatefulDrawer.cs
index bb87961..2bed91d 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/StatefulDrawer.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/StatefulDrawer.cs
@@ -1,10 +1,9 @@
using System;
using System.Collections.Generic;
using System.Linq;
-using UnityDebugSheet.Runtime.Foundation.Drawer.TinyTween;
using UnityEngine;
-namespace UnityDebugSheet.Runtime.Foundation.Drawer
+namespace UnityDebugSheet
{
public class StatefulDrawer : Drawer
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/StatefulDrawerBackdropController.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/StatefulDrawerBackdropController.cs
index 4913a03..922a34d 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/StatefulDrawerBackdropController.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/StatefulDrawerBackdropController.cs
@@ -1,6 +1,6 @@
using UnityEngine;
-namespace UnityDebugSheet.Runtime.Foundation.Drawer
+namespace UnityDebugSheet
{
[RequireComponent(typeof(StatefulDrawer))]
[RequireComponent(typeof(StatefulDrawerController))]
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/StatefulDrawerController.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/StatefulDrawerController.cs
index 843573e..04415e8 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/StatefulDrawerController.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/StatefulDrawerController.cs
@@ -1,11 +1,10 @@
using System;
using System.Collections.Generic;
-using UnityDebugSheet.Runtime.Foundation.Drawer.TinyTween;
using UnityEngine;
using UnityEngine.Assertions;
using UnityEngine.EventSystems;
-namespace UnityDebugSheet.Runtime.Foundation.Drawer
+namespace UnityDebugSheet
{
[RequireComponent(typeof(StatefulDrawer))]
public sealed class StatefulDrawerController : MonoBehaviour, IBeginDragHandler, IDragHandler, IEndDragHandler
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/EasingInterpolator.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/EasingInterpolator.cs
index e625349..14e8391 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/EasingInterpolator.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/EasingInterpolator.cs
@@ -1,4 +1,4 @@
-namespace UnityDebugSheet.Runtime.Foundation.Drawer.TinyTween
+namespace UnityDebugSheet
{
public sealed class EasingInterpolator : IInterpolator
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/Easings.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/Easings.cs
deleted file mode 100644
index fe92ae3..0000000
--- a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/Easings.cs
+++ /dev/null
@@ -1,436 +0,0 @@
-// https://github.com/acron0/Easings/blob/master/Easings.cs
-
-using UnityEngine;
-
-namespace UnityDebugSheet.Runtime.Foundation.Drawer.TinyTween
-{
- ///
- /// Easing Functions enumeration
- ///
- public enum EaseType
- {
- Linear,
- QuadraticEaseIn,
- QuadraticEaseOut,
- QuadraticEaseInOut,
- CubicEaseIn,
- CubicEaseOut,
- CubicEaseInOut,
- QuarticEaseIn,
- QuarticEaseOut,
- QuarticEaseInOut,
- QuinticEaseIn,
- QuinticEaseOut,
- QuinticEaseInOut,
- SineEaseIn,
- SineEaseOut,
- SineEaseInOut,
- CircularEaseIn,
- CircularEaseOut,
- CircularEaseInOut,
- ExponentialEaseIn,
- ExponentialEaseOut,
- ExponentialEaseInOut,
- ElasticEaseIn,
- ElasticEaseOut,
- ElasticEaseInOut,
- BackEaseIn,
- BackEaseOut,
- BackEaseInOut,
- BounceEaseIn,
- BounceEaseOut,
- BounceEaseInOut
- }
-
- internal static class Easings
- {
- ///
- /// Constant Pi.
- ///
- private const float PI = Mathf.PI;
-
- ///
- /// Constant Pi / 2.
- ///
- private const float HALFPI = Mathf.PI / 2.0f;
-
- ///
- /// Interpolate using the specified function.
- ///
- public static float Interpolate(float p, EaseType function)
- {
- switch (function)
- {
- default:
- case EaseType.Linear: return Linear(p);
- case EaseType.QuadraticEaseOut: return QuadraticEaseOut(p);
- case EaseType.QuadraticEaseIn: return QuadraticEaseIn(p);
- case EaseType.QuadraticEaseInOut: return QuadraticEaseInOut(p);
- case EaseType.CubicEaseIn: return CubicEaseIn(p);
- case EaseType.CubicEaseOut: return CubicEaseOut(p);
- case EaseType.CubicEaseInOut: return CubicEaseInOut(p);
- case EaseType.QuarticEaseIn: return QuarticEaseIn(p);
- case EaseType.QuarticEaseOut: return QuarticEaseOut(p);
- case EaseType.QuarticEaseInOut: return QuarticEaseInOut(p);
- case EaseType.QuinticEaseIn: return QuinticEaseIn(p);
- case EaseType.QuinticEaseOut: return QuinticEaseOut(p);
- case EaseType.QuinticEaseInOut: return QuinticEaseInOut(p);
- case EaseType.SineEaseIn: return SineEaseIn(p);
- case EaseType.SineEaseOut: return SineEaseOut(p);
- case EaseType.SineEaseInOut: return SineEaseInOut(p);
- case EaseType.CircularEaseIn: return CircularEaseIn(p);
- case EaseType.CircularEaseOut: return CircularEaseOut(p);
- case EaseType.CircularEaseInOut: return CircularEaseInOut(p);
- case EaseType.ExponentialEaseIn: return ExponentialEaseIn(p);
- case EaseType.ExponentialEaseOut: return ExponentialEaseOut(p);
- case EaseType.ExponentialEaseInOut: return ExponentialEaseInOut(p);
- case EaseType.ElasticEaseIn: return ElasticEaseIn(p);
- case EaseType.ElasticEaseOut: return ElasticEaseOut(p);
- case EaseType.ElasticEaseInOut: return ElasticEaseInOut(p);
- case EaseType.BackEaseIn: return BackEaseIn(p);
- case EaseType.BackEaseOut: return BackEaseOut(p);
- case EaseType.BackEaseInOut: return BackEaseInOut(p);
- case EaseType.BounceEaseIn: return BounceEaseIn(p);
- case EaseType.BounceEaseOut: return BounceEaseOut(p);
- case EaseType.BounceEaseInOut: return BounceEaseInOut(p);
- }
- }
-
- ///
