From 69dcf8aa77bffed2be7c8b327d48a8abb8f49c51 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Sun, 18 Jan 2026 21:04:21 -0500 Subject: [PATCH 001/119] Update h3_CloneSpe.mbch Properly adds fire nade --- z_MBLegends/ext_data/mb2/character/h3_CloneSpe.mbch | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/z_MBLegends/ext_data/mb2/character/h3_CloneSpe.mbch b/z_MBLegends/ext_data/mb2/character/h3_CloneSpe.mbch index e789c3661..3b5a01dc0 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_CloneSpe.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_CloneSpe.mbch @@ -126,7 +126,8 @@ c_att_skill_35 MB_ATT_SHOTGUN c_att_names_35 "DP-23 Shotgun" c_att_ranks_35 10,8,4 c_att_descs_35 "25% faster RoF, 35% less DMG, 20% slower mag reload, Prim only" -c_att_names_36 MB_ATT_FIRE_GRENADES +c_att_skill_36 MB_ATT_FIRE_GRENADES +c_att_names_36 "Fire Grenade" c_att_ranks_36 0 c_att_skill_37 MB_ATT_DET_PACK c_att_names_37 "Det Packs" From f757d5c3fd4ba404a935ce84237c9bd46d36ff06 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Sun, 18 Jan 2026 21:05:19 -0500 Subject: [PATCH 002/119] Update v8_SBD.mbch slight SBD hp nerf due to saber damage coming down --- z_MBLegends/ext_data/mb2/character/v8_SBD.mbch | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/v8_SBD.mbch b/z_MBLegends/ext_data/mb2/character/v8_SBD.mbch index d420c3021..a53fca9b5 100644 --- a/z_MBLegends/ext_data/mb2/character/v8_SBD.mbch +++ b/z_MBLegends/ext_data/mb2/character/v8_SBD.mbch @@ -11,7 +11,7 @@ ClassInfo //special2 EAS_HI_SBD_ZOOM maxhealth 120 - rankHealth 180,240,330 + rankHealth 180,240,300 MaxArmor 0 rankArmor 5,10,20 @@ -130,7 +130,7 @@ ClassInfo c_att_ranks_4 5 c_att_skill_5 MB_ATT_HEALTH - c_att_names_5 "Health (180/240/330)" + c_att_names_5 "Health (180/240/300)" c_att_ranks_5 10,10,15 c_att_skill_6 MB_ATT_ARMOUR From 542a9949931648b55e6323e3027b291af8608bc4 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Sun, 18 Jan 2026 21:06:38 -0500 Subject: [PATCH 003/119] Update v3_Trando.mbch HP 230 > 225 HP buy 255 > 275 Armor 25 > 10 --- z_MBLegends/ext_data/mb2/character/v3_Trando.mbch | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/v3_Trando.mbch b/z_MBLegends/ext_data/mb2/character/v3_Trando.mbch index 9897322bb..bda5521cd 100644 --- a/z_MBLegends/ext_data/mb2/character/v3_Trando.mbch +++ b/z_MBLegends/ext_data/mb2/character/v3_Trando.mbch @@ -11,9 +11,9 @@ saberstyle SS_DESANN saberDamage 120 rankAS 1.3 BPMultiplier 0 -maxhealth 230 -rankHealth 255 -maxarmor 25 +maxhealth 225 +rankHealth 275 +maxarmor 10 rateOfFire_Melee .9 rankROFMelee .65 forceregen .01 @@ -90,7 +90,7 @@ c_att_ranks_17 0,0,0 c_att_descs_17 "80% less velocity, 80% slower RoF, 80% slower mag reload, 15% slower movement, Prim only" c_att_skill_18 MB_ATT_HEALTH -c_att_names_18 "Health (255)" +c_att_names_18 "Health (275)" c_att_ranks_18 0 c_att_skill_19 MB_ATT_BLAST_ARMOR c_att_names_19 "Blast Armor" From 4eba59fab35725ebc4d1eb4fff7f00de33411afb Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Sun, 18 Jan 2026 22:30:31 -0500 Subject: [PATCH 004/119] Update h8_Wreck.mbch Removed damage taken bonus Armor 180 > 225 Added Knockback and stagger to Thermal Nades and Frags Added Knockback, stagger, and knockdown to Thermal Det, Trip Mines, and Det Packs --- z_MBLegends/ext_data/mb2/character/h8_Wreck.mbch | 14 ++++++++++++-- 1 file changed, 12 insertions(+), 2 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h8_Wreck.mbch b/z_MBLegends/ext_data/mb2/character/h8_Wreck.mbch index 9eff4f877..226ffe6f3 100644 --- a/z_MBLegends/ext_data/mb2/character/h8_Wreck.mbch +++ b/z_MBLegends/ext_data/mb2/character/h8_Wreck.mbch @@ -12,7 +12,7 @@ ClassInfo resource RESOURCE_RAGE maxhealth 280 - maxarmor 180 + maxarmor 225 rateoffire_melee 1.10 rateoffire 0.75 @@ -25,7 +25,7 @@ ClassInfo bargeSoundOverride "sound/chars/wrecker/misc/taunt3.mp3" damageGiven 1.15 - damageTaken 0.9 + knockbackGiven 1.15 knockbackTaken 0.5 meleeknockback_flat 90 @@ -33,6 +33,11 @@ ClassInfo flourishAnim BOTH_STABDOWN_DUAL WP_DCCarbineFlags HELD_ALTRELOAD + WP_DetPackFlags HELD_KNOCKBACK|HELD_STUN|HELD_KNOCKDOWN + WP_TripMineFlags HELD_KNOCKBACK|HELD_STUN|HELD_KNOCKDOWN + WP_ThermalFlags HELD_KNOCKBACK|HELD_STUN|HELD_KNOCKDOWN + WP_RealTDFlags HELD_KNOCKBACK|HELD_STUN|HELD_KNOCKDOWN + WP_FragNadeFlags HELD_KNOCKBACK|HELD_STUN|HELD_KNOCKDOWN classflags CFL_STRONGAGAINSTPHYSICAL meleeMoves M_UPPERCUT|M_BLOCK|M_FBKICK|M_JUMPKICK|M_KATA|M_KICK|M_LEGSWEEP|M_PUNCH|M_RLKICK @@ -118,12 +123,17 @@ A tanky Wookiee/gunner hybrid who specializes in mass destruction and area denia - DC-17m Repeating Blaster Rifle (DC Carbine 3) -- 50% slower mag reload - Heavy Thermal Grenades (6) +-- Staggers/pushes on det -- 100% more DMG - Frag Grenades (2) +-- Staggers/pushes on det -- Prim only - Thermal Detonator (1) +-- Staggers/pushes/knocks down on det - Trip Mines (4) +-- Staggers/pushes/knocks down on det - Det Packs (4) +-- Staggers/pushes/knocks down on det ^8Attributes: - 10% faster skill CD From a3f35c8704ac9bcbe3ff252ce86c0ba22d1da4e3 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Mon, 19 Jan 2026 02:26:18 -0500 Subject: [PATCH 005/119] Update h2_Lando.mbch Added Dexterity 1 Increased clip size of Rifle and Pistol to 872 (funny gimmick but I get annoyed at lack of ammo) --- z_MBLegends/ext_data/mb2/character/h2_Lando.mbch | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h2_Lando.mbch b/z_MBLegends/ext_data/mb2/character/h2_Lando.mbch index f8b42bd4d..5568121e8 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_Lando.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_Lando.mbch @@ -5,7 +5,7 @@ ClassInfo classNumberLimit 1 weapons WP_MELEE|WP_MANDO_PISTOL|WP_EE3|WP_SABER|WP_FRAG_NADE - attributes MB_ATT_FP_SABER_DEFENSE,1|MB_ATT_SPY_DISGUISE,1|MB_ATT_MANDO_PISTOL,2|MB_ATT_EE3,3|MB_ATT_FRAGS,3|MB_ATT_AMMO,2|MB_ATT_SHIELD_RECHARGE,1|MB_ATT_HEALING,2|MB_ATT_QUICKTHROW,3|MB_ATT_DASH,2|MB_ATT_DODGE,3|MB_ATT_SABER_COMBO_NONE|MB_ATT_STAMINA,2 + attributes MB_ATT_FP_SABER_DEFENSE,1|MB_ATT_SPY_DISGUISE,1|MB_ATT_MANDO_PISTOL,2|MB_ATT_EE3,3|MB_ATT_FRAGS,3|MB_ATT_AMMO,2|MB_ATT_SHIELD_RECHARGE,1|MB_ATT_HEALING,2|MB_ATT_QUICKTHROW,3|MB_ATT_DASH,2|MB_ATT_DODGE,3|MB_ATT_SABER_COMBO_NONE|MB_ATT_STAMINA,2|MB_ATT_DEXTERITY,1 maxhealth 185 maxarmor 80 @@ -83,7 +83,7 @@ WeaponInfo1 WeaponName "Lando's E-11 Blaster Rifle" MissileEffect "Blaster/Shot01R" AltMissileEffect "Blaster/Shot01R" - customammo 777 + customammo 872 rateMod 0.75 damageMod 1.1 } @@ -111,7 +111,7 @@ WeaponInfo2 damagemod 1.1 ReloadTimeModifier 0.8 velocityMod 1.25 - customammo 777 + customammo 872 rateMod 0.75 hasAnimOverrides 1 animReadyRun TORSO_WEAPONREADY2 @@ -229,6 +229,7 @@ A fast gunner/saberist with stealth abilities. -- 25% faster RoF ^8Attributes: +- Dexterity (1) - Stamina (2) - Armor Regen (1) - Healing (2) From 5de0c02b66c136038ceec9edc7d8605819ce03f2 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Mon, 19 Jan 2026 02:58:22 -0500 Subject: [PATCH 006/119] Update h10_Grogu.mbch Again encouraging more careful FP consideration --- z_MBLegends/ext_data/mb2/character/h10_Grogu.mbch | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h10_Grogu.mbch b/z_MBLegends/ext_data/mb2/character/h10_Grogu.mbch index 499e3d1c5..b05e5db9b 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_Grogu.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_Grogu.mbch @@ -5,7 +5,7 @@ ClassInfo MBClass MB_CLASS_JEDI classNumberLimit 1 attributes MB_ATT_FP_REPULSE,1|MB_ATT_FORCEFOCUS,1|MB_ATT_LIGHTS_BEACON - forcepowers FP_PUSH,3|FP_PULL,3|FP_SEE,3|FP_GRIP,3|FP_TEAM_HEAL,1|FP_TEAM_FORCE,1|FP_PROTECT,3|FP_ABSORB,3|FP_HEAL,1|FP_LEVITATION,1 + forcepowers FP_PUSH,3|FP_PULL,3|FP_SEE,3|FP_GRIP,3|FP_TEAM_HEAL,1|FP_TEAM_FORCE,1|FP_PROTECT,2|FP_ABSORB,2|FP_HEAL,1|FP_LEVITATION,1 maxhealth 60 forcepool 185 forceregen 1.1 @@ -66,8 +66,8 @@ A small and vulnerable supportive Force user with the ability to share his stron -- 50% less DMG - Team Energize (1) - Heal (1)^3* ^3[CS2] -- Absorb (3)^3* ^3[CS3] -- Protect (3)^3* ^3[CS4] +- Absorb (2)^3* ^3[CS3] +- Protect (2)^3* ^3[CS4] - Team Heal (1) - Repulse ^3[CS1 Melee] From 7dd7233caaa7e479ffe01108e0659df67d8f0cf6 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Mon, 19 Jan 2026 03:29:03 -0500 Subject: [PATCH 007/119] Update h7_RebSapper.mbch --- z_MBLegends/ext_data/mb2/character/h7_RebSapper.mbch | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/z_MBLegends/ext_data/mb2/character/h7_RebSapper.mbch b/z_MBLegends/ext_data/mb2/character/h7_RebSapper.mbch index 0b55e2518..8afd5bfbc 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_RebSapper.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_RebSapper.mbch @@ -36,6 +36,7 @@ knockbackTaken 1.1 damageGiven 1.3 //IMPORTANT: This is to increase lightning and detpack damage by 30%. Set all other weapons' damageMod to the inverse, 1/damageGiven. (1/1.3 = 0.77) WP_MeleeFlags HELD_LOWDAMAGE|HELD_TRACKING WP_FragNadeFlags HELD_TRACKING +WP_DetPackFlags HELD_KNOCKBACK rateOfFire_Melee .8 modelscale 1.02 @@ -168,7 +169,7 @@ HandShader "gfx/effects/dekashield2" StartSound "sound/effects/woosh7.mp3" } -description "Rebel Sapper [Elite Trooper] +description "Rebel Sapper 2-life electronic saboteurs with damage-boosted gadgets. @@ -190,6 +191,7 @@ description "Rebel Sapper [Elite Trooper] -- Prim only - Pulse Grenades (2) - Det Packs (3) +-- Pushes on det -- 40% faster RoF ^5Powers: From 5ba475d413cdaa86351621ef5dce02a6b85602e2 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Mon, 19 Jan 2026 03:29:56 -0500 Subject: [PATCH 008/119] Update h6_Mission.mbch --- .../ext_data/mb2/character/h6_Mission.mbch | 15 +++++++-------- 1 file changed, 7 insertions(+), 8 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h6_Mission.mbch b/z_MBLegends/ext_data/mb2/character/h6_Mission.mbch index ec42dd843..02a404e92 100644 --- a/z_MBLegends/ext_data/mb2/character/h6_Mission.mbch +++ b/z_MBLegends/ext_data/mb2/character/h6_Mission.mbch @@ -49,11 +49,10 @@ ClassInfo uioverlay "gfx/icons/scout" special1 EAS_HI_DODGE - special2 EAS_HI_TRACKER + special2 EAS_HI_KICK + meleespecial2 EAS_HI_TRACKER special3 EAS_HI_DASH - special4 EAS_HI_KICK - - respawnCustomTime 50000 + special4 EAS_HI_CLOAK } WeaponInfo0 @@ -126,7 +125,7 @@ WeaponInfo2 SelectSound "sound/weapons/blade/slash2.mp3" } -description "Mission Vao [Bounty Hunter] +description "Mission Vao A scrappy scout with Cloaking. @@ -161,7 +160,7 @@ A scrappy scout with Cloaking. - Cryo Grenades (2) ^6Inventory: -- Stealth Field Generator (Cloak) +- Stealth Field Generator (Cloak) ^3[CS4] ^8Attributes: - 10% faster Hacking @@ -171,6 +170,6 @@ A scrappy scout with Cloaking. ^3Abilities: - Dodge (3) ^3[CS1] +- Gunkick ^3[CS2] - Tracking Darts (8) ^3[CS2 Melee] -- Dash (1) ^3[CS3] -- Gunkick ^3[CS4]" \ No newline at end of file +- Dash (1) ^3[CS3]" \ No newline at end of file From 1f536a0051e4f8d23b0c948bd519d0f0f6d141c9 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Mon, 19 Jan 2026 03:31:42 -0500 Subject: [PATCH 009/119] Update h2_JynE.mbch --- z_MBLegends/ext_data/mb2/character/h2_JynE.mbch | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h2_JynE.mbch b/z_MBLegends/ext_data/mb2/character/h2_JynE.mbch index 3584e45da..b3a6e7127 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_JynE.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_JynE.mbch @@ -51,8 +51,8 @@ ClassInfo special1 EAS_HI_DODGE special2 EAS_HI_DASH - special3 EAS_HI_MEDPAC_BIG - special4 EAS_HI_KICK + special3 EAS_HI_KICK + special4 EAS_HI_MEDPAC_BIG uioverlay "gfx/icons/spec_infantry" } @@ -124,7 +124,7 @@ WeaponInfo2 WeaponName "Jyn's Truncheon" } -description "Jyn Erso [Hero] +description "Jyn Erso A damage/fire rate-boosted pistoleer with advanced movement capabilities and a shocking/displacing sidearm. @@ -149,7 +149,7 @@ A damage/fire rate-boosted pistoleer with advanced movement capabilities and a s - Det Packs (3) ^6Inventory: -- Advanced Medpac ^3[CS3] +- Advanced Medpac ^3[CS4] - Electrobinoculars ^8Attributes: @@ -161,4 +161,4 @@ A damage/fire rate-boosted pistoleer with advanced movement capabilities and a s - Flipkick (1) ^3[Contact Jump] - Dodge (3) ^3[CS1] - Dash (2) ^3[CS2] -- Gunkick ^3[CS4]" \ No newline at end of file +- Gunkick ^3[CS3]" \ No newline at end of file From 873b713323cb45b6b9991fb8cd6c81363f1b27c0 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Mon, 19 Jan 2026 03:45:23 -0500 Subject: [PATCH 010/119] class desc no longer needed --- z_MBLegends/ext_data/mb2/character/h10_Grogu.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h10_JApostate.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h10_JForce.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h10_JHeal.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h10_JSavant.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h10_JTradition.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h10_LukeSky.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h10_Obi.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h10_PloK.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h10_Starkiller.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h1_NPrisoner.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h1_OldRepET.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h1_Rebel.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h1_RebelET.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h1_SecurET.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h1_TORtroop.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h1_Talz.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h2_Carth.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h2_Han.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h2_JanO.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h2_Lando.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h2_Padme.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h2_Panaka.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h3_Arc.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h3_Baze.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h3_BossNass.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h3_Cander.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h3_Clone.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h3_CloneCom.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h3_CloneLead.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h3_CloneSpe.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h3_Delta.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h3_Rex.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h4_Atton.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h4_Chir.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h4_Ewok.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h4_Finn.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h4_KirKanos.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h4_Kyle.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h4_SenGuard.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h5_AstroR2.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h5_BoKatan.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h5_CloneJet.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h5_Dash.mbch | 5 ++--- z_MBLegends/ext_data/mb2/character/h5_Paz.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h5_Skirata.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h6_Andor.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h6_Cross.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h6_Nien.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h7_CloneAss.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h7_HK47.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h7_Hera.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h7_Leia.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h7_Lobot.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h7_RebEngie.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h7_Scavenge.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h7_Spy.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h8_Chewie.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h8_K2SO.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h8_NRSecDroid.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h8_Tarfful.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h8_Taunt.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h8_WookWarr.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h8_Wreck.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h8_Zaal.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h9_Anakin.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h9_JAcrobat.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h9_JBrute.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h9_JCrusader.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h9_JGladiator.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h9_JKnight.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h9_JSage.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h9_JSword.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h9_JYoung.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h9_JediTG.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h9_Windu.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h9_Yarael.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v10_Jerec.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v10_Malak.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v10_Nihilus.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v10_Palp.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v10_Ragnos.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v10_SForce.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v10_Tavion.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v10_Traya.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v1_B1.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v1_ImpComm.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v1_ImpSold.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v1_NTroop.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v1_ORSithTr.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v1_TORagent.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v1_Talz.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v1_Thug.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v1_Undead.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v2_Calo.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v2_Greedo.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v2_Hondo.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v2_KMonkeyL.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v3_Bossk.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v3_DeathTr.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v3_FOMarsh.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v3_HeavyStorm.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v3_IG88.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v3_Trando.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v4_BX.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v4_CarnorJax.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v4_MagnaG.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v4_Mara.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v4_PurgeTr.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v4_RoyalPr.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v5_Boba.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v5_Cad.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v5_DarkTr.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v5_Geonos.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v5_ImpArmCom.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v5_JumpTr.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v6_Aurra.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v6_Dengar.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v6_MercSh.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v6_ScoutTr.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v6_Tusk.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v6_Zam.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v7_Enoch.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v7_ImpAgent.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v7_ImpSpec.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v7_Krennic.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v7_Mouse.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v7_Noghri.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v7_Reelo.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v7_Tarkin.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v7_Thrawn.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v7_Veers.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v7_WatTam.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v7_Zuck.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v8_Burg.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v8_GamoPig.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v8_HuttW.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v8_Snoova.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v8_Wampa.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v9_Grievous.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v9_Inquis.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v9_Kylo.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v9_Maul.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v9_Pong.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v9_SAcolyte.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v9_SAssass.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v9_SDuel.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v9_SJugger.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v9_SWarr.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v9_Savage.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v9_ShadowG.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v9_Sion.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v9_Vader.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v9_Ventres.mbch | 2 +- 155 files changed, 156 insertions(+), 157 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h10_Grogu.mbch b/z_MBLegends/ext_data/mb2/character/h10_Grogu.mbch index b05e5db9b..fab137dca 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_Grogu.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_Grogu.mbch @@ -50,7 +50,7 @@ ForceInfo0 gripDamage 4 } -description "Grogu [Jedi] +description "Grogu A small and vulnerable supportive Force user with the ability to share his strong healing and protective abilities with allies. diff --git a/z_MBLegends/ext_data/mb2/character/h10_JApostate.mbch b/z_MBLegends/ext_data/mb2/character/h10_JApostate.mbch index 5fcab109b..1200db024 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_JApostate.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_JApostate.mbch @@ -51,7 +51,7 @@ ClassInfo sabercolor_1 3 } -description "Jedi Apostate [Jedi] +description "Jedi Apostate A Jedi with inferior Lightsaber skills, but strongly adept in the Force. diff --git a/z_MBLegends/ext_data/mb2/character/h10_JForce.mbch b/z_MBLegends/ext_data/mb2/character/h10_JForce.mbch index ccda3cfae..be6ce4e62 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_JForce.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_JForce.mbch @@ -55,7 +55,7 @@ WeaponInfo0 WeaponName "Martial Arts" } -description "Jedi Forcemaster [Jedi] +description "Jedi Forcemaster Light side masters who forego the use of a Lightsaber in favor of martial arts and Force proficiency. diff --git a/z_MBLegends/ext_data/mb2/character/h10_JHeal.mbch b/z_MBLegends/ext_data/mb2/character/h10_JHeal.mbch index 84551049c..14e4e7276 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_JHeal.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_JHeal.mbch @@ -140,7 +140,7 @@ ClassInfo c_att_ranks_9 5,9 } -description "Jedi Healer [Jedi] +description "Jedi Healer A Jedi with passive healing and team Force healing powers. diff --git a/z_MBLegends/ext_data/mb2/character/h10_JSavant.mbch b/z_MBLegends/ext_data/mb2/character/h10_JSavant.mbch index d83751933..f71ae7264 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_JSavant.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_JSavant.mbch @@ -49,7 +49,7 @@ ClassInfo tauntAnim BOTH_MAUL_TAUNT } -description "Jedi Savant [Jedi] +description "Jedi Savant A well-rounded Jedi with a powerful Force ability that lets them Energize their allies' resource pools. diff --git a/z_MBLegends/ext_data/mb2/character/h10_JTradition.mbch b/z_MBLegends/ext_data/mb2/character/h10_JTradition.mbch index d0c5466d3..2a191a5a5 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_JTradition.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_JTradition.mbch @@ -56,7 +56,7 @@ ClassInfo uishader_2 "models/players/sabe/mb2_icon_depabillaba" } -description "Jedi Traditionalist [Jedi] +description "Jedi Traditionalist A High-to-Late Republic Jedi with strong Force powers and excellent defenses against blasters, but lacking in Lightsaber dueling skills. diff --git a/z_MBLegends/ext_data/mb2/character/h10_LukeSky.mbch b/z_MBLegends/ext_data/mb2/character/h10_LukeSky.mbch index 5ee2f6e8a..730dd25b8 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_LukeSky.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_LukeSky.mbch @@ -162,7 +162,7 @@ ForceInfo0 ConeEffect "effects/force/lightning_judge_el" } -description "Luke Skywalker [Jedi] +description "Luke Skywalker A defensive Jedi supplemented with a light side variant of Force Lightning, and the ability to share supportive Force Powers with allies. Regains BP upon defeating enemies. diff --git a/z_MBLegends/ext_data/mb2/character/h10_Obi.mbch b/z_MBLegends/ext_data/mb2/character/h10_Obi.mbch index d68657b14..c77190286 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_Obi.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_Obi.mbch @@ -163,7 +163,7 @@ ClassInfo c_att_ranks_18 0 } -description "Obi-Wan Kenobi [Jedi] +description "Obi-Wan Kenobi A seasoned Jedi with exceptional Saber skills and high BP regen. Choice of old and young builds. diff --git a/z_MBLegends/ext_data/mb2/character/h10_PloK.mbch b/z_MBLegends/ext_data/mb2/character/h10_PloK.mbch index 7b6932f23..946acbe6a 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_PloK.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_PloK.mbch @@ -155,7 +155,7 @@ WeaponInfo1 } -description "Plo Koon [Jedi] +description "Plo Koon A hearty Jedi with the ability to manipulate the elements. diff --git a/z_MBLegends/ext_data/mb2/character/h10_Starkiller.mbch b/z_MBLegends/ext_data/mb2/character/h10_Starkiller.mbch index c80e75666..a02a60b6a 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_Starkiller.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_Starkiller.mbch @@ -56,7 +56,7 @@ ClassInfo special4 EAS_FP_LIGHTNING } -description "Galen Marek aka 'Starkiller' [Jedi] +description "Galen Marek aka 'Starkiller' A Jedi/Sith hybrid sporting a strong combination of Force powers. diff --git a/z_MBLegends/ext_data/mb2/character/h1_NPrisoner.mbch b/z_MBLegends/ext_data/mb2/character/h1_NPrisoner.mbch index 492540713..ec650842d 100644 --- a/z_MBLegends/ext_data/mb2/character/h1_NPrisoner.mbch +++ b/z_MBLegends/ext_data/mb2/character/h1_NPrisoner.mbch @@ -95,7 +95,7 @@ WeaponInfo0 rateMod 0.95 } -description "Narkina 5 Prisoner [Clone Trooper] +description "Narkina 5 Prisoner 5-life inmates with only fists and grit at their side. Move as a group to secure victory. Stolen weapons deal 1.5x damage and grant a movement speed bonus. diff --git a/z_MBLegends/ext_data/mb2/character/h1_OldRepET.mbch b/z_MBLegends/ext_data/mb2/character/h1_OldRepET.mbch index cab08ff19..deab766c0 100644 --- a/z_MBLegends/ext_data/mb2/character/h1_OldRepET.mbch +++ b/z_MBLegends/ext_data/mb2/character/h1_OldRepET.mbch @@ -176,7 +176,7 @@ WeaponInfo3 damageMod 0.75 } -description "Old Republic Defender [Clone Trooper] +description "Old Republic Defender 2-life units with purchase options including extra lives, elemental grenades, an incendiary Rifle, and upgraded Saber Defense. diff --git a/z_MBLegends/ext_data/mb2/character/h1_Rebel.mbch b/z_MBLegends/ext_data/mb2/character/h1_Rebel.mbch index dc724585e..456aa732f 100644 --- a/z_MBLegends/ext_data/mb2/character/h1_Rebel.mbch +++ b/z_MBLegends/ext_data/mb2/character/h1_Rebel.mbch @@ -167,7 +167,7 @@ WeaponInfo1 WeaponName "DH-17 Blaster Rifle" } -description "Rebel Trooper [Soldier] +description "Rebel Trooper 5-life basic infantry units. diff --git a/z_MBLegends/ext_data/mb2/character/h1_RebelET.mbch b/z_MBLegends/ext_data/mb2/character/h1_RebelET.mbch index aade19ec9..77203a659 100644 --- a/z_MBLegends/ext_data/mb2/character/h1_RebelET.mbch +++ b/z_MBLegends/ext_data/mb2/character/h1_RebelET.mbch @@ -190,7 +190,7 @@ WeaponInfo1 WeaponName "DH-17 Blaster Rifle" } -description "Rebel Vanguard [Soldier] +description "Rebel Vanguard Units suited for mid-ranged combat and storming operations. diff --git a/z_MBLegends/ext_data/mb2/character/h1_SecurET.mbch b/z_MBLegends/ext_data/mb2/character/h1_SecurET.mbch index 667088829..99453c7d8 100644 --- a/z_MBLegends/ext_data/mb2/character/h1_SecurET.mbch +++ b/z_MBLegends/ext_data/mb2/character/h1_SecurET.mbch @@ -199,7 +199,7 @@ WeaponInfo2 WeaponName "Shock Baton" } -description "Security Force [Clone Trooper] +description "Security Force Quick, versatile guards. Adept at disabling enemies. diff --git a/z_MBLegends/ext_data/mb2/character/h1_TORtroop.mbch b/z_MBLegends/ext_data/mb2/character/h1_TORtroop.mbch index ec827747a..431bf98eb 100644 --- a/z_MBLegends/ext_data/mb2/character/h1_TORtroop.mbch +++ b/z_MBLegends/ext_data/mb2/character/h1_TORtroop.mbch @@ -275,7 +275,7 @@ Icon "gfx/mp/new_f_icon_dk_rage" ForcePowerName "Supercharge" } -description "Old Republic Trooper [Clone Trooper] +description "Old Republic Trooper Durable multi-lifes with crowd control. diff --git a/z_MBLegends/ext_data/mb2/character/h1_Talz.mbch b/z_MBLegends/ext_data/mb2/character/h1_Talz.mbch index 73144a992..37e16e0f8 100644 --- a/z_MBLegends/ext_data/mb2/character/h1_Talz.mbch +++ b/z_MBLegends/ext_data/mb2/character/h1_Talz.mbch @@ -136,7 +136,7 @@ WeaponInfo2 selectSound "sound/player/footsteps/ice_walk2.mp3" } -description "Talz Native [Wookiee] +description "Talz Native Indigenous peoples with primitive weaponry. Fill your Resource bar with damage to unleash special moves. diff --git a/z_MBLegends/ext_data/mb2/character/h2_Carth.mbch b/z_MBLegends/ext_data/mb2/character/h2_Carth.mbch index 1843919c9..2d4b26c62 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_Carth.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_Carth.mbch @@ -59,7 +59,7 @@ WeaponInfo0 ratemod 1.05 } -description "Carth Onasi [Hero] +description "Carth Onasi A speedy Dual Pistol wielder and grenadier with multiple forms of healing. diff --git a/z_MBLegends/ext_data/mb2/character/h2_Han.mbch b/z_MBLegends/ext_data/mb2/character/h2_Han.mbch index 2d03fec1c..7ef458672 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_Han.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_Han.mbch @@ -155,7 +155,7 @@ WeaponInfo0 animAttackWalk BOTH_ATTACK2 } -description "Han Solo [Hero] +description "Han Solo A scrappy class with custom options like a double-damage Pistol, a massive Energy pool, and Quickthrow Frag Grenades. diff --git a/z_MBLegends/ext_data/mb2/character/h2_JanO.mbch b/z_MBLegends/ext_data/mb2/character/h2_JanO.mbch index 98542cae1..0166fdb9c 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_JanO.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_JanO.mbch @@ -118,7 +118,7 @@ WeaponInfo2 customammo 500 } -description "Jan Ors [Hero] +description "Jan Ors A nimble gunner with a unique projectile shotgun. diff --git a/z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch b/z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch index 5875b3562..081d55c20 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch @@ -189,7 +189,7 @@ WeaponInfo3 animAttackWalk BOTH_KYLE_MISS } -description "Jar Jar Binks [Jedi] +description "Jar Jar Binks Mesa, uh, clumsy... diff --git a/z_MBLegends/ext_data/mb2/character/h2_Lando.mbch b/z_MBLegends/ext_data/mb2/character/h2_Lando.mbch index 5568121e8..2621302f2 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_Lando.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_Lando.mbch @@ -200,7 +200,7 @@ AltMuzzleEffect null } */ -description "Lando Calrissian [Hero] +description "Lando Calrissian A fast gunner/saberist with stealth abilities. diff --git a/z_MBLegends/ext_data/mb2/character/h2_Padme.mbch b/z_MBLegends/ext_data/mb2/character/h2_Padme.mbch index 54966ee8b..ae2f2c199 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_Padme.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_Padme.mbch @@ -118,7 +118,7 @@ WeaponInfo1 animAttackWalk BOTH_ATTACK2 } -description "Padme Naberrie Amidala Skywalker [Hero] +description "Padme Naberrie Amidala Skywalker A frontline/support gunner with multiple forms of self-healing. Powerful in proximity to friendly Saberists. diff --git a/z_MBLegends/ext_data/mb2/character/h2_Panaka.mbch b/z_MBLegends/ext_data/mb2/character/h2_Panaka.mbch index ce5d9ee62..23ce3537a 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_Panaka.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_Panaka.mbch @@ -129,7 +129,7 @@ animAttackWalk BOTH_ATTACK2 animStand BOTH_MAND_PISTOL_READY } -description "Captain Quarsh Panaka [Hero] +description "Captain Quarsh Panaka A commander who builds resource through damage to bolster his allies and himself. diff --git a/z_MBLegends/ext_data/mb2/character/h3_Arc.mbch b/z_MBLegends/ext_data/mb2/character/h3_Arc.mbch index 1a86aeea3..dc992b563 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_Arc.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_Arc.mbch @@ -243,7 +243,7 @@ skilltimerMod 0.9 } -description "ARC Trooper [Clone Trooper] +description "ARC Trooper A highly versatile class that excels in close-to-mid-range combat. diff --git a/z_MBLegends/ext_data/mb2/character/h3_Baze.mbch b/z_MBLegends/ext_data/mb2/character/h3_Baze.mbch index a311d93d6..d76f2b5f3 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_Baze.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_Baze.mbch @@ -69,7 +69,7 @@ WeaponInfo1 damageMod 1.5 } -description "Baze Malbus [Hero] +description "Baze Malbus A heavy gunner equipped with a massively powerful Repeating Cannon that regenerates ammo, and explosives. diff --git a/z_MBLegends/ext_data/mb2/character/h3_BossNass.mbch b/z_MBLegends/ext_data/mb2/character/h3_BossNass.mbch index 25de40fc4..7d3cf3592 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_BossNass.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_BossNass.mbch @@ -116,7 +116,7 @@ WeaponInfo3 animAttackWalk BOTH_T5_BL__R } -description "Boss Rugor Nass [Jedi] +description "Boss Rugor Nass A tanky rocketeer with a large protective Energy Shield and inherent aquatic respiration. diff --git a/z_MBLegends/ext_data/mb2/character/h3_Cander.mbch b/z_MBLegends/ext_data/mb2/character/h3_Cander.mbch index f5215ee5c..816d2f911 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_Cander.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_Cander.mbch @@ -157,7 +157,7 @@ WeaponInfo1 SelectSound "sound/weapons/blade/slash2.mp3" } -description "Canderous Ordo aka Mandalore the Preserver [Clone Trooper] +description "Canderous Ordo aka Mandalore the Preserver A tanky hybrid who can spec into Blaster and Saber skills. diff --git a/z_MBLegends/ext_data/mb2/character/h3_Clone.mbch b/z_MBLegends/ext_data/mb2/character/h3_Clone.mbch index c6c3e6274..399cfb6f0 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_Clone.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_Clone.mbch @@ -209,7 +209,7 @@ WeaponInfo0 velocityMod .76 } -description "Clone Trooper [Clone Trooper] +description "Clone Trooper A trooper characterized by heavier armor and weaponry choices compared to his peers, including extra lives, a Minigun, a Rocket Launcher, damage protection, and mobility options. diff --git a/z_MBLegends/ext_data/mb2/character/h3_CloneCom.mbch b/z_MBLegends/ext_data/mb2/character/h3_CloneCom.mbch index 5bf8ea169..091fbb72b 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_CloneCom.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_CloneCom.mbch @@ -251,7 +251,7 @@ Icon "gfx/hud/w_thermal_grenade" WeaponName "Hand Thermal Grenades" damagemod 2.25 } -description "Clone Commando [Clone Trooper] +description "Clone Commando Adaptable 2-lifes with staying power. diff --git a/z_MBLegends/ext_data/mb2/character/h3_CloneLead.mbch b/z_MBLegends/ext_data/mb2/character/h3_CloneLead.mbch index 80df8fb8a..352351000 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_CloneLead.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_CloneLead.mbch @@ -179,7 +179,7 @@ animReadyRun BOTH_DC15_IDLE animReady BOTH_DC15_IDLE } -description "Clone Leader [Clone Trooper] +description "Clone Leader A custom commander that can spec into a variety of weapons, damage protection, and advanced mobility options. diff --git a/z_MBLegends/ext_data/mb2/character/h3_CloneSpe.mbch b/z_MBLegends/ext_data/mb2/character/h3_CloneSpe.mbch index 3b5a01dc0..3b88594ca 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_CloneSpe.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_CloneSpe.mbch @@ -259,7 +259,7 @@ FlashSound0 "sound/weapons/fusioncutter/cutter_hit.mp3" rateMod .2 damageMod .35 } -description "Clone Specialist [Clone Trooper] +description "Clone Specialist Clones with niche expertise. diff --git a/z_MBLegends/ext_data/mb2/character/h3_Delta.mbch b/z_MBLegends/ext_data/mb2/character/h3_Delta.mbch index 1af41f6d2..a185bb2ed 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_Delta.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_Delta.mbch @@ -203,7 +203,7 @@ WeaponInfo5 damagemod 2.5 } -description "Delta Squad Clone Commando [Clone Trooper] +description "Delta Squad Clone Commando A highly adaptable special ops unit. diff --git a/z_MBLegends/ext_data/mb2/character/h3_Rex.mbch b/z_MBLegends/ext_data/mb2/character/h3_Rex.mbch index 2bf1e7379..5c1e64a74 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_Rex.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_Rex.mbch @@ -74,7 +74,7 @@ WeaponInfo0 velocityMod 1.1 } -description "CT-7567 aka Captain 'Rex' [Hero] +description "CT-7567 aka Captain 'Rex' A hard-boiled leader with high mobility and powerful Dual Pistols. diff --git a/z_MBLegends/ext_data/mb2/character/h4_Atton.mbch b/z_MBLegends/ext_data/mb2/character/h4_Atton.mbch index ac144cd73..3073a59ba 100644 --- a/z_MBLegends/ext_data/mb2/character/h4_Atton.mbch +++ b/z_MBLegends/ext_data/mb2/character/h4_Atton.mbch @@ -239,7 +239,7 @@ animAttackRun BOTH_ATTACK2 animAttack BOTH_ATTACK2 animAttackWalk BOTH_ATTACK2 } -description "Atton 'Jaq' Rand [Hero] +description "Atton 'Jaq' Rand Pure Pazaak diff --git a/z_MBLegends/ext_data/mb2/character/h4_Chir.mbch b/z_MBLegends/ext_data/mb2/character/h4_Chir.mbch index be44fbbf9..529b7f27c 100644 --- a/z_MBLegends/ext_data/mb2/character/h4_Chir.mbch +++ b/z_MBLegends/ext_data/mb2/character/h4_Chir.mbch @@ -96,7 +96,7 @@ WeaponInfo1 reloadTimeModifier 1.5 } -description "Chirrut Imwe [Jedi] +description "Chirrut Imwe A speedy and dexterous character with strong CQC and a hand cannon. Fast resource regen, many evasive options and heightened spiritual abilities. diff --git a/z_MBLegends/ext_data/mb2/character/h4_Ewok.mbch b/z_MBLegends/ext_data/mb2/character/h4_Ewok.mbch index 60a26279e..ba8aaf70e 100644 --- a/z_MBLegends/ext_data/mb2/character/h4_Ewok.mbch +++ b/z_MBLegends/ext_data/mb2/character/h4_Ewok.mbch @@ -171,7 +171,7 @@ WeaponInfo3 damageMod 0.75 } -description "Ewok [Hero] +description "Ewok 3-life archers and spear wielders of diminutive stature carrying powerful knockdown Stones. They thrive on ambushes and pack behavior. diff --git a/z_MBLegends/ext_data/mb2/character/h4_Finn.mbch b/z_MBLegends/ext_data/mb2/character/h4_Finn.mbch index e00e1b48e..255699634 100644 --- a/z_MBLegends/ext_data/mb2/character/h4_Finn.mbch +++ b/z_MBLegends/ext_data/mb2/character/h4_Finn.mbch @@ -86,7 +86,7 @@ WeaponInfo1 ratemod 0.90 } -description "FN-2187 aka 'Finn' [ARC Trooper] +description "FN-2187 aka 'Finn' A high-mobility gunner/saberist that can engage enemies at all ranges. diff --git a/z_MBLegends/ext_data/mb2/character/h4_KirKanos.mbch b/z_MBLegends/ext_data/mb2/character/h4_KirKanos.mbch index dde378184..4cc88d227 100644 --- a/z_MBLegends/ext_data/mb2/character/h4_KirKanos.mbch +++ b/z_MBLegends/ext_data/mb2/character/h4_KirKanos.mbch @@ -92,7 +92,7 @@ WeaponInfo1 SelectSound "s/w/v/swish1.wav" } -description "Kir Kanos [Jedi] +description "Kir Kanos A well-rounded gunner/Saberist who combines martial arts, stealth and explosives. diff --git a/z_MBLegends/ext_data/mb2/character/h4_Kyle.mbch b/z_MBLegends/ext_data/mb2/character/h4_Kyle.mbch index 2d95c9d92..2f35b05a5 100644 --- a/z_MBLegends/ext_data/mb2/character/h4_Kyle.mbch +++ b/z_MBLegends/ext_data/mb2/character/h4_Kyle.mbch @@ -161,7 +161,7 @@ WeaponInfo0 animAttackWalk BOTH_ATTACK2 } -description "Kyle Katarn [Sith] +description "Kyle Katarn A Force-sensitive mercenary with the ability to choose his own path. diff --git a/z_MBLegends/ext_data/mb2/character/h4_SenGuard.mbch b/z_MBLegends/ext_data/mb2/character/h4_SenGuard.mbch index acf5ca56c..319355d15 100644 --- a/z_MBLegends/ext_data/mb2/character/h4_SenGuard.mbch +++ b/z_MBLegends/ext_data/mb2/character/h4_SenGuard.mbch @@ -112,7 +112,7 @@ WeaponInfo1 selectSound "s/w/t/staffswing4.mp3" } -description "Senate Guard [Clone Trooper] +description "Senate Guard 2-life anti-Sith hybrids who can cover and deny ground quickly. diff --git a/z_MBLegends/ext_data/mb2/character/h5_AstroR2.mbch b/z_MBLegends/ext_data/mb2/character/h5_AstroR2.mbch index 8d96ee3f4..a4a34ede9 100644 --- a/z_MBLegends/ext_data/mb2/character/h5_AstroR2.mbch +++ b/z_MBLegends/ext_data/mb2/character/h5_AstroR2.mbch @@ -145,7 +145,7 @@ ForceInfo3 ForcePowerName "Electroshock Probe" } -description "Astromech Droid [Wookiee] +description "Astromech Droid A plucky support with numerous gadgets. diff --git a/z_MBLegends/ext_data/mb2/character/h5_BoKatan.mbch b/z_MBLegends/ext_data/mb2/character/h5_BoKatan.mbch index 12c69027c..17bb418aa 100644 --- a/z_MBLegends/ext_data/mb2/character/h5_BoKatan.mbch +++ b/z_MBLegends/ext_data/mb2/character/h5_BoKatan.mbch @@ -68,7 +68,7 @@ WeaponInfo1 rateMod 1.1 } -description "Bo-Katan Kryze [Bounty Hunter] +description "Bo-Katan Kryze A speedy Jetpack user who wields a Saber and Dual Pistols. Surprisingly tanky. diff --git a/z_MBLegends/ext_data/mb2/character/h5_CloneJet.mbch b/z_MBLegends/ext_data/mb2/character/h5_CloneJet.mbch index 1af2aa3a9..955776252 100644 --- a/z_MBLegends/ext_data/mb2/character/h5_CloneJet.mbch +++ b/z_MBLegends/ext_data/mb2/character/h5_CloneJet.mbch @@ -131,7 +131,7 @@ WeaponInfo1 rateMod 1 } -description "Clone Jet Trooper [Clone Trooper] +description "Clone Jet Trooper 2-life Jetpack users who specialize in dealing disabling damage from the skies. diff --git a/z_MBLegends/ext_data/mb2/character/h5_Dash.mbch b/z_MBLegends/ext_data/mb2/character/h5_Dash.mbch index a82886fe6..76b0e2bea 100644 --- a/z_MBLegends/ext_data/mb2/character/h5_Dash.mbch +++ b/z_MBLegends/ext_data/mb2/character/h5_Dash.mbch @@ -88,7 +88,7 @@ WeaponInfo1 velocityMod 1.15 } -description "Dash Rendar [Hero] +description "Dash Rendar A highly mobile Jetpacker with regenerating Fuel and a rapid-fire, low damage Pistol. @@ -105,7 +105,6 @@ A highly mobile Jetpacker with regenerating Fuel and a rapid-fire, low damage Pi - Frag Grenades (3) ^8Attributes: -- Dash Jump - Bunny Hop (1) - Slow Faller - 50% slower skill CD @@ -117,4 +116,4 @@ A highly mobile Jetpacker with regenerating Fuel and a rapid-fire, low damage Pi ^3Abilities: - Jetpack - Wrist Flamethrower ^3[CS2] -- Dash (2) ^3[CS3]" \ No newline at end of file +- Dash/Dash Jump (2) ^3[CS3]" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/h5_Paz.mbch b/z_MBLegends/ext_data/mb2/character/h5_Paz.mbch index e713ccc8c..d593d9446 100644 --- a/z_MBLegends/ext_data/mb2/character/h5_Paz.mbch +++ b/z_MBLegends/ext_data/mb2/character/h5_Paz.mbch @@ -100,7 +100,7 @@ ForceInfo0 ForcePowerName "Last Stand" } -description "Paz Vizsla [Wookiee] +description "Paz Vizsla A slow, Jetpack-equipped tank with a Minigun and high damage/knockback resistance. Can burn his Fuel for a short movement, attack speed, and defense boost. diff --git a/z_MBLegends/ext_data/mb2/character/h5_Skirata.mbch b/z_MBLegends/ext_data/mb2/character/h5_Skirata.mbch index e007cd388..627f8cbf8 100644 --- a/z_MBLegends/ext_data/mb2/character/h5_Skirata.mbch +++ b/z_MBLegends/ext_data/mb2/character/h5_Skirata.mbch @@ -106,7 +106,7 @@ WeaponInfo2 WeaponName "Knuckle Plate Vibroblade" } -description "Kal Skirata [Bounty Hunter] +description "Kal Skirata A dexterous Jetpack sniper focused on precision. diff --git a/z_MBLegends/ext_data/mb2/character/h6_Andor.mbch b/z_MBLegends/ext_data/mb2/character/h6_Andor.mbch index 2486d9220..46d13169a 100644 --- a/z_MBLegends/ext_data/mb2/character/h6_Andor.mbch +++ b/z_MBLegends/ext_data/mb2/character/h6_Andor.mbch @@ -115,7 +115,7 @@ customAmmo 740 ratemod 1.1 } -description "Cassian Andor [Hero] +description "Cassian Andor A scrappy marksman with a powerful 2-shot Projectile Rifle and a heavy Pistol. diff --git a/z_MBLegends/ext_data/mb2/character/h6_Cross.mbch b/z_MBLegends/ext_data/mb2/character/h6_Cross.mbch index 5358e537a..dc38ff61a 100644 --- a/z_MBLegends/ext_data/mb2/character/h6_Cross.mbch +++ b/z_MBLegends/ext_data/mb2/character/h6_Cross.mbch @@ -178,7 +178,7 @@ WeaponInfo3 animAttackWalk BOTH_ATTACK2 } */ -description "CT-9904 aka 'Crosshair' [ARC Trooper] +description "CT-9904 aka 'Crosshair' A dexterous class with an all-in-one rifle. diff --git a/z_MBLegends/ext_data/mb2/character/h6_Nien.mbch b/z_MBLegends/ext_data/mb2/character/h6_Nien.mbch index b1bd21ffb..7f45aedd8 100644 --- a/z_MBLegends/ext_data/mb2/character/h6_Nien.mbch +++ b/z_MBLegends/ext_data/mb2/character/h6_Nien.mbch @@ -136,7 +136,7 @@ damageMod .8 WeaponName "Frag Grenades" } */ -description "Nien Nunb [Jedi] +description "Nien Nunb A scrappy, evasive class with many explosives, a launching Saber, and gadgets. diff --git a/z_MBLegends/ext_data/mb2/character/h7_CloneAss.mbch b/z_MBLegends/ext_data/mb2/character/h7_CloneAss.mbch index 2698a18bd..e58b94f7d 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_CloneAss.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_CloneAss.mbch @@ -184,7 +184,7 @@ WeaponInfo0 WeaponName "Assassin's Vibroshivs" } -description "Clone Assassin [ARC Trooper] +description "Clone Assassin A dexterous class with both stealth and combat-oriented custom options. diff --git a/z_MBLegends/ext_data/mb2/character/h7_HK47.mbch b/z_MBLegends/ext_data/mb2/character/h7_HK47.mbch index de7eb366d..032a6f35d 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_HK47.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_HK47.mbch @@ -116,7 +116,7 @@ ForceInfo0 LoopSound "sound/ambience/cp_02_lp.wav" } -description "HK-series Assassin Droid [Wookiee] +description "HK-series Assassin Droid A heavily armored long-range assassin, capable of sustained Wrist Flamethrower usage and equipped to terminate Force users. diff --git a/z_MBLegends/ext_data/mb2/character/h7_Hera.mbch b/z_MBLegends/ext_data/mb2/character/h7_Hera.mbch index 6c2942e72..cec4eab07 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_Hera.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_Hera.mbch @@ -68,7 +68,7 @@ WeaponInfo0 damageMod 1.1 } -description "Hera Syndulla [Hero] +description "Hera Syndulla A dexterous and speedy commander with Quickthrow grenades and portable defensive utilities. Can repair her teammates' Armor. diff --git a/z_MBLegends/ext_data/mb2/character/h7_Leia.mbch b/z_MBLegends/ext_data/mb2/character/h7_Leia.mbch index 3e433deb1..b9dc138ac 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_Leia.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_Leia.mbch @@ -83,7 +83,7 @@ WeaponInfo0 FPChargeMult 1.2 } -description "Leia Skywalker Organa Solo [Jedi] +description "Leia Skywalker Organa Solo An agile commander/medic with slight Force sensitivity, grenades, and multiple healing options. diff --git a/z_MBLegends/ext_data/mb2/character/h7_Lobot.mbch b/z_MBLegends/ext_data/mb2/character/h7_Lobot.mbch index 0c9320e34..b65bef702 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_Lobot.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_Lobot.mbch @@ -121,7 +121,7 @@ ForceInfo0 animStand BOTH_STAND1 } */ -description "Lobot [Hero] +description "Lobot A speedy, damage-boosted Pistoleer with Grenades. diff --git a/z_MBLegends/ext_data/mb2/character/h7_RebEngie.mbch b/z_MBLegends/ext_data/mb2/character/h7_RebEngie.mbch index 633471be6..22dcf117c 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_RebEngie.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_RebEngie.mbch @@ -161,7 +161,7 @@ WeaponInfo3 Icon "gfx/hud/w_icon_mwrench" WeaponName "Wrench" } -description "Rebel Engineer [Clone Trooper] +description "Rebel Engineer 2-life units with many Blobs, explosives, and turrets. diff --git a/z_MBLegends/ext_data/mb2/character/h7_Scavenge.mbch b/z_MBLegends/ext_data/mb2/character/h7_Scavenge.mbch index d22291747..0afca3ce6 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_Scavenge.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_Scavenge.mbch @@ -139,7 +139,7 @@ WeaponInfo2 WeaponName "Short Wrench" } -description "Scavenger [Hero] +description "Scavenger 3-life midgets with munitions, gadgets, and an electric blaster. diff --git a/z_MBLegends/ext_data/mb2/character/h7_Spy.mbch b/z_MBLegends/ext_data/mb2/character/h7_Spy.mbch index 17c1e75b2..04a7053c7 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_Spy.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_Spy.mbch @@ -187,7 +187,7 @@ ForceInfo0 LoopSound "sound/ambience/cp_02_lp.wav" } -description "Rebel Spy [ARC Trooper] +description "Rebel Spy A 2-life custom class focused on cloak-and-dagger tactics. diff --git a/z_MBLegends/ext_data/mb2/character/h8_Chewie.mbch b/z_MBLegends/ext_data/mb2/character/h8_Chewie.mbch index 134e985cc..23cbfb79b 100644 --- a/z_MBLegends/ext_data/mb2/character/h8_Chewie.mbch +++ b/z_MBLegends/ext_data/mb2/character/h8_Chewie.mbch @@ -84,7 +84,7 @@ WeaponInfo1 FPChargeMult 1.1 } -description "Chewbacca aka 'Chewie' [Wookiee] +description "Chewbacca aka 'Chewie' A high-health, high-power brawler/gunner hybrid that can bypass Saber Block with his shotgun spread. Resists Force Push/Pull. diff --git a/z_MBLegends/ext_data/mb2/character/h8_K2SO.mbch b/z_MBLegends/ext_data/mb2/character/h8_K2SO.mbch index 8b06008bf..81a0526ae 100644 --- a/z_MBLegends/ext_data/mb2/character/h8_K2SO.mbch +++ b/z_MBLegends/ext_data/mb2/character/h8_K2SO.mbch @@ -103,7 +103,7 @@ WeaponInfo1 altGore 1 } -description "K-2SO [Wookiee] +description "K-2SO An exceptionally sturdy tank with protection against multiple Force powers and damage types. Deals massive knockback. diff --git a/z_MBLegends/ext_data/mb2/character/h8_NRSecDroid.mbch b/z_MBLegends/ext_data/mb2/character/h8_NRSecDroid.mbch index 337d643ef..de64767a3 100644 --- a/z_MBLegends/ext_data/mb2/character/h8_NRSecDroid.mbch +++ b/z_MBLegends/ext_data/mb2/character/h8_NRSecDroid.mbch @@ -158,7 +158,7 @@ ForceInfo0 HandShader "gfx/effects/dekashield2" } -description "N5 Sentry Droid aka New Republic Security Droid [Wookiee] +description "N5 Sentry Droid aka New Republic Security Droid Tanky gunner/brawler hybrids who can spec into an extra life, many forms of damage protection, Wookiee attributes, and more. diff --git a/z_MBLegends/ext_data/mb2/character/h8_Tarfful.mbch b/z_MBLegends/ext_data/mb2/character/h8_Tarfful.mbch index 74626d265..440239afa 100644 --- a/z_MBLegends/ext_data/mb2/character/h8_Tarfful.mbch +++ b/z_MBLegends/ext_data/mb2/character/h8_Tarfful.mbch @@ -59,7 +59,7 @@ WeaponInfo0 WeaponName "Ryyk Blade" } -description "Tarfful [Wookiee] +description "Tarfful A large tank with Fury, a deadly Ryyk Blade, and a Bowcaster. Immune to most knockdown and displacement moves. diff --git a/z_MBLegends/ext_data/mb2/character/h8_Taunt.mbch b/z_MBLegends/ext_data/mb2/character/h8_Taunt.mbch index 534302f37..f8abd651d 100644 --- a/z_MBLegends/ext_data/mb2/character/h8_Taunt.mbch +++ b/z_MBLegends/ext_data/mb2/character/h8_Taunt.mbch @@ -110,7 +110,7 @@ velocityMod 0.8 selectSound "sound/chars/tauntaun/misc/chatter1.mp3" } -description "Wild Tauntaun [Wookiee] +description "Wild Tauntaun Frisky critters with fast feet. And I thought they smelled bad on the outside... diff --git a/z_MBLegends/ext_data/mb2/character/h8_WookWarr.mbch b/z_MBLegends/ext_data/mb2/character/h8_WookWarr.mbch index 6c5d8396c..d667137b0 100644 --- a/z_MBLegends/ext_data/mb2/character/h8_WookWarr.mbch +++ b/z_MBLegends/ext_data/mb2/character/h8_WookWarr.mbch @@ -238,7 +238,7 @@ WeaponInfo4 WeaponName "Traditional Bowcaster" clipsize 60 } -description "Wookiee Warrior [Wookiee] +description "Wookiee Warrior Tough 2-life units who can spec into Blasters, brawling, and Saber upgrades. Rage doubles as Blaster Defense. diff --git a/z_MBLegends/ext_data/mb2/character/h8_Wreck.mbch b/z_MBLegends/ext_data/mb2/character/h8_Wreck.mbch index 226ffe6f3..10c507578 100644 --- a/z_MBLegends/ext_data/mb2/character/h8_Wreck.mbch +++ b/z_MBLegends/ext_data/mb2/character/h8_Wreck.mbch @@ -112,7 +112,7 @@ WeaponInfo2 damagemod 2 } -description "CT-9903 aka 'Wrecker' [Wookiee] +description "CT-9903 aka 'Wrecker' A tanky Wookiee/gunner hybrid who specializes in mass destruction and area denial. Deploys explosives quickly. diff --git a/z_MBLegends/ext_data/mb2/character/h8_Zaal.mbch b/z_MBLegends/ext_data/mb2/character/h8_Zaal.mbch index eaea0a7cf..7871d7b36 100644 --- a/z_MBLegends/ext_data/mb2/character/h8_Zaal.mbch +++ b/z_MBLegends/ext_data/mb2/character/h8_Zaal.mbch @@ -96,7 +96,7 @@ WeaponInfo2 rateMod 1.25 } -description "Zaalbar aka 'Big Z' [Wookiee] +description "Zaalbar aka 'Big Z' A jack-of-all-trades with a massive health pool, max Strength, choice of Vibrosaber, a stunning Pistol, and grenades. diff --git a/z_MBLegends/ext_data/mb2/character/h9_Anakin.mbch b/z_MBLegends/ext_data/mb2/character/h9_Anakin.mbch index 7bb677d91..f6dd9b979 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_Anakin.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_Anakin.mbch @@ -80,7 +80,7 @@ ClassInfo sabercolor_1 4 } -description "Anakin Skywalker [Jedi] +description "Anakin Skywalker A master of combat - possessing equally strong Lightsaber and Force abilities. Regains BP upon defeating enemies. diff --git a/z_MBLegends/ext_data/mb2/character/h9_JAcrobat.mbch b/z_MBLegends/ext_data/mb2/character/h9_JAcrobat.mbch index 91c069581..43c2edab5 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_JAcrobat.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_JAcrobat.mbch @@ -74,7 +74,7 @@ ClassInfo } -description "Jedi Acrobat [Jedi] +description "Jedi Acrobat A speedy dual Lightsaber user that excels at flanking, ambushing, and aerial combat. diff --git a/z_MBLegends/ext_data/mb2/character/h9_JBrute.mbch b/z_MBLegends/ext_data/mb2/character/h9_JBrute.mbch index ee241585e..d32f9eafc 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_JBrute.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_JBrute.mbch @@ -142,7 +142,7 @@ ClassInfo c_att_ranks_11 2 } -description "Jedi Brute [Jedi] +description "Jedi Brute A large melee bruiser that wields a high-powered, long-reaching staff lightsaber. diff --git a/z_MBLegends/ext_data/mb2/character/h9_JCrusader.mbch b/z_MBLegends/ext_data/mb2/character/h9_JCrusader.mbch index 57b2cc717..0d92dc26f 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_JCrusader.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_JCrusader.mbch @@ -93,7 +93,7 @@ ClassInfo uishader_10 "models/players/jedi_revan/mb2_icon_default" } -description "Jedi Crusader [Jedi] +description "Jedi Crusader An offense-oriented Jedi, characterized by powerful Lightsaber swings and solid Force abilities. diff --git a/z_MBLegends/ext_data/mb2/character/h9_JGladiator.mbch b/z_MBLegends/ext_data/mb2/character/h9_JGladiator.mbch index a52ce9efe..2f6d60028 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_JGladiator.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_JGladiator.mbch @@ -78,7 +78,7 @@ ClassInfo //respawncustomtime 50000 } -description "Jedi Gladiator [Jedi] +description "Jedi Gladiator An offense-oriented Jedi with uniquely high-damage, extended-combo Cyan and Blue styles. diff --git a/z_MBLegends/ext_data/mb2/character/h9_JKnight.mbch b/z_MBLegends/ext_data/mb2/character/h9_JKnight.mbch index f5e6ac4a1..9cbb2e833 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_JKnight.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_JKnight.mbch @@ -253,7 +253,7 @@ ClassInfo c_att_ranks_13 2,2,2 } -description "Jedi Knight [Jedi] +description "Jedi Knight 2-life Jedi with customizable Force Powers and Lightsaber attributes. diff --git a/z_MBLegends/ext_data/mb2/character/h9_JSage.mbch b/z_MBLegends/ext_data/mb2/character/h9_JSage.mbch index a2e1661de..918bab66e 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_JSage.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_JSage.mbch @@ -79,7 +79,7 @@ Classinfo c_att_ranks_0 0,0,0 } -Description "Jedi Sage [Jedi] +Description "Jedi Sage A small and fragile duelist/Force user. Relies on evasive, aggressive movement and Force power usage. diff --git a/z_MBLegends/ext_data/mb2/character/h9_JSword.mbch b/z_MBLegends/ext_data/mb2/character/h9_JSword.mbch index 7ab1bc263..3e47d6a35 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_JSword.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_JSword.mbch @@ -93,7 +93,7 @@ ClassInfo 46/30% less Red/Purple DMG" } -description "Jedi Swordmaster [Jedi] +description "Jedi Swordmaster A master saberist that sacrifices Force abilities for unmatched dueling skills. diff --git a/z_MBLegends/ext_data/mb2/character/h9_JYoung.mbch b/z_MBLegends/ext_data/mb2/character/h9_JYoung.mbch index edf461843..5a2edc71b 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_JYoung.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_JYoung.mbch @@ -66,7 +66,7 @@ ClassInfo sabercolor_2 2 } -description "Jedi Youngling [Jedi] +description "Jedi Youngling A tiny 3-life Jedi-in-training; they don't know what they're going to do. diff --git a/z_MBLegends/ext_data/mb2/character/h9_JediTG.mbch b/z_MBLegends/ext_data/mb2/character/h9_JediTG.mbch index e7b69def2..855aabfd4 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_JediTG.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_JediTG.mbch @@ -89,7 +89,7 @@ WeaponInfo0 selectSound "s/w/t/staffswing4.mp3" } -description "Jedi Temple Guard [Jedi] +description "Jedi Temple Guard Slow, defensively-oriented Jedi with self-buffing abilities. diff --git a/z_MBLegends/ext_data/mb2/character/h9_Windu.mbch b/z_MBLegends/ext_data/mb2/character/h9_Windu.mbch index 126223ec5..1c22e8d6f 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_Windu.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_Windu.mbch @@ -59,7 +59,7 @@ ClassInfo gloatAnim BOTH_HEADSHAKE } -description "Mace Windu [Jedi] +description "Mace Windu A powerful, versatile Jedi with an increased Lightsaber chain limit and a variety of Force Powers. diff --git a/z_MBLegends/ext_data/mb2/character/h9_Yarael.mbch b/z_MBLegends/ext_data/mb2/character/h9_Yarael.mbch index dbac1b864..a6cc15715 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_Yarael.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_Yarael.mbch @@ -46,7 +46,7 @@ ClassInfo special4 EAS_FP_TELEPATHY } -description "Yarael Poof [Jedi] +description "Yarael Poof An oversized Jedi with a Lightsaber to match, adept at high level psychic Force powers. diff --git a/z_MBLegends/ext_data/mb2/character/v10_Jerec.mbch b/z_MBLegends/ext_data/mb2/character/v10_Jerec.mbch index d95cedc97..857ccaf63 100644 --- a/z_MBLegends/ext_data/mb2/character/v10_Jerec.mbch +++ b/z_MBLegends/ext_data/mb2/character/v10_Jerec.mbch @@ -61,7 +61,7 @@ ForceInfo0 //HandShader2Green 40 } -description "Jerec [Sith] +description "Jerec A support Sith that can hurl explosive Force projectiles and boasts strong defenses. Also possesses Force Repulse and passive Sense. diff --git a/z_MBLegends/ext_data/mb2/character/v10_Malak.mbch b/z_MBLegends/ext_data/mb2/character/v10_Malak.mbch index 2d666af73..1952512e5 100644 --- a/z_MBLegends/ext_data/mb2/character/v10_Malak.mbch +++ b/z_MBLegends/ext_data/mb2/character/v10_Malak.mbch @@ -50,7 +50,7 @@ ClassInfo uioverlay "gfx/icons/support" } -description "Darth Malak [Sith] +description "Darth Malak A tanky support class that prioritizes a strong defense and gunner assistance. Regains BP upon defeating enemies. diff --git a/z_MBLegends/ext_data/mb2/character/v10_Nihilus.mbch b/z_MBLegends/ext_data/mb2/character/v10_Nihilus.mbch index 69a408577..08e933e05 100644 --- a/z_MBLegends/ext_data/mb2/character/v10_Nihilus.mbch +++ b/z_MBLegends/ext_data/mb2/character/v10_Nihilus.mbch @@ -49,7 +49,7 @@ ForceInfo0 StartSound "sound/chars/darthnihilus/misc/victory1.mp3" } -description "Darth Nihilus [Sith] +description "Darth Nihilus An offensive support Sith with crowd control abilities. Among his many Force Powers, he has the ability to Drain player resource pools to heal himself, and a voice that heavily damages on hit. diff --git a/z_MBLegends/ext_data/mb2/character/v10_Palp.mbch b/z_MBLegends/ext_data/mb2/character/v10_Palp.mbch index 76ff3aa6c..c32ac62a1 100644 --- a/z_MBLegends/ext_data/mb2/character/v10_Palp.mbch +++ b/z_MBLegends/ext_data/mb2/character/v10_Palp.mbch @@ -84,7 +84,7 @@ Classinfo //WalkForward BOTH_FORCE_2HANDEDLIGHTNING_HOLD } -Description "Darth Sidious [Sith] +Description "Darth Sidious A powerful but relatively frail Sith with fast Force regeneration and potent Dark Side abilities, including a corkscrew special. diff --git a/z_MBLegends/ext_data/mb2/character/v10_Ragnos.mbch b/z_MBLegends/ext_data/mb2/character/v10_Ragnos.mbch index 3e65596ee..e0ba8e14e 100644 --- a/z_MBLegends/ext_data/mb2/character/v10_Ragnos.mbch +++ b/z_MBLegends/ext_data/mb2/character/v10_Ragnos.mbch @@ -131,7 +131,7 @@ WeaponInfo1 animAttackZoomRun BOTH_FORCE_2HANDEDLIGHTNING //BOTH_GUNGAN_TAUNT selectSound "sound/chars/ragnos/misc/confuse3.mp3" } */ -Description "Marka Ragnos [Wookiee] +Description "Marka Ragnos A flying hybrid class that combines Melee brawling abilities and dark side powers. diff --git a/z_MBLegends/ext_data/mb2/character/v10_SForce.mbch b/z_MBLegends/ext_data/mb2/character/v10_SForce.mbch index f7f2b6e3f..c250143e3 100644 --- a/z_MBLegends/ext_data/mb2/character/v10_SForce.mbch +++ b/z_MBLegends/ext_data/mb2/character/v10_SForce.mbch @@ -65,7 +65,7 @@ WeaponInfo0 WeaponName "Martial Arts" } -description "Sith Forcemaster [Sith] +description "Sith Forcemaster Dark Side masters who forego the use of a Lightsaber in favor of martial arts and Force proficiency. diff --git a/z_MBLegends/ext_data/mb2/character/v10_Tavion.mbch b/z_MBLegends/ext_data/mb2/character/v10_Tavion.mbch index 13c90f80a..c9039f91c 100644 --- a/z_MBLegends/ext_data/mb2/character/v10_Tavion.mbch +++ b/z_MBLegends/ext_data/mb2/character/v10_Tavion.mbch @@ -73,7 +73,7 @@ WeaponInfo0 WeaponName "Ragnos' Saber" } -description "Tavion Axmis [Sith] +description "Tavion Axmis A Dark Jedi that can wield either a slow but powerful extended-reach Lightsaber-scepter, or a weaker but faster Sith Sword. Can Rally and Energize her allies. diff --git a/z_MBLegends/ext_data/mb2/character/v10_Traya.mbch b/z_MBLegends/ext_data/mb2/character/v10_Traya.mbch index e4af92e0f..250d478f4 100644 --- a/z_MBLegends/ext_data/mb2/character/v10_Traya.mbch +++ b/z_MBLegends/ext_data/mb2/character/v10_Traya.mbch @@ -100,7 +100,7 @@ ClassInfo c_att_ranks_10 5,9 } -description "Darth Traya [Sith] +description "Darth Traya A defensive support class that can use AOE powers to supply teammates with health. diff --git a/z_MBLegends/ext_data/mb2/character/v1_B1.mbch b/z_MBLegends/ext_data/mb2/character/v1_B1.mbch index d3c1df6c9..07b5e292e 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_B1.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_B1.mbch @@ -266,7 +266,7 @@ WeaponInfo3 clipsize 36 customAmmo 360 } -description "B1-series Battle Droid [Soldier] +description "B1-series Battle Droid Mass-produced, fragile combatants with superior reinforcement potential. diff --git a/z_MBLegends/ext_data/mb2/character/v1_ImpComm.mbch b/z_MBLegends/ext_data/mb2/character/v1_ImpComm.mbch index d1dde11b8..c79306bc9 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_ImpComm.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_ImpComm.mbch @@ -200,7 +200,7 @@ WeaponInfo3 WeaponName "MiniMag PTL Launcher" } -description "Imperial Infantry [Soldier] +description "Imperial Infantry A soldier who can spec into extra lives, a variety of weapons, damage protection, and more. Suited for mid-ranged combat and storming operations. diff --git a/z_MBLegends/ext_data/mb2/character/v1_ImpSold.mbch b/z_MBLegends/ext_data/mb2/character/v1_ImpSold.mbch index ca652c016..fee1e6a9b 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_ImpSold.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_ImpSold.mbch @@ -128,7 +128,7 @@ WeaponInfo1 ChargeSound "sound/weapons/leia_pistol/altcharge.mp3" } -description "Imperial Conscript [Soldier] +description "Imperial Conscript 5-life basic infantry units. diff --git a/z_MBLegends/ext_data/mb2/character/v1_NTroop.mbch b/z_MBLegends/ext_data/mb2/character/v1_NTroop.mbch index c9f636dba..74083ccfc 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_NTroop.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_NTroop.mbch @@ -86,7 +86,7 @@ WeaponName "Feign Death" primFireEnabled 0 altfireEnabled 1 } -description "Night Trooper [Commander] +description "Night Trooper 4-life undead infantry units equipped with blaster rifles, stronger melee, and damage reduction. diff --git a/z_MBLegends/ext_data/mb2/character/v1_ORSithTr.mbch b/z_MBLegends/ext_data/mb2/character/v1_ORSithTr.mbch index 75b4fb3be..796fdd87d 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_ORSithTr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_ORSithTr.mbch @@ -203,7 +203,7 @@ WeaponInfo3 animCharge BOTH_PISTOL_ATTACK } -description "Sith Trooper [Clone Trooper] +description "Sith Trooper 2-life units with purchase options including extra lives, elemental Grenades, a rapid-fire Carbine, and upgraded Saber Defense. diff --git a/z_MBLegends/ext_data/mb2/character/v1_TORagent.mbch b/z_MBLegends/ext_data/mb2/character/v1_TORagent.mbch index a7c429d34..982d592b9 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_TORagent.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_TORagent.mbch @@ -244,7 +244,7 @@ WeaponName "Sith Blaster Pistol" clipSize 20 FPChargeMult 1.25 } -description "Sith Operative [Bounty Hunter] +description "Sith Operative Multi-life elite troopers. diff --git a/z_MBLegends/ext_data/mb2/character/v1_Talz.mbch b/z_MBLegends/ext_data/mb2/character/v1_Talz.mbch index 5e992d2e3..41f9372b3 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_Talz.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_Talz.mbch @@ -140,7 +140,7 @@ WeaponInfo2 selectSound "sound/player/footsteps/ice_walk2.mp3" } -description "Talz Traitor [Wookiee] +description "Talz Traitor Indigenous peoples with primitive weaponry. Fill your Resource bar with damage to unleash special moves. diff --git a/z_MBLegends/ext_data/mb2/character/v1_Thug.mbch b/z_MBLegends/ext_data/mb2/character/v1_Thug.mbch index 7b8dd6c88..59f142e8d 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_Thug.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_Thug.mbch @@ -221,7 +221,7 @@ WeaponInfo2 altFireEnabled 0 } -description "Mercenary Thug [Clone Trooper] +description "Mercenary Thug A multi-life hybrid brawler that can spec into Sabering upgrades, melee, explosives and abilities. diff --git a/z_MBLegends/ext_data/mb2/character/v1_Undead.mbch b/z_MBLegends/ext_data/mb2/character/v1_Undead.mbch index e3a65d0eb..4254d9f99 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_Undead.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_Undead.mbch @@ -175,7 +175,7 @@ WeaponInfo1 damageMod 0.8 } -description "Undead Trooper [Wookiee] +description "Undead Trooper Brains........................ diff --git a/z_MBLegends/ext_data/mb2/character/v2_Calo.mbch b/z_MBLegends/ext_data/mb2/character/v2_Calo.mbch index dca017ae9..98c03b0e2 100644 --- a/z_MBLegends/ext_data/mb2/character/v2_Calo.mbch +++ b/z_MBLegends/ext_data/mb2/character/v2_Calo.mbch @@ -83,7 +83,7 @@ WeaponInfo1 WeaponName "Calo's Flashbang Grenades" } -description "Calo Nord [Bounty Hunter] +description "Calo Nord A class carrying Heavy Dual Pistols, multiple explosives and multiple forms of health restoration. diff --git a/z_MBLegends/ext_data/mb2/character/v2_Greedo.mbch b/z_MBLegends/ext_data/mb2/character/v2_Greedo.mbch index fcda6c4dd..66e743794 100644 --- a/z_MBLegends/ext_data/mb2/character/v2_Greedo.mbch +++ b/z_MBLegends/ext_data/mb2/character/v2_Greedo.mbch @@ -118,7 +118,7 @@ WeaponInfo0 animCharge BOTH_MAND_PISTOL_ATTACK } -description "Greedo [Hero] +description "Greedo A scrappy class with custom options like a double-damage Pistol, a massive Energy pool, and Quickthrow Frag Grenades. diff --git a/z_MBLegends/ext_data/mb2/character/v2_Hondo.mbch b/z_MBLegends/ext_data/mb2/character/v2_Hondo.mbch index 04a443879..cc8822718 100644 --- a/z_MBLegends/ext_data/mb2/character/v2_Hondo.mbch +++ b/z_MBLegends/ext_data/mb2/character/v2_Hondo.mbch @@ -155,7 +155,7 @@ WeaponInfo3 ReloadTimeModifier 0.9 } -description "Hondo Ohnaka [ARC Trooper] +description "Hondo Ohnaka A reckless, mobile hybrid with a one-tap Shotgun and a Grappling Hook. diff --git a/z_MBLegends/ext_data/mb2/character/v2_KMonkeyL.mbch b/z_MBLegends/ext_data/mb2/character/v2_KMonkeyL.mbch index be2435f08..404a446d5 100644 --- a/z_MBLegends/ext_data/mb2/character/v2_KMonkeyL.mbch +++ b/z_MBLegends/ext_data/mb2/character/v2_KMonkeyL.mbch @@ -61,7 +61,7 @@ classFlags CFL_NOPICKUPS c_att_descs_1 "Retain momentum from first Grapple" } -description "Kowakian Monkey-Lizard [Sith] +description "Kowakian Monkey-Lizard Small and agile 3-life creatures with many mobility options. Taunting within range of a Jedi will deal them minor damage. diff --git a/z_MBLegends/ext_data/mb2/character/v3_Bossk.mbch b/z_MBLegends/ext_data/mb2/character/v3_Bossk.mbch index 50e26bad5..5f086217b 100644 --- a/z_MBLegends/ext_data/mb2/character/v3_Bossk.mbch +++ b/z_MBLegends/ext_data/mb2/character/v3_Bossk.mbch @@ -87,7 +87,7 @@ ForceInfo0 ForcePowerName "Hunter Vision" } -description "Bossk'wassak'Cradossk aka Bossk [ARC Trooper] +description "Bossk'wassak'Cradossk aka Bossk A dexterous hunter with enhanced poison shots. diff --git a/z_MBLegends/ext_data/mb2/character/v3_DeathTr.mbch b/z_MBLegends/ext_data/mb2/character/v3_DeathTr.mbch index 14d589053..f72c2f8f1 100644 --- a/z_MBLegends/ext_data/mb2/character/v3_DeathTr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v3_DeathTr.mbch @@ -91,7 +91,7 @@ WeaponInfo1 rateMod 0.65 } -description "Death Trooper [ARC Trooper] +description "Death Trooper A dexterous 2-life class with a suppression Rifle and multiple offensive tools. diff --git a/z_MBLegends/ext_data/mb2/character/v3_FOMarsh.mbch b/z_MBLegends/ext_data/mb2/character/v3_FOMarsh.mbch index 979db9243..3ffc0913e 100644 --- a/z_MBLegends/ext_data/mb2/character/v3_FOMarsh.mbch +++ b/z_MBLegends/ext_data/mb2/character/v3_FOMarsh.mbch @@ -103,7 +103,7 @@ WeaponInfo2 WeaponName "Quicksilver Spear" } -description "First Order Marshal [ARC Trooper] +description "First Order Marshal A hybrid melee/gunner commander with Beskar armor resistance, a spear, and rapid firing guns. diff --git a/z_MBLegends/ext_data/mb2/character/v3_HeavyStorm.mbch b/z_MBLegends/ext_data/mb2/character/v3_HeavyStorm.mbch index 31f394fa4..798b2ca4a 100644 --- a/z_MBLegends/ext_data/mb2/character/v3_HeavyStorm.mbch +++ b/z_MBLegends/ext_data/mb2/character/v3_HeavyStorm.mbch @@ -199,7 +199,7 @@ WeaponInfo3 WeaponName "Frag Grenades" } -description "Heavy Stormtrooper [Clone Trooper] +description "Heavy Stormtrooper A slow, but heavily armed soldier specializing in suppression and area denial. diff --git a/z_MBLegends/ext_data/mb2/character/v3_IG88.mbch b/z_MBLegends/ext_data/mb2/character/v3_IG88.mbch index a37204032..60c32e264 100644 --- a/z_MBLegends/ext_data/mb2/character/v3_IG88.mbch +++ b/z_MBLegends/ext_data/mb2/character/v3_IG88.mbch @@ -135,7 +135,7 @@ ForceInfo0 LoopSound "sound/ambience/cp_02_lp.wav" } -description "IG-series Assassin Droid [Wookiee] +description "IG-series Assassin Droid A sturdy and heavily armored gunner. diff --git a/z_MBLegends/ext_data/mb2/character/v3_Trando.mbch b/z_MBLegends/ext_data/mb2/character/v3_Trando.mbch index bda5521cd..a76fc53c6 100644 --- a/z_MBLegends/ext_data/mb2/character/v3_Trando.mbch +++ b/z_MBLegends/ext_data/mb2/character/v3_Trando.mbch @@ -247,7 +247,7 @@ WeaponName "Slave Prod" clipsize -1 CustomAmmo -1 } -description "Trandoshan Fiend [Wookiee] +description "Trandoshan Fiend Hiss diff --git a/z_MBLegends/ext_data/mb2/character/v4_BX.mbch b/z_MBLegends/ext_data/mb2/character/v4_BX.mbch index a6f1d1f1f..9e3a7e17d 100644 --- a/z_MBLegends/ext_data/mb2/character/v4_BX.mbch +++ b/z_MBLegends/ext_data/mb2/character/v4_BX.mbch @@ -286,7 +286,7 @@ WeaponInfo1 customAmmo 750 clipSize 50 } -description "BX-series Commando Droid [ARC Trooper] +description "BX-series Commando Droid A customizable, agile class with a balanced outfit of tools and abilities. diff --git a/z_MBLegends/ext_data/mb2/character/v4_CarnorJax.mbch b/z_MBLegends/ext_data/mb2/character/v4_CarnorJax.mbch index 05ba00aeb..74c09be1b 100644 --- a/z_MBLegends/ext_data/mb2/character/v4_CarnorJax.mbch +++ b/z_MBLegends/ext_data/mb2/character/v4_CarnorJax.mbch @@ -106,7 +106,7 @@ WeaponInfo1 } -description "Carnor Jax [Sith] +description "Carnor Jax A well-rounded gunner/Saberist who combines martial arts and Force usage. diff --git a/z_MBLegends/ext_data/mb2/character/v4_MagnaG.mbch b/z_MBLegends/ext_data/mb2/character/v4_MagnaG.mbch index 21d311f99..82b4355cb 100644 --- a/z_MBLegends/ext_data/mb2/character/v4_MagnaG.mbch +++ b/z_MBLegends/ext_data/mb2/character/v4_MagnaG.mbch @@ -128,7 +128,7 @@ altFlashSound0 "sound/weapons/upl/fire_radiation.wav" altMissileHitHumanEffect "slime_explosion_new" altMissileEffect "hutt/toxic_breath" } -description "IG-100 MagnaGuard [Sith] +description "IG-100 MagnaGuard Mobile hybrids with high dueling stats and Armor Regen. diff --git a/z_MBLegends/ext_data/mb2/character/v4_Mara.mbch b/z_MBLegends/ext_data/mb2/character/v4_Mara.mbch index 2a0a1c73d..fbac1e535 100644 --- a/z_MBLegends/ext_data/mb2/character/v4_Mara.mbch +++ b/z_MBLegends/ext_data/mb2/character/v4_Mara.mbch @@ -90,7 +90,7 @@ animReady TORSO_WEAPONIDLE2 animStand BOTH_STAND9 } -description "Mara Jade [Sith] +description "Mara Jade A Sith/pistoleer hybrid that rewards flanking, skirmishing, and swapping between weapons and Force powers. diff --git a/z_MBLegends/ext_data/mb2/character/v4_PurgeTr.mbch b/z_MBLegends/ext_data/mb2/character/v4_PurgeTr.mbch index 148d60387..677f32e1c 100644 --- a/z_MBLegends/ext_data/mb2/character/v4_PurgeTr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v4_PurgeTr.mbch @@ -165,7 +165,7 @@ WeaponInfo1 rateMod 1.1 } -description "Purge Trooper [Clone Trooper] +description "Purge Trooper Dexterous Melee/gunner hybrids who can spec into anti-Jedi tools, damage protection, Electro-Weapon upgrades, and advanced mobility options. diff --git a/z_MBLegends/ext_data/mb2/character/v4_RoyalPr.mbch b/z_MBLegends/ext_data/mb2/character/v4_RoyalPr.mbch index 59d916416..943f75934 100644 --- a/z_MBLegends/ext_data/mb2/character/v4_RoyalPr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v4_RoyalPr.mbch @@ -143,7 +143,7 @@ WeaponInfo3 primfireenabled 0 } -description "Emperor's Royal Guard [Sith] +description "Emperor's Royal Guard Mobile 2-lifes with a Saber and Force Block. diff --git a/z_MBLegends/ext_data/mb2/character/v5_Boba.mbch b/z_MBLegends/ext_data/mb2/character/v5_Boba.mbch index 61dc734f9..fb98b404d 100644 --- a/z_MBLegends/ext_data/mb2/character/v5_Boba.mbch +++ b/z_MBLegends/ext_data/mb2/character/v5_Boba.mbch @@ -129,7 +129,7 @@ WeaponInfo2 customAmmo 800 } -description "Boba Fett [Bounty Hunter] +description "Boba Fett A versatile Jetpack gunner with an arsenal of Mandalorian abilities. diff --git a/z_MBLegends/ext_data/mb2/character/v5_Cad.mbch b/z_MBLegends/ext_data/mb2/character/v5_Cad.mbch index 82d64fc25..b459a53b1 100644 --- a/z_MBLegends/ext_data/mb2/character/v5_Cad.mbch +++ b/z_MBLegends/ext_data/mb2/character/v5_Cad.mbch @@ -90,7 +90,7 @@ WeaponInfo1 altMissileMissEffect "grenades/EXP_alt" } -description "Cad Bane [ARC Trooper] +description "Cad Bane A Jetboots-equipped, dexterous dual pistoleer with Quickthrow Stun Grenades. diff --git a/z_MBLegends/ext_data/mb2/character/v5_DarkTr.mbch b/z_MBLegends/ext_data/mb2/character/v5_DarkTr.mbch index 07aa24036..f83e39132 100644 --- a/z_MBLegends/ext_data/mb2/character/v5_DarkTr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v5_DarkTr.mbch @@ -98,7 +98,7 @@ animAttackWalk BOTH_PLX1_ATTACK rateMod 1.25 } -description "Dark Trooper [Wookiee] +description "Dark Trooper A Jetpack-equipped tank with a high-powered Assault Cannon and Rocket Launcher. diff --git a/z_MBLegends/ext_data/mb2/character/v5_Geonos.mbch b/z_MBLegends/ext_data/mb2/character/v5_Geonos.mbch index 0c0fe17b1..f5f94d7cc 100644 --- a/z_MBLegends/ext_data/mb2/character/v5_Geonos.mbch +++ b/z_MBLegends/ext_data/mb2/character/v5_Geonos.mbch @@ -96,7 +96,7 @@ WeaponInfo1 WeaponName "Geonosian Static Pike" } -description "Geonosian Warrior [ARC Trooper] +description "Geonosian Warrior A flight-capable, 2-life dexterous gunner with a Sonic stun Blaster and electric spear. diff --git a/z_MBLegends/ext_data/mb2/character/v5_ImpArmCom.mbch b/z_MBLegends/ext_data/mb2/character/v5_ImpArmCom.mbch index c0e11b004..af5ed338c 100644 --- a/z_MBLegends/ext_data/mb2/character/v5_ImpArmCom.mbch +++ b/z_MBLegends/ext_data/mb2/character/v5_ImpArmCom.mbch @@ -81,7 +81,7 @@ WeaponInfo1 FPMult 1.2 } -description "Imperial Armored Commando [Bounty Hunter] +description "Imperial Armored Commando 2-life Mandos with an EE-4 and Beskar. diff --git a/z_MBLegends/ext_data/mb2/character/v5_JumpTr.mbch b/z_MBLegends/ext_data/mb2/character/v5_JumpTr.mbch index 3dca86d64..fe3c007b9 100644 --- a/z_MBLegends/ext_data/mb2/character/v5_JumpTr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v5_JumpTr.mbch @@ -99,7 +99,7 @@ WeaponInfo1 velocityMod 1.15 } -description "Imperial Jumptrooper [Wookiee] +description "Imperial Jumptrooper A 2-life Jetpack user with a unique suppression Repeater and a micro-Rocket Launcher. diff --git a/z_MBLegends/ext_data/mb2/character/v6_Aurra.mbch b/z_MBLegends/ext_data/mb2/character/v6_Aurra.mbch index 58b30d954..8239082a7 100644 --- a/z_MBLegends/ext_data/mb2/character/v6_Aurra.mbch +++ b/z_MBLegends/ext_data/mb2/character/v6_Aurra.mbch @@ -80,7 +80,7 @@ WeaponInfo1 CustomAmmo 8 } -description "Aurra Sing [Sith] +description "Aurra Sing A versatile Sith/gunner hybrid. diff --git a/z_MBLegends/ext_data/mb2/character/v6_Dengar.mbch b/z_MBLegends/ext_data/mb2/character/v6_Dengar.mbch index d67559401..5dd3afb85 100644 --- a/z_MBLegends/ext_data/mb2/character/v6_Dengar.mbch +++ b/z_MBLegends/ext_data/mb2/character/v6_Dengar.mbch @@ -244,7 +244,7 @@ animAttackRun BOTH_ATTACK2 animAttack BOTH_ATTACK2 animAttackWalk BOTH_ATTACK2 } -description "Dengar [Bounty Hunter] +description "Dengar A ruthless assault class who likes to bring his bounties in cold. diff --git a/z_MBLegends/ext_data/mb2/character/v6_MercSh.mbch b/z_MBLegends/ext_data/mb2/character/v6_MercSh.mbch index 1edd9d8a8..b2269786e 100644 --- a/z_MBLegends/ext_data/mb2/character/v6_MercSh.mbch +++ b/z_MBLegends/ext_data/mb2/character/v6_MercSh.mbch @@ -166,7 +166,7 @@ ForceInfo0 LoopSound "sound/ambience/cp_02_lp.wav" } -description "Mercenary Shooter [Bounty Hunter] +description "Mercenary Shooter A suppressive fire class with rifles and area-control tools. diff --git a/z_MBLegends/ext_data/mb2/character/v6_ScoutTr.mbch b/z_MBLegends/ext_data/mb2/character/v6_ScoutTr.mbch index 5d3c956f3..1d216e7a0 100644 --- a/z_MBLegends/ext_data/mb2/character/v6_ScoutTr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v6_ScoutTr.mbch @@ -294,7 +294,7 @@ Icon "gfx/hud/w_icon_E11" WeaponName "E-11 Blaster Rifle" customAmmo 660 } -description "Imperial Scout Trooper [Hero] +description "Imperial Scout Trooper A customizable scout class. diff --git a/z_MBLegends/ext_data/mb2/character/v6_Tusk.mbch b/z_MBLegends/ext_data/mb2/character/v6_Tusk.mbch index e0aa6ba78..b22987d6e 100644 --- a/z_MBLegends/ext_data/mb2/character/v6_Tusk.mbch +++ b/z_MBLegends/ext_data/mb2/character/v6_Tusk.mbch @@ -134,7 +134,7 @@ WeaponInfo2 damageMod .75 } -description "Tusken Raider [Wookiee] +description "Tusken Raider A 2-life class with a unique blend of Melee weapons, slug-based guns, and Wookiee characteristics. diff --git a/z_MBLegends/ext_data/mb2/character/v6_Zam.mbch b/z_MBLegends/ext_data/mb2/character/v6_Zam.mbch index 859ad9da4..1f57a01eb 100644 --- a/z_MBLegends/ext_data/mb2/character/v6_Zam.mbch +++ b/z_MBLegends/ext_data/mb2/character/v6_Zam.mbch @@ -87,7 +87,7 @@ animReady TORSO_WEAPONIDLE2 fpmult 1.1 } -description "Zam Wesell [Bounty Hunter] +description "Zam Wesell A class that can don the appearance of the enemy, who also possesses a double-shot Projectile Rifle, a Thermal Detonator, and Darts. diff --git a/z_MBLegends/ext_data/mb2/character/v7_Enoch.mbch b/z_MBLegends/ext_data/mb2/character/v7_Enoch.mbch index 4a9a4abd9..5e4bbb490 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_Enoch.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_Enoch.mbch @@ -101,7 +101,7 @@ WeaponInfo2 ratemod 0.8 } -description "Captain Enoch [Commander] +description "Captain Enoch A tanky commander that can bolster allies. diff --git a/z_MBLegends/ext_data/mb2/character/v7_ImpAgent.mbch b/z_MBLegends/ext_data/mb2/character/v7_ImpAgent.mbch index 7dde81f3e..5b1fbe189 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_ImpAgent.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_ImpAgent.mbch @@ -203,7 +203,7 @@ ForceInfo0 LoopSound "sound/ambience/cp_02_lp.wav" } -description "Imperial Agent [Bounty Hunter] +description "Imperial Agent Mid-ranged elite soldiers who can Disguise themselves and Cloak. diff --git a/z_MBLegends/ext_data/mb2/character/v7_ImpSpec.mbch b/z_MBLegends/ext_data/mb2/character/v7_ImpSpec.mbch index db6227555..c54afe4b3 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_ImpSpec.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_ImpSpec.mbch @@ -165,7 +165,7 @@ WeaponInfo3 Icon "gfx/hud/w_icon_mwrench" WeaponName "Wrench" } -description "Imperial Specialist [Clone Trooper] +description "Imperial Specialist 2-life units with many Blobs, explosives, and turrets. diff --git a/z_MBLegends/ext_data/mb2/character/v7_Krennic.mbch b/z_MBLegends/ext_data/mb2/character/v7_Krennic.mbch index 051c855c5..ba1061f4b 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_Krennic.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_Krennic.mbch @@ -85,7 +85,7 @@ WeaponInfo1 WeaponName "Frag Grenades" } -description "Director Orson Krennic [Bounty Hunter] +description "Director Orson Krennic A speedy, damage-boosted commander with a staggering Pistol, multiple Grenades, and gadgets. diff --git a/z_MBLegends/ext_data/mb2/character/v7_Mouse.mbch b/z_MBLegends/ext_data/mb2/character/v7_Mouse.mbch index 6434ce3fa..ab9ba99b4 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_Mouse.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_Mouse.mbch @@ -266,7 +266,7 @@ animStand BOTH_CONSOLE1 selectSound "sound/chars/mouse/misc/mouse_lp.wav" } */ -description "MSE-6-series 'Mouse' Repair Droid [Wookiee] +description "MSE-6-series 'Mouse' Repair Droid Tiny, easily startled maintenance and patrol units. diff --git a/z_MBLegends/ext_data/mb2/character/v7_Noghri.mbch b/z_MBLegends/ext_data/mb2/character/v7_Noghri.mbch index 76066cfa2..69bad43f7 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_Noghri.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_Noghri.mbch @@ -201,7 +201,7 @@ Icon "gfx/marvel/spidersense" ForcePowerName "Hunter Sense" } -description "Noghri Death Commando [Bounty Hunter] +description "Noghri Death Commando Fast Saber/gunner hybrids with Cloak. Start with reduced resource which can be 'overcharged' through damage dealt. diff --git a/z_MBLegends/ext_data/mb2/character/v7_Reelo.mbch b/z_MBLegends/ext_data/mb2/character/v7_Reelo.mbch index c13bc8660..eb91628a6 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_Reelo.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_Reelo.mbch @@ -136,7 +136,7 @@ WeaponInfo3 animStand BOTH_WESTARM5_READY } -description "Reelo Baruk [Wookiee] +description "Reelo Baruk A criminal kingpin armed to the teeth with various weapons. Cannot be knocked down by Force Push/Pull. diff --git a/z_MBLegends/ext_data/mb2/character/v7_Tarkin.mbch b/z_MBLegends/ext_data/mb2/character/v7_Tarkin.mbch index d6a9320ef..7a8f253dd 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_Tarkin.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_Tarkin.mbch @@ -111,7 +111,7 @@ WeaponInfo1 SelectSound "sound/chars/Tarkin/misc/gloat1.mp3" } -description "Grand Moff Wilhuff Tarkin [Commander] +description "Grand Moff Wilhuff Tarkin A support gunner who builds resource through damage to bolster his allies and himself. diff --git a/z_MBLegends/ext_data/mb2/character/v7_Thrawn.mbch b/z_MBLegends/ext_data/mb2/character/v7_Thrawn.mbch index 8ce3ca66d..1ab9bad5f 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_Thrawn.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_Thrawn.mbch @@ -85,7 +85,7 @@ WeaponInfo0 FPChargeMult 1.2 } -description "Mitth'raw'nuruodo aka Grand Admiral Thrawn [Sith] +description "Mitth'raw'nuruodo aka Grand Admiral Thrawn An agile, pistol-wielding commander/medic hybrid with Force power resistance. diff --git a/z_MBLegends/ext_data/mb2/character/v7_Veers.mbch b/z_MBLegends/ext_data/mb2/character/v7_Veers.mbch index 8b1ecd463..3b665517b 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_Veers.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_Veers.mbch @@ -116,7 +116,7 @@ animAttackWalk BOTH_WESTARM5_ATTACK altFireEnabled 0 } -description "General Maximillian Veers [Commander] +description "General Maximillian Veers A supportive gunner who can mark enemies for death, repair his troops' armor, and deploy a Probe Droid to carry out his bidding. diff --git a/z_MBLegends/ext_data/mb2/character/v7_WatTam.mbch b/z_MBLegends/ext_data/mb2/character/v7_WatTam.mbch index e12991320..66d5f52b4 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_WatTam.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_WatTam.mbch @@ -183,7 +183,7 @@ ForceInfo0 StartSound "sound/ambience/kotor/consolebeep03.mp3" LoopSound "sound/ambience/cp_02_lp.wav" } -description "Wat Tambor [Bounty Hunter] +description "Wat Tambor Utilizes experimental tech. diff --git a/z_MBLegends/ext_data/mb2/character/v7_Zuck.mbch b/z_MBLegends/ext_data/mb2/character/v7_Zuck.mbch index 06683ba4a..e422721b9 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_Zuck.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_Zuck.mbch @@ -170,7 +170,7 @@ ForceInfo0 ForcePowerName "Findsman Precognition" } -description "Zuckuss [Sith] +description "Zuckuss A hunter focused on disruption. diff --git a/z_MBLegends/ext_data/mb2/character/v8_Burg.mbch b/z_MBLegends/ext_data/mb2/character/v8_Burg.mbch index e5f48d319..3a4119159 100644 --- a/z_MBLegends/ext_data/mb2/character/v8_Burg.mbch +++ b/z_MBLegends/ext_data/mb2/character/v8_Burg.mbch @@ -53,7 +53,7 @@ WeaponInfo0 customammo 650 } -description "Burg [Wookiee] +description "Burg A large brawler with high health, dual pistols and Fury. diff --git a/z_MBLegends/ext_data/mb2/character/v8_GamoPig.mbch b/z_MBLegends/ext_data/mb2/character/v8_GamoPig.mbch index 7ea0a1bda..83bb6e8a7 100644 --- a/z_MBLegends/ext_data/mb2/character/v8_GamoPig.mbch +++ b/z_MBLegends/ext_data/mb2/character/v8_GamoPig.mbch @@ -95,7 +95,7 @@ WeaponInfo2 damagemod 2.5 } -description "Gamorrean Guard [Wookiee] +description "Gamorrean Guard Versatile 2-life gunners with Strength and a heavy Saber. diff --git a/z_MBLegends/ext_data/mb2/character/v8_HuttW.mbch b/z_MBLegends/ext_data/mb2/character/v8_HuttW.mbch index 1c8ac8b17..f7be1789e 100644 --- a/z_MBLegends/ext_data/mb2/character/v8_HuttW.mbch +++ b/z_MBLegends/ext_data/mb2/character/v8_HuttW.mbch @@ -63,7 +63,7 @@ WeaponInfo0 WeaponName "Hutt Bardiche" } -description "Hutt Warrior [Wookiee] +description "Hutt Warrior A tanky brawler class with innate Strength and resistances. Wields a long Bardiche that can displace enemies. Taunting within range of a Jedi will deal them minor damage. diff --git a/z_MBLegends/ext_data/mb2/character/v8_Snoova.mbch b/z_MBLegends/ext_data/mb2/character/v8_Snoova.mbch index 0acd0637f..74a6279cc 100644 --- a/z_MBLegends/ext_data/mb2/character/v8_Snoova.mbch +++ b/z_MBLegends/ext_data/mb2/character/v8_Snoova.mbch @@ -77,7 +77,7 @@ WeaponInfo1 selectSound "s/w/t/staffswing4.mp3" } -description "Snoova [Wookiee] +description "Snoova A large tank with Fury, a deadly Vibroaxe, and a heavy blaster rifle. Resists most knockdown and displacement moves. diff --git a/z_MBLegends/ext_data/mb2/character/v8_Wampa.mbch b/z_MBLegends/ext_data/mb2/character/v8_Wampa.mbch index 6aea0da3e..7dd7e258d 100644 --- a/z_MBLegends/ext_data/mb2/character/v8_Wampa.mbch +++ b/z_MBLegends/ext_data/mb2/character/v8_Wampa.mbch @@ -124,7 +124,7 @@ clipSize 50 reloadTimeModifier 2 } */ -description "Wild Wampa [Wookiee] +description "Wild Wampa A feral animal looking for its next meal. Not a particularly picky eater. diff --git a/z_MBLegends/ext_data/mb2/character/v9_Grievous.mbch b/z_MBLegends/ext_data/mb2/character/v9_Grievous.mbch index 75ac67786..7a633df31 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_Grievous.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_Grievous.mbch @@ -111,7 +111,7 @@ animCharge BOTH_ATTACK2 damageMod 0.5 } */ -Description "General Grievous [Sith] +Description "General Grievous A speedy, resilient commander with 4 Lightsabers. Excels at close-range encounters as well as quick escapes. diff --git a/z_MBLegends/ext_data/mb2/character/v9_Inquis.mbch b/z_MBLegends/ext_data/mb2/character/v9_Inquis.mbch index 7f7406f47..4f2178d70 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_Inquis.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_Inquis.mbch @@ -127,7 +127,7 @@ WeaponInfo0 primFireEnabled 0 } -description "Inquisitor [Sith] +description "Inquisitor A customizable Sith designed to hunt down Jedi. Can spec into Force Powers, improved dueling stats, Saber Throw damage, and more. diff --git a/z_MBLegends/ext_data/mb2/character/v9_Kylo.mbch b/z_MBLegends/ext_data/mb2/character/v9_Kylo.mbch index 3efa01212..3cce928a3 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_Kylo.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_Kylo.mbch @@ -76,7 +76,7 @@ ClassInfo uishader_8 "models/players/ben_swolo/mb2_icon_default" } -description "Kylo Ren [Sith] +description "Kylo Ren An attack/support-oriented Sith sporting a unique high-damage and extended-combo Cyan style, and the ability to share Force Protect with allies. diff --git a/z_MBLegends/ext_data/mb2/character/v9_Maul.mbch b/z_MBLegends/ext_data/mb2/character/v9_Maul.mbch index 1ec45a1bc..2e4f27401 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_Maul.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_Maul.mbch @@ -96,7 +96,7 @@ ClassInfo uishader_11 "models/players/maul_rebels/mb2_icon_noshirt_hood" } -description "Maul [Sith] +description "Maul A highly aggressive Sith that excels in flanking due to enhanced movement and swings. diff --git a/z_MBLegends/ext_data/mb2/character/v9_Pong.mbch b/z_MBLegends/ext_data/mb2/character/v9_Pong.mbch index 52f86537c..de7f57248 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_Pong.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_Pong.mbch @@ -64,7 +64,7 @@ ClassInfo } -description "Pong Krell [Sith] +description "Pong Krell A dark sider with two double-bladed Lightsabers and strong Melee skills. Dispatches gunners with ease. diff --git a/z_MBLegends/ext_data/mb2/character/v9_SAcolyte.mbch b/z_MBLegends/ext_data/mb2/character/v9_SAcolyte.mbch index cdec8c3aa..48990be9a 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_SAcolyte.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_SAcolyte.mbch @@ -175,7 +175,7 @@ ClassInfo c_att_ranks_13 2,2,2 } -description "Dark Acolyte [Sith] +description "Dark Acolyte 2-life Sith with customizable Force Powers and Lightsaber attributes. diff --git a/z_MBLegends/ext_data/mb2/character/v9_SAssass.mbch b/z_MBLegends/ext_data/mb2/character/v9_SAssass.mbch index ef913f6c9..38be485ee 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_SAssass.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_SAssass.mbch @@ -73,7 +73,7 @@ ClassInfo saber2color_2 0 } -description "Sith Assassin [Sith] +description "Sith Assassin A fast Sith with Force Sense immunity, meant to surprise unsuspecting enemies. Lacks the blocking power for sustained duels. diff --git a/z_MBLegends/ext_data/mb2/character/v9_SDuel.mbch b/z_MBLegends/ext_data/mb2/character/v9_SDuel.mbch index 27e62e96a..339566533 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_SDuel.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_SDuel.mbch @@ -92,7 +92,7 @@ ClassInfo 69/60% less DMG, 38/20% less Saber special DMG" } -description "Sith Duelist [Sith] +description "Sith Duelist A master Saberist with unmatched dueling skills. Regains BP upon defeating enemies. diff --git a/z_MBLegends/ext_data/mb2/character/v9_SJugger.mbch b/z_MBLegends/ext_data/mb2/character/v9_SJugger.mbch index 2e6bb88c0..f869e55ec 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_SJugger.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_SJugger.mbch @@ -78,7 +78,7 @@ ClassInfo uishader_5 "models/players/darthwyyrlok/mb2_icon_default" } -description "Sith Juggernaut [Sith] +description "Sith Juggernaut A massive, tanky Sith with high-powered and long-reaching Lightsaber attacks. Resists Force Push/Pull and cannot be knocked back by blaster fire. diff --git a/z_MBLegends/ext_data/mb2/character/v9_SWarr.mbch b/z_MBLegends/ext_data/mb2/character/v9_SWarr.mbch index fc17e6b4a..e1f43b67c 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_SWarr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_SWarr.mbch @@ -65,7 +65,7 @@ ClassInfo sabercolor_3 0 } -description "Sith Warrior [Sith] +description "Sith Warrior A master of combat - possessing equally strong Lightsaber and Force abilities. Regains BP upon defeating enemies. diff --git a/z_MBLegends/ext_data/mb2/character/v9_Savage.mbch b/z_MBLegends/ext_data/mb2/character/v9_Savage.mbch index 846249b18..9677b7f2c 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_Savage.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_Savage.mbch @@ -131,7 +131,7 @@ ClassInfo c_att_ranks_11 2 } -description "Savage Opress [Sith] +description "Savage Opress A large melee bruiser that wields a high-powered, long-reaching staff Lightsaber. diff --git a/z_MBLegends/ext_data/mb2/character/v9_ShadowG.mbch b/z_MBLegends/ext_data/mb2/character/v9_ShadowG.mbch index 70eb9f31c..fc471bb1f 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_ShadowG.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_ShadowG.mbch @@ -106,7 +106,7 @@ WeaponInfo1 hasAnimOverrides 1 animStand BOTH_STAND5 } -description "Emperor's Shadow Guard [Sith] +description "Emperor's Shadow Guard Force users with high flexibility. diff --git a/z_MBLegends/ext_data/mb2/character/v9_Sion.mbch b/z_MBLegends/ext_data/mb2/character/v9_Sion.mbch index 97250a905..3572ad400 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_Sion.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_Sion.mbch @@ -54,7 +54,7 @@ ClassInfo uioverlay "gfx/icons/frontline" } -description "Darth Sion [Sith] +description "Darth Sion A Sith that can drain resource pools from others to heal himself, and possesses high Lightsaber and Force defenses. diff --git a/z_MBLegends/ext_data/mb2/character/v9_Vader.mbch b/z_MBLegends/ext_data/mb2/character/v9_Vader.mbch index 106e5434b..07659a2b9 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_Vader.