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The Big Update
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config/AdvGenerators/client.config

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# Configuration file
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display {
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# Units to use when displaying power. Valid values: MJ, EU, RF, T
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S:PowerShowUnits=RF
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}
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tooltips {
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# If false will only show tooltip in Syngas Producer GUI
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B:AlwaysShowCarbonTooltip=true
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# If false will only show tooltip in Turbine GUI
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B:AlwaysShowFuelTooltip=true
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}
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config/AdvGenerators/readme.txt

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Any .cfg files in this directory will be loaded after the internal configuration, in alphabetic order
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Files in 'overrides' directory with matching names cab be used to override internal configuration

config/AppliedEnergistics2/AppliedEnergistics2.cfg

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@@ -81,6 +81,12 @@ craftingcpu {
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}
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##########################################################################################################
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# features
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#--------------------------------------------------------------------------------------------------------#
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# Warning: Disabling a feature may disable other features depending on it.
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##########################################################################################################
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features {
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world {
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B:Charger=true
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B:ChestLoot=true
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B:CrystalGrowthAccelerator=true
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# Blocks that are not used in any essential recipes, also slabs and stairs.
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B:DecorativeBlocks=true
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B:DecorativeLights=true
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B:DecorativeQuartzBlocks=true
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B:Flour=true
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B:CableAnchor=true
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B:CraftingTerminal=true
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B:ExportBus=true
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B:FluidAnnihilationPlane=true
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B:FluidExportBus=true
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B:FluidFormationPlane=true
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B:FluidImportBus=true
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B:FluidInterface=true
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B:FluidLevelEmitter=true
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B:FluidStorageBus=true
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B:FluidTerminal=true
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B:FormationPlane=true
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B:IdentityAnnihilationPlane=true
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B:ImportBus=true
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cables {
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B:CoveredCables=true
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B:DenseCables=true
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B:GlassCables=true
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B:SmartCables=true
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}
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energy {
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B:DenseEnergyCells=true
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B:EnergyAcceptor=true
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B:EnergyCells=true
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}
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B:PrintedCircuits=true
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B:Processors=true
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B:PureCrystals=true
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B:QuartzGlass=true
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B:Silicon=true
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B:SkyStone=true
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}
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commands {
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B:ChunkLoggerTrace=false
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}
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machines {
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B:Charger=true
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B:CrystalGrowthAccelerator=true
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B:GrindStone=true
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B:Inscriber=true
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B:VibrationChamber=true
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}
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craftingcomponents {
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B:Cores=true
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B:MatterBall=true
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B:Presses=true
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B:PrintedCircuits=true
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B:Processors=true
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}
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}
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}
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##########################################################################################################
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# orecamouflage
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#--------------------------------------------------------------------------------------------------------#
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# AE2 Automatically uses alternative ores present in your instance of MC to blend better with its surroundings, if you prefer you can disable this selectively using these flags; Its important to note, that some if these items even if enabled may not be craftable in game because other items are overriding their recipes.
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##########################################################################################################
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orecamouflage {
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# OreDictionary Names: dustWheat
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B:FLOUR=false
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# OreDictionary Names: dustGold
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B:GOLD_DUST=true
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# OreDictionary Names: dustIron
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B:IRON_DUST=true
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# OreDictionary Names: dustNetherQuartz
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B:NETHER_QUARTZ_DUST=true
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# OreDictionary Names: itemSilicon
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B:SILICON=false
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# OreDictionary Names: gearWood
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B:WOODEN_GEAR=true
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}
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I:Charger.min=10
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I:ExportBus.max=60
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I:ExportBus.min=5
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I:FluidExportBus.max=60
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I:FluidExportBus.min=5
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I:FluidImportBus.max=40
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I:FluidImportBus.min=5
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I:FluidStorageBus.max=60
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I:FluidStorageBus.min=5
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I:IOPort.max=5
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I:IOPort.min=1
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I:ImportBus.max=40

config/AppliedEnergistics2/CustomRecipes.cfg

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# Configuration file
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cache {
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S:digest=5d6267c22d44e98181f1b40796d479a3
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S:digest=8045ea013ab1a956b97d7aa668b86f3e
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# Caching can save processing time, if there are a lot of items. [default: true]
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B:enableCache=true
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# If true, the CSV exporting will always happen. This will not use the cache to reduce the computation. [default: false]
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B:enableForceRefresh=false
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# If true, the custom recipes are enabled. Acts as a master switch. [default: true]
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B:enabled=true
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# If true, all registered items will be exported containing the internal minecraft name and the localized name to actually find the item you are using. This also contains the item representation of the blocks, but are missing items, which are too much to display e.g. FMP. [default: true]

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