- /// Modeled after the line y = x
- ///
- public static float Linear(float p)
- {
- return p;
- }
-
- ///
- /// Modeled after the parabola y = x^2
- ///
- public static float QuadraticEaseIn(float p)
- {
- return p * p;
- }
-
- ///
- /// Modeled after the parabola y = -x^2 + 2x
- ///
- public static float QuadraticEaseOut(float p)
- {
- return -(p * (p - 2));
- }
-
- ///
- /// Modeled after the piecewise quadratic
- /// y = (1/2)((2x)^2) ; [0, 0.5)
- /// y = -(1/2)((2x-1)*(2x-3) - 1) ; [0.5, 1]
- ///
- public static float QuadraticEaseInOut(float p)
- {
- if (p < 0.5f)
- {
- return 2 * p * p;
- }
-
- return -2 * p * p + 4 * p - 1;
- }
-
- ///
- /// Modeled after the cubic y = x^3
- ///
- public static float CubicEaseIn(float p)
- {
- return p * p * p;
- }
-
- ///
- /// Modeled after the cubic y = (x - 1)^3 + 1
- ///
- public static float CubicEaseOut(float p)
- {
- var f = p - 1;
- return f * f * f + 1;
- }
-
- ///
- /// Modeled after the piecewise cubic
- /// y = (1/2)((2x)^3) ; [0, 0.5)
- /// y = (1/2)((2x-2)^3 + 2) ; [0.5, 1]
- ///
- public static float CubicEaseInOut(float p)
- {
- if (p < 0.5f)
- {
- return 4 * p * p * p;
- }
-
- var f = 2 * p - 2;
- return 0.5f * f * f * f + 1;
- }
-
- ///
- /// Modeled after the quartic x^4
- ///
- public static float QuarticEaseIn(float p)
- {
- return p * p * p * p;
- }
-
- ///
- /// Modeled after the quartic y = 1 - (x - 1)^4
- ///
- public static float QuarticEaseOut(float p)
- {
- var f = p - 1;
- return f * f * f * (1 - p) + 1;
- }
-
- ///
- // Modeled after the piecewise quartic
- // y = (1/2)((2x)^4) ; [0, 0.5)
- // y = -(1/2)((2x-2)^4 - 2) ; [0.5, 1]
- ///
- public static float QuarticEaseInOut(float p)
- {
- if (p < 0.5f)
- {
- return 8 * p * p * p * p;
- }
-
- var f = p - 1;
- return -8 * f * f * f * f + 1;
- }
-
- ///
- /// Modeled after the quintic y = x^5
- ///
- public static float QuinticEaseIn(float p)
- {
- return p * p * p * p * p;
- }
-
- ///
- /// Modeled after the quintic y = (x - 1)^5 + 1
- ///
- public static float QuinticEaseOut(float p)
- {
- var f = p - 1;
- return f * f * f * f * f + 1;
- }
-
- ///
- /// Modeled after the piecewise quintic
- /// y = (1/2)((2x)^5) ; [0, 0.5)
- /// y = (1/2)((2x-2)^5 + 2) ; [0.5, 1]
- ///
- public static float QuinticEaseInOut(float p)
- {
- if (p < 0.5f)
- {
- return 16 * p * p * p * p * p;
- }
-
- var f = 2 * p - 2;
- return 0.5f * f * f * f * f * f + 1;
- }
-
- ///
- /// Modeled after quarter-cycle of sine wave
- ///
- public static float SineEaseIn(float p)
- {
- return Mathf.Sin((p - 1) * HALFPI) + 1;
- }
-
- ///
- /// Modeled after quarter-cycle of sine wave (different phase)
- ///
- public static float SineEaseOut(float p)
- {
- return Mathf.Sin(p * HALFPI);
- }
-
- ///
- /// Modeled after half sine wave
- ///
- public static float SineEaseInOut(float p)
- {
- return 0.5f * (1 - Mathf.Cos(p * PI));
- }
-
- ///
- /// Modeled after shifted quadrant IV of unit circle
- ///
- public static float CircularEaseIn(float p)
- {
- return 1 - Mathf.Sqrt(1 - p * p);
- }
-
- ///
- /// Modeled after shifted quadrant II of unit circle
- ///
- public static float CircularEaseOut(float p)
- {
- return Mathf.Sqrt((2 - p) * p);
- }
-
- ///
- /// Modeled after the piecewise circular function
- /// y = (1/2)(1 - Mathf.Sqrt(1 - 4x^2)) ; [0, 0.5)
- /// y = (1/2)(Mathf.Sqrt(-(2x - 3)*(2x - 1)) + 1) ; [0.5, 1]
- ///
- public static float CircularEaseInOut(float p)
- {
- if (p < 0.5f)
- {
- return 0.5f * (1 - Mathf.Sqrt(1 - 4 * (p * p)));
- }
-
- return 0.5f * (Mathf.Sqrt(-(2 * p - 3) * (2 * p - 1)) + 1);
- }
-
- ///
- /// Modeled after the exponential function y = 2^(10(x - 1))
- ///
- public static float ExponentialEaseIn(float p)
- {
- return p == 0.0f ? p : Mathf.Pow(2, 10 * (p - 1));
- }
-
- ///
- /// Modeled after the exponential function y = -2^(-10x) + 1
- ///
- public static float ExponentialEaseOut(float p)
- {
- return p == 1.0f ? p : 1 - Mathf.Pow(2, -10 * p);
- }
-
- ///
- /// Modeled after the piecewise exponential
- /// y = (1/2)2^(10(2x - 1)) ; [0,0.5)
- /// y = -(1/2)*2^(-10(2x - 1))) + 1 ; [0.5,1]
- ///
- public static float ExponentialEaseInOut(float p)
- {
- if (p == 0.0 || p == 1.0)
- {
- return p;
- }
-
- if (p < 0.5f)
- {
- return 0.5f * Mathf.Pow(2, 20 * p - 10);
- }
-
- return -0.5f * Mathf.Pow(2, -20 * p + 10) + 1;
- }
-
- ///
- /// Modeled after the damped sine wave y = sin(13pi/2*x)*Mathf.Pow(2, 10 * (x - 1))
- ///
- public static float ElasticEaseIn(float p)
- {
- return Mathf.Sin(13 * HALFPI * p) * Mathf.Pow(2, 10 * (p - 1));
- }
-
- ///
- /// Modeled after the damped sine wave y = sin(-13pi/2*(x + 1))*Mathf.Pow(2, -10x) + 1
- ///
- public static float ElasticEaseOut(float p)
- {
- return Mathf.Sin(-13 * HALFPI * (p + 1)) * Mathf.Pow(2, -10 * p) + 1;
- }
-
- ///
- /// Modeled after the piecewise exponentially-damped sine wave:
- /// y = (1/2)*sin(13pi/2*(2*x))*Mathf.Pow(2, 10 * ((2*x) - 1)) ; [0,0.5)
- /// y = (1/2)*(sin(-13pi/2*((2x-1)+1))*Mathf.Pow(2,-10(2*x-1)) + 2) ; [0.5, 1]
- ///
- public static float ElasticEaseInOut(float p)
- {
- if (p < 0.5f)
- {
- return 0.5f * Mathf.Sin(13 * HALFPI * (2 * p)) * Mathf.Pow(2, 10 * (2 * p - 1));
- }
-
- return 0.5f * (Mathf.Sin(-13 * HALFPI * (2 * p - 1 + 1)) * Mathf.Pow(2, -10 * (2 * p - 1)) + 2);
- }
-
- ///
- /// Modeled after the overshooting cubic y = x^3-x*sin(x*pi)
- ///
- public static float BackEaseIn(float p)
- {
- return p * p * p - p * Mathf.Sin(p * PI);
- }
-
- ///
- /// Modeled after overshooting cubic y = 1-((1-x)^3-(1-x)*sin((1-x)*pi))
- ///
- public static float BackEaseOut(float p)
