From 014600343f2c9e48935fbf4ed0cf6a598336c9ba Mon Sep 17 00:00:00 2001 From: Anton Shusharin Date: Sun, 4 Dec 2022 18:18:38 +0300 Subject: [PATCH 01/13] Add new English strings for 25.0.0.159202 --- enUS/ACCESSIBILITY.txt | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/enUS/ACCESSIBILITY.txt b/enUS/ACCESSIBILITY.txt index 243dc6b..9d2c330 100644 --- a/enUS/ACCESSIBILITY.txt +++ b/enUS/ACCESSIBILITY.txt @@ -71,8 +71,12 @@ ACCESSIBILITY_INPUT_COMMAND_WITH_MODIFIER_FORMAT Shift + {0} 0=key e.g. Shift + ACCESSIBILITY_INPUT_COMMAND_WITH_CTRL_FORMAT Ctrl + {0} 0=key e.g. Ctrl + F ACCESSIBILITY_READ_CARD_COST {0} mana 0=card cost +ACCESSIBILITY_READ_CARD_DURABILITY {0} durability 0=durability e.g. 1 durability, for a location ACCESSIBILITY_READ_CARD_ATK_HEALTH {0} {1} 0=attack 1=health e.g. 3 2 ACCESSIBILITY_READ_CARD_ATK_DURABILITY {0} {1} 0=attack 1=durability e.g. 1 3 +ACCESSIBILITY_READ_CARD_RUNE_BLOOD Blood The blood death knight rune +ACCESSIBILITY_READ_CARD_RUNE_FROST Frost The frost death knight rune +ACCESSIBILITY_READ_CARD_RUNE_UNHOLY Unholy The unholy death knight rune ACCESSIBILITY_READ_HERO_CARD_ATK {0} attack 0=attack ACCESSIBILITY_READ_HERO_CARD_HEALTH {0} health 0=health ACCESSIBILITY_READ_HERO_CARD_ARMOR {0} armor 0=armor @@ -159,6 +163,10 @@ ACCESSIBILITY_GAMEPLAY_SEE_ZONE_OPPONENT_WEAPON_EMPTY Your opponent has no equip ACCESSIBILITY_GAMEPLAY_READ_PLAYER_MANA_CURRENT_AND_TOTAL You have {0} out of {1} mana 0=current mana 1=total mana ACCESSIBILITY_GAMEPLAY_READ_PLAYER_MANA You have {0} mana 0=current and total mana ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_MANA Your opponent has {0} mana 0=current and total mana +ACCESSIBILITY_GAMEPLAY_READ_PLAYER_CORPSES You have {0} |4(corpse,corpses) 0=current amount of corpses +ACCESSIBILITY_GAMEPLAY_READ_PLAYER_CORPSES_EMPTY You have no corpses +ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_CORPSES Your opponent has {0} |4(corpse,corpses) 0=current amount of corpses +ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_CORPSES_EMPTY Your opponent has no corpses ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_HAND Opponent's hand. {0} |4(card,cards) 0=number of cards ACCESSIBILITY_GAMEPLAY_READ_PLAYER_DECK Deck. {0} |4(card,cards) 0=number of cards ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_DECK Opponent's Deck. {0} |4(card,cards) 0=number of cards @@ -554,6 +562,7 @@ ACCESSIBILITY_SCREEN_ADVENTURE_SCREEN_PROGRESS_MESSAGE You're on opponent number ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_TITLE Choose an adventure ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_BOOK_OF_HEROES_OPTION Book of Heroes +ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_BOOK_OF_MERCENARIES_OPTION Book of Mercenaries ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_TITLE Choose your opponent's difficulty ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_NORMAL_OPTION Normal ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_EXPERT_OPTION Expert From 7e909b04d295a1fa91a4ae561ad79e2cc4ad16ee Mon Sep 17 00:00:00 2001 From: Alexander Epaneshnikov Date: Sun, 4 Dec 2022 18:19:10 +0300 Subject: [PATCH 02/13] Russian: add strings for 25.0.0.159202 --- ruRU/ACCESSIBILITY.txt | 13 +++++++++++++ 1 file changed, 13 insertions(+) diff --git a/ruRU/ACCESSIBILITY.txt b/ruRU/ACCESSIBILITY.txt index 2fbf0d9..a294a31 100644 --- a/ruRU/ACCESSIBILITY.txt +++ b/ruRU/ACCESSIBILITY.txt @@ -757,4 +757,17 @@ ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_FREEZE_TUTORIAL_OVERRIDE Используй ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_READ_TIME_REMAINING Нажмите {0}, чтобы узнать, сколько времени у вас осталось до игры! e key ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_SUMMON_MINION_HELP Используйте {0} и {1} для призыва существ. 0=c key 1=Enter key +ACCESSIBILITY_GAMEPLAY_READ_PLAYER_CORPSES У вас {0} |4(труп,трупа,трупов) 0=current amount of corpses +ACCESSIBILITY_GAMEPLAY_READ_PLAYER_CORPSES_EMPTY У вас нет трупов +ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_CORPSES У противника {0} |4(труп,трупа,трупов) 0=current amount of corpses +ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_CORPSES_EMPTY У противника нет трупов + +ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_BOOK_OF_MERCENARIES_OPTION Книга Наёмников + +ACCESSIBILITY_READ_CARD_RUNE_BLOOD Кровь The blood death knight rune +ACCESSIBILITY_READ_CARD_RUNE_FROST Лёд The frost death knight rune +ACCESSIBILITY_READ_CARD_RUNE_UNHOLY Нечестивость The unholy death knight rune + +ACCESSIBILITY_READ_CARD_DURABILITY {0} прочности 0=durability e.g. 1 durability, for a location + ACCESSIBILITY_INPUT_KEY_OVERRIDE_Return Enter Optional. Overrides the Return key to be read as Enter by TTS From 071033679a53298e1825f1761a345c1c23c3308a Mon Sep 17 00:00:00 2001 From: Anton Shusharin Date: Mon, 5 Dec 2022 20:27:37 +0300 Subject: [PATCH 03/13] String changes in relation to the corpse counter --- enUS/ACCESSIBILITY.txt | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/enUS/ACCESSIBILITY.txt b/enUS/ACCESSIBILITY.txt index 9d2c330..0571e47 100644 --- a/enUS/ACCESSIBILITY.txt +++ b/enUS/ACCESSIBILITY.txt @@ -163,10 +163,8 @@ ACCESSIBILITY_GAMEPLAY_SEE_ZONE_OPPONENT_WEAPON_EMPTY Your opponent has no equip ACCESSIBILITY_GAMEPLAY_READ_PLAYER_MANA_CURRENT_AND_TOTAL You have {0} out of {1} mana 0=current mana 1=total mana ACCESSIBILITY_GAMEPLAY_READ_PLAYER_MANA You have {0} mana 0=current and total mana ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_MANA Your opponent has {0} mana 0=current and total mana -ACCESSIBILITY_GAMEPLAY_READ_PLAYER_CORPSES You have {0} |4(corpse,corpses) 0=current amount of corpses -ACCESSIBILITY_GAMEPLAY_READ_PLAYER_CORPSES_EMPTY You have no corpses -ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_CORPSES Your opponent has {0} |4(corpse,corpses) 0=current amount of corpses -ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_CORPSES_EMPTY Your opponent has no corpses +ACCESSIBILITY_GAMEPLAY_READ_CORPSES {0} |4(corpse,corpses) 0=current amount of corpses +ACCESSIBILITY_GAMEPLAY_READ_CORPSES_EMPTY no corpses ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_HAND Opponent's hand. {0} |4(card,cards) 0=number of cards ACCESSIBILITY_GAMEPLAY_READ_PLAYER_DECK Deck. {0} |4(card,cards) 0=number of cards ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_DECK Opponent's Deck. {0} |4(card,cards) 0=number of cards From 4e85e80ff1fe9abca6ea8718e6ad616f9175660a Mon Sep 17 00:00:00 2001 From: Anton Shusharin Date: Mon, 5 Dec 2022 21:00:38 +0300 Subject: [PATCH 04/13] Update translations --- esES/ACCESSIBILITY.txt | 9 +++++++++ esMX/ACCESSIBILITY.txt | 9 +++++++++ frFR/ACCESSIBILITY.txt | 5 +++++ plPL/ACCESSIBILITY.txt | 11 ++++++++++- ptBR/ACCESSIBILITY.txt | 9 +++++++++ ruRU/ACCESSIBILITY.txt | 6 ++---- thTH/ACCESSIBILITY.txt | 9 +++++++++ 7 files changed, 53 insertions(+), 5 deletions(-) diff --git a/esES/ACCESSIBILITY.txt b/esES/ACCESSIBILITY.txt index c9416a0..e59eb59 100644 --- a/esES/ACCESSIBILITY.txt +++ b/esES/ACCESSIBILITY.txt @@ -71,8 +71,12 @@ ACCESSIBILITY_INPUT_COMMAND_WITH_MODIFIER_FORMAT Shift + {0} 0=key e.g. Shift + ACCESSIBILITY_INPUT_COMMAND_WITH_CTRL_FORMAT Ctrl + {0} 0=key e.g. Ctrl + F ACCESSIBILITY_READ_CARD_COST {0} maná 0=card cost +ACCESSIBILITY_READ_CARD_DURABILITY {0} durabilidad 0=durability e.g. 1 durability, for a location ACCESSIBILITY_READ_CARD_ATK_HEALTH {0} {1} 0=attack 1=health e.g. 3 2 ACCESSIBILITY_READ_CARD_ATK_DURABILITY {0} {1} 0=attack 1=durability e.g. 1 3 +ACCESSIBILITY_READ_CARD_RUNE_BLOOD Sangre The blood death knight rune +ACCESSIBILITY_READ_CARD_RUNE_FROST hielo The frost death knight rune +ACCESSIBILITY_READ_CARD_RUNE_UNHOLY Profano The unholy death knight rune ACCESSIBILITY_READ_HERO_CARD_ATK {0} de ataque 0=attack ACCESSIBILITY_READ_HERO_CARD_HEALTH {0} de salud 0=health ACCESSIBILITY_READ_HERO_CARD_ARMOR {0} de armadura 0=armor @@ -159,6 +163,10 @@ ACCESSIBILITY_GAMEPLAY_SEE_ZONE_OPPONENT_WEAPON_EMPTY Tu oponente no tiene un ar ACCESSIBILITY_GAMEPLAY_READ_PLAYER_MANA_CURRENT_AND_TOTAL Tienes {0} de {1} maná 0=current mana 1=total mana ACCESSIBILITY_GAMEPLAY_READ_PLAYER_MANA Tienes {0} maná 0=current and total mana ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_MANA Tu oponente tiene {0} maná 0=current and total mana +ACCESSIBILITY_GAMEPLAY_READ_PLAYER_CORPSES tienes {0} |4(cadáver,cadáveres) 0=current amount of corpses +ACCESSIBILITY_GAMEPLAY_READ_PLAYER_CORPSES_EMPTY no tienes cadáveres +ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_CORPSES Tu oponente tiene {0} |4(cadáver,cadáveres) 