-
Notifications
You must be signed in to change notification settings - Fork 1
Expand file tree
/
Copy pathclient.js
More file actions
534 lines (501 loc) · 18.1 KB
/
client.js
File metadata and controls
534 lines (501 loc) · 18.1 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
var pseudo = /*localStorage.pseudo ||*/prompt('Quel est votre pseudo ?');
var ar = new Array();
var lettre = {1:'a',2:'b',3:'c',4:'d',5:'e',6:'f',7:'g',8:'h'};
var tour = 1;
var mine = 2;
var gi = 0 ;
var gj = 0;
var blanc = 1;
var noir = 2;
var enechec = false;
var montexte = "";
var montour = true;
var afaitretour=false;
var pi=0;
var pj=0;
localStorage.pseudo = pseudo;
document.title = pseudo + ' - ' + document.title;
//var filepartie = new ActiveXObject("Scripting.FileSystemObject");
//fileSystem.CreateTextFile("mapartie.txt",true);
//var montexte2=fileSystem.OpenTextFile("mapartie.txt", 2 ,true);
// Connexion au serveur
const IP = "207.154.242.88";
var ws = new WebSocket('ws://' + IP + ':80');
var clientID = "";
var playerID;
var ennemiID;
var roomID = 3;
ws.onmessage = (msg) => {
let data = JSON.parse(msg.data);
data = JSON.parse(data.msg);
console.log(data);
if(data.type == "_id"){
clientID = data.clientID;
sendCmd(JSON.stringify({type: "nouveau_joueur", pseudo: pseudo, room: roomID}));
}
else if(data.type == "chat_message"){
insereMessage(data.pseudo, data.message);
}
else if(data.type == "nouveau_joueur"){
$('#zone_chat').append('<p><em>' + data.pseudo + ' a rejoint la partie</em></p>');
if (data.pseudo == "Daniel" || data.pseudo == "daniel"||data.pseudo == "Muller"||data.pseudo=="muller"){
$('#zone_chat').append('<img src="vingt.gif"> ');
}
console.log(data);
}
else if(data.type == "sortie_joueur"){
$('#zone_chat').append('<p><em>' + data.pseudo + ' a quitté la partie</em></p>');
}
else if(data.type == "autorisation"){
playerID = data.player;
console.log('ID du joueur : ' + playerID);
for(let i = 1; i <= 8; ++i){
$('#tiles').append('<div id = "line_' + i + '"></div>');
for(let j = 1; j <= 8; ++j){
$('#line_' + i).append('<div class = "tile" id = "tile_' + i + '_' + j + '" onclick = "if (verif_mouv(' + i + ', ' + j + ')){echecs(' + i + ', ' + j + ');promotion(' + i + ', ' + j + ');deselectTile(' + i + ', ' + j + ');}else{deselectTile(' + i + ', ' + j + ');selectTile(' + i + ', ' + j + ');lastimage=false;}"></div>');
}
}
}
else if(data.type == "ennemi_ID"){
ennemiID = data.cid;
}
else if(data.type == "promotion"){
if (data.player != playerID){
if (data.piece == "tour"){
achanger_tour2(data.a,data.pj,data.pi,data.player);
}
if (data.piece == "reine"){
achanger_reine2(data.a,data.pj,data.pi,data.player);
}
if (data.piece == "fou"){
achanger_fou2(data.a,data.pj,data.pi,data.player);
}
if (data.piece == "cheval"){
achanger_cheval2(data.a,data.pj,data.pi,data.player);
}
}
}
else if(data.type == "action"){
if (data.player != playerID){
document.getElementById('zonetext').textContent += data.texte;
move2(data.x, data.y, data.dx, data.dy,data.player);
estenechecs();
montour=true;
}
}
else if (data.type == "mat") {
montour=false;
if (tour <=5) {
if (data.player == playerID) {//verifier si win se mets bien sur celui qui gagne
document.getElementById('hardwin').style.visibility = "visible";
}
else{
document.getElementById('hardloose').style.visibility = 'visible';
}
}
else {
document.getElementById('end').style.visibility = 'visible';
}
document.getElementById('zonetext').textContent += "mat.";
document.getElementById('back').style.visibility = 'visible';
}
else if(data.type == "undoaction"){
if(data.player != playerID){
undowmove2(data.x,data.y,data.dx,data.dy,data.pion,data.player,data.lastimage);