- {
- var f = 1 - p;
- return 1 - (f * f * f - f * Mathf.Sin(f * PI));
- }
-
- ///
- /// Modeled after the piecewise overshooting cubic function:
- /// y = (1/2)*((2x)^3-(2x)*sin(2*x*pi)) ; [0, 0.5)
- /// y = (1/2)*(1-((1-x)^3-(1-x)*sin((1-x)*pi))+1) ; [0.5, 1]
- ///
- public static float BackEaseInOut(float p)
- {
- if (p < 0.5f)
- {
- var f = 2 * p;
- return 0.5f * (f * f * f - f * Mathf.Sin(f * PI));
- }
- else
- {
- var f = 1 - (2 * p - 1);
- return 0.5f * (1 - (f * f * f - f * Mathf.Sin(f * PI))) + 0.5f;
- }
- }
-
- ///
- ///
- public static float BounceEaseIn(float p)
- {
- return 1 - BounceEaseOut(1 - p);
- }
-
- ///
- ///
- public static float BounceEaseOut(float p)
- {
- if (p < 4 / 11.0f)
- {
- return 121 * p * p / 16.0f;
- }
-
- if (p < 8 / 11.0f)
- {
- return 363 / 40.0f * p * p - 99 / 10.0f * p + 17 / 5.0f;
- }
-
- if (p < 9 / 10.0f)
- {
- return 4356 / 361.0f * p * p - 35442 / 1805.0f * p + 16061 / 1805.0f;
- }
-
- return 54 / 5.0f * p * p - 513 / 25.0f * p + 268 / 25.0f;
- }
-
- ///
- ///
- public static float BounceEaseInOut(float p)
- {
- if (p < 0.5f)
- {
- return 0.5f * BounceEaseIn(p * 2);
- }
-
- return 0.5f * BounceEaseOut(p * 2 - 1) + 0.5f;
- }
- }
-}
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/Easings.cs.meta b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/Easings.cs.meta
deleted file mode 100644
index e9b43b7..0000000
--- a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/Easings.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: a3c32c1753861438a841689dc7e024e2
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/IInterpolator.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/IInterpolator.cs
index 41c42e1..bbe35c8 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/IInterpolator.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/IInterpolator.cs
@@ -1,4 +1,4 @@
-namespace UnityDebugSheet.Runtime.Foundation.Drawer.TinyTween
+namespace UnityDebugSheet
{
public interface IInterpolator
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/Tween.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/Tween.cs
index 2052dd0..0d49018 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/Tween.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/Tween.cs
@@ -1,7 +1,7 @@
using System.Collections;
using UnityEngine;
-namespace UnityDebugSheet.Runtime.Foundation.Drawer.TinyTween
+namespace UnityDebugSheet
{
public sealed class FloatTween : Tween
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/TweenDelegates.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/TweenDelegates.cs
index e8078d6..105e617 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/TweenDelegates.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/TweenDelegates.cs
@@ -1,4 +1,4 @@
-namespace UnityDebugSheet.Runtime.Foundation.Drawer.TinyTween
+namespace UnityDebugSheet
{
public delegate T LerpDelegate(T a, T b, float t);
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/TweenPlayer.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/TweenPlayer.cs
index 131cb2a..467f291 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/TweenPlayer.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/TweenPlayer.cs
@@ -1,6 +1,6 @@
using UnityEngine;
-namespace UnityDebugSheet.Runtime.Foundation.Drawer.TinyTween
+namespace UnityDebugSheet
{
public sealed class TweenPlayer
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/TweenRoutineFactory.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/TweenRoutineFactory.cs
index ff57dde..3d7fe1d 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/TweenRoutineFactory.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/TweenRoutineFactory.cs
@@ -1,7 +1,7 @@
using System.Collections;
using UnityEngine;
-namespace UnityDebugSheet.Runtime.Foundation.Drawer.TinyTween
+namespace UnityDebugSheet
{
public static class TweenRoutineFactory
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/EventSystemBasedFlickEvent.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/EventSystemBasedFlickEvent.cs
index 8cce306..cb77523 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/EventSystemBasedFlickEvent.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/EventSystemBasedFlickEvent.cs
@@ -1,6 +1,6 @@
using UnityEngine.Events;
-namespace UnityDebugSheet.Runtime.Foundation.Gestures.Flicks
+namespace UnityDebugSheet
{
public sealed class EventSystemBasedFlickEvent : EventSystemBasedFlickListenerBase
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/EventSystemBasedFlickListenerBase.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/EventSystemBasedFlickListenerBase.cs
index bdf27d8..17ecb12 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/EventSystemBasedFlickListenerBase.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/EventSystemBasedFlickListenerBase.cs
@@ -1,7 +1,7 @@
using UnityEngine;
using UnityEngine.EventSystems;
-namespace UnityDebugSheet.Runtime.Foundation.Gestures.Flicks
+namespace UnityDebugSheet
{
public abstract class EventSystemBasedFlickListenerBase : FlickListenerBase, IBeginDragHandler, IDragHandler,
IEndDragHandler
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/Flick.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/Flick.cs
index 9f1df5a..74c1289 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/Flick.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/Flick.cs
@@ -1,6 +1,6 @@
using UnityEngine;
-namespace UnityDebugSheet.Runtime.Foundation.Gestures.Flicks
+namespace UnityDebugSheet
{
public readonly struct Flick