0=current amount of corpses +ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_CORPSES_EMPTY Tu oponente no tiene cadáveres ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_HAND Mano del oponente. {0} |4(carta,cartas) 0=number of cards ACCESSIBILITY_GAMEPLAY_READ_PLAYER_DECK Mazo. {0} |4(carta,cartas) 0=number of cards ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_DECK Mazo del oponente. {0} |4(carta,cartas) 0=number of cards @@ -554,6 +562,7 @@ ACCESSIBILITY_SCREEN_ADVENTURE_SCREEN_PROGRESS_MESSAGE Estás en el oponente {0 ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_TITLE Elige una aventura ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_BOOK_OF_HEROES_OPTION Libro de los héroes +ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_BOOK_OF_MERCENARIES_OPTION Libro de los Mercenarios ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_TITLE Elige la dificultad de tu oponente ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_NORMAL_OPTION Normal ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_EXPERT_OPTION Experto diff --git a/esMX/ACCESSIBILITY.txt b/esMX/ACCESSIBILITY.txt index 9f54f9a..3f6f031 100644 --- a/esMX/ACCESSIBILITY.txt +++ b/esMX/ACCESSIBILITY.txt @@ -71,8 +71,12 @@ ACCESSIBILITY_INPUT_COMMAND_WITH_MODIFIER_FORMAT Shift + {0} 0=key e.g. Shift + ACCESSIBILITY_INPUT_COMMAND_WITH_CTRL_FORMAT Ctrl + {0} 0=key e.g. Ctrl + F ACCESSIBILITY_READ_CARD_COST {0} maná 0=card cost +ACCESSIBILITY_READ_CARD_DURABILITY {0} durabilidad 0=durability e.g. 1 durability, for a location ACCESSIBILITY_READ_CARD_ATK_HEALTH {0} {1} 0=attack 1=health e.g. 3 2 ACCESSIBILITY_READ_CARD_ATK_DURABILITY {0} {1} 0=attack 1=durability e.g. 1 3 +ACCESSIBILITY_READ_CARD_RUNE_BLOOD Sangre The blood death knight rune +ACCESSIBILITY_READ_CARD_RUNE_FROST hielo The frost death knight rune +ACCESSIBILITY_READ_CARD_RUNE_UNHOLY Profano The unholy death knight rune ACCESSIBILITY_READ_HERO_CARD_ATK {0} de ataque 0=attack ACCESSIBILITY_READ_HERO_CARD_HEALTH {0} de salud 0=health ACCESSIBILITY_READ_HERO_CARD_ARMOR {0} de armadura 0=armor @@ -159,6 +163,10 @@ ACCESSIBILITY_GAMEPLAY_SEE_ZONE_OPPONENT_WEAPON_EMPTY Tu oponente no tiene un ar ACCESSIBILITY_GAMEPLAY_READ_PLAYER_MANA_CURRENT_AND_TOTAL Tienes {0} de {1} maná 0=current mana 1=total mana ACCESSIBILITY_GAMEPLAY_READ_PLAYER_MANA Tienes {0} maná 0=current and total mana ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_MANA Tu oponente tiene {0} maná 0=current and total mana +ACCESSIBILITY_GAMEPLAY_READ_PLAYER_CORPSES tienes {0} |4(cadáver,cadáveres) 0=current amount of corpses +ACCESSIBILITY_GAMEPLAY_READ_PLAYER_CORPSES_EMPTY no tienes cadáveres +ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_CORPSES Tu oponente tiene {0} |4(cadáver,cadáveres) 0=current amount of corpses +ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_CORPSES_EMPTY Tu oponente no tiene cadáveres ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_HAND Mano de tu oponente. {0} |4(carta,cartas) 0=number of cards ACCESSIBILITY_GAMEPLAY_READ_PLAYER_DECK Tu mazo. {0} |4(carta,cartas) 0=number of cards ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_DECK Mazo de tu oponente. {0} |4(carta,cartas) 0=number of cards @@ -554,6 +562,7 @@ ACCESSIBILITY_SCREEN_ADVENTURE_SCREEN_PROGRESS_MESSAGE Estás en el oponente {0} ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_TITLE Elige una aventura ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_BOOK_OF_HEROES_OPTION Libro de los héroes +ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_BOOK_OF_MERCENARIES_OPTION Libro de los Mercenarios ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_TITLE Elige la dificultad de tus oponentes ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_NORMAL_OPTION Normal ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_EXPERT_OPTION Experto diff --git a/frFR/ACCESSIBILITY.txt b/frFR/ACCESSIBILITY.txt index 5f336ed..a4b8e49 100644 --- a/frFR/ACCESSIBILITY.txt +++ b/frFR/ACCESSIBILITY.txt @@ -71,8 +71,12 @@ ACCESSIBILITY_INPUT_COMMAND_WITH_MODIFIER_FORMAT Shift + {0} 0=key e.g. Shift + ACCESSIBILITY_INPUT_COMMAND_WITH_CTRL_FORMAT Ctrl + {0} 0=key e.g. Ctrl + F ACCESSIBILITY_READ_CARD_COST {0} mana 0=card cost +ACCESSIBILITY_READ_CARD_DURABILITY {0} durabilité 0=durability e.g. 1 durability, for a location ACCESSIBILITY_READ_CARD_ATK_HEALTH {0} {1} 0=attack 1=health e.g. 3 2 ACCESSIBILITY_READ_CARD_ATK_DURABILITY {0} {1} 0=attack 1=durability e.g. 1 3 +ACCESSIBILITY_READ_CARD_RUNE_BLOOD Sang The blood death knight rune +ACCESSIBILITY_READ_CARD_RUNE_FROST Givre The frost death knight rune +ACCESSIBILITY_READ_CARD_RUNE_UNHOLY Impie The unholy death knight rune ACCESSIBILITY_READ_HERO_CARD_ATK {0} attaque 0=attack ACCESSIBILITY_READ_HERO_CARD_HEALTH {0} vie 0=health ACCESSIBILITY_READ_HERO_CARD_ARMOR {0} armure 0=armor @@ -554,6 +558,7 @@ ACCESSIBILITY_SCREEN_ADVENTURE_SCREEN_PROGRESS_MESSAGE Vous êtes sur votre adve ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_TITLE Choisissez une aventure ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_BOOK_OF_HEROES_OPTION Livre des héros +ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_BOOK_OF_MERCENARIES_OPTION Livre des Mercenaires ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_TITLE Choisissez la difficulté de votre adversaire ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_NORMAL_OPTION Normal ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_EXPERT_OPTION Expert diff --git a/plPL/ACCESSIBILITY.txt b/plPL/ACCESSIBILITY.txt index 9faf30d..129c5da 100644 --- a/plPL/ACCESSIBILITY.txt +++ b/plPL/ACCESSIBILITY.txt @@ -159,6 +159,10 @@ ACCESSIBILITY_GAMEPLAY_SEE_ZONE_OPPONENT_WEAPON_EMPTY Przeciwnik nie ma dobytej ACCESSIBILITY_GAMEPLAY_READ_PLAYER_MANA_CURRENT_AND_TOTAL {0} z {1} many 0=current mana 1=total mana ACCESSIBILITY_GAMEPLAY_READ_PLAYER_MANA {0} many 0=current and total mana ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_MANA Przeciwnik ma {0} many 0=current and total mana +ACCESSIBILITY_GAMEPLAY_READ_PLAYER_CORPSES masz {0} |Trupów) 0=current amount of corpses +ACCESSIBILITY_GAMEPLAY_READ_PLAYER_CORPSES_EMPTY nie masz trupów +ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_CORPSES twój przeciwnik ma {0} |trupów) 0=current amount of corpses +ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_CORPSES_EMPTY twuj przeciwnik nie ma trupów ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_HAND {0} |4(karta,karty,kart) w ręce przeciwnika 0=number of cards ACCESSIBILITY_GAMEPLAY_READ_PLAYER_DECK {0} |4(karta,karty,kart) w talii 0=number of cards ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_DECK {0} |4(karta,karty,kart) w talii przeciwnika 0=number of cards @@ -749,12 +753,17 @@ ACCESSIBILITY_IN_GAME_TUTORIAL_MULLIGAN_FIRST_TIME_E Gdy już oznaczysz wszystki ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_DRAGBUY_TUTORIAL_OVERRIDE Użyj {0} i {1} by kupować stronników. 0=g key 1=Enter key ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_DRAGBUY_BODY_TUTORIAL_OVERRIDE Użyj {0} i {1} by kupować stronników za 3 złota. Zbuduj armię by pokonać Wroguw! 0=g key 1=Enter key ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_DRAGSELL_TUTORIAL_OVERRIDE Użyj {0} i {1} by sprzedawać stronników. 0=b key 1=Enter key -ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_DRAGSELL_BODY_TUTORIAL_OVERRIDE Użyj {0} i {1} by sprzedawać stronników twojemu Karczmarzowi. To Zwalnia Miejsce i otrzymujesz 1 złota za to! 0=b key 1=Enter key +ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_DRAGSELL_BODY_TUTORIAL_OVERRIDE Użyj {0} i {1} by sprzedawać stronników twojemu Karczmarzowi. To Zwalnia Miejsce i otrzymujesz 1 złota! 0=b key 1=Enter key ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_MINION_MOVE_TUTORIAL_OVERRIDE Użyj {0} i {1} by przestawiać kolejność twoich stronników 0=b key 1=Space key ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_MINION_UPGRADE_TAVERN_TUTORIAL_OVERRIDE Użyj {0} i {1} by ulepszyć twoją karczmę 0=u key 1=Enter key ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_REFRESH_TUTORIAL_OVERRIDE Użyj {0} i {1} by odświerzyć twoją karczmę i zobaczyć nowych rekrutów 0=r key 1=Enter key ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_FREEZE_TUTORIAL_OVERRIDE Użyj {0} i {1} by zamrozić stronników i zobaczyć ich ponownie w następnej turze. 0=f key 1=Enter key ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_READ_TIME_REMAINING Wciśnij {0} by zobaczyć ile czasu masz jeszcze by grać w tej turze! e key ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_SUMMON_MINION_HELP Użyj {0} i {1} by przywoływać stronników. 