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Run the game at a lower resolution and let the screen do the upscale ? #3

@Deksor

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@Deksor

While the project itself is a great idea and a cool demo, I think it's highly inefficient, it shouldn't need extra cores just to run a game in 256x256 resolution.

If you run the video output at a lower resolution (such as 320x240, or 320x200, a typical DOS resolution), you wouldn't need the expensive upscale at all, the monitor itself would upscale that resolution automatically ;)

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