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/FlickListenerBase.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/FlickListenerBase.cs
index b92d5d3..f3162da 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/FlickListenerBase.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/FlickListenerBase.cs
@@ -2,7 +2,7 @@
using UnityEngine;
using UnityEngine.Assertions;
-namespace UnityDebugSheet.Runtime.Foundation.Gestures.Flicks
+namespace UnityDebugSheet
{
public abstract class FlickListenerBase : MonoBehaviour
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/InputBasedFlickEvent.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/InputBasedFlickEvent.cs
index 5695a40..d96a390 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/InputBasedFlickEvent.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/InputBasedFlickEvent.cs
@@ -1,6 +1,6 @@
using UnityEngine.Events;
-namespace UnityDebugSheet.Runtime.Foundation.Gestures.Flicks
+namespace UnityDebugSheet
{
public sealed class InputBasedFlickEvent : InputBasedFlickListenerBase
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/InputBasedFlickListenerBase.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/InputBasedFlickListenerBase.cs
index 926ab8d..aadcd7e 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/InputBasedFlickListenerBase.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/InputBasedFlickListenerBase.cs
@@ -3,13 +3,12 @@
#endif
//#define IS_SMARTPHONE // For Debug
-using UnityDebugSheet.Runtime.Foundation.Gestures.InputAdapters;
using UnityEngine;
#if IS_SMARTPHONE
using TouchPhase = UnityDebugSheet.Runtime.Foundation.Gestures.InputAdapters.TouchPhase;
#endif
-namespace UnityDebugSheet.Runtime.Foundation.Gestures.Flicks
+namespace UnityDebugSheet
{
public abstract class InputBasedFlickListenerBase : FlickListenerBase
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/InputAdapters/InputAdapter.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/InputAdapters/InputAdapter.cs
index dcd5128..f10eb23 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/InputAdapters/InputAdapter.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/InputAdapters/InputAdapter.cs
@@ -14,7 +14,7 @@
using System;
using UnityEngine;
-namespace UnityDebugSheet.Runtime.Foundation.Gestures.InputAdapters
+namespace UnityDebugSheet
{
public static class InputAdapter
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/InputAdapters/KeyCodeExtensions.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/InputAdapters/KeyCodeExtensions.cs
index 0392313..b53ad58 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/InputAdapters/KeyCodeExtensions.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/InputAdapters/KeyCodeExtensions.cs
@@ -3,7 +3,7 @@
using UnityEngine.InputSystem;
#endif
-namespace UnityDebugSheet.Runtime.Foundation.Gestures.InputAdapters
+namespace UnityDebugSheet
{
internal static class KeyCodeExtensions
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/InputAdapters/Touch.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/InputAdapters/Touch.cs
index d8f3722..426cfb1 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/InputAdapters/Touch.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/InputAdapters/Touch.cs
@@ -1,6 +1,6 @@
using UnityEngine;
-namespace UnityDebugSheet.Runtime.Foundation.Gestures.InputAdapters
+namespace UnityDebugSheet
{
public readonly struct Touch
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/InputAdapters/TouchPhase.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/InputAdapters/TouchPhase.cs
index d66eb7f..72f8f67 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/InputAdapters/TouchPhase.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/InputAdapters/TouchPhase.cs
@@ -1,4 +1,4 @@
-namespace UnityDebugSheet.Runtime.Foundation.Gestures.InputAdapters
+namespace UnityDebugSheet
{
public enum TouchPhase
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/MultiClickDispatcher/ButtonClickEventDispatcher.cs b/Assets/UnityDebugSheet/Runtime/Foundation/MultiClickDispatcher/ButtonClickEventDispatcher.cs
index c54ebb8..b003d8d 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/MultiClickDispatcher/ButtonClickEventDispatcher.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/MultiClickDispatcher/ButtonClickEventDispatcher.cs
@@ -1,7 +1,7 @@
using UnityEngine;
using UnityEngine.UI;
-namespace UnityDebugSheet.Runtime.Foundation.Gestures.MultiClicks
+namespace UnityDebugSheet
{
[RequireComponent(typeof(Button))]
public sealed class ButtonClickEventDispatcher : ClickEventDispatcherBase
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/MultiClickDispatcher/ClickEventDispatcherBase.cs b/Assets/UnityDebugSheet/Runtime/Foundation/MultiClickDispatcher/ClickEventDispatcherBase.cs
index 0b252ca..6038c0e 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/MultiClickDispatcher/ClickEventDispatcherBase.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/MultiClickDispatcher/ClickEventDispatcherBase.cs
@@ -1,7 +1,7 @@
using UnityEngine;
using UnityEngine.Events;
-namespace UnityDebugSheet.Runtime.Foundation.Gestures.MultiClicks
+namespace UnityDebugSheet
{
public abstract class ClickEventDispatcherBase : MonoBehaviour
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/MultiClickDispatcher/MultiClickEventDispatcher.cs b/Assets/UnityDebugSheet/Runtime/Foundation/MultiClickDispatcher/MultiClickEventDispatcher.cs
index bb36233..a03696d 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/MultiClickDispatcher/MultiClickEventDispatcher.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/MultiClickDispatcher/MultiClickEventDispatcher.cs
