Releases: LOOHP/InteractionVisualizer
Releases · LOOHP/InteractionVisualizer
Bug Fix (1.11.3)
- Fixed some null errors
Hot Fix (1.11.2)
- Fixed Anvils, Grindstone, Stonecutters and Looms
Hot Fix (1.11.1)
- Fixed item display getting stuck in crafting tables
API and Fixes (1.11.0)
- Added an API for the plugin, take a look at this page for examples: https://github.com/LOOHP/InteractionVisualizer/wiki/Developer-API
- Fixed villagers animations being wrongly offset
Bug Fix (1.10.19)
- Fixed Clicks that doesn't do anything causing item grab animation to play
- Changed the updater to not show a notice if the plugin is up to date
Improvement (1.10.18)
- Added an option in the config to load tile entity block states in sync, turn the option
TileEntityUpdate.LoadTileEntitiesAsyncto false only if you are running into problems - Clean up some other parts of the code
Enchantment Table Animation Changes (1.10.16)
- Supports custom enchantments from other plugins that properly extends
Enchantment - Enchantment display is now ordered by enchantment level descending
- Enchantments with a max level of 1 and has an enchantment level of 1 will no longer show the enchantment level, just like how the latest version of Minecraft works
- Cursed enchantments will now display in red
Hot Fix (1.10.15)
- Fixed distance measuring bug
Debug Spam (1.10.14)
- Forgot to remove debug messages
Enchantment Table Animation Changes (1.10.13)
- Enchantment Table Animation now shows all enchantments instead of the highest level one
- Added
Translations.LEVELin enchantment.yml
Please refer to the en_US default enchantment.yml and apply the changes in your enchantment.yml - Added experience level display in enchantment table display
- Furthur changed how packet sending works
- Fixed potential thread-safety issue
- Changed how the updater functions