0=c key 1=Enter key +ACCESSIBILITY_READ_CARD_DURABILITY {0} wytrzymałości 0=durability e.g. 1 durability, +ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_BOOK_OF_MERCENARIES_OPTION Księga najemników +ACCESSIBILITY_READ_CARD_RUNE_BLOOD krwawa runa +ACCESSIBILITY_READ_CARD_RUNE_FROST lodowa runa +ACCESSIBILITY_READ_CARD_RUNE_UNHOLY bezbożna runa ACCESSIBILITY_INPUT_KEY_OVERRIDE_Return Enter Optional. Overrides the Return key to be read as Enter by TTS diff --git a/ptBR/ACCESSIBILITY.txt b/ptBR/ACCESSIBILITY.txt index a4966d7..109e310 100644 --- a/ptBR/ACCESSIBILITY.txt +++ b/ptBR/ACCESSIBILITY.txt @@ -71,8 +71,12 @@ ACCESSIBILITY_INPUT_COMMAND_WITH_MODIFIER_FORMAT Shift + {0} 0=key e.g. Shift + ACCESSIBILITY_INPUT_COMMAND_WITH_CTRL_FORMAT Ctrl + {0} 0=key e.g. Ctrl + F ACCESSIBILITY_READ_CARD_COST {0} mana 0=card cost +ACCESSIBILITY_READ_CARD_DURABILITY {0} durabilidade 0=durability e.g. 1 durability, for a location ACCESSIBILITY_READ_CARD_ATK_HEALTH {0} {1} 0=attack 1=health e.g. 3 2 ACCESSIBILITY_READ_CARD_ATK_DURABILITY {0} {1} 0=attack 1=durability e.g. 1 3 +ACCESSIBILITY_READ_CARD_RUNE_BLOOD Sangue The blood death knight rune +ACCESSIBILITY_READ_CARD_RUNE_FROST gelo The frost death knight rune +ACCESSIBILITY_READ_CARD_RUNE_UNHOLY Profano The unholy death knight rune ACCESSIBILITY_READ_HERO_CARD_ATK {0} attaque 0=attack ACCESSIBILITY_READ_HERO_CARD_HEALTH {0} vida 0=health ACCESSIBILITY_READ_HERO_CARD_ARMOR {0} armadura 0=armor @@ -159,6 +163,10 @@ ACCESSIBILITY_GAMEPLAY_SEE_ZONE_OPPONENT_WEAPON_EMPTY Seu oponente não tem nem ACCESSIBILITY_GAMEPLAY_READ_PLAYER_MANA_CURRENT_AND_TOTAL Você tem {0} de {1} mana 0=current mana 1=total mana ACCESSIBILITY_GAMEPLAY_READ_PLAYER_MANA Você tem {0} mana 0=current and total mana ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_MANA Seu oponente tem {0} mana 0=current and total mana +ACCESSIBILITY_GAMEPLAY_READ_PLAYER_CORPSES Você tem {0} |4(cadáver,cadáveres) 0=current amount of corpses +ACCESSIBILITY_GAMEPLAY_READ_PLAYER_CORPSES_EMPTY Você não tem cadáveres +ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_CORPSES Seu oponente não tem {0} |4(cadáver,cadáveres) 0=current amount of corpses +ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_CORPSES_EMPTY Seu oponente não tem cadáveres ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_HAND Mão de seu oponente. {0} |4(card,cards) 0=number of cards ACCESSIBILITY_GAMEPLAY_READ_PLAYER_DECK Baralho. {0} |4(card,cards) 0=number of cards ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_DECK Baralho de seu oponente. {0} |4(card,cards) 0=number of cards @@ -554,6 +562,7 @@ ACCESSIBILITY_SCREEN_ADVENTURE_SCREEN_PROGRESS_MESSAGE Você está no oponente ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_TITLE Escolha uma aventura ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_BOOK_OF_HEROES_OPTION Livro dos heróis +ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_BOOK_OF_MERCENARIES_OPTION Livro dos Mercenarios ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_TITLE Escolha a dificuldade do seu oponente ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_NORMAL_OPTION Normal ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_EXPERT_OPTION Especialista diff --git a/ruRU/ACCESSIBILITY.txt b/ruRU/ACCESSIBILITY.txt index a294a31..3cfe357 100644 --- a/ruRU/ACCESSIBILITY.txt +++ b/ruRU/ACCESSIBILITY.txt @@ -757,10 +757,8 @@ ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_FREEZE_TUTORIAL_OVERRIDE Используй ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_READ_TIME_REMAINING Нажмите {0}, чтобы узнать, сколько времени у вас осталось до игры! e key ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_SUMMON_MINION_HELP Используйте {0} и {1} для призыва существ. 0=c key 1=Enter key -ACCESSIBILITY_GAMEPLAY_READ_PLAYER_CORPSES У вас {0} |4(труп,трупа,трупов) 0=current amount of corpses -ACCESSIBILITY_GAMEPLAY_READ_PLAYER_CORPSES_EMPTY У вас нет трупов -ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_CORPSES У противника {0} |4(труп,трупа,трупов) 0=current amount of corpses -ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_CORPSES_EMPTY У противника нет трупов +ACCESSIBILITY_GAMEPLAY_READ_CORPSES {0} |4(труп,трупа,трупов) 0=current amount of corpses +ACCESSIBILITY_GAMEPLAY_READ_CORPSES_EMPTY нет трупов ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_BOOK_OF_MERCENARIES_OPTION Книга Наёмников diff --git a/thTH/ACCESSIBILITY.txt b/thTH/ACCESSIBILITY.txt index 415118d..018e6be 100644 --- a/thTH/ACCESSIBILITY.txt +++ b/thTH/ACCESSIBILITY.txt @@ -71,8 +71,12 @@ ACCESSIBILITY_INPUT_COMMAND_WITH_MODIFIER_FORMAT Shift + {0} 0=key e.g. Shift + ACCESSIBILITY_INPUT_COMMAND_WITH_CTRL_FORMAT Ctrl + {0} 0=key e.g. Ctrl + F ACCESSIBILITY_READ_CARD_COST {0} มานา 0=card cost +ACCESSIBILITY_READ_CARD_DURABILITY {0} ความทนทาน 0=durability e.g. 1 durability, for a location ACCESSIBILITY_READ_CARD_ATK_HEALTH {0} {1} 0=attack 1=health e.g. 3 2 ACCESSIBILITY_READ_CARD_ATK_DURABILITY {0} {1} 0=attack 1=durability e.g. 1 3 +ACCESSIBILITY_READ_CARD_RUNE_BLOOD รูนเลือด The blood death knight rune +ACCESSIBILITY_READ_CARD_RUNE_FROST รูนน้ำแข็ง The frost death knight rune +ACCESSIBILITY_READ_CARD_RUNE_UNHOLY รูนไม่บริสุท The unholy death knight rune ACCESSIBILITY_READ_HERO_CARD_ATK {0} พลังโจมตี 0=attack ACCESSIBILITY_READ_HERO_CARD_HEALTH {0} พลังชีวิต 0=health ACCESSIBILITY_READ_HERO_CARD_ARMOR {0} พลังป้องกัน 0=armor @@ -159,6 +163,10 @@ ACCESSIBILITY_GAMEPLAY_SEE_ZONE_OPPONENT_WEAPON_EMPTY ฝ่ายตรงข ACCESSIBILITY_GAMEPLAY_READ_PLAYER_MANA_CURRENT_AND_TOTAL คุณมี {0} จากทั้งหมด {1} มานา 0=current mana 1=total mana ACCESSIBILITY_GAMEPLAY_READ_PLAYER_MANA คุณมี {0} มานา 0=current and total mana ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_MANA ฝ่ายตรงข้ามมี {0} มานา 0=current and total mana +ACCESSIBILITY_GAMEPLAY_READ_PLAYER_CORPSES คุณมี {0} |4(ศพ,ศพ) 0=current amount of corpses +ACCESSIBILITY_GAMEPLAY_READ_PLAYER_CORPSES_EMPTY คุณไม่มีศพแล้ว +ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_CORPSES ฝ่ายตรงข้ามมี {0} |4(ศพ,ศพ) 0=current amount of corpses +ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_CORPSES_EMPTY ฝ่ายตรงข้ามไม่มีศพแล้ว ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_HAND บนมือฝ่ายตรงข้ามมี {0} |4(ใบ,ใบ) 0=number of cards ACCESSIBILITY_GAMEPLAY_READ_PLAYER_DECK ในเด็คของคุณมี {0} |4(ใบ,ใบ) 0=number of cards ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_DECK ในเด็คของฝ่ายตรงข้ามมี {0} |4(ใบ,ใบ) 0=number of cards @@ -554,6 +562,7 @@ ACCESSIBILITY_SCREEN_ADVENTURE_SCREEN_PROGRESS_MESSAGE คุณอยู่ก ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_TITLE เลือกการผจญภัย ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_BOOK_OF_HEROES_OPTION หนังสือฮีโร่ +ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_BOOK_OF_MERCENARIES_OPTION หนังสือทหารรับจ้าง ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_TITLE เลือกระดับความยากของศัตรู ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_NORMAL_OPTION ปกติ ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_EXPERT_OPTION เชี่ยวชาญ From f3a221dccaeea094f8d7b1e45ebfa5784a2b64e8 Mon Sep 17 00:00:00 2001 From: Arkandias19 <119901726+Arkandias19@users.noreply.github.com> Date: Tue, 6 Dec 2022 00:32:57 +0100 Subject: [PATCH 05/13] Update ACCESSIBILITY.txt --- frFR/ACCESSIBILITY.txt | 3 +++ 1 file changed, 3 insertions(+) diff --git a/frFR/ACCESSIBILITY.txt b/frFR/ACCESSIBILITY.txt index a4b8e49..9ae9dd7 100644 --- a/frFR/ACCESSIBILITY.txt +++ b/frFR/ACCESSIBILITY.txt @@ -173,6 +173,9 @@ ACCESSIBILITY_GAMEPLAY_GAME_OVER_LOST Vous avez perdu ACCESSIBILITY_GAMEPLAY_GAME_OVER_TIED Il y a égalité ACCESSIBILITY_GAMEPLAY_GAME_OVER_GENERIC Fin de partie +ACCESSIBILITY_GAMEPLAY_READ_CORPSES {0} |4(cadavre,cadavres) 0=current amount of corpses +ACCESSIBILITY_GAMEPLAY_READ_CORPSES_EMPTY aucun cadavre + ACCESSIBILITY_GAMEPLAY_ZONE_PLAYER_HERO Votre héros Read when you press v ACCESSIBILITY_GAMEPLAY_ZONE_OPPONENT_HERO Héros adverse Read when you press f ACCESSIBILITY_GAMEPLAY_ZONE_PLAYER_HERO_POWER Votre pouvoir héroïque Read when you press r From 9979f8bcd40464ecb717230adcb7e288f3913fdf Mon Sep 17 00:00:00 2001 From: Anton Shusharin Date: Tue, 6 Dec 2022 16:04:20 +0300 Subject: [PATCH 06/13] Fix French translation --- frFR/ACCESSIBILITY.txt | 13 ++++++------- 1 file changed, 6 insertions(+), 7 deletions(-) diff --git a/frFR/ACCESSIBILITY.txt b/frFR/ACCESSIBILITY.txt index 9ae9dd7..d7170d1 100644 --- a/frFR/ACCESSIBILITY.txt +++ b/frFR/ACCESSIBILITY.txt @@ -70,13 +70,13 @@ ACCESSIBILITY_FORMATTING_ORDINAL_NUMBER_10 Dixième ACCESSIBILITY_INPUT_COMMAND_WITH_MODIFIER_FORMAT Shift + {0} 0=key e.g. Shift + F ACCESSIBILITY_INPUT_COMMAND_WITH_CTRL_FORMAT Ctrl + {0} 0=key e.g. Ctrl + F -ACCESSIBILITY_READ_CARD_COST {0} mana 0=card cost ACCESSIBILITY_READ_CARD_DURABILITY {0} durabilité 0=durability e.g. 1 durability, for a location -ACCESSIBILITY_READ_CARD_ATK_HEALTH {0} {1} 0=attack 1=health e.g. 3 2 -ACCESSIBILITY_READ_CARD_ATK_DURABILITY {0} {1} 0=attack 1=durability e.g. 1 3 ACCESSIBILITY_READ_CARD_RUNE_BLOOD Sang The blood death knight rune ACCESSIBILITY_READ_CARD_RUNE_FROST Givre The frost death knight rune ACCESSIBILITY_READ_CARD_RUNE_UNHOLY Impie The unholy death knight rune +ACCESSIBILITY_READ_CARD_COST {0} mana 0=card cost +ACCESSIBILITY_READ_CARD_ATK_HEALTH {0} {1} 0=attack 1=health e.g. 3 2 +ACCESSIBILITY_READ_CARD_ATK_DURABILITY {0} {1} 0=attack 1=durability e.g. 1 3 ACCESSIBILITY_READ_HERO_CARD_ATK {0} attaque 0=attack ACCESSIBILITY_READ_HERO_CARD_HEALTH {0} vie 0=health ACCESSIBILITY_READ_HERO_CARD_ARMOR {0} armure 0=armor @@ -163,6 +163,8 @@ ACCESSIBILITY_GAMEPLAY_SEE_ZONE_OPPONENT_WEAPON_EMPTY votre adversaire n'a pas e ACCESSIBILITY_GAMEPLAY_READ_PLAYER_MANA_CURRENT_AND_TOTAL Vous avez {0} sur {1} mana 0=current mana 1=total mana ACCESSIBILITY_GAMEPLAY_READ_PLAYER_MANA Vous avez {0} mana 0=current and total mana ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_MANA votre adversaire a {0} mana 0=current and total mana +ACCESSIBILITY_GAMEPLAY_READ_CORPSES {0} |4(cadavre,cadavres) 0=current amount of corpses +ACCESSIBILITY_GAMEPLAY_READ_CORPSES_EMPTY aucun cadavre ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_HAND Main de votre adversaire. {0} |4(carte,cartes) 0=number of cards ACCESSIBILITY_GAMEPLAY_READ_PLAYER_DECK Deck. {0} |4(carte,cartes) 0=number of cards ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_DECK Deck de votre adversaire. {0} |4(carte,cartes) 0=number of cards @@ -173,9 +175,6 @@ ACCESSIBILITY_GAMEPLAY_GAME_OVER_LOST Vous avez perdu ACCESSIBILITY_GAMEPLAY_GAME_OVER_TIED Il y a égalité ACCESSIBILITY_GAMEPLAY_GAME_OVER_GENERIC Fin de partie -ACCESSIBILITY_GAMEPLAY_READ_CORPSES {0} |4(cadavre,cadavres) 0=current amount of corpses -ACCESSIBILITY_GAMEPLAY_READ_CORPSES_EMPTY aucun cadavre - ACCESSIBILITY_GAMEPLAY_ZONE_PLAYER_HERO Votre héros Read when you press v ACCESSIBILITY_GAMEPLAY_ZONE_OPPONENT_HERO Héros adverse Read when you press f ACCESSIBILITY_GAMEPLAY_ZONE_PLAYER_HERO_POWER Votre pouvoir héroïque Read when you press r @@ -561,7 +560,7 @@ ACCESSIBILITY_SCREEN_ADVENTURE_SCREEN_PROGRESS_MESSAGE Vous êtes sur votre adve ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_TITLE Choisissez une aventure ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_BOOK_OF_HEROES_OPTION Livre des héros -ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_BOOK_OF_MERCENARIES_OPTION Livre des Mercenaires +ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_BOOK_OF_MERCENARIES_OPTION Livre des mercenaires ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_TITLE Choisissez la difficulté de votre adversaire ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_NORMAL_OPTION Normal ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_EXPERT_OPTION Expert From a435d1ddf995e89512680bfb775ca297208eade5 Mon Sep 17 00:00:00 2001 From: Alisson da Silva Bueno Date: Tue, 6 Dec 2022 14:23:10 -0300 Subject: [PATCH 07/13] updated translation files for march of the lich king --- esES/ACCESSIBILITY.txt | 7 +++++++ esMX/ACCESSIBILITY.txt | 7 +++++++ ptBR/ACCESSIBILITY.txt | 11 +++++++++-- 3 files changed, 23 insertions(+), 2 deletions(-) diff --git a/esES/ACCESSIBILITY.txt b/esES/ACCESSIBILITY.txt index c9416a0..7996a0d 100644 --- a/esES/ACCESSIBILITY.txt +++ b/esES/ACCESSIBILITY.txt @@ -71,8 +71,12 @@ ACCESSIBILITY_INPUT_COMMAND_WITH_MODIFIER_FORMAT Shift + {0} 0=key e.g. Shift + ACCESSIBILITY_INPUT_COMMAND_WITH_CTRL_FORMAT Ctrl + {0} 0=key e.g. Ctrl + F ACCESSIBILITY_READ_CARD_COST {0} maná 0=card cost +ACCESSIBILITY_READ_CARD_DURABILITY {0} durabilidad 0=durability e.g. 1 durability, for a location ACCESSIBILITY_READ_CARD_ATK_HEALTH {0} {1} 0=attack 1=health e.g. 3 2 ACCESSIBILITY_READ_CARD_ATK_DURABILITY {0} {1} 0=attack 1=durability e.g. 1 3 +ACCESSIBILITY_READ_CARD_RUNE_BLOOD Sangre The blood death knight rune +ACCESSIBILITY_READ_CARD_RUNE_FROST hielo The frost death knight rune +ACCESSIBILITY_READ_CARD_RUNE_UNHOLY Profano The unholy death knight rune ACCESSIBILITY_READ_HERO_CARD_ATK {0} de ataque 0=attack ACCESSIBILITY_READ_HERO_CARD_HEALTH {0} de salud 0=health ACCESSIBILITY_READ_HERO_CARD_ARMOR {0} de armadura 0=armor @@ -159,6 +163,8 @@ ACCESSIBILITY_GAMEPLAY_SEE_ZONE_OPPONENT_WEAPON_EMPTY Tu oponente no tiene un ar ACCESSIBILITY_GAMEPLAY_READ_PLAYER_MANA_CURRENT_AND_TOTAL Tienes {0} de {1} maná 0=current mana 1=total mana ACCESSIBILITY_GAMEPLAY_READ_PLAYER_MANA Tienes {0} maná 0=current and total mana ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_MANA Tu oponente tiene {0} maná 0=current and total mana +ACCESSIBILITY_GAMEPLAY_READ_CORPSES {0} |4(cadáver,cadáveres) 0=current amount of corpses +ACCESSIBILITY_GAMEPLAY_READ_CORPSES_EMPTY sin cadáveres ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_HAND Mano del oponente. {0} |4(carta,cartas) 0=number of cards ACCESSIBILITY_GAMEPLAY_READ_PLAYER_DECK Mazo. {0} |4(carta,cartas) 0=number of cards ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_DECK Mazo del oponente. {0} |4(carta,cartas) 0=number of cards @@ -554,6 +560,7 @@ ACCESSIBILITY_SCREEN_ADVENTURE_SCREEN_PROGRESS_MESSAGE Estás en el oponente {0 ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_TITLE Elige una aventura ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_BOOK_OF_HEROES_OPTION Libro de los héroes +ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_BOOK_OF_MERCENARIES_OPTION Libro de los Mercenarios ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_TITLE Elige la dificultad de tu oponente ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_NORMAL_OPTION Normal ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_EXPERT_OPTION Experto diff --git a/esMX/ACCESSIBILITY.txt b/esMX/ACCESSIBILITY.txt index 9f54f9a..b9300a5 100644 --- a/esMX/ACCESSIBILITY.txt +++ b/esMX/ACCESSIBILITY.txt @@ -71,8 +71,12 @@ ACCESSIBILITY_INPUT_COMMAND_WITH_MODIFIER_FORMAT Shift + {0} 0=key e.g. Shift + ACCESSIBILITY_INPUT_COMMAND_WITH_CTRL_FORMAT Ctrl + {0} 0=key e.g. Ctrl + F ACCESSIBILITY_READ_CARD_COST {0} maná 0=card cost +ACCESSIBILITY_READ_CARD_DURABILITY {0} durabilidad 0=durability e.g. 1 durability, for a location ACCESSIBILITY_READ_CARD_ATK_HEALTH {0} {1} 0=attack 1=health e.g. 3 2 ACCESSIBILITY_READ_CARD_ATK_DURABILITY {0} {1} 0=attack 1=durability e.g. 1 3 +ACCESSIBILITY_READ_CARD_RUNE_BLOOD Sangre The blood death knight rune +ACCESSIBILITY_READ_CARD_RUNE_FROST hielo The frost death knight rune +ACCESSIBILITY_READ_CARD_RUNE_UNHOLY Profano The unholy death knight rune ACCESSIBILITY_READ_HERO_CARD_ATK {0} de ataque 0=attack ACCESSIBILITY_READ_HERO_CARD_HEALTH {0} de salud 0=health ACCESSIBILITY_READ_HERO_CARD_ARMOR {0} de armadura 0=armor @@ -159,6 +163,8 @@ ACCESSIBILITY_GAMEPLAY_SEE_ZONE_OPPONENT_WEAPON_EMPTY Tu oponente no tiene un ar ACCESSIBILITY_GAMEPLAY_READ_PLAYER_MANA_CURRENT_AND_TOTAL Tienes {0} de {1} maná 0=current mana 1=total mana ACCESSIBILITY_GAMEPLAY_READ_PLAYER_MANA Tienes {0} maná 0=current and total mana ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_MANA Tu oponente tiene {0} maná 0=current and total mana +ACCESSIBILITY_GAMEPLAY_READ_CORPSES {0} |4(cadáver,cadáveres) 0=current amount of corpses +ACCESSIBILITY_GAMEPLAY_READ_CORPSES_EMPTY sin cadáveres ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_HAND Mano de tu oponente. {0} |4(carta,cartas) 0=number of cards ACCESSIBILITY_GAMEPLAY_READ_PLAYER_DECK Tu mazo. {0} |4(carta,cartas) 0=number of cards ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_DECK Mazo de tu oponente. {0} |4(carta,cartas) 0=number of cards @@ -554,6 +560,7 @@ ACCESSIBILITY_SCREEN_ADVENTURE_SCREEN_PROGRESS_MESSAGE Estás en el oponente {0} ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_TITLE Elige una aventura ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_BOOK_OF_HEROES_OPTION Libro de los héroes +ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_BOOK_OF_MERCENARIES_OPTION Libro de los Mercenarios ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_TITLE Elige la dificultad de tus oponentes ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_NORMAL_OPTION