@@ -1,7 +1,7 @@
using UnityEngine;
using UnityEngine.Events;
-namespace UnityDebugSheet.Runtime.Foundation.Gestures.MultiClicks
+namespace UnityDebugSheet
{
public sealed class MultiClickEventDispatcher : MonoBehaviour
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/AsyncObjectPool.cs b/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/AsyncObjectPool.cs
index ad19f99..4fe5468 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/AsyncObjectPool.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/AsyncObjectPool.cs
@@ -3,7 +3,7 @@
using System.Threading.Tasks;
using UnityEngine.Assertions;
-namespace UnityDebugSheet.Runtime.Foundation.ObjectPooling
+namespace UnityDebugSheet
{
public class AsyncObjectPool
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/AsyncPooledObject.cs b/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/AsyncPooledObject.cs
index 0a358bf..f141733 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/AsyncPooledObject.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/AsyncPooledObject.cs
@@ -1,6 +1,6 @@
using System.Threading.Tasks;
-namespace UnityDebugSheet.Runtime.Foundation.ObjectPooling
+namespace UnityDebugSheet
{
internal class AsyncPooledObject
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/IAsyncPoolableObject.cs b/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/IAsyncPoolableObject.cs
index c8796c3..c561121 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/IAsyncPoolableObject.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/IAsyncPoolableObject.cs
@@ -1,6 +1,6 @@
using System.Threading.Tasks;
-namespace UnityDebugSheet.Runtime.Foundation.ObjectPooling
+namespace UnityDebugSheet
{
public interface IAsyncPoolableObject
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/IPoolableObject.cs b/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/IPoolableObject.cs
index b5fa4db..07e7ca4 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/IPoolableObject.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/IPoolableObject.cs
@@ -1,4 +1,4 @@
-namespace UnityDebugSheet.Runtime.Foundation.ObjectPooling
+namespace UnityDebugSheet
{
public interface IPoolableObject
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/ObjectPool.cs b/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/ObjectPool.cs
index 86c65cf..1cf4d35 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/ObjectPool.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/ObjectPool.cs
@@ -2,7 +2,7 @@
using System.Collections.Generic;
using UnityEngine.Assertions;
-namespace UnityDebugSheet.Runtime.Foundation.ObjectPooling
+namespace UnityDebugSheet
{
public class ObjectPool
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/PooledObject.cs b/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/PooledObject.cs
index 84ee301..48c55d6 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/PooledObject.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/PooledObject.cs
@@ -1,4 +1,4 @@
-namespace UnityDebugSheet.Runtime.Foundation.ObjectPooling
+namespace UnityDebugSheet
{
internal class PooledObject
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/AnonymousPageContainerCallbackReceiver.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/AnonymousPageContainerCallbackReceiver.cs
index e0d14f2..37ea799 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/AnonymousPageContainerCallbackReceiver.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/AnonymousPageContainerCallbackReceiver.cs
@@ -1,6 +1,6 @@
using System;
-namespace UnityDebugSheet.Runtime.Foundation.PageNavigator
+namespace UnityDebugSheet
{
public sealed class AnonymousPageContainerCallbackReceiver : IPageContainerCallbackReceiver
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/AnonymousPageLifecycleEvent.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/AnonymousPageLifecycleEvent.cs
index 3b822cc..f27c88c 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/AnonymousPageLifecycleEvent.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/AnonymousPageLifecycleEvent.cs
@@ -8,7 +8,7 @@
using System;
using System.Collections.Generic;
-namespace UnityDebugSheet.Runtime.Foundation.PageNavigator
+namespace UnityDebugSheet
{
public sealed class AnonymousPageLifecycleEvent : IPageLifecycleEvent
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/IPageContainerCallbackReceriver.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/IPageContainerCallbackReceriver.cs
index 8087737..6e85b2e 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/IPageContainerCallbackReceriver.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/IPageContainerCallbackReceriver.cs
@@ -1,4 +1,4 @@
-namespace UnityDebugSheet.Runtime.Foundation.PageNavigator
+namespace UnityDebugSheet
{
public interface IPageContainerCallbackReceiver
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/IPageLifecycleEvent.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/IPageLifecycleEvent.cs
index b11a59a..f3b73dd 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/IPageLifecycleEvent.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/IPageLifecycleEvent.cs
@@ -3,7 +3,7 @@
using System.Threading.Tasks;
#endif
-namespace UnityDebugSheet.Runtime.Foundation.PageNavigator
+namespace UnityDebugSheet
{
public interface IPageLifecycleEvent
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/ITransitionAnimation.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/ITransitionAnimation.cs