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_Vader.mbch @@ -103,7 +103,7 @@ WeaponInfo0 animReadyNoAmmo BOTH_STAND10 animStand BOTH_STAND5 } -description "Darth Vader [Sith] +description "Darth Vader A tanky saberist with strong defense and offense, at the cost of mobility. Regains BP upon defeating enemies. diff --git a/z_MBLegends/ext_data/mb2/character/v9_Ventres.mbch b/z_MBLegends/ext_data/mb2/character/v9_Ventres.mbch index f967526eb..4eb52db9f 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_Ventres.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_Ventres.mbch @@ -65,7 +65,7 @@ ClassInfo uishader_1 "models/players/asajj_cw/mb2_icon_default" } -description "Asajj Ventress [Sith] +description "Asajj Ventress A fast Sith who can wield unique Starblades designed for massive throw damage, as well as Dual or Staff sabers. From c6e26fd77fecc04928d5f61562259b3d353eebc7 Mon Sep 17 00:00:00 2001 From: Unguided Date: Mon, 19 Jan 2026 17:31:51 +0100 Subject: [PATCH 011/119] purple saber color for Jedi Revan / removing it from Sith Revan --- .../ext_data/mb2/character/h9_JCrusader.mbch | 5 ++- .../ext_data/mb2/character/v9_SWarr.mbch | 32 +++++++++++-------- 2 files changed, 22 insertions(+), 15 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h9_JCrusader.mbch b/z_MBLegends/ext_data/mb2/character/h9_JCrusader.mbch index 0d92dc26f..c1e40a1c3 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_JCrusader.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_JCrusader.mbch @@ -43,8 +43,11 @@ ClassInfo saber1_2 saber_fisto sabercolor_2 3 - saber1_3 saber_revan + saber1_3 kotorsab sabercolor_3 4 + + saber1_4 saber_revan2 + sabercolor_4 5 uioverlay "gfx/icons/frontline" modelScale 1.06 diff --git a/z_MBLegends/ext_data/mb2/character/v9_SWarr.mbch b/z_MBLegends/ext_data/mb2/character/v9_SWarr.mbch index e1f43b67c..29a87abfc 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_SWarr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_SWarr.mbch @@ -40,29 +40,33 @@ ClassInfo uioverlay "gfx/icons/frontline" modelscale 1.01 - model "revan" - skin "default" - uishader "models/players/revan/mb2_icon_default" + model "revan" + skin "default" + uishader "models/players/revan/mb2_icon_default" model_1 "freedon_nadd" - skin_1 "default" + skin_1 "default" uishader_1 "models/players/freedon_nadd/mb2_icon_default" - model_2 "darthcaedus" - skin_2 "default" - uishader_2 "models/players/darthcaedus/mb2_icon_default" + model_2 "anakin2" + skin_2 "srobehup" + uishader_2 "models/players/anakin2/mb2_icon_srobehup" + + model_3 "darthcaedus" + skin_3 "default" + uishader_3 "models/players/darthcaedus/mb2_icon_default" - saber1 saber_revan + saber1 saber_revan sabercolor 0 - saber1_1 saber_revan2 - sabercolor_1 5 + saber1_1 saber_kshrt + sabercolor_1 0 - saber1_2 saber_kshrt - sabercolor_2 0 + saber1_2 Vader_legends1 + sabercolor_2 0 - saber1_3 saber_jacen - sabercolor_3 0 + saber1_3 saber_jacen + sabercolor_3 0 } description "Sith Warrior From ac7ff868b81d1612b41123976a0b44f8842bc264 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Tue, 20 Jan 2026 18:25:12 -0500 Subject: [PATCH 012/119] bind fixes --- z_MBLegends/ext_data/mb2/character/h7_Scavenge.mbch | 8 ++++---- z_MBLegends/ext_data/mb2/character/v4_MagnaG.mbch | 4 ++-- z_MBLegends/ext_data/mb2/character/v6_MercSh.mbch | 8 ++++---- z_MBLegends/ext_data/mb2/character/v6_Zam.mbch | 8 ++++---- z_MBLegends/ext_data/mb2/character/v7_ImpAgent.mbch | 5 +++-- z_MBLegends/ext_data/mb2/character/v7_Veers.mbch | 12 ++++++------ 6 files changed, 23 insertions(+), 22 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h7_Scavenge.mbch b/z_MBLegends/ext_data/mb2/character/h7_Scavenge.mbch index 0afca3ce6..0d2a8df4e 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_Scavenge.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_Scavenge.mbch @@ -44,8 +44,8 @@ ClassInfo special1 EAS_HI_DODGE special2 EAS_HI_DASH - special3 EAS_HI_MEDPAC - special4 EAS_HI_KICK + special4 EAS_HI_MEDPAC + special3 EAS_HI_KICK gloatAnim TORSO_SURRENDER_START flourishAnim BOTH_COWER1 @@ -171,7 +171,7 @@ description "Scavenger - Stun Baton (3) ^6Inventory: -- Medpac ^3[CS3] +- Medpac ^3[CS4] - Assault Sentry - Seeker Drone @@ -182,4 +182,4 @@ description "Scavenger ^3Abilities: - Dodge (2) ^3[CS1] - Dash (1) ^3[CS2] -- Gunkick ^3[CS4]" \ No newline at end of file +- Gunkick ^3[CS3]" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/v4_MagnaG.mbch b/z_MBLegends/ext_data/mb2/character/v4_MagnaG.mbch index 82b4355cb..a2e11d2e6 100644 --- a/z_MBLegends/ext_data/mb2/character/v4_MagnaG.mbch +++ b/z_MBLegends/ext_data/mb2/character/v4_MagnaG.mbch @@ -39,7 +39,7 @@ ClassInfo special1 EAS_NONE special2 EAS_HI_DASH - special4 EAS_HI_KICK + special3 EAS_HI_KICK meleespecial4 EAS_HI_GRAPPLEHOOK deathAnim BOTH_SBD_DEATH1 @@ -167,5 +167,5 @@ Mobile hybrids with high dueling stats and Armor Regen. ^3Abilities: - Dash (1) ^3[CS2] -- Gunkick ^3[CS4] +- Gunkick ^3[CS3] - Grappling Hook (1) ^3[CS4 Melee]" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/v6_MercSh.mbch b/z_MBLegends/ext_data/mb2/character/v6_MercSh.mbch index b2269786e..02f897b1e 100644 --- a/z_MBLegends/ext_data/mb2/character/v6_MercSh.mbch +++ b/z_MBLegends/ext_data/mb2/character/v6_MercSh.mbch @@ -12,9 +12,9 @@ ClassInfo basespeed 245 special1 EAS_HI_POISON - special2 EAS_HI_TRACKER + special2 EAS_HI_KICK + meleespecial2 EAS_HI_TRACKER special3 EAS_FP_SEE - special4 EAS_HI_KICK flourishAnim BOTH_STAND5TOAIM bowAnim BOTH_MAND_FLAME_ATTACK @@ -190,5 +190,5 @@ A suppressive fire class with rifles and area-control tools. - Tracking Beacon ^3Abilities: -- Tracking Darts (8) ^3[CS2 Melee] -- Gunkick ^3[CS2 Gun/CS4]" \ No newline at end of file +- Gunkick ^3[CS2] +- Tracking Darts (8) ^3[CS2 Melee]" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/v6_Zam.mbch b/z_MBLegends/ext_data/mb2/character/v6_Zam.mbch index 1f57a01eb..35ca66963 100644 --- a/z_MBLegends/ext_data/mb2/character/v6_Zam.mbch +++ b/z_MBLegends/ext_data/mb2/character/v6_Zam.mbch @@ -21,9 +21,9 @@ ClassInfo rateOfFire 0.93 // special1 EAS_HI_POISON - special2 EAS_HI_TRACKER + special2 EAS_HI_KICK + meleespecial2 EAS_HI_TRACKER special3 EAS_HI_DODGE - special4 EAS_HI_KICK flourishAnim BOTH_STAND10_TALK1 @@ -111,6 +111,6 @@ A class that can don the appearance of the enemy, who also possesses a double-sh ^3Abilities: - Shapeshift (Disguise 3) ^3[Toggle Melee] - Poison Darts (4) ^3[CS1 Melee] +- Gunkick ^3[CS2] - Tracking Darts (8) ^3[CS2 Melee] -- Dodge (3) ^3[CS3] -- Gunkick ^3[CS4]" \ No newline at end of file +- Dodge (3) ^3[CS3]" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/v7_ImpAgent.mbch b/z_MBLegends/ext_data/mb2/character/v7_ImpAgent.mbch index 5b1fbe189..3bbc5ebb9 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_ImpAgent.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_ImpAgent.mbch @@ -34,7 +34,8 @@ ClassInfo holdables HI_CLOAK special1 EAS_HI_WRIST - special2 EAS_HI_TRACKER + meleespecial2 EAS_HI_TRACKER + special2 EAS_HI_KICK special3 EAS_HI_DASH special4 EAS_HI_CLOAK @@ -224,6 +225,6 @@ Mid-ranged elite soldiers who can Disguise themselves and Cloak. - Tracking Beacon ^3Abilities: +- Gunkick ^3[CS2] - Tracking Darts (2) ^3[CS2 Melee] -- Gunkick ^3[CS2 Gun] - Dash (1) ^3[CS3]" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/v7_Veers.mbch b/z_MBLegends/ext_data/mb2/character/v7_Veers.mbch index 3b665517b..80932d54c 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_Veers.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_Veers.mbch @@ -32,9 +32,9 @@ ClassInfo uioverlay_l "gfx/2d/hud/hlp_defend" special1 EAS_HI_DODGE - special2 EAS_HI_DASH - special3 EAS_HI_TRACKER - special4 EAS_HI_KICK + special2 EAS_HI_KICK + meleespecial2 EAS_HI_TRACKER + special3 EAS_HI_DASH gloatAnim BOTH_TALKCOMM1START flourishAnim TORSO_HANDSIGNAL3 @@ -153,6 +153,6 @@ A supportive gunner who can mark enemies for death, repair his troops' armor, an - Armor Dispenser (2) ^3['Use' on ^3allies] -- +1 range - Dodge (3) ^3[CS1] -- Dash (2) ^3[CS2] -- Tracking Darts (8) ^3[CS3 Melee] -- Gunkick ^3[CS4]" \ No newline at end of file +- Gunkick ^3[CS2] +- Tracking Darts (8) ^3[CS2 Melee] +- Dash (2) ^3[CS3]" \ No newline at end of file From e286a51614d7e692a486f4a30bf68704f6b418fd Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Wed, 21 Jan 2026 17:44:45 -0500 Subject: [PATCH 013/119] WIP Jyn rework Feel free to add on Converted Sonic Dets into 'Electro-Sonic Flashbangs', behavior is in the name. Saber damage 70 > 120 Saber special damage mult default > 1.2 Added 15% faster velocity to pistol Removed Ion reload penalty --- .../ext_data/mb2/character/h2_JynE.mbch | 41 +++++++++++++++---- 1 file changed, 32 insertions(+), 9 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h2_JynE.mbch b/z_MBLegends/ext_data/mb2/character/h2_JynE.mbch index b3a6e7127..3b9224d22 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_JynE.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_JynE.mbch @@ -4,7 +4,8 @@ ClassInfo MBClass MB_CLASS_HERO classNumberLimit 1 weapons WP_MANDO_PISTOL|WP_MELEE|WP_SABER|WP_BOWCASTER|WP_SONIC_NADE|WP_DET_PACK - + + WP_SonicNadeFlags HELD_KNOCKBACK|HELD_PULSE WP_BowcasterFlags HELD_ALTRELOAD|HELD_PULSE|HELD_KNOCKBACK attributes MB_ATT_MANDO_PISTOL,2|MB_ATT_HEALING,2|MB_ATT_AMMO,3|MB_ATT_DODGE,3|MB_ATT_FLIPKICK,1|MB_ATT_DASH,2|MB_ATT_BOWCASTER,3|MB_ATT_SONIC_DETONATOR,2|MB_ATT_DET_PACK,3|MB_ATT_DEXTERITY,1 @@ -16,7 +17,8 @@ ClassInfo saber1 truncheon_legends saber2 a180_saber_legends saberstyle SS_DUAL|SS_TAVION - saberDamage 70 + saberDamage 120 + saberSpecialDamage 1.2 APmultiplier 1.25 CSmultiplier 1.1 ASmultiplier 1.15 @@ -71,8 +73,9 @@ WeaponInfo0 ClipSize 22 ReloadTimeModifier 0.9 damageMod 1.1 - CustomAmmo 820 + velocityMod 1.15 FPMult 1.1 + CustomAmmo 820 hasAnimOverrides 1 animStand BOTH_STAND1 animAttackRun BOTH_ATTACK2 @@ -99,8 +102,7 @@ WeaponInfo1 WeaponName "A180 Ion Attachment" ChargeEffect "gfx/effects/cloneFrontFlash" clipSize 4 - CustomAmmo 38 - ReloadTimeModifier 1.75 + CustomAmmo 38 FPMult 2.5 hasAnimOverrides 1 animStand BOTH_STAND1 @@ -123,8 +125,26 @@ WeaponInfo2 Icon "gfx/hud/w_icon_truncheon" WeaponName "Jyn's Truncheon" } - -description "Jyn Erso +WeaponInfo3 +{ + WeaponToReplace WP_SONIC_NADE + WeaponBasedOff WP_SONIC_NADE + NewWorldModel "models/weapons2/b17polaritypulse/laser_trap_w.glm" + NewViewModel "models/weapons2/b17polaritypulse/laser_trap.md3" + MissileModel "models/weapons2/b17polaritypulse/laser_trap_proj.md3" + missileEffect "grenades/glowEMPB" + altmissileEffect "grenades/glowEMPB" + altMissileMissEffect "Grenades/EXP_Flash" + MissileMissEffect "Grenades/EXP_Flash" + altMissileHitHumanEffect "Grenades/EXP_Flash" + missileHitHumanEffect "Grenades/EXP_Flash" + altMissileHitDroidEffect "Grenades/EXP_Flash" + missileHitDroidEffect "Grenades/EXP_Flash" + altFireEnabled 0 + Icon "gfx/hud/w_icon_polarity" + WeaponName "Electro-Sonic Flashbangs" +} +description "Jyn Erso A damage/fire rate-boosted pistoleer with advanced movement capabilities and a shocking/displacing sidearm. @@ -135,17 +155,20 @@ A damage/fire rate-boosted pistoleer with advanced movement capabilities and a s -- No Saber/Blaster Block -- Chain Limit: 2 -- 10/20% more KB on L/R hands --- 73/41% less DMG +-- 125% special DMG mult -- 30% less reach -- Slap ^3[GB] - A180 Blaster Pistol (WESTAR 2) +-- 15% faster velocity -- 10% more DMG/FP DMG -- 10% faster reload - A180 Ion Attachment (Bowcaster 3) -- Shocks/pushes on hit -- 150% more FP DMG -- 75% slower mag reload -- Sonic Detonators (2) +- Electro-Sonic Flashbangs (2) +-- Shocks/sonics/blinds/pushes on det +-- Prim only - Det Packs (3) ^6Inventory: From 91b3d1ff71117ce78c25db23db705f29fde8d104 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Wed, 21 Jan 2026 17:46:43 -0500 Subject: [PATCH 014/119] Update v10_Jerec.mbch --- z_MBLegends/ext_data/mb2/character/v10_Jerec.mbch | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/z_MBLegends/ext_data/mb2/character/v10_Jerec.mbch b/z_MBLegends/ext_data/mb2/character/v10_Jerec.mbch index 857ccaf63..99571a9b7 100644 --- a/z_MBLegends/ext_data/mb2/character/v10_Jerec.mbch +++ b/z_MBLegends/ext_data/mb2/character/v10_Jerec.mbch @@ -80,8 +80,8 @@ A support Sith that can hurl explosive Force projectiles and boasts strong defen - Jump (3) - Push (2) - Pull (2) -- Drain (1) ^3[CS2] - Repulse ^3[CS1 Melee] +- Drain (1) ^3[CS2] - Destruction (2) ^3[CS3] - Lightning (1) ^3[CS4] From 1d5ea5cf0e6a79227205924974342c41ec4a97b5 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Fri, 23 Jan 2026 01:12:55 -0500 Subject: [PATCH 015/119] Update h8_K2SO.mbch Battery Recharge 2 > 3 Armor Regen 1 reinstated Battery pool 80 > 100 Batter regen 1 > 1.2 KB taken .5 > .2 --- z_MBLegends/ext_data/mb2/character/h8_K2SO.mbch | 17 ++++++++--------- 1 file changed, 8 insertions(+), 9 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h8_K2SO.mbch b/z_MBLegends/ext_data/mb2/character/h8_K2SO.mbch index 81a0526ae..9cb17967b 100644 --- a/z_MBLegends/ext_data/mb2/character/h8_K2SO.mbch +++ b/z_MBLegends/ext_data/mb2/character/h8_K2SO.mbch @@ -7,16 +7,14 @@ ClassInfo classNumberLimit 1 weapons WP_A280|WP_MELEE|WP_SABER - attributes MB_ATT_A280,2|MB_ATT_WOOKIE_HEALTH,3|MB_ATT_WOOKIE_STRENGTH,3|MB_ATT_AMMO,3|MB_ATT_BLAST_ARMOUR,1|MB_ATT_BESKAR,3|MB_ATT_ANTI_MT,2|MB_ATT_WOOKIEE_FURY,3|MB_ATT_RECHARGE,2 - armourRegenCap 100 - armourRegenAmount 1 - armourRegenRate 1500 + attributes MB_ATT_A280,2|MB_ATT_WOOKIE_HEALTH,3|MB_ATT_WOOKIE_STRENGTH,3|MB_ATT_AMMO,3|MB_ATT_BLAST_ARMOUR,1|MB_ATT_BESKAR,3|MB_ATT_ANTI_MT,2|MB_ATT_WOOKIEE_FURY,3|MB_ATT_RECHARGE,3|MB_ATT_SHIELD_RECHARGE,1 + maxhealth 210 maxarmor 200 basespeed 185 resource RESOURCE_BATTERY - forcepool 80 - forceregen 1 + forcepool 100 + forceregen 1.2 forcepowers FP_RAGE,3 @@ -34,7 +32,7 @@ ClassInfo //damageTaken 0.8 knockbackGiven 1.1 - knockbackTaken 0.5 + knockbackTaken 0.2 saber1 k2melee_legends saberstyle SS_TAVION @@ -132,13 +130,14 @@ An exceptionally sturdy tank with protection against multiple Force powers and d - Droid Rage (3) ^3[CS1] ^8Attributes: -- Armor Regen: 1/1.5s to 100 - 10% more KB given -- 50% less KB taken +- 80% less KB taken - Fury (3) - Strength (3) +- Battery Recharge (3) - Beskar (3) - Blast Armor - Physical Resist +- Armor Regen (1) - Sense Immunity - Anti-Mind Trick (2)" \ No newline at end of file From 2ea4d360c0b2552b592994944ffc57d2e2244fd6 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Fri, 23 Jan 2026 05:29:03 -0500 Subject: [PATCH 016/119] Update h5_Paz.mbch Defaulted resource decay, small nerf to fury sustain resource regencap 25 > 15 --- z_MBLegends/ext_data/mb2/character/h5_Paz.mbch | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h5_Paz.mbch b/z_MBLegends/ext_data/mb2/character/h5_Paz.mbch index d593d9446..016fc92ab 100644 --- a/z_MBLegends/ext_data/mb2/character/h5_Paz.mbch +++ b/z_MBLegends/ext_data/mb2/character/h5_Paz.mbch @@ -20,11 +20,11 @@ ClassInfo saberDamage 110 resource RESOURCE_RAGE - resourceRegenCap 25 + resourceRegenCap 15 resourceRegenRate 250 resourceRegenAmount 1 forcepool 150 - forceregen 0.30 + forceregen 1 special1 EAS_FP_RAGE special2 EAS_NONE @@ -102,7 +102,7 @@ ForceInfo0 description "Paz Vizsla -A slow, Jetpack-equipped tank with a Minigun and high damage/knockback resistance. Can burn his Fuel for a short movement, attack speed, and defense boost. +A slow, Jetpack-equipped tank with a Minigun and high damage/knockback resistance. Can burn his fuel for a short movement, attack speed, and defense boost. ^2Weaponry: - Melee @@ -126,8 +126,7 @@ A slow, Jetpack-equipped tank with a Minigun and high damage/knockback resistanc - 20% less KB given - 80% less KB taken - Fury (2) --- Resource Regen: 1/.25s to 25 --- 70% slower Resource Decay +-- Resource Regen: 1/.25s to 15 - Strength (2) - Beskar (3) - Blast Armor From 38909773ec5abfb8bae9fef9722aac7311a1b125 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Fri, 23 Jan 2026 05:30:44 -0500 Subject: [PATCH 017/119] desc --- z_MBLegends/ext_data/mb2/character/h10_PloK.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h9_Anakin.mbch | 3 +-- 2 files changed, 2 insertions(+), 3 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h10_PloK.mbch b/z_MBLegends/ext_data/mb2/character/h10_PloK.mbch index 946acbe6a..eea5a8f34 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_PloK.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_PloK.mbch @@ -163,7 +163,7 @@ A hearty Jedi with the ability to manipulate the elements. - Melee - Lightsaber (Red/Blue) -- Saber/Blaster Defense (2) --- Saber Deflect (3) +-- Blaster Deflect (3) -- 14% less Red/8% more Blue DMG -- EX Saber Throw (1) ^3[CS1] --- 33% more DMG diff --git a/z_MBLegends/ext_data/mb2/character/h9_Anakin.mbch b/z_MBLegends/ext_data/mb2/character/h9_Anakin.mbch index f6dd9b979..01ddbbcca 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_Anakin.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_Anakin.mbch @@ -88,8 +88,7 @@ A master of combat - possessing equally strong Lightsaber and Force abilities. R - Melee - Lightsaber (Yellow/Red/Purple) -- Saber Defense (3) --- Blaster Defense (2) --- Saber Deflect (2) +-- Blaster Defense/Deflect (2) -- 30/46% less Red/Purple DMG -- 125% special DMG mult -- EX Saber Throw (1) ^3[CS1] From e33b66e00521812f0e4a8018c09f47fddb4cde4d Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Fri, 23 Jan 2026 05:49:07 -0500 Subject: [PATCH 018/119] Update h8_WookWarr.mbch Fix fpv --- z_MBLegends/ext_data/mb2/character/h8_WookWarr.mbch | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h8_WookWarr.mbch b/z_MBLegends/ext_data/mb2/character/h8_WookWarr.mbch index d667137b0..7587a6a3d 100644 --- a/z_MBLegends/ext_data/mb2/character/h8_WookWarr.mbch +++ b/z_MBLegends/ext_data/mb2/character/h8_WookWarr.mbch @@ -230,12 +230,12 @@ WeaponInfo3 } WeaponInfo4 { - WeaponToReplace WP_TRAD_BOWCASTER - WeaponBasedOff WP_TRAD_BOWCASTER - NewWorldModel "models/weapons2/wbowcaster/wbowcaster3.glm" - NewViewModel "models/weapons2/wbowcaster/wbowcaster3.md3" - Icon "gfx/hud/w_icon_wbowcaster3" - WeaponName "Traditional Bowcaster" +WeaponToReplace WP_TRAD_BOWCASTER +WeaponBasedOff WP_BOWCASTER +NewWorldModel "models/weapons2/wbowcaster/wbowcaster3.glm" +NewViewModel "models/weapons2/wbowcaster/wbowcaster3.md3" +Icon "gfx/hud/w_icon_wbowcaster3" +WeaponName "Traditional Bowcaster" clipsize 60 } description "Wookiee Warrior From bb198efe141d44d674e195bb857b239f22cda7d4 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Fri, 23 Jan 2026 05:51:02 -0500 Subject: [PATCH 019/119] Update saber_legends_other5.sab Fix KanosJax BD --- z_MBLegends/ext_data/sabers/saber_legends_other5.sab | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/z_MBLegends/ext_data/sabers/saber_legends_other5.sab b/z_MBLegends/ext_data/sabers/saber_legends_other5.sab index 3dd231a52..006cc9193 100644 --- a/z_MBLegends/ext_data/sabers/saber_legends_other5.sab +++ b/z_MBLegends/ext_data/sabers/saber_legends_other5.sab @@ -1032,7 +1032,7 @@ ispdvbd saberRadius2 3 saberStyle staff singleBladeStyle dual - blasterBlocking 0 + blasterBlocking 1 twoHanded 1 throwable 0 singleBladeThrowable 0 @@ -1085,7 +1085,7 @@ ispdvba saberRadius2 3 saberStyle staff singleBladeStyle dual - blasterBlocking 0 + blasterBlocking 1 twoHanded 1 throwable 0 singleBladeThrowable 0 From 0aef3a1e28850f2744708ddde3c1a0def53b55ba Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Sat, 24 Jan 2026 03:42:35 -0500 Subject: [PATCH 020/119] Et/Comm Removing Blast Armor and 3rd Conc, excessive for infantry classes. --- .../ext_data/mb2/character/h1_RebelET.mbch | 33 +++++++++---------- .../ext_data/mb2/character/h9_JediTG.mbch | 2 +- .../ext_data/mb2/character/v1_ImpComm.mbch | 27 +++++++-------- 3 files changed, 28 insertions(+), 34 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h1_RebelET.mbch b/z_MBLegends/ext_data/mb2/character/h1_RebelET.mbch index 77203a659..944c0c16c 100644 --- a/z_MBLegends/ext_data/mb2/character/h1_RebelET.mbch +++ b/z_MBLegends/ext_data/mb2/character/h1_RebelET.mbch @@ -143,31 +143,28 @@ ClassInfo c_att_skill_6 MB_ATT_MICRO_GRENADES c_att_names_6 "Concussion Grenades" - c_att_ranks_6 2,3,8 + c_att_ranks_6 2,3 - c_att_skill_7 MB_ATT_RESPAWNS - c_att_names_7 "Reinforcements" - c_att_ranks_7 16,14 + c_att_skill_7 MB_ATT_RESPAWNS + c_att_names_7 "Reinforcements" + c_att_ranks_7 16,14 c_att_descs_7 "1 default" - c_att_skill_8 MB_ATT_HEALTH - c_att_names_8 "Health (60/80)" - c_att_ranks_8 1,2 + + c_att_skill_8 MB_ATT_ASSEMBLE + c_att_names_8 "Assemble" + c_att_ranks_8 1,2,2 + + c_att_skill_9 MB_ATT_HEALTH + c_att_names_9 "Health (60/80)" + c_att_ranks_9 1,2 - c_att_skill_9 MB_ATT_ARMOUR - c_att_names_9 "Armor (20/40/60)" - c_att_ranks_9 3,3,3 + c_att_skill_10 MB_ATT_ARMOUR + c_att_names_10 "Armor (20/40/60)" + c_att_ranks_10 3,3,3 - c_att_skill_10 MB_ATT_BLAST_ARMOUR - c_att_names_10 "Blast Armor" - c_att_ranks_10 6 - c_att_skill_11 MB_ATT_DODGE c_att_names_11 "Dodge ^3[CS1]" c_att_ranks_11 1,3 - - c_att_skill_12 MB_ATT_ASSEMBLE - c_att_names_12 "Assemble" - c_att_ranks_12 1,2,2 } WeaponInfo0 diff --git a/z_MBLegends/ext_data/mb2/character/h9_JediTG.mbch b/z_MBLegends/ext_data/mb2/character/h9_JediTG.mbch index 855aabfd4..9817425cf 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_JediTG.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_JediTG.mbch @@ -105,9 +105,9 @@ Slow, defensively-oriented Jedi with self-buffing abilities. - Jump (1) - Push (1) - Sense (2) +- Repulse ^3[CS1 Melee] - Drain (1) ^3[CS2] - Absorb (1) ^3[CS3] -- Repulse ^3[CS1 Melee] - Protect (1) ^3[CS4] ^8Attributes: diff --git a/z_MBLegends/ext_data/mb2/character/v1_ImpComm.mbch b/z_MBLegends/ext_data/mb2/character/v1_ImpComm.mbch index c79306bc9..089ef32c0 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_ImpComm.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_ImpComm.mbch @@ -122,31 +122,28 @@ ClassInfo c_att_skill_6 MB_ATT_MICRO_GRENADES c_att_names_6 "Concussion Grenades" - c_att_ranks_6 2,3,8 + c_att_ranks_6 2,3 c_att_skill_7 MB_ATT_RESPAWNS c_att_names_7 "Reinforcements" c_att_ranks_7 16,14 c_att_descs_7 "1 default" - c_att_skill_8 MB_ATT_HEALTH - c_att_names_8 "Health (60/80)" - c_att_ranks_8 1,2 + + c_att_skill_8 MB_ATT_ASSEMBLE + c_att_names_8 "Assemble" + c_att_ranks_8 1,2,2 + + c_att_skill_9 MB_ATT_HEALTH + c_att_names_9 "Health (60/80)" + c_att_ranks_9 1,2 - c_att_skill_9 MB_ATT_ARMOUR - c_att_names_9 "Armor (20/40/60)" - c_att_ranks_9 3,3,3 - - c_att_skill_10 MB_ATT_BLAST_ARMOUR - c_att_names_10 "Blast Armor" - c_att_ranks_10 6 + c_att_skill_10 MB_ATT_ARMOUR + c_att_names_10 "Armor (20/40/60)" + c_att_ranks_10 3,3,3 c_att_skill_11 MB_ATT_DODGE c_att_names_11 "Dodge ^3[CS1]" c_att_ranks_11 1,3 - - c_att_skill_12 MB_ATT_ASSEMBLE - c_att_names_12 "Assemble" - c_att_ranks_12 1,2,2 } WeaponInfo0 From b7c58e8512b4d2aa0b97828577af0901bee26067 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Sat, 24 Jan 2026 05:02:08 -0500 Subject: [PATCH 021/119] Sion draft 1 Chime in on this one if you want... might be overkill but I want to continue to zone in on "too angry to die" concept. This is why he keeps heal on Saber. Removed Force Focus Deflect 3 > 1 Saber Defense 3 > 2 Added Wook Strength 1 Added Env Protection 3 Push 2 > 1 Rage 2 > 3 Rage pool 125 > 120 Regen cap 125 > 120 Rage decay 50% slower > default KB taken default > 15% less Added 15 armor, allowing Sion to barely survive 1 saber strike at full vitality BPmult 1.15 > 1.1 APmult 1.15 > 1.2 Adusted Saber DFAs (and added new Sion legends saber entry) Speed 233 > 231 Added Bloody Melee --- .../ext_data/mb2/character/v9_Sion.mbch | 47 +++++++++++-------- .../ext_data/sabers/saber_legends_other7.sab | 15 ++++++ 2 files changed, 43 insertions(+), 19 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/v9_Sion.mbch b/z_MBLegends/ext_data/mb2/character/v9_Sion.mbch index 3572ad400..6d777288b 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_Sion.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_Sion.mbch @@ -10,26 +10,34 @@ ClassInfo WP_SaberFlags HELD_HEAL - attributes MB_ATT_FORCEFOCUS,2|MB_ATT_DEFLECT,3|MB_ATT_FORCEBLOCK,3|MB_ATT_BLAST_ARMOUR,1|MB_ATT_GUN_DEFENSE,2|MB_ATT_FP_SABER_DEFENSE,3|MB_ATT_WOOKIEE_FURY,3 + attributes MB_ATT_DEFLECT,1|MB_ATT_FORCEBLOCK,3|MB_ATT_BLAST_ARMOUR,1|MB_ATT_GUN_DEFENSE,2|MB_ATT_FP_SABER_DEFENSE,2|MB_ATT_WOOKIEE_FURY,3|MB_ATT_WOOKIE_STRENGTH,1|MB_ATT_ENV_PROT,3 - forcepowers FP_LEVITATION,3|FP_PUSH,2|FP_SABER_OFFENSE,1|FP_DRAIN,2|FP_GRIP,1|FP_SABERTHROW,1|FP_RAGE,2 + forcepowers FP_LEVITATION,3|FP_PUSH,1|FP_SABER_OFFENSE,1|FP_DRAIN,2|FP_GRIP,1|FP_SABERTHROW,1|FP_RAGE,3 maxhealth 135 - forcepool 125 - forceRegen 0.5 + maxarmor 15 + forcepool 120 + + knockbackTaken 0.85 + + powerups PW_POISON resource RESOURCE_RAGE resourceRegenAmount 1 resourceRegenRate 150 - resourceRegenCap 125 + resourceRegenCap 120 + + //healthRegenCap 10 + //healthRegenAmount 10 + //healthRegenRate 1 - BPmultiplier 1.15 - APmultiplier 1.15 + BPmultiplier 1.1 + APmultiplier 1.2 CSmultiplier 1.05 ASmultiplier 1.05 saberThrowDamage 40 saberDamageStyle SS_FAST,130|SS_MEDIUM,240 - saber1 saber_sion + saber1 saber_sion_l sabercolor 0 saberstyle SS_MEDIUM|SS_FAST @@ -37,9 +45,9 @@ ClassInfo special3 EAS_FP_GRIP special4 EAS_FP_RAGE - classflags CFL_NOPICKUPS + classflags CFL_NOPICKUPS|CFL_BLOODYMELEE - baseSpeed 233 + baseSpeed 231 damageGiven 1.10 flourishAnim BOTH_STAND_INJURED_IDLE @@ -56,14 +64,14 @@ ClassInfo description "Darth Sion -A Sith that can drain resource pools from others to heal himself, and possesses high Lightsaber and Force defenses. +A Sith consumed with Rage. Difficult to kill. ^2Weaponry: - Melee - Lightsaber (Yellow/Blue) --- Saber Defense (3) +-- Saber Defense (2) -- Blaster Defense (2) --- Blaster Deflect (3) +-- Blaster Deflect (1) -- Self-heals on equip -- 8% more Blue DMG -- EX Saber Throw (1) ^3[CS1] @@ -72,15 +80,16 @@ A Sith that can drain resource pools from others to heal himself, and possesses ^5Force Powers: - Jump (3) -- Push (2) +- Push (1) - Drain (2) ^3[CS2] - Grip (1) ^3[CS3] -- Dark Rage (2) ^3[CS4] +- Dark Rage (3) ^3[CS4] ^8Attributes: -- Blast Armor -- Force Block (3) -- Force Focus (2) +- 15% less KB taken - Fury (3) -- Resource Regen: 1/.15s --- 50% slower Resource Decay" \ No newline at end of file +- Strength (1) +- Environmental Protection (3) +- Blast Armor +- Force Block (3)" \ No newline at end of file diff --git a/z_MBLegends/ext_data/sabers/saber_legends_other7.sab b/z_MBLegends/ext_data/sabers/saber_legends_other7.sab index 740916d0f..f226255c7 100644 --- a/z_MBLegends/ext_data/sabers/saber_legends_other7.sab +++ b/z_MBLegends/ext_data/sabers/saber_legends_other7.sab @@ -294,4 +294,19 @@ cc_legj jumpAtkRightMove LS_NONE useGoreConfig 1 disarmable 0 +} + +saber_sion_l +{ + name "Darth Sion (KOTOR II)" + saberType SABER_SINGLE + saberModel "models/weapons2/saber_plasma/saber_sion.glm" + soundOn "sound/weapons/saber_plasma/rd_saberon.wav" + soundOff "sound/weapons/saber_plasma/rd_saberoff.wav" + soundLoop "sound/weapons/saber/saberhum3.wav" + saberLength 40 + saberColor red +lungeAtkMove LS_PURPLE_DFA +jumpAtkRightMove LS_A_FLIP_SLASH +jumpAtkLeftMove LS_CYAN_DFA } \ No newline at end of file From 061c140dd84b771795d9df157d83dd3f32460604 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Sat, 24 Jan 2026 05:23:43 -0500 Subject: [PATCH 022/119] Update h8_WookWarr.mbch Added mag reload to Trad Caster Disabled charge shots on Trad Caster --- .../ext_data/mb2/character/h8_WookWarr.mbch | 41 ++++++++++--------- 1 file changed, 22 insertions(+), 19 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h8_WookWarr.mbch b/z_MBLegends/ext_data/mb2/character/h8_WookWarr.mbch index 7587a6a3d..be08ecdfd 100644 --- a/z_MBLegends/ext_data/mb2/character/h8_WookWarr.mbch +++ b/z_MBLegends/ext_data/mb2/character/h8_WookWarr.mbch @@ -44,7 +44,7 @@ ClassInfo //rankModelScale 1.26,1.36,0.86 WP_RocketLauncherFlags HELD_ALTRELOAD|HELD_KNOCKBACK|HELD_SLOW WP_BowcasterFlags HELD_ALTRELOAD - + WP_TradBowcasterFlags HELD_ALTRELOAD gloatAnim BOTH_TUSKENTAUNT1 flourishAnim BOTH_VICTORY_FAST @@ -112,6 +112,7 @@ ClassInfo c_att_names_3 "Melee RoF (125%)" c_att_ranks_3 1 c_att_descs_3 "75% default" + c_att_skill_4 MB_ATT_PISTOL c_att_names_4 "Kashyyyk Side-Arm Pistol" c_att_ranks_4 0,0,1 @@ -125,6 +126,7 @@ ClassInfo c_att_skill_6 MB_ATT_TRAD_BOWCASTER c_att_names_6 "Traditional Bowcaster" c_att_ranks_6 1,1,1 + c_att_descs_6 "No charge shots, Mag reload" c_att_skill_7 MB_ATT_ROCKET_LAUNCHER c_att_names_7 "Guided Rocket Launcher (10)" @@ -162,24 +164,24 @@ ClassInfo WeaponInfo0 { - WeaponToReplace WP_BOWCASTER - WeaponBasedOff WP_BOWCASTER - NewWorldModel "models/weapons2/bowcaster/bowcaster_w.glm" - NewViewModel "models/weapons2/bowcaster/bowcaster.md3" - Icon "gfx/hud/w_icon_bowcaster" - WeaponName "Bowcaster" + WeaponToReplace WP_BOWCASTER + WeaponBasedOff WP_BOWCASTER + NewWorldModel "models/weapons2/bowcaster/bowcaster_w.glm" + NewViewModel "models/weapons2/bowcaster/bowcaster.md3" + Icon "gfx/hud/w_icon_bowcaster" + WeaponName "Bowcaster" clipsize 60 AltFireEnabled 0 } WeaponInfo1 { - WeaponToReplace WP_BLASTER_PISTOL - WeaponBasedOff WP_BLASTER_PISTOL - NewWorldModel "models/weapons2/wsidearm/wsidearm.glm" - NewViewModel "models/weapons2/wsidearm/wsidearm.md3" - Icon "gfx/hud/w_icon_wsidearm" - WeaponName "Kashyyyk Side-Arm Blaster Pistol" + WeaponToReplace WP_BLASTER_PISTOL + WeaponBasedOff WP_BLASTER_PISTOL + NewWorldModel "models/weapons2/wsidearm/wsidearm.glm" + NewViewModel "models/weapons2/wsidearm/wsidearm.md3" + Icon "gfx/hud/w_icon_wsidearm" + WeaponName "Kashyyyk Side-Arm Blaster Pistol" AltFireEnabled 0 } @@ -195,12 +197,12 @@ WeaponInfo2 WeaponInfo3 { - WeaponToReplace WP_ROCKET_LAUNCHER - WeaponBasedOff WP_ROCKET_LAUNCHER - NewWorldModel "models/weapons2/wgrl/wgrl.glm" - NewViewModel "models/weapons2/wgrl/wgrl.md3" - Icon "gfx/hud/w_icon_wgrl" - WeaponName "Wookiee Guided Rocket Launcher" + WeaponToReplace WP_ROCKET_LAUNCHER + WeaponBasedOff WP_ROCKET_LAUNCHER + NewWorldModel "models/weapons2/wgrl/wgrl.glm" + NewViewModel "models/weapons2/wgrl/wgrl.md3" + Icon "gfx/hud/w_icon_wgrl" + WeaponName "Wookiee Guided Rocket Launcher" flashSound0 "sound/weapons/upl/fire_mortar.wav" flashSound1 "sound/weapons/upl/fire_mortar.wav" flashSound2 "sound/weapons/upl/fire_mortar.wav" @@ -237,6 +239,7 @@ NewViewModel "models/weapons2/wbowcaster/wbowcaster3.md3" Icon "gfx/hud/w_icon_wbowcaster3" WeaponName "Traditional Bowcaster" clipsize 60 + AltFireEnabled 0 } description "Wookiee Warrior From 294ad5c8f1b372d5ffe6a4b8d921a6d314a06ff4 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Sat, 24 Jan 2026 05:47:44 -0500 Subject: [PATCH 023/119] Update v5_Durge.mbch HP 120 > 125 Pistol ammo 725 > 800 Pistol damage mult 1 > 1.1 --- z_MBLegends/ext_data/mb2/character/v5_Durge.mbch | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/v5_Durge.mbch b/z_MBLegends/ext_data/mb2/character/v5_Durge.mbch index 51f4a5880..3421c226c 100644 --- a/z_MBLegends/ext_data/mb2/character/v5_Durge.mbch +++ b/z_MBLegends/ext_data/mb2/character/v5_Durge.mbch @@ -10,7 +10,7 @@ ClassInfo weapons WP_MELEE|WP_MANDO_PISTOL|WP_SBD|WP_SABER attributes MB_ATT_HEALING,2|MB_ATT_SHIELD_RECHARGE,2|MB_ATT_MANDO_PISTOL,3|MB_ATT_BLAST_ARMOUR|MB_ATT_CORTOSIS,1|MB_ATT_FUEL,3|MB_ATT_JETPACK|MB_ATT_AMMO,3|MB_ATT_FLAMETHROWER|MB_ATT_WOOKIE_STRENGTH,2|MB_ATT_FIREPOWER,3|MB_ATT_DEFLECT,0|MB_ATT_FP_SABER_DEFENSE,3|MB_ATT_GUN_DEFENSE,1|MB_ATT_WOOKIEE_FURY,1 - maxhealth 120 + maxhealth 125 maxarmor 105 blockRegenRate 999999 classflags CFL_DISMEMBERFRAGILE|CFL_STRONGAGAINSTPHYSICAL|CFL_BLOODYMELEE|CFL_NOLOCATIONALDAMAGE @@ -64,8 +64,9 @@ WeaponInfo0 altFlashSound0 "sound/weapons/se-44c/alt_fire.wav" ChargeSound "sound/weapons/leia_pistol/altcharge.mp3" FPMult 1.30 - customAmmo 725 + customAmmo 800 rateMod 1.15 + damageGiven 1.1 } WeaponInfo1 @@ -141,6 +142,7 @@ A tanky dual pistoleer/brawler class equipped with a Jetpack and tools meant for -- Sec only -- Slap ^3[GB] - Durge's Blaster Pistols (WESTARs 3) +-- 10% more DMG -- 30% more FP DMG -- 15% slower RoF - Flechette Gatling Gauntlet (Arm Blaster 3) From f4f4d89faad0d0bf23cc12e3effb2726562507a6 Mon Sep 17 00:00:00 2001 From: Cinder66 Date: Sat, 24 Jan 2026 15:56:09 +0100 Subject: [PATCH 024/119] h3_CloneSpe cr3 remove --- z_MBLegends/ext_data/mb2/character/h3_CloneSpe.mbch | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/z_MBLegends/ext_data/mb2/character/h3_CloneSpe.mbch b/z_MBLegends/ext_data/mb2/character/h3_CloneSpe.mbch index 3b88594ca..182768ecb 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_CloneSpe.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_CloneSpe.mbch @@ -53,7 +53,7 @@ c_att_names_0 "DC-15S Clone Carbine" c_att_ranks_0 2,1,1 c_att_skill_1 MB_ATT_CLONERIFLE c_att_names_1 "DC-15A Clone Rifle" -c_att_ranks_1 4,6,18 +c_att_ranks_1 4,6 c_att_skill_2 MB_ATT_STRONGBLOBS c_att_names_2 "> DC-15A Ion Blobs" c_att_ranks_2 1,1,1 From 78a6804c5ce0fa845930df95f2bc007300ddc75d Mon Sep 17 00:00:00 2001 From: NPC315 Date: Sat, 24 Jan 2026 13:29:48 -0600 Subject: [PATCH 025/119] NPC feedback from SP testing. Setting up cultist_pull and saber_pull for each force power for testing force power usage for both CLASS_MAGE and CLASS_REBORN Buffs to saber boss. Nerf to med-tier reborn. Nerf to assassin_droid. Setting up isDroid for all droids. Removing darkjedi.npc, revan.npc, and ubermouse.npc. MB_ATT_ENV_PROT added to hazardtroopers and rockettrooper2s Restored ragnos.npc. --- MBAssets3/ext_data/npcs/Mark4.npc | 1 + MBAssets3/ext_data/npcs/alora.npc | 2 +- MBAssets3/ext_data/npcs/assassin_droid.npc | 3 +- MBAssets3/ext_data/npcs/atst.npc | 1 + MBAssets3/ext_data/npcs/cultistcommando.npc | 6 +- MBAssets3/ext_data/npcs/darkjedi.npc | 105 --- MBAssets3/ext_data/npcs/desann.npc | 2 +- MBAssets3/ext_data/npcs/galak_mech.npc | 1 + MBAssets3/ext_data/npcs/gonk.npc | 1 + MBAssets3/ext_data/npcs/gran.npc | 2 + MBAssets3/ext_data/npcs/hazardtrooper.npc | 3 + MBAssets3/ext_data/npcs/hordeCIS.npc | 262 ++++--- MBAssets3/ext_data/npcs/hordeClones.npc | 618 +++++++++++++++ MBAssets3/ext_data/npcs/hordeKotor.npc | 16 +- MBAssets3/ext_data/npcs/hordeThug.npc | 278 +++++++ MBAssets3/ext_data/npcs/interrogator.npc | 1 + MBAssets3/ext_data/npcs/jawa.npc | 27 - MBAssets3/ext_data/npcs/jedi.npc | 552 ++++++++++++- MBAssets3/ext_data/npcs/kxdroid.npc | 1 + MBAssets3/ext_data/npcs/kyle.npc | 4 +- MBAssets3/ext_data/npcs/luke.npc | 2 +- MBAssets3/ext_data/npcs/mark1.npc | 1 + MBAssets3/ext_data/npcs/mark2.npc | 1 + MBAssets3/ext_data/npcs/mouse.npc | 1 + MBAssets3/ext_data/npcs/probe.npc | 3 +- MBAssets3/ext_data/npcs/protocol.npc | 1 + MBAssets3/ext_data/npcs/protocol_imp.npc | 1 + MBAssets3/ext_data/npcs/r2d2.npc | 1 + MBAssets3/ext_data/npcs/r2d2_imp.npc | 1 + MBAssets3/ext_data/npcs/r2d2_imp_lunar.npc | 1 + MBAssets3/ext_data/npcs/r2d2mb.npc | 1 + MBAssets3/ext_data/npcs/r5d2.npc | 1 + MBAssets3/ext_data/npcs/ragnos.npc | 16 +- MBAssets3/ext_data/npcs/reborn_JKO.npc | 2 +- MBAssets3/ext_data/npcs/revan.npc | 56 -- MBAssets3/ext_data/npcs/rockettrooper2.npc | 3 + MBAssets3/ext_data/npcs/rosh_penin.npc | 2 +- MBAssets3/ext_data/npcs/saber_droid.npc | 5 +- MBAssets3/ext_data/npcs/saboteur.npc | 10 +- MBAssets3/ext_data/npcs/seeker.npc | 3 + MBAssets3/ext_data/npcs/sentry.npc | 1 + MBAssets3/ext_data/npcs/shadowtrooper.npc | 4 +- MBAssets3/ext_data/npcs/tavion.npc | 8 +- MBAssets3/ext_data/npcs/ubermouse.npc | 0 MBAssets3/ext_data/npcs/z_testing.npc | 814 ++++++++++++++++++++ 45 files changed, 2489 insertions(+), 336 deletions(-) delete mode 100644 MBAssets3/ext_data/npcs/darkjedi.npc create mode 100644 MBAssets3/ext_data/npcs/hordeClones.npc create mode 100644 MBAssets3/ext_data/npcs/hordeThug.npc delete mode 100644 MBAssets3/ext_data/npcs/revan.npc delete mode 100644 MBAssets3/ext_data/npcs/ubermouse.npc create mode 100644 MBAssets3/ext_data/npcs/z_testing.npc diff --git a/MBAssets3/ext_data/npcs/Mark4.npc b/MBAssets3/ext_data/npcs/Mark4.npc index c1e441ef0..21ee5712b 100644 --- a/MBAssets3/ext_data/npcs/Mark4.npc +++ b/MBAssets3/ext_data/npcs/Mark4.npc @@ -1,6 +1,7 @@ m4droid { playermodel m4droid + isDroid 1 weapon WP_BOT_LASER headYawRangeLeft 180 headYawRangeRight 180 diff --git a/MBAssets3/ext_data/npcs/alora.npc b/MBAssets3/ext_data/npcs/alora.npc index d31accb2e..e4d534e25 100644 --- a/MBAssets3/ext_data/npcs/alora.npc +++ b/MBAssets3/ext_data/npcs/alora.npc @@ -76,7 +76,7 @@ alora_dual forcePowerMax 200 Pbchance 40 MBchance 4 - SBchance 70 + SBchance 80 saberStyle 6 health 500 FP_HEAL 0 diff --git a/MBAssets3/ext_data/npcs/assassin_droid.npc b/MBAssets3/ext_data/npcs/assassin_droid.npc index e75648306..869dec691 100644 --- a/MBAssets3/ext_data/npcs/assassin_droid.npc +++ b/MBAssets3/ext_data/npcs/assassin_droid.npc @@ -2,6 +2,7 @@ assassin_droid { playerModel assassin_droid + isDroid 1 weapon WP_BLASTER //MB_ATT_BLASTER 3 //altFire 1 @@ -11,7 +12,7 @@ assassin_droid MB_ATT_SHIELD_RECHARGE2 1 //NPCAI_SHOCK_FIELD 1 //Doesn't work, stil uses CLASS_ASSASSIN_DROID to action health 200 - armor 100 + armor 40 MB_ATT_WOOKIE_STRENGTH 3 headPitchRangeDown 30 FL_NO_KNOCKBACK 1 diff --git a/MBAssets3/ext_data/npcs/atst.npc b/MBAssets3/ext_data/npcs/atst.npc index d0ce18885..88af59611 100644 --- a/MBAssets3/ext_data/npcs/atst.npc +++ b/MBAssets3/ext_data/npcs/atst.npc @@ -2,6 +2,7 @@ atst { playerModel atst + isDroid 1 weapon WP_ATST_MAIN weapon WP_ATST_SIDE // headModel atst diff --git a/MBAssets3/ext_data/npcs/cultistcommando.npc b/MBAssets3/ext_data/npcs/cultistcommando.npc index cd9e89ca4..ffa8cd98f 100644 --- a/MBAssets3/ext_data/npcs/cultistcommando.npc +++ b/MBAssets3/ext_data/npcs/cultistcommando.npc @@ -5,10 +5,10 @@ cultistcommando weapon WP_MANDO_PISTOL //MB_ATT_MANDO_PISTOL 3 //altFire 1 - //MB_ATT_FORCEBLOCK 2 MB_ATT_STAMINA 3 MB_ATT_DEXTERITY 3 - RESOURCE_FORCE 1 + MB_ATT_KNOCKDOWN_ROLL 1 + RESOURCE_STAMINA 1 //FP_LEVITATION 2 forcePowerMax 200 rank ltcomm @@ -23,7 +23,7 @@ cultistcommando playerTeam TEAM_PLAYER enemyTeam TEAM_ENEMY // class CLASS_COMMANDO - class CLASS_REBORN + class CLASS_STORMTROOPER snd cultist3 sndcombat cultist3 sndextra cultist3 diff --git a/MBAssets3/ext_data/npcs/darkjedi.npc b/MBAssets3/ext_data/npcs/darkjedi.npc deleted file mode 100644 index 8180abdaf..000000000 --- a/MBAssets3/ext_data/npcs/darkjedi.npc +++ /dev/null @@ -1,105 +0,0 @@ -dark_e -{ - playerModel reborn - customSkin darkjedi - saber single_2 - saberColor red - weapon WP_SABER - saberStyle 7 - FP_HEAL 3 - FP_LEVITATION 3 - FP_SPEED 3 - FP_PUSH 3 - FP_PULL 3 - FP_TELEPATHY 3 - FP_GRIP 3 - FP_LIGHTNING 3 - FP_RAGE 3 - FP_PROTECT 0 - FP_ABSORB 0 - FP_DRAIN 3 - FP_SEE 3 - FP_SABERTHROW 3 - FP_SABER_DEFENSE 3 - FP_SABER_OFFENSE 3 - forceRegenRate 500 - rank commander - reactions 5 - aim 5 - move 5 - aggression 5 - evasion 5 - intelligence 5 - hfov 160 - vfov 160 - playerTeam TEAM_ENEMY - enemyTeam TEAM_PLAYER -// race human - class CLASS_REBORN - yawSpeed 120 - walkSpeed 55 - runSpeed 200 - sex male - snd reborn1 - sndcombat reborn1 - sndjedi reborn1 - health 500 - dismemberProbHead 50 - dismemberProbArms 50 - dismemberProbLegs 50 - dismemberProbHands 50 - dismemberProbWaist 50 -} - -dark_a -{ - playerModel reborn - customSkin darkjedi - saber single_2 - saberColor blue - weapon WP_SABER - saberStyle 7 - FP_HEAL 3 - FP_LEVITATION 3 - FP_SPEED 3 - FP_PUSH 3 - FP_PULL 3 - FP_TELEPATHY 3 - FP_GRIP 0 - FP_LIGHTNING 0 - FP_RAGE 0 - FP_PROTECT 3 - FP_ABSORB 3 - FP_DRAIN 0 - FP_SEE 3 - FP_SABERTHROW 3 - FP_SABER_DEFENSE 3 - FP_SABER_OFFENSE 3 - forceRegenRate 500 - rank commander - reactions 5 - aim 5 - move 5 - aggression 3 - evasion 5 - intelligence 5 - hfov 160 - vfov 160 - playerTeam TEAM_PLAYER - enemyTeam TEAM_ENEMY -// race human - class CLASS_REBORN - yawSpeed 120 - walkSpeed 55 - runSpeed 200 - sex male - snd reborn1 - sndcombat reborn1 - sndjedi reborn1 - health 500 - dismemberProbHead 50 - dismemberProbArms 50 - dismemberProbLegs 50 - dismemberProbHands 50 - dismemberProbWaist 50 -} \ No newline at end of file diff --git a/MBAssets3/ext_data/npcs/desann.npc b/MBAssets3/ext_data/npcs/desann.npc index ca48ef4b7..5edb992fe 100644 --- a/MBAssets3/ext_data/npcs/desann.npc +++ b/MBAssets3/ext_data/npcs/desann.npc @@ -13,7 +13,7 @@ Desann forceRegenAmount 2 Pbchance 40 MBchance 4 - SBchance 70 + SBchance 90 saberStyle 4 FP_HEAL 0 FP_LEVITATION 3 diff --git a/MBAssets3/ext_data/npcs/galak_mech.npc b/MBAssets3/ext_data/npcs/galak_mech.npc index 8ed10340b..fb1137f18 100644 --- a/MBAssets3/ext_data/npcs/galak_mech.npc +++ b/MBAssets3/ext_data/npcs/galak_mech.npc @@ -2,6 +2,7 @@ Galak_Mech { playerModel galak_mech + isDroid 1 weapon WP_REPEATER health 200 armor 100 diff --git a/MBAssets3/ext_data/npcs/gonk.npc b/MBAssets3/ext_data/npcs/gonk.npc index ad3b0fd41..b71935380 100644 --- a/MBAssets3/ext_data/npcs/gonk.npc +++ b/MBAssets3/ext_data/npcs/gonk.npc @@ -1,6 +1,7 @@ gonk { playerModel gonk + isDroid 1 weapon WP_NONE reactions 3 aim 1 diff --git a/MBAssets3/ext_data/npcs/gran.npc b/MBAssets3/ext_data/npcs/gran.npc index 22742d158..2303adede 100644 --- a/MBAssets3/ext_data/npcs/gran.npc +++ b/MBAssets3/ext_data/npcs/gran.npc @@ -6,6 +6,7 @@ Gran customRGBA random1 weapon WP_THERMAL weapon WP_MELEE + MB_ATT_WOOKIE_STRENGTH 1 altFire 1 reactions 3 aim 1 @@ -70,6 +71,7 @@ GranBoxer customSkin sp customRGBA random1 weapon WP_MELEE + MB_ATT_WOOKIE_STRENGTH 1 altFire 1 surfOff "l_leg_kneeguard r_leg_kneeguard" reactions 3 diff --git a/MBAssets3/ext_data/npcs/hazardtrooper.npc b/MBAssets3/ext_data/npcs/hazardtrooper.npc index 5e0dd2ddc..308300df7 100644 --- a/MBAssets3/ext_data/npcs/hazardtrooper.npc +++ b/MBAssets3/ext_data/npcs/hazardtrooper.npc @@ -8,6 +8,7 @@ hazardtrooper armor 150 MB_ATT_MAGNETIC_PLATING 1 MB_ATT_WOOKIE_STRENGTH 3 + MB_ATT_ENV_PROT 3 headPitchRangeDown 30 reactions 3 aim 1 @@ -43,6 +44,7 @@ hazardtrooperconcussion armor 150 MB_ATT_MAGNETIC_PLATING 1 MB_ATT_WOOKIE_STRENGTH 3 + MB_ATT_ENV_PROT 3 headPitchRangeDown 30 reactions 3 aim 1 @@ -78,6 +80,7 @@ hazardtrooperofficer armor 150 MB_ATT_MAGNETIC_PLATING 1 MB_ATT_WOOKIE_STRENGTH 3 + MB_ATT_ENV_PROT 3 headPitchRangeDown 30 reactions 4 aim 3 diff --git a/MBAssets3/ext_data/npcs/hordeCIS.npc b/MBAssets3/ext_data/npcs/hordeCIS.npc index c683f35e0..dfb0403c0 100644 --- a/MBAssets3/ext_data/npcs/hordeCIS.npc +++ b/MBAssets3/ext_data/npcs/hordeCIS.npc @@ -505,11 +505,12 @@ MagnaGuard //IG-100 MagnaGuards with electrostaff { playerModel magnaguard //customSkin default + isDroid 1 saber electrostaff_legends weapon WP_SABER saberStyle 7 MB_ATT_FP_SABER_DEFENSE 2 - FP_LEVITATION 1 + FP_LEVITATION 2 RESOURCE_FORCE 1 forcePowerMax 100 PBchance 20 @@ -541,10 +542,56 @@ MagnaGuard //IG-100 MagnaGuards with electrostaff dismemberProbWaist 0 } -BX_Sword2 //AI works best with style 2/yellow. +B1_Assassin +{ + playerModel battledroid + customSkin assassin + isDroid 1 + saber droid_shiv + saber2 droid_shiv_dual + weapon WP_SABER + saberStyle 6 + MB_ATT_FP_SABER_DEFENSE 1 + PBchance 10 + MBchance 1 + SBchance 30 + FP_LEVITATION 1 + RESOURCE_FORCE 1 + forcePowerMax 100 + PBchance 20 + MBchance 2 + SBchance 45 + reactions 3 + aim 1 + move 3 + aggression 5 + evasion 1 + intelligence 5 + hfov 120 + vfov 120 + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY + class CLASS_SHADOWTROOPER + snd BD_BF2_1 + sndcombat BD_BF2_1 + sndjedi BD_BF2_1 + yawSpeed 60 + walkSpeed 45 + runSpeed 180 + health 80 + armor 40 + dismemberProbHead 0 + dismemberProbArms 20 + dismemberProbLegs 0 + dismemberProbHands 30 + dismemberProbWaist 0 +} + +BX_Sword2 { playerModel bxdroid - customSkin default + customSkin melee + isDroid 1 saber Vibro_bx_legends weapon WP_SABER saberStyle 2 @@ -585,6 +632,7 @@ BX_EE4 //works better then E-11 because of the bloom { playerModel bxdroid customSkin default + isDroid 1 weapon WP_EE4 MB_ATT_EE4 3 health 80 @@ -619,7 +667,8 @@ BX_EE4 //works better then E-11 because of the bloom BX_A280 //animation looks derpy { playerModel bxdroid - customSkin default + customSkin capt + isDroid 1 weapon WP_A280 MB_ATT_A280 3 health 80 @@ -654,7 +703,8 @@ BX_A280 //animation looks derpy BX_DLT20A //animation looks derpy { playerModel bxdroid - customSkin default + customSkin capt + isDroid 1 weapon WP_DLT20A MB_ATT_DLT20A 3 altFire 1 @@ -690,7 +740,8 @@ BX_DLT20A //animation looks derpy BX_T21 //no alt fire but interesting mixup { playerModel bxdroid - customSkin default + customSkin capt + isDroid 1 weapon WP_T21 MB_ATT_T21 3 altFire 1 @@ -726,7 +777,8 @@ BX_T21 //no alt fire but interesting mixup BX_E22 //possible useful { playerModel bxdroid - customSkin default + customSkin capt + isDroid 1 weapon WP_E_22 MB_ATT_E_22 3 altFire 1 @@ -762,7 +814,8 @@ BX_E22 //possible useful BX_EE3 //pretty good with it { playerModel bxdroid - customSkin default + customSkin capt + isDroid 1 weapon WP_EE3 MB_ATT_EE3 3 health 80 @@ -797,7 +850,8 @@ BX_EE3 //pretty good with it BX_AMBAN //WIP: no altFire so useless, only tries to melee and stuck inplace { playerModel bxdroid - customSkin default + customSkin citadel + isDroid 1 weapon WP_AMBAN MB_ATT_AMBAN 3 altFire 1 @@ -833,7 +887,8 @@ BX_AMBAN //WIP: no altFire so useless, only tries to melee and stuck inplace BX_Rocket //so jedi have something to push { playerModel bxdroid - customSkin default + customSkin citadel + isDroid 1 weapon WP_ROCKET_LAUNCHER MB_ATT_ROCKET_LAUNCHER 3 altFire 1 @@ -870,6 +925,7 @@ B1_Blaster //the most basic guy, no altFire really kills usefulness but it works { playerModel battledroid customSkin ep1 + isDroid 1 weapon WP_BLASTER MB_ATT_BLASTER 3 altFire 1 @@ -891,9 +947,9 @@ B1_Blaster //the most basic guy, no altFire really kills usefulness but it works crouchheight 38 walkSpeed 51 runSpeed 200 - snd battledroid - sndcombat battledroid - sndextra battledroid + snd BD_BF1 + sndcombat BD_BF1 + sndextra BD_BF1 yawspeed 70 dismemberProbHead 0 dismemberProbArms 10 @@ -905,7 +961,8 @@ B1_Blaster //the most basic guy, no altFire really kills usefulness but it works B1_Shotgun //might be annoying to fight, maybe should be on bx or trando merc, pump action sounds terrible on a Star Wars gun too { playerModel battledroid - customSkin ep1 + customSkin ep1_security + isDroid 1 weapon WP_SHOTGUN MB_ATT_SHOTGUN 1 health 50 @@ -940,7 +997,8 @@ B1_Shotgun //might be annoying to fight, maybe should be on bx or trando merc, p B1_Pistol //nice difference from other blasters, maybe should be on an officer or merc { playerModel battledroid - customSkin ep1 + customSkin ep1_pilot + isDroid 1 weapon WP_BLASTER_PISTOL MB_ATT_PISTOL 3 health 50 @@ -972,46 +1030,11 @@ B1_Pistol //nice difference from other blasters, maybe should be on an officer o dismemberProbWaist 0 } -B1_Demp //nice mixup from normal blasters, idk if it makes sense for B1s to have this though, maybe give to a merc -{ - playerModel battledroid - customSkin ep1 - weapon WP_DEMP2 - MB_ATT_DEMP2 3 - MB_ATT_PISTOL 3 - health 50 - armor 15 - headPitchRangeDown 30 - reactions 3 - aim 1 - move 3 - aggression 3 - evasion 1 - intelligence 5 - rank crewman - playerTeam TEAM_PLAYER - enemyTeam TEAM_ENEMY -// race klingon - class CLASS_STORMTROOPER - height 64 - crouchheight 38 - walkSpeed 51 - runSpeed 200 - snd battledroid - sndcombat battledroid - sndextra battledroid - yawspeed 70 - dismemberProbHead 0 - dismemberProbArms 10 - dismemberProbLegs 0 - dismemberProbHands 20 - dismemberProbWaist 0 -} - B1_Thermal //nice mixup over only blasters but very derpy, works for B1 and untrained thugs though { playerModel battledroid customSkin grenadier2 + isDroid 1 weapon WP_THERMAL weapon WP_MELEE reactions 3 @@ -1026,9 +1049,9 @@ B1_Thermal //nice mixup over only blasters but very derpy, works for B1 and untr playerTeam TEAM_PLAYER enemyTeam TEAM_ENEMY class CLASS_GRAN - snd battledroid - sndcombat battledroid - sndextra battledroid + snd battledroid_cw2 + sndcombat battledroid_cw2 + sndextra battledroid_cw2 yawspeed 90 walkSpeed 55 runSpeed 200 @@ -1043,6 +1066,7 @@ B1_Baton //same as nader but will pull out a stun baton if you get too close wit { playerModel battledroid customSkin grenadier2 + isDroid 1 weapon WP_THERMAL weapon WP_STUN_BATON MB_ATT_STUN_BATON 3 @@ -1058,9 +1082,9 @@ B1_Baton //same as nader but will pull out a stun baton if you get too close wit playerTeam TEAM_PLAYER enemyTeam TEAM_ENEMY class CLASS_GRAN - snd battledroid - sndcombat battledroid - sndextra battledroid + snd battledroid_cw2 + sndcombat battledroid_cw2 + sndextra battledroid_cw2 yawspeed 90 walkSpeed 55 runSpeed 200 @@ -1075,6 +1099,7 @@ B1_Frag //WIP: they blow themselves up { playerModel battledroid customSkin grenadier2 + isDroid 1 weapon WP_FRAG_NADE weapon WP_STUN_BATON MB_ATT_STUN_BATON 3 @@ -1090,9 +1115,9 @@ B1_Frag //WIP: they blow themselves up playerTeam TEAM_PLAYER enemyTeam TEAM_ENEMY class CLASS_GRAN - snd battledroid - sndcombat battledroid - sndextra battledroid + snd battledroid_cw2 + sndcombat battledroid_cw2 + sndextra battledroid_cw2 yawspeed 90 walkSpeed 55 runSpeed 200 @@ -1106,7 +1131,8 @@ B1_Frag //WIP: they blow themselves up B1_Pulse //WIP: they blow themselves up { playerModel battledroid - customSkin grenadier2 + customSkin adv + isDroid 1 weapon WP_PULSE_NADE weapon WP_STUN_BATON MB_ATT_STUN_BATON 3 @@ -1122,9 +1148,9 @@ B1_Pulse //WIP: they blow themselves up playerTeam TEAM_PLAYER enemyTeam TEAM_ENEMY class CLASS_GRAN - snd battledroid - sndcombat battledroid - sndextra battledroid + snd BD_RC + sndcombat BD_RC + sndextra BD_RC yawspeed 90 walkSpeed 55 runSpeed 200 @@ -1138,7 +1164,8 @@ B1_Pulse //WIP: they blow themselves up B1_Fire //WIP: they barely don't light themselves on fire { playerModel battledroid - customSkin grenadier2 + customSkin flame + isDroid 1 weapon WP_FIRE_NADE weapon WP_STUN_BATON MB_ATT_STUN_BATON 3 @@ -1154,7 +1181,7 @@ B1_Fire //WIP: they barely don't light themselves on fire playerTeam TEAM_PLAYER enemyTeam TEAM_ENEMY class CLASS_GRAN - snd battledroid + snd battledroid sndcombat battledroid sndextra battledroid yawspeed 90 @@ -1171,6 +1198,7 @@ B1_Sonic //WIP: they sonic themselves { playerModel battledroid customSkin grenadier2 + isDroid 1 weapon WP_SONIC_NADE weapon WP_STUN_BATON MB_ATT_STUN_BATON 3 @@ -1186,9 +1214,9 @@ B1_Sonic //WIP: they sonic themselves playerTeam TEAM_PLAYER enemyTeam TEAM_ENEMY class CLASS_GRAN - snd battledroid - sndcombat battledroid - sndextra battledroid + snd battledroid_cw2 + sndcombat battledroid_cw2 + sndextra battledroid_cw2 yawspeed 90 walkSpeed 55 runSpeed 200 @@ -1203,6 +1231,7 @@ B1_Conc //WIP: they blow themselves up, barely { playerModel battledroid customSkin grenadier2 + isDroid 1 weapon WP_CONC_NADE weapon WP_STUN_BATON MB_ATT_STUN_BATON 3 @@ -1218,9 +1247,9 @@ B1_Conc //WIP: they blow themselves up, barely playerTeam TEAM_PLAYER enemyTeam TEAM_ENEMY class CLASS_GRAN - snd battledroid - sndcombat battledroid - sndextra battledroid + snd battledroid_cw2 + sndcombat battledroid_cw2 + sndextra battledroid_cw2 yawspeed 90 walkSpeed 55 runSpeed 200 @@ -1234,7 +1263,8 @@ B1_Conc //WIP: they blow themselves up, barely B1_Cryo //WIP: they cryo themselves, however cryo doesn't work on npcs so this could be useful { playerModel battledroid - customSkin grenadier2 + customSkin firefighter + isDroid 1 weapon WP_CRYO_NADE weapon WP_STUN_BATON MB_ATT_STUN_BATON 3 @@ -1250,9 +1280,9 @@ B1_Cryo //WIP: they cryo themselves, however cryo doesn't work on npcs so this c playerTeam TEAM_PLAYER enemyTeam TEAM_ENEMY class CLASS_GRAN - snd battledroid - sndcombat battledroid - sndextra battledroid + snd battledroid_cw + sndcombat battledroid_cw + sndextra battledroid_cw yawspeed 90 walkSpeed 55 runSpeed 200 @@ -1266,7 +1296,8 @@ B1_Cryo //WIP: they cryo themselves, however cryo doesn't work on npcs so this c B1_TD //WIP: they blow themselves up, funny though, might work as an erzatz suicide NPC in close quaters maps { playerModel battledroid - customSkin grenadier2 + customSkin adv + isDroid 1 weapon WP_REAL_TD weapon WP_STUN_BATON MB_ATT_STUN_BATON 3 @@ -1282,9 +1313,9 @@ B1_TD //WIP: they blow themselves up, funny though, might work as an erzatz suic playerTeam TEAM_PLAYER enemyTeam TEAM_ENEMY class CLASS_GRAN - snd battledroid - sndcombat battledroid - sndextra battledroid + snd BD_RC + sndcombat BD_RC + sndextra BD_RC yawspeed 90 walkSpeed 55 runSpeed 200 @@ -1299,6 +1330,7 @@ B1_Flame //don't attack perfectly but it's good enough for variety { playerModel battledroid customSkin flame + isDroid 1 weapon WP_THROWER MB_ATT_THROWER_FLAME 1 health 50 @@ -1335,6 +1367,7 @@ B1_Plasma //don't attack perfectly but it's good enough for variety, plasma don' { playerModel battledroid customSkin flame + isDroid 1 weapon WP_THROWER MB_ATT_THROWER_PLASMA 1 health 50 @@ -1370,7 +1403,8 @@ B1_Plasma //don't attack perfectly but it's good enough for variety, plasma don' B1_Ice //has a hard time hitting enough times to slow or freeze a player { playerModel battledroid - customSkin flame + customSkin firefighter + isDroid 1 weapon WP_THROWER MB_ATT_THROWER_ICE 1 health 50 @@ -1391,9 +1425,9 @@ B1_Ice //has a hard time hitting enough times to slow or freeze a player crouchheight 38 walkSpeed 51 runSpeed 200 - snd battledroid - sndcombat battledroid - sndextra battledroid + snd battledroid_cw + sndcombat battledroid_cw + sndextra battledroid_cw yawspeed 70 walkSpeed 55 runSpeed 200 @@ -1406,7 +1440,8 @@ B1_Ice //has a hard time hitting enough times to slow or freeze a player B1_Lightning //don't attack perfectly but it's good enough for variety of attacks { playerModel battledroid - customSkin flame + customSkin adv + isDroid 1 weapon WP_THROWER MB_ATT_THROWER_LIGHTNING 1 health 50 @@ -1427,9 +1462,46 @@ B1_Lightning //don't attack perfectly but it's good enough for variety of attack crouchheight 38 walkSpeed 51 runSpeed 200 - snd battledroid - sndcombat battledroid - sndextra battledroid + snd BD_RC + sndcombat BD_RC + sndextra BD_RC + yawspeed 70 + walkSpeed 55 + runSpeed 200 + dismemberProbHead 0 + dismemberProbArms 10 + dismemberProbLegs 0 + dismemberProbHands 20 + dismemberProbWaist 0 +} +B1_Poison //don't attack perfectly but it's good enough for variety of attacks +{ + playerModel battledroid + customSkin adv + isDroid 1 + weapon WP_THROWER + MB_ATT_THROWER_POISON 1 + health 50 + armor 15 + headPitchRangeDown 30 + reactions 3 + aim 1 + move 3 + aggression 3 + evasion 1 + intelligence 5 + rank crewman + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race klingon + class CLASS_STORMTROOPER + height 64 + crouchheight 38 + walkSpeed 51 + runSpeed 200 + snd BD_RC + sndcombat BD_RC + sndextra BD_RC yawspeed 70 walkSpeed 55 runSpeed 200 @@ -1439,10 +1511,11 @@ B1_Lightning //don't attack perfectly but it's good enough for variety of attack dismemberProbHands 20 dismemberProbWaist 0 } -B1_Sniper //stands in the back and shoots, not amazing but an ok way to vary up the projectile types +B1_Ruptor //stands in the back and shoots, not amazing but an ok way to vary up the projectile types { playerModel battledroid customSkin sniper + isDroid 1 weapon WP_DISRUPTOR MB_ATT_DISRUPTOR 2 altFire 1 @@ -1458,9 +1531,9 @@ B1_Sniper //stands in the back and shoots, not amazing but an ok way to vary up playerTeam TEAM_PLAYER enemyTeam TEAM_ENEMY class CLASS_STORMTROOPER - snd battledroid - sndcombat battledroid - sndextra battledroid + snd BD_EP3 + sndcombat BD_EP3 + sndextra BD_EP3 yawSpeed 140 walkSpeed 55 runSpeed 200 @@ -1477,10 +1550,13 @@ B2 //WIP: needs work and variants { playerModel sbd //customSkin ep1 + isDroid 1 weapon WP_SBD MB_ATT_FIREPOWER 3 + MB_ATT_RECHARGE 3 + RESOURCE_BATTERY 1 health 250 - scale 120 + //scale 120 headPitchRangeDown 30 reactions 3 aim 1 diff --git a/MBAssets3/ext_data/npcs/hordeClones.npc b/MBAssets3/ext_data/npcs/hordeClones.npc new file mode 100644 index 000000000..d130630ee --- /dev/null +++ b/MBAssets3/ext_data/npcs/hordeClones.npc @@ -0,0 +1,618 @@ +//Clones for Order 66. Need to figure out models, skins, and snds. +//TO DO: Royal Guards, Senate Guards/Commandos, Ani/Vader, Palpy. +//Future Ideas: Jettroopers, SD-6 Droids, UC Police, Blaze Troopers? +CT_Baton //leaving this here for now but the AI type doesn't feel right for Clones +{ + playerModel clonetrooper_p2 + customSkin cody_rgb + weapon WP_THERMAL + weapon WP_STUN_BATON + MB_ATT_STUN_BATON 3 + reactions 3 + aim 1 + move 3 + aggression 3 + evasion 1 + intelligence 5 + rank crewman + health 50 + armor 15 + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY + class CLASS_GRAN + snd clone_ep3 + sndcombat clone_ep3 + sndextra clone_ep3 + yawspeed 90 + walkSpeed 55 + runSpeed 200 + dismemberProbHead 0 + dismemberProbArms 10 + dismemberProbLegs 1 + dismemberProbHands 20 + dismemberProbWaist 0 +} +CT_CR2 //another bloom weapon the works well in the AI's hands +{ + playerModel clonetrooper_p2 + customSkin airborne_rgb + weapon WP_CR2 + MB_ATT_CR2 3 + health 80 + armor 40 + headPitchRangeDown 30 + reactions 3 + aim 1 + move 3 + aggression 3 + evasion 1 + intelligence 5 + rank crewman + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race klingon + class CLASS_STORMTROOPER + height 64 + crouchheight 38 + walkSpeed 51 + runSpeed 200 + snd clone_ep3 + sndcombat clone_ep3 + sndextra clone_ep3 + yawspeed 70 + dismemberProbHead 0 + dismemberProbArms 10 + dismemberProbLegs 0 + dismemberProbHands 20 + dismemberProbWaist 0 +} +CT_Rocket //so jedi have something they can't block +{ + playerModel clonetrooper_p2 + customSkin 501 + weapon WP_ROCKET_LAUNCHER + MB_ATT_ROCKET_LAUNCHER 3 + health 80 + armor 40 + headPitchRangeDown 30 + reactions 3 + aim 1 + move 3 + aggression 3 + evasion 1 + intelligence 5 + rank crewman + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race klingon + class CLASS_STORMTROOPER + height 64 + crouchheight 38 + walkSpeed 51 + runSpeed 200 + snd clone_ep3 + sndcombat clone_ep3 + sndextra clone_ep3 + yawspeed 70 + dismemberProbHead 0 + dismemberProbArms 10 + dismemberProbLegs 0 + dismemberProbHands 20 + dismemberProbWaist 0 +} +CT_CR //not as fast as it should be but workable on the AI +{ + playerModel clonetrooper_p2 + customSkin 501 + weapon WP_CLONE_RIFLE + MB_ATT_CLONERIFLE 3 + health 80 + armor 40 + headPitchRangeDown 30 + reactions 3 + aim 1 + move 3 + aggression 3 + evasion 1 + intelligence 5 + rank crewman + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race klingon + class CLASS_STORMTROOPER + height 64 + crouchheight 38 + walkSpeed 51 + runSpeed 200 + snd clone_ep3 + sndcombat clone_ep3 + sndextra clone_ep3 + yawspeed 70 + dismemberProbHead 0 + dismemberProbArms 10 + dismemberProbLegs 0 + dismemberProbHands 20 + dismemberProbWaist 0 +} +CT_Carbine //AI is really good at using this, the aim slop makes it very effective +{ + playerModel clonetrooper_p2 + customSkin 501 + weapon WP_DC_CARBINE + MB_ATT_DC_CARBINE 3 + health 80 + armor 40 + headPitchRangeDown 30 + reactions 3 + aim 1 + move 3 + aggression 3 + evasion 1 + intelligence 5 + rank crewman + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race klingon + class CLASS_STORMTROOPER + height 64 + crouchheight 38 + walkSpeed 51 + runSpeed 200 + snd clone_ep3 + sndcombat clone_ep3 + sndextra clone_ep3 + yawspeed 70 + dismemberProbHead 0 + dismemberProbArms 10 + dismemberProbLegs 0 + dismemberProbHands 20 + dismemberProbWaist 0 +} + +CT_Flame //something jedi can't block, AI constantly taps it but it can eventually set a player on fire. AI starts firing from too far away though +{ + playerModel clonetrooper_p2 + customSkin 501 + weapon WP_THROWER + MB_ATT_THROWER_FLAME 1 + health 80 + armor 40 + headPitchRangeDown 30 + reactions 3 + aim 1 + move 3 + aggression 3 + evasion 1 + intelligence 5 + rank crewman + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race klingon + class CLASS_STORMTROOPER + height 64 + crouchheight 38 + walkSpeed 51 + runSpeed 200 + snd clone_ep3 + sndcombat clone_ep3 + sndextra clone_ep3 + yawspeed 70 + walkSpeed 55 + runSpeed 200 + dismemberProbHead 0 + dismemberProbArms 10 + dismemberProbLegs 0 + dismemberProbHands 20 + dismemberProbWaist 0 +} + +CT_Plasma //something jedi can't block x2, doesn't look good though +{ + playerModel clonetrooper_p2 + customSkin 501 + weapon WP_THROWER + MB_ATT_THROWER_PLASMA 1 + health 80 + armor 40 + headPitchRangeDown 30 + reactions 3 + aim 1 + move 3 + aggression 3 + evasion 1 + intelligence 5 + rank crewman + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race klingon + class CLASS_STORMTROOPER + height 64 + crouchheight 38 + walkSpeed 51 + runSpeed 200 + snd clone_ep3 + sndcombat clone_ep3 + sndextra clone_ep3 + yawspeed 70 + walkSpeed 55 + runSpeed 200 + dismemberProbHead 0 + dismemberProbArms 10 + dismemberProbLegs 0 + dismemberProbHands 20 + dismemberProbWaist 0 +} + +CT_Ice //something jedi can't block x3, AI has a hard time landing enough of this to freeze a player though +{ + playerModel clonetrooper_p2 + customSkin 501 + weapon WP_THROWER + MB_ATT_THROWER_ICE 1 + health 80 + armor 40 + headPitchRangeDown 30 + reactions 3 + aim 1 + move 3 + aggression 3 + evasion 1 + intelligence 5 + rank crewman + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race klingon + class CLASS_STORMTROOPER + height 64 + crouchheight 38 + walkSpeed 51 + runSpeed 200 + snd clone_ep3 + sndcombat clone_ep3 + sndextra clone_ep3 + yawspeed 70 + walkSpeed 55 + runSpeed 200 + dismemberProbHead 0 + dismemberProbArms 10 + dismemberProbLegs 0 + dismemberProbHands 20 + dismemberProbWaist 0 +} + +CT_Lightning //another good projectile mixup +{ + playerModel clonetrooper_p2 + customSkin 501 + weapon WP_THROWER + MB_ATT_THROWER_LIGHTNING 3 + health 80 + armor 40 + headPitchRangeDown 30 + reactions 3 + aim 1 + move 3 + aggression 3 + evasion 1 + intelligence 5 + rank crewman + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race klingon + class CLASS_STORMTROOPER + height 64 + crouchheight 38 + walkSpeed 51 + runSpeed 200 + snd clone_ep3 + sndcombat clone_ep3 + sndextra clone_ep3 + yawspeed 70 + walkSpeed 55 + runSpeed 200 + dismemberProbHead 0 + dismemberProbArms 10 + dismemberProbLegs 0 + dismemberProbHands 20 + dismemberProbWaist 0 +} + +CT_CPistol //WIP: the attribute for clone/mando pistols that can be dual weilded crash, commenting out for now +{ + playerModel clonetrooper_p2 + customSkin 501 + weapon WP_CLONE_PISTOL + //MB_ATT_CLONE_PISTOL 2 + health 80 + armor 40 + headPitchRangeDown 30 + reactions 3 + aim 1 + move 3 + aggression 3 + evasion 1 + intelligence 5 + rank crewman + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race klingon + class CLASS_STORMTROOPER + height 64 + crouchheight 38 + walkSpeed 51 + runSpeed 200 + snd clone_ep3 + sndcombat clone_ep3 + sndextra clone_ep3 + yawspeed 70 + walkSpeed 55 + runSpeed 200 + dismemberProbHead 0 + dismemberProbArms 10 + dismemberProbLegs 0 + dismemberProbHands 20 + dismemberProbWaist 0 +} + +CT_M5 //animation looks derpy on AI +{ + playerModel clonetrooper_p2 + customSkin 501 + weapon WP_M5 + MB_ATT_WESTARM5 2 + health 80 + armor 40 + headPitchRangeDown 30 + reactions 3 + aim 1 + move 3 + aggression 3 + evasion 1 + intelligence 5 + rank crewman + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race klingon + class CLASS_STORMTROOPER + height 64 + crouchheight 38 + walkSpeed 51 + runSpeed 200 + snd clone_ep3 + sndcombat clone_ep3 + sndextra clone_ep3 + yawspeed 70 + walkSpeed 55 + runSpeed 200 + dismemberProbHead 0 + dismemberProbArms 10 + dismemberProbLegs 0 + dismemberProbHands 20 + dismemberProbWaist 0 +} + +CT_Minigun //WIP: will never hold fire down long enough to shoot +{ + playerModel clonetrooper_p2 + customSkin 501 + weapon WP_MINIGUN + MB_ATT_MINIGUN 3 + health 80 + armor 40 + headPitchRangeDown 30 + reactions 3 + aim 1 + move 3 + aggression 3 + evasion 1 + intelligence 5 + rank crewman + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race klingon + class CLASS_STORMTROOPER + height 64 + crouchheight 38 + walkSpeed 51 + runSpeed 200 + snd clone_ep3 + sndcombat clone_ep3 + sndextra clone_ep3 + yawspeed 70 + walkSpeed 55 + runSpeed 200 + dismemberProbHead 0 + dismemberProbArms 10 + dismemberProbLegs 0 + dismemberProbHands 20 + dismemberProbWaist 0 +} + +CT_Proj //WIP: can't scope in so useless +{ + playerModel clonetrooper_p2 + customSkin 501 + weapon WP_PROJ + MB_ATT_PROJECTILE_RIFLE 1 + altFire 1 + health 80 + armor 40 + headPitchRangeDown 30 + reactions 3 + aim 1 + move 3 + aggression 3 + evasion 1 + intelligence 5 + rank crewman + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race klingon + class CLASS_STORMTROOPER + height 64 + crouchheight 38 + walkSpeed 51 + runSpeed 200 + snd clone_ep3 + sndcombat clone_ep3 + sndextra clone_ep3 + yawspeed 70 + walkSpeed 55 + runSpeed 200 + dismemberProbHead 0 + dismemberProbArms 10 + dismemberProbLegs 0 + dismemberProbHands 20 + dismemberProbWaist 0 +} + +CT_PLX1 //WIP: can't reload it so useless +{ + playerModel clonetrooper_p2 + customSkin 501 + weapon WP_PLX1 + MB_ATT_PLX1 1 + altFire 1 + health 80 + armor 40 + headPitchRangeDown 30 + reactions 3 + aim 1 + move 3 + aggression 3 + evasion 1 + intelligence 5 + rank crewman + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race klingon + class CLASS_STORMTROOPER + height 64 + crouchheight 38 + walkSpeed 51 + runSpeed 200 + snd clone_ep3 + sndcombat clone_ep3 + sndextra clone_ep3 + yawspeed 70 + walkSpeed 55 + runSpeed 200 + dismemberProbHead 0 + dismemberProbArms 10 + dismemberProbLegs 0 + dismemberProbHands 20 + dismemberProbWaist 0 +} + +CT_Assassin //like hows this works, the small jumps work well for his animations, maybe needs some sbd special armor though +{ + playerModel clonetrooper_p2 + customSkin assassin + weapon WP_SABER + MB_ATT_FP_SABER_DEFENSE 2 + PBchance 20 + MBchance 2 + SBchance 45 + saber arc_shiv + saber2 arc_shiv_dual + saberStyle 6 + rank lt + reactions 5 + aim 5 + move 5 + aggression 5 + evasion 5 + intelligence 5 + hfov 160 + vfov 160 + scale 96 + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race human + class CLASS_SHADOWTROOPER + snd clone_ep3 + sndcombat clone_ep3 + sndjedi clone_ep3 + yawSpeed 140 + walkSpeed 55 + runSpeed 200 + health 80 + armor 80 + dismemberProbHead 0 + dismemberProbArms 20 + dismemberProbLegs 0 + dismemberProbHands 30 + dismemberProbWaist 0 +} + +Wook_Bowcaster //WIP: shoots slow, even at at high weapon level, need to be resized +{ + playerModel chewbacca + customSkin default + weapon WP_BOWCASTER + MB_ATT_BOWCASTER 3 + MB_ATT_WOOKIE_STRENGTH 3 + scale 117 + health 450 + headPitchRangeDown 30 + reactions 3 + aim 1 + move 3 + aggression 3 + evasion 1 + intelligence 5 + rank crewman + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race klingon + class CLASS_STORMTROOPER + height 70 + crouchheight 56 + walkSpeed 51 + runSpeed 200 + snd chewbacca + sndcombat chewbacca + sndextra chewbacca + yawspeed 70 + dismemberProbHead 0 + dismemberProbArms 10 + dismemberProbLegs 0 + dismemberProbHands 20 + dismemberProbWaist 0 +} + +Wook_Trad // +{ + playerModel chewbacca + customSkin default + weapon WP_TRAD_BOWCASTER + MB_ATT_TRAD_BOWCASTER 3 + MB_ATT_WOOKIE_STRENGTH 3 + scale 117 + health 450 + headPitchRangeDown 30 + reactions 3 + aim 1 + move 3 + aggression 3 + evasion 1 + intelligence 5 + rank crewman + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race klingon + class CLASS_STORMTROOPER + height 70 + crouchheight 56 + walkSpeed 51 + runSpeed 200 + snd chewbacca + sndcombat chewbacca + sndextra chewbacca + yawspeed 70 + dismemberProbHead 0 + dismemberProbArms 10 + dismemberProbLegs 0 + dismemberProbHands 20 + dismemberProbWaist 0 +} \ No newline at end of file diff --git a/MBAssets3/ext_data/npcs/hordeKotor.npc b/MBAssets3/ext_data/npcs/hordeKotor.npc index baee25309..6eb8e9cc7 100644 --- a/MBAssets3/ext_data/npcs/hordeKotor.npc +++ b/MBAssets3/ext_data/npcs/hordeKotor.npc @@ -10,7 +10,7 @@ Dark_Jedi saber kotorsab saberColor red weapon WP_SABER - MB_ATT_FORCEBLOCK 1 + MB_ATT_FORCEBLOCK 2 MB_ATT_FP_SABER_DEFENSE 2 MB_ATT_GUN_DEFENSE 3 MB_ATT_DEFLECT 2 @@ -56,7 +56,7 @@ Sith_Lord saberColor purple weapon WP_SABER MB_ATT_FORCEBLOCK 3 - MB_ATT_FP_SABER_DEFENSE 1 + MB_ATT_FP_SABER_DEFENSE 3 MB_ATT_GUN_DEFENSE 2 MB_ATT_DEFLECT 2 RESOURCE_FORCE 1 @@ -722,6 +722,7 @@ HK_Pistol { playerModel hk47 customSkin hk50 + isDroid 1 weapon WP_HEAVY_PISTOL MB_ATT_HEAVY_PISTOL 3 health 100 @@ -759,6 +760,7 @@ HK_Plasma { playerModel hk47 customSkin hk50 + isDroid 1 weapon WP_THROWER MB_ATT_THROWER_PLASMA 1 health 100 @@ -796,6 +798,7 @@ HK_Shotgun { playerModel hk47 customSkin hk50 + isDroid 1 weapon WP_SHOTGUN MB_ATT_SHOTGUN 2 health 100 @@ -832,9 +835,11 @@ T3_Ice { playerModel t3m4 //customSkin blue + isDroid 1 scale 72 weapon WP_THROWER MB_ATT_THROWER_ICE 1 + MB_ATT_WOOKIE_STRENGTH 2 health 80 headPitchRangeDown 30 reactions 3 @@ -869,8 +874,10 @@ T3_Lightning { playerModel t3m4 //customSkin blue + isDroid 1 weapon WP_THROWER MB_ATT_THROWER_LIGHTNING 1 + MB_ATT_WOOKIE_STRENGTH 2 health 80 scale 72 headPitchRangeDown 30 @@ -906,7 +913,8 @@ Wardroid_Repeater { playerModel wardroid //customSkin hk50 - scale 120 + isDroid 1 + //scale 120 weapon WP_DLT19 MB_ATT_DLT19 3 health 80 @@ -944,8 +952,10 @@ Wardroid_Repeater MarkIV { playermodel m4droid + isDroid 1 weapon WP_E_22 MB_ATT_E_22 3 + RESOURCE_DEKASHIELD 1 headYawRangeLeft 180 headYawRangeRight 180 headPitchRangeUp 0 diff --git a/MBAssets3/ext_data/npcs/hordeThug.npc b/MBAssets3/ext_data/npcs/hordeThug.npc new file mode 100644 index 000000000..748c071b9 --- /dev/null +++ b/MBAssets3/ext_data/npcs/hordeThug.npc @@ -0,0 +1,278 @@ +//Criminal thugs, note use the existing base to fill out this rooster (rodian, gran, trandoshan, weequay, human_merc). +//TO DO: Assassin with stealth, dex gunner +//Future Ideas: Mando mercs, IG-88 and other named BH's + +gamorrean_ax +{ + playerModel gamorrean + //customSkin default + saber exec_axe + weapon WP_SABER + MB_ATT_FP_SABER_DEFENSE 1 + saberStyle 3 + PBchance 10 + MBchance 1 + SBchance 30 + reactions 1 + aim 1 + move 1 + aggression 1 + evasion 1 + intelligence 1 + hfov 120 + vfov 120 + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY + class CLASS_REBORN + snd gamorrean + sndcombat gamorrean + sndjedi gamorrean + yawSpeed 60 + walkSpeed 45 + runSpeed 180 + health 100 + dismemberProbHead 0 + dismemberProbArms 20 + dismemberProbLegs 0 + dismemberProbHands 30 + dismemberProbWaist 0 +} + +weequay_pike +{ + playerModel weequay + customSkin default + saber vibroaxe + weapon WP_SABER + saberStyle 4 + MB_ATT_FP_SABER_DEFENSE 1 + PBchance 10 + MBchance 1 + SBchance 30 + reactions 1 + aim 1 + move 1 + aggression 1 + evasion 1 + intelligence 1 + hfov 120 + vfov 120 + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY + class CLASS_REBORN + snd weequay + sndcombat weequay + sndjedi weequay + yawSpeed 60 + walkSpeed 45 + runSpeed 180 + health 50 + armor 15 + dismemberProbHead 0 + dismemberProbArms 20 + dismemberProbLegs 0 + dismemberProbHands 30 + dismemberProbWaist 0 +} + +chiss_shotgun +{ + playerModel chiss + //customSkin captain + weapon WP_SHOTGUN + MB_ATT_SHOTGUN 1 + //altFire 1 + MB_ATT_GETUPS 0 + health 50 + armor 15 + headPitchRangeDown 30 + reactions 3 + aim 1 + move 3 + aggression 3 + evasion 1 + intelligence 5 + rank crewman + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race klingon + class CLASS_STORMTROOPER + height 64 + crouchheight 38 + walkSpeed 51 + runSpeed 200 + snd bartender + sndcombat bartender + sndextra bartender + yawspeed 70 + dismemberProbHead 0 + dismemberProbArms 10 + dismemberProbLegs 0 + dismemberProbHands 20 + dismemberProbWaist 0 +} + +abyssin_pistol +{ + playerModel weequay + customSkin abyssin + weapon WP_BLASTER_PISTOL + MB_ATT_PISTOL 1 + //altFire 1 + MB_ATT_GETUPS 1 + health 50 + armor 15 + headPitchRangeDown 30 + reactions 3 + aim 1 + move 3 + aggression 3 + evasion 1 + intelligence 5 + rank crewman + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race klingon + class CLASS_STORMTROOPER + height 64 + crouchheight 38 + walkSpeed 51 + runSpeed 200 + snd abyssin + sndcombat abyssin + sndextra abyssin + yawspeed 70 + dismemberProbHead 0 + dismemberProbArms 10 + dismemberProbLegs 0 + dismemberProbHands 20 + dismemberProbWaist 0 +} + +nikto_pistol //h +{ + playerModel weequay + customSkin nikto + weapon WP_BLASTER_PISTOL + MB_ATT_PISTOL 1 + //altFire 1 + MB_ATT_GETUPS 2 + health 50 + armor 15 + headPitchRangeDown 30 + reactions 3 + aim 1 + move 3 + aggression 3 + evasion 1 + intelligence 5 + rank crewman + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race klingon + class CLASS_STORMTROOPER + height 64 + crouchheight 38 + walkSpeed 51 + runSpeed 200 + snd nikto + sndcombat nikto + sndextra nikto + yawspeed 70 + dismemberProbHead 0 + dismemberProbArms 10 + dismemberProbLegs 0 + dismemberProbHands 20 + dismemberProbWaist 0 +} + +pyke2_pistol +{ + playerModel pyke2 + //customSkin default + weapon WP_BLASTER_PISTOL + MB_ATT_PISTOL 1 + //altFire 1 + MB_ATT_GETUPS 4 + health 50 + armor 15 + headPitchRangeDown 30 + reactions 3 + aim 1 + move 3 + aggression 3 + evasion 1 + intelligence 5 + rank crewman + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race klingon + class CLASS_STORMTROOPER + height 64 + crouchheight 38 + walkSpeed 51 + runSpeed 200 + snd pyke2 + sndcombat pyke2 + sndextra pyke2 + yawspeed 70 + dismemberProbHead 0 + dismemberProbArms 10 + dismemberProbLegs 0 + dismemberProbHands 20 + dismemberProbWaist 0 +} + +jawa_demp2 +{ + playerModel jawa + weapon WP_DEMP2 + scale 75 + health 30 + snd jawa + reactions 3 + aim 1 + move 3 + aggression 3 + evasion 1 + intelligence 5 + rank crewman + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY + class CLASS_STORMTROOPER + yawspeed 90 + walkSpeed 55 + runSpeed 100 + dismemberProbHead 0 + dismemberProbArms 10 + dismemberProbLegs 1 + dismemberProbHands 20 + dismemberProbWaist 0 +} + +rat +{ + playerModel salaciouscrumb + weapon WP_MELEE + scale 63 + health 30 + snd salaciouscrumb + reactions 3 + aim 1 + move 3 + aggression 3 + evasion 1 + intelligence 5 + rank crewman + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY + class CLASS_STORMTROOPER + yawspeed 90 + walkSpeed 55 + runSpeed 195 + dismemberProbHead 0 + dismemberProbArms 10 + dismemberProbLegs 1 + dismemberProbHands 20 + dismemberProbWaist 0 +} \ No newline at end of file diff --git a/MBAssets3/ext_data/npcs/interrogator.npc b/MBAssets3/ext_data/npcs/interrogator.npc index de2287d46..33d3a59bd 100644 --- a/MBAssets3/ext_data/npcs/interrogator.npc +++ b/MBAssets3/ext_data/npcs/interrogator.npc @@ -2,6 +2,7 @@ interrogator { playermodel interrogator + isDroid 1 weapon WP_NONE health 200 reactions 3 diff --git a/MBAssets3/ext_data/npcs/jawa.npc b/MBAssets3/ext_data/npcs/jawa.npc index 62a696137..03b8ed865 100644 --- a/MBAssets3/ext_data/npcs/jawa.npc +++ b/MBAssets3/ext_data/npcs/jawa.npc @@ -26,30 +26,3 @@ jawa dismemberProbHands 20 dismemberProbWaist 0 } - -jawa_armed -{ - playerModel jawa - weapon WP_DEMP2 - scale 75 - health 30 - snd jawa - reactions 3 - aim 1 - move 3 - aggression 3 - evasion 1 - intelligence 5 - rank crewman - playerTeam TEAM_NEUTRAL - enemyTeam TEAM_FREE - class CLASS_JAWA - yawspeed 90 - walkSpeed 55 - runSpeed 100 - dismemberProbHead 0 - dismemberProbArms 10 - dismemberProbLegs 1 - dismemberProbHands 20 - dismemberProbWaist 0 -} diff --git a/MBAssets3/ext_data/npcs/jedi.npc b/MBAssets3/ext_data/npcs/jedi.npc index 64f964e95..fe86bdec5 100644 --- a/MBAssets3/ext_data/npcs/jedi.npc +++ b/MBAssets3/ext_data/npcs/jedi.npc @@ -2,9 +2,11 @@ //NNN: In JKA they has full randomization that used the SP main character creator but that isn't setup in MP Jedi { - playerModel jedi + playerModel jedi_hm //jedi + customSkin legends1 + customRGBA random1 saber single_2 - saberColor yellow + saberColor random weapon WP_SABER MB_ATT_FORCEBLOCK 2 MB_ATT_FP_SABER_DEFENSE 2 @@ -15,8 +17,8 @@ Jedi Pbchance 30 Pbchance 3 SBchance 50 - saberStyle 1 - saberStyle 3 + //saberStyle 1 + //saberStyle 3 saberStyle 2 FP_HEAL 1 FP_LEVITATION 2 @@ -32,8 +34,6 @@ Jedi FP_DRAIN 0 FP_SEE 1 FP_SABERTHROW 2 - forceRegenRate 150 - forcePowerMax 90 rank lt reactions 3 aim 3 @@ -60,9 +60,11 @@ Jedi Jedi2 { - playerModel jedi + playerModel jedi_hm //jedi + customSkin legends2 + customRGBA random1 saber single_7 - saberColor orange + saberColor random weapon WP_SABER MB_ATT_FORCEBLOCK 2 MB_ATT_FP_SABER_DEFENSE 2 @@ -73,9 +75,9 @@ Jedi2 Pbchance 30 Pbchance 3 SBchance 50 - saberStyle 1 + //saberStyle 1 saberStyle 2 - saberStyle 3 + //saberStyle 3 FP_HEAL 1 FP_LEVITATION 2 FP_SPEED 2 @@ -90,10 +92,7 @@ Jedi2 FP_DRAIN 0 FP_SEE 1 FP_SABERTHROW 2 - forceRegenRate 200 - forcePowerMax 75 rank lt - customSkin j2 reactions 3 aim 3 move 3 @@ -117,11 +116,239 @@ Jedi2 dismemberProbWaist 0 } -JediF +Jedi3 +{ + playerModel jedi_zf + customSkin legends1 + customRGBA random1 + saber single_1 + saber2 single_1 + saberColor random + saber2Color random + weapon WP_SABER + MB_ATT_FORCEBLOCK 2 + MB_ATT_FP_SABER_DEFENSE 2 + MB_ATT_GUN_DEFENSE 2 + MB_ATT_DEFLECT 2 + RESOURCE_FORCE 1 + forcePowerMax 100 + Pbchance 30 + Pbchance 3 + SBchance 50 + saberStyle 6 + FP_HEAL 1 + FP_LEVITATION 2 + FP_SPEED 2 + FP_PUSH 2 + FP_PULL 1 + FP_TELEPATHY 1 + FP_GRIP 0 + FP_LIGHTNING 0 + FP_RAGE 0 + FP_PROTECT 1 + FP_ABSORB 1 + FP_DRAIN 0 + FP_SEE 1 + FP_SABERTHROW 2 + rank lt + reactions 3 + aim 3 + move 3 + aggression 3 + evasion 2 + intelligence 3 + playerTeam TEAM_ENEMY + enemyTeam TEAM_PLAYER + class CLASS_JEDI + yawSpeed 140 + walkSpeed 55 + runSpeed 200 + snd female_jedi1 + sndcombat female_jedi1 + sndjedi female_jedi1 + health 200 + dismemberProbHead 0 + dismemberProbArms 5 + dismemberProbLegs 0 + dismemberProbHands 10 + dismemberProbWaist 0 +} + +Jedi4 +{ + playerModel jedi_zf + customSkin legends2 + customRGBA random1 + saber single_3 + saber2 single_3 + saberColor random + saber2Color random + weapon WP_SABER + MB_ATT_FORCEBLOCK 2 + MB_ATT_FP_SABER_DEFENSE 2 + MB_ATT_GUN_DEFENSE 2 + MB_ATT_DEFLECT 2 + RESOURCE_FORCE 1 + forcePowerMax 100 + Pbchance 30 + Pbchance 3 + SBchance 50 + saberStyle 6 + FP_HEAL 1 + FP_LEVITATION 2 + FP_SPEED 2 + FP_PUSH 2 + FP_PULL 1 + FP_TELEPATHY 1 + FP_GRIP 0 + FP_LIGHTNING 0 + FP_RAGE 0 + FP_PROTECT 1 + FP_ABSORB 1 + FP_DRAIN 0 + FP_SEE 1 + FP_SABERTHROW 2 + rank lt + reactions 3 + aim 3 + move 3 + aggression 3 + evasion 2 + intelligence 3 + playerTeam TEAM_ENEMY + enemyTeam TEAM_PLAYER + class CLASS_JEDI + yawSpeed 140 + walkSpeed 55 + runSpeed 200 + snd female_rebel + sndcombat female_rebel + sndjedi female_rebel + health 200 + dismemberProbHead 0 + dismemberProbArms 5 + dismemberProbLegs 0 + dismemberProbHands 10 + dismemberProbWaist 0 +} + +Jedi5 +{ + playerModel jedi_tf + customSkin jt + customRGBA random1 + saber single_4 + saberColor random + weapon WP_SABER + MB_ATT_FORCEBLOCK 2 + MB_ATT_FP_SABER_DEFENSE 2 + MB_ATT_GUN_DEFENSE 2 + MB_ATT_DEFLECT 2 + RESOURCE_FORCE 1 + forcePowerMax 100 + Pbchance 30 + Pbchance 3 + SBchance 50 + saberStyle 3 + FP_HEAL 1 + FP_LEVITATION 2 + FP_SPEED 2 + FP_PUSH 2 + FP_PULL 1 + FP_TELEPATHY 1 + FP_GRIP 0 + FP_LIGHTNING 0 + FP_RAGE 0 + FP_PROTECT 1 + FP_ABSORB 1 + FP_DRAIN 0 + FP_SEE 1 + FP_SABERTHROW 2 + rank lt + reactions 3 + aim 3 + move 3 + aggression 3 + evasion 2 + intelligence 3 + playerTeam TEAM_ENEMY + enemyTeam TEAM_PLAYER + class CLASS_JEDI + yawSpeed 140 + walkSpeed 55 + runSpeed 200 + snd female_twilek + sndcombat female_twilek + sndjedi female_twilek + health 200 + dismemberProbHead 0 + dismemberProbArms 5 + dismemberProbLegs 0 + dismemberProbHands 10 + dismemberProbWaist 0 +} + +Jedi6 +{ + playerModel jedi_tf + customSkin legends2 + customRGBA random1 + saber single_5 + saberColor random + weapon WP_SABER + MB_ATT_FORCEBLOCK 2 + MB_ATT_FP_SABER_DEFENSE 2 + MB_ATT_GUN_DEFENSE 2 + MB_ATT_DEFLECT 2 + RESOURCE_FORCE 1 + forcePowerMax 100 + Pbchance 30 + Pbchance 3 + SBchance 50 + saberStyle 1 + FP_HEAL 1 + FP_LEVITATION 2 + FP_SPEED 2 + FP_PUSH 2 + FP_PULL 1 + FP_TELEPATHY 1 + FP_GRIP 0 + FP_LIGHTNING 0 + FP_RAGE 0 + FP_PROTECT 1 + FP_ABSORB 1 + FP_DRAIN 0 + FP_SEE 1 + FP_SABERTHROW 2 + rank lt + reactions 3 + aim 3 + move 3 + aggression 3 + evasion 2 + intelligence 3 + playerTeam TEAM_ENEMY + enemyTeam TEAM_PLAYER + class CLASS_JEDI + yawSpeed 140 + walkSpeed 55 + runSpeed 200 + snd jaden_fmle + sndcombat jaden_fmle + sndjedi jaden_fmle + health 200 + dismemberProbHead 0 + dismemberProbArms 5 + dismemberProbLegs 0 + dismemberProbHands 10 + dismemberProbWaist 0 +} + +Jedi7 { playerModel jedi_hf - surfOff "torso_vest hips_chaps torso_computer head_goggles torso_comp hips_belt" - surfOn "torso_augment hips_augment hips_torso" + customSkin legends1 + customRGBA random1 saber dual_3 saberColor random weapon WP_SABER @@ -163,9 +390,296 @@ JediF walkSpeed 55 runSpeed 200 sex female - snd jan - sndcombat jan - sndjedi jan + snd female_rebel3 + sndcombat female_rebel3 + sndjedi female_rebel3 + health 200 + dismemberProbHead 0 + dismemberProbArms 5 + dismemberProbLegs 0 + dismemberProbHands 10 + dismemberProbWaist 0 +} + +Jedi8 //JediF +{ + playerModel jedi_hf + customSkin legends2 + customRGBA random1 + //surfOff "torso_vest hips_chaps torso_computer head_goggles torso_comp hips_belt" + //surfOn "torso_augment hips_augment hips_torso" + saber dual_2 + saberColor random + weapon WP_SABER + MB_ATT_FORCEBLOCK 2 + MB_ATT_FP_SABER_DEFENSE 2 + MB_ATT_GUN_DEFENSE 2 + MB_ATT_DEFLECT 2 + RESOURCE_FORCE 1 + forcePowerMax 100 + Pbchance 30 + Pbchance 3 + SBchance 50 + saberStyle 7 + FP_HEAL 1 + FP_LEVITATION 2 + FP_SPEED 2 + FP_PUSH 2 + FP_PULL 1 + FP_TELEPATHY 1 + FP_GRIP 0 + FP_LIGHTNING 0 + FP_RAGE 0 + FP_PROTECT 1 + FP_ABSORB 1 + FP_DRAIN 0 + FP_SEE 2 + FP_SABERTHROW 2 + rank lt + reactions 3 + aim 3 + move 3 + aggression 3 + evasion 2 + intelligence 3 + playerTeam TEAM_ENEMY + enemyTeam TEAM_PLAYER + class CLASS_JEDI + yawSpeed 140 + walkSpeed 55 + runSpeed 200 + sex female + snd female_rebel2 + sndcombat female_rebel2 + sndjedi female_rebel2 + health 200 + dismemberProbHead 0 + dismemberProbArms 5 + dismemberProbLegs 0 + dismemberProbHands 10 + dismemberProbWaist 0 +} + +Jedi9 +{ + playerModel jedi_kdm + customSkin legends1 + customRGBA random1 + saber single_9 + saberColor random + weapon WP_SABER + MB_ATT_FORCEBLOCK 2 + MB_ATT_FP_SABER_DEFENSE 2 + MB_ATT_GUN_DEFENSE 2 + MB_ATT_DEFLECT 2 + RESOURCE_FORCE 1 + forcePowerMax 100 + Pbchance 30 + Pbchance 3 + SBchance 50 + saberStyle 4 + FP_HEAL 1 + FP_LEVITATION 2 + FP_SPEED 2 + FP_PUSH 2 + FP_PULL 1 + FP_TELEPATHY 1 + FP_GRIP 0 + FP_LIGHTNING 0 + FP_RAGE 0 + FP_PROTECT 1 + FP_ABSORB 1 + FP_DRAIN 0 + FP_SEE 2 + FP_SABERTHROW 2 + rank lt + reactions 3 + aim 3 + move 3 + aggression 3 + evasion 2 + intelligence 3 + playerTeam TEAM_ENEMY + enemyTeam TEAM_PLAYER + class CLASS_JEDI + yawSpeed 140 + walkSpeed 55 + runSpeed 200 + sex female + snd jaden_keldor + sndcombat jaden_keldor + sndjedi jaden_keldor + health 200 + dismemberProbHead 0 + dismemberProbArms 5 + dismemberProbLegs 0 + dismemberProbHands 10 + dismemberProbWaist 0 +} + +Jedi10 +{ + playerModel jedi_kdm + customSkin legends2 + customRGBA random1 + saber single_10 + saberColor random + weapon WP_SABER + MB_ATT_FORCEBLOCK 2 + MB_ATT_FP_SABER_DEFENSE 2 + MB_ATT_GUN_DEFENSE 2 + MB_ATT_DEFLECT 2 + RESOURCE_FORCE 1 + forcePowerMax 100 + Pbchance 30 + Pbchance 3 + SBchance 50 + saberStyle 5 + FP_HEAL 1 + FP_LEVITATION 2 + FP_SPEED 2 + FP_PUSH 2 + FP_PULL 1 + FP_TELEPATHY 1 + FP_GRIP 0 + FP_LIGHTNING 0 + FP_RAGE 0 + FP_PROTECT 1 + FP_ABSORB 1 + FP_DRAIN 0 + FP_SEE 2 + FP_SABERTHROW 2 + rank lt + reactions 3 + aim 3 + move 3 + aggression 3 + evasion 2 + intelligence 3 + playerTeam TEAM_ENEMY + enemyTeam TEAM_PLAYER + class CLASS_JEDI + yawSpeed 140 + walkSpeed 55 + runSpeed 200 + sex female + snd keldor_soldier + sndcombat keldor_soldier + sndjedi keldor_soldier + health 200 + dismemberProbHead 0 + dismemberProbArms 5 + dismemberProbLegs 0 + dismemberProbHands 10 + dismemberProbWaist 0 +} + +Jedi11 +{ + playerModel jedi_rm + customSkin legends1 + customRGBA random1 + saber dual_1 + saberColor random + weapon WP_SABER + MB_ATT_FORCEBLOCK 2 + MB_ATT_FP_SABER_DEFENSE 2 + MB_ATT_GUN_DEFENSE 2 + MB_ATT_DEFLECT 2 + RESOURCE_FORCE 1 + forcePowerMax 100 + Pbchance 30 + Pbchance 3 + SBchance 50 + saberStyle 7 + FP_HEAL 1 + FP_LEVITATION 2 + FP_SPEED 2 + FP_PUSH 2 + FP_PULL 1 + FP_TELEPATHY 1 + FP_GRIP 0 + FP_LIGHTNING 0 + FP_RAGE 0 + FP_PROTECT 1 + FP_ABSORB 1 + FP_DRAIN 0 + FP_SEE 2 + FP_SABERTHROW 2 + rank lt + reactions 3 + aim 3 + move 3 + aggression 3 + evasion 2 + intelligence 3 + playerTeam TEAM_ENEMY + enemyTeam TEAM_PLAYER + class CLASS_JEDI + yawSpeed 140 + walkSpeed 55 + runSpeed 200 + sex female + snd jaden_rod + sndcombat jaden_rod + sndjedi jaden_rod + health 200 + dismemberProbHead 0 + dismemberProbArms 5 + dismemberProbLegs 0 + dismemberProbHands 10 + dismemberProbWaist 0 +} + +Jedi12 +{ + playerModel jedi_rm + customSkin legends2 + customRGBA random1 + saber single_106 + saberColor random + weapon WP_SABER + MB_ATT_FORCEBLOCK 2 + MB_ATT_FP_SABER_DEFENSE 2 + MB_ATT_GUN_DEFENSE 2 + MB_ATT_DEFLECT 2 + RESOURCE_FORCE 1 + forcePowerMax 100 + Pbchance 30 + Pbchance 3 + SBchance 50 + saberStyle 2 + FP_HEAL 1 + FP_LEVITATION 2 + FP_SPEED 2 + FP_PUSH 2 + FP_PULL 1 + FP_TELEPATHY 1 + FP_GRIP 0 + FP_LIGHTNING 0 + FP_RAGE 0 + FP_PROTECT 1 + FP_ABSORB 1 + FP_DRAIN 0 + FP_SEE 2 + FP_SABERTHROW 2 + rank lt + reactions 3 + aim 3 + move 3 + aggression 3 + evasion 2 + intelligence 3 + playerTeam TEAM_ENEMY + enemyTeam TEAM_PLAYER + class CLASS_JEDI + yawSpeed 140 + walkSpeed 55 + runSpeed 200 + sex female + snd rodian_rebel + sndcombat rodian_rebel + sndjedi rodian_rebel health 200 dismemberProbHead 0 dismemberProbArms 5 diff --git a/MBAssets3/ext_data/npcs/kxdroid.npc b/MBAssets3/ext_data/npcs/kxdroid.npc index 77599ac04..ff18b9640 100644 --- a/MBAssets3/ext_data/npcs/kxdroid.npc +++ b/MBAssets3/ext_data/npcs/kxdroid.npc @@ -1,6 +1,7 @@ kxdroid { playerModel k2so + isDroid 1 weapon WP_NONE surfOn head_off surfOff head diff --git a/MBAssets3/ext_data/npcs/kyle.npc b/MBAssets3/ext_data/npcs/kyle.npc index 0169228ec..e3aa739a7 100644 --- a/MBAssets3/ext_data/npcs/kyle.npc +++ b/MBAssets3/ext_data/npcs/kyle.npc @@ -17,7 +17,7 @@ Kyle forceRegenAmount 2 Pbchance 40 MBchance 4 - SBchance 70 + SBchance 80 saberStyle 1 saberStyle 3 saberStyle 2 @@ -72,7 +72,7 @@ Kyle_boss forceRegenAmount 2 Pbchance 40 MBchance 4 - SBchance 70 + SBchance 80 saberStyle 1 saberStyle 2 saberStyle 3 diff --git a/MBAssets3/ext_data/npcs/luke.npc b/MBAssets3/ext_data/npcs/luke.npc index 35528e880..f09f02830 100644 --- a/MBAssets3/ext_data/npcs/luke.npc +++ b/MBAssets3/ext_data/npcs/luke.npc @@ -13,7 +13,7 @@ Luke forceRegenAmount 2 Pbchance 40 MBchance 4 - SBchance 70 + SBchance 80 saberStyle 1 saberStyle 3 saberStyle 2 diff --git a/MBAssets3/ext_data/npcs/mark1.npc b/MBAssets3/ext_data/npcs/mark1.npc index c1347d5cb..cab0207f2 100644 --- a/MBAssets3/ext_data/npcs/mark1.npc +++ b/MBAssets3/ext_data/npcs/mark1.npc @@ -2,6 +2,7 @@ mark1 { playerModel mark1 + isDroid 1 weapon WP_BOT_LASER reactions 3 aim 1 diff --git a/MBAssets3/ext_data/npcs/mark2.npc b/MBAssets3/ext_data/npcs/mark2.npc index ae51817ae..f1e58e31c 100644 --- a/MBAssets3/ext_data/npcs/mark2.npc +++ b/MBAssets3/ext_data/npcs/mark2.npc @@ -2,6 +2,7 @@ mark2 { playerModel mark2 + isDroid 1 weapon WP_BOT_LASER health 300 reactions 3 diff --git a/MBAssets3/ext_data/npcs/mouse.npc b/MBAssets3/ext_data/npcs/mouse.npc index dab2b1fc5..59d3da89c 100644 --- a/MBAssets3/ext_data/npcs/mouse.npc +++ b/MBAssets3/ext_data/npcs/mouse.npc @@ -1,6 +1,7 @@ mouse { playermodel mouse + isDroid 1 weapon WP_MELEE reactions 3 aim 1 diff --git a/MBAssets3/ext_data/npcs/probe.npc b/MBAssets3/ext_data/npcs/probe.npc index 00afaaf35..b0559b65c 100644 --- a/MBAssets3/ext_data/npcs/probe.npc +++ b/MBAssets3/ext_data/npcs/probe.npc @@ -1,7 +1,8 @@ -//NNN: The probe droid form TSB, seen in a couple of places in JKO/JKA, has custom weapons and AI +//NNN: The probe droid form TESB, seen in a couple of places in JKO/JKA, has custom weapons and AI probe { playerModel probe + isDroid 1 weapon WP_BOT_LASER health 500 headYawRangeLeft 180 diff --git a/MBAssets3/ext_data/npcs/protocol.npc b/MBAssets3/ext_data/npcs/protocol.npc index befd1c1ea..2fc2bf61f 100644 --- a/MBAssets3/ext_data/npcs/protocol.npc +++ b/MBAssets3/ext_data/npcs/protocol.npc @@ -1,6 +1,7 @@ protocol { playerModel protocol + isDroid 1 weapon WP_NONE reactions 3 aim 1 diff --git a/MBAssets3/ext_data/npcs/protocol_imp.npc b/MBAssets3/ext_data/npcs/protocol_imp.npc index e5708f870..690bfbc00 100644 --- a/MBAssets3/ext_data/npcs/protocol_imp.npc +++ b/MBAssets3/ext_data/npcs/protocol_imp.npc @@ -1,6 +1,7 @@ protocol_imp { playerModel protocol + isDroid 1 weapon WP_NONE surfOn head_off surfOff head diff --git a/MBAssets3/ext_data/npcs/r2d2.npc b/MBAssets3/ext_data/npcs/r2d2.npc index 132d98fe2..74e374f4a 100644 --- a/MBAssets3/ext_data/npcs/r2d2.npc +++ b/MBAssets3/ext_data/npcs/r2d2.npc @@ -2,6 +2,7 @@ r2d2 { fullName "R2D2" playermodel r2d2 + isDroid 1 weapon WP_NONE headYawRangeLeft 180 headYawRangeRight 180 diff --git a/MBAssets3/ext_data/npcs/r2d2_imp.npc b/MBAssets3/ext_data/npcs/r2d2_imp.npc index 43fbd3d5e..cdbfc9bdd 100644 --- a/MBAssets3/ext_data/npcs/r2d2_imp.npc +++ b/MBAssets3/ext_data/npcs/r2d2_imp.npc @@ -1,6 +1,7 @@ r2d2_imp { playermodel r2d2 + isDroid 1 weapon WP_NONE customSkin imp headYawRangeLeft 180 diff --git a/MBAssets3/ext_data/npcs/r2d2_imp_lunar.npc b/MBAssets3/ext_data/npcs/r2d2_imp_lunar.npc index 099f2e139..783ff99bd 100644 --- a/MBAssets3/ext_data/npcs/r2d2_imp_lunar.npc +++ b/MBAssets3/ext_data/npcs/r2d2_imp_lunar.npc @@ -1,6 +1,7 @@ r2d2_imp_lunar { playermodel r2d2 + isDroid 1 weapon WP_NONE customSkin imp headYawRangeLeft 180 diff --git a/MBAssets3/ext_data/npcs/r2d2mb.npc b/MBAssets3/ext_data/npcs/r2d2mb.npc index 395fa107b..5d7902961 100644 --- a/MBAssets3/ext_data/npcs/r2d2mb.npc +++ b/MBAssets3/ext_data/npcs/r2d2mb.npc @@ -2,6 +2,7 @@ r2d2mb { fullname "R2D2" playermodel r2d2 + isDroid 1 health 700 headYawRangeLeft 180 headYawRangeRight 180 diff --git a/MBAssets3/ext_data/npcs/r5d2.npc b/MBAssets3/ext_data/npcs/r5d2.npc index c69cb0818..87fe63d90 100644 --- a/MBAssets3/ext_data/npcs/r5d2.npc +++ b/MBAssets3/ext_data/npcs/r5d2.npc @@ -1,6 +1,7 @@ r5d2 { playerModel r5d2 + isDroid 1 weapon WP_NONE headYawRangeLeft 180 headYawRangeRight 180 diff --git a/MBAssets3/ext_data/npcs/ragnos.npc b/MBAssets3/ext_data/npcs/ragnos.npc index 93e716efa..99894de03 100644 --- a/MBAssets3/ext_data/npcs/ragnos.npc +++ b/MBAssets3/ext_data/npcs/ragnos.npc @@ -1,9 +1,9 @@ -//NNN: Used in cutscenes in JKA, currently set to be a jawa because of how he used to server crash +//NNN: Used in cutscenes in JKA Ragnos { - playerModel jawa - saber reborn - weapon WP_SABER + playerModel old_marka_ragnos + customSkin ghost_legends + weapon WP_NONE saberStyle 1 FP_HEAL 0 FP_LEVITATION 3 @@ -35,10 +35,10 @@ Ragnos playerTeam TEAM_PLAYER enemyTeam TEAM_ENEMY // race human - class CLASS_REBORN - snd jawa - sndcombat jawa - sndjedi jawa + class CLASS_MAGE + snd ragnos + sndcombat ragnos + sndjedi ragnos yawSpeed 70 walkSpeed 55 runSpeed 200 diff --git a/MBAssets3/ext_data/npcs/reborn_JKO.npc b/MBAssets3/ext_data/npcs/reborn_JKO.npc index 55bf38c89..56631c945 100644 --- a/MBAssets3/ext_data/npcs/reborn_JKO.npc +++ b/MBAssets3/ext_data/npcs/reborn_JKO.npc @@ -184,7 +184,7 @@ RebornFencer saber reborn weapon WP_SABER MB_ATT_FORCEBLOCK 1 - MB_ATT_FP_SABER_DEFENSE 3 + MB_ATT_FP_SABER_DEFENSE 2 MB_ATT_GUN_DEFENSE 2 MB_ATT_DEFLECT 1 RESOURCE_FORCE 1 diff --git a/MBAssets3/ext_data/npcs/revan.npc b/MBAssets3/ext_data/npcs/revan.npc deleted file mode 100644 index 367164fdf..000000000 --- a/MBAssets3/ext_data/npcs/revan.npc +++ /dev/null @@ -1,56 +0,0 @@ -revan -{ - playerModel revan - saber revan - weapon WP_SABER - saber saber_revan - saberStyle 4 - saberColor red - FP_HEAL 0 - FP_LEVITATION 3 - FP_SPEED 3 - FP_PUSH 3 - FP_PULL 3 - FP_TELEPATHY 0 - FP_GRIP 3 - FP_LIGHTNING 3 - FP_RAGE 3 - FP_PROTECT 0 - FP_ABSORB 0 - FP_DRAIN 3 - FP_SEE 3 - FP_SABERTHROW 3 - FP_SABER_DEFENSE 3 - FP_SABER_OFFENSE 3 - forceRegenRate 50 - forceImmunity 0 - rank captain - reactions 3 - aim 3 - move 5 - aggression 3 - evasion 5 - intelligence 5 - hfov 160 - vfov 160 - scale 135 - height 78 - crouchheight 42 - width 18 - playerTeam TEAM_ENEMY - enemyTeam TEAM_PLAYER -// race human - class CLASS_DESANN - yawSpeed 120 - walkSpeed 55 - runSpeed 200 - snd revan - sndcombat revan - sndjedi revan - health 500 - dismemberProbHead 50 - dismemberProbArms 50 - dismemberProbLegs 50 - dismemberProbHands 50 - dismemberProbWaist 50 -} \ No newline at end of file diff --git a/MBAssets3/ext_data/npcs/rockettrooper2.npc b/MBAssets3/ext_data/npcs/rockettrooper2.npc index acba9dcf9..ad64550c4 100644 --- a/MBAssets3/ext_data/npcs/rockettrooper2.npc +++ b/MBAssets3/ext_data/npcs/rockettrooper2.npc @@ -4,6 +4,7 @@ RocketTrooper2 playerModel rockettrooper weapon WP_ROCKET_LAUNCHER MB_ATT_ROCKET_LAUNCHER 3 + MB_ATT_ENV_PROT 1 RESOURCE_FORCE 1 forcePowerMax 200 FP_LEVITATION 3 @@ -45,6 +46,8 @@ RocketTrooper2Officer { playerModel rockettrooper weapon WP_REPEATER + MB_ATT_REPEATER 3 + MB_ATT_ENV_PROT 1 RESOURCE_FORCE 1 forcePowerMax 200 FP_LEVITATION 3 diff --git a/MBAssets3/ext_data/npcs/rosh_penin.npc b/MBAssets3/ext_data/npcs/rosh_penin.npc index cf23ecfac..ac939c883 100644 --- a/MBAssets3/ext_data/npcs/rosh_penin.npc +++ b/MBAssets3/ext_data/npcs/rosh_penin.npc @@ -97,7 +97,7 @@ rosh_dark saber shadowtrooper weapon WP_SABER MB_ATT_FORCEBLOCK 3 - MB_ATT_FP_SABER_DEFENSE 3 + MB_ATT_FP_SABER_DEFENSE 2 MB_ATT_GUN_DEFENSE 3 MB_ATT_DEFLECT 3 RESOURCE_FORCE 1 diff --git a/MBAssets3/ext_data/npcs/saber_droid.npc b/MBAssets3/ext_data/npcs/saber_droid.npc index 59cbd70e7..63a28d12f 100644 --- a/MBAssets3/ext_data/npcs/saber_droid.npc +++ b/MBAssets3/ext_data/npcs/saber_droid.npc @@ -3,9 +3,10 @@ saber_droid_training { playerModel saber_droid + isDroid 1 saber droid weapon WP_SABER - MB_ATT_FP_SABER_DEFENSE 2 + MB_ATT_FP_SABER_DEFENSE 1 Pbchance 20 MBchance 2 SBchance 45 @@ -42,7 +43,7 @@ saber_droid playerModel saber_droid saber droid weapon WP_SABER - MB_ATT_FP_SABER_DEFENSE 3 + MB_ATT_FP_SABER_DEFENSE 2 Pbchance 40 MBchance 4 SBchance 70 diff --git a/MBAssets3/ext_data/npcs/saboteur.npc b/MBAssets3/ext_data/npcs/saboteur.npc index 632af1274..423e43eac 100644 --- a/MBAssets3/ext_data/npcs/saboteur.npc +++ b/MBAssets3/ext_data/npcs/saboteur.npc @@ -6,7 +6,7 @@ saboteur weapon WP_EE4 MB_ATT_EE4 3 //altFire 1 - RESOURCE_FORCE 1 + RESOURCE_ENERGY 1 forcePowerMax 100 rank crewman reactions 5 @@ -38,10 +38,10 @@ saboteur saboteurcommando { playerModel saboteur - weapon WP_BLASTER //NNN: Probably should have a different weapon + weapon WP_BLASTER MB_ATT_BLASTER 3 altFire 1 - RESOURCE_FORCE 1 + RESOURCE_ENERGY 1 forcePowerMax 100 rank crewman reactions 5 @@ -76,7 +76,7 @@ saboteurpistol weapon WP_BLASTER_PISTOL MB_ATT_PISTOL 3 altFire 1 - RESOURCE_FORCE 1 + RESOURCE_ENERGY 1 forcePowerMax 100 rank ltjg reactions 5 @@ -111,7 +111,7 @@ saboteursniper weapon WP_DISRUPTOR MB_ATT_DISRUPTOR 2 altFire 1 - RESOURCE_FORCE 1 + RESOURCE_ENERGY 1 forcePowerMax 100 rank crewman reactions 5 diff --git a/MBAssets3/ext_data/npcs/seeker.npc b/MBAssets3/ext_data/npcs/seeker.npc index 776d5e587..4832528b5 100644 --- a/MBAssets3/ext_data/npcs/seeker.npc +++ b/MBAssets3/ext_data/npcs/seeker.npc @@ -5,6 +5,7 @@ remote // torsomodel none // legsmodel remote playerModel remote_mb2 + isDroid 1 health 50 weapon WP_NONE reactions 3 @@ -34,6 +35,7 @@ seeker //torsomodel none //legsmodel remote playerModel remote_mb2 + isDroid 1 health 50 weapon WP_BOT_LASER reactions 3 @@ -60,6 +62,7 @@ seeker remote_imp { playerModel remote_imp + isDroid 1 weapon WP_NONE health 50 reactions 5 diff --git a/MBAssets3/ext_data/npcs/sentry.npc b/MBAssets3/ext_data/npcs/sentry.npc index b2dec56be..3362fa40c 100644 --- a/MBAssets3/ext_data/npcs/sentry.npc +++ b/MBAssets3/ext_data/npcs/sentry.npc @@ -2,6 +2,7 @@ sentry { playermodel sentry + isDroid 1 weapon WP_NONE health 300 reactions 3 diff --git a/MBAssets3/ext_data/npcs/shadowtrooper.npc b/MBAssets3/ext_data/npcs/shadowtrooper.npc index 5e9721745..1e6a60f30 100644 --- a/MBAssets3/ext_data/npcs/shadowtrooper.npc +++ b/MBAssets3/ext_data/npcs/shadowtrooper.npc @@ -5,7 +5,7 @@ ShadowTrooper saber shadowtrooper weapon WP_SABER MB_ATT_FORCEBLOCK 3 - MB_ATT_FP_SABER_DEFENSE 3 + MB_ATT_FP_SABER_DEFENSE 2 MB_ATT_GUN_DEFENSE 3 MB_ATT_DEFLECT 3 RESOURCE_FORCE 1 @@ -65,7 +65,7 @@ ShadowTrooper2 saberColor red weapon WP_SABER MB_ATT_FORCEBLOCK 3 - MB_ATT_FP_SABER_DEFENSE 3 + MB_ATT_FP_SABER_DEFENSE 2 MB_ATT_GUN_DEFENSE 3 MB_ATT_DEFLECT 3 RESOURCE_FORCE 1 diff --git a/MBAssets3/ext_data/npcs/tavion.npc b/MBAssets3/ext_data/npcs/tavion.npc index 45e4accaf..22fb4c7ce 100644 --- a/MBAssets3/ext_data/npcs/tavion.npc +++ b/MBAssets3/ext_data/npcs/tavion.npc @@ -14,7 +14,7 @@ Tavion forcePowerMax 200 Pbchance 40 MBchance 4 - SBchance 70 + SBchance 80 saberStyle 5 FP_HEAL 0 FP_LEVITATION 3 @@ -73,7 +73,7 @@ Tavion_new forcePowerMax 200 Pbchance 40 MBchance 4 - SBchance 70 + SBchance 90 saberStyle 5 FP_HEAL 0 FP_LEVITATION 3 @@ -135,7 +135,7 @@ Tavion_scepter forceRegenAmount 2 Pbchance 