Normal ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_EXPERT_OPTION Experto diff --git a/ptBR/ACCESSIBILITY.txt b/ptBR/ACCESSIBILITY.txt index a4966d7..4aa34dd 100644 --- a/ptBR/ACCESSIBILITY.txt +++ b/ptBR/ACCESSIBILITY.txt @@ -71,8 +71,12 @@ ACCESSIBILITY_INPUT_COMMAND_WITH_MODIFIER_FORMAT Shift + {0} 0=key e.g. Shift + ACCESSIBILITY_INPUT_COMMAND_WITH_CTRL_FORMAT Ctrl + {0} 0=key e.g. Ctrl + F ACCESSIBILITY_READ_CARD_COST {0} mana 0=card cost +ACCESSIBILITY_READ_CARD_DURABILITY {0} durabilidade 0=durability e.g. 1 durability, for a location ACCESSIBILITY_READ_CARD_ATK_HEALTH {0} {1} 0=attack 1=health e.g. 3 2 ACCESSIBILITY_READ_CARD_ATK_DURABILITY {0} {1} 0=attack 1=durability e.g. 1 3 +ACCESSIBILITY_READ_CARD_RUNE_BLOOD Sangue The blood death knight rune +ACCESSIBILITY_READ_CARD_RUNE_FROST gelo The frost death knight rune +ACCESSIBILITY_READ_CARD_RUNE_UNHOLY Profano The unholy death knight rune ACCESSIBILITY_READ_HERO_CARD_ATK {0} attaque 0=attack ACCESSIBILITY_READ_HERO_CARD_HEALTH {0} vida 0=health ACCESSIBILITY_READ_HERO_CARD_ARMOR {0} armadura 0=armor @@ -159,9 +163,11 @@ ACCESSIBILITY_GAMEPLAY_SEE_ZONE_OPPONENT_WEAPON_EMPTY Seu oponente não tem nem ACCESSIBILITY_GAMEPLAY_READ_PLAYER_MANA_CURRENT_AND_TOTAL Você tem {0} de {1} mana 0=current mana 1=total mana ACCESSIBILITY_GAMEPLAY_READ_PLAYER_MANA Você tem {0} mana 0=current and total mana ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_MANA Seu oponente tem {0} mana 0=current and total mana +ACCESSIBILITY_GAMEPLAY_READ_CORPSES {0} |4(cadáver,cadáveres) 0=current amount of corpses +ACCESSIBILITY_GAMEPLAY_READ_CORPSES_EMPTY sem cadáveres ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_HAND Mão de seu oponente. {0} |4(card,cards) 0=number of cards -ACCESSIBILITY_GAMEPLAY_READ_PLAYER_DECK Baralho. {0} |4(card,cards) 0=number of cards -ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_DECK Baralho de seu oponente. {0} |4(card,cards) 0=number of cards +ACCESSIBILITY_GAMEPLAY_READ_PLAYER_DECK Deck. {0} |4(card,cards) 0=number of cards +ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_DECK Deck de seu oponente. {0} |4(card,cards) 0=number of cards ACCESSIBILITY_GAMEPLAY_NO_VALID_PLAYS Você não tem jogadas válidas ACCESSIBILITY_GAMEPLAY_GAME_OVER_WON Você venceu! @@ -554,6 +560,7 @@ ACCESSIBILITY_SCREEN_ADVENTURE_SCREEN_PROGRESS_MESSAGE Você está no oponente ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_TITLE Escolha uma aventura ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_BOOK_OF_HEROES_OPTION Livro dos heróis +ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_BOOK_OF_MERCENARIES_OPTION Livro dos mercenarios ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_TITLE Escolha a dificuldade do seu oponente ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_NORMAL_OPTION Normal ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_EXPERT_OPTION Especialista From 0f44617bde00036fcc095eb683d09f58576e10d3 Mon Sep 17 00:00:00 2001 From: Mazen <40980323+mazen428@users.noreply.github.com> Date: Wed, 7 Dec 2022 21:14:09 +0300 Subject: [PATCH 08/13] Update localizations for Pr --- enUS/ACCESSIBILITY.txt | 1 + 1 file changed, 1 insertion(+) diff --git a/enUS/ACCESSIBILITY.txt b/enUS/ACCESSIBILITY.txt index 243dc6b..dee0188 100644 --- a/enUS/ACCESSIBILITY.txt +++ b/enUS/ACCESSIBILITY.txt @@ -516,6 +516,7 @@ ACCESSIBILITY_UI_SOCIAL_CHAT_TYPE_MESSAGE_PROMPT Type a message ACCESSIBILITY_UI_SOCIAL_CHAT_SEND_MESSAGE Send message ACCESSIBILITY_UI_REWARDS_TRACK_READ_LEVEL Read current level +ACCESSIBILITY_UI_REWARDS_TRACK_XP_PROGRESS {0} of {1} Xp to next level ACCESSIBILITY_UI_REWARDS_TRACK_CLAIM_REWARDS Claim {0} |4(reward,rewards) 0=number of rewards e.g. Claim {5} rewards ACCESSIBILITY_UI_REWARDS_TRACK_CLAIM_REWARDS_NO_REWARDS You've already claimed all rewards for this level From e82a880b59fff1dde9547e6c88892d8df43a0fe3 Mon Sep 17 00:00:00 2001 From: Anton Shusharin Date: Thu, 8 Dec 2022 15:55:29 +0300 Subject: [PATCH 09/13] Update Chinese translation --- zhCN/ACCESSIBILITY.txt | 155 +++++++++++++++++++++-------------------- 1 file changed, 81 insertions(+), 74 deletions(-) diff --git a/zhCN/ACCESSIBILITY.txt b/zhCN/ACCESSIBILITY.txt index 27a053c..d8749fe 100644 --- a/zhCN/ACCESSIBILITY.txt +++ b/zhCN/ACCESSIBILITY.txt @@ -1,17 +1,17 @@ TAG TEXT COMMENT ACCESSIBILITY_WELCOME_TO_HEARTHSTONE 欢迎来到炉石传说 -ACCESSIBILITY_PRESS_KEY_TO_START 按 {0} 开始 0=key e.g. Press Enter to start -ACCESSIBILITY_PRESS_KEY_TO_CONTINUE 按 {0} 继续 0=key e.g. Press Enter to continue -ACCESSIBILITY_PRESS_KEY_TO_FINISH 按 {0} 完成 0=key e.g. Press Enter to finish -ACCESSIBILITY_PRESS_KEY_TO_GO_BACK 按 {0} 返回 0=key e.g. Press backspace to go back -ACCESSIBILITY_PRESS_KEY_TO_EXIT 按 {0} 退出 0=key e.g. Press Enter to exit -ACCESSIBILITY_PRESS_KEY_ONCE_DONE 按 {0} 一次 0=key e.g. Press Enter once you're done - -ACCESSIBILITY_MENU_HELP_NO_BACK_BUTTON 使用上下箭头浏览菜单。 按 {0} 选择一个选项 0=Enter key -ACCESSIBILITY_MENU_HELP_WITH_BACK_BUTTON 使用上下箭头浏览菜单。 按 {0} 选择一个选项。 按 {1} 返回 0=Enter key 1=Backspace key -ACCESSIBILITY_MENU_HORIZONTAL_HELP_NO_BACK_BUTTON 使用左右箭头浏览菜单。使用上下箭头阅读选项。 按 {0} 选择一个选项 0=Enter key -ACCESSIBILITY_MENU_HORIZONTAL_HELP_WITH_BACK_BUTTON 使用左右箭头浏览菜单。 使用 上下箭头浏览菜单选项。 按 {0} 选择一个选项。 按 {1} 返回 0=Enter key 1=Backspace key +ACCESSIBILITY_PRESS_KEY_TO_START 按 {0} 开始 0=key e.g. Press 回车 to start +ACCESSIBILITY_PRESS_KEY_TO_CONTINUE 按 {0} 继续 0=key e.g. Press 回车 to continue +ACCESSIBILITY_PRESS_KEY_TO_FINISH 按 {0} 完成 0=key e.g. Press 回车 to finish +ACCESSIBILITY_PRESS_KEY_TO_GO_BACK 按 {0} 返回 0=key e.g. Press 退格 to go back +ACCESSIBILITY_PRESS_KEY_TO_EXIT 按 {0} 退出 0=key e.g. Press 回车 to exit +ACCESSIBILITY_PRESS_KEY_ONCE_DONE 按 {0} 一次 0=key e.g. Press 回车 once you're done + +ACCESSIBILITY_MENU_HELP_NO_BACK_BUTTON 使用上下箭头浏览菜单。 按 {0} 选择一个选项 0=回车 key +ACCESSIBILITY_MENU_HELP_WITH_BACK_BUTTON 使用上下箭头浏览菜单。 按 {0} 选择一个选项。 按 {1} 返回 0=回车 key 1=退格 key +ACCESSIBILITY_MENU_HORIZONTAL_HELP_NO_BACK_BUTTON 使用左右箭头浏览菜单。使用上下箭头阅读选项。 按 {0} 选择一个选项 0=回车 key +ACCESSIBILITY_MENU_HORIZONTAL_HELP_WITH_BACK_BUTTON 使用左右箭头浏览菜单。 使用 上下箭头浏览菜单选项。 按 {0} 选择一个选项。 按 {1} 返回 0=回车 key 1=退格 key ACCESSIBILITY_MENU_OPTION_FORMAT {0} {1} / {2} 0=option name 1=option number 2=options count e.g. Options 1 of 2 ACCESSIBILITY_LIST_NO_ITEMS 没有项目 @@ -70,9 +70,13 @@ ACCESSIBILITY_FORMATTING_ORDINAL_NUMBER_10 第十 ACCESSIBILITY_INPUT_COMMAND_WITH_MODIFIER_FORMAT Shift + {0} 0=key e.g. Shift + F ACCESSIBILITY_INPUT_COMMAND_WITH_CTRL_FORMAT Ctrl + {0} 0=key e.g. Ctrl + F -ACCESSIBILITY_READ_CARD_COST {0} 魔法水晶 0=card cost +ACCESSIBILITY_READ_CARD_COST {0} 法力水晶 0=card cost +ACCESSIBILITY_READ_CARD_DURABILITY {0} 耐久 0=durability e.g. 1 durability, for a location ACCESSIBILITY_READ_CARD_ATK_HEALTH {0} {1} 0=attack 1=health e.g. 3 2 ACCESSIBILITY_READ_CARD_ATK_DURABILITY {0} {1} 0=attack 1=durability e.g. 1 3 +ACCESSIBILITY_READ_CARD_RUNE_BLOOD 鲜血符文 The blood death knight rune +ACCESSIBILITY_READ_CARD_RUNE_FROST 冰霜符文 The frost death knight rune +ACCESSIBILITY_READ_CARD_RUNE_UNHOLY 邪恶符文 The unholy death knight rune ACCESSIBILITY_READ_HERO_CARD_ATK {0} 攻击 0=attack ACCESSIBILITY_READ_HERO_CARD_HEALTH {0} 健康 0=health ACCESSIBILITY_READ_HERO_CARD_ARMOR {0} 护甲 0=armor @@ -119,7 +123,7 @@ ACCESSIBILITY_GAMEPLAY_JOUST_OPPONENT_REVEALED_CARD 你的对手展示了一张 ACCESSIBILITY_GAMEPLAY_JOUST_PLAYER_NO_VALID_CARDS 你没有可交易的卡以供展示 ACCESSIBILITY_GAMEPLAY_JOUST_OPPONENT_NO_VALID_CARDS 你的对手没有可交易的卡以供展示 -ACCESSIBILITY_GAMEPLAY_PLAYER_TURN_START_READ_MANA 你具有 {0} 魔法水晶 0=mana +ACCESSIBILITY_GAMEPLAY_PLAYER_TURN_START_READ_MANA 你具有 {0} 法力水晶 0=mana ACCESSIBILITY_GAMEPLAY_YOU_GO_FIRST 你先出牌 ACCESSIBILITY_GAMEPLAY_OPPONENT_GOES_FIRST 你的对手先出牌 ACCESSIBILITY_GAMEPLAY_YOU_START_WITH_N_CARDS 你使用 {0}张 |4(卡,卡)开局 0=number of cards @@ -156,9 +160,11 @@ ACCESSIBILITY_GAMEPLAY_SEE_ZONE_PLAYER_HERO_POWER_EMPTY 你没有英雄技能 ACCESSIBILITY_GAMEPLAY_SEE_ZONE_OPPONENT_HERO_POWER_EMPTY 你的对手没有英雄技能 ACCESSIBILITY_GAMEPLAY_SEE_ZONE_PLAYER_WEAPON_EMPTY 你没有装备武器 ACCESSIBILITY_GAMEPLAY_SEE_ZONE_OPPONENT_WEAPON_EMPTY 你的对手没有装备武器 -ACCESSIBILITY_GAMEPLAY_READ_PLAYER_MANA_CURRENT_AND_TOTAL 你当前具有 {0} 魔法水晶,你最多可以具有 {1}魔法水晶 0=current mana 1=total mana -ACCESSIBILITY_GAMEPLAY_READ_PLAYER_MANA 你具有 {0} 魔法水晶 0=current and total mana -ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_MANA 你的对手具有 {0} 魔法水晶 0=current and total mana +ACCESSIBILITY_GAMEPLAY_READ_PLAYER_MANA_CURRENT_AND_TOTAL 你当前具有 {0} 法力水晶,你最多可以具有 {1}法力水晶 0=current mana 1=total mana +ACCESSIBILITY_GAMEPLAY_READ_PLAYER_MANA 你具有 {0} 法力水晶 0=current and total mana +ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_MANA 你的对手具有 {0} 法力水晶 0=current and total mana +ACCESSIBILITY_GAMEPLAY_READ_CORPSES {0} |4(尸体,尸体) 0=current amount of corpses +ACCESSIBILITY_GAMEPLAY_READ_CORPSES_EMPTY 没有尸体 ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_HAND 对手的手中 {0}张 |4(卡,卡) 0=number of cards ACCESSIBILITY_GAMEPLAY_READ_PLAYER_DECK 牌组 {0}张 |4(卡,卡) 0=number of cards ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_DECK 对手的牌组 {0}张 |4(卡,卡) 0=number of cards @@ -196,7 +202,7 @@ ACCESSIBILITY_GAMEPLAY_DIFF_ZONE_OPPONENT_GRAVEYARD 你对手的墓地 e.g. Your ACCESSIBILITY_GAMEPLAY_MULLIGAN 附加攻击 ACCESSIBILITY_GAMEPLAY_MULLIGAN_WILL_BE_REPLACED 将被替换 ACCESSIBILITY_GAMEPLAY_MULLIGAN_WILL_NOT_BE_REPLACED 将不会被替换 -ACCESSIBILITY_GAMEPLAY_MULLIGAN_HELP 使用箭头键来检查你的起始卡牌。 