index 4a77d3b..6dcafe7 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/ITransitionAnimation.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/ITransitionAnimation.cs
@@ -1,9 +1,8 @@
using System;
using System.Collections;
-using UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules.Animation;
using UnityEngine;
-namespace UnityDebugSheet.Runtime.Foundation.PageNavigator
+namespace UnityDebugSheet
{
public interface ITransitionAnimation : IAnimation
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/AnimationExtensions.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/AnimationExtensions.cs
index 9a0d71c..a797e52 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/AnimationExtensions.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/AnimationExtensions.cs
@@ -1,7 +1,7 @@
using System.Collections;
using UnityEngine;
-namespace UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules.Animation
+namespace UnityDebugSheet
{
internal static class AnimationExtensions
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/AnimationPlayer.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/AnimationPlayer.cs
index c4ddc5d..2693d07 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/AnimationPlayer.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/AnimationPlayer.cs
@@ -1,6 +1,6 @@
using System;
-namespace UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules.Animation
+namespace UnityDebugSheet
{
internal class AnimationPlayer : IUpdatable
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/IAnimation.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/IAnimation.cs
index 4b0c46f..2e815b9 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/IAnimation.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/IAnimation.cs
@@ -1,4 +1,4 @@
-namespace UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules.Animation
+namespace UnityDebugSheet
{
public interface IAnimation
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/IUpdatable.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/IUpdatable.cs
index e962793..8d03044 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/IUpdatable.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/IUpdatable.cs
@@ -1,4 +1,4 @@
-namespace UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules.Animation
+namespace UnityDebugSheet
{
internal interface IUpdatable
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/UpdateDispatcher.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/UpdateDispatcher.cs
index 94da15b..cee4ef6 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/UpdateDispatcher.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/UpdateDispatcher.cs
@@ -1,7 +1,7 @@
using System.Collections.Generic;
using UnityEngine;
-namespace UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules.Animation
+namespace UnityDebugSheet
{
internal delegate float CalcDeltaTime(float deltaTime);
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/AssetLoadHandle.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/AssetLoadHandle.cs
index 88dc485..2dfa1e7 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/AssetLoadHandle.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/AssetLoadHandle.cs
@@ -2,7 +2,7 @@
using System.Threading.Tasks;
using Object = UnityEngine.Object;
-namespace UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules.AssetLoader
+namespace UnityDebugSheet
{
public abstract class AssetLoadHandle
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/AssetLoadStatus.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/AssetLoadStatus.cs
index eacfa39..fae5fbf 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/AssetLoadStatus.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/AssetLoadStatus.cs
@@ -1,4 +1,4 @@
-namespace UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules.AssetLoader
+namespace UnityDebugSheet
{
public enum AssetLoadStatus
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/IAssetLoadHandleSetter.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/IAssetLoadHandleSetter.cs
index 12404d4..683c98b 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/IAssetLoadHandleSetter.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/IAssetLoadHandleSetter.cs
@@ -1,7 +1,7 @@
using System;
using System.Threading.Tasks;
-namespace UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules.AssetLoader
+namespace UnityDebugSheet
{
public interface IAssetLoadHandleSetter
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/IAssetLoader.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/IAssetLoader.cs
index 8a1d8a0..49f0266 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/IAssetLoader.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/IAssetLoader.cs
@@ -1,6 +1,6 @@
using UnityEngine;
-namespace UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules.AssetLoader
+namespace UnityDebugSheet
{
public interface IAssetLoader
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/PreloadedAssetLoader.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/PreloadedAssetLoader.cs
index 9522211..ec094c9 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/PreloadedAssetLoader.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/PreloadedAssetLoader.cs
@@ -3,7 +3,7 @@
using System.Threading.Tasks;
using Object = UnityEngine.Object;
-namespace UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules.AssetLoader
+namespace UnityDebugSheet
{
///
/// that allows you to register preloaded assets.
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/ResourcesAssetLoader.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/ResourcesAssetLoader.cs
index a46d344..a301ab6 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/ResourcesAssetLoader.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/ResourcesAssetLoader.cs
@@ -3,7 +3,7 @@
using UnityEngine;
using Object = UnityEngine.Object;
-namespace UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules.AssetLoader
+namespace UnityDebugSheet
{
public sealed class ResourcesAssetLoader : IAssetLoader
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AsyncProcessHandle.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AsyncProcessHandle.cs
index a0da686..583c369 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AsyncProcessHandle.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AsyncProcessHandle.cs
@@ -2,7 +2,7 @@
using System.Threading.Tasks;
using UnityEngine;
-namespace UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules
+namespace UnityDebugSheet
{
internal interface IAsyncProcessHandleSetter
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/CoroutineManager.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/CoroutineManager.cs
index 87c281b..8fb5c84 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/CoroutineManager.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/CoroutineManager.cs
@@ -3,7 +3,7 @@
using System.Collections.Generic;
using UnityEngine;
-namespace UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules
+namespace UnityDebugSheet
{
internal class CoroutineManager : MonoBehaviour
{
@@ -20,7 +20,7 @@ public static CoroutineManager Instance
{
if (_instance == null)
{
- var gameObj = new GameObject($"{nameof(PageNavigator)}.{nameof(CoroutineManager)}");
+ var gameObj = new GameObject($"PageNavigator.{nameof(CoroutineManager)}");
DontDestroyOnLoad(gameObj);
_instance = gameObj.AddComponent();
}
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Easings.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Easings.cs
index 06db4ec..212bc5a 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Easings.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Easings.cs
@@ -2,7 +2,7 @@
using UnityEngine;
-namespace UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules
+namespace UnityDebugSheet
{
///
/// Easing Functions enumeration
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/MonoBehaviourDestroyedEventDispatcher.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/MonoBehaviourDestroyedEventDispatcher.cs
index c458c7e..6fd5697 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/MonoBehaviourDestroyedEventDispatcher.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/MonoBehaviourDestroyedEventDispatcher.cs
@@ -1,7 +1,7 @@
using System;
using UnityEngine;
-namespace UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules
+namespace UnityDebugSheet
{
public class MonoBehaviourDestroyedEventDispatcher : MonoBehaviour
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/MonoBehaviourExtensions.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/MonoBehaviourExtensions.cs
index 637bfad..4f85a8c 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/MonoBehaviourExtensions.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/MonoBehaviourExtensions.cs
@@ -3,7 +3,7 @@
using System.Collections.Generic;
using UnityEngine;
-namespace UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules
+namespace UnityDebugSheet
{
internal static class MonoBehaviourExtensions
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/PriorityList.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/PriorityList.cs
index 13708ad..8083a7b 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/PriorityList.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/PriorityList.cs
@@ -3,7 +3,7 @@
using System.Collections.Generic;
using System.Threading;
-namespace UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules
+namespace UnityDebugSheet
{
///
/// The list that will sort the items in order of priority.
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Page.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Page.cs
index 37ac15c..d0e1ce2 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Page.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Page.cs
@@ -2,13 +2,12 @@
using System.Collections;
using System.Collections.Generic;
using System.Linq;
-using UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules;
using UnityEngine;
#if UDS_USE_ASYNC_METHODS
using System.Threading.Tasks;
#endif
-namespace UnityDebugSheet.Runtime.Foundation.PageNavigator
+namespace UnityDebugSheet
{
[AddComponentMenu("Scripts/Page (Unity Debug Sheet)")]
[DisallowMultipleComponent]
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageAlignment.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageAlignment.cs
index 9d697a6..7054572 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageAlignment.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageAlignment.cs
@@ -1,7 +1,7 @@
using System;
using UnityEngine;
-namespace UnityDebugSheet.Runtime.Foundation.PageNavigator
+namespace UnityDebugSheet
{
public enum PageAlignment
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageContainer.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageContainer.cs
index ce80be1..d198fd5 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageContainer.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageContainer.cs
@@ -1,13 +1,11 @@
using System;
using System.Collections;
using System.Collections.Generic;
-using UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules;
-using UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules.AssetLoader;
using UnityEngine;
using UnityEngine.Assertions;
using UnityEngine.UI;
-namespace UnityDebugSheet.Runtime.Foundation.PageNavigator
+namespace UnityDebugSheet
{
[AddComponentMenu("Scripts/Page Container (Unity Debug Sheet)")]
[RequireComponent(typeof(RectMask2D))]
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageContainerExtensions.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageContainerExtensions.cs
index 0b18084..9b5b6b0 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageContainerExtensions.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageContainerExtensions.cs
@@ -1,7 +1,6 @@
using System;
-using UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules;
-namespace UnityDebugSheet.Runtime.Foundation.PageNavigator
+namespace UnityDebugSheet
{
public static class PageContainerExtensions
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageExtensions.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageExtensions.cs
index bde937c..9704fcd 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageExtensions.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageExtensions.cs
@@ -6,7 +6,7 @@
#endif
using System;
-namespace UnityDebugSheet.Runtime.Foundation.PageNavigator
+namespace UnityDebugSheet
{
public static class PageExtensions
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageNavigatorConfig.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageNavigatorConfig.cs
