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64bit builds #16

@Numpsy

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@Numpsy

I've got it mostly building ok now in GDC 4.6 1/32bit (including running a couple of the examples), but there are loads of errors when trying to build in 64bits.

Some of the errors are things like passing size_t to WinAPI functions that always take 32bit numbers, but there are a bunch of places where it assigns array.length to an int, which causes ulong->int conversion errors. These need to looked at the see the best way to fix them.

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