undowecriturepartie(data.elm);
}
}
else if(data.type == "endgame"){
$('#zone_chat').append('<p><em>Fin du jeu, ' + data.player + ' ayant quitté la partie</em></p>');
}
}
function sendCmd(str){
str = clientID + " " + str;
let pack = {};
pack.cmd = str;
let data = JSON.stringify(pack);
ws.send(data);
}
// Lorsqu'on envoie le formulaire, on transmet le message et on l'affiche sur la page
$('#formulaire_chat').submit(function() {
var message = $('#message').val();
sendCmd(JSON.stringify({type: "chat_message", pseudo: pseudo, message: message, room: roomID})); // Transmet le message aux autres
$('#message').val('').focus(); // Vide la zone de Chat et remet le focus dessus
return false; // Permet de bloquer l'envoi "classique" du formulaire
});
// Ajoute un message dans la page
function insereMessage(pseudo, message) {
$('#zone_chat').append('<p><strong>' + pseudo + '</strong> ' + message + '</p>');
}
window.addEventListener('beforeunload', () => {
sendCmd(JSON.stringify({type: "sortie_joueur", pseudo: pseudo, room: roomID}));
});
function selectTile(i, j){
if (grid[j-1][i-1]!=false) {
console.log(i,j,"i et j");
console.log(gi,gj,"gi et gj");
if (!afaitretour){
ar = select(j-1,i-1);
}
else{
ar = select(gj-1,gi-1);
}
gi = i;
gj = j;
for (var l = 0; l < ar.length; l++) {
var x = ar[l][0];
var y = ar[l][1];
var dx = ar[l][2];
var dy = ar[l][3];
var a = x+dx+1;
var b = y+dy+1;
if (a>=1&&b>=1&&a<=8&&b<=8) {
document.getElementById("tile_" + b + '_' + a ).style.backgroundColor = "#ede60099";
}
}
}
}
function deselectTile(i,j) {
for (var l = 0; l < ar.length; l++) {
var x = ar[l][0];
var y = ar[l][1];
var dx = ar[l][2];
var dy = ar[l][3];
var a = x+dx+1;
var b = y+dy+1;
if(a>=1&&b>=1&&a<=8&&b<=8){
document.getElementById("tile_" + b + '_' + a ).style.backgroundColor = "";
}
}
}
function verif_mouv(i,j) {
var elm;
if (montour) {
if (document.getElementById("tile_" + i + '_' + j ).style.backgroundColor=="rgba(237, 230, 0, 0.6)"&&grid[gj-1][gi-1].type == 'roi'&&akingisnear(i-1,j-1)){//le roi se trouverai en i,j, mais il doit se trouver actuellement en gi gj
alert('Vous ne pouvez pas avoir votre roi à côté du roi adverse !');
return false;
}
if (document.getElementById("tile_" + i + '_' + j ).style.backgroundColor=="rgba(237, 230, 0, 0.6)"&&enechec==false) {
if (grid[j-1][i-1]) {//si il y a une prise
if (grid[gj-1][gi-1].type != 'pion') {
document.getElementById('zonetext').textContent += " " + grid[gj-1][gi-1].type[0].toUpperCase() + "x" + lettre[i]+j;
elm=8;
//montexte2.Write(" " + grid[gj-1][gi-1].type[0].toUpperCase() + "x" + lettre[i]+j);
montexte = " " + grid[gj-1][gi-1].type[0].toUpperCase() + "x" + lettre[i]+j;
move(gj-1,gi-1,j-gj,i-gi,playerID);
}
else {
document.getElementById('zonetext').textContent += " x" + lettre[i]+j;
elm=7;
//montexte2.Write(" x" + lettre[i]+j);
montexte = " x" + lettre[i]+j;
move(gj-1,gi-1,j-gj,i-gi,playerID);
}
}
else {//si il n'y a pas de prise
if (grid[gj-1][gi-1].type != 'pion') {
document.getElementById('zonetext').textContent += " " + grid[gj-1][gi-1].type[0].toUpperCase() + lettre[i]+j;
elm=7;
//montexte2.Write(" " + grid[gj-1][gi-1].type[0].toUpperCase() + lettre[i]+j);
montexte = " " + grid[gj-1][gi-1].type[0].toUpperCase() + lettre[i]+j;
move(gj-1,gi-1,j-gj,i-gi,playerID);
}
else {
document.getElementById('zonetext').textContent += " " + lettre[i]+j;
elm=6;
//montexte2.Write(" " + lettre[i]+j);
montexte = " " + lettre[i]+j;
move(gj-1,gi-1,j-gj,i-gi,playerID);
}
}
if (!nestplusenechec2()){
alert('Vous ne pouvez pas faire ce mouvement, cela vous mets en échec !');
undowmove(gj-1,gi-1,j-gj,i-gi,grid[j-1][i-1],elm);
undowecriturepartie(elm);
