Figure this would be the easiest way to learn about the interactives (a key feature of the game so far, and a lead into using inventories). If you wanna make things fun, you can add a locked feature, or have the door close after a certain amount of time.
Figure this would be the easiest way to learn about the interactives (a key feature of the game so far, and a lead into using inventories). If you wanna make things fun, you can add a locked feature, or have the door close after a certain amount of time.