diff --git a/Assembly-CSharp.csproj.DotSettings b/Assembly-CSharp.csproj.DotSettings new file mode 100644 index 0000000..a7a6c37 --- /dev/null +++ b/Assembly-CSharp.csproj.DotSettings @@ -0,0 +1,2 @@ + + True \ No newline at end of file diff --git a/Assets/Demo/00_DemoEntry/Scripts/DemoEntry.cs b/Assets/Demo/00_DemoEntry/Scripts/DemoEntry.cs index 6f20f65..0e82286 100644 --- a/Assets/Demo/00_DemoEntry/Scripts/DemoEntry.cs +++ b/Assets/Demo/00_DemoEntry/Scripts/DemoEntry.cs @@ -1,7 +1,7 @@ #if !EXCLUDE_UNITY_DEBUG_SHEET using System; using System.Collections; -using UnityDebugSheet.Runtime.Core.Scripts; +using UnityDebugSheet; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; diff --git a/Assets/Demo/01_CharacterViewer/Scripts/CharacterViewerDemo.cs b/Assets/Demo/01_CharacterViewer/Scripts/CharacterViewerDemo.cs index 018a9e7..657e603 100644 --- a/Assets/Demo/01_CharacterViewer/Scripts/CharacterViewerDemo.cs +++ b/Assets/Demo/01_CharacterViewer/Scripts/CharacterViewerDemo.cs @@ -1,7 +1,7 @@ #if !EXCLUDE_UNITY_DEBUG_SHEET using Demo._01_CharacterViewer.Scripts.Viewer; using Demo._99_Shared.Scripts; -using UnityDebugSheet.Runtime.Core.Scripts; +using UnityDebugSheet; using UnityEngine; using UnityEngine.Assertions; diff --git a/Assets/Demo/01_CharacterViewer/Scripts/CharacterViewerDemoDebugPage.cs b/Assets/Demo/01_CharacterViewer/Scripts/CharacterViewerDemoDebugPage.cs index 4e057fb..00b5d7e 100644 --- a/Assets/Demo/01_CharacterViewer/Scripts/CharacterViewerDemoDebugPage.cs +++ b/Assets/Demo/01_CharacterViewer/Scripts/CharacterViewerDemoDebugPage.cs @@ -4,8 +4,7 @@ using Demo._99_Shared.Scripts.DebugTools; using IngameDebugConsole; using Tayx.Graphy; -using UnityDebugSheet.Runtime.Core.Scripts; -using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells; +using UnityDebugSheet; #if UDS_USE_ASYNC_METHODS using System.Threading.Tasks; #else diff --git a/Assets/Demo/01_CharacterViewer/Scripts/Viewer/CharacterViewerPage.cs b/Assets/Demo/01_CharacterViewer/Scripts/Viewer/CharacterViewerPage.cs index d67cbbc..5b926dd 100644 --- a/Assets/Demo/01_CharacterViewer/Scripts/Viewer/CharacterViewerPage.cs +++ b/Assets/Demo/01_CharacterViewer/Scripts/Viewer/CharacterViewerPage.cs @@ -1,8 +1,7 @@ #if !EXCLUDE_UNITY_DEBUG_SHEET using System.Linq; using Demo._99_Shared.Scripts; -using UnityDebugSheet.Runtime.Core.Scripts; -using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells; +using UnityDebugSheet; using UnityEngine; #if UDS_USE_ASYNC_METHODS using System.Threading.Tasks; diff --git a/Assets/Demo/02_DefaultCells/Scripts/DefaultCellsDemo.cs b/Assets/Demo/02_DefaultCells/Scripts/DefaultCellsDemo.cs index a696352..166b013 100644 --- a/Assets/Demo/02_DefaultCells/Scripts/DefaultCellsDemo.cs +++ b/Assets/Demo/02_DefaultCells/Scripts/DefaultCellsDemo.cs @@ -4,9 +4,7 @@ #endif using System.Collections; using Demo._99_Shared.Scripts; -using UnityDebugSheet.Runtime.Core.Scripts; -using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells; -using UnityDebugSheet.Runtime.Foundation.PageNavigator; +using UnityDebugSheet; using UnityEngine; using UnityEngine.Assertions; using UnityEngine.UI; diff --git a/Assets/Demo/02_DefaultCells/Scripts/DefaultCellsDemoDebugPage.cs b/Assets/Demo/02_DefaultCells/Scripts/DefaultCellsDemoDebugPage.cs index 497d590..740039f 100644 --- a/Assets/Demo/02_DefaultCells/Scripts/DefaultCellsDemoDebugPage.cs +++ b/Assets/Demo/02_DefaultCells/Scripts/DefaultCellsDemoDebugPage.cs @@ -3,10 +3,7 @@ using System; using System.Collections; using Demo._99_Shared.Scripts; -using UnityDebugSheet.Runtime.Core.Scripts; -using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl; -using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts; -using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells; +using UnityDebugSheet; using UnityEngine; using UnityEngine.UI; #if UDS_USE_ASYNC_METHODS diff --git a/Assets/Demo/03_CustomCells/Scripts/CustomCellsDemo.cs b/Assets/Demo/03_CustomCells/Scripts/CustomCellsDemo.cs index c05df2c..53a02fe 100644 --- a/Assets/Demo/03_CustomCells/Scripts/CustomCellsDemo.cs +++ b/Assets/Demo/03_CustomCells/Scripts/CustomCellsDemo.cs @@ -4,8 +4,7 @@ #endif using System.Collections; using Demo._99_Shared.Scripts; -using UnityDebugSheet.Runtime.Core.Scripts; -using UnityDebugSheet.Runtime.Foundation.PageNavigator; +using UnityDebugSheet; using UnityEngine; using UnityEngine.UI; diff --git a/Assets/Demo/03_CustomCells/Scripts/CustomCellsDemoDebugPage.cs b/Assets/Demo/03_CustomCells/Scripts/CustomCellsDemoDebugPage.cs index 4a793b2..985eb57 100644 --- a/Assets/Demo/03_CustomCells/Scripts/CustomCellsDemoDebugPage.cs +++ b/Assets/Demo/03_CustomCells/Scripts/CustomCellsDemoDebugPage.cs @@ -1,7 +1,7 @@ #if !EXCLUDE_UNITY_DEBUG_SHEET using System; using System.Collections.Generic; -using UnityDebugSheet.Runtime.Core.Scripts; +using UnityDebugSheet; using UnityEngine; using Random = UnityEngine.Random; #if UDS_USE_ASYNC_METHODS diff --git a/Assets/Demo/03_CustomCells/Scripts/CustomTextCell.cs b/Assets/Demo/03_CustomCells/Scripts/CustomTextCell.cs index 9208bbf..b9666e2 100644 --- a/Assets/Demo/03_CustomCells/Scripts/CustomTextCell.cs +++ b/Assets/Demo/03_CustomCells/Scripts/CustomTextCell.cs @@ -1,5 +1,5 @@ #if !EXCLUDE_UNITY_DEBUG_SHEET -using UnityDebugSheet.Runtime.Core.Scripts; +using UnityDebugSheet; using UnityEngine; using UnityEngine.UI; diff --git a/Assets/Demo/99_Shared/Scripts/DebugTools/DebugTools.cs b/Assets/Demo/99_Shared/Scripts/DebugTools/DebugTools.cs index cc467fa..2a1f835 100644 --- a/Assets/Demo/99_Shared/Scripts/DebugTools/DebugTools.cs +++ b/Assets/Demo/99_Shared/Scripts/DebugTools/DebugTools.cs @@ -2,7 +2,7 @@ using System; using IngameDebugConsole; using Tayx.Graphy; -using UnityDebugSheet.Runtime.Core.Scripts; +using UnityDebugSheet; using UnityEngine; namespace Demo._99_Shared.Scripts.DebugTools diff --git a/Assets/Demo/99_Shared/Scripts/DebugTools/DebugToolsPage.cs b/Assets/Demo/99_Shared/Scripts/DebugTools/DebugToolsPage.cs index e21fdc6..49b2c0c 100644 --- a/Assets/Demo/99_Shared/Scripts/DebugTools/DebugToolsPage.cs +++ b/Assets/Demo/99_Shared/Scripts/DebugTools/DebugToolsPage.cs @@ -2,7 +2,7 @@ using System.Collections; using IngameDebugConsole; using Tayx.Graphy; -using UnityDebugSheet.Runtime.Core.Scripts; +using UnityDebugSheet; using UnityDebugSheet.Runtime.Extensions.Graphy; using UnityDebugSheet.Runtime.Extensions.IngameDebugConsole; using UnityDebugSheet.Runtime.Extensions.Unity; diff --git a/Assets/Demo/99_Shared/Scripts/FlickHere.cs b/Assets/Demo/99_Shared/Scripts/FlickHere.cs index 60befef..4429d15 100644 --- a/Assets/Demo/99_Shared/Scripts/FlickHere.cs +++ b/Assets/Demo/99_Shared/Scripts/FlickHere.cs @@ -1,6 +1,6 @@ #if !EXCLUDE_UNITY_DEBUG_SHEET using System.Collections; -using UnityDebugSheet.Runtime.Core.Scripts; +using UnityDebugSheet; using UnityEngine; namespace Demo._99_Shared.Scripts diff --git a/Assets/Demo/99_Shared/Scripts/PageItemDisposer.cs b/Assets/Demo/99_Shared/Scripts/PageItemDisposer.cs index a60bf3a..87b3345 100644 --- a/Assets/Demo/99_Shared/Scripts/PageItemDisposer.cs +++ b/Assets/Demo/99_Shared/Scripts/PageItemDisposer.cs @@ -1,7 +1,7 @@ #if !EXCLUDE_UNITY_DEBUG_SHEET using System; using System.Collections.Generic; -using UnityDebugSheet.Runtime.Core.Scripts; +using UnityDebugSheet; using UnityEngine.Assertions; namespace Demo._99_Shared.Scripts diff --git a/Assets/UnityDebugSheet/Editor/Core/Scripts/KeyboardShortcutDrawer.cs b/Assets/UnityDebugSheet/Editor/Core/Scripts/KeyboardShortcutDrawer.cs index 185b523..4da9b27 100644 --- a/Assets/UnityDebugSheet/Editor/Core/Scripts/KeyboardShortcutDrawer.cs +++ b/Assets/UnityDebugSheet/Editor/Core/Scripts/KeyboardShortcutDrawer.cs @@ -1,9 +1,8 @@ using System.Collections.Generic; -using UnityDebugSheet.Runtime.Core.Scripts; using UnityEditor; using UnityEngine; -namespace UnityDebugSheet.Editor.Core.Scripts +namespace UnityDebugSheet.Editor { [CustomPropertyDrawer(typeof(KeyboardShortcut))] internal class KeyboardShortcutDrawer : PropertyDrawer diff --git a/Assets/UnityDebugSheet/Editor/Foundation/Drawer/DrawerEditor.cs b/Assets/UnityDebugSheet/Editor/Foundation/Drawer/DrawerEditor.cs index 25287c3..c8961c8 100644 --- a/Assets/UnityDebugSheet/Editor/Foundation/Drawer/DrawerEditor.cs +++ b/Assets/UnityDebugSheet/Editor/Foundation/Drawer/DrawerEditor.cs @@ -1,9 +1,9 @@ using UnityEditor; using UnityEngine; -namespace Drawer.Editor +namespace UnityDebugSheet.Editor { - [CustomEditor(typeof(UnityDebugSheet.Runtime.Foundation.Drawer.Drawer), true)] + [CustomEditor(typeof(Drawer), true)] public class DrawerEditor : UnityEditor.Editor { private bool _debugFoldout; @@ -52,7 +52,7 @@ protected virtual void DrawProperties() protected virtual void DrawDebugMenu() { - var component = (UnityDebugSheet.Runtime.Foundation.Drawer.Drawer)target; + var component = (Drawer)target; using (var ccs = new EditorGUI.ChangeCheckScope()) { var progress = EditorGUILayout.Slider("Progress", component.Progress, 0.0f, 1.0f); diff --git a/Assets/UnityDebugSheet/Editor/Foundation/Drawer/StatefulDrawerEditor.cs b/Assets/UnityDebugSheet/Editor/Foundation/Drawer/StatefulDrawerEditor.cs index 8666a93..e356215 100644 --- a/Assets/UnityDebugSheet/Editor/Foundation/Drawer/StatefulDrawerEditor.cs +++ b/Assets/UnityDebugSheet/Editor/Foundation/Drawer/StatefulDrawerEditor.cs @@ -1,9 +1,8 @@ using System; -using UnityDebugSheet.Runtime.Foundation.Drawer; using UnityEditor; using UnityEngine; -namespace Drawer.Editor +namespace UnityDebugSheet.Editor { [CustomEditor(typeof(StatefulDrawer), true)] public sealed class StatefulDrawerEditor : DrawerEditor diff --git a/Assets/UnityDebugSheet/Editor/UnityDebugSheet.Editor.asmdef b/Assets/UnityDebugSheet/Editor/UnityDebugSheet.Editor.asmdef index 9a6a250..70823e7 100644 --- a/Assets/UnityDebugSheet/Editor/UnityDebugSheet.Editor.asmdef +++ b/Assets/UnityDebugSheet/Editor/UnityDebugSheet.Editor.asmdef @@ -1,6 +1,6 @@ { "name": "UnityDebugSheet.Editor", - "rootNamespace": "", + "rootNamespace": "UnityDebugSheet.Editor", "references": [ "GUID:58c518d4346be9042bfa20894cfca1d3" ], diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/BalloonButton.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/BalloonButton.cs index dfa8a31..d9e7ead 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/BalloonButton.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/BalloonButton.cs @@ -1,11 +1,10 @@ using System; using System.Collections; -using UnityDebugSheet.Runtime.Foundation.Drawer.TinyTween; using UnityEngine; using UnityEngine.Assertions; using UnityEngine.UI; -namespace UnityDebugSheet.Runtime.Core.Scripts +namespace UnityDebugSheet { public class BalloonButton : MonoBehaviour { diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/Cell.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/Cell.cs index 79ba408..c6e1648 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/Cell.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/Cell.cs @@ -1,6 +1,6 @@ using UnityEngine; -namespace UnityDebugSheet.Runtime.Core.Scripts +namespace UnityDebugSheet { public interface ICell { diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/ClickToOpenMode.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/ClickToOpenMode.cs index b0be6d2..b41636b 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/ClickToOpenMode.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/ClickToOpenMode.cs @@ -1,6 +1,6 @@ using UnityEngine; -namespace UnityDebugSheet.Runtime.Core.Scripts +namespace UnityDebugSheet { public enum ClickToOpenMode { diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugPage.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugPage.cs index c96f9b4..9495ab7 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugPage.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugPage.cs @@ -1,4 +1,4 @@ -namespace UnityDebugSheet.Runtime.Core.Scripts +namespace UnityDebugSheet { public sealed class DebugPage : DefaultDebugPageBase { diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugPageBase.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugPageBase.cs index 89b870b..2b29792 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugPageBase.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugPageBase.cs @@ -1,11 +1,8 @@ using System.Collections.Generic; -using UnityDebugSheet.Runtime.Foundation.ObjectPooling; -using UnityDebugSheet.Runtime.Foundation.PageNavigator; -using UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules; -using UnityDebugSheet.Runtime.Foundation.TinyRecyclerView; +using UnityDebugSheet.TinyRecyclerView; using UnityEngine; -namespace UnityDebugSheet.Runtime.Core.Scripts +namespace UnityDebugSheet { public abstract class DebugPageBase : Page, IRecyclerViewCellProvider, IRecyclerViewDataProvider { diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugSheet.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugSheet.cs index a2d2f69..f3e85d7 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugSheet.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugSheet.cs @@ -1,16 +1,10 @@ using System; using System.Collections.Generic; -using UnityDebugSheet.Runtime.Foundation.Drawer; -using UnityDebugSheet.Runtime.Foundation.Gestures.Flicks; -using UnityDebugSheet.Runtime.Foundation.Gestures.MultiClicks; -using UnityDebugSheet.Runtime.Foundation.PageNavigator; -using UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules; -using UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules.AssetLoader; using UnityEngine; using UnityEngine.Serialization; using UnityEngine.UI; -namespace UnityDebugSheet.Runtime.Core.Scripts +namespace UnityDebugSheet { [DefaultExecutionOrder(int.MinValue)] public sealed class DebugSheet : MonoBehaviour, IPageContainerCallbackReceiver diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugSheetCanvas.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugSheetCanvas.cs index 2e771fc..c7589e2 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugSheetCanvas.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugSheetCanvas.cs @@ -1,7 +1,7 @@ using UnityEngine; using UnityEngine.UI; -namespace UnityDebugSheet.Runtime.Core.Scripts +namespace UnityDebugSheet { [ExecuteAlways] [RequireComponent(typeof(Canvas))] diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugSheetDrawer.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugSheetDrawer.cs index 8965243..8567a98 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugSheetDrawer.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DebugSheetDrawer.cs @@ -1,7 +1,6 @@ -using UnityDebugSheet.Runtime.Foundation.Drawer; -using UnityEngine; +using UnityEngine; -namespace UnityDebugSheet.Runtime.Core.Scripts +namespace UnityDebugSheet { public sealed class DebugSheetDrawer : StatefulDrawer { diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultDebugPageBase.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultDebugPageBase.cs index 76e11cf..6c74559 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultDebugPageBase.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultDebugPageBase.cs @@ -1,12 +1,9 @@ using System; using System.Collections.Generic; -using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl; -using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts; -using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells; using UnityEngine; using UnityEngine.UI; -namespace UnityDebugSheet.Runtime.Core.Scripts +namespace UnityDebugSheet { public abstract class DefaultDebugPageBase : DebugPageBase { diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/AssetKeys.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/AssetKeys.cs index 9ecf97c..d5be4e7 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/AssetKeys.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/AssetKeys.cs @@ -1,4 +1,4 @@ -namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl +namespace UnityDebugSheet { internal static class AssetKeys { diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CellIcon.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CellIcon.cs index 2da8789..d8608a6 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CellIcon.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CellIcon.cs @@ -1,7 +1,7 @@ using UnityEngine; using UnityEngine.UI; -namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts +namespace UnityDebugSheet { public sealed class CellIcon : MonoBehaviour { diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CellIconModel.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CellIconModel.cs index aeae426..bcf1036 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CellIconModel.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CellIconModel.cs @@ -1,6 +1,6 @@ using UnityEngine; -namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts +namespace UnityDebugSheet { public sealed class CellIconModel { diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CellTexts.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CellTexts.cs index 089bd75..bde602f 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CellTexts.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CellTexts.cs @@ -1,7 +1,7 @@ using UnityEngine; using UnityEngine.UI; -namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts +namespace UnityDebugSheet { public sealed class CellTexts : MonoBehaviour { diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CellTextsModel.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CellTextsModel.cs index 1c983c1..2cf2c81 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CellTextsModel.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CellTextsModel.cs @@ -1,6 +1,6 @@ using UnityEngine; -namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts +namespace UnityDebugSheet { public sealed class CellTextsModel { diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CollectionButton.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CollectionButton.cs index 3e7c9da..c68fda1 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CollectionButton.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CollectionButton.cs @@ -1,7 +1,7 @@ using UnityEngine; using UnityEngine.UI; -namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts +namespace UnityDebugSheet { public sealed class CollectionButton : MonoBehaviour { diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CollectionButtonModel.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CollectionButtonModel.cs index f6e6932..a235fd8 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CollectionButtonModel.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/CellParts/CollectionButtonModel.cs @@ -1,7 +1,7 @@ using System; using UnityEngine; -namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts +namespace UnityDebugSheet { public sealed class CollectionButtonModel { diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/ButtonCell.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/ButtonCell.cs index 2980323..af2c514 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/ButtonCell.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/ButtonCell.cs @@ -1,9 +1,8 @@ using System; -using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts; using UnityEngine; using UnityEngine.UI; -namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells +namespace UnityDebugSheet { public sealed class ButtonCell : Cell { diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/ButtonCollectionCell.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/ButtonCollectionCell.cs index e559ddd..b3bcefb 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/ButtonCollectionCell.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/ButtonCollectionCell.cs @@ -1,9 +1,8 @@ using System.Collections.Generic; -using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts; using UnityEngine; using UnityEngine.UI; -namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells +namespace UnityDebugSheet { public sealed class ButtonCollectionCell : Cell { diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/EnumMultiPickerCell.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/EnumMultiPickerCell.cs index 62bba04..ca6d64e 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/EnumMultiPickerCell.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/EnumMultiPickerCell.cs @@ -2,19 +2,15 @@ using System.Collections.Generic; using System.Linq; using System.Text; -using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts; -using UnityDebugSheet.Runtime.Foundation.PageNavigator; using UnityEngine; using UnityEngine.UI; #if UDS_USE_ASYNC_METHODS using System.Threading.Tasks; - #else using System.Collections; #endif - -namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells +namespace UnityDebugSheet { public sealed class EnumMultiPickerCell : Cell { diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/EnumPickerCell.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/EnumPickerCell.cs index 099d4ea..a30e9e3 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/EnumPickerCell.