40 MBchance 4 - SBchance 70 + SBchance 90 saberStyle 6 health 1000 FP_HEAL 0 @@ -192,7 +192,7 @@ Tavion_sith_sword forceRegenAmount 2 Pbchance 40 MBchance 4 - SBchance 70 + SBchance 90 saber sith_sword_legends saberStyle 4 health 1000 diff --git a/MBAssets3/ext_data/npcs/ubermouse.npc b/MBAssets3/ext_data/npcs/ubermouse.npc deleted file mode 100644 index e69de29bb..000000000 diff --git a/MBAssets3/ext_data/npcs/z_testing.npc b/MBAssets3/ext_data/npcs/z_testing.npc new file mode 100644 index 000000000..d05c6dc3f --- /dev/null +++ b/MBAssets3/ext_data/npcs/z_testing.npc @@ -0,0 +1,814 @@ +//NNN: Basic Sith setup with 1 force power and a saber for testing only +saber_lightning //NNN: works fine +{ + playerModel reborn_concept + customSkin force + saber saber_reborn_mp + saberColor red + weapon WP_SABER + MB_ATT_FORCEBLOCK 3 + MB_ATT_FP_SABER_DEFENSE 1 + MB_ATT_GUN_DEFENSE 1 + MB_ATT_DEFLECT 1 + RESOURCE_FORCE 1 + Pbchance 30 + MBchance 3 + SBchance 50 + saberStyle 2 + FP_LEVITATION 3 + //FP_PUSH 3 + FP_LIGHTNING 3 + RESOURCE_FORCE 1 + forcePowerMax 200 + //forceRegenRate 50 + forceRegenAmount 2 + rank captain + reactions 1 + aim 1 + move 1 + aggression 5 + evasion 3 + intelligence 1 + hfov 120 + vfov 120 + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race human + class CLASS_REBORN + snd cultist3 + sndcombat cultist3 + sndjedi cultist3 + yawSpeed 60 + walkSpeed 45 + runSpeed 180 + health 100 + dismemberProbHead 0 + dismemberProbArms 20 + dismemberProbLegs 0 + dismemberProbHands 30 + dismemberProbWaist 0 +} + +saber_drain //NNN: not working +{ + playerModel reborn_concept + customSkin force + saber saber_reborn_mp + saberColor red + weapon WP_SABER + MB_ATT_FORCEBLOCK 3 + MB_ATT_FP_SABER_DEFENSE 1 + MB_ATT_GUN_DEFENSE 1 + MB_ATT_DEFLECT 1 + RESOURCE_FORCE 1 + Pbchance 30 + MBchance 3 + SBchance 50 + saberStyle 2 + FP_LEVITATION 3 + FP_DRAIN 3 + RESOURCE_FORCE 1 + forcePowerMax 200 + //forceRegenRate 50 + forceRegenAmount 2 + rank captain + reactions 1 + aim 1 + move 1 + aggression 5 + evasion 3 + intelligence 1 + hfov 120 + vfov 120 + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race human + class CLASS_REBORN + snd cultist3 + sndcombat cultist3 + sndjedi cultist3 + yawSpeed 60 + walkSpeed 45 + runSpeed 180 + health 100 + dismemberProbHead 0 + dismemberProbArms 20 + dismemberProbLegs 0 + dismemberProbHands 30 + dismemberProbWaist 0 +} + +saber_grip //NNN: Works fairly well though has a hard time getting through force block +{ + playerModel reborn_concept + customSkin force + saber saber_reborn_mp + saberColor red + weapon WP_SABER + MB_ATT_FORCEBLOCK 3 + MB_ATT_FP_SABER_DEFENSE 1 + MB_ATT_GUN_DEFENSE 1 + MB_ATT_DEFLECT 1 + RESOURCE_FORCE 1 + Pbchance 30 + MBchance 3 + SBchance 50 + saberStyle 2 + FP_LEVITATION 3 + FP_GRIP 3 + RESOURCE_FORCE 1 + forcePowerMax 200 + //forceRegenRate 50 + forceRegenAmount 2 + rank captain + reactions 1 + aim 1 + move 1 + aggression 5 + evasion 3 + intelligence 1 + hfov 120 + vfov 120 + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race human + class CLASS_REBORN + snd cultist3 + sndcombat cultist3 + sndjedi cultist3 + yawSpeed 60 + walkSpeed 45 + runSpeed 180 + health 100 + dismemberProbHead 0 + dismemberProbArms 20 + dismemberProbLegs 0 + dismemberProbHands 30 + dismemberProbWaist 0 +} + +//NNN: Should be a combined push/pull/repulse/superpush eventually +saber_push //NNN: not working +{ + playerModel reborn_concept + customSkin force + saber saber_reborn_mp + saberColor red + weapon WP_SABER + MB_ATT_FORCEBLOCK 3 + MB_ATT_FP_SABER_DEFENSE 1 + MB_ATT_GUN_DEFENSE 1 + MB_ATT_DEFLECT 1 + RESOURCE_FORCE 1 + Pbchance 30 + MBchance 3 + SBchance 50 + saberStyle 2 + FP_LEVITATION 3 + FP_PUSH 3 + RESOURCE_FORCE 1 + forcePowerMax 200 + //forceRegenRate 50 + forceRegenAmount 2 + rank captain + reactions 1 + aim 1 + move 1 + aggression 5 + evasion 3 + intelligence 1 + hfov 120 + vfov 120 + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race human + class CLASS_REBORN + snd cultist3 + sndcombat cultist3 + sndjedi cultist3 + yawSpeed 60 + walkSpeed 45 + runSpeed 180 + health 100 + dismemberProbHead 0 + dismemberProbArms 20 + dismemberProbLegs 0 + dismemberProbHands 30 + dismemberProbWaist 0 +} + +saber_pull //NNN: not working +{ + playerModel reborn_concept + customSkin force + saber saber_reborn_mp + saberColor red + weapon WP_SABER + MB_ATT_FORCEBLOCK 3 + MB_ATT_FP_SABER_DEFENSE 1 + MB_ATT_GUN_DEFENSE 1 + MB_ATT_DEFLECT 1 + RESOURCE_FORCE 1 + Pbchance 30 + MBchance 3 + SBchance 50 + saberStyle 2 + FP_LEVITATION 3 + FP_PULL 3 + RESOURCE_FORCE 1 + forcePowerMax 200 + //forceRegenRate 50 + forceRegenAmount 2 + rank captain + reactions 1 + aim 1 + move 1 + aggression 5 + evasion 3 + intelligence 1 + hfov 120 + vfov 120 + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race human + class CLASS_REBORN + snd cultist3 + sndcombat cultist3 + sndjedi cultist3 + yawSpeed 60 + walkSpeed 45 + runSpeed 180 + health 100 + dismemberProbHead 0 + dismemberProbArms 20 + dismemberProbLegs 0 + dismemberProbHands 30 + dismemberProbWaist 0 +} + +saber_destruction //NNN: not working +{ + playerModel reborn_concept + customSkin force + saber saber_reborn_mp + saberColor red + weapon WP_SABER + MB_ATT_FORCEBLOCK 3 + MB_ATT_FP_SABER_DEFENSE 1 + MB_ATT_GUN_DEFENSE 1 + MB_ATT_DEFLECT 1 + RESOURCE_FORCE 1 + Pbchance 30 + MBchance 3 + SBchance 50 + saberStyle 2 + FP_LEVITATION 3 + FP_DESTRUCTION 3 + RESOURCE_FORCE 1 + forcePowerMax 200 + //forceRegenRate 50 + forceRegenAmount 2 + rank captain + reactions 1 + aim 1 + move 1 + aggression 5 + evasion 3 + intelligence 1 + hfov 120 + vfov 120 + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race human + class CLASS_REBORN + snd cultist3 + sndcombat cultist3 + sndjedi cultist3 + yawSpeed 60 + walkSpeed 45 + runSpeed 180 + health 100 + dismemberProbHead 0 + dismemberProbArms 20 + dismemberProbLegs 0 + dismemberProbHands 30 + dismemberProbWaist 0 +} + +saber_blind //NNN: not working +{ + playerModel reborn_concept + customSkin force + saber saber_reborn_mp + saberColor red + weapon WP_SABER + MB_ATT_FORCEBLOCK 3 + MB_ATT_FP_SABER_DEFENSE 1 + MB_ATT_GUN_DEFENSE 1 + MB_ATT_DEFLECT 1 + RESOURCE_FORCE 1 + Pbchance 30 + MBchance 3 + SBchance 50 + saberStyle 2 + FP_LEVITATION 3 + FP_BLIND 3 + RESOURCE_FORCE 1 + forcePowerMax 200 + //forceRegenRate 50 + forceRegenAmount 2 + rank captain + reactions 1 + aim 1 + move 1 + aggression 5 + evasion 3 + intelligence 1 + hfov 120 + vfov 120 + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race human + class CLASS_REBORN + snd cultist3 + sndcombat cultist3 + sndjedi cultist3 + yawSpeed 60 + walkSpeed 45 + runSpeed 180 + health 100 + dismemberProbHead 0 + dismemberProbArms 20 + dismemberProbLegs 0 + dismemberProbHands 30 + dismemberProbWaist 0 +} + +saber_sight //NNN: not working +{ + playerModel reborn_concept + customSkin force + saber saber_reborn_mp + saberColor red + weapon WP_SABER + MB_ATT_FORCEBLOCK 3 + MB_ATT_FP_SABER_DEFENSE 1 + MB_ATT_GUN_DEFENSE 1 + MB_ATT_DEFLECT 1 + RESOURCE_FORCE 1 + Pbchance 30 + MBchance 3 + SBchance 50 + saberStyle 2 + FP_LEVITATION 3 + FP_DEADLYSIGHT 3 + RESOURCE_FORCE 1 + forcePowerMax 200 + //forceRegenRate 50 + forceRegenAmount 2 + rank captain + reactions 1 + aim 1 + move 1 + aggression 5 + evasion 3 + intelligence 1 + hfov 120 + vfov 120 + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race human + class CLASS_REBORN + snd cultist3 + sndcombat cultist3 + sndjedi cultist3 + yawSpeed 60 + walkSpeed 45 + runSpeed 180 + health 100 + dismemberProbHead 0 + dismemberProbArms 20 + dismemberProbLegs 0 + dismemberProbHands 30 + dismemberProbWaist 0 +} + +saber_heal //NNN: not working +{ + playerModel reborn_concept + customSkin force + saber saber_reborn_mp + saberColor red + weapon WP_SABER + MB_ATT_FORCEBLOCK 3 + MB_ATT_FP_SABER_DEFENSE 1 + MB_ATT_GUN_DEFENSE 1 + MB_ATT_DEFLECT 1 + RESOURCE_FORCE 1 + Pbchance 30 + MBchance 3 + SBchance 50 + saberStyle 2 + FP_LEVITATION 3 + FP_DEADLYSIGHT 3 + RESOURCE_FORCE 1 + forcePowerMax 200 + //forceRegenRate 50 + forceRegenAmount 2 + rank captain + reactions 1 + aim 1 + move 1 + aggression 5 + evasion 3 + intelligence 1 + hfov 120 + vfov 120 + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race human + class CLASS_REBORN + snd cultist3 + sndcombat cultist3 + sndjedi cultist3 + yawSpeed 60 + walkSpeed 45 + runSpeed 180 + health 100 + dismemberProbHead 0 + dismemberProbArms 20 + dismemberProbLegs 0 + dismemberProbHands 30 + dismemberProbWaist 0 +} + +saber_teamheal //NNN: not working +{ + playerModel reborn_concept + customSkin force + saber saber_reborn_mp + saberColor red + weapon WP_SABER + MB_ATT_FORCEBLOCK 3 + MB_ATT_FP_SABER_DEFENSE 1 + MB_ATT_GUN_DEFENSE 1 + MB_ATT_DEFLECT 1 + RESOURCE_FORCE 1 + Pbchance 30 + MBchance 3 + SBchance 50 + saberStyle 2 + FP_LEVITATION 3 + FP_HEAL 3 + RESOURCE_FORCE 1 + forcePowerMax 200 + //forceRegenRate 50 + forceRegenAmount 2 + rank captain + reactions 1 + aim 1 + move 1 + aggression 5 + evasion 3 + intelligence 1 + hfov 120 + vfov 120 + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race human + class CLASS_REBORN + snd cultist3 + sndcombat cultist3 + sndjedi cultist3 + yawSpeed 60 + walkSpeed 45 + runSpeed 180 + health 100 + dismemberProbHead 0 + dismemberProbArms 20 + dismemberProbLegs 0 + dismemberProbHands 30 + dismemberProbWaist 0 +} + +saber_teamforce //NNN: not working +{ + playerModel reborn_concept + customSkin force + saber saber_reborn_mp + saberColor red + weapon WP_SABER + MB_ATT_FORCEBLOCK 3 + MB_ATT_FP_SABER_DEFENSE 1 + MB_ATT_GUN_DEFENSE 1 + MB_ATT_DEFLECT 1 + RESOURCE_FORCE 1 + Pbchance 30 + MBchance 3 + SBchance 50 + saberStyle 2 + FP_LEVITATION 3 + FP_TEAM_FORCE 3 + RESOURCE_FORCE 1 + forcePowerMax 200 + //forceRegenRate 50 + forceRegenAmount 2 + rank captain + reactions 1 + aim 1 + move 1 + aggression 5 + evasion 3 + intelligence 1 + hfov 120 + vfov 120 + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race human + class CLASS_REBORN + snd cultist3 + sndcombat cultist3 + sndjedi cultist3 + yawSpeed 60 + walkSpeed 45 + runSpeed 180 + health 100 + dismemberProbHead 0 + dismemberProbArms 20 + dismemberProbLegs 0 + dismemberProbHands 30 + dismemberProbWaist 0 +} + +saber_speed //NNN: Only seems to use speed to chase enemies fleeing with speed and very fast turns on saber. +{ + playerModel reborn_concept + customSkin force + saber saber_reborn_mp + saberColor red + weapon WP_SABER + MB_ATT_FORCEBLOCK 3 + MB_ATT_FP_SABER_DEFENSE 1 + MB_ATT_GUN_DEFENSE 1 + MB_ATT_DEFLECT 1 + RESOURCE_FORCE 1 + Pbchance 30 + MBchance 3 + SBchance 50 + saberStyle 2 + FP_LEVITATION 3 + FP_SPEED 3 + RESOURCE_FORCE 1 + forcePowerMax 200 + //forceRegenRate 50 + forceRegenAmount 2 + rank captain + reactions 1 + aim 1 + move 1 + aggression 5 + evasion 3 + intelligence 1 + hfov 120 + vfov 120 + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race human + class CLASS_REBORN + snd cultist3 + sndcombat cultist3 + sndjedi cultist3 + yawSpeed 60 + walkSpeed 45 + runSpeed 180 + health 100 + dismemberProbHead 0 + dismemberProbArms 20 + dismemberProbLegs 0 + dismemberProbHands 30 + dismemberProbWaist 0 +} + +saber_rage //NNN: not working +{ + playerModel reborn_concept + customSkin force + saber saber_reborn_mp + saberColor red + weapon WP_SABER + MB_ATT_FORCEBLOCK 3 + MB_ATT_FP_SABER_DEFENSE 1 + MB_ATT_GUN_DEFENSE 1 + MB_ATT_DEFLECT 1 + RESOURCE_FORCE 1 + Pbchance 30 + MBchance 3 + SBchance 50 + saberStyle 2 + FP_LEVITATION 3 + FP_RAGE 3 + RESOURCE_FORCE 1 + forcePowerMax 200 + //forceRegenRate 50 + forceRegenAmount 2 + rank captain + reactions 1 + aim 1 + move 1 + aggression 5 + evasion 3 + intelligence 1 + hfov 120 + vfov 120 + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race human + class CLASS_REBORN + snd cultist3 + sndcombat cultist3 + sndjedi cultist3 + yawSpeed 60 + walkSpeed 45 + runSpeed 180 + health 100 + dismemberProbHead 0 + dismemberProbArms 20 + dismemberProbLegs 0 + dismemberProbHands 30 + dismemberProbWaist 0 +} + +saber_mt //NNN: not working +{ + playerModel reborn_concept + customSkin force + saber saber_reborn_mp + saberColor red + weapon WP_SABER + MB_ATT_FORCEBLOCK 3 + MB_ATT_FP_SABER_DEFENSE 1 + MB_ATT_GUN_DEFENSE 1 + MB_ATT_DEFLECT 1 + RESOURCE_FORCE 1 + Pbchance 30 + MBchance 3 + SBchance 50 + saberStyle 2 + FP_LEVITATION 3 + FP_TELEPATHY 3 + RESOURCE_FORCE 1 + forcePowerMax 200 + //forceRegenRate 50 + forceRegenAmount 2 + rank captain + reactions 1 + aim 1 + move 1 + aggression 5 + evasion 3 + intelligence 1 + hfov 120 + vfov 120 + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race human + class CLASS_REBORN + snd cultist3 + sndcombat cultist3 + sndjedi cultist3 + yawSpeed 60 + walkSpeed 45 + runSpeed 180 + health 100 + dismemberProbHead 0 + dismemberProbArms 20 + dismemberProbLegs 0 + dismemberProbHands 30 + dismemberProbWaist 0 +} + +saber_protect //NNN: not working +{ + playerModel reborn_concept + customSkin force + weapon WP_SABER + saber saber_reborn_mp + saberColor red + MB_ATT_FORCEBLOCK 3 + FP_LEVITATION 3 + //FP_PUSH 3 + FP_PROTECT 3 + RESOURCE_FORCE 1 + forcePowerMax 200 + //forceRegenRate 50 + forceRegenAmount 2 + rank captain + reactions 1 + aim 1 + move 1 + aggression 5 + evasion 3 + intelligence 1 + hfov 120 + vfov 120 + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race human + class CLASS_REBORN + snd cultist3 + sndcombat cultist3 + sndjedi cultist3 + yawSpeed 60 + walkSpeed 45 + runSpeed 180 + health 100 + dismemberProbHead 0 + dismemberProbArms 20 + dismemberProbLegs 0 + dismemberProbHands 30 + dismemberProbWaist 0 +} + +saber_absorb //NNN: not working +{ + playerModel reborn_concept + customSkin force + weapon WP_SABER + saber saber_reborn_mp + saberColor red + MB_ATT_FORCEBLOCK 3 + FP_LEVITATION 3 + //FP_PUSH 3 + FP_ABSORB 3 + RESOURCE_FORCE 1 + forcePowerMax 200 + //forceRegenRate 50 + forceRegenAmount 2 + rank captain + reactions 1 + aim 1 + move 1 + aggression 5 + evasion 3 + intelligence 1 + hfov 120 + vfov 120 + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race human + class CLASS_REBORN + snd cultist3 + sndcombat cultist3 + sndjedi cultist3 + yawSpeed 60 + walkSpeed 45 + runSpeed 180 + health 100 + dismemberProbHead 0 + dismemberProbArms 20 + dismemberProbLegs 0 + dismemberProbHands 30 + dismemberProbWaist 0 +} + +saber_throw //NNN: not working +{ + playerModel reborn_concept + customSkin force + weapon WP_SABER + saber saber_reborn_mp + saberColor red + MB_ATT_FORCEBLOCK 3 + FP_LEVITATION 3 + //FP_PUSH 3 + FP_SABERTHROW 3 + RESOURCE_FORCE 1 + forcePowerMax 200 + //forceRegenRate 50 + forceRegenAmount 2 + rank captain + reactions 1 + aim 1 + move 1 + aggression 5 + evasion 3 + intelligence 1 + hfov 120 + vfov 120 + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY +// race human + class CLASS_REBORN + snd cultist3 + sndcombat cultist3 + sndjedi cultist3 + yawSpeed 60 + walkSpeed 45 + runSpeed 180 + health 100 + dismemberProbHead 0 + dismemberProbArms 20 + dismemberProbLegs 0 + dismemberProbHands 30 + dismemberProbWaist 0 +} \ No newline at end of file From a325b688233508c1db0412f6e73cb6ee13b2d061 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Sun, 25 Jan 2026 03:56:51 -0500 Subject: [PATCH 026/119] Update v5_Durge.mbch Armor 105 > 125 Removed No Locational Damage --- z_MBLegends/ext_data/mb2/character/v5_Durge.mbch | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/v5_Durge.mbch b/z_MBLegends/ext_data/mb2/character/v5_Durge.mbch index 3421c226c..3aa8d423a 100644 --- a/z_MBLegends/ext_data/mb2/character/v5_Durge.mbch +++ b/z_MBLegends/ext_data/mb2/character/v5_Durge.mbch @@ -11,9 +11,9 @@ ClassInfo attributes MB_ATT_HEALING,2|MB_ATT_SHIELD_RECHARGE,2|MB_ATT_MANDO_PISTOL,3|MB_ATT_BLAST_ARMOUR|MB_ATT_CORTOSIS,1|MB_ATT_FUEL,3|MB_ATT_JETPACK|MB_ATT_AMMO,3|MB_ATT_FLAMETHROWER|MB_ATT_WOOKIE_STRENGTH,2|MB_ATT_FIREPOWER,3|MB_ATT_DEFLECT,0|MB_ATT_FP_SABER_DEFENSE,3|MB_ATT_GUN_DEFENSE,1|MB_ATT_WOOKIEE_FURY,1 maxhealth 125 - maxarmor 105 + maxarmor 125 blockRegenRate 999999 - classflags CFL_DISMEMBERFRAGILE|CFL_STRONGAGAINSTPHYSICAL|CFL_BLOODYMELEE|CFL_NOLOCATIONALDAMAGE + classflags CFL_DISMEMBERFRAGILE|CFL_STRONGAGAINSTPHYSICAL|CFL_BLOODYMELEE WP_MeleeFlags HELD_SLOW @@ -160,7 +160,6 @@ A tanky dual pistoleer/brawler class equipped with a Jetpack and tools meant for - Blast Armor - Cortosis (1) - Physical Resist -- Flat DMG Taken - Armor Regen (2) - Healing (2) - Fury (1) From 73c3caea6efaf0216f43af872b4bce87521c1367 Mon Sep 17 00:00:00 2001 From: Cinder66 Date: Sun, 25 Jan 2026 17:25:27 +0100 Subject: [PATCH 027/119] h3_CloneSpe Environmental protection Was always intended to have this instead of physical protection. --- z_MBLegends/ext_data/mb2/character/h3_CloneSpe.mbch | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h3_CloneSpe.mbch b/z_MBLegends/ext_data/mb2/character/h3_CloneSpe.mbch index 182768ecb..173303c42 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_CloneSpe.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_CloneSpe.mbch @@ -6,7 +6,7 @@ extralives 1 WP_EE4Flags HELD_ALTRELOAD WP_ShotgunFlags HELD_ALTRELOAD WP_StunBatonFlags HELD_FLAME -attributes MB_ATT_AMMO,3|MB_ATT_CLONE_PISTOL,2|MB_ATT_STAMINA,3|MB_ATT_DEXTERITY,1|MB_ATT_GRAPPLE_HOOK,2|MB_ATT_ASSEMBLE,1 +attributes MB_ATT_AMMO,3|MB_ATT_CLONE_PISTOL,2|MB_ATT_STAMINA,3|MB_ATT_DEXTERITY,1|MB_ATT_GRAPPLE_HOOK,2|MB_ATT_ASSEMBLE,1|MB_ATT_ENV_PROT,1 Forcepool 110 knockbacktaken .88 maxhealth 110 @@ -14,7 +14,6 @@ maxarmor 80 RankArmor 110 RankDmgGiven 1.2 basespeed 189 -classflags CFL_STRONGAGAINSTPHYSICAL holdables HI_MEDPAC special3 EAS_HI_MEDPAC special4 EAS_HI_GRAPPLEHOOK @@ -275,7 +274,7 @@ Clones with niche expertise. - 12% less KB taken - Stamina (3) - Dexterity (1) -- Physical Resist +- Environmental Protection (1) - Assemble (1) ^3Abilities: From bedf49d9ad96d09adbbc241e7960a1b80928a58e Mon Sep 17 00:00:00 2001 From: Unguided Date: Sun, 25 Jan 2026 18:24:33 +0100 Subject: [PATCH 028/119] Bastila updates, Traya hood (FA) --- .../models/players/bastila/model_default.skin | 58 ++++----- .../models/players/bastila/model_sith.skin | 54 ++++---- .../models/players/bastila/model_yellow.skin | 37 ++++++ .../players/kreia/model_traya_hood.skin | 39 ++++++ MBAssets3/models/players/kreia/modeldata.cfg | 4 + MBAssets3/models/players/kreia/saberauth.cfg | 8 ++ MBAssets3/shaders/mb2_kotor_pm.mtr | 114 +++++++++++++++-- MBAssets3/shaders/mb2_kotor_pm.shader | 120 ++++++++++++++++-- 8 files changed, 352 insertions(+), 82 deletions(-) create mode 100644 MBAssets3/models/players/bastila/model_yellow.skin create mode 100644 MBAssets3/models/players/kreia/model_traya_hood.skin diff --git a/MBAssets3/models/players/bastila/model_default.skin b/MBAssets3/models/players/bastila/model_default.skin index 464f5dddb..b29e29486 100644 --- a/MBAssets3/models/players/bastila/model_default.skin +++ b/MBAssets3/models/players/bastila/model_default.skin @@ -1,41 +1,37 @@ head,models/players/bastila/head.tga +head_back,models/players/bastila/hair.tga +head_hair,models/players/bastila/hair.tga +head_hair_b,*off +head_hairtie,models/players/bastila/hairtie.tga +head_eyes_mouth,models/players/common/mouth_eyes8.tga +head_neckpiece,models/players/bastila/extras.tga +hips,models/players/bastila/body_classic.tga +hips_belt,models/players/bastila/extras.tga +hips_buckle,*off +l_arm,models/players/bastila/body_classic.tga +l_hand,models/players/bastila//boots_hands.tga +l_leg,models/players/bastila//boots_hands.tga +r_arm,models/players/bastila/body_classic.tga +r_hand,models/players/bastila/boots_hands.tga +r_leg,models/players/bastila//boots_hands.tga +torso,models/players/bastila/body_classic.tga +torso_augment,models/players/bastila/body_classic.tga +torso_layers,models/players/bastila/layers.tga +hips_layers,models/players/bastila/layers.tga -torso,models/players/bastila/body.tga -l_arm,models/players/bastila/body.tga -l_hand,models/players/bastila/body.tga -r_hand,models/players/bastila/body.tga -r_arm,models/players/bastila/body.tga - -hips,models/players/bastila/body.tga -r_leg,models/players/bastila/body.tga -l_leg,models/players/bastila/body.tga - -hipsb,*off -torsob,*off -l_armb,*off -r_armb,*off -headb,*off - -head_hood,*off -hips_jedi_robe,*off -torso_jedi_robe,*off -torso_jedi_robe_hood,*off -l_arm_jedi_robe,*off -r_arm_jedi_robe,*off - -hips_cap_l_leg_off,models/players/stormtrooper/caps.tga -hips_cap_torso_off,models/players/stormtrooper/caps.tga -hips_cap_r_leg_off,models/players/stormtrooper/caps.tga -l_leg_cap_hips_off,models/players/stormtrooper/caps.tga r_leg_cap_hips_off,models/players/stormtrooper/caps.tga -r_hand_cap_r_arm_off,models/players/stormtrooper/caps.tga -r_arm_cap_torso_off,models/players/stormtrooper/caps.tga -r_arm_cap_r_hand_off,models/players/stormtrooper/caps.tga +l_leg_cap_hips_off,models/players/stormtrooper/caps.tga l_hand_cap_l_arm_off,models/players/stormtrooper/caps.tga -l_arm_cap_torso_off,models/players/stormtrooper/caps.tga l_arm_cap_l_hand_off,models/players/stormtrooper/caps.tga +l_arm_cap_torso_off,models/players/stormtrooper/caps.tga +r_arm_cap_r_hand_off,models/players/stormtrooper/caps.tga +r_arm_cap_torso_off,models/players/stormtrooper/caps.tga +r_hand_cap_r_arm_off,models/players/stormtrooper/caps.tga torso_cap_head_off,models/players/stormtrooper/caps.tga torso_cap_hips_off,models/players/stormtrooper/caps.tga torso_cap_l_arm_off,models/players/stormtrooper/caps.tga torso_cap_r_arm_off,models/players/stormtrooper/caps.tga +hips_cap_l_leg_off,models/players/stormtrooper/caps.tga +hips_cap_torso_off,models/players/stormtrooper/caps.tga +hips_cap_r_leg_off,models/players/stormtrooper/caps.tga head_cap_torso_off,models/players/stormtrooper/caps.tga diff --git a/MBAssets3/models/players/bastila/model_sith.skin b/MBAssets3/models/players/bastila/model_sith.skin index cdf2fc449..eb1e857d2 100644 --- a/MBAssets3/models/players/bastila/model_sith.skin +++ b/MBAssets3/models/players/bastila/model_sith.skin @@ -1,41 +1,37 @@ head,models/players/bastila/head_sith.tga - -torso,models/players/bastila/body_sith.tga +head_back,models/players/bastila/hair_sith.tga +head_hair,*off +head_hair_b,models/players/bastila/hair_sith.tga +head_hairtie,models/players/bastila/hairtie.tga +head_eyes_mouth,models/players/common/mouth_eyes8.tga +head_neckpiece,models/players/bastila/extras_sith.tga +hips,models/players/bastila/body_sith.tga +hips_belt,models/players/bastila/extras_sith.tga +hips_buckle,*off l_arm,models/players/bastila/body_sith.tga -l_hand,models/players/bastila/body_sith.tga -r_hand,models/players/bastila/body_sith.tga +l_hand,models/players/bastila/boots_hands_sith.tga +l_leg,models/players/bastila/boots_hands_sith.tga r_arm,models/players/bastila/body_sith.tga +r_hand,models/players/bastila/boots_hands_sith.tga +r_leg,models/players/bastila/boots_hands_sith.tga +torso,models/players/bastila/body_sith.tga +torso_augment,models/players/bastila/body_sith.tga +torso_layers,models/players/bastila/layers_sith.tga +hips_layers,models/players/bastila/layers_sith.tga -hips,models/players/bastila/body_sith.tga -r_leg,models/players/bastila/body_sith.tga -l_leg,models/players/bastila/body_sith.tga - -hipsb,*off -torsob,*off -l_armb,*off -r_armb,*off -headb,*off - -head_hood,*off -hips_jedi_robe,*off -torso_jedi_robe,*off -torso_jedi_robe_hood,*off -l_arm_jedi_robe,*off -r_arm_jedi_robe,*off - -hips_cap_l_leg_off,models/players/stormtrooper/caps.tga -hips_cap_torso_off,models/players/stormtrooper/caps.tga -hips_cap_r_leg_off,models/players/stormtrooper/caps.tga -l_leg_cap_hips_off,models/players/stormtrooper/caps.tga r_leg_cap_hips_off,models/players/stormtrooper/caps.tga -r_hand_cap_r_arm_off,models/players/stormtrooper/caps.tga -r_arm_cap_torso_off,models/players/stormtrooper/caps.tga -r_arm_cap_r_hand_off,models/players/stormtrooper/caps.tga +l_leg_cap_hips_off,models/players/stormtrooper/caps.tga l_hand_cap_l_arm_off,models/players/stormtrooper/caps.tga -l_arm_cap_torso_off,models/players/stormtrooper/caps.tga l_arm_cap_l_hand_off,models/players/stormtrooper/caps.tga +l_arm_cap_torso_off,models/players/stormtrooper/caps.tga +r_arm_cap_r_hand_off,models/players/stormtrooper/caps.tga +r_arm_cap_torso_off,models/players/stormtrooper/caps.tga +r_hand_cap_r_arm_off,models/players/stormtrooper/caps.tga torso_cap_head_off,models/players/stormtrooper/caps.tga torso_cap_hips_off,models/players/stormtrooper/caps.tga torso_cap_l_arm_off,models/players/stormtrooper/caps.tga torso_cap_r_arm_off,models/players/stormtrooper/caps.tga +hips_cap_l_leg_off,models/players/stormtrooper/caps.tga +hips_cap_torso_off,models/players/stormtrooper/caps.tga +hips_cap_r_leg_off,models/players/stormtrooper/caps.tga head_cap_torso_off,models/players/stormtrooper/caps.tga diff --git a/MBAssets3/models/players/bastila/model_yellow.skin b/MBAssets3/models/players/bastila/model_yellow.skin new file mode 100644 index 000000000..ed5076673 --- /dev/null +++ b/MBAssets3/models/players/bastila/model_yellow.skin @@ -0,0 +1,37 @@ +head,models/players/bastila/head.tga +head_back,models/players/bastila/hair.tga +head_hair,models/players/bastila/hair.tga +head_hair_b,*off +head_hairtie,models/players/bastila/hairtie.tga +head_eyes_mouth,models/players/common/mouth_eyes8.tga +head_neckpiece,models/players/bastila/extras.tga +hips,models/players/bastila/body.tga +hips_belt,models/players/bastila/extras.tga +hips_buckle,*off +l_arm,models/players/bastila/body.tga +l_hand,models/players/bastila//boots_hands.tga +l_leg,models/players/bastila//boots_hands.tga +r_arm,models/players/bastila/body.tga +r_hand,models/players/bastila/boots_hands.tga +r_leg,models/players/bastila//boots_hands.tga +torso,models/players/bastila/body.tga +torso_augment,models/players/bastila/body.tga +torso_layers,models/players/bastila/layers.tga +hips_layers,models/players/bastila/layers.tga + +r_leg_cap_hips_off,models/players/stormtrooper/caps.tga +l_leg_cap_hips_off,models/players/stormtrooper/caps.tga +l_hand_cap_l_arm_off,models/players/stormtrooper/caps.tga +l_arm_cap_l_hand_off,models/players/stormtrooper/caps.tga +l_arm_cap_torso_off,models/players/stormtrooper/caps.tga +r_arm_cap_r_hand_off,models/players/stormtrooper/caps.tga +r_arm_cap_torso_off,models/players/stormtrooper/caps.tga +r_hand_cap_r_arm_off,models/players/stormtrooper/caps.tga +torso_cap_head_off,models/players/stormtrooper/caps.tga +torso_cap_hips_off,models/players/stormtrooper/caps.tga +torso_cap_l_arm_off,models/players/stormtrooper/caps.tga +torso_cap_r_arm_off,models/players/stormtrooper/caps.tga +hips_cap_l_leg_off,models/players/stormtrooper/caps.tga +hips_cap_torso_off,models/players/stormtrooper/caps.tga +hips_cap_r_leg_off,models/players/stormtrooper/caps.tga +head_cap_torso_off,models/players/stormtrooper/caps.tga diff --git a/MBAssets3/models/players/kreia/model_traya_hood.skin b/MBAssets3/models/players/kreia/model_traya_hood.skin new file mode 100644 index 000000000..c57dd7a77 --- /dev/null +++ b/MBAssets3/models/players/kreia/model_traya_hood.skin @@ -0,0 +1,39 @@ +hips,models/players/Kreia/robe_traya.tga +hips_bootzor,models/players/Kreia/boot_traya.tga +r_leg,models/players/Kreia/boot_traya.tga +l_leg,models/players/Kreia/boot_traya.tga +torsob,models/players/Kreia/robe_traya.tga +torsob_belt,models/players/Kreia/belt_traya.tga +head_hood,models/players/Kreia/robe_traya.tga +r_arm,models/players/Kreia/robe_traya.tga +r_arm_wrist,models/players/Kreia/basic_hand_traya.tga +r_hand,models/players/Kreia/basic_hand_traya.tga +l_arm,models/players/Kreia/robe_traya.tga +l_arm_wrist,models/players/Kreia/basic_hand_traya.tga +l_hand,models/players/Kreia/basic_hand_traya.tga +head,models/players/Kreia/head_traya.tga +head_hair,models/players/Kreia/head_traya.tga +head_face,models/players/Kreia/face_traya.tga +head_eyelids,models/players/Kreia/eye_traya.tga +head_eyes,models/players/Kreia/eye_traya.tga +head_face_mouth,models/players/common/mouth_eyes2.tga + +head_hood_traya,*off +torsoa,*off + +r_leg_cap_hips_off,models/players/stormtrooper/caps.tga +l_leg_cap_hips_off,models/players/stormtrooper/caps.tga +r_hand_cap_r_arm_off,models/players/stormtrooper/caps.tga +r_arm_cap_r_hand_off,models/players/stormtrooper/caps.tga +r_arm_cap_torso_off,models/players/stormtrooper/caps.tga +l_hand_cap_l_arm_off,models/players/stormtrooper/caps.tga +l_arm_cap_l_hand_off,models/players/stormtrooper/caps.tga +l_arm_cap_torso_off,models/players/stormtrooper/caps.tga +head_cap_torso_off,models/players/stormtrooper/caps.tga +torso_cap_head_off,models/players/stormtrooper/caps.tga +torso_cap_hips_off,models/players/stormtrooper/caps.tga +torso_cap_l_arm_off,models/players/stormtrooper/caps.tga +torso_cap_r_arm_off,models/players/stormtrooper/caps.tga +hips_cap_l_leg_off,models/players/stormtrooper/caps.tga +hips_cap_torso_off,models/players/stormtrooper/caps.tga +hips_cap_r_leg_off,models/players/stormtrooper/caps.tga \ No newline at end of file diff --git a/MBAssets3/models/players/kreia/modeldata.cfg b/MBAssets3/models/players/kreia/modeldata.cfg index d57c73ad4..c4e1dd535 100644 --- a/MBAssets3/models/players/kreia/modeldata.cfg +++ b/MBAssets3/models/players/kreia/modeldata.cfg @@ -14,6 +14,10 @@ sounds_traya darthtraya f +sounds_traya_hood +darthtraya +f + // trueview offsetX "1.5" diff --git a/MBAssets3/models/players/kreia/saberauth.cfg b/MBAssets3/models/players/kreia/saberauth.cfg index 514d92661..77deba3d9 100644 --- a/MBAssets3/models/players/kreia/saberauth.cfg +++ b/MBAssets3/models/players/kreia/saberauth.cfg @@ -12,4 +12,12 @@ kotorsab kotorsab 0.97 kotorsab +0.97 + +sabers_traya_hood +kotorsab +1.0 +kotorsab +0.97 +kotorsab 0.97 \ No newline at end of file diff --git a/MBAssets3/shaders/mb2_kotor_pm.mtr b/MBAssets3/shaders/mb2_kotor_pm.mtr index 8141c56b4..9b2b30330 100644 --- a/MBAssets3/shaders/mb2_kotor_pm.mtr +++ b/MBAssets3/shaders/mb2_kotor_pm.mtr @@ -17,48 +17,142 @@ models/players/atton/atton_head } //// Bastilla Shan //// -models/players/bastila/body +models/players/bastila/boots_hands { { - map models/players/bastila/body + map models/players/bastila/boots_hands rgbGen lightingDiffuse } { - map models/players/bastila/body_spec + map models/players/bastila/boots_hands_spec blendFunc GL_SRC_ALPHA GL_ONE alphaGen lightingSpecular detail } } -models/players/bastila/head +models/players/bastila/boots_hands_sith +{ + { + map models/players/bastila/boots_hands_sith + rgbGen lightingDiffuse + } + { + map models/players/bastila/boots_hands_spec + blendFunc GL_SRC_ALPHA GL_ONE + alphaGen lightingSpecular + detail + } +} + +models/players/bastila/extras +{ + cull disable + { + map models/players/bastila/extras + rgbGen lightingDiffuse + } + { + map models/players/bastila/extras_spec + blendFunc GL_SRC_ALPHA GL_ONE + alphaGen lightingSpecular + detail + } +} + +models/players/bastila/extras_sith +{ + cull disable + { + map models/players/bastila/extras_sith + rgbGen lightingDiffuse + } + { + map models/players/bastila/extras_spec + blendFunc GL_SRC_ALPHA GL_ONE + alphaGen lightingSpecular + detail + } +} + +models/players/bastila/hairtie +{ + { + map models/players/bastila/hairtie + rgbGen lightingDiffuse + } + { + map models/players/bastila/hairtie_spec + blendFunc GL_SRC_ALPHA GL_ONE + alphaGen lightingSpecular + detail + } +} + +models/players/bastila/hairtie_sith +{ + { + map models/players/bastila/hairtie_sith + rgbGen lightingDiffuse + } + { + map models/players/bastila/hairtie_spec + blendFunc GL_SRC_ALPHA GL_ONE + alphaGen lightingSpecular + detail + } +} + +models/players/bastila/layers { cull disable { - map models/players/bastila/head + map models/players/bastila/layers rgbGen lightingDiffuse } + { + map models/players/bastila/layers_spec + blendFunc GL_SRC_ALPHA GL_ONE + alphaGen lightingSpecular + detail + } } -models/players/bastila/body_sith +models/players/bastila/layers_sith { + cull disable { - map models/players/bastila/body_sith + map models/players/bastila/layers_sith rgbGen lightingDiffuse } { - map models/players/bastila/body_sith_spec + map models/players/bastila/layers_spec blendFunc GL_SRC_ALPHA GL_ONE alphaGen lightingSpecular detail } } -models/players/bastila/head_sith +models/players/bastila/hair { cull disable { - map models/players/bastila/head_sith + map models/players/bastila/hair + alphaFunc GE128 + blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA + depthWrite + rgbGen lightingDiffuse + } +} + +models/players/bastila/hair_sith +{ + cull disable + { + map models/players/bastila/hair_sith + alphaFunc GE128 + blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA + depthWrite rgbGen lightingDiffuse } } diff --git a/MBAssets3/shaders/mb2_kotor_pm.shader b/MBAssets3/shaders/mb2_kotor_pm.shader index 92b922d43..084bbd37c 100644 --- a/MBAssets3/shaders/mb2_kotor_pm.shader +++ b/MBAssets3/shaders/mb2_kotor_pm.shader @@ -17,52 +17,148 @@ models/players/atton/atton_head } //// Bastilla Shan //// -models/players/bastila/body +models/players/bastila/boots_hands { { - map models/players/bastila/body + map models/players/bastila/boots_hands rgbGen lightingDiffuse } { - map models/players/bastila/body_spec + map models/players/bastila/boots_hands_spec blendFunc GL_SRC_ALPHA GL_ONE alphaGen lightingSpecular detail } } -models/players/bastila/head +models/players/bastila/boots_hands_sith +{ + { + map models/players/bastila/boots_hands_sith + rgbGen lightingDiffuse + } + { + map models/players/bastila/boots_hands_spec + blendFunc GL_SRC_ALPHA GL_ONE + alphaGen lightingSpecular + detail + } +} + +models/players/bastila/extras +{ + cull disable + { + map models/players/bastila/extras + rgbGen lightingDiffuse + } + { + map models/players/bastila/extras_spec + blendFunc GL_SRC_ALPHA GL_ONE + alphaGen lightingSpecular + detail + } +} + +models/players/bastila/extras_sith +{ + cull disable + { + map models/players/bastila/extras_sith + rgbGen lightingDiffuse + } + { + map models/players/bastila/extras_spec + blendFunc GL_SRC_ALPHA GL_ONE + alphaGen lightingSpecular + detail + } +} + +models/players/bastila/hairtie +{ + { + map models/players/bastila/hairtie + rgbGen lightingDiffuse + } + { + map models/players/bastila/hairtie_spec + blendFunc GL_SRC_ALPHA GL_ONE + alphaGen lightingSpecular + detail + } +} + +models/players/bastila/hairtie_sith +{ + { + map models/players/bastila/hairtie_sith + rgbGen lightingDiffuse + } + { + map models/players/bastila/hairtie_spec + blendFunc GL_SRC_ALPHA GL_ONE + alphaGen lightingSpecular + detail + } +} + +models/players/bastila/layers { cull disable { - map models/players/bastila/head + map models/players/bastila/layers rgbGen lightingDiffuse } + { + map models/players/bastila/layers_spec + blendFunc GL_SRC_ALPHA GL_ONE + alphaGen lightingSpecular + detail + } } -models/players/bastila/body_sith +models/players/bastila/layers_sith { + cull disable { - map models/players/bastila/body_sith + map models/players/bastila/layers_sith rgbGen lightingDiffuse } { - map models/players/bastila/body_sith_spec + map models/players/bastila/layers_spec blendFunc GL_SRC_ALPHA GL_ONE alphaGen lightingSpecular detail } } -models/players/bastila/head_sith +models/players/bastila/hair +{ + cull disable + { + map models/players/bastila/hair + alphaFunc GE128 + blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA + depthWrite + rgbGen lightingDiffuse + } +} + +models/players/bastila/hair_sith { cull disable { - map models/players/bastila/head_sith + map models/players/bastila/hair_sith + alphaFunc GE128 + blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA + depthWrite rgbGen lightingDiffuse } } + + //// Calo Nord //// models/players/calonord/torso { @@ -411,7 +507,7 @@ models/players/kreia/head_traya } } -models/players/kreia/robe_nocull +models/players/kreia/robe_twosided { cull twosided { @@ -420,7 +516,7 @@ models/players/kreia/robe_nocull } } -models/players/kreia/robe_traya_nocull +models/players/kreia/robe_traya_twosided { cull twosided { From 3833cb79eee718e440eaa884a9af867c915ea3fc Mon Sep 17 00:00:00 2001 From: NPC315 Date: Sun, 25 Jan 2026 11:25:05 -0600 Subject: [PATCH 029/119] Switching from isDroid to MBClass Switching from isDroid to MBClass Also setting up saber_powers which have a Sith with saber and 1 force power each for testing. --- MBAssets3/ext_data/npcs/BDroidRed.npc | 29 -------- MBAssets3/ext_data/npcs/BDroidYel.npc | 29 -------- MBAssets3/ext_data/npcs/Mark4.npc | 2 +- MBAssets3/ext_data/npcs/alora.npc | 2 + MBAssets3/ext_data/npcs/assassin_droid.npc | 2 +- MBAssets3/ext_data/npcs/atst.npc | 2 +- MBAssets3/ext_data/npcs/boba_fett.npc | 1 + MBAssets3/ext_data/npcs/chewie.npc | 1 + MBAssets3/ext_data/npcs/cultist.npc | 1 + MBAssets3/ext_data/npcs/cultist_destroyer.npc | 1 + MBAssets3/ext_data/npcs/cultist_mage.npc | 16 +++++ MBAssets3/ext_data/npcs/cultist_saber.npc | 8 +++ .../ext_data/npcs/cultist_saber_powers.npc | 8 +++ MBAssets3/ext_data/npcs/desann.npc | 1 + MBAssets3/ext_data/npcs/galak_mech.npc | 2 +- MBAssets3/ext_data/npcs/gonk.npc | 2 +- MBAssets3/ext_data/npcs/gran.npc | 2 + MBAssets3/ext_data/npcs/hordeCIS.npc | 70 +++++++++++-------- MBAssets3/ext_data/npcs/hordeKotor.npc | 18 +++-- MBAssets3/ext_data/npcs/hordeSaber.npc | 14 ++++ MBAssets3/ext_data/npcs/interrogator.npc | 2 +- MBAssets3/ext_data/npcs/jedi.npc | 14 ++++ MBAssets3/ext_data/npcs/kxdroid.npc | 2 +- MBAssets3/ext_data/npcs/kyle.npc | 2 + MBAssets3/ext_data/npcs/luke.npc | 1 + MBAssets3/ext_data/npcs/mark1.npc | 2 +- MBAssets3/ext_data/npcs/mark2.npc | 2 +- MBAssets3/ext_data/npcs/mouse.npc | 2 +- MBAssets3/ext_data/npcs/probe.npc | 2 +- MBAssets3/ext_data/npcs/protocol.npc | 2 +- MBAssets3/ext_data/npcs/protocol_imp.npc | 2 +- MBAssets3/ext_data/npcs/r2d2.npc | 2 +- MBAssets3/ext_data/npcs/r2d2_imp.npc | 2 +- MBAssets3/ext_data/npcs/r2d2_imp_lunar.npc | 2 +- MBAssets3/ext_data/npcs/r2d2mb.npc | 2 +- MBAssets3/ext_data/npcs/r5d2.npc | 2 +- MBAssets3/ext_data/npcs/r5d2_imp.npc | 1 + MBAssets3/ext_data/npcs/reborn_JKO.npc | 5 ++ MBAssets3/ext_data/npcs/reborn_new.npc | 6 ++ MBAssets3/ext_data/npcs/reborn_twin.npc | 5 ++ MBAssets3/ext_data/npcs/rosh_penin.npc | 3 + MBAssets3/ext_data/npcs/saber_droid.npc | 3 +- .../npcs/{z_testing.npc => saber_power.npc} | 19 ++++- MBAssets3/ext_data/npcs/seeker.npc | 6 +- MBAssets3/ext_data/npcs/sentry.npc | 2 +- MBAssets3/ext_data/npcs/shadowtrooper.npc | 2 + MBAssets3/ext_data/npcs/tavion.npc | 4 ++ 47 files changed, 192 insertions(+), 118 deletions(-) delete mode 100644 MBAssets3/ext_data/npcs/BDroidRed.npc delete mode 100644 MBAssets3/ext_data/npcs/BDroidYel.npc rename MBAssets3/ext_data/npcs/{z_testing.npc => saber_power.npc} (98%) diff --git a/MBAssets3/ext_data/npcs/BDroidRed.npc b/MBAssets3/ext_data/npcs/BDroidRed.npc deleted file mode 100644 index 849cc9359..000000000 --- a/MBAssets3/ext_data/npcs/BDroidRed.npc +++ /dev/null @@ -1,29 +0,0 @@ -BDroidRed -{ - fullName "BDroidRed" - playerModel battledroid - customSkin default_security - scale 100 - weapon WP_BLASTER - height 100 - aggression 5 - aim 1 - evasion 1 - intelligence 1 - move 3 - reactions 1 - rank commander - playerTeam TEAM_PLAYER - enemyTeam TEAM_ENEMY - health 30 - earshot 1024 - visrange 2048 - vigilance 0.8 - hfov 160 - vfov 160 - class MB_CLASS_SOLDIER - yawSpeed 180 - walkSpeed 50 - runspeed 100 - snd battledroid -} diff --git a/MBAssets3/ext_data/npcs/BDroidYel.npc b/MBAssets3/ext_data/npcs/BDroidYel.npc deleted file mode 100644 index 98954f33d..000000000 --- a/MBAssets3/ext_data/npcs/BDroidYel.npc +++ /dev/null @@ -1,29 +0,0 @@ -BDroidYel -{ - fullName "BDroidYel" - playerModel battledroid - customSkin command - scale 100 - weapon WP_BLASTER - height 100 - aggression 5 - aim 1 - evasion 1 - intelligence 1 - move 3 - reactions 1 - rank commander - playerTeam TEAM_PLAYER - enemyTeam TEAM_ENEMY - health 30 - earshot 1024 - visrange 2048 - vigilance 0.8 - hfov 160 - vfov 160 - class MB_CLASS_SOLDIER - yawSpeed 180 - walkSpeed 50 - runspeed 100 - snd battledroid -} diff --git a/MBAssets3/ext_data/npcs/Mark4.npc b/MBAssets3/ext_data/npcs/Mark4.npc index 21ee5712b..783b9549f 100644 --- a/MBAssets3/ext_data/npcs/Mark4.npc +++ b/MBAssets3/ext_data/npcs/Mark4.npc @@ -1,7 +1,7 @@ m4droid { playermodel m4droid - isDroid 1 + MBClass 11 weapon WP_BOT_LASER headYawRangeLeft 180 headYawRangeRight 180 diff --git a/MBAssets3/ext_data/npcs/alora.npc b/MBAssets3/ext_data/npcs/alora.npc index e4d534e25..f8eae08a1 100644 --- a/MBAssets3/ext_data/npcs/alora.npc +++ b/MBAssets3/ext_data/npcs/alora.npc @@ -3,6 +3,7 @@ alora { playerModel alora + MBClass 5 rank lt saber single_4 saberColor red @@ -62,6 +63,7 @@ alora_dual { // playerModel alora2 playerModel alora + MBClass 5 rank commander saber single_4 saberColor red diff --git a/MBAssets3/ext_data/npcs/assassin_droid.npc b/MBAssets3/ext_data/npcs/assassin_droid.npc index 869dec691..2f2660b18 100644 --- a/MBAssets3/ext_data/npcs/assassin_droid.npc +++ b/MBAssets3/ext_data/npcs/assassin_droid.npc @@ -2,7 +2,7 @@ assassin_droid { playerModel assassin_droid - isDroid 1 + MBClass 11 weapon WP_BLASTER //MB_ATT_BLASTER 3 //altFire 1 diff --git a/MBAssets3/ext_data/npcs/atst.npc b/MBAssets3/ext_data/npcs/atst.npc index 88af59611..08219ed12 100644 --- a/MBAssets3/ext_data/npcs/atst.npc +++ b/MBAssets3/ext_data/npcs/atst.npc @@ -2,7 +2,7 @@ atst { playerModel atst - isDroid 1 + MBClass 11 weapon WP_ATST_MAIN weapon WP_ATST_SIDE // headModel atst diff --git a/MBAssets3/ext_data/npcs/boba_fett.npc b/MBAssets3/ext_data/npcs/boba_fett.npc index 384f01066..b0b15a6fc 100644 --- a/MBAssets3/ext_data/npcs/boba_fett.npc +++ b/MBAssets3/ext_data/npcs/boba_fett.npc @@ -2,6 +2,7 @@ boba_fett { playerModel boba_fett + MBClass 13 altFire 1 weapon WP_MELEE weapon WP_DISRUPTOR diff --git a/MBAssets3/ext_data/npcs/chewie.npc b/MBAssets3/ext_data/npcs/chewie.npc index e23d7cbf0..3ecd86e7e 100644 --- a/MBAssets3/ext_data/npcs/chewie.npc +++ b/MBAssets3/ext_data/npcs/chewie.npc @@ -3,6 +3,7 @@ chewie { playerModel chewbacca //altFire 0 + MBClass 10 weapon WP_BOWCASTER MB_ATT_BOWCASTER 3 FP_HEAL 0 diff --git a/MBAssets3/ext_data/npcs/cultist.npc b/MBAssets3/ext_data/npcs/cultist.npc index 11293d646..74fb34836 100644 --- a/MBAssets3/ext_data/npcs/cultist.npc +++ b/MBAssets3/ext_data/npcs/cultist.npc @@ -2,6 +2,7 @@ cultist { playerModel cultist + MBClass 5 weapon WP_BLASTER MB_ATT_BLASTER 3 altFire 1 diff --git a/MBAssets3/ext_data/npcs/cultist_destroyer.npc b/MBAssets3/ext_data/npcs/cultist_destroyer.npc index 39f3af930..b11df50a8 100644 --- a/MBAssets3/ext_data/npcs/cultist_destroyer.npc +++ b/MBAssets3/ext_data/npcs/cultist_destroyer.npc @@ -4,6 +4,7 @@ cultist_destroyer { playerModel cultist customSkin red + MBClass 5 weapon WP_MELEE RESOURCE_FORCE 1 forcePowerMax 200 diff --git a/MBAssets3/ext_data/npcs/cultist_mage.npc b/MBAssets3/ext_data/npcs/cultist_mage.npc index 5f8881fa1..c454f2a03 100644 --- a/MBAssets3/ext_data/npcs/cultist_mage.npc +++ b/MBAssets3/ext_data/npcs/cultist_mage.npc @@ -3,6 +3,7 @@ cultist_lightning { playerModel cultist customSkin blue + MBClass 5 weapon WP_MELEE MB_ATT_FORCEBLOCK 3 FP_LEVITATION 3 @@ -43,6 +44,7 @@ cultist_drain { playerModel cultist customSkin red + MBClass 5 weapon WP_MELEE MB_ATT_FORCEBLOCK 3 FP_LEVITATION 3 @@ -82,6 +84,7 @@ cultist_drain cultist_grip { playerModel cultist + MBClass 5 weapon WP_MELEE MB_ATT_FORCEBLOCK 3 FP_LEVITATION 3 @@ -123,6 +126,7 @@ cultist_push //NNN: Should be a combined push/pull/repulse/superpush eventually { playerModel reborn_concept customSkin force + MBClass 5 weapon WP_MELEE MB_ATT_FORCEBLOCK 3 FP_LEVITATION 3 @@ -162,6 +166,7 @@ cultist_pull { playerModel reborn_concept customSkin force + MBClass 5 weapon WP_MELEE MB_ATT_FORCEBLOCK 3 FP_LEVITATION 3 @@ -202,6 +207,7 @@ cultist_destruction { playerModel reborn_concept customSkin force + MBClass 5 weapon WP_MELEE MB_ATT_FORCEBLOCK 3 FP_LEVITATION 3 @@ -242,6 +248,7 @@ cultist_blind { playerModel reborn_concept customSkin force + MBClass 5 weapon WP_MELEE MB_ATT_FORCEBLOCK 3 FP_LEVITATION 3 @@ -282,6 +289,7 @@ cultist_sight { playerModel reborn_concept customSkin force + MBClass 5 weapon WP_MELEE MB_ATT_FORCEBLOCK 3 FP_LEVITATION 3 @@ -322,6 +330,7 @@ cultist_heal { playerModel reborn_concept customSkin force + MBClass 5 weapon WP_MELEE MB_ATT_FORCEBLOCK 3 FP_LEVITATION 3 @@ -362,6 +371,7 @@ cultist_teamheal { playerModel reborn_concept customSkin force + MBClass 5 weapon WP_MELEE MB_ATT_FORCEBLOCK 3 FP_LEVITATION 3 @@ -402,6 +412,7 @@ cultist_teamforce { playerModel reborn_concept customSkin force + MBClass 5 weapon WP_MELEE MB_ATT_FORCEBLOCK 3 FP_LEVITATION 3 @@ -442,6 +453,7 @@ cultist_speed { playerModel reborn_concept customSkin force + MBClass 5 weapon WP_MELEE MB_ATT_FORCEBLOCK 3 FP_LEVITATION 3 @@ -482,6 +494,7 @@ cultist_rage { playerModel reborn_concept customSkin force + MBClass 5 weapon WP_MELEE MB_ATT_FORCEBLOCK 3 FP_LEVITATION 3 @@ -522,6 +535,7 @@ cultist_mt { playerModel reborn_concept customSkin force + MBClass 5 weapon WP_MELEE MB_ATT_FORCEBLOCK 3 FP_LEVITATION 3 @@ -562,6 +576,7 @@ cultist_protect { playerModel reborn_concept customSkin force + MBClass 5 weapon WP_MELEE MB_ATT_FORCEBLOCK 3 FP_LEVITATION 3 @@ -602,6 +617,7 @@ cultist_absorb { playerModel reborn_concept customSkin force + MBClass 5 weapon WP_MELEE MB_ATT_FORCEBLOCK 3 FP_LEVITATION 3 diff --git a/MBAssets3/ext_data/npcs/cultist_saber.npc b/MBAssets3/ext_data/npcs/cultist_saber.npc index 2b3b93799..bda673a2b 100644 --- a/MBAssets3/ext_data/npcs/cultist_saber.npc +++ b/MBAssets3/ext_data/npcs/cultist_saber.npc @@ -4,6 +4,7 @@ cultist_saber { playerModel cultist customSkin brown + MBClass 5 saber reborn weapon WP_SABER //MB_ATT_FORCEBLOCK 1 @@ -46,6 +47,7 @@ cultist_saber_throw { playerModel cultist customSkin brown + MBClass 5 saber reborn weapon WP_SABER //MB_ATT_FORCEBLOCK 1 @@ -89,6 +91,7 @@ cultist_saber_med { playerModel cultist customSkin brown + MBClass 5 saber reborn weapon WP_SABER //MB_ATT_FORCEBLOCK 1 @@ -132,6 +135,7 @@ cultist_saber_med_throw { playerModel cultist customSkin brown + MBClass 5 saber reborn weapon WP_SABER //MB_ATT_FORCEBLOCK 1 @@ -176,6 +180,7 @@ cultist_saber_strong { playerModel cultist customSkin brown + MBClass 5 saber reborn weapon WP_SABER //MB_ATT_FORCEBLOCK 1 @@ -219,6 +224,7 @@ cultist_saber_strong_throw { playerModel cultist customSkin brown + MBClass 5 saber reborn weapon WP_SABER //MB_ATT_FORCEBLOCK 1 @@ -263,6 +269,7 @@ cultist_saber_all { playerModel cultist customSkin brown + MBClass 5 saber reborn weapon WP_SABER //MB_ATT_FORCEBLOCK 1 @@ -309,6 +316,7 @@ cultist_saber_all_throw { playerModel cultist customSkin brown + MBClass 5 saber reborn weapon WP_SABER //MB_ATT_FORCEBLOCK 1 diff --git a/MBAssets3/ext_data/npcs/cultist_saber_powers.npc b/MBAssets3/ext_data/npcs/cultist_saber_powers.npc index 97499f25e..4e39cd0ca 100644 --- a/MBAssets3/ext_data/npcs/cultist_saber_powers.npc +++ b/MBAssets3/ext_data/npcs/cultist_saber_powers.npc @@ -4,6 +4,7 @@ cultist_saber2 { playerModel cultist customSkin brown + MBClass 5 saber reborn weapon WP_SABER //MB_ATT_FORCEBLOCK 2 @@ -48,6 +49,7 @@ cultist_saber_throw2 { playerModel cultist customSkin brown + MBClass 5 saber reborn weapon WP_SABER //MB_ATT_FORCEBLOCK 2 @@ -93,6 +95,7 @@ cultist_saber_med2 { playerModel cultist customSkin brown + MBClass 5 saber reborn weapon WP_SABER //MB_ATT_FORCEBLOCK 2 @@ -137,6 +140,7 @@ cultist_saber_med_throw2 { playerModel cultist customSkin brown + MBClass 5 saber reborn weapon WP_SABER //MB_ATT_FORCEBLOCK 2 @@ -182,6 +186,7 @@ cultist_saber_strong2 { playerModel cultist customSkin brown + MBClass 5 saber reborn weapon WP_SABER //MB_ATT_FORCEBLOCK 2 @@ -226,6 +231,7 @@ cultist_saber_strong_throw2 { playerModel cultist customSkin brown + MBClass 5 saber reborn weapon WP_SABER //MB_ATT_FORCEBLOCK 2 @@ -271,6 +277,7 @@ cultist_saber_all2 { playerModel cultist customSkin brown + MBClass 5 saber reborn weapon WP_SABER //MB_ATT_FORCEBLOCK 2 @@ -319,6 +326,7 @@ cultist_saber_all_throw2 { playerModel cultist customSkin brown + MBClass 5 saber reborn weapon WP_SABER //MB_ATT_FORCEBLOCK 2 diff --git a/MBAssets3/ext_data/npcs/desann.npc b/MBAssets3/ext_data/npcs/desann.npc index 5edb992fe..4699e8f9a 100644 --- a/MBAssets3/ext_data/npcs/desann.npc +++ b/MBAssets3/ext_data/npcs/desann.npc @@ -2,6 +2,7 @@ Desann { playerModel desann + MBClass 5 saber desann weapon WP_SABER MB_ATT_FORCEBLOCK 3 diff --git a/MBAssets3/ext_data/npcs/galak_mech.npc b/MBAssets3/ext_data/npcs/galak_mech.npc index fb1137f18..590506625 100644 --- a/MBAssets3/ext_data/npcs/galak_mech.npc +++ b/MBAssets3/ext_data/npcs/galak_mech.npc @@ -2,7 +2,7 @@ Galak_Mech { playerModel galak_mech - isDroid 1 + MBClass 11 weapon WP_REPEATER health 200 armor 100 diff --git a/MBAssets3/ext_data/npcs/gonk.npc b/MBAssets3/ext_data/npcs/gonk.npc index b71935380..08b78e70d 100644 --- a/MBAssets3/ext_data/npcs/gonk.npc +++ b/MBAssets3/ext_data/npcs/gonk.npc @@ -1,7 +1,7 @@ gonk { playerModel gonk - isDroid 1 + MBClass 11 weapon WP_NONE reactions 3 aim 1 diff --git a/MBAssets3/ext_data/npcs/gran.npc b/MBAssets3/ext_data/npcs/gran.npc index 2303adede..c861809f6 100644 --- a/MBAssets3/ext_data/npcs/gran.npc +++ b/MBAssets3/ext_data/npcs/gran.npc @@ -40,6 +40,7 @@ Gran2 weapon WP_THERMAL weapon WP_STUN_BATON MB_ATT_STUN_BATON 3 + MB_ATT_WOOKIE_STRENGTH 1 altFire 1 reactions 3 aim 1 @@ -109,6 +110,7 @@ GranShooter //altFire 1 weapon WP_CR2 MB_ATT_CR2 3 + MB_ATT_WOOKIE_STRENGTH 1 surfOff "l_leg_kneeguard" reactions 3 aim 5 diff --git a/MBAssets3/ext_data/npcs/hordeCIS.npc b/MBAssets3/ext_data/npcs/hordeCIS.npc index dfb0403c0..2d549c970 100644 --- a/MBAssets3/ext_data/npcs/hordeCIS.npc +++ b/MBAssets3/ext_data/npcs/hordeCIS.npc @@ -8,6 +8,7 @@ DA1 //saberstyle 1 blue { playerModel reborn_concept customSkin force + MBCLASS 5 saber saber_reborn_mp saberColor blue weapon WP_SABER @@ -52,6 +53,7 @@ DA2 //saberstyle 2 yellow { playerModel reborn_concept customSkin force + MBCLASS 5 saber saber_reborn_mp saberColor yellow weapon WP_SABER @@ -98,6 +100,7 @@ DA3 //saberstyle 3 red { playerModel reborn_concept customSkin force + MBCLASS 5 saber saber_reborn_mp saberColor red weapon WP_SABER @@ -144,6 +147,7 @@ DA4 //saberstyle 4 purple { playerModel reborn_concept customSkin force + MBCLASS 5 saber saber_reborn_mp saberColor purple weapon WP_SABER @@ -189,6 +193,7 @@ DA5 //saberstyle 5 cyan { playerModel reborn_concept customSkin force + MBCLASS 5 saber saber_reborn_mp saberColor orange weapon WP_SABER @@ -234,6 +239,7 @@ DA6 //saberstyle 6 green/duals { playerModel reborn_concept customSkin force + MBCLASS 5 saber saber_reborn_mp saberColor green saber2 saber_reborn_mp @@ -281,6 +287,7 @@ DA7 //saberstyle 7 staff/white { playerModel reborn_concept customSkin force + MBCLASS 5 saber dual_1 saberColor silver weapon WP_SABER @@ -327,6 +334,7 @@ DA6B //saberstyle 6 green/duals { playerModel reborn_concept customSkin force + MBCLASS 5 saber saber_reborn_mp saberColor random weapon WP_SABER @@ -372,6 +380,7 @@ DA6C //saberstyle 6 green/duals { playerModel reborn_concept customSkin force + MBCLASS 5 saber2 saber_reborn_mp saber2Color random weapon WP_SABER @@ -417,6 +426,7 @@ DA7B //saberstyle 7 staff/white { playerModel reborn_concept customSkin force + MBCLASS 5 saber saber_reborn_mp saberColor silver weapon WP_SABER @@ -463,6 +473,7 @@ lightning_mage //NNN: Sith cultist from Thule { playerModel reborn_concept customSkin force + MBCLASS 5 weapon WP_MELEE MB_ATT_FORCEBLOCK 3 FP_LEVITATION 3 @@ -505,7 +516,7 @@ MagnaGuard //IG-100 MagnaGuards with electrostaff { playerModel magnaguard //customSkin default - isDroid 1 + MBClass 11 saber electrostaff_legends weapon WP_SABER saberStyle 7 @@ -546,7 +557,7 @@ B1_Assassin { playerModel battledroid customSkin assassin - isDroid 1 + MBClass 11 saber droid_shiv saber2 droid_shiv_dual weapon WP_SABER @@ -591,7 +602,7 @@ BX_Sword2 { playerModel bxdroid customSkin melee - isDroid 1 + MBClass 11 saber Vibro_bx_legends weapon WP_SABER saberStyle 2 @@ -632,7 +643,7 @@ BX_EE4 //works better then E-11 because of the bloom { playerModel bxdroid customSkin default - isDroid 1 + MBClass 11 weapon WP_EE4 MB_ATT_EE4 3 health 80 @@ -668,7 +679,7 @@ BX_A280 //animation looks derpy { playerModel bxdroid customSkin capt - isDroid 1 + MBClass 11 weapon WP_A280 MB_ATT_A280 3 health 80 @@ -704,7 +715,7 @@ BX_DLT20A //animation looks derpy { playerModel bxdroid customSkin capt - isDroid 1 + MBClass 11 weapon WP_DLT20A MB_ATT_DLT20A 3 altFire 1 @@ -741,7 +752,7 @@ BX_T21 //no alt fire but interesting mixup { playerModel bxdroid customSkin capt - isDroid 1 + MBClass 11 weapon WP_T21 MB_ATT_T21 3 altFire 1 @@ -778,7 +789,7 @@ BX_E22 //possible useful { playerModel bxdroid customSkin capt - isDroid 1 + MBClass 11 weapon WP_E_22 MB_ATT_E_22 3 altFire 1 @@ -815,7 +826,7 @@ BX_EE3 //pretty good with it { playerModel bxdroid customSkin capt - isDroid 1 + MBClass 11 weapon WP_EE3 MB_ATT_EE3 3 health 80 @@ -851,7 +862,7 @@ BX_AMBAN //WIP: no altFire so useless, only tries to melee and stuck inplace { playerModel bxdroid customSkin citadel - isDroid 1 + MBClass 11 weapon WP_AMBAN MB_ATT_AMBAN 3 altFire 1 @@ -888,7 +899,7 @@ BX_Rocket //so jedi have something to push { playerModel bxdroid customSkin citadel - isDroid 1 + MBClass 11 weapon WP_ROCKET_LAUNCHER MB_ATT_ROCKET_LAUNCHER 3 altFire 1 @@ -925,7 +936,7 @@ B1_Blaster //the most basic guy, no altFire really kills usefulness but it works { playerModel battledroid customSkin ep1 - isDroid 1 + MBClass 11 weapon WP_BLASTER MB_ATT_BLASTER 3 altFire 1 @@ -962,7 +973,7 @@ B1_Shotgun //might be annoying to fight, maybe should be on bx or trando merc, p { playerModel battledroid customSkin ep1_security - isDroid 1 + MBClass 11 weapon WP_SHOTGUN MB_ATT_SHOTGUN 1 health 50 @@ -998,7 +1009,7 @@ B1_Pistol //nice difference from other blasters, maybe should be on an officer o { playerModel battledroid customSkin ep1_pilot - isDroid 1 + MBClass 11 weapon WP_BLASTER_PISTOL MB_ATT_PISTOL 3 health 50 @@ -1034,7 +1045,7 @@ B1_Thermal //nice mixup over only blasters but very derpy, works for B1 and untr { playerModel battledroid customSkin grenadier2 - isDroid 1 + MBClass 11 weapon WP_THERMAL weapon WP_MELEE reactions 3 @@ -1066,7 +1077,7 @@ B1_Baton //same as nader but will pull out a stun baton if you get too close wit { playerModel battledroid customSkin grenadier2 - isDroid 1 + MBClass 11 weapon WP_THERMAL weapon WP_STUN_BATON MB_ATT_STUN_BATON 3 @@ -1099,7 +1110,7 @@ B1_Frag //WIP: they blow themselves up { playerModel battledroid customSkin grenadier2 - isDroid 1 + MBClass 11 weapon WP_FRAG_NADE weapon WP_STUN_BATON MB_ATT_STUN_BATON 3 @@ -1132,7 +1143,7 @@ B1_Pulse //WIP: they blow themselves up { playerModel battledroid customSkin adv - isDroid 1 + MBClass 11 weapon WP_PULSE_NADE weapon WP_STUN_BATON MB_ATT_STUN_BATON 3 @@ -1165,7 +1176,7 @@ B1_Fire //WIP: they barely don't light themselves on fire { playerModel battledroid customSkin flame - isDroid 1 + MBClass 11 weapon WP_FIRE_NADE weapon WP_STUN_BATON MB_ATT_STUN_BATON 3 @@ -1198,7 +1209,7 @@ B1_Sonic //WIP: they sonic themselves { playerModel battledroid customSkin grenadier2 - isDroid 1 + MBClass 11 weapon WP_SONIC_NADE weapon WP_STUN_BATON MB_ATT_STUN_BATON 3 @@ -1231,7 +1242,7 @@ B1_Conc //WIP: they blow themselves up, barely { playerModel battledroid customSkin grenadier2 - isDroid 1 + MBClass 11 weapon WP_CONC_NADE weapon WP_STUN_BATON MB_ATT_STUN_BATON 3 @@ -1264,7 +1275,7 @@ B1_Cryo //WIP: they cryo themselves, however cryo doesn't work on npcs so this c { playerModel battledroid customSkin firefighter - isDroid 1 + MBClass 11 weapon WP_CRYO_NADE weapon WP_STUN_BATON MB_ATT_STUN_BATON 3 @@ -1297,7 +1308,7 @@ B1_TD //WIP: they blow themselves up, funny though, might work as an erzatz suic { playerModel battledroid customSkin adv - isDroid 1 + MBClass 11 weapon WP_REAL_TD weapon WP_STUN_BATON MB_ATT_STUN_BATON 3 @@ -1330,7 +1341,7 @@ B1_Flame //don't attack perfectly but it's good enough for variety { playerModel battledroid customSkin flame - isDroid 1 + MBClass 11 weapon WP_THROWER MB_ATT_THROWER_FLAME 1 health 50 @@ -1367,7 +1378,7 @@ B1_Plasma //don't attack perfectly but it's good enough for variety, plasma don' { playerModel battledroid customSkin flame - isDroid 1 + MBClass 11 weapon WP_THROWER MB_ATT_THROWER_PLASMA 1 health 50 @@ -1404,7 +1415,7 @@ B1_Ice //has a hard time hitting enough times to slow or freeze a player { playerModel battledroid customSkin firefighter - isDroid 1 + MBClass 11 weapon WP_THROWER MB_ATT_THROWER_ICE 1 health 50 @@ -1441,7 +1452,7 @@ B1_Lightning //don't attack perfectly but it's good enough for variety of attack { playerModel battledroid customSkin adv - isDroid 1 + MBClass 11 weapon WP_THROWER MB_ATT_THROWER_LIGHTNING 1 health 50 @@ -1478,6 +1489,7 @@ B1_Poison //don't attack perfectly but it's good enough for variety of attacks { playerModel battledroid customSkin adv + MBClass 11 isDroid 1 weapon WP_THROWER MB_ATT_THROWER_POISON 1 @@ -1515,7 +1527,7 @@ B1_Ruptor //stands in the back and shoots, not amazing but an ok way to vary up { playerModel battledroid customSkin sniper - isDroid 1 + MBClass 11 weapon WP_DISRUPTOR MB_ATT_DISRUPTOR 2 altFire 1 @@ -1550,7 +1562,7 @@ B2 //WIP: needs work and variants { playerModel sbd //customSkin ep1 - isDroid 1 + MBClass 11 weapon WP_SBD MB_ATT_FIREPOWER 3 MB_ATT_RECHARGE 3 diff --git a/MBAssets3/ext_data/npcs/hordeKotor.npc b/MBAssets3/ext_data/npcs/hordeKotor.npc index 6eb8e9cc7..dfb041db2 100644 --- a/MBAssets3/ext_data/npcs/hordeKotor.npc +++ b/MBAssets3/ext_data/npcs/hordeKotor.npc @@ -7,6 +7,7 @@ Dark_Jedi { playerModel reborn customSkin darkjedi + MBClass 5 saber kotorsab saberColor red weapon WP_SABER @@ -52,6 +53,7 @@ Sith_Lord { playerModel sith_assassin customSkin master + MBClass 5 saber kotorsab saberColor purple weapon WP_SABER @@ -99,6 +101,7 @@ Sith_Marauder { playerModel sith_officer customSkin sith2 + MBClass 5 saber kotorsab saberColor red saber2 kotorsab @@ -148,6 +151,7 @@ Trayas_Assassin { playerModel sith_assassin weapon WP_SABER + MBClass 5 saber qstaff MB_ATT_FP_SABER_DEFENSE 2 RESOURCE_FORCE 1 @@ -722,7 +726,7 @@ HK_Pistol { playerModel hk47 customSkin hk50 - isDroid 1 + MBClass 11 weapon WP_HEAVY_PISTOL MB_ATT_HEAVY_PISTOL 3 health 100 @@ -760,7 +764,7 @@ HK_Plasma { playerModel hk47 customSkin hk50 - isDroid 1 + MBClass 11 weapon WP_THROWER MB_ATT_THROWER_PLASMA 1 health 100 @@ -798,7 +802,7 @@ HK_Shotgun { playerModel hk47 customSkin hk50 - isDroid 1 + MBClass 11 weapon WP_SHOTGUN MB_ATT_SHOTGUN 2 health 100 @@ -835,7 +839,7 @@ T3_Ice { playerModel t3m4 //customSkin blue - isDroid 1 + MBClass 11 scale 72 weapon WP_THROWER MB_ATT_THROWER_ICE 1 @@ -874,7 +878,7 @@ T3_Lightning { playerModel t3m4 //customSkin blue - isDroid 1 + MBClass 11 weapon WP_THROWER MB_ATT_THROWER_LIGHTNING 1 MB_ATT_WOOKIE_STRENGTH 2 @@ -913,7 +917,7 @@ Wardroid_Repeater { playerModel wardroid //customSkin hk50 - isDroid 1 + MBClass 11 //scale 120 weapon WP_DLT19 MB_ATT_DLT19 3 @@ -952,7 +956,7 @@ Wardroid_Repeater MarkIV { playermodel m4droid - isDroid 1 + MBClass 11 weapon WP_E_22 MB_ATT_E_22 3 RESOURCE_DEKASHIELD 1 diff --git a/MBAssets3/ext_data/npcs/hordeSaber.npc b/MBAssets3/ext_data/npcs/hordeSaber.npc index 538ba305b..2b9289870 100644 --- a/MBAssets3/ext_data/npcs/hordeSaber.npc +++ b/MBAssets3/ext_data/npcs/hordeSaber.npc @@ -275,6 +275,7 @@ Saber1 //saberstyle 1 blue { playerModel cultist customSkin blue + MBClass 5 saber saber_reborn_mp saberColor blue weapon WP_SABER @@ -320,6 +321,7 @@ Saber2 //saberstyle 2 yellow { playerModel cultist customSkin brown + MBClass 5 saber saber_reborn_mp saberColor yellow weapon WP_SABER @@ -367,6 +369,7 @@ Saber3 //saberstyle 3 red { playerModel cultist customSkin red + MBClass 5 saber saber_reborn_mp saberColor red weapon WP_SABER @@ -414,6 +417,7 @@ Saber4 //saberstyle 4 purple { playerModel reborn_new customSkin red + MBClass 5 saber saber_reborn_mp saberColor purple weapon WP_SABER @@ -460,6 +464,7 @@ Saber5 //saberstyle 5 cyan { playerModel reborn_new customSkin blue + MBClass 5 saber saber_reborn_mp saberColor orange weapon WP_SABER @@ -506,6 +511,7 @@ Saber6 //saberstyle 6 green/duals { playerModel cultist //customSkin green + MBClass 5 saber saber_reborn_mp saberColor green saber2 saber_reborn_mp @@ -554,6 +560,7 @@ Saber7 //saberstyle 7 staff/white { playerModel reborn_concept customSkin force + MBClass 5 saber dual_1 saberColor silver weapon WP_SABER @@ -600,6 +607,7 @@ Master1 //saberstyle 1 blue Obi { playerModel obiwan_ep3 //customSkin robe + MBClass 5 saber saber_obi_wan_legends3 saberColor blue weapon WP_SABER @@ -645,6 +653,7 @@ Master2 //saberstyle 2 yellow Luke { playerModel Luke_ROTJ //customSkin force + MBClass 5 saber saber_luke2 saberColor green weapon WP_SABER @@ -692,6 +701,7 @@ Master3 //saberstyle 3 red Vader { playerModel DarthVader //customSkin force + MBClass 5 saber saber_vader saberColor red weapon WP_SABER @@ -738,6 +748,7 @@ Master4 //saberstyle 4 purple Mace { playerModel macewindu //customSkin force + MBClass 5 saber saber_mace saberColor purple weapon WP_SABER @@ -784,6 +795,7 @@ Master5 //saberstyle 5 cyan Dooku { playerModel dooku //customSkin force + MBClass 5 saber saber_dooku saberColor red weapon WP_SABER @@ -830,6 +842,7 @@ Master6 //saberstyle 6 green/duals Ventress { playerModel assajv //customSkin force + MBClass 5 saber saber_asajj2 saberColor red saber2 saber_asajj2 @@ -878,6 +891,7 @@ Master7 //saberstyle 7 staff/white Maul { playerModel darthmaul //customSkin force + MBClass 5 saber saber_maul saberColor red weapon WP_SABER diff --git a/MBAssets3/ext_data/npcs/interrogator.npc b/MBAssets3/ext_data/npcs/interrogator.npc index 33d3a59bd..48d59205b 100644 --- a/MBAssets3/ext_data/npcs/interrogator.npc +++ b/MBAssets3/ext_data/npcs/interrogator.npc @@ -2,7 +2,7 @@ interrogator { playermodel interrogator - isDroid 1 + MBClass 11 weapon WP_NONE health 200 reactions 3 diff --git a/MBAssets3/ext_data/npcs/jedi.npc b/MBAssets3/ext_data/npcs/jedi.npc index fe86bdec5..084789a04 100644 --- a/MBAssets3/ext_data/npcs/jedi.npc +++ b/MBAssets3/ext_data/npcs/jedi.npc @@ -5,6 +5,7 @@ Jedi playerModel jedi_hm //jedi customSkin legends1 customRGBA random1 + MBClass 6 saber single_2 saberColor random weapon WP_SABER @@ -63,6 +64,7 @@ Jedi2 playerModel jedi_hm //jedi customSkin legends2 customRGBA random1 + MBClass 6 saber single_7 saberColor random weapon WP_SABER @@ -121,6 +123,7 @@ Jedi3 playerModel jedi_zf customSkin legends1 customRGBA random1 + MBClass 6 saber single_1 saber2 single_1 saberColor random @@ -179,6 +182,7 @@ Jedi4 playerModel jedi_zf customSkin legends2 customRGBA random1 + MBClass 6 saber single_3 saber2 single_3 saberColor random @@ -237,6 +241,7 @@ Jedi5 playerModel jedi_tf customSkin jt customRGBA random1 + MBClass 6 saber single_4 saberColor random weapon WP_SABER @@ -293,6 +298,7 @@ Jedi6 playerModel jedi_tf customSkin legends2 customRGBA random1 + MBClass 6 saber single_5 saberColor random weapon WP_SABER @@ -349,6 +355,7 @@ Jedi7 playerModel jedi_hf customSkin legends1 customRGBA random1 + MBClass 6 saber dual_3 saberColor random weapon WP_SABER @@ -406,6 +413,7 @@ Jedi8 //JediF playerModel jedi_hf customSkin legends2 customRGBA random1 + MBClass 6 //surfOff "torso_vest hips_chaps torso_computer head_goggles torso_comp hips_belt" //surfOn "torso_augment hips_augment hips_torso" saber dual_2 @@ -465,6 +473,7 @@ Jedi9 playerModel jedi_kdm customSkin legends1 customRGBA random1 + MBClass 6 saber single_9 saberColor random weapon WP_SABER @@ -522,6 +531,7 @@ Jedi10 playerModel jedi_kdm customSkin legends2 customRGBA random1 + MBClass 6 saber single_10 saberColor random weapon WP_SABER @@ -579,6 +589,7 @@ Jedi11 playerModel jedi_rm customSkin legends1 customRGBA random1 + MBClass 6 saber dual_1 saberColor random weapon WP_SABER @@ -636,6 +647,7 @@ Jedi12 playerModel jedi_rm customSkin legends2 customRGBA random1 + MBClass 6 saber single_106 saberColor random weapon WP_SABER @@ -692,6 +704,7 @@ Jedi12 JediTrainer { playerModel jeditrainer + MBClass 6 saber jedi saber2 jedi saberColor purple @@ -750,6 +763,7 @@ JediMaster { playerModel jedi customSkin master + MBClass 6 saber dual_3 saberColor green weapon WP_SABER diff --git a/MBAssets3/ext_data/npcs/kxdroid.npc b/MBAssets3/ext_data/npcs/kxdroid.npc index ff18b9640..642b150c5 100644 --- a/MBAssets3/ext_data/npcs/kxdroid.npc +++ b/MBAssets3/ext_data/npcs/kxdroid.npc @@ -1,7 +1,7 @@ kxdroid { playerModel k2so - isDroid 1 + MBClass 11 weapon WP_NONE surfOn head_off surfOff head diff --git a/MBAssets3/ext_data/npcs/kyle.npc b/MBAssets3/ext_data/npcs/kyle.npc index e3aa739a7..950ef4757 100644 --- a/MBAssets3/ext_data/npcs/kyle.npc +++ b/MBAssets3/ext_data/npcs/kyle.npc @@ -2,6 +2,7 @@ Kyle { playerModel kyle + MBClass 6 saber kyle rank commander health 1000 @@ -59,6 +60,7 @@ Kyle Kyle_boss { playerModel kyle + MBClass 6 saber kyle_boss rank captain health 1000 diff --git a/MBAssets3/ext_data/npcs/luke.npc b/MBAssets3/ext_data/npcs/luke.npc index f09f02830..9789a08a5 100644 --- a/MBAssets3/ext_data/npcs/luke.npc +++ b/MBAssets3/ext_data/npcs/luke.npc @@ -2,6 +2,7 @@ Luke { playerModel luke + MBClass 6 saber luke weapon WP_SABER MB_ATT_FORCEBLOCK 3 diff --git a/MBAssets3/ext_data/npcs/mark1.npc b/MBAssets3/ext_data/npcs/mark1.npc index cab0207f2..c1cc53c7f 100644 --- a/MBAssets3/ext_data/npcs/mark1.npc +++ b/MBAssets3/ext_data/npcs/mark1.npc @@ -2,7 +2,7 @@ mark1 { playerModel mark1 - isDroid 1 + MBClass 11 weapon WP_BOT_LASER reactions 3 aim 1 diff --git a/MBAssets3/ext_data/npcs/mark2.npc b/MBAssets3/ext_data/npcs/mark2.npc index f1e58e31c..c75765876 100644 --- a/MBAssets3/ext_data/npcs/mark2.npc +++ b/MBAssets3/ext_data/npcs/mark2.npc @@ -2,7 +2,7 @@ mark2 { playerModel mark2 - isDroid 1 + MBClass 11 weapon WP_BOT_LASER health 300 reactions 3 diff --git a/MBAssets3/ext_data/npcs/mouse.npc b/MBAssets3/ext_data/npcs/mouse.npc index 59d3da89c..2a5af88d5 100644 --- a/MBAssets3/ext_data/npcs/mouse.npc +++ b/MBAssets3/ext_data/npcs/mouse.npc @@ -1,7 +1,7 @@ mouse { playermodel mouse - isDroid 1 + MBClass 11 weapon WP_MELEE reactions 3 aim 1 diff --git a/MBAssets3/ext_data/npcs/probe.npc b/MBAssets3/ext_data/npcs/probe.npc index b0559b65c..4cce1bb0c 100644 --- a/MBAssets3/ext_data/npcs/probe.npc +++ b/MBAssets3/ext_data/npcs/probe.npc @@ -2,7 +2,7 @@ probe { playerModel probe - isDroid 1 + MBClass 11 weapon WP_BOT_LASER health 500 headYawRangeLeft 180 diff --git a/MBAssets3/ext_data/npcs/protocol.npc b/MBAssets3/ext_data/npcs/protocol.npc index 2fc2bf61f..897d2ac1b 100644 --- a/MBAssets3/ext_data/npcs/protocol.npc +++ b/MBAssets3/ext_data/npcs/protocol.npc @@ -1,7 +1,7 @@ protocol { playerModel protocol - isDroid 1 + MBClass 11 weapon WP_NONE reactions 3 aim 1 diff --git a/MBAssets3/ext_data/npcs/protocol_imp.npc b/MBAssets3/ext_data/npcs/protocol_imp.npc index 690bfbc00..32be39fb6 100644 --- a/MBAssets3/ext_data/npcs/protocol_imp.npc +++ b/MBAssets3/ext_data/npcs/protocol_imp.npc @@ -1,7 +1,7 @@ protocol_imp { playerModel protocol - isDroid 1 + MBClass 11 weapon WP_NONE surfOn head_off surfOff head diff --git a/MBAssets3/ext_data/npcs/r2d2.npc b/MBAssets3/ext_data/npcs/r2d2.npc index 74e374f4a..6f95ca0f7 100644 --- a/MBAssets3/ext_data/npcs/r2d2.npc +++ b/MBAssets3/ext_data/npcs/r2d2.npc @@ -2,7 +2,7 @@ r2d2 { fullName "R2D2" playermodel r2d2 - isDroid 1 + MBClass 11 weapon WP_NONE headYawRangeLeft 180 headYawRangeRight 180 diff --git a/MBAssets3/ext_data/npcs/r2d2_imp.npc b/MBAssets3/ext_data/npcs/r2d2_imp.npc index cdbfc9bdd..a17d4f14d 100644 --- a/MBAssets3/ext_data/npcs/r2d2_imp.npc +++ b/MBAssets3/ext_data/npcs/r2d2_imp.npc @@ -1,7 +1,7 @@ r2d2_imp { playermodel r2d2 - isDroid 1 + MBClass 11 weapon WP_NONE customSkin imp headYawRangeLeft 180 diff --git a/MBAssets3/ext_data/npcs/r2d2_imp_lunar.npc b/MBAssets3/ext_data/npcs/r2d2_imp_lunar.npc index 783ff99bd..76fff5b63 100644 --- a/MBAssets3/ext_data/npcs/r2d2_imp_lunar.npc +++ b/MBAssets3/ext_data/npcs/r2d2_imp_lunar.npc @@ -1,7 +1,7 @@ r2d2_imp_lunar { playermodel r2d2 - isDroid 1 + MBClass 11 weapon WP_NONE customSkin imp headYawRangeLeft 180 diff --git a/MBAssets3/ext_data/npcs/r2d2mb.npc b/MBAssets3/ext_data/npcs/r2d2mb.npc index 5d7902961..eb9b7ec6c 100644 --- a/MBAssets3/ext_data/npcs/r2d2mb.npc +++ b/MBAssets3/ext_data/npcs/r2d2mb.npc @@ -2,7 +2,7 @@ r2d2mb { fullname "R2D2" playermodel r2d2 - isDroid 1 + MBClass 11 health 700 headYawRangeLeft 180 headYawRangeRight 180 diff --git a/MBAssets3/ext_data/npcs/r5d2.npc b/MBAssets3/ext_data/npcs/r5d2.npc index 87fe63d90..71a2db5f9 100644 --- a/MBAssets3/ext_data/npcs/r5d2.npc +++ b/MBAssets3/ext_data/npcs/r5d2.npc @@ -1,7 +1,7 @@ r5d2 { playerModel r5d2 - isDroid 1 + MBClass 11 weapon WP_NONE headYawRangeLeft 180 headYawRangeRight 180 diff --git a/MBAssets3/ext_data/npcs/r5d2_imp.npc b/MBAssets3/ext_data/npcs/r5d2_imp.npc index 6a2909ac9..22bb57b53 100644 --- a/MBAssets3/ext_data/npcs/r5d2_imp.npc +++ b/MBAssets3/ext_data/npcs/r5d2_imp.npc @@ -1,6 +1,7 @@ r5d2_imp { playerModel r5d2 + MBClass 11 weapon WP_NONE //oops, guess they never made this skin... // customSkin imp diff --git a/MBAssets3/ext_data/npcs/reborn_JKO.npc b/MBAssets3/ext_data/npcs/reborn_JKO.npc index 56631c945..836be8191 100644 --- a/MBAssets3/ext_data/npcs/reborn_JKO.npc +++ b/MBAssets3/ext_data/npcs/reborn_JKO.npc @@ -2,6 +2,7 @@ Reborn { playerModel reborn + MBClass 5 saber reborn weapon WP_SABER MB_ATT_FORCEBLOCK 1 @@ -60,6 +61,7 @@ RebornAcrobat { playerModel reborn customSkin acrobat + MBClass 5 saber reborn saberColor red weapon WP_SABER @@ -120,6 +122,7 @@ RebornForceUser { playerModel reborn customSkin forceuser + MBClass 5 saber reborn weapon WP_SABER MB_ATT_FORCEBLOCK 3 @@ -181,6 +184,7 @@ RebornFencer { playerModel reborn customSkin fencer + MBClass 5 saber reborn weapon WP_SABER MB_ATT_FORCEBLOCK 1 @@ -242,6 +246,7 @@ RebornBoss { playerModel reborn customSkin boss + MBClass 5 saber shadowtrooper weapon WP_SABER MB_ATT_FORCEBLOCK 3 diff --git a/MBAssets3/ext_data/npcs/reborn_new.npc b/MBAssets3/ext_data/npcs/reborn_new.npc index cc7311bf0..6e2e7e7b7 100644 --- a/MBAssets3/ext_data/npcs/reborn_new.npc +++ b/MBAssets3/ext_data/npcs/reborn_new.npc @@ -3,6 +3,7 @@ reborn_new { playerModel reborn_new + MBClass 5 saber reborn_new weapon WP_SABER MB_ATT_FORCEBLOCK 2 @@ -62,6 +63,7 @@ reborn_new reborn_new2 { playerModel reborn_new + MBClass 5 customSkin blue saber shadowtrooper weapon WP_SABER @@ -124,6 +126,7 @@ reborn_new2 reborn_dual { playerModel reborn_new + MBClass 5 customSkin red saber reborn saberColor red @@ -185,6 +188,7 @@ reborn_dual reborn_dual2 { playerModel reborn_new + MBClass 5 customSkin blue saber reborn saberColor red @@ -249,6 +253,7 @@ reborn_staff { playerModel reborn_new customSkin red + MBClass 5 saber dual_1 saberColor red weapon WP_SABER @@ -308,6 +313,7 @@ reborn_staff2 { playerModel reborn_new customSkin blue + MBClass 5 saber dual_1 saberColor red weapon WP_SABER diff --git a/MBAssets3/ext_data/npcs/reborn_twin.npc b/MBAssets3/ext_data/npcs/reborn_twin.npc index 874035859..75e417625 100644 --- a/MBAssets3/ext_data/npcs/reborn_twin.npc +++ b/MBAssets3/ext_data/npcs/reborn_twin.npc @@ -3,6 +3,7 @@ DKothos { playerModel reborn_twin // customSkin ? + MBClass 5 weapon WP_MELEE MB_ATT_FORCEBLOCK 3 RESOURCE_FORCE 1 @@ -57,6 +58,7 @@ VKothos { playerModel reborn_twin // customSkin ? + MBClass 5 weapon WP_MELEE MB_ATT_FORCEBLOCK 3 RESOURCE_FORCE 1 @@ -113,6 +115,7 @@ RebornMaster { playerModel reborn_twin customSkin boss + MBClass 5 saber rebornmaster weapon WP_SABER MB_ATT_FORCEBLOCK 3 @@ -179,6 +182,7 @@ RebornMasterDual { playerModel reborn_twin customSkin boss + MBClass 5 saber shadowtrooper saberColor red saber2 shadowtrooper @@ -245,6 +249,7 @@ RebornMasterStaff { playerModel reborn_twin customSkin boss + MBClass 5 saber dual_1 saberColor red weapon WP_SABER diff --git a/MBAssets3/ext_data/npcs/rosh_penin.npc b/MBAssets3/ext_data/npcs/rosh_penin.npc index ac939c883..1a13856e1 100644 --- a/MBAssets3/ext_data/npcs/rosh_penin.npc +++ b/MBAssets3/ext_data/npcs/rosh_penin.npc @@ -2,6 +2,7 @@ rosh_penin_noforce { playerModel rosh_penin + MBClass 6 weapon WP_MELEE RESOURCE_FORCE 1 forcePowerMax 100 @@ -44,6 +45,7 @@ rosh_penin_noforce rosh_penin { playerModel rosh_penin + MBClass 6 saber training weapon WP_SABER MB_ATT_FORCEBLOCK 1 @@ -94,6 +96,7 @@ rosh_penin rosh_dark { playerModel rosh_penin + MBClass 5 saber shadowtrooper weapon WP_SABER MB_ATT_FORCEBLOCK 3 diff --git a/MBAssets3/ext_data/npcs/saber_droid.npc b/MBAssets3/ext_data/npcs/saber_droid.npc index 63a28d12f..654b2eadf 100644 --- a/MBAssets3/ext_data/npcs/saber_droid.npc +++ b/MBAssets3/ext_data/npcs/saber_droid.npc @@ -3,7 +3,7 @@ saber_droid_training { playerModel saber_droid - isDroid 1 + MBClass 11 saber droid weapon WP_SABER MB_ATT_FP_SABER_DEFENSE 1 @@ -41,6 +41,7 @@ saber_droid_training saber_droid { playerModel saber_droid + MBClass 11 saber droid weapon WP_SABER MB_ATT_FP_SABER_DEFENSE 2 diff --git a/MBAssets3/ext_data/npcs/z_testing.npc b/MBAssets3/ext_data/npcs/saber_power.npc similarity index 98% rename from MBAssets3/ext_data/npcs/z_testing.npc rename to MBAssets3/ext_data/npcs/saber_power.npc index d05c6dc3f..87fc6d026 100644 --- a/MBAssets3/ext_data/npcs/z_testing.npc +++ b/MBAssets3/ext_data/npcs/saber_power.npc @@ -3,6 +3,7 @@ saber_lightning //NNN: works fine { playerModel reborn_concept customSkin force + MBCLASS 5 saber saber_reborn_mp saberColor red weapon WP_SABER @@ -53,6 +54,7 @@ saber_drain //NNN: not working { playerModel reborn_concept customSkin force + MBCLASS 5 saber saber_reborn_mp saberColor red weapon WP_SABER @@ -102,6 +104,7 @@ saber_grip //NNN: Works fairly well though has a hard time getting through force { playerModel reborn_concept customSkin force + MBCLASS 5 saber saber_reborn_mp saberColor red weapon WP_SABER @@ -152,6 +155,7 @@ saber_push //NNN: not working { playerModel reborn_concept customSkin force + MBCLASS 5 saber saber_reborn_mp saberColor red weapon WP_SABER @@ -201,6 +205,7 @@ saber_pull //NNN: not working { playerModel reborn_concept customSkin force + MBCLASS 5 saber saber_reborn_mp saberColor red weapon WP_SABER @@ -250,6 +255,7 @@ saber_destruction //NNN: not working { playerModel reborn_concept customSkin force + MBCLASS 5 saber saber_reborn_mp saberColor red weapon WP_SABER @@ -299,6 +305,7 @@ saber_blind //NNN: not working { playerModel reborn_concept customSkin force + MBCLASS 5 saber saber_reborn_mp saberColor red weapon WP_SABER @@ -348,6 +355,7 @@ saber_sight //NNN: not working { playerModel reborn_concept customSkin force + MBCLASS 5 saber saber_reborn_mp saberColor red weapon WP_SABER @@ -397,6 +405,7 @@ saber_heal //NNN: not working { playerModel reborn_concept customSkin force + MBCLASS 5 saber saber_reborn_mp saberColor red weapon WP_SABER @@ -446,6 +455,7 @@ saber_teamheal //NNN: not working { playerModel reborn_concept customSkin force + MBCLASS 5 saber saber_reborn_mp saberColor red weapon WP_SABER @@ -495,6 +505,7 @@ saber_teamforce //NNN: not working { playerModel reborn_concept customSkin force + MBCLASS 5 saber saber_reborn_mp saberColor red weapon WP_SABER @@ -544,6 +555,7 @@ saber_speed //NNN: Only seems to use speed to chase enemies fleeing with speed a { playerModel reborn_concept customSkin force + MBCLASS 5 saber saber_reborn_mp saberColor red weapon WP_SABER @@ -593,6 +605,7 @@ saber_rage //NNN: not working { playerModel reborn_concept customSkin force + MBCLASS 5 saber saber_reborn_mp saberColor red weapon WP_SABER @@ -642,6 +655,7 @@ saber_mt //NNN: not working { playerModel reborn_concept customSkin force + MBCLASS 5 saber saber_reborn_mp saberColor red weapon WP_SABER @@ -691,6 +705,7 @@ saber_protect //NNN: not working { playerModel reborn_concept customSkin force + MBCLASS 5 weapon WP_SABER saber saber_reborn_mp saberColor red @@ -733,6 +748,7 @@ saber_absorb //NNN: not working { playerModel reborn_concept customSkin force + MBCLASS 5 weapon WP_SABER saber saber_reborn_mp saberColor red @@ -771,10 +787,11 @@ saber_absorb //NNN: not working dismemberProbWaist 0 } -saber_throw //NNN: not working +saber_throw //NNN: throws very occasionally and misses a lot { playerModel reborn_concept customSkin force + MBCLASS 5 weapon WP_SABER saber saber_reborn_mp saberColor red diff --git a/MBAssets3/ext_data/npcs/seeker.npc b/MBAssets3/ext_data/npcs/seeker.npc index 4832528b5..e061ab0c7 100644 --- a/MBAssets3/ext_data/npcs/seeker.npc +++ b/MBAssets3/ext_data/npcs/seeker.npc @@ -5,7 +5,7 @@ remote // torsomodel none // legsmodel remote playerModel remote_mb2 - isDroid 1 + MBClass 11 health 50 weapon WP_NONE reactions 3 @@ -35,7 +35,7 @@ seeker //torsomodel none //legsmodel remote playerModel remote_mb2 - isDroid 1 + MBClass 11 health 50 weapon WP_BOT_LASER reactions 3 @@ -62,7 +62,7 @@ seeker remote_imp { playerModel remote_imp - isDroid 1 + MBClass 11 weapon WP_NONE health 50 reactions 5 diff --git a/MBAssets3/ext_data/npcs/sentry.npc b/MBAssets3/ext_data/npcs/sentry.npc index 3362fa40c..f6fa25b81 100644 --- a/MBAssets3/ext_data/npcs/sentry.npc +++ b/MBAssets3/ext_data/npcs/sentry.npc @@ -2,7 +2,7 @@ sentry { playermodel sentry - isDroid 1 + MBClass 11 weapon WP_NONE health 300 reactions 3 diff --git a/MBAssets3/ext_data/npcs/shadowtrooper.npc b/MBAssets3/ext_data/npcs/shadowtrooper.npc index 1e6a60f30..2101bb01a 100644 --- a/MBAssets3/ext_data/npcs/shadowtrooper.npc +++ b/MBAssets3/ext_data/npcs/shadowtrooper.npc @@ -2,6 +2,7 @@ ShadowTrooper { playerModel shadowtrooper + MBClass 5 saber shadowtrooper weapon WP_SABER MB_ATT_FORCEBLOCK 3 @@ -61,6 +62,7 @@ ShadowTrooper ShadowTrooper2 { playerModel shadowtrooper + MBClass 5 saber shadowtrooper saberColor red weapon WP_SABER diff --git a/MBAssets3/ext_data/npcs/tavion.npc b/MBAssets3/ext_data/npcs/tavion.npc index 22fb4c7ce..0440d10bd 100644 --- a/MBAssets3/ext_data/npcs/tavion.npc +++ b/MBAssets3/ext_data/npcs/tavion.npc @@ -2,6 +2,7 @@ Tavion { playerModel tavion + MBClass 5 rank commander saber tavion saberColor red @@ -61,6 +62,7 @@ Tavion Tavion_new { playerModel tavion_new + MBClass 5 rank commander saber tavion saberColor red @@ -120,6 +122,7 @@ Tavion_new Tavion_scepter { playerModel tavion_new + MBClass 5 rank commander saber tavion saberColor red @@ -181,6 +184,7 @@ Tavion_sith_sword { playerModel tavion_new customSkin possessed + MBClass 5 rank captain weapon WP_SABER MB_ATT_FORCEBLOCK 3 From d3e28739b7b9081eda64c5973131f3b0883f3bb4 Mon Sep 17 00:00:00 2001 From: NPC315 Date: Sun, 25 Jan 2026 16:19:58 -0600 Subject: [PATCH 030/119] JKO testing JKO testing --- MBAssets3/ext_data/npcs/hordeCIS.npc | 1 + MBAssets3/ext_data/npcs/impworker.npc | 3 +-- MBAssets3/ext_data/npcs/prisoner.npc | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/MBAssets3/ext_data/npcs/hordeCIS.npc b/MBAssets3/ext_data/npcs/hordeCIS.npc index 2d549c970..2e2ef6fb9 100644 --- a/MBAssets3/ext_data/npcs/hordeCIS.npc +++ b/MBAssets3/ext_data/npcs/hordeCIS.npc @@ -1567,6 +1567,7 @@ B2 //WIP: needs work and variants MB_ATT_FIREPOWER 3 MB_ATT_RECHARGE 3 RESOURCE_BATTERY 1 + noLocationalDamage 1 health 250 //scale 120 headPitchRangeDown 30 diff --git a/MBAssets3/ext_data/npcs/impworker.npc b/MBAssets3/ext_data/npcs/impworker.npc index 46241d2e6..f67f978d9 100644 --- a/MBAssets3/ext_data/npcs/impworker.npc +++ b/MBAssets3/ext_data/npcs/impworker.npc @@ -70,8 +70,7 @@ ImpWorker2 ImpWorker3 { playerModel imperial_worker - weapon WP_DEMP2 - MB_ATT_DEMP2 3 + weapon WP_BLASTER_PISTOL headPitchRangeDown 30 health 50 reactions 3 diff --git a/MBAssets3/ext_data/npcs/prisoner.npc b/MBAssets3/ext_data/npcs/prisoner.npc index 11ef41ee4..c8194a286 100644 --- a/MBAssets3/ext_data/npcs/prisoner.npc +++ b/MBAssets3/ext_data/npcs/prisoner.npc @@ -30,7 +30,7 @@ Prisoner2 { playerModel prisoner weapon WP_NONE - customSkin prisoner2 + //customSkin prisoner2 //NNN: Doesn't exist in JKA reactions 3 aim 1 move 3 From e143b725ba2b364f1cef9a4d1804ee2acbf742ec Mon Sep 17 00:00:00 2001 From: Unguided Date: Mon, 26 Jan 2026 16:18:16 +0100 Subject: [PATCH 031/119] TCW Obi, Sithtrooper Ep9 --- .../players/obiwan_tcw/model_default.skin | 44 +++++++++ .../players/obiwan_tcw/model_mullet.skin | 44 +++++++++ .../models/players/obiwan_tcw/modeldata.cfg | 18 ++++ .../models/players/obiwan_tcw/saberauth.cfg | 7 ++ .../models/players/stormie_tfa/animsounds.cfg | 92 ------------------- .../players/stormie_tfa/model_cardinal.skin | 2 + .../players/stormie_tfa/model_default.skin | 2 + .../models/players/stormie_tfa/model_exe.skin | 2 + .../players/stormie_tfa/model_finn.skin | 2 + .../players/stormie_tfa/model_pauldron.skin | 2 + .../players/stormie_tfa/model_pyre.skin | 2 + .../models/players/stormie_tfa/model_rgb.skin | 2 + .../players/stormie_tfa/model_sith.skin | 61 ++++++++++++ .../players/stormie_tfa/model_vest.skin | 2 + .../models/players/stormie_tfa/modeldata.cfg | 4 + MBAssets3/shaders/obiwan.shader | 49 ++++++++++ MBAssets3/shaders/sithtrooper_ep9.shader | 77 ++++++++++++++++ 17 files changed, 320 insertions(+), 92 deletions(-) create mode 100644 MBAssets3/models/players/obiwan_tcw/model_default.skin create mode 100644 MBAssets3/models/players/obiwan_tcw/model_mullet.skin create mode 100644 MBAssets3/models/players/obiwan_tcw/modeldata.cfg create mode 100644 MBAssets3/models/players/obiwan_tcw/saberauth.cfg delete mode 100644 MBAssets3/models/players/stormie_tfa/animsounds.cfg create mode 100644 MBAssets3/models/players/stormie_tfa/model_sith.skin create mode 100644 MBAssets3/shaders/sithtrooper_ep9.shader diff --git a/MBAssets3/models/players/obiwan_tcw/model_default.skin b/MBAssets3/models/players/obiwan_tcw/model_default.skin new file mode 100644 index 000000000..4b1a89c2f --- /dev/null +++ b/MBAssets3/models/players/obiwan_tcw/model_default.skin @@ -0,0 +1,44 @@ +hips,models/players/obiwan_tcw/hips.tga +hips_belt,models/players/obiwan_tcw/torso.tga +hips_legs,models/players/obiwan_tcw/boots.tga +torso,models/players/obiwan_tcw/torso.tga +torso_armor,models/players/obiwan_tcw/torso_armor.tga + +r_arm,models/players/obiwan_tcw/bodysuit_clean.tga +r_arm_armor,models/players/obiwan_tcw/body_clean.tga +r_hand,models/players/obiwan_tcw/bodysuit_clean.tga +r_hand_plate,models/players/obiwan_tcw/body_clean.tga +l_arm,models/players/obiwan_tcw/bodysuit_clean.tga +l_hand,models/players/obiwan_tcw/bodysuit_clean.tga +l_hand_plate,models/players/obiwan_tcw/body_clean.tga +l_arm_armor,models/players/obiwan_tcw/body_clean.tga + +r_leg,models/players/obiwan_tcw/bodysuit_clean.tga +r_leg_armor,models/players/obiwan_tcw/body_clean.tga +l_leg,models/players/obiwan_tcw/bodysuit_clean.tga +l_leg_armor,models/players/obiwan_tcw/body_clean.tga + +head,*off +head_ep2,*off +head_ep2_hair,*off +head_ep2_eyes,*off +head_ep3,models/players/obiwan_ep3/head.tga +head_ep3_hair,models/players/obiwan_ep3/hair.tga +head_ep3_eyes,models/players/common/mouth_eyes.tga + +head_cap_torso_off,models/players/stormtrooper/caps.tga +r_leg_cap_hips_off,models/players/stormtrooper/caps.tga +l_leg_cap_hips_off,models/players/stormtrooper/caps.tga +l_hand_cap_l_arm_off,models/players/stormtrooper/caps.tga +l_arm_cap_l_hand_off,models/players/stormtrooper/caps.tga +l_arm_cap_torso_off,models/players/stormtrooper/caps.tga +r_arm_cap_r_hand_off,models/players/stormtrooper/caps.tga +r_arm_cap_torso_off,models/players/stormtrooper/caps.tga +r_hand_cap_r_arm_off,models/players/stormtrooper/caps.tga +torso_cap_head_off,models/players/stormtrooper/caps.tga +torso_cap_hips_off,models/players/stormtrooper/caps.tga +torso_cap_l_arm_off,models/players/stormtrooper/caps.tga +torso_cap_r_arm_off,models/players/stormtrooper/caps.tga +hips_cap_l_leg_off,models/players/stormtrooper/caps.tga +hips_cap_torso_off,models/players/stormtrooper/caps.tga +hips_cap_r_leg_off,models/players/stormtrooper/caps.tga diff --git a/MBAssets3/models/players/obiwan_tcw/model_mullet.skin b/MBAssets3/models/players/obiwan_tcw/model_mullet.skin new file mode 100644 index 000000000..e809780e9 --- /dev/null +++ b/MBAssets3/models/players/obiwan_tcw/model_mullet.skin @@ -0,0 +1,44 @@ +hips,models/players/obiwan_tcw/hips.tga +hips_belt,models/players/obiwan_tcw/torso.tga +hips_legs,models/players/obiwan_tcw/boots.tga +torso,models/players/obiwan_tcw/torso.tga +torso_armor,models/players/obiwan_tcw/torso_armor.tga + +r_arm,models/players/obiwan_tcw/bodysuit_clean.tga +r_arm_armor,models/players/obiwan_tcw/body_clean.tga +r_hand,models/players/obiwan_tcw/bodysuit_clean.tga +r_hand_plate,models/players/obiwan_tcw/body_clean.tga +l_arm,models/players/obiwan_tcw/bodysuit_clean.tga +l_hand,models/players/obiwan_tcw/bodysuit_clean.tga +l_hand_plate,models/players/obiwan_tcw/body_clean.tga +l_arm_armor,models/players/obiwan_tcw/body_clean.tga + +r_leg,models/players/obiwan_tcw/bodysuit_clean.tga +r_leg_armor,models/players/obiwan_tcw/body_clean.tga +l_leg,models/players/obiwan_tcw/bodysuit_clean.tga +l_leg_armor,models/players/obiwan_tcw/body_clean.tga + +head,*off +head_ep2,models/players/obiwan_ep2/head.tga +head_ep2_hair,models/players/obiwan_ep2/hair.tga +head_ep2_eyes,models/players/obiwan_ep2/mouth_eyes.tga +head_ep3,*off +head_ep3_hair,*off +head_ep3_eyes,*off + +head_cap_torso_off,models/players/stormtrooper/caps.tga +r_leg_cap_hips_off,models/players/stormtrooper/caps.tga +l_leg_cap_hips_off,models/players/stormtrooper/caps.tga +l_hand_cap_l_arm_off,models/players/stormtrooper/caps.tga +l_arm_cap_l_hand_off,models/players/stormtrooper/caps.tga +l_arm_cap_torso_off,models/players/stormtrooper/caps.tga +r_arm_cap_r_hand_off,models/players/stormtrooper/caps.tga +r_arm_cap_torso_off,models/players/stormtrooper/caps.tga +r_hand_cap_r_arm_off,models/players/stormtrooper/caps.tga +torso_cap_head_off,models/players/stormtrooper/caps.tga +torso_cap_hips_off,models/players/stormtrooper/caps.tga +torso_cap_l_arm_off,models/players/stormtrooper/caps.tga +torso_cap_r_arm_off,models/players/stormtrooper/caps.tga +hips_cap_l_leg_off,models/players/stormtrooper/caps.tga +hips_cap_torso_off,models/players/stormtrooper/caps.tga +hips_cap_r_leg_off,models/players/stormtrooper/caps.tga diff --git a/MBAssets3/models/players/obiwan_tcw/modeldata.cfg b/MBAssets3/models/players/obiwan_tcw/modeldata.cfg new file mode 100644 index 000000000..fa7b55bd6 --- /dev/null +++ b/MBAssets3/models/players/obiwan_tcw/modeldata.cfg @@ -0,0 +1,18 @@ +// breath +breathes "1" + +// soundsets +sounds_default +obiwan_tcw +m + +// trueview +offsetX "1.5" + +// gore +hitPersonShotEffect "effects/gore/shotspurt_red.efx" +hitPersonShotShader "gfx/gore/bullethole_red" +hitPersonBladeEffect "effects/gore/bladespurt_red.efx" +g2MarksBladeShader "gfx/gore/slash_red" +g2WeaponMarksBladeShader "gfx/gore/spats/spat_big_red.efx" +dismemberEffect "effects/gore/shotspurt_red.efx" \ No newline at end of file diff --git a/MBAssets3/models/players/obiwan_tcw/saberauth.cfg b/MBAssets3/models/players/obiwan_tcw/saberauth.cfg new file mode 100644 index 000000000..24ca05b1e --- /dev/null +++ b/MBAssets3/models/players/obiwan_tcw/saberauth.cfg @@ -0,0 +1,7 @@ +all_sabers +saber_obi_wan +0.6277 +saber_obi_wan +0.6277 +saber_anakin +0.6277 \ No newline at end of file diff --git a/MBAssets3/models/players/stormie_tfa/animsounds.cfg b/MBAssets3/models/players/stormie_tfa/animsounds.cfg deleted file mode 100644 index 31c0cfcdb..000000000 --- a/MBAssets3/models/players/stormie_tfa/animsounds.cfg +++ /dev/null @@ -1,92 +0,0 @@ -UPPERSOUNDS -{ - BOTH_RIGHTHANDCHOPPEDOFF 25 sound/chars/st1/misc/death%d.wav 1 3 30 - BOTH_RIGHTHANDCHOPPEDOFF 64 sound/chars/st1/misc/death%d.wav 1 3 0 - BOTH_RIGHTHANDCHOPPEDOFF 88 sound/chars/st1/misc/death%d.wav 1 3 30 - BOTH_RIGHTHANDCHOPPEDOFF 100 sound/chars/st1/misc/death%d.wav 1 3 30 - BOTH_RIGHTHANDCHOPPEDOFF 110 sound/chars/stormtrooper/bodyfall%d.wav 1 2 0 -} - -LOWERSOUNDS -{ - //walk1 - BOTH_WALK1 6 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_WALK1 20 sound/player/footsteps/clank%d.wav 1 4 0 - //walk1 - BOTH_WALK2 5 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_WALK2 18 sound/player/footsteps/clank%d.wav 1 4 0 - //fastwalk (run) - BOTH_RUN1 8 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_RUN1 20 sound/player/footsteps/clank%d.wav 1 4 0 - //fastwalk (run) - BOTH_RUN2 8 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_RUN2 20 sound/player/footsteps/clank%d.wav 1 4 0 - // - BOTH_RUNBACK1 3 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_RUNBACK1 8 sound/player/footsteps/clank%d.wav 1 4 0 - // - BOTH_WALKBACK1 3 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_WALKBACK1 10 sound/player/footsteps/clank%d.wav 1 4 0 - // - BOTH_RUNBACK2 3 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_RUNBACK2 8 sound/player/footsteps/clank%d.wav 1 4 0 - // - BOTH_WALKBACK2 3 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_WALKBACK2 10 sound/player/footsteps/clank%d.wav 1 4 0 - // - BOTH_WALL_RUN_LEFT 5 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_WALL_RUN_LEFT 9 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_WALL_RUN_LEFT 13 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_WALL_RUN_LEFT 17 sound/player/footsteps/clank%d.wav 1 4 0 - // - BOTH_WALL_RUN_RIGHT 5 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_WALL_RUN_RIGHT 9 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_WALL_RUN_RIGHT 13 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_WALL_RUN_RIGHT 17 sound/player/footsteps/clank%d.wav 1 4 0 - // - BOTH_WALL_FLIP_BACK1 1 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_WALL_FLIP_BACK1 3 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_WALL_FLIP_BACK1 7 sound/player/footsteps/clank%d.wav 1 4 0 - // - BOTH_DEATH1 13 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH2 13 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH3 15 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH4 19 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH5 19 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH6 14 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH7 13 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH8 17 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH9 21 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH9 40 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH10 26 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH10 52 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH11 19 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH11 40 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH12 14 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH13 12 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_DEATH13 17 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_DEATH13 33 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH13 49 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_DEATH13 50 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_DEATH14 24 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH15 15 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH15 43 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH16 25 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH17 43 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_DEATH17 50 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_DEATH17 56 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH18 20 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_DEATH18 21 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_DEATH18 38 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_DEATH18 68 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH19 20 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_DEATH19 21 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_DEATH19 38 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_DEATH19 68 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH20 33 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH21 34 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH22 6 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH23 6 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH24 15 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH25 15 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 -} \ No newline at end of file diff --git a/MBAssets3/models/players/stormie_tfa/model_cardinal.skin b/MBAssets3/models/players/stormie_tfa/model_cardinal.skin index d5ecfa0f6..9690f9945 100644 --- a/MBAssets3/models/players/stormie_tfa/model_cardinal.skin +++ b/MBAssets3/models/players/stormie_tfa/model_cardinal.skin @@ -33,6 +33,8 @@ helmet_l,*off helmet_r,*off helmet_parts_l,*off helmet_parts_r,*off +helmet_sith,*off +helmet_sith_parts,*off torso_cap_l_arm_off,models/players/stormtrooper/caps.tga torso_cap_r_arm_off,models/players/stormtrooper/caps.tga torso_cap_head_off,models/players/stormtrooper/caps.tga diff --git a/MBAssets3/models/players/stormie_tfa/model_default.skin b/MBAssets3/models/players/stormie_tfa/model_default.skin index 3c23aff8b..d53c28ae7 100644 --- a/MBAssets3/models/players/stormie_tfa/model_default.skin +++ b/MBAssets3/models/players/stormie_tfa/model_default.skin @@ -33,6 +33,8 @@ helmet_l,*off helmet_r,*off helmet_parts_l,*off helmet_parts_r,*off +helmet_sith,*off +helmet_sith_parts,*off torso_cap_l_arm_off,models/players/stormtrooper/caps.tga torso_cap_r_arm_off,models/players/stormtrooper/caps.tga torso_cap_head_off,models/players/stormtrooper/caps.tga diff --git a/MBAssets3/models/players/stormie_tfa/model_exe.skin b/MBAssets3/models/players/stormie_tfa/model_exe.skin index fafd2e9b3..691ff5324 100644 --- a/MBAssets3/models/players/stormie_tfa/model_exe.skin +++ b/MBAssets3/models/players/stormie_tfa/model_exe.skin @@ -33,6 +33,8 @@ helmet_l,models/players/stormie_tfa/helmet.tga helmet_r,models/players/stormie_tfa/helmet_exe.tga helmet_parts_l,models/players/stormie_tfa/helmet.tga helmet_parts_r,models/players/stormie_tfa/helmet_exe.tga +helmet_sith,*off +helmet_sith_parts,*off torso_cap_l_arm_off,models/players/stormtrooper/caps.tga torso_cap_r_arm_off,models/players/stormtrooper/caps.tga torso_cap_head_off,models/players/stormtrooper/caps.tga diff --git a/MBAssets3/models/players/stormie_tfa/model_finn.skin b/MBAssets3/models/players/stormie_tfa/model_finn.skin index 245481d71..362ad76db 100644 --- a/MBAssets3/models/players/stormie_tfa/model_finn.skin +++ b/MBAssets3/models/players/stormie_tfa/model_finn.skin @@ -33,6 +33,8 @@ helmet_l,models/players/stormie_tfa/helmet_finn_l.tga helmet_r,models/players/stormie_tfa/helmet_finn_r.tga helmet_parts_l,models/players/stormie_tfa/helmet_finn_l.tga helmet_parts_r,models/players/stormie_tfa/helmet_finn_r.tga +helmet_sith,*off +helmet_sith_parts,*off torso_cap_l_arm_off,models/players/stormtrooper/caps.tga torso_cap_r_arm_off,models/players/stormtrooper/caps.tga torso_cap_head_off,models/players/stormtrooper/caps.tga diff --git a/MBAssets3/models/players/stormie_tfa/model_pauldron.skin b/MBAssets3/models/players/stormie_tfa/model_pauldron.skin index fd09c1a92..6bd6fe331 100644 --- a/MBAssets3/models/players/stormie_tfa/model_pauldron.skin +++ b/MBAssets3/models/players/stormie_tfa/model_pauldron.skin @@ -33,6 +33,8 @@ helmet_l,*off helmet_r,*off helmet_parts_l,*off helmet_parts_r,*off +helmet_sith,*off +helmet_sith_parts,*off torso_cap_l_arm_off,models/players/stormtrooper/caps.tga torso_cap_r_arm_off,models/players/stormtrooper/caps.tga torso_cap_head_off,models/players/stormtrooper/caps.tga diff --git a/MBAssets3/models/players/stormie_tfa/model_pyre.skin b/MBAssets3/models/players/stormie_tfa/model_pyre.skin index f412e975b..e323bda53 100644 --- a/MBAssets3/models/players/stormie_tfa/model_pyre.skin +++ b/MBAssets3/models/players/stormie_tfa/model_pyre.skin @@ -33,6 +33,8 @@ helmet_l,*off helmet_r,*off helmet_parts_l,*off helmet_parts_r,*off +helmet_sith,*off +helmet_sith_parts,*off torso_cap_l_arm_off,models/players/stormtrooper/caps.tga torso_cap_r_arm_off,models/players/stormtrooper/caps.tga torso_cap_head_off,models/players/stormtrooper/caps.tga diff --git a/MBAssets3/models/players/stormie_tfa/model_rgb.skin b/MBAssets3/models/players/stormie_tfa/model_rgb.skin index 0e84002d6..a32e2ecc9 100644 --- a/MBAssets3/models/players/stormie_tfa/model_rgb.skin +++ b/MBAssets3/models/players/stormie_tfa/model_rgb.skin @@ -33,6 +33,8 @@ helmet_l,*off helmet_r,*off helmet_parts_l,*off helmet_parts_r,*off +helmet_sith,*off +helmet_sith_parts,*off torso_cap_l_arm_off,models/players/stormtrooper/caps.tga torso_cap_r_arm_off,models/players/stormtrooper/caps.tga torso_cap_head_off,models/players/stormtrooper/caps.tga diff --git a/MBAssets3/models/players/stormie_tfa/model_sith.skin b/MBAssets3/models/players/stormie_tfa/model_sith.skin new file mode 100644 index 000000000..6a9c80dd0 --- /dev/null +++ b/MBAssets3/models/players/stormie_tfa/model_sith.skin @@ -0,0 +1,61 @@ +hips,models/players/sithtrooper_ep9/armor.tga +hips_belt,models/players/sithtrooper_ep9/armor.tga +hips_bodysock,models/players/sithtrooper_ep9/bodysuit.tga +hips_thighs,models/players/sithtrooper_ep9/armor.tga +torso,models/players/sithtrooper_ep9/armor.tga +r_shoulder,models/players/sithtrooper_ep9/bodysuit.tga +l_shoulder,models/players/sithtrooper_ep9/bodysuit.tga +torso_bomb,models/players/sithtrooper_ep9/armor.tga +r_shoulder_plate,models/players/sithtrooper_ep9/armor.tga +l_shoulder_plate,models/players/sithtrooper_ep9/armor.tga +l_arm,models/players/sithtrooper_ep9/armor.tga +l_hand,models/players/sithtrooper_ep9/bodysuit.tga +l_hand_plate,models/players/sithtrooper_ep9/armor.tga +l_hand_cap_l_arm_off,models/players/stormtrooper/caps.tga +l_forearm,models/players/sithtrooper_ep9/armor.tga +l_elbow,models/players/sithtrooper_ep9/bodysuit.tga +l_arm_cap_torso_off,models/players/stormtrooper/caps.tga +l_arm_cap_l_hand_off,models/players/stormtrooper/caps.tga +r_arm,models/players/sithtrooper_ep9/armor.tga +r_hand,models/players/sithtrooper_ep9/bodysuit.tga +r_hand_plate,models/players/sithtrooper_ep9/armor.tga +r_hand_cap_r_arm_off,models/players/stormtrooper/caps.tga +r_forearm,models/players/sithtrooper_ep9/armor.tga +r_elbow,models/players/sithtrooper_ep9/bodysuit.tga +r_arm_cap_torso_off,models/players/stormtrooper/caps.tga +r_arm_cap_r_hand_off,models/players/stormtrooper/caps.tga +torso_lower,models/players/sithtrooper_ep9/armor.tga +head,models/players/sithtrooper_ep9/bodysuit.tga +head_cap_torso_off,models/players/stormtrooper/caps.tga +helmet,*off +helmet_parts,*off +helmet_l,*off +helmet_r,*off +helmet_parts_l,*off +helmet_parts_r,*off +helmet_sith,models/players/sithtrooper_ep9/helmet.tga +helmet_sith_parts,models/players/sithtrooper_ep9/helmet.tga +torso_cap_l_arm_off,models/players/stormtrooper/caps.tga +torso_cap_r_arm_off,models/players/stormtrooper/caps.tga +torso_cap_head_off,models/players/stormtrooper/caps.tga +torso_cap_hips_off,models/players/stormtrooper/caps.tga +r_shoulder_plate_pauldron,*off +pauldron,*off +torso_vest_ammo,*off +torso_vest,*off +torso_vest_packs,*off +torso_cape,*off +l_leg,models/players/sithtrooper_ep9/armor.tga +l_knee_plate,models/players/sithtrooper_ep9/armor.tga +l_knee,models/players/sithtrooper_ep9/bodysuit.tga +l_leg_cap_hips_off,models/players/stormtrooper/caps.tga +l_knee_upper,models/players/sithtrooper_ep9/bodysuit.tga +r_knee_upper,models/players/sithtrooper_ep9/bodysuit.tga +hips_holster,models/players/sithtrooper_ep9/armor.tga +r_leg,models/players/sithtrooper_ep9/armor.tga +r_knee,models/players/sithtrooper_ep9/bodysuit.tga +r_knee_plate,models/players/sithtrooper_ep9/armor.tga +r_leg_cap_hips_off,models/players/stormtrooper/caps.tga +hips_cap_l_leg_off,models/players/stormtrooper/caps.tga +hips_cap_r_leg_off,models/players/stormtrooper/caps.tga +hips_cap_torso_off,models/players/stormtrooper/caps.tga \ No newline at end of file diff --git a/MBAssets3/models/players/stormie_tfa/model_vest.skin b/MBAssets3/models/players/stormie_tfa/model_vest.skin index c1df06f88..950ba37cd 100644 --- a/MBAssets3/models/players/stormie_tfa/model_vest.skin +++ b/MBAssets3/models/players/stormie_tfa/model_vest.skin @@ -33,6 +33,8 @@ helmet_l,*off helmet_r,*off helmet_parts_l,*off helmet_parts_r,*off +helmet_sith,*off +helmet_sith_parts,*off torso_cap_l_arm_off,models/players/stormtrooper/caps.tga torso_cap_r_arm_off,models/players/stormtrooper/caps.tga torso_cap_head_off,models/players/stormtrooper/caps.tga diff --git a/MBAssets3/models/players/stormie_tfa/modeldata.cfg b/MBAssets3/models/players/stormie_tfa/modeldata.cfg index 92827ea7d..ccd349391 100644 --- a/MBAssets3/models/players/stormie_tfa/modeldata.cfg +++ b/MBAssets3/models/players/stormie_tfa/modeldata.cfg @@ -6,6 +6,10 @@ sounds_default stormie_tfa m +sounds_sith +sithtrooper_ep9 +m + // trueview offsetX "2.0" diff --git a/MBAssets3/shaders/obiwan.shader b/MBAssets3/shaders/obiwan.shader index c98cf06bb..fb4bfdbf1 100644 --- a/MBAssets3/shaders/obiwan.shader +++ b/MBAssets3/shaders/obiwan.shader @@ -142,7 +142,9 @@ models/players/obiwan_ot/legs } } + // CW + models/players/obiwan_cw/cape { cull twosided @@ -161,6 +163,53 @@ models/players/obiwan_cw/torso } } + +// TCW + +models/players/obiwan_tcw/body_clean +{ + { + map models/players/obiwan_tcw/body_clean + blendFunc GL_ONE GL_ZERO + rgbGen lightingDiffuse + } + { + map models/players/MB2_clones/body_clean_spec + blendFunc GL_SRC_ALPHA GL_ONE + alphaGen lightingSpecular + detail + } +} + +models/players/obiwan_tcw/bodysuit_clean +{ + { + map models/players/obiwan_tcw/bodysuit_clean + blendFunc GL_ONE GL_ZERO + rgbGen lightingDiffuse + } + { + map models/players/MB2_clones/bodysuit_clean_spec + blendFunc GL_SRC_ALPHA GL_ONE + alphaGen lightingSpecular + detail + } +} + +models/players/obiwan_tcw/boots +{ + { + map models/players/obiwan_tcw/boots + rgbGen lightingDiffuse + } + { + map models/players/obiwan_ep3/boots_spec + blendFunc GL_SRC_ALPHA GL_ONE + alphaGen lightingSpecular + detail + } +} + // OT Ghost models/players/obiwan_ot/belt_ghost { diff --git a/MBAssets3/shaders/sithtrooper_ep9.shader b/MBAssets3/shaders/sithtrooper_ep9.shader new file mode 100644 index 000000000..06a8d7e9e --- /dev/null +++ b/MBAssets3/shaders/sithtrooper_ep9.shader @@ -0,0 +1,77 @@ +// Sith Trooper Ep9 + +models/players/sithtrooper_ep9/armor +{ + q3map_nolightmap + { + map models/players/sithtrooper_ep9/armor + blendFunc GL_ONE GL_ZERO + rgbGen lightingDiffuse + } + { + map models/players/common/spec1 + blendFunc GL_DST_COLOR GL_SRC_COLOR + tcGen environment + blendFunc GL_SRC_ALPHA GL_ONE + detail + alphaGen lightingSpecular + } + { + map models/players/sithtrooper_ep9/armor_s + blendFunc GL_SRC_ALPHA GL_ONE + detail + alphaGen lightingSpecular + } +} + +models/players/sithtrooper_ep9/helmet +{ + q3map_nolightmap + { + map models/players/sithtrooper_ep9/helmet + blendFunc GL_ONE GL_ZERO + rgbGen lightingDiffuse + } + { + map models/players/common/spec1 + blendFunc GL_DST_COLOR GL_SRC_COLOR + tcGen environment + blendFunc GL_SRC_ALPHA GL_ONE + detail + alphaGen lightingSpecular + } + { + map models/players/sithtrooper_ep9/helmet_s + blendFunc GL_SRC_ALPHA GL_ONE + detail + alphaGen lightingSpecular + } +} + +models/players/sithtrooper_ep9/pauldron_d_white +{ + { + map models/players/sithtrooper_ep9/pauldron_d_white + rgbGen lightingDiffuse + } + { + map models/players/sithtrooper_ep9/pauldron_s + blendFunc GL_SRC_ALPHA GL_ONE + detail + alphaGen lightingSpecular + } +} + +models/players/sithtrooper_ep9/vest +{ + { + map models/players/sithtrooper_ep9/vest + rgbGen lightingDiffuse + } + { + map models/players/sithtrooper_ep9/vest_s + blendFunc GL_SRC_ALPHA GL_ONE + detail + alphaGen lightingSpecular + } +} From 6c96d6c14fa1f453d3279cffa12328c8632851d4 Mon Sep 17 00:00:00 2001 From: NPC315 Date: Mon, 26 Jan 2026 13:39:52 -0600 Subject: [PATCH 032/119] Documentation for .npc files Documentation for .npc files --- MBAssets3/ext_data/npcs/Lando.npc | 2 +- MBAssets3/ext_data/npcs/assassin_droid.npc | 2 +- MBAssets3/ext_data/npcs/atst.npc | 2 +- MBAssets3/ext_data/npcs/b-wing_mini.npc | 1 - MBAssets3/ext_data/npcs/bartender.npc | 2 +- MBAssets3/ext_data/npcs/bespincop.npc | 2 +- MBAssets3/ext_data/npcs/cultist_destroyer.npc | 2 +- MBAssets3/ext_data/npcs/cultistcommando.npc | 2 +- MBAssets3/ext_data/npcs/desann.npc | 2 +- MBAssets3/ext_data/npcs/falcon.npc | 1 - MBAssets3/ext_data/npcs/galak.npc | 2 +- MBAssets3/ext_data/npcs/galak_mech.npc | 2 +- MBAssets3/ext_data/npcs/hordeCIS.npc | 52 ++++++++++++++++--- MBAssets3/ext_data/npcs/hordeClones.npc | 2 +- MBAssets3/ext_data/npcs/hordeKotor.npc | 8 +-- MBAssets3/ext_data/npcs/hordeSaber.npc | 33 ------------ MBAssets3/ext_data/npcs/hordeThug.npc | 8 +-- MBAssets3/ext_data/npcs/howler.npc | 2 +- MBAssets3/ext_data/npcs/human_merc.npc | 2 +- MBAssets3/ext_data/npcs/impworker.npc | 2 +- MBAssets3/ext_data/npcs/jan.npc | 2 +- MBAssets3/ext_data/npcs/jedi.npc | 4 +- MBAssets3/ext_data/npcs/kaadu.npc | 1 - MBAssets3/ext_data/npcs/kyle.npc | 2 +- MBAssets3/ext_data/npcs/luke.npc | 2 +- MBAssets3/ext_data/npcs/mark1.npc | 2 +- MBAssets3/ext_data/npcs/mark2.npc | 2 +- MBAssets3/ext_data/npcs/minemonster.npc | 1 + MBAssets3/ext_data/npcs/prisoner.npc | 4 +- MBAssets3/ext_data/npcs/rancor.npc | 2 +- MBAssets3/ext_data/npcs/rebel.npc | 4 +- MBAssets3/ext_data/npcs/reborn_JKO.npc | 4 +- MBAssets3/ext_data/npcs/reborn_new.npc | 2 +- MBAssets3/ext_data/npcs/rosh_penin.npc | 2 +- MBAssets3/ext_data/npcs/saber_droid.npc | 2 +- MBAssets3/ext_data/npcs/saber_power.npc | 2 +- MBAssets3/ext_data/npcs/stormtrooper.npc | 2 +- MBAssets3/ext_data/npcs/swamptrooper.npc | 1 + MBAssets3/ext_data/npcs/tavion.npc | 2 +- MBAssets3/ext_data/npcs/trandoshan.npc | 2 +- MBAssets3/ext_data/npcs/tusken.npc | 2 +- MBAssets3/ext_data/npcs/younglings.npc | 2 +- 42 files changed, 93 insertions(+), 87 deletions(-) diff --git a/MBAssets3/ext_data/npcs/Lando.npc b/MBAssets3/ext_data/npcs/Lando.npc index 5b9351761..56d8613a9 100644 --- a/MBAssets3/ext_data/npcs/Lando.npc +++ b/MBAssets3/ext_data/npcs/Lando.npc @@ -1,4 +1,4 @@ -//NNN: JKO npc for cinimatics +//NNN: JKO npc for cutscenes on ns_hideout and ns_starpad Lando { playerModel lando diff --git a/MBAssets3/ext_data/npcs/assassin_droid.npc b/MBAssets3/ext_data/npcs/assassin_droid.npc index 2f2660b18..e8af5f19e 100644 --- a/MBAssets3/ext_data/npcs/assassin_droid.npc +++ b/MBAssets3/ext_data/npcs/assassin_droid.npc @@ -1,4 +1,4 @@ -//NNN: Seen in JKA t2_rogue, setup with regenerating armor for now and the mb2 galak_shield, given EE-4 to be more dangerous +//NNN: Seen in JKA t2_rogue and vjun3, setup with regenerating armor for now and the mb2 galak_shield, given EE-4 to be more dangerous assassin_droid { playerModel assassin_droid diff --git a/MBAssets3/ext_data/npcs/atst.npc b/MBAssets3/ext_data/npcs/atst.npc index 08219ed12..b25b9dc44 100644 --- a/MBAssets3/ext_data/npcs/atst.npc +++ b/MBAssets3/ext_data/npcs/atst.npc @@ -1,4 +1,4 @@ -//NNN: Has custom AI and weapons, currently attacks don't have the correct muzzels +//NNN: Has custom AI and weapons, currently attacks don't have the correct muzzels. Only seen in t2_dpred. atst { playerModel atst diff --git a/MBAssets3/ext_data/npcs/b-wing_mini.npc b/MBAssets3/ext_data/npcs/b-wing_mini.npc index 671c8eb26..1bcbd1f3a 100644 --- a/MBAssets3/ext_data/npcs/b-wing_mini.npc +++ b/MBAssets3/ext_data/npcs/b-wing_mini.npc @@ -1,4 +1,3 @@ - //NOTE: for vehicle-class NPCs, the playerModel key is actually their entry in the vehicles.dat b-wing_mini diff --git a/MBAssets3/ext_data/npcs/bartender.npc b/MBAssets3/ext_data/npcs/bartender.npc index 6dda31dd0..67188d71d 100644 --- a/MBAssets3/ext_data/npcs/bartender.npc +++ b/MBAssets3/ext_data/npcs/bartender.npc @@ -1,4 +1,4 @@ -//NNN: The JKO bartender on NarShadda +//NNN: The JKO bartender on ns_streets Bartender { playerModel chiss diff --git a/MBAssets3/ext_data/npcs/bespincop.npc b/MBAssets3/ext_data/npcs/bespincop.npc index d27b32c23..4e96cde81 100644 --- a/MBAssets3/ext_data/npcs/bespincop.npc +++ b/MBAssets3/ext_data/npcs/bespincop.npc @@ -1,4 +1,4 @@ -//NNN: Used in JKO Bespin levels as allies that assist the player, the spawner between default and 2 is randomized so there's a bit of variety +//NNN: Used in JKO bespin_streets level as allies that assist the player, the spawner between default and 2 is randomized so there's a bit of variety BespinCop { playerModel bespin_cop diff --git a/MBAssets3/ext_data/npcs/cultist_destroyer.npc b/MBAssets3/ext_data/npcs/cultist_destroyer.npc index b11df50a8..625a0280d 100644 --- a/MBAssets3/ext_data/npcs/cultist_destroyer.npc +++ b/MBAssets3/ext_data/npcs/cultist_destroyer.npc @@ -1,4 +1,4 @@ -//NNN: This is supposed to be a cultist zealot who would charge the player chanting until blowing themself up with force destruction, maybe using rage to close the distance +//NNN: This is supposed to be a cultist zealot who would charge the player chanting until blowing themself up with force destruction, maybe using force dark rage to close the distance //NNN: Doesn't work currently, will need a lot of work code side cultist_destroyer { diff --git a/MBAssets3/ext_data/npcs/cultistcommando.npc b/MBAssets3/ext_data/npcs/cultistcommando.npc index ffa8cd98f..f65fd212a 100644 --- a/MBAssets3/ext_data/npcs/cultistcommando.npc +++ b/MBAssets3/ext_data/npcs/cultistcommando.npc @@ -1,4 +1,4 @@ -//NNN: Unused base force gunner, currently being used as a testing NPC while trying to get that working +//NNN: Unused base force gunner, currently being used as a testing NPC cultistcommando { playerModel cultist diff --git a/MBAssets3/ext_data/npcs/desann.npc b/MBAssets3/ext_data/npcs/desann.npc index 4699e8f9a..9007658c4 100644 --- a/MBAssets3/ext_data/npcs/desann.npc +++ b/MBAssets3/ext_data/npcs/desann.npc @@ -1,4 +1,4 @@ -//NNN: The main boss of JKO +//NNN: The main boss of JKO Desann { playerModel desann diff --git a/MBAssets3/ext_data/npcs/falcon.npc b/MBAssets3/ext_data/npcs/falcon.npc index cfaa97c99..b2f4c8689 100644 --- a/MBAssets3/ext_data/npcs/falcon.npc +++ b/MBAssets3/ext_data/npcs/falcon.npc @@ -1,4 +1,3 @@ - //NOTE: for vehicle-class NPCs, the playerModel key is actually their entry in the vehicles.dat falcon diff --git a/MBAssets3/ext_data/npcs/galak.npc b/MBAssets3/ext_data/npcs/galak.npc index 29eaa81c3..1eafda97f 100644 --- a/MBAssets3/ext_data/npcs/galak.npc +++ b/MBAssets3/ext_data/npcs/galak.npc @@ -1,4 +1,4 @@ -//NNN: JKO cinimatic NPC +//NNN: JKO cinimatic only NPC Galak { playerModel galak diff --git a/MBAssets3/ext_data/npcs/galak_mech.npc b/MBAssets3/ext_data/npcs/galak_mech.npc index 590506625..052d83d9e 100644 --- a/MBAssets3/ext_data/npcs/galak_mech.npc +++ b/MBAssets3/ext_data/npcs/galak_mech.npc @@ -1,4 +1,4 @@ -//NNN: Final JKO boss on the doomgiver, his custom AI doesn't work currently, setup with regenrating armor for now +//NNN: Final JKO boss on the doomgiver, his custom AI doesn't work currently, setup to mimic the JKA assassin_droid for now Galak_Mech { playerModel galak_mech diff --git a/MBAssets3/ext_data/npcs/hordeCIS.npc b/MBAssets3/ext_data/npcs/hordeCIS.npc index 2e2ef6fb9..8e77cf764 100644 --- a/MBAssets3/ext_data/npcs/hordeCIS.npc +++ b/MBAssets3/ext_data/npcs/hordeCIS.npc @@ -1,8 +1,5 @@ //Dooku's Dark Acolytes and cultists from Thule. Need different models, skins, snds, and hilts. Maybe some variance in stats and saber colors too. Current colors are based on style. -//TO DO: Dooku, Ventress, Grevious, other named Acolytes? Nikto Morgukai warriors with their plasma tipped cortosis staffs? - -//For the sake of testing, sabers are setup to be the color of the style, most stats have been maxed, and each has been given a force power -//Need to make notes on how dangerous the AI is with each style, and investigate variance between rank, stats, and attributes +//TO DO: Dooku, Ventress, Grevious, other named Acolytes? DA1 //saberstyle 1 blue { @@ -243,7 +240,7 @@ DA6 //saberstyle 6 green/duals saber saber_reborn_mp saberColor green saber2 saber_reborn_mp - saber2Color random + saber2Color green weapon WP_SABER MB_ATT_FORCEBLOCK 3 MB_ATT_FP_SABER_DEFENSE 3 @@ -508,6 +505,49 @@ lightning_mage //NNN: Sith cultist from Thule dismemberProbHands 30 dismemberProbWaist 0 } + +Morgukai //Morgukai warrior, Nikto order of force sensitives that th CIS made a clone army of them. +{ + playerModel weequay + customSkin nikto + MBCLASS 5 + saber qstaff //placeholder for their plasma tipped cortosis staffs + weapon WP_SABER + saberStyle 7 + MB_ATT_FP_SABER_DEFENSE 2 + MB_ATT_FORCEBLOCK 1 + RESOURCE_FORCE 1 + forcePowerMax 100 + Pbchance 20 + MBchance 2 + SBchance 45 + FP_SPEED 3 + FP_LEVITATION 2 + reactions 1 + aim 1 + move 1 + aggression 1 + evasion 1 + intelligence 1 + hfov 120 + vfov 120 + playerTeam TEAM_PLAYER + enemyTeam TEAM_ENEMY + class CLASS_REBORN + snd sithtrooper + sndcombat sithtrooper + sndjedi sithtrooper + yawSpeed 60 + walkSpeed 45 + runSpeed 180 + health 80 + armor 40 + dismemberProbHead 0 + dismemberProbArms 20 + dismemberProbLegs 0 + dismemberProbHands 30 + dismemberProbWaist 0 +} //CIS Droids, note need a pass on models, skins, and snds. //TO DO: SBDs, Trando Mercs/Slavers (shotgun, smg/ee4, dual knives, minigun) from RC. //Future Ideas: Dekas, Crab Droids, Walking Vulture Droid, Organic Seps, and other vehicles? @@ -1485,7 +1525,7 @@ B1_Lightning //don't attack perfectly but it's good enough for variety of attack dismemberProbHands 20 dismemberProbWaist 0 } -B1_Poison //don't attack perfectly but it's good enough for variety of attacks +B1_Poison //don't attack perfectly but it's good enough for variety of attacks, effect is very ugly though { playerModel battledroid customSkin adv diff --git a/MBAssets3/ext_data/npcs/hordeClones.npc b/MBAssets3/ext_data/npcs/hordeClones.npc index d130630ee..639970800 100644 --- a/MBAssets3/ext_data/npcs/hordeClones.npc +++ b/MBAssets3/ext_data/npcs/hordeClones.npc @@ -504,7 +504,7 @@ CT_PLX1 //WIP: can't reload it so useless dismemberProbWaist 0 } -CT_Assassin //like hows this works, the small jumps work well for his animations, maybe needs some sbd special armor though +CT_Assassin //like hows this works, the small jumps work well for his animations { playerModel clonetrooper_p2 customSkin assassin diff --git a/MBAssets3/ext_data/npcs/hordeKotor.npc b/MBAssets3/ext_data/npcs/hordeKotor.npc index dfb041db2..aa0a668c7 100644 --- a/MBAssets3/ext_data/npcs/hordeKotor.npc +++ b/MBAssets3/ext_data/npcs/hordeKotor.npc @@ -2,7 +2,7 @@ //To Do: Sith Apprentice, Revan, Malak, Brandon, Sion, Nilus, Traya, etc for Kotor era //Future Ideas: Kotor era: Probe Droid, Mark I/II/III, Floating Mine, Mining Droids, Monsters, Trayas Gunner, Thugs/BHs/Mercs -//Sith +//Kotor Sith Dark_Jedi { playerModel reborn @@ -708,7 +708,7 @@ ST_Baton playerTeam TEAM_PLAYER enemyTeam TEAM_ENEMY class CLASS_GRAN - snd exile_sith + snd exile_sith sndcombat exile_sith sndextra exile_sith yawspeed 90 @@ -956,7 +956,7 @@ Wardroid_Repeater MarkIV { playermodel m4droid - MBClass 11 + MBClass 11 weapon WP_E_22 MB_ATT_E_22 3 RESOURCE_DEKASHIELD 1 @@ -986,5 +986,5 @@ MarkIV hFOV 120 vfov 45 scale 160 - snd r2d2 + snd r2d2 } diff --git a/MBAssets3/ext_data/npcs/hordeSaber.npc b/MBAssets3/ext_data/npcs/hordeSaber.npc index 2b9289870..ea767f6e4 100644 --- a/MBAssets3/ext_data/npcs/hordeSaber.npc +++ b/MBAssets3/ext_data/npcs/hordeSaber.npc @@ -9,8 +9,6 @@ // Saber has 3 for all base stats, pbchance 30, mbchance 3, and sbchance 50, Saber Defense 3, 100 fp, and Jump 3. // Master has 5 for all base stats, pbchance 40, mbchance 4, and sbchance 70, Saber Defense 3, 200 fp, and Jump 3. -// Saber and Master also have Deflect 3, Gun Defense 3, Saber Throw 3, Force Block 3, and each have another random level 3 force power. - Sword1 { playerModel sithtrooper @@ -287,9 +285,7 @@ Saber1 //saberstyle 1 blue Pbchance 30 MBchance 3 SBchance 50 - FP_SABERTHROW 3 FP_LEVITATION 3 - FP_PUSH 3 //rank captain forcePowerMax 100 reactions 3 @@ -335,9 +331,6 @@ Saber2 //saberstyle 2 yellow SBchance 50 saberStyle 2 FP_LEVITATION 3 - FP_SABERTHROW 3 - FP_PROTECT 3 - FP_ABSORB 3 //rank captain forcePowerMax 100 reactions 3 @@ -381,11 +374,8 @@ Saber3 //saberstyle 3 red Pbchance 30 MBchance 3 SBchance 50 - FP_SABERTHROW 3 saberStyle 3 FP_LEVITATION 3 - FP_SABERTHROW 3 - FP_PULL 3 //rank captain forcePowerMax 100 reactions 3 @@ -431,8 +421,6 @@ Saber4 //saberstyle 4 purple SBchance 50 saberStyle 4 FP_LEVITATION 3 - FP_SABERTHROW 3 - FP_LIGHTNING 3 //rank captain forcePowerMax 100 reactions 3 @@ -478,8 +466,6 @@ Saber5 //saberstyle 5 cyan SBchance 50 saberStyle 5 FP_LEVITATION 3 - FP_SABERTHROW 3 - FP_GRIP 3 //rank captain forcePowerMax 100 reactions 3 @@ -527,8 +513,6 @@ Saber6 //saberstyle 6 green/duals SBchance 50 saberStyle 6 FP_LEVITATION 3 - FP_SABERTHROW 3 - FP_SPEED 3 //rank captain forcePowerMax 100 reactions 3 @@ -574,8 +558,6 @@ Saber7 //saberstyle 7 staff/white SBchance 50 saberStyle 7 FP_LEVITATION 3 - FP_SABERTHROW 3 - FP_HEAL 3 //rank captain forcePowerMax 100 reactions 3 @@ -619,9 +601,7 @@ Master1 //saberstyle 1 blue Obi Pbchance 40 MBchance 4 SBchance 70 - FP_SABERTHROW 3 FP_LEVITATION 3 - FP_PUSH 3 //rank captain forcePowerMax 200 reactions 5 @@ -667,9 +647,6 @@ Master2 //saberstyle 2 yellow Luke SBchance 70 saberStyle 2 FP_LEVITATION 3 - FP_SABERTHROW 3 - FP_PROTECT 3 - FP_ABSORB 3 //rank captain forcePowerMax 200 reactions 5 @@ -715,8 +692,6 @@ Master3 //saberstyle 3 red Vader SBchance 70 saberStyle 3 FP_LEVITATION 3 - FP_SABERTHROW 3 - FP_GRIP 3 //rank captain forcePowerMax 200 reactions 5 @@ -762,8 +737,6 @@ Master4 //saberstyle 4 purple Mace SBchance 70 saberStyle 4 FP_LEVITATION 3 - FP_SABERTHROW 3 - FP_PULL 3 //rank captain forcePowerMax 200 reactions 5 @@ -809,8 +782,6 @@ Master5 //saberstyle 5 cyan Dooku SBchance 70 saberStyle 5 FP_LEVITATION 3 - FP_SABERTHROW 3 - FP_LIGHTNING 3 //rank captain forcePowerMax 200 reactions 5 @@ -858,8 +829,6 @@ Master6 //saberstyle 6 green/duals Ventress SBchance 70 saberStyle 6 FP_LEVITATION 3 - FP_SABERTHROW 3 - FP_SPEED 3 //rank captain forcePowerMax 200 reactions 5 @@ -905,8 +874,6 @@ Master7 //saberstyle 7 staff/white Maul SBchance 70 saberStyle 7 FP_LEVITATION 3 - FP_SABERTHROW 3 - FP_HEAL 3 //rank captain forcePowerMax 200 reactions 5 diff --git a/MBAssets3/ext_data/npcs/hordeThug.npc b/MBAssets3/ext_data/npcs/hordeThug.npc index 748c071b9..de3c159e4 100644 --- a/MBAssets3/ext_data/npcs/hordeThug.npc +++ b/MBAssets3/ext_data/npcs/hordeThug.npc @@ -1,6 +1,6 @@ -//Criminal thugs, note use the existing base to fill out this rooster (rodian, gran, trandoshan, weequay, human_merc). -//TO DO: Assassin with stealth, dex gunner -//Future Ideas: Mando mercs, IG-88 and other named BH's +//Criminal Thugs, note use the existing base NPCs to fill out this rooster (rodian, gran, trandoshan, weequay, human_merc, etc) along with base droids. +//TO DO: +//Future Ideas: Mando mercs, IG-88, and other named BH's gamorrean_ax { @@ -149,7 +149,7 @@ abyssin_pistol dismemberProbWaist 0 } -nikto_pistol //h +nikto_pistol { playerModel weequay customSkin nikto diff --git a/MBAssets3/ext_data/npcs/howler.npc b/MBAssets3/ext_data/npcs/howler.npc index e5382c6de..bef694f0d 100644 --- a/MBAssets3/ext_data/npcs/howler.npc +++ b/MBAssets3/ext_data/npcs/howler.npc @@ -1,4 +1,4 @@ -//NNN: The lizards in the early Yavin levels of JKA, currently just tries to bit their enemies +//NNN: The lizards in the yavin1b and yavin2, currently just tries to bit their enemies Howler { playerModel howler diff --git a/MBAssets3/ext_data/npcs/human_merc.npc b/MBAssets3/ext_data/npcs/human_merc.npc index 705422d44..7fca50e50 100644 --- a/MBAssets3/ext_data/npcs/human_merc.npc +++ b/MBAssets3/ext_data/npcs/human_merc.npc @@ -1,4 +1,4 @@ -//NNN: JKA mercs used to add variance to the pool of thug npcs, eventually the completely replace the lower tier aliens at later levels of JKA +//NNN: JKA mercs used to add variance to the pool of thug npcs, eventually they completely replace the lower tier aliens by the later levels of JKA human_merc { playerModel human_merc diff --git a/MBAssets3/ext_data/npcs/impworker.npc b/MBAssets3/ext_data/npcs/impworker.npc index f67f978d9..f49c718c4 100644 --- a/MBAssets3/ext_data/npcs/impworker.npc +++ b/MBAssets3/ext_data/npcs/impworker.npc @@ -1,4 +1,4 @@ -//NNN: JKA/JKO imp civilians, they have very poor AI, in mb2, 1/3 of them spawn with a demp2 and the rest with pistol 1's +//NNN: JKA/JKO imp civilians, they have very poor AI by design ImpWorker { playerModel imperial_worker diff --git a/MBAssets3/ext_data/npcs/jan.npc b/MBAssets3/ext_data/npcs/jan.npc index 3cf335004..7625aa9e2 100644 --- a/MBAssets3/ext_data/npcs/jan.npc +++ b/MBAssets3/ext_data/npcs/jan.npc @@ -1,4 +1,4 @@ -//NNN: JKO jan, used in cutscenes and as an ally in the first few levels +//NNN: JKO Jan, used in cutscenes and as an ally in kejim_post Jan { playerModel jan diff --git a/MBAssets3/ext_data/npcs/jedi.npc b/MBAssets3/ext_data/npcs/jedi.npc index 084789a04..8e81e9b68 100644 --- a/MBAssets3/ext_data/npcs/jedi.npc +++ b/MBAssets3/ext_data/npcs/jedi.npc @@ -1,5 +1,5 @@ -//NNN: Jedi allies in JKO/JKA, have slight randomization between default/2/F -//NNN: In JKA they has full randomization that used the SP main character creator but that isn't setup in MP +//NNN: Jedi allies in JKO/JKA +//NNN: In JKA they has full randomization that used the SP main character creator but that isn't setup in MP, currently setup to mimic that randoization for Jedi-Jedi12 Jedi { playerModel jedi_hm //jedi diff --git a/MBAssets3/ext_data/npcs/kaadu.npc b/MBAssets3/ext_data/npcs/kaadu.npc index c24cfe209..237633a9f 100644 --- a/MBAssets3/ext_data/npcs/kaadu.npc +++ b/MBAssets3/ext_data/npcs/kaadu.npc @@ -1,4 +1,3 @@ - //NOTE: for vehicle-class NPCs, the playerModel key is actually their entry in the vehicles.dat kaadu diff --git a/MBAssets3/ext_data/npcs/kyle.npc b/MBAssets3/ext_data/npcs/kyle.npc index 950ef4757..8dff2324f 100644 --- a/MBAssets3/ext_data/npcs/kyle.npc +++ b/MBAssets3/ext_data/npcs/kyle.npc @@ -1,4 +1,4 @@ -//NNN: Kyle, main character in JKO and used in cinimatics in JKA and an ally in Vjun1. +//NNN: Kyle, main character in JKO and used in cinimatics in JKA and as an ally in Vjun1. Kyle { playerModel kyle diff --git a/MBAssets3/ext_data/npcs/luke.npc b/MBAssets3/ext_data/npcs/luke.npc index 9789a08a5..fd3ca6331 100644 --- a/MBAssets3/ext_data/npcs/luke.npc +++ b/MBAssets3/ext_data/npcs/luke.npc @@ -1,4 +1,4 @@ -//NNN: Used in JKO/JKA in cinimatics and rarely as an Ally. Have to be careful with his stats as he's used to fight Desann in a in-game cutscene battle. +//NNN: Used in JKO/JKA in cinimatics and rarely as an ally. Have to be careful with his stats as he's used to fight Desann in a in-game cutscene battle. Luke { playerModel luke diff --git a/MBAssets3/ext_data/npcs/mark1.npc b/MBAssets3/ext_data/npcs/mark1.npc index c1cc53c7f..e321da153 100644 --- a/MBAssets3/ext_data/npcs/mark1.npc +++ b/MBAssets3/ext_data/npcs/mark1.npc @@ -1,4 +1,4 @@ -//NNN: JKO small droid walker like an at-pt, has custom weapons and it's walking animations are a bit broken +//NNN: JKO small droid walker like an AT-PT, has custom weapons and it's walking animations are a bit broken mark1 { playerModel mark1 diff --git a/MBAssets3/ext_data/npcs/mark2.npc b/MBAssets3/ext_data/npcs/mark2.npc index c75765876..199c29ddf 100644 --- a/MBAssets3/ext_data/npcs/mark2.npc +++ b/MBAssets3/ext_data/npcs/mark2.npc @@ -1,4 +1,4 @@ -//NNN: Unused JKO npc, currnetly gets stuck in a loop and doesn't shoot +//NNN: Unused JKO npc, gets stuck in a loop and doesn't shoot mark2 { playerModel mark2 diff --git a/MBAssets3/ext_data/npcs/minemonster.npc b/MBAssets3/ext_data/npcs/minemonster.npc index 176c9e1b1..f23ebcc30 100644 --- a/MBAssets3/ext_data/npcs/minemonster.npc +++ b/MBAssets3/ext_data/npcs/minemonster.npc @@ -1,3 +1,4 @@ +//NNN: JKO monster seen in artus_mine and artus_detention Minemonster { playerModel minemonster diff --git a/MBAssets3/ext_data/npcs/prisoner.npc b/MBAssets3/ext_data/npcs/prisoner.npc index c8194a286..6c25d1b05 100644 --- a/MBAssets3/ext_data/npcs/prisoner.npc +++ b/MBAssets3/ext_data/npcs/prisoner.npc @@ -1,4 +1,4 @@ -//NNN: JKO prisoners you rescue can help you right +//NNN: JKO prisoners you rescue and fight in artus_topside Prisoner { playerModel prisoner @@ -30,7 +30,7 @@ Prisoner2 { playerModel prisoner weapon WP_NONE - //customSkin prisoner2 //NNN: Doesn't exist in JKA + //customSkin prisoner2 //NNN: Doesn't exist in MB2 reactions 3 aim 1 move 3 diff --git a/MBAssets3/ext_data/npcs/rancor.npc b/MBAssets3/ext_data/npcs/rancor.npc index e6f2c4266..47e2e775b 100644 --- a/MBAssets3/ext_data/npcs/rancor.npc +++ b/MBAssets3/ext_data/npcs/rancor.npc @@ -1,4 +1,4 @@ -//NNN: Rancors used in base and in some MB2 levels, the rancor_welp is smaller variant, the mutant_rancor is for t3_stamp in JKA SP, uds_rancor is used in mb2_undeadstar. +//NNN: Rancors used in base and in some MB2 maps, the rancor_welp is smaller variant, the mutant_rancor is for t3_stamp in JKA SP, uds_rancor is used in mb2_undeadstar. rancor { playerModel rancor diff --git a/MBAssets3/ext_data/npcs/rebel.npc b/MBAssets3/ext_data/npcs/rebel.npc index 4a36e6358..52db3dceb 100644 --- a/MBAssets3/ext_data/npcs/rebel.npc +++ b/MBAssets3/ext_data/npcs/rebel.npc @@ -1,4 +1,4 @@ -//NNN: Used in JKO as an allies on the end missions on Yavin +//NNN: Used in JKO as an allies on yavin_courtyard Rebel { playerModel rebel @@ -21,7 +21,7 @@ Rebel // snd rebel1 // sndcombat rebel1 // sndextra rebel1 - snd rebel_pilot + snd rebel_pilot sndcombat rebel_pilot sndextra rebel_pilot yawspeed 120 diff --git a/MBAssets3/ext_data/npcs/reborn_JKO.npc b/MBAssets3/ext_data/npcs/reborn_JKO.npc index 836be8191..5f8c00475 100644 --- a/MBAssets3/ext_data/npcs/reborn_JKO.npc +++ b/MBAssets3/ext_data/npcs/reborn_JKO.npc @@ -1,4 +1,4 @@ -//NNN: JKO reborn, they are a bit different then the JKA variants, first one is just a basic grunt +//NNN: JKO Reborn, they are a bit different then the JKA variants, first one is just a basic grunt Reborn { playerModel reborn @@ -117,7 +117,7 @@ RebornAcrobat dismemberProbWaist 0 } -//NNN: This one is supposed to use force power more despite what it's low rank stat would suggest. +//NNN: This one is supposed to use force powers more despite what it's low rank stat would suggest. RebornForceUser { playerModel reborn diff --git a/MBAssets3/ext_data/npcs/reborn_new.npc b/MBAssets3/ext_data/npcs/reborn_new.npc index 6e2e7e7b7..b141cfce8 100644 --- a/MBAssets3/ext_data/npcs/reborn_new.npc +++ b/MBAssets3/ext_data/npcs/reborn_new.npc @@ -1,4 +1,4 @@ -//NNN: The JKA new reborn, much more dangerous then cultists, come in single, dual, staff with a powerful red and a weaker blue version each +//NNN: The JKA New Reborn, much more dangerous then cultists, come in single, dual, staff with a powerful red and a weaker blue version each //NNN: Note the single saberists are supposed to have blue, red, and yellow and switch between them. For now they just use yellow as it's their best style. reborn_new { diff --git a/MBAssets3/ext_data/npcs/rosh_penin.npc b/MBAssets3/ext_data/npcs/rosh_penin.npc index 1a13856e1..2d4c2371f 100644 --- a/MBAssets3/ext_data/npcs/rosh_penin.npc +++ b/MBAssets3/ext_data/npcs/rosh_penin.npc @@ -1,4 +1,4 @@ -//NNN: Rosh as seen in JKA +//NNN: Rosh as seen in JKA, first version is from yavin1b rosh_penin_noforce { playerModel rosh_penin diff --git a/MBAssets3/ext_data/npcs/saber_droid.npc b/MBAssets3/ext_data/npcs/saber_droid.npc index 654b2eadf..1e5b495d9 100644 --- a/MBAssets3/ext_data/npcs/saber_droid.npc +++ b/MBAssets3/ext_data/npcs/saber_droid.npc @@ -1,5 +1,5 @@ //NNN: Saber droid there's a default version in JKA Vjun3 and a less dangerous training on used in Yavin2 -//NNN: Currently just setup as a normal saberist +//NNN: Currently just setup as a normal saberist for MB2 saber_droid_training { playerModel saber_droid diff --git a/MBAssets3/ext_data/npcs/saber_power.npc b/MBAssets3/ext_data/npcs/saber_power.npc index 87fc6d026..1f9f374cb 100644 --- a/MBAssets3/ext_data/npcs/saber_power.npc +++ b/MBAssets3/ext_data/npcs/saber_power.npc @@ -1,4 +1,4 @@ -//NNN: Basic Sith setup with 1 force power and a saber for testing only +//NNN: Basic Sith each setup with a different force power and a saber for testing purposes saber_lightning //NNN: works fine { playerModel reborn_concept diff --git a/MBAssets3/ext_data/npcs/stormtrooper.npc b/MBAssets3/ext_data/npcs/stormtrooper.npc index 346c7af90..55a96ca0c 100644 --- a/MBAssets3/ext_data/npcs/stormtrooper.npc +++ b/MBAssets3/ext_data/npcs/stormtrooper.npc @@ -1,4 +1,4 @@ -//NNN: The main enemy throughout JKO/JKA, comes in several variants, normal ST with radomize with the 2 variant for mixing up sounds +//NNN: The main enemy throughout JKO/JKA, comes in several variants, the normal E-11 one is radomized with the 2 variant for mixing up sounds StormTrooper { playerModel stormtrooper diff --git a/MBAssets3/ext_data/npcs/swamptrooper.npc b/MBAssets3/ext_data/npcs/swamptrooper.npc index 78cf9deb5..9d5288658 100644 --- a/MBAssets3/ext_data/npcs/swamptrooper.npc +++ b/MBAssets3/ext_data/npcs/swamptrooper.npc @@ -1,3 +1,4 @@ +//NNN: Advanced stormtroopers only seen in JKO yavin_swamp SwampTrooper { playerModel swamptrooper diff --git a/MBAssets3/ext_data/npcs/tavion.npc b/MBAssets3/ext_data/npcs/tavion.npc index 0440d10bd..dae21df82 100644 --- a/MBAssets3/ext_data/npcs/tavion.npc +++ b/MBAssets3/ext_data/npcs/tavion.npc @@ -58,7 +58,7 @@ Tavion dismemberProbWaist 0 } -//NNN: Used in JKA for Tavion +//NNN: Used in JKA for most appreances of Tavion Tavion_new { playerModel tavion_new diff --git a/MBAssets3/ext_data/npcs/trandoshan.npc b/MBAssets3/ext_data/npcs/trandoshan.npc index 207c1b0a6..9ea81fd1f 100644 --- a/MBAssets3/ext_data/npcs/trandoshan.npc +++ b/MBAssets3/ext_data/npcs/trandoshan.npc @@ -1,4 +1,4 @@ -//NNN: JKO/JKA thug with WP_REPEATER, in mb2 they have healing and more HP to better repersent their species +//NNN: JKO/JKA thug with WP_REPEATER, in MB2 they have Healing and more HP to better repersent their species Trandoshan { playerModel trandoshan diff --git a/MBAssets3/ext_data/npcs/tusken.npc b/MBAssets3/ext_data/npcs/tusken.npc index 78a963f85..5c0071c4a 100644 --- a/MBAssets3/ext_data/npcs/tusken.npc +++ b/MBAssets3/ext_data/npcs/tusken.npc @@ -1,4 +1,4 @@ -//NNN: Used in JKA t1_surprise, currenlty setup as saberists and disruptor snipers as their weapons don't exist in MB2. Also set to TEAM_PLAYER, as the TEAM_FREE AI doesn't work correctly +//NNN: Used in JKA t1_surprise, setup as saberists and disruptor snipers as their base weapons don't exist in MB2. Also set to TEAM_PLAYER, as the TEAM_FREE AI doesn't work correctly tusken { playerModel tusken diff --git a/MBAssets3/ext_data/npcs/younglings.npc b/MBAssets3/ext_data/npcs/younglings.npc index f6f881e2e..a12e57828 100644 --- a/MBAssets3/ext_data/npcs/younglings.npc +++ b/MBAssets3/ext_data/npcs/younglings.npc @@ -1,4 +1,4 @@ - +//NNN: Objs for mb2_jeditemple jedikid { fullName "jedi kid" From 61f1532df398005374c463d086e86c6836347468 Mon Sep 17 00:00:00 2001 From: Unguided Date: Mon, 26 Jan 2026 21:48:20 +0100 Subject: [PATCH 033/119] 'imperial_garrison' merged to 'mudtrooper' --- .../players/imperial_garrison/animsounds.cfg | 92 ------------------- .../imperial_garrison/model_default.skin | 52 ----------- .../players/imperial_garrison/modeldata.cfg | 18 ---- .../players/mudtrooper/model_clean.skin | 1 + .../players/mudtrooper/model_default.skin | 1 + .../players/mudtrooper/model_driver.skin | 1 + .../players/mudtrooper/model_garrison.skin | 70 ++++++++++++++ .../players/mudtrooper/model_mayfeld.skin | 1 + .../players/mudtrooper/model_nomask.skin | 1 + .../players/mudtrooper/model_security.skin | 1 + .../players/mudtrooper/model_tactician.skin | 1 + .../models/players/mudtrooper/modeldata.cfg | 4 +- MBAssets3/shaders/mudtrooper.shader | 20 +--- 13 files changed, 81 insertions(+), 182 deletions(-) delete mode 100644 MBAssets3/models/players/imperial_garrison/animsounds.cfg delete mode 100644 MBAssets3/models/players/imperial_garrison/model_default.skin delete mode 100644 MBAssets3/models/players/imperial_garrison/modeldata.cfg create mode 100644 MBAssets3/models/players/mudtrooper/model_garrison.skin diff --git a/MBAssets3/models/players/imperial_garrison/animsounds.cfg b/MBAssets3/models/players/imperial_garrison/animsounds.cfg deleted file mode 100644 index 31c0cfcdb..000000000 --- a/MBAssets3/models/players/imperial_garrison/animsounds.cfg +++ /dev/null @@ -1,92 +0,0 @@ -UPPERSOUNDS -{ - BOTH_RIGHTHANDCHOPPEDOFF 25 sound/chars/st1/misc/death%d.wav 1 3 30 - BOTH_RIGHTHANDCHOPPEDOFF 64 sound/chars/st1/misc/death%d.wav 1 3 0 - BOTH_RIGHTHANDCHOPPEDOFF 88 sound/chars/st1/misc/death%d.wav 1 3 30 - BOTH_RIGHTHANDCHOPPEDOFF 100 sound/chars/st1/misc/death%d.wav 1 3 30 - BOTH_RIGHTHANDCHOPPEDOFF 110 sound/chars/stormtrooper/bodyfall%d.wav 1 2 0 -} - -LOWERSOUNDS -{ - //walk1 - BOTH_WALK1 6 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_WALK1 20 sound/player/footsteps/clank%d.wav 1 4 0 - //walk1 - BOTH_WALK2 5 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_WALK2 18 sound/player/footsteps/clank%d.wav 1 4 0 - //fastwalk (run) - BOTH_RUN1 8 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_RUN1 20 sound/player/footsteps/clank%d.wav 1 4 0 - //fastwalk (run) - BOTH_RUN2 8 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_RUN2 20 sound/player/footsteps/clank%d.wav 1 4 0 - // - BOTH_RUNBACK1 3 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_RUNBACK1 8 sound/player/footsteps/clank%d.wav 1 4 0 - // - BOTH_WALKBACK1 3 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_WALKBACK1 10 sound/player/footsteps/clank%d.wav 1 4 0 - // - BOTH_RUNBACK2 3 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_RUNBACK2 8 sound/player/footsteps/clank%d.wav 1 4 0 - // - BOTH_WALKBACK2 3 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_WALKBACK2 10 sound/player/footsteps/clank%d.wav 1 4 0 - // - BOTH_WALL_RUN_LEFT 5 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_WALL_RUN_LEFT 9 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_WALL_RUN_LEFT 13 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_WALL_RUN_LEFT 17 sound/player/footsteps/clank%d.wav 1 4 0 - // - BOTH_WALL_RUN_RIGHT 5 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_WALL_RUN_RIGHT 9 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_WALL_RUN_RIGHT 13 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_WALL_RUN_RIGHT 17 sound/player/footsteps/clank%d.wav 1 4 0 - // - BOTH_WALL_FLIP_BACK1 1 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_WALL_FLIP_BACK1 3 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_WALL_FLIP_BACK1 7 sound/player/footsteps/clank%d.wav 1 4 0 - // - BOTH_DEATH1 13 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH2 13 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH3 15 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH4 19 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH5 19 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH6 14 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH7 13 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH8 17 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH9 21 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH9 40 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH10 26 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH10 52 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH11 19 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH11 40 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH12 14 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH13 12 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_DEATH13 17 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_DEATH13 33 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH13 49 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_DEATH13 50 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_DEATH14 24 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH15 15 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH15 43 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH16 25 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH17 43 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_DEATH17 50 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_DEATH17 56 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH18 20 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_DEATH18 21 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_DEATH18 38 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_DEATH18 68 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH19 20 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_DEATH19 21 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_DEATH19 38 sound/player/footsteps/clank%d.wav 1 4 0 - BOTH_DEATH19 68 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH20 33 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH21 34 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH22 6 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH23 6 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH24 15 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 - BOTH_DEATH25 15 sound/chars/stormtrooper/bodyfall_trooper%d.wav 1 4 0 -} \ No newline at end of file diff --git a/MBAssets3/models/players/imperial_garrison/model_default.skin b/MBAssets3/models/players/imperial_garrison/model_default.skin deleted file mode 100644 index 927549423..000000000 --- a/MBAssets3/models/players/imperial_garrison/model_default.skin +++ /dev/null @@ -1,52 +0,0 @@ -hips,models/players/imperial_garrison/legs.tga -hips_cap_l_leg_off,models/players/stormtrooper/caps.tga -hips_cap_r_leg_off,models/players/stormtrooper/caps.tga -hips_cap_torso_off,models/players/stormtrooper/caps.tga -hips_belt,models/players/imperial_army/boots_hips.tga -hips_belt_buckle,models/players/imperial_army/boots_hips.tga -hips_belt_pockets,models/players/imperial_army/boots_hips.tga -hips_holster_empty,*off - -l_leg,models/players/imperial_army/boots_hips.tga -l_leg_cap_hips_off,models/players/stormtrooper/caps.tga -r_leg,models/players/imperial_army/boots_hips.tga -r_leg_cap_hips_off,models/players/stormtrooper/caps.tga - -head,models/players/hs_imperial/head-olive-b.tga -head_face,models/players/hs_imperial/face5.tga -head_eyes,models/players/common/mouth_eyes2.tga -off_hat,models/players/hs_imperial/head-olive-b.tga - -l_arm,models/players/imperial_garrison/cloth.tga -l_hand,models/players/imperial_garrison/cloth.tga -l_hand_wrist,models/players/imperial_garrison/cloth.tga -r_arm,models/players/imperial_garrison/cloth.tga -r_hand,models/players/imperial_garrison/cloth.tga -r_hand_wrist,models/players/imperial_garrison/cloth.tga - -torso,models/players/imperial_garrison/cloth.tga -torso_chest_heavy,models/players/imperial_garrison/armor_sergeant.tga -torso_chest_heavy_augment,models/players/imperial_army/armor_heavy_augment.tga -torso_collar,models/players/imperial_garrison/cloth.tga - -torso_l_tricep,models/players/imperial_garrison/armor_sergeant.tga -torso_r_tricep,models/players/imperial_garrison/armor_sergeant.tga -torso_l_shoulder,models/players/imperial_garrison/armor_sergeant.tga -torso_r_shoulder,models/players/imperial_garrison/armor_sergeant.tga - -r_leg_cap_hips_off,models/players/stormtrooper/caps.tga -l_leg_cap_hips_off,models/players/stormtrooper/caps.tga -hips_cap_l_leg_off,models/players/stormtrooper/caps.tga -hips_cap_torso_off,models/players/stormtrooper/caps.tga -hips_cap_r_leg_off,models/players/stormtrooper/caps.tga -l_hand_cap_l_arm_off,models/players/stormtrooper/caps.tga -l_arm_cap_l_hand_off,models/players/stormtrooper/caps.tga -l_arm_cap_torso_off,models/players/stormtrooper/caps.tga -r_hand_cap_r_arm_off,models/players/stormtrooper/caps.tga -r_arm_cap_r_hand_off,models/players/stormtrooper/caps.tga -r_arm_cap_torso_off,models/players/stormtrooper/caps.tga -torso_cap_head_off,models/players/stormtrooper/caps.tga -torso_cap_hips_off,models/players/stormtrooper/caps.tga -torso_cap_l_arm_off,models/players/stormtrooper/caps.tga -torso_cap_r_arm_off,models/players/stormtrooper/caps.tga -head_cap_torso_off,models/players/stormtrooper/caps.tga \ No newline at end of file diff --git a/MBAssets3/models/players/imperial_garrison/modeldata.cfg b/MBAssets3/models/players/imperial_garrison/modeldata.cfg deleted file mode 100644 index a3a04b92a..000000000 --- a/MBAssets3/models/players/imperial_garrison/modeldata.cfg +++ /dev/null @@ -1,18 +0,0 @@ -// breath -breathes "1" - -// soundsets -sounds_default -io3 -m - -// trueview -offsetX "1.5" - -// gore -hitPersonShotEffect "effects/gore/shotspurt_red.efx" -hitPersonShotShader "gfx/gore/bullethole_red" -hitPersonBladeEffect "effects/gore/bladespurt_red.efx" -g2MarksBladeShader "gfx/gore/slash_red" -g2WeaponMarksBladeShader "gfx/gore/spats/spat_big_red.efx" -dismemberEffect "effects/gore/shotspurt_red.efx" \ No newline at end of file diff --git a/MBAssets3/models/players/mudtrooper/model_clean.skin b/MBAssets3/models/players/mudtrooper/model_clean.skin index c85d3f843..3b6529d69 100644 --- a/MBAssets3/models/players/mudtrooper/model_clean.skin +++ b/MBAssets3/models/players/mudtrooper/model_clean.skin @@ -3,6 +3,7 @@ r_shins,models/players/mudtrooper/newparts_clean.tga l_leg,models/players/mudtrooper/cloth_clean.tga l_shins,models/players/mudtrooper/newparts_clean.tga hips_legs,models/players/mudtrooper/cloth_clean.tga +hips_legs_b,*off hips,models/players/mudtrooper/cloth_clean.tga hips_boxes,models/players/mudtrooper/newparts_clean.tga hips_holster,*off diff --git a/MBAssets3/models/players/mudtrooper/model_default.skin b/MBAssets3/models/players/mudtrooper/model_default.skin index 4d4957963..70dbd1dca 100644 --- a/MBAssets3/models/players/mudtrooper/model_default.skin +++ b/MBAssets3/models/players/mudtrooper/model_default.skin @@ -3,6 +3,7 @@ r_shins,models/players/mudtrooper/newparts.tga l_leg,models/players/mudtrooper/cloth.tga l_shins,models/players/mudtrooper/newparts.tga hips_legs,models/players/mudtrooper/cloth.tga +hips_legs_b,*off hips,models/players/mudtrooper/cloth.tga hips_boxes,models/players/mudtrooper/newparts.tga hips_holster,*off diff --git a/MBAssets3/models/players/mudtrooper/model_driver.skin b/MBAssets3/models/players/mudtrooper/model_driver.skin index be27d82b9..b41542324 100644 --- a/MBAssets3/models/players/mudtrooper/model_driver.skin +++ b/MBAssets3/models/players/mudtrooper/model_driver.skin @@ -3,6 +3,7 @@ r_shins,models/players/mudtrooper/newparts_clean.tga l_leg,models/players/mudtrooper/cloth_clean.tga l_shins,models/players/mudtrooper/newparts_clean.tga hips_legs,models/players/mudtrooper/cloth_clean.tga +hips_legs_b,*off hips,models/players/mudtrooper/cloth_clean.tga hips_boxes,models/players/mudtrooper/newparts_clean.tga hips_holster,*off diff --git a/MBAssets3/models/players/mudtrooper/model_garrison.skin b/MBAssets3/models/players/mudtrooper/model_garrison.skin new file mode 100644 index 000000000..29cda8792 --- /dev/null +++ b/MBAssets3/models/players/mudtrooper/model_garrison.skin @@ -0,0 +1,70 @@ +r_leg,models/players/mudtrooper/cloth_clean.tga +r_shins,models/players/mudtrooper/newparts_clean.tga +l_leg,models/players/mudtrooper/cloth_clean.tga +l_shins,models/players/mudtrooper/newparts_clean.tga +hips_legs,*off +hips_legs_b,models/players/mudtrooper/legs_b.tga +hips,models/players/mudtrooper/cloth_clean.tga +hips_boxes,models/players/mudtrooper/newparts_andor.tga +hips_holster,*off + +l_arm,models/players/mudtrooper/cloth_clean.tga +l_arm_armor,*off +l_hand,models/players/mudtrooper/cloth_clean.tga +l_hand_wrist,models/players/mudtrooper/cloth_clean.tga +r_arm,models/players/mudtrooper/cloth_clean.tga +r_arm_armor,*off +r_hand,models/players/mudtrooper/cloth_clean.tga +r_hand_wrist,models/players/mudtrooper/cloth_clean.tga + +torso,models/players/mudtrooper/cloth_clean.tga +torso_chest_heavy,models/players/mudtrooper/armor_sergeant.tga +torso_chest_heavy_augment,models/players/imperial_army/armor_heavy_augment.tga +torso_collar,models/players/mudtrooper/cloth_clean.tga +torso_collar_augment,models/players/imperial_army/neck.tga +torso_cape,*off +torso_pack,*off + +torso_l_tricep,models/players/mudtrooper/armor_sergeant.tga +torso_r_tricep,models/players/mudtrooper/armor_sergeant.tga +torso_l_shoulder,models/players/mudtrooper/armor_sergeant.tga +torso_r_shoulder,models/players/mudtrooper/armor_sergeant.tga + +helmet,*off +helmet_buttons,*off +helmet_lower,*off +helmet_lower_a,*off +breather,*off +visor,*off +gogs_up,*off +visor_up,*off + +head,models/players/hs_imperial/head-olive-b.tga +head_eyes_mouth,models/players/common/mouth_eyes2.tga +head_face,models/players/hs_imperial/face5.tga +head_face_b,*off +head_inner,*off +head_hat,models/players/hs_imperial/head-olive-b.tga + +head_m,*off +head_m_eyes_mouth,*off + +head_tank,*off +head_tank_guard,*off + +r_leg_cap_hips_off,models/players/stormtrooper/caps.tga +l_leg_cap_hips_off,models/players/stormtrooper/caps.tga +hips_cap_l_leg_off,models/players/stormtrooper/caps.tga +hips_cap_torso_off,models/players/stormtrooper/caps.tga +hips_cap_r_leg_off,models/players/stormtrooper/caps.tga +l_hand_cap_l_arm_off,models/players/stormtrooper/caps.tga +l_arm_cap_l_hand_off,models/players/stormtrooper/caps.tga +l_arm_cap_torso_off,models/players/stormtrooper/caps.tga +r_hand_cap_r_arm_off,models/players/stormtrooper/caps.tga +r_arm_cap_r_hand_off,models/players/stormtrooper/caps.tga +r_arm_cap_torso_off,models/players/stormtrooper/caps.tga +torso_cap_head_off,models/players/stormtrooper/caps.tga +torso_cap_hips_off,models/players/stormtrooper/caps.tga +torso_cap_l_arm_off,models/players/stormtrooper/caps.tga +torso_cap_r_arm_off,models/players/stormtrooper/caps.tga +head_cap_torso_off,models/players/stormtrooper/caps.tga \ No newline at end of file diff --git a/MBAssets3/models/players/mudtrooper/model_mayfeld.skin b/MBAssets3/models/players/mudtrooper/model_mayfeld.skin index 5ac41d478..7d2b0e90f 100644 --- a/MBAssets3/models/players/mudtrooper/model_mayfeld.skin +++ b/MBAssets3/models/players/mudtrooper/model_mayfeld.skin @@ -3,6 +3,7 @@ r_shins,models/players/mudtrooper/newparts.tga l_leg,models/players/mudtrooper/cloth.tga l_shins,models/players/mudtrooper/newparts.tga hips_legs,models/players/mudtrooper/cloth.tga +hips_legs_b,*off hips,models/players/mudtrooper/cloth.tga hips_boxes,models/players/mudtrooper/newparts.tga hips_holster,*off diff --git a/MBAssets3/models/players/mudtrooper/model_nomask.skin b/MBAssets3/models/players/mudtrooper/model_nomask.skin index 999b228c5..307287d1f 100644 --- a/MBAssets3/models/players/mudtrooper/model_nomask.skin +++ b/MBAssets3/models/players/mudtrooper/model_nomask.skin @@ -3,6 +3,7 @@ r_shins,models/players/mudtrooper/newparts.tga l_leg,models/players/mudtrooper/cloth.tga l_shins,models/players/mudtrooper/newparts.tga hips_legs,models/players/mudtrooper/cloth.tga +hips_legs_b,*off hips,models/players/mudtrooper/cloth.tga hips_boxes,models/players/mudtrooper/newparts.tga hips_holster,*off diff --git a/MBAssets3/models/players/mudtrooper/model_security.skin b/MBAssets3/models/players/mudtrooper/model_security.skin index 1b7b1ca5f..b304fbf49 100644 --- a/MBAssets3/models/players/mudtrooper/model_security.skin +++ b/MBAssets3/models/players/mudtrooper/model_security.skin @@ -3,6 +3,7 @@ r_shins,models/players/mudtrooper/newparts_clean.tga l_leg,models/players/mudtrooper/cloth_andor.tga l_shins,models/players/mudtrooper/newparts_clean.tga hips_legs,models/players/mudtrooper/cloth_andor.tga +hips_legs_b,*off hips,models/players/mudtrooper/cloth_andor.tga hips_boxes,models/players/mudtrooper/newparts_andor.tga hips_holster,*off diff --git a/MBAssets3/models/players/mudtrooper/model_tactician.skin b/MBAssets3/models/players/mudtrooper/model_tactician.skin index fd4385f52..95a1543f6 100644 --- a/MBAssets3/models/players/mudtrooper/model_tactician.skin +++ b/MBAssets3/models/players/mudtrooper/model_tactician.skin @@ -3,6 +3,7 @@ r_shins,models/players/mudtrooper/newparts_ISB.tga l_leg,models/players/mudtrooper/cloth_ISB.tga l_shins,models/players/mudtrooper/newparts_ISB.tga hips_legs,models/players/mudtrooper/cloth_ISB.tga +hips_legs_b,*off hips,models/players/mudtrooper/cloth_ISB.tga hips_boxes,models/players/mudtrooper/newparts_ISB.tga hips_holster,*off diff --git a/MBAssets3/models/players/mudtrooper/modeldata.cfg b/MBAssets3/models/players/mudtrooper/modeldata.cfg index 5f7583245..2f1c6c0e1 100644 --- a/MBAssets3/models/players/mudtrooper/modeldata.cfg +++ b/MBAssets3/models/players/mudtrooper/modeldata.cfg @@ -22,8 +22,8 @@ sounds_security io_bf2 m -sounds_security2 -io_bf2 +sounds_garrison +io2 m sounds_tactician diff --git a/MBAssets3/shaders/mudtrooper.shader b/MBAssets3/shaders/mudtrooper.shader index f4fe4b542..99ce80461 100644 --- a/MBAssets3/shaders/mudtrooper.shader +++ b/MBAssets3/shaders/mudtrooper.shader @@ -184,12 +184,12 @@ models/players/mudtrooper/newparts_andor // Andor - Garrison -models/players/imperial_garrison/armor_sergeant +models/players/mudtrooper/armor_sergeant { q3map_nolightmap cull disable { - map models/players/imperial_garrison/armor_sergeant + map models/players/mudtrooper/armor_sergeant rgbGen lightingDiffuse } { @@ -200,22 +200,6 @@ models/players/imperial_garrison/armor_sergeant } } -models/players/imperial_garrison/cloth -{ - q3map_nolightmap - cull disable - { - map models/players/imperial_garrison/cloth - rgbGen lightingDiffuse - } - { - map models/players/mudtrooper/cloth_clean_spec - blendFunc GL_SRC_ALPHA GL_ONE - detail - alphaGen lightingSpecular - } -} - // Andor - ISB Tactical Agent From 0ccf3b5fbe14f1d38d65d99dc26c02360479a454 Mon Sep 17 00:00:00 2001 From: Unguided Date: Mon, 26 Jan 2026 21:59:22 +0100 Subject: [PATCH 034/119] imperial garrison modelpath change --- .../ext_data/mb2/character/v1_ImpSold.mbch | 38 +++++++++---------- 1 file changed, 17 insertions(+), 21 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/v1_ImpSold.mbch b/z_MBLegends/ext_data/mb2/character/v1_ImpSold.mbch index fee1e6a9b..f0a68e873 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_ImpSold.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_ImpSold.mbch @@ -67,40 +67,36 @@ ClassInfo uishader_6 "models/players/mudtrooper/mb2_icon_security" model_7 "mudtrooper" - skin_7 "security2" - uishader_7 "models/players/mudtrooper/mb2_icon_security2" + skin_7 "garrison" + uishader_7 "models/players/mudtrooper/mb2_icon_garrison" model_8 "mudtrooper" skin_8 "tactician" uishader_8 "models/players/mudtrooper/mb2_icon_tactician" - model_9 "imperial_garrison" - skin_9 "default" - uishader_9 "models/players/imperial_garrison/mb2_icon_default" + model_9 "imperial_narkina" + skin_9 "default" + uishader_9 "models/players/imperial_narkina/mb2_icon_default" - model_10 "imperial_narkina" + model_10 "preoxmo" skin_10 "default" - uishader_10 "models/players/imperial_narkina/mb2_icon_default" + uishader_10 "models/players/preoxmo/mb2_icon_default" - model_11 "preoxmo" + model_11 "mudtrooper" skin_11 "default" - uishader_11 "models/players/preoxmo/mb2_icon_default" + uishader_11 "models/players/mudtrooper/mb2_icon_default" model_12 "mudtrooper" - skin_12 "default" - uishader_12 "models/players/mudtrooper/mb2_icon_default" + skin_12 "clean" + uishader_12 "models/players/mudtrooper/mb2_icon_clean" - model_13 "mudtrooper" - skin_13 "clean" - uishader_13 "models/players/mudtrooper/mb2_icon_clean" + model_13 "imperial_army" + skin_13 "atdp" + uishader_13 "models/players/imperial_army/mb2_icon_atdp" - model_14 "imperial_army" - skin_14 "atdp" - uishader_14 "models/players/imperial_army/mb2_icon_atdp" - - model_15 "imperial_worker" - skin_15 "default" - uishader_15 "models/players/imperial_worker/mb2_icon_default" + model_14 "imperial_worker" + skin_14 "default" + uishader_14 "models/players/imperial_worker/mb2_icon_default" //respawncustomtime 10000 } From 5095689fb5679ff7726b9b14c72366cd4f5e4d7e Mon Sep 17 00:00:00 2001 From: Unguided Date: Mon, 26 Jan 2026 22:06:52 +0100 Subject: [PATCH 035/119] cleanup --- .../players/mudtrooper/model_security2.skin | 69 ------------------- 1 file changed, 69 deletions(-) delete mode 100644 MBAssets3/models/players/mudtrooper/model_security2.skin diff --git a/MBAssets3/models/players/mudtrooper/model_security2.skin b/MBAssets3/models/players/mudtrooper/model_security2.skin deleted file mode 100644 index 3398a29da..000000000 --- a/MBAssets3/models/players/mudtrooper/model_security2.skin +++ /dev/null @@ -1,69 +0,0 @@ -r_leg,models/players/mudtrooper/cloth_clean.tga -r_shins,models/players/mudtrooper/newparts_clean.tga -l_leg,models/players/mudtrooper/cloth_clean.tga -l_shins,models/players/mudtrooper/newparts_clean.tga -hips_legs,models/players/mudtrooper/cloth_clean.tga -hips,models/players/mudtrooper/cloth_clean.tga -hips_boxes,models/players/mudtrooper/newparts_andor.tga -hips_holster,*off - -l_arm,models/players/mudtrooper/cloth_clean.tga -l_arm_armor,*off -l_hand,models/players/mudtrooper/cloth_clean.tga -l_hand_wrist,models/players/mudtrooper/cloth_clean.tga -r_arm,models/players/mudtrooper/cloth_clean.tga -r_arm_armor,*off -r_hand,models/players/mudtrooper/cloth_clean.tga -r_hand_wrist,models/players/mudtrooper/cloth_clean.tga - -torso,models/players/mudtrooper/cloth_clean.tga -torso_chest_heavy,models/players/mudtrooper/armor_andor.tga -torso_chest_heavy_augment,models/players/imperial_army/armor_heavy_augment.tga -torso_collar,models/players/mudtrooper/cloth_clean.tga -torso_collar_augment,models/players/imperial_army/neck.tga -torso_cape,*off -torso_pack,*off - -torso_l_tricep,models/players/mudtrooper/armor_andor.tga -torso_r_tricep,models/players/mudtrooper/armor_andor.tga -torso_l_shoulder,models/players/mudtrooper/armor_andor.tga -torso_r_shoulder,models/players/mudtrooper/armor_andor.tga - -helmet,*off -helmet_buttons,*off -helmet_lower,*off -helmet_lower_a,*off -breather,*off -visor,*off -gogs_up,*off -visor_up,*off - -head,models/players/imperial/bl_head.tga -head_eyes_mouth,models/players/common/mouth_eyes2.tga -head_face,models/players/imperial/bl_face.tga -head_face_b,*off -head_inner,*off -head_hat,models/players/hs_imperial/head-olive.tga - -head_m,*off -head_m_eyes_mouth,*off - -head_tank,*off -head_tank_guard,*off - -r_leg_cap_hips_off,models/players/stormtrooper/caps.tga -l_leg_cap_hips_off,models/players/stormtrooper/caps.tga -hips_cap_l_leg_off,models/players/stormtrooper/caps.tga -hips_cap_torso_off,models/players/stormtrooper/caps.tga -hips_cap_r_leg_off,models/players/stormtrooper/caps.tga -l_hand_cap_l_arm_off,models/players/stormtrooper/caps.tga -l_arm_cap_l_hand_off,models/players/stormtrooper/caps.tga -l_arm_cap_torso_off,models/players/stormtrooper/caps.tga -r_hand_cap_r_arm_off,models/players/stormtrooper/caps.tga -r_arm_cap_r_hand_off,models/players/stormtrooper/caps.tga -r_arm_cap_torso_off,models/players/stormtrooper/caps.tga -torso_cap_head_off,models/players/stormtrooper/caps.tga -torso_cap_hips_off,models/players/stormtrooper/caps.tga -torso_cap_l_arm_off,models/players/stormtrooper/caps.tga -torso_cap_r_arm_off,models/players/stormtrooper/caps.tga -head_cap_torso_off,models/players/stormtrooper/caps.tga \ No newline at end of file From 7f20854a1c772050d85aa7ffddf5ab537aaafb75 Mon Sep 17 00:00:00 2001 From: Unguided Date: Tue, 27 Jan 2026 09:41:16 +0100 Subject: [PATCH 036/119] double " / " sign fix in Bastila skins --- MBAssets3/models/players/bastila/model_default.skin | 6 +++--- MBAssets3/models/players/bastila/model_yellow.skin | 6 +++--- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/MBAssets3/models/players/bastila/model_default.skin b/MBAssets3/models/players/bastila/model_default.skin index b29e29486..0482ab73b 100644 --- a/MBAssets3/models/players/bastila/model_default.skin +++ b/MBAssets3/models/players/bastila/model_default.skin @@ -9,11 +9,11 @@ hips,models/players/bastila/body_classic.tga hips_belt,models/players/bastila/extras.tga hips_buckle,*off l_arm,models/players/bastila/body_classic.tga -l_hand,models/players/bastila//boots_hands.tga -l_leg,models/players/bastila//boots_hands.tga +l_hand,models/players/bastila/boots_hands.tga +l_leg,models/players/bastila/boots_hands.tga r_arm,models/players/bastila/body_classic.tga r_hand,models/players/bastila/boots_hands.tga -r_leg,models/players/bastila//boots_hands.tga +r_leg,models/players/bastila/boots_hands.tga torso,models/players/bastila/body_classic.tga torso_augment,models/players/bastila/body_classic.tga torso_layers,models/players/bastila/layers.tga diff --git a/MBAssets3/models/players/bastila/model_yellow.skin b/MBAssets3/models/players/bastila/model_yellow.skin index ed5076673..efd6ea4a9 100644 --- a/MBAssets3/models/players/bastila/model_yellow.skin +++ b/MBAssets3/models/players/bastila/model_yellow.skin @@ -9,11 +9,11 @@ hips,models/players/bastila/body.tga hips_belt,models/players/bastila/extras.tga hips_buckle,*off l_arm,models/players/bastila/body.tga -l_hand,models/players/bastila//boots_hands.tga -l_leg,models/players/bastila//boots_hands.tga +l_hand,models/players/bastila/boots_hands.tga +l_leg,models/players/bastila/boots_hands.tga r_arm,models/players/bastila/body.tga r_hand,models/players/bastila/boots_hands.tga -r_leg,models/players/bastila//boots_hands.tga +r_leg,models/players/bastila/boots_hands.tga torso,models/players/bastila/body.tga torso_augment,models/players/bastila/body.tga torso_layers,models/players/bastila/layers.tga From 1a91d63fae45d358037158914dac89fb9dec143b Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Tue, 27 Jan 2026 05:11:01 -0500 Subject: [PATCH 037/119] env prot --- z_MBLegends/ext_data/mb2/character/v2_FlameTr.mbch | 3 ++- z_MBLegends/ext_data/mb2/character/v9_Vader.mbch | 5 +++-- 2 files changed, 5 insertions(+), 3 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/v2_FlameTr.mbch b/z_MBLegends/ext_data/mb2/character/v2_FlameTr.mbch index bb3147494..cabe26737 100644 --- a/z_MBLegends/ext_data/mb2/character/v2_FlameTr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v2_FlameTr.mbch @@ -13,7 +13,7 @@ Classinfo WP_GrenadeLauncherFlags HELD_EXPLOSIVE //WP_ThrowerFlags HELD_FLAME - attributes MB_ATT_AMMO,3|MB_ATT_FIRE_GRENADES,3|MB_ATT_BLAST_ARMOUR,1|MB_ATT_ASSEMBLE,2|MB_ATT_DODGE,3|MB_ATT_SHIELD_RECHARGE,1|MB_ATT_DEXTERITY,1|MB_ATT_UGL,3|MB_ATT_DLT20A,2|MB_ATT_WRISTLASER + attributes MB_ATT_AMMO,3|MB_ATT_FIRE_GRENADES,3|MB_ATT_BLAST_ARMOUR,1|MB_ATT_ASSEMBLE,2|MB_ATT_DODGE,3|MB_ATT_SHIELD_RECHARGE,1|MB_ATT_DEXTERITY,1|MB_ATT_UGL,3|MB_ATT_DLT20A,2|MB_ATT_WRISTLASER|MB_ATT_ENV_PROT,1 maxhealth 80 maxarmor 80 @@ -113,6 +113,7 @@ A 2-life class specializing in incendiary support. Launched Grenades deal bonus - Reinforcement (1) - 10% less KB taken - Dexterity (1) +- Environmental Protection (1) - Blast Armor - Armor Regen (1) - Assemble (2) diff --git a/z_MBLegends/ext_data/mb2/character/v9_Vader.mbch b/z_MBLegends/ext_data/mb2/character/v9_Vader.mbch index 07659a2b9..36fe4c1b7 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_Vader.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_Vader.mbch @@ -8,7 +8,7 @@ ClassInfo weapons WP_SABER|WP_MELEE|WP_SBD - attributes MB_ATT_GUN_DEFENSE,3|MB_ATT_FP_SABER_DEFENSE,3|MB_ATT_DEFLECT,3|MB_ATT_FORCEBLOCK,2|MB_ATT_MAGNETIC_PLATING,1|MB_ATT_HEALING,1|MB_ATT_FORCEFOCUS,3|MB_ATT_CORTOSIS,1|MB_ATT_BLAST_ARMOUR|MB_ATT_WOOKIE_STRENGTH,1|MB_ATT_FLOAT_HOP,1|MB_ATT_GETUPS,3|MB_ATT_BESKAR,2 + attributes MB_ATT_GUN_DEFENSE,3|MB_ATT_FP_SABER_DEFENSE,3|MB_ATT_DEFLECT,3|MB_ATT_FORCEBLOCK,2|MB_ATT_MAGNETIC_PLATING,1|MB_ATT_HEALING,1|MB_ATT_FORCEFOCUS,3|MB_ATT_CORTOSIS,1|MB_ATT_BLAST_ARMOUR|MB_ATT_WOOKIE_STRENGTH,1|MB_ATT_FLOAT_HOP,1|MB_ATT_GETUPS,3|MB_ATT_BESKAR,2|MB_ATT_ENV_PROT,3 forcepowers FP_SABER_OFFENSE,3|FP_PUSH,3|FP_PULL,2|FP_GRIP,3|FP_SEE,2|FP_SABERTHROW,3 @@ -105,7 +105,7 @@ WeaponInfo0 } description "Darth Vader -A tanky saberist with strong defense and offense, at the cost of mobility. Regains BP upon defeating enemies. +A tanky saberist with strong defense and offense, at the cost of mobility. ^2Weaponry: - Melee @@ -133,6 +133,7 @@ A tanky saberist with strong defense and offense, at the cost of mobility. Regai - Getup (3) - Slow Faller - Strength (1) +- Environmental Protection (3) - Beskar (2) - Blast Armor - Magnetic Plating From 8e26e54fb55e0c6e2458237b995d8a1d82ac02b8 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Tue, 27 Jan 2026 05:17:29 -0500 Subject: [PATCH 038/119] Update h10_Obi.mbch Added Blast Armor Added Healing 1 Increased DMG given mult from 1 to 1.1 (only affects Melee) Probably going to add latter 2 to most Jedi. --- z_MBLegends/ext_data/mb2/character/h10_Obi.mbch | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h10_Obi.mbch b/z_MBLegends/ext_data/mb2/character/h10_Obi.mbch index c77190286..41611c798 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_Obi.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_Obi.mbch @@ -8,10 +8,10 @@ ClassInfo weapons WP_MELEE|WP_SABER - attributes MB_ATT_FORCEBLOCK,1|MB_ATT_FORCEFOCUS,2|MB_ATT_DEFLECT,3|MB_ATT_GUN_DEFENSE,3|MB_ATT_FP_SABER_DEFENSE,3 + attributes MB_ATT_FORCEBLOCK,1|MB_ATT_FORCEFOCUS,2|MB_ATT_DEFLECT,3|MB_ATT_GUN_DEFENSE,3|MB_ATT_FP_SABER_DEFENSE,3|MB_ATT_HEALING,1|MB_ATT_BLAST_ARMOUR forcepowers FP_LEVITATION,2|FP_PUSH,3|FP_SEE,3|FP_SABER_OFFENSE,3 - + damageGiven 1.1 speed 0.94 maxhealth 150 forcepool 140 @@ -21,7 +21,7 @@ ClassInfo rankforceregen 1 saberstyle SS_FAST|SS_MEDIUM|SS_TAVION - saberDamageStyle SS_FAST,130|SS_TAVION,130 + saberDamageStyle SS_FAST,130|SS_TAVION,130|SS_MEDIUM,240 saberThrowDamage 40 blockRegenAmount 5 @@ -184,5 +184,7 @@ A seasoned Jedi with exceptional Saber skills and high BP regen. Choice of old a - Sense (3) ^8Attributes: +- Blast Armor +- Healing (1) - Force Block (1) - Force Focus (2)" \ No newline at end of file From 5a6832f5dc4888490bf48b7ef0540cd206a50d15 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Tue, 27 Jan 2026 05:21:57 -0500 Subject: [PATCH 039/119] Update h10_Obi.mbch And this --- z_MBLegends/ext_data/mb2/character/h10_Obi.mbch | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h10_Obi.mbch b/z_MBLegends/ext_data/mb2/character/h10_Obi.mbch index 41611c798..9392d8057 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_Obi.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_Obi.mbch @@ -23,7 +23,7 @@ ClassInfo saberstyle SS_FAST|SS_MEDIUM|SS_TAVION saberDamageStyle SS_FAST,130|SS_TAVION,130|SS_MEDIUM,240 saberThrowDamage 40 - + saberSpecialDamage 1.25 blockRegenAmount 5 blockRegenRate 400 @@ -173,7 +173,8 @@ A seasoned Jedi with exceptional Saber skills and high BP regen. Choice of old a -- Saber/Blaster Defense (3) --- BP Regen: 5/.4s to 100 -- Blaster Deflect (3) --- 8% more Cyan/Blue DMG +-- 8% more Fast style DMG +-- 125% special DMG mult -- Saber Throw ^3[CS1] --- 33% more DMG -- Slap ^3[GB] From 0dff1b0c5a0a3ff53c8cb5aa259421d14632884b Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Tue, 27 Jan 2026 05:46:34 -0500 Subject: [PATCH 040/119] Update v9_ShadowG.mbch Points 4 > 7 Reinforcement cost 1 > 3 Armor cost 1 > 2 --- z_MBLegends/ext_data/mb2/character/v9_ShadowG.mbch | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/v9_ShadowG.mbch b/z_MBLegends/ext_data/mb2/character/v9_ShadowG.mbch index fc471bb1f..a557f6382 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_ShadowG.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_ShadowG.mbch @@ -43,11 +43,11 @@ classFlags CFL_NOPICKUPS saberstanceAnim BOTH_SPEAR_STANCE isCustomBuild 1 - mbPoints 4 + mbPoints 7 c_att_skill_0 MB_ATT_RESPAWNS c_att_names_0 "Reinforcement" - c_att_ranks_0 1 + c_att_ranks_0 3 c_att_skill_1 MB_ATT_FP_SABER_DEFENSE c_att_names_1 "Saber Defense" @@ -76,7 +76,7 @@ classFlags CFL_NOPICKUPS c_att_skill_7 MB_ATT_ARMOUR c_att_names_7 "Armor (80)" - c_att_ranks_7 1 + c_att_ranks_7 2 c_att_descs_7 "25 default" } From da741605fc3eebe27fde5845ea47da9d639d86e4 Mon Sep 17 00:00:00 2001 From: Unguided Date: Tue, 27 Jan 2026 13:53:09 +0100 Subject: [PATCH 041/119] new TCW Obi skin addition to Obi class --- .../ext_data/mb2/character/h10_Obi.mbch | 36 ++++++++++--------- 1 file changed, 20 insertions(+), 16 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h10_Obi.mbch b/z_MBLegends/ext_data/mb2/character/h10_Obi.mbch index 9392d8057..7e7f033d0 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_Obi.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_Obi.mbch @@ -91,29 +91,33 @@ ClassInfo skin_8 "default" uishader_8 "models/players/obiwan_cw/mb2_icon_default" - model_9 "obiwan_ot" + model_9 "obiwan_tcw" skin_9 "default" - uishader_9 "models/players/obiwan_ot/mb2_icon_default" + uishader_9 "models/players/obiwan_tcw/mb2_icon_default" - model_10 "obiwan_ot" - skin_10 "robed" - uishader_10 "models/players/obiwan_ot/mb2_icon_robed" + model_10 "obiwan_owk" + skin_10 "default" + uishader_10 "models/players/obiwan_owk/mb2_icon_default" - model_11 "obiwan_ot" - skin_11 "hooded" - uishader_11 "models/players/obiwan_ot/mb2_icon_hooded" + model_11 "obiwan_owk" + skin_11 "goggles" + uishader_11 "models/players/obiwan_owk/mb2_icon_goggles" model_12 "obiwan_ot" - skin_12 "ghost" - uishader_12 "models/players/obiwan_ot/mb2_icon_ghost" + skin_12 "default" + uishader_12 "models/players/obiwan_ot/mb2_icon_default" - model_13 "obiwan_owk" - skin_13 "default" - uishader_13 "models/players/obiwan_owk/mb2_icon_default" + model_13 "obiwan_ot" + skin_13 "robed" + uishader_13 "models/players/obiwan_ot/mb2_icon_robed" - model_14 "obiwan_owk" - skin_14 "goggles" - uishader_14 "models/players/obiwan_owk/mb2_icon_goggles" + model_14 "obiwan_ot" + skin_14 "hooded" + uishader_14 "models/players/obiwan_ot/mb2_icon_hooded" + + model_15 "obiwan_ot" + skin_15 "ghost" + uishader_15 "models/players/obiwan_ot/mb2_icon_ghost" isCustomBuild 1 mbPoints 0 From 338ab1688b27076af20623efe8686b7d51be76e1 Mon Sep 17 00:00:00 2001 From: NPC315 Date: Tue, 27 Jan 2026 17:07:34 -0600 Subject: [PATCH 042/119] Final Fixes/Testing Final Fixes/Testing --- MBAssets3/ext_data/npcs/hordeCIS.npc | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/MBAssets3/ext_data/npcs/hordeCIS.npc b/MBAssets3/ext_data/npcs/hordeCIS.npc index 2e2ef6fb9..0440f434e 100644 --- a/MBAssets3/ext_data/npcs/hordeCIS.npc +++ b/MBAssets3/ext_data/npcs/hordeCIS.npc @@ -1490,7 +1490,6 @@ B1_Poison //don't attack perfectly but it's good enough for variety of attacks playerModel battledroid customSkin adv MBClass 11 - isDroid 1 weapon WP_THROWER MB_ATT_THROWER_POISON 1 health 50 @@ -1569,7 +1568,7 @@ B2 //WIP: needs work and variants RESOURCE_BATTERY 1 noLocationalDamage 1 health 250 - //scale 120 + scale 110 headPitchRangeDown 30 reactions 3 aim 1 From e6f337bb5e81877a791e21e1642b57180ccd76f8 Mon Sep 17 00:00:00 2001 From: NPC315 Date: Tue, 27 Jan 2026 17:25:55 -0600 Subject: [PATCH 043/119] Deka strafe Deka strafe --- MBAssets3/ext_data/vehicles/droideka.veh | 2 +- MBAssets3/ext_data/vehicles/droideka2.veh | 2 +- MBAssets3/ext_data/vehicles/droideka3.veh | 2 +- MBAssets3/ext_data/vehicles/droideka4.veh | 2 +- MBAssets3/ext_data/vehicles/droideka5.veh | 2 +- MBAssets3/ext_data/vehicles/droideka6.veh | 2 +- MBAssets3/ext_data/vehicles/droideka7.veh | 2 +- MBAssets3/ext_data/vehicles/droideka_legends.veh | 2 +- 8 files changed, 8 insertions(+), 8 deletions(-) diff --git a/MBAssets3/ext_data/vehicles/droideka.veh b/MBAssets3/ext_data/vehicles/droideka.veh index 4f2e78a2e..3c095abea 100644 --- a/MBAssets3/ext_data/vehicles/droideka.veh +++ b/MBAssets3/ext_data/vehicles/droideka.veh @@ -15,7 +15,7 @@ speedMax 500 speedMin -80 acceleration 8 decelIdle 10 -strafePerc 0.5 +strafePerc 1 bankingSpeed 0.0 rollLimit 2 pitchLimit 0 diff --git a/MBAssets3/ext_data/vehicles/droideka2.veh b/MBAssets3/ext_data/vehicles/droideka2.veh index cfd40a134..034d1db0a 100644 --- a/MBAssets3/ext_data/vehicles/droideka2.veh +++ b/MBAssets3/ext_data/vehicles/droideka2.veh @@ -15,7 +15,7 @@ speedMax 500 speedMin -80 acceleration 8 decelIdle 10 -strafePerc 0.5 +strafePerc 1 bankingSpeed 0.0 rollLimit 2 pitchLimit 0 diff --git a/MBAssets3/ext_data/vehicles/droideka3.veh b/MBAssets3/ext_data/vehicles/droideka3.veh index dba84fbf7..3ffc5f8ad 100644 --- a/MBAssets3/ext_data/vehicles/droideka3.veh +++ b/MBAssets3/ext_data/vehicles/droideka3.veh @@ -15,7 +15,7 @@ speedMax 500 speedMin -80 acceleration 8 decelIdle 10 -strafePerc 0.5 +strafePerc 1 bankingSpeed 0.0 rollLimit 2 pitchLimit 0 diff --git a/MBAssets3/ext_data/vehicles/droideka4.veh b/MBAssets3/ext_data/vehicles/droideka4.veh index d6bd4786c..c48cc885c 100644 --- a/MBAssets3/ext_data/vehicles/droideka4.veh +++ b/MBAssets3/ext_data/vehicles/droideka4.veh @@ -15,7 +15,7 @@ speedMax 500 speedMin -80 acceleration 8 decelIdle 10 -strafePerc 0.5 +strafePerc 1 bankingSpeed 0.0 rollLimit 2 pitchLimit 0 diff --git a/MBAssets3/ext_data/vehicles/droideka5.veh b/MBAssets3/ext_data/vehicles/droideka5.veh index e1d65f3ad..2d1d5d4e2 100644 --- a/MBAssets3/ext_data/vehicles/droideka5.veh +++ b/MBAssets3/ext_data/vehicles/droideka5.veh @@ -15,7 +15,7 @@ speedMax 500 speedMin -80 acceleration 8 decelIdle 10 -strafePerc 0.5 +strafePerc 1 bankingSpeed 0.0 rollLimit 2 pitchLimit 0 diff --git a/MBAssets3/ext_data/vehicles/droideka6.veh b/MBAssets3/ext_data/vehicles/droideka6.veh index 7cfef90dd..06066ab1f 100644 --- a/MBAssets3/ext_data/vehicles/droideka6.veh +++ b/MBAssets3/ext_data/vehicles/droideka6.veh @@ -15,7 +15,7 @@ speedMax 500 speedMin -80 acceleration 8 decelIdle 10 -strafePerc 0.5 +strafePerc 1 bankingSpeed 0.0 rollLimit 2 pitchLimit 0 diff --git a/MBAssets3/ext_data/vehicles/droideka7.veh b/MBAssets3/ext_data/vehicles/droideka7.veh index 42f8d6d1a..3439592dc 100644 --- a/MBAssets3/ext_data/vehicles/droideka7.veh +++ b/MBAssets3/ext_data/vehicles/droideka7.veh @@ -15,7 +15,7 @@ speedMax 500 speedMin -80 acceleration 8 decelIdle 10 -strafePerc 0.5 +strafePerc 1 bankingSpeed 0.0 rollLimit 2 pitchLimit 0 diff --git a/MBAssets3/ext_data/vehicles/droideka_legends.veh b/MBAssets3/ext_data/vehicles/droideka_legends.veh index 06b9f7f06..703a06574 100644 --- a/MBAssets3/ext_data/vehicles/droideka_legends.veh +++ b/MBAssets3/ext_data/vehicles/droideka_legends.veh @@ -15,7 +15,7 @@ speedMax 500 speedMin -80 acceleration 8 decelIdle 10 -strafePerc 0.5 +strafePerc 1 bankingSpeed 0.0 rollLimit 2 pitchLimit 0 From 908a8f05c44304bf81a00e9b3d72c990e805b1c8 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Wed, 28 Jan 2026 02:51:19 -0500 Subject: [PATCH 044/119] GL flag fix --- z_MBLegends/ext_data/mb2/character/v2_FlameTr.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v6_Dengar.mbch | 3 +-- 2 files changed, 2 insertions(+), 3 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/v2_FlameTr.mbch b/z_MBLegends/ext_data/mb2/character/v2_FlameTr.mbch index cabe26737..ae5f2635b 100644 --- a/z_MBLegends/ext_data/mb2/character/v2_FlameTr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v2_FlameTr.mbch @@ -10,7 +10,7 @@ Classinfo weapons WP_MELEE|WP_THROWER|WP_FIRE_NADE|WP_UGL|WP_DLT20A - WP_GrenadeLauncherFlags HELD_EXPLOSIVE + WP_UGLFlags HELD_EXPLOSIVE //WP_ThrowerFlags HELD_FLAME attributes MB_ATT_AMMO,3|MB_ATT_FIRE_GRENADES,3|MB_ATT_BLAST_ARMOUR,1|MB_ATT_ASSEMBLE,2|MB_ATT_DODGE,3|MB_ATT_SHIELD_RECHARGE,1|MB_ATT_DEXTERITY,1|MB_ATT_UGL,3|MB_ATT_DLT20A,2|MB_ATT_WRISTLASER|MB_ATT_ENV_PROT,1 diff --git a/z_MBLegends/ext_data/mb2/character/v6_Dengar.mbch b/z_MBLegends/ext_data/mb2/character/v6_Dengar.mbch index 5dd3afb85..be33c0efa 100644 --- a/z_MBLegends/ext_data/mb2/character/v6_Dengar.mbch +++ b/z_MBLegends/ext_data/mb2/character/v6_Dengar.mbch @@ -23,8 +23,7 @@ ClassInfo WP_CloneRifleFlags HELD_ALTRELOAD WP_MeleeFlags HELD_SPEED WP_SaberFlags HELD_FLAME - WP_StickyLauncherFlags HELD_ALTRELOAD - //WP_MGLFlags + WP_MGLFlags HELD_ALTRELOAD WP_DCCarbineFlags HELD_ALTRELOAD|HELD_PULSE|HELD_KNOCKBACK|HELD_STUN From 5989c8f298bba3cc539c317aec5368a7a1b94e18 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Wed, 28 Jan 2026 21:18:22 -0500 Subject: [PATCH 045/119] Update v2_FlameTr.mbch Removed sec fire restriction under new UGL mechanics --- z_MBLegends/ext_data/mb2/character/v2_FlameTr.mbch | 2 -- 1 file changed, 2 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/v2_FlameTr.mbch b/z_MBLegends/ext_data/mb2/character/v2_FlameTr.mbch index ae5f2635b..3e604abd1 100644 --- a/z_MBLegends/ext_data/mb2/character/v2_FlameTr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v2_FlameTr.mbch @@ -84,7 +84,6 @@ animReadyNoAmmo BOTH_ATTACK3 animAttackRun BOTH_ATTACK3 animAttack BOTH_ATTACK3 animAttackWalk BOTH_ATTACK3 -altfireenabled 0 velocityMod 0.7 damageMod 2 } @@ -103,7 +102,6 @@ A 2-life class specializing in incendiary support. Launched Grenades deal bonus -- Bonus explosive DMG on det -- 100% more DMG -- 30% less velocity --- Prim only ^6Inventory: - Assault Sentry ^3[CS4] From 506d45e13f47e85aa553d3e9850d8e49f6546cea Mon Sep 17 00:00:00 2001 From: Journeyman716 Date: Wed, 28 Jan 2026 20:27:39 -0600 Subject: [PATCH 046/119] Bodhi updates corrrect branch version --- MBAssets3/models/players/bodhi/holster.cfg | 32 +++++++++---------- .../models/players/bodhi/model_default.skin | 20 ++++++------ 2 files changed, 27 insertions(+), 25 deletions(-) diff --git a/MBAssets3/models/players/bodhi/holster.cfg b/MBAssets3/models/players/bodhi/holster.cfg index 42eafa9f5..e623baeb9 100644 --- a/MBAssets3/models/players/bodhi/holster.cfg +++ b/MBAssets3/models/players/bodhi/holster.cfg @@ -1,14 +1,14 @@ { holsterType HLR_SINGLESABER_1 boneIndex HOLSTER_RIGHTHIP - posOffset "3, -2, 0" - angOffset "10, 10, -8" + posOffset "2, -3, 7" + angOffset "0, 0, 0" } { holsterType HLR_SINGLESABER_2 boneIndex HOLSTER_LEFTHIP - posOffset "-2.5, -3.5, 0" + posOffset "-1.5, -2.8, 7" angOffset "0, 0, 0" } @@ -29,8 +29,8 @@ { holsterType HLR_PISTOL_R boneIndex HOLSTER_RIGHTHIP - posOffset "3, 2, 2" - angOffset "90, 0, 0" + posOffset "5, 3, 0" + angOffset "90, -10, 0" } { @@ -43,7 +43,7 @@ { holsterType HLR_BLASTER_R boneIndex HOLSTER_RIGHTHIP - posOffset "3.5, 2, 2" + posOffset "4.5, 5, 2" angOffset "90, 0, 0" } @@ -57,34 +57,34 @@ { holsterType HLR_REPEATER boneIndex HOLSTER_UPPERBACK - posOffset "-5, -3, 0" - angOffset "-40, 0, 0" + posOffset "-3, 10, -6" + angOffset "0, 178, -90" } { holsterType HLR_FLECHETTE boneIndex HOLSTER_UPPERBACK - posOffset "-6, -3, 0" - angOffset "-40, 0, 0" + posOffset "-3, 10, -6" + angOffset "0, 178, -90" } { holsterType HLR_DISRUPTOR boneIndex HOLSTER_UPPERBACK - posOffset "-6.1, -8, 4" - angOffset "-40, 0, 0" + posOffset "-3, 10, -6" + angOffset "0, 178, -90" } { holsterType HLR_T21 boneIndex HOLSTER_UPPERBACK - posOffset "-5, -7, 3" - angOffset "-40, 0, 0" + posOffset "-3, 10, -6" + angOffset "0, 178, -90" } { holsterType HLR_PROJ boneIndex HOLSTER_UPPERBACK - posOffset "-6.3, -7, 3" - angOffset "-40, 0, 0" + posOffset "-3, 10, -6" + angOffset "0, 178, -90" } \ No newline at end of file diff --git a/MBAssets3/models/players/bodhi/model_default.skin b/MBAssets3/models/players/bodhi/model_default.skin index a5916fd2a..b70c644ec 100644 --- a/MBAssets3/models/players/bodhi/model_default.skin +++ b/MBAssets3/models/players/bodhi/model_default.skin @@ -1,17 +1,19 @@ -hips,models/players/bodhi/body.tga -r_leg,models/players/bodhi/body.tga -l_leg,models/players/bodhi/body.tga +head,models/players/bodhi/head.tga +head_goggles,models/players/bodhi/head.tga + torso,models/players/bodhi/body.tga +torso_backpack,models/players/bodhi/head.tga +torso_backpack2,models/players/bodhi/head.tga r_arm,models/players/bodhi/body.tga r_hand,models/players/bodhi/head.tga l_arm,models/players/bodhi/body.tga l_hand,models/players/bodhi/head.tga -head,models/players/bodhi/head.tga -hair,models/players/bodhi/head.tga -backpack,models/players/bodhi/head.tga -backpack2,models/players/bodhi/head.tga -goggle,models/players/bodhi/head.tga -eyes,models/players/bodhi/head.tga + +hips,models/players/bodhi/body.tga +r_leg,models/players/bodhi/body.tga +r_leg_boot,models/players/bodhi/head.tga +l_leg,models/players/bodhi/body.tga +l_leg_boot,models/players/bodhi/head.tga head_cap_torso_off,models/players/stormtrooper/caps.tga l_hand_cap_l_arm_off,models/players/stormtrooper/caps.tga From d39bfc357182cddf23fbecb8bf2b6ad458a1a7fa Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Thu, 29 Jan 2026 03:38:05 -0500 Subject: [PATCH 047/119] desc updates + binds qt to 3 universally --- z_MBLegends/ext_data/mb2/character/h1_NPrisoner.mbch | 8 ++++---- z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch | 12 ++++++------ z_MBLegends/ext_data/mb2/character/h2_JynE.mbch | 3 +-- z_MBLegends/ext_data/mb2/character/h6_Nien.mbch | 8 ++++---- z_MBLegends/ext_data/mb2/character/h8_WookWarr.mbch | 1 + z_MBLegends/ext_data/mb2/character/h9_Anakin.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h9_JCrusader.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v5_Cad.mbch | 8 ++++---- z_MBLegends/ext_data/mb2/character/v9_SDuel.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v9_SWarr.mbch | 2 +- 10 files changed, 24 insertions(+), 24 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h1_NPrisoner.mbch b/z_MBLegends/ext_data/mb2/character/h1_NPrisoner.mbch index ec650842d..be8b34d18 100644 --- a/z_MBLegends/ext_data/mb2/character/h1_NPrisoner.mbch +++ b/z_MBLegends/ext_data/mb2/character/h1_NPrisoner.mbch @@ -19,8 +19,8 @@ ClassInfo special1 EAS_HI_SPRINT special2 EAS_HI_DEX - special3 EAS_HI_DODGE - special4 EAS_HI_QUICKTOSS + special4 EAS_HI_DODGE + special3 EAS_HI_QUICKTOSS WP_BlasterPistolFlags HELD_SPEED WP_BlasterFlags HELD_SPEED @@ -113,5 +113,5 @@ description "Narkina 5 Prisoner ^3Abilities: - Sprint ^3[CS1] - Dex Roll ^3[CS2] -- Dodge (3) ^3[CS3] -- Quickthrow (3) ^3[CS4]" \ No newline at end of file +- Quickthrow (3) ^3[CS3] +- Dodge (3) ^3[CS4]" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch b/z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch index 081d55c20..2790e9dfb 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch @@ -53,8 +53,8 @@ Classinfo special1 EAS_HI_DODGE special2 EAS_HI_DEX - special3 EAS_HI_DASH - special4 EAS_HI_QUICKTHROW + special3 EAS_HI_QUICKTHROW + special4 EAS_HI_DASH uioverlay_r "gfx/icons/spec_infantry" uioverlay_l "gfx/icons/brawler" @@ -201,7 +201,7 @@ Mesa, uh, clumsy... -- Chain Limit: 1 -- Knocks down on hit -- 160% more KB --- 25% less reach +-- 100/25% less L/R reach -- 66% less DMG -- 200% special DMG mult -- 400% more radius @@ -236,9 +236,9 @@ Mesa, uh, clumsy... - Underwater Breathing ^3Abilities: -- Gungan Jive +- Gungan Jive (Toxic Taunt) - Flipkick (3) ^3[Contact Jump] - Dodge (3) ^3[CS1] - Dex Roll ^3[CS2] -- Dash/Dash Jump (2) ^3[CS3] -- Quickthrow (3) ^3[CS4]" \ No newline at end of file +- Quickthrow (3) ^3[CS3] +- Dash/Dash Jump (2) ^3[CS4]" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/h2_JynE.mbch b/z_MBLegends/ext_data/mb2/character/h2_JynE.mbch index 3b9224d22..1ba89e80a 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_JynE.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_JynE.mbch @@ -154,7 +154,7 @@ A damage/fire rate-boosted pistoleer with advanced movement capabilities and a s - Jyn's Truncheon (Dual/Cyan Saber) -- No Saber/Blaster Block -- Chain Limit: 2 --- 10/20% more KB on L/R hands +-- 10/20% more L/R KB -- 125% special DMG mult -- 30% less reach -- Slap ^3[GB] @@ -165,7 +165,6 @@ A damage/fire rate-boosted pistoleer with advanced movement capabilities and a s - A180 Ion Attachment (Bowcaster 3) -- Shocks/pushes on hit -- 150% more FP DMG --- 75% slower mag reload - Electro-Sonic Flashbangs (2) -- Shocks/sonics/blinds/pushes on det -- Prim only diff --git a/z_MBLegends/ext_data/mb2/character/h6_Nien.mbch b/z_MBLegends/ext_data/mb2/character/h6_Nien.mbch index 7f45aedd8..facfdc604 100644 --- a/z_MBLegends/ext_data/mb2/character/h6_Nien.mbch +++ b/z_MBLegends/ext_data/mb2/character/h6_Nien.mbch @@ -57,8 +57,8 @@ ClassInfo special1 EAS_FP_SABERTHROW special2 EAS_HI_DASH - special3 EAS_HI_DODGE - special4 EAS_HI_QUICKTHROW + special4 EAS_HI_DODGE + special3 EAS_HI_QUICKTHROW } WeaponInfo0 @@ -181,5 +181,5 @@ A scrappy, evasive class with many explosives, a launching Saber, and gadgets. ^3Abilities: - Dash (2) ^3[CS2] -- Dodge (3) ^3[CS3] -- Quickthrow (2) ^3[CS4]" \ No newline at end of file +- Quickthrow (2) ^3[CS3] +- Dodge (3) ^3[CS4]" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/h8_WookWarr.mbch b/z_MBLegends/ext_data/mb2/character/h8_WookWarr.mbch index be08ecdfd..4c6e3bac0 100644 --- a/z_MBLegends/ext_data/mb2/character/h8_WookWarr.mbch +++ b/z_MBLegends/ext_data/mb2/character/h8_WookWarr.mbch @@ -229,6 +229,7 @@ WeaponInfo3 animAttackRun BOTH_PLX1_ATTACK animAttack BOTH_PLX1_ATTACK animAttackWalk BOTH_PLX1_ATTACK + animCharge BOTH_PLX1_ATTACK } WeaponInfo4 { diff --git a/z_MBLegends/ext_data/mb2/character/h9_Anakin.mbch b/z_MBLegends/ext_data/mb2/character/h9_Anakin.mbch index 01ddbbcca..7727b7560 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_Anakin.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_Anakin.mbch @@ -82,7 +82,7 @@ ClassInfo description "Anakin Skywalker -A master of combat - possessing equally strong Lightsaber and Force abilities. Regains BP upon defeating enemies. +A master of combat - possessing equally strong Lightsaber and Force abilities. ^2Weaponry: - Melee diff --git a/z_MBLegends/ext_data/mb2/character/h9_JCrusader.mbch b/z_MBLegends/ext_data/mb2/character/h9_JCrusader.mbch index c1e40a1c3..de96e77b4 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_JCrusader.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_JCrusader.mbch @@ -105,7 +105,7 @@ An offense-oriented Jedi, characterized by powerful Lightsaber swings and solid - Lightsaber (Yellow/Red) -- Saber Defense (3) -- Blaster Defense (2) --- Saber Deflect (2) +-- Blaster Deflect (2) -- 46% less Red DMG -- Saber Throw ^3[CS1] --- 33% more DMG diff --git a/z_MBLegends/ext_data/mb2/character/v5_Cad.mbch b/z_MBLegends/ext_data/mb2/character/v5_Cad.mbch index b459a53b1..c1252ee8b 100644 --- a/z_MBLegends/ext_data/mb2/character/v5_Cad.mbch +++ b/z_MBLegends/ext_data/mb2/character/v5_Cad.mbch @@ -20,8 +20,8 @@ ClassInfo WP_FragNadeFlags HELD_KNOCKDOWN special1 EAS_HI_SPRINT special2 EAS_HI_DEX - special3 EAS_HI_DODGE - special4 EAS_HI_QUICKTHROW + special4 EAS_HI_DODGE + special3 EAS_HI_QUICKTHROW model "cadbane" skin "default" @@ -116,5 +116,5 @@ A Jetboots-equipped, dexterous dual pistoleer with Quickthrow Stun Grenades. - Jetboots (Jetpack) - Sprint ^3[CS1] - Dex Roll ^3[CS2] -- Dodge (3) ^3[CS3] -- Quickthrow (3) ^3[CS4]" \ No newline at end of file +- Quickthrow (3) ^3[CS3] +- Dodge (3) ^3[CS4]" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/v9_SDuel.mbch b/z_MBLegends/ext_data/mb2/character/v9_SDuel.mbch index 339566533..13151f9f9 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_SDuel.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_SDuel.mbch @@ -94,7 +94,7 @@ ClassInfo description "Sith Duelist -A master Saberist with unmatched dueling skills. Regains BP upon defeating enemies. +A master Saberist with unmatched dueling skills. ^2Weaponry: - Melee diff --git a/z_MBLegends/ext_data/mb2/character/v9_SWarr.mbch b/z_MBLegends/ext_data/mb2/character/v9_SWarr.mbch index 29a87abfc..7cdbd21c0 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_SWarr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_SWarr.mbch @@ -71,7 +71,7 @@ ClassInfo description "Sith Warrior -A master of combat - possessing equally strong Lightsaber and Force abilities. Regains BP upon defeating enemies. +A master of combat - possessing equally strong Lightsaber and Force abilities. ^2Weaponry: - Melee From c2e6b25ddca69143a7d618686f7f63a079e1d9ca Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Thu, 29 Jan 2026 03:38:18 -0500 Subject: [PATCH 048/119] Update h3_Arc.mbch Dex cost 3/3/8 > 3/3/7 --- z_MBLegends/ext_data/mb2/character/h3_Arc.mbch | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h3_Arc.mbch b/z_MBLegends/ext_data/mb2/character/h3_Arc.mbch index dc992b563..baf8cd5d1 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_Arc.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_Arc.mbch @@ -173,7 +173,7 @@ skilltimerMod 0.9 c_att_skill_13 MB_ATT_DEXTERITY c_att_names_13 "Dexterity ^3[CS2]" - c_att_ranks_13 3,3,8 + c_att_ranks_13 3,3,7 c_att_skill_14 MB_ATT_GRAPPLE_HOOK c_att_names_14 "Grappling Hook ^3[CS4 Melee]" @@ -235,7 +235,7 @@ skilltimerMod 0.9 c_att_skill_28 MB_ATT_DEXTERITY c_att_names_28 "Dexterity ^3[CS2]" - c_att_ranks_28 3,3,8 + c_att_ranks_28 3,3,7 c_att_skill_29 MB_ATT_GRAPPLE_HOOK c_att_names_29 "Grappling Hook ^3[CS4 Melee]" From 50acba981b7dab863a5dd50f47d45eb2e6de29dd Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Thu, 29 Jan 2026 03:41:12 -0500 Subject: [PATCH 049/119] Update v4_BX.mbch Speed ranks 210/230/265 > 214/235/258 This slipped by the speed pass. --- z_MBLegends/ext_data/mb2/character/v4_BX.mbch | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/v4_BX.mbch b/z_MBLegends/ext_data/mb2/character/v4_BX.mbch index 9e3a7e17d..03859872a 100644 --- a/z_MBLegends/ext_data/mb2/character/v4_BX.mbch +++ b/z_MBLegends/ext_data/mb2/character/v4_BX.mbch @@ -11,7 +11,7 @@ ClassInfo knockbackTaken 0.8 modelscale 1.035 basespeed 195 - rankbasespeed 210,230,265 + rankbasespeed 214,235,258 maxhealth 60 rankHealth 75,100,110 maxarmor 20 @@ -129,7 +129,7 @@ c_att_names_9 "Beskar" c_att_ranks_9 3,2,5 c_att_skill_10 MB_ATT_BASESPEED -c_att_names_10 "Speed (210/230/265)" +c_att_names_10 "Speed (214/235/258)" c_att_ranks_10 2,3,4 c_att_skill_11 MB_ATT_STM_MULTIPLIER @@ -194,7 +194,7 @@ c_att_names_25 "Beskar" c_att_ranks_25 3,2 c_att_skill_26 MB_ATT_BASESPEED -c_att_names_26 "Speed (210/230/265)" +c_att_names_26 "Speed (214/235/258)" c_att_ranks_26 1,2,4 c_att_skill_27 MB_ATT_STM_MULTIPLIER @@ -247,7 +247,7 @@ c_att_names_38 "Beskar" c_att_ranks_38 3 c_att_skill_39 MB_ATT_BASESPEED -c_att_names_39 "Speed (210/230/265)" +c_att_names_39 "Speed (214/235/258)" c_att_ranks_39 2,3,6 c_att_skill_40 MB_ATT_STM_MULTIPLIER From 050a97ffbe5cc74707797cf3c882dee823fd7d30 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Thu, 29 Jan 2026 04:39:38 -0500 Subject: [PATCH 050/119] Update h7_HK47.mbch Based on some community discussion Removed Assault Sentry Added Armor Regen 1 Added Dioxis Trip Mines (could give him poison thrower if that gets finalized) --- .../ext_data/mb2/character/h7_HK47.mbch | 27 ++++++++++++++----- 1 file changed, 20 insertions(+), 7 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h7_HK47.mbch b/z_MBLegends/ext_data/mb2/character/h7_HK47.mbch index 032a6f35d..2582ece01 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_HK47.