-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathscript.js
More file actions
136 lines (109 loc) · 4.01 KB
/
script.js
File metadata and controls
136 lines (109 loc) · 4.01 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
const grid = document.querySelector('.grid');
const resultDisplay = document.querySelector('.results');
const width = 15;
const aliensRemoved = [];
let currentShooterIndex = 202;
let invadersId;
let isGoingrRight = true;
let direction = 1;
let results = 0;
for (let i = 0; i < width*width; i++) {
const square = document.createElement('div');
grid.appendChild(square);
}
const squares = Array.from(document.querySelectorAll('.grid div'));
const alienInvaders = [
0,1,2,3,4,5,6,7,8,9,
15,16,17,18,19,20,21,22,23,24,
30,31,32,33,34,35,36,37,38,39
];
function draw(){
for (let i = 0; i < alienInvaders.length; i++) {
if(!aliensRemoved.includes(i)){
squares[alienInvaders[i]].classList.add('invader');
}
}
}
draw();
squares[currentShooterIndex].classList.add('shooter');
function remove(){
for (let i = 0; i < alienInvaders.length; i++) {
squares[alienInvaders[i]].classList.remove('invader');
}
}
function moveShooter(e){
squares[currentShooterIndex].classList.remove('shooter');
switch(e.key){
case 'ArrowLeft':
if(currentShooterIndex % width !== 0) currentShooterIndex--
break
case 'ArrowRight':
if(currentShooterIndex % width < width - 1) currentShooterIndex++
break
}
squares[currentShooterIndex].classList.add('shooter');
}
document.addEventListener('keydown', moveShooter);
function moveInvaders() {
const leftEdge = alienInvaders[0] % width === 0;
const rightEdge = alienInvaders[alienInvaders.length - 1] % width === width - 1;
remove()
if(rightEdge && isGoingrRight){
for (let i = 0; i < alienInvaders.length; i++) {
alienInvaders[i] += width + 1;
direction = -1
isGoingrRight = false;
}
}
if(leftEdge && !isGoingrRight){
for (let i = 0; i < alienInvaders.length; i++) {
alienInvaders[i] += width - 1;
direction = 1
isGoingrRight = true;
}
}
for (let i = 0; i < alienInvaders.length; i++) {
alienInvaders[i] += direction
}
draw()
if(squares[currentShooterIndex].classList.contains('invader')){
resultDisplay.innerHTML = 'Game Over';
document.querySelector('.grid').style.backgroundColor = 'rgba(255, 0, 0, 0.342)'
document.querySelector('body').style.color = 'red'
squares[currentShooterIndex].classList.add('boom')
clearInterval(invadersId)
}
if(aliensRemoved.length === alienInvaders.length){
resultDisplay.innerHTML = 'You Win';
document.querySelector('.grid').style.backgroundColor = 'rgba(0, 255, 0, 0.342)'
document.querySelector('body').style.color = 'green'
clearInterval(invadersId)
}
}
invadersId = setInterval(moveInvaders, 600);
function shoot(e){
let laserId;
let currentLaserIndex = currentShooterIndex;
function moveLaser(){
squares[currentLaserIndex].classList.remove('laser');
currentLaserIndex -= width;
squares[currentLaserIndex].classList.add('laser');
if(squares[currentLaserIndex].classList.contains('invader')){
squares[currentLaserIndex].classList.remove('invader')
squares[currentLaserIndex].classList.remove('laser')
squares[currentLaserIndex].classList.add('boom')
setTimeout(() => squares[currentLaserIndex].classList.remove('boom'), 300)
clearInterval(laserId)
const alienRemoved = alienInvaders.indexOf(currentLaserIndex)
aliensRemoved.push(alienRemoved)
results++
resultDisplay.innerHTML = results;
console.log(aliensRemoved)
}
}
if(e.key === 'ArrowUp'){
laserId = setInterval(moveLaser, 100);
}
}
document.addEventListener('keydown',shoot);
document.querySelector('button').onclick = function(){window.location.reload()};