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/EnumPickerCell.cs @@ -1,17 +1,14 @@ using System; using System.Collections.Generic; -using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts; -using UnityDebugSheet.Runtime.Foundation.PageNavigator; using UnityEngine; using UnityEngine.UI; #if UDS_USE_ASYNC_METHODS using System.Threading.Tasks; - #else using System.Collections; #endif -namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells +namespace UnityDebugSheet { public sealed class EnumPickerCell : Cell { diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/InputFieldCell.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/InputFieldCell.cs index 6af66d6..f462e45 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/InputFieldCell.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/InputFieldCell.cs @@ -1,9 +1,8 @@ using System; -using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts; using UnityEngine; using UnityEngine.UI; -namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells +namespace UnityDebugSheet { public sealed class InputFieldCell : Cell { diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/LabelCell.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/LabelCell.cs index fd557af..281acb2 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/LabelCell.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/LabelCell.cs @@ -1,8 +1,7 @@ -using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts; -using UnityEngine; +using UnityEngine; using UnityEngine.UI; -namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells +namespace UnityDebugSheet { public sealed class LabelCell : Cell { diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/MultiPickerCell.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/MultiPickerCell.cs index cd7d31c..a257cfa 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/MultiPickerCell.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/MultiPickerCell.cs @@ -1,8 +1,6 @@ using System; using System.Collections.Generic; using System.Text; -using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts; -using UnityDebugSheet.Runtime.Foundation.PageNavigator; using UnityEngine; using UnityEngine.UI; #if UDS_USE_ASYNC_METHODS @@ -11,7 +9,7 @@ using System.Collections; #endif -namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells +namespace UnityDebugSheet { public sealed class MultiPickerCell : Cell { diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/PageLinkButtonCell.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/PageLinkButtonCell.cs index 6c92710..2de874d 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/PageLinkButtonCell.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/PageLinkButtonCell.cs @@ -1,9 +1,8 @@ using System; -using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts; using UnityEngine; using UnityEngine.UI; -namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells +namespace UnityDebugSheet { public sealed class PageLinkButtonCell : Cell { diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/PickerCell.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/PickerCell.cs index 218c13f..85a9ff2 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/PickerCell.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/PickerCell.cs @@ -1,7 +1,5 @@ using System; using System.Collections.Generic; -using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts; -using UnityDebugSheet.Runtime.Foundation.PageNavigator; using UnityEngine; using UnityEngine.UI; #if UDS_USE_ASYNC_METHODS @@ -10,7 +8,7 @@ using System.Collections; #endif -namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells +namespace UnityDebugSheet { public sealed class PickerCell : Cell { diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/PickerOptionCell.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/PickerOptionCell.cs index 5a43005..5298dfc 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/PickerOptionCell.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/PickerOptionCell.cs @@ -1,9 +1,8 @@ using System; -using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts; using UnityEngine; using UnityEngine.UI; -namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells +namespace UnityDebugSheet { public sealed class PickerOptionCell : Cell { diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/SearchFieldCell.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/SearchFieldCell.cs index 286fefe..83f06fe 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/SearchFieldCell.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/SearchFieldCell.cs @@ -2,7 +2,7 @@ using UnityEngine; using UnityEngine.UI; -namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells +namespace UnityDebugSheet { public sealed class SearchFieldCell : Cell { diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/SeparatorCell.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/SeparatorCell.cs index e474dc1..632ee26 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/SeparatorCell.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/SeparatorCell.cs @@ -1,4 +1,4 @@ -namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells +namespace UnityDebugSheet { public sealed class SeparatorCellModel : CellModel { diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/SliderCell.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/SliderCell.cs index d8befc9..675d2c9 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/SliderCell.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/SliderCell.cs @@ -1,9 +1,8 @@ using System; -using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts; using UnityEngine; using UnityEngine.UI; -namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells +namespace UnityDebugSheet { public sealed class SliderCell : Cell { diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/SwitchCell.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/SwitchCell.cs index eb63a4d..de60322 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/SwitchCell.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/SwitchCell.cs @@ -1,9 +1,8 @@ using System; -using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.CellParts; using UnityEngine; using UnityEngine.UI; -namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells +namespace UnityDebugSheet { public sealed class SwitchCell : Cell { diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/FloatingButtonPage.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/FloatingButtonPage.cs index 5f9f3a5..cb39838 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/FloatingButtonPage.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/FloatingButtonPage.cs @@ -6,7 +6,7 @@ using System; using UnityEngine.Assertions; -namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl +namespace UnityDebugSheet { public sealed class FloatingButtonPage : DefaultDebugPageBase { diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/MultiPickingPage.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/MultiPickingPage.cs index 72c2bc6..8e64712 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/MultiPickingPage.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/MultiPickingPage.cs @@ -1,13 +1,12 @@ using System; using System.Collections.Generic; -using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells; #if UDS_USE_ASYNC_METHODS using System.Threading.Tasks; #else using System.Collections; #endif -namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl +namespace UnityDebugSheet { public sealed class MultiPickingPage : DefaultDebugPageBase { diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/PickingPage.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/PickingPage.cs index 858f40e..7b032de 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/PickingPage.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/PickingPage.cs @@ -1,13 +1,12 @@ using System; using System.Collections.Generic; -using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells; #if UDS_USE_ASYNC_METHODS using System.Threading.Tasks; #else using System.Collections; #endif -namespace UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl +namespace UnityDebugSheet { public sealed class PickingPage : DefaultDebugPageBase { diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/FlickToOpenMode.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/FlickToOpenMode.cs index 883b2aa..53ea2cf 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/FlickToOpenMode.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/FlickToOpenMode.cs @@ -1,4 +1,4 @@ -namespace UnityDebugSheet.Runtime.Core.Scripts +namespace UnityDebugSheet { public enum FlickToOpenMode { diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/FloatingButton.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/FloatingButton.cs index 00ffbac..1c64165 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/FloatingButton.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/FloatingButton.cs @@ -1,9 +1,8 @@ using System; -using UnityDebugSheet.Runtime.Foundation.Drawer; using UnityEngine; using UnityEngine.UI; -namespace UnityDebugSheet.Runtime.Core.Scripts +namespace UnityDebugSheet { public sealed class FloatingButton : MonoBehaviour { diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/KeyboardShortcut.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/KeyboardShortcut.cs index 3852388..1a12209 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/KeyboardShortcut.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/KeyboardShortcut.cs @@ -1,8 +1,7 @@ using System; -using UnityDebugSheet.Runtime.Foundation.Gestures.InputAdapters; using UnityEngine; -namespace UnityDebugSheet.Runtime.Core.Scripts +namespace UnityDebugSheet { [Serializable] public sealed class KeyboardShortcut diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/PrefabContainer.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/PrefabContainer.cs index 13f32e3..7a34249 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/PrefabContainer.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/PrefabContainer.cs @@ -2,7 +2,7 @@ using System.Collections.Generic; using UnityEngine; -namespace UnityDebugSheet.Runtime.Core.Scripts +namespace UnityDebugSheet { public sealed class PrefabContainer : MonoBehaviour { diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/ScrollViewDragPropagation.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/ScrollViewDragPropagation.cs index 828cd02..6b1bfd4 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/ScrollViewDragPropagation.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/ScrollViewDragPropagation.cs @@ -3,7 +3,7 @@ using UnityEngine.UI; using UnityEngine.UIElements; -namespace UnityDebugSheet.Runtime.Core.Scripts +namespace UnityDebugSheet { [RequireComponent(typeof(ScrollView))] internal sealed class ScrollViewDragPropagation : MonoBehaviour, IBeginDragHandler, IDragHandler, IEndDragHandler diff --git a/Assets/UnityDebugSheet/Runtime/Extensions/Graphy/GraphyDebugPage.cs b/Assets/UnityDebugSheet/Runtime/Extensions/Graphy/GraphyDebugPage.cs index 463ed70..e1bedbe 100644 --- a/Assets/UnityDebugSheet/Runtime/Extensions/Graphy/GraphyDebugPage.cs +++ b/Assets/UnityDebugSheet/Runtime/Extensions/Graphy/GraphyDebugPage.cs @@ -1,8 +1,6 @@ using System; using System.Collections; using Tayx.Graphy; -using UnityDebugSheet.Runtime.Core.Scripts; -using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells; #if UDS_USE_ASYNC_METHODS using System.Threading.Tasks; #endif diff --git a/Assets/UnityDebugSheet/Runtime/Extensions/IngameDebugConsole/IngameDebugConsoleDebugPage.cs b/Assets/UnityDebugSheet/Runtime/Extensions/IngameDebugConsole/IngameDebugConsoleDebugPage.cs index f6a3e26..9ea19dd 100644 --- a/Assets/UnityDebugSheet/Runtime/Extensions/IngameDebugConsole/IngameDebugConsoleDebugPage.cs +++ b/Assets/UnityDebugSheet/Runtime/Extensions/IngameDebugConsole/IngameDebugConsoleDebugPage.cs @@ -1,8 +1,6 @@ using System; using System.Collections; using IngameDebugConsole; -using UnityDebugSheet.Runtime.Core.Scripts; -using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells; using UnityDebugSheet.Runtime.Extensions.InGameDebugConsole; using UnityEngine; #if UDS_USE_ASYNC_METHODS diff --git a/Assets/UnityDebugSheet/Runtime/Extensions/RuntimeSafeArea.cs b/Assets/UnityDebugSheet/Runtime/Extensions/RuntimeSafeArea.cs index 3014860..42f5c35 100644 --- a/Assets/UnityDebugSheet/Runtime/Extensions/RuntimeSafeArea.cs +++ b/Assets/UnityDebugSheet/Runtime/Extensions/RuntimeSafeArea.cs @@ -1,6 +1,6 @@ using UnityEngine; -namespace UnityDebugSheet.Runtime.Extensions +namespace UnityDebugSheet { public sealed class RuntimeSafeArea : MonoBehaviour { diff --git a/Assets/UnityDebugSheet/Runtime/Extensions/Unity/PropertyListDebugPageBase.cs b/Assets/UnityDebugSheet/Runtime/Extensions/Unity/PropertyListDebugPageBase.cs index 1548d72..c6c83e5 100644 --- a/Assets/UnityDebugSheet/Runtime/Extensions/Unity/PropertyListDebugPageBase.cs +++ b/Assets/UnityDebugSheet/Runtime/Extensions/Unity/PropertyListDebugPageBase.cs @@ -3,8 +3,6 @@ using System.Collections.Generic; using System.Linq; using System.Reflection; -using UnityDebugSheet.Runtime.Core.Scripts; -using UnityDebugSheet.Runtime.Core.Scripts.DefaultImpl.Cells; using UnityEngine; #if UDS_USE_ASYNC_METHODS using System.Threading.Tasks; diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/CanvasGroupDrawerBackdrop.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/CanvasGroupDrawerBackdrop.cs index a1d875a..d276a68 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/CanvasGroupDrawerBackdrop.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/CanvasGroupDrawerBackdrop.cs @@ -1,6 +1,6 @@ using UnityEngine; -namespace UnityDebugSheet.Runtime.Foundation.Drawer +namespace UnityDebugSheet { [RequireComponent(typeof(CanvasGroup))] public sealed class CanvasGroupDrawerBackdrop : DrawerBackdrop diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/Drawer.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/Drawer.cs index 54f7c7a..009e683 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/Drawer.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/Drawer.cs @@ -1,8 +1,7 @@ using System; -using UnityDebugSheet.Runtime.Foundation.Drawer.TinyTween; using UnityEngine; -namespace UnityDebugSheet.Runtime.Foundation.Drawer +namespace UnityDebugSheet { [ExecuteAlways] public class Drawer : MonoBehaviour diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/DrawerBackdrop.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/DrawerBackdrop.cs index 89c0cd2..a998c6a 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/DrawerBackdrop.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/DrawerBackdrop.cs @@ -2,7 +2,7 @@ using UnityEngine.Events; using UnityEngine.UI; -namespace UnityDebugSheet.Runtime.Foundation.Drawer +namespace UnityDebugSheet { [RequireComponent(typeof(Button))] public abstract class DrawerBackdrop : MonoBehaviour diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/DrawerDirection.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/DrawerDirection.cs index ecd1557..d7ee9df 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/DrawerDirection.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/DrawerDirection.cs @@ -1,4 +1,4 @@ -namespace UnityDebugSheet.Runtime.Foundation.Drawer +namespace UnityDebugSheet { public enum DrawerDirection { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/DrawerState.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/DrawerState.cs index 5dbbf31..7df9bbf 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/DrawerState.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/DrawerState.cs @@ -1,4 +1,4 @@ -namespace UnityDebugSheet.Runtime.Foundation.Drawer +namespace UnityDebugSheet { public enum DrawerState { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/StatefulDrawer.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/StatefulDrawer.cs index bb87961..2bed91d 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/StatefulDrawer.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/StatefulDrawer.cs @@ -1,10 +1,9 @@ using System; using System.Collections.Generic; using System.Linq; -using UnityDebugSheet.Runtime.Foundation.Drawer.TinyTween; using UnityEngine; -namespace UnityDebugSheet.Runtime.Foundation.Drawer +namespace UnityDebugSheet { public class StatefulDrawer : Drawer { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/StatefulDrawerBackdropController.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/StatefulDrawerBackdropController.cs index 4913a03..922a34d 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/StatefulDrawerBackdropController.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/StatefulDrawerBackdropController.cs @@ -1,6 +1,6 @@ using UnityEngine; -namespace UnityDebugSheet.Runtime.Foundation.Drawer +namespace UnityDebugSheet { [RequireComponent(typeof(StatefulDrawer))] [RequireComponent(typeof(StatefulDrawerController))] diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/StatefulDrawerController.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/StatefulDrawerController.cs index 843573e..04415e8 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/StatefulDrawerController.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/StatefulDrawerController.cs @@ -1,11 +1,10 @@ using System; using System.Collections.Generic; -using UnityDebugSheet.Runtime.Foundation.Drawer.TinyTween; using UnityEngine; using UnityEngine.Assertions; using UnityEngine.EventSystems; -namespace UnityDebugSheet.Runtime.Foundation.Drawer +namespace UnityDebugSheet { [RequireComponent(typeof(StatefulDrawer))] public sealed class StatefulDrawerController : MonoBehaviour, IBeginDragHandler, IDragHandler, IEndDragHandler diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/EasingInterpolator.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/EasingInterpolator.cs index e625349..14e8391 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/EasingInterpolator.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/EasingInterpolator.cs @@ -1,4 +1,4 @@ -namespace UnityDebugSheet.Runtime.Foundation.Drawer.TinyTween +namespace UnityDebugSheet { public sealed class EasingInterpolator : IInterpolator { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/Easings.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/Easings.cs deleted file mode 100644 index fe92ae3..0000000 --- a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/Easings.cs +++ /dev/null @@ -1,436 +0,0 @@ -// https://github.com/acron0/Easings/blob/master/Easings.cs - -using UnityEngine; - -namespace UnityDebugSheet.Runtime.Foundation.Drawer.TinyTween -{ - /// - /// Easing Functions enumeration - /// - public enum EaseType - { - Linear, - QuadraticEaseIn, - QuadraticEaseOut, - QuadraticEaseInOut, - CubicEaseIn, - CubicEaseOut, - CubicEaseInOut, - QuarticEaseIn, - QuarticEaseOut, - QuarticEaseInOut, - QuinticEaseIn, - QuinticEaseOut, - QuinticEaseInOut, - SineEaseIn, - SineEaseOut, - SineEaseInOut, - CircularEaseIn, - CircularEaseOut, - CircularEaseInOut, - ExponentialEaseIn, - ExponentialEaseOut, - ExponentialEaseInOut, - ElasticEaseIn, - ElasticEaseOut, - ElasticEaseInOut, - BackEaseIn, - BackEaseOut, - BackEaseInOut, - BounceEaseIn, - BounceEaseOut, - BounceEaseInOut - } - - internal static class Easings - { - /// - /// Constant Pi. - /// - private const float PI = Mathf.PI; - - /// - /// Constant Pi / 2. - /// - private const float HALFPI = Mathf.PI / 2.0f; - - /// - /// Interpolate using the specified function. - /// - public static float Interpolate(float p, EaseType function) - { - switch (function) - { - default: - case EaseType.Linear: return Linear(p); - case EaseType.QuadraticEaseOut: return QuadraticEaseOut(p); - case EaseType.QuadraticEaseIn: return QuadraticEaseIn(p); - case EaseType.QuadraticEaseInOut: return QuadraticEaseInOut(p); - case EaseType.CubicEaseIn: return CubicEaseIn(p); - case EaseType.CubicEaseOut: return CubicEaseOut(p); - case EaseType.CubicEaseInOut: return CubicEaseInOut(p); - case EaseType.QuarticEaseIn: return QuarticEaseIn(p); - case EaseType.QuarticEaseOut: return QuarticEaseOut(p); - case EaseType.QuarticEaseInOut: return QuarticEaseInOut(p); - case EaseType.QuinticEaseIn: return QuinticEaseIn(p); - case EaseType.QuinticEaseOut: return QuinticEaseOut(p); - case EaseType.QuinticEaseInOut: return QuinticEaseInOut(p); - case EaseType.SineEaseIn: return SineEaseIn(p); - case EaseType.SineEaseOut: return SineEaseOut(p); - case EaseType.SineEaseInOut: return SineEaseInOut(p); - case EaseType.CircularEaseIn: return CircularEaseIn(p); - case EaseType.CircularEaseOut: return CircularEaseOut(p); - case EaseType.CircularEaseInOut: return CircularEaseInOut(p); - case EaseType.ExponentialEaseIn: return ExponentialEaseIn(p); - case EaseType.ExponentialEaseOut: return ExponentialEaseOut(p); - case EaseType.ExponentialEaseInOut: return ExponentialEaseInOut(p); - case EaseType.ElasticEaseIn: return ElasticEaseIn(p); - case EaseType.ElasticEaseOut: return ElasticEaseOut(p); - case EaseType.ElasticEaseInOut: return ElasticEaseInOut(p); - case EaseType.BackEaseIn: return BackEaseIn(p); - case EaseType.BackEaseOut: return BackEaseOut(p); - case