使用 {0} 标记你想替换的卡牌。 按下 {1} 一次 0=spacebar key 1=Enter key +ACCESSIBILITY_GAMEPLAY_MULLIGAN_HELP 使用箭头键来检查你的起始卡牌。 使用 {0} 标记你想替换的卡牌。 按下 {1} 一次 0=spacebar key 1=回车 key ACCESSIBILITY_GAMEPLAY_MULLIGAN_HELP_WAITING_FOR_GAME_TO_START 游戏即将开始,请稍后 ACCESSIBILITY_GAMEPLAY_DIFF_ENTITY_DIED 死亡 Singular and plural are often the same in English @@ -306,20 +312,20 @@ ACCESSIBILITY_GAMEPLAY_DIFF_PLAYER_LOST_SPELL_DAMAGE 你减弱了 {0} 点法术 ACCESSIBILITY_GAMEPLAY_DIFF_OPPONENT_GAINED_SPELL_DAMAGE 你的对手增进了 {0}点 法术伤害 0=spell damage ACCESSIBILITY_GAMEPLAY_DIFF_OPPONENT_LOST_SPELL_DAMAGE 你的对手减弱了 {0} 点 法术伤害 0=spell damage -ACCESSIBILITY_GAMEPLAY_DIFF_PLAYER_GAINED_MANA 你增加了 {0}个 魔法水晶 0=amount -ACCESSIBILITY_GAMEPLAY_DIFF_OPPONENT_GAINED_MANA 你的对手增加了 {0}个 魔法水晶 0=amount -ACCESSIBILITY_GAMEPLAY_DIFF_PLAYER_GAINED_MANA_AND_EMPTY_MANA_CRYSTALS 你得到了 {0}个 魔法水晶 和 {1}个 |4(空魔法水晶,空魔法水晶) 0=mana gained 1=empty mana crystals gained -ACCESSIBILITY_GAMEPLAY_DIFF_OPPONENT_GAINED_MANA_AND_EMPTY_MANA_CRYSTALS 你的对手得到了 {0}个 魔法水晶 和 {1}个 |4(空魔法水晶,空魔法水晶) 0=mana gained 1=empty mana crystals gained -ACCESSIBILITY_GAMEPLAY_DIFF_PLAYER_GAINED_EMPTY_MANA_CRYSTALS 你得到了 {0}个 |4(空魔法水晶,空魔法水晶) 0=amount -ACCESSIBILITY_GAMEPLAY_DIFF_OPPONENT_GAINED_EMPTY_MANA_CRYSTALS 你的对手得到了 {0}个 |4(空魔法水晶,空魔法水晶) 0=amount +ACCESSIBILITY_GAMEPLAY_DIFF_PLAYER_GAINED_MANA 你增加了 {0}个 法力水晶 0=amount +ACCESSIBILITY_GAMEPLAY_DIFF_OPPONENT_GAINED_MANA 你的对手增加了 {0}个 法力水晶 0=amount +ACCESSIBILITY_GAMEPLAY_DIFF_PLAYER_GAINED_MANA_AND_EMPTY_MANA_CRYSTALS 你得到了 {0}个 法力水晶 和 {1}个 |4(空法力水晶,空法力水晶) 0=mana gained 1=empty mana crystals gained +ACCESSIBILITY_GAMEPLAY_DIFF_OPPONENT_GAINED_MANA_AND_EMPTY_MANA_CRYSTALS 你的对手得到了 {0}个 法力水晶 和 {1}个 |4(空法力水晶,空法力水晶) 0=mana gained 1=empty mana crystals gained +ACCESSIBILITY_GAMEPLAY_DIFF_PLAYER_GAINED_EMPTY_MANA_CRYSTALS 你得到了 {0}个 |4(空法力水晶,空法力水晶) 0=amount +ACCESSIBILITY_GAMEPLAY_DIFF_OPPONENT_GAINED_EMPTY_MANA_CRYSTALS 你的对手得到了 {0}个 |4(空法力水晶,空法力水晶) 0=amount ACCESSIBILITY_GAMEPLAY_SEE_PLAYER_HERO_HELP 按 {0} 查看你的英雄 0=v key ACCESSIBILITY_GAMEPLAY_SEE_OPPONENT_HERO_HELP 按 {0} 查看你对手的英雄 0=f key ACCESSIBILITY_GAMEPLAY_READ_CARDS_HELP 使用上下箭头阅读卡牌 -ACCESSIBILITY_GAMEPLAY_CONFIRM_TO_ATTACK_TARGET 按 {0} 攻击这个目标 0=Enter key -ACCESSIBILITY_GAMEPLAY_PRESS_ENTER_TO_SUMMON_THIS_MINION 按 {0} 召唤这个随从 0=Enter key +ACCESSIBILITY_GAMEPLAY_CONFIRM_TO_ATTACK_TARGET 按 {0} 攻击这个目标 0=回车 key +ACCESSIBILITY_GAMEPLAY_PRESS_回车_TO_SUMMON_THIS_MINION 按 {0} 召唤这个随从 0=回车 key ACCESSIBILITY_GAMEPLAY_OPPONENT_TURN_VOICE 你的对手正在行动 -ACCESSIBILITY_GAMEPLAY_CONFIRM_END_TURN_HELP 按 {0} 或 {1} 结束你的回合 按任何其他按键取消 0=enter key 1=e key +ACCESSIBILITY_GAMEPLAY_CONFIRM_END_TURN_HELP 按 {0} 或 {1} 结束你的回合 按任何其他按键取消 0=回车 key 1=e key ACCESSIBILITY_GAMEPLAY_SEE_VALID_OPTIONS 使用 {0} 浏览你的有效选项 0=tab key ACCESSIBILITY_GAMEPLAY_SEE_PLAYER_HAND_HELP 按 {0}查看你手中的卡牌 0=c key ACCESSIBILITY_GAMEPLAY_COUNT_OPPONENT_HAND_HELP 按 {0} 查看你对手手中卡牌的数量 0=Shift+c keys @@ -333,25 +339,25 @@ ACCESSIBILITY_GAMEPLAY_READ_PLAYER_HERO_POWER_HELP 按 {0} 查看你的英雄技 ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_HERO_POWER_HELP 按 {0} 查看你对手的英雄技能 0=Shift+r keys ACCESSIBILITY_GAMEPLAY_COUNT_PLAYER_DECK_HELP 按 {0} 查看你牌组中剩余卡牌的数量 0=d key ACCESSIBILITY_GAMEPLAY_COUNT_OPPONENT_DECK_HELP 按 {0} 查看你对手牌组中剩余卡牌的数量 0=Shift+d keys -ACCESSIBILITY_GAMEPLAY_READ_PLAYER_MANA_HELP 按 {0} 查看你的魔法水晶 0=a key -ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_MANA_HELP 按 {0} 查看你对手的魔法水晶 0=Shift+a key +ACCESSIBILITY_GAMEPLAY_READ_PLAYER_MANA_HELP 按 {0} 查看你的法力水晶 0=a key +ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_MANA_HELP 按 {0} 查看你对手的法力水晶 0=Shift+a key ACCESSIBILITY_GAMEPLAY_READ_CARD_HELP 使用上下箭头阅读这张卡牌 ACCESSIBILITY_GAMEPLAY_READ_CARD_TOOLTIP_HELP 按 {0} 获取这张卡的效果描述 0=i key -ACCESSIBILITY_GAMEPLAY_PLAY_CARD_HELP 按 {0} 发动这张卡牌 0=Enter key +ACCESSIBILITY_GAMEPLAY_PLAY_CARD_HELP 按 {0} 发动这张卡牌 0=回车 key ACCESSIBILITY_GAMEPLAY_TRADE_CARD_HELP 按 {0} 交易这张卡 0=t key -ACCESSIBILITY_GAMEPLAY_SUMMON_MINION_HELP 按 {0} 召唤这个随从 0=Enter key -ACCESSIBILITY_GAMEPLAY_CHOICE_MODE_HELP 使用箭头键浏览你的选项。 按 {0} 选择一个选项 0=Enter key -ACCESSIBILITY_GAMEPLAY_CHOOSE_TARGET_HELP 使用 {0} 或者使用相关区域的快捷键浏览你的目标。 按 {1} 选择一个目标 或按 {2} 取消 0=Tab key 1=Enter key 2=Backspace key -ACCESSIBILITY_GAMEPLAY_ATTACK_WITH_MINION_HELP 按 {0} 攻击这个随从 0=Enter key -ACCESSIBILITY_GAMEPLAY_ATTACK_WITH_HERO_HELP 按 {0} 攻击你的英雄 0=Enter key -ACCESSIBILITY_GAMEPLAY_USE_HERO_POWER_HELP 按 {0} 使用你的英雄技能 0=Enter key +ACCESSIBILITY_GAMEPLAY_SUMMON_MINION_HELP 按 {0} 召唤这个随从 0=回车 key +ACCESSIBILITY_GAMEPLAY_CHOICE_MODE_HELP 使用箭头键浏览你的选项。 按 {0} 选择一个选项 0=回车 key +ACCESSIBILITY_GAMEPLAY_CHOOSE_TARGET_HELP 使用 {0} 或者使用相关区域的快捷键浏览你的目标。 按 {1} 选择一个目标 或按 {2} 取消 0=Tab key 1=回车 key 2=退格 key +ACCESSIBILITY_GAMEPLAY_ATTACK_WITH_MINION_HELP 按 {0} 攻击这个随从 0=回车 key +ACCESSIBILITY_GAMEPLAY_ATTACK_WITH_HERO_HELP 按 {0} 攻击你的英雄 0=回车 key +ACCESSIBILITY_GAMEPLAY_USE_HERO_POWER_HELP 按 {0} 使用你的英雄技能 0=回车 key ACCESSIBILITY_GAMEPLAY_READ_THROUGH_VALID_TARGETS 使用 {0} 查看你的有效选项 0=Tab key -ACCESSIBILITY_GAMEPLAY_ATTACK_THIS_MINION_HELP 按 {0} 攻击这个随从 0=Enter key -ACCESSIBILITY_GAMEPLAY_CANCEL_ATTACK_HELP 按 {0} 取消攻击 0=Backspace key -ACCESSIBILITY_GAMEPLAY_CANCEL_HELP 按 {0} 取消 0=Backspace key +ACCESSIBILITY_GAMEPLAY_ATTACK_THIS_MINION_HELP 按 {0} 攻击这个随从 0=回车 key +ACCESSIBILITY_GAMEPLAY_CANCEL_ATTACK_HELP 按 {0} 取消攻击 0=退格 key +ACCESSIBILITY_GAMEPLAY_CANCEL_HELP 按 {0} 取消 0=退格 key ACCESSIBILITY_GAMEPLAY_SUMMONING_CHOOSE_POSITION_HELP 使用左右箭头键选择此随从的位置 ACCESSIBILITY_GAMEPLAY_OPEN_HISTORY_LOG_HELP 按 {0} 打开对战日志 0=y key -ACCESSIBILITY_GAMEPLAY_READ_HISTORY_HELP 使用上下箭头浏览对战日志。 按 {0} 关闭对战日志 0=Backspace key +ACCESSIBILITY_GAMEPLAY_READ_HISTORY_HELP 使用上下箭头浏览对战日志。 按 {0} 关闭对战日志 0=退格 key ACCESSIBILITY_GAMEPLAY_END_TURN_HELP 按 {0} 结束你的回合 0=e key ACCESSIBILITY_GAMEPLAY_HISTORY_LOG_EMPTY 目前没有任何日志 @@ -437,7 +443,7 @@ ACCESSIBILITY_UI_RECONNECT_HELPER_DIALOG_TITLE 重新连接对话框 ACCESSIBILITY_UI_SEASON_END_DIALOG_RANK_EARNED {0} 结束了。 你获得了 {1} 0=season name 1=rank name e.g. {July 2021 season} has ended. You achieved the rank of {Diamond 1} ACCESSIBILITY_UI_SEASON_END_DIALOG_CHEST_EARNED 你赢得了一个奖品箱 -ACCESSIBILITY_UI_SEASON_END_DIALOG_CHEST_EARNED_HELP 按 {0}打开 0=Enter key +ACCESSIBILITY_UI_SEASON_END_DIALOG_CHEST_EARNED_HELP 按 {0}打开 0=回车 key ACCESSIBILITY_UI_SEASON_END_DIALOG_SEASON_WELCOME {0} 开始了 0=season name e.g. The {August 2021 season} has begun! ACCESSIBILITY_UI_SEASON_END_DIALOG_REDUCED_WELCOME 新的赛季开始了 ACCESSIBILITY_UI_SEASON_END_DIALOG_REMINDER_CHEST 你赢得了 {0} 本赛季的比赛,你大赚了一笔 0=number of games @@ -446,10 +452,10 @@ ACCESSIBILITY_UI_SEASON_END_DIALOG_REMINDER_CARDBACK 你赢得了 {0} 本赛季 ACCESSIBILITY_UI_CARD_LIST_POPUP_HELP 使用箭头键浏览卡牌 ACCESSIBILITY_UI_CHEST_REWARD_DISPLAY_TITLE 奖品箱弹窗 -ACCESSIBILITY_UI_CHEST_REWARD_DISPLAY_HELP 按 {0} 打开你的奖品箱 0=Enter key +ACCESSIBILITY_UI_CHEST_REWARD_DISPLAY_HELP 按 {0} 打开你的奖品箱 0=回车 key ACCESSIBILITY_UI_REWARD_BOXES_DISPLAY_TITLE 你获得了 {0}个 |4(奖品箱,奖品箱)! -ACCESSIBILITY_UI_REWARD_BOXES_DISPLAY_HELP 使用箭头键和 {0} 打开你的奖品 0=Enter key +ACCESSIBILITY_UI_REWARD_BOXES_DISPLAY_HELP 使用箭头键和 {0} 打开你的奖品 0=回车 key ACCESSIBILITY_UI_QUEST_NO_NAME_XP_ONLY {0} XP 任务 0=xp rewarded by quest. Note: these quests don't have a name ACCESSIBILITY_UI_QUEST_REWARD_DESCRIPTION 奖励 {0} 0=rewards e.g. Rewards {2 cards and 1 card pack from recent expansions} @@ -539,7 +545,7 @@ ACCESSIBILITY_SCREEN_FATAL_ERROR_SCREEN_TITLE 致命错误 ACCESSIBILITY_SCREEN_END_GAME_SCREEN_HERO_LEVEL_UP 你的英雄达到了 {0} 级 0=level ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURER_SCREEN_TITLE 选择冒险 -ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURER_SCREEN_HERO_CHOSEN_HELP 按 {0}开始 或按 {1} 返回主菜单 0=Enter key 1=Backspace key +ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURER_SCREEN_HERO_CHOSEN_HELP 按 {0}开始 或按 {1} 返回主菜单 0=回车 key 1=退格 key ACCESSIBILITY_SCREEN_ADVENTURE_SCREEN_TITLE 冒险 ACCESSIBILITY_SCREEN_ADVENTURE_SCREEN_ADVENTURE_MENU_TITLE 冒险菜单 @@ -554,6 +560,7 @@ ACCESSIBILITY_SCREEN_ADVENTURE_SCREEN_PROGRESS_MESSAGE 你正在对战 {0}号对 ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_TITLE 选择一个冒险 ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_BOOK_OF_HEROES_OPTION 