enechec=false;
return false
}
else{
return true;
}
}
if (document.getElementById("tile_" + i + '_' + j ).style.backgroundColor=="rgba(237, 230, 0, 0.6)"&&enechec==true) {
if (grid[j-1][i-1]) {
if (grid[gj-1][gi-1].type != 'pion') {
//document.getElementById('zonetext').textContent += " " + grid[gj-1][gi-1].type[0].toUpperCase() + "x" + lettre[i]+j;
//montexte2.Write(" " + grid[gj-1][gi-1].type[0].toUpperCase() + "x" + lettre[i]+j);
move(gj-1,gi-1,j-gj,i-gi,playerID);
}
else {
//document.getElementById('zonetext').textContent += " x" + lettre[i]+j;
//montexte2.Write(" x" + lettre[i]+j);
move(gj-1,gi-1,j-gj,i-gi,playerID);
}
}
else {
if (grid[gj-1][gi-1].type != 'pion') {
//document.getElementById('zonetext').textContent += " " + grid[gj-1][gi-1].type[0].toUpperCase() + lettre[i]+j;
//montexte2.Write(" " + grid[gj-1][gi-1].type[0].toUpperCase() + lettre[i]+j);
move(gj-1,gi-1,j-gj,i-gi,playerID);
}
else {
//document.getElementById('zonetext').textContent += " " + lettre[i]+j;
//montexte2.Write(" " + lettre[i]+j);
move(gj-1,gi-1,j-gj,i-gi,playerID);
}
//move3(gj-1,gi-1,j-gj,i-gi);
}
tour+=1;
if (nestplusenechec()) {
document.getElementById('zonetext').textContent+=" "+tour+".";
//montexte2.WriteLine(" "+tour+".");
/*grid[gj-1][gi-1] = grid[j-1][i-1];
grid[j-1][i-1]=retour;
enechec=false;
enfaitretour = false;*/
return verif_mouv(i,j);
}
else {
/*grid[gj-1][gi-1] = grid[j-1][i-1];
grid[j-1][i-1]=retour;
afaitretour = true;
console.log("passe par la");*/
undowmove(gj-1,gi-1,j-gj,i-gi,grid[j-1][i-1],0);
return false;
}
}
}
return false;
}
function undowecriturepartie(elm){
document.getElementById('zonetext').textContent = document.getElementById('zonetext').textContent.substr(0,document.getElementById('zonetext').textContent.length-elm);
}
function echecs(i,j){
var ar = select(j-1,i-1);
for (var l = 0; l < ar.length; l++) {
var x = ar[l][0];
var y = ar[l][1];
var dx = ar[l][2];
var dy = ar[l][3];
var a = x+dx+1;
var b = y+dy+1;
if (a-1>=0&&b-1>=0&&a-1<8&&b-1<8) {
if (grid[a-1][b-1].type == 'roi' && grid[j-1][i-1].type != 'pion' && grid[a-1][b-1].player == playerID){
alert('Vous êtes en échec'); // Le faire afficher sur le bon joueur
console.log("echecs",grid[j-1][i-1]);
enechec = true;
return true;
}
if (grid[a-1][b-1].type == 'roi' && grid[j-1][i-1].type == 'pion' && grid[a-1][b-1].player == playerID) {
if (a != j-1 && b != i) {//pour les blancs
alert('Vous êtes en échec');//Echec pour le pion
enechec=true;
return true;
}
if (a-2 != j-1 && b != i) {//pour les noirs
alert('Vous êtes en échec');//Echec pour le pion
enechec=true;
return true;
}
}
}
}
return false;
}
function echecs2(i,j){
var ar = select(j-1,i-1);
for (var l = 0; l < ar.length; l++) {
var x = ar[l][0];
var y = ar[l][1];
var dx = ar[l][2];
var dy = ar[l][3];
var a = x+dx+1;
var b = y+dy+1;
if (a-1>=0&&b-1>=0&&a-1<8&&b-1<8) {
if (grid[a-1][b-1].type == 'roi' && grid[j-1][i-1].type != 'pion' && grid[a-1][b-1].player == playerID){
//alert('Vous êtes en échec'); // Le faire afficher sur le bon joueur
enechec = true;
return true;
}
if (grid[a-1][b-1].type == 'roi' && grid[j-1][i-1].type == 'pion' && grid[a-1][b-1].player == playerID) {
console.log(a,j-1,"puis",b,i-1);
if (a != j-1 && b != i) {//pour les blancs
//alert('Vous êtes en échec');//Echec pour le pion
enechec=true;
return true;
}
if (a-2 != j-1 && b != i) {//pour les noirs
//alert('Vous êtes en échec');//Echec pour le pion
enechec=true;
return true;
}
}
}
}
return false;
}
function nestplusenechec () { //Fonction qui verifie l'ensemble des pièces ennemie, pour savoir si il y en a une qui mets le roi en echec // return false si est toujours en echecs.
