-
Notifications
You must be signed in to change notification settings - Fork 24
Open
Description
Hi! Thanks for the wonderful work!!
Sorry to bother you. I'm trying to use this dataset with 3D Gaussian Splatting, and I'm struggling with the convention of camera poses.
Could you explain about the convention of the IRON real-world dataset, such as:
- Is it following OpenGL/Blender convention (Y up, Z back)?
- If not, how could I change it to OpenGL/Blender convention?
Sorry again for the bother, and I'm looking forward to your reply!
Reactions are currently unavailable
Metadata
Metadata
Assignees
Labels
No labels