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_HK47.mbch @@ -4,15 +4,15 @@ ClassInfo classNumberLimit 1 MBClass MB_CLASS_WOOKIE - weapons WP_SONIC_NADE|WP_FRAG_NADE|WP_MELEE|WP_T21|WP_EE4 + weapons WP_SONIC_NADE|WP_FRAG_NADE|WP_MELEE|WP_T21|WP_EE4|WP_TRIP_MINE - attributes MB_ATT_T21,3|MB_ATT_RECHARGE,3|MB_ATT_AMMO,3|MB_ATT_EE4,3|MB_ATT_FRAGS,2|MB_ATT_SONIC_DETONATOR,2|MB_ATT_POISON_DART,2|MB_ATT_FLAMETHROWER,1|MB_ATT_BESKAR,3|MB_ATT_BLAST_ARMOUR,1|MB_ATT_ANTI_MT,2|MB_ATT_TRACKING_BEACON + attributes MB_ATT_T21,3|MB_ATT_RECHARGE,3|MB_ATT_AMMO,3|MB_ATT_EE4,3|MB_ATT_FRAGS,2|MB_ATT_SONIC_DETONATOR,2|MB_ATT_POISON_DART,2|MB_ATT_FLAMETHROWER,1|MB_ATT_BESKAR,3|MB_ATT_BLAST_ARMOUR,1|MB_ATT_ANTI_MT,2|MB_ATT_TRACKING_BEACON|MB_ATT_TRIP_MINES,3|MB_ATT_SHIELD_RECHARGE,1 classflags CFL_SEEING_STEALTH knockbacktaken .85 - holdables HI_SENTRY_GUN //BASE? + //holdables HI_SENTRY_GUN //BASE? maxhealth 80 maxarmor 115 @@ -26,11 +26,11 @@ ClassInfo WP_T21Flags HELD_ALTRELOAD WP_EE4Flags HELD_DISRUPTIFY|HELD_ALTRELOAD + WP_TripMineFlags HELD_POISON|HELD_STUN special1 EAS_HI_POISON special2 EAS_HI_FLAME special3 EAS_FP_SEE - special4 EAS_HI_SENTRY_GUN flourishAnim BOTH_STAND5TOAIM @@ -107,6 +107,18 @@ WeaponInfo1 FlashSound0 "sound/weapons/kotor/fire_hvy.wav" } +WeaponInfo2 +{ + WeaponToReplace WP_TRIP_MINE + WeaponBasedOff WP_TRIP_MINE + NewWorldModel "models/weapons2/dummyblaster/model.glm" + NewViewModel "models/weapons2/noweap/noweap.md3" + Icon "gfx/hud/w_icon_tripmine" + WeaponName "Dioxis Trip Mines" + customammo 3 + rateMod 0.9 +} + ForceInfo0 { ForceToReplace FP_SEE @@ -133,14 +145,14 @@ A heavily armored long-range assassin, capable of sustained Wrist Flamethrower u -- 25% slower RoF -- 25% slower mag reload - Frag Grenades (2) +- Dioxis Trip Mines (3) +-- Poisons/staggers on det +-- 10% faster RoF - Sonic Detonators (2) ^5Powers: - Radar Scanner (Sense 1) ^3[CS3] -^6Inventory: -- Assault Sentry ^3[CS4] - ^8Attributes: - 15% faster Hacking - 15% less KB taken @@ -148,6 +160,7 @@ A heavily armored long-range assassin, capable of sustained Wrist Flamethrower u - Battery Recharge (3) - Beskar (3) - Blast Armor +- Armor Regen (1) - Anti-Mind Trick (2) - Sense Immunity - Tracking Beacon From fd6bbb03e7b738e6247a936ff8a67c1374b9b998 Mon Sep 17 00:00:00 2001 From: NPC315 Date: Thu, 29 Jan 2026 08:21:13 -0600 Subject: [PATCH 051/119] So jedi plays better with new spawn logic So jedi plays better with new spawn logic. Also re-adding JKO Jedi. --- MBAssets3/ext_data/npcs/jedi.npc | 85 +++++++++++++++++++++++++++----- 1 file changed, 72 insertions(+), 13 deletions(-) diff --git a/MBAssets3/ext_data/npcs/jedi.npc b/MBAssets3/ext_data/npcs/jedi.npc index 8e81e9b68..978812836 100644 --- a/MBAssets3/ext_data/npcs/jedi.npc +++ b/MBAssets3/ext_data/npcs/jedi.npc @@ -1,6 +1,65 @@ //NNN: Jedi allies in JKO/JKA -//NNN: In JKA they has full randomization that used the SP main character creator but that isn't setup in MP, currently setup to mimic that randoization for Jedi-Jedi12 -Jedi +//NNN: In JKA they has full randomization that used the SP main character creator but that isn't setup in MP, currently setup to mimic that randoization for Jedi0-Jedi12 + +Jedi //NNN: JKO JEDI +{ + playerModel jedi + saber single_2 + saberColor yellow + weapon WP_SABER + MB_ATT_FORCEBLOCK 2 + MB_ATT_FP_SABER_DEFENSE 2 + MB_ATT_GUN_DEFENSE 2 + MB_ATT_DEFLECT 2 + RESOURCE_FORCE 1 + forcePowerMax 100 + Pbchance 30 + Pbchance 3 + SBchance 50 + saberStyle 1 + saberStyle 3 + saberStyle 2 + FP_HEAL 1 + FP_LEVITATION 2 + FP_SPEED 2 + FP_PUSH 2 + FP_PULL 1 + FP_TELEPATHY 1 + FP_GRIP 0 + FP_LIGHTNING 0 + FP_RAGE 0 + FP_PROTECT 1 + FP_ABSORB 1 + FP_DRAIN 0 + FP_SEE 1 + FP_SABERTHROW 2 + forceRegenRate 150 + forcePowerMax 90 + rank lt + reactions 3 + aim 3 + move 3 + aggression 3 + evasion 2 + intelligence 3 + playerTeam TEAM_ENEMY + enemyTeam TEAM_PLAYER + class CLASS_JEDI + yawSpeed 140 + walkSpeed 55 + runSpeed 200 + snd jedi1 + sndcombat jedi1 + sndjedi jedi1 + health 200 + dismemberProbHead 0 + dismemberProbArms 5 + dismemberProbLegs 0 + dismemberProbHands 10 + dismemberProbWaist 0 +} + +Jedi0 { playerModel jedi_hm //jedi customSkin legends1 @@ -59,7 +118,7 @@ Jedi dismemberProbWaist 0 } -Jedi2 +Jedi1 { playerModel jedi_hm //jedi customSkin legends2 @@ -118,7 +177,7 @@ Jedi2 dismemberProbWaist 0 } -Jedi3 +Jedi2 { playerModel jedi_zf customSkin legends1 @@ -177,7 +236,7 @@ Jedi3 dismemberProbWaist 0 } -Jedi4 +Jedi3 { playerModel jedi_zf customSkin legends2 @@ -236,7 +295,7 @@ Jedi4 dismemberProbWaist 0 } -Jedi5 +Jedi4 { playerModel jedi_tf customSkin jt @@ -293,7 +352,7 @@ Jedi5 dismemberProbWaist 0 } -Jedi6 +Jedi5 { playerModel jedi_tf customSkin legends2 @@ -350,7 +409,7 @@ Jedi6 dismemberProbWaist 0 } -Jedi7 +Jedi6 { playerModel jedi_hf customSkin legends1 @@ -408,7 +467,7 @@ Jedi7 dismemberProbWaist 0 } -Jedi8 //JediF +Jedi7 //JediF { playerModel jedi_hf customSkin legends2 @@ -468,7 +527,7 @@ Jedi8 //JediF dismemberProbWaist 0 } -Jedi9 +Jedi8 { playerModel jedi_kdm customSkin legends1 @@ -526,7 +585,7 @@ Jedi9 dismemberProbWaist 0 } -Jedi10 +Jedi9 { playerModel jedi_kdm customSkin legends2 @@ -584,7 +643,7 @@ Jedi10 dismemberProbWaist 0 } -Jedi11 +Jedi10 { playerModel jedi_rm customSkin legends1 @@ -642,7 +701,7 @@ Jedi11 dismemberProbWaist 0 } -Jedi12 +Jedi11 { playerModel jedi_rm customSkin legends2 From 97133e9dc8588d563959ef8603eeeb814150765b Mon Sep 17 00:00:00 2001 From: NPC315 Date: Thu, 29 Jan 2026 09:45:21 -0600 Subject: [PATCH 052/119] New effect for poison thrower New effect for poison thrower --- .../effects/Flamethrower/poisonthrower.efx | 58 +++++++++++++++++++ 1 file changed, 58 insertions(+) create mode 100644 MB_Effects/effects/Flamethrower/poisonthrower.efx diff --git a/MB_Effects/effects/Flamethrower/poisonthrower.efx b/MB_Effects/effects/Flamethrower/poisonthrower.efx new file mode 100644 index 000000000..6eafe6c2c --- /dev/null +++ b/MB_Effects/effects/Flamethrower/poisonthrower.efx @@ -0,0 +1,58 @@ +repeatDelay 300 + +Particle +{ + name mist + + flags useAlpha + + count 4 + + life 1000 2000 + + origin -2 -5 -5 2 5 5 + + rotation 0 360 + + rotationDelta -15 15 + + gravity 5 + + rgb + { + start 0.8588 0.9803 0.3803 + end 0 0 0 + flags linear + } + + alpha + { + start 0.5 0.8 + end 0 + parm 60 75 + flags linear clamp + } + + size + { + end 140 140 + parm 140 + flags clamp + } + + shaders + [ + gfx/effects/alpha_smoke + ] +} + +Sound +{ + name massive_smoke + + sounds + [ + sound/effects/gassing2.wav + sound/effects/gassing3.wav + ] +} From 5320f49e941025d616bff0223544ad2a28c2254d Mon Sep 17 00:00:00 2001 From: NPC315 Date: Thu, 29 Jan 2026 09:54:47 -0600 Subject: [PATCH 053/119] Discharge to CS 2 Discharge to CS 2 --- MBAssets3/ui/mb/alpha/game/class/mb_class_droideka.menu | 4 ++-- MBAssets3/ui/mb/hybrid/game/class/mb_class_droideka.menu | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/MBAssets3/ui/mb/alpha/game/class/mb_class_droideka.menu b/MBAssets3/ui/mb/alpha/game/class/mb_class_droideka.menu index 1f63cfad8..6595d92af 100644 --- a/MBAssets3/ui/mb/alpha/game/class/mb_class_droideka.menu +++ b/MBAssets3/ui/mb/alpha/game/class/mb_class_droideka.menu @@ -317,7 +317,7 @@ rect 8 165 147 18 text " " noTextBlink 1 - text2 "Shield Discharge" + text2 "Shield Discharge [CS2]" font 6 text2alignx -95 textalign ITEM_ALIGN_LEFT @@ -325,7 +325,7 @@ textaligny -5 textscale .15 forecolor 1 1 1 0.8 - descText "Uses shield energy to create a discharge shockwave knocking down or back enemies" + descText "Uses shield energy to create a discharge shockwave knocking down or back enemies\nUse with: Class Special 2 [%b]" visible 1 action { play "sound/interface/button1.wav" diff --git a/MBAssets3/ui/mb/hybrid/game/class/mb_class_droideka.menu b/MBAssets3/ui/mb/hybrid/game/class/mb_class_droideka.menu index 61c883029..f52e545f6 100644 --- a/MBAssets3/ui/mb/hybrid/game/class/mb_class_droideka.menu +++ b/MBAssets3/ui/mb/hybrid/game/class/mb_class_droideka.menu @@ -433,7 +433,7 @@ name setfp_rage group darkpowers style WINDOW_STYLE_TEXT_RGB1 - text "Shield Discharge" + text "Shield Discharge [CS 2]" //descText @MENUS_DESCRIPTION_OF_A_FORCE rect 230 220 110 15 textalign ITEM_ALIGN_RIGHT @@ -467,7 +467,7 @@ forecolor 0.1 0.7 1 0.7 border 0 bordercolor 0 0 0 0 - descText "Uses shield energy to create a discharge shockwave knocking down or back enemies" + descText "Uses shield energy to create a discharge shockwave knocking down or back enemies with the Class Special 2 key" visible 1 action { From bd98412b27333dfbfc0e99b12fceb3f057268838 Mon Sep 17 00:00:00 2001 From: NPC315 Date: Thu, 29 Jan 2026 10:07:06 -0600 Subject: [PATCH 054/119] Update mb_class_droideka.menu Adding bindings button 11 --- MBAssets3/ui/mb/alpha/game/class/mb_class_droideka.menu | 1 + 1 file changed, 1 insertion(+) diff --git a/MBAssets3/ui/mb/alpha/game/class/mb_class_droideka.menu b/MBAssets3/ui/mb/alpha/game/class/mb_class_droideka.menu index 6595d92af..433b4803e 100644 --- a/MBAssets3/ui/mb/alpha/game/class/mb_class_droideka.menu +++ b/MBAssets3/ui/mb/alpha/game/class/mb_class_droideka.menu @@ -325,6 +325,7 @@ textaligny -5 textscale .15 forecolor 1 1 1 0.8 + bindings { "+button11" } descText "Uses shield energy to create a discharge shockwave knocking down or back enemies\nUse with: Class Special 2 [%b]" visible 1 action { From 0b4bbdf0d3b077f679343c59dfa97280e2e01365 Mon Sep 17 00:00:00 2001 From: Cinder66 Date: Thu, 29 Jan 2026 18:31:25 +0100 Subject: [PATCH 055/119] v5_JumpTr small pointbuy Possibly first phase of splitting rockettroopers. Now allows to pick between 3 guns and wook barge. New clone rifle stats are of the old rockettrooper from before r20. Wouldn't mind a double check on this one to see if it's balanced or some description is missing or whatever. --- .../ext_data/mb2/character/v5_JumpTr.mbch | 63 ++++++++++++++++--- 1 file changed, 55 insertions(+), 8 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/v5_JumpTr.mbch b/z_MBLegends/ext_data/mb2/character/v5_JumpTr.mbch index fe3c007b9..6eae8db24 100644 --- a/z_MBLegends/ext_data/mb2/character/v5_JumpTr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v5_JumpTr.mbch @@ -6,12 +6,12 @@ ClassInfo MBClass MB_CLASS_WOOKIE classNumberLimit 2 extralives 1 - weapons WP_MELEE|WP_REPEATER|WP_ROCKET_LAUNCHER + weapons WP_MELEE|WP_ROCKET_LAUNCHER WP_RocketLauncherFlags HELD_ALTRELOAD|HELD_STUN|HELD_KNOCKBACK WP_RepeaterFlags HELD_ALTRELOAD - attributes MB_ATT_REPEATER,2|MB_ATT_BLAST_ARMOUR,1|MB_ATT_AMMO,3|MB_ATT_JETPACK,1|MB_ATT_WOOKIE_STRENGTH,1|MB_ATT_FUEL,3|MB_ATT_ASSEMBLE,3|MB_ATT_ROCKET_LAUNCHER + attributes MB_ATT_BLAST_ARMOUR,1|MB_ATT_AMMO,3|MB_ATT_JETPACK,1|MB_ATT_WOOKIE_STRENGTH,1|MB_ATT_FUEL,3|MB_ATT_ASSEMBLE,3|MB_ATT_ROCKET_LAUNCHER maxhealth 120 maxarmor 105 @@ -20,6 +20,12 @@ ClassInfo forcepool 100 flourishAnim BOTH_WOOKIEE_RAGE_MELEE1 + special1 EAS_HI_NONE + + bargeSoundOverride "null" + + skilltimerMod 1.2 + knockbackTaken 0.85 meleeMoves M_UPPERCUT|M_BLOCK|M_FBKICK|M_JUMPKICK|M_KATA|M_KICK|M_LEGSWEEP|M_PUNCH|M_RLKICK @@ -53,7 +59,28 @@ ClassInfo model_5 "stormie" skin_5 "jetcom_legacy" - uishader_5 "models/players/stormie/mb2_icon_jetcom_legacy" + uishader_5 "models/players/stormie/mb2_icon_jetcom_legacy" + +isCustomBuild 1 +mbPoints 6 + +c_att_skill_0 MB_ATT_BLASTER +c_att_names_0 "E-11 Blaster Rifle" +c_att_ranks_0 3,0,0 +c_att_skill_1 MB_ATT_CLONERIFLE +c_att_names_1 "DLT-19 Blaster Rifle (CR)" +c_att_ranks_1 3,0 +c_att_descs_1 "10% more DMG" +c_att_skill_2 MB_ATT_STRONGBLOBS +c_att_names_2 "> DLT-19 Ion Blobs" +c_att_ranks_2 3,0,0 +c_att_skill_3 MB_ATT_REPEATER +c_att_names_3 "Imperial Heavy Repeater" +c_att_ranks_3 6,0 +c_att_descs_3 "5% less DMG, 25% less FP DMG, 20% less RoF, 15% slower mag reload" +c_att_skill_4 MB_ATT_WOOKIEE_FURY +c_att_names_4 "Shoulder Barge ^3[CS2 Melee]" +c_att_ranks_4 3 } WeaponInfo0 @@ -99,17 +126,36 @@ WeaponInfo1 velocityMod 1.15 } +WeaponInfo2 +{ +WeaponToReplace WP_CLONE_RIFLE +WeaponBasedOff WP_CLONE_RIFLE +NewWorldModel "models/weapons2/DLT-19_HeavyBlaster/model_scope.glm" +NewViewModel "models/weapons2/dummy/dummy.md3" +Icon "gfx/hud/w_icon_dlt19scoped" +WeaponName "DLT-19 Heavy Blaster Rifle" +FlashSound0 "sound/weapons/DLT19/fire.wav" +MuzzleEffect "Blaster/MuzzleFlash01R" +MissileEffect "Blaster/Shot01R" +customAmmo 600 +damageMod 1.1 +hasAnimOverrides 1 +animReadyRun BOTH_DC15_IDLE +animReady BOTH_DC15_IDLE +animReadyWalk BOTH_DC15_READY +animReadyNoAmmo BOTH_DC15_ATTACK +animAttackRun BOTH_DC15_ATTACK +animAttack BOTH_DC15_ATTACK +animAttackWalk BOTH_DC15_ATTACK +animStand BOTH_STAND1 +} + description "Imperial Jumptrooper A 2-life Jetpack user with a unique suppression Repeater and a micro-Rocket Launcher. ^2Weaponry: - Melee -- Imperial Heavy Repeater --- 20% slower RoF --- 5% less DMG --- 25% less FP DMG --- 15% slower mag reload - PLX-2M Rocket Launcher (6) -- Staggers/pushes on det -- 15% more velocity @@ -117,6 +163,7 @@ A 2-life Jetpack user with a unique suppression Repeater and a micro-Rocket Laun ^8Attributes: - Reinforcement (1) +- 20% slower skill CD - 15% less KB taken - Strength (1) - Blast Armor From 85efd54da6df023b60f68659b5c442318dc2fce7 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Fri, 30 Jan 2026 05:09:26 -0500 Subject: [PATCH 056/119] massive FPV fixes (+model/desc/efx) --- .../ext_data/mb2/character/h1_OldRepET.mbch | 1 - .../ext_data/mb2/character/h1_SecurET.mbch | 3 +- .../ext_data/mb2/character/h1_TORtroop.mbch | 57 ++++++++----------- .../ext_data/mb2/character/h1_Talz.mbch | 1 - .../ext_data/mb2/character/h2_JynE.mbch | 1 - .../ext_data/mb2/character/h2_Lando.mbch | 1 - .../ext_data/mb2/character/h2_Panaka.mbch | 2 +- .../ext_data/mb2/character/h3_BossNass.mbch | 1 - .../ext_data/mb2/character/h3_Cander.mbch | 1 - .../ext_data/mb2/character/h3_CloneCom.mbch | 27 ++++----- .../ext_data/mb2/character/h3_CloneLead.mbch | 1 - .../ext_data/mb2/character/h3_CloneSpe.mbch | 8 +-- .../ext_data/mb2/character/h3_Delta.mbch | 39 ++++++------- .../ext_data/mb2/character/h4_Atton.mbch | 18 +++--- .../ext_data/mb2/character/h4_Chir.mbch | 3 +- .../ext_data/mb2/character/h4_Ewok.mbch | 1 - .../ext_data/mb2/character/h4_Finn.mbch | 1 - .../ext_data/mb2/character/h4_KirKanos.mbch | 1 - .../ext_data/mb2/character/h4_Kyle.mbch | 1 - .../ext_data/mb2/character/h4_MrB.mbch | 1 - .../ext_data/mb2/character/h4_SenGuard.mbch | 1 - .../ext_data/mb2/character/h5_BoKatan.mbch | 1 - .../ext_data/mb2/character/h5_DinMando.mbch | 1 - .../ext_data/mb2/character/h5_NiteOwl.mbch | 8 ++- .../ext_data/mb2/character/h5_Paz.mbch | 1 - .../ext_data/mb2/character/h5_Skirata.mbch | 1 - .../ext_data/mb2/character/h6_Cross.mbch | 3 +- .../ext_data/mb2/character/h6_Mission.mbch | 1 - .../ext_data/mb2/character/h6_Nien.mbch | 1 - .../ext_data/mb2/character/h7_Lobot.mbch | 1 - .../ext_data/mb2/character/h7_RebEngie.mbch | 3 +- .../ext_data/mb2/character/h7_Scavenge.mbch | 1 - .../ext_data/mb2/character/h7_Spy.mbch | 1 - .../ext_data/mb2/character/h8_K2SO.mbch | 1 - .../ext_data/mb2/character/h8_NRSecDroid.mbch | 1 - .../ext_data/mb2/character/h8_Tarfful.mbch | 1 - .../ext_data/mb2/character/h8_WookWarr.mbch | 3 +- .../ext_data/mb2/character/h8_Wreck.mbch | 11 ++-- .../ext_data/mb2/character/h8_Zaal.mbch | 1 - .../ext_data/mb2/character/h9_Anakin.mbch | 1 - .../ext_data/mb2/character/h9_JAcrobat.mbch | 1 - .../ext_data/mb2/character/h9_JBrute.mbch | 1 - .../ext_data/mb2/character/h9_JCrusader.mbch | 1 - .../ext_data/mb2/character/h9_JKnight.mbch | 1 - .../ext_data/mb2/character/h9_JSage.mbch | 1 - .../ext_data/mb2/character/h9_JYoung.mbch | 1 - .../ext_data/mb2/character/h9_JediTG.mbch | 1 - .../ext_data/mb2/character/h9_Windu.mbch | 1 - .../ext_data/mb2/character/h9_Yarael.mbch | 3 +- .../ext_data/mb2/character/v10_Ragnos.mbch | 1 - .../ext_data/mb2/character/v10_SForce.mbch | 1 - .../ext_data/mb2/character/v10_Traya.mbch | 1 - z_MBLegends/ext_data/mb2/character/v1_B1.mbch | 2 +- .../ext_data/mb2/character/v1_ImpSold.mbch | 1 - .../ext_data/mb2/character/v1_NTroop.mbch | 1 - .../ext_data/mb2/character/v1_ORSithTr.mbch | 1 - .../ext_data/mb2/character/v1_TORagent.mbch | 8 +-- .../ext_data/mb2/character/v1_Talz.mbch | 1 - .../ext_data/mb2/character/v1_Thug.mbch | 1 - .../ext_data/mb2/character/v2_FlameTr.mbch | 4 +- .../ext_data/mb2/character/v2_Greedo.mbch | 4 +- .../ext_data/mb2/character/v2_Hondo.mbch | 1 - .../ext_data/mb2/character/v3_Bossk.mbch | 2 +- .../ext_data/mb2/character/v3_FOMarsh.mbch | 1 - .../ext_data/mb2/character/v3_IG88.mbch | 3 +- .../ext_data/mb2/character/v3_Trando.mbch | 25 ++++---- z_MBLegends/ext_data/mb2/character/v4_BX.mbch | 1 - .../ext_data/mb2/character/v4_CarnorJax.mbch | 1 - .../ext_data/mb2/character/v4_MagnaG.mbch | 1 - .../ext_data/mb2/character/v4_Mara.mbch | 1 - .../ext_data/mb2/character/v4_PurgeTr.mbch | 1 - .../ext_data/mb2/character/v4_RoyalPr.mbch | 1 - .../ext_data/mb2/character/v5_Boba.mbch | 17 +++--- .../ext_data/mb2/character/v5_DarkTr.mbch | 4 +- .../ext_data/mb2/character/v5_Durge.mbch | 1 - .../ext_data/mb2/character/v5_Geonos.mbch | 1 - .../ext_data/mb2/character/v5_ImpArmCom.mbch | 1 - .../ext_data/mb2/character/v5_MaulMando.mbch | 1 - .../ext_data/mb2/character/v5_Watto.mbch | 1 - .../ext_data/mb2/character/v6_Aurra.mbch | 1 - .../ext_data/mb2/character/v6_Dengar.mbch | 19 ++++--- .../ext_data/mb2/character/v6_MercSh.mbch | 9 +-- .../ext_data/mb2/character/v6_ScoutTr.mbch | 3 +- .../ext_data/mb2/character/v6_Tusk.mbch | 7 +-- .../ext_data/mb2/character/v7_ImpAgent.mbch | 1 - .../ext_data/mb2/character/v7_ImpSpec.mbch | 3 +- .../ext_data/mb2/character/v7_Noghri.mbch | 1 - .../ext_data/mb2/character/v7_Tarkin.mbch | 2 +- .../ext_data/mb2/character/v7_Zuck.mbch | 3 +- .../ext_data/mb2/character/v8_GamoPig.mbch | 1 - .../ext_data/mb2/character/v8_HuttW.mbch | 1 - .../ext_data/mb2/character/v8_SBD.mbch | 1 - .../ext_data/mb2/character/v8_Snoova.mbch | 3 +- .../ext_data/mb2/character/v9_Grievous.mbch | 1 - .../ext_data/mb2/character/v9_Maul.mbch | 1 - .../ext_data/mb2/character/v9_SAcolyte.mbch | 1 - .../ext_data/mb2/character/v9_SAssass.mbch | 1 - .../ext_data/mb2/character/v9_SDuel.mbch | 1 - .../ext_data/mb2/character/v9_SJugger.mbch | 1 - .../ext_data/mb2/character/v9_SWarr.mbch | 1 - .../ext_data/mb2/character/v9_Savage.mbch | 1 - .../ext_data/mb2/character/v9_ShadowG.mbch | 1 - .../ext_data/mb2/character/v9_Sion.mbch | 1 - .../ext_data/mb2/character/v9_Vader.mbch | 1 - .../ext_data/mb2/character/v9_Ventres.mbch | 1 - 105 files changed, 143 insertions(+), 237 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h1_OldRepET.mbch b/z_MBLegends/ext_data/mb2/character/h1_OldRepET.mbch index deab766c0..a8bfd0782 100644 --- a/z_MBLegends/ext_data/mb2/character/h1_OldRepET.mbch +++ b/z_MBLegends/ext_data/mb2/character/h1_OldRepET.mbch @@ -186,7 +186,6 @@ description "Old Republic Defender -- Saber Defense (0) -- No Blaster Block -- 15% faster movement --- Slap ^3[GB] > Vibrosword (Yellow) -- 5% less reach -- 45% less DMG diff --git a/z_MBLegends/ext_data/mb2/character/h1_SecurET.mbch b/z_MBLegends/ext_data/mb2/character/h1_SecurET.mbch index 99453c7d8..b930fc267 100644 --- a/z_MBLegends/ext_data/mb2/character/h1_SecurET.mbch +++ b/z_MBLegends/ext_data/mb2/character/h1_SecurET.mbch @@ -137,7 +137,7 @@ ClassInfo WeaponInfo0 { WeaponToReplace WP_BLASTER_PISTOL - WeaponBasedOff WP_BLASTER_PISTOL + WeaponBasedOff WP_MANDO_PISTOL NewWorldModel "models/weapons2/s5_heavy_pistol/model_w.GLM" NewViewModel "models/weapons2/s5_heavy_pistol/model.md3" Icon "gfx/hud/w_icon_s5pistol" @@ -213,7 +213,6 @@ Quick, versatile guards. Adept at disabling enemies. -- 70/41% less DMG -- 50% less reach -- 33% more radius --- Slap ^3[GB] - Naboo S-5 Blaster Pistol (1) -- 10% faster RoF -- 15% less DMG diff --git a/z_MBLegends/ext_data/mb2/character/h1_TORtroop.mbch b/z_MBLegends/ext_data/mb2/character/h1_TORtroop.mbch index 431bf98eb..53c1787ac 100644 --- a/z_MBLegends/ext_data/mb2/character/h1_TORtroop.mbch +++ b/z_MBLegends/ext_data/mb2/character/h1_TORtroop.mbch @@ -1,20 +1,20 @@ ClassInfo { name "h1_TORtroop" -weapons WP_SABER|WP_MELEE|WP_THROWER +weapons WP_SABER|WP_THROWER attributes MB_ATT_ASSEMBLE,3|MB_ATT_WOOKIE_STRENGTH,1|MB_ATT_FORCEBLOCK,1|MB_ATT_THROWER_LIGHTNING|MB_ATT_STRONGBLOBS,4|MB_ATT_CLONEBLOBS,4|MB_ATT_QUICKTHROW,1|MB_ATT_BLAST_ARMOUR,1|MB_ATT_WOOKIEE_FURY,1 modelscale 1.02 resource RESOURCE_ENERGY forcepool 75 -forceregen 0.8 +forceregen .8 maxhealth 100 maxarmor 85 rankHealth 130 knockbacktaken 0.9 -rankKbTaken 0.6 +rankKbTaken .6 knockbackGiven 1.1 -damageTaken 0.95 -rankDmgTaken 0.75 +damageTaken .95 +rankDmgTaken .75 BPmultiplier 0 APmultiplier 1.10 ASmultiplier 1.15 @@ -159,8 +159,7 @@ c_att_skill_37 MB_ATT_KB_TAKEN_MULTIPLIER c_att_names_37 "KB Taken (60%)" c_att_ranks_37 1 } -WeaponInfo0 -{ +WeaponInfo0{ WeaponToReplace WP_MINIGUN WeaponBasedOff WP_MINIGUN NewWorldModel "models/weapons2/z6_rotary/model.glm" @@ -179,14 +178,13 @@ WeaponName "Assault Cannon" customAmmo 600 isMinigun 1 FPMult 1.25 -velocityMod 0.65 +velocityMod .65 DamageMod 1.5 rateMod 1.95 } -WeaponInfo1 -{ +WeaponInfo1{ WeaponToReplace WP_DC_CARBINE -WeaponBasedOff WP_DC_CARBINE +WeaponBasedOff WP_CONCUSSION NewWorldModel "models/weapons2/jungleRifle/jungeRifle.glm" NewViewModel "models/weapons2/jungleRifle/jungeRifle_w.md3" Icon "gfx/hud/w_icon_junglerifle" @@ -194,24 +192,23 @@ WeaponName "Repeating Blaster Rifle" MuzzleEffect null customammo 540 velocityMod 1.2 -damagemod 0.9 -ratemod 0.9 -fpmult 0.9 +damagemod .9 +ratemod .9 +fpmult .9 } -WeaponInfo2 -{ +WeaponInfo2{ WeaponToReplace WP_THROWER -WeaponBasedOff WP_THROWER +WeaponBasedOff WP_MANDO_PISTOL NewWorldModel "models/weapons2/beamRIFLE/beamrifle_w.glm" -NewViewModel "models/weapons2/dummy/dummy.md3" +NewViewModel "models/weapons2/beamRIFLE/beamrifle.md3" +NewHandsModel "models/weapons2/beamRIFLE/beamrifle_hand.md3" Icon "gfx/hud/w_icon_beamrifle" WeaponName "Pulse Cannon" clipsize 50 customammo 150 ReloadTimeModifier 1.75 } -WeaponInfo3 -{ +WeaponInfo3{ WeaponToReplace WP_SABER WeaponBasedOff WP_SABER NewWorldModel "models/weapons2/vibroknife/model.glm" @@ -219,8 +216,7 @@ NewViewModel "models/weapons2/dummy/dummy.md3" Icon "gfx/hud/w_icon_prisonknife" WeaponName "Jagged Vibroknife" } -WeaponInfo4 -{ +WeaponInfo4{ WeaponToReplace WP_CLONE_RIFLE WeaponBasedOff WP_CLONE_RIFLE Icon "gfx/hud/w_icon_el-16" @@ -232,13 +228,12 @@ AltMuzzleEffect "Blaster/MuzzleFlash01B" WeaponName "Stun Carbine" clipSize 20 ratemod 1.1 -DamageMod 0.75 +DamageMod .75 ReloadTimeModifier 1.3 customammo 380 velocitymod 1.5 } -WeaponInfo5 -{ +WeaponInfo5{ WeaponToReplace WP_M5 WeaponBasedOff WP_M5 NewWorldModel "models/weapons2/cw-w5/dc-15_ext_w.glm" @@ -247,29 +242,26 @@ Icon "gfx/hud/w_icon_cw-w5g" FlashSound0 "sound/weapons/dc17m/alt_fire.mp3" WeaponName "Pulse Grenade Launcher" clipSize 2 -ratemod 0.3 +ratemod .3 ReloadTimeModifier 1.2 DamageMod 1.5 fpmult 1.5 customammo 175 velocityMod 1.5 } -ForceInfo0 -{ +ForceInfo0{ ForceToReplace FP_SEE Icon "gfx/forcepowers/radar" ForcePowerName "Radar Scanner" StartSound "sound/ambience/kotor/consolebeep03.mp3" LoopSound "sound/ambience/cp_02_lp.wav" } -ForceInfo1 -{ +ForceInfo1{ ForceToReplace FP_PROTECT Icon "gfx/2d/shield" ForcePowerName "Energy Shield" } -ForceInfo2 -{ +ForceInfo2{ ForceToReplace FP_RAGE Icon "gfx/mp/new_f_icon_dk_rage" ForcePowerName "Supercharge" @@ -286,7 +278,6 @@ Durable multi-lifes with crowd control. -- Chain Limit: 4 -- 65% less DMG -- 50% less reach --- Slap ^3[GB] - Pulse Cannon (Lightning Thrower) -- 75% slower mag reload diff --git a/z_MBLegends/ext_data/mb2/character/h1_Talz.mbch b/z_MBLegends/ext_data/mb2/character/h1_Talz.mbch index 37e16e0f8..588c00b53 100644 --- a/z_MBLegends/ext_data/mb2/character/h1_Talz.mbch +++ b/z_MBLegends/ext_data/mb2/character/h1_Talz.mbch @@ -153,7 +153,6 @@ Indigenous peoples with primitive weaponry. Fill your Resource bar with damage t -- 33% more radius -- Saber Throw ^3[CS1] --- 166% more DMG --- Slap ^3[GB] - Snowballs (25) (Repeater) -- 25% slower RoF -- Sec only diff --git a/z_MBLegends/ext_data/mb2/character/h2_JynE.mbch b/z_MBLegends/ext_data/mb2/character/h2_JynE.mbch index 1ba89e80a..fca9743cc 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_JynE.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_JynE.mbch @@ -157,7 +157,6 @@ A damage/fire rate-boosted pistoleer with advanced movement capabilities and a s -- 10/20% more L/R KB -- 125% special DMG mult -- 30% less reach --- Slap ^3[GB] - A180 Blaster Pistol (WESTAR 2) -- 15% faster velocity -- 10% more DMG/FP DMG diff --git a/z_MBLegends/ext_data/mb2/character/h2_Lando.mbch b/z_MBLegends/ext_data/mb2/character/h2_Lando.mbch index 2621302f2..bee84af6e 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_Lando.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_Lando.mbch @@ -213,7 +213,6 @@ A fast gunner/saberist with stealth abilities. -- 20% more KB -- 50% less DMG -- 10% less reach --- Slap ^3[GB] - S-5 Heavy Blaster Pistol (WESTAR 2) -- 10% more DMG/FP DMG -- 25% faster RoF diff --git a/z_MBLegends/ext_data/mb2/character/h2_Panaka.mbch b/z_MBLegends/ext_data/mb2/character/h2_Panaka.mbch index 23ce3537a..4660cb4ba 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_Panaka.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_Panaka.mbch @@ -68,7 +68,7 @@ ClassInfo WeaponInfo0 { WeaponToReplace WP_BLASTER_PISTOL - WeaponBasedOff WP_BLASTER_PISTOL + WeaponBasedOff WP_MANDO_PISTOL NewWorldModel "models/weapons2/s5_heavy_pistol/model_w.GLM" NewViewModel "models/weapons2/s5_heavy_pistol/model.md3" Icon "gfx/hud/w_icon_s5pistol" diff --git a/z_MBLegends/ext_data/mb2/character/h3_BossNass.mbch b/z_MBLegends/ext_data/mb2/character/h3_BossNass.mbch index 7d3cf3592..924597263 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_BossNass.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_BossNass.mbch @@ -130,7 +130,6 @@ A tanky rocketeer with a large protective Energy Shield and inherent aquatic res -- Chain Limit: 1 -- 10% more KB -- 73% less DMG --- Slap ^3[GB] > Broad Shield -- 12% more reach -- 500% more radius diff --git a/z_MBLegends/ext_data/mb2/character/h3_Cander.mbch b/z_MBLegends/ext_data/mb2/character/h3_Cander.mbch index 816d2f911..263f05f24 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_Cander.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_Cander.mbch @@ -167,7 +167,6 @@ A tanky hybrid who can spec into Blaster and Saber skills. -- No Blaster Block -- 48% more reach -- 46% less Red DMG --- Slap ^3[GB] ^8Attributes: - 20% less KB taken diff --git a/z_MBLegends/ext_data/mb2/character/h3_CloneCom.mbch b/z_MBLegends/ext_data/mb2/character/h3_CloneCom.mbch index 091fbb72b..b7b57439a 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_CloneCom.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_CloneCom.mbch @@ -64,13 +64,10 @@ hasCustomSpec 3 isOnlyOneSpec 1 customSpecName_1 "Gunner" customSpecIcon_1 "gfx/menus/alpha/icon_weap_accuracy" -customSpecDesc_1 "" customSpecName_2 "Heavy" customSpecIcon_2 "gfx/menus/alpha/icon_weap_expdamagesplash" -customSpecDesc_2 "" customSpecName_3 "Wild Card" customSpecIcon_3 "gfx/menus/alpha/icon_weap_stun" -customSpecDesc_3 "" c_att_skill_0 MB_ATT_DC_CARBINE c_att_names_0 "DC-17m Blaster (DC Carbine)" c_att_ranks_0 0 @@ -90,7 +87,7 @@ c_att_names_16 "Trad Wookiee Bowcaster" c_att_ranks_16 0,0,0 c_att_skill_17 MB_ATT_UGL c_att_names_17 "DC-17m Anti-Armor (UGL)" -c_att_ranks_17 0,0 +c_att_ranks_17 0 c_att_descs_17 "55% less DMG, 25% slower RoF" c_att_skill_18 MB_ATT_MICRO_GRENADES c_att_names_18 "> DC-17m Rounds (6)" @@ -121,9 +118,9 @@ c_att_ranks_35 0 } WeaponInfo0{ WeaponToReplace WP_DC_CARBINE -WeaponBasedOff WP_DC_CARBINE +WeaponBasedOff WP_MANDO_PISTOL NewWorldModel "models/weapons2/DC-17m/blaster.glm" -NewViewModel "models/weapons2/dummy/dummy.md3" +NewViewModel "models/weapons2/DC-17m/blaster.md3" FlashSound0 "sound/weapons/dc17m/fire.wav" FlashSound1 "sound/weapons/dc17m/fire.wav" FlashSound2 "sound/weapons/dc17m/fire.wav" @@ -150,7 +147,7 @@ selectSound "sound/weapons/dc17m/select.mp3" } WeaponInfo1{ WeaponToReplace WP_DISRUPTOR -WeaponBasedOff WP_DISRUPTOR +WeaponBasedOff WP_MANDO_PISTOL NewWorldModel "models/weapons2/DC-17m/sniper.glm" NewViewModel "models/weapons2/DC-17m/sniper.md3" Icon "gfx/hud/w_icon_dc-17mS" @@ -171,7 +168,7 @@ selectSound "sound/weapons/dc17m/select.mp3" } WeaponInfo2{ WeaponToReplace WP_FLECHETTE -WeaponBasedOff WP_FLECHETTE +WeaponBasedOff WP_SHOTGUN NewWorldModel "models/weapons2/cp-50_repeater/cp-50_repeater_w.glm" NewViewModel "models/weapons2/cp-50_repeater/cp-50_repeater.md3" FlashSound0 "sound/weapons/acparray/fire.wav" @@ -186,7 +183,7 @@ altFireEnabled 0 } WeaponInfo3{ WeaponToReplace WP_UGL -WeaponBasedOff WP_UGL +WeaponBasedOff WP_MANDO_PISTOL NewWorldModel "models/weapons2/DC-17m/launcher.glm" NewViewModel "models/weapons2/DC-17m/launcher.md3" FlashSound0 "sound/weapons/upl/fire_mortar.wav" @@ -217,16 +214,16 @@ selectSound "sound/chars/clone_rc/misc/gasp.mp3" } WeaponInfo5{ WeaponToReplace WP_BLASTER_PISTOL -WeaponBasedOff WP_BLASTER_PISTOL -NewWorldModel "models/weapons2/DC-15/dc-15_w.glm" -NewViewModel "models/weapons2/dummy/dummy.md3" +WeaponBasedOff WP_MANDO_PISTOL +NewWorldModel "models/weapons2/dc-15/dc-15_w.glm" +NewViewModel "models/weapons2/dc-15/dc-15.md3" +NewHandsModel "models/weapons2/dc-15/dc-15_hand.md3" Icon "gfx/hud/w_icon_clonepistol" WeaponName "DC-15s Side Arm Blaster" FlashSound0 "sound/weapons/delta_pistol/wep_GEN_pistolFire_MP.wav" AltFlashSound0 "sound/weapons/delta_pistol/wep_GEN_pistolFire_MP.wav" MuzzleEffect "Blaster/MuzzleFlash01B" MissileEffect "blaster/Shot01b" - ChargeEffect "gfx/effects/cloneFrontFlash" clipSize 15 ReloadTimeModifier 2 @@ -246,7 +243,8 @@ WeaponInfo7{ WeaponToReplace WP_THERMAL WeaponBasedOff WP_THERMAL NewWorldModel "models/weapons2/thermal/thermal_w.glm" -NewViewModel "models/weapons2/thermal/thermal_hand.md3" +NewViewModel "models/weapons2/thermal/thermal.md3" +NewHandsModel "models/weapons2/thermal/thermal_hand.md3" Icon "gfx/hud/w_thermal_grenade" WeaponName "Hand Thermal Grenades" damagemod 2.25 @@ -265,7 +263,6 @@ Adaptable 2-lifes with staying power. -- 57% less reach -- 33% more radius -- Prim only --- Slap ^3[GB] - DC-15s Side Arm Blaster (Pistol 1) -- 40% faster RoF -- 100% slower reload diff --git a/z_MBLegends/ext_data/mb2/character/h3_CloneLead.mbch b/z_MBLegends/ext_data/mb2/character/h3_CloneLead.mbch index 352351000..31ad91fdf 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_CloneLead.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_CloneLead.mbch @@ -189,7 +189,6 @@ A custom commander that can spec into a variety of weapons, damage protection, a -- No Saber/Blaster Block -- 25% less DMG -- 60% less reach --- Slap ^3[GB] - DC-15s Clone Pistol (1) ^8Attributes: diff --git a/z_MBLegends/ext_data/mb2/character/h3_CloneSpe.mbch b/z_MBLegends/ext_data/mb2/character/h3_CloneSpe.mbch index 173303c42..646be32d5 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_CloneSpe.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_CloneSpe.mbch @@ -184,9 +184,9 @@ animStand BOTH_STAND2 } WeaponInfo2{ WeaponToReplace WP_EE4 -WeaponBasedOff WP_EE4 -NewWorldModel "models/weapons2/dlt-18_repeater/dlt-18_repeater_w.glm" -NewViewModel "models/weapons2/dummy/dummy.md3" + WeaponBasedOff WP_CONCUSSION + NewWorldModel "models/weapons2/dlt-18_repeater/dlt-18_repeater_w.glm" + NewViewModel "models/weapons2/dlt-18_repeater/dlt-18_repeater.md3" Icon "gfx/hud/w_icon_dlt-18" WeaponName "DC-15x Sniper Rifle" CustomAmmo 128 @@ -247,7 +247,7 @@ NewHandsModel "models/weapons2/fc_f187/f187_hand.md3" Icon "gfx/hud/w_icon_fc_f187_all" WeaponName "F-187 Fusioncutter" hasAnimOverrides 1 -animReadyNoAmmo BOTH_ATTACK2 +animReadyNoAmmo TORSO_WEAPONREADY0 animReadyRun TORSO_WEAPONREADY0 animReady TORSO_WEAPONREADY0 animReadyWalk TORSO_WEAPONREADY0 diff --git a/z_MBLegends/ext_data/mb2/character/h3_Delta.mbch b/z_MBLegends/ext_data/mb2/character/h3_Delta.mbch index a185bb2ed..c146a50e4 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_Delta.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_Delta.mbch @@ -83,16 +83,16 @@ c_att_ranks_1 1,0 c_att_skill_2 MB_ATT_UGL c_att_names_2 "DC-17m Anti-Armor (UGL)" -c_att_ranks_2 2,0 +c_att_ranks_2 2 c_att_descs_2 "50% less DMG" } WeaponInfo0 { - WeaponToReplace WP_DC_CARBINE - WeaponBasedOff WP_DC_CARBINE - NewWorldModel "models/weapons2/DC-17m/blaster.glm" - NewViewModel "models/weapons2/dummy/dummy.md3" +WeaponToReplace WP_DC_CARBINE +WeaponBasedOff WP_MANDO_PISTOL +NewWorldModel "models/weapons2/DC-17m/blaster.glm" +NewViewModel "models/weapons2/DC-17m/blaster.md3" FlashSound0 "sound/weapons/dc17m/fire.wav" FlashSound1 "sound/weapons/dc17m/fire.wav" FlashSound2 "sound/weapons/dc17m/fire.wav" @@ -132,8 +132,8 @@ WeaponInfo1 WeaponInfo2 { - WeaponToReplace WP_DISRUPTOR - WeaponBasedOff WP_DISRUPTOR +WeaponToReplace WP_DISRUPTOR +WeaponBasedOff WP_MANDO_PISTOL NewWorldModel "models/weapons2/DC-17m/sniper.glm" NewViewModel "models/weapons2/DC-17m/sniper.md3" Icon "gfx/hud/w_icon_dc-17mS" @@ -155,10 +155,11 @@ WeaponInfo2 WeaponInfo3 { - WeaponToReplace WP_BLASTER_PISTOL - WeaponBasedOff WP_BLASTER_PISTOL - NewWorldModel "models/weapons2/DC-15/dc-15_w.glm" - NewViewModel "models/weapons2/dummy/dummy.md3" +WeaponToReplace WP_BLASTER_PISTOL +WeaponBasedOff WP_MANDO_PISTOL +NewWorldModel "models/weapons2/dc-15/dc-15_w.glm" +NewViewModel "models/weapons2/dc-15/dc-15.md3" +NewHandsModel "models/weapons2/dc-15/dc-15_hand.md3" Icon "gfx/hud/w_icon_clonepistol" WeaponName "DC-15s Side Arm Blaster" FlashSound0 "sound/weapons/delta_pistol/wep_GEN_pistolFire_MP.wav" @@ -175,7 +176,7 @@ WeaponInfo3 WeaponInfo4 { WeaponToReplace WP_UGL -WeaponBasedOff WP_UGL +WeaponBasedOff WP_MANDO_PISTOL NewWorldModel "models/weapons2/DC-17m/launcher.glm" NewViewModel "models/weapons2/DC-17m/launcher.md3" FlashSound0 "sound/weapons/upl/fire_mortar.wav" @@ -188,12 +189,13 @@ damageMod 0.5 WeaponInfo5 { - WeaponToReplace WP_THERMAL - WeaponBasedOff WP_THERMAL - NewWorldModel "models/weapons2/thermal/thermal_w.glm" - NewViewModel "models/weapons2/thermal/thermal_hand.md3" - Icon "gfx/hud/w_thermal_grenade" - WeaponName "Hand Thermal Grenades" +WeaponToReplace WP_THERMAL +WeaponBasedOff WP_THERMAL +NewWorldModel "models/weapons2/thermal/thermal_w.glm" +NewViewModel "models/weapons2/thermal/thermal.md3" +NewHandsModel "models/weapons2/thermal/thermal_hand.md3" +Icon "gfx/hud/w_thermal_grenade" +WeaponName "Hand Thermal Grenades" altMissileMissEffect "Grenades/EXP_Explosion" MissileMissEffect "Grenades/EXP_Explosion" altMissileHitHumanEffect "Grenades/EXP_Explosion" @@ -218,7 +220,6 @@ A highly adaptable special ops unit. -- 57% less reach -- 33% more radius -- Prim only --- Slap ^3[GB] - DC-15s Side Arm Blaster (Pistol 1) -- 40% faster RoF -- 100% slower reload diff --git a/z_MBLegends/ext_data/mb2/character/h4_Atton.mbch b/z_MBLegends/ext_data/mb2/character/h4_Atton.mbch index 3073a59ba..12faa9fb9 100644 --- a/z_MBLegends/ext_data/mb2/character/h4_Atton.mbch +++ b/z_MBLegends/ext_data/mb2/character/h4_Atton.mbch @@ -165,7 +165,7 @@ c_att_ranks_39 0,0,2 } WeaponInfo0{ WeaponToReplace WP_CLONE_PISTOL -WeaponBasedOff WP_CLONE_PISTOL +WeaponBasedOff WP_BLASTER_PISTOL NewWorldModel "models/weapons2/kotor_ionpistol/kotor_ionpistol_w.glm" NewViewModel "models/weapons2/kotor_ionpistol/kotor_ionpistol.md3" Icon "gfx/hud/w_icon_kotor_ionpistol" @@ -173,8 +173,8 @@ WeaponName "Verpine Prototype Ion Pistols" FlashSound0 "sound/weapons/LPA_NN-14/fire.wav" AltFlashSound0 "sound/weapons/demp2/altfire_old.mp3" ChargeSound "sound/weapons/LPA_NN-14/charge.wav" -altMissileHitHumanEffect "SBD/Cortosis_blue" -altMissileHitDroidEffect "SBD/Cortosis_blue" +MissileHitHumanEffect "SBD/Cortosis_blue" +MissileHitDroidEffect "SBD/Cortosis_blue" ChargeEffect "gfx/effects/cloneFrontFlash" Clipsize 36 customAmmo 380 @@ -186,7 +186,7 @@ primFireEnabled 0 } WeaponInfo1{ WeaponToReplace WP_MANDO_PISTOL -WeaponBasedOff WP_MANDO_PISTOL +WeaponBasedOff WP_BLASTER_PISTOL NewWorldModel "models/weapons2/kotor_pistol1/pistol_w.GLM" NewViewModel "models/weapons2/kotor_pistol1/model.md3" Icon "gfx/hud/w_icon_disruptorpistols_dual" @@ -196,9 +196,10 @@ velocityMod 1.25 reloadtimeModifier 1.75 customammo 800 altfireenabled 0 -MuzzleEffect "Blaster/MuzzleFlash01Y" -MissileEffect "blaster/Shot03Y" -altMissileEffect "Blaster/Shot04Y" + MuzzleEffect "Blaster/MuzzleFlash01Y" + MissileEffect "Blaster/Shot02Y" + Missile3Effect "Blaster/Shot03Y" + AltMissileEffect "Blaster/Shot04Y" ChargeEffect "gfx/effects/yellow_bryarFrontFlash" FlashSound0 "sound/weapons/kotor/fire_power1.mp3" } @@ -249,7 +250,6 @@ Pure Pazaak -- Saber/Blaster Defense (0) -- Blaster Deflect (1) -- Blocking resists Force Powers --- Slap ^3[GB] > Lightsaber (Yellow) -- 45% less DMG > Echani Melee (Dual/Cyan) @@ -271,4 +271,4 @@ Pure Pazaak ^3Abilities: - Poison Darts (2) ^3[CS1 Melee] -- Limited Dex Roll ^3[CS3]" +- Limited Dex Roll ^3[CS3]" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/h4_Chir.mbch b/z_MBLegends/ext_data/mb2/character/h4_Chir.mbch index 529b7f27c..c673dc2bb 100644 --- a/z_MBLegends/ext_data/mb2/character/h4_Chir.mbch +++ b/z_MBLegends/ext_data/mb2/character/h4_Chir.mbch @@ -109,7 +109,6 @@ A speedy and dexterous character with strong CQC and a hand cannon. Fast resourc -- 25% more reach -- 53/50% less DMG -- 33% more radius --- Slap ^3[GB] - Chirrut's Lightbow (T-21 1) -- Pushes on hit -- 75% more FP DMG @@ -120,7 +119,7 @@ A speedy and dexterous character with strong CQC and a hand cannon. Fast resourc - 125% more KB given - 10% faster skill CD - Resource Regen: 5/.001s to 35 -- Getups (3) +- Getup (3) - Dexterity (3) - Healing (2) - Force Block (3) diff --git a/z_MBLegends/ext_data/mb2/character/h4_Ewok.mbch b/z_MBLegends/ext_data/mb2/character/h4_Ewok.mbch index ba8aaf70e..615197068 100644 --- a/z_MBLegends/ext_data/mb2/character/h4_Ewok.mbch +++ b/z_MBLegends/ext_data/mb2/character/h4_Ewok.mbch @@ -185,7 +185,6 @@ description "Ewok -- 200% special DMG mult -- 37/50% less reach -- 33% more radius --- Slap ^3[GB] - Stones (6) (Repeater) -- Pushes on hit/knocks down on direct hit -- 80% slower mag reload diff --git a/z_MBLegends/ext_data/mb2/character/h4_Finn.mbch b/z_MBLegends/ext_data/mb2/character/h4_Finn.mbch index 255699634..577da78b2 100644 --- a/z_MBLegends/ext_data/mb2/character/h4_Finn.mbch +++ b/z_MBLegends/ext_data/mb2/character/h4_Finn.mbch @@ -95,7 +95,6 @@ A high-mobility gunner/saberist that can engage enemies at all ranges. - Lightsaber (Yellow/Red/Purple) -- Saber/Blaster Defense (1) -- 46/30% less Red/Purple DMG --- Slap ^3[GB] - Glie-44 Blaster Pistol (Clone Pistol 2) -- 10% more DMG/FP DMG -- 10% more velocity diff --git a/z_MBLegends/ext_data/mb2/character/h4_KirKanos.mbch b/z_MBLegends/ext_data/mb2/character/h4_KirKanos.mbch index 4cc88d227..ec54ed5d4 100644 --- a/z_MBLegends/ext_data/mb2/character/h4_KirKanos.mbch +++ b/z_MBLegends/ext_data/mb2/character/h4_KirKanos.mbch @@ -105,7 +105,6 @@ A well-rounded gunner/Saberist who combines martial arts, stealth and explosives -- Saber DMG: 150 -- 120% special DMG mult -- 6% less reach --- Slap ^3[GB] - Modified Guardsmen Blaster Pistol (3) -- 15% more DMG -- 25% more FP DMG diff --git a/z_MBLegends/ext_data/mb2/character/h4_Kyle.mbch b/z_MBLegends/ext_data/mb2/character/h4_Kyle.mbch index 2f35b05a5..c5936093d 100644 --- a/z_MBLegends/ext_data/mb2/character/h4_Kyle.mbch +++ b/z_MBLegends/ext_data/mb2/character/h4_Kyle.mbch @@ -173,7 +173,6 @@ A Force-sensitive mercenary with the ability to choose his own path. -- 46% less Red/8% more Blue DMG -- EX Saber Throw (2) ^3[CS1] --- 33% more DMG --- Slap ^3[GB] - Thermal Grenades (2) - Stun Baton (3) diff --git a/z_MBLegends/ext_data/mb2/character/h4_MrB.mbch b/z_MBLegends/ext_data/mb2/character/h4_MrB.mbch index 9c00b2b22..9454c4a9a 100644 --- a/z_MBLegends/ext_data/mb2/character/h4_MrB.mbch +++ b/z_MBLegends/ext_data/mb2/character/h4_MrB.mbch @@ -98,7 +98,6 @@ An agile class with a balanced outfit of tools and abilities. -- 20% more KB -- 50% less reach -- 33% more radius --- Slap ^3[GB] - E-11s Long-Range Blaster (Bowcaster 3) -- 10% more velocity -- 30% more FP DMG diff --git a/z_MBLegends/ext_data/mb2/character/h4_SenGuard.mbch b/z_MBLegends/ext_data/mb2/character/h4_SenGuard.mbch index 319355d15..c4d7c6c46 100644 --- a/z_MBLegends/ext_data/mb2/character/h4_SenGuard.mbch +++ b/z_MBLegends/ext_data/mb2/character/h4_SenGuard.mbch @@ -128,7 +128,6 @@ description "Senate Guard -- 50% less Yellow DMG -- 30% less reach -- 167% more radius --- Slap ^3[GB] ^8Attributes: - Reinforcement (1) diff --git a/z_MBLegends/ext_data/mb2/character/h5_BoKatan.mbch b/z_MBLegends/ext_data/mb2/character/h5_BoKatan.mbch index 17bb418aa..9a3426c14 100644 --- a/z_MBLegends/ext_data/mb2/character/h5_BoKatan.mbch +++ b/z_MBLegends/ext_data/mb2/character/h5_BoKatan.mbch @@ -80,7 +80,6 @@ A speedy Jetpack user who wields a Saber and Dual Pistols. Surprisingly tanky. -- No Blaster Block -- Blocking resists Force Powers -- 16/40% less Yellow/Purple DMG --- Slap ^3[GB] - Dual WESTAR-35 Blaster Pistols (3) -- 10% more FP DMG -- 10% slower RoF diff --git a/z_MBLegends/ext_data/mb2/character/h5_DinMando.mbch b/z_MBLegends/ext_data/mb2/character/h5_DinMando.mbch index 75820f50b..05c73e379 100644 --- a/z_MBLegends/ext_data/mb2/character/h5_DinMando.mbch +++ b/z_MBLegends/ext_data/mb2/character/h5_DinMando.mbch @@ -215,7 +215,6 @@ A hybrid Melee fighter who can spec into weapons, Mandalorian abilities, damage -- 25% more reach -- 50% less DMG -- 33% more radius --- Slap ^3[GB] - IB-94 Blaster Pistol (1) -- 10% more DMG diff --git a/z_MBLegends/ext_data/mb2/character/h5_NiteOwl.mbch b/z_MBLegends/ext_data/mb2/character/h5_NiteOwl.mbch index c3571dd1c..40d85d079 100644 --- a/z_MBLegends/ext_data/mb2/character/h5_NiteOwl.mbch +++ b/z_MBLegends/ext_data/mb2/character/h5_NiteOwl.mbch @@ -111,9 +111,11 @@ WeaponInfo0 WeaponInfo1 { WeaponToReplace WP_BLASTER_PISTOL - WeaponBasedOff WP_CLONE_PISTOL + WeaponBasedOff WP_MANDO_PISTOL NewWorldModel "models/weapons2/bp_dt29/dt29.glm" NewViewModel "models/weapons2/bp_dt29/dt29.md3" + NewHandsModel "models/weapons2/bp_dt29/dt29_hand.md3" + NewBarrelModel "models/weapons2/bp_dt29/dt29_barrel.md3" Icon "gfx/hud/w_icon_dt29" MuzzleEffect "Blaster/MuzzleFlash01B" AltMuzzleEffect "Blaster/MuzzleFlash01B" @@ -148,7 +150,8 @@ WeaponInfo2 NewWorldModel "models/weapons2/mandoAR/mandoAR.glm" NewViewModel "models/weapons2/mandoAR/mandoAR.md3" Icon "gfx/hud/w_icon_mandoAr" - WeaponName "Concordian Repeater" + WeaponName "Concordian Repeater" + MissileEffect "Blaster/Shot02Y" MuzzleEffect "Blaster/MuzzleFlash01Y" AltMuzzleEffect "Blaster/MuzzleFlash01Y" customAmmo 800 @@ -199,7 +202,6 @@ Eagle-eyed sharpshooters with Jetpacks. -- No Saber/Blaster Block -- 16% less DMG -- 60% less reach --- Slap ^3[GB] - Sonic Detonator (1) ^8Attributes: diff --git a/z_MBLegends/ext_data/mb2/character/h5_Paz.mbch b/z_MBLegends/ext_data/mb2/character/h5_Paz.mbch index 016fc92ab..288d899e3 100644 --- a/z_MBLegends/ext_data/mb2/character/h5_Paz.mbch +++ b/z_MBLegends/ext_data/mb2/character/h5_Paz.mbch @@ -111,7 +111,6 @@ A slow, Jetpack-equipped tank with a Minigun and high damage/knockback resistanc --- No BP Regen -- 72% less DMG -- 60% less reach --- Slap ^3[GB] - M-55 Medium Repeating Blaster (Minigun 3) -- 2% slower RoF -- 8% less velocity diff --git a/z_MBLegends/ext_data/mb2/character/h5_Skirata.mbch b/z_MBLegends/ext_data/mb2/character/h5_Skirata.mbch index 627f8cbf8..736f84951 100644 --- a/z_MBLegends/ext_data/mb2/character/h5_Skirata.mbch +++ b/z_MBLegends/ext_data/mb2/character/h5_Skirata.mbch @@ -118,7 +118,6 @@ A dexterous Jetpack sniper focused on precision. -- 25% less DMG -- 57% less reach -- 33% more radius --- Slap ^3[GB] - DE-10 Blaster Pistol (2) -- 20% more DMG -- 35% more FP DMG diff --git a/z_MBLegends/ext_data/mb2/character/h6_Cross.mbch b/z_MBLegends/ext_data/mb2/character/h6_Cross.mbch index dc38ff61a..bb1ca3e43 100644 --- a/z_MBLegends/ext_data/mb2/character/h6_Cross.mbch +++ b/z_MBLegends/ext_data/mb2/character/h6_Cross.mbch @@ -86,7 +86,7 @@ WeaponInfo1 WeaponInfo2 { WeaponToReplace WP_EE4 - WeaponBasedOff WP_EE4 + WeaponBasedOff WP_MANDO_PISTOL NewWorldModel "models/weapons2/som3_rifle/som3_rifle_w.glm" NewViewModel "models/weapons2/som3_rifle/som3_rifle.md3" Icon "gfx/hud/w_icon_som3_rifle" @@ -188,7 +188,6 @@ A dexterous class with an all-in-one rifle. -- No Saber/Blaster Block -- 25% less DMG -- 60% less reach --- Slap ^3[GB] - 773 Firepuncher Rifle Ricochet Config (Clone Pistol 2) -- 250% more DMG/FP DMG -- 82% more velocity diff --git a/z_MBLegends/ext_data/mb2/character/h6_Mission.mbch b/z_MBLegends/ext_data/mb2/character/h6_Mission.mbch index 02a404e92..15ca58269 100644 --- a/z_MBLegends/ext_data/mb2/character/h6_Mission.mbch +++ b/z_MBLegends/ext_data/mb2/character/h6_Mission.mbch @@ -138,7 +138,6 @@ A scrappy scout with Cloaking. -- EX Saber Training (2) -- Chain Limit: 2 -- Shocks on hit --- Slap ^3[GB] > Electro-Vibroblade (Yellow/Blue) -- 5% more AS -- 40% less reach diff --git a/z_MBLegends/ext_data/mb2/character/h6_Nien.mbch b/z_MBLegends/ext_data/mb2/character/h6_Nien.mbch index facfdc604..4f3a47770 100644 --- a/z_MBLegends/ext_data/mb2/character/h6_Nien.mbch +++ b/z_MBLegends/ext_data/mb2/character/h6_Nien.mbch @@ -151,7 +151,6 @@ A scrappy, evasive class with many explosives, a launching Saber, and gadgets. -- 166% more radius -- Saber Throw ^3[CS1] --- 166% more DMG --- Slap ^3[GB] - DH-17 Blaster Pistol (Blaster Rifle 2) -- 20% faster RoF -- 20% less DMG diff --git a/z_MBLegends/ext_data/mb2/character/h7_Lobot.mbch b/z_MBLegends/ext_data/mb2/character/h7_Lobot.mbch index b65bef702..b3b88d7ef 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_Lobot.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_Lobot.mbch @@ -136,7 +136,6 @@ A speedy, damage-boosted Pistoleer with Grenades. -- 200% special DMG mult -- 40% less reach -- 167% more radius --- Slap ^3[GB] - Relby-K23 'Stinger' Blaster Pistol (WESTAR 2) -- 25% faster RoF -- 15% more velocity diff --git a/z_MBLegends/ext_data/mb2/character/h7_RebEngie.mbch b/z_MBLegends/ext_data/mb2/character/h7_RebEngie.mbch index 22dcf117c..0b2dfe793 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_RebEngie.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_RebEngie.mbch @@ -141,7 +141,7 @@ hasAnimOverrides 1 animReadyRun TORSO_WEAPONREADY0 animReady TORSO_WEAPONREADY0 animReadyWalk TORSO_WEAPONREADY0 -animReadyNoAmmo BOTH_ATTACK2 +animReadyNoAmmo TORSO_WEAPONREADY0 animAttackRun BOTH_ATTACK2 animAttack BOTH_ATTACK2 animAttackWalk BOTH_ATTACK2 @@ -175,7 +175,6 @@ description "Rebel Engineer -- 50% less DMG -- 40% less reach -- 167% more radius --- Slap ^3[GB] - DL-44 Blaster Pistol (2) -- 35% faster RoF -- 10% more charged FP DMG diff --git a/z_MBLegends/ext_data/mb2/character/h7_Scavenge.mbch b/z_MBLegends/ext_data/mb2/character/h7_Scavenge.mbch index 0d2a8df4e..af0c4e6ff 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_Scavenge.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_Scavenge.mbch @@ -153,7 +153,6 @@ description "Scavenger -- 58% less DMG -- 50% less reach -- 167% more radius --- Slap ^3[GB] - Ion Blaster (Rifle 1) -- Shocks on hit -- 30% more FP DMG diff --git a/z_MBLegends/ext_data/mb2/character/h7_Spy.mbch b/z_MBLegends/ext_data/mb2/character/h7_Spy.mbch index 04a7053c7..7c757afb1 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_Spy.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_Spy.mbch @@ -196,7 +196,6 @@ A 2-life custom class focused on cloak-and-dagger tactics. - Vibroknife (Cyan/Blue Saber) -- No Saber/Blaster Block -- 60% less reach --- Slap ^3[GB] ^6Inventory: - Medpac diff --git a/z_MBLegends/ext_data/mb2/character/h8_K2SO.mbch b/z_MBLegends/ext_data/mb2/character/h8_K2SO.mbch index 9cb17967b..598379689 100644 --- a/z_MBLegends/ext_data/mb2/character/h8_K2SO.mbch +++ b/z_MBLegends/ext_data/mb2/character/h8_K2SO.mbch @@ -120,7 +120,6 @@ An exceptionally sturdy tank with protection against multiple Force powers and d -- 200% special DMG mult -- 35% less reach -- 300% more radius --- Slap ^3[GB] - SE-14r Light Repeating Blaster (A280 2) -- 15% more FP DMG -- 45% slower RoF diff --git a/z_MBLegends/ext_data/mb2/character/h8_NRSecDroid.mbch b/z_MBLegends/ext_data/mb2/character/h8_NRSecDroid.mbch index de64767a3..023d37233 100644 --- a/z_MBLegends/ext_data/mb2/character/h8_NRSecDroid.mbch +++ b/z_MBLegends/ext_data/mb2/character/h8_NRSecDroid.mbch @@ -172,7 +172,6 @@ Tanky gunner/brawler hybrids who can spec into an extra life, many forms of dama -- 40% less reach -- 166% more radius -- Prim only --- Slap ^3[GB] - Heavy Thermal Grenades (2) -- Pushes on det -- 150% more DMG diff --git a/z_MBLegends/ext_data/mb2/character/h8_Tarfful.mbch b/z_MBLegends/ext_data/mb2/character/h8_Tarfful.mbch index 440239afa..8f743087a 100644 --- a/z_MBLegends/ext_data/mb2/character/h8_Tarfful.mbch +++ b/z_MBLegends/ext_data/mb2/character/h8_Tarfful.mbch @@ -72,7 +72,6 @@ A large tank with Fury, a deadly Ryyk Blade, and a Bowcaster. Immune to most kno -- 70% more KB -- 30% less DMG -- 33% more reach --- Slap ^3[GB] - Trad Bowcaster (3) - Frag Grenades (2) -- 50% less DMG diff --git a/z_MBLegends/ext_data/mb2/character/h8_WookWarr.mbch b/z_MBLegends/ext_data/mb2/character/h8_WookWarr.mbch index 4c6e3bac0..130116e0b 100644 --- a/z_MBLegends/ext_data/mb2/character/h8_WookWarr.mbch +++ b/z_MBLegends/ext_data/mb2/character/h8_WookWarr.mbch @@ -198,7 +198,7 @@ WeaponInfo2 WeaponInfo3 { WeaponToReplace WP_ROCKET_LAUNCHER - WeaponBasedOff WP_ROCKET_LAUNCHER + WeaponBasedOff WP_SHOTGUN NewWorldModel "models/weapons2/wgrl/wgrl.glm" NewViewModel "models/weapons2/wgrl/wgrl.md3" Icon "gfx/hud/w_icon_wgrl" @@ -256,7 +256,6 @@ Tough 2-life units who can spec into Blasters, brawling, and Saber upgrades. Rag -- 25% more reach -- 45% more KB -- 65/77% less DMG --- Slap ^3[GB] - Kashyyyk Side-Arm Blaster Pistol (2) -- Prim only - Det Packs (3) diff --git a/z_MBLegends/ext_data/mb2/character/h8_Wreck.mbch b/z_MBLegends/ext_data/mb2/character/h8_Wreck.mbch index 10c507578..3c268b20f 100644 --- a/z_MBLegends/ext_data/mb2/character/h8_Wreck.mbch +++ b/z_MBLegends/ext_data/mb2/character/h8_Wreck.mbch @@ -52,9 +52,9 @@ ClassInfo WeaponInfo0 { WeaponToReplace WP_DC_CARBINE - WeaponBasedOff WP_DC_CARBINE - NewWorldModel "models/weapons2/DC-17m/blaster.glm" - NewViewModel "models/weapons2/DC-17m/blaster.md3" +WeaponBasedOff WP_MANDO_PISTOL +NewWorldModel "models/weapons2/DC-17m/blaster.glm" +NewViewModel "models/weapons2/DC-17m/blaster.md3" FlashSound0 "sound/weapons/dc17m/fire.wav" FlashSound1 "sound/weapons/dc17m/fire.wav" FlashSound2 "sound/weapons/dc17m/fire.wav" @@ -99,8 +99,9 @@ WeaponInfo2 { WeaponToReplace WP_THERMAL WeaponBasedOff WP_THERMAL - NewWorldModel "models/weapons2/thermal/thermal_w.glm" - NewViewModel "models/weapons2/thermal/thermal_hand.md3" +NewWorldModel "models/weapons2/thermal/thermal_w.glm" +NewViewModel "models/weapons2/thermal/thermal.md3" +NewHandsModel "models/weapons2/thermal/thermal_hand.md3" Icon "gfx/hud/w_thermal_grenade" WeaponName "Heavy Thermal Grenades" altMissileMissEffect "Grenades/EXP_Explosion" diff --git a/z_MBLegends/ext_data/mb2/character/h8_Zaal.mbch b/z_MBLegends/ext_data/mb2/character/h8_Zaal.mbch index 7871d7b36..ed29b8c14 100644 --- a/z_MBLegends/ext_data/mb2/character/h8_Zaal.mbch +++ b/z_MBLegends/ext_data/mb2/character/h8_Zaal.mbch @@ -106,7 +106,6 @@ A jack-of-all-trades with a massive health pool, max Strength, choice of Vibrosa -- Saber Defense (1) -- No Blaster Block -- 15% faster movement --- Slap ^3[GB] > Vibroblade (Yellow) -- 48% more reach > Double Vibroswords (Dual) diff --git a/z_MBLegends/ext_data/mb2/character/h9_Anakin.mbch b/z_MBLegends/ext_data/mb2/character/h9_Anakin.mbch index 7727b7560..248a4a2e9 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_Anakin.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_Anakin.mbch @@ -93,7 +93,6 @@ A master of combat - possessing equally strong Lightsaber and Force abilities. -- 125% special DMG mult -- EX Saber Throw (1) ^3[CS1] --- 50% more DMG --- Slap ^3[GB] ^5Force Powers: - Jump (3) diff --git a/z_MBLegends/ext_data/mb2/character/h9_JAcrobat.mbch b/z_MBLegends/ext_data/mb2/character/h9_JAcrobat.mbch index 43c2edab5..535083a74 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_JAcrobat.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_JAcrobat.mbch @@ -89,7 +89,6 @@ A speedy dual Lightsaber user that excels at flanking, ambushing, and aerial com -- 23% less Dual/8% more Blue DMG -- Saber Throw ^3[CS1] --- 50% more DMG --- Slap ^3[GB] ^5Force Powers: - Jump (3) diff --git a/z_MBLegends/ext_data/mb2/character/h9_JBrute.mbch b/z_MBLegends/ext_data/mb2/character/h9_JBrute.mbch index d32f9eafc..c099e3641 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_JBrute.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_JBrute.mbch @@ -156,7 +156,6 @@ A large melee bruiser that wields a high-powered, long-reaching staff lightsaber -- 115% more KB -- EX Saber Throw (2) ^3[CS1] --- 133% more DMG --- Slap ^3[GB] ^5Force Powers: - Jump (2) diff --git a/z_MBLegends/ext_data/mb2/character/h9_JCrusader.mbch b/z_MBLegends/ext_data/mb2/character/h9_JCrusader.mbch index de96e77b4..885a1352d 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_JCrusader.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_JCrusader.mbch @@ -109,7 +109,6 @@ An offense-oriented Jedi, characterized by powerful Lightsaber swings and solid -- 46% less Red DMG -- Saber Throw ^3[CS1] --- 33% more DMG --- Slap ^3[GB] ^5Force Powers: - Jump (3) diff --git a/z_MBLegends/ext_data/mb2/character/h9_JKnight.mbch b/z_MBLegends/ext_data/mb2/character/h9_JKnight.mbch index 9cbb2e833..18ba9815d 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_JKnight.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_JKnight.mbch @@ -261,7 +261,6 @@ description "Jedi Knight - Melee - Lightsaber (Yellow) -- Saber Throw ^3[CS1] --- Slap ^3[GB] ^8Attributes: - Reinforcement (1) diff --git a/z_MBLegends/ext_data/mb2/character/h9_JSage.mbch b/z_MBLegends/ext_data/mb2/character/h9_JSage.mbch index 918bab66e..7dec0ac49 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_JSage.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_JSage.mbch @@ -94,7 +94,6 @@ A small and fragile duelist/Force user. Relies on evasive, aggressive movement a -- 26% less radius -- EX Saber Throw (2) ^3[CS1] --- 33% more DMG --- Slap ^3[GB] ^5Force Powers: - Push (2) diff --git a/z_MBLegends/ext_data/mb2/character/h9_JYoung.mbch b/z_MBLegends/ext_data/mb2/character/h9_JYoung.mbch index 5a2edc71b..e9fec7401 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_JYoung.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_JYoung.mbch @@ -79,7 +79,6 @@ A tiny 3-life Jedi-in-training; they don't know what they're going to do. -- 25% less reach -- Saber Throw ^3[CS1] --- 16% more DMG --- Slap ^3[GB] ^5Force Powers: - Jump (2) diff --git a/z_MBLegends/ext_data/mb2/character/h9_JediTG.mbch b/z_MBLegends/ext_data/mb2/character/h9_JediTG.mbch index 9817425cf..f3ba7863a 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_JediTG.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_JediTG.mbch @@ -99,7 +99,6 @@ Slow, defensively-oriented Jedi with self-buffing abilities. -- Saber Defense (3) -- Blaster Defense/Deflect (2) -- 21% less reach --- Slap ^3[GB] ^5Force Powers: - Jump (1) diff --git a/z_MBLegends/ext_data/mb2/character/h9_Windu.mbch b/z_MBLegends/ext_data/mb2/character/h9_Windu.mbch index 1c22e8d6f..313e622d7 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_Windu.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_Windu.mbch @@ -73,7 +73,6 @@ A powerful, versatile Jedi with an increased Lightsaber chain limit and a variet -- 125% special DMG mult -- EX Saber Throw (3) ^3[CS1] --- 100% more DMG --- Slap ^3[GB] ^5Force Powers: - Jump (3) diff --git a/z_MBLegends/ext_data/mb2/character/h9_Yarael.mbch b/z_MBLegends/ext_data/mb2/character/h9_Yarael.mbch index a6cc15715..9fac68d47 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_Yarael.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_Yarael.mbch @@ -55,9 +55,8 @@ An oversized Jedi with a Lightsaber to match, adept at high level psychic Force - Lightsaber (Yellow/Cyan/Blue) -- Saber/Blaster Defense (2) -- Blaster Deflect (1) --- 8% more Fast DMG +-- 8% more Cyan/Blue DMG -- 27% more reach --- Slap ^3[GB] ^5Force Powers: - Jump (2) diff --git a/z_MBLegends/ext_data/mb2/character/v10_Ragnos.mbch b/z_MBLegends/ext_data/mb2/character/v10_Ragnos.mbch index e0ba8e14e..3b952b235 100644 --- a/z_MBLegends/ext_data/mb2/character/v10_Ragnos.mbch +++ b/z_MBLegends/ext_data/mb2/character/v10_Ragnos.mbch @@ -147,7 +147,6 @@ A flying hybrid class that combines Melee brawling abilities and dark side power -- 200% special DMG mult -- 45% less reach -- 33% more radius --- Slap ^3[GB] - Force Incinerate (Shotgun 1) -- Ignites on hit -- Fires focused blasts while hovering diff --git a/z_MBLegends/ext_data/mb2/character/v10_SForce.mbch b/z_MBLegends/ext_data/mb2/character/v10_SForce.mbch index c250143e3..2b0cd05da 100644 --- a/z_MBLegends/ext_data/mb2/character/v10_SForce.mbch +++ b/z_MBLegends/ext_data/mb2/character/v10_SForce.mbch @@ -81,7 +81,6 @@ Dark Side masters who forego the use of a Lightsaber in favor of martial arts an -- 160% special DMG mult -- 40% less reach -- 167% more radius --- Slap ^3[GB] ^5Force Powers: - Jump (3) diff --git a/z_MBLegends/ext_data/mb2/character/v10_Traya.mbch b/z_MBLegends/ext_data/mb2/character/v10_Traya.mbch index 250d478f4..f74f50d10 100644 --- a/z_MBLegends/ext_data/mb2/character/v10_Traya.mbch +++ b/z_MBLegends/ext_data/mb2/character/v10_Traya.mbch @@ -112,7 +112,6 @@ A defensive support class that can use AOE powers to supply teammates with healt -- 8% more Cyan/50% less Purple DMG -- EX Saber Throw (3) ^3[CS1] --- 33% more DMG --- Slap ^3[GB] ^5Force Powers: - Jump (1) diff --git a/z_MBLegends/ext_data/mb2/character/v1_B1.mbch b/z_MBLegends/ext_data/mb2/character/v1_B1.mbch index 07b5e292e..019c126c4 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_B1.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_B1.mbch @@ -237,7 +237,7 @@ WeaponInfo2 WeaponInfo3 { WeaponToReplace WP_M5 - WeaponBasedOff WP_BLASTER + WeaponBasedOff WP_PLX1 NewWorldModel "models/weapons2/som3_rifle/som3_rifle_w.glm" NewViewModel "models/weapons2/dummy/dummy.md3" Icon "gfx/hud/w_icon_som3_rifle" diff --git a/z_MBLegends/ext_data/mb2/character/v1_ImpSold.mbch b/z_MBLegends/ext_data/mb2/character/v1_ImpSold.mbch index f0a68e873..c79918ef5 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_ImpSold.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_ImpSold.mbch @@ -138,7 +138,6 @@ description "Imperial Conscript -- 75/50% less DMG -- 50% less reach -- 33% more radius --- Slap ^3[GB] - SE-14C Blaster Pistol (2) - E-11 Blaster Rifle (3) - Frag Grenade (1) diff --git a/z_MBLegends/ext_data/mb2/character/v1_NTroop.mbch b/z_MBLegends/ext_data/mb2/character/v1_NTroop.mbch index 74083ccfc..3a61aa25e 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_NTroop.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_NTroop.mbch @@ -97,7 +97,6 @@ description "Night Trooper - Feign Death (Saber) -- No Saber/Blaster Block -- Sec only --- Slap ^3[GB] - E-11 Blaster Rifle (2) ^8Attributes: diff --git a/z_MBLegends/ext_data/mb2/character/v1_ORSithTr.mbch b/z_MBLegends/ext_data/mb2/character/v1_ORSithTr.mbch index 796fdd87d..a6e3b1b82 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_ORSithTr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_ORSithTr.mbch @@ -213,7 +213,6 @@ description "Sith Trooper -- Saber Defense (0) -- No Blaster Block -- 15% faster movement --- Slap ^3[GB] > Vibrosword (Yellow) -- 5% less reach -- 45% less DMG diff --git a/z_MBLegends/ext_data/mb2/character/v1_TORagent.mbch b/z_MBLegends/ext_data/mb2/character/v1_TORagent.mbch index 982d592b9..a96f64bbb 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_TORagent.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_TORagent.mbch @@ -186,16 +186,16 @@ ReloadTimeModifier 1.7 } WeaponInfo2{ WeaponToReplace WP_CR2 -WeaponBasedOff WP_CR2 -NewWorldModel "models/weapons2/relby_v10/model_w.glm" -NewViewModel "models/weapons2/dummy/dummy.md3" + WeaponBasedOff WP_CONCUSSION + NewWorldModel "models/weapons2/relby_v10/model_w.glm" + NewViewModel "models/weapons2/relby_v10/model.md3" Icon "gfx/hud/w_icon_relby_v10" WeaponName "Sith Blaster Rifle" customAmmo 650 } WeaponInfo3{ WeaponToReplace WP_DEMP2 -WeaponBasedOff WP_DEMP2 +WeaponBasedOff WP_MANDO_PISTOL NewWorldModel "models/weapons2/CR-1_cannon/rifle_w.glm" NewViewModel "models/weapons2/CR-1_cannon/rifle.md3" Icon "gfx/hud/w_icon_CR1_blastCannon" diff --git a/z_MBLegends/ext_data/mb2/character/v1_Talz.mbch b/z_MBLegends/ext_data/mb2/character/v1_Talz.mbch index 41f9372b3..578ea20f2 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_Talz.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_Talz.mbch @@ -156,7 +156,6 @@ Indigenous peoples with primitive weaponry. Fill your Resource bar with damage t -- 33% more radius -- Saber Throw ^3[CS1] --- 133% more DMG --- Slap ^3[GB] - Snowballs (30) (Repeater) -- 25% slower RoF - Longbow and Arrows (T-21 3) diff --git a/z_MBLegends/ext_data/mb2/character/v1_Thug.mbch b/z_MBLegends/ext_data/mb2/character/v1_Thug.mbch index 59f142e8d..078dfe905 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_Thug.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_Thug.mbch @@ -234,7 +234,6 @@ A multi-life hybrid brawler that can spec into Sabering upgrades, melee, explosi -- Poisons on hit -- 45% less DMG -- 33% more radius --- Slap ^3[GB] > BD-1 Cutter Vibroaxe -- 20% more KB -- 10% less reach diff --git a/z_MBLegends/ext_data/mb2/character/v2_FlameTr.mbch b/z_MBLegends/ext_data/mb2/character/v2_FlameTr.mbch index 3e604abd1..691628e34 100644 --- a/z_MBLegends/ext_data/mb2/character/v2_FlameTr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v2_FlameTr.mbch @@ -13,7 +13,7 @@ Classinfo WP_UGLFlags HELD_EXPLOSIVE //WP_ThrowerFlags HELD_FLAME - attributes MB_ATT_AMMO,3|MB_ATT_FIRE_GRENADES,3|MB_ATT_BLAST_ARMOUR,1|MB_ATT_ASSEMBLE,2|MB_ATT_DODGE,3|MB_ATT_SHIELD_RECHARGE,1|MB_ATT_DEXTERITY,1|MB_ATT_UGL,3|MB_ATT_DLT20A,2|MB_ATT_WRISTLASER|MB_ATT_ENV_PROT,1 + attributes MB_ATT_AMMO,3|MB_ATT_FIRE_GRENADES,3|MB_ATT_BLAST_ARMOUR,1|MB_ATT_ASSEMBLE,2|MB_ATT_DODGE,3|MB_ATT_SHIELD_RECHARGE,1|MB_ATT_DEXTERITY,1|MB_ATT_UGL|MB_ATT_DLT20A,2|MB_ATT_WRISTLASER|MB_ATT_ENV_PROT,1 maxhealth 80 maxarmor 80 @@ -98,7 +98,7 @@ A 2-life class specializing in incendiary support. Launched Grenades deal bonus -- 30% slower mag reload - DLT-20A Blaster Rifle (2) - Fire Grenades (3) -- Modified Grenade Launcher (UGL 3) +- Modified Grenade Launcher (UGL) -- Bonus explosive DMG on det -- 100% more DMG -- 30% less velocity diff --git a/z_MBLegends/ext_data/mb2/character/v2_Greedo.mbch b/z_MBLegends/ext_data/mb2/character/v2_Greedo.mbch index 66e743794..763f4c751 100644 --- a/z_MBLegends/ext_data/mb2/character/v2_Greedo.mbch +++ b/z_MBLegends/ext_data/mb2/character/v2_Greedo.mbch @@ -88,9 +88,9 @@ ClassInfo WeaponInfo0 { WeaponToReplace WP_BLASTER_PISTOL - WeaponBasedOff WP_BLASTER_PISTOL + WeaponBasedOff WP_MANDO_PISTOL NewWorldModel "models/weapons/KYD-21_Pistol/model.glm" - NewViewModel "models/weapons2/dummy/dummy.md3" + NewViewModel "models/weapons/KYD-21_Pistol/model.md3" FlashSound0 "sound/weapons/KYD-21/fire.mp3" altFlashSound0 "sound/weapons/KYD-21/fire.mp3" Icon "gfx/hud/w_icon_kyd-21" diff --git a/z_MBLegends/ext_data/mb2/character/v2_Hondo.mbch b/z_MBLegends/ext_data/mb2/character/v2_Hondo.mbch index cc8822718..0b4117f08 100644 --- a/z_MBLegends/ext_data/mb2/character/v2_Hondo.mbch +++ b/z_MBLegends/ext_data/mb2/character/v2_Hondo.mbch @@ -165,7 +165,6 @@ A reckless, mobile hybrid with a one-tap Shotgun and a Grappling Hook. -- Saber Defense (1) --- BP-Free Jumps -- No Blaster Block --- Slap ^3[GB] > Hondo's Vibrocutlass (Yellow/Cyan) -- 18% more KB -- 16% less Yellow DMG diff --git a/z_MBLegends/ext_data/mb2/character/v3_Bossk.mbch b/z_MBLegends/ext_data/mb2/character/v3_Bossk.mbch index 5f086217b..358681e8c 100644 --- a/z_MBLegends/ext_data/mb2/character/v3_Bossk.mbch +++ b/z_MBLegends/ext_data/mb2/character/v3_Bossk.mbch @@ -47,7 +47,7 @@ ClassInfo WeaponInfo0 { WeaponToReplace WP_BOWCASTER - WeaponBasedOff WP_BOWCASTER + WeaponBasedOff WP_CONCUSSION NewWorldModel "models/weapons2/relby_v10/model_w.glm" NewViewModel "models/weapons2/relby_v10/model.md3" Icon "gfx/hud/w_icon_relby_v10" diff --git a/z_MBLegends/ext_data/mb2/character/v3_FOMarsh.mbch b/z_MBLegends/ext_data/mb2/character/v3_FOMarsh.mbch index 3ffc0913e..8ca7c0ad9 100644 --- a/z_MBLegends/ext_data/mb2/character/v3_FOMarsh.mbch +++ b/z_MBLegends/ext_data/mb2/character/v3_FOMarsh.mbch @@ -115,7 +115,6 @@ A hybrid melee/gunner commander with Beskar armor resistance, a spear, and rapid -- No Blaster Block -- 50% less DMG -- 33% more radius --- Slap ^3[GB] - SE-44C Blaster Pistol (1) -- 40% faster RoF -- 15% more DMG/FP DMG diff --git a/z_MBLegends/ext_data/mb2/character/v3_IG88.mbch b/z_MBLegends/ext_data/mb2/character/v3_IG88.mbch index 60c32e264..ef580e4ce 100644 --- a/z_MBLegends/ext_data/mb2/character/v3_IG88.mbch +++ b/z_MBLegends/ext_data/mb2/character/v3_IG88.mbch @@ -109,7 +109,7 @@ animWalkAttackL BOTH_ALORA_SPIN WeaponInfo2 { WeaponToReplace WP_AMBAN - WeaponBasedOff WP_PROJ + WeaponBasedOff WP_SHOTGUN NewWorldModel "models/weapons2/dlt20a/dlt20a_w.glm" NewViewModel "models/weapons2/dummy/dummy.md3" AltMuzzleEffect "Blaster/MuzzleFlash01Y" @@ -150,7 +150,6 @@ A sturdy and heavily armored gunner. -- 200% special DMG mult -- 35% less reach -- 300% more radius --- Slap ^3[GB] - Dual Blaster Rifles (WESTARs 4) -- 35% slower RoF -- 10% less DMG diff --git a/z_MBLegends/ext_data/mb2/character/v3_Trando.mbch b/z_MBLegends/ext_data/mb2/character/v3_Trando.mbch index a76fc53c6..33b080ee4 100644 --- a/z_MBLegends/ext_data/mb2/character/v3_Trando.mbch +++ b/z_MBLegends/ext_data/mb2/character/v3_Trando.mbch @@ -117,11 +117,12 @@ c_att_ranks_34 0,0 WeaponInfo0 { WeaponToReplace WP_FLECHETTE -WeaponBasedOff WP_FLECHETTE -NewWorldModel "models/weapons2/cp-50_repeater/cp-50_repeater_w.glm" -NewViewModel "models/weapons2/cp-50_repeater/cp-50_repeater.md3" +WeaponBasedOff WP_SHOTGUN +NewWorldModel "models/weapons2/junglerifle/jungeRifle.glm" +NewViewModel "models/weapons2/junglerifle/jungeRifle.md3" +NewHandsModel "models/weapons2/junglerifle/jungeRifle_hand.md3" +Icon "gfx/hud/w_icon_junglerifle" FlashSound0 "sound/weapons/acparray/fire.wav" -Icon "gfx/hud/w_icon_cp-50_repeater" WeaponName "ACP Scatter Gun" clipSize 40 customAmmo 360 @@ -143,9 +144,9 @@ WeaponInfo2 { WeaponToReplace WP_REPEATER WeaponBasedOff WP_REPEATER -NewWorldModel "models/weapons2/sherruck_blaster/sher_rifle_w.glm" -NewViewModel "models/weapons2/sherruck_blaster/sher_rifle.md3" -Icon "gfx/hud/w_icon_sherruck" +NewWorldModel "models/weapons2/cp-50_repeater/cp-50_repeater_w.glm" +NewViewModel "models/weapons2/cp-50_repeater/cp-50_repeater.md3" +Icon "gfx/hud/w_icon_cp-50_repeater" WeaponName "ACP Repeater" flashSound0 "sound/weapons/ArrayACP/fire.wav" MissileModel null @@ -204,7 +205,7 @@ animStand BOTH_STAND2 } WeaponInfo5{ WeaponToReplace WP_CONCUSSION -WeaponBasedOff WP_CONCUSSION +WeaponBasedOff WP_MANDO_PISTOL NewWorldModel "models/weapons2/lj-50_concussion/lj-50_concussion_w.glm" NewViewModel "models/weapons2/lj-50_concussion/lj-50_concussion.md3" Icon "gfx/hud/w_icon_lj-50_concussion" @@ -220,10 +221,9 @@ velocityMod .2 WeaponInfo6{ WeaponToReplace WP_SHOTGUN WeaponBasedOff WP_SHOTGUN -NewWorldModel "models/weapons2/junglerifle/jungeRifle.glm" -NewViewModel "models/weapons2/junglerifle/jungeRifle.md3" -NewHandsModel "models/weapons2/junglerifle/jungeRifle_hand.md3" -Icon "gfx/hud/w_icon_junglerifle" +NewWorldModel "models/weapons2/sherruck_blaster/sher_rifle_w.glm" +NewViewModel "models/weapons2/sherruck_blaster/sher_rifle.md3" +Icon "gfx/hud/w_icon_sherruck" WeaponName "Electronet Launcher" MuzzleEffect "sbd/cortosis_orange" MissileEffect "electronet/shot" @@ -260,7 +260,6 @@ Hiss -- 5% faster movement -- 70% less DMG -- 25% less reach --- Slap ^3[GB] - ACP Scatter Gun (Flechette 2) -- 15% more DMG -- 40% slower RoF diff --git a/z_MBLegends/ext_data/mb2/character/v4_BX.mbch b/z_MBLegends/ext_data/mb2/character/v4_BX.mbch index 03859872a..833794acb 100644 --- a/z_MBLegends/ext_data/mb2/character/v4_BX.mbch +++ b/z_MBLegends/ext_data/mb2/character/v4_BX.mbch @@ -299,7 +299,6 @@ A customizable, agile class with a balanced outfit of tools and abilities. -- Chain Limit: 3 -- 50% less DMG -- 38% less reach --- Slap ^3[GB] ^5Powers: - Hydraulic Legs (Jump 1) diff --git a/z_MBLegends/ext_data/mb2/character/v4_CarnorJax.mbch b/z_MBLegends/ext_data/mb2/character/v4_CarnorJax.mbch index 74c09be1b..d4a8fb803 100644 --- a/z_MBLegends/ext_data/mb2/character/v4_CarnorJax.mbch +++ b/z_MBLegends/ext_data/mb2/character/v4_CarnorJax.mbch @@ -119,7 +119,6 @@ A well-rounded gunner/Saberist who combines martial arts and Force usage. -- Saber DMG: 150 -- 120% special DMG mult -- 6% less reach --- Slap ^3[GB] - Modified Guardsmen Blaster Pistol (3) -- 15% more DMG -- 25% more FP DMG diff --git a/z_MBLegends/ext_data/mb2/character/v4_MagnaG.mbch b/z_MBLegends/ext_data/mb2/character/v4_MagnaG.mbch index a2e11d2e6..f2750cfe1 100644 --- a/z_MBLegends/ext_data/mb2/character/v4_MagnaG.mbch +++ b/z_MBLegends/ext_data/mb2/character/v4_MagnaG.mbch @@ -142,7 +142,6 @@ Mobile hybrids with high dueling stats and Armor Regen. -- 3% more KB -- 6% less reach -- 76% less DMG --- Slap ^3[GB] - Bulldog Radiation Launcher (1) -- Poisons/tracks on hit -- Bonus explosive DMG diff --git a/z_MBLegends/ext_data/mb2/character/v4_Mara.mbch b/z_MBLegends/ext_data/mb2/character/v4_Mara.mbch index fbac1e535..ad6525025 100644 --- a/z_MBLegends/ext_data/mb2/character/v4_Mara.mbch +++ b/z_MBLegends/ext_data/mb2/character/v4_Mara.mbch @@ -102,7 +102,6 @@ A Sith/pistoleer hybrid that rewards flanking, skirmishing, and swapping between -- 8% more Blue DMG -- EX Saber Throw (1) ^3[CS1] --- 33% more DMG --- Slap ^3[GB] - Hold-out Blaster Pistol (3) -- 20% less velocity - Thermal Grenades (4) diff --git a/z_MBLegends/ext_data/mb2/character/v4_PurgeTr.mbch b/z_MBLegends/ext_data/mb2/character/v4_PurgeTr.mbch index 677f32e1c..a2a70abc8 100644 --- a/z_MBLegends/ext_data/mb2/character/v4_PurgeTr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v4_PurgeTr.mbch @@ -175,7 +175,6 @@ Dexterous Melee/gunner hybrids who can spec into anti-Jedi tools, damage protect -- Saber Defense (1) -- No Blaster Block -- 53% less DMG --- Slap ^3[GB] > Imperial Electrostaff (Staff) -- 15% more AS -- 3% more KB diff --git a/z_MBLegends/ext_data/mb2/character/v4_RoyalPr.mbch b/z_MBLegends/ext_data/mb2/character/v4_RoyalPr.mbch index 943f75934..16fb14d3b 100644 --- a/z_MBLegends/ext_data/mb2/character/v4_RoyalPr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v4_RoyalPr.mbch @@ -159,7 +159,6 @@ Mobile 2-lifes with a Saber and Force Block. -- 50/70% less DMG -- 30% less reach -- 167% more radius --- Slap ^3[GB] - Guardsmen Blaster Pistol (1) -- Mag reload diff --git a/z_MBLegends/ext_data/mb2/character/v5_Boba.mbch b/z_MBLegends/ext_data/mb2/character/v5_Boba.mbch index fb98b404d..7b92816dc 100644 --- a/z_MBLegends/ext_data/mb2/character/v5_Boba.mbch +++ b/z_MBLegends/ext_data/mb2/character/v5_Boba.mbch @@ -66,21 +66,20 @@ ClassInfo WeaponInfo0 { WeaponToReplace WP_SHOTGUN - WeaponBasedOff WP_BLASTER_PISTOL + WeaponBasedOff WP_SHOTGUN NewWorldModel "models/weapons/FWG-5_FlechettePistol/model.glm" NewViewModel "models/weapons/FWG-5_FlechettePistol/model.md3" Icon "gfx/hud/w_icon_flechettepistol" FlashSound0 "sound/weapons/flechette/fire.mp3" WeaponName "FWG-5 Flechette Pistol" hasAnimOverrides 1 - animReadyRun BOTH_MAND_PISTOL_READY - animReady BOTH_MAND_PISTOL_READY - animReadyWalk BOTH_MAND_PISTOL_READY - animReadyNoAmmo BOTH_MAND_PISTOL_ATTACK - animAttackRun BOTH_MAND_PISTOL_ATTACK - animAttack BOTH_MAND_PISTOL_ATTACK - animAttackWalk BOTH_MAND_PISTOL_ATTACK - animStand BOTH_MAND_PISTOL_READY + animReadyRun TORSO_WEAPONIDLE2 + animReady TORSO_WEAPONIDLE2 + animReadyWalk TORSO_WEAPONIDLE2 + animReadyNoAmmo BOTH_ATTACK2 + animAttackRun BOTH_ATTACK2 + animAttack BOTH_ATTACK2 + animAttackWalk BOTH_ATTACK2 clipsize 24 customAmmo 84 AltFireEnabled 0 diff --git a/z_MBLegends/ext_data/mb2/character/v5_DarkTr.mbch b/z_MBLegends/ext_data/mb2/character/v5_DarkTr.mbch index f83e39132..00bd22656 100644 --- a/z_MBLegends/ext_data/mb2/character/v5_DarkTr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v5_DarkTr.mbch @@ -49,7 +49,7 @@ ClassInfo WeaponInfo0 { WeaponToReplace WP_BOWCASTER - WeaponBasedOff WP_ROCKET_LAUNCHER + WeaponBasedOff WP_SHOTGUN NewWorldModel "models/weapons2/assault_cannon/model_w.glm" NewViewModel "models/weapons2/dummy/dummy.md3" NewHandsModel "models/weapons2/merr_sonn/merr_sonn_hand.md3" @@ -79,7 +79,7 @@ animCharge BOTH_WESTARM5_ATTACK WeaponInfo1 { WeaponToReplace WP_ROCKET_LAUNCHER - WeaponBasedOff WP_ROCKET_LAUNCHER + WeaponBasedOff WP_MANDO_PISTOL NewWorldModel "models/weapons2/assault_cannon/model_w.glm" NewViewModel "models/weapons2/dummy/dummy.md3" Icon "gfx/hud/w_icon_DTAC_rocket" diff --git a/z_MBLegends/ext_data/mb2/character/v5_Durge.mbch b/z_MBLegends/ext_data/mb2/character/v5_Durge.mbch index 3aa8d423a..18e752cc2 100644 --- a/z_MBLegends/ext_data/mb2/character/v5_Durge.mbch +++ b/z_MBLegends/ext_data/mb2/character/v5_Durge.mbch @@ -140,7 +140,6 @@ A tanky dual pistoleer/brawler class equipped with a Jetpack and tools meant for -- 12% less reach -- 66% more radius -- Sec only --- Slap ^3[GB] - Durge's Blaster Pistols (WESTARs 3) -- 10% more DMG -- 30% more FP DMG diff --git a/z_MBLegends/ext_data/mb2/character/v5_Geonos.mbch b/z_MBLegends/ext_data/mb2/character/v5_Geonos.mbch index f5f94d7cc..b23282693 100644 --- a/z_MBLegends/ext_data/mb2/character/v5_Geonos.mbch +++ b/z_MBLegends/ext_data/mb2/character/v5_Geonos.mbch @@ -112,7 +112,6 @@ A flight-capable, 2-life dexterous gunner with a Sonic stun Blaster and electric -- 200% special DMG mult -- 25/6% less reach -- 33% more radius --- Slap ^3[GB] - Geonosian Sonic Blaster (Bowcaster 1) -- Stuns on hit -- 25% more FP DMG diff --git a/z_MBLegends/ext_data/mb2/character/v5_ImpArmCom.mbch b/z_MBLegends/ext_data/mb2/character/v5_ImpArmCom.mbch index af5ed338c..df040e1a8 100644 --- a/z_MBLegends/ext_data/mb2/character/v5_ImpArmCom.mbch +++ b/z_MBLegends/ext_data/mb2/character/v5_ImpArmCom.mbch @@ -91,7 +91,6 @@ description "Imperial Armored Commando -- No Saber/Blaster Block -- 25% less DMG -- 60% less reach --- Slap ^3[GB] - EC-17 Holdout Blaster Pistol (2) -- 20% more FP DMG - Fire Grenade (1) diff --git a/z_MBLegends/ext_data/mb2/character/v5_MaulMando.mbch b/z_MBLegends/ext_data/mb2/character/v5_MaulMando.mbch index 6ecfcead2..47827196f 100644 --- a/z_MBLegends/ext_data/mb2/character/v5_MaulMando.mbch +++ b/z_MBLegends/ext_data/mb2/character/v5_MaulMando.mbch @@ -214,7 +214,6 @@ Enforcers with brutal burst fire/area control. -- 50% less DMG -- 12% less reach -- 66% more radius --- Slap ^3[GB] - Fire Grenade (1) ^5Powers: diff --git a/z_MBLegends/ext_data/mb2/character/v5_Watto.mbch b/z_MBLegends/ext_data/mb2/character/v5_Watto.mbch index bf44dce31..62f21689d 100644 --- a/z_MBLegends/ext_data/mb2/character/v5_Watto.mbch +++ b/z_MBLegends/ext_data/mb2/character/v5_Watto.mbch @@ -145,7 +145,6 @@ A dexterous, Flight-capable grenadier who specializes in placing traps for his e -- 200% special DMG mult -- 57% less reach -- 300% more radius --- Slap ^3[GB] - DL-44 Blaster Pistol (2) - Busted Parts (Flechette 3) -- 100% more FP DMG diff --git a/z_MBLegends/ext_data/mb2/character/v6_Aurra.mbch b/z_MBLegends/ext_data/mb2/character/v6_Aurra.mbch index 8239082a7..26a9e7b5d 100644 --- a/z_MBLegends/ext_data/mb2/character/v6_Aurra.mbch +++ b/z_MBLegends/ext_data/mb2/character/v6_Aurra.mbch @@ -91,7 +91,6 @@ A versatile Sith/gunner hybrid. -- Blaster Deflect (2) -- Blocking resists Force Powers -- 50% less Yellow DMG --- Slap ^3[GB] - Aurra's Dual Pistols (Clone Pistols 3) - Czerka Adventurer Slugthrower Rifle (Proj) -- Mag reload diff --git a/z_MBLegends/ext_data/mb2/character/v6_Dengar.mbch b/z_MBLegends/ext_data/mb2/character/v6_Dengar.mbch index be33c0efa..f35e264ef 100644 --- a/z_MBLegends/ext_data/mb2/character/v6_Dengar.mbch +++ b/z_MBLegends/ext_data/mb2/character/v6_Dengar.mbch @@ -74,11 +74,12 @@ ClassInfo c_att_descs_3 "50% more DMG/FP DMG, 100% slower RoF, Sec fire: Scope" } -WeaponInfo0{ +WeaponInfo0 +{ WeaponToReplace WP_CLONE_RIFLE - WeaponBasedOff WP_CLONE_RIFLE + WeaponBasedOff WP_CONCUSSION NewWorldModel "models/weapons2/DLT-19_HeavyBlaster/model_scope.glm" - NewViewModel "models/weapons2/dummy/dummy.md3" + NewViewModel "models/weapons2/DLT-19_HeavyBlaster/riflescoped.glm" Icon "gfx/hud/w_icon_dlt19scoped" WeaponName "DLT-19 Heavy Blaster Rifle" FlashSound0 "sound/weapons/DLT19/fire.wav" @@ -103,8 +104,9 @@ WeaponInfo1 { WeaponToReplace WP_CONC_NADE WeaponBasedOff WP_CONC_NADE - NewWorldModel "models/weapons2/thermal/thermal_w.glm" - NewViewModel "models/weapons2/thermal/thermal_hand.md3" +NewWorldModel "models/weapons2/thermal/thermal_w.glm" +NewViewModel "models/weapons2/thermal/thermal.md3" +NewHandsModel "models/weapons2/thermal/thermal_hand.md3" Icon "gfx/hud/w_thermal_grenade" MissileModel "models/weapons2/thermal/thermal_proj.md3" AltMissileModel "models/weapons2/thermal/thermal_proj.md3" @@ -134,7 +136,7 @@ WeaponInfo1 WeaponInfo2 { WeaponToReplace WP_M5 - WeaponBasedOff WP_M5 + WeaponBasedOff WP_CONCUSSION NewWorldModel "models/weapons2/dlt-18_repeater/dlt-18_repeater_w.glm" NewViewModel "models/weapons2/dlt-18_repeater/dlt-18_repeater.md3" Icon "gfx/hud/w_icon_dlt-18" @@ -197,7 +199,7 @@ WeaponName "Dengar's Fire Blade" } WeaponInfo5{ WeaponToReplace WP_DC_CARBINE -WeaponBasedOff WP_DC_CARBINE +WeaponBasedOff WP_MANDO_PISTOL NewWorldModel "models/weapons2/t-21/t-21_w.glm" NewViewModel "models/weapons2/t-21/t-21.md3" Icon "gfx/hud/w_icon_t-21" @@ -221,7 +223,7 @@ animAttackWalk BOTH_ATTACK3 } WeaponInfo6{ WeaponToReplace WP_SHOTGUN -WeaponBasedOff WP_BLASTER_PISTOL +WeaponBasedOff WP_SHOTGUN NewWorldModel "models/weapons/FWG-5_FlechettePistol/model.glm" NewViewModel "models/weapons/FWG-5_FlechettePistol/model.md3" Icon "gfx/hud/w_icon_flechettepistol" @@ -256,7 +258,6 @@ A ruthless assault class who likes to bring his bounties in cold. -- Ignites on hit -- 62% less range -- 33% more radius --- Slap ^3[GB] - Smoke Grenades (2) (Conc Grenades) -- Obscures vision on det -- 40% faster RoF diff --git a/z_MBLegends/ext_data/mb2/character/v6_MercSh.mbch b/z_MBLegends/ext_data/mb2/character/v6_MercSh.mbch index 02f897b1e..84f43fdae 100644 --- a/z_MBLegends/ext_data/mb2/character/v6_MercSh.mbch +++ b/z_MBLegends/ext_data/mb2/character/v6_MercSh.mbch @@ -103,9 +103,9 @@ c_att_ranks_8 1,1 WeaponInfo0 { WeaponToReplace WP_CLONE_RIFLE - WeaponBasedOff WP_CLONE_RIFLE + WeaponBasedOff WP_CONCUSSION NewWorldModel "models/weapons2/DLT-19_HeavyBlaster/model_scope.glm" - NewViewModel "models/weapons2/dummy/dummy.md3" + NewViewModel "models/weapons2/DLT-19_HeavyBlaster/riflescoped.glm" Icon "gfx/hud/w_icon_dlt19scoped" WeaponName "DLT-19 Heavy Blaster Rifle" FlashSound0 "sound/weapons/DLT19/fire.wav" @@ -130,8 +130,9 @@ WeaponInfo1 { WeaponToReplace WP_CONC_NADE WeaponBasedOff WP_CONC_NADE - NewWorldModel "models/weapons2/thermal/thermal_w.glm" - NewViewModel "models/weapons2/thermal/thermal_hand.md3" +NewWorldModel "models/weapons2/thermal/thermal_w.glm" +NewViewModel "models/weapons2/thermal/thermal.md3" +NewHandsModel "models/weapons2/thermal/thermal_hand.md3" Icon "gfx/hud/w_thermal_grenade" MissileModel "models/weapons2/thermal/thermal_proj.md3" AltMissileModel "models/weapons2/thermal/thermal_proj.md3" diff --git a/z_MBLegends/ext_data/mb2/character/v6_ScoutTr.mbch b/z_MBLegends/ext_data/mb2/character/v6_ScoutTr.mbch index 1d216e7a0..cfa101a13 100644 --- a/z_MBLegends/ext_data/mb2/character/v6_ScoutTr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v6_ScoutTr.mbch @@ -255,7 +255,7 @@ customAmmo 480 WeaponInfo2 { WeaponToReplace WP_EE4 -WeaponBasedOff WP_EE4 +WeaponBasedOff WP_CONCUSSION NewWorldModel "models/weapons2/dlt20a/dlt20a_w.glm" NewViewModel "models/weapons2/dlt20a/dlt20a.md3" Icon "gfx/hud/w_icon_DLT20a" @@ -306,7 +306,6 @@ A customizable scout class. -- 10/2% more KB on L/R hands -- 37% less DMG -- 60% less reach --- Slap ^3[GB] ^6Inventory: - Medpac ^3[CS4] diff --git a/z_MBLegends/ext_data/mb2/character/v6_Tusk.mbch b/z_MBLegends/ext_data/mb2/character/v6_Tusk.mbch index b22987d6e..e38a121da 100644 --- a/z_MBLegends/ext_data/mb2/character/v6_Tusk.mbch +++ b/z_MBLegends/ext_data/mb2/character/v6_Tusk.mbch @@ -83,9 +83,9 @@ WeaponInfo0 WeaponInfo1 { WeaponToReplace WP_CLONE_PISTOL - WeaponBasedOff WP_MANDO_PISTOL + WeaponBasedOff WP_BLASTER_PISTOL NewWorldModel "models/weapons2/tusken_pistol_sar/tusken_pistol_w.glm" - NewViewModel "models/weapons2/tusken_pistol_sar/tusken_pistol.md3" + NewViewModel "models/weapons2/dummy/dummy.md3" Icon "gfx/hud/w_icon_tuskenpistol_dual" altFireEnabled 0 WeaponName "Dual Projectile Pistols" @@ -122,7 +122,7 @@ animWalkAttackL BOTH_MAND_DUAL_PISTOLS_ATTACK_L WeaponInfo2 { WeaponToReplace WP_PROJ - WeaponBasedOff WP_PROJ + WeaponBasedOff WP_DISRUPTOR NewWorldModel "models/weapons2/tusken_sniper/model_w.glm" NewViewModel "models/weapons2/tusken_sniper/model.md3" FlashSound0 "sound/weapons/tusken_cycler/fire.wav" @@ -146,7 +146,6 @@ A 2-life class with a unique blend of Melee weapons, slug-based guns, and Wookie -- 15% faster movement -- 50/45% less DMG -- 200% special DMG mult --- Slap ^3[GB] > Tusken Gaffi Stick -- 14% more AS -- 20% more KB diff --git a/z_MBLegends/ext_data/mb2/character/v7_ImpAgent.mbch b/z_MBLegends/ext_data/mb2/character/v7_ImpAgent.mbch index 3bbc5ebb9..1adf47e59 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_ImpAgent.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_ImpAgent.mbch @@ -214,7 +214,6 @@ Mid-ranged elite soldiers who can Disguise themselves and Cloak. -- No Saber/Blaster Block -- 25% less DMG -- 60% less reach --- Slap ^3[GB] ^6Inventory: - Cloaking Device ^3[CS4] diff --git a/z_MBLegends/ext_data/mb2/character/v7_ImpSpec.mbch b/z_MBLegends/ext_data/mb2/character/v7_ImpSpec.mbch index c54afe4b3..f4e76b44d 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_ImpSpec.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_ImpSpec.mbch @@ -145,7 +145,7 @@ hasAnimOverrides 1 animReadyRun TORSO_WEAPONREADY0 animReady TORSO_WEAPONREADY0 animReadyWalk TORSO_WEAPONREADY0 -animReadyNoAmmo BOTH_ATTACK2 +animReadyNoAmmo TORSO_WEAPONREADY0 animAttackRun BOTH_ATTACK2 animAttack BOTH_ATTACK2 animAttackWalk BOTH_ATTACK2 @@ -179,7 +179,6 @@ description "Imperial Specialist -- 50% less DMG -- 40% less reach -- 167% more radius --- Slap ^3[GB] - SE-14C Blaster Pistol (2) -- 35% faster RoF -- 10% more charged FP DMG diff --git a/z_MBLegends/ext_data/mb2/character/v7_Noghri.mbch b/z_MBLegends/ext_data/mb2/character/v7_Noghri.mbch index 69bad43f7..f7af0fabe 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_Noghri.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_Noghri.mbch @@ -214,7 +214,6 @@ Fast Saber/gunner hybrids with Cloak. Start with reduced resource which can be ' -- Chain Limit: 4 -- Poisons on hit -- 18% less reach --- Slap ^3[GB] ^6Inventory: - Cloaking Device diff --git a/z_MBLegends/ext_data/mb2/character/v7_Tarkin.mbch b/z_MBLegends/ext_data/mb2/character/v7_Tarkin.mbch index 7a8f253dd..528c183d6 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_Tarkin.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_Tarkin.mbch @@ -50,7 +50,7 @@ ClassInfo WeaponInfo0 { WeaponToReplace WP_BLASTER_PISTOL - WeaponBasedOff WP_BLASTER_PISTOL + WeaponBasedOff WP_MANDO_PISTOL NewWorldModel "models/weapons2/imp_pistol/pistol_w.glm" NewViewModel "models/weapons2/imp_pistol/pistol_fpv.md3" Icon "gfx/hud/w_icon_imp_pistol" diff --git a/z_MBLegends/ext_data/mb2/character/v7_Zuck.mbch b/z_MBLegends/ext_data/mb2/character/v7_Zuck.mbch index e422721b9..b369ca907 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_Zuck.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_Zuck.mbch @@ -63,7 +63,7 @@ WeaponInfo0 WeaponInfo1 { WeaponToReplace WP_T21 - WeaponBasedOff WP_T21 + WeaponBasedOff WP_CONCUSSION NewWorldModel "models/weapons/W-90_Concussion/w-90_w.glm" NewViewModel "models/weapons/W-90_Concussion/w-90.md3" MuzzleEffect "concussion/muzzle_flash" @@ -184,7 +184,6 @@ A hunter focused on disruption. -- 105% more KB -- 53/50/70% less DMG -- 16/33% less reach --- Slap ^3[GB] - GRS-1 Snare Rifle (DEMP2 1) -- Shocks/freezes/staggers/tracks on hit -- 65% faster shot swap diff --git a/z_MBLegends/ext_data/mb2/character/v8_GamoPig.mbch b/z_MBLegends/ext_data/mb2/character/v8_GamoPig.mbch index 83bb6e8a7..5016bec9d 100644 --- a/z_MBLegends/ext_data/mb2/character/v8_GamoPig.mbch +++ b/z_MBLegends/ext_data/mb2/character/v8_GamoPig.mbch @@ -107,7 +107,6 @@ Versatile 2-life gunners with Strength and a heavy Saber. -- Chain Limit: 2 -- Staggers on hit -- 61/16% less DMG --- Slap ^3[GB] > Gamorrean Axe -- 15% more AS -- 20% more KB diff --git a/z_MBLegends/ext_data/mb2/character/v8_HuttW.mbch b/z_MBLegends/ext_data/mb2/character/v8_HuttW.mbch index f7be1789e..27cdab38c 100644 --- a/z_MBLegends/ext_data/mb2/character/v8_HuttW.mbch +++ b/z_MBLegends/ext_data/mb2/character/v8_HuttW.mbch @@ -79,7 +79,6 @@ A tanky brawler class with innate Strength and resistances. Wields a long Bardic -- 46% less DMG -- 38% more reach -- 67% more radius --- Slap ^3[GB] ^8Attributes: - 50% less KB taken diff --git a/z_MBLegends/ext_data/mb2/character/v8_SBD.mbch b/z_MBLegends/ext_data/mb2/character/v8_SBD.mbch index a53fca9b5..5218380fd 100644 --- a/z_MBLegends/ext_data/mb2/character/v8_SBD.mbch +++ b/z_MBLegends/ext_data/mb2/character/v8_SBD.mbch @@ -195,7 +195,6 @@ A slow moving battle droid that must strike a balance between firepower, protect - Arm Blaster (0) -- Low Power Mode ^3[CS1] -- Advanced Targeting ^3[Sec fire] --- Slap ^3[GB] ^8Attributes: - 15% less KB taken diff --git a/z_MBLegends/ext_data/mb2/character/v8_Snoova.mbch b/z_MBLegends/ext_data/mb2/character/v8_Snoova.mbch index 74a6279cc..c3f578f5b 100644 --- a/z_MBLegends/ext_data/mb2/character/v8_Snoova.mbch +++ b/z_MBLegends/ext_data/mb2/character/v8_Snoova.mbch @@ -54,7 +54,7 @@ ClassInfo WeaponInfo0 { WeaponToReplace WP_CLONE_RIFLE - WeaponBasedOff WP_CLONE_RIFLE + WeaponBasedOff WP_CONCUSSION NewWorldModel "models/weapons2/DLT-19_HeavyBlaster/model_scope.glm" NewViewModel "models/weapons2/DLT-19_HeavyBlaster/riflescoped.md3" Icon "gfx/hud/w_icon_dlt19scoped" @@ -90,7 +90,6 @@ A large tank with Fury, a deadly Vibroaxe, and a heavy blaster rifle. Resists mo -- Chain Limit: 2 -- 30/46% less DMG -- 10% less reach --- Slap ^3[GB] - DLT-19 Heavy Blaster Rifle (Clone Rifle 2) -- 10% faster RoF diff --git a/z_MBLegends/ext_data/mb2/character/v9_Grievous.mbch b/z_MBLegends/ext_data/mb2/character/v9_Grievous.mbch index 7a633df31..e48b9d050 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_Grievous.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_Grievous.mbch @@ -125,7 +125,6 @@ A speedy, resilient commander with 4 Lightsabers. Excels at close-range encounte -- Chain Limit: 6 -- 50% less DMG -- 200% special DMG mult --- Slap ^3[GB] - DT-57 'Annihilator' Blaster (Pistol 2) -- 10% more DMG/FP DMG diff --git a/z_MBLegends/ext_data/mb2/character/v9_Maul.mbch b/z_MBLegends/ext_data/mb2/character/v9_Maul.mbch index 2e4f27401..df864f9ba 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_Maul.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_Maul.mbch @@ -110,7 +110,6 @@ A highly aggressive Sith that excels in flanking due to enhanced movement and sw -- 30% less Purple DMG -- EX Saber Throw (1) ^3[CS1] --- 33% more DMG --- Slap ^3[GB] ^5Force Powers: - Jump (3) diff --git a/z_MBLegends/ext_data/mb2/character/v9_SAcolyte.mbch b/z_MBLegends/ext_data/mb2/character/v9_SAcolyte.mbch index 48990be9a..1fcadfc76 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_SAcolyte.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_SAcolyte.mbch @@ -183,7 +183,6 @@ description "Dark Acolyte - Melee - Lightsaber (Yellow) -- Saber Throw ^3[CS1] --- Slap ^3[GB] ^8Attributes: - Reinforcement (1) diff --git a/z_MBLegends/ext_data/mb2/character/v9_SAssass.mbch b/z_MBLegends/ext_data/mb2/character/v9_SAssass.mbch index 38be485ee..b3d95923a 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_SAssass.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_SAssass.mbch @@ -87,7 +87,6 @@ A fast Sith with Force Sense immunity, meant to surprise unsuspecting enemies. L -- 23% less Dual/8% more Blue DMG -- EX Saber Throw (3) ^3[CS1] --- 33% more DMG --- Slap ^3[GB] ^5Force Powers: - Jump (3) diff --git a/z_MBLegends/ext_data/mb2/character/v9_SDuel.mbch b/z_MBLegends/ext_data/mb2/character/v9_SDuel.mbch index 13151f9f9..9e9c8bf3f 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_SDuel.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_SDuel.mbch @@ -107,7 +107,6 @@ A master Saberist with unmatched dueling skills. -- 200% special DMG mult -- Saber Throw ^3[CS1] --- 66% more DMG --- Slap ^3[GB] ^5Force Powers: - Jump (2) diff --git a/z_MBLegends/ext_data/mb2/character/v9_SJugger.mbch b/z_MBLegends/ext_data/mb2/character/v9_SJugger.mbch index f869e55ec..99aecf8f0 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_SJugger.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_SJugger.mbch @@ -92,7 +92,6 @@ A massive, tanky Sith with high-powered and long-reaching Lightsaber attacks. Re -- 33% more radius -- EX Saber Throw (2) ^3[CS1] --- 33% more DMG --- Slap ^3[GB] ^5Force Powers: - Jump (3) diff --git a/z_MBLegends/ext_data/mb2/character/v9_SWarr.mbch b/z_MBLegends/ext_data/mb2/character/v9_SWarr.mbch index 7cdbd21c0..306855bed 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_SWarr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_SWarr.mbch @@ -81,7 +81,6 @@ A master of combat - possessing equally strong Lightsaber and Force abilities. -- 46/30% less Red/Purple DMG -- EX Saber Throw (1) ^3[CS1] --- 50% more DMG --- Slap ^3[GB] ^5Force Powers: - Jump (3) diff --git a/z_MBLegends/ext_data/mb2/character/v9_Savage.mbch b/z_MBLegends/ext_data/mb2/character/v9_Savage.mbch index 9677b7f2c..23e686ea6 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_Savage.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_Savage.mbch @@ -145,7 +145,6 @@ A large melee bruiser that wields a high-powered, long-reaching staff Lightsaber -- 115% more KB -- EX Saber Throw (2) ^3[CS1] --- 133% more DMG --- Slap ^3[GB] ^5Force Powers: - Jump (2) diff --git a/z_MBLegends/ext_data/mb2/character/v9_ShadowG.mbch b/z_MBLegends/ext_data/mb2/character/v9_ShadowG.mbch index a557f6382..e0e89c99f 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_ShadowG.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_ShadowG.mbch @@ -117,7 +117,6 @@ Force users with high flexibility. -- Blaster Deflect (1) -- 40% less DMG -- 10% less reach --- Slap ^3[GB] ^5Force Powers: - Jump (3) diff --git a/z_MBLegends/ext_data/mb2/character/v9_Sion.mbch b/z_MBLegends/ext_data/mb2/character/v9_Sion.mbch index 6d777288b..916db6e3a 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_Sion.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_Sion.mbch @@ -76,7 +76,6 @@ A Sith consumed with Rage. Difficult to kill. -- 8% more Blue DMG -- EX Saber Throw (1) ^3[CS1] --- 33% more DMG --- Slap ^3[GB] ^5Force Powers: - Jump (3) diff --git a/z_MBLegends/ext_data/mb2/character/v9_Vader.mbch b/z_MBLegends/ext_data/mb2/character/v9_Vader.mbch index 36fe4c1b7..f588c0cb0 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_Vader.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_Vader.mbch @@ -119,7 +119,6 @@ A tanky saberist with strong defense and offense, at the cost of mobility. -- 125% special DMG mult -- EX Saber Throw (3) ^3[CS1] --- 50% more DMG --- Slap ^3[GB] ^5Force Powers: - Push (3) diff --git a/z_MBLegends/ext_data/mb2/character/v9_Ventres.mbch b/z_MBLegends/ext_data/mb2/character/v9_Ventres.mbch index 4eb52db9f..32799698e 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_Ventres.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_Ventres.mbch @@ -75,7 +75,6 @@ A fast Sith who can wield unique Starblades designed for massive throw damage, a - Asajj's Lightsabers -- Saber/Blaster Defense (2) -- Blaster Deflect (1) --- Slap ^3[GB] > Double (Dual/Blue) -- 8% less/more DMG > Staff (Staff/Blue) From 669653e219e9d03a0995bcbd594180c7ca3352a1 Mon Sep 17 00:00:00 2001 From: Cinder66 Date: Fri, 30 Jan 2026 13:07:44 +0100 Subject: [PATCH 057/119] v1_TORagent rework again Important: Frag primary fire needs proper effect. Buying demp2 somehow causes pistol to be level 3. This is probably only a phase in a bigger rework of these. Most notably sniper and knife specs are restricted to only 2 lives now. Heal 1 is removed by default and lethality can buy it. Lethality has an extra poison nade. Sniper can buy more nades or a poison dart but has to choose. Frag nade no longer has held_pulse and held_knockdown (very op). Lots of point cost changes. Sniper rifle improved a bit due to no longer having held_pulse on burst. Pistol changes to be based on mando pistol. I want to give them better knives that are throwable and remove stamina from them soon. But that's waiting on a cloak becoming buyable mostly. --- .../ext_data/mb2/character/v1_TORagent.mbch | 164 ++++++++---------- 1 file changed, 76 insertions(+), 88 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/v1_TORagent.mbch b/z_MBLegends/ext_data/mb2/character/v1_TORagent.mbch index a96f64bbb..435cad718 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_TORagent.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_TORagent.mbch @@ -4,8 +4,8 @@ name "v1_TORagent" classNumberLimit 4 extralives 1 MBClass MB_CLASS_BOUNTY_HUNTER -weapons WP_SABER|WP_BLASTER_PISTOL|WP_THERMAL -attributes MB_ATT_AMMO,3|MB_ATT_PISTOL,2|MB_ATT_HEALING,1|MB_ATT_DEXTERITY,2|MB_ATT_DODGE,3|MB_ATT_STAMINA,3|MB_ATT_FORCEBLOCK,1|MB_ATT_BASE_TD,2|MB_ATT_SABER_COMBO,1 +weapons WP_SABER|WP_MANDO_PISTOL|WP_THERMAL +attributes MB_ATT_AMMO,3|MB_ATT_MANDO_PISTOL,2|MB_ATT_DEXTERITY,2|MB_ATT_DODGE,3|MB_ATT_STAMINA,3|MB_ATT_FORCEBLOCK,1|MB_ATT_BASE_TD,2|MB_ATT_SABER_COMBO,1 maxhealth 100 maxarmor 80 BPmultiplier 0 @@ -23,7 +23,7 @@ rankKbGiven 1.3 basespeed 220 rankbasespeed 237 WP_SaberFlags HELD_PULSE|HELD_POISON -WP_FragNadeFlags HELD_PULSE|HELD_POISON|HELD_KNOCKDOWN|HELD_LOWDAMAGE +WP_FragNadeFlags HELD_POISON WP_DLT20AFlags HELD_ALTRELOAD WP_DEMP2Flags HELD_POISON|HELD_ALTRELOAD|HELD_STUN uioverlay_r "gfx/icons/infantry" @@ -32,7 +32,7 @@ uioverlay_c "gfx/icons/tactician" holdables HI_MEDPAC|HI_SEEKER|HI_CLOAK|HI_STIMPACK saber1 Legends_Knife_Jagged saberstyle SS_TAVION -rankSaberDamage 144 +rankSaberDamage 140 ArmourRegenCap 10 ArmourRegenRate 500 ArmourRegenAmount 1 @@ -58,7 +58,7 @@ model_4 "sithtrooper_tor" skin_4 "yavin" uishader_4 "models/players/sithtrooper_tor/mb2_icon_yavin" isCustomBuild 1 -mbPoints 10 +mbPoints 13 hasCustomSpec 3 isOnlyOneSpec 1 customSpecName_1 "Marksmanship" @@ -70,86 +70,78 @@ customSpecDesc_2 "Poison Expert" customSpecName_3 "Concealment" customSpecIcon_3 "gfx/menus/alpha/icon_playermodel" customSpecDesc_3 "Stealth Operative" -c_att_skill_0 MB_ATT_RESPAWNS -c_att_names_0 "Reinforcement" -c_att_ranks_0 6 -c_att_descs_0 "1 default" -c_att_skill_1 MB_ATT_DLT20A -c_att_names_1 "Sith Sniper Rifle (DLT20A)" -c_att_ranks_1 3,1,0 -c_att_descs_1 "Prim fire: Hitscan, 10% more DMG, 10% more FP DMG, -20% slower RoF, 70% slower mag reload" -c_att_skill_2 MB_ATT_TRIP_MINES -c_att_names_2 "Trip Mine" -c_att_ranks_2 1 -c_att_skill_3 MB_ATT_FIRE_GRENADES -c_att_names_3 "Fire Grenade" -c_att_ranks_3 1 -c_att_skill_4 MB_ATT_SONIC_DETONATOR -c_att_names_4 "Sonic Detonator" -c_att_ranks_4 1 -c_att_skill_5 MB_ATT_ROF_MULTIPLIER -c_att_names_5 "RoF (120%)" -c_att_ranks_5 1 -c_att_skill_6 MB_ATT_KB_GIVEN_MULTIPLIER -c_att_names_6 "KB Given (130%)" -c_att_ranks_6 1 -c_att_skill_7 MB_ATT_ANTI_MT -c_att_names_7 "Anti-Mind Trick" -c_att_ranks_7 1 +c_att_skill_0 MB_ATT_DLT20A +c_att_names_0 "Sith Sniper Rifle (DLT20A)" +c_att_ranks_0 3,2,0 +c_att_descs_0 "Prim fire: Hitscan, 10% more DMG, 10% more FP DMG, +25% slower RoF, 25% faster velocity, 70% slower mag reload" +c_att_skill_1 MB_ATT_TRIP_MINES +c_att_names_1 "Trip Mine" +c_att_ranks_1 2,3 +c_att_skill_2 MB_ATT_FIRE_GRENADES +c_att_names_2 "Fire Grenade" +c_att_ranks_2 2,3 +c_att_skill_3 MB_ATT_SONIC_DETONATOR +c_att_names_3 "Sonic Detonator" +c_att_ranks_3 2,3 +c_att_skill_4 MB_ATT_ROF_MULTIPLIER +c_att_names_4 "RoF (120%)" +c_att_ranks_4 2 +c_att_skill_5 MB_ATT_KB_GIVEN_MULTIPLIER +c_att_names_5 "KB Given (130%)" +c_att_ranks_5 1 +c_att_skill_6 MB_ATT_POISON_DART +c_att_names_6 "Poison Dart ^3[CS4 Melee]" +c_att_ranks_6 1 c_att_skill_15 MB_ATT_RESPAWNS c_att_names_15 "Reinforcement" -c_att_ranks_15 6 +c_att_ranks_15 8 c_att_descs_15 "1 default" c_att_skill_16 MB_ATT_CR2 c_att_names_16 "Sith Blaster Rifle (CR-2)" -c_att_ranks_16 2,1,0 +c_att_ranks_16 2,1,1 c_att_skill_17 MB_ATT_DEMP2 c_att_names_17 "Poison Launcher (DEMP2)" -c_att_ranks_17 2 +c_att_ranks_17 3 c_att_descs_17 "Poisons/staggers on hit, 50% more velocity, 80% faster RoF, -25% more DMG, 25% more FP DMG, 20% slower mag reload" +25% more DMG, 25% more FP DMG, 25% slower mag reload" c_att_skill_18 MB_ATT_FRAGS -c_att_names_18 "Corrosive Stun Grenade (Frag)" -c_att_ranks_18 1 -c_att_descs_18 "Shocks/poisons/knocks down on det, 50% less DMG" +c_att_names_18 "Corrosive Grenade (Frag)" +c_att_ranks_18 1,1 +c_att_descs_18 "Poisons on hit, 75% less DMG" c_att_skill_19 MB_ATT_HEALING c_att_names_19 "Healing" -c_att_ranks_19 0,1 +c_att_ranks_19 1 c_att_skill_20 MB_ATT_BASESPEED c_att_names_20 "Speed (237)" c_att_ranks_20 1 c_att_skill_21 MB_ATT_POISON_DART c_att_names_21 "Poison Darts ^3[CS4 Melee]" -c_att_ranks_21 1,1,0 -c_att_skill_30 MB_ATT_RESPAWNS -c_att_names_30 "Reinforcement" -c_att_ranks_30 6 -c_att_descs_30 "1 default" -c_att_skill_31 MB_ATT_SABER_DAMAGE -c_att_names_31 "Saber DMG (144)" -c_att_ranks_31 1 -c_att_descs_31 "120 default" -c_att_skill_32 MB_ATT_FP_SABER_DEFENSE -c_att_names_32 "Saber Defense" -c_att_ranks_32 0 -c_att_skill_33 MB_ATT_BP_MULTIPLIER -c_att_names_33 "Saber BP (75%)" -c_att_ranks_33 2 -c_att_skill_34 MB_ATT_SABER_MAXCHAIN -c_att_names_34 "Saber Chain Limit (3/4)" -c_att_ranks_34 1,1 -c_att_skill_35 MB_ATT_ARMOUR_REGEN_CAP -c_att_names_35 "Armor Regen Cap (25)" -c_att_ranks_35 1 -c_att_descs_35 "10 default" -c_att_skill_36 MB_ATT_DEXTERITY -c_att_names_36 "Dexterity" -c_att_ranks_36 0,0,1 -c_att_skill_37 MB_ATT_POWER -c_att_names_37 "Resource (Unlocks Abilities)" -c_att_ranks_37 3 -c_att_descs_37 "Unlocks Stamina (3)/Sprint ^3[CS1]^7, Dexterity/Dex Roll ^3[CS2]^7, +c_att_ranks_21 1,1,1 +c_att_skill_30 MB_ATT_SABER_DAMAGE +c_att_names_30 "Saber DMG (140)" +c_att_ranks_30 2 +c_att_descs_30 "120 default" +c_att_skill_31 MB_ATT_FP_SABER_DEFENSE +c_att_names_31 "Saber Defense" +c_att_ranks_31 0 +c_att_skill_32 MB_ATT_BP_MULTIPLIER +c_att_names_32 "Saber BP (75%)" +c_att_ranks_32 3 +c_att_skill_33 MB_ATT_SABER_MAXCHAIN +c_att_names_33 "Saber Chain Limit (3/4)" +c_att_ranks_33 1,1 +c_att_skill_34 MB_ATT_ARMOUR_REGEN_CAP +c_att_names_34 "Armor Regen Cap (25)" +c_att_ranks_34 2 +c_att_descs_34 "10 default" +c_att_skill_35 MB_ATT_DEXTERITY +c_att_names_35 "Dexterity" +c_att_ranks_35 0,0,1 +c_att_skill_36 MB_ATT_POWER +c_att_names_36 "Resource (Unlocks Abilities)" +c_att_ranks_36 5 +c_att_descs_36 "^7Unlocks Stamina (3)/Sprint ^3[CS1]^7, Dexterity/Dex Roll ^3[CS2]^7, Dodge (3) ^3[CS3]^7, Cloak" } WeaponInfo0{ @@ -167,28 +159,26 @@ NewWorldModel "models/weapons2/dlt-18_repeater/dlt-18_repeater_w.glm" NewViewModel "models/weapons2/dlt-18_repeater/dlt-18_repeater.md3" Icon "gfx/hud/w_icon_dlt-18" WeaponName "Sith Sniper Rifle" -MuzzleEffect "Blaster/MuzzleFlash01B" MissileEffect "halo_smg/projectile" MissileMissEffect "halo_smg/wall_impact" -AltMuzzleEffect "Blaster/MuzzleFlash01B" -AltMissileEffect "Blaster/Shot02B" FlashSound0 "sound/weapons/EL-16/fire.wav" AltFlashSound0 "sound/weapons/EL-16/alt_fire.wav" -customAmmo 360 +customAmmo 380 primHitscanShot 1 primHitscanTracer 10 primGore 1 -clipSize 30 +clipSize 40 FPMult 1.1 ratemod 1.25 damageMod 1.1 +velocityMod 1.25 ReloadTimeModifier 1.7 } WeaponInfo2{ WeaponToReplace WP_CR2 - WeaponBasedOff WP_CONCUSSION - NewWorldModel "models/weapons2/relby_v10/model_w.glm" - NewViewModel "models/weapons2/relby_v10/model.md3" +WeaponBasedOff WP_CONCUSSION +NewWorldModel "models/weapons2/relby_v10/model_w.glm" +NewViewModel "models/weapons2/relby_v10/model.md3" Icon "gfx/hud/w_icon_relby_v10" WeaponName "Sith Blaster Rifle" customAmmo 650 @@ -201,9 +191,9 @@ NewViewModel "models/weapons2/CR-1_cannon/rifle.md3" Icon "gfx/hud/w_icon_CR1_blastCannon" WeaponName "Poison Launcher" FlashSound0 "sound/weapons/cp-50_repeater/fire.wav" -MissileMissEffect "noghri_stick/flesh_impact" -MissileHitHumanEffect "noghri_stick/flesh_impact" -MissileHitDroidEffect "noghri_stick/flesh_impact" +MissileMissEffect "noghri_stick/flesh_impact" +MissileHitHumanEffect "noghri_stick/flesh_impact" +MissileHitDroidEffect "noghri_stick/flesh_impact" MissileEffect "sonic_pistol/projectile" MuzzleEffect "Blaster/MuzzleFlash01G" FPMult 1.25 @@ -212,7 +202,7 @@ damageMod 1.25 customammo 50 ratemod 0.2 velocityMod 1.5 -ReloadTimeModifier 1.2 +ReloadTimeModifier 1.25 AltFireEnabled 0 } WeaponInfo4{ @@ -223,17 +213,16 @@ NewViewModel "models/weapons/Grenade_Concussion/viewmodel.md3" Icon "gfx/hud/w_icon_stungrenade" WeaponName "Corrosive Stun Grenade" MissileModel "models/weapons/Grenade_Concussion/proj.md3" -MissileMissEffect "noghri_stick/flesh_impact" +MissileMissEffect "noghri_stick/flesh_impact" MissileEffect "sonic_pistol/projectile" altMissileModel "models/weapons/Grenade_Concussion/proj.md3" -altMissileMissEffect "noghri_stick/flesh_impact" +altMissileMissEffect "noghri_stick/flesh_impact" altMissileEffect "sonic_pistol/projectile" - -ratemod 1.5 +damageMod 0.25 } WeaponInfo5{ -WeaponToReplace WP_BLASTER_PISTOL -WeaponBasedOff WP_BLASTER_PISTOL +WeaponToReplace WP_MANDO_PISTOL +WeaponBasedOff WP_MANDO_PISTOL NewWorldModel "models/weapons2/kotor_bpistol3/kotor_bpistol3_w.glm" NewViewModel "models/weapons2/kotor_bpistol3/kotor_bpistol3.md3" Icon "gfx/hud/w_icon_kotor_bpistol3" @@ -268,6 +257,5 @@ Multi-life elite troopers. ^8Attributes: - Reinforcement (1) - Armor Regen: 1/.5s to 10 -- Healing (1) - Force Block (1) - Dexterity (2)" \ No newline at end of file From 5c92122f545fadfe50762bdd55cf301b8d1cfca8 Mon Sep 17 00:00:00 2001 From: Cinder66 Date: Fri, 30 Jan 2026 13:55:58 +0100 Subject: [PATCH 058/119] h1_TORtroop changes Main thing being added: Env protection for tank spec as option. Wook fury removed due to space requirements and the fact that it's just means as a gun buff and not a damage reduction buff. Class given 1 more mbpoint but reinforcement made 1 point more expensive to fit env protection in while nerfing specific 3 life builds for gunnery and plasmatech builds (slightly nerfed troll-rage build for minigunners that don't buy a minigun and made pulse nades 1 point more expensive so you can't get 9 pulse nades as easily). Everything else that's changes is to make space to remain below char limit. --- .../ext_data/mb2/character/h1_TORtroop.mbch | 25 +++++++++---------- 1 file changed, 12 insertions(+), 13 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h1_TORtroop.mbch b/z_MBLegends/ext_data/mb2/character/h1_TORtroop.mbch index 53c1787ac..583b44133 100644 --- a/z_MBLegends/ext_data/mb2/character/h1_TORtroop.mbch +++ b/z_MBLegends/ext_data/mb2/character/h1_TORtroop.mbch @@ -2,7 +2,7 @@ ClassInfo { name "h1_TORtroop" weapons WP_SABER|WP_THROWER -attributes MB_ATT_ASSEMBLE,3|MB_ATT_WOOKIE_STRENGTH,1|MB_ATT_FORCEBLOCK,1|MB_ATT_THROWER_LIGHTNING|MB_ATT_STRONGBLOBS,4|MB_ATT_CLONEBLOBS,4|MB_ATT_QUICKTHROW,1|MB_ATT_BLAST_ARMOUR,1|MB_ATT_WOOKIEE_FURY,1 +attributes MB_ATT_ASSEMBLE,3|MB_ATT_WOOKIE_STRENGTH,1|MB_ATT_FORCEBLOCK,1|MB_ATT_THROWER_LIGHTNING|MB_ATT_STRONGBLOBS,4|MB_ATT_CLONEBLOBS,4|MB_ATT_QUICKTHROW,1|MB_ATT_BLAST_ARMOUR,1 modelscale 1.02 resource RESOURCE_ENERGY forcepool 75 @@ -66,7 +66,7 @@ customred_4 1 customgreen_4 1 customblue_4 1 isCustomBuild 1 -mbPoints 10 +mbPoints 11 hasCustomSpec 3 isOnlyOneSpec 1 customSpecName_1 "Gunnery" @@ -80,7 +80,7 @@ customSpecIcon_3 "gfx/2d/hud/hlp_defend" customSpecDesc_3 "Defense Specialist" c_att_skill_0 MB_ATT_RESPAWNS c_att_names_0 "Reinforcement" -c_att_ranks_0 6 +c_att_ranks_0 7 c_att_skill_1 MB_ATT_MINIGUN c_att_names_1 "Assault Cannon (Minigun)" c_att_ranks_1 3,0 @@ -94,17 +94,16 @@ c_att_names_3 "Fire Grenades" c_att_ranks_3 1,1 c_att_skill_4 MB_ATT_FP_RAGE c_att_names_4 "Supercharge (Dark Rage)" -c_att_ranks_4 1,1,0 +c_att_ranks_4 1,1,1 c_att_skill_5 MB_ATT_HEALTH c_att_names_5 "Health (130)" c_att_ranks_5 1 c_att_skill_6 MB_ATT_ARMOUR c_att_names_6 "Armor (100)" c_att_ranks_6 1 - c_att_skill_15 MB_ATT_RESPAWNS c_att_names_15 "Reinforcement" -c_att_ranks_15 6 +c_att_ranks_15 7 c_att_skill_16 MB_ATT_DC_CARBINE c_att_names_16 "Repeat. Blaster (DC Carbine)" c_att_ranks_16 3,0 @@ -116,7 +115,7 @@ c_att_descs_17 "Prim fire: Single shot, 50% more DMG/FP DMG, 50% more velocity, 20% slower reload, Sec fire: 70% faster RoF" c_att_skill_18 MB_ATT_ARC_RIFLE_GRENADELAUNCHER c_att_names_18 "> Launcher Pulse Grenades" -c_att_ranks_18 1,0,0 +c_att_ranks_18 1,1,0 c_att_skill_19 MB_ATT_FRAGS c_att_names_19 "Frag Grenades" c_att_ranks_19 1,1 @@ -132,10 +131,9 @@ c_att_ranks_22 1 c_att_skill_23 MB_ATT_DEXTERITY c_att_names_23 "Dexterity" c_att_ranks_23 0 - c_att_skill_30 MB_ATT_RESPAWNS c_att_names_30 "Reinforcement" -c_att_ranks_30 6 +c_att_ranks_30 7 c_att_skill_31 MB_ATT_CLONERIFLE c_att_names_31 "Stun Carbine (Clone Rifle)" c_att_ranks_31 3 @@ -158,6 +156,9 @@ c_att_ranks_36 1 c_att_skill_37 MB_ATT_KB_TAKEN_MULTIPLIER c_att_names_37 "KB Taken (60%)" c_att_ranks_37 1 +c_att_skill_38 MB_ATT_ENV_PROT +c_att_names_38 "Environmental protection" +c_att_ranks_38 1 } WeaponInfo0{ WeaponToReplace WP_MINIGUN @@ -214,7 +215,7 @@ WeaponBasedOff WP_SABER NewWorldModel "models/weapons2/vibroknife/model.glm" NewViewModel "models/weapons2/dummy/dummy.md3" Icon "gfx/hud/w_icon_prisonknife" -WeaponName "Jagged Vibroknife" +WeaponName "Vibroknife" } WeaponInfo4{ WeaponToReplace WP_CLONE_RIFLE @@ -273,11 +274,10 @@ Durable multi-lifes with crowd control. ^2Weaponry: - Melee -- Jagged Vibroknife (Purple Saber) +- Vibroknife (Purple Saber) -- No Saber/Blaster Block -- Chain Limit: 4 -- 65% less DMG --- 50% less reach - Pulse Cannon (Lightning Thrower) -- 75% slower mag reload @@ -292,7 +292,6 @@ Durable multi-lifes with crowd control. - Blast Armor - Force Block (1) - Assemble (3) -- Fury (1) ^3Abilities: - Quickthrow (1) ^3[CS3]" \ No newline at end of file From 53695232a35d3a120a641ea1c4da894d7412012e Mon Sep 17 00:00:00 2001 From: Cinder66 Date: Fri, 30 Jan 2026 20:20:52 +0100 Subject: [PATCH 059/119] h7_Lobot energy +5 energy, -5 regen. Because new forceblock values allow it. This is a very small buff. --- z_MBLegends/ext_data/mb2/character/h7_Lobot.mbch | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h7_Lobot.mbch b/z_MBLegends/ext_data/mb2/character/h7_Lobot.mbch index b3b88d7ef..1af0d04ce 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_Lobot.