for (var i = 1; i <9; i++) {
for (var j = 1; j < 9; j++) {
if (grid[j-1][i-1]){
if(echecs(i,j)){
console.log(grid[j-1][i-1],"piece qui mets en echec");
return false;
}
}
}
}
enechec=false;
return true;
}
function estenechecs() {
for (var i = 1; i <9; i++) {
for (var j = 1; j < 9; j++) {
if (grid[j-1][i-1]){
if(echecs(i,j)){
return estenmat();
}
}
}
}
}
function estenmat() {
for (var i = 1; i <9; i++) {
for (var j = 1; j < 9; j++) {
if (grid[j-1][i-1]){
if(echecs2(i,j)){
alert("Vous avez perdu, vous êtes mat !");
sendCmd(JSON.stringify({type: "mat", pseudo: pseudo, room: roomID, player: playerID}));
return 0;
}
}
}
}
}
function nestplusenechec2 () { //Fonction qui verifie l'ensemble des pièces ennemie, pour savoir si il y en a une qui mets le roi en echec // return false si est toujours en echecs.
for (var i = 1; i <9; i++) {
for (var j = 1; j < 9; j++) {
if (grid[j-1][i-1]){
if(echecs2(i,j)){
return false;
}
}
}
}
enechec=false;
return true;
}
function promotion(i,j){ //Pour faire une promotion de pion si un pion touche la ligne de 0 ou 7
if (j==8 && grid[j-1][i-1].type == 'pion') {
document.getElementById('promotion').style.visibility = 'visible';
pi=i;
pj=j;
}
if(j==1 && grid[j-1][i-1].type == 'pion'){
document.getElementById('promotion').style.visibility = 'visible';
pi=i;
pj=j;
}
}
function achanger_tour(a){
sendCmd(JSON.stringify({type: "promotion", pseudo: pseudo, pj:pj,pi:pi,a:a, room: roomID, player:playerID, piece:"tour"}));
document.getElementById('promotion').style.visibility = 'hidden';
grid[pj-1][pi-1] = {type : "tour", player:playerID};
undraw((pi-1)*40,(pj-1)*40);
draw((pi)*40,(pj)*40,'Images/pions/tour_'+a+'.png');
}
function achanger_fou(a){
sendCmd(JSON.stringify({type: "promotion", pseudo: pseudo, pj:pj,pi:pi,a:a, room: roomID, player:playerID, piece : "fou"}));
document.getElementById('promotion').style.visibility = 'hidden';
grid[pj-1][pi-1] = {type : "fou", player:playerID};
undraw((pi-1)*40,(pj-1)*40);
draw((pi)*40,(pj)*40,'Images/pions/fou_'+a+'.png');
}
function achanger_cheval(a){
sendCmd(JSON.stringify({type: "promotion", pseudo: pseudo, pj:pj,pi:pi,a:a, room: roomID, player:playerID, piece : "cheval"}));
document.getElementById('promotion').style.visibility = 'hidden';
grid[pj-1][pi-1] = {type : "cheval", player:playerID};
undraw((pi-1)*40,(pj-1)*40);
draw((pi)*40,(pj)*40,'Images/pions/cheval_'+a+'.png');
}
function achanger_reine(a){
sendCmd(JSON.stringify({type: "promotion", pseudo: pseudo, pj:pj,pi:pi,a:a, room: roomID, player:playerID, piece : "reine"}));
document.getElementById('promotion').style.visibility = 'hidden';
grid[pj-1][pi-1] = {type : "reine", player:playerID};
undraw((pi-1)*40,(pj-1)*40);
draw((pi)*40,(pj)*40,'Images/pions/reine_'+a+'.png');
}
function achanger_tour2(a,pj,pi,id){
document.getElementById('promotion').style.visibility = 'hidden';
grid[pj-1][pi-1] = {type : "tour", player:id};
undraw((pi-1)*40,(pj-1)*40);
draw((pi)*40,(pj)*40,'Images/pions/tour_'+a+'.png');
}
function achanger_fou2(a,pj,pi,id){