EaseType.BackEaseInOut: return BackEaseInOut(p); - case EaseType.BounceEaseIn: return BounceEaseIn(p); - case EaseType.BounceEaseOut: return BounceEaseOut(p); - case EaseType.BounceEaseInOut: return BounceEaseInOut(p); - } - } - - /// - /// Modeled after the line y = x - /// - public static float Linear(float p) - { - return p; - } - - /// - /// Modeled after the parabola y = x^2 - /// - public static float QuadraticEaseIn(float p) - { - return p * p; - } - - /// - /// Modeled after the parabola y = -x^2 + 2x - /// - public static float QuadraticEaseOut(float p) - { - return -(p * (p - 2)); - } - - /// - /// Modeled after the piecewise quadratic - /// y = (1/2)((2x)^2) ; [0, 0.5) - /// y = -(1/2)((2x-1)*(2x-3) - 1) ; [0.5, 1] - /// - public static float QuadraticEaseInOut(float p) - { - if (p < 0.5f) - { - return 2 * p * p; - } - - return -2 * p * p + 4 * p - 1; - } - - /// - /// Modeled after the cubic y = x^3 - /// - public static float CubicEaseIn(float p) - { - return p * p * p; - } - - /// - /// Modeled after the cubic y = (x - 1)^3 + 1 - /// - public static float CubicEaseOut(float p) - { - var f = p - 1; - return f * f * f + 1; - } - - /// - /// Modeled after the piecewise cubic - /// y = (1/2)((2x)^3) ; [0, 0.5) - /// y = (1/2)((2x-2)^3 + 2) ; [0.5, 1] - /// - public static float CubicEaseInOut(float p) - { - if (p < 0.5f) - { - return 4 * p * p * p; - } - - var f = 2 * p - 2; - return 0.5f * f * f * f + 1; - } - - /// - /// Modeled after the quartic x^4 - /// - public static float QuarticEaseIn(float p) - { - return p * p * p * p; - } - - /// - /// Modeled after the quartic y = 1 - (x - 1)^4 - /// - public static float QuarticEaseOut(float p) - { - var f = p - 1; - return f * f * f * (1 - p) + 1; - } - - /// - // Modeled after the piecewise quartic - // y = (1/2)((2x)^4) ; [0, 0.5) - // y = -(1/2)((2x-2)^4 - 2) ; [0.5, 1] - /// - public static float QuarticEaseInOut(float p) - { - if (p < 0.5f) - { - return 8 * p * p * p * p; - } - - var f = p - 1; - return -8 * f * f * f * f + 1; - } - - /// - /// Modeled after the quintic y = x^5 - /// - public static float QuinticEaseIn(float p) - { - return p * p * p * p * p; - } - - /// - /// Modeled after the quintic y = (x - 1)^5 + 1 - /// - public static float QuinticEaseOut(float p) - { - var f = p - 1; - return f * f * f * f * f + 1; - } - - /// - /// Modeled after the piecewise quintic - /// y = (1/2)((2x)^5) ; [0, 0.5) - /// y = (1/2)((2x-2)^5 + 2) ; [0.5, 1] - /// - public static float QuinticEaseInOut(float p) - { - if (p < 0.5f) - { - return 16 * p * p * p * p * p; - } - - var f = 2 * p - 2; - return 0.5f * f * f * f * f * f + 1; - } - - /// - /// Modeled after quarter-cycle of sine wave - /// - public static float SineEaseIn(float p) - { - return Mathf.Sin((p - 1) * HALFPI) + 1; - } - - /// - /// Modeled after quarter-cycle of sine wave (different phase) - /// - public static float SineEaseOut(float p) - { - return Mathf.Sin(p * HALFPI); - } - - /// - /// Modeled after half sine wave - /// - public static float SineEaseInOut(float p) - { - return 0.5f * (1 - Mathf.Cos(p * PI)); - } - - /// - /// Modeled after shifted quadrant IV of unit circle - /// - public static float CircularEaseIn(float p) - { - return 1 - Mathf.Sqrt(1 - p * p); - } - - /// - /// Modeled after shifted quadrant II of unit circle - /// - public static float CircularEaseOut(float p) - { - return Mathf.Sqrt((2 - p) * p); - } - - /// - /// Modeled after the piecewise circular function - /// y = (1/2)(1 - Mathf.Sqrt(1 - 4x^2)) ; [0, 0.5) - /// y = (1/2)(Mathf.Sqrt(-(2x - 3)*(2x - 1)) + 1) ; [0.5, 1] - /// - public static float CircularEaseInOut(float p) - { - if (p < 0.5f) - { - return 0.5f * (1 - Mathf.Sqrt(1 - 4 * (p * p))); - } - - return 0.5f * (Mathf.Sqrt(-(2 * p - 3) * (2 * p - 1)) + 1); - } - - /// - /// Modeled after the exponential function y = 2^(10(x - 1)) - /// - public static float ExponentialEaseIn(float p) - { - return p == 0.0f ? p : Mathf.Pow(2, 10 * (p - 1)); - } - - /// - /// Modeled after the exponential function y = -2^(-10x) + 1 - /// - public static float ExponentialEaseOut(float p) - { - return p == 1.0f ? p : 1 - Mathf.Pow(2, -10 * p); - } - - /// - /// Modeled after the piecewise exponential - /// y = (1/2)2^(10(2x - 1)) ; [0,0.5) - /// y = -(1/2)*2^(-10(2x - 1))) + 1 ; [0.5,1] - /// - public static float ExponentialEaseInOut(float p) - { - if (p == 0.0 || p == 1.0) - { - return p; - } - - if (p < 0.5f) - { - return 0.5f * Mathf.Pow(2, 20 * p - 10); - } - - return -0.5f * Mathf.Pow(2, -20 * p + 10) + 1; - } - - /// - /// Modeled after the damped sine wave y = sin(13pi/2*x)*Mathf.Pow(2, 10 * (x - 1)) - /// - public static float ElasticEaseIn(float p) - { - return Mathf.Sin(13 * HALFPI * p) * Mathf.Pow(2, 10 * (p - 1)); - } - - /// - /// Modeled after the damped sine wave y = sin(-13pi/2*(x + 1))*Mathf.Pow(2, -10x) + 1 - /// - public static float ElasticEaseOut(float p) - { - return Mathf.Sin(-13 * HALFPI * (p + 1)) * Mathf.Pow(2, -10 * p) + 1; - } - - /// - /// Modeled after the piecewise exponentially-damped sine wave: - /// y = (1/2)*sin(13pi/2*(2*x))*Mathf.Pow(2, 10 * ((2*x) - 1)) ; [0,0.5) - /// y = (1/2)*(sin(-13pi/2*((2x-1)+1))*Mathf.Pow(2,-10(2*x-1)) + 2) ; [0.5, 1] - /// - public static float ElasticEaseInOut(float p) - { - if (p < 0.5f) - { - return 0.5f * Mathf.Sin(13 * HALFPI * (2 * p)) * Mathf.Pow(2, 10 * (2 * p - 1)); - } - - return 0.5f * (Mathf.Sin(-13 * HALFPI * (2 * p - 1 + 1)) * Mathf.Pow(2, -10 * (2 * p - 1)) + 2); - } - - /// - /// Modeled after the overshooting cubic y = x^3-x*sin(x*pi) - /// - public static float BackEaseIn(float p) - { - return p * p * p - p * Mathf.Sin(p * PI); - } - - /// - /// Modeled after overshooting cubic y = 1-((1-x)^3-(1-x)*sin((1-x)*pi)) - /// - public static float BackEaseOut(float p) - { - var f = 1 - p; - return 1 - (f * f * f - f * Mathf.Sin(f * PI)); - } - - /// - /// Modeled after the piecewise overshooting cubic function: - /// y = (1/2)*((2x)^3-(2x)*sin(2*x*pi)) ; [0, 0.5) - /// y = (1/2)*(1-((1-x)^3-(1-x)*sin((1-x)*pi))+1) ; [0.5, 1] - /// - public static float BackEaseInOut(float p) - { - if (p < 0.5f) - { - var f = 2 * p; - return 0.5f * (f * f * f - f * Mathf.Sin(f * PI)); - } - else - { - var f = 1 - (2 * p - 1); - return 0.5f * (1 - (f * f * f - f * Mathf.Sin(f * PI))) + 0.5f; - } - } - - /// - /// - public static float BounceEaseIn(float p) - { - return 1 - BounceEaseOut(1 - p); - } - - /// - /// - public static float BounceEaseOut(float p) - { - if (p < 4 / 11.0f) - { - return 121 * p * p / 16.0f; - } - - if (p < 8 / 11.0f) - { - return 363 / 40.0f * p * p - 99 / 10.0f * p + 17 / 5.0f; - } - - if (p < 9 / 10.0f) - { - return 4356 / 361.0f * p * p - 35442 / 1805.0f * p + 16061 / 1805.0f; - } - - return 54 / 5.0f * p * p - 513 / 25.0f * p + 268 / 25.0f; - } - - /// - /// - public static float BounceEaseInOut(float p) - { - if (p < 0.5f) - { - return 0.5f * BounceEaseIn(p * 2); - } - - return 0.5f * BounceEaseOut(p * 2 - 1) + 0.5f; - } - } -} diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/Easings.cs.meta b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/Easings.cs.meta deleted file mode 100644 index e9b43b7..0000000 --- a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/Easings.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: a3c32c1753861438a841689dc7e024e2 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/IInterpolator.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/IInterpolator.cs index 41c42e1..bbe35c8 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/IInterpolator.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/IInterpolator.cs @@ -1,4 +1,4 @@ -namespace UnityDebugSheet.Runtime.Foundation.Drawer.TinyTween +namespace UnityDebugSheet { public interface IInterpolator { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/Tween.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/Tween.cs index 2052dd0..0d49018 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/Tween.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/Tween.cs @@ -1,7 +1,7 @@ using System.Collections; using UnityEngine; -namespace UnityDebugSheet.Runtime.Foundation.Drawer.TinyTween +namespace UnityDebugSheet { public sealed class FloatTween : Tween { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/TweenDelegates.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/TweenDelegates.cs index e8078d6..105e617 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/TweenDelegates.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/TweenDelegates.cs @@ -1,4 +1,4 @@ -namespace UnityDebugSheet.Runtime.Foundation.Drawer.TinyTween +namespace UnityDebugSheet { public delegate T LerpDelegate(T a, T b, float t); diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/TweenPlayer.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/TweenPlayer.cs index 131cb2a..467f291 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/TweenPlayer.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/TweenPlayer.cs @@ -1,6 +1,6 @@ using UnityEngine; -namespace UnityDebugSheet.Runtime.Foundation.Drawer.TinyTween +namespace UnityDebugSheet { public sealed class TweenPlayer { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/TweenRoutineFactory.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/TweenRoutineFactory.cs index ff57dde..3d7fe1d 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/TweenRoutineFactory.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/Drawer/TinyTween/TweenRoutineFactory.cs @@ -1,7 +1,7 @@ using System.Collections; using UnityEngine; -namespace UnityDebugSheet.Runtime.Foundation.Drawer.TinyTween +namespace UnityDebugSheet { public static class TweenRoutineFactory { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/EventSystemBasedFlickEvent.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/EventSystemBasedFlickEvent.cs index 8cce306..cb77523 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/EventSystemBasedFlickEvent.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/EventSystemBasedFlickEvent.cs @@ -1,6 +1,6 @@ using UnityEngine.Events; -namespace UnityDebugSheet.Runtime.Foundation.Gestures.Flicks +namespace UnityDebugSheet { public sealed class EventSystemBasedFlickEvent : EventSystemBasedFlickListenerBase { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/EventSystemBasedFlickListenerBase.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/EventSystemBasedFlickListenerBase.cs index bdf27d8..17ecb12 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/EventSystemBasedFlickListenerBase.