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_Lobot.mbch @@ -31,8 +31,8 @@ ClassInfo saberMaxChain 2 forcepowers FP_SEE,1 - forcepool 75 - forceregen 1.25 + forcepool 80 + forceregen 1.2 resource RESOURCE_ENERGY holdables HI_SENTRY_GUN|HI_SHIELD|HI_MEDPAC //BASE? From c020bf95126bee009797629e08b540aab79addc4 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Sat, 31 Jan 2026 00:26:34 -0500 Subject: [PATCH 060/119] UGL/Env prot Clone Commando Removed RoF and damage penalty on UGL Added push on det on UGL Clone Specialist Env prot 1 > 2 Delta Commando Removed damage penalty on UGL Added push on det on UGL Flame Trooper Env prot 1 > 2 Removed velocity penalty on UGL Added push on det on UGL --- z_MBLegends/ext_data/mb2/character/h3_CloneCom.mbch | 5 ++--- z_MBLegends/ext_data/mb2/character/h3_CloneSpe.mbch | 4 ++-- z_MBLegends/ext_data/mb2/character/h3_Delta.mbch | 5 ++--- z_MBLegends/ext_data/mb2/character/v2_FlameTr.mbch | 10 ++++------ 4 files changed, 10 insertions(+), 14 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h3_CloneCom.mbch b/z_MBLegends/ext_data/mb2/character/h3_CloneCom.mbch index b7b57439a..071396d4d 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_CloneCom.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_CloneCom.mbch @@ -5,6 +5,7 @@ MBClass MB_CLASS_CLONETROOPER classNumberLimit 4 extralives 1 weapons WP_BLASTER_PISTOL|WP_SABER|WP_THERMAL +WP_UGLFlags HELD_KNOCKBACK WP_DCCarbineFlags HELD_ALTRELOAD WP_DisruptorFlags HELD_ALTRELOAD WP_FlechetteFlags HELD_ALTRELOAD @@ -88,7 +89,7 @@ c_att_ranks_16 0,0,0 c_att_skill_17 MB_ATT_UGL c_att_names_17 "DC-17m Anti-Armor (UGL)" c_att_ranks_17 0 -c_att_descs_17 "55% less DMG, 25% slower RoF" +c_att_descs_17 "Pushes on det" c_att_skill_18 MB_ATT_MICRO_GRENADES c_att_names_18 "> DC-17m Rounds (6)" c_att_ranks_18 0 @@ -191,8 +192,6 @@ altFlashSound0 "sound/weapons/dc17m/alt_fire.wav" Icon "gfx/hud/w_icon_dc-17ml" WeaponName "DC-17m ICWS Anti-Armor Attachment" selectSound "sound/weapons/dc17m/select.mp3" -rateMod 1.25 -damageMod .45 hasAnimOverrides 1 animAttackWalk BOTH_ATTACK3 } diff --git a/z_MBLegends/ext_data/mb2/character/h3_CloneSpe.mbch b/z_MBLegends/ext_data/mb2/character/h3_CloneSpe.mbch index 646be32d5..358517efc 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_CloneSpe.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_CloneSpe.mbch @@ -6,7 +6,7 @@ extralives 1 WP_EE4Flags HELD_ALTRELOAD WP_ShotgunFlags HELD_ALTRELOAD WP_StunBatonFlags HELD_FLAME -attributes MB_ATT_AMMO,3|MB_ATT_CLONE_PISTOL,2|MB_ATT_STAMINA,3|MB_ATT_DEXTERITY,1|MB_ATT_GRAPPLE_HOOK,2|MB_ATT_ASSEMBLE,1|MB_ATT_ENV_PROT,1 +attributes MB_ATT_AMMO,3|MB_ATT_CLONE_PISTOL,2|MB_ATT_STAMINA,3|MB_ATT_DEXTERITY,1|MB_ATT_GRAPPLE_HOOK,2|MB_ATT_ASSEMBLE,1|MB_ATT_ENV_PROT,2 Forcepool 110 knockbacktaken .88 maxhealth 110 @@ -274,7 +274,7 @@ Clones with niche expertise. - 12% less KB taken - Stamina (3) - Dexterity (1) -- Environmental Protection (1) +- Environmental Protection (2) - Assemble (1) ^3Abilities: diff --git a/z_MBLegends/ext_data/mb2/character/h3_Delta.mbch b/z_MBLegends/ext_data/mb2/character/h3_Delta.mbch index c146a50e4..ec5844fe3 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_Delta.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_Delta.mbch @@ -30,7 +30,7 @@ ClassInfo saberDamage 120 saberSpecialDamage 1.67 saberMaxChain 1 - + WP_UGLFlags HELD_KNOCKBACK WP_DCCarbineFlags HELD_ALTRELOAD WP_DisruptorFlags HELD_ALTRELOAD WP_SaberFlags HELD_STUN @@ -84,7 +84,7 @@ c_att_ranks_1 1,0 c_att_skill_2 MB_ATT_UGL c_att_names_2 "DC-17m Anti-Armor (UGL)" c_att_ranks_2 2 -c_att_descs_2 "50% less DMG" +c_att_descs_2 "Pushes on det" } WeaponInfo0 @@ -184,7 +184,6 @@ altFlashSound0 "sound/weapons/dc17m/alt_fire.wav" Icon "gfx/hud/w_icon_dc-17ml" WeaponName "DC-17m ICWS Anti-Armor Attachment" selectSound "sound/weapons/dc17m/select.mp3" -damageMod 0.5 } WeaponInfo5 diff --git a/z_MBLegends/ext_data/mb2/character/v2_FlameTr.mbch b/z_MBLegends/ext_data/mb2/character/v2_FlameTr.mbch index 691628e34..7eaae6424 100644 --- a/z_MBLegends/ext_data/mb2/character/v2_FlameTr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v2_FlameTr.mbch @@ -10,10 +10,10 @@ Classinfo weapons WP_MELEE|WP_THROWER|WP_FIRE_NADE|WP_UGL|WP_DLT20A - WP_UGLFlags HELD_EXPLOSIVE + WP_UGLFlags HELD_EXPLOSIVE|HELD_KNOCKBACK //WP_ThrowerFlags HELD_FLAME - attributes MB_ATT_AMMO,3|MB_ATT_FIRE_GRENADES,3|MB_ATT_BLAST_ARMOUR,1|MB_ATT_ASSEMBLE,2|MB_ATT_DODGE,3|MB_ATT_SHIELD_RECHARGE,1|MB_ATT_DEXTERITY,1|MB_ATT_UGL|MB_ATT_DLT20A,2|MB_ATT_WRISTLASER|MB_ATT_ENV_PROT,1 + attributes MB_ATT_AMMO,3|MB_ATT_FIRE_GRENADES,3|MB_ATT_BLAST_ARMOUR,1|MB_ATT_ASSEMBLE,2|MB_ATT_DODGE,3|MB_ATT_SHIELD_RECHARGE,1|MB_ATT_DEXTERITY,1|MB_ATT_UGL|MB_ATT_DLT20A,2|MB_ATT_WRISTLASER|MB_ATT_ENV_PROT,2 maxhealth 80 maxarmor 80 @@ -84,7 +84,6 @@ animReadyNoAmmo BOTH_ATTACK3 animAttackRun BOTH_ATTACK3 animAttack BOTH_ATTACK3 animAttackWalk BOTH_ATTACK3 -velocityMod 0.7 damageMod 2 } @@ -99,9 +98,8 @@ A 2-life class specializing in incendiary support. Launched Grenades deal bonus - DLT-20A Blaster Rifle (2) - Fire Grenades (3) - Modified Grenade Launcher (UGL) --- Bonus explosive DMG on det +-- Overblasts/pushes on det -- 100% more DMG --- 30% less velocity ^6Inventory: - Assault Sentry ^3[CS4] @@ -111,7 +109,7 @@ A 2-life class specializing in incendiary support. Launched Grenades deal bonus - Reinforcement (1) - 10% less KB taken - Dexterity (1) -- Environmental Protection (1) +- Environmental Protection (2) - Blast Armor - Armor Regen (1) - Assemble (2) From 84f9c41ddd0ad3709dcc375d93382db5a1c609d9 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Sat, 31 Jan 2026 06:06:30 -0500 Subject: [PATCH 061/119] Update v8_Wampa.mbch Healing 3 > 2 HP 250 > 240 Health regen rate 20s > 18s --- z_MBLegends/ext_data/mb2/character/v8_Wampa.mbch | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/v8_Wampa.mbch b/z_MBLegends/ext_data/mb2/character/v8_Wampa.mbch index 7dd7e258d..808342a1c 100644 --- a/z_MBLegends/ext_data/mb2/character/v8_Wampa.mbch +++ b/z_MBLegends/ext_data/mb2/character/v8_Wampa.mbch @@ -7,12 +7,12 @@ ClassInfo MBClass MB_CLASS_WOOKIE classNumberLimit 3 weapons WP_MELEE|WP_STUN_BATON - attributes MB_ATT_WOOKIE_STRENGTH,3|MB_ATT_WOOKIEE_FURY,3|MB_ATT_STUN_BATON,1|MB_ATT_HEALING,3|MB_ATT_BLAST_ARMOUR + attributes MB_ATT_WOOKIE_STRENGTH,3|MB_ATT_WOOKIEE_FURY,3|MB_ATT_STUN_BATON,1|MB_ATT_HEALING,2|MB_ATT_BLAST_ARMOUR WP_StunBatonFlags HELD_SPEED // WP_MeleeFlags HELD_FREEZE - maxhealth 250 + maxhealth 240 classflags CFL_STRONGAGAINSTPHYSICAL|CFL_NOLOCATIONALDAMAGE|CFL_NODISMEMBER|CFL_BLOODYMELEE|CFL_NOPICKUPS //humanoidSkeleton 1 @@ -26,7 +26,7 @@ ClassInfo resourceRegenCap 45 healthRegenAmount 5 - healthRegenRate 18000 + healthRegenRate 20000 healthRegenCap 250 DamageTaken 0.4 @@ -149,12 +149,11 @@ A feral animal looking for its next meal. Not a particularly picky eater. - Strength (3) - Fury (3) -- 35% slower Resource Decay -- Healing (3) --- Extra Health Regen: 5/18s +- Healing (2) +-- Extra Health Regen: 5/20s - Flat DMG Taken - Blast Armor - Physical Resist -- Healing (3) ^3Abilities: - Lunge (Barge) ^3[CS2 Melee]" \ No newline at end of file From e54c281ca59f02e396baa4b8c07e5106d9bacd34 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Sat, 31 Jan 2026 06:28:30 -0500 Subject: [PATCH 062/119] Update v8_Wampa.mbch --- z_MBLegends/ext_data/mb2/character/v8_Wampa.mbch | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/z_MBLegends/ext_data/mb2/character/v8_Wampa.mbch b/z_MBLegends/ext_data/mb2/character/v8_Wampa.mbch index 808342a1c..28459801e 100644 --- a/z_MBLegends/ext_data/mb2/character/v8_Wampa.mbch +++ b/z_MBLegends/ext_data/mb2/character/v8_Wampa.mbch @@ -29,7 +29,7 @@ ClassInfo healthRegenRate 20000 healthRegenCap 250 - DamageTaken 0.4 + DamageTaken 0.5 knockbackTaken 0.2 skillTimerMod 0.6 From 3f31432d2a82985c6cbd1bd451fb06e3ffb8a081 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Sat, 31 Jan 2026 07:08:01 -0500 Subject: [PATCH 063/119] desc/fpv/anim + mr bones bowcaster dmg 1 > 1.05 --- .../ext_data/mb2/character/h4_Kyle.mbch | 2 +- .../ext_data/mb2/character/h4_MrB.mbch | 20 ++++++++++--------- .../ext_data/mb2/character/h5_DinMando.mbch | 2 +- .../ext_data/mb2/character/h5_NiteOwl.mbch | 2 +- .../ext_data/mb2/character/v2_FlameTr.mbch | 2 +- .../ext_data/mb2/character/v5_Jango.mbch | 2 +- .../ext_data/mb2/character/v5_MaulMando.mbch | 2 +- .../ext_data/mb2/character/v5_Watto.mbch | 2 +- 8 files changed, 18 insertions(+), 16 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h4_Kyle.mbch b/z_MBLegends/ext_data/mb2/character/h4_Kyle.mbch index c5936093d..6e84ae00c 100644 --- a/z_MBLegends/ext_data/mb2/character/h4_Kyle.mbch +++ b/z_MBLegends/ext_data/mb2/character/h4_Kyle.mbch @@ -135,7 +135,7 @@ c_att_ranks_14 4,6,8 WeaponInfo0 { WeaponToReplace WP_BLASTER_PISTOL - WeaponBasedOff WP_BLASTER_PISTOL + WeaponBasedOff WP_MANDO_PISTOL NewWorldModel "models/weapons2/briar_pistol/briar_pistol_w.glm" NewViewModel "models/weapons2/briar_pistol/briar_pistol.md3" Icon "gfx/hud/w_icon_briar" diff --git a/z_MBLegends/ext_data/mb2/character/h4_MrB.mbch b/z_MBLegends/ext_data/mb2/character/h4_MrB.mbch index 9454c4a9a..66df5873b 100644 --- a/z_MBLegends/ext_data/mb2/character/h4_MrB.mbch +++ b/z_MBLegends/ext_data/mb2/character/h4_MrB.mbch @@ -3,7 +3,7 @@ ClassInfo { name "h4_MrB" - MBClass MB_CLASS_MANDALORIAN + MBClass MB_CLASS_HERO classNumberLimit 1 weapons WP_SABER|WP_MELEE|WP_BOWCASTER|WP_FIRE_NADE @@ -64,15 +64,16 @@ WeaponInfo1 AltFlashSound0 "sound/weapons/ee3/sniperfire.mp3" ChargeSound "sound/weapons/bowcaster/altcharge.mp3" FPMult 1.3 + damageMod 1.05 velocityMod 1.1 hasAnimOverrides 1 - animReadyRun TORSO_WEAPONIDLE2 - animReady TORSO_WEAPONIDLE2 - animReadyWalk TORSO_WEAPONIDLE2 - animReadyNoAmmo BOTH_ATTACK2 - animAttackRun BOTH_ATTACK2 - animAttack BOTH_ATTACK2 - animAttackWalk BOTH_ATTACK2 + animReadyRun BOTH_WESTARM5_READY + animReady BOTH_DC15_READY + animReadyWalk BOTH_DC15_AIM_READY + animReadyNoAmmo BOTH_DC15_ATTACK + animAttackRun BOTH_WESTARM5_ATTACK + animAttack BOTH_DC15_ATTACK + animAttackWalk BOTH_DC15_AIM_ATTACK } ForceInfo0 @@ -84,7 +85,7 @@ ForceInfo0 LoopSound "sound/ambience/cp_02_lp.wav" } -description "Mister Bones [Mandalorian] +description "Mister Bones An agile class with a balanced outfit of tools and abilities. @@ -100,6 +101,7 @@ An agile class with a balanced outfit of tools and abilities. -- 33% more radius - E-11s Long-Range Blaster (Bowcaster 3) -- 10% more velocity +-- 5% more DMG -- 30% more FP DMG - Fire Grenades (2) diff --git a/z_MBLegends/ext_data/mb2/character/h5_DinMando.mbch b/z_MBLegends/ext_data/mb2/character/h5_DinMando.mbch index 05c73e379..85dcf725c 100644 --- a/z_MBLegends/ext_data/mb2/character/h5_DinMando.mbch +++ b/z_MBLegends/ext_data/mb2/character/h5_DinMando.mbch @@ -203,7 +203,7 @@ WeaponInfo2 FPMult 1.25 } -description "Din Djarin [Mandalorian] +description "Din Djarin A hybrid Melee fighter who can spec into weapons, Mandalorian abilities, damage protection, and Saber Defense. diff --git a/z_MBLegends/ext_data/mb2/character/h5_NiteOwl.mbch b/z_MBLegends/ext_data/mb2/character/h5_NiteOwl.mbch index 40d85d079..7648a5118 100644 --- a/z_MBLegends/ext_data/mb2/character/h5_NiteOwl.mbch +++ b/z_MBLegends/ext_data/mb2/character/h5_NiteOwl.mbch @@ -192,7 +192,7 @@ WeaponInfo4 Icon "gfx/hud/w_icon_prisonknife" WeaponName "Vibroknife" } -description "Nite Owl Mandalorian [Mandalorian] +description "Nite Owl Mandalorian Eagle-eyed sharpshooters with Jetpacks. diff --git a/z_MBLegends/ext_data/mb2/character/v2_FlameTr.mbch b/z_MBLegends/ext_data/mb2/character/v2_FlameTr.mbch index 7eaae6424..2073930ec 100644 --- a/z_MBLegends/ext_data/mb2/character/v2_FlameTr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v2_FlameTr.mbch @@ -87,7 +87,7 @@ animAttackWalk BOTH_ATTACK3 damageMod 2 } -Description "Flame Trooper [Mandalorian] +Description "Flame Trooper A 2-life class specializing in incendiary support. Launched Grenades deal bonus damage. diff --git a/z_MBLegends/ext_data/mb2/character/v5_Jango.mbch b/z_MBLegends/ext_data/mb2/character/v5_Jango.mbch index 0d657aada..1ce651527 100644 --- a/z_MBLegends/ext_data/mb2/character/v5_Jango.mbch +++ b/z_MBLegends/ext_data/mb2/character/v5_Jango.mbch @@ -64,7 +64,7 @@ WeaponInfo0 animStand BOTH_STAND1 //lower } -description "Jango Fett [Mandalorian] +description "Jango Fett A Jetpack user with Dual Pistols, a powerful hitscan Sniper Rifle, damage resistances, and a slew of offensive gadgets. diff --git a/z_MBLegends/ext_data/mb2/character/v5_MaulMando.mbch b/z_MBLegends/ext_data/mb2/character/v5_MaulMando.mbch index 47827196f..450056d3c 100644 --- a/z_MBLegends/ext_data/mb2/character/v5_MaulMando.mbch +++ b/z_MBLegends/ext_data/mb2/character/v5_MaulMando.mbch @@ -201,7 +201,7 @@ WeaponInfo4 rateMod 0.7 velocityMod 1.2 } -description "Mandalorian Super Commando [Mandalorian] +description "Mandalorian Super Commando Enforcers with brutal burst fire/area control. diff --git a/z_MBLegends/ext_data/mb2/character/v5_Watto.mbch b/z_MBLegends/ext_data/mb2/character/v5_Watto.mbch index 62f21689d..a458b5679 100644 --- a/z_MBLegends/ext_data/mb2/character/v5_Watto.mbch +++ b/z_MBLegends/ext_data/mb2/character/v5_Watto.mbch @@ -131,7 +131,7 @@ WeaponInfo2 velocityMod 0 } -description "Watto [Mandalorian] +description "Watto A dexterous, Flight-capable grenadier who specializes in placing traps for his enemies and raining down hell from the sky. From 962564a27a24eb4d4dc99b8ed6eb049857e1674f Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Sun, 1 Feb 2026 03:10:58 -0500 Subject: [PATCH 064/119] Update v9_Grievous.mbch Speed 255 > 193 Added Sprint to CS1 CSmult 1.6 > 1.5 (more new model stuff later) --- z_MBLegends/ext_data/mb2/character/v9_Grievous.mbch | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/v9_Grievous.mbch b/z_MBLegends/ext_data/mb2/character/v9_Grievous.mbch index e48b9d050..28650b28f 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_Grievous.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_Grievous.mbch @@ -23,7 +23,7 @@ saberSpecialDamage 2 APMultiplier 1.2 BPMultiplier 0.7 ASmultiplier 1.05 - CSmultiplier 1.6 + CSmultiplier 1.5 blockRegenAmount 2 blockRegenRate 400 blockRegenCap 100 @@ -33,7 +33,7 @@ saberSpecialDamage 2 maxhealth 75 maxarmor 60 - basespeed 255 + basespeed 193 resource RESOURCE_STAMINA forcepool 120 @@ -43,9 +43,9 @@ saberSpecialDamage 2 bowAnim BOTH_REACHFORSABER1 saberStanceAnim BOTH_WOOKIEE_RAGE_STAND_IDLE - Classflags CFL_BLOODYMELEE|CFL_STRONGAGAINSTPHYSICAL|CFL_NOPICKUPS + Classflags CFL_BLOODYMELEE|CFL_STRONGAGAINSTPHYSICAL|CFL_NOPICKUPS // - special1 EAS_NONE + special1 EAS_HI_SPRINT special2 EAS_HI_DASH special4 EAS_HI_GRAPPLEHOOK @@ -144,5 +144,6 @@ A speedy, resilient commander with 4 Lightsabers. Excels at close-range encounte - Force Block (2) ^3Abilities: +- Sprint ^3[CS1] - Dash (1) ^3[CS2] - Grappling Hook (1) ^3[CS4 Melee]" \ No newline at end of file From 72e9c7f5e48ef5ac486f224434408e51562c395b Mon Sep 17 00:00:00 2001 From: Cinder66 Date: Sun, 1 Feb 2026 17:58:07 +0100 Subject: [PATCH 065/119] v1_TORagent base seeker Swaps seeker for more unique one which i feel like is more fitting. --- z_MBLegends/ext_data/mb2/character/v1_TORagent.mbch | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/v1_TORagent.mbch b/z_MBLegends/ext_data/mb2/character/v1_TORagent.mbch index 435cad718..272f84e7c 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_TORagent.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_TORagent.mbch @@ -29,7 +29,7 @@ WP_DEMP2Flags HELD_POISON|HELD_ALTRELOAD|HELD_STUN uioverlay_r "gfx/icons/infantry" uioverlay_l "gfx/icons/spec_infantry" uioverlay_c "gfx/icons/tactician" -holdables HI_MEDPAC|HI_SEEKER|HI_CLOAK|HI_STIMPACK +holdables HI_MEDPAC|HI_BASESEEKER|HI_CLOAK|HI_STIMPACK saber1 Legends_Knife_Jagged saberstyle SS_TAVION rankSaberDamage 140 @@ -251,7 +251,7 @@ Multi-life elite troopers. ^6Inventory: - Medpac -- Seeker Drone +- Defense Seeker - Stimpak ^8Attributes: From 3a486f505189e5b368f65a3d2dcf3c098cb03b78 Mon Sep 17 00:00:00 2001 From: NPC315 Date: Sun, 1 Feb 2026 17:43:11 -0600 Subject: [PATCH 066/119] sound fix sound fix --- MBAssets3/ext_data/npcs/hordeCIS.npc | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/MBAssets3/ext_data/npcs/hordeCIS.npc b/MBAssets3/ext_data/npcs/hordeCIS.npc index 19c36102d..fe99be8a4 100644 --- a/MBAssets3/ext_data/npcs/hordeCIS.npc +++ b/MBAssets3/ext_data/npcs/hordeCIS.npc @@ -534,9 +534,9 @@ Morgukai //Morgukai warrior, Nikto order of force sensitives that th CIS made a playerTeam TEAM_PLAYER enemyTeam TEAM_ENEMY class CLASS_REBORN - snd sithtrooper - sndcombat sithtrooper - sndjedi sithtrooper + snd nikto + sndcombat nikto + sndjedi nikto yawSpeed 60 walkSpeed 45 runSpeed 180 From 6767fb650b1fd7114b5f2ba84863173d87eb79d9 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Mon, 2 Feb 2026 02:46:46 -0500 Subject: [PATCH 067/119] more FPV/desc fixes Also defined ammo pool of ruptor and cryo for Reelo as they are now split (set this to whatever you like) --- z_MBLegends/ext_data/mb2/character/h10_JHeal.mbch | 1 - z_MBLegends/ext_data/mb2/character/h10_PloK.mbch | 1 - z_MBLegends/ext_data/mb2/character/h10_Rosh.mbch | 1 - z_MBLegends/ext_data/mb2/character/h10_Starkiller.mbch | 1 - z_MBLegends/ext_data/mb2/character/h1_Rebel.mbch | 1 - z_MBLegends/ext_data/mb2/character/h3_Baze.mbch | 4 ++-- z_MBLegends/ext_data/mb2/character/v2_Hondo.mbch | 4 ++-- z_MBLegends/ext_data/mb2/character/v4_RoyalPr.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v6_Aurra.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v6_Zam.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v7_ImpAgent.mbch | 4 ++-- z_MBLegends/ext_data/mb2/character/v7_Reelo.mbch | 4 +++- 12 files changed, 12 insertions(+), 15 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h10_JHeal.mbch b/z_MBLegends/ext_data/mb2/character/h10_JHeal.mbch index 14e4e7276..7bb98ca03 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_JHeal.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_JHeal.mbch @@ -152,7 +152,6 @@ A Jedi with passive healing and team Force healing powers. -- 25% less Yellow/8% more Blue DMG -- EX Saber Throw (2) ^3[CS1] --- 33% more DMG --- Slap ^3[GB] ^5Force Powers: - Jump (3) diff --git a/z_MBLegends/ext_data/mb2/character/h10_PloK.mbch b/z_MBLegends/ext_data/mb2/character/h10_PloK.mbch index eea5a8f34..a6a837c58 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_PloK.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_PloK.mbch @@ -167,7 +167,6 @@ A hearty Jedi with the ability to manipulate the elements. -- 14% less Red/8% more Blue DMG -- EX Saber Throw (1) ^3[CS1] --- 33% more DMG --- Slap ^3[GB] - Force Cold Front (Shotgun 1) -- Freezes on hit -- 75% slower RoF diff --git a/z_MBLegends/ext_data/mb2/character/h10_Rosh.mbch b/z_MBLegends/ext_data/mb2/character/h10_Rosh.mbch index f45302a8b..eb61238ae 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_Rosh.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_Rosh.mbch @@ -64,7 +64,6 @@ Rosh has bizarre abilities which aid him in non-traditional battle techniques. L -- 25% more Staff/Yellow special DMG -- EX Saber Throw (1) ^3[CS1] --- 66% more DMG --- Slap ^3[GB] ^5Force Powers: - Jump (3) diff --git a/z_MBLegends/ext_data/mb2/character/h10_Starkiller.mbch b/z_MBLegends/ext_data/mb2/character/h10_Starkiller.mbch index a02a60b6a..2d423ed55 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_Starkiller.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_Starkiller.mbch @@ -69,7 +69,6 @@ A Jedi/Sith hybrid sporting a strong combination of Force powers. -- 50% more KB -- EX Saber Throw (3) ^3[CS1] --- 66% more DMG --- Slap ^3[GB] > Single (Purple) -- 30% less DMG > Double (Dual) diff --git a/z_MBLegends/ext_data/mb2/character/h1_Rebel.mbch b/z_MBLegends/ext_data/mb2/character/h1_Rebel.mbch index 456aa732f..202692a5b 100644 --- a/z_MBLegends/ext_data/mb2/character/h1_Rebel.mbch +++ b/z_MBLegends/ext_data/mb2/character/h1_Rebel.mbch @@ -181,7 +181,6 @@ description "Rebel Trooper -- 75/50% less DMG -- 50% less reach -- 33% more radius --- Slap ^3[GB] - DL-44 Blaster Pistol (2) - DH-17 Blaster Rifle (3) - Frag Grenade (1) diff --git a/z_MBLegends/ext_data/mb2/character/h3_Baze.mbch b/z_MBLegends/ext_data/mb2/character/h3_Baze.mbch index d76f2b5f3..6c3b3e7bc 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_Baze.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_Baze.mbch @@ -42,7 +42,7 @@ ClassInfo WeaponInfo0 { WeaponToReplace WP_EE4 - WeaponBasedOff WP_T21 + WeaponBasedOff WP_CONCUSSION NewWorldModel "models/weapons2/mwc-35c/model_w.glm" NewViewModel "models/weapons2/mwc-35c/model.md3" Icon "gfx/hud/w_icon_mwc-35c" @@ -69,7 +69,7 @@ WeaponInfo1 damageMod 1.5 } -description "Baze Malbus +description "Baze Malbus A heavy gunner equipped with a massively powerful Repeating Cannon that regenerates ammo, and explosives. diff --git a/z_MBLegends/ext_data/mb2/character/v2_Hondo.mbch b/z_MBLegends/ext_data/mb2/character/v2_Hondo.mbch index 0b4117f08..19f3fa525 100644 --- a/z_MBLegends/ext_data/mb2/character/v2_Hondo.mbch +++ b/z_MBLegends/ext_data/mb2/character/v2_Hondo.mbch @@ -125,9 +125,9 @@ WeaponInfo2 WeaponInfo3 { WeaponToReplace WP_BLASTER_PISTOL - WeaponBasedOff WP_BLASTER_PISTOL + WeaponBasedOff WP_MANDO_PISTOL NewWorldModel "models/weapons2/cb_pistol/pistol_w.glm" - NewViewModel "models/weapons2/dummy/dummy.md3" + NewViewModel "models/weapons2/cb_pistol/pistol_w.md3" Icon "gfx/hud/w_icon_cb_pistol" FlashSound0 "sound/weapons/han_pistol/fire.mp3" altFlashSound0 "sound/weapons/han_pistol/alt_fire.mp3" diff --git a/z_MBLegends/ext_data/mb2/character/v4_RoyalPr.mbch b/z_MBLegends/ext_data/mb2/character/v4_RoyalPr.mbch index 16fb14d3b..0ebaf5283 100644 --- a/z_MBLegends/ext_data/mb2/character/v4_RoyalPr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v4_RoyalPr.mbch @@ -86,7 +86,7 @@ WeaponInfo0 WeaponInfo1 { WeaponToReplace WP_SHOTGUN - WeaponBasedOff WP_BLASTER + WeaponBasedOff WP_CONCUSSION NewWorldModel "models/weapons2/arc_caster/arc_caster_w.glm" NewViewModel "models/weapons2/arc_caster/model.md3" Icon "gfx/hud/w_icon_arc_caster" diff --git a/z_MBLegends/ext_data/mb2/character/v6_Aurra.mbch b/z_MBLegends/ext_data/mb2/character/v6_Aurra.mbch index 26a9e7b5d..c4e7385a3 100644 --- a/z_MBLegends/ext_data/mb2/character/v6_Aurra.mbch +++ b/z_MBLegends/ext_data/mb2/character/v6_Aurra.mbch @@ -69,7 +69,7 @@ WeaponInfo0 WeaponInfo1 { WeaponToReplace WP_PROJ - WeaponBasedOff WP_PROJ + WeaponBasedOff WP_CONCUSSION NewWorldModel "models/weapons2/czerka_adventurer_rifle/model_w.glm" NewViewModel "models/weapons2/czerka_adventurer_rifle/model.md3" Icon "gfx/hud/w_icon_czerka_adventurer" diff --git a/z_MBLegends/ext_data/mb2/character/v6_Zam.mbch b/z_MBLegends/ext_data/mb2/character/v6_Zam.mbch index 35ca66963..a5a0ef800 100644 --- a/z_MBLegends/ext_data/mb2/character/v6_Zam.mbch +++ b/z_MBLegends/ext_data/mb2/character/v6_Zam.mbch @@ -44,7 +44,7 @@ ClassInfo WeaponInfo0 { WeaponToReplace WP_PROJ - WeaponBasedOff WP_PROJ + WeaponBasedOff WP_CONCUSSION NewWorldModel "models/weapons2/zamrifle_fa/model_w.glm" NewViewModel "models/weapons2/zamrifle_fa/model.md3" Icon "gfx/hud/w_icon_zamriflelegends" diff --git a/z_MBLegends/ext_data/mb2/character/v7_ImpAgent.mbch b/z_MBLegends/ext_data/mb2/character/v7_ImpAgent.mbch index 1adf47e59..5d3630b7b 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_ImpAgent.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_ImpAgent.mbch @@ -138,7 +138,7 @@ uishader_5 "models/players/saboteur/mb2_icon_default" WeaponInfo0 { WeaponToReplace WP_BLASTER_PISTOL - WeaponBasedOff WP_BLASTER_PISTOL + WeaponBasedOff WP_CONCUSSION NewWorldModel "models/weapons2/Relby-K23/model_w.GLM" NewViewModel "models/weapons2/Relby-K23/pistol.MD3" Icon "gfx/hud/w_icon_relby_k23" @@ -204,7 +204,7 @@ ForceInfo0 LoopSound "sound/ambience/cp_02_lp.wav" } -description "Imperial Agent +description "Imperial Agent Mid-ranged elite soldiers who can Disguise themselves and Cloak. diff --git a/z_MBLegends/ext_data/mb2/character/v7_Reelo.mbch b/z_MBLegends/ext_data/mb2/character/v7_Reelo.mbch index eb91628a6..4d41f23ff 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_Reelo.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_Reelo.mbch @@ -74,12 +74,13 @@ WeaponInfo0 WeaponInfo1 { WeaponToReplace WP_THROWER - WeaponBasedOff WP_THROWER + WeaponBasedOff WP_CONCUSSION NewWorldModel "models/weapons/CarboniteRifle/model.glm" NewViewModel "models/weapons/CarboniteRifle/model.md3" Icon "gfx/hud/w_icon_carboniterifle" WeaponName "Carbonite Rifle" ReloadTimeModifier 2 +customAmmo 700 clipsize 100 hasAnimOverrides 1 animReady BOTH_WESTARM5_READY @@ -125,6 +126,7 @@ WeaponInfo3 NewBarrelModel "models/weapons2/disruptor/disruptor_barrel.md3" Icon "gfx/hud/w_icon_disruptor" WeaponName "Tenloss DXR-6 Disruptor Rifle" +customAmmo 700 hasAnimOverrides 1 animReady BOTH_WESTARM5_READY animReadyRun BOTH_WESTARM5_READY From cf6d8b053d033daddccc6dd38aa966792fe3272c Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Mon, 2 Feb 2026 03:14:34 -0500 Subject: [PATCH 068/119] more fpv --- z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch | 6 ++++-- z_MBLegends/ext_data/mb2/character/h3_Cander.mbch | 4 ++-- z_MBLegends/ext_data/mb2/character/v5_DarkTr.mbch | 5 ++--- 3 files changed, 8 insertions(+), 7 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch b/z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch index 2790e9dfb..6a849fff4 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch @@ -107,9 +107,11 @@ WeaponInfo0 WeaponInfo1 { WeaponToReplace WP_T21 - WeaponBasedOff WP_T21 + WeaponBasedOff WP_CONCUSSION NewWorldModel "models/weapons2/e5/e5_w.glm" - NewViewModel "models/weapons2/dummy/dummy.md3" + NewViewModel "models/weapons2/e5/e5.md3" + NewHandsModel "models/weapons2/e5/e5_hand.md3" + NewBarrelModel "models/weaposn2/e5/e5_kitsu.md3" Icon "gfx/hud/w_icon_e5" WeaponName "Salvaged E-5 Blaster Rifle" FlashSound0 "sound/weapons/blasterMB/fire.mp3" diff --git a/z_MBLegends/ext_data/mb2/character/h3_Cander.mbch b/z_MBLegends/ext_data/mb2/character/h3_Cander.mbch index 263f05f24..7a277ff34 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_Cander.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_Cander.mbch @@ -119,9 +119,9 @@ ClassInfo WeaponInfo0 { WeaponToReplace WP_CLONE_RIFLE - WeaponBasedOff WP_CLONE_RIFLE + WeaponBasedOff WP_CONCUSSION NewWorldModel "models/weapons2/kotor_repeater/model_w.glm" - NewViewModel "models/weapons2/dummy/dummy.md3" + NewViewModel "models/weapons2/kotor_repeater/model.md3" Icon "gfx/hud/w_icon_kotor_repeater" WeaponName "Canderous' Repeating Blaster" MissileEffect "Blaster/Shot01R" diff --git a/z_MBLegends/ext_data/mb2/character/v5_DarkTr.mbch b/z_MBLegends/ext_data/mb2/character/v5_DarkTr.mbch index 00bd22656..d5ffc5d0a 100644 --- a/z_MBLegends/ext_data/mb2/character/v5_DarkTr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v5_DarkTr.mbch @@ -51,8 +51,7 @@ WeaponInfo0 WeaponToReplace WP_BOWCASTER WeaponBasedOff WP_SHOTGUN NewWorldModel "models/weapons2/assault_cannon/model_w.glm" - NewViewModel "models/weapons2/dummy/dummy.md3" - NewHandsModel "models/weapons2/merr_sonn/merr_sonn_hand.md3" + NewViewModel "models/weapons2/assault_cannon/model.md3" Icon "gfx/hud/w_icon_DTAC" WeaponName "Assault Cannon" FlashSound0 "sound/weapons/assault_cannon/fire.mp3" @@ -81,7 +80,7 @@ WeaponInfo1 WeaponToReplace WP_ROCKET_LAUNCHER WeaponBasedOff WP_MANDO_PISTOL NewWorldModel "models/weapons2/assault_cannon/model_w.glm" - NewViewModel "models/weapons2/dummy/dummy.md3" + NewViewModel "models/weapons2/assault_cannon/model.md3" Icon "gfx/hud/w_icon_DTAC_rocket" WeaponName "Assault Cannon Rocket Attachment" hasAnimOverrides 1 From f38fcfd5e5181ea59742090fefca33a0031aecdb Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Mon, 2 Feb 2026 04:06:12 -0500 Subject: [PATCH 069/119] Update h2_JarJar.mbch I'm retarded --- z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch b/z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch index 6a849fff4..3070cd5b9 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch @@ -49,7 +49,7 @@ Classinfo skilltimermod 2.9 - hackRate 0.5 + hackRate 1.5 special1 EAS_HI_DODGE special2 EAS_HI_DEX From ef5aad2477e1a14cea694d426d647b6619a94eb5 Mon Sep 17 00:00:00 2001 From: Unguided Date: Tue, 3 Feb 2026 10:26:19 +0100 Subject: [PATCH 070/119] correct blood fx on rebel magma trooper --- MBAssets3/models/players/rebel_magma/modeldata.cfg | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/MBAssets3/models/players/rebel_magma/modeldata.cfg b/MBAssets3/models/players/rebel_magma/modeldata.cfg index 8f8bd0a5c..f44bb79fe 100644 --- a/MBAssets3/models/players/rebel_magma/modeldata.cfg +++ b/MBAssets3/models/players/rebel_magma/modeldata.cfg @@ -30,9 +30,9 @@ f offsetX "1.0" // gore -hitPersonShotEffect "effects/gore/shotspurt_yellowgreen.efx" -hitPersonShotShader "gfx/gore/bullethole_yellowgreen" -hitPersonBladeEffect "effects/gore/bladespurt_yellowgreen.efx" -g2MarksBladeShader "gfx/gore/slash_yellowgreen" -g2WeaponMarksBladeShader "gfx/gore/spats/spat_big_yellowgreen.efx" -dismemberEffect "effects/gore/shotspurt_yellowgreen.efx" \ No newline at end of file +hitPersonShotEffect "effects/gore/shotspurt_red.efx" +hitPersonShotShader "gfx/gore/bullethole_red" +hitPersonBladeEffect "effects/gore/bladespurt_red.efx" +g2MarksBladeShader "gfx/gore/slash_red" +g2WeaponMarksBladeShader "gfx/gore/spats/spat_big_red.efx" +dismemberEffect "effects/gore/shotspurt_red.efx" \ No newline at end of file From febaeb9a288d9c404e8e03f67b7f522bc3072ce7 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Tue, 3 Feb 2026 09:45:49 -0500 Subject: [PATCH 071/119] Update h8_WookWarr.mbch Increased Casters reserve ammo to 800 --- z_MBLegends/ext_data/mb2/character/h8_WookWarr.mbch | 2 ++ 1 file changed, 2 insertions(+) diff --git a/z_MBLegends/ext_data/mb2/character/h8_WookWarr.mbch b/z_MBLegends/ext_data/mb2/character/h8_WookWarr.mbch index 130116e0b..9608018c1 100644 --- a/z_MBLegends/ext_data/mb2/character/h8_WookWarr.mbch +++ b/z_MBLegends/ext_data/mb2/character/h8_WookWarr.mbch @@ -171,6 +171,7 @@ WeaponInfo0 Icon "gfx/hud/w_icon_bowcaster" WeaponName "Bowcaster" clipsize 60 + customAmmo 800 AltFireEnabled 0 } @@ -240,6 +241,7 @@ NewViewModel "models/weapons2/wbowcaster/wbowcaster3.md3" Icon "gfx/hud/w_icon_wbowcaster3" WeaponName "Traditional Bowcaster" clipsize 60 + customAmmo 800 AltFireEnabled 0 } description "Wookiee Warrior From 4fa4c7bed76b5065f6050df359033ec1a3ca7ffd Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Tue, 3 Feb 2026 09:48:37 -0500 Subject: [PATCH 072/119] Update h4_MrB.mbch Lowered movement speed from 282.5 to 265 Fuel regen 1.75 > 1.85 Fuel pool 60 > 70 Added 10% faster hacking Added 10% faster skill CD Added 5% less KB taken Increased reserve ammo of Bowcaster to 800 Increased damage mult of Bowcaster to 1.1 --- z_MBLegends/ext_data/mb2/character/h4_MrB.mbch | 18 ++++++++++++------ 1 file changed, 12 insertions(+), 6 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h4_MrB.mbch b/z_MBLegends/ext_data/mb2/character/h4_MrB.mbch index 66df5873b..1f7521ff5 100644 --- a/z_MBLegends/ext_data/mb2/character/h4_MrB.mbch +++ b/z_MBLegends/ext_data/mb2/character/h4_MrB.mbch @@ -9,12 +9,14 @@ ClassInfo attributes MB_ATT_FP_SABER_DEFENSE,1|MB_ATT_FUELREGEN,3|MB_ATT_SHIELD_RECHARGE,1|MB_ATT_FORCEBLOCK,1|MB_ATT_DASH,2|MB_ATT_BOWCASTER,3|MB_ATT_AMMO,3|MB_ATT_FIRE_GRENADES,2|MB_ATT_FUEL,3|MB_ATT_BESKAR,3|MB_ATT_TRACKING_BEACON|MB_ATT_KNOCKDOWN_ROLL|MB_ATT_DEXTERITY,1 - Speed 1.13 + baseSpeed 265 maxhealth 100 maxarmor 60 - - forceregen 1.75 - forcepool 60 + knockbackTaken .95 + skillTimerMod .9 + hackRate .9 + forceregen 1.85 + forcepool 70 forcepowers FP_LEVITATION,1|FP_SEE,1|FP_SABER_OFFENSE,3 saber1 "bones_shiv_legends" @@ -63,8 +65,9 @@ WeaponInfo1 FlashSound0 "sound/weapons/bx_e5/fire.mp3" AltFlashSound0 "sound/weapons/ee3/sniperfire.mp3" ChargeSound "sound/weapons/bowcaster/altcharge.mp3" +customAmmo 800 FPMult 1.3 - damageMod 1.05 + damageMod 1.1 velocityMod 1.1 hasAnimOverrides 1 animReadyRun BOTH_WESTARM5_READY @@ -101,7 +104,7 @@ An agile class with a balanced outfit of tools and abilities. -- 33% more radius - E-11s Long-Range Blaster (Bowcaster 3) -- 10% more velocity --- 5% more DMG +-- 10% more DMG -- 30% more FP DMG - Fire Grenades (2) @@ -110,6 +113,9 @@ An agile class with a balanced outfit of tools and abilities. - Radar Scanner (Sense 1) ^3[CS1] ^8Attributes: +- 10% faster skill CD +- 10% faster Hacking +- 5% less KB taken - Dexterity (1) - Knockdown Roll - Beskar (3) From 0afd114507ce49fe64596afa368d6425a8e93435 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Tue, 3 Feb 2026 10:06:43 -0500 Subject: [PATCH 073/119] Update h2_JarJar.mbch Getups 4 > 3 --- z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch b/z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch index 3070cd5b9..177607d91 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch @@ -8,7 +8,7 @@ Classinfo weapons WP_MELEE|WP_SABER|WP_T21|WP_PULSE_NADE|WP_FLECHETTE - attributes MB_ATT_BUNNY_HOP,2|MB_ATT_FLOAT_HOP|MB_ATT_HEALING,2|MB_ATT_DEXTERITY,3|MB_ATT_STAMINA,3|MB_ATT_ROSHTAUNT|MB_ATT_WATER_BREATHING|MB_ATT_FLIPKICK,3|MB_ATT_DASH_JUMP|MB_ATT_DASH,2|MB_ATT_DODGE,3|MB_ATT_T21,1|MB_ATT_BLAST_ARMOUR|MB_ATT_QUICKTHROW,3|MB_ATT_FLECHETTE,4 + attributes MB_ATT_BUNNY_HOP,2|MB_ATT_FLOAT_HOP|MB_ATT_HEALING,2|MB_ATT_DEXTERITY,3|MB_ATT_STAMINA,3|MB_ATT_ROSHTAUNT|MB_ATT_WATER_BREATHING|MB_ATT_FLIPKICK,3|MB_ATT_DASH_JUMP|MB_ATT_DASH,2|MB_ATT_DODGE,3|MB_ATT_T21,1|MB_ATT_BLAST_ARMOUR|MB_ATT_QUICKTHROW,3|MB_ATT_FLECHETTE,4|MB_ATT_GETUPS,3 WP_MeleeFlags HELD_HIGHDAMAGE WP_SaberFlags HELD_KNOCKDOWN @@ -236,6 +236,7 @@ Mesa, uh, clumsy... - Blast Armor - Healing (2) - Underwater Breathing +- Getup (3) ^3Abilities: - Gungan Jive (Toxic Taunt) From e936214a92622db172e875371ecceaae6aeb52b5 Mon Sep 17 00:00:00 2001 From: Cinder66 Date: Tue, 3 Feb 2026 20:22:36 +0100 Subject: [PATCH 074/119] v1_TORagent minor description --- z_MBLegends/ext_data/mb2/character/v1_TORagent.mbch | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/z_MBLegends/ext_data/mb2/character/v1_TORagent.mbch b/z_MBLegends/ext_data/mb2/character/v1_TORagent.mbch index 272f84e7c..865a17509 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_TORagent.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_TORagent.mbch @@ -211,7 +211,7 @@ WeaponBasedOff WP_THERMAL NewWorldModel "models/weapons/Grenade_Concussion/model.glm" NewViewModel "models/weapons/Grenade_Concussion/viewmodel.md3" Icon "gfx/hud/w_icon_stungrenade" -WeaponName "Corrosive Stun Grenade" +WeaponName "Corrosive Grenade" MissileModel "models/weapons/Grenade_Concussion/proj.md3" MissileMissEffect "noghri_stick/flesh_impact" MissileEffect "sonic_pistol/projectile" From 5bae04e45185154ad3eb27725d1e0cd27c275e82 Mon Sep 17 00:00:00 2001 From: NPC315 Date: Wed, 4 Feb 2026 18:05:25 -0600 Subject: [PATCH 075/119] Testing fixes Testing fixes --- MBAssets3/ext_data/npcs/hordeCIS.npc | 84 ++++++++++++---------------- MBAssets3/ext_data/npcs/ragnos.npc | 1 - 2 files changed, 37 insertions(+), 48 deletions(-) diff --git a/MBAssets3/ext_data/npcs/hordeCIS.npc b/MBAssets3/ext_data/npcs/hordeCIS.npc index fe99be8a4..8655787a7 100644 --- a/MBAssets3/ext_data/npcs/hordeCIS.npc +++ b/MBAssets3/ext_data/npcs/hordeCIS.npc @@ -996,8 +996,8 @@ B1_Blaster //the most basic guy, no altFire really kills usefulness but it works class CLASS_STORMTROOPER height 64 crouchheight 38 - walkSpeed 51 - runSpeed 200 + walkSpeed 67 + runSpeed 187 snd BD_BF1 sndcombat BD_BF1 sndextra BD_BF1 @@ -1032,8 +1032,8 @@ B1_Shotgun //might be annoying to fight, maybe should be on bx or trando merc, p class CLASS_STORMTROOPER height 64 crouchheight 38 - walkSpeed 51 - runSpeed 200 + walkSpeed 67 + runSpeed 187 snd battledroid sndcombat battledroid sndextra battledroid @@ -1068,8 +1068,8 @@ B1_Pistol //nice difference from other blasters, maybe should be on an officer o class CLASS_STORMTROOPER height 64 crouchheight 38 - walkSpeed 51 - runSpeed 200 + walkSpeed 67 + runSpeed 187 snd battledroid sndcombat battledroid sndextra battledroid @@ -1104,8 +1104,8 @@ B1_Thermal //nice mixup over only blasters but very derpy, works for B1 and untr sndcombat battledroid_cw2 sndextra battledroid_cw2 yawspeed 90 - walkSpeed 55 - runSpeed 200 + walkSpeed 67 + runSpeed 187 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 1 @@ -1137,8 +1137,8 @@ B1_Baton //same as nader but will pull out a stun baton if you get too close wit sndcombat battledroid_cw2 sndextra battledroid_cw2 yawspeed 90 - walkSpeed 55 - runSpeed 200 + walkSpeed 67 + runSpeed 187 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 1 @@ -1170,8 +1170,8 @@ B1_Frag //WIP: they blow themselves up sndcombat battledroid_cw2 sndextra battledroid_cw2 yawspeed 90 - walkSpeed 55 - runSpeed 200 + walkSpeed 67 + runSpeed 187 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 1 @@ -1203,8 +1203,8 @@ B1_Pulse //WIP: they blow themselves up sndcombat BD_RC sndextra BD_RC yawspeed 90 - walkSpeed 55 - runSpeed 200 + walkSpeed 67 + runSpeed 187 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 1 @@ -1236,7 +1236,7 @@ B1_Fire //WIP: they barely don't light themselves on fire sndcombat battledroid sndextra battledroid yawspeed 90 - walkSpeed 55 + walkSpeed 67 runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 @@ -1269,8 +1269,8 @@ B1_Sonic //WIP: they sonic themselves sndcombat battledroid_cw2 sndextra battledroid_cw2 yawspeed 90 - walkSpeed 55 - runSpeed 200 + walkSpeed 67 + runSpeed 187 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 1 @@ -1302,8 +1302,8 @@ B1_Conc //WIP: they blow themselves up, barely sndcombat battledroid_cw2 sndextra battledroid_cw2 yawspeed 90 - walkSpeed 55 - runSpeed 200 + walkSpeed 67 + runSpeed 187 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 1 @@ -1335,8 +1335,8 @@ B1_Cryo //WIP: they cryo themselves, however cryo doesn't work on npcs so this c sndcombat battledroid_cw sndextra battledroid_cw yawspeed 90 - walkSpeed 55 - runSpeed 200 + walkSpeed 67 + runSpeed 187 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 1 @@ -1368,8 +1368,8 @@ B1_TD //WIP: they blow themselves up, funny though, might work as an erzatz suic sndcombat BD_RC sndextra BD_RC yawspeed 90 - walkSpeed 55 - runSpeed 200 + walkSpeed 67 + runSpeed 187 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 1 @@ -1400,14 +1400,12 @@ B1_Flame //don't attack perfectly but it's good enough for variety class CLASS_STORMTROOPER height 64 crouchheight 38 - walkSpeed 51 - runSpeed 200 + walkSpeed 67 + runSpeed 187 snd battledroid sndcombat battledroid sndextra battledroid yawspeed 70 - walkSpeed 55 - runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 0 @@ -1437,14 +1435,12 @@ B1_Plasma //don't attack perfectly but it's good enough for variety, plasma don' class CLASS_STORMTROOPER height 64 crouchheight 38 - walkSpeed 51 - runSpeed 200 + walkSpeed 67 + runSpeed 187 snd battledroid sndcombat battledroid sndextra battledroid yawspeed 70 - walkSpeed 55 - runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 0 @@ -1474,14 +1470,12 @@ B1_Ice //has a hard time hitting enough times to slow or freeze a player class CLASS_STORMTROOPER height 64 crouchheight 38 - walkSpeed 51 - runSpeed 200 + walkSpeed 67 + runSpeed 187 snd battledroid_cw sndcombat battledroid_cw sndextra battledroid_cw yawspeed 70 - walkSpeed 55 - runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 0 @@ -1511,14 +1505,12 @@ B1_Lightning //don't attack perfectly but it's good enough for variety of attack class CLASS_STORMTROOPER height 64 crouchheight 38 - walkSpeed 51 - runSpeed 200 + walkSpeed 67 + runSpeed 187 snd BD_RC sndcombat BD_RC sndextra BD_RC yawspeed 70 - walkSpeed 55 - runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 0 @@ -1548,14 +1540,12 @@ B1_Poison //don't attack perfectly but it's good enough for variety of attacks, class CLASS_STORMTROOPER height 64 crouchheight 38 - walkSpeed 51 - runSpeed 200 + walkSpeed 67 + runSpeed 187 snd BD_RC sndcombat BD_RC sndextra BD_RC yawspeed 70 - walkSpeed 55 - runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 0 @@ -1586,8 +1576,8 @@ B1_Ruptor //stands in the back and shoots, not amazing but an ok way to vary up sndcombat BD_EP3 sndextra BD_EP3 yawSpeed 140 - walkSpeed 55 - runSpeed 200 + walkSpeed 67 + runSpeed 187 health 50 armor 15 dismemberProbHead 0 @@ -1623,8 +1613,8 @@ B2 //WIP: needs work and variants class CLASS_STORMTROOPER height 80 crouchheight 60 - walkSpeed 51 - runSpeed 200 + walkSpeed 100 + runSpeed 100 snd sbd sndcombat sbd sndextra sbd diff --git a/MBAssets3/ext_data/npcs/ragnos.npc b/MBAssets3/ext_data/npcs/ragnos.npc index 99894de03..2108e0032 100644 --- a/MBAssets3/ext_data/npcs/ragnos.npc +++ b/MBAssets3/ext_data/npcs/ragnos.npc @@ -31,7 +31,6 @@ Ragnos intelligence 3 hfov 120 vfov 120 - scale 75 playerTeam TEAM_PLAYER enemyTeam TEAM_ENEMY // race human From 6e51db4b89c3715d82f3fc9369541eb74ad42d58 Mon Sep 17 00:00:00 2001 From: NPC315 Date: Wed, 4 Feb 2026 20:09:09 -0600 Subject: [PATCH 076/119] Fixing up Korriban VIP Fixing up Korriban VIP --- MBAssets3/ext_data/npcs/impcom.npc | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/MBAssets3/ext_data/npcs/impcom.npc b/MBAssets3/ext_data/npcs/impcom.npc index d328c9cbd..67c695392 100644 --- a/MBAssets3/ext_data/npcs/impcom.npc +++ b/MBAssets3/ext_data/npcs/impcom.npc @@ -4,6 +4,7 @@ impcom fullname "Imperial Commander" playerModel imperial customSkin commander + MB_ATT_ENV_PROT 3 health 1500 reactions 4 aim 5 @@ -13,9 +14,9 @@ impcom intelligence 5 playerTeam TEAM_PLAYER class CLASS_FAST_VIP - yawSpeed 20//50 + yawSpeed 50 walkSpeed 85//65 - runSpeed 110 + runSpeed 143//110 snd io3 forceImmunity 1 } \ No newline at end of file From 632047b008ac21ebc4ca230eae91582293da60d5 Mon Sep 17 00:00:00 2001 From: Unguided Date: Thu, 5 Feb 2026 21:18:05 +0100 Subject: [PATCH 077/119] remaining model updates for r21.9 - new Jolee - revised Starkiller - new Grievous - Sith Erdicator variant --- .../players/grievous/model_default.skin | 52 ++-- .../players/grievous/model_fourarms.skin | 30 ++- .../models/players/grievous/model_nocape.skin | 52 ++-- .../players/grievous/model_oldcape.skin | 38 +++ .../models/players/grievous/model_worn.skin | 18 -- .../players/grievous/model_worn_nocape.skin | 18 -- .../players/grievous4/model_default.skin | 57 +++-- .../models/players/jedi_tor/model_sith.skin | 34 +++ .../models/players/jedi_tor/modeldata.cfg | 4 + .../models/players/jedi_tor/saberauth.cfg | 10 +- .../models/players/jolee/model_default.skin | 32 +++ .../models/players/jolee/modeldata.cfg | 0 .../models/players/jolee/saberauth.cfg | 0 .../players/starkiller/model_default.skin | 45 ++++ .../models/players/starkiller/modeldata.cfg | 18 ++ .../models/players/starkiller/saberauth.cfg | 7 + MBAssets3/shaders/grievous.shader | 229 +++++------------- MBAssets3/shaders/jedi_tor.shader | 26 ++ MBAssets3/shaders/mb2_kotor_pm.shader | 14 +- MBAssets3/shaders/starkiller.shader | 51 ++++ mb2_cmp_assets3/shaders/jolee.shader | 10 - 21 files changed, 465 insertions(+), 280 deletions(-) rename mb2_cmp_assets3/models/players/jolee/model_default.skin => MBAssets3/models/players/grievous/model_fourarms.skin (60%) create mode 100644 MBAssets3/models/players/grievous/model_oldcape.skin delete mode 100644 MBAssets3/models/players/grievous/model_worn.skin delete mode 100644 MBAssets3/models/players/grievous/model_worn_nocape.skin create mode 100644 MBAssets3/models/players/jedi_tor/model_sith.skin create mode 100644 MBAssets3/models/players/jolee/model_default.skin rename {mb2_cmp_assets3 => MBAssets3}/models/players/jolee/modeldata.cfg (100%) rename {mb2_cmp_assets3 => MBAssets3}/models/players/jolee/saberauth.cfg (100%) create mode 100644 MBAssets3/models/players/starkiller/model_default.skin create mode 100644 MBAssets3/models/players/starkiller/modeldata.cfg create mode 100644 MBAssets3/models/players/starkiller/saberauth.cfg create mode 100644 MBAssets3/shaders/starkiller.shader delete mode 100644 mb2_cmp_assets3/shaders/jolee.shader diff --git a/MBAssets3/models/players/grievous/model_default.skin b/MBAssets3/models/players/grievous/model_default.skin index a93ffc99c..c4acea063 100644 --- a/MBAssets3/models/players/grievous/model_default.skin +++ b/MBAssets3/models/players/grievous/model_default.skin @@ -1,18 +1,38 @@ -hips,models/players/grievous/legs.tga -l_leg,models/players/grievous/legs.tga -l_leg_foot,models/players/grievous/feet.tga -r_leg_foot,models/players/grievous/feet.tga -r_leg,models/players/grievous/legs.tga -torso,models/players/grievous/torso.tga -l_arm,models/players/grievous/arms.tga -l_hand,models/players/grievous/hands.tga -r_arm,models/players/grievous/arms.tga -r_hand,models/players/grievous/hands.tga -head,models/players/grievous/head.tga +head,models/players/grievous/g02.tga +hips,models/players/grievous/g02.tga +l_arm,models/players/grievous/g01.tga +l_hand,models/players/grievous/g02.tga +l_leg,models/players/grievous/g02.tga +r_arm,models/players/grievous/g01.tga +r_hand,models/players/grievous/g02.tga +r_leg,models/players/grievous/g02.tga +torso,models/players/grievous/g01.tga +torso_gutsack,models/players/grievous/g03.tga -hips_sabers,models/players/grievous/sabers.tga -hips_gun,models/players/grievous/gun.tga +torso_cape,models/players/grievous/g_cape.tga +hips_cape,models/players/grievous/g_cape.tga -torso_plate,*off -torso_plate2,models/players/grievous/breastplate.tga -torso_cape,models/players/grievous/cape.tga \ No newline at end of file +torso_capeb,*off + +torsob,*off +l_armb,*off +l_handb,*off +r_armb,*off +r_handb,*off + +r_leg_cap_hips_off,models/players/stormtrooper/caps.tga +l_leg_cap_hips_off,models/players/stormtrooper/caps.tga +l_hand_cap_l_arm_off,models/players/stormtrooper/caps.tga +l_arm_cap_l_hand_off,models/players/stormtrooper/caps.tga +l_arm_cap_torso_off,models/players/stormtrooper/caps.tga +r_arm_cap_r_hand_off,models/players/stormtrooper/caps.tga +r_arm_cap_torso_off,models/players/stormtrooper/caps.tga +r_hand_cap_r_arm_off,models/players/stormtrooper/caps.tga +torso_cap_head_off,models/players/stormtrooper/caps.tga +torso_cap_hips_off,models/players/stormtrooper/caps.tga +torso_cap_l_arm_off,models/players/stormtrooper/caps.tga +torso_cap_r_arm_off,models/players/stormtrooper/caps.tga +hips_cap_l_leg_off,models/players/stormtrooper/caps.tga +hips_cap_torso_off,models/players/stormtrooper/caps.tga +hips_cap_r_leg_off,models/players/stormtrooper/caps.tga +head_cap_torso_off,models/players/stormtrooper/caps.tga diff --git a/mb2_cmp_assets3/models/players/jolee/model_default.skin b/MBAssets3/models/players/grievous/model_fourarms.skin similarity index 60% rename from mb2_cmp_assets3/models/players/jolee/model_default.skin rename to MBAssets3/models/players/grievous/model_fourarms.skin index 7df16ea9c..d4d39a394 100644 --- a/mb2_cmp_assets3/models/players/jolee/model_default.skin +++ b/MBAssets3/models/players/grievous/model_fourarms.skin @@ -1,14 +1,24 @@ -head,models/players/jolee/head.tga +head,models/players/grievous/g02.tga +hips,models/players/grievous/g02.tga +l_arm,*off +l_hand,off +l_leg,models/players/grievous/g02.tga +r_arm,*off +r_hand,off +r_leg,models/players/grievous/g02.tga +torso,*off +torso_gutsack,models/players/grievous/g03.tga -torso,models/players/jolee/body.tga -l_arm,models/players/jolee/body.tga -l_hand,models/players/jolee/body.tga -r_arm,models/players/jolee/body.tga -r_hand,models/players/jolee/body.tga +torso_cape,*off +hips_cape,*off -hips,models/players/jolee/body.tga -l_leg,models/players/jolee/body.tga -r_leg,models/players/jolee/body.tga +torso_capeb,*off + +torsob,models/players/grievous/g01.tga +l_armb,models/players/grievous/g01.tga +l_handb,models/players/grievous/g02.tga +r_armb,models/players/grievous/g01.tga +r_handb,models/players/grievous/g02.tga r_leg_cap_hips_off,models/players/stormtrooper/caps.tga l_leg_cap_hips_off,models/players/stormtrooper/caps.tga @@ -25,4 +35,4 @@ torso_cap_r_arm_off,models/players/stormtrooper/caps.tga hips_cap_l_leg_off,models/players/stormtrooper/caps.tga hips_cap_torso_off,models/players/stormtrooper/caps.tga hips_cap_r_leg_off,models/players/stormtrooper/caps.tga -head_cap_torso_off,models/players/stormtrooper/caps.tga \ No newline at end of file +head_cap_torso_off,models/players/stormtrooper/caps.tga diff --git a/MBAssets3/models/players/grievous/model_nocape.skin b/MBAssets3/models/players/grievous/model_nocape.skin index 2d5d6103b..1288f4373 100644 --- a/MBAssets3/models/players/grievous/model_nocape.skin +++ b/MBAssets3/models/players/grievous/model_nocape.skin @@ -1,18 +1,38 @@ -hips,models/players/grievous/legs.tga -l_leg,models/players/grievous/legs.tga -l_leg_foot,models/players/grievous/feet.tga -r_leg_foot,models/players/grievous/feet.tga -r_leg,models/players/grievous/legs.tga -torso,models/players/grievous/torso.tga -l_arm,models/players/grievous/arms.tga -l_hand,models/players/grievous/hands.tga -r_arm,models/players/grievous/arms.tga -r_hand,models/players/grievous/hands.tga -head,models/players/grievous/head.tga +head,models/players/grievous/g02.tga +hips,models/players/grievous/g02.tga +l_arm,models/players/grievous/g01.tga +l_hand,models/players/grievous/g02.tga +l_leg,models/players/grievous/g02.tga +r_arm,models/players/grievous/g01.tga +r_hand,models/players/grievous/g02.tga +r_leg,models/players/grievous/g02.tga +torso,models/players/grievous/g01.tga +torso_gutsack,models/players/grievous/g03.tga -hips_sabers, *off -hips_gun, *off +torso_cape,*off +hips_cape,*off -torso_plate,models/players/grievous/breastplate.tga -torso_plate2,*off -torso_cape,*off \ No newline at end of file +torso_capeb,*off + +torsob,*off +l_armb,*off +l_handb,*off +r_armb,*off +r_handb,*off + +r_leg_cap_hips_off,models/players/stormtrooper/caps.tga +l_leg_cap_hips_off,models/players/stormtrooper/caps.tga +l_hand_cap_l_arm_off,models/players/stormtrooper/caps.tga +l_arm_cap_l_hand_off,models/players/stormtrooper/caps.tga +l_arm_cap_torso_off,models/players/stormtrooper/caps.tga +r_arm_cap_r_hand_off,models/players/stormtrooper/caps.tga +r_arm_cap_torso_off,models/players/stormtrooper/caps.tga +r_hand_cap_r_arm_off,models/players/stormtrooper/caps.tga +torso_cap_head_off,models/players/stormtrooper/caps.tga +torso_cap_hips_off,models/players/stormtrooper/caps.tga +torso_cap_l_arm_off,models/players/stormtrooper/caps.tga +torso_cap_r_arm_off,models/players/stormtrooper/caps.tga +hips_cap_l_leg_off,models/players/stormtrooper/caps.tga +hips_cap_torso_off,models/players/stormtrooper/caps.tga +hips_cap_r_leg_off,models/players/stormtrooper/caps.tga +head_cap_torso_off,models/players/stormtrooper/caps.tga diff --git a/MBAssets3/models/players/grievous/model_oldcape.skin b/MBAssets3/models/players/grievous/model_oldcape.skin new file mode 100644 index 000000000..cde972d29 --- /dev/null +++ b/MBAssets3/models/players/grievous/model_oldcape.skin @@ -0,0 +1,38 @@ +head,models/players/grievous/g02.tga +hips,models/players/grievous/g02.tga +l_arm,models/players/grievous/g01.tga +l_hand,models/players/grievous/g02.tga +l_leg,models/players/grievous/g02.tga +r_arm,models/players/grievous/g01.tga +r_hand,models/players/grievous/g02.tga +r_leg,models/players/grievous/g02.tga +torso,models/players/grievous/g01.tga +torso_gutsack,models/players/grievous/g03.tga + +torso_cape,*off +hips_cape,*off + +torso_capeb,models/players/grievous/cape.tga + +torsob,*off +l_armb,*off +l_handb,*off +r_armb,*off +r_handb,*off + +r_leg_cap_hips_off,models/players/stormtrooper/caps.tga +l_leg_cap_hips_off,models/players/stormtrooper/caps.tga +l_hand_cap_l_arm_off,models/players/stormtrooper/caps.tga +l_arm_cap_l_hand_off,models/players/stormtrooper/caps.tga +l_arm_cap_torso_off,models/players/stormtrooper/caps.tga +r_arm_cap_r_hand_off,models/players/stormtrooper/caps.tga +r_arm_cap_torso_off,models/players/stormtrooper/caps.tga +r_hand_cap_r_arm_off,models/players/stormtrooper/caps.tga +torso_cap_head_off,models/players/stormtrooper/caps.tga +torso_cap_hips_off,models/players/stormtrooper/caps.tga +torso_cap_l_arm_off,models/players/stormtrooper/caps.tga +torso_cap_r_arm_off,models/players/stormtrooper/caps.tga +hips_cap_l_leg_off,models/players/stormtrooper/caps.tga +hips_cap_torso_off,models/players/stormtrooper/caps.tga +hips_cap_r_leg_off,models/players/stormtrooper/caps.tga +head_cap_torso_off,models/players/stormtrooper/caps.tga diff --git a/MBAssets3/models/players/grievous/model_worn.skin b/MBAssets3/models/players/grievous/model_worn.skin deleted file mode 100644 index b5a50f871..000000000 --- a/MBAssets3/models/players/grievous/model_worn.skin +++ /dev/null @@ -1,18 +0,0 @@ -hips,models/players/grievous/legs_worn.tga -l_leg,models/players/grievous/legs_worn.tga -l_leg_foot,models/players/grievous/feet.tga -r_leg_foot,models/players/grievous/feet.tga -r_leg,models/players/grievous/legs_worn.tga -torso,models/players/grievous/torso.tga -l_arm,models/players/grievous/arms_worn.tga -l_hand,models/players/grievous/hands_worn.tga -r_arm,models/players/grievous/arms_worn.tga -r_hand,models/players/grievous/hands_worn.tga -head,models/players/grievous/head_worn.tga - -hips_sabers,models/players/grievous/sabers.tga -hips_gun,models/players/grievous/gun.tga - -torso_plate,*off -torso_plate2,models/players/grievous/breastplate_worn.tga -torso_cape,models/players/grievous/cape.tga \ No newline at end of file diff --git a/MBAssets3/models/players/grievous/model_worn_nocape.skin b/MBAssets3/models/players/grievous/model_worn_nocape.skin deleted file mode 100644 index 234fc5496..000000000 --- a/MBAssets3/models/players/grievous/model_worn_nocape.skin +++ /dev/null @@ -1,18 +0,0 @@ -hips,models/players/grievous/legs_worn.tga -l_leg,models/players/grievous/legs_worn.tga -l_leg_foot,models/players/grievous/feet.tga -r_leg_foot,models/players/grievous/feet.tga -r_leg,models/players/grievous/legs_worn.tga -torso,models/players/grievous/torso.tga -l_arm,models/players/grievous/arms_worn.tga -l_hand,models/players/grievous/hands_worn.tga -r_arm,models/players/grievous/arms_worn.tga -r_hand,models/players/grievous/hands_worn.tga -head,models/players/grievous/head_worn.tga - -hips_sabers, *off -hips_gun, *off - -torso_plate,models/players/grievous/breastplate_worn.tga -torso_plate2,*off -torso_cape, *off \ No newline at end of file diff --git a/MBAssets3/models/players/grievous4/model_default.skin b/MBAssets3/models/players/grievous4/model_default.skin index e8d21d5d0..d4d39a394 100644 --- a/MBAssets3/models/players/grievous4/model_default.skin +++ b/MBAssets3/models/players/grievous4/model_default.skin @@ -1,25 +1,38 @@ -l_arm,models/players/grievous/arms.tga -l_arm_upper,models/players/grievous/arms.tga -l_hand,models/players/grievous/hands.tga -l_hand_upper_hand,models/players/grievous/hands.tga -l_leg,models/players/grievous/legs.tga -l_leg_foot,models/players/grievous/feet.tga -r_arm,models/players/grievous/arms.tga -r_arm_upper,models/players/grievous/arms.tga -r_hand,models/players/grievous/hands.tga -r_hand_upper_hand,models/players/grievous/hands.tga -r_leg,models/players/grievous/legs.tga -r_leg_foot,models/players/grievous/feet.tga -hips,models/players/grievous/legs.tga -torso,models/players/grievous/torso.tga -head,models/players/grievous4/head.tga +head,models/players/grievous/g02.tga +hips,models/players/grievous/g02.tga +l_arm,*off +l_hand,off +l_leg,models/players/grievous/g02.tga +r_arm,*off +r_hand,off +r_leg,models/players/grievous/g02.tga +torso,*off +torso_gutsack,models/players/grievous/g03.tga -hips_sabers,*off -hips_gun,*off - -torso_plate_l,models/players/grievous/breastplate.tga -torso_plate_r,models/players/grievous/breastplate.tga torso_cape,*off +hips_cape,*off + +torso_capeb,*off + +torsob,models/players/grievous/g01.tga +l_armb,models/players/grievous/g01.tga +l_handb,models/players/grievous/g02.tga +r_armb,models/players/grievous/g01.tga +r_handb,models/players/grievous/g02.tga -torso_shoulder_l,models/players/grievous4/shoulder.tga -torso_shoulder_r,models/players/grievous4/shoulder.tga +r_leg_cap_hips_off,models/players/stormtrooper/caps.tga +l_leg_cap_hips_off,models/players/stormtrooper/caps.tga +l_hand_cap_l_arm_off,models/players/stormtrooper/caps.tga +l_arm_cap_l_hand_off,models/players/stormtrooper/caps.tga +l_arm_cap_torso_off,models/players/stormtrooper/caps.tga +r_arm_cap_r_hand_off,models/players/stormtrooper/caps.tga +r_arm_cap_torso_off,models/players/stormtrooper/caps.tga +r_hand_cap_r_arm_off,models/players/stormtrooper/caps.tga +torso_cap_head_off,models/players/stormtrooper/caps.tga +torso_cap_hips_off,models/players/stormtrooper/caps.tga +torso_cap_l_arm_off,models/players/stormtrooper/caps.tga +torso_cap_r_arm_off,models/players/stormtrooper/caps.tga +hips_cap_l_leg_off,models/players/stormtrooper/caps.tga +hips_cap_torso_off,models/players/stormtrooper/caps.tga +hips_cap_r_leg_off,models/players/stormtrooper/caps.tga +head_cap_torso_off,models/players/stormtrooper/caps.tga diff --git a/MBAssets3/models/players/jedi_tor/model_sith.skin b/MBAssets3/models/players/jedi_tor/model_sith.skin new file mode 100644 index 000000000..d6ed39510 --- /dev/null +++ b/MBAssets3/models/players/jedi_tor/model_sith.skin @@ -0,0 +1,34 @@ +hips,models/players/sith_eradicator/body.tga +hips_belt,models/players/sith_eradicator/body.tga +hips_robe,models/players/sith_eradicator/body_cull.tga +l_leg,models/players/sith_eradicator/body.tga +r_leg,models/players/sith_eradicator/body.tga +torso,models/players/sith_eradicator/body.tga +torso_robe,models/players/sith_eradicator/body_cull.tga +torso_hood,models/players/jedi_tor/hood_sith_cull.tga +l_arm,models/players/sith_eradicator/body.tga +l_hand,models/players/sith_eradicator/body.tga +r_arm,models/players/sith_eradicator/body.tga +r_hand,models/players/sith_eradicator/body.tga + +head,models/players/jedi_tor/head_face_aviar.tga +headb,*off +head_horns,*off +mouth_eyes,models/players/freedon_nadd/mouth_eyes.tga + +hips_cap_l_leg_off,models/players/stormtrooper/caps.tga +hips_cap_r_leg_off,models/players/stormtrooper/caps.tga +hips_cap_torso_off,models/players/stormtrooper/caps.tga +l_leg_cap_hips_off,models/players/stormtrooper/caps.tga +r_leg_cap_hips_off,models/players/stormtrooper/caps.tga +l_hand_cap_l_arm_off,models/players/stormtrooper/caps.tga +l_arm_cap_l_hand_off,models/players/stormtrooper/caps.tga +l_arm_cap_torso_off,models/players/stormtrooper/caps.tga +r_hand_cap_r_arm_off,models/players/stormtrooper/caps.tga +r_arm_cap_r_hand_off,models/players/stormtrooper/caps.tga +r_arm_cap_torso_off,models/players/stormtrooper/caps.tga +torso_cap_hips_off,models/players/stormtrooper/caps.tga +torso_cap_l_arm_off,models/players/stormtrooper/caps.tga +torso_cap_r_arm_off,models/players/stormtrooper/caps.tga +torso_cap_head_off,models/players/stormtrooper/caps.tga +head_cap_torso_off,models/players/stormtrooper/caps.tga \ No newline at end of file diff --git a/MBAssets3/models/players/jedi_tor/modeldata.cfg b/MBAssets3/models/players/jedi_tor/modeldata.cfg index 0ac5b1f06..6dde18931 100644 --- a/MBAssets3/models/players/jedi_tor/modeldata.cfg +++ b/MBAssets3/models/players/jedi_tor/modeldata.cfg @@ -6,6 +6,10 @@ sounds_default jedi_tor m +sounds_sith +sith_acolyte +m + // trueview offsetX "1.5" diff --git a/MBAssets3/models/players/jedi_tor/saberauth.cfg b/MBAssets3/models/players/jedi_tor/saberauth.cfg index 2da57e2cb..b49c45149 100644 --- a/MBAssets3/models/players/jedi_tor/saberauth.cfg +++ b/MBAssets3/models/players/jedi_tor/saberauth.cfg @@ -4,4 +4,12 @@ saber_ven satele 0.6277 none -0.0722 \ No newline at end of file +0.0722 + +sabers_sith +saber_marauder +1.0 +saber_marauder +1.0 +saber_marauder +1.0 \ No newline at end of file diff --git a/MBAssets3/models/players/jolee/model_default.skin b/MBAssets3/models/players/jolee/model_default.skin new file mode 100644 index 000000000..5b5237335 --- /dev/null +++ b/MBAssets3/models/players/jolee/model_default.skin @@ -0,0 +1,32 @@ +head,models/players/jolee/head.tga +head_eyes_mouth,models/players/kyle/mouth_eyes.tga +torso,models/players/jolee/robes.tga +torso_hood,models/players/jolee/hood.tga +torso_pads,models/players/jolee/shoulderpad.tga +r_hand,models/players/jolee/hands.tga +r_arm,models/players/jolee/robes_arms.tga +l_hand,models/players/jolee/hands.tga +l_arm,models/players/jolee/robes_arms.tga + +hips,models/players/jolee/legs.tga +hips_belt,models/players/jolee/boots_belt.tga +hips_lower_robe,models/players/jolee/lower_robe.tga +l_leg,models/players/jolee/boots_belt.tga +r_leg,models/players/jolee/boots_belt.tga + +head_cap_torso_off,models/players/stormtrooper/caps.tga +r_hand_cap_r_arm_off,models/players/stormtrooper/caps.tga +r_arm_cap_r_hand_off,models/players/stormtrooper/caps.tga +r_arm_cap_torso_off,models/players/stormtrooper/caps.tga +l_hand_cap_l_arm_off,models/players/stormtrooper/caps.tga +l_arm_cap_l_hand_off,models/players/stormtrooper/caps.tga +l_arm_cap_torso_off,models/players/stormtrooper/caps.tga +torso_cap_l_arm_off,models/players/stormtrooper/caps.tga +torso_cap_r_arm_off,models/players/stormtrooper/caps.tga +torso_cap_head_off,models/players/stormtrooper/caps.tga +torso_cap_hips_off,models/players/stormtrooper/caps.tga +l_leg_cap_hips_off,models/players/stormtrooper/caps.tga +r_leg_cap_hips_off,models/players/stormtrooper/caps.tga +hips_cap_torso_off,models/players/stormtrooper/caps.tga +hips_cap_l_leg_off,models/players/stormtrooper/caps.tga +hips_cap_r_leg_off,models/players/stormtrooper/caps.tga \ No newline at end of file diff --git a/mb2_cmp_assets3/models/players/jolee/modeldata.cfg b/MBAssets3/models/players/jolee/modeldata.cfg similarity index 100% rename from mb2_cmp_assets3/models/players/jolee/modeldata.cfg rename to MBAssets3/models/players/jolee/modeldata.cfg diff --git a/mb2_cmp_assets3/models/players/jolee/saberauth.cfg b/MBAssets3/models/players/jolee/saberauth.cfg similarity index 100% rename from mb2_cmp_assets3/models/players/jolee/saberauth.cfg rename to MBAssets3/models/players/jolee/saberauth.cfg diff --git a/MBAssets3/models/players/starkiller/model_default.skin b/MBAssets3/models/players/starkiller/model_default.skin new file mode 100644 index 000000000..f528e0533 --- /dev/null +++ b/MBAssets3/models/players/starkiller/model_default.skin @@ -0,0 +1,45 @@ +head,models/players/starkiller/face +head_eyes,models/players/starkiller/mouth_eyes + +torso,models/players/starkiller/body +torso_armor,models/players/starkiller/torso_armor +torso_belt,models/players/starkiller/belt_extras + +hips,models/players/starkiller/body +hips_belt,models/players/starkiller/belt_extras +hips_flaps,models/players/starkiller/fular + +r_leg,models/players/starkiller/boots +r_leg_bandage,models/players/starkiller/bandages + +l_leg,models/players/starkiller/boots +l_leg_bandage,models/players/starkiller/bandages + +r_arm,models/players/starkiller/body +r_arm_bandage,models/players/starkiller/bandages +r_arm2_bandage,models/players/starkiller/bandages +r_barearm,models/players/starkiller/belt_extras +r_barearm_com,models/players/starkiller/belt_extras +r_hand,models/players/starkiller/hands + +l_arm,models/players/starkiller/body +l_arm_bandage,models/players/starkiller/bandages +l_barearm,models/players/starkiller/belt_extras +l_hand,models/players/starkiller/hands + +r_leg_cap_hips_off,models/players/stormtrooper/caps.tga +l_leg_cap_hips_off,models/players/stormtrooper/caps.tga +l_hand_cap_l_arm_off,models/players/stormtrooper/caps.tga +l_arm_cap_l_hand_off,models/players/stormtrooper/caps.tga +l_arm_cap_torso_off,models/players/stormtrooper/caps.tga +r_arm_cap_r_hand_off,models/players/stormtrooper/caps.tga +r_arm_cap_torso_off,models/players/stormtrooper/caps.tga +r_hand_cap_r_arm_off,models/players/stormtrooper/caps.tga +torso_cap_head_off,models/players/stormtrooper/caps.tga +torso_cap_hips_off,models/players/stormtrooper/caps.tga +torso_cap_l_arm_off,models/players/stormtrooper/caps.tga +torso_cap_r_arm_off,models/players/stormtrooper/caps.tga +hips_cap_l_leg_off,models/players/stormtrooper/caps.tga +hips_cap_torso_off,models/players/stormtrooper/caps.tga +hips_cap_r_leg_off,models/players/stormtrooper/caps.tga +head_cap_torso_off,models/players/stormtrooper/caps.tga \ No newline at end of file diff --git a/MBAssets3/models/players/starkiller/modeldata.cfg b/MBAssets3/models/players/starkiller/modeldata.cfg new file mode 100644 index 000000000..93acfe225 --- /dev/null +++ b/MBAssets3/models/players/starkiller/modeldata.cfg @@ -0,0 +1,18 @@ +// breath +breathes "1" + +// soundsets +sounds_default +starkiller +m + +// trueview +offsetX "1.5" + +// gore +hitPersonShotEffect "effects/gore/shotspurt_red.efx" +hitPersonShotShader "gfx/gore/bullethole_red" +hitPersonBladeEffect "effects/gore/bladespurt_red.efx" +g2MarksBladeShader "gfx/gore/slash_red" +g2WeaponMarksBladeShader "gfx/gore/spats/spat_big_red.efx" +dismemberEffect "effects/gore/shotspurt_red.efx" \ No newline at end of file diff --git a/MBAssets3/models/players/starkiller/saberauth.cfg b/MBAssets3/models/players/starkiller/saberauth.cfg new file mode 100644 index 000000000..8be2496e6 --- /dev/null +++ b/MBAssets3/models/players/starkiller/saberauth.cfg @@ -0,0 +1,7 @@ +all_sabers +saber_marek +1.0 +saber_marek +1.0 +saber_marek +1.0 \ No newline at end of file diff --git a/MBAssets3/shaders/grievous.shader b/MBAssets3/shaders/grievous.shader index 2cc1bb958..0c98a2ada 100644 --- a/MBAssets3/shaders/grievous.shader +++ b/MBAssets3/shaders/grievous.shader @@ -1,176 +1,73 @@ -models/players/grievous/cape +models/players/grievous/g02 { - q3map_nolightmap - cull disable - { - map models/players/grievous/cape - blendFunc GL_ONE GL_ZERO - rgbGen lightingDiffuse - } -} - -models/players/grievous/arms -{ - { - map models/players/grievous/arms - rgbGen lightingDiffuse - //alphaFunc GE128 - } - { - map models/players/grievous/arms_spec - blendFunc GL_SRC_ALPHA GL_ONE - alphaGen lightingSpecular - detail - } + { + map models/players/grievous/g02 + rgbGen lightingDiffuse + } + { + map models/players/grievous/metal_env + blendFunc GL_DST_COLOR GL_SRC_COLOR + tcGen environment + detail + } + { + map models/players/grievous/metal_env2 + blendFunc GL_ONE GL_ONE + tcGen environment + detail + } + { + map models/players/grievous/g02 + blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA + rgbGen lightingDiffuse + detail + } + { + map models/players/grievous/g02_spec + blendFunc GL_SRC_ALPHA GL_ONE + alphaGen lightingSpecular + detail + } } -models/players/grievous/breastplate +models/players/grievous/g03 { - { - map models/players/grievous/breastplate + { + map models/players/grievous/g03 + tcMod turb 1 0.001 0 4 rgbGen lightingDiffuse - //alphaFunc GE128 - } - { - map models/players/grievous/breastplate_spec - blendFunc GL_SRC_ALPHA GL_ONE - alphaGen lightingSpecular - detail - } -} - -models/players/grievous/hands -{ - { - map models/players/grievous/hands + } + { + map models/players/grievous/green_env + blendFunc GL_ONE GL_ONE rgbGen lightingDiffuse - //alphaFunc GE128 - } - { - map models/players/grievous/hands_spec - blendFunc GL_SRC_ALPHA GL_ONE - alphaGen lightingSpecular - detail - } + tcGen environment + detail + } + { + map models/players/grievous/g03_2 + blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA + tcMod turb 1 0.001 0 2.25 + rgbGen lightingDiffuse + } + { + map models/players/grievous/g03_3 + blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA + rgbGen lightingDiffuse + } + { + map models/players/grievous/g03_4 + blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA + rgbGen lightingDiffuse + } } -models/players/grievous/head +models/players/grievous/g01 { - { - map models/players/grievous/head - rgbGen lightingDiffuse - //alphaFunc GE128 - } - { - map models/players/grievous/head_spec - blendFunc GL_SRC_ALPHA GL_ONE - alphaGen lightingSpecular - detail - } -} - -models/players/grievous/legs -{ - { - map models/players/grievous/legs - rgbGen lightingDiffuse - //alphaFunc GE128 - } - { - map models/players/grievous/legs_spec - blendFunc GL_SRC_ALPHA GL_ONE - alphaGen lightingSpecular - detail - } -} - -models/players/grievous/torso -{ - { - map models/players/grievous/torso - rgbGen lightingDiffuse - //alphaFunc GE128 - } - { - map models/players/grievous/torso_spec - blendFunc GL_SRC_ALPHA GL_ONE - alphaGen lightingSpecular - detail - } -} - - -models/players/grievous/arms_worn -{ - { - map models/players/grievous/arms_worn - rgbGen lightingDiffuse - //alphaFunc GE128 - } - { - map models/players/grievous/arms_spec - blendFunc GL_SRC_ALPHA GL_ONE - alphaGen lightingSpecular - detail - } -} - -models/players/grievous/breastplate_worn -{ - { - map models/players/grievous/breastplate_worn - rgbGen lightingDiffuse - //alphaFunc GE128 - } - { - map models/players/grievous/breastplate_spec - blendFunc GL_SRC_ALPHA GL_ONE - alphaGen lightingSpecular - detail - } -} - -models/players/grievous/hands_worn -{ - { - map models/players/grievous/hands_worn - rgbGen lightingDiffuse - //alphaFunc GE128 - } - { - map models/players/grievous/hands_spec - blendFunc GL_SRC_ALPHA GL_ONE - alphaGen lightingSpecular - detail - } -} - -models/players/grievous/head_worn -{ - { - map models/players/grievous/head_worn - rgbGen lightingDiffuse - //alphaFunc GE128 - } - { - map models/players/grievous/head_spec - blendFunc GL_SRC_ALPHA GL_ONE - alphaGen lightingSpecular - detail - } -} - -models/players/grievous/legs_worn -{ - { - map models/players/grievous/legs_worn - rgbGen lightingDiffuse - //alphaFunc GE128 - } - { - map models/players/grievous/legs_spec - blendFunc GL_SRC_ALPHA GL_ONE - alphaGen lightingSpecular - detail - } + cull twosided + { + map models/players/grievous/g01 + rgbGen lightingDiffuse + alphaFunc GE128 + } } \ No newline at end of file diff --git a/MBAssets3/shaders/jedi_tor.shader b/MBAssets3/shaders/jedi_tor.shader index a3d09456e..ab05c2d2c 100644 --- a/MBAssets3/shaders/jedi_tor.shader +++ b/MBAssets3/shaders/jedi_tor.shader @@ -62,4 +62,30 @@ models/players/jedi_tor/jedi_knight_cull alphaGen lightingSpecular detail } +} + + +// Sith Eradicator - Aviar + +models/players/jedi_tor/head_face_aviar +{ + { + map models/players/jedi_tor/head_face_aviar + rgbGen lightingDiffuse + } + { + map models/players/jedi_tor/head_face_aviar-spec + blendFunc GL_SRC_ALPHA GL_ONE + alphaGen lightingSpecular + detail + } +} + +models/players/jedi_tor/hood_sith_cull +{ + cull twosided + { + map models/players/jedi_tor/hood_sith + rgbGen lightingDiffuse + } } \ No newline at end of file diff --git a/MBAssets3/shaders/mb2_kotor_pm.shader b/MBAssets3/shaders/mb2_kotor_pm.shader index 084bbd37c..fd339c759 100644 --- a/MBAssets3/shaders/mb2_kotor_pm.shader +++ b/MBAssets3/shaders/mb2_kotor_pm.shader @@ -320,7 +320,6 @@ models/players/darthbandon/bandon_torso // HK-47 // - models/players/hk47/hk47 { { @@ -363,7 +362,6 @@ models/players/hk47/hk47_body_old // HK-50 // - models/players/hk47/hk50 { { @@ -386,7 +384,6 @@ models/players/hk47/hk50 // HK-51 // - models/players/hk47/hk51 { { @@ -408,6 +405,17 @@ models/players/hk47/hk51 } +//// Jolee Bindo //// +models/players/jolee/lower_robe +{ + cull twosided + { + map models/players/jolee/lower_robe + rgbGen lightingDiffuse + } +} + + //// Kreia //// models/players/kreia/belt_traya { diff --git a/MBAssets3/shaders/starkiller.shader b/MBAssets3/shaders/starkiller.shader new file mode 100644 index 000000000..776f9b80d --- /dev/null +++ b/MBAssets3/shaders/starkiller.shader @@ -0,0 +1,51 @@ +models/players/starkiller/fular +{ + cull twosided + { + map models/players/starkiller/fular + alphaFunc GE128 + depthWrite + rgbGen lightingDiffuse + } +} + +models/players/starkiller/bandages +{ + cull twosided + { + map models/players/starkiller/bandages + rgbGen lightingDiffuse + } +} + +models/players/starkiller/belt_extras +{ + cull twosided + { + map models/players/starkiller/belt_extras + blendFunc GL_ONE GL_ZERO + rgbGen lightingDiffuse + } + { + map models/players/starkiller/belt_extras_spec + blendFunc GL_SRC_ALPHA GL_ONE + detail + alphaGen lightingSpecular + } +} + +models/players/starkiller/torso_armor +{ + cull twosided + { + map models/players/starkiller/torso_armor + blendFunc GL_ONE GL_ZERO + rgbGen lightingDiffuse + } + { + map models/players/starkiller/torso_armor_spec + blendFunc GL_SRC_ALPHA GL_ONE + detail + alphaGen lightingSpecular + } +} \ No newline at end of file diff --git a/mb2_cmp_assets3/shaders/jolee.shader b/mb2_cmp_assets3/shaders/jolee.shader deleted file mode 100644 index 1d9937385..000000000 --- a/mb2_cmp_assets3/shaders/jolee.shader +++ /dev/null @@ -1,10 +0,0 @@ -// Jolee Bindo - -models/players/jolee/body -{ - cull disable - { - map models/players/jolee/body - rgbGen lightingDiffuse - } -} \ No newline at end of file From 29381d21cbe0cc06f9cce10c2f9c8250bd199714 Mon Sep 17 00:00:00 2001 From: Unguided Date: Thu, 5 Feb 2026 21:36:01 +0100 Subject: [PATCH 078/119] Grievous FA skinpath change --- MBAssets3/ext_data/mb2/character/duel_uta_grievous.mbch | 2 +- mb2_um_assets3/ext_data/mb2/character/lpb_tech.mbch | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/MBAssets3/ext_data/mb2/character/duel_uta_grievous.mbch b/MBAssets3/ext_data/mb2/character/duel_uta_grievous.mbch index 247626cc2..ff8bfb097 100644 --- a/MBAssets3/ext_data/mb2/character/duel_uta_grievous.mbch +++ b/MBAssets3/ext_data/mb2/character/duel_uta_grievous.mbch @@ -11,7 +11,7 @@ Classinfo forcepool 10 classflags CFL_FASTFORCEREGEN model "grievous" - skin "worn_nocape" + skin "nocape" uishader "models/players/grievous/mb2_icon_nocape" MBclass MB_CLASS_ARCTROOPER modelscale 1.1 diff --git a/mb2_um_assets3/ext_data/mb2/character/lpb_tech.mbch b/mb2_um_assets3/ext_data/mb2/character/lpb_tech.mbch index 4977abf96..0b8282e98 100644 --- a/mb2_um_assets3/ext_data/mb2/character/lpb_tech.mbch +++ b/mb2_um_assets3/ext_data/mb2/character/lpb_tech.mbch @@ -12,8 +12,8 @@ ClassInfo maxarmor 100 holdables HI_MEDPAC|HI_MEDPAC_BIG|HI_SENTRY_GUN|HI_EWEB|HI_SHIELD|HI_SEEKER|HI_CLOAK model "grievous" //this is optional, if it's here it forces the model to this. - skin "default" //this is optional, if it's here it forces the skin to this. - uishader "models/players/grievous/mb2_icon_default" + skin "oldcape" //this is optional, if it's here it forces the skin to this. + uishader "models/players/grievous/mb2_icon_oldcape" MBClass MB_CLASS_BOUNTY_HUNTER extralives 2 } From 76240a04d4c1247c706492ba4a1e2e069000690c Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Fri, 6 Feb 2026 09:14:35 -0500 Subject: [PATCH 079/119] Update h3_Delta.mbch UGL restrictions no longer needed since rework. Reworked point buy: A variety of grenades available for purchase, UGL given by default. Removed Thermal Grenades Added Quickthrow 1 on CS3 (moved Dash to CS4, GHook remains on CS4 Melee) Ruptor damage/fp damage mult 2.2 > 2.3 --- .../ext_data/mb2/character/h3_Delta.mbch | 128 +++++++++--------- 1 file changed, 66 insertions(+), 62 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h3_Delta.mbch b/z_MBLegends/ext_data/mb2/character/h3_Delta.mbch index ec5844fe3..03f99fd16 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_Delta.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_Delta.mbch @@ -6,9 +6,9 @@ ClassInfo MBClass MB_CLASS_CLONETROOPER classNumberLimit 1 - weapons WP_SABER|WP_MELEE|WP_DC_CARBINE|WP_DISRUPTOR|WP_BLASTER_PISTOL|WP_THERMAL|WP_CONC_NADE + weapons WP_SABER|WP_MELEE|WP_DC_CARBINE|WP_DISRUPTOR|WP_BLASTER_PISTOL|WP_UGL - attributes MB_ATT_DC_CARBINE,1|MB_ATT_AMMO,3|MB_ATT_STAMINA,3|MB_ATT_DEXTERITY,1|MB_ATT_BLAST_ARMOUR|MB_ATT_GRAPPLE_HOOK,2|MB_ATT_DASH,1|MB_ATT_PISTOL,1|MB_ATT_DISRUPTOR,1|MB_ATT_BASE_TD,2|MB_ATT_MICRO_GRENADES,4|MB_ATT_GRAPPLE_HOP + attributes MB_ATT_DC_CARBINE,1|MB_ATT_AMMO,3|MB_ATT_STAMINA,3|MB_ATT_DEXTERITY,1|MB_ATT_BLAST_ARMOUR|MB_ATT_GRAPPLE_HOOK,2|MB_ATT_PISTOL,1|MB_ATT_DISRUPTOR,1|MB_ATT_GRAPPLE_HOP|MB_ATT_UGL|MB_ATT_DASH,1|MB_ATT_QUICKTHROW,1 DamageTaken 0.9 knockbackTaken 0.8 @@ -41,8 +41,9 @@ ClassInfo special1 EAS_HI_SPRINT special2 EAS_HI_DEX - special3 EAS_HI_DASH - special4 EAS_HI_GRAPPLEHOOK + special3 EAS_HI_QUICKTHROW + special4 EAS_HI_DASH + meleespecial4 EAS_HI_GRAPPLEHOOK saberStanceAnim BOTH_STAND9 tauntAnim TORSO_HANDSIGNAL3 @@ -72,19 +73,23 @@ ClassInfo uishader_3 "models/players/clonerc2/mb2_icon_scorch" isCustomBuild 1 -mbPoints 2 - -c_att_skill_0 MB_ATT_PULSE_GRENADES -c_att_names_0 "Pulse Grenades" -c_att_ranks_0 1,0 -c_att_skill_1 MB_ATT_SONIC_DETONATOR -c_att_names_1 "Sonic Detonators" -c_att_ranks_1 1,0 - -c_att_skill_2 MB_ATT_UGL -c_att_names_2 "DC-17m Anti-Armor (UGL)" -c_att_ranks_2 2 -c_att_descs_2 "Pushes on det" +mbPoints 4 + +c_att_skill_0 MB_ATT_FRAGS +c_att_names_0 "Frag Grenades" +c_att_ranks_0 1,1 + +c_att_skill_1 MB_ATT_PULSE_GRENADES +c_att_names_1 "Pulse Grenades" +c_att_ranks_1 1,1 + +c_att_skill_2 MB_ATT_SONIC_DETONATOR +c_att_names_2 "Sonic Detonators" +c_att_ranks_2 1,1 + +c_att_skill_3 MB_ATT_MICRO_GRENADES +c_att_names_3 "Flashbang Grenades (Concs)" +c_att_ranks_3 1,1 } WeaponInfo0 @@ -93,14 +98,14 @@ WeaponToReplace WP_DC_CARBINE WeaponBasedOff WP_MANDO_PISTOL NewWorldModel "models/weapons2/DC-17m/blaster.glm" NewViewModel "models/weapons2/DC-17m/blaster.md3" - FlashSound0 "sound/weapons/dc17m/fire.wav" - FlashSound1 "sound/weapons/dc17m/fire.wav" - FlashSound2 "sound/weapons/dc17m/fire.wav" - FlashSound3 "sound/weapons/dc17m/fire.wav" - AltFlashSound0 "sound/weapons/dc17m/fire.wav" + FlashSound0 "sound/weapons/dc17m/fire.wav" + FlashSound1 "sound/weapons/dc17m/fire.wav" + FlashSound2 "sound/weapons/dc17m/fire.wav" + FlashSound3 "sound/weapons/dc17m/fire.wav" + AltFlashSound0 "sound/weapons/dc17m/fire.wav" MuzzleEffect "Blaster/MuzzleFlash01B" MissileEffect "blaster/Shot01B" - hasAnimOverrides 1 + hasAnimOverrides 1 animReady TORSO_WEAPONIDLE3 animReadyRun TORSO_WEAPONIDLE3 animReadyWalk TORSO_WEAPONREADY3 @@ -109,10 +114,10 @@ NewViewModel "models/weapons2/DC-17m/blaster.md3" animAttackRun BOTH_ATTACK3 animAttackWalk BOTH_ATTACK3 animStand BOTH_STAND1 - Icon "gfx/hud/w_icon_dc-17mB" - WeaponName "DC-17m ICWS Blaster Attachment" - customAmmo 1260 - clipSize 120 + Icon "gfx/hud/w_icon_dc-17mB" + WeaponName "DC-17m ICWS Blaster Attachment" + customAmmo 1260 + clipSize 120 ReloadTimeModifier 1.25 altFireEnabled 0 rateMod 0.6 @@ -120,12 +125,12 @@ NewViewModel "models/weapons2/DC-17m/blaster.md3" } WeaponInfo1 -{ - WeaponToReplace WP_SABER - WeaponBasedOff WP_SABER +{ + WeaponToReplace WP_SABER + WeaponBasedOff WP_SABER NewWorldModel "models/weapons2/arc_shiv_short/shiv_short_w.glm" NewViewModel "models/weapons2/dummy/dummy.md3" - Icon "gfx/hud/w_icon_arc_shiv_short" + Icon "gfx/hud/w_icon_arc_shiv_short" WeaponName "Knuckle Plate Vibroblade" altFireEnabled 0 } @@ -136,17 +141,17 @@ WeaponToReplace WP_DISRUPTOR WeaponBasedOff WP_MANDO_PISTOL NewWorldModel "models/weapons2/DC-17m/sniper.glm" NewViewModel "models/weapons2/DC-17m/sniper.md3" - Icon "gfx/hud/w_icon_dc-17mS" + Icon "gfx/hud/w_icon_dc-17mS" FlashSound0 "sound/weapons/RC_Sniper/fire.mp3" - altFlashSound0 "sound/weapons/RC_Sniper/fire.mp3" + altFlashSound0 "sound/weapons/RC_Sniper/fire.mp3" MuzzleEffect "Blaster/MuzzleFlash01B" altMuzzleEffect "Blaster/MuzzleFlash01B" WeaponName "DC-17m ICWS Sniper Attachment" clipSize 25 customAmmo 100 - damageMod 2.2 + damageMod 2.3 ReloadTimeModifier 1.75 - FPmult 2.2 + FPmult 2.3 rateMod 1.10 disruptorBeam1 "gfx/effects/disrupt_beam_blue" disruptorBeam2 "gfx/effects/disrupt_beam_blue" @@ -160,7 +165,7 @@ WeaponBasedOff WP_MANDO_PISTOL NewWorldModel "models/weapons2/dc-15/dc-15_w.glm" NewViewModel "models/weapons2/dc-15/dc-15.md3" NewHandsModel "models/weapons2/dc-15/dc-15_hand.md3" - Icon "gfx/hud/w_icon_clonepistol" + Icon "gfx/hud/w_icon_clonepistol" WeaponName "DC-15s Side Arm Blaster" FlashSound0 "sound/weapons/delta_pistol/wep_GEN_pistolFire_MP.wav" AltFlashSound0 "sound/weapons/delta_pistol/wep_GEN_pistolFire_MP.wav" @@ -188,20 +193,19 @@ selectSound "sound/weapons/dc17m/select.mp3" WeaponInfo5 { -WeaponToReplace WP_THERMAL -WeaponBasedOff WP_THERMAL -NewWorldModel "models/weapons2/thermal/thermal_w.glm" -NewViewModel "models/weapons2/thermal/thermal.md3" -NewHandsModel "models/weapons2/thermal/thermal_hand.md3" -Icon "gfx/hud/w_thermal_grenade" -WeaponName "Hand Thermal Grenades" - altMissileMissEffect "Grenades/EXP_Explosion" - MissileMissEffect "Grenades/EXP_Explosion" - altMissileHitHumanEffect "Grenades/EXP_Explosion" - missileHitHumanEffect "Grenades/EXP_Explosion" - altMissileHitDroidEffect"Grenades/EXP_Explosion" - missileHitDroidEffect "Grenades/EXP_Explosion" - damagemod 2.5 + WeaponToReplace WP_CONC_NADE + WeaponBasedOff WP_CONC_NADE + NewWorldModel "models/weapons/Grenade_Concussion/model.glm" + NewViewModel "models/weapons/Grenade_Concussion/viewmodel.md3" + MissileModel "models/weapons/Grenade_Concussion/proj.md3" + altMissileMissEffect "Grenades/EXP_Flash" + MissileMissEffect "Grenades/EXP_Flash" + altMissileHitHumanEffect "Grenades/EXP_Flash" + missileHitHumanEffect "Grenades/EXP_Flash" + altMissileHitDroidEffect "Grenades/EXP_Flash" + missileHitDroidEffect "Grenades/EXP_Flash" + Icon "gfx/hud/w_icon_stungrenade" + WeaponName "Flashbang Grenades" } description "Delta Squad Clone Commando @@ -214,28 +218,27 @@ A highly adaptable special ops unit. -- No Saber/Blaster Block -- Chain Limit: 1 -- Staggers on hit --- 75% more KB --- 67% special DMG mult +-- 75% more kb +-- 167% spec dmg mult -- 57% less reach -- 33% more radius -- Prim only - DC-15s Side Arm Blaster (Pistol 1) --- 40% faster RoF +-- 40% faster rof -- 100% slower reload - DC-17m ICWS Blaster Attachment (DC Carbine 1) --- 40% faster RoF +-- 40% faster rof -- 25% slower mag reload - DC-17m ICWS Sniper Attachment (Disruptor 1) --- 120% more DMG/FP DMG --- 10% slower RoF +-- 130% more dmg/FP dmg +-- 10% slower rof -- 75% slower mag reload -- Hand Thermal Grenades (2) --- 150% more DMG -- Conc Grenades (4) +- DC-17m ICWS Anti-Armor Attachment (UGL) +-- Pushes on det ^8Attributes: -- 10% faster skill CD -- 20% less KB taken +- 10% faster skill cd +- 20% less kb taken - Health/Armor Regen: 2/s - Stamina (3) - Dexterity (1) @@ -244,6 +247,7 @@ A highly adaptable special ops unit. ^3Abilities: - Sprint ^3[CS1] - Dex Roll ^3[CS2] -- Dash (1) ^3[CS3] +- Quickthrow (1) ^3[CS3] +- Dash (1) ^3[CS4] - Grappling Hook/Hop (2) ^3[CS4 Melee] -- Retain momentum from first Grapple" \ No newline at end of file From 9a4008393dc84fe13161e17e59de6ba14af46b8b Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Fri, 6 Feb 2026 09:33:12 -0500 Subject: [PATCH 080/119] Update h10_Grogu.mbch Removed Team Energize Grogu must now choose between Absorb and Protect --- .../ext_data/mb2/character/h10_Grogu.mbch | 54 +++++++++++++------ 1 file changed, 37 insertions(+), 17 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h10_Grogu.mbch b/z_MBLegends/ext_data/mb2/character/h10_Grogu.mbch index fab137dca..822aa766f 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_Grogu.