document.getElementById('promotion').style.visibility = 'hidden';
grid[pj-1][pi-1] = {type : "fou", player:id};
undraw((pi-1)*40,(pj-1)*40);
draw((pi)*40,(pj)*40,'Images/pions/fou_'+a+'.png');
}
function achanger_cheval2(a,pj,pi,id){
document.getElementById('promotion').style.visibility = 'hidden';
grid[pj-1][pi-1] = {type : "cheval", player:id};
undraw((pi-1)*40,(pj-1)*40);
draw((pi)*40,(pj)*40,'Images/pions/cheval_'+a+'.png');
}
function achanger_reine2(a,pj,pi,id){
document.getElementById('promotion').style.visibility = 'hidden';
grid[pj-1][pi-1] = {type : "reine", player:id};
undraw((pi-1)*40,(pj-1)*40);
draw((pi)*40,(pj)*40,'Images/pions/reine_'+a+'.png');
}
function changement_pion(nouveau){
if (nouveau==ennemiID) {
alert("Vous ne pouvez pas prendre la couleur de l'adversaire !")
return 0
}
for (var i = 0; i <8; i++) {
for (var j=0; j <8; j++) {
if (grid[i][j].player == playerID) {
undraw((j+1)*40,(i+1)*40);
draw((j+1)*40,(i+1)*40,'Images/pions/'+grid[i][j].type+'_'+nouveau+'.png');
grid[i][j].player = nouveau;
}
}
}
document.getElementById('promotion').removeChild(document.getElementById('childrens'));
var div = document.createElement("div");
var img1 = document.createElement("img");
img1.src = "Images/pions/cheval_"+nouveau+".png";
img1.onclick = function() {achanger_cheval(nouveau);};
var img2 = document.createElement("img");
img2.src = "Images/pions/tour_"+nouveau+".png";
img2.onclick = function () {achanger_tour(nouveau);};
var img3 = document.createElement("img");
img3.src = "Images/pions/reine_"+nouveau+".png";
img3.onclick = function(){achanger_reine(nouveau);};
var img4 = document.createElement("img");
img4.src = "Images/pions/fou_"+nouveau+".png";
img4.onclick = function() {achanger_fou(nouveau);};
div.appendChild(img1);
div.appendChild(img2);
div.appendChild(img3);
div.id = 'childrens';
div.appendChild(img4);
document.getElementById('promotion').appendChild(div);
console.log(document.getElementById('promotion'));
playerID = nouveau; //Il faut maintenant le propager
//sendCmd(JSON.stringify({type: "nouveau_ID", cid : playerID}));
//sendCmd(JSON.stringify({type: "sortie_joueur", pseudo: pseudo, room: roomID}));
}
function akingisnear(j,i){
if(i-1>=0&&j-1>=0){if (grid[i-1][j-1].type=='roi'&&grid[i-1][j-1].player != playerID) return true;}
if (i-1>=0){if (grid[i-1][j].type=='roi'&&grid[i-1][j].player != playerID) return true;}
if (i-1 >=0 && j +1<8){if (grid[i-1][j+1].type=='roi'&&grid[i-1][j+1].player != playerID) return true;}
if (j-1>=0){if (grid[i][j-1].type=='roi'&&grid[i][j-1].player != playerID) return true;}
if (grid[i][j].type=='roi'&&grid[i][j].player != playerID) return true;
if(j+1<8){if (grid[i][j+1].type=='roi'&&grid[i][j+1].player != playerID) return true;}
if(i+1<8&&j-1>=0){if (grid[i+1][j-1].type=='roi'&&grid[i+1][j-1].player != playerID) return true;}
if(i+1<8){if (grid[i+1][j].type=='roi'&&grid[i+1][j].player != playerID) return true;}
if(i+1<8&&j+1<8){if (grid[i+1][j+1].type=='roi'&&grid[i+1][j+1].player != playerID) return true;}
}