英雄之书 +ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_BOOK_OF_MERCENARIES_OPTION 佣兵之书 ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_TITLE 选择对手的难度 ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_NORMAL_OPTION 普通 ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_EXPERT_OPTION 专家 @@ -565,19 +572,19 @@ ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_BROWSE_COLLECTION 浏览收藏 ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_EDIT_DECK 编辑卡组 ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_DELETE_DECK 删除卡组 ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_RECIPE_OWNED_CARDS_COUNT 拥有{0}张卡,最多 可拥有 {1} 张卡 0=number of owned cards in deck recipe 1=number of cards in deck e.g. {20} of {30} cards owned -ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_RECIPE_CHOOSE_HELP 按 {0}使用此配方创建一个卡组或按 {1} 选择一个不同的卡组 0=Enter key 1=Backspace key -ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_CUSTOM_DECK_CHOOSE_HELP 按 {0} 自定义卡组 或按 {1} 选择配方 0=Enter key 1=Backspace key +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_RECIPE_CHOOSE_HELP 按 {0}使用此配方创建一个卡组或按 {1} 选择一个不同的卡组 0=回车 key 1=退格 key +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_CUSTOM_DECK_CHOOSE_HELP 按 {0} 自定义卡组 或按 {1} 选择配方 0=回车 key 1=退格 key ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_EDIT_DECK_MENU_ADD_CARDS_OPTION 添加卡牌 ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_EDIT_DECK_MENU_SEE_DECK_OPTION 查看卡组 ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_EDIT_DECK_MENU_SEE_DECK_OPTION_EMPTY_DECK 你的卡组是空的 ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_EDIT_DECK_CARDS_IN_DECK 已拥有{0}张卡牌 在卡组中最多可拥有 {1} 张卡牌 0=number of cards in deck 1=max number of cards in deck e.g. {10} of {30} cards in deck ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_READ_COLLECTION_HELP 使用箭头键 浏览你的卡牌。 使用 {0} 在分类之间切换 0=Tab key ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_READ_COLLECTION_FILTERS_HELP 使用数字键通过法力值过滤你的卡牌。使用 {0}检索你的收藏 0=ctrl+f -ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_READ_COINS_HELP 使用箭头键和 {0}浏览所有可用的幸运币 0=Enter key -ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_READ_CARD_BACKS_HELP 使用箭头键和 {0}浏览所有可用的卡背 0=Enter key -ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_READ_HERO_SKINS_HELP 使用箭头键和 {0}浏览所有可用的英雄皮肤 0=Enter key -ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_EDIT_DECK_ADD_CARD_HELP 使用 {0} 将卡牌加入你的卡组 0=Enter key -ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_EDIT_DECK_REMOVE_CARD_HELP 使用 {0} 将卡牌从你的卡组中删除 0=Enter key +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_READ_COINS_HELP 使用箭头键和 {0}浏览所有可用的幸运币 0=回车 key +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_READ_CARD_BACKS_HELP 使用箭头键和 {0}浏览所有可用的卡背 0=回车 key +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_READ_HERO_SKINS_HELP 使用箭头键和 {0}浏览所有可用的英雄皮肤 0=回车 key +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_EDIT_DECK_ADD_CARD_HELP 使用 {0} 将卡牌加入你的卡组 0=回车 key +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_EDIT_DECK_REMOVE_CARD_HELP 使用 {0} 将卡牌从你的卡组中删除 0=回车 key ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_EDIT_DECK_RENAME_DECK_PROMPT 为你的卡组设定一个新名称 ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_SEARCH_PROMPT 键入检索词 ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_MANA_FILTER_ON {0}法力过滤器打开 {0} mana crystal filter e.g. {7+} mana filter on @@ -600,7 +607,7 @@ ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_CRAFTING_CRAFT_CARD_ERROR_CARD_LIMIT_REA ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_CRAFTING_CRAFT_CARD_DONE 制作卡牌 ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_CRAFTING_DISENCHANT_DONE 分解 -ACCESSIBILITY_SCREEN_PACK_OPENING_OPEN_CARDS_HELP 使用箭头键和 {0} 展示你的卡牌 0=Enter key +ACCESSIBILITY_SCREEN_PACK_OPENING_OPEN_CARDS_HELP 使用箭头键和 {0} 展示你的卡牌 0=回车 key ACCESSIBILITY_SCREEN_PACK_OPENING_NO_CARD_PACKS 你没有任何卡牌包了 ACCESSIBILITY_SCREEN_HEARTHSTONE_RANKED_READ_RANK 阅读当前排名 @@ -633,7 +640,7 @@ ACCESSIBILITY_TUTORIAL_NEXT_ILLIDAN 你的下一个也是最后一个对手是 ACCESSIBILITY_TUTORIAL_NARRATOR_INTRO 我将通过一组六个教程游戏教你如何玩炉石卡牌 ACCESSIBILITY_TUTORIAL_NARRATOR_HELP_KEYS 如果你感到困惑请按 {0}即使在教程之后或是在导航菜单时,也可以始终使用 {0} 只要你需要帮助 0=F1 key ACCESSIBILITY_TUTORIAL_NARRATOR_INTRO_END 好吧,让我们继续吧 -ACCESSIBILITY_TUTORIAL_FREE_STARTING_PACK 这是一个让你开始的基础法师卡包。 按 {0} 打开它 0=Enter key +ACCESSIBILITY_TUTORIAL_FREE_STARTING_PACK 这是一个让你开始的基础法师卡包。 按 {0} 打开它 0=回车 key ACCESSIBILITY_TUTORIAL_NICE_WORK 干得好 ACCESSIBILITY_TUTORIAL_NICE_JOB 干的好 ACCESSIBILITY_TUTORIAL_NICE_ONE 不错 @@ -657,10 +664,10 @@ ACCESSIBILITY_TUTORIAL_HOGGER_2_0 当回合开始时,你总会从卡组中抽 ACCESSIBILITY_TUTORIAL_HOGGER_2_1 按 {0} 查看你手中的卡牌 0=c key ACCESSIBILITY_TUTORIAL_HOGGER_2_2 好的,这张卡是一个叫鱼人袭击者的随从 ACCESSIBILITY_TUTORIAL_HOGGER_2_2B 随从是可以召唤到战场上为英雄战斗的生物 -ACCESSIBILITY_TUTORIAL_HOGGER_2_2D 这次召唤需要1个魔法水晶,它具有2点攻击和1点健康 +ACCESSIBILITY_TUTORIAL_HOGGER_2_2D 这次召唤需要1个法力水晶,它具有2点攻击和1点健康 ACCESSIBILITY_TUTORIAL_HOGGER_2_3 让我们召唤这个随从 -ACCESSIBILITY_TUTORIAL_HOGGER_2_4 因此按下 {0} 0=Enter key -ACCESSIBILITY_TUTORIAL_HOGGER_2_5 按 {0} 确定或者按 {1} 取消 0=Enter key 1=Backspace key +ACCESSIBILITY_TUTORIAL_HOGGER_2_4 因此按下 {0} 0=回车 key +ACCESSIBILITY_TUTORIAL_HOGGER_2_5 按 {0} 确定或者按 {1} 取消 0=回车 key 1=退格 key ACCESSIBILITY_TUTORIAL_HOGGER_2_6 随从被召唤后必须等待一个回合才能攻击,所以我们没什么可以做的了 ACCESSIBILITY_TUTORIAL_HOGGER_3_0 你对手的随从攻击了你的英雄,所以你的英雄受到了一些伤害 ACCESSIBILITY_TUTORIAL_HOGGER_3_1 让我们看看我们的英雄还剩下多少健康 @@ -673,7 +680,7 @@ ACCESSIBILITY_TUTORIAL_HOGGER_3_5_HELP 使用上下箭头浏览对手的英雄 ACCESSIBILITY_TUTORIAL_HOGGER_3_6 一旦你对手英雄的健康耗尽,你就赢了 ACCESSIBILITY_TUTORIAL_HOGGER_3_7 让我们继续吧 ACCESSIBILITY_TUTORIAL_HOGGER_4_1 看来你右有了一个随从,你能自己召唤它吗? -ACCESSIBILITY_TUTORIAL_HOGGER_4_1_HELP 使用 {0} 和 {1} 召唤你的随从 0=c key 1=Enter key +ACCESSIBILITY_TUTORIAL_HOGGER_4_1_HELP 使用 {0} 和 {1} 召唤你的随从 0=c key 1=回车 key ACCESSIBILITY_TUTORIAL_HOGGER_4_2 当战场上已经存在随从时,可以使用左右箭头选择新随从的召唤位置 ACCESSIBILITY_TUTORIAL_HOGGER_4_4 现在战场上有两个随从,这个随从刚刚被召唤,所以它需要等待,直到他可以攻击 ACCESSIBILITY_TUTORIAL_HOGGER_4_5 让我们学习如何在战场上导航 @@ -684,10 +691,10 @@ ACCESSIBILITY_TUTORIAL_HOGGER_4_9 你能自己浏览这个随从吗? ACCESSIBILITY_TUTORIAL_HOGGER_4_9_HELP 使用上下箭头键浏览对手的随从 ACCESSIBILITY_TUTORIAL_HOGGER_4_10 现在让我们试着攻击这个随从 ACCESSIBILITY_TUTORIAL_HOGGER_4_11 先选择你上一回合召唤出来的鱼人袭击者 -ACCESSIBILITY_TUTORIAL_HOGGER_4_11_HELP 使用 {0} 去查看你的随从,并且使用 {1} 使它准备攻击 0=b key 1=Enter key -ACCESSIBILITY_TUTORIAL_HOGGER_4_12 按 {0} 用这个随从攻击 0=Enter key +ACCESSIBILITY_TUTORIAL_HOGGER_4_11_HELP 使用 {0} 去查看你的随从,并且使用 {1} 使它准备攻击 0=b key 1=回车 key +ACCESSIBILITY_TUTORIAL_HOGGER_4_12 按 {0} 用这个随从攻击 0=回车 key ACCESSIBILITY_TUTORIAL_HOGGER_4_13 你能去攻击对手的随从吗? -ACCESSIBILITY_TUTORIAL_HOGGER_4_13_HELP 使用 {0} 和 {1} 去攻击你对手的随从 0=g key 1=Enter key +ACCESSIBILITY_TUTORIAL_HOGGER_4_13_HELP 使用 {0} 和 {1} 去攻击你对手的随从 0=g key 1=回车 key ACCESSIBILITY_TUTORIAL_HOGGER_4_16 两个随从都具有2点攻击和1点健康,所以他们同归于尽 ACCESSIBILITY_TUTORIAL_HOGGER_4_17 你的另一个随从现在仍然不能行动,所以没什么可以做的了,还记得如何结束你的回合么? ACCESSIBILITY_TUTORIAL_HOGGER_6_1 看来你右有一个随从了 @@ -701,24 +708,24 @@ ACCESSIBILITY_TUTORIAL_HOGGER_6_8 试一试在按下 {0} 0=Tab key ACCESSIBILITY_TUTORIAL_HOGGER_6_9 你现在看到的是第二种选择,那就是使用你上一回合召唤的随从进行攻击 ACCESSIBILITY_TUTORIAL_HOGGER_6_10 你可以随时使用 {0} 查看你的有效选项,请务必记住此键 0=key ACCESSIBILITY_TUTORIAL_HOGGER_6_12 好吧,让我们先召唤刚得到的随从 -ACCESSIBILITY_TUTORIAL_HOGGER_6_12_HELP 使用 {0} 或者 {1} 和 {2} 去召唤你的随从 0=Tab key 1=c key 2=Enter key +ACCESSIBILITY_TUTORIAL_HOGGER_6_12_HELP 使用 {0} 或者 {1} 和 {2} 去召唤你的随从 0=Tab key 1=c key 2=回车 key ACCESSIBILITY_TUTORIAL_HOGGER_6_13 现在让我们试着和我们的另一个随从一起攻击 -ACCESSIBILITY_TUTORIAL_HOGGER_6_13_HELP 使用 {0} 或 {1} 找到你的随从 并且使用 {2} 使它进行攻击 0=Tab key 1=b key 2=Enter key +ACCESSIBILITY_TUTORIAL_HOGGER_6_13_HELP 使用 {0} 或 {1} 找到你的随从 并且使用 {2} 使它进行攻击 0=Tab key 1=b key 2=回车 key ACCESSIBILITY_TUTORIAL_HOGGER_6_14 你现在有一个选择,你可以攻击对手的随从,也可以攻击对手的英雄本身 ACCESSIBILITY_TUTORIAL_HOGGER_6_15 你可以使用 {0} 查看你的有效选项 或者 直接使用 {1} 或 {2} 0=Tab key 1=g key 2=f key ACCESSIBILITY_TUTORIAL_HOGGER_6_16 继续吧,选择一个目标进行攻击 -ACCESSIBILITY_TUTORIAL_HOGGER_6_16_HELP 使用 {0} 和 {1} 进行攻击 0=Tab key 1=Enter key +ACCESSIBILITY_TUTORIAL_HOGGER_6_16_HELP 使用 {0} 和 {1} 进行攻击 0=Tab key 1=回车 key ACCESSIBILITY_TUTORIAL_HOGGER_6_21 我们准备结束我们的回合了 ACCESSIBILITY_TUTORIAL_HOGGER_8_1 现在让你继续往下玩吧,如果有什么需要就告诉我 -ACCESSIBILITY_TUTORIAL_MILLHOUSE_SEE_MANA_HELP 按 {0} 随时查看你的魔法水晶 0=a key +ACCESSIBILITY_TUTORIAL_MILLHOUSE_SEE_MANA_HELP 按 {0} 随时查看你的法力水晶 0=a key ACCESSIBILITY_TUTORIAL_CHO_1 这个巫医治愈了你对手的英雄 ACCESSIBILITY_TUTORIAL06_HELP_02 当随从互相攻击时,他们都会受到伤害 ACCESSIBILITY_TUTORIAL_MUKLA_START 在本游戏中你将看到一些你以前从未见过的具有特殊能力的卡牌 ACCESSIBILITY_TUTORIAL_MUKLA_START_B 如果你在阅读卡牌的时候遇到了一些你不懂的东西,比如收费或嘲讽, 按 {0} 获取更多信息 0=i key -ACCESSIBILITY_TUTORIAL_MUKLA_START_C 每当你准备好开始时,就请按下 {0} 0=Enter key +ACCESSIBILITY_TUTORIAL_MUKLA_START_C 每当你准备好开始时,就请按下 {0} 0=回车 key ACCESSIBILITY_TUTORIAL_MUKLA_TAUNT_HELP 你的对手刚刚召唤的这个大猩猩具有一个叫做嘲讽的能力 ACCESSIBILITY_TUTORIAL_MUKLA_TAUNT_HELP_B 你的随从必须先干掉具有嘲讽能力的敌方随从才能继续攻击其他人 ACCESSIBILITY_TUTORIAL_MUKLA_TAUNT_HELP_C 嘲讽是一个重要的能力,因为它可以保护你的英雄 @@ -744,17 +751,17 @@ ACCESSIBILITY_IN_GAME_TUTORIAL_MULLIGAN_FIRST_TIME 每一场正常的比赛都 ACCESSIBILITY_IN_GAME_TUTORIAL_MULLIGAN_FIRST_TIME_B 在这个阶段,双方玩家都可以使用他们卡组中的随机卡牌替换掉他们的起始手牌 ACCESSIBILITY_IN_GAME_TUTORIAL_MULLIGAN_FIRST_TIME_C 使用 箭头键或 {0} 浏览你的起始手牌 0=Tab key ACCESSIBILITY_IN_GAME_TUTORIAL_MULLIGAN_FIRST_TIME_D 如果你看到不喜欢的卡牌,请按 {0} 将其标记为替换 0=Spacebar key -ACCESSIBILITY_IN_GAME_TUTORIAL_MULLIGAN_FIRST_TIME_E 标记完要替换的所有卡牌后,按 {0} 绘制新的手牌并开始游戏 0=Enter key +ACCESSIBILITY_IN_GAME_TUTORIAL_MULLIGAN_FIRST_TIME_E 标记完要替换的所有卡牌后,按 {0} 绘制新的手牌并开始游戏 0=回车 key -ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_DRAGBUY_TUTORIAL_OVERRIDE 使用 {0} 和 {1} 购买随从. 0=g key 1=Enter key -ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_DRAGBUY_BODY_TUTORIAL_OVERRIDE 使用 {0} 和 {1} 花费3枚铸币购买随从,组件一个队伍来消灭你的敌人 0=g key 1=Enter key -ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_DRAGSELL_TUTORIAL_OVERRIDE 使用 {0} 和 {1} 出售随从. 0=b key 1=Enter key -ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_DRAGSELL_BODY_TUTORIAL_OVERRIDE 使用 {0} 和 {1} 将随从出售给你的调酒师。