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/EventSystemBasedFlickListenerBase.cs @@ -1,7 +1,7 @@ using UnityEngine; using UnityEngine.EventSystems; -namespace UnityDebugSheet.Runtime.Foundation.Gestures.Flicks +namespace UnityDebugSheet { public abstract class EventSystemBasedFlickListenerBase : FlickListenerBase, IBeginDragHandler, IDragHandler, IEndDragHandler diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/Flick.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/Flick.cs index 9f1df5a..74c1289 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/Flick.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/Flick.cs @@ -1,6 +1,6 @@ using UnityEngine; -namespace UnityDebugSheet.Runtime.Foundation.Gestures.Flicks +namespace UnityDebugSheet { public readonly struct Flick { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/FlickListenerBase.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/FlickListenerBase.cs index b92d5d3..f3162da 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/FlickListenerBase.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/FlickListenerBase.cs @@ -2,7 +2,7 @@ using UnityEngine; using UnityEngine.Assertions; -namespace UnityDebugSheet.Runtime.Foundation.Gestures.Flicks +namespace UnityDebugSheet { public abstract class FlickListenerBase : MonoBehaviour { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/InputBasedFlickEvent.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/InputBasedFlickEvent.cs index 5695a40..d96a390 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/InputBasedFlickEvent.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/InputBasedFlickEvent.cs @@ -1,6 +1,6 @@ using UnityEngine.Events; -namespace UnityDebugSheet.Runtime.Foundation.Gestures.Flicks +namespace UnityDebugSheet { public sealed class InputBasedFlickEvent : InputBasedFlickListenerBase { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/InputBasedFlickListenerBase.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/InputBasedFlickListenerBase.cs index 926ab8d..aadcd7e 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/InputBasedFlickListenerBase.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/Flicks/InputBasedFlickListenerBase.cs @@ -3,13 +3,12 @@ #endif //#define IS_SMARTPHONE // For Debug -using UnityDebugSheet.Runtime.Foundation.Gestures.InputAdapters; using UnityEngine; #if IS_SMARTPHONE using TouchPhase = UnityDebugSheet.Runtime.Foundation.Gestures.InputAdapters.TouchPhase; #endif -namespace UnityDebugSheet.Runtime.Foundation.Gestures.Flicks +namespace UnityDebugSheet { public abstract class InputBasedFlickListenerBase : FlickListenerBase { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/InputAdapters/InputAdapter.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/InputAdapters/InputAdapter.cs index dcd5128..f10eb23 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/InputAdapters/InputAdapter.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/InputAdapters/InputAdapter.cs @@ -14,7 +14,7 @@ using System; using UnityEngine; -namespace UnityDebugSheet.Runtime.Foundation.Gestures.InputAdapters +namespace UnityDebugSheet { public static class InputAdapter { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/InputAdapters/KeyCodeExtensions.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/InputAdapters/KeyCodeExtensions.cs index 0392313..b53ad58 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/InputAdapters/KeyCodeExtensions.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/InputAdapters/KeyCodeExtensions.cs @@ -3,7 +3,7 @@ using UnityEngine.InputSystem; #endif -namespace UnityDebugSheet.Runtime.Foundation.Gestures.InputAdapters +namespace UnityDebugSheet { internal static class KeyCodeExtensions { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/InputAdapters/Touch.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/InputAdapters/Touch.cs index d8f3722..426cfb1 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/InputAdapters/Touch.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/InputAdapters/Touch.cs @@ -1,6 +1,6 @@ using UnityEngine; -namespace UnityDebugSheet.Runtime.Foundation.Gestures.InputAdapters +namespace UnityDebugSheet { public readonly struct Touch { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/InputAdapters/TouchPhase.cs b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/InputAdapters/TouchPhase.cs index d66eb7f..72f8f67 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/InputAdapters/TouchPhase.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/Gestures/InputAdapters/TouchPhase.cs @@ -1,4 +1,4 @@ -namespace UnityDebugSheet.Runtime.Foundation.Gestures.InputAdapters +namespace UnityDebugSheet { public enum TouchPhase { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/MultiClickDispatcher/ButtonClickEventDispatcher.cs b/Assets/UnityDebugSheet/Runtime/Foundation/MultiClickDispatcher/ButtonClickEventDispatcher.cs index c54ebb8..b003d8d 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/MultiClickDispatcher/ButtonClickEventDispatcher.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/MultiClickDispatcher/ButtonClickEventDispatcher.cs @@ -1,7 +1,7 @@ using UnityEngine; using UnityEngine.UI; -namespace UnityDebugSheet.Runtime.Foundation.Gestures.MultiClicks +namespace UnityDebugSheet { [RequireComponent(typeof(Button))] public sealed class ButtonClickEventDispatcher : ClickEventDispatcherBase diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/MultiClickDispatcher/ClickEventDispatcherBase.cs b/Assets/UnityDebugSheet/Runtime/Foundation/MultiClickDispatcher/ClickEventDispatcherBase.cs index 0b252ca..6038c0e 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/MultiClickDispatcher/ClickEventDispatcherBase.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/MultiClickDispatcher/ClickEventDispatcherBase.cs @@ -1,7 +1,7 @@ using UnityEngine; using UnityEngine.Events; -namespace UnityDebugSheet.Runtime.Foundation.Gestures.MultiClicks +namespace UnityDebugSheet { public abstract class ClickEventDispatcherBase : MonoBehaviour { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/MultiClickDispatcher/MultiClickEventDispatcher.cs b/Assets/UnityDebugSheet/Runtime/Foundation/MultiClickDispatcher/MultiClickEventDispatcher.cs index bb36233..a03696d 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/MultiClickDispatcher/MultiClickEventDispatcher.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/MultiClickDispatcher/MultiClickEventDispatcher.cs @@ -1,7 +1,7 @@ using UnityEngine; using UnityEngine.Events; -namespace UnityDebugSheet.Runtime.Foundation.Gestures.MultiClicks +namespace UnityDebugSheet { public sealed class MultiClickEventDispatcher : MonoBehaviour { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/AsyncObjectPool.cs b/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/AsyncObjectPool.cs index ad19f99..4fe5468 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/AsyncObjectPool.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/AsyncObjectPool.cs @@ -3,7 +3,7 @@ using System.Threading.Tasks; using UnityEngine.Assertions; -namespace UnityDebugSheet.Runtime.Foundation.ObjectPooling +namespace UnityDebugSheet { public class AsyncObjectPool { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/AsyncPooledObject.cs b/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/AsyncPooledObject.cs index 0a358bf..f141733 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/AsyncPooledObject.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/AsyncPooledObject.cs @@ -1,6 +1,6 @@ using System.Threading.Tasks; -namespace UnityDebugSheet.Runtime.Foundation.ObjectPooling +namespace UnityDebugSheet { internal class AsyncPooledObject { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/IAsyncPoolableObject.cs b/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/IAsyncPoolableObject.cs index c8796c3..c561121 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/IAsyncPoolableObject.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/IAsyncPoolableObject.cs @@ -1,6 +1,6 @@ using System.Threading.Tasks; -namespace UnityDebugSheet.Runtime.Foundation.ObjectPooling +namespace UnityDebugSheet { public interface IAsyncPoolableObject { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/IPoolableObject.cs b/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/IPoolableObject.cs index b5fa4db..07e7ca4 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/IPoolableObject.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/IPoolableObject.cs @@ -1,4 +1,4 @@ -namespace UnityDebugSheet.Runtime.Foundation.ObjectPooling +namespace UnityDebugSheet { public interface IPoolableObject { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/ObjectPool.cs b/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/ObjectPool.cs index 86c65cf..1cf4d35 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/ObjectPool.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/ObjectPool.cs @@ -2,7 +2,7 @@ using System.Collections.Generic; using UnityEngine.Assertions; -namespace UnityDebugSheet.Runtime.Foundation.ObjectPooling +namespace UnityDebugSheet { public class ObjectPool { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/PooledObject.cs b/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/PooledObject.cs index 84ee301..48c55d6 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/PooledObject.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/ObjectPooling/PooledObject.cs @@ -1,4 +1,4 @@ -namespace UnityDebugSheet.Runtime.Foundation.ObjectPooling +namespace UnityDebugSheet { internal class PooledObject { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/AnonymousPageContainerCallbackReceiver.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/AnonymousPageContainerCallbackReceiver.cs index e0d14f2..37ea799 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/AnonymousPageContainerCallbackReceiver.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/AnonymousPageContainerCallbackReceiver.cs @@ -1,6 +1,6 @@ using System; -namespace UnityDebugSheet.Runtime.Foundation.PageNavigator +namespace UnityDebugSheet { public sealed class AnonymousPageContainerCallbackReceiver : IPageContainerCallbackReceiver { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/AnonymousPageLifecycleEvent.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/AnonymousPageLifecycleEvent.cs index 3b822cc..f27c88c 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/AnonymousPageLifecycleEvent.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/AnonymousPageLifecycleEvent.cs @@ -8,7 +8,7 @@ using System; using System.Collections.Generic; -namespace UnityDebugSheet.Runtime.Foundation.PageNavigator +namespace UnityDebugSheet { public sealed class AnonymousPageLifecycleEvent : IPageLifecycleEvent { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/IPageContainerCallbackReceriver.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/IPageContainerCallbackReceriver.cs index 8087737..6e85b2e 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/IPageContainerCallbackReceriver.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/IPageContainerCallbackReceriver.cs @@ -1,4 +1,4 @@ -namespace UnityDebugSheet.Runtime.Foundation.PageNavigator +namespace UnityDebugSheet { public interface IPageContainerCallbackReceiver { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/IPageLifecycleEvent.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/IPageLifecycleEvent.cs index b11a59a..f3b73dd 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/IPageLifecycleEvent.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/IPageLifecycleEvent.cs @@ -3,7 +3,7 @@ using System.Threading.Tasks; #endif -namespace UnityDebugSheet.Runtime.Foundation.PageNavigator +namespace UnityDebugSheet { public interface IPageLifecycleEvent { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/ITransitionAnimation.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/ITransitionAnimation.cs index 4a77d3b..6dcafe7 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/ITransitionAnimation.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/ITransitionAnimation.cs @@ -1,9 +1,8 @@ using System; using System.Collections; -using UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules.Animation; using UnityEngine; -namespace UnityDebugSheet.Runtime.Foundation.PageNavigator +namespace UnityDebugSheet { public interface ITransitionAnimation : IAnimation { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/AnimationExtensions.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/AnimationExtensions.cs index 9a0d71c..a797e52 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/AnimationExtensions.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/AnimationExtensions.cs @@ -1,7 +1,7 @@ using System.Collections; using UnityEngine; -namespace UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules.Animation +namespace UnityDebugSheet { internal static class AnimationExtensions { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/AnimationPlayer.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/AnimationPlayer.cs index c4ddc5d..2693d07 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/AnimationPlayer.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/AnimationPlayer.cs @@ -1,6 +1,6 @@ using System; -namespace UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules.Animation +namespace UnityDebugSheet { internal class AnimationPlayer : IUpdatable { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/IAnimation.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/IAnimation.cs index 4b0c46f..2e815b9 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/IAnimation.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/IAnimation.cs @@ -1,4 +1,4 @@ -namespace UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules.Animation +namespace UnityDebugSheet { public interface IAnimation { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/IUpdatable.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/IUpdatable.cs index e962793..8d03044 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/IUpdatable.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/IUpdatable.cs @@ -1,4 +1,4 @@ -namespace UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules.Animation +namespace UnityDebugSheet { internal interface IUpdatable { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/UpdateDispatcher.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/UpdateDispatcher.cs index 94da15b..cee4ef6 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/UpdateDispatcher.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Animation/UpdateDispatcher.cs @@ -1,7 +1,7 @@ using System.Collections.Generic; using UnityEngine; -namespace UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules.Animation +namespace UnityDebugSheet { internal delegate float CalcDeltaTime(float deltaTime); diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/AssetLoadHandle.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/AssetLoadHandle.cs index 88dc485..2dfa1e7 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/AssetLoadHandle.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/AssetLoadHandle.cs @@ -2,7 +2,7 @@ using System.Threading.Tasks; using Object = UnityEngine.Object; -namespace UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules.AssetLoader +namespace UnityDebugSheet { public abstract class AssetLoadHandle { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/AssetLoadStatus.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/AssetLoadStatus.cs index eacfa39..fae5fbf 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/AssetLoadStatus.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/AssetLoadStatus.cs @@ -1,4 +1,4 @@ -namespace UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules.AssetLoader +namespace UnityDebugSheet { public enum AssetLoadStatus { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/IAssetLoadHandleSetter.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/IAssetLoadHandleSetter.cs index 12404d4..683c98b 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/IAssetLoadHandleSetter.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/IAssetLoadHandleSetter.cs @@ -1,7 +1,7 @@ using System; using System.Threading.Tasks; -namespace UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules.AssetLoader +namespace UnityDebugSheet { public interface IAssetLoadHandleSetter { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/IAssetLoader.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/IAssetLoader.cs index 8a1d8a0..49f0266 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/IAssetLoader.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/IAssetLoader.cs @@ -1,6 +1,6 @@ using UnityEngine; -namespace UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules.AssetLoader +namespace UnityDebugSheet { public interface IAssetLoader { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/PreloadedAssetLoader.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/PreloadedAssetLoader.cs index 9522211..ec094c9 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/PreloadedAssetLoader.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/PreloadedAssetLoader.cs @@ -3,7 +3,7 @@ using System.Threading.Tasks; using Object = UnityEngine.Object; -namespace UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules.AssetLoader +namespace UnityDebugSheet { /// /// that allows you to register preloaded assets. diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/ResourcesAssetLoader.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/ResourcesAssetLoader.cs index a46d344..a301ab6 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/ResourcesAssetLoader.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AssetLoader/ResourcesAssetLoader.cs @@ -3,7 +3,7 @@ using UnityEngine; using Object = UnityEngine.Object; -namespace UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules.AssetLoader +namespace UnityDebugSheet { public sealed class ResourcesAssetLoader : IAssetLoader { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AsyncProcessHandle.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AsyncProcessHandle.cs index a0da686..583c369 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AsyncProcessHandle.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/AsyncProcessHandle.cs @@ -2,7 +2,7 @@ using System.Threading.Tasks; using UnityEngine; -namespace UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules +namespace UnityDebugSheet { internal interface IAsyncProcessHandleSetter { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/CoroutineManager.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/CoroutineManager.cs index 87c281b..8fb5c84 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/CoroutineManager.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/CoroutineManager.cs @@ -3,7 +3,7 @@ using System.Collections.Generic; using UnityEngine; -namespace UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules +namespace UnityDebugSheet { internal class CoroutineManager : MonoBehaviour { @@ -20,7 +20,7 @@ public static CoroutineManager Instance { if (_instance == null) { - var gameObj = new GameObject($"{nameof(PageNavigator)}.{nameof(CoroutineManager)}"); + var gameObj = new GameObject($"PageNavigator.{nameof(CoroutineManager)}"); DontDestroyOnLoad(gameObj); _instance = gameObj.AddComponent(); } diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Easings.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Easings.cs index 06db4ec..212bc5a 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Easings.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/Easings.cs @@ -2,7 +2,7 @@ using UnityEngine; -namespace UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules +namespace UnityDebugSheet { /// /// Easing Functions enumeration diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/MonoBehaviourDestroyedEventDispatcher.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/MonoBehaviourDestroyedEventDispatcher.cs index c458c7e..6fd5697 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/MonoBehaviourDestroyedEventDispatcher.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/MonoBehaviourDestroyedEventDispatcher.cs @@ -1,7 +1,7 @@ using System; using UnityEngine; -namespace UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules +namespace UnityDebugSheet { public class MonoBehaviourDestroyedEventDispatcher : MonoBehaviour { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/MonoBehaviourExtensions.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/MonoBehaviourExtensions.cs index 637bfad..4f85a8c 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/MonoBehaviourExtensions.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/MonoBehaviourExtensions.cs @@ -3,7 +3,7 @@ using System.Collections.Generic; using UnityEngine; -namespace UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules +namespace UnityDebugSheet { internal static class MonoBehaviourExtensions { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/PriorityList.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/PriorityList.cs index 13708ad..8083a7b 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/PriorityList.