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_Grogu.mbch @@ -4,17 +4,28 @@ ClassInfo name "h10_Grogu" MBClass MB_CLASS_JEDI classNumberLimit 1 + + weapons WP_MELEE + attributes MB_ATT_FP_REPULSE,1|MB_ATT_FORCEFOCUS,1|MB_ATT_LIGHTS_BEACON - forcepowers FP_PUSH,3|FP_PULL,3|FP_SEE,3|FP_GRIP,3|FP_TEAM_HEAL,1|FP_TEAM_FORCE,1|FP_PROTECT,2|FP_ABSORB,2|FP_HEAL,1|FP_LEVITATION,1 + + forcepowers FP_PUSH,3|FP_PULL,3|FP_SEE,3|FP_GRIP,3|FP_TEAM_HEAL,1|FP_HEAL,1|FP_LEVITATION,1 + basespeed 187 maxhealth 60 + resource RESOURCE_FORCE forcepool 185 forceregen 1.1 - basespeed 187 - resource RESOURCE_FORCE - - weapons WP_MELEE classflags CFL_STATVIEWER|CFL_NOPICKUPS|CFL_NOLOCATIONALDAMAGE + + //jetpackThrustEffect "" + //jetpackIdleEffect "" + + //jetpackFinishSound "sound/effects/woosh4" + //jetpackThrustSound "sound/ambience/artus/artus_shaft" + //jetpackStartSound "sound/effects/woosh22" + //jetpackIdleSound "sound/ambience/artus/artus_shaft" + runForward BOTH_RUN4 runBackward BOTH_RUNBACK4 walkForward BOTH_RUN4 @@ -23,7 +34,6 @@ ClassInfo skilltimermod 1.4 - special1 EAS_FP_REPULSE special2 EAS_FP_HEAL special3 EAS_FP_ABSORB @@ -40,19 +50,32 @@ ClassInfo uishader "models/players/baby_yoda/mb2_icon_default" uioverlay_r "gfx/icons/support" uioverlay_l "gfx/icons/medic" + +isCustomBuild 1 +mbPoints 1 + +c_att_skill_0 MB_ATT_FP_ABSORB +c_att_names_0 "Force Absorb^3* ^3[CS3]" +c_att_ranks_0 1 +c_att_descs_0 "Effect is shared with a targeted/nearby ally" + +c_att_skill_1 MB_ATT_FP_PROTECT +c_att_names_1 "Force Protect^3* ^3[CS4]" +c_att_ranks_1 1 +c_att_descs_1 "Effect is shared with a targeted/nearby ally" } ForceInfo0 { - ForceToReplace FP_GRIP - Icon "gfx/mp/new_f_icon_dk_grip" + ForceToReplace FP_GRIP + Icon "gfx/mp/new_f_icon_dk_grip" ForcePowerName "Grogu's Grip" gripDamage 4 } -description "Grogu +description "Grogu -A small and vulnerable supportive Force user with the ability to share his strong healing and protective abilities with allies. +A small and vulnerable support who can share his Force Powers with allies. ^2Weaponry: - Light Melee @@ -63,17 +86,14 @@ A small and vulnerable supportive Force user with the ability to share his stron - Pull (3) - Sense (3) - Grogu's Grip (3) --- 50% less DMG -- Team Energize (1) +-- 50% less dmg +- Repulse ^3[CS1 Melee] - Heal (1)^3* ^3[CS2] -- Absorb (2)^3* ^3[CS3] -- Protect (2)^3* ^3[CS4] - Team Heal (1) -- Repulse ^3[CS1 Melee] ^8Attributes: ^7- ^3*^7Light's Beacon (Shares Force Powers with a ^7targeted/nearby ally) -- 40% slower skill CD -- Flat Damage Taken +- 40% slower skill cd +- Base Dmg Taken - Ally Stat Viewer - Force Focus (1)" \ No newline at end of file From e9dd538d2e4b3c3c6662b0f0cfa9fcc024193900 Mon Sep 17 00:00:00 2001 From: NPC315 Date: Fri, 6 Feb 2026 11:18:56 -0600 Subject: [PATCH 081/119] Deka UI fix Deka .veh files need to be updated if deka minimum hp is changed or it can break UI. --- MBAssets3/ext_data/vehicles/droideka.veh | 2 +- MBAssets3/ext_data/vehicles/droideka2.veh | 2 +- MBAssets3/ext_data/vehicles/droideka3.veh | 2 +- MBAssets3/ext_data/vehicles/droideka4.veh | 2 +- MBAssets3/ext_data/vehicles/droideka5.veh | 2 +- MBAssets3/ext_data/vehicles/droideka6.veh | 2 +- MBAssets3/ext_data/vehicles/droideka7.veh | 2 +- MBAssets3/ext_data/vehicles/droideka_legends.veh | 2 +- 8 files changed, 8 insertions(+), 8 deletions(-) diff --git a/MBAssets3/ext_data/vehicles/droideka.veh b/MBAssets3/ext_data/vehicles/droideka.veh index 3c095abea..d639c5b25 100644 --- a/MBAssets3/ext_data/vehicles/droideka.veh +++ b/MBAssets3/ext_data/vehicles/droideka.veh @@ -28,7 +28,7 @@ traction 100 friction 100 maxSlope 0.7 mass 10 -armor 450 +armor 260 toughness 10 model droideka skin default diff --git a/MBAssets3/ext_data/vehicles/droideka2.veh b/MBAssets3/ext_data/vehicles/droideka2.veh index 034d1db0a..caf4abf17 100644 --- a/MBAssets3/ext_data/vehicles/droideka2.veh +++ b/MBAssets3/ext_data/vehicles/droideka2.veh @@ -28,7 +28,7 @@ traction 100 friction 100 maxSlope 0.7 mass 10 -armor 450 +armor 260 toughness 10 model droideka skin bronze diff --git a/MBAssets3/ext_data/vehicles/droideka3.veh b/MBAssets3/ext_data/vehicles/droideka3.veh index 3ffc5f8ad..12aac762a 100644 --- a/MBAssets3/ext_data/vehicles/droideka3.veh +++ b/MBAssets3/ext_data/vehicles/droideka3.veh @@ -28,7 +28,7 @@ traction 100 friction 100 maxSlope 0.7 mass 10 -armor 450 +armor 260 toughness 10 model droideka skin elite diff --git a/MBAssets3/ext_data/vehicles/droideka4.veh b/MBAssets3/ext_data/vehicles/droideka4.veh index c48cc885c..9e73a84ee 100644 --- a/MBAssets3/ext_data/vehicles/droideka4.veh +++ b/MBAssets3/ext_data/vehicles/droideka4.veh @@ -28,7 +28,7 @@ traction 100 friction 100 maxSlope 0.7 mass 10 -armor 450 +armor 260 toughness 10 model droideka skin black diff --git a/MBAssets3/ext_data/vehicles/droideka5.veh b/MBAssets3/ext_data/vehicles/droideka5.veh index 2d1d5d4e2..f287d626e 100644 --- a/MBAssets3/ext_data/vehicles/droideka5.veh +++ b/MBAssets3/ext_data/vehicles/droideka5.veh @@ -28,7 +28,7 @@ traction 100 friction 100 maxSlope 0.7 mass 10 -armor 450 +armor 260 toughness 10 model droideka skin silver diff --git a/MBAssets3/ext_data/vehicles/droideka6.veh b/MBAssets3/ext_data/vehicles/droideka6.veh index 06066ab1f..653d63abc 100644 --- a/MBAssets3/ext_data/vehicles/droideka6.veh +++ b/MBAssets3/ext_data/vehicles/droideka6.veh @@ -28,7 +28,7 @@ traction 100 friction 100 maxSlope 0.7 mass 10 -armor 450 +armor 260 toughness 10 model droideka skin white diff --git a/MBAssets3/ext_data/vehicles/droideka7.veh b/MBAssets3/ext_data/vehicles/droideka7.veh index 3439592dc..aefc7ff67 100644 --- a/MBAssets3/ext_data/vehicles/droideka7.veh +++ b/MBAssets3/ext_data/vehicles/droideka7.veh @@ -28,7 +28,7 @@ traction 100 friction 100 maxSlope 0.7 mass 10 -armor 450 +armor 260 toughness 10 model droideka skin bedlam diff --git a/MBAssets3/ext_data/vehicles/droideka_legends.veh b/MBAssets3/ext_data/vehicles/droideka_legends.veh index 703a06574..21e3fa8e8 100644 --- a/MBAssets3/ext_data/vehicles/droideka_legends.veh +++ b/MBAssets3/ext_data/vehicles/droideka_legends.veh @@ -28,7 +28,7 @@ traction 100 friction 100 maxSlope 0.9 mass 40 -armor 500 +armor 260 toughness 20 model droideka skin default From e7e18bd1e3a5cbbac87a95d8b5a36daee17c625a Mon Sep 17 00:00:00 2001 From: leonssz Date: Sat, 7 Feb 2026 09:50:46 +0100 Subject: [PATCH 082/119] minhud gentimer, messagemode3 settings --- .../ui/mb/alpha/hud/mb_hud_playerstatus.menu | 14 ++++ MBAssets3/ui/mb/alpha/share/mb_settings.menu | 73 ++++++++++++++----- .../hud/mb_hud_centered_playerstatus.menu | 13 ++++ .../mb_hud_centerfuelbar_playerstatus.menu | 13 ++++ .../hud/mb_hud_fuelbar_playerstatus.menu | 15 +++- .../hud/mb_hud_playerstatus.menu | 13 ++++ 6 files changed, 121 insertions(+), 20 deletions(-) diff --git a/MBAssets3/ui/mb/alpha/hud/mb_hud_playerstatus.menu b/MBAssets3/ui/mb/alpha/hud/mb_hud_playerstatus.menu index d6c7c2ef2..6e28bf3ec 100644 --- a/MBAssets3/ui/mb/alpha/hud/mb_hud_playerstatus.menu +++ b/MBAssets3/ui/mb/alpha/hud/mb_hud_playerstatus.menu @@ -344,6 +344,20 @@ rect 610 410 -128 128 // Size and position of the menu visible 1 // Visible on open + +/* + itemDef + { + name "genericTimer" + forecolor 1 1 1 0.75 + background "gfx/hud/Alpha/HUD_StatusEmplacedFlipped" + background2 "gfx/hud/Alpha/HUD_StatusEmplacedFlipped" + rect -29 4 -70 -12 + backcolor 0 0 0 0.5 + style 2 + } +*/ + // Metal Frame itemDef { diff --git a/MBAssets3/ui/mb/alpha/share/mb_settings.menu b/MBAssets3/ui/mb/alpha/share/mb_settings.menu index dfdb68c0e..059346bdd 100644 --- a/MBAssets3/ui/mb/alpha/share/mb_settings.menu +++ b/MBAssets3/ui/mb/alpha/share/mb_settings.menu @@ -13660,6 +13660,41 @@ itemDef } } + itemDef + { + group othercontrols + style WINDOW_STYLE_TEXT_RGB2 + type ITEM_TYPE_BIND + text " " + cvar "messagemode3" + text2 "Private Message:" + rect 142 170 230 14 + textalign ITEM_ALIGN_RIGHT + textalignx 140 + text2alignx -118 + textaligny -5 + font 5 + textscale 0.15 + forecolor 0.5 0.5 0.5 1 + visible 0 + descText "When looking at a player, start writing them a private message." + mouseenter + { + show button_glow + setitemrect button_glow 142 171 230 15 + show keybindstatus + } + mouseExit + { + hide button_glow + hide keybindstatus + } + action + { + play "sound/interface/go.mp3" + } + } + itemDef { group othercontrols @@ -13668,7 +13703,7 @@ itemDef text " " cvar "voicechat" text2 @MENUS_VC_CONTROLS - rect 142 170 230 14 + rect 142 185 230 14 textalign ITEM_ALIGN_RIGHT textalignx 140 text2alignx -118 @@ -13681,7 +13716,7 @@ itemDef mouseenter { show button_glow - setitemrect button_glow 142 171 230 15 + setitemrect button_glow 142 186 230 15 show keybindstatus } mouseExit @@ -13703,7 +13738,7 @@ itemDef text " " cvar "automap_toggle" text2 @MENUS_AUTOMAP - rect 142 185 230 14 + rect 142 200 230 14 textalign ITEM_ALIGN_RIGHT textalignx 140 text2alignx -118 @@ -13720,7 +13755,7 @@ itemDef mouseenter { show button_glow - setitemrect button_glow 142 186 230 15 + setitemrect button_glow 142 201 230 15 show keybindstatus } mouseExit @@ -13738,7 +13773,7 @@ itemDef text " " cvar "+scores" text2 @MENUS_SHOW_SCORES - rect 142 200 230 14 + rect 142 215 230 14 textalign ITEM_ALIGN_RIGHT textalignx 140 text2alignx -118 @@ -13751,7 +13786,7 @@ itemDef mouseenter { show button_glow - setitemrect button_glow 142 201 230 15 + setitemrect button_glow 142 216 230 15 show keybindstatus } mouseExit @@ -13773,7 +13808,7 @@ itemDef text " " cvar "cg_thirdperson !" text2 "1st/3rd Person:" - rect 142 215 230 14 + rect 142 230 230 14 textalign ITEM_ALIGN_RIGHT textalignx 140 text2alignx -118 @@ -13786,7 +13821,7 @@ itemDef mouseenter { show button_glow - setitemrect button_glow 142 216 230 15 + setitemrect button_glow 142 231 230 15 show keybindstatus } mouseExit @@ -13808,7 +13843,7 @@ itemDef text " " cvar "taunt" text2 @MENUS_TAUNT - rect 142 230 230 14 + rect 142 245 230 14 textalign ITEM_ALIGN_RIGHT textalignx 140 text2alignx -118 @@ -13821,7 +13856,7 @@ itemDef mouseenter { show button_glow - setitemrect button_glow 142 231 230 15 + setitemrect button_glow 142 246 230 15 show keybindstatus } mouseExit @@ -13843,7 +13878,7 @@ itemDef text " " cvar "bow" text2 @MENUS_BOW - rect 142 245 230 14 + rect 142 260 230 14 textalign ITEM_ALIGN_RIGHT textalignx 140 text2alignx -118 @@ -13856,7 +13891,7 @@ itemDef mouseenter { show button_glow - setitemrect button_glow 142 246 230 15 + setitemrect button_glow 142 261 230 15 show keybindstatus } mouseExit @@ -13878,7 +13913,7 @@ itemDef text " " cvar "meditate" text2 @MENUS_MEDITATE - rect 142 260 230 14 + rect 142 275 230 14 textalign ITEM_ALIGN_RIGHT textalignx 140 text2alignx -118 @@ -13891,7 +13926,7 @@ itemDef mouseenter { show button_glow - setitemrect button_glow 142 261 230 15 + setitemrect button_glow 142 276 230 15 show keybindstatus } mouseExit @@ -13913,7 +13948,7 @@ itemDef text " " cvar "flourish" text2 @MENUS_FLOURISH - rect 142 275 230 14 + rect 142 290 230 14 textalign ITEM_ALIGN_RIGHT textalignx 140 text2alignx -118 @@ -13926,7 +13961,7 @@ itemDef mouseenter { show button_glow - setitemrect button_glow 142 276 230 15 + setitemrect button_glow 142 291 230 15 show keybindstatus } mouseExit @@ -13948,7 +13983,7 @@ itemDef text " " cvar "gloat" text2 @MENUS_GLOAT - rect 142 290 230 14 + rect 142 305 230 14 textalign ITEM_ALIGN_RIGHT textalignx 140 text2alignx -118 @@ -13961,7 +13996,7 @@ itemDef mouseenter { show button_glow - setitemrect button_glow 142 291 230 15 + setitemrect button_glow 142 306 230 15 show keybindstatus } mouseExit @@ -13981,7 +14016,7 @@ itemDef group none ownerdraw 250 text @MENUS_BLANK_1 - rect 172 300 0 0 + rect 172 320 0 0 textStyle 0 font 5 textscale 0.15 diff --git a/MBAssets3/ui/mb/minimalismhud/hud/mb_hud_centered_playerstatus.menu b/MBAssets3/ui/mb/minimalismhud/hud/mb_hud_centered_playerstatus.menu index e26ba917b..5925f5704 100644 --- a/MBAssets3/ui/mb/minimalismhud/hud/mb_hud_centered_playerstatus.menu +++ b/MBAssets3/ui/mb/minimalismhud/hud/mb_hud_centered_playerstatus.menu @@ -348,6 +348,19 @@ style 0 // Determines whether Player Status HUD is Horizontal (0), Vertical (1), Circular (2) } + itemDef + { + name "genericTimer" + forecolor 1 1 1 0.92 + background "gfx/hud/Alpha/HUD_TickMark_Full" + background2 "gfx/hud/Alpha/HUD_TickMark_Full" + rect -89 54 -8 -58 + backcolor 0 0 0 0.5 + style 1 // 1 Vertical, 2 Horizontal + align 5 + textalignx -14 + } + //Player Mode Frame itemDef { diff --git a/MBAssets3/ui/mb/minimalismhud/hud/mb_hud_centerfuelbar_playerstatus.menu b/MBAssets3/ui/mb/minimalismhud/hud/mb_hud_centerfuelbar_playerstatus.menu index 37b6410bc..4ddcebdc5 100644 --- a/MBAssets3/ui/mb/minimalismhud/hud/mb_hud_centerfuelbar_playerstatus.menu +++ b/MBAssets3/ui/mb/minimalismhud/hud/mb_hud_centerfuelbar_playerstatus.menu @@ -348,6 +348,19 @@ style 0 // Determines whether Player Status HUD is Horizontal (0), Vertical (1), Circular (2) } + itemDef + { + name "genericTimer" + forecolor 1 1 1 0.92 + background "gfx/hud/Alpha/HUD_TickMark_Full" + background2 "gfx/hud/Alpha/HUD_TickMark_Full" + rect -89 54 -8 -58 + backcolor 0 0 0 0.5 + style 1 // 1 Vertical, 2 Horizontal + align 5 + textalignx -14 + } + //Player Mode Frame itemDef { diff --git a/MBAssets3/ui/mb/minimalismhud/hud/mb_hud_fuelbar_playerstatus.menu b/MBAssets3/ui/mb/minimalismhud/hud/mb_hud_fuelbar_playerstatus.menu index 3acd8f9ef..f5d72987d 100644 --- a/MBAssets3/ui/mb/minimalismhud/hud/mb_hud_fuelbar_playerstatus.menu +++ b/MBAssets3/ui/mb/minimalismhud/hud/mb_hud_fuelbar_playerstatus.menu @@ -347,7 +347,20 @@ rect 22 -12 -200 100 style 0 // Determines whether Player Status HUD is Horizontal (0), Vertical (1), Circular (2) } - //Weapon Mode Frame + + itemDef + { + name "genericTimer" + forecolor 1 1 1 0.92 + background "gfx/hud/Alpha/HUD_TickMark_Full" + background2 "gfx/hud/Alpha/HUD_TickMark_Full" + rect 30 54 -8 -58 + backcolor 0 0 0 0.5 + style 1 // 1 Vertical, 2 Horizontal + align 5 + textalignx -184 + } + //Weapon Mode Frame diff --git a/MBAssets3/ui/mb/minimalismhud/hud/mb_hud_playerstatus.menu b/MBAssets3/ui/mb/minimalismhud/hud/mb_hud_playerstatus.menu index cdc0735bf..e55c706ff 100644 --- a/MBAssets3/ui/mb/minimalismhud/hud/mb_hud_playerstatus.menu +++ b/MBAssets3/ui/mb/minimalismhud/hud/mb_hud_playerstatus.menu @@ -348,6 +348,19 @@ rect 22 -12 -200 100 style 0 // Determines whether Player Status HUD is Horizontal (0), Vertical (1), Circular (2) } + + itemDef + { + name "genericTimer" + forecolor 1 1 1 0.92 + background "gfx/hud/Alpha/HUD_TickMark_Full" + background2 "gfx/hud/Alpha/HUD_TickMark_Full" + rect 30 54 -8 -58 + backcolor 0 0 0 0.5 + style 1 // 1 Vertical, 2 Horizontal + align 5 + textalignx -184 + } //Weapon Mode Frame From 209553b204481e1be5462682332df2179ff859b1 Mon Sep 17 00:00:00 2001 From: leonssz Date: Sat, 7 Feb 2026 11:26:09 +0100 Subject: [PATCH 083/119] remove this weird back button that allowed seeing smod buttons --- .../ui/mb/alpha/game/mb_ingame_moderate.menu | 39 ------------------- 1 file changed, 39 deletions(-) diff --git a/MBAssets3/ui/mb/alpha/game/mb_ingame_moderate.menu b/MBAssets3/ui/mb/alpha/game/mb_ingame_moderate.menu index e7b90f4d9..808918c85 100644 --- a/MBAssets3/ui/mb/alpha/game/mb_ingame_moderate.menu +++ b/MBAssets3/ui/mb/alpha/game/mb_ingame_moderate.menu @@ -96,45 +96,6 @@ hide btn_hl } } - itemDef - { - name back2 - group bg_button - text "BACK" - descText @MENUS_BACKUP_ONE_MENU - type ITEM_TYPE_BUTTON - style WINDOW_STYLE_FILLED_RGB1 - textstyle WINDOW_STYLE_TEXT_RGB2 - background "gfx/menus/alpha/Btn_Bg" - rect 0 382 120 36 - textaligny -8 - font 6 - textscale 0.3 - textalignx 58 - textalign ITEM_ALIGN_CENTER - visible 1 - forecolor 1 1 1 1 - action - { - play "sound/interface/back.mp3" - hide customizeMap - show smod - show maintitle - hide maptitle - show password - hide back2 - show back1 - } - mouseenter - { - show btn_hl - setitemrect btn_hl 0 382 120 36 - } - mouseExit - { - hide btn_hl - } - } // APPLY CHANGES BUTTON From 16f9c586c1a9f1aaff882aaa9b52823f9a4424fb Mon Sep 17 00:00:00 2001 From: Unguided Date: Sat, 7 Feb 2026 18:45:27 +0100 Subject: [PATCH 084/119] saberauth for CW Ventress --- MBAssets3/models/players/asajj_cw/saberauth.cfg | 7 +++++++ 1 file changed, 7 insertions(+) create mode 100644 MBAssets3/models/players/asajj_cw/saberauth.cfg diff --git a/MBAssets3/models/players/asajj_cw/saberauth.cfg b/MBAssets3/models/players/asajj_cw/saberauth.cfg new file mode 100644 index 000000000..13037bfb8 --- /dev/null +++ b/MBAssets3/models/players/asajj_cw/saberauth.cfg @@ -0,0 +1,7 @@ +all_sabers +saber_asajj2 +1.0 +saber_asajj2 +1.0 +saber_asajj2 +1.0 \ No newline at end of file From 407267fe94838960685f2adef5ab9297f7879fbe Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Sat, 7 Feb 2026 18:02:01 -0500 Subject: [PATCH 085/119] Saberist buffs Jedi Apostate Added Healing 1 HP 100 > 115 Damage given 1 > 1.1 Melee rate of fire 1 > .9 Saber spec dmg mult 1 > 1.35 AP/AS/CS .95 > .96 Jedi Sage Added Healing 1 Damage given 1 > 1.1 Melee rate of fire 1 > .9 Saber spec dmg mult 1 > 1.25 AS/CS 1.2 > 1.15 Fixed max hp being higher than intended Jedi Healer damage given .9 > 1 HP 105 > 115 Melee rate of fire 1 > .9 Saber spec dmg mult 1 > 1.25 Max team heal rank 3 > 2 Skill cooldown sped up 1.5 > 1.4 Jedi Savant Added Healing 1 HP 120 > 135 Damage given .9 > 1.1 Melee rate of fire 1 > .9 Saber spec dmg mult 1 > 1.25 Removed Speed Team Energize 3 > 2 Jedi Traditionalist Added Healing 1 Protect 3 > 2 HP 115 > 120 Damage given 1 > 1.1 Melee rate of fire 1 > .9 Saber spec dmg mult 1 > 1.25 Luke Skywalker Added Healing 1 Damage given .9 > 1.1 Melee rate of fire 1 > .9 Saber spec dmg mult 1 > 1.25 Removed Speed Added Pull 1 Removed Absorb point buy Speed 229.5 > 231 Skill cooldown 2 > 1.9 Obi Wan Added Pull 1 Melee rate of fire 1 > .9 Plo Koon Skill cooldown 1.5 > 1.25 Damage given .9 > 1.1 (compensated force weapons) Melee rate of fire 1 > .9 Rosh APmult 1.4 > 1.45 CSmult 1.35 > 1.3 ASmult 1 > 1.05 Melee rate of fire 1 > .9 Anakin Melee rate of fire 1 > .9 Saber spec dmg mult 1.25 > 1.35 Atton Class Hero > Jedi Adjusted binds Kyle Melee rate of fire 1 > .9 Saber spec dmg mult 1 > 1.25 Jedi Acrobat HP 115 > 125 damageGiven 1 > 1.1 Saber spec dmg mult 1 > 1.35 Dual saber damage 200 > 220 Jedi Brute Saber spec dmg mult 1 > 1.25 Jedi Crusader Melee rate of fire 1 > .9 Saber spec dmg mult 1 > 1.25 Jedi Temple Guard Melee rate of fire 1 > .9 damageGiven 1 > 1.1 Saber spec dmg mult 1 > 1.35 Fixed Saber damage being higher than intended Jedi Gladiator Melee rate of fire 1 > .9 damageGiven 1 > 1.1 Saber spec dmg mult 1 > 1.25 Jedi Swordmaster Melee rate of fire 1 > .9 Saber spec dmg mult 1.3 > 1.35 Jedi Youngling Melee rate of fire 1 > .8 Mace Windu Saber spec dmg mult 1.25 > 1.3 Melee rate of fire 1 > .9 Yarael Poof HP 225 > 230 Clone HP 225 > 230 Melee rate of fire 1 > .9 Saber spec dmg mult 1 > 1.25 Jerec Added Healing 1 Melee rate of fire 1 > .9 damageGiven 1 > 1.1 Saber spec dmg mult 1 > 1.25 Darth Malak Added Healing 1 Melee rate of fire 1 > .9 damageGiven 1 > 1.1 Saber spec dmg mult 1 > 1.25 Darth Nihilus Added Healing 1 Melee rate of fire 1 > .9 damageGiven 1 > 1.1 Saber spec dmg mult 1 > 1.25 Deadly Sight 2 > 1 Darth Sidious Added Healing 1 Melee rate of fire 1 > .9 damageGiven 1 > 1.1 Tavion Axmis Added Healing 1 Split saber styles between saber options Melee rate of fire 1 > .9 damageGiven 1 > 1.1 HP 120 > 125 Energize 3 > 2 Saber spec dmg mult 1 > 1.25 Darth Traya damage given .9 > 1 Melee rate of fire 1 > .9 Saber spec dmg mult 1 > 1.25 Max team heal rank 3 > 2 Skill cooldown sped up 1.5 > 1.4 Mara Jade Added Healing 1 Damage given .9 > 1.1 Melee rate of fire 1 > .9 Saber spec dmg mult 1 > 1.25 Sith Inquisitor Added Healing 1 Melee rate of fire 1 > .9 Armor 10 > 15 Saber throw rank damage 50 > 60 Maul Melee rate of fire 1 > .9 Saber spec dmg mult 1 > 1.25 Sith Assassin HP 115 > 125 BPmult .7 > .8 ASmult 1.18 > 1.15 Damage given 1 > 1.1 Saber spec dmg mult 1 > 1.35 Dual saber damage 200 > 220 Savage Oppress Saber spec dmg mult 1 > 1.25 Sith Duelist Melee rate of fire 1 > .9 Shadow Guard Melee rate of fire 1 > .9 Damage given 1 > 1.1 Saber spec dmg mult 1 > 1.25 Darth Sion Melee rate of fire 1 > .9 Saber spec dmg mult 1 > 1.25 Sith Juggernaut Armor 80 > 60 Force regen 1.07 > 1.05 Sith Warrior Melee rate of fire 1 > .9 Saber spec dmg mult 1.25 > 1.35 Asajj Ventress HP 120 > 125 Saber spec dmg mult 1 > 1.25 damage given 1 > 1.1 --- .../ext_data/mb2/character/h10_Grogu.mbch | 4 +- .../ext_data/mb2/character/h10_JApostate.mbch | 26 +++++---- .../ext_data/mb2/character/h10_JForce.mbch | 13 ++--- .../ext_data/mb2/character/h10_JHeal.mbch | 29 +++++----- .../ext_data/mb2/character/h10_JSavant.mbch | 40 +++++++------ .../mb2/character/h10_JTradition.mbch | 27 +++++---- .../ext_data/mb2/character/h10_LukeSky.mbch | 58 ++++++++++--------- .../ext_data/mb2/character/h10_Obi.mbch | 32 +++++----- .../ext_data/mb2/character/h10_PloK.mbch | 19 +++--- .../ext_data/mb2/character/h10_Rosh.mbch | 23 ++++---- .../mb2/character/h10_Starkiller.mbch | 13 +++-- .../ext_data/mb2/character/h4_Atton.mbch | 56 +++++++++--------- .../ext_data/mb2/character/h4_Kyle.mbch | 22 ++++--- .../ext_data/mb2/character/h9_Anakin.mbch | 10 ++-- .../ext_data/mb2/character/h9_JAcrobat.mbch | 14 +++-- .../ext_data/mb2/character/h9_JBrute.mbch | 40 +++++++------ .../ext_data/mb2/character/h9_JCrusader.mbch | 13 +++-- .../ext_data/mb2/character/h9_JGladiator.mbch | 58 +++++++++---------- .../ext_data/mb2/character/h9_JKnight.mbch | 6 +- .../ext_data/mb2/character/h9_JSage.mbch | 29 +++++----- .../ext_data/mb2/character/h9_JSword.mbch | 25 ++++---- .../ext_data/mb2/character/h9_JYoung.mbch | 8 ++- .../ext_data/mb2/character/h9_JediTG.mbch | 15 +++-- .../ext_data/mb2/character/h9_Windu.mbch | 21 +++---- .../ext_data/mb2/character/h9_Yarael.mbch | 11 ++-- .../ext_data/mb2/character/v10_Jerec.mbch | 21 ++++--- .../ext_data/mb2/character/v10_Malak.mbch | 23 ++++---- .../ext_data/mb2/character/v10_Nihilus.mbch | 24 +++++--- .../ext_data/mb2/character/v10_Palp.mbch | 22 +++---- .../ext_data/mb2/character/v10_Ragnos.mbch | 10 ++-- .../ext_data/mb2/character/v10_Tavion.mbch | 42 ++++++++------ .../ext_data/mb2/character/v10_Traya.mbch | 25 ++++---- .../ext_data/mb2/character/v4_Mara.mbch | 17 ++++-- .../ext_data/mb2/character/v6_Aurra.mbch | 4 +- .../ext_data/mb2/character/v9_Inquis.mbch | 33 ++++++----- .../ext_data/mb2/character/v9_Kylo.mbch | 24 ++++---- .../ext_data/mb2/character/v9_Maul.mbch | 11 ++-- .../ext_data/mb2/character/v9_SAssass.mbch | 21 ++++--- .../ext_data/mb2/character/v9_SDuel.mbch | 23 ++++---- .../ext_data/mb2/character/v9_SJugger.mbch | 30 +++++----- .../ext_data/mb2/character/v9_SWarr.mbch | 13 +++-- .../ext_data/mb2/character/v9_Savage.mbch | 22 +++---- .../ext_data/mb2/character/v9_ShadowG.mbch | 15 +++-- .../ext_data/mb2/character/v9_Sion.mbch | 13 +++-- .../ext_data/mb2/character/v9_Vader.mbch | 24 ++++---- .../ext_data/mb2/character/v9_Ventres.mbch | 21 +++---- z_MBLegends/ext_data/npcs/yarael_poof.npc | 2 +- 47 files changed, 570 insertions(+), 482 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h10_Grogu.mbch b/z_MBLegends/ext_data/mb2/character/h10_Grogu.mbch index 822aa766f..a64270668 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_Grogu.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_Grogu.mbch @@ -86,14 +86,14 @@ A small and vulnerable support who can share his Force Powers with allies. - Pull (3) - Sense (3) - Grogu's Grip (3) --- 50% less dmg +-- 50% less Dmg - Repulse ^3[CS1 Melee] - Heal (1)^3* ^3[CS2] - Team Heal (1) ^8Attributes: ^7- ^3*^7Light's Beacon (Shares Force Powers with a ^7targeted/nearby ally) -- 40% slower skill cd +- 40% slower Skill Cd - Base Dmg Taken - Ally Stat Viewer - Force Focus (1)" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/h10_JApostate.mbch b/z_MBLegends/ext_data/mb2/character/h10_JApostate.mbch index 1200db024..ad2770bfb 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_JApostate.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_JApostate.mbch @@ -7,11 +7,11 @@ ClassInfo classNumberLimit 1 weapons WP_SABER|WP_MELEE - attributes MB_ATT_FORCEFOCUS,3|MB_ATT_FORCEBLOCK,4|MB_ATT_FP_MIRALUKA,3|MB_ATT_GUN_DEFENSE,1|MB_ATT_FP_SABER_DEFENSE,1|MB_ATT_ANTI_MT,2|MB_ATT_DEFLECT,0 + attributes MB_ATT_FORCEFOCUS,3|MB_ATT_FORCEBLOCK,4|MB_ATT_FP_MIRALUKA,3|MB_ATT_GUN_DEFENSE,1|MB_ATT_FP_SABER_DEFENSE,1|MB_ATT_ANTI_MT,2|MB_ATT_DEFLECT,0|MB_ATT_HEALING,1 forcepowers FP_LEVITATION,1|FP_PUSH,2|FP_PULL,3|FP_SABER_OFFENSE,3|FP_SEE,3|FP_SABERTHROW,3|FP_GRIP,3|FP_DRAIN,3|FP_ABSORB,3|FP_TELEPATHY,2 - maxhealth 100 + maxhealth 115 forcepool 150 forceregen 1.75 speed 0.95 @@ -19,14 +19,16 @@ ClassInfo special2 EAS_FP_DRAIN special3 EAS_FP_GRIP special4 EAS_FP_TELEPATHY - + damageGiven 1.1 + rateOfFire_Melee 0.9 saberstyle SS_TAVION|SS_FAST saberDamageStyle SS_TAVION,130|SS_FAST,130 saberThrowDamage 40 + saberSpecialDamage 1.35 BPmultiplier 1.25 - APmultiplier 0.95 - ASmultiplier 0.95 - CSmultiplier 0.95 + APmultiplier 0.96 + ASmultiplier 0.96 + CSmultiplier 0.96 classflags CFL_SEEING_STEALTH|CFL_NOPICKUPS @@ -51,18 +53,19 @@ ClassInfo sabercolor_1 3 } -description "Jedi Apostate +description "Jedi Apostate -A Jedi with inferior Lightsaber skills, but strongly adept in the Force. +A Jedi who minimizes Lightsaber skills in favor of high Force talent. ^2Weaponry: - Melee +-- 10% faster RoF - Lightsaber (Cyan/Blue) -- Saber/Blaster Defense (1) --- 8% more DMG +-- 8% more Dmg +-- 135% Spec Dmg mult -- EX Saber Throw (3) ^3[CS1] ---- 33% more DMG --- Slap ^3[GB] +--- 33% more Dmg ^5Force Powers: - Jump (1) @@ -77,5 +80,6 @@ A Jedi with inferior Lightsaber skills, but strongly adept in the Force. - Miraluka Vision (3) - Sense Immunity - Anti-Mind Trick (2) +- Healing (1) - Force Block (4) - Force Focus (3)" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/h10_JForce.mbch b/z_MBLegends/ext_data/mb2/character/h10_JForce.mbch index be6ce4e62..01986d43d 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_JForce.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_JForce.mbch @@ -66,21 +66,20 @@ Light side masters who forego the use of a Lightsaber in favor of martial arts a -- No Blaster Block -- Blocking resists Force Powers -- BP-Free Jumps --- 75% more KB --- 61% less DMG --- 160% special DMG mult --- 40% less reach --- 167% more radius --- Slap ^3[GB] +-- 75% more Kb +-- 61% less Dmg +-- 160% Spec Dmg mult +-- 40% less Reach +-- 167% more Radius ^5Force Powers: - Jump (3) - Push (3) - Pull (3) - Sense (3) +- Repulse ^3[CS1 Melee] - Mind Trick (3) ^3[CS4] - Protect (2) -- Repulse ^3[CS1 Melee] - Speed (3) ^3[CS3] ^8Attributes: diff --git a/z_MBLegends/ext_data/mb2/character/h10_JHeal.mbch b/z_MBLegends/ext_data/mb2/character/h10_JHeal.mbch index 7bb98ca03..ee1fae00c 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_JHeal.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_JHeal.mbch @@ -11,14 +11,13 @@ ClassInfo attributes MB_ATT_FORCEBLOCK,2|MB_ATT_FORCEFOCUS,2|MB_ATT_DEFLECT,1|MB_ATT_DISP_HEALTH,2|MB_ATT_USE_DISTANCE,7|MB_ATT_HEALING,3|MB_ATT_GUN_DEFENSE,1|MB_ATT_FP_SABER_DEFENSE,1 saberstyle SS_FAST|SS_MEDIUM - - maxhealth 105 - skilltimermod 1.5 - damageGiven 0.90 - + damageGiven 1.1 + maxhealth 115 + skilltimermod 1.4 + rateOfFire_Melee .9 saberThrowDamage 40 saberDamageStyle SS_FAST,130|SS_MEDIUM,180 - + saberSpecialDamage 1.25 uioverlay_r "gfx/icons/support" uioverlay_l "gfx/icons/medic" modelscale 0.97 @@ -125,14 +124,14 @@ ClassInfo c_att_skill_6 MB_ATT_FP_TEAM_HEAL c_att_names_6 "Force Team Heal ^3[CS2]" - c_att_ranks_6 0,5,5 + c_att_ranks_6 0,5 c_att_skill_7 MB_ATT_FP_SPEED c_att_names_7 "Force Speed ^3[CS3]" c_att_ranks_7 8 c_att_skill_8 MB_ATT_POWER - c_att_names_8 "Force Pool (120/140)" + c_att_names_8 "FP (120/140)" c_att_ranks_8 7,7 c_att_skill_9 MB_ATT_REGEN @@ -140,18 +139,20 @@ ClassInfo c_att_ranks_9 5,9 } -description "Jedi Healer +description "Jedi Healer -A Jedi with passive healing and team Force healing powers. +A medic with strong support skills. ^2Weaponry: - Melee +-- 10% faster RoF - Lightsaber (Yellow/Blue) -- Saber/Blaster Defense (1) -- Blaster Deflect (1) --- 25% less Yellow/8% more Blue DMG +-- 25% less Yellow/8% more Blue Dmg +-- 125% Spec Dmg mult -- EX Saber Throw (2) ^3[CS1] ---- 33% more DMG +--- 33% more Dmg ^5Force Powers: - Jump (3) @@ -162,11 +163,11 @@ A Jedi with passive healing and team Force healing powers. - Team Heal (1) ^3[CS2] ^8Attributes: -- 50% slower skill CD +- 40% slower Skill Cd - Healing (3) - Ally Stat Viewer - Force Block/Focus (2) ^3Abilities: -- Health Dispenser (2) ^3['Use' on ^3allies] +- HP Dispenser (2) ^3['Use' on ^3allies] -- +7 range" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/h10_JSavant.mbch b/z_MBLegends/ext_data/mb2/character/h10_JSavant.mbch index f71ae7264..3749ae692 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_JSavant.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_JSavant.mbch @@ -9,18 +9,19 @@ ClassInfo weapons WP_SABER|WP_MELEE - attributes MB_ATT_SABER_FAST,2|MB_ATT_DEFLECT,3|MB_ATT_FORCEBLOCK,2|MB_ATT_FORCEFOCUS,2|MB_ATT_RALLY,1|MB_ATT_GUN_DEFENSE,2|MB_ATT_FP_SABER_DEFENSE,2 + attributes MB_ATT_SABER_FAST,2|MB_ATT_DEFLECT,3|MB_ATT_FORCEBLOCK,2|MB_ATT_FORCEFOCUS,2|MB_ATT_RALLY,1|MB_ATT_GUN_DEFENSE,2|MB_ATT_FP_SABER_DEFENSE,2|MB_ATT_HEALING,1 - forcepowers FP_LEVITATION,3|FP_PUSH,2|FP_SEE,2|FP_PULL,2|FP_DRAIN,3|FP_ABSORB,1|FP_SPEED,1|FP_SABERTHROW,1|FP_TEAM_FORCE,3 + forcepowers FP_LEVITATION,3|FP_PUSH,2|FP_SEE,2|FP_PULL,2|FP_DRAIN,3|FP_SABERTHROW,1|FP_TEAM_FORCE,2|FP_ABSORB,1 speed 1.02 - maxhealth 120 + maxhealth 135 forcepool 125 forceregen 1.1 damageGiven 1.10 - + rateOfFire_Melee 0.9 saberstyle SS_STAFF|SS_TAVION - saberDamageStyle SS_TAVION,130 + saberDamageStyle SS_TAVION,130|SS_STAFF,260 + saberSpecialDamage 1.25 saberThrowDamage 40 APmultiplier 1.1 BPmultiplier 1.1 @@ -29,8 +30,9 @@ ClassInfo classflags CFL_NOPICKUPS|CFL_STATVIEWER - special2 EAS_FP_DRAIN - special4 EAS_FP_TEAM_FORCE + special4 EAS_FP_DRAIN + special3 EAS_FP_TEAM_FORCE + special2 EAS_FP_ABSORB uioverlay "gfx/icons/support" model "bastila" skin "default" @@ -49,32 +51,32 @@ ClassInfo tauntAnim BOTH_MAUL_TAUNT } -description "Jedi Savant +description "Jedi Savant -A well-rounded Jedi with a powerful Force ability that lets them Energize their allies' resource pools. +A support that can act as a team anchor while also holding her own. ^2Weaponry: - Melee +-- 10% faster RoF - Lightsaber (Staff/Cyan) --- 25% more reach --- 8% more Cyan DMG -- Saber/Blaster Defense (2) -- Blaster Deflect (3) +-- 25% more Reach +-- 8% more Cyan Dmg -- EX Saber Throw (1) ^3[CS1] ---- 33% more DMG --- Slap ^3[GB] +--- 33% more Dmg ^5Force Powers: - Jump (3) - Push (2) - Pull (2) - Sense (2) -- Drain (3) ^3[CS2] -- Team Energize (3) ^3[CS4] -- Absorb (1) -- Speed (1) ^3[CS3] +- Drain (3) ^3[CS4] +- Team Energize (2) ^3[CS3] +- Absorb (1) ^3[CS2] ^8Attributes: -- Force Block/Focus (2) - Ally Stat Viewer -- Rally" \ No newline at end of file +- Rally +- Healing (1) +- Force Block/Focus (2)" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/h10_JTradition.mbch b/z_MBLegends/ext_data/mb2/character/h10_JTradition.mbch index 2a191a5a5..82e250160 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_JTradition.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_JTradition.mbch @@ -8,22 +8,23 @@ ClassInfo weapons WP_MELEE|WP_SABER - attributes MB_ATT_FORCEBLOCK,1|MB_ATT_DEFLECT,3|MB_ATT_FORCEFOCUS,1|MB_ATT_GUN_DEFENSE,3|MB_ATT_FP_SABER_DEFENSE,2 + attributes MB_ATT_FORCEBLOCK,1|MB_ATT_DEFLECT,3|MB_ATT_FORCEFOCUS,1|MB_ATT_GUN_DEFENSE,3|MB_ATT_FP_SABER_DEFENSE,2|MB_ATT_HEALING,1 - forcepowers FP_SABER_OFFENSE,3|FP_LEVITATION,2|FP_PUSH,3|FP_PULL,2|FP_PROTECT,3|FP_SEE,3|FP_SABERTHROW,2 + forcepowers FP_SABER_OFFENSE,3|FP_LEVITATION,2|FP_PUSH,3|FP_PULL,2|FP_PROTECT,2|FP_SEE,3|FP_SABERTHROW,2 speed 0.985 forcepool 160 forceregen 1.075 - maxhealth 115 - + maxhealth 120 + rateOfFire_Melee 0.9 + damageGiven 1.1 saberstyle SS_MEDIUM|SS_STRONG|SS_TAVION - saberDamageStyle SS_TAVION,130|SS_STRONG,280 + saberDamageStyle SS_TAVION,130|SS_STRONG,280|SS_MEDIUM,240 BPmultiplier 0.9 APmultiplier 0.7 ASmultiplier 0.97 saberThrowDamage 40 - + saberSpecialDamage 1.25 classflags CFL_NOPICKUPS //special1 EAS_FP_SABERTHROW @@ -56,26 +57,28 @@ ClassInfo uishader_2 "models/players/sabe/mb2_icon_depabillaba" } -description "Jedi Traditionalist +description "Jedi Traditionalist -A High-to-Late Republic Jedi with strong Force powers and excellent defenses against blasters, but lacking in Lightsaber dueling skills. +A master who eschews dueling prowess for strong Force powers and excellent defense against blasters. ^2Weaponry: - Melee +-- 10% faster RoF - Lightsaber (Yellow/Red/Cyan) -- Saber Defense (2) -- Blaster Defense/Deflect (3) --- 46% less Red/8% more Cyan DMG +-- 46% less Red/8% more Cyan Dmg +-- 125% Spec Dmg mult -- EX Saber Throw (2) ^3[CS1] ---- 33% more DMG --- Slap ^3[GB] +--- 33% more Dmg ^5Force Powers: - Jump (2) - Push (3) - Pull (2) - Sense (3) -- Protect (3) ^3[CS4] +- Protect (2) ^3[CS4] ^8Attributes: +- Healing (1) - Force Block/Focus (1)" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/h10_LukeSky.mbch b/z_MBLegends/ext_data/mb2/character/h10_LukeSky.mbch index 730dd25b8..fb703d9ef 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_LukeSky.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_LukeSky.mbch @@ -8,17 +8,24 @@ ClassInfo weapons WP_SABER|WP_MELEE - attributes MB_ATT_DEFLECT,3|MB_ATT_FORCEBLOCK,2|MB_ATT_FORCEFOCUS,3|MB_ATT_GUN_DEFENSE,2|MB_ATT_FP_SABER_DEFENSE,3|MB_ATT_LIGHTS_BEACON + attributes MB_ATT_DEFLECT,3|MB_ATT_FORCEBLOCK,2|MB_ATT_FORCEFOCUS,3|MB_ATT_GUN_DEFENSE,2|MB_ATT_FP_SABER_DEFENSE,3|MB_ATT_LIGHTS_BEACON|MB_ATT_HEALING,1 - forcepowers FP_SABER_OFFENSE,3|FP_LEVITATION,3|FP_PUSH,2|FP_SEE,3|FP_SABERTHROW,2|FP_SPEED,1|FP_LIGHTNING,1 + forcepowers FP_SABER_OFFENSE,3|FP_LEVITATION,3|FP_PUSH,2|FP_SEE,3|FP_SABERTHROW,2|FP_LIGHTNING,1|FP_PULL,1 + + rateOfFire_Melee 0.9 + damageGiven 1.1 + + basespeed 231 - speed 1.02 maxhealth 135 - skilltimermod 2 + + skilltimermod 1.9 + forcepool 130 forceregen 1.05 - saberDamageStyle SS_FAST,130|SS_STRONG,280 + saberSpecialDamage 1.25 + saberDamageStyle SS_FAST,130|SS_STRONG,280|SS_MEDIUM,240 saberstyle SS_FAST|SS_MEDIUM|SS_STRONG saberThrowDamage 40 BPmultiplier 1.3 @@ -26,9 +33,9 @@ ClassInfo CSmultiplier 1.1 ASmultiplier 1.05 - special2 EAS_NONE - special3 EAS_FP_SPEED - special4 EAS_FP_LIGHTNING + special2 EAS_FP_LIGHTNING + special3 EAS_FP_PROTECT + //special4 classflags CFL_NOPICKUPS @@ -139,53 +146,50 @@ uishader_20 "models/players/luke_gm/mb2_icon_default" mbPoints 1 c_att_skill_0 MB_ATT_FP_TELEPATHY - c_att_names_0 "Force Mind Trick^3*" + c_att_names_0 "Force Mind Trick^3* ^3[CS4]" c_att_ranks_0 1 c_att_descs_0 "Effect is shared with a targeted/nearby ally" - c_att_skill_1 MB_ATT_FP_ABSORB - c_att_names_1 "Force Absorb^3*" + c_att_skill_1 MB_ATT_FP_PROTECT + c_att_names_1 "Force Protect^3* ^3[CS3]" c_att_ranks_1 1 c_att_descs_1 "Effect is shared with a targeted/nearby ally" - - c_att_skill_2 MB_ATT_FP_PROTECT - c_att_names_2 "Force Protect^3*" - c_att_ranks_2 1 - c_att_descs_2 "Effect is shared with a targeted/nearby ally" } ForceInfo0 { - ForceToReplace FP_LIGHTNING - Icon "gfx/forcepowers/lightning_judge" - ForcePowerName "Emerald Lightning" - ConeEffect "effects/force/lightning_judge_el" +ForceToReplace FP_LIGHTNING +Icon "gfx/forcepowers/lightning_judge" +ForcePowerName "Emerald Lightning" +ConeEffect "effects/force/lightning_judge_el" } description "Luke Skywalker -A defensive Jedi supplemented with a light side variant of Force Lightning, and the ability to share supportive Force Powers with allies. Regains BP upon defeating enemies. +A defensive duelist/support who can share his Force Powers with allies. ^2Weaponry: - Melee +-- 10% faster RoF - Lightsaber (Yellow/Red/Blue) -- Saber Defense (3) -- Blaster Defense (2) -- Blaster Deflect (3) --- 46% less Red/8% more Blue DMG +-- 46% less Red/8% more Blue Dmg +-- 125% Spec Dmg mult -- EX Saber Throw (2) ^3[CS1] ---- 33% more DMG --- Slap ^3[GB] +--- 33% more Dmg ^5Force Powers: - Jump (3) - Push (2) +- Pull (1) - Sense (3) -- Emerald Lightning (1) ^3[CS4] -- Speed (1) ^3[CS3] +- Emerald Lightning (1) ^3[CS2] ^8Attributes: ^7- ^3*^7Light's Beacon (Shares Force Powers with a ^7targeted/nearby ally) -- 100% slower skill CD +- 90% slower Skill Cd +- Healing (1) - Force Block (2) - Force Focus (3)" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/h10_Obi.mbch b/z_MBLegends/ext_data/mb2/character/h10_Obi.mbch index 7e7f033d0..fc2c80fc6 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_Obi.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_Obi.mbch @@ -10,10 +10,13 @@ ClassInfo attributes MB_ATT_FORCEBLOCK,1|MB_ATT_FORCEFOCUS,2|MB_ATT_DEFLECT,3|MB_ATT_GUN_DEFENSE,3|MB_ATT_FP_SABER_DEFENSE,3|MB_ATT_HEALING,1|MB_ATT_BLAST_ARMOUR - forcepowers FP_LEVITATION,2|FP_PUSH,3|FP_SEE,3|FP_SABER_OFFENSE,3 + forcepowers FP_LEVITATION,2|FP_PUSH,3|FP_SEE,3|FP_SABER_OFFENSE,3|FP_PULL,1 + damageGiven 1.1 + rateOfFire_Melee 0.9 speed 0.94 maxhealth 150 + forcepool 140 rankForcePool 185 @@ -37,7 +40,7 @@ ClassInfo classflags CFL_NOPICKUPS //special1 EAS_FP_SABERTHROW game chooses spec1 if not defined, leave as is - special2 EAS_NONE + special2 EAS_FP_PROTECT //special3 EAS_FP_TELEPATHY //special4 @@ -132,7 +135,7 @@ ClassInfo c_att_skill_0 MB_ATT_BP_MULTIPLIER c_att_names_0 "Saber BP (160%)" - c_att_ranks_0 0,0,0 + c_att_ranks_0 0 c_att_ranks_0 "140% default" c_att_skill_1 MB_ATT_FP_TELEPATHY @@ -140,19 +143,19 @@ ClassInfo c_att_ranks_1 0,0,0 c_att_skill_2 MB_ATT_FP_PROTECT - c_att_names_2 "Force Protect" + c_att_names_2 "Force Protect ^3[CS2]" c_att_ranks_2 0 c_att_skill_3 MB_ATT_POWER - c_att_names_3 "Extra Force Pool (185)" + c_att_names_3 "Extra FP (185)" c_att_ranks_3 0 - c_att_skill_15 MB_ATT_AP_MULTIPLIER - c_att_names_15 "Saber AP (100%)" - c_att_ranks_15 0,0,0 - c_att_descs_15 "80% default" + c_att_skill_15 MB_ATT_AP_MULTIPLIER + c_att_names_15 "Saber AP (100%)" + c_att_ranks_15 0 + c_att_descs_15 "80% default" c_att_skill_16 MB_ATT_FP_LEVITATION c_att_names_16 "Force Jump" @@ -169,23 +172,24 @@ ClassInfo description "Obi-Wan Kenobi -A seasoned Jedi with exceptional Saber skills and high BP regen. Choice of old and young builds. +A Jedi with exceptional defenses. Choose between the resourcefulness of a Master or the raw agility of a Padawan. ^2Weaponry: - Melee +-- 10% faster RoF - Lightsaber (Yellow/Cyan/Blue) -- Saber/Blaster Defense (3) --- BP Regen: 5/.4s to 100 -- Blaster Deflect (3) --- 8% more Fast style DMG --- 125% special DMG mult +-- 8% more Fast style Dmg +-- 125% Spec Dmg mult -- Saber Throw ^3[CS1] ---- 33% more DMG --- Slap ^3[GB] +--- 33% more Dmg ^5Force Powers: - Jump (2) - Push (3) +- Pull (1) - Sense (3) ^8Attributes: diff --git a/z_MBLegends/ext_data/mb2/character/h10_PloK.mbch b/z_MBLegends/ext_data/mb2/character/h10_PloK.mbch index a6a837c58..bdd61c034 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_PloK.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_PloK.mbch @@ -16,11 +16,11 @@ ClassInfo forcepowers FP_SABER_OFFENSE,3|FP_LEVITATION,2|FP_PUSH,2|FP_PULL,2|FP_SEE,1|FP_BLIND,1|FP_LIGHTNING,1|FP_TELEPATHY,1|FP_DEADLYSIGHT,1|FP_SABERTHROW,1 maxhealth 140 - skilltimermod 1.5 - + skilltimermod 1.25 + rateOfFire_Melee .9 forcepool 130 forceregen 1.1 - + damageGiven 1.1 saberThrowDamage 40 saberDamage 240 saberstyle SS_FAST|SS_STRONG @@ -105,7 +105,7 @@ WeaponInfo0 isMinigun 0 Icon "models/weapons2/halo_melee/icon.png" WeaponName "Blast" - damageMod 4 + damageMod 3.9 clipsize 10 customAmmo -1 rateMod 8 @@ -138,6 +138,7 @@ WeaponInfo1 FlashSound3 "sound/effects/air_burst.mp3" Icon "gfx/mplevels/aliens3/aliens_claws.png" WeaponName "Cold Front" +damageMod .9 clipsize 96 customAmmo -1 rateMod 1.75 @@ -161,18 +162,20 @@ A hearty Jedi with the ability to manipulate the elements. ^2Weaponry: - Melee +-- 10% faster RoF - Lightsaber (Red/Blue) -- Saber/Blaster Defense (2) -- Blaster Deflect (3) --- 14% less Red/8% more Blue DMG +-- 14% less Red/8% more Blue Dmg -- EX Saber Throw (1) ^3[CS1] ---- 33% more DMG +--- 33% more Dmg - Force Cold Front (Shotgun 1) -- Freezes on hit +-- 10% less Dmg -- 75% slower RoF - Force Blast (Minigun 2) -- Staggers/pushes on hit --- 300% more DMG +-- 290% more Dmg -- 700% slower RoF ^5Force Powers: @@ -186,7 +189,7 @@ A hearty Jedi with the ability to manipulate the elements. - Mind Trick (1) ^3[CS4] ^8Attributes: -- 50% slower skill CD +- 25% slower Skill Cd - Dexterity (1) - Healing (1) - Force Block/Focus (2)" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/h10_Rosh.mbch b/z_MBLegends/ext_data/mb2/character/h10_Rosh.mbch index eb61238ae..ef4d5b8e5 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_Rosh.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_Rosh.mbch @@ -11,7 +11,7 @@ ClassInfo forcepowers FP_BLIND,1|FP_LEVITATION,3|FP_PULL,3|FP_PUSH,3|FP_SEE,2|FP_TELEPATHY,3|FP_LIGHTNING,1|FP_SABER_OFFENSE,3|FP_SABERTHROW,1 forcepool 110 forceregen 1.1 - + rateOfFire_Melee .9 maxhealth 125 maxarmor 25 speed 1.06 @@ -24,10 +24,10 @@ ClassInfo saberstyle SS_MEDIUM|SS_FAST|SS_STAFF saberDamageStyle SS_FAST,130|SS_MEDIUM,240|SS_STAFF,260 saberspecialDamage 1.25 - APmultiplier 1.4 + APmultiplier 1.45 BPmultiplier .75 - CSmultiplier 1.35 - + CSmultiplier 1.3 + ASMultiplier 1.05 classflags CFL_SEEING_STEALTH|CFL_DISMEMBERFRAGILE|CFL_NOPICKUPS saberStanceAnim BOTH_P7_S7_BL @@ -49,21 +49,22 @@ ClassInfo uioverlay "gfx/icons/support" } -description "Rosh Penin [A Great Jedi] +description "Rosh Penin -Rosh has bizarre abilities which aid him in non-traditional battle techniques. Low defense, VERY HIGH offense. Taunting Sith will damage them. +A Great Jedi with bizarre battle techniques. Low defense, VERY HIGH offense. Taunting Sith will damage them. ^2Weaponry: - Melee +-- 10% faster RoF - Lightsaber (Staff/Blue/Yellow) -- Saber/Blaster Defense (1) -- Blaster Deflect (3) -- Chain Limit: 4 --- 25% more reach --- 8/35% more Blue DMG/special DMG --- 25% more Staff/Yellow special DMG +-- 25% more Reach +-- 8% more Blue Dmg +-- 125% Spec Dmg mult -- EX Saber Throw (1) ^3[CS1] ---- 66% more DMG +--- 66% more Dmg ^5Force Powers: - Jump (3) @@ -75,7 +76,7 @@ Rosh has bizarre abilities which aid him in non-traditional battle techniques. L - Mind Trick (3) ^3[CS4] ^8Attributes: -- 20% more KB taken +- 20% more Kb Taken - Bunny Hop (1) - Slow Faller - Healing (2) diff --git a/z_MBLegends/ext_data/mb2/character/h10_Starkiller.mbch b/z_MBLegends/ext_data/mb2/character/h10_Starkiller.mbch index 2d423ed55..ad15478d2 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_Starkiller.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_Starkiller.mbch @@ -25,9 +25,9 @@ ClassInfo CSmultiplier 1.02 damageGiven 1.1 - + rateOfFire_melee 0.9 saberThrowDamage 50 - saberDamageStyle SS_DESANN,280 + saberDamageStyle SS_DESANN,280|SS_DUAL,260 saberstyle SS_DESANN saberSpecialDamage 1.25 saber1 saber_marek_legends_s @@ -62,15 +62,16 @@ A Jedi/Sith hybrid sporting a strong combination of Force powers. ^2Weaponry: - Melee +-- 10% faster RoF - Lightsaber -- Saber/Blaster Defense (1) -- Blaster Deflect (1) --- 125% special DMG mult --- 50% more KB +-- 125% Spec Dmg mult +-- 50% more Kb -- EX Saber Throw (3) ^3[CS1] ---- 66% more DMG +--- 66% more Dmg > Single (Purple) --- 30% less DMG +-- 30% less Dmg > Double (Dual) ^5Force Powers: diff --git a/z_MBLegends/ext_data/mb2/character/h4_Atton.mbch b/z_MBLegends/ext_data/mb2/character/h4_Atton.mbch index 12faa9fb9..65dfec0f3 100644 --- a/z_MBLegends/ext_data/mb2/character/h4_Atton.mbch +++ b/z_MBLegends/ext_data/mb2/character/h4_Atton.mbch @@ -2,13 +2,13 @@ ClassInfo { name "h4_Atton" classNumberLimit 1 -MBClass MB_CLASS_HERO +MBClass MB_CLASS_JEDI weapons WP_SABER WP_MandoPistolFlags HELD_DISRUPTIFY|HELD_ALTRELOAD WP_ClonePistolFlags HELD_PULSE|HELD_ALTRELOAD WP_EE4Flags HELD_FLAME|HELD_POISON|HELD_KNOCKBACK|HELD_ALTRELOAD|HELD_DISRUPTIFY attributes MB_ATT_POISON_DART,2|MB_ATT_AMMO,3|MB_ATT_DEFLECT,1|MB_ATT_HEALING,2|MB_ATT_FORCEBLOCK,1|MB_ATT_FP_MIRALUKA -classflags CFL_SEEING_STEALTH|CFL_HEAVYMELEE|CFL_AKIMBOPISTOL3 +classflags CFL_SEEING_STEALTH|CFL_HEAVYMELEE|CFL_AKIMBOPISTOL3|CFL_NOPICKUPS maxhealth 100 maxarmor 50 basespeed 235 @@ -44,7 +44,8 @@ model_1 "jedipack_hb" skin_1 "atton" uishader_1 "models/players/jedipack_hb/mb2_icon_atton" special1 EAS_HI_POISON -special3 EAS_HI_DEX +special2 EAS_HI_DEX +special3 EAS_HI_DASH special4 EAS_FP_PROTECT flourishAnim BOTH_HAN_TAUNT isCustomBuild 1 @@ -61,11 +62,11 @@ c_att_skill_0 MB_ATT_CLONE_PISTOL c_att_names_0 "Verpine Ion (Clone) Pistol(s)" c_att_ranks_0 3,0,0 c_att_descs_0 "Shocks on hit, 50% more charged FP DMG, 50% less DMG, -20% slower RoF, 60% slower mag reload, Sec only" +20% slower RoF, 60% slower Mag Reload, Sec only" c_att_skill_1 MB_ATT_MANDO_PISTOL c_att_names_1 "Disintegrators (WESTARs)" c_att_ranks_1 3,0,0 -c_att_descs_1 "25% more velocity, 75% slower mag reload, Prim only" +c_att_descs_1 "25% more Velocity, 75% slower Mag Reload, Prim only" c_att_skill_2 MB_ATT_SONIC_DETONATOR c_att_names_2 "Sonic Detonators" c_att_ranks_2 1,1 @@ -73,19 +74,19 @@ c_att_skill_3 MB_ATT_EE4 c_att_names_3 "Charric (EE-4)" c_att_ranks_3 2,1,1 c_att_descs_3 "Ignites/poisons/pushes on hit, 20% more DMG, 40% more FP DMG, -80% slower RoF, 70% slower mag reload" +80% slower RoF, 70% slower Mag Reload" c_att_skill_4 MB_ATT_FP_RAGE c_att_names_4 "Rapid Shot (Dark Rage)" c_att_ranks_4 0,1,2 c_att_skill_5 MB_ATT_BASESPEED c_att_names_5 "Speed (250)" c_att_ranks_5 0 -c_att_skill_6 MB_ATT_DASH -c_att_names_6 "Dash ^3[CS2]" -c_att_ranks_6 2,0 -c_att_skill_7 MB_ATT_DEXTERITY -c_att_names_7 "Dexterity ^3[CS3]" -c_att_ranks_7 0,0 +c_att_skill_6 MB_ATT_DEXTERITY +c_att_names_6 "Dexterity ^3[CS2]" +c_att_ranks_6 0,0 +c_att_skill_7 MB_ATT_DASH +c_att_names_7 "Dash ^3[CS3]" +c_att_ranks_7 2,0 c_att_skill_15 MB_ATT_BP_MULTIPLIER c_att_names_15 "Saber BP (100/120%)" c_att_ranks_15 0,1 @@ -98,11 +99,11 @@ c_att_ranks_17 1 c_att_skill_18 MB_ATT_SS_REDSTYLE c_att_names_18 "Red Saber Style" c_att_ranks_18 1 -c_att_descs_18 "50% less DMG" +c_att_descs_18 "50% less Dmg" c_att_skill_19 MB_ATT_SS_PURPLESTYLE c_att_names_19 "Purple Saber Style" c_att_ranks_19 1 -c_att_descs_19 "35% less DMG" +c_att_descs_19 "35% less Dmg" c_att_skill_20 MB_ATT_FP_SABER_DEFENSE c_att_names_20 "Saber Defense" c_att_ranks_20 0,2 @@ -131,7 +132,7 @@ c_att_skill_28 MB_ATT_REGEN c_att_names_28 "Energy Regen (134%)" c_att_ranks_28 1 c_att_skill_30 MB_ATT_DMG_GIVEN_MULTIPLIER -c_att_names_30 "DMG Given (125%)" +c_att_names_30 "Dmg Given (125%)" c_att_ranks_30 2 c_att_descs_30 "Does not affect Saber" c_att_skill_31 MB_ATT_ROF_MELEE_MULTIPLIER @@ -149,9 +150,9 @@ c_att_ranks_34 0,0,4 c_att_skill_35 MB_ATT_HEALTH_REGEN_CAP c_att_names_35 "Heroic Resolve" c_att_ranks_35 0 -c_att_descs_35 "Improved Health Regen: 3/.34s to 50" +c_att_descs_35 "Improved HP Regen: 3/.34s to 50" c_att_skill_36 MB_ATT_KB_TAKEN_MULTIPLIER -c_att_names_36 "KB Taken (80%)" +c_att_names_36 "Kb Taken (80%)" c_att_ranks_36 0 c_att_skill_37 MB_ATT_REGEN c_att_names_37 "Energy Regen (134/200%)" @@ -160,7 +161,7 @@ c_att_skill_38 MB_ATT_FLIPKICK c_att_names_38 "Flipkick ^3[Contact Jump]" c_att_ranks_38 0,3 c_att_skill_39 MB_ATT_DEXTERITY -c_att_names_39 "Dexterity ^3[CS3]" +c_att_names_39 "Dexterity ^3[CS2]" c_att_ranks_39 0,0,2 } WeaponInfo0{ @@ -196,10 +197,10 @@ velocityMod 1.25 reloadtimeModifier 1.75 customammo 800 altfireenabled 0 - MuzzleEffect "Blaster/MuzzleFlash01Y" - MissileEffect "Blaster/Shot02Y" - Missile3Effect "Blaster/Shot03Y" - AltMissileEffect "Blaster/Shot04Y" +MuzzleEffect "Blaster/MuzzleFlash01Y" +MissileEffect "Blaster/Shot02Y" +Missile3Effect "Blaster/Shot03Y" +AltMissileEffect "Blaster/Shot04Y" ChargeEffect "gfx/effects/yellow_bryarFrontFlash" FlashSound0 "sound/weapons/kotor/fire_power1.mp3" } @@ -249,13 +250,12 @@ Pure Pazaak - Atton's Armament (Saber) -- Saber/Blaster Defense (0) -- Blaster Deflect (1) --- Blocking resists Force Powers > Lightsaber (Yellow) --- 45% less DMG +-- 45% less Dmg > Echani Melee (Dual/Cyan) --- 100% more KB --- 65/33% less DMG --- 50% less reach +-- 100% more Kb +-- 65/33% less Dmg +-- 50% less Reach ^5Force Powers: - Jump (2) @@ -271,4 +271,4 @@ Pure Pazaak ^3Abilities: - Poison Darts (2) ^3[CS1 Melee] -- Limited Dex Roll ^3[CS3]" \ No newline at end of file +- Limited Dex Roll ^3[CS2]" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/h4_Kyle.mbch b/z_MBLegends/ext_data/mb2/character/h4_Kyle.mbch index 6e84ae00c..818948de0 100644 --- a/z_MBLegends/ext_data/mb2/character/h4_Kyle.mbch +++ b/z_MBLegends/ext_data/mb2/character/h4_Kyle.mbch @@ -19,13 +19,13 @@ ClassInfo maxarmor 0 rankArmor 20,50,100 - + //damageGiven 1.1 basespeed 238 - - saberDamageStyle SS_STRONG,280|SS_FAST,130 + rateOfFire_Melee .9 + saberDamageStyle SS_STRONG,280|SS_FAST,130|SS_MEDIUM,240 saberstyle SS_MEDIUM|SS_STRONG|SS_FAST saberThrowDamage 40 - + saberSpecialDamage 1.25 special1 EAS_FP_SABERTHROW special2 EAS_NONE //special3 EAS_FP_ABSORB @@ -80,7 +80,7 @@ c_att_ranks_1 8,8,4 c_att_skill_2 MB_ATT_PISTOL c_att_names_2 "Kyle's Bryar (Blaster) Pistol" c_att_ranks_2 2,2,15 -c_att_descs_2 "20% more charged FP DMG, 20% less velocity" +c_att_descs_2 "20% more charged FP Dmg, 20% less Velocity" c_att_skill_3 MB_ATT_BLASTER c_att_names_3 "E-11 Blaster Rifle" @@ -89,7 +89,7 @@ c_att_ranks_3 6,6 c_att_skill_4 MB_ATT_DET_PACK c_att_names_4 "Det Packs" c_att_ranks_4 2,2,2 -c_att_descs_4 "100% more DMG, DMG increases with rank" +c_att_descs_4 "100% more Dmg, Dmg increases with rank" c_att_skill_5 MB_ATT_FP_PUSH c_att_names_5 "Force Push" @@ -148,6 +148,8 @@ WeaponInfo0 PowerupShotEffect "Blaster/Shot04Y" ChargeEffect "gfx/effects/yellow_bryarFrontFlash" ChargeSound "sound/weapons/leia_pistol/altcharge.mp3" + //FlashSound0 "sound/weapons/bryar/fire.mp3" + //altFlashSound0 "sound/weapons/bryar/alt_fire.mp3" //OverchargeEffect "Blaster/MuzzleFlash01Y" velocityMod 0.8 FPChargeMult 1.20 @@ -163,16 +165,18 @@ WeaponInfo0 description "Kyle Katarn -A Force-sensitive mercenary with the ability to choose his own path. +A Force-sensitive mercenary who must choose his own path. ^2Weaponry: - Melee +-- 10% faster RoF - Lightsaber (Yellow/Red/Blue) -- Saber/Blaster Defense (0) -- Blaster Deflect (2) --- 46% less Red/8% more Blue DMG +-- 46% less Red/8% more Blue Dmg +-- 125% Spec Dmg mult -- EX Saber Throw (2) ^3[CS1] ---- 33% more DMG +--- 33% more Dmg - Thermal Grenades (2) - Stun Baton (3) diff --git a/z_MBLegends/ext_data/mb2/character/h9_Anakin.mbch b/z_MBLegends/ext_data/mb2/character/h9_Anakin.mbch index 248a4a2e9..686ab2a05 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_Anakin.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_Anakin.mbch @@ -15,6 +15,7 @@ ClassInfo speed 1.03 damageGiven 1.10 + rateOfFire_Melee .9 maxhealth 135 forcepool 120 forceregen 1.1 @@ -22,7 +23,7 @@ ClassInfo saberDamageStyle SS_STRONG,280|SS_DESANN,280|SS_MEDIUM,240 saberstyle SS_MEDIUM|SS_STRONG|SS_DESANN - saberSpecialDamage 1.25 + saberSpecialDamage 1.35 APmultiplier 1.2 BPmultiplier 1.1 ASmultiplier 1.15 @@ -86,13 +87,14 @@ A master of combat - possessing equally strong Lightsaber and Force abilities. ^2Weaponry: - Melee +-- 10% faster RoF - Lightsaber (Yellow/Red/Purple) -- Saber Defense (3) -- Blaster Defense/Deflect (2) --- 30/46% less Red/Purple DMG --- 125% special DMG mult +-- 30/46% less Red/Purple Dmg +-- 135% Spec Dmg mult -- EX Saber Throw (1) ^3[CS1] ---- 50% more DMG +--- 50% more Dmg ^5Force Powers: - Jump (3) diff --git a/z_MBLegends/ext_data/mb2/character/h9_JAcrobat.mbch b/z_MBLegends/ext_data/mb2/character/h9_JAcrobat.mbch index 535083a74..428e13f8b 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_JAcrobat.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_JAcrobat.mbch @@ -13,12 +13,13 @@ ClassInfo speed 1.08 rateOfFire_Melee 0.88 - maxhealth 115 + maxhealth 125 forcepool 110 forceregen 1.2 - + damageGiven 1.1 saberstyle SS_DUAL|SS_FAST - saberDamageStyle SS_DUAL,200|SS_FAST,130 + saberDamageStyle SS_DUAL,220|SS_FAST,130 + saberSpecialDamage 1.35 saberThrowDamage 45 BPmultiplier 0.90 ASmultiplier 1.15 @@ -76,7 +77,7 @@ ClassInfo description "Jedi Acrobat -A speedy dual Lightsaber user that excels at flanking, ambushing, and aerial combat. +A speedster that excels at flanking, ambushing, and aerial combat. ^2Weaponry: - Melee @@ -86,9 +87,10 @@ A speedy dual Lightsaber user that excels at flanking, ambushing, and aerial com --- BP-Free Jumps -- Blaster Defense (2) -- Blaster Deflect (3) --- 23% less Dual/8% more Blue DMG +-- 15% less Dual/8% more Blue Dmg +-- 135% Spec Dmg mult -- Saber Throw ^3[CS1] ---- 50% more DMG +--- 50% more Dmg ^5Force Powers: - Jump (3) diff --git a/z_MBLegends/ext_data/mb2/character/h9_JBrute.mbch b/z_MBLegends/ext_data/mb2/character/h9_JBrute.mbch index c099e3641..8c3057f5e 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_JBrute.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_JBrute.mbch @@ -2,20 +2,20 @@ ClassInfo { - name "h9_JBrute" + name "h9_JBrute" - MBClass MB_CLASS_JEDI + MBClass MB_CLASS_JEDI classNumberLimit 1 - weapons WP_MELEE|WP_SABER + weapons WP_MELEE|WP_SABER attributes MB_ATT_FORCEBLOCK,1|MB_ATT_DEFLECT,2|MB_ATT_FORCEFOCUS,1|MB_ATT_FP_REPULSE,3|MB_ATT_HEALING,1|MB_ATT_WOOKIE_STRENGTH,2|MB_ATT_GETUPS,3 - forcepowers FP_SABER_OFFENSE,3|FP_LEVITATION,2|FP_SABERTHROW,2|FP_PROTECT,1|FP_PUSH,1 + forcepowers FP_SABER_OFFENSE,3|FP_LEVITATION,2|FP_SABERTHROW,2|FP_PROTECT,1|FP_PUSH,1 - speed 0.97 + speed 0.97 - saber1 dual_2_legends + saber1 dual_2_legends sabercolor 4 saber1_1 dual_4_legends @@ -34,6 +34,7 @@ ClassInfo CSmultiplier 1.05 saberThrowDamage 70 saberDamageStyle SS_STAFF,280|SS_STRONG,320 + saberSpecialDamage 1.25 rankDmgGiven 1.5 forceregen 0.90 @@ -55,8 +56,8 @@ ClassInfo modelScale 1.18 uioverlay_r "gfx/icons/frontline" uioverlay_l "gfx/icons/brawler" - model "jedibrute" - skin "default" + model "jedibrute" + skin "default" uishader "models/players/jedibrute/mb2_icon_default" model_1 "jedi_chewy" @@ -110,10 +111,10 @@ ClassInfo c_att_skill_4 MB_ATT_SS_REDSTYLE c_att_names_4 "Red Saber Style" c_att_ranks_4 6 - c_att_descs_4 "38% less DMG" + c_att_descs_4 "38% less Dmg" c_att_skill_5 MB_ATT_DMG_GIVEN_MULTIPLIER - c_att_names_5 "DMG Given (150%)" + c_att_names_5 "Dmg Given (150%)" c_att_ranks_5 2 c_att_descs_5 "Does not affect Saber" @@ -126,11 +127,11 @@ ClassInfo c_att_ranks_7 1,2,3 c_att_skill_8 MB_ATT_POWER - c_att_names_8 "Force Pool (110/130/150)" + c_att_names_8 "FP (110/130/150)" c_att_ranks_8 2,4,4 c_att_skill_9 MB_ATT_HEALTH - c_att_names_9 "Health (200/250/300)" + c_att_names_9 "HP (200/250/300)" c_att_ranks_9 3,3,3 c_att_skill_10 MB_ATT_BLAST_ARMOUR @@ -138,7 +139,7 @@ ClassInfo c_att_ranks_10 3 c_att_skill_11 MB_ATT_KB_TAKEN_MULTIPLIER - c_att_names_11 "KB Taken (10%)" + c_att_names_11 "Kb Taken (10%)" c_att_ranks_11 2 } @@ -151,20 +152,21 @@ A large melee bruiser that wields a high-powered, long-reaching staff lightsaber - Lightsaber (Staff) -- Blaster Deflect (2) -- Chain Limit: 5 --- 43% more reach --- 7% more DMG --- 115% more KB +-- 43% more Reach +-- 7% more Dmg +-- 125% Spec Dmg mult +-- 115% more Kb -- EX Saber Throw (2) ^3[CS1] ---- 133% more DMG +--- 133% more Dmg ^5Force Powers: - Jump (2) - Push (1) -- Protect (1) ^3[CS4] - Repulse ^3[CS1 Melee] +- Protect (1) ^3[CS4] ^8Attributes: -- 25% slower skill CD +- 25% slower Skill Cd - Getup (3) - Strength (2) - Physical Resist diff --git a/z_MBLegends/ext_data/mb2/character/h9_JCrusader.mbch b/z_MBLegends/ext_data/mb2/character/h9_JCrusader.mbch index 885a1352d..135878554 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_JCrusader.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_JCrusader.mbch @@ -18,14 +18,14 @@ ClassInfo forcepool 125 forceregen 1.1 resource RESOURCE_FORCE - + rateOfFire_melee .9 APmultiplier 1.3 ASmultiplier 1.05 CSmultiplier 1.15 saberstyle SS_STRONG|SS_MEDIUM saberDamageStyle SS_STRONG,280|SS_MEDIUM,240 saberThrowDamage 40 - + saberSpecialDamage 1.25 special2 EAS_NONE special3 EAS_FP_SPEED special4 EAS_FP_ABSORB @@ -102,13 +102,14 @@ An offense-oriented Jedi, characterized by powerful Lightsaber swings and solid ^2Weaponry: - Melee +-- 10% faster RoF - Lightsaber (Yellow/Red) -- Saber Defense (3) --- Blaster Defense (2) --- Blaster Deflect (2) --- 46% less Red DMG +-- Blaster Defense/Deflect (2) +-- 46% less Red Dmg +-- 125% Spec Dmg mult -- Saber Throw ^3[CS1] ---- 33% more DMG +--- 33% more Dmg ^5Force Powers: - Jump (3) diff --git a/z_MBLegends/ext_data/mb2/character/h9_JGladiator.mbch b/z_MBLegends/ext_data/mb2/character/h9_JGladiator.mbch index 2f6d60028..f85315db8 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_JGladiator.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_JGladiator.mbch @@ -3,35 +3,32 @@ ClassInfo { name "h9_JGladiator" + MBClass MB_CLASS_JEDI + classNumberLimit 1 weapons WP_SABER|WP_MELEE - attributes MB_ATT_DEFLECT,3|MB_ATT_FORCEBLOCK,2|MB_ATT_FORCEFOCUS,2|MB_ATT_GUN_DEFENSE,2|MB_ATT_FP_SABER_DEFENSE,3 - saberstyle SS_FAST|SS_TAVION + + attributes MB_ATT_DEFLECT,3|MB_ATT_FORCEBLOCK,2|MB_ATT_FORCEFOCUS,2|MB_ATT_GUN_DEFENSE,2|MB_ATT_FP_SABER_DEFENSE,3|MB_ATT_HEALING,1 forcepowers FP_SABER_OFFENSE,3|FP_LEVITATION,3|FP_PUSH,2|FP_PULL,2|FP_PROTECT,2|FP_SEE,2|FP_SPEED,3|FP_SABERTHROW,2 maxhealth 145 forcepool 120 - MBClass MB_CLASS_JEDI - + forceregen 1.04 + rateOfFire_Melee .9 + damageGiven 1.1 //special1 EAS_FP_SABERTHROW special2 EAS_NONE special3 EAS_FP_SPEED special4 EAS_FP_PROTECT - classNumberLimit 1 - BPmultiplier 1.0 + saberMaxChain 4 APmultiplier 1.2 - CSmultiplier 1 - ASmultiplier 1 - modelscale 1.05 saberThrowDamage 40 - uioverlay "gfx/icons/frontline" - - classNumberLimit 1 + saberstyle SS_FAST|SS_TAVION + saberStyleDamage SS_FAST,240|SS_TAVION,240 + saberSpecialDamage 1.25 + classflags CFL_NOPICKUPS - forceregen 1.04 - - saberMaxChain 4 saber1 saber_ki_adi_legends sabercolor 4 @@ -46,53 +43,53 @@ ClassInfo sabercolor_3 3 //flourishAnim BOTH_DEFLECTSLASH__R__L_FIN - + modelscale 1.05 + uioverlay "gfx/icons/frontline" model "Ki_Adi_VM" skin "default" uishader "models/players/Ki_Adi_VM/mb2_icon_default" - model_1 "shaakti" + model_1 "shaakti" skin_1 "default" - uishader_1 "models/players/Shaakti/mb2_icon_default" + uishader_1 "models/players/Shaakti/mb2_icon_default" - model_2 "coleman" + model_2 "coleman" skin_2 "default" uishader_2 "models/players/coleman/mb2_icon_default" - model_3 "coleman" + model_3 "coleman" skin_3 "robed" - uishader_3 "models/players/coleman/mb2_icon_robed" + uishader_3 "models/players/coleman/mb2_icon_robed" model_4 "eeth_koth" - skin_4 "saeseetiin" + skin_4 "saeseetiin" uishader_4 "models/players/eeth_koth/mb2_icon_saeseetiin" model_5 "eeth_koth" - skin_5 "saeseetiin_robed" + skin_5 "saeseetiin_robed" uishader_5 "models/players/eeth_koth/mb2_icon_saeseetiin_robed" - model_6 "foul_moudama" + model_6 "foul_moudama" skin_6 "default" uishader_6 "models/players/foul_moudama/mb2_icon_default" - - //respawncustomtime 50000 } description "Jedi Gladiator -An offense-oriented Jedi with uniquely high-damage, extended-combo Cyan and Blue styles. +A rushdown Jedi with uniquely high-damage and extended-combo Fast saber styles. ^2Weaponry: - Melee +-- 10% faster RoF - Lightsaber (Cyan/Blue) -- Saber Defense (3) -- Blaster Defense (2) -- Blaster Deflect (3) -- Chain Limit: 4 --- 100% more DMG +-- 100% more Dmg +-- 125% Spec Dmg mult -- EX Saber Throw (2) ^3[CS1] ---- 33% more DMG --- Slap ^3[GB] +--- 33% more Dmg ^5Force Powers: - Jump (3) @@ -103,4 +100,5 @@ An offense-oriented Jedi with uniquely high-damage, extended-combo Cyan and Blue - Speed (3) ^3[CS3] ^8Attributes: +- Healing (1) - Force Block/Focus (2)" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/h9_JKnight.mbch b/z_MBLegends/ext_data/mb2/character/h9_JKnight.mbch index 18ba9815d..c67098d60 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_JKnight.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_JKnight.mbch @@ -217,7 +217,7 @@ ClassInfo c_att_ranks_5 4,2 c_att_skill_6 MB_ATT_POWER - c_att_names_6 "Force Pool (120)" + c_att_names_6 "FP (120)" c_att_ranks_6 8 c_att_skill_7 MB_ATT_FORCEBLOCK @@ -228,13 +228,13 @@ ClassInfo c_att_names_8 "Fast Saber Styles" c_att_ranks_8 4,0,2 c_att_descs_8 "Blue, Cyan, both -8% more DMG" +8% more Dmg" c_att_skill_9 MB_ATT_SABER_STRONG c_att_names_9 "Strong Saber Styles" c_att_ranks_9 4,0,2 c_att_descs_9 "Red, Purple, both -46/30% less Red/Purple DMG" +46/30% less Red/Purple Dmg" c_att_skill_10 MB_ATT_FP_SABER_DEFENSE c_att_names_10 "Saber Defense" diff --git a/z_MBLegends/ext_data/mb2/character/h9_JSage.mbch b/z_MBLegends/ext_data/mb2/character/h9_JSage.mbch index 7dec0ac49..6a140e84c 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_JSage.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_JSage.mbch @@ -8,23 +8,24 @@ Classinfo weapons WP_SABER|WP_MELEE - attributes MB_ATT_FORCEBLOCK,3|MB_ATT_DEFLECT,0|MB_ATT_FORCEFOCUS,2|MB_ATT_INAIR_FORCE_REGEN|MB_ATT_GUN_DEFENSE,1|MB_ATT_FP_SABER_DEFENSE,3|MB_ATT_FLIPKICK,1|MB_ATT_BUNNY_HOP,1|MB_ATT_DEXTERITY,3 + attributes MB_ATT_FORCEBLOCK,3|MB_ATT_DEFLECT,0|MB_ATT_FORCEFOCUS,2|MB_ATT_INAIR_FORCE_REGEN|MB_ATT_GUN_DEFENSE,1|MB_ATT_FP_SABER_DEFENSE,3|MB_ATT_FLIPKICK,1|MB_ATT_BUNNY_HOP,1|MB_ATT_DEXTERITY,3|MB_ATT_HEALING,1 forcepowers FP_SABER_OFFENSE,3|FP_PUSH,2|FP_PULL,3|FP_SEE,3|FP_PROTECT,1|FP_ABSORB,2|FP_SABERTHROW,2|FP_SPEED,3 APmultiplier 1.35 BPmultiplier 0.7 - CSmultiplier 1.2 - ASmultiplier 1.2 - + CSmultiplier 1.15 + ASmultiplier 1.15 + saberThrowDamage 40 saberstyle SS_STRONG saberDamageStyle SS_STRONG,280 - - maxhealth 65 + saberSpecialDamage 1.25 + maxhealth 60 forcepool 75 forceregen 1.45 - + rateOfFire_Melee .9 + damageGiven 1.1 //special1 EAS_FP_SABERTHROW game chooses spec1 if not defined, leave as is special2 EAS_FP_ABSORB special3 EAS_FP_SPEED @@ -79,21 +80,23 @@ Classinfo c_att_ranks_0 0,0,0 } -Description "Jedi Sage +Description "Jedi Sage -A small and fragile duelist/Force user. Relies on evasive, aggressive movement and Force power usage. +A glass cannon duelist and Force user with exceptional offensive and evasive skills. ^2Weaponry: - Melee +-- 10% faster RoF - Lightsaber (Red) -- Saber Defense (3) --- BP-Free Jumps -- Blaster Defense (1) --- 46% less DMG --- 30% less reach --- 26% less radius +-- 46% less Dmg +-- 125% Spec Dmg mult +-- 30% less Reach +-- 26% less Radius -- EX Saber Throw (2) ^3[CS1] ---- 33% more DMG +--- 33% more Dmg ^5Force Powers: - Push (2) diff --git a/z_MBLegends/ext_data/mb2/character/h9_JSword.mbch b/z_MBLegends/ext_data/mb2/character/h9_JSword.mbch index 3e47d6a35..38553a043 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_JSword.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_JSword.mbch @@ -7,14 +7,14 @@ ClassInfo MBClass MB_CLASS_JEDI weapons WP_SABER|WP_MELEE - attributes MB_ATT_DEFLECT,3|MB_ATT_FORCEBLOCK,2|MB_ATT_FORCEFOCUS,1|MB_ATT_GUN_DEFENSE,2|MB_ATT_INAIR_FORCE_REGEN|MB_ATT_FP_SABER_DEFENSE,3 + attributes MB_ATT_DEFLECT,3|MB_ATT_FORCEBLOCK,2|MB_ATT_FORCEFOCUS,1|MB_ATT_GUN_DEFENSE,2|MB_ATT_INAIR_FORCE_REGEN|MB_ATT_FP_SABER_DEFENSE,3|MB_ATT_HEALING,1 forcepowers FP_SEE,1|FP_LEVITATION,3|FP_PUSH,2|FP_SABER_OFFENSE,3|FP_PULL,1|FP_SPEED,3|FP_PROTECT,1 maxhealth 135 forcepool 120 forceregen 1.04 - + rateOfFire_Melee .9 damageGiven 1.2 //special1 EAS_FP_SABERTHROW @@ -22,9 +22,9 @@ ClassInfo special3 EAS_FP_SPEED special4 EAS_FP_PROTECT - saberDamageStyle SS_STRONG,280|SS_DESANN,280|SS_FAST,160|SS_TAVION,160 + saberDamageStyle SS_STRONG,280|SS_DESANN,280|SS_FAST,160|SS_TAVION,160|SS_MEDIUM,240 saberstyle SS_MEDIUM - saberSpecialDamage 1.3 + saberSpecialDamage 1.35 saberThrowDamage 50 APmultiplier 1.25 BPmultiplier 1.25 @@ -42,7 +42,7 @@ ClassInfo skin_1 "old" uishader_1 "models/players/Cin_Drallig/mb2_icon_old" - model_2 "dooku_totj" + model_2 "Dooku_totj" skin_2 "default" uishader_2 "models/players/dooku_totj/mb2_icon_default" @@ -84,29 +84,29 @@ ClassInfo c_att_names_2 "Fast Saber Styles" c_att_ranks_2 0,0,0 c_att_descs_2 "Blue, Cyan, both -25% more DMG" +25% more Dmg" c_att_skill_3 MB_ATT_SABER_STRONG c_att_names_3 "Strong Saber Styles" c_att_ranks_3 0,0,0 c_att_descs_3 "Red, Purple, both -46/30% less Red/Purple DMG" +46/30% less Red/Purple Dmg" } -description "Jedi Swordmaster +description "Jedi Swordmaster -A master saberist that sacrifices Force abilities for unmatched dueling skills. +A duelist unmatched in his field. ^2Weaponry: - Melee +-- 10% faster RoF - Lightsaber (Yellow) -- Saber Defense (3) -- Blaster Defense (2) -- Blaster Deflect (3) --- 130% special DMG mult +-- 130% Spec Dmg mult -- Saber Throw ^3[CS1] ---- 66% more DMG --- Slap ^3[GB] +--- 66% more Dmg ^5Force Powers: - Jump (3) @@ -117,6 +117,7 @@ A master saberist that sacrifices Force abilities for unmatched dueling skills. - Speed (3) ^3[CS3] ^8Attributes: +- Healing (1) - Force Block (2) - Force Focus (1) - Aerial Force Regen" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/h9_JYoung.mbch b/z_MBLegends/ext_data/mb2/character/h9_JYoung.mbch index e9fec7401..e325618dc 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_JYoung.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_JYoung.mbch @@ -26,6 +26,7 @@ ClassInfo saberThrowDamage 35 saberstyle SS_MEDIUM|SS_FAST + rateOfFire_Melee .8 saberdamagestyle SS_MEDIUM,120|SS_FAST,120 BPmultiplier 0.8 @@ -72,13 +73,14 @@ A tiny 3-life Jedi-in-training; they don't know what they're going to do. ^2Weaponry: - Melee +-- 20% faster RoF - Training Lightsaber (Yellow/Blue) -- Saber/Blaster Defense (1) -- Blaster Deflect (1) --- 50% less Yellow DMG --- 25% less reach +-- 50% less Yellow Dmg +-- 25% less Reach -- Saber Throw ^3[CS1] ---- 16% more DMG +--- 16% more Dmg ^5Force Powers: - Jump (2) diff --git a/z_MBLegends/ext_data/mb2/character/h9_JediTG.mbch b/z_MBLegends/ext_data/mb2/character/h9_JediTG.mbch index f3ba7863a..d04a8b542 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_JediTG.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_JediTG.mbch @@ -17,16 +17,17 @@ ClassInfo forceregen 1 maxhealth 130 - maxarmor 40 - rankArmor 90 - + maxarmor 40 + rankArmor 90 + damageGiven 1.1 basespeed 210 //still slower than sith jugg at 213.8 - + rateOfFire_Melee .9 meleeSpecial1 EAS_FP_REPULSE special2 EAS_FP_DRAIN special3 EAS_FP_ABSORB special4 EAS_FP_PROTECT - + saberDamageStyle SS_STAFF,260|SS_DESANN,280 + saberSpecialDamage 1.25 saberstyle SS_STAFF|SS_DESANN saber1 saber_temple_guard_legends sabercolor 2 @@ -95,10 +96,12 @@ Slow, defensively-oriented Jedi with self-buffing abilities. ^2Weaponry: - Melee +-- 10% faster RoF - Lightsaber Pike (Staff/Purple) -- Saber Defense (3) -- Blaster Defense/Deflect (2) --- 21% less reach +-- 30% less Purple Dmg +-- 21% less Reach ^5Force Powers: - Jump (1) diff --git a/z_MBLegends/ext_data/mb2/character/h9_Windu.mbch b/z_MBLegends/ext_data/mb2/character/h9_Windu.mbch index 313e622d7..80dc0b011 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_Windu.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_Windu.mbch @@ -14,13 +14,13 @@ ClassInfo classflags CFL_HEAVYMELEE|CFL_NOPICKUPS - special2 EAS_FP_GRIP + special4 EAS_FP_GRIP special3 EAS_FP_SPEED - special4 EAS_FP_ABSORB + special2 EAS_FP_ABSORB saberstyle SS_STRONG|SS_DESANN saberDamageStyle SS_DESANN,280|SS_STRONG,280 - saberSpecialDamage 1.25 + saberSpecialDamage 1.3 saberMaxChain 4 APmultiplier 1.2 BPmultiplier 1.2 @@ -29,7 +29,7 @@ ClassInfo saberThrowDamage 60 damageGiven 1.10 - + rateOfFire_Melee 0.9 knockbackTaken 0.25 forceregen 1.25 @@ -65,25 +65,26 @@ A powerful, versatile Jedi with an increased Lightsaber chain limit and a variet ^2Weaponry: - Heavy Melee +-- 10% faster RoF - Lightsaber (Purple/Red) -- Saber/Blaster Defense (2) -- Blaster Deflect (2) -- Chain Limit: 4 --- 30/46% less Purple/Red DMG --- 125% special DMG mult +-- 30/46% less Purple/Red Dmg +-- 130% Spec Dmg mult -- EX Saber Throw (3) ^3[CS1] ---- 100% more DMG +--- 100% more Dmg ^5Force Powers: - Jump (3) - Push (2) - Pull (2) - Sense (1) -- Grip (1) ^3[CS2] -- Absorb (1) ^3[CS4] +- Grip (1) ^3[CS4] +- Absorb (1) ^3[CS2] - Speed (2) ^3[CS3] ^8Attributes: -- 75% less KB taken +- 75% less Kb Taken - Healing (1) - Force Block/Focus (2)" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/h9_Yarael.mbch b/z_MBLegends/ext_data/mb2/character/h9_Yarael.mbch index 9fac68d47..6b11c7385 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_Yarael.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_Yarael.mbch @@ -14,10 +14,10 @@ ClassInfo forcepowers FP_LEVITATION,2|FP_PUSH,2|FP_PULL,2|FP_TELEPATHY,3|FP_SEE,3 classflags CFL_NOPICKUPS - + rateOfFire_Melee .9 speed 1.02 damageGiven 1.12 - maxhealth 225 + maxhealth 230 forcepool 135 forceregen 1.10 @@ -27,6 +27,7 @@ ClassInfo CSmultiplier 1.02 saberstyle SS_FAST|SS_MEDIUM|SS_TAVION saberDamageStyle SS_FAST,130|SS_TAVION,130|SS_MEDIUM,240 + saberSpecialDamage 1.25 model "yarael" skin "default" @@ -52,11 +53,13 @@ An oversized Jedi with a Lightsaber to match, adept at high level psychic Force ^2Weaponry: - Melee +-- 10% faster RoF - Lightsaber (Yellow/Cyan/Blue) -- Saber/Blaster Defense (2) -- Blaster Deflect (1) --- 8% more Cyan/Blue DMG --- 27% more reach +-- 8% more Fast style Dmg +-- 125% Spec Dmg mult +-- 27% more Reach ^5Force Powers: - Jump (2) diff --git a/z_MBLegends/ext_data/mb2/character/v10_Jerec.mbch b/z_MBLegends/ext_data/mb2/character/v10_Jerec.mbch index 99571a9b7..9463d0478 100644 --- a/z_MBLegends/ext_data/mb2/character/v10_Jerec.mbch +++ b/z_MBLegends/ext_data/mb2/character/v10_Jerec.mbch @@ -10,14 +10,15 @@ ClassInfo forcepowers FP_SABER_OFFENSE,3|FP_LEVITATION,3|FP_PUSH,2|FP_PULL,2|FP_DESTRUCTION,2|FP_SEE,2|FP_SABERTHROW,3|FP_DRAIN,1|FP_LIGHTNING,1 - attributes MB_ATT_DEFLECT,3|MB_ATT_FORCEBLOCK,3|MB_ATT_FP_MIRALUKA|MB_ATT_FP_REPULSE|MB_ATT_FORCEFOCUS,3|MB_ATT_GUN_DEFENSE,2|MB_ATT_FP_SABER_DEFENSE,3 + attributes MB_ATT_DEFLECT,3|MB_ATT_FORCEBLOCK,3|MB_ATT_FP_MIRALUKA|MB_ATT_FP_REPULSE|MB_ATT_FORCEFOCUS,3|MB_ATT_GUN_DEFENSE,2|MB_ATT_FP_SABER_DEFENSE,3|MB_ATT_HEALING,1 maxhealth 135 forcepool 100 forceregen 1.04 resource RESOURCE_FORCE speed .97 - + rateOfFire_Melee .9 + damageGiven 1.1 special1 EAS_FP_SABERTHROW meleeSpecial1 EAS_FP_REPULSE special2 EAS_FP_DRAIN @@ -25,14 +26,14 @@ ClassInfo special4 EAS_FP_LIGHTNING classflags CFL_NOPICKUPS - + saberSpecialDamage 1.25 saber1 saber_jerec sabercolor 0 saberstyle SS_TAVION|SS_MEDIUM|SS_STRONG APmultiplier 1.05 BPmultiplier 1.3 saberThrowDamage 40 - saberDamageStyle SS_STRONG,280|SS_TAVION,130 + saberDamageStyle SS_STRONG,280|SS_TAVION,130|SS_MEDIUM,240 saberStanceAnim BOTH_STAND9 uioverlay "gfx/icons/support" @@ -61,20 +62,21 @@ ForceInfo0 //HandShader2Green 40 } -description "Jerec +description "Jerec -A support Sith that can hurl explosive Force projectiles and boasts strong defenses. Also possesses Force Repulse and passive Sense. +A support Sith with perma-Sense and Force projectiles. ^2Weaponry: - Melee +-- 10% faster RoF - Lightsaber (Yellow/Red/Cyan) -- Saber Defense (3) -- Blaster Defense (2) -- Blaster Deflect (3) --- 46% less Red/8% more Cyan DMG +-- 46% less Red/8% more Cyan Dmg +-- 125% Spec Dmg mult -- EX Saber Throw (3) ^3[CS1] ---- 30% more DMG --- Slap ^3[GB] +--- 30% more Dmg ^5Force Powers: - Jump (3) @@ -86,5 +88,6 @@ A support Sith that can hurl explosive Force projectiles and boasts strong defen - Lightning (1) ^3[CS4] ^8Attributes: +- Healing (1) - Miraluka Vision (2) - Force Block/Focus (3)" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/v10_Malak.mbch b/z_MBLegends/ext_data/mb2/character/v10_Malak.mbch index 1952512e5..6c177877a 100644 --- a/z_MBLegends/ext_data/mb2/character/v10_Malak.mbch +++ b/z_MBLegends/ext_data/mb2/character/v10_Malak.mbch @@ -8,7 +8,7 @@ ClassInfo weapons WP_MELEE|WP_SABER - attributes MB_ATT_FORCEBLOCK,2|MB_ATT_FORCEFOCUS,2|MB_ATT_DEFLECT,3|MB_ATT_GUN_DEFENSE,3|MB_ATT_FP_SABER_DEFENSE,3 + attributes MB_ATT_FORCEBLOCK,2|MB_ATT_FORCEFOCUS,2|MB_ATT_DEFLECT,3|MB_ATT_GUN_DEFENSE,3|MB_ATT_FP_SABER_DEFENSE,3|MB_ATT_HEALING,1 forcepowers FP_SABER_OFFENSE,3|FP_LEVITATION,3|FP_PUSH,3|FP_PULL,2|FP_SEE,1|FP_ABSORB,1|FP_PROTECT,2|FP_SABERTHROW,3 @@ -19,7 +19,8 @@ ClassInfo forceregen 0.95 speed 0.96 - + damageGiven 1.1 + rateOfFire_Melee .9 APmultiplier 1.05 BPmultiplier 1.4 ASmultiplier 1 @@ -28,8 +29,8 @@ ClassInfo saber1 saber_malak_legends sabercolor 0 saberstyle SS_MEDIUM|SS_DESANN|SS_TAVION - saberDamageStyle SS_DESANN,280|SS_TAVION,130 - + saberDamageStyle SS_DESANN,280|SS_TAVION,130|SS_MEDIUM,240 + saberSpecialDamage 1.25 special2 EAS_NONE special3 EAS_FP_ABSORB special4 EAS_FP_PROTECT @@ -52,19 +53,20 @@ ClassInfo description "Darth Malak -A tanky support class that prioritizes a strong defense and gunner assistance. Regains BP upon defeating enemies. +A tanky support class that prioritizes a strong defense and gunner assistance. ^2Weaponry: - Melee +-- 10% faster RoF - Lightsaber (Yellow/Purple/Cyan) -- Saber/Blaster Defense (3) -- Blaster Deflect (3) --- 30% less Purple/8% more Cyan DMG --- 15% more reach --- 10% less radius +-- 30% less Purple/8% more Cyan Dmg +-- 125% Spec Dmg Mult +-- 15% more Reach +-- 10% less Radius -- EX Saber Throw (3) ^3[CS1] ---- 33% more DMG --- Slap ^3[GB] +--- 33% more Dmg ^5Force Powers: - Jump (3) @@ -75,4 +77,5 @@ A tanky support class that prioritizes a strong defense and gunner assistance. R - Protect (2) ^3[CS4] ^8Attributes: +- Healing (1) - Force Block/Focus (2)" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/v10_Nihilus.mbch b/z_MBLegends/ext_data/mb2/character/v10_Nihilus.mbch index 08e933e05..f51632cb1 100644 --- a/z_MBLegends/ext_data/mb2/character/v10_Nihilus.mbch +++ b/z_MBLegends/ext_data/mb2/character/v10_Nihilus.mbch @@ -7,9 +7,12 @@ ClassInfo classNumberLimit 1 weapons WP_SABER|WP_MELEE - attributes MB_ATT_FP_SABER_DEFENSE,2|MB_ATT_FORCEBLOCK,3|MB_ATT_FORCEFOCUS,2|MB_ATT_GUN_DEFENSE,2 + attributes MB_ATT_FP_SABER_DEFENSE,2|MB_ATT_FORCEBLOCK,3|MB_ATT_FORCEFOCUS,2|MB_ATT_GUN_DEFENSE,2|MB_ATT_HEALING,1 - forcepowers FP_SABER_OFFENSE,3|FP_DRAIN,3|FP_LEVITATION,3|FP_PUSH,2|FP_PULL,2|FP_LIGHTNING,2|FP_GRIP,1|FP_DEADLYSIGHT,2|FP_SEE,3|FP_ABSORB,1 + forcepowers FP_SABER_OFFENSE,3|FP_DRAIN,3|FP_LEVITATION,3|FP_PUSH,2|FP_PULL,2|FP_LIGHTNING,2|FP_GRIP,1|FP_DEADLYSIGHT,1|FP_SEE,3|FP_ABSORB,1 + + rateOfFire_Melee 0.9 + damageGiven 1.1 maxhealth 135 forcepool 125 @@ -21,7 +24,8 @@ ClassInfo saber1 saber_nihilus_legends sabercolor 0 - saberDamageStyle SS_DESANN,280 + saberDamageStyle SS_DESANN,280|SS_MEDIUM,240 + saberSpecialDamage 1.25 saberstyle SS_MEDIUM|SS_DESANN APmultiplier 1.05 BPmultiplier 1.1 @@ -51,16 +55,17 @@ ForceInfo0 description "Darth Nihilus -An offensive support Sith with crowd control abilities. Among his many Force Powers, he has the ability to Drain player resource pools to heal himself, and a voice that heavily damages on hit. +An offensive support Sith with crowd control abilities. ^2Weaponry: - Melee +-- 10% faster RoF - Lightsaber (Yellow/Purple) -- Saber/Blaster Defense (2) --- 30% less Purple DMG --- 10% more reach --- 10% less radius --- Slap ^3[GB] +-- 30% less Purple Dmg +-- 125% Spec Dmg mult +-- 10% more Reach +-- 10% less Radius ^5Force Powers: - Jump (3) @@ -70,9 +75,10 @@ An offensive support Sith with crowd control abilities. Among his many Force Pow - Lightning (2) ^3[CS4] - Drain (3) ^3[CS2] - Grip (1) ^3[CS3] -- Deadly Speech (Deadly Sight 2) ^3[CS1] +- Deadly Speech (Deadly Sight 1) ^3[CS1] - Absorb (1) ^8Attributes: +- Healing (1) - Force Block (3) - Force Focus (2)" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/v10_Palp.mbch b/z_MBLegends/ext_data/mb2/character/v10_Palp.mbch index c32ac62a1..9b18ea488 100644 --- a/z_MBLegends/ext_data/mb2/character/v10_Palp.mbch +++ b/z_MBLegends/ext_data/mb2/character/v10_Palp.mbch @@ -8,7 +8,7 @@ Classinfo weapons WP_MELEE|WP_SABER WP_MeleeFlags HELD_SPEED - attributes MB_ATT_FP_SABER_DEFENSE,2|MB_ATT_FORCEBLOCK,3|MB_ATT_FORCEFOCUS,3|MB_ATT_DEFLECT,0|MB_ATT_GUN_DEFENSE,1|MB_ATT_DEXTERITY,3 + attributes MB_ATT_FP_SABER_DEFENSE,2|MB_ATT_FORCEBLOCK,3|MB_ATT_FORCEFOCUS,3|MB_ATT_DEFLECT,0|MB_ATT_GUN_DEFENSE,1|MB_ATT_DEXTERITY,3|MB_ATT_HEALING,1 forcepowers FP_SABER_OFFENSE,2|FP_LIGHTNING,3|FP_PUSH,3|FP_PULL,3|FP_LEVITATION,3|FP_SEE,3|FP_GRIP,3 @@ -23,7 +23,8 @@ Classinfo forceregen 1.40 speed 0.99 - + damageGiven 1.1 + rateOfFire_Melee .9 APmultiplier 1.35 BPmultiplier 0.95 ASmultiplier 1.02 @@ -75,7 +76,7 @@ Classinfo uishader_7 "models/players/palpatine_tros/mb2_icon_default" model_8 "palpatine" - skin_8 "darkempire" + skin_8 "Darkempire" uishader_8 "models/players/palpatine/mb2_icon_darkempire" flourishAnim BOTH_FORCE_PROTECT_FAST @@ -86,23 +87,23 @@ Classinfo Description "Darth Sidious -A powerful but relatively frail Sith with fast Force regeneration and potent Dark Side abilities, including a corkscrew special. +A powerful but relatively frail Sith with fast Force regen and potent dark side abilities, including a corkscrew special. ^2Weaponry: - Melee --- 15% faster movement +-- 10% faster RoF +-- 15% faster Movement - Lightsaber -- Saber Defense (2) -- Blaster Defense (1) --- 186% special DMG mult +-- 186% Spec Dmg mult -- Saber Throw ^3[CS1] ---- 33% more DMG --- Slap ^3[GB] +--- 33% more Dmg > Single (Red) -- 10% more AS --- 46% less DMG +-- 46% less Dmg > Double (Dual) --- 5% faster movement +-- 5% faster Movement ^5Force Powers: - Jump (3) @@ -113,5 +114,6 @@ A powerful but relatively frail Sith with fast Force regeneration and potent Dar - Grip (3) ^3[CS3] ^8Attributes: +- Healing (1) - Dexterity (3) - Force Block/Focus (3)" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/v10_Ragnos.mbch b/z_MBLegends/ext_data/mb2/character/v10_Ragnos.mbch index 3b952b235..8897c6c67 100644 --- a/z_MBLegends/ext_data/mb2/character/v10_Ragnos.mbch +++ b/z_MBLegends/ext_data/mb2/character/v10_Ragnos.mbch @@ -142,11 +142,11 @@ A flying hybrid class that combines Melee brawling abilities and dark side power -- Blaster Deflect (1) -- BP-Free Jumps -- Shocks on hit --- 150% more KB --- 69% less DMG --- 200% special DMG mult --- 45% less reach --- 33% more radius +-- 150% more Kb +-- 69% less Dmg +-- 200% Spec Dmg mult +-- 45% less Reach +-- 33% more Radius - Force Incinerate (Shotgun 1) -- Ignites on hit -- Fires focused blasts while hovering diff --git a/z_MBLegends/ext_data/mb2/character/v10_Tavion.mbch b/z_MBLegends/ext_data/mb2/character/v10_Tavion.mbch index c9039f91c..5823eead9 100644 --- a/z_MBLegends/ext_data/mb2/character/v10_Tavion.mbch +++ b/z_MBLegends/ext_data/mb2/character/v10_Tavion.mbch @@ -8,30 +8,32 @@ ClassInfo weapons WP_SABER|WP_MELEE - attributes MB_ATT_RALLY,1|MB_ATT_DEFLECT,2|MB_ATT_FORCEBLOCK,2|MB_ATT_FORCEFOCUS,2|MB_ATT_GUN_DEFENSE,2|MB_ATT_BUNNY_HOP,1|MB_ATT_FLOAT_HOP|MB_ATT_FP_SABER_DEFENSE,1 + attributes MB_ATT_RALLY,1|MB_ATT_DEFLECT,2|MB_ATT_FORCEBLOCK,2|MB_ATT_FORCEFOCUS,2|MB_ATT_GUN_DEFENSE,2|MB_ATT_BUNNY_HOP,1|MB_ATT_FLOAT_HOP|MB_ATT_FP_SABER_DEFENSE,1|MB_ATT_HEALING,1 saber1 tavion_legends saber1_1 sith_sword_legends sabercolor 1 sabercolor_1 0 - saberstyle SS_MEDIUM|SS_TAVION - //s + saberstyle SS_MEDIUM + saberStyle_1 SS_TAVION + saberSpecialDamage 1.25 + saberDamageStyle SS_MEDIUM,260|SS_TAVION,130 APMultiplier 1.15 BPMultiplier 1.2 ASmultiplier 1 CSmultiplier 1.1 saberThrowDamage 40 - forcepowers FP_SABER_OFFENSE,3|FP_PUSH,2|FP_PULL,2|FP_SEE,1|FP_SABERTHROW,3|FP_LIGHTNING,1|FP_TEAM_FORCE,3|FP_DRAIN,2 + forcepowers FP_SABER_OFFENSE,3|FP_PUSH,2|FP_PULL,2|FP_SEE,1|FP_SABERTHROW,3|FP_LIGHTNING,1|FP_TEAM_FORCE,2|FP_DRAIN,2 forcepool 110 forceregen 1.04 resource RESOURCE_FORCE - maxhealth 120 + maxhealth 125 speed 1.05 damageGiven 1.10 - + rateOfFire_Melee .9 classflags CFL_NOPICKUPS|CFL_STATVIEWER special2 EAS_FP_DRAIN @@ -75,26 +77,27 @@ WeaponInfo0 description "Tavion Axmis -A Dark Jedi that can wield either a slow but powerful extended-reach Lightsaber-scepter, or a weaker but faster Sith Sword. Can Rally and Energize her allies. +A support that can act as a team anchor while also holding her own. ^2Weaponry: - Melee -- Ragnos' Saber (Yellow/Cyan) +-- 10% faster RoF +- Ragnos' Saber -- Saber Defense (1) -- Blaster Defense/Deflect (2) +-- 125% Spec Dmg mult -- EX Saber Throw (3) ^3[CS1] ---- 33% more DMG --- Slap ^3[GB] -> Scepter of Ragnos --- 50% more reach --- 15% more DMG +--- 33% more Dmg +> Scepter of Ragnos (Yellow) +-- 8% more Dmg +-- 50% more Reach -- 10% less AS --- 33% less radius -> Sith Sword --- 5% faster movement +-- 33% less Radius +> Sith Sword (Cyan) +-- 8% more Dmg -- 10% more AS --- 10% less DMG --- 8% less reach +-- 5% faster Movement +-- 8% less Reach ^5Force Powers: - Push (2) @@ -102,9 +105,10 @@ A Dark Jedi that can wield either a slow but powerful extended-reach Lightsaber- - Sense (1) - Lightning (1) ^3[CS4] - Drain (2) ^3[CS2] -- Team Energize (3) ^3[CS3] +- Team Energize (2) ^3[CS3] ^8Attributes: +- Healing (1) - Bunny Hop (1) - Slow Faller - Rally diff --git a/z_MBLegends/ext_data/mb2/character/v10_Traya.mbch b/z_MBLegends/ext_data/mb2/character/v10_Traya.mbch index f74f50d10..9b2f07713 100644 --- a/z_MBLegends/ext_data/mb2/character/v10_Traya.mbch +++ b/z_MBLegends/ext_data/mb2/character/v10_Traya.mbch @@ -11,12 +11,10 @@ ClassInfo resource RESOURCE_FORCE - damageGiven 0.90 - - maxhealth 95 + maxhealth 105 speed .94 - skilltimermod 1.5 - + skilltimermod 1.4 + rateOfFire_Melee .9 classflags CFL_STATVIEWER|CFL_NOPICKUPS special1 EAS_FP_SABERTHROW @@ -36,7 +34,7 @@ ClassInfo saberstyle SS_TAVION|SS_DESANN saberDamageStyle SS_TAVION,130|SS_DESANN,200 saberThrowDamage 40 - + saberSpecialDamage 1.25 uioverlay_r "gfx/icons/support" uioverlay_l "gfx/icons/medic" model "kreia" @@ -89,10 +87,10 @@ ClassInfo c_att_skill_8 MB_ATT_FP_TEAM_HEAL c_att_names_8 "Force Team Heal" - c_att_ranks_8 0,5,5 + c_att_ranks_8 0,5 c_att_skill_9 MB_ATT_POWER - c_att_names_9 "Force Pool (120/140)" + c_att_names_9 "FP (120/140)" c_att_ranks_9 7,7 c_att_skill_10 MB_ATT_REGEN @@ -102,16 +100,17 @@ ClassInfo description "Darth Traya -A defensive support class that can use AOE powers to supply teammates with health. +A defensive support class that can use AOE powers to supply teammates with HP. ^2Weaponry: - Melee - Lightsaber (Cyan/Purple) -- Saber/Blaster Defense (1) -- Blaster Deflect (1) --- 8% more Cyan/50% less Purple DMG +-- 8% more Cyan/50% less Purple Dmg +-- 125% Spec Dmg mult -- EX Saber Throw (3) ^3[CS1] ---- 33% more DMG +--- 33% more Dmg ^5Force Powers: - Jump (1) @@ -124,11 +123,11 @@ A defensive support class that can use AOE powers to supply teammates with healt - Team Heal (1) ^8Attributes: -- 50% slower skill CD +- 40% slower Skill Cd - Healing (3) - Ally Stat Viewer - Force Block/Focus (2) ^3Abilities: -- Health Dispenser (2) ^3['Use' on ^3allies] +- HP Dispenser (2) ^3['Use' on ^3allies] -- +7 range" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/v4_Mara.mbch b/z_MBLegends/ext_data/mb2/character/v4_Mara.mbch index ad6525025..b5ff4d07b 100644 --- a/z_MBLegends/ext_data/mb2/character/v4_Mara.mbch +++ b/z_MBLegends/ext_data/mb2/character/v4_Mara.mbch @@ -8,7 +8,7 @@ ClassInfo weapons WP_BLASTER_PISTOL|WP_MELEE|WP_SABER|WP_SONIC_NADE|WP_THERMAL - attributes MB_ATT_PISTOL,3|MB_ATT_AMMO,3|MB_ATT_BASE_TD,4|MB_ATT_FORCEBLOCK,2|MB_ATT_DEFLECT,2|MB_ATT_SONIC_DETONATOR,1|MB_ATT_FORCEFOCUS,1|MB_ATT_BUNNY_HOP,1|MB_ATT_GUN_DEFENSE,2|MB_ATT_FP_SABER_DEFENSE,2|MB_ATT_TRACKING_BEACON|MB_ATT_FLIPKICK,1 + attributes MB_ATT_PISTOL,3|MB_ATT_AMMO,3|MB_ATT_BASE_TD,4|MB_ATT_FORCEBLOCK,2|MB_ATT_DEFLECT,2|MB_ATT_SONIC_DETONATOR,1|MB_ATT_FORCEFOCUS,1|MB_ATT_BUNNY_HOP,1|MB_ATT_GUN_DEFENSE,2|MB_ATT_FP_SABER_DEFENSE,2|MB_ATT_TRACKING_BEACON|MB_ATT_FLIPKICK,1|MB_ATT_HEALING,1 maxhealth 115 @@ -31,9 +31,11 @@ ClassInfo saber1_1 saber_mara_legends2 sabercolor_1 5 saberstyle SS_FAST|SS_MEDIUM - saberDamageStyle SS_FAST,130 + saberSpecialDamage 1.25 + saberDamageStyle SS_FAST,130|SS_MEDIUM,240 saberThrowDamage 40 - + damageGiven 1.1 + rateOfFire_Melee .9 basespeed 225 gloatAnim BOTH_SHOWOFF_FAST @@ -96,14 +98,16 @@ A Sith/pistoleer hybrid that rewards flanking, skirmishing, and swapping between ^2Weaponry: - Melee +-- 10% faster RoF - Lightsaber (Yellow/Blue) -- Saber/Blaster Defense (2) -- Blaster Deflect (2) --- 8% more Blue DMG +-- 8% more Blue Dmg +-- 125% Spec Dmg mult -- EX Saber Throw (1) ^3[CS1] ---- 33% more DMG +--- 33% more Dmg - Hold-out Blaster Pistol (3) --- 20% less velocity +-- 20% less Velocity - Thermal Grenades (4) - Sonic Detonator (1) @@ -120,6 +124,7 @@ A Sith/pistoleer hybrid that rewards flanking, skirmishing, and swapping between ^8Attributes: - Bunny Hop (1) +- Healing (1) - Tracking Beacon - Force Block (2) - Force Focus (1) diff --git a/z_MBLegends/ext_data/mb2/character/v6_Aurra.mbch b/z_MBLegends/ext_data/mb2/character/v6_Aurra.mbch index c4e7385a3..cb2c45cce 100644 --- a/z_MBLegends/ext_data/mb2/character/v6_Aurra.mbch +++ b/z_MBLegends/ext_data/mb2/character/v6_Aurra.mbch @@ -90,10 +90,10 @@ A versatile Sith/gunner hybrid. -- Saber/Blaster Defense (1) -- Blaster Deflect (2) -- Blocking resists Force Powers --- 50% less Yellow DMG +-- 50% less Yellow Dmg - Aurra's Dual Pistols (Clone Pistols 3) - Czerka Adventurer Slugthrower Rifle (Proj) --- Mag reload +-- Mag Reload ^5Force Powers: - Jump (2) diff --git a/z_MBLegends/ext_data/mb2/character/v9_Inquis.mbch b/z_MBLegends/ext_data/mb2/character/v9_Inquis.mbch index 4f2178d70..41bdf6e6a 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_Inquis.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_Inquis.mbch @@ -8,7 +8,7 @@ ClassInfo weapons WP_SABER|WP_MELEE|WP_FRAG_NADE - attributes MB_ATT_SABER_FAST,2|MB_ATT_DEFLECT,2|MB_ATT_FORCEBLOCK,3|MB_ATT_FORCEFOCUS,2|MB_ATT_GUN_DEFENSE,2|MB_ATT_FP_SABER_DEFENSE,3|MB_ATT_TRACKING_BEACON + attributes MB_ATT_SABER_FAST,2|MB_ATT_DEFLECT,2|MB_ATT_FORCEBLOCK,3|MB_ATT_FORCEFOCUS,2|MB_ATT_GUN_DEFENSE,2|MB_ATT_FP_SABER_DEFENSE,3|MB_ATT_TRACKING_BEACON|MB_ATT_HEALING,1 forcepowers FP_SABER_OFFENSE,2|FP_LEVITATION,3|FP_PUSH,2|FP_SEE,2|FP_SABERTHROW,3 @@ -23,20 +23,21 @@ ClassInfo rankBP 1.20 rankAS 1.15 rankCS 1.15 -saberDamageStyle SS_STAFF,260|SS_TAVION,130 - + saberDamageStyle SS_STAFF,260|SS_TAVION,130 + saberSpecialDamage 1.25 maxhealth 100 - maxarmor 10 - + maxarmor 15 + rateOfFire_Melee .9 damageGiven 1.1 basespeed 225 rankBaseSpeed 240 saberThrowDamage 30 - RanksaberThrowDamage 50 + RanksaberThrowDamage 60 special2 EAS_FP_DRAIN + special4 EAS_FP_SPEED uioverlay "gfx/icons/frontline" model "GI_rebels" @@ -62,7 +63,7 @@ saberDamageStyle SS_STAFF,260|SS_TAVION,130 mbPoints 60 c_att_skill_0 MB_ATT_SABERTHROW_DAMAGE -c_att_names_0 "Saber Throw DMG (50)" +c_att_names_0 "Saber Throw Dmg (60)" c_att_ranks_0 5 c_att_skill_1 MB_ATT_BP_MULTIPLIER @@ -84,7 +85,7 @@ c_att_ranks_4 15 c_att_skill_5 MB_ATT_FRAGS c_att_names_5 "Flashbang Grenades (Frags)" c_att_ranks_5 5,5 -c_att_descs_5 "Blind everyone, Sec only" +c_att_descs_5 "Blinds on det, Sec only" c_att_skill_6 MB_ATT_FP_PULL c_att_names_6 "Force Pull" @@ -99,7 +100,7 @@ c_att_names_8 "Force Grip ^3[CS3]" c_att_ranks_8 5,5 c_att_skill_9 MB_ATT_FP_SPEED -c_att_names_9 "Force Speed" +c_att_names_9 "Force Speed ^3[CS4]" c_att_ranks_9 5,5 c_att_skill_10 MB_ATT_BASESPEED @@ -127,20 +128,21 @@ WeaponInfo0 primFireEnabled 0 } -description "Inquisitor +description "Sith Inquisitor -A customizable Sith designed to hunt down Jedi. Can spec into Force Powers, improved dueling stats, Saber Throw damage, and more. +A customizable Sith designed to hunt down Jedi. ^2Weaponry: - Melee +-- 10% faster RoF - Lightsaber (Staff/Cyan) -- Saber Defense (3) -- Blaster Defense/Deflect (2) --- 25% more reach --- 8% more Cyan DMG --- 43% less radius +-- 25% more Reach +-- 8% more Cyan Dmg +-- 125% Spec Dmg mult +-- 43% less Radius -- EX Saber Throw (3) ^3[CS1] --- Slap ^3[GB] ^5Force Powers: - Jump (3) @@ -148,6 +150,7 @@ A customizable Sith designed to hunt down Jedi. Can spec into Force Powers, impr - Sense (2) ^8Attributes: +- Healing (1) - Force Block (3) - Force Focus (2) - Tracking Beacon" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/v9_Kylo.mbch b/z_MBLegends/ext_data/mb2/character/v9_Kylo.mbch index 3cce928a3..5d81eceec 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_Kylo.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_Kylo.mbch @@ -5,18 +5,18 @@ ClassInfo classNumberLimit 1 weapons WP_SABER|WP_MELEE - attributes MB_ATT_DEFLECT,2|MB_ATT_FORCEBLOCK,2|MB_ATT_FORCEFOCUS,2|MB_ATT_GUN_DEFENSE,2|MB_ATT_LIGHTS_BEACON|MB_ATT_FP_SABER_DEFENSE,3 + attributes MB_ATT_DEFLECT,2|MB_ATT_FORCEBLOCK,2|MB_ATT_FORCEFOCUS,2|MB_ATT_GUN_DEFENSE,2|MB_ATT_LIGHTS_BEACON|MB_ATT_FP_SABER_DEFENSE,3|MB_ATT_HEALING,1 forcepowers FP_SABER_OFFENSE,3|FP_LEVITATION,2|FP_PUSH,2|FP_GRIP,2|FP_SEE,1|FP_PROTECT,2|FP_SABERTHROW,1 - maxhealth 125 + maxhealth 130 forcepool 110 speed 1.05 skilltimermod 1.5 classflags CFL_NOPICKUPS - + saberSpecialDamage 1.25 saberThrowDamage 40 saberMaxChain 4 saber1 saber_kylo_legends @@ -25,7 +25,7 @@ ClassInfo saberDamage 240 BPmultiplier 1.05 APmultiplier 1.15 - + rateOfFire_Melee .9 damageGiven 1.1 special2 EAS_NONE @@ -68,8 +68,8 @@ ClassInfo uishader_6 "models/players/kylo_ren/mb2_icon_tlj_nomaska" model_7 "kylo_ren" - skin_7 "tlj_nomaskb" - uishader_7 "models/players/kylo_ren/mb2_icon_tlj_nomaskb" + skin_7 "tlj_nomasKb" + uishader_7 "models/players/kylo_ren/mb2_icon_tlj_nomasKb" model_8 "ben_swolo" skin_8 "default" @@ -78,18 +78,19 @@ ClassInfo description "Kylo Ren -An attack/support-oriented Sith sporting a unique high-damage and extended-combo Cyan style, and the ability to share Force Protect with allies. +A flexible Sith sporting a unique high-damage/extended-combo Cyan style, and the ability to share Force Protect with allies. ^2Weaponry: - Melee +-- 10% faster RoF - Lightsaber (Cyan) -- Saber Defense (3) -- Blaster Defense/Deflect (2) -- Chain Limit: 4 --- 100% more DMG +-- 100% more Dmg +-- 125% Spec Dmg mult -- EX Saber Throw (1) ^3[CS1] ---- 33% more DMG --- Slap ^3[GB] +--- 33% more Dmg ^5Force Powers: - Jump (2) @@ -99,6 +100,7 @@ An attack/support-oriented Sith sporting a unique high-damage and extended-combo - Protect (2) ^3[CS4*] ^8Attributes: -- 50% slower skill CD +- 50% slower Skill Cd ^9- ^3*^9Dark's Beacon (Shares Force Powers with ^9a targeted/nearby ally) +- Healing (1) - Force Block/Focus (2)" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/v9_Maul.mbch b/z_MBLegends/ext_data/mb2/character/v9_Maul.mbch index df864f9ba..93a124205 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_Maul.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_Maul.mbch @@ -21,7 +21,8 @@ ClassInfo speed 1.07 damageGiven 1.1 - + rateOfFire_Melee .9 + saberSpecialDamage 1.25 saberDamageStyle SS_STAFF,260|SS_DESANN,280 saberstyle SS_STAFF|SS_DESANN BPmultiplier 1.18 @@ -102,14 +103,16 @@ A highly aggressive Sith that excels in flanking due to enhanced movement and sw ^2Weaponry: - Heavy Melee +-- 10% faster RoF - Lightsaber (Staff/Purple) -- Saber Defense (3) -- Blaster Defense (2) -- Blaster Deflect (2) --- 18% more reach --- 30% less Purple DMG +-- 18% more Reach +-- 30% less Purple Dmg +-- 125% Spec Dmg mult -- EX Saber Throw (1) ^3[CS1] ---- 33% more DMG +--- 33% more Dmg ^5Force Powers: - Jump (3) diff --git a/z_MBLegends/ext_data/mb2/character/v9_SAssass.mbch b/z_MBLegends/ext_data/mb2/character/v9_SAssass.mbch index b3d95923a..ad9544e7d 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_SAssass.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_SAssass.mbch @@ -10,20 +10,22 @@ ClassInfo forcepowers FP_LEVITATION,3|FP_SEE,2|FP_SPEED,3|FP_PULL,2|FP_SABERTHROW,3|FP_GRIP,3|FP_SABER_OFFENSE,2|FP_TELEPATHY,1 - maxhealth 115 + maxhealth 125 forcepool 110 forceregen 1.07 saberstyle SS_DUAL - saberDamageStyle SS_DUAL,200|SS_FAST,130 - BPmultiplier 0.7 + saberSpecialDamage 1.35 + saberDamageStyle SS_DUAL,220|SS_FAST,130 + BPmultiplier 0.8 APmultiplier 1 - ASmultiplier 1.18 + ASmultiplier 1.15 CSmultiplier 1.05 saberThrowDamage 40 speed 1.07 rateOfFire_Melee 0.88 + damageGiven 1.1 classflags CFL_SEEING_STEALTH|CFL_NOPICKUPS @@ -49,11 +51,11 @@ ClassInfo skin_3 "default" uishader_3 "models/players/boc_aseca/mb2_icon_default" - model_4 "darthtalon" + model_4 "Darthtalon" skin_4 "default" uishader_4 "models/players/darthtalon/mb2_icon_default" - model_5 "darthcognus" + model_5 "Darthcognus" skin_5 "default" uishader_5 "models/players/darthcognus/mb2_icon_default" @@ -73,7 +75,7 @@ ClassInfo saber2color_2 0 } -description "Sith Assassin +description "Sith Assassin A fast Sith with Force Sense immunity, meant to surprise unsuspecting enemies. Lacks the blocking power for sustained duels. @@ -84,9 +86,10 @@ A fast Sith with Force Sense immunity, meant to surprise unsuspecting enemies. L -- Saber Defense (3) -- Blaster Defense (1) -- Blaster Deflect (3) --- 23% less Dual/8% more Blue DMG +-- 15% less Dual/8% more Blue Dmg +-- 135% Spec Dmg mult -- EX Saber Throw (3) ^3[CS1] ---- 33% more DMG +--- 33% more Dmg ^5Force Powers: - Jump (3) diff --git a/z_MBLegends/ext_data/mb2/character/v9_SDuel.mbch b/z_MBLegends/ext_data/mb2/character/v9_SDuel.mbch index 9e9c8bf3f..bde2bd0d0 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_SDuel.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_SDuel.mbch @@ -31,7 +31,8 @@ ClassInfo saberSpecialDamage 2.5 saberThrowDamage 50 rankSaberMaxChain 5 - + damageGiven 1.1 +rateOfFire_Melee .9 classflags CFL_NOPICKUPS bowAnim BOTH_CROUCH3 @@ -43,23 +44,23 @@ ClassInfo modelscale 1.067 uioverlay "gfx/icons/frontline" - model "dooku" + model "Dooku" skin "default" uishader "models/players/dooku/mb2_icon_default" - model_1 "dooku" + model_1 "Dooku" skin_1 "nocape" uishader_1 "models/players/dooku/mb2_icon_nocape" - model_2 "dooku_dr" + model_2 "Dooku_dr" skin_2 "default" uishader_2 "models/players/dooku_dr/mb2_icon_default" - model_3 "dooku_pyjama" + model_3 "Dooku_pyjama" skin_3 "default" uishader_3 "models/players/dooku_pyjama/mb2_icon_default" - model_4 "darthkrayt2" + model_4 "Darthkrayt2" skin_4 "default" uishader_4 "models/players/darthkrayt2/mb2_icon_default" @@ -84,12 +85,12 @@ ClassInfo c_att_names_2 "Fast Saber Styles" c_att_ranks_2 0,0,0 c_att_descs_2 "Blue, Cyan, both -33% more DMG, 166% more Saber special DMG" +33% more Dmg, 166% more Saber Spec Dmg" c_att_skill_3 MB_ATT_SABER_STRONG c_att_names_3 "Strong Saber Styles" c_att_ranks_3 0,0,0 c_att_descs_3 "Red, Purple, both -69/60% less DMG, 38/20% less Saber special DMG" +69/60% less Dmg, 38/20% less Saber Spec Dmg" } description "Sith Duelist @@ -98,15 +99,15 @@ A master Saberist with unmatched dueling skills. ^2Weaponry: - Melee +-- 10% faster RoF - Lightsaber (Yellow) -- Saber Defense (3) --- BP Regen: 4/.25s -- Blaster Defense (2) -- Blaster Deflect (3) --- 33% less Yellow DMG --- 200% special DMG mult +-- 200% Spec Dmg mult -- Saber Throw ^3[CS1] ---- 66% more DMG +--- 66% more Dmg ^5Force Powers: - Jump (2) diff --git a/z_MBLegends/ext_data/mb2/character/v9_SJugger.mbch b/z_MBLegends/ext_data/mb2/character/v9_SJugger.mbch index 99aecf8f0..3c6337270 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_SJugger.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_SJugger.mbch @@ -15,14 +15,14 @@ ClassInfo APmultiplier 1.15 BPmultiplier 1.35 saberThrowDamage 40 - + saberSpecialDamage 1.25 forcepowers FP_SABER_OFFENSE,3|FP_LEVITATION,3|FP_LIGHTNING,2|FP_PUSH,2|FP_PULL,2|FP_SABERTHROW,2|FP_SEE,1 maxhealth 145 - maxarmor 80 + maxarmor 60 forcepool 130 - forceregen 1.07 - + forceregen 1.05 + rateOfFire_Melee .9 damageGiven 1.12 speed 0.95 @@ -57,41 +57,43 @@ ClassInfo skin "default" uishader "models/players/desann/mb2_icon_default" - model_1 "darthbane" + model_1 "Darthbane" skin_1 "default" uishader_1 "models/players/darthbane/mb2_icon_default" - model_2 "darthbane" + model_2 "Darthbane" skin_2 "cape" uishader_2 "models/players/darthbane/mb2_icon_cape" - model_3 "darthmalgus" + model_3 "Darthmalgus" skin_3 "default" uishader_3 "models/players/darthmalgus/mb2_icon_default" - model_4 "darthmalgus" + model_4 "Darthmalgus" skin_4 "hood" uishader_4 "models/players/darthmalgus/mb2_icon_hood" - model_5 "darthwyyrlok" + model_5 "Darthwyyrlok" skin_5 "default" uishader_5 "models/players/darthwyyrlok/mb2_icon_default" } description "Sith Juggernaut -A massive, tanky Sith with high-powered and long-reaching Lightsaber attacks. Resists Force Push/Pull and cannot be knocked back by blaster fire. +A massive, tanky Sith with high-powered and long-reaching Lightsaber attacks. ^2Weaponry: - Melee +-- 10% faster RoF - Lightsaber (Red/Purple) -- Saber/Blaster Defense (2) -- Blaster Deflect (2) --- 46/30% less Red/Purple DMG --- 25% more reach --- 33% more radius +-- 46/30% less Red/Purple Dmg +-- 125% Spec Dmg mult +-- 25% more Reach +-- 33% more Radius -- EX Saber Throw (2) ^3[CS1] ---- 33% more DMG +--- 33% more Dmg ^5Force Powers: - Jump (3) diff --git a/z_MBLegends/ext_data/mb2/character/v9_SWarr.mbch b/z_MBLegends/ext_data/mb2/character/v9_SWarr.mbch index 306855bed..fd27332a4 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_SWarr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_SWarr.mbch @@ -13,12 +13,11 @@ ClassInfo speed 1.03 damageGiven 1.10 - + rateOfFire_Melee .9 maxhealth 135 forcepool 120 resource RESOURCE_FORCE forceregen 1.1 - saberThrowDamage 45 saberstyle SS_MEDIUM|SS_STRONG|SS_DESANN saberDamageStyle SS_STRONG,280|SS_DESANN,280|SS_MEDIUM,240 @@ -26,7 +25,7 @@ ClassInfo BPmultiplier 1.15 ASmultiplier 1.1 CSmultiplier 1.15 - + saberSpecialDamage 1.35 classflags CFL_NOPICKUPS special2 EAS_NONE @@ -52,7 +51,7 @@ ClassInfo skin_2 "srobehup" uishader_2 "models/players/anakin2/mb2_icon_srobehup" - model_3 "darthcaedus" + model_3 "Darthcaedus" skin_3 "default" uishader_3 "models/players/darthcaedus/mb2_icon_default" @@ -75,12 +74,14 @@ A master of combat - possessing equally strong Lightsaber and Force abilities. ^2Weaponry: - Melee +-- 10% faster RoF - Lightsaber (Yellow/Red/Purple) -- Saber Defense (3) -- Blaster Defense/Deflect (2) --- 46/30% less Red/Purple DMG +-- 46/30% less Red/Purple Dmg +-- 135% Spec Dmg mult -- EX Saber Throw (1) ^3[CS1] ---- 50% more DMG +--- 50% more Dmg ^5Force Powers: - Jump (3) diff --git a/z_MBLegends/ext_data/mb2/character/v9_Savage.mbch b/z_MBLegends/ext_data/mb2/character/v9_Savage.mbch index 23e686ea6..b3b948ead 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_Savage.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_Savage.mbch @@ -23,7 +23,7 @@ ClassInfo saberThrowDamage 70 saberDamageStyle SS_STAFF,280|SS_STRONG,320 rankDmgGiven 1.5 - + saberSpecialDamage 1.25 forceregen 0.90 resource RESOURCE_FORCE @@ -99,10 +99,10 @@ ClassInfo c_att_skill_4 MB_ATT_SS_REDSTYLE c_att_names_4 "Red Saber Style" c_att_ranks_4 6 - c_att_descs_4 "38% less DMG" + c_att_descs_4 "38% less Dmg" c_att_skill_5 MB_ATT_DMG_GIVEN_MULTIPLIER - c_att_names_5 "DMG Given (150%)" + c_att_names_5 "Dmg Given (150%)" c_att_ranks_5 2 c_att_descs_5 "Does not affect Saber" @@ -115,11 +115,11 @@ ClassInfo c_att_ranks_7 1,2,3 c_att_skill_8 MB_ATT_POWER - c_att_names_8 "Force Pool (110/130/150)" + c_att_names_8 "FP (110/130/150)" c_att_ranks_8 2,4,4 c_att_skill_9 MB_ATT_HEALTH - c_att_names_9 "Health (200/250/300)" + c_att_names_9 "HP (200/250/300)" c_att_ranks_9 3,3,3 c_att_skill_10 MB_ATT_BLAST_ARMOUR @@ -127,7 +127,7 @@ ClassInfo c_att_ranks_10 3 c_att_skill_11 MB_ATT_KB_TAKEN_MULTIPLIER - c_att_names_11 "KB Taken (10%)" + c_att_names_11 "Kb Taken (10%)" c_att_ranks_11 2 } @@ -140,11 +140,11 @@ A large melee bruiser that wields a high-powered, long-reaching staff Lightsaber - Lightsaber (Staff) -- Blaster Deflect (2) -- Chain Limit: 5 --- 43% more reach --- 7% more DMG --- 115% more KB +-- 43% more Reach +-- 125% Spec Dmg mult +-- 115% more Kb -- EX Saber Throw (2) ^3[CS1] ---- 133% more DMG +--- 133% more Dmg ^5Force Powers: - Jump (2) @@ -153,7 +153,7 @@ A large melee bruiser that wields a high-powered, long-reaching staff Lightsaber - Repulse ^3[CS1 Melee] ^8Attributes: -- 25% slower skill CD +- 25% slower Skill Cd - Getup (3) - Strength (2) - Physical Resist diff --git a/z_MBLegends/ext_data/mb2/character/v9_ShadowG.mbch b/z_MBLegends/ext_data/mb2/character/v9_ShadowG.mbch index e0e89c99f..764905f84 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_ShadowG.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_ShadowG.mbch @@ -14,16 +14,17 @@ ClassInfo resource RESOURCE_FORCE forcepool 100 forceregen 1.02 - + rateOfFire_Melee .9 + damageGiven 1.1 maxhealth 100 maxarmor 25 rankArmor 80 speed 1.02 -classFlags CFL_NOPICKUPS + classFlags CFL_NOPICKUPS meleespecial1 EAS_FP_REPULSE special2 EAS_FP_SPEED - + saberSpecialDamage 1.25 saberdamage 240 saberstyle SS_DESANN saber1 lightsaber_pike_legends @@ -60,7 +61,7 @@ classFlags CFL_NOPICKUPS c_att_skill_3 MB_ATT_PISTOL c_att_names_3 "Heavy Guardsmen Pistol" c_att_ranks_3 1 - c_att_descs_3 "25% more DMG, 25% slower RoF" + c_att_descs_3 "25% more Dmg, 25% slower RoF" c_att_skill_4 MB_ATT_FP_PUSH c_att_names_4 "Force Push" @@ -112,11 +113,13 @@ Force users with high flexibility. ^2Weaponry: - Melee +-- 10% faster Rof - Lightsaber Pike (Purple) -- Saber/Blaster Defense (1) -- Blaster Deflect (1) --- 40% less DMG --- 10% less reach +-- 125% Spec Dmg mult +-- 40% less Dmg +-- 10% less Reach ^5Force Powers: - Jump (3) diff --git a/z_MBLegends/ext_data/mb2/character/v9_Sion.mbch b/z_MBLegends/ext_data/mb2/character/v9_Sion.mbch index 916db6e3a..fe0e894e8 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_Sion.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_Sion.mbch @@ -30,11 +30,12 @@ ClassInfo //healthRegenCap 10 //healthRegenAmount 10 //healthRegenRate 1 - +rateOfFire_Melee .9 BPmultiplier 1.1 APmultiplier 1.2 CSmultiplier 1.05 ASmultiplier 1.05 + saberSpecialDamage 1.25 saberThrowDamage 40 saberDamageStyle SS_FAST,130|SS_MEDIUM,240 saber1 saber_sion_l @@ -56,7 +57,7 @@ ClassInfo bowAnim BOTH_INJURED_TO_COLLAPSED modelscale 1.03 - model "darthsion" + model "Darthsion" skin "default" uishader "models/players/darthsion/mb2_icon_default" uioverlay "gfx/icons/frontline" @@ -68,14 +69,16 @@ A Sith consumed with Rage. Difficult to kill. ^2Weaponry: - Melee +-- 10% faster RoF - Lightsaber (Yellow/Blue) -- Saber Defense (2) -- Blaster Defense (2) -- Blaster Deflect (1) -- Self-heals on equip --- 8% more Blue DMG +-- 8% more Blue Dmg +-- 125% Spec Dmg mult -- EX Saber Throw (1) ^3[CS1] ---- 33% more DMG +--- 33% more Dmg ^5Force Powers: - Jump (3) @@ -85,7 +88,7 @@ A Sith consumed with Rage. Difficult to kill. - Dark Rage (3) ^3[CS4] ^8Attributes: -- 15% less KB taken +- 15% less Kb Taken - Fury (3) -- Resource Regen: 1/.15s - Strength (1) diff --git a/z_MBLegends/ext_data/mb2/character/v9_Vader.mbch b/z_MBLegends/ext_data/mb2/character/v9_Vader.mbch index f588c0cb0..af5fe73ce 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_Vader.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_Vader.mbch @@ -57,23 +57,23 @@ ClassInfo uioverlay "gfx/icons/frontline" modelscale 1.09 - model "darthvader" + model "Darthvader" skin "legends" uishader "models/players/darthvader/mb2_icon_default" - model_1 "darthvader" + model_1 "Darthvader" skin_1 "breather" uishader_1 "models/players/darthvader/mb2_icon_breather" - model_2 "darthvader" + model_2 "Darthvader" skin_2 "tv" uishader_2 "models/players/darthvader/mb2_icon_tv" - model_3 "darthvader" - skin_3 "damaged" + model_3 "Darthvader" + skin_3 "Damaged" uishader_3 "models/players/darthvader/mb2_icon_damaged" - //model_4 "darthvader" + //model_4 "Darthvader" //skin_4 "infinities" //uishader_4 "models/players/darthvader/mb2_icon_infinities" } @@ -114,21 +114,21 @@ A tanky saberist with strong defense and offense, at the cost of mobility. -- Saber/Blaster Defense (3) -- Blaster Deflect (3) -- Chain Limit: 4 --- 10% more reach --- 30/46% less Purple/Red DMG --- 125% special DMG mult +-- 10% more Reach +-- 30/46% less Purple/Red Dmg +-- 125% Spec Dmg mult -- EX Saber Throw (3) ^3[CS1] ---- 50% more DMG +--- 50% more Dmg ^5Force Powers: - Push (3) - Pull (2) - Sense (2) - Vader's Grip (3) ^3[CS3] --- 12% more DMG +-- 12% more Dmg ^8Attributes: -- 95% less KB taken +- 95% less Kb Taken - Getup (3) - Slow Faller - Strength (1) diff --git a/z_MBLegends/ext_data/mb2/character/v9_Ventres.mbch b/z_MBLegends/ext_data/mb2/character/v9_Ventres.mbch index 32799698e..d92299571 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_Ventres.