index cd19031..c86a174 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageNavigatorConfig.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageNavigatorConfig.cs
@@ -1,8 +1,7 @@
-using UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules.AssetLoader;
-#if UNITY_EDITOR
+#if UNITY_EDITOR
#endif
-namespace UnityDebugSheet.Runtime.Foundation.PageNavigator
+namespace UnityDebugSheet
{
public sealed class PageNavigatorConfig
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageTransitionAnimationType.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageTransitionAnimationType.cs
index 8ac6656..78f269d 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageTransitionAnimationType.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageTransitionAnimationType.cs
@@ -1,4 +1,4 @@
-namespace UnityDebugSheet.Runtime.Foundation.PageNavigator
+namespace UnityDebugSheet
{
public enum PageTransitionAnimationType
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/RectTransformExtensions.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/RectTransformExtensions.cs
index dea7077..7d4c5f6 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/RectTransformExtensions.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/RectTransformExtensions.cs
@@ -1,6 +1,6 @@
using UnityEngine;
-namespace UnityDebugSheet.Runtime.Foundation.PageNavigator
+namespace UnityDebugSheet
{
internal static class RectTransformExtensions
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/SimpleTransitionAnimation.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/SimpleTransitionAnimation.cs
index ac8a578..9493ed5 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/SimpleTransitionAnimation.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/SimpleTransitionAnimation.cs
@@ -1,7 +1,6 @@
-using UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules;
-using UnityEngine;
+using UnityEngine;
-namespace UnityDebugSheet.Runtime.Foundation.PageNavigator
+namespace UnityDebugSheet
{
public sealed class SimpleTransitionAnimation : ITransitionAnimation
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/IRecyclerViewCellProvider.cs b/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/IRecyclerViewCellProvider.cs
index d637e23..91d7dd2 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/IRecyclerViewCellProvider.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/IRecyclerViewCellProvider.cs
@@ -1,6 +1,6 @@
using UnityEngine;
-namespace UnityDebugSheet.Runtime.Foundation.TinyRecyclerView
+namespace UnityDebugSheet.TinyRecyclerView
{
public interface IRecyclerViewCellProvider
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/IRecyclerViewDataProvider.cs b/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/IRecyclerViewDataProvider.cs
index 284591a..00c6e39 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/IRecyclerViewDataProvider.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/IRecyclerViewDataProvider.cs
@@ -1,6 +1,6 @@
using UnityEngine;
-namespace UnityDebugSheet.Runtime.Foundation.TinyRecyclerView
+namespace UnityDebugSheet.TinyRecyclerView
{
public interface IRecyclerViewDataProvider
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/RecyclerView.cs b/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/RecyclerView.cs
index 2d57885..ae5ec16 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/RecyclerView.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/RecyclerView.cs
@@ -4,7 +4,7 @@
using UnityEngine;
using UnityEngine.UI;
-namespace UnityDebugSheet.Runtime.Foundation.TinyRecyclerView
+namespace UnityDebugSheet.TinyRecyclerView
{
public sealed class RecyclerView : RecyclerViewBase
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/RecyclerViewBase.cs b/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/RecyclerViewBase.cs
index 6a9081e..a87c8c6 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/RecyclerViewBase.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/RecyclerViewBase.cs
@@ -5,7 +5,7 @@
using UnityEngine.Assertions;
using UnityEngine.UI;
-namespace UnityDebugSheet.Runtime.Foundation.TinyRecyclerView
+namespace UnityDebugSheet.TinyRecyclerView
{
[RequireComponent(typeof(ScrollRect))]
public abstract class RecyclerViewBase : MonoBehaviour
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/ScrollDirection.cs b/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/ScrollDirection.cs
index 810669f..f97d21a 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/ScrollDirection.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/ScrollDirection.cs
@@ -1,4 +1,4 @@
-namespace UnityDebugSheet.Runtime.Foundation.TinyRecyclerView
+namespace UnityDebugSheet.TinyRecyclerView
{
public enum ScrollDirection
{
diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/UITextEllipsisOverflow.cs b/Assets/UnityDebugSheet/Runtime/Foundation/UITextEllipsisOverflow.cs
index 0296486..e0bf453 100644
--- a/Assets/UnityDebugSheet/Runtime/Foundation/UITextEllipsisOverflow.cs
+++ b/Assets/UnityDebugSheet/Runtime/Foundation/UITextEllipsisOverflow.cs
@@ -2,7 +2,7 @@
using UnityEngine.EventSystems;
using UnityEngine.UI;
-namespace UnityDebugSheet.Runtime.Foundation
+namespace UnityDebugSheet
{
[ExecuteAlways]
[RequireComponent(typeof(Text))]
diff --git a/Assets/UnityDebugSheet/Runtime/UnityDebugSheet.asmdef b/Assets/UnityDebugSheet/Runtime/UnityDebugSheet.asmdef
index 358aaf6..16f4b5e 100644
--- a/Assets/UnityDebugSheet/Runtime/UnityDebugSheet.asmdef
+++ b/Assets/UnityDebugSheet/Runtime/UnityDebugSheet.asmdef
@@ -1,6 +1,6 @@
{
"name": "UnityDebugSheet",
- "rootNamespace": "",
+ "rootNamespace": "UnityDebugSheet",
"references": [
"GUID:75469ad4d38634e559750d17036d5f7c"
],
diff --git a/UnityDebugSheet.Editor.csproj.DotSettings b/UnityDebugSheet.Editor.csproj.DotSettings
new file mode 100644
index 0000000..3170aef
--- /dev/null
+++ b/UnityDebugSheet.Editor.csproj.DotSettings
@@ -0,0 +1,7 @@
+
+ True
+ True
+ True
+ True
+ True
+ True
\ No newline at end of file
diff --git a/UnityDebugSheet.Graphy.csproj.DotSettings b/UnityDebugSheet.Graphy.csproj.DotSettings
new file mode 100644
index 0000000..35eda53
--- /dev/null
+++ b/UnityDebugSheet.Graphy.csproj.DotSettings
@@ -0,0 +1,4 @@
+
+ True
+ True
+ True
\ No newline at end of file
diff --git a/UnityDebugSheet.IngameDebugConsole.csproj.DotSettings b/UnityDebugSheet.IngameDebugConsole.csproj.DotSettings
new file mode 100644
index 0000000..35eda53
--- /dev/null
+++ b/UnityDebugSheet.IngameDebugConsole.csproj.DotSettings
@@ -0,0 +1,4 @@
+
+ True
+ True
+ True
\ No newline at end of file
diff --git a/UnityDebugSheet.Unity.csproj.DotSettings b/UnityDebugSheet.Unity.csproj.DotSettings
new file mode 100644
index 0000000..35eda53
--- /dev/null
+++ b/UnityDebugSheet.Unity.csproj.DotSettings
@@ -0,0 +1,4 @@
+
+ True
+ True
+ True
\ No newline at end of file
diff --git a/UnityDebugSheet.csproj.DotSettings b/UnityDebugSheet.csproj.DotSettings
new file mode 100644
index 0000000..bc0c05e
--- /dev/null
+++ b/UnityDebugSheet.csproj.DotSettings
@@ -0,0 +1,21 @@
+
+ True
+ True
+ True
+ True
+ True
+ True
+ True
+ True
+ True
+ True
+ True
+ True
+ True
+ True
+ True
+ True
+ True
+ True
+ True
+ True
\ No newline at end of file