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It'd be neat if C-Octo had consistent user flags, like Octo does. Perhaps they could be stored in .octo.rc – that way it's possible to keep separate user flags for each game too, by using the -c option.
The text was updated successfully, but these errors were encountered:
Handling quirks per-game could also be supported as a pattern of comments or other declarations at the top of source files, but I'm not sure which would be the best option in practice.
There has been some discussion in the past of adding a :pragma or similar to Octo source files which allows configuration of metadata, palettes, etc. Having such a feature would only help Octo itself, though, (and applications which parse/compile Octo source files) since there's no existing way to embed that information in a .ch8 binary.
At any rate, pragmas are a totally orthogonal feature to persistent flag registers; I certainly do not want manipulation of flag registers to rewrite source files!
It'd be neat if C-Octo had consistent user flags, like Octo does. Perhaps they could be stored in
.octo.rc
– that way it's possible to keep separate user flags for each game too, by using the-c
option.The text was updated successfully, but these errors were encountered: