From ecba70c42187498adcf7fea98cd0d08c3e5aaba9 Mon Sep 17 00:00:00 2001 From: John Stegmaier Date: Sun, 3 Aug 2025 12:35:20 -0400 Subject: [PATCH 1/2] Move the spawn down to alleviate some weird bug that can occur as a result of respawning in the door --- Scenes/Game Scenes/start_zone.tscn | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Scenes/Game Scenes/start_zone.tscn b/Scenes/Game Scenes/start_zone.tscn index 1e0ad38..3526741 100644 --- a/Scenes/Game Scenes/start_zone.tscn +++ b/Scenes/Game Scenes/start_zone.tscn @@ -399,7 +399,7 @@ _data = { script = ExtResource("1_do66n") [node name="Player" type="CharacterBody2D" parent="."] -position = Vector2(41, 407) +position = Vector2(44, 416) script = ExtResource("1_x3j2f") BlasterShot = ExtResource("2_bowi5") @@ -906,7 +906,7 @@ spawn_direction = "left" position = Vector2(57, -62) [node name="Spawn" parent="Doors/Door_To_Spawn" index="1"] -position = Vector2(58, -24) +position = Vector2(58, -10) [node name="Door_To_05_Level" parent="Doors" instance=ExtResource("10_qokbd")] position = Vector2(5196, 583) From 59de6bde2011b22c72ed3ef7c7370db15d0f9791 Mon Sep 17 00:00:00 2001 From: John Stegmaier Date: Sun, 3 Aug 2025 12:35:30 -0400 Subject: [PATCH 2/2] bump to bugfix version 1.0.1 --- project.godot | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/project.godot b/project.godot index 9295838..9d3632d 100644 --- a/project.godot +++ b/project.godot @@ -11,7 +11,7 @@ config_version=5 [application] config/name="Project Loop" -config/version="1.0.0" +config/version="1.0.1" run/main_scene="uid://bff7j1pbmewsu" config/features=PackedStringArray("4.4", "Forward Plus") config/icon="res://icon.svg"