你将会空出战场上的空间并得到1枚铸币 0=b key 1=Enter key +ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_DRAGBUY_TUTORIAL_OVERRIDE 使用 {0} 和 {1} 购买随从. 0=g key 1=回车 key +ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_DRAGBUY_BODY_TUTORIAL_OVERRIDE 使用 {0} 和 {1} 花费3枚铸币购买随从,组件一个队伍来消灭你的敌人 0=g key 1=回车 key +ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_DRAGSELL_TUTORIAL_OVERRIDE 使用 {0} 和 {1} 出售随从. 0=b key 1=回车 key +ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_DRAGSELL_BODY_TUTORIAL_OVERRIDE 使用 {0} 和 {1} 将随从出售给你的调酒师。你将会空出战场上的空间并得到1枚铸币 0=b key 1=回车 key ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_MINION_MOVE_TUTORIAL_OVERRIDE 使用 {0} 和 {1} 重新排序你的随从 0=b key 1=Space key -ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_MINION_UPGRADE_TAVERN_TUTORIAL_OVERRIDE 使用{0} 和 {1} 升级你的酒馆 0=u key 1=Enter key -ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_REFRESH_TUTORIAL_OVERRIDE 使用 {0} 和 {1} 刷新你的酒馆 0=r key 1=Enter key -ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_FREEZE_TUTORIAL_OVERRIDE 使用 {0} 和 {1} 冻结随从,并且在下一回合见到他们 0=f key 1=Enter key +ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_MINION_UPGRADE_TAVERN_TUTORIAL_OVERRIDE 使用{0} 和 {1} 升级你的酒馆 0=u key 1=回车 key +ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_REFRESH_TUTORIAL_OVERRIDE 使用 {0} 和 {1} 刷新你的酒馆 0=r key 1=回车 key +ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_FREEZE_TUTORIAL_OVERRIDE 使用 {0} 和 {1} 冻结随从,并且在下一回合见到他们 0=f key 1=回车 key ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_READ_TIME_REMAINING 按 {0} 查看你的剩余时间 e key -ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_SUMMON_MINION_HELP 使用 {0} 和 {1} 召唤随从 0=c key 1=Enter key +ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_SUMMON_MINION_HELP 使用 {0} 和 {1} 召唤随从 0=c key 1=回车 key -ACCESSIBILITY_INPUT_KEY_OVERRIDE_Return Enter Optional. Overrides the Return key to be read as Enter by TTS +ACCESSIBILITY_INPUT_KEY_OVERRIDE_Return 回车 Optional. Overrides the Return key to be read as 回车 by TTS From 410bbe146c22db9c00c76595e848b74e5430eb5f Mon Sep 17 00:00:00 2001 From: Anton Shusharin Date: Thu, 8 Dec 2022 16:07:28 +0300 Subject: [PATCH 10/13] Update German translation --- deDE/ACCESSIBILITY.txt | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/deDE/ACCESSIBILITY.txt b/deDE/ACCESSIBILITY.txt index 8f354ed..a6dd0b8 100644 --- a/deDE/ACCESSIBILITY.txt +++ b/deDE/ACCESSIBILITY.txt @@ -758,3 +758,11 @@ ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_READ_TIME_REMAINING Drücke {0}, um herausz ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_SUMMON_MINION_HELP Benutze {0} und {1}, um Diener zu beschwören. 0=c key 1=Enter key ACCESSIBILITY_INPUT_KEY_OVERRIDE_Return Enter Optional. Overrides the Return key to be read as Enter by TTS + +ACCESSIBILITY_GAMEPLAY_READ_CORPSES {0} |4(leiche,leichen) 0=current amount of corpses +ACCESSIBILITY_GAMEPLAY_READ_CORPSES_EMPTY keine leichen +ACCESSIBILITY_READ_CARD_DURABILITY {0} haltbarkeit 0=durability e.g. 1 durability, for a location +ACCESSIBILITY_READ_CARD_RUNE_BLOOD Blut The blood death knight rune +ACCESSIBILITY_READ_CARD_RUNE_FROST Frost The frost death knight rune +ACCESSIBILITY_READ_CARD_RUNE_UNHOLY Unheilig The unholy death knight rune +ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_BOOK_OF_MERCENARIES_OPTION buch der söldner \ No newline at end of file From 3ae5eb49af423a1b990b5a5ab4546eea87f94b8a Mon Sep 17 00:00:00 2001 From: Anton Shusharin Date: Thu, 8 Dec 2022 20:17:07 +0300 Subject: [PATCH 11/13] Add English strings for solo adventure prologues --- enUS/ACCESSIBILITY.txt | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/enUS/ACCESSIBILITY.txt b/enUS/ACCESSIBILITY.txt index fa0ed77..e1979a0 100644 --- a/enUS/ACCESSIBILITY.txt +++ b/enUS/ACCESSIBILITY.txt @@ -546,6 +546,12 @@ ACCESSIBILITY_SCREEN_FATAL_ERROR_SCREEN_TITLE Fatal error screen ACCESSIBILITY_SCREEN_END_GAME_SCREEN_HERO_LEVEL_UP Your Hero reached level {0} 0=level ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURER_SCREEN_TITLE Choose adventurer screen +ACCESSIBILITY_SCREEN_CHOOSE_MISSION_TITLE Choose Mission to Play +ACCESSIBILITY_SCREEN_CHOOSE_MISSION_OPTION Mission {0}, {1} 0 = mission number, 1 = completion status +ACCESSIBILITY_SCREEN_PLAYING_LOCKED_MISSION This mission is currently locked. +ACCESSIBILITY_SCREEN_MISSION_LOCKED Locked +ACCESSIBILITY_SCREEN_MISSION_AVAILABLE Available +ACCESSIBILITY_SCREEN_MISSION_COMPLETED Completed ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURER_SCREEN_HERO_CHOSEN_HELP Press {0} to start or {1} to go back to the main menu 0=Enter key 1=Backspace key ACCESSIBILITY_SCREEN_ADVENTURE_SCREEN_TITLE Adventure screen @@ -562,6 +568,8 @@ ACCESSIBILITY_SCREEN_ADVENTURE_SCREEN_PROGRESS_MESSAGE You're on opponent number ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_TITLE Choose an adventure ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_BOOK_OF_HEROES_OPTION Book of Heroes ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_BOOK_OF_MERCENARIES_OPTION Book of Mercenaries +ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_ASHES_PROLOGUE_OPTION Ashes of Outland: Prologue +ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_DEATH_KNIGHT_PROLOGUE_OPTION Death Knight: Prologue ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_TITLE Choose your opponent's difficulty ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_NORMAL_OPTION Normal ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_EXPERT_OPTION Expert From ed4d33128982ca073624b8aa6b4df277acfcf0a3 Mon Sep 17 00:00:00 2001 From: hllf Date: Thu, 8 Dec 2022 21:39:04 -0500 Subject: [PATCH 12/13] Added English string for identifying signature edition cards. --- enUS/ACCESSIBILITY.txt | 1 + 1 file changed, 1 insertion(+) diff --git a/enUS/ACCESSIBILITY.txt b/enUS/ACCESSIBILITY.txt index dee0188..a9b299a 100644 --- a/enUS/ACCESSIBILITY.txt +++ b/enUS/ACCESSIBILITY.txt @@ -79,6 +79,7 @@ ACCESSIBILITY_READ_HERO_CARD_ARMOR {0} armor 0=armor ACCESSIBILITY_READ_CARD_N_COPIES {0} copies 0=number of copies ACCESSIBILITY_READ_COLLECTION_CARD_NAME_GOLDEN {0} - golden edition 0=card name e.g. {fireball} - golden edition ACCESSIBILITY_READ_COLLECTION_CARD_NAME_DIAMOND {0} - diamond edition 0=card name +ACCESSIBILITY_READ_COLLECTION_CARD_NAME_SIGNATURE {0} - signature edition 0=card name ACCESSIBILITY_GAMEPLAY_OPPONENT_TURN Opponent's turn ACCESSIBILITY_GAMEPLAY_TURN_ENDED Turn ended From be9c4fe96c21607c52c2c67300276c4b5ab2c650 Mon Sep 17 00:00:00 2001 From: keyWasFull Date: Fri, 9 Dec 2022 14:06:07 -0600 Subject: [PATCH 13/13] invit to battlegrounds strings --- enUS/ACCESSIBILITY.txt | 2 ++ 1 file changed, 2 insertions(+) diff --git a/enUS/ACCESSIBILITY.txt b/enUS/ACCESSIBILITY.txt index a9b299a..eedfaf6 100644 --- a/enUS/ACCESSIBILITY.txt +++ b/enUS/ACCESSIBILITY.txt @@ -515,6 +515,8 @@ ACCESSIBILITY_UI_SOCIAL_CHAT_MESSAGE_RECEIVED Message from {0}: {1} 0=sender nam ACCESSIBILITY_UI_SOCIAL_CHAT_MESSAGE_SENT Message to {0}: {1} 0=receiver name 1=message e.g. Message to {Player}: {Hello} ACCESSIBILITY_UI_SOCIAL_CHAT_TYPE_MESSAGE_PROMPT Type a message ACCESSIBILITY_UI_SOCIAL_CHAT_SEND_MESSAGE Send message +ACCESSIBILITY_UI_SOCIAL_INVITE_FRIEND_TO_BG Invite to battlegrounds Party +ACCESSIBILITY_UI_SOCIAL_FRIEND_NO_CHALLENGE You cannot challenge {0} right now. ACCESSIBILITY_UI_REWARDS_TRACK_READ_LEVEL Read current level ACCESSIBILITY_UI_REWARDS_TRACK_XP_PROGRESS {0} of {1} Xp to next level