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_Ventres.mbch @@ -10,10 +10,10 @@ ClassInfo forcepowers FP_PUSH,2|FP_LEVITATION,3|FP_SEE,2|FP_SPEED,3|FP_PULL,2|FP_SABERTHROW,3|FP_GRIP,2|FP_SABER_OFFENSE,2|FP_TELEPATHY,1 - maxhealth 120 + maxhealth 125 forcepool 120 forceregen 1.04 - resource resource_force + resource RESOURCE_FORCE saber1 saber_asajj_legacy sabercolor 0 @@ -34,14 +34,14 @@ ClassInfo saberstyle_3 SS_DUAL saber2_3 starblades_legl saber2color_3 0 - + saberSpecialDamage 1.25 BPmultiplier 1.1 APmultiplier 1 ASmultiplier 1.10 CSmultiplier 1.15 saberThrowDamage 90 - saberDamageStyle SS_FAST,130 - + saberDamageStyle SS_FAST,130 + damagegiven 1.1 basespeed 247 rateOfFire_Melee 0.88 @@ -75,16 +75,17 @@ A fast Sith who can wield unique Starblades designed for massive throw damage, a - Asajj's Lightsabers -- Saber/Blaster Defense (2) -- Blaster Deflect (1) +-- 125% Spec Dmg mult > Double (Dual/Blue) --- 8% less/more DMG +-- 8% less/more Dmg > Staff (Staff/Blue) --- 8% less/more DMG +-- 8% less/more Dmg > Starblades (Dual) --- 25% less reach +-- 25% less Reach -- 10% less AS --- 55% less DMG +-- 55% less Dmg -- EX Saber Throw (3) ^3[CS1] ---- 200% more DMG +--- 200% more Dmg ^5Force Powers: - Jump (3) diff --git a/z_MBLegends/ext_data/npcs/yarael_poof.npc b/z_MBLegends/ext_data/npcs/yarael_poof.npc index e6fee8f3a..078b9c144 100644 --- a/z_MBLegends/ext_data/npcs/yarael_poof.npc +++ b/z_MBLegends/ext_data/npcs/yarael_poof.npc @@ -49,7 +49,7 @@ yarael_poof yawSpeed 120 walkSpeed 45 runSpeed 229.5 - health 225 + health 230 dismemberProbHead 20 dismemberProbArms 20 dismemberProbLegs 20 From 05879d71bc335af05aa577d4349a27b48d2f79c3 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Sun, 8 Feb 2026 08:04:23 -0500 Subject: [PATCH 086/119] non-explosive balance/descs Ewok Added 25% more Kb taken Stone splash radius 128 > 20 (also lowers total splash damage) Scavenger Lowered Stun Baton from 3 to 1 Armor 35 > 30 Added 30% more KB taken Speed 262 > 260 Removed Medpac NRSec ASMult .9 > .95 Kowakian Monkey Lizard FP 120 > 115 Imperial Armored Commando Saber damage 90 > 100 Imperial Agent Saber damage 90 > 100 Skirata Saber damage 90 > 100 Crosshair Saber damage 90 > 100 Tarkin Energize 3 > 2 Protect 2 > 1 Panaka Rage 2 > 1 Energize 3 > 2 Protect 2 > 1 Hutt Warrior Added 100% more KB to Saber Jar Jar Saber KB 160% > 300% Changed Boomaload base from a Flechette to Burst UGL E-5 reserve 1008 > 1092 E-5 clip 144 > 156 Leia Removed Medpac Thrawn Removed Medpac Traya HP dispenser 2 > 3 Jedi Healer HP dispenser 2 > 3 Director Krennic Added Team Energize Added Medpac Quickthrow 3 > 1 Converted Fire Grenades into Electro-Dioxis Grenades Pistol reserve 750 > 810 Moved global damage increase to just Pistol Added 30% reload penalty to Pistol Pistol RoF slowed 1.15 > 1.25 Energy 100 > 110 Atton Rand Getup 4 > 3 Clone Trooper Reinforcement cost 20 > 19 Assemble cost 2/2/3 > 1/2/2 Heavy Storm Reinforcement cost 20 > 19 Assemble cost 2/2/3 > 1/2/2 General Veers Removed Medpac --- .../ext_data/mb2/character/h10_JForce.mbch | 1 - .../ext_data/mb2/character/h10_JHeal.mbch | 4 +- .../ext_data/mb2/character/h10_PloK.mbch | 1 - .../ext_data/mb2/character/h1_OldRepET.mbch | 14 ++-- .../ext_data/mb2/character/h1_Rebel.mbch | 15 ++--- .../ext_data/mb2/character/h1_RebelET.mbch | 14 ++-- .../ext_data/mb2/character/h1_SecurET.mbch | 23 ++++--- .../ext_data/mb2/character/h1_TORtroop.mbch | 27 ++++---- .../ext_data/mb2/character/h1_Talz.mbch | 21 +++--- .../ext_data/mb2/character/h2_Carth.mbch | 4 +- .../ext_data/mb2/character/h2_Han.mbch | 6 +- .../ext_data/mb2/character/h2_JanO.mbch | 12 ++-- .../ext_data/mb2/character/h2_JarJar.mbch | 63 ++++++++---------- .../ext_data/mb2/character/h2_JynE.mbch | 14 ++-- .../ext_data/mb2/character/h2_Lando.mbch | 15 ++--- .../ext_data/mb2/character/h2_Padme.mbch | 11 ++-- .../ext_data/mb2/character/h2_Panaka.mbch | 16 ++--- .../ext_data/mb2/character/h3_Arc.mbch | 24 +++---- .../ext_data/mb2/character/h3_Baze.mbch | 23 +++---- .../ext_data/mb2/character/h3_BossNass.mbch | 21 +++--- .../ext_data/mb2/character/h3_Cander.mbch | 12 ++-- .../ext_data/mb2/character/h3_Clone.mbch | 20 +++--- .../ext_data/mb2/character/h3_CloneCom.mbch | 21 +++--- .../ext_data/mb2/character/h3_CloneLead.mbch | 9 ++- .../ext_data/mb2/character/h3_CloneSpe.mbch | 18 ++--- .../ext_data/mb2/character/h3_Delta.mbch | 28 ++++---- .../ext_data/mb2/character/h3_Rex.mbch | 8 +-- .../ext_data/mb2/character/h4_Atton.mbch | 3 +- .../ext_data/mb2/character/h4_Chir.mbch | 15 ++--- .../ext_data/mb2/character/h4_Ewok.mbch | 26 ++++---- .../ext_data/mb2/character/h4_Finn.mbch | 8 +-- .../ext_data/mb2/character/h4_KirKanos.mbch | 13 ++-- .../ext_data/mb2/character/h4_Kyle.mbch | 2 +- .../ext_data/mb2/character/h4_MrB.mbch | 17 +++-- .../ext_data/mb2/character/h4_SenGuard.mbch | 15 ++--- .../ext_data/mb2/character/h5_AstroR2.mbch | 12 ++-- .../ext_data/mb2/character/h5_BoKatan.mbch | 6 +- .../ext_data/mb2/character/h5_CloneJet.mbch | 10 +-- .../ext_data/mb2/character/h5_Dash.mbch | 8 +-- .../ext_data/mb2/character/h5_DinMando.mbch | 21 +++--- .../ext_data/mb2/character/h5_NiteOwl.mbch | 15 ++--- .../ext_data/mb2/character/h5_Paz.mbch | 17 +++-- .../ext_data/mb2/character/h5_Skirata.mbch | 21 +++--- .../ext_data/mb2/character/h6_Andor.mbch | 6 +- .../ext_data/mb2/character/h6_Cross.mbch | 21 +++--- .../ext_data/mb2/character/h6_Mission.mbch | 20 +++--- .../ext_data/mb2/character/h6_Nien.mbch | 21 +++--- .../ext_data/mb2/character/h7_CloneAss.mbch | 10 ++- .../ext_data/mb2/character/h7_HK47.mbch | 14 ++-- .../ext_data/mb2/character/h7_Hera.mbch | 4 +- .../ext_data/mb2/character/h7_Leia.mbch | 14 ++-- .../ext_data/mb2/character/h7_Lobot.mbch | 15 ++--- .../ext_data/mb2/character/h7_RebEngie.mbch | 23 ++++--- .../ext_data/mb2/character/h7_RebSapper.mbch | 12 ++-- .../ext_data/mb2/character/h7_Scavenge.mbch | 31 +++++---- .../ext_data/mb2/character/h7_Spy.mbch | 2 +- .../ext_data/mb2/character/h7_T3M4.mbch | 8 +-- .../ext_data/mb2/character/h8_Chewie.mbch | 10 +-- .../ext_data/mb2/character/h8_K2SO.mbch | 26 ++++---- .../ext_data/mb2/character/h8_NRSecDroid.mbch | 15 ++--- .../ext_data/mb2/character/h8_Tarfful.mbch | 11 ++-- .../ext_data/mb2/character/h8_Taunt.mbch | 14 ++-- .../ext_data/mb2/character/h8_WookWarr.mbch | 17 +++-- .../ext_data/mb2/character/h8_Wreck.mbch | 18 ++--- .../ext_data/mb2/character/h8_Zaal.mbch | 12 ++-- .../ext_data/mb2/character/h9_JGladiator.mbch | 2 +- .../ext_data/mb2/character/h9_JSage.mbch | 1 - .../ext_data/mb2/character/h9_JYoung.mbch | 1 - .../ext_data/mb2/character/h9_Windu.mbch | 1 - .../ext_data/mb2/character/v10_Palp.mbch | 1 - .../ext_data/mb2/character/v10_Ragnos.mbch | 1 - .../ext_data/mb2/character/v10_SForce.mbch | 9 ++- .../ext_data/mb2/character/v10_Traya.mbch | 8 +-- z_MBLegends/ext_data/mb2/character/v1_B1.mbch | 10 +-- .../ext_data/mb2/character/v1_ImpComm.mbch | 6 +- .../ext_data/mb2/character/v1_ImpSold.mbch | 9 ++- .../ext_data/mb2/character/v1_NTroop.mbch | 6 +- .../ext_data/mb2/character/v1_ORSithTr.mbch | 14 ++-- .../ext_data/mb2/character/v1_TORagent.mbch | 16 ++--- .../ext_data/mb2/character/v1_Talz.mbch | 22 +++---- .../ext_data/mb2/character/v1_Thug.mbch | 19 +++--- .../ext_data/mb2/character/v1_Undead.mbch | 10 +-- .../ext_data/mb2/character/v2_Calo.mbch | 6 +- .../ext_data/mb2/character/v2_FlameTr.mbch | 6 +- .../ext_data/mb2/character/v2_Greedo.mbch | 6 +- .../ext_data/mb2/character/v2_Hondo.mbch | 18 ++--- .../ext_data/mb2/character/v2_KMonkeyL.mbch | 4 +- .../ext_data/mb2/character/v3_Bossk.mbch | 6 +- .../ext_data/mb2/character/v3_DeathTr.mbch | 8 +-- .../ext_data/mb2/character/v3_FOMarsh.mbch | 13 ++-- .../ext_data/mb2/character/v3_HeavyStorm.mbch | 11 ++-- .../ext_data/mb2/character/v3_IG88.mbch | 21 +++--- .../ext_data/mb2/character/v3_Trando.mbch | 31 +++++---- z_MBLegends/ext_data/mb2/character/v4_BX.mbch | 21 +++--- .../ext_data/mb2/character/v4_CarnorJax.mbch | 13 ++-- .../ext_data/mb2/character/v4_MagnaG.mbch | 15 ++--- .../ext_data/mb2/character/v4_PurgeTr.mbch | 15 ++--- .../ext_data/mb2/character/v4_RoyalPr.mbch | 15 ++--- .../ext_data/mb2/character/v5_Boba.mbch | 8 +-- .../ext_data/mb2/character/v5_Cad.mbch | 2 +- .../ext_data/mb2/character/v5_DarkTr.mbch | 20 +++--- .../ext_data/mb2/character/v5_Durge.mbch | 16 ++--- .../ext_data/mb2/character/v5_Geonos.mbch | 17 +++-- .../ext_data/mb2/character/v5_ImpArmCom.mbch | 7 +- .../ext_data/mb2/character/v5_Jango.mbch | 4 +- .../ext_data/mb2/character/v5_JumpTr.mbch | 12 ++-- .../ext_data/mb2/character/v5_MaulMando.mbch | 23 ++++--- .../ext_data/mb2/character/v5_Watto.mbch | 17 +++-- .../ext_data/mb2/character/v6_Aurra.mbch | 1 - .../ext_data/mb2/character/v6_Dengar.mbch | 20 +++--- .../ext_data/mb2/character/v6_MercSh.mbch | 8 +-- .../ext_data/mb2/character/v6_ScoutTr.mbch | 29 ++++---- .../ext_data/mb2/character/v6_Tusk.mbch | 23 ++++--- .../ext_data/mb2/character/v6_Zam.mbch | 8 +-- .../ext_data/mb2/character/v7_Enoch.mbch | 8 +-- .../ext_data/mb2/character/v7_ImpAgent.mbch | 11 ++-- .../ext_data/mb2/character/v7_ImpSpec.mbch | 23 ++++--- .../ext_data/mb2/character/v7_Krennic.mbch | 66 +++++++++++++------ .../ext_data/mb2/character/v7_Mouse.mbch | 18 ++--- .../ext_data/mb2/character/v7_Noghri.mbch | 14 ++-- .../ext_data/mb2/character/v7_Reelo.mbch | 10 +-- .../ext_data/mb2/character/v7_Tarkin.mbch | 20 +++--- .../ext_data/mb2/character/v7_Thrawn.mbch | 12 ++-- .../ext_data/mb2/character/v7_Veers.mbch | 16 ++--- .../ext_data/mb2/character/v7_WatTam.mbch | 18 ++--- .../ext_data/mb2/character/v7_Zuck.mbch | 15 ++--- .../ext_data/mb2/character/v8_Burg.mbch | 4 +- .../ext_data/mb2/character/v8_Galak.mbch | 4 +- .../ext_data/mb2/character/v8_GamoPig.mbch | 21 +++--- .../ext_data/mb2/character/v8_HuttW.mbch | 20 +++--- .../ext_data/mb2/character/v8_SBD.mbch | 8 +-- .../ext_data/mb2/character/v8_Snoova.mbch | 7 +- .../ext_data/mb2/character/v8_Wampa.mbch | 14 ++-- .../ext_data/mb2/character/v9_Grievous.mbch | 7 +- .../ext_data/mb2/character/v9_Kylo.mbch | 1 - .../ext_data/mb2/character/v9_Pong.mbch | 14 ++-- .../ext_data/mb2/character/v9_SAcolyte.mbch | 8 +-- .../ext_data/mb2/character/v9_SDuel.mbch | 8 +-- .../ext_data/mb2/character/v9_SJugger.mbch | 1 - .../ext_data/mb2/character/v9_ShadowG.mbch | 1 - .../ext_data/mb2/character/v9_Vader.mbch | 3 +- .../ext_data/sabers/saber_legends_other.sab | 1 + .../ext_data/sabers/saber_legends_other6.sab | 2 +- 143 files changed, 923 insertions(+), 970 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h10_JForce.mbch b/z_MBLegends/ext_data/mb2/character/h10_JForce.mbch index 01986d43d..b9262cb1a 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_JForce.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_JForce.mbch @@ -67,7 +67,6 @@ Light side masters who forego the use of a Lightsaber in favor of martial arts a -- Blocking resists Force Powers -- BP-Free Jumps -- 75% more Kb --- 61% less Dmg -- 160% Spec Dmg mult -- 40% less Reach -- 167% more Radius diff --git a/z_MBLegends/ext_data/mb2/character/h10_JHeal.mbch b/z_MBLegends/ext_data/mb2/character/h10_JHeal.mbch index ee1fae00c..784bda553 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_JHeal.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_JHeal.mbch @@ -9,7 +9,7 @@ ClassInfo weapons WP_MELEE|WP_SABER forcepowers FP_LEVITATION,3|FP_SEE,3|FP_SABERTHROW,2|FP_TELEPATHY,1|FP_PUSH,1|FP_PULL,1 - attributes MB_ATT_FORCEBLOCK,2|MB_ATT_FORCEFOCUS,2|MB_ATT_DEFLECT,1|MB_ATT_DISP_HEALTH,2|MB_ATT_USE_DISTANCE,7|MB_ATT_HEALING,3|MB_ATT_GUN_DEFENSE,1|MB_ATT_FP_SABER_DEFENSE,1 + attributes MB_ATT_FORCEBLOCK,2|MB_ATT_FORCEFOCUS,2|MB_ATT_DEFLECT,1|MB_ATT_DISP_HEALTH,3|MB_ATT_USE_DISTANCE,7|MB_ATT_HEALING,3|MB_ATT_GUN_DEFENSE,1|MB_ATT_FP_SABER_DEFENSE,1 saberstyle SS_FAST|SS_MEDIUM damageGiven 1.1 maxhealth 115 @@ -169,5 +169,5 @@ A medic with strong support skills. - Force Block/Focus (2) ^3Abilities: -- HP Dispenser (2) ^3['Use' on ^3allies] +- HP Dispenser (3) ^3['Use' on ^3allies] -- +7 range" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/h10_PloK.mbch b/z_MBLegends/ext_data/mb2/character/h10_PloK.mbch index bdd61c034..8e1460cfc 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_PloK.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_PloK.mbch @@ -22,7 +22,6 @@ ClassInfo forceregen 1.1 damageGiven 1.1 saberThrowDamage 40 - saberDamage 240 saberstyle SS_FAST|SS_STRONG saberDamageStyle SS_FAST,130|SS_STRONG,240 BPmultiplier 1.2 diff --git a/z_MBLegends/ext_data/mb2/character/h1_OldRepET.mbch b/z_MBLegends/ext_data/mb2/character/h1_OldRepET.mbch index a8bfd0782..c1e2f873e 100644 --- a/z_MBLegends/ext_data/mb2/character/h1_OldRepET.mbch +++ b/z_MBLegends/ext_data/mb2/character/h1_OldRepET.mbch @@ -85,12 +85,12 @@ ClassInfo c_att_skill_3 MB_ATT_PISTOL c_att_names_3 "Old Republic Blaster Pistol" c_att_ranks_3 0,1,4 - c_att_descs_3 "Mag reload" + c_att_descs_3 "Mag Reload" c_att_skill_4 MB_ATT_E_22 c_att_names_4 "Heat Rifle (E-22)" c_att_ranks_4 6,1,6 - c_att_descs_4 "Ignites on hit, 25% less DMG, Mag reload" + c_att_descs_4 "Ignites on hit, 25% less Dmg, Mag Reload" c_att_skill_5 MB_ATT_FIRE_GRENADES c_att_names_5 "Fire Grenades" @@ -185,15 +185,13 @@ description "Old Republic Defender - Vibrosaber -- Saber Defense (0) -- No Blaster Block --- 15% faster movement +-- 15% faster Movement > Vibrosword (Yellow) --- 5% less reach --- 45% less DMG +-- 5% less Reach > Vibrostaff (Staff) --- 19% more reach --- 50% less DMG +-- 19% more Reach - Old Republic Blaster Pistol (1) --- Mag reload +-- Mag Reload ^8Attributes: - Reinforcement (1) diff --git a/z_MBLegends/ext_data/mb2/character/h1_Rebel.mbch b/z_MBLegends/ext_data/mb2/character/h1_Rebel.mbch index 202692a5b..2cec07bb8 100644 --- a/z_MBLegends/ext_data/mb2/character/h1_Rebel.mbch +++ b/z_MBLegends/ext_data/mb2/character/h1_Rebel.mbch @@ -1,5 +1,5 @@ //Legends Mode character file - Created by Frenzy & Leos -//Customizable version - Created by iPod/Snackbar +//Customizable version - Created by iPod/SnacKbar ClassInfo { @@ -55,7 +55,7 @@ ClassInfo customblue_3 1 //def w model_4 "rebel" - skin_4 "desert" + skin_4 "Desert" uishader_4 "models/players/rebel/mb2_icon_desert" model_5 "gwethenea" @@ -131,7 +131,7 @@ ClassInfo customblue_16 1 //def w model_17 "jedi_tf" - skin_17 "diapassik_rgb" + skin_17 "Diapassik_rgb" uishader_17 "models/players/jedi_tf/mb2_icon_diapassik_rgb" userRGB_17 1 customred_17 1 @@ -177,14 +177,13 @@ description "Rebel Trooper -- No Saber/Blaster Block -- No Saber Training -- Staggers on hit --- 10% more KB --- 75/50% less DMG --- 50% less reach --- 33% more radius +-- 10% more Kb +-- 50% less Reach +-- 33% more Radius - DL-44 Blaster Pistol (2) - DH-17 Blaster Rifle (3) - Frag Grenade (1) -- Concussion Grenade (1) +- V-59 Conc Grenade (1) ^8Attributes: - Reinforcements (4) diff --git a/z_MBLegends/ext_data/mb2/character/h1_RebelET.mbch b/z_MBLegends/ext_data/mb2/character/h1_RebelET.mbch index 944c0c16c..5cc7e6c22 100644 --- a/z_MBLegends/ext_data/mb2/character/h1_RebelET.mbch +++ b/z_MBLegends/ext_data/mb2/character/h1_RebelET.mbch @@ -1,5 +1,5 @@ //Legends Mode character file - Created by Frenzy & Leos -//Customizable version - Created by iPod/Snackbar +//Customizable version - Created by iPod/SnacKbar ClassInfo { @@ -30,7 +30,7 @@ ClassInfo uishader "models/players/rebel_commando/mb2_icon_default" model_1 "rebel_commando" - skin_1 "desert_legends" + skin_1 "Desert_legends" uishader_1 "models/players/rebel_commando/mb2_icon_desert" model_2 "rebel_commando" @@ -58,7 +58,7 @@ ClassInfo uishader_6 "models/players/gwethenea/mb2_icon_swamp" model_7 "rebel_pathfinder" - skin_7 "desert" + skin_7 "Desert" uishader_7 "models/players/rebel_pathfinder/mb2_icon_desert" model_8 "rebel_guerilla" @@ -70,11 +70,11 @@ ClassInfo uishader_9 "models/players/rebel_magma/mb2_icon_sullustan" model_10 "rebel_commando" - skin_10 "duros_scarif" + skin_10 "Duros_scarif" uishader_10 "models/players/rebel_commando/mb2_icon_duros_scarif" model_11 "rebel_commando" - skin_11 "duros_hoth" + skin_11 "Duros_hoth" uishader_11 "models/players/rebel_commando/mb2_icon_duros_hoth" model_12 "rebel_commando" @@ -142,7 +142,7 @@ ClassInfo c_att_ranks_5 5,8 c_att_skill_6 MB_ATT_MICRO_GRENADES - c_att_names_6 "Concussion Grenades" + c_att_names_6 "V-59 Conc Grenades" c_att_ranks_6 2,3 c_att_skill_7 MB_ATT_RESPAWNS @@ -155,7 +155,7 @@ ClassInfo c_att_ranks_8 1,2,2 c_att_skill_9 MB_ATT_HEALTH - c_att_names_9 "Health (60/80)" + c_att_names_9 "HP (60/80)" c_att_ranks_9 1,2 c_att_skill_10 MB_ATT_ARMOUR diff --git a/z_MBLegends/ext_data/mb2/character/h1_SecurET.mbch b/z_MBLegends/ext_data/mb2/character/h1_SecurET.mbch index b930fc267..2fd132e1f 100644 --- a/z_MBLegends/ext_data/mb2/character/h1_SecurET.mbch +++ b/z_MBLegends/ext_data/mb2/character/h1_SecurET.mbch @@ -1,5 +1,5 @@ //Legends Mode character file - Created by Frenzy & Leos -//Customizable version - Created by iPod/Snackbar +//Customizable version - Created by iPod/SnacKbar ClassInfo { @@ -87,7 +87,7 @@ ClassInfo c_att_skill_1 MB_ATT_PISTOL c_att_names_1 "Naboo S-5 Blaster Pistol" c_att_ranks_1 0,1,4 - c_att_descs_1 "10% faster RoF, 15% less DMG, 10% less FP DMG" + c_att_descs_1 "10% faster RoF, 15% less Dmg, 10% less FP Dmg" c_att_skill_2 MB_ATT_CR2 c_att_names_2 "CR-2 Heavy Blaster Pistol" c_att_ranks_2 6,3,4 @@ -95,10 +95,10 @@ ClassInfo c_att_skill_3 MB_ATT_CLONERIFLE c_att_names_3 "Sec Force Repeater (C. Rifle)" c_att_ranks_3 2,4,6 - c_att_descs_3 "10% faster RoF, 45% more velocity, 15% less DMG, 25% less FP DMG, -50% slower mag reload" + c_att_descs_3 "10% faster RoF, 45% more Velocity, 15% less Dmg, 25% less FP Dmg, +50% slower Mag Reload" c_att_skill_4 MB_ATT_CLONEBLOBS - c_att_names_4 "> Repeater Concussion Blobs" + c_att_names_4 "> Repeater Conc Blobs" c_att_ranks_4 1,1,1 c_att_skill_5 MB_ATT_SONIC_DETONATOR @@ -114,7 +114,7 @@ ClassInfo c_att_ranks_7 10,20 c_att_descs_7 "1 default" c_att_skill_8 MB_ATT_HEALTH - c_att_names_8 "Health (65/80)" + c_att_names_8 "HP (65/80)" c_att_ranks_8 2,2 c_att_skill_9 MB_ATT_HEALING @@ -209,14 +209,13 @@ Quick, versatile guards. Adept at disabling enemies. -- No Saber/Blaster Block -- No Saber Training -- Staggers on hit --- 10% more KB --- 70/41% less DMG --- 50% less reach --- 33% more radius +-- 10% more Kb +-- 50% less Reach +-- 33% more Radius - Naboo S-5 Blaster Pistol (1) -- 10% faster RoF --- 15% less DMG --- 10% less FP DMG +-- 15% less Dmg +-- 10% less FP Dmg ^8Attributes: - Reinforcement (1) diff --git a/z_MBLegends/ext_data/mb2/character/h1_TORtroop.mbch b/z_MBLegends/ext_data/mb2/character/h1_TORtroop.mbch index 583b44133..4778a5a43 100644 --- a/z_MBLegends/ext_data/mb2/character/h1_TORtroop.mbch +++ b/z_MBLegends/ext_data/mb2/character/h1_TORtroop.mbch @@ -84,8 +84,8 @@ c_att_ranks_0 7 c_att_skill_1 MB_ATT_MINIGUN c_att_names_1 "Assault Cannon (Minigun)" c_att_ranks_1 3,0 -c_att_descs_1 "Ignites on hit, 50% more DMG, 25% more FP DMG, -35% less velocity, 95% slower RoF" +c_att_descs_1 "Ignites on hit, 50% more Dmg, 25% more FP Dmg, +35% less Velocity, 95% slower RoF" c_att_skill_2 MB_ATT_FRAGS c_att_names_2 "Frag Grenade" c_att_ranks_2 1 @@ -96,7 +96,7 @@ c_att_skill_4 MB_ATT_FP_RAGE c_att_names_4 "Supercharge (Dark Rage)" c_att_ranks_4 1,1,1 c_att_skill_5 MB_ATT_HEALTH -c_att_names_5 "Health (130)" +c_att_names_5 "HP (130)" c_att_ranks_5 1 c_att_skill_6 MB_ATT_ARMOUR c_att_names_6 "Armor (100)" @@ -107,12 +107,12 @@ c_att_ranks_15 7 c_att_skill_16 MB_ATT_DC_CARBINE c_att_names_16 "Repeat. Blaster (DC Carbine)" c_att_ranks_16 3,0 -c_att_descs_16 "20% more velocity, 10% faster RoF, 10% less DMG/FP DMG" +c_att_descs_16 "20% more Velocity, 10% faster RoF, 10% less Dmg/FP Dmg" c_att_skill_17 MB_ATT_WESTARM5 c_att_names_17 "Pulse Grenade Launcher (M5)" c_att_ranks_17 1,0 -c_att_descs_17 "Prim fire: Single shot, 50% more DMG/FP DMG, 50% more velocity, -20% slower reload, Sec fire: 70% faster RoF" +c_att_descs_17 "Prim fire: Single shot, 50% more Dmg/FP Dmg, 50% more Velocity, +20% slower Reload, Sec fire: 70% faster RoF" c_att_skill_18 MB_ATT_ARC_RIFLE_GRENADELAUNCHER c_att_names_18 "> Launcher Pulse Grenades" c_att_ranks_18 1,1,0 @@ -123,7 +123,7 @@ c_att_skill_20 MB_ATT_FP_SEE c_att_names_20 "Radar Scanner (Sense)" c_att_ranks_20 1 c_att_skill_21 MB_ATT_HEALTH_REGEN_CAP -c_att_names_21 "Health Regen (5/.5s to 35)" +c_att_names_21 "HP Regen (5/.5s to 35)" c_att_ranks_21 1 c_att_skill_22 MB_ATT_BASESPEED c_att_names_22 "Speed (232)" @@ -137,7 +137,7 @@ c_att_ranks_30 7 c_att_skill_31 MB_ATT_CLONERIFLE c_att_names_31 "Stun Carbine (Clone Rifle)" c_att_ranks_31 3 -c_att_descs_31 "25% less DMG, 10% slower RoF, 50% more velocity, Conc/Ion Blobs (8)" +c_att_descs_31 "25% less Dmg, 10% slower RoF, 50% more Velocity, Conc/Ion Blobs (8)" c_att_skill_32 MB_ATT_FRAGS c_att_names_32 "Frag Grenade" c_att_ranks_32 1 @@ -151,13 +151,13 @@ c_att_skill_35 MB_ATT_ARMOUR_REGEN_CAP c_att_names_35 "Armor Regen Cap (70)" c_att_ranks_35 1 c_att_skill_36 MB_ATT_DMG_TAKEN_MULTIPLIER -c_att_names_36 "DMG Taken (75%)" +c_att_names_36 "Dmg Taken (75%)" c_att_ranks_36 1 c_att_skill_37 MB_ATT_KB_TAKEN_MULTIPLIER -c_att_names_37 "KB Taken (60%)" +c_att_names_37 "Kb Taken (60%)" c_att_ranks_37 1 c_att_skill_38 MB_ATT_ENV_PROT -c_att_names_38 "Environmental protection" +c_att_names_38 "Environmental Protection" c_att_ranks_38 1 } WeaponInfo0{ @@ -277,16 +277,15 @@ Durable multi-lifes with crowd control. - Vibroknife (Purple Saber) -- No Saber/Blaster Block -- Chain Limit: 4 --- 65% less DMG - Pulse Cannon (Lightning Thrower) --- 75% slower mag reload +-- 75% slower Mag Reload ^6Inventory: - Advanced Medpac ^3[CS4] ^8Attributes: - Reinforcement (1) -- 10% more/less KB given/taken +- 10% more/less Kb Given/taken - Armor Regen: 2/s to 25 - Strength (1) - Blast Armor diff --git a/z_MBLegends/ext_data/mb2/character/h1_Talz.mbch b/z_MBLegends/ext_data/mb2/character/h1_Talz.mbch index 588c00b53..f04d6b006 100644 --- a/z_MBLegends/ext_data/mb2/character/h1_Talz.mbch +++ b/z_MBLegends/ext_data/mb2/character/h1_Talz.mbch @@ -83,7 +83,7 @@ WeaponInfo1 MuzzleEffect null MissileModel "models/weapons2/dc_gabow/greenarrow_arrow.md3" MissileEffect "bow/whoosh" - MissileMissEffect "dc/explosion" + MissileMissEffect "Dc/explosion" MissileHitHumanEffect "bow/arrow_humandroid" MissileHitDroidEffect "bow/arrow_humandroid" clipSize 8 @@ -142,24 +142,23 @@ Indigenous peoples with primitive weaponry. Fill your Resource bar with damage t ^2Weaponry: - Melee --- Flat KB: 85 +-- Flat Kb: 85 -- 5% faster RoF - Talz Spear (All styles Saber) -- Freezes/poisons on hit -- No Saber/Blaster Block --- Saber DMG: 140 --- 200% special DMG mult --- 25% more reach --- 33% more radius +-- 200% Spec Dmg mult +-- 25% more Reach +-- 33% more Radius -- Saber Throw ^3[CS1] ---- 166% more DMG +--- 166% more Dmg - Snowballs (25) (Repeater) -- 25% slower RoF -- Sec only - Longbow and Arrows (T-21 3) -- Staggers/freezes/poisons on hit --- 35% faster shot swap --- 50% slower mag reload +-- 35% faster Shot Swap +-- 50% slower Mag Reload -- Prim only ^5Powers: @@ -167,8 +166,8 @@ Indigenous peoples with primitive weaponry. Fill your Resource bar with damage t ^8Attributes: - Reinforcement (1) -- 70% less KB taken -- 99% less KB given +- 70% less Kb Taken +- 99% less Kb Given - Dexterity (1) - Strength (1) - Fury (3) diff --git a/z_MBLegends/ext_data/mb2/character/h2_Carth.mbch b/z_MBLegends/ext_data/mb2/character/h2_Carth.mbch index 2d4b26c62..8230e1ed5 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_Carth.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_Carth.mbch @@ -66,9 +66,9 @@ A speedy Dual Pistol wielder and grenadier with multiple forms of healing. ^2Weaponry: - Melee - Carth's Dual Blaster Pistols (WESTARs 3) --- 10% more FP DMG +-- 10% more FP Dmg -- 5% slower RoF -- Concussion Grenades (3) +- V-59 Conc Grenades (3) - Frag Grenades (2) ^6Inventory: diff --git a/z_MBLegends/ext_data/mb2/character/h2_Han.mbch b/z_MBLegends/ext_data/mb2/character/h2_Han.mbch index 7ef458672..15b37a097 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_Han.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_Han.mbch @@ -82,15 +82,15 @@ ClassInfo c_att_skill_0 MB_ATT_PISTOL c_att_names_0 "Han Solo's DL-44 Pistol" c_att_ranks_0 30,5,30 - c_att_descs_0 "100% more DMG, 20% more FP DMG, 20% more velocity, -20% slower RoF, 15% slower movement, 150% slower reload" + c_att_descs_0 "100% more Dmg, 20% more FP Dmg, 20% more Velocity, +20% slower RoF, 15% slower Movement, 150% slower Reload" c_att_skill_1 MB_ATT_FRAGS c_att_names_1 "Frag Grenades" c_att_ranks_1 10,10,10 c_att_skill_2 MB_ATT_MICRO_GRENADES - c_att_names_2 "Concussion Grenades" + c_att_names_2 "V-59 Conc Grenades" c_att_ranks_2 5,5,5 c_att_skill_3 MB_ATT_HEALING diff --git a/z_MBLegends/ext_data/mb2/character/h2_JanO.mbch b/z_MBLegends/ext_data/mb2/character/h2_JanO.mbch index 0166fdb9c..1265a08e7 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_JanO.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_JanO.mbch @@ -53,7 +53,7 @@ ClassInfo c_att_skill_0 MB_ATT_BASE_TD c_att_names_0 "Heavy Thermal Grenades" c_att_ranks_0 1,1,1 - c_att_descs_0 "Pushes on det, 100% more DMG" + c_att_descs_0 "Pushes on det, 100% more Dmg" c_att_skill_1 MB_ATT_POWER c_att_names_1 "Energy Pool (120/125/130)" @@ -124,16 +124,16 @@ A nimble gunner with a unique projectile shotgun. ^2Weaponry: - Melee --- 15% faster movement +-- 15% faster Movement - DH-17 Blaster Pistol (Blaster Rifle 2) -- 10% faster RoF --- 10% faster reload +-- 10% faster Reload - FC-1 Flechette Launcher (2) --- 15% more DMG/FP DMG +-- 15% more Dmg/FP Dmg - PLX-2M Rocket Launcher (5) -- Staggers/pushes on det --- 15% more velocity --- Mag reload +-- 15% more Velocity +-- Mag Reload - Frag Grenades (2) ^6Inventory: diff --git a/z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch b/z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch index 177607d91..5448ab2af 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch @@ -6,13 +6,13 @@ Classinfo MBClass MB_CLASS_JEDI classNumberLimit 1 - weapons WP_MELEE|WP_SABER|WP_T21|WP_PULSE_NADE|WP_FLECHETTE + weapons WP_MELEE|WP_SABER|WP_T21|WP_PULSE_NADE|WP_UGL - attributes MB_ATT_BUNNY_HOP,2|MB_ATT_FLOAT_HOP|MB_ATT_HEALING,2|MB_ATT_DEXTERITY,3|MB_ATT_STAMINA,3|MB_ATT_ROSHTAUNT|MB_ATT_WATER_BREATHING|MB_ATT_FLIPKICK,3|MB_ATT_DASH_JUMP|MB_ATT_DASH,2|MB_ATT_DODGE,3|MB_ATT_T21,1|MB_ATT_BLAST_ARMOUR|MB_ATT_QUICKTHROW,3|MB_ATT_FLECHETTE,4|MB_ATT_GETUPS,3 + attributes MB_ATT_BUNNY_HOP,2|MB_ATT_FLOAT_HOP|MB_ATT_HEALING,2|MB_ATT_DEXTERITY,3|MB_ATT_STAMINA,3|MB_ATT_ROSHTAUNT|MB_ATT_WATER_BREATHING|MB_ATT_FLIPKICK,3|MB_ATT_DASH_JUMP|MB_ATT_DASH,2|MB_ATT_DODGE,3|MB_ATT_T21,1|MB_ATT_BLAST_ARMOUR|MB_ATT_QUICKTHROW,3|MB_ATT_UGL|MB_ATT_UGL_BURST,4|MB_ATT_GETUPS,3 WP_MeleeFlags HELD_HIGHDAMAGE WP_SaberFlags HELD_KNOCKDOWN - WP_FlechetteFlags HELD_SLOW|HELD_PULSE|HELD_DISRUPTIFY|HELD_KNOCKBACK|HELD_KNOCKDOWN + WP_UGLFlags HELD_SLOW|HELD_DISRUPTIFY|HELD_HIGHDAMAGE WP_PulseNadeFlags HELD_DISRUPTIFY|HELD_HIGHDAMAGE WP_T21Flags HELD_LOWDAMAGE @@ -123,8 +123,8 @@ WeaponInfo1 MissileEffect "blaster/Shot01R" altMuzzleEffect "Blaster/MuzzleFlash01R" altMissileEffect "blaster/Shot01R" - customAmmo 1008 - clipsize 144 + customAmmo 1092 + clipsize 156 reloadTimeModifier 0.75 hasAnimOverrides 1 animReadyNoAmmo BOTH_ARC_FORWARD_DIVE @@ -147,8 +147,8 @@ WeaponInfo2 WeaponInfo3 { - WeaponToReplace WP_FLECHETTE - WeaponBasedOff WP_FLECHETTE + WeaponToReplace WP_UGL + WeaponBasedOff WP_UGL FlashSound0 "sound/weapons/ballz/swing2.mp3" FlashSound1 "sound/weapons/ballz/swing2.mp3" FlashSound2 "sound/weapons/ballz/swing2.mp3" @@ -172,26 +172,23 @@ WeaponInfo3 altMuzzleEffect null altMissileEffect "grenades/glowempb" MissileEffect "grenades/glowempb" - primFireEnabled 0 WeaponName "Boomaload" Icon "gfx/hud/w_icon_booma" - clipSize 15 - customAmmo 5 - velocityMod 0 - damageMod 3 - rateMod 12.5 + velocityMod 1 + rateMod 6 SelectSound "sound/weapons/ballz/fall4.mp3" hasAnimOverrides 1 animReadyRun BOTH_HUGGER1 animReady BOTH_HUGGER1 animReadyWalk BOTH_HUGGER1 animReadyNoAmmo BOTH_HUGGER1 - animAttackRun BOTH_KYLE_MISS - animAttack BOTH_KYLE_MISS - animAttackWalk BOTH_KYLE_MISS + animAttackRun BOTH_SPINATTACK6 + animAttack BOTH_SPINATTACK6 + animAttackWalk BOTH_SPINATTACK6 + animCharge BOTH_COWER1 } -description "Jar Jar Binks +description "Jar Jar Binks Mesa, uh, clumsy... @@ -201,33 +198,29 @@ Mesa, uh, clumsy... - Grand Gungan Ticklers (Dual Saber) -- No Saber/Blaster Block -- Chain Limit: 1 --- Knocks down on hit --- 160% more KB --- 100/25% less L/R reach --- 66% less DMG --- 200% special DMG mult --- 400% more radius -- Boomaload (1) (Flechette 4) --- Shocks/pushes/knocks down on det --- 200% more DMG --- 100% less velocity --- 1150% slower shot swap --- 15% slower movement --- Sec only +-- Trips on hit +-- 300% more Kb +-- 100/25% less L/R Reach +-- 200% Spec Dmg mult +-- 400% more Radius +- Boomaload (Burst UGL) +-- 100% more Dmg +-- 500% slower Shot Swap +-- 15% slower Movement - Salvaged E-5 Blaster Rifle (T-21 1) --- 25% faster reload --- 50% less DMG +-- 25% faster Reload +-- 50% less Dmg - Boomas (4) (Pulse Grenades) --- 100% more DMG +-- 100% more Dmg -- Prim only ^5Powers: - Jar Jar Jump (1) ^8Attributes: -- 190% slower skill CD +- 190% slower Skill Cd - 50% slower Hacking -- 50% more KB taken/given +- 50% more Kb Taken/Given - Bunny Hop (2) - Slow Faller - Stamina (3) diff --git a/z_MBLegends/ext_data/mb2/character/h2_JynE.mbch b/z_MBLegends/ext_data/mb2/character/h2_JynE.mbch index fca9743cc..0c7e8e100 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_JynE.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_JynE.mbch @@ -154,16 +154,16 @@ A damage/fire rate-boosted pistoleer with advanced movement capabilities and a s - Jyn's Truncheon (Dual/Cyan Saber) -- No Saber/Blaster Block -- Chain Limit: 2 --- 10/20% more L/R KB --- 125% special DMG mult --- 30% less reach +-- 10/20% more L/R Kb +-- 125% Spec Dmg mult +-- 30% less Reach - A180 Blaster Pistol (WESTAR 2) --- 15% faster velocity --- 10% more DMG/FP DMG --- 10% faster reload +-- 15% faster Velocity +-- 10% more Dmg/FP Dmg +-- 10% faster Reload - A180 Ion Attachment (Bowcaster 3) -- Shocks/pushes on hit --- 150% more FP DMG +-- 150% more FP Dmg - Electro-Sonic Flashbangs (2) -- Shocks/sonics/blinds/pushes on det -- Prim only diff --git a/z_MBLegends/ext_data/mb2/character/h2_Lando.mbch b/z_MBLegends/ext_data/mb2/character/h2_Lando.mbch index bee84af6e..5ae820955 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_Lando.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_Lando.mbch @@ -210,21 +210,20 @@ A fast gunner/saberist with stealth abilities. -- Saber Defense (1) -- No Blaster Block -- No Saber Training --- 20% more KB --- 50% less DMG --- 10% less reach +-- 20% more Kb +-- 10% less Reach - S-5 Heavy Blaster Pistol (WESTAR 2) --- 10% more DMG/FP DMG +-- 10% more Dmg/FP Dmg -- 25% faster RoF --- 25% more velocity --- 20% faster reload +-- 25% more Velocity +-- 20% faster Reload - Gambler's Palm Smoke Grenades (3) (Frags) -- Obscures vision on det -- 40% faster RoF --- 99.9% less DMG +-- 99.9% less Dmg -- Quickthrow only - Lando's E-11 Blaster Rifle (EE-3 3) --- 10% more DMG +-- 10% more Dmg -- 25% faster RoF ^8Attributes: diff --git a/z_MBLegends/ext_data/mb2/character/h2_Padme.mbch b/z_MBLegends/ext_data/mb2/character/h2_Padme.mbch index ae2f2c199..c6371771e 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_Padme.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_Padme.mbch @@ -22,7 +22,7 @@ baseSpeed 255 //rateOfFire 0.8 rateOfFire_Melee 0.9 - holdables HI_MEDPAC_BIG|HI_MEDPAC + holdables HI_MEDPAC_BIG classflags CFL_STATVIEWER @@ -126,23 +126,22 @@ A frontline/support gunner with multiple forms of self-healing. Powerful in prox - Melee -- 10% faster RoF - ELG-3A Diplomat's Pistol (3) --- 10% more DMG/FP DMG +-- 10% more Dmg/FP Dmg -- 20% faster RoF - Looted E-5 Blaster Rifle (A280 1) --- 10% more DMG +-- 10% more Dmg -- 20% faster RoF - Pulse Grenades (2) -- Concussion Grenades (2) +- V-59 Conc Grenades (2) ^5Powers: - Team Energize (1) ^6Inventory: -- Medpac - Advanced Medpac ^3[CS4] ^8Attributes: -- 5% more KB given +- 5% more Kb Given - Dexterity (1) - Healing (2) - Rally diff --git a/z_MBLegends/ext_data/mb2/character/h2_Panaka.mbch b/z_MBLegends/ext_data/mb2/character/h2_Panaka.mbch index 4660cb4ba..dac982161 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_Panaka.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_Panaka.mbch @@ -32,7 +32,7 @@ ClassInfo BPmultiplier 0 - forcepowers FP_RAGE,2|FP_PROTECT,2|FP_TEAM_FORCE,3 + forcepowers FP_RAGE,1|FP_PROTECT,1|FP_TEAM_FORCE,2 resource RESOURCE_RAGE forcepool 250 forceregen 0.01 @@ -137,23 +137,23 @@ A commander who builds resource through damage to bolster his allies and himself - Melee - Naboo S-5 Blaster Pistol (3) -- 15% faster RoF --- 10% more DMG/FP DMG +-- 10% more Dmg/FP Dmg - CR-2 Heavy Blaster Pistol (3) --- 10% more DMG/FP DMG +-- 10% more Dmg/FP Dmg - Frag Grenades (2) -- Concussion Grenades (3) +- V-59 Conc Grenades (3) ^5Powers: -- Urban Energize (3) -- Urban Protect (2)^3* -- Urban Rage (2) +- Urban Energize (2) +- Urban Protect (1)^3* +- Urban Rage (1) ^6Inventory: - Advanced Medpac ^8Attributes: ^7- ^3*^7Security's Beacon (Shares Force Powers ^7with a targeted/nearby ally) -- 50% slower skill CD +- 50% slower Skill Cd - Fury (3) -- Resource Regen: 1/.1s to 15 -- 99% slower Resource Decay diff --git a/z_MBLegends/ext_data/mb2/character/h3_Arc.mbch b/z_MBLegends/ext_data/mb2/character/h3_Arc.mbch index baf8cd5d1..9a650145e 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_Arc.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_Arc.mbch @@ -13,7 +13,7 @@ ClassInfo rankHealth 100,115 MaxArmor 50 - rankArmor 65,80,125 + rankArmor 65,80,115 knockbackTaken 0.88 skilltimerMod 0.9 @@ -132,7 +132,7 @@ skilltimerMod 0.9 c_att_ranks_2 4,10 c_att_skill_3 MB_ATT_CLONEBLOBS - c_att_names_3 "> DC-15A Concussion Blobs" + c_att_names_3 "> DC-15A Conc Blobs" c_att_ranks_3 5,5,5 c_att_skill_4 MB_ATT_STRONGBLOBS @@ -156,12 +156,12 @@ skilltimerMod 0.9 c_att_ranks_8 10,10,10 c_att_skill_9 MB_ATT_HEALTH - c_att_names_9 "Health (100/115)" + c_att_names_9 "HP (100/115)" c_att_ranks_9 5,5 c_att_skill_10 MB_ATT_ARMOUR - c_att_names_10 "Armor (65/80/125)" - c_att_ranks_10 10,10,20 + c_att_names_10 "Armor (65/80/115)" + c_att_ranks_10 10,10 c_att_skill_11 MB_ATT_ASSEMBLE c_att_names_11 "Assemble" @@ -194,7 +194,7 @@ skilltimerMod 0.9 c_att_ranks_17 4,10 c_att_skill_18 MB_ATT_CLONEBLOBS - c_att_names_18 "> DC-15A Concussion Blobs" + c_att_names_18 "> DC-15A Conc Blobs" c_att_ranks_18 5,5,5 c_att_skill_19 MB_ATT_STRONGBLOBS @@ -211,18 +211,18 @@ skilltimerMod 0.9 c_att_skill_22 MB_ATT_PLX1 c_att_names_22 "PLX-1 Rocket Launcher" - c_att_ranks_22 10,20,30 + c_att_ranks_22 10,20 c_att_skill_23 MB_ATT_PULSE_GRENADES c_att_names_23 "Pulse Grenades" c_att_ranks_23 10,10,10 c_att_skill_24 MB_ATT_HEALTH - c_att_names_24 "Health (100/115)" + c_att_names_24 "HP (100/115)" c_att_ranks_24 5,5 c_att_skill_25 MB_ATT_ARMOUR - c_att_names_25 "Armor (65/80/125)" + c_att_names_25 "Armor (65/80/115)" c_att_ranks_25 10,10,20 c_att_skill_26 MB_ATT_ASSEMBLE @@ -243,7 +243,7 @@ skilltimerMod 0.9 } -description "ARC Trooper +description "ARC Trooper A highly versatile class that excels in close-to-mid-range combat. @@ -256,8 +256,8 @@ A highly versatile class that excels in close-to-mid-range combat. ^8Attributes: - Reinforcement (1) -- 10% faster skill CD -- 12% less KB taken +- 10% faster Skill Cd +- 12% less Kb Taken - Stamina (0) ^3Abilities: diff --git a/z_MBLegends/ext_data/mb2/character/h3_Baze.mbch b/z_MBLegends/ext_data/mb2/character/h3_Baze.mbch index 6c3b3e7bc..684b7ac60 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_Baze.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_Baze.mbch @@ -10,7 +10,7 @@ ClassInfo WP_EE4Flags HELD_SLOW|HELD_AMMOREGEN WP_PLX1Flags HELD_SLOW|HELD_STUN|HELD_KNOCKBACK - attributes MB_ATT_AMMO,3|MB_ATT_SONIC_DETONATOR,2|MB_ATT_EE4,2|MB_ATT_QUICKTHROW,1|MB_ATT_FRAGS,1|MB_ATT_BESKAR,1|MB_ATT_PLX1,1|MB_ATT_SHIELD_RECHARGE,1 + attributes MB_ATT_AMMO,3|MB_ATT_SONIC_DETONATOR,2|MB_ATT_EE4,2|MB_ATT_QUICKTHROW,1|MB_ATT_FRAGS,1|MB_ATT_BESKAR,1|MB_ATT_PLX1,1|MB_ATT_SHIELD_RECHARGE,1|MB_ATT_DASH,1 maxhealth 140 maxarmor 140 @@ -66,35 +66,36 @@ WeaponInfo1 WeaponName "HH-12 Rocket Launcher" FlashSound0 "sound/weapons/halo_rocket/fire.wav" ReloadTimeModifier 1 -damageMod 1.5 + damageMod 1.5 + missileEffect "boba/jet" } description "Baze Malbus -A heavy gunner equipped with a massively powerful Repeating Cannon that regenerates ammo, and explosives. +A tanky gunner with a heavy suppression rifle and explosives. ^2Weaponry: - Melee - HH-12 Rocket Launcher (1) (PLX) -- Staggers/pushes on det --- 50% more DMG --- 15% slower movement +-- 50% more Dmg +-- 15% slower Movement - Frag Grenade (1) - Sonic Detonators (2) - MWC-35c 'Staccato Lightning' Repeating Cannon (EE-4 2) -- Passive ammo regen -- 35% faster RoF --- 35% less FP DMG --- 15% slower movement +-- 35% less FP Dmg +-- 15% slower Movement ^8Attributes: -- 10% more KB given -- 20% less KB taken -- 50% slower skill CD +- 10% more Kb Given +- 20% less Kb Taken +- 50% slower Skill Cd - Armor Regen (1) - Beskar (1) - Physical Resist ^3Abilities: - Dash (1) ^3[CS2] -- Quickthrow (1) ^3[CS3]" +- Quickthrow (1) ^3[CS3]" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/h3_BossNass.mbch b/z_MBLegends/ext_data/mb2/character/h3_BossNass.mbch index 924597263..a9b374e51 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_BossNass.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_BossNass.mbch @@ -122,32 +122,31 @@ A tanky rocketeer with a large protective Energy Shield and inherent aquatic res ^2Weaponry: - Melee --- 15% slower movement +-- 15% slower Movement - Boss's Personal Energy Shield (Staff Saber) -- Saber Defense (1) -- Blaster Defense (3) -- Blaster Deflect (1) -- Chain Limit: 1 --- 10% more KB --- 73% less DMG +-- 10% more Kb > Broad Shield --- 12% more reach --- 500% more radius +-- 12% more Reach +-- 500% more Radius > Tower Shield --- 43% less reach --- 1100% more radius +-- 43% less Reach +-- 1100% more Radius - Salvaged E-60R Missile Launcher (6) (PLX) -- Staggers/pushes on det -- Reloads 2 rockets per clip --- 30% faster reload +-- 30% faster Reload - Boss's Big Bombad Boomas (2) (Pulse Grenades) --- 100% more DMG +-- 100% more Dmg - Broken Concussion Rifle (1) --- 60% slower mag reload +-- 60% slower Mag Reload -- Sec only ^8Attributes: -- 25% slower skill CD +- 25% slower Skill Cd - Bunny Hop (1) - Strength (2) - Blast Armor diff --git a/z_MBLegends/ext_data/mb2/character/h3_Cander.mbch b/z_MBLegends/ext_data/mb2/character/h3_Cander.mbch index 7a277ff34..c703c8d71 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_Cander.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_Cander.mbch @@ -73,7 +73,7 @@ ClassInfo c_att_skill_2 MB_ATT_CLONERIFLE c_att_names_2 "Repeating Blaster (C. Rifle)" c_att_ranks_2 5,15,30 - c_att_descs_2 "5% less FP DMG, 150% slower reload, 15% slower movement" + c_att_descs_2 "5% less FP Dmg, 150% slower Reload, 15% slower Movement" c_att_skill_3 MB_ATT_STRONGBLOBS c_att_names_3 "> Repeat. Blaster Ion Blobs" c_att_ranks_3 4,4,4 @@ -83,7 +83,7 @@ ClassInfo c_att_ranks_4 8,8,8 c_att_skill_5 MB_ATT_HEALTH - c_att_names_5 "Health (110/125/150)" + c_att_names_5 "HP (110/125/150)" c_att_ranks_5 3,5,6 c_att_skill_6 MB_ATT_HEALING @@ -107,7 +107,7 @@ ClassInfo c_att_ranks_10 10 c_att_skill_11 MB_ATT_KB_TAKEN_MULTIPLIER - c_att_names_11 "KB Taken (20%)" + c_att_names_11 "Kb Taken (20%)" c_att_ranks_11 2 c_att_descs_11 "80% default" @@ -165,11 +165,11 @@ A tanky hybrid who can spec into Blaster and Saber skills. - Melee - Canderous' Vibroblade (Yellow/Red Saber) -- No Blaster Block --- 48% more reach --- 46% less Red DMG +-- 48% more Reach +-- 46% less Red Dmg ^8Attributes: -- 20% less KB taken +- 20% less Kb Taken - Stamina (0) - Strength (1) - Dexterity (1) diff --git a/z_MBLegends/ext_data/mb2/character/h3_Clone.mbch b/z_MBLegends/ext_data/mb2/character/h3_Clone.mbch index 399cfb6f0..611a6142e 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_Clone.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_Clone.mbch @@ -114,7 +114,7 @@ uishader_8 "models/players/clonetrooper_p2/mb2_icon_shock_rgb" uishader_16 "models/players/clonetrooper_p2/mb2_icon_maceunit" model_17 "clonetrooper_p2" - skin_17 "doomunit" + skin_17 "Doomunit" uishader_17 "models/players/clonetrooper_p2/mb2_icon_doomunit" model_18 "clonetrooper_p2" @@ -151,7 +151,8 @@ uishader_8 "models/players/clonetrooper_p2/mb2_icon_shock_rgb" c_att_skill_5 MB_ATT_MINIGUN c_att_names_5 "Z-6 Rotary Cannon (Minigun)" c_att_ranks_5 10 - c_att_descs_5 "24% slower RoF, 5% more DMG, 10% more FP DMG" + c_att_descs_5 "38% faster RoF, 5% more DMG, 10% more fp DMG" + c_att_skill_6 MB_ATT_PLX1 c_att_names_6 "PLX-1 Rocket Launcher" c_att_ranks_6 6,13 @@ -162,10 +163,11 @@ uishader_8 "models/players/clonetrooper_p2/mb2_icon_shock_rgb" c_att_skill_8 MB_ATT_RESPAWNS c_att_names_8 "Reinforcement" - c_att_ranks_8 20 + c_att_ranks_8 19 c_att_descs_8 "1 default" + c_att_skill_9 MB_ATT_HEALTH - c_att_names_9 "Health (80/100)" + c_att_names_9 "HP (80/100)" c_att_ranks_9 2,2 c_att_skill_10 MB_ATT_ARMOUR @@ -174,7 +176,7 @@ uishader_8 "models/players/clonetrooper_p2/mb2_icon_shock_rgb" c_att_skill_11 MB_ATT_ASSEMBLE c_att_names_11 "Assemble" - c_att_ranks_11 2,2,3 + c_att_ranks_11 1,2,2 c_att_skill_12 MB_ATT_DEXTERITY c_att_names_12 "Dexterity" @@ -206,12 +208,11 @@ WeaponInfo0 FPMult 1.1 damageMod 1.05 rateMod 0.62 - velocityMod .76 } -description "Clone Trooper +description "Clone Trooper -A trooper characterized by heavier armor and weaponry choices compared to his peers, including extra lives, a Minigun, a Rocket Launcher, damage protection, and mobility options. +A trooper characterized by heavier armor and weaponry choices compared to his peers. ^2Weaponry: - Melee @@ -222,9 +223,8 @@ A trooper characterized by heavier armor and weaponry choices compared to his pe ^8Attributes: - Reinforcement (1) -- 10% less KB taken +- 10% less Kb Taken - Stamina (0) -- Assemble (3) ^3Abilities: - Sprint ^3[CS1]" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/h3_CloneCom.mbch b/z_MBLegends/ext_data/mb2/character/h3_CloneCom.mbch index 071396d4d..5d6618747 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_CloneCom.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_CloneCom.mbch @@ -72,11 +72,11 @@ customSpecIcon_3 "gfx/menus/alpha/icon_weap_stun" c_att_skill_0 MB_ATT_DC_CARBINE c_att_names_0 "DC-17m Blaster (DC Carbine)" c_att_ranks_0 0 -c_att_descs_0 "35% faster RoF, 10% less FP DMG, 25% slower mag reload" +c_att_descs_0 "35% faster RoF, 10% less FP Dmg, 25% slower Mag Reload" c_att_skill_1 MB_ATT_DISRUPTOR c_att_names_1 "DC-17m Sniper (Disruptor)" c_att_ranks_1 0 -c_att_descs_1 "120% more DMG/FP DMG, 10% slower RoF, 75% slower mag reload" +c_att_descs_1 "120% more Dmg/FP Dmg, 10% slower RoF, 75% slower Mag Reload" c_att_skill_2 MB_ATT_BASESPEED c_att_names_2 "Speed (200)" c_att_ranks_2 0 @@ -103,7 +103,7 @@ c_att_ranks_30 0 c_att_skill_31 MB_ATT_FLECHETTE c_att_names_31 "ACP Scatter Gun (Flechette)" c_att_ranks_31 0,0 -c_att_descs_31 "15% more DMG, 40% slower RoF, 60% slower mag reload" +c_att_descs_31 "15% more Dmg, 40% slower RoF, 60% slower Mag Reload" c_att_skill_32 MB_ATT_FP_PUSH c_att_names_32 "Repulsor Gauntlet (Push)" c_att_ranks_32 0 @@ -257,20 +257,19 @@ Adaptable 2-lifes with staying power. - Knuckle Plate Vibroblade (Cyan Saber) -- No Saber/Blaster Block -- Chain Limit: 1 --- 50% more KB --- 20% less DMG --- 57% less reach --- 33% more radius +-- 50% more Kb +-- 57% less Reach +-- 33% more Radius -- Prim only - DC-15s Side Arm Blaster (Pistol 1) -- 40% faster RoF --- 100% slower reload +-- 100% slower Reload - Hand Thermal Grenades (2) --- 125% more DMG +-- 125% more Dmg ^8Attributes: -- 15% less KB taken -- Health Regen: 1/s to 25 +- 15% less Kb Taken +- HP Regen: 1/s to 25 - Armor Regen: 2/s - Stamina (2) - Dexterity (1) diff --git a/z_MBLegends/ext_data/mb2/character/h3_CloneLead.mbch b/z_MBLegends/ext_data/mb2/character/h3_CloneLead.mbch index 31ad91fdf..6e52f8d7a 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_CloneLead.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_CloneLead.mbch @@ -23,7 +23,7 @@ ClassInfo BPmultiplier 0 saber1 Clone_Knife_Jagged saberstyle SS_TAVION - saberDamage 90 + saberDamage 100 knockbackTaken 0.85 @@ -72,7 +72,7 @@ ClassInfo uishader_8 "models/players/clonetrooper_p2/mb2_icon_327_deviss" model_9 "clonetrooper_p2" - skin_9 "doom" + skin_9 "Doom" uishader_9 "models/players/clonetrooper_p2/mb2_icon_doom" model_10 "clonetrooper_p2" @@ -187,12 +187,11 @@ A custom commander that can spec into a variety of weapons, damage protection, a - Melee - Jagged Vibroknife (Cyan Saber) -- No Saber/Blaster Block --- 25% less DMG --- 60% less reach +-- 60% less Reach - DC-15s Clone Pistol (1) ^8Attributes: -- 15% less KB taken +- 15% less Kb Taken - Stamina (0) - Rally diff --git a/z_MBLegends/ext_data/mb2/character/h3_CloneSpe.mbch b/z_MBLegends/ext_data/mb2/character/h3_CloneSpe.mbch index 358517efc..792f3f887 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_CloneSpe.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_CloneSpe.mbch @@ -59,11 +59,11 @@ c_att_ranks_2 1,1,1 c_att_skill_3 MB_ATT_THROWER c_att_names_3 "BT X-42 Flamethrower" c_att_ranks_3 6 -c_att_descs_3 "80% more DMG" +c_att_descs_3 "80% more Dmg" c_att_skill_4 MB_ATT_MINIGUN c_att_names_4 "Chaingun (Minigun)" c_att_ranks_4 12 -c_att_descs_4 "130% more velocity, 17% faster RoF, 20% less DMG/FP DMG" +c_att_descs_4 "130% more Velocity, 17% faster RoF, 20% less Dmg/FP Dmg" c_att_skill_5 MB_ATT_PULSE_GRENADES c_att_names_5 "Pulse Grenades" c_att_ranks_5 3,3 @@ -71,7 +71,7 @@ c_att_skill_6 MB_ATT_SONIC_DETONATOR c_att_names_6 "Sonic Detonators" c_att_ranks_6 4,4 c_att_skill_7 MB_ATT_DMG_GIVEN_MULTIPLIER -c_att_names_7 "DMG Given (120%)" +c_att_names_7 "Dmg Given (120%)" c_att_ranks_7 3 c_att_skill_8 MB_ATT_ARMOUR c_att_names_8 "Armor (110)" @@ -94,10 +94,10 @@ c_att_ranks_19 2,4,1 c_att_skill_20 MB_ATT_EE4 c_att_names_20 "DC-15x Sniper Rifle (EE-4)" c_att_ranks_20 8,7 -c_att_descs_20 "110% more DMG/FP DMG, 120% more velocity, 150% slower RoF, -120% slower mag reload" +c_att_descs_20 "110% more Dmg/FP Dmg, 120% more Velocity, 150% slower RoF, +120% slower Mag Reload" c_att_skill_21 MB_ATT_MICRO_GRENADES -c_att_names_21 "Conc Grenades" +c_att_names_21 "V-59 Conc Grenades" c_att_ranks_21 2,2 c_att_skill_22 MB_ATT_FRAGS c_att_names_22 "Frag Grenades" @@ -108,7 +108,7 @@ c_att_ranks_23 0 c_att_skill_30 MB_ATT_STUN_BATON c_att_names_30 "F-187 Fusioncutter (Stun Baton)" c_att_ranks_30 2 -c_att_descs_30 "Ignites on hit, 80% faster RoF, 65% less DMG" +c_att_descs_30 "Ignites on hit, 80% faster RoF, 65% less Dmg" c_att_skill_31 MB_ATT_DC_CARBINE c_att_names_31 "DC-15S Clone Carbine" c_att_ranks_31 2,1,1 @@ -124,7 +124,7 @@ c_att_ranks_34 1,1,1 c_att_skill_35 MB_ATT_SHOTGUN c_att_names_35 "DP-23 Shotgun" c_att_ranks_35 10,8,4 -c_att_descs_35 "25% faster RoF, 35% less DMG, 20% slower mag reload, Prim only" +c_att_descs_35 "25% faster RoF, 35% less Dmg, 20% slower Mag Reload, Prim only" c_att_skill_36 MB_ATT_FIRE_GRENADES c_att_names_36 "Fire Grenade" c_att_ranks_36 0 @@ -271,7 +271,7 @@ Clones with niche expertise. ^8Attributes: - Reinforcement (1) -- 12% less KB taken +- 12% less Kb Taken - Stamina (3) - Dexterity (1) - Environmental Protection (2) diff --git a/z_MBLegends/ext_data/mb2/character/h3_Delta.mbch b/z_MBLegends/ext_data/mb2/character/h3_Delta.mbch index 03f99fd16..386f67b65 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_Delta.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_Delta.mbch @@ -218,28 +218,28 @@ A highly adaptable special ops unit. -- No Saber/Blaster Block -- Chain Limit: 1 -- Staggers on hit --- 75% more kb --- 167% spec dmg mult --- 57% less reach --- 33% more radius +-- 75% more Kb +-- 167% Spec Dmg mult +-- 57% less Reach +-- 33% more Radius -- Prim only - DC-15s Side Arm Blaster (Pistol 1) --- 40% faster rof --- 100% slower reload +-- 40% faster RoF +-- 100% slower Reload - DC-17m ICWS Blaster Attachment (DC Carbine 1) --- 40% faster rof --- 25% slower mag reload +-- 40% faster RoF +-- 25% slower Mag Reload - DC-17m ICWS Sniper Attachment (Disruptor 1) --- 130% more dmg/FP dmg --- 10% slower rof --- 75% slower mag reload +-- 130% more Dmg/FP Dmg +-- 10% slower RoF +-- 75% slower Mag Reload - DC-17m ICWS Anti-Armor Attachment (UGL) -- Pushes on det ^8Attributes: -- 10% faster skill cd -- 20% less kb taken -- Health/Armor Regen: 2/s +- 10% faster Skill Cd +- 20% less Kb Taken +- HP/Armor Regen: 2/s - Stamina (3) - Dexterity (1) - Blast Armor diff --git a/z_MBLegends/ext_data/mb2/character/h3_Rex.mbch b/z_MBLegends/ext_data/mb2/character/h3_Rex.mbch index 5c1e64a74..059fd4499 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_Rex.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_Rex.mbch @@ -82,16 +82,16 @@ A hard-boiled leader with high mobility and powerful Dual Pistols. - Melee -- 10% faster RoF - Dual DC-17 Clone Pistols (4) --- 10% more velocity --- 10% slower mag reload +-- 10% more Velocity +-- 10% slower Mag Reload - Pulse Grenades (2) ^6Inventory: - Advanced Medpac ^3[CS3] ^8Attributes: -- 10% faster skill CD -- 15% less KB taken +- 10% faster Skill Cd +- 15% less Kb Taken - Strength (1) - Dexterity (3) - Stamina (3) diff --git a/z_MBLegends/ext_data/mb2/character/h4_Atton.mbch b/z_MBLegends/ext_data/mb2/character/h4_Atton.mbch index 65dfec0f3..aa1d1b8b2 100644 --- a/z_MBLegends/ext_data/mb2/character/h4_Atton.mbch +++ b/z_MBLegends/ext_data/mb2/character/h4_Atton.mbch @@ -7,7 +7,7 @@ weapons WP_SABER WP_MandoPistolFlags HELD_DISRUPTIFY|HELD_ALTRELOAD WP_ClonePistolFlags HELD_PULSE|HELD_ALTRELOAD WP_EE4Flags HELD_FLAME|HELD_POISON|HELD_KNOCKBACK|HELD_ALTRELOAD|HELD_DISRUPTIFY -attributes MB_ATT_POISON_DART,2|MB_ATT_AMMO,3|MB_ATT_DEFLECT,1|MB_ATT_HEALING,2|MB_ATT_FORCEBLOCK,1|MB_ATT_FP_MIRALUKA +attributes MB_ATT_POISON_DART,2|MB_ATT_AMMO,3|MB_ATT_DEFLECT,1|MB_ATT_HEALING,2|MB_ATT_FORCEBLOCK,1|MB_ATT_FP_MIRALUKA|MB_ATT_GETUPS,3 classflags CFL_SEEING_STEALTH|CFL_HEAVYMELEE|CFL_AKIMBOPISTOL3|CFL_NOPICKUPS maxhealth 100 maxarmor 50 @@ -268,6 +268,7 @@ Pure Pazaak - Intuition (Passive Sense 1) - Sense Immunity - Force Block (1) +- Getup (3) ^3Abilities: - Poison Darts (2) ^3[CS1 Melee] diff --git a/z_MBLegends/ext_data/mb2/character/h4_Chir.mbch b/z_MBLegends/ext_data/mb2/character/h4_Chir.mbch index c673dc2bb..f24ca255e 100644 --- a/z_MBLegends/ext_data/mb2/character/h4_Chir.mbch +++ b/z_MBLegends/ext_data/mb2/character/h4_Chir.mbch @@ -106,18 +106,17 @@ A speedy and dexterous character with strong CQC and a hand cannon. Fast resourc - Chirrut's Staff (Staff/Yellow Saber) -- Saber Defense (1) -- No Blaster Block --- 25% more reach --- 53/50% less DMG --- 33% more radius +-- 25% more Reach +-- 33% more Radius - Chirrut's Lightbow (T-21 1) -- Pushes on hit --- 75% more FP DMG --- 50% slower mag reload --- 15% slower movement +-- 75% more FP Dmg +-- 50% slower Mag Reload +-- 15% slower Movement ^8Attributes: -- 125% more KB given -- 10% faster skill CD +- 125% more Kb Given +- 10% faster Skill Cd - Resource Regen: 5/.001s to 35 - Getup (3) - Dexterity (3) diff --git a/z_MBLegends/ext_data/mb2/character/h4_Ewok.mbch b/z_MBLegends/ext_data/mb2/character/h4_Ewok.mbch index 615197068..43fef7d93 100644 --- a/z_MBLegends/ext_data/mb2/character/h4_Ewok.mbch +++ b/z_MBLegends/ext_data/mb2/character/h4_Ewok.mbch @@ -9,6 +9,8 @@ ClassInfo weapons WP_MELEE|WP_SABER|WP_T21|WP_REPEATER attributes MB_ATT_ASSEMBLE,2|MB_ATT_RESPAWNS,2|MB_ATT_HEALING,1|MB_ATT_DODGE,3|MB_ATT_DASH,2|MB_ATT_T21,1|MB_ATT_REPEATER|MB_ATT_GETUPS,2|MB_ATT_DEXTERITY,1 + + knockbackTaken 1.25 maxhealth 100 maxarmor 20 @@ -104,7 +106,7 @@ WeaponInfo1 MuzzleEffect null MissileModel "models/weapons2/dc_gabow/greenarrow_arrow.md3" MissileEffect "bow/whoosh" - MissileMissEffect "dc/explosion" + MissileMissEffect "Dc/explosion" MissileHitHumanEffect "bow/arrow_humandroid" MissileHitDroidEffect "bow/arrow_humandroid" rateMod 0.85 @@ -147,6 +149,7 @@ WeaponInfo2 FlashSound0 "sound/weapons/stone/fire.mp3" clipSize 25 customAmmo 125 + splashRadius 20 reloadTimeModifier 1.8 hasAnimOverrides 1 animReadyRun BOTH_TRIPLE3_DUALSTANCE @@ -176,27 +179,28 @@ description "Ewok 3-life archers and spear wielders of diminutive stature carrying powerful knockdown Stones. They thrive on ambushes and pack behavior. ^2Weaponry: -- Melee +- Melee -- 50% faster RoF --- 25% less DMG +-- 25% less Dmg - Ewok Spear (Staff/Yellow Saber) -- No Saber/Blaster Block --- 61/58% less DMG --- 200% special DMG mult --- 37/50% less reach --- 33% more radius +-- 200% Spec Dmg mult +-- 37/50% less Reach +-- 33% more Radius - Stones (6) (Repeater) --- Pushes on hit/knocks down on direct hit --- 80% slower mag reload +-- Pushes on det +-- 85% less Splash Radius +-- 80% slower Mag Reload -- Sec only - Bow and Arrows (T-21 1) -- Pushes/staggers on hit -- 15% faster RoF --- 50% less DMG --- Mag reload +-- 50% less Dmg +-- Mag Reload ^8Attributes: - Reinforcements (2) +- 25% more Kb Taken - Dexterity (1) - Getup (2) - Healing (1) diff --git a/z_MBLegends/ext_data/mb2/character/h4_Finn.mbch b/z_MBLegends/ext_data/mb2/character/h4_Finn.mbch index 577da78b2..ee15333d8 100644 --- a/z_MBLegends/ext_data/mb2/character/h4_Finn.mbch +++ b/z_MBLegends/ext_data/mb2/character/h4_Finn.mbch @@ -94,13 +94,13 @@ A high-mobility gunner/saberist that can engage enemies at all ranges. - Melee - Lightsaber (Yellow/Red/Purple) -- Saber/Blaster Defense (1) --- 46/30% less Red/Purple DMG +-- 46/30% less Red/Purple Dmg - Glie-44 Blaster Pistol (Clone Pistol 2) --- 10% more DMG/FP DMG --- 10% more velocity +-- 10% more Dmg/FP Dmg +-- 10% more Velocity -- 10% faster RoF - EL-16 Blaster Rifle (M5 2 + Scope) --- 10% more velocity +-- 10% more Velocity -- 5% faster RoF - Frag Grenades (3) diff --git a/z_MBLegends/ext_data/mb2/character/h4_KirKanos.mbch b/z_MBLegends/ext_data/mb2/character/h4_KirKanos.mbch index ec54ed5d4..7c62f6a54 100644 --- a/z_MBLegends/ext_data/mb2/character/h4_KirKanos.mbch +++ b/z_MBLegends/ext_data/mb2/character/h4_KirKanos.mbch @@ -102,18 +102,17 @@ A well-rounded gunner/Saberist who combines martial arts, stealth and explosives - ISP Double-Vibroblade D (Staff/Purple/Cyan Saber) -- Saber Defense (2) -- Blaster Defense (1) --- Saber DMG: 150 --- 120% special DMG mult --- 6% less reach +-- 120% Spec Dmg mult +-- 6% less Reach - Modified Guardsmen Blaster Pistol (3) --- 15% more DMG --- 25% more FP DMG +-- 15% more Dmg +-- 25% more FP Dmg -- Prim only --- Mag reload +-- Mag Reload - Det Packs (3) ^8Attributes: -- 10% less KB taken +- 10% less Kb Taken - Dexterity (3) - Healing (1) - Tracking Beacon diff --git a/z_MBLegends/ext_data/mb2/character/h4_Kyle.mbch b/z_MBLegends/ext_data/mb2/character/h4_Kyle.mbch index 818948de0..35f5566e7 100644 --- a/z_MBLegends/ext_data/mb2/character/h4_Kyle.mbch +++ b/z_MBLegends/ext_data/mb2/character/h4_Kyle.mbch @@ -80,7 +80,7 @@ c_att_ranks_1 8,8,4 c_att_skill_2 MB_ATT_PISTOL c_att_names_2 "Kyle's Bryar (Blaster) Pistol" c_att_ranks_2 2,2,15 -c_att_descs_2 "20% more charged FP Dmg, 20% less Velocity" +c_att_descs_2 "20% more Charged FP Dmg, 20% less Velocity" c_att_skill_3 MB_ATT_BLASTER c_att_names_3 "E-11 Blaster Rifle" diff --git a/z_MBLegends/ext_data/mb2/character/h4_MrB.mbch b/z_MBLegends/ext_data/mb2/character/h4_MrB.mbch index 1f7521ff5..2385debbb 100644 --- a/z_MBLegends/ext_data/mb2/character/h4_MrB.mbch +++ b/z_MBLegends/ext_data/mb2/character/h4_MrB.mbch @@ -98,14 +98,13 @@ An agile class with a balanced outfit of tools and abilities. -- Saber Defense (1) -- No Blaster Block -- Blocking resists Force Powers --- 67% less Purple/8% more Cyan DMG --- 20% more KB --- 50% less reach --- 33% more radius +-- 20% more Kb +-- 50% less Reach +-- 33% more Radius - E-11s Long-Range Blaster (Bowcaster 3) --- 10% more velocity --- 10% more DMG --- 30% more FP DMG +-- 10% more Velocity +-- 10% more Dmg +-- 30% more FP Dmg - Fire Grenades (2) ^5Powers: @@ -113,9 +112,9 @@ An agile class with a balanced outfit of tools and abilities. - Radar Scanner (Sense 1) ^3[CS1] ^8Attributes: -- 10% faster skill CD +- 10% faster Skill Cd - 10% faster Hacking -- 5% less KB taken +- 5% less Kb Taken - Dexterity (1) - Knockdown Roll - Beskar (3) diff --git a/z_MBLegends/ext_data/mb2/character/h4_SenGuard.mbch b/z_MBLegends/ext_data/mb2/character/h4_SenGuard.mbch index c4d7c6c46..d3a7088e4 100644 --- a/z_MBLegends/ext_data/mb2/character/h4_SenGuard.mbch +++ b/z_MBLegends/ext_data/mb2/character/h4_SenGuard.mbch @@ -70,8 +70,8 @@ c_att_ranks_0 1,0 c_att_skill_1 MB_ATT_CLONERIFLE c_att_names_1 "Mk. II 'Paladin' Rifle (CR)" c_att_ranks_1 1,0 -c_att_descs_1 "4 Conc Blobs, 15% more DMG, 25% more FP DMG, -20% slower RoF, 15% slower movement, Mag reload" +c_att_descs_1 "4 Conc Blobs, 15% more Dmg, 25% more FP Dmg, +20% slower RoF, 15% slower Movement, Mag Reload" } WeaponInfo0 @@ -124,15 +124,14 @@ description "Senate Guard -- Blaster Deflect (0) -- Chain Limit: 3 -- Staggers on hit --- 115% more KB --- 50% less Yellow DMG --- 30% less reach --- 167% more radius +-- 115% more Kb +-- 30% less Reach +-- 167% more Radius ^8Attributes: - Reinforcement (1) -- 10% more KB given -- 10% less KB taken +- 10% more Kb Given +- 10% less Kb Taken - Stamina (2) - Dexterity (1) - Armor Regen (1) diff --git a/z_MBLegends/ext_data/mb2/character/h5_AstroR2.mbch b/z_MBLegends/ext_data/mb2/character/h5_AstroR2.mbch index a4a34ede9..faeb17011 100644 --- a/z_MBLegends/ext_data/mb2/character/h5_AstroR2.mbch +++ b/z_MBLegends/ext_data/mb2/character/h5_AstroR2.mbch @@ -151,18 +151,18 @@ A plucky support with numerous gadgets. ^2Weaponry: - Prod (Limited Melee) --- 15% slower movement +-- 15% slower Movement -- Sec only - Circular Saw (Staff Saber) -- No Saber/Blaster Block -- Chain Limit: 1 -- Staggers on hit --- 95% less DMG --- 50% less reach --- 66% more radius +-- 95% less Dmg +-- 50% less Reach +-- 66% more Radius - Flamethrower -- 150% slower ignition rate --- 50% slower mag reload +-- 50% slower Mag Reload ^5Powers: - Steam Projector (Push 1) @@ -172,7 +172,7 @@ A plucky support with numerous gadgets. ^8Attributes: - 25% faster Hacking - Strength (2) -- Flat DMG Taken +- Base Dmg Taken - Cortosis (1) - Armor Regen (1) - Healing (2) diff --git a/z_MBLegends/ext_data/mb2/character/h5_BoKatan.mbch b/z_MBLegends/ext_data/mb2/character/h5_BoKatan.mbch index 9a3426c14..996500ba4 100644 --- a/z_MBLegends/ext_data/mb2/character/h5_BoKatan.mbch +++ b/z_MBLegends/ext_data/mb2/character/h5_BoKatan.mbch @@ -70,7 +70,7 @@ WeaponInfo1 description "Bo-Katan Kryze -A speedy Jetpack user who wields a Saber and Dual Pistols. Surprisingly tanky. +A quick and versatile Mandalorian with a tough suit of armor. ^2Weaponry: - Melee @@ -79,9 +79,9 @@ A speedy Jetpack user who wields a Saber and Dual Pistols. Surprisingly tanky. -- Saber Defense (1) -- No Blaster Block -- Blocking resists Force Powers --- 16/40% less Yellow/Purple DMG +-- 16/40% less Yellow/Purple Dmg - Dual WESTAR-35 Blaster Pistols (3) --- 10% more FP DMG +-- 10% more FP Dmg -- 10% slower RoF - Frag Grenade (1) diff --git a/z_MBLegends/ext_data/mb2/character/h5_CloneJet.mbch b/z_MBLegends/ext_data/mb2/character/h5_CloneJet.mbch index 955776252..9ec4c5bbb 100644 --- a/z_MBLegends/ext_data/mb2/character/h5_CloneJet.mbch +++ b/z_MBLegends/ext_data/mb2/character/h5_CloneJet.mbch @@ -139,13 +139,13 @@ description "Clone Jet Trooper - Melee - Dual DC-17 Hand Blasters (WESTARs 3) - DC-15A Clone Rifle (1) --- Concussion Blobs (4) +-- Conc Blobs (4) -- Ion Blobs (6) - EMP Launcher (8) (Rocket Launcher) -- Shocks on det --- 15% more velocity --- 5% faster shot swap --- 40% slower mag reload +-- 15% more Velocity +-- 5% faster Shot Swap +-- 40% slower Mag Reload -- Prim only - Pulse Grenades (2) @@ -154,7 +154,7 @@ description "Clone Jet Trooper ^8Attributes: - Reinforcement (1) -- 5% less KB taken +- 5% less Kb Taken - Assemble (3) ^3Abilities: diff --git a/z_MBLegends/ext_data/mb2/character/h5_Dash.mbch b/z_MBLegends/ext_data/mb2/character/h5_Dash.mbch index 76b0e2bea..84964887d 100644 --- a/z_MBLegends/ext_data/mb2/character/h5_Dash.mbch +++ b/z_MBLegends/ext_data/mb2/character/h5_Dash.mbch @@ -97,17 +97,17 @@ A highly mobile Jetpacker with regenerating Fuel and a rapid-fire, low damage Pi -- 5% slower RoF - Dash's DL-44 Blaster Pistol (1) -- 57% faster RoF --- 15% less DMG +-- 15% less Dmg - PLX-2M Rocket Launcher (8) -- Staggers/pushes on hit --- 15% more velocity --- 50% slower mag reload +-- 15% more Velocity +-- 50% slower Mag Reload - Frag Grenades (3) ^8Attributes: - Bunny Hop (1) - Slow Faller -- 50% slower skill CD +- 50% slower Skill Cd - Blast Armor - Armor Regen (1) - Healing (1) diff --git a/z_MBLegends/ext_data/mb2/character/h5_DinMando.mbch b/z_MBLegends/ext_data/mb2/character/h5_DinMando.mbch index 85dcf725c..abcbb0ad9 100644 --- a/z_MBLegends/ext_data/mb2/character/h5_DinMando.mbch +++ b/z_MBLegends/ext_data/mb2/character/h5_DinMando.mbch @@ -37,7 +37,7 @@ ClassInfo gloatAnim BOTH_VICTORY_FAST flourishAnim BOTH_STAND1_TALK3 - model "dindjarin" + model "Dindjarin" skin "jetpack" uishader "models/players/dindjarin/mb2_icon_jetpack" modelscale 1.01 @@ -61,7 +61,7 @@ ClassInfo c_att_skill_0 MB_ATT_PISTOL c_att_names_0 "IB-94 Blaster Pistol" c_att_ranks_0 0,1,3 - c_att_descs_0 "10% more DMG" + c_att_descs_0 "10% more Dmg" c_att_skill_1 MB_ATT_FRAGS c_att_names_1 "Frag Grenades" @@ -74,7 +74,7 @@ ClassInfo c_att_skill_3 MB_ATT_AMBAN c_att_names_3 "Amban Phase-Pulse Blaster" c_att_ranks_3 2,1,1 - c_att_descs_3 "25% more DMG/FP DMG, 20% more velocity" + c_att_descs_3 "25% more Dmg/FP Dmg, 20% more Velocity" c_att_skill_4 MB_ATT_ARMOUR c_att_names_4 "Armor (100/150/200)" @@ -85,7 +85,7 @@ ClassInfo c_att_ranks_5 2,1,2 c_att_skill_6 MB_ATT_KB_TAKEN_MULTIPLIER - c_att_names_6 "KB Taken (50/25%)" + c_att_names_6 "Kb Taken (50/25%)" c_att_ranks_6 2,1 c_att_descs_6 "80% default" @@ -128,7 +128,7 @@ ClassInfo c_att_skill_19 MB_ATT_PISTOL c_att_names_19 "IB-94 Blaster Pistol" c_att_ranks_19 0,1,3 - c_att_descs_19 "10% more DMG" + c_att_descs_19 "10% more Dmg" c_att_skill_20 MB_ATT_FRAGS c_att_names_20 "Frag Grenades" @@ -147,7 +147,7 @@ ClassInfo c_att_ranks_23 2,1,2 c_att_skill_24 MB_ATT_KB_TAKEN_MULTIPLIER - c_att_names_24 "KB Taken (50/25%)" + c_att_names_24 "Kb Taken (50/25%)" c_att_ranks_24 2,1 c_att_descs_24 "80% default" @@ -212,17 +212,16 @@ A hybrid Melee fighter who can spec into weapons, Mandalorian abilities, damage - Beskar Spear (Staff Saber) -- Saber Defense (0) -- No Blaster Block --- 25% more reach --- 50% less DMG --- 33% more radius +-- 25% more Reach +-- 33% more Radius - IB-94 Blaster Pistol (1) --- 10% more DMG +-- 10% more Dmg ^6Inventory: - Electrobinoculars ^8Attributes: -- 20% less KB taken +- 20% less Kb Taken - Fuel Regen (1) - Tracking Beacon diff --git a/z_MBLegends/ext_data/mb2/character/h5_NiteOwl.mbch b/z_MBLegends/ext_data/mb2/character/h5_NiteOwl.mbch index 7648a5118..bafcb5d5a 100644 --- a/z_MBLegends/ext_data/mb2/character/h5_NiteOwl.mbch +++ b/z_MBLegends/ext_data/mb2/character/h5_NiteOwl.mbch @@ -22,7 +22,7 @@ ClassInfo uioverlay "gfx/icons/aerial" uishader "models/players/deathwatch/mb2_icon_default" - model "deathwatch" + model "Deathwatch" skin "default" model_1 "bokatan" skin_1 "rgb" @@ -55,24 +55,24 @@ ClassInfo c_att_skill_0 MB_ATT_PISTOL c_att_names_0 "DT-29 Six Shooter (Pistol)" c_att_ranks_0 2 - c_att_descs_0 "60% more DMG, 60% more FP DMG, 30% more velocity, + c_att_descs_0 "60% more Dmg, 60% more FP Dmg, 30% more Velocity, 30% slower RoF" c_att_skill_1 MB_ATT_CLONERIFLE c_att_names_1 "Concord. Repeater (C. Rifle)" c_att_ranks_1 3 - c_att_descs_1 "20% more DMG, 10% more FP DMG, 10% more velocity, -50% faster RoF, 5000% slower reload" + c_att_descs_1 "20% more Dmg, 10% more FP Dmg, 10% more Velocity, +50% faster RoF, 5000% slower Reload" c_att_skill_2 MB_ATT_DLT20A c_att_names_2 "GALAAR-15 Carbine (DLT)" c_att_ranks_2 1,2,0 - c_att_descs_2 "15% more FP DMG, 20% more velocity, 40% slower mag reload" + c_att_descs_2 "15% more FP Dmg, 20% more Velocity, 40% slower Mag Reload" c_att_skill_3 MB_ATT_PROJECTILE_RIFLE c_att_names_3 "Kingpin Projectile Rifle" c_att_ranks_3 5 - c_att_descs_3 "10% more FP DMG, 20% less DMG, 100% slower mag reload" + c_att_descs_3 "10% more FP Dmg, 20% less Dmg, 100% slower Mag Reload" c_att_skill_4 MB_ATT_RESPAWNS c_att_names_4 "Reinforcement" @@ -200,8 +200,7 @@ Eagle-eyed sharpshooters with Jetpacks. - Melee - Vibroknife (Cyan Saber) -- No Saber/Blaster Block --- 16% less DMG --- 60% less reach +-- 60% less Reach - Sonic Detonator (1) ^8Attributes: diff --git a/z_MBLegends/ext_data/mb2/character/h5_Paz.mbch b/z_MBLegends/ext_data/mb2/character/h5_Paz.mbch index 288d899e3..28f169ea7 100644 --- a/z_MBLegends/ext_data/mb2/character/h5_Paz.mbch +++ b/z_MBLegends/ext_data/mb2/character/h5_Paz.mbch @@ -102,28 +102,27 @@ ForceInfo0 description "Paz Vizsla -A slow, Jetpack-equipped tank with a Minigun and high damage/knockback resistance. Can burn his fuel for a short movement, attack speed, and defense boost. +A slow, Jetpack-equipped tank who converts damage into resource. ^2Weaponry: - Melee - Vibroknife/Personal Energy Shield (Purple Saber) -- Saber/Blaster Defense (3) --- No BP Regen --- 72% less DMG --- 60% less reach +-- 60% less Reach - M-55 Medium Repeating Blaster (Minigun 3) -- 2% slower RoF --- 8% less velocity --- 5% less DMG --- 15% less FP DMG --- 10% slower reload +-- 8% less Velocity +-- 5% less Dmg +-- 15% less FP Dmg +-- 10% slower Reload ^5Powers: - Last Stand (Dark Rage 3) ^3[CS1] ^8Attributes: -- 20% less KB given -- 80% less KB taken +- 20% less Kb Given +- 80% less Kb Taken - Fury (2) -- Resource Regen: 1/.25s to 15 - Strength (2) diff --git a/z_MBLegends/ext_data/mb2/character/h5_Skirata.mbch b/z_MBLegends/ext_data/mb2/character/h5_Skirata.mbch index 736f84951..262b979e6 100644 --- a/z_MBLegends/ext_data/mb2/character/h5_Skirata.mbch +++ b/z_MBLegends/ext_data/mb2/character/h5_Skirata.mbch @@ -35,7 +35,7 @@ ClassInfo saberstyle SS_TAVION APmultiplier 1.25 BPmultiplier 0 - saberdamage 90 + saberdamage 100 saberStanceAnim BOTH_STAND9 flourishAnim BOTH_SHOWOFF_FAST @@ -114,23 +114,22 @@ A dexterous Jetpack sniper focused on precision. - Melee - Knuckle Plate Vibroblade (Cyan Saber) -- No Saber/Blaster Block --- 75% more KB --- 25% less DMG --- 57% less reach --- 33% more radius +-- 75% more Kb +-- 57% less Reach +-- 33% more Radius - DE-10 Blaster Pistol (2) --- 20% more DMG --- 35% more FP DMG +-- 20% more Dmg +-- 35% more FP Dmg -- 15% slower RoF - DC-17m Blaster Rifle (M5 2 + Scope) --- 25% more velocity --- 15% more FP DMG +-- 25% more Velocity +-- 15% more FP Dmg -- 15% slower RoF - Pulse Grenades (2) ^8Attributes: -- 8% more KB given -- 8% less KB taken +- 8% more Kb Given +- 8% less Kb Taken - Stamina (3) - Dexterity (3) - Blast Armor diff --git a/z_MBLegends/ext_data/mb2/character/h6_Andor.mbch b/z_MBLegends/ext_data/mb2/character/h6_Andor.mbch index 46d13169a..79caffee5 100644 --- a/z_MBLegends/ext_data/mb2/character/h6_Andor.mbch +++ b/z_MBLegends/ext_data/mb2/character/h6_Andor.mbch @@ -50,7 +50,7 @@ ClassInfo c_att_skill_0 MB_ATT_PISTOL c_att_names_0 "Modified Bryar Pistol" c_att_ranks_0 1,0,2 - c_att_descs_0 "50% more charged FP DMG" + c_att_descs_0 "50% more Charged FP Dmg" c_att_skill_1 MB_ATT_BLASTER c_att_names_1 "E-11 Blaster Rifle" @@ -123,8 +123,8 @@ A scrappy marksman with a powerful 2-shot Projectile Rifle and a heavy Pistol. - Melee - Frag Grenades (2) - Projectile Rifle --- 2 shots per reload --- 30% faster reload +-- 2 shots per Reload +-- 30% faster Reload ^6Inventory: - Electrobinoculars ^3[CS4] diff --git a/z_MBLegends/ext_data/mb2/character/h6_Cross.mbch b/z_MBLegends/ext_data/mb2/character/h6_Cross.mbch index bb1ca3e43..18d3fbde9 100644 --- a/z_MBLegends/ext_data/mb2/character/h6_Cross.mbch +++ b/z_MBLegends/ext_data/mb2/character/h6_Cross.mbch @@ -19,7 +19,7 @@ ClassInfo BPmultiplier 0 saber1 cross_knife saberstyle SS_TAVION - saberdamage 90 + saberdamage 100 holdables HI_BINOCULARS @@ -186,22 +186,21 @@ A dexterous class with an all-in-one rifle. - Melee - Crosshair's Vibroknife (Cyan Saber) -- No Saber/Blaster Block --- 25% less DMG --- 60% less reach +-- 60% less Reach - 773 Firepuncher Rifle Ricochet Config (Clone Pistol 2) --- 250% more DMG/FP DMG --- 82% more velocity --- 70% slower mag reload +-- 250% more Dmg/FP Dmg +-- 82% more Velocity +-- 70% slower Mag Reload -- Sec only - 773 Firepuncher Rifle Standard Config (EE-4 2) --- 60% more DMG/FP DMG --- 82% more velocity +-- 60% more Dmg/FP Dmg +-- 82% more Velocity -- 80% slower RoF --- 70% slower mag reload +-- 70% slower Mag Reload - 773 Firepuncher Rifle Pulse Config (Proj) -- Shocks on hit --- 10% more DMG/FP DMG/velocity --- 70% slower mag reload +-- 10% more Dmg/FP Dmg/Velocity +-- 70% slower Mag Reload - Frag Grenade (1) - Pulse Grenades (2) diff --git a/z_MBLegends/ext_data/mb2/character/h6_Mission.mbch b/z_MBLegends/ext_data/mb2/character/h6_Mission.mbch index 15ca58269..dd23a61a0 100644 --- a/z_MBLegends/ext_data/mb2/character/h6_Mission.mbch +++ b/z_MBLegends/ext_data/mb2/character/h6_Mission.mbch @@ -131,7 +131,7 @@ A scrappy scout with Cloaking. ^2Weaponry: - Melee --- 15% faster movement +-- 15% faster Movement - Mission's Electro-Vibrosaber -- Saber Defense (1) -- No Blaster Block @@ -140,20 +140,20 @@ A scrappy scout with Cloaking. -- Shocks on hit > Electro-Vibroblade (Yellow/Blue) -- 5% more AS --- 40% less reach --- 50% less DMG +-- 40% less Reach +-- 50% less Dmg > Electro-Vibroknucklers (Dual/Cyan) -- 15% more AS --- 55% less reach --- 70% less DMG --- 100% more radius +-- 55% less Reach +-- 70% less Dmg +-- 100% more Radius - Modified Scout Enforcer (Clone Pistol 2) -- Poisons on hit --- 35% more FP DMG +-- 35% more FP Dmg - Jamoh Hogra's Carbine (Clone Rifle 1) --- 25% more DMG --- 10% more velocity --- 15% slower movement +-- 25% more Dmg +-- 10% more Velocity +-- 15% slower Movement -- Ion Blobs (8) - Pulse Grenades (2) - Cryo Grenades (2) diff --git a/z_MBLegends/ext_data/mb2/character/h6_Nien.mbch b/z_MBLegends/ext_data/mb2/character/h6_Nien.mbch index 4f3a47770..163eb5953 100644 --- a/z_MBLegends/ext_data/mb2/character/h6_Nien.mbch +++ b/z_MBLegends/ext_data/mb2/character/h6_Nien.mbch @@ -145,23 +145,22 @@ A scrappy, evasive class with many explosives, a launching Saber, and gadgets. - Nien's Wrench/Magna-Glove (Yellow Saber) -- No Saber/Blaster Block -- Chain Limit: 2 --- 125% more KB --- 50% less DMG --- 40% less reach --- 166% more radius +-- 125% more Kb +-- 40% less Reach +-- 166% more Radius -- Saber Throw ^3[CS1] ---- 166% more DMG +--- 166% more Dmg - DH-17 Blaster Pistol (Blaster Rifle 2) -- 20% faster RoF --- 20% less DMG +-- 20% less Dmg - Pulse Cannon (Disruptor 2) -- 25% faster RoF --- 25% more DMG --- 10% faster reload +-- 25% more Dmg +-- 10% faster Reload - Frag Grenades (3) - Trip Mines (3) - Pulse Grenades (3) -- Concussion Grenades (3) +- V-59 Conc Grenades (3) ^6Inventory: - Stimpak @@ -169,8 +168,8 @@ A scrappy, evasive class with many explosives, a launching Saber, and gadgets. - Cloaking Device ^8Attributes: -- 35% more KB taken -- 10% faster skill CD +- 35% more Kb Taken +- 10% faster Skill Cd - Getup (3) - Dexterity (1) - Battery Recharge (3) diff --git a/z_MBLegends/ext_data/mb2/character/h7_CloneAss.mbch b/z_MBLegends/ext_data/mb2/character/h7_CloneAss.mbch index e58b94f7d..acba5f163 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_CloneAss.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_CloneAss.mbch @@ -77,7 +77,7 @@ customSpecDesc_2 "1-life" c_att_ranks_1 25 c_att_skill_2 MB_ATT_HEALTH - c_att_names_2 "Health (100/110)" + c_att_names_2 "HP (100/110)" c_att_ranks_2 2,2 c_att_skill_3 MB_ATT_ARMOUR @@ -134,7 +134,7 @@ customSpecDesc_2 "1-life" c_att_ranks_18 1,1,5 c_att_skill_19 MB_ATT_HEALTH - c_att_names_19 "Health (100/110)" + c_att_names_19 "HP (100/110)" c_att_ranks_19 2,2 c_att_skill_20 MB_ATT_ARMOUR @@ -194,10 +194,8 @@ A dexterous class with both stealth and combat-oriented custom options. -- Saber Defense (0) -- No Blaster Block -- Poisons on hit --- 53% less DMG --- 57% less reach --- 400% more radius --- Slap ^3[GB] +-- 57% less Reach +-- 400% more Radius ^6Inventory: - Cloaking Device diff --git a/z_MBLegends/ext_data/mb2/character/h7_HK47.mbch b/z_MBLegends/ext_data/mb2/character/h7_HK47.mbch index 2582ece01..822f0b50b 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_HK47.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_HK47.mbch @@ -136,14 +136,14 @@ A heavily armored long-range assassin, capable of sustained Wrist Flamethrower u - Melee - Droid Assassin's Rifle (EE-4 3) -- 5% faster RoF --- 15% more FP DMG --- Mag reload +-- 15% more FP Dmg +-- Mag Reload - Repeating Blaster Rifle (T-21 3) --- 15% more DMG --- 30% more FP DMG --- 25% more velocity +-- 15% more Dmg +-- 30% more FP Dmg +-- 25% more Velocity -- 25% slower RoF --- 25% slower mag reload +-- 25% slower Mag Reload - Frag Grenades (2) - Dioxis Trip Mines (3) -- Poisons/staggers on det @@ -155,7 +155,7 @@ A heavily armored long-range assassin, capable of sustained Wrist Flamethrower u ^8Attributes: - 15% faster Hacking -- 15% less KB taken +- 15% less Kb Taken - Strength (1) - Battery Recharge (3) - Beskar (3) diff --git a/z_MBLegends/ext_data/mb2/character/h7_Hera.mbch b/z_MBLegends/ext_data/mb2/character/h7_Hera.mbch index cec4eab07..23786781a 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_Hera.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_Hera.mbch @@ -77,8 +77,8 @@ A dexterous and speedy commander with Quickthrow grenades and portable defensive -- 10% faster RoF - Blurrg-1120 Blaster Pistol (Clone Pistol 2) -- 35% faster RoF --- 15% more velocity --- 10% more DMG +-- 15% more Velocity +-- 10% more Dmg - Frag Grenade (1) - Pulse Grenades (3) diff --git a/z_MBLegends/ext_data/mb2/character/h7_Leia.mbch b/z_MBLegends/ext_data/mb2/character/h7_Leia.mbch index b9dc138ac..c9d8a5cfe 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_Leia.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_Leia.mbch @@ -18,14 +18,13 @@ ClassInfo speed 0.95 - holdables HI_MEDPAC_BIG|HI_MEDPAC + holdables HI_MEDPAC_BIG classflags CFL_STATVIEWER|CFL_NOPICKUPS special1 EAS_HI_DODGE special2 EAS_HI_KICK - special3 EAS_HI_MEDPAC - special4 EAS_HI_MEDPAC_BIG + special3 EAS_HI_MEDPAC_BIG flourishAnim BOTH_STAND5TOAIM bowAnim BOTH_SIT6 @@ -90,17 +89,16 @@ An agile commander/medic with slight Force sensitivity, grenades, and multiple h ^2Weaponry: - Melee - Defender Sporting Pistol (3) --- 20% more charged FP DMG +-- 20% more Charged FP Dmg - E-11 Blaster Rifle (2) - Thermal Detonators (2) -- Concussion Grenades (3) +- V-59 Conc Grenades (3) ^5Force Powers: - Sense (2) ^6Inventory: -- Medpac ^3[CS3] -- Advanced Medpac ^3[CS4] +- Advanced Medpac ^3[CS3] ^8Attributes: - Healing (2) @@ -109,7 +107,7 @@ An agile commander/medic with slight Force sensitivity, grenades, and multiple h - Ally Stat Viewer ^3Abilities: -- Health/Armor Dispenser (3) ^3['Use' on allies] +- HP/Armor Dispenser (3) ^3['Use' on allies] -- +1 range - Flipkick (1) ^3[Contact Jump] - Dodge (2) ^3[CS1] diff --git a/z_MBLegends/ext_data/mb2/character/h7_Lobot.mbch b/z_MBLegends/ext_data/mb2/character/h7_Lobot.mbch index 1af0d04ce..5eea0100a 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_Lobot.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_Lobot.mbch @@ -131,17 +131,16 @@ A speedy, damage-boosted Pistoleer with Grenades. -- No Saber/Blaster Block -- Blocking resists Force Powers -- Chain Limit: 2 --- 125% more KB --- 50/76% less DMG --- 200% special DMG mult --- 40% less reach --- 167% more radius +-- 125% more Kb +-- 200% Spec Dmg mult +-- 40% less Reach +-- 167% more Radius - Relby-K23 'Stinger' Blaster Pistol (WESTAR 2) -- 25% faster RoF --- 15% more velocity --- 15% more DMG/FP DMG +-- 15% more Velocity +-- 15% more Dmg/FP Dmg - Frag Grenades (2) -- Concussion Grenades (2) +- V-59 Conc Grenades (2) ^6Inventory: - Medpac ^3[CS3] diff --git a/z_MBLegends/ext_data/mb2/character/h7_RebEngie.mbch b/z_MBLegends/ext_data/mb2/character/h7_RebEngie.mbch index 0b2dfe793..f8fbc7adc 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_RebEngie.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_RebEngie.mbch @@ -51,22 +51,22 @@ ClassInfo c_att_skill_0 MB_ATT_STUN_BATON c_att_names_0 "F-187 Fusioncutter (Stun Baton)" c_att_ranks_0 0 -c_att_descs_0 "Ignites on hit, 15% faster movement, 80% faster RoF, 65% less DMG" +c_att_descs_0 "Ignites on hit, 15% faster Movement, 80% faster RoF, 65% less Dmg" c_att_skill_1 MB_ATT_TRIP_MINES c_att_names_1 "Trip Mines" c_att_ranks_1 1,1,1 -c_att_descs_1 "15% faster movement" +c_att_descs_1 "15% faster Movement" c_att_skill_2 MB_ATT_PULSE_GRENADES c_att_names_2 "Pulse Grenade" c_att_ranks_2 1 -c_att_descs_2 "15% faster movement" +c_att_descs_2 "15% faster Movement" c_att_skill_3 MB_ATT_DET_PACK c_att_names_3 "Det Packs" c_att_ranks_3 1,1,1 -c_att_descs_3 "15% faster movement, DMG increases with rank" +c_att_descs_3 "15% faster Movement, Dmg increases with rank" uioverlay_l "gfx/icons/tactician" uioverlay_r "gfx/icons/infantry" @@ -167,18 +167,17 @@ description "Rebel Engineer ^2Weaponry: - Melee --- 15% faster movement +-- 15% faster Movement - Wrench (Cyan Saber) -- No Saber/Blaster Block -- No Saber Training --- 200% more KB --- 50% less DMG --- 40% less reach --- 167% more radius +-- 200% more Kb +-- 40% less Reach +-- 167% more Radius - DL-44 Blaster Pistol (2) -- 35% faster RoF --- 10% more charged FP DMG --- 10% less DMG +-- 10% more Charged FP Dmg +-- 10% less Dmg - DH-17 Blaster Carbine (Clone Rifle 1) -- Concussion/Ion Blobs (8) @@ -189,7 +188,7 @@ description "Rebel Engineer ^8Attributes: - Reinforcement (1) -- 5% more KB given +- 5% more Kb Given - Getup (2) - Dexterity (1) - Assemble (3) diff --git a/z_MBLegends/ext_data/mb2/character/h7_RebSapper.mbch b/z_MBLegends/ext_data/mb2/character/h7_RebSapper.mbch index 8afd5bfbc..8485ca381 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_RebSapper.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_RebSapper.mbch @@ -178,16 +178,16 @@ description "Rebel Sapper -- Tracks on hit -- 20% faster RoF - DL-44 Blaster Pistol (2) --- 20% less DMG +-- 20% less Dmg - E-11 Blaster Carbine (CR-2 2) --- 10% more velocity --- 15% less DMG +-- 10% more Velocity +-- 15% less Dmg - Pulse Grenade Launcher (M5) -- 65% faster RoF -- Sec only - Tracker Grenade (1) (Frag) -- Tracks on hit --- 99.9% less DMG +-- 99.9% less Dmg -- Prim only - Pulse Grenades (2) - Det Packs (3) @@ -205,8 +205,8 @@ description "Rebel Sapper ^8Attributes: - Reinforcement (1) - 15% faster Hacking -- 10% more KB taken -- 200% slower skill CD +- 10% more Kb Taken +- 200% slower Skill Cd - Resource Regen: 5/s - Dexterity (1) - Armor Regen: 2/s to 20 diff --git a/z_MBLegends/ext_data/mb2/character/h7_Scavenge.mbch b/z_MBLegends/ext_data/mb2/character/h7_Scavenge.mbch index af0c4e6ff..bbac942ea 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_Scavenge.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_Scavenge.mbch @@ -7,19 +7,19 @@ ClassInfo weapons WP_MELEE|WP_BLASTER|WP_TRIP_MINE|WP_PULSE_NADE|WP_FRAG_NADE|WP_STUN_BATON|WP_SABER - attributes MB_ATT_AMMO,3|MB_ATT_ASSEMBLE,2|MB_ATT_BLASTER,1|MB_ATT_DODGE,2|MB_ATT_DASH,1|MB_ATT_TRIP_MINES,1|MB_ATT_PULSE_GRENADES,1|MB_ATT_STUN_BATON,3|MB_ATT_SABER_COMBO_NONE + attributes MB_ATT_AMMO,3|MB_ATT_ASSEMBLE,2|MB_ATT_BLASTER,1|MB_ATT_DODGE,2|MB_ATT_DASH,1|MB_ATT_TRIP_MINES,1|MB_ATT_PULSE_GRENADES,1|MB_ATT_STUN_BATON,1|MB_ATT_SABER_COMBO_NONE maxhealth 70 - maxarmor 35 + maxarmor 30 - holdables HI_SEEKER|HI_MEDPAC|HI_SENTRY_GUN + holdables HI_SEEKER|HI_SENTRY_GUN modelscale 0.75 rateOfFire 1 rateOfFire_Melee 0.5 BPmultiplier 0 - + knockbackTaken 1.3 resource RESOURCE_ENERGY forcepool 65 @@ -29,7 +29,7 @@ ClassInfo extralives 2 classNumberLimit 4 - baseSpeed 262 + baseSpeed 260 saber1 Jawa_Wrench_Legends sabercolor 0 @@ -44,7 +44,7 @@ ClassInfo special1 EAS_HI_DODGE special2 EAS_HI_DASH - special4 EAS_HI_MEDPAC + special3 EAS_HI_KICK gloatAnim TORSO_SURRENDER_START @@ -149,33 +149,32 @@ description "Scavenger - Short Wrench (Blue Saber) -- No Saber/Blaster Block -- No Saber Training --- 200% more KB --- 58% less DMG --- 50% less reach --- 167% more radius +-- 200% more Kb +-- 50% less Reach +-- 167% more Radius - Ion Blaster (Rifle 1) -- Shocks on hit --- 30% more FP DMG --- 15% faster mag reload --- 20% less velocity +-- 30% more FP Dmg +-- 15% faster Mag Reload +-- 20% less Velocity -- 40% slower RoF - Stun Grenade (1) (Knockdown Frag) --- 50% less DMG +-- 50% less Dmg -- Sec only -- Detonates upon any contact -- Fully cooked nades are auto-thrown -- Cooking does not affect det. timer - Trip Mine (1) - Pulse Grenade (1) -- Stun Baton (3) +- Stun Baton (1) ^6Inventory: -- Medpac ^3[CS4] - Assault Sentry - Seeker Drone ^8Attributes: - Reinforcements (2) +- 30% more Kb Taken - Assemble (2) ^3Abilities: diff --git a/z_MBLegends/ext_data/mb2/character/h7_Spy.mbch b/z_MBLegends/ext_data/mb2/character/h7_Spy.mbch index 7c757afb1..e67de1a02 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_Spy.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_Spy.mbch @@ -195,7 +195,7 @@ A 2-life custom class focused on cloak-and-dagger tactics. - Heavy Melee - Vibroknife (Cyan/Blue Saber) -- No Saber/Blaster Block --- 60% less reach +-- 60% less Reach ^6Inventory: - Medpac diff --git a/z_MBLegends/ext_data/mb2/character/h7_T3M4.mbch b/z_MBLegends/ext_data/mb2/character/h7_T3M4.mbch index 4c594c6df..9bec56693 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_T3M4.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_T3M4.mbch @@ -128,14 +128,14 @@ A small, fast moving support class who can Hack into interfaces with superior sp -- Advanced Targeting ^3[Sec fire] - Ion Blaster (Clone Pistol 1) -- Shocks on hit --- 20% more FP DMG --- Mag reload +-- 20% more FP Dmg +-- Mag Reload - CryoBan Projector (Icethrower) -- 50% slower freeze rate --- 50% slower mag reload +-- 50% slower Mag Reload ^8Attributes: -- Flat DMG Taken +- Base Dmg Taken - Battery Recharge (3) - Self-Repair (Armor Regen 1) - Passive Radar Scanner (Miraluka Vision 1) diff --git a/z_MBLegends/ext_data/mb2/character/h8_Chewie.mbch b/z_MBLegends/ext_data/mb2/character/h8_Chewie.mbch index 23cbfb79b..24012d527 100644 --- a/z_MBLegends/ext_data/mb2/character/h8_Chewie.mbch +++ b/z_MBLegends/ext_data/mb2/character/h8_Chewie.mbch @@ -84,22 +84,22 @@ WeaponInfo1 FPChargeMult 1.1 } -description "Chewbacca aka 'Chewie' +description "Chewbacca aka 'Chewie' -A high-health, high-power brawler/gunner hybrid that can bypass Saber Block with his shotgun spread. Resists Force Push/Pull. +A high-HP, high-power brawler/gunner hybrid that can bypass Saber Block with his shotgun spread. Resists Force Push/Pull. ^2Weaponry: - Melee -- 5% faster RoF - Wookiee Slugthrower (Shotgun 2) -- Staggers on hit --- Mag reload +-- Mag Reload - Chewbacca's Bowcaster (3) --- 10% more charged FP DMG +-- 10% more Charged FP Dmg - Frag Grenades (2) ^8Attributes: -- 15% faster skill CD +- 15% faster Skill Cd - 10% faster Hacking - Strength (2) - Fury (1) diff --git a/z_MBLegends/ext_data/mb2/character/h8_K2SO.mbch b/z_MBLegends/ext_data/mb2/character/h8_K2SO.mbch index 598379689..73aa2e325 100644 --- a/z_MBLegends/ext_data/mb2/character/h8_K2SO.mbch +++ b/z_MBLegends/ext_data/mb2/character/h8_K2SO.mbch @@ -107,30 +107,30 @@ An exceptionally sturdy tank with protection against multiple Force powers and d ^2Weaponry: - Limited Melee --- Flat KB: 150 --- 100% more DMG --- 15% slower movement +-- Flat Kb: 150 +-- 100% more Dmg +-- 15% slower Movement -- Grab/slap only - Droid Spankers (Cyan Saber) -- No Saber/Blaster Block -- Chain Limit: 1 --- Staggers/knocks down on hit --- 165% more KB --- 5% faster movement --- 200% special DMG mult --- 35% less reach --- 300% more radius +-- Staggers/trips on hit +-- 165% more Kb +-- 5% faster Movement +-- 200% Spec Dmg mult +-- 35% less Reach +-- 300% more Radius - SE-14r Light Repeating Blaster (A280 2) --- 15% more FP DMG +-- 15% more FP Dmg -- 45% slower RoF --- Mag reload +-- Mag Reload ^5Powers: - Droid Rage (3) ^3[CS1] ^8Attributes: -- 10% more KB given -- 80% less KB taken +- 10% more Kb Given +- 80% less Kb Taken - Fury (3) - Strength (3) - Battery Recharge (3) diff --git a/z_MBLegends/ext_data/mb2/character/h8_NRSecDroid.mbch b/z_MBLegends/ext_data/mb2/character/h8_NRSecDroid.mbch index 023d37233..cd674fc87 100644 --- a/z_MBLegends/ext_data/mb2/character/h8_NRSecDroid.mbch +++ b/z_MBLegends/ext_data/mb2/character/h8_NRSecDroid.mbch @@ -6,8 +6,8 @@ ClassInfo classNumberLimit 3 MBClass MB_CLASS_WOOKIE WP_SaberFlags HELD_PULSE - weapons WP_MELEE|WP_SABER|WP_THERMAL WP_ThermalFlags HELD_KNOCKBACK + weapons WP_MELEE|WP_SABER|WP_THERMAL attributes MB_ATT_ASSEMBLE,1|MB_ATT_AMMO,3 resource RESOURCE_BATTERY @@ -17,7 +17,7 @@ ClassInfo saberStyle SS_DESANN SaberDamage 70 APMultiplier 1.05 - ASMultiplier 0.9 + ASMultiplier 0.95 CSMultiplier 0.95 BPMultiplier 0 saberMaxChain 1 @@ -80,7 +80,7 @@ ClassInfo c_att_ranks_5 0,2,3 c_att_skill_6 MB_ATT_HEALTH - c_att_names_6 "Health (140/240/300)" + c_att_names_6 "HP (140/240/300)" c_att_ranks_6 3,6,15 c_att_skill_7 MB_ATT_ARMOUR @@ -155,7 +155,7 @@ ForceInfo0 Icon "gfx/forcepowers/push" ForcePowerName "Magnetic Pull" StartSound "sound/effects/woosh7.mp3" - HandShader "gfx/effects/dekashield2" + HandShader "gfx/effects/dekashield2" } description "N5 Sentry Droid aka New Republic Security Droid @@ -168,13 +168,12 @@ Tanky gunner/brawler hybrids who can spec into an extra life, many forms of dama -- No Saber/Blaster Block -- Chain Limit: 1 -- Shocks on hit --- 82% less DMG --- 40% less reach --- 166% more radius +-- 40% less Reach +-- 166% more Radius -- Prim only - Heavy Thermal Grenades (2) -- Pushes on det --- 150% more DMG +-- 150% more Dmg ^8Attributes: - Assemble (1) diff --git a/z_MBLegends/ext_data/mb2/character/h8_Tarfful.mbch b/z_MBLegends/ext_data/mb2/character/h8_Tarfful.mbch index 8f743087a..1ff184fc8 100644 --- a/z_MBLegends/ext_data/mb2/character/h8_Tarfful.mbch +++ b/z_MBLegends/ext_data/mb2/character/h8_Tarfful.mbch @@ -69,15 +69,14 @@ A large tank with Fury, a deadly Ryyk Blade, and a Bowcaster. Immune to most kno - Ryyk Blade (Purple Saber) -- Saber Defense (1) -- No Blaster Block --- 70% more KB --- 30% less DMG --- 33% more reach -- Trad Bowcaster (3) +-- 70% more Kb +-- 33% more Reach +- Traditional Bowcaster (3) - Frag Grenades (2) --- 50% less DMG +-- 50% less Dmg ^8Attributes: -- 10% faster skill CD +- 10% faster Skill Cd - Strength (3) - Fury (2) -- 10% slower Resource Decay diff --git a/z_MBLegends/ext_data/mb2/character/h8_Taunt.mbch b/z_MBLegends/ext_data/mb2/character/h8_Taunt.mbch index f8abd651d..5e8573a97 100644 --- a/z_MBLegends/ext_data/mb2/character/h8_Taunt.mbch +++ b/z_MBLegends/ext_data/mb2/character/h8_Taunt.mbch @@ -117,12 +117,12 @@ Frisky critters with fast feet. And I thought they smelled bad on the outside... ^2Weaponry: - Wild Beast (Limited Melee) -- Barge only --- 500% more DMG +-- 500% more Dmg - Freezing Spit (Shotgun 1) -- Freezes on hit --- 15% faster movement --- 30% less DMG --- 20% less velocity +-- 15% faster Movement +-- 30% less Dmg +-- 20% less Velocity ^5Powers: - Blubber (Protect 1) ^3[CS4] @@ -130,8 +130,8 @@ Frisky critters with fast feet. And I thought they smelled bad on the outside... ^8Attributes: - Reinforcement (1) - Bunny Hop (1) -- 20% faster skill CD -- 20% less KB taken +- 20% faster Skill Cd +- 20% less Kb Taken - 300% slower Hacking - Dexterity (2) - Stamina (2) @@ -139,7 +139,7 @@ Frisky critters with fast feet. And I thought they smelled bad on the outside... - Fury (3) - Healing (3) - Physical Resist -- Flat DMG Taken +- Base Dmg Taken - Smelly Guts (Acid Blood) ^3Abilities: diff --git a/z_MBLegends/ext_data/mb2/character/h8_WookWarr.mbch b/z_MBLegends/ext_data/mb2/character/h8_WookWarr.mbch index 9608018c1..e4331996d 100644 --- a/z_MBLegends/ext_data/mb2/character/h8_WookWarr.mbch +++ b/z_MBLegends/ext_data/mb2/character/h8_WookWarr.mbch @@ -121,21 +121,21 @@ ClassInfo c_att_skill_5 MB_ATT_BOWCASTER c_att_names_5 "Bowcaster" c_att_ranks_5 1,1,1 - c_att_descs_5 "No charge shots, Mag reload" + c_att_descs_5 "No charge shots, Mag Reload" c_att_skill_6 MB_ATT_TRAD_BOWCASTER c_att_names_6 "Traditional Bowcaster" c_att_ranks_6 1,1,1 - c_att_descs_6 "No charge shots, Mag reload" + c_att_descs_6 "No charge shots, Mag Reload" c_att_skill_7 MB_ATT_ROCKET_LAUNCHER c_att_names_7 "Guided Rocket Launcher (10)" c_att_ranks_7 1 - c_att_descs_7 "Pushes on det, 50% slower RoF, 50% slower mag reload, -15% slower movement" + c_att_descs_7 "Pushes on det, 50% slower RoF, 50% slower Mag Reload, +15% slower Movement" c_att_skill_8 MB_ATT_DMG_GIVEN_MULTIPLIER - c_att_names_8 "DMG Given (115%)" + c_att_names_8 "Dmg Given (115%)" c_att_ranks_8 1 c_att_descs_8 "Does not affect Saber" @@ -255,14 +255,13 @@ Tough 2-life units who can spec into Blasters, brawling, and Saber upgrades. Rag -- Saber Defense (0) -- Blaster Defense (3) -- Chain Limit: 3 --- 25% more reach --- 45% more KB --- 65/77% less DMG +-- 25% more Reach +-- 45% more Kb - Kashyyyk Side-Arm Blaster Pistol (2) -- Prim only - Det Packs (3) ^8Attributes: - Reinforcement (1) -- 25% slower skill CD +- 25% slower Skill Cd - Strength (1)" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/h8_Wreck.mbch b/z_MBLegends/ext_data/mb2/character/h8_Wreck.mbch index 3c268b20f..38105e4c5 100644 --- a/z_MBLegends/ext_data/mb2/character/h8_Wreck.mbch +++ b/z_MBLegends/ext_data/mb2/character/h8_Wreck.mbch @@ -119,27 +119,27 @@ A tanky Wookiee/gunner hybrid who specializes in mass destruction and area denia ^2Weaponry: - Melee --- Flat KB: 90 +-- Flat Kb: 90 -- 10% slower RoF - DC-17m Repeating Blaster Rifle (DC Carbine 3) --- 50% slower mag reload +-- 50% slower Mag Reload - Heavy Thermal Grenades (6) -- Staggers/pushes on det --- 100% more DMG +-- 100% more Dmg - Frag Grenades (2) -- Staggers/pushes on det -- Prim only - Thermal Detonator (1) --- Staggers/pushes/knocks down on det +-- Staggers/pushes/trips on det - Trip Mines (4) --- Staggers/pushes/knocks down on det +-- Staggers/pushes/trips on det - Det Packs (4) --- Staggers/pushes/knocks down on det +-- Staggers/pushes/trips on det ^8Attributes: -- 10% faster skill CD -- 15% more KB given -- 50% less KB taken +- 10% faster Skill Cd +- 15% more Kb Given +- 50% less Kb Taken - Strength (2) - Fury (1) - Healing (2) diff --git a/z_MBLegends/ext_data/mb2/character/h8_Zaal.mbch b/z_MBLegends/ext_data/mb2/character/h8_Zaal.mbch index ed29b8c14..0eb2b318e 100644 --- a/z_MBLegends/ext_data/mb2/character/h8_Zaal.mbch +++ b/z_MBLegends/ext_data/mb2/character/h8_Zaal.mbch @@ -98,23 +98,23 @@ WeaponInfo2 description "Zaalbar aka 'Big Z' -A jack-of-all-trades with a massive health pool, max Strength, choice of Vibrosaber, a stunning Pistol, and grenades. +A jack-of-all-trades with a massive HP pool, max Strength, choice of Vibrosaber, a stunning Pistol, and grenades. ^2Weaponry: - Melee - Vibrosaber -- Saber Defense (1) -- No Blaster Block --- 15% faster movement +-- 15% faster Movement > Vibroblade (Yellow) --- 48% more reach +-- 48% more Reach > Double Vibroswords (Dual) --- 5% more reach +-- 5% more Reach -- 5% faster AS - Sonic Pistol (1) -- Stuns on hit --- 50% more FP DMG --- 25% slower RoF/mag reload +-- 50% more FP Dmg +-- 25% slower RoF/Mag Reload - Zaalbar's Bowcaster (3) -- 25% slower RoF - Pulse Grenades (3) diff --git a/z_MBLegends/ext_data/mb2/character/h9_JGladiator.mbch b/z_MBLegends/ext_data/mb2/character/h9_JGladiator.mbch index f85315db8..da41d4a08 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_JGladiator.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_JGladiator.mbch @@ -25,7 +25,7 @@ ClassInfo APmultiplier 1.2 saberThrowDamage 40 saberstyle SS_FAST|SS_TAVION - saberStyleDamage SS_FAST,240|SS_TAVION,240 + saberDamage 240 saberSpecialDamage 1.25 classflags CFL_NOPICKUPS diff --git a/z_MBLegends/ext_data/mb2/character/h9_JSage.mbch b/z_MBLegends/ext_data/mb2/character/h9_JSage.mbch index 6a140e84c..eb70e2814 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_JSage.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_JSage.mbch @@ -91,7 +91,6 @@ A glass cannon duelist and Force user with exceptional offensive and evasive ski -- Saber Defense (3) --- BP-Free Jumps -- Blaster Defense (1) --- 46% less Dmg -- 125% Spec Dmg mult -- 30% less Reach -- 26% less Radius diff --git a/z_MBLegends/ext_data/mb2/character/h9_JYoung.mbch b/z_MBLegends/ext_data/mb2/character/h9_JYoung.mbch index e325618dc..71086086d 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_JYoung.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_JYoung.mbch @@ -77,7 +77,6 @@ A tiny 3-life Jedi-in-training; they don't know what they're going to do. - Training Lightsaber (Yellow/Blue) -- Saber/Blaster Defense (1) -- Blaster Deflect (1) --- 50% less Yellow Dmg -- 25% less Reach -- Saber Throw ^3[CS1] --- 16% more Dmg diff --git a/z_MBLegends/ext_data/mb2/character/h9_Windu.mbch b/z_MBLegends/ext_data/mb2/character/h9_Windu.mbch index 80dc0b011..45bda56c5 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_Windu.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_Windu.mbch @@ -70,7 +70,6 @@ A powerful, versatile Jedi with an increased Lightsaber chain limit and a variet -- Saber/Blaster Defense (2) -- Blaster Deflect (2) -- Chain Limit: 4 --- 30/46% less Purple/Red Dmg -- 130% Spec Dmg mult -- EX Saber Throw (3) ^3[CS1] --- 100% more Dmg diff --git a/z_MBLegends/ext_data/mb2/character/v10_Palp.mbch b/z_MBLegends/ext_data/mb2/character/v10_Palp.mbch index 9b18ea488..fa07d404f 100644 --- a/z_MBLegends/ext_data/mb2/character/v10_Palp.mbch +++ b/z_MBLegends/ext_data/mb2/character/v10_Palp.mbch @@ -101,7 +101,6 @@ A powerful but relatively frail Sith with fast Force regen and potent dark side --- 33% more Dmg > Single (Red) -- 10% more AS --- 46% less Dmg > Double (Dual) -- 5% faster Movement diff --git a/z_MBLegends/ext_data/mb2/character/v10_Ragnos.mbch b/z_MBLegends/ext_data/mb2/character/v10_Ragnos.mbch index 8897c6c67..8fd2e4f34 100644 --- a/z_MBLegends/ext_data/mb2/character/v10_Ragnos.mbch +++ b/z_MBLegends/ext_data/mb2/character/v10_Ragnos.mbch @@ -143,7 +143,6 @@ A flying hybrid class that combines Melee brawling abilities and dark side power -- BP-Free Jumps -- Shocks on hit -- 150% more Kb --- 69% less Dmg -- 200% Spec Dmg mult -- 45% less Reach -- 33% more Radius diff --git a/z_MBLegends/ext_data/mb2/character/v10_SForce.mbch b/z_MBLegends/ext_data/mb2/character/v10_SForce.mbch index 2b0cd05da..624074a97 100644 --- a/z_MBLegends/ext_data/mb2/character/v10_SForce.mbch +++ b/z_MBLegends/ext_data/mb2/character/v10_SForce.mbch @@ -76,11 +76,10 @@ Dark Side masters who forego the use of a Lightsaber in favor of martial arts an -- No Blaster Block -- Blocking resists Force Powers -- BP-Free Jumps --- 75% more KB --- 61% less DMG --- 160% special DMG mult --- 40% less reach --- 167% more radius +-- 75% more Kb +-- 160% Spec Dmg mult +-- 40% less Reach +-- 167% more Radius ^5Force Powers: - Jump (3) diff --git a/z_MBLegends/ext_data/mb2/character/v10_Traya.mbch b/z_MBLegends/ext_data/mb2/character/v10_Traya.mbch index 9b2f07713..e7ada2e30 100644 --- a/z_MBLegends/ext_data/mb2/character/v10_Traya.mbch +++ b/z_MBLegends/ext_data/mb2/character/v10_Traya.mbch @@ -7,7 +7,7 @@ ClassInfo weapons WP_MELEE|WP_SABER forcepowers FP_LEVITATION,1|FP_SEE,3|FP_SABER_OFFENSE,3|FP_SABERTHROW,2|FP_TELEPATHY,1|FP_GRIP,1|FP_PUSH,1|FP_PULL,1 - attributes MB_ATT_FORCEBLOCK,2|MB_ATT_FORCEFOCUS,2|MB_ATT_DEFLECT,1|MB_ATT_DISP_HEALTH,2|MB_ATT_USE_DISTANCE,7|MB_ATT_HEALING,3|MB_ATT_FP_REPULSE|MB_ATT_GUN_DEFENSE,1|MB_ATT_FP_SABER_DEFENSE,1 + attributes MB_ATT_FORCEBLOCK,2|MB_ATT_FORCEFOCUS,2|MB_ATT_DEFLECT,1|MB_ATT_DISP_HEALTH,3|MB_ATT_USE_DISTANCE,7|MB_ATT_HEALING,3|MB_ATT_FP_REPULSE|MB_ATT_GUN_DEFENSE,1|MB_ATT_FP_SABER_DEFENSE,1 resource RESOURCE_FORCE @@ -98,9 +98,9 @@ ClassInfo c_att_ranks_10 5,9 } -description "Darth Traya +description "Darth Traya -A defensive support class that can use AOE powers to supply teammates with HP. +A medic with strong support skills. ^2Weaponry: - Melee @@ -129,5 +129,5 @@ A defensive support class that can use AOE powers to supply teammates with HP. - Force Block/Focus (2) ^3Abilities: -- HP Dispenser (2) ^3['Use' on ^3allies] +- HP Dispenser (3) ^3['Use' on ^3allies] -- +7 range" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/v1_B1.mbch b/z_MBLegends/ext_data/mb2/character/v1_B1.mbch index 019c126c4..fd5dcd657 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_B1.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_B1.mbch @@ -153,8 +153,8 @@ ClassInfo c_att_skill_3 MB_ATT_WESTARM5 c_att_names_3 "E-5s Sniper Rifle (M5)" c_att_ranks_3 15 - c_att_descs_3 "50% faster RoF, 45% more velocity, 25% less DMG, -50% less FP DMG, 50% slower reload" + c_att_descs_3 "50% faster RoF, 45% more Velocity, 25% less Dmg, +50% less FP Dmg, 50% slower Reload" c_att_skill_4 MB_ATT_ARC_RIFLE_SCOPE c_att_names_4 "> E-5s Scope Upgrade" @@ -174,7 +174,7 @@ ClassInfo c_att_descs_7 "2 default" c_att_skill_8 MB_ATT_HEALTH - c_att_names_8 "Health (35/50)" + c_att_names_8 "HP (35/50)" c_att_ranks_8 1,3 c_att_skill_9 MB_ATT_ARMOUR @@ -275,7 +275,7 @@ Mass-produced, fragile combatants with superior reinforcement potential. ^8Attributes: - Reinforcements (2) -- 10% less KB given -- 10% more KB taken +- 10% less Kb Given +- 10% more Kb Taken - Battery Recharge (2) - Assemble (1)" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/v1_ImpComm.mbch b/z_MBLegends/ext_data/mb2/character/v1_ImpComm.mbch index 089ef32c0..cad79db9b 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_ImpComm.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_ImpComm.mbch @@ -82,7 +82,7 @@ ClassInfo uishader_12 "models/players/Shoretrooper/mb2_icon_tank" model_13 "mudtrooper" - skin_13 "driver" + skin_13 "Driver" uishader_13 "models/players/mudtrooper/mb2_icon_driver" model_14 "swamptrooper" @@ -121,7 +121,7 @@ ClassInfo c_att_ranks_5 5,8 c_att_skill_6 MB_ATT_MICRO_GRENADES - c_att_names_6 "Concussion Grenades" + c_att_names_6 "V-59 Conc Grenades" c_att_ranks_6 2,3 c_att_skill_7 MB_ATT_RESPAWNS @@ -134,7 +134,7 @@ ClassInfo c_att_ranks_8 1,2,2 c_att_skill_9 MB_ATT_HEALTH - c_att_names_9 "Health (60/80)" + c_att_names_9 "HP (60/80)" c_att_ranks_9 1,2 c_att_skill_10 MB_ATT_ARMOUR diff --git a/z_MBLegends/ext_data/mb2/character/v1_ImpSold.mbch b/z_MBLegends/ext_data/mb2/character/v1_ImpSold.mbch index c79918ef5..13eb002db 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_ImpSold.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_ImpSold.mbch @@ -134,14 +134,13 @@ description "Imperial Conscript -- No Saber/Blaster Block -- No Saber Training -- Staggers on hit --- 10% more KB --- 75/50% less DMG --- 50% less reach --- 33% more radius +-- 10% more Kb +-- 50% less Reach +-- 33% more Radius - SE-14C Blaster Pistol (2) - E-11 Blaster Rifle (3) - Frag Grenade (1) -- Concussion Grenade (1) +- V-59 Conc Grenade (1) ^8Attributes: - Reinforcements (4) diff --git a/z_MBLegends/ext_data/mb2/character/v1_NTroop.mbch b/z_MBLegends/ext_data/mb2/character/v1_NTroop.mbch index 3a61aa25e..14ecfa2a7 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_NTroop.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_NTroop.mbch @@ -92,7 +92,7 @@ description "Night Trooper ^2Weaponry: - Melee --- 50% more DMG +-- 50% more Dmg -- 20% slower swings - Feign Death (Saber) -- No Saber/Blaster Block @@ -101,8 +101,8 @@ description "Night Trooper ^8Attributes: - Reinforcements (3) -- 50% less KB taken +- 50% less Kb Taken - 5% slower Hacking -- Health Regen: 1/0.5s +- HP Regen: 1/0.5s - Resource Regen: 4/10s - Assemble (1)" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/v1_ORSithTr.mbch b/z_MBLegends/ext_data/mb2/character/v1_ORSithTr.mbch index a6e3b1b82..a3a270441 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_ORSithTr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_ORSithTr.mbch @@ -105,8 +105,8 @@ ClassInfo c_att_skill_4 MB_ATT_CLONERIFLE c_att_names_4 "Sith Carbine (Clone Rifle)" c_att_ranks_4 2,4,10 - c_att_descs_4 "10% faster RoF, 10% faster mag reload, 15% less DMG, -10% less FP DMG" + c_att_descs_4 "10% faster RoF, 10% faster Mag Reload, 15% less Dmg, +10% less FP Dmg" c_att_skill_5 MB_ATT_FIRE_GRENADES c_att_names_5 "Fire Grenades" c_att_ranks_5 4,4 @@ -212,15 +212,13 @@ description "Sith Trooper - Vibrosaber -- Saber Defense (0) -- No Blaster Block --- 15% faster movement +-- 15% faster Movement > Vibrosword (Yellow) --- 5% less reach --- 45% less DMG +-