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Okay I got enough clients running to test. It worked (mostly) I ran it direct from the server console, it kicked everyone except for one player, not sure why they were excluded, but it did wipe out nicknames.
essentialcommands deleteAllPlayerData [00:18:29] [Server thread/INFO]: Are you sure you want to disconnect all players and permanently delete ALL Essential Commands player data? This action is irreversible. Run the command again to confirm. essentialcommands deleteAllPlayerData [00:18:44] [Server thread/INFO]: splGamer2 lost connection: Server closed [00:18:44] [Server thread/INFO]: splGamer2 left the game [00:18:44] [Server thread/WARN]: handleDisconnection() called twice [00:18:44] [Server thread/INFO]: splGamer4 lost connection: Server closed [00:18:44] [Server thread/INFO]: splGamer4 left the game [00:18:44] [Server thread/INFO]: splGamer7 lost connection: Server closed [00:18:44] [Server thread/INFO]: ~sage 7 left the game [00:18:44] [Server thread/INFO]: splGamer8 lost connection: Server closed [00:18:44] [Server thread/INFO]: splGamer8 left the game [00:18:45] [Server thread/INFO]: splMinecrafter lost connection: Server closed [00:18:45] [Server thread/INFO]: splMinecrafter left the gamenothing in the log except possibly the
[00:18:44] [Server thread/WARN]: handleDisconnection() called twicehints at why one player survived the "purge" but it worked otherwise. maybe a race condition?
Originally posted by @Swizzler121 in #242
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