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Modules/PriorityList.cs @@ -3,7 +3,7 @@ using System.Collections.Generic; using System.Threading; -namespace UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules +namespace UnityDebugSheet { /// /// The list that will sort the items in order of priority. diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Page.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Page.cs index 37ac15c..d0e1ce2 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Page.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/Page.cs @@ -2,13 +2,12 @@ using System.Collections; using System.Collections.Generic; using System.Linq; -using UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules; using UnityEngine; #if UDS_USE_ASYNC_METHODS using System.Threading.Tasks; #endif -namespace UnityDebugSheet.Runtime.Foundation.PageNavigator +namespace UnityDebugSheet { [AddComponentMenu("Scripts/Page (Unity Debug Sheet)")] [DisallowMultipleComponent] diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageAlignment.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageAlignment.cs index 9d697a6..7054572 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageAlignment.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageAlignment.cs @@ -1,7 +1,7 @@ using System; using UnityEngine; -namespace UnityDebugSheet.Runtime.Foundation.PageNavigator +namespace UnityDebugSheet { public enum PageAlignment { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageContainer.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageContainer.cs index ce80be1..d198fd5 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageContainer.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageContainer.cs @@ -1,13 +1,11 @@ using System; using System.Collections; using System.Collections.Generic; -using UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules; -using UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules.AssetLoader; using UnityEngine; using UnityEngine.Assertions; using UnityEngine.UI; -namespace UnityDebugSheet.Runtime.Foundation.PageNavigator +namespace UnityDebugSheet { [AddComponentMenu("Scripts/Page Container (Unity Debug Sheet)")] [RequireComponent(typeof(RectMask2D))] diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageContainerExtensions.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageContainerExtensions.cs index 0b18084..9b5b6b0 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageContainerExtensions.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageContainerExtensions.cs @@ -1,7 +1,6 @@ using System; -using UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules; -namespace UnityDebugSheet.Runtime.Foundation.PageNavigator +namespace UnityDebugSheet { public static class PageContainerExtensions { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageExtensions.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageExtensions.cs index bde937c..9704fcd 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageExtensions.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageExtensions.cs @@ -6,7 +6,7 @@ #endif using System; -namespace UnityDebugSheet.Runtime.Foundation.PageNavigator +namespace UnityDebugSheet { public static class PageExtensions { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageNavigatorConfig.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageNavigatorConfig.cs index cd19031..c86a174 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageNavigatorConfig.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageNavigatorConfig.cs @@ -1,8 +1,7 @@ -using UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules.AssetLoader; -#if UNITY_EDITOR +#if UNITY_EDITOR #endif -namespace UnityDebugSheet.Runtime.Foundation.PageNavigator +namespace UnityDebugSheet { public sealed class PageNavigatorConfig { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageTransitionAnimationType.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageTransitionAnimationType.cs index 8ac6656..78f269d 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageTransitionAnimationType.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/PageTransitionAnimationType.cs @@ -1,4 +1,4 @@ -namespace UnityDebugSheet.Runtime.Foundation.PageNavigator +namespace UnityDebugSheet { public enum PageTransitionAnimationType { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/RectTransformExtensions.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/RectTransformExtensions.cs index dea7077..7d4c5f6 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/RectTransformExtensions.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/RectTransformExtensions.cs @@ -1,6 +1,6 @@ using UnityEngine; -namespace UnityDebugSheet.Runtime.Foundation.PageNavigator +namespace UnityDebugSheet { internal static class RectTransformExtensions { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/SimpleTransitionAnimation.cs b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/SimpleTransitionAnimation.cs index ac8a578..9493ed5 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/SimpleTransitionAnimation.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/PageNavigator/SimpleTransitionAnimation.cs @@ -1,7 +1,6 @@ -using UnityDebugSheet.Runtime.Foundation.PageNavigator.Modules; -using UnityEngine; +using UnityEngine; -namespace UnityDebugSheet.Runtime.Foundation.PageNavigator +namespace UnityDebugSheet { public sealed class SimpleTransitionAnimation : ITransitionAnimation { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/IRecyclerViewCellProvider.cs b/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/IRecyclerViewCellProvider.cs index d637e23..91d7dd2 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/IRecyclerViewCellProvider.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/IRecyclerViewCellProvider.cs @@ -1,6 +1,6 @@ using UnityEngine; -namespace UnityDebugSheet.Runtime.Foundation.TinyRecyclerView +namespace UnityDebugSheet.TinyRecyclerView { public interface IRecyclerViewCellProvider { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/IRecyclerViewDataProvider.cs b/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/IRecyclerViewDataProvider.cs index 284591a..00c6e39 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/IRecyclerViewDataProvider.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/IRecyclerViewDataProvider.cs @@ -1,6 +1,6 @@ using UnityEngine; -namespace UnityDebugSheet.Runtime.Foundation.TinyRecyclerView +namespace UnityDebugSheet.TinyRecyclerView { public interface IRecyclerViewDataProvider { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/RecyclerView.cs b/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/RecyclerView.cs index 2d57885..ae5ec16 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/RecyclerView.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/RecyclerView.cs @@ -4,7 +4,7 @@ using UnityEngine; using UnityEngine.UI; -namespace UnityDebugSheet.Runtime.Foundation.TinyRecyclerView +namespace UnityDebugSheet.TinyRecyclerView { public sealed class RecyclerView : RecyclerViewBase { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/RecyclerViewBase.cs b/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/RecyclerViewBase.cs index 6a9081e..a87c8c6 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/RecyclerViewBase.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/RecyclerViewBase.cs @@ -5,7 +5,7 @@ using UnityEngine.Assertions; using UnityEngine.UI; -namespace UnityDebugSheet.Runtime.Foundation.TinyRecyclerView +namespace UnityDebugSheet.TinyRecyclerView { [RequireComponent(typeof(ScrollRect))] public abstract class RecyclerViewBase : MonoBehaviour diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/ScrollDirection.cs b/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/ScrollDirection.cs index 810669f..f97d21a 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/ScrollDirection.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/TinyRecyclerView/ScrollDirection.cs @@ -1,4 +1,4 @@ -namespace UnityDebugSheet.Runtime.Foundation.TinyRecyclerView +namespace UnityDebugSheet.TinyRecyclerView { public enum ScrollDirection { diff --git a/Assets/UnityDebugSheet/Runtime/Foundation/UITextEllipsisOverflow.cs b/Assets/UnityDebugSheet/Runtime/Foundation/UITextEllipsisOverflow.cs index 0296486..e0bf453 100644 --- a/Assets/UnityDebugSheet/Runtime/Foundation/UITextEllipsisOverflow.cs +++ b/Assets/UnityDebugSheet/Runtime/Foundation/UITextEllipsisOverflow.cs @@ -2,7 +2,7 @@ using UnityEngine.EventSystems; using UnityEngine.UI; -namespace UnityDebugSheet.Runtime.Foundation +namespace UnityDebugSheet { [ExecuteAlways] [RequireComponent(typeof(Text))] diff --git a/Assets/UnityDebugSheet/Runtime/UnityDebugSheet.asmdef b/Assets/UnityDebugSheet/Runtime/UnityDebugSheet.asmdef index 358aaf6..16f4b5e 100644 --- a/Assets/UnityDebugSheet/Runtime/UnityDebugSheet.asmdef +++ b/Assets/UnityDebugSheet/Runtime/UnityDebugSheet.asmdef @@ -1,6 +1,6 @@ { "name": "UnityDebugSheet", - "rootNamespace": "", + "rootNamespace": "UnityDebugSheet", "references": [ "GUID:75469ad4d38634e559750d17036d5f7c" ], diff --git a/UnityDebugSheet.Editor.csproj.DotSettings b/UnityDebugSheet.Editor.csproj.DotSettings new file mode 100644 index 0000000..3170aef --- /dev/null +++ b/UnityDebugSheet.Editor.csproj.DotSettings @@ -0,0 +1,7 @@ + + True + True + True + True + True + True \ No newline at end of file diff --git a/UnityDebugSheet.Graphy.csproj.DotSettings b/UnityDebugSheet.Graphy.csproj.DotSettings new file mode 100644 index 0000000..35eda53 --- /dev/null +++ b/UnityDebugSheet.Graphy.csproj.DotSettings @@ -0,0 +1,4 @@ + + True + True + True \ No newline at end of file diff --git a/UnityDebugSheet.IngameDebugConsole.csproj.DotSettings b/UnityDebugSheet.IngameDebugConsole.csproj.DotSettings new file mode 100644 index 0000000..35eda53 --- /dev/null +++ b/UnityDebugSheet.IngameDebugConsole.csproj.DotSettings @@ -0,0 +1,4 @@ + + True + True + True \ No newline at end of file diff --git a/UnityDebugSheet.Unity.csproj.DotSettings b/UnityDebugSheet.Unity.csproj.DotSettings new file mode 100644 index 0000000..35eda53 --- /dev/null +++ b/UnityDebugSheet.Unity.csproj.DotSettings @@ -0,0 +1,4 @@ + + True + True + True \ No newline at end of file diff --git a/UnityDebugSheet.csproj.DotSettings b/UnityDebugSheet.csproj.DotSettings new file mode 100644 index 0000000..bc0c05e --- /dev/null +++ b/UnityDebugSheet.csproj.DotSettings @@ -0,0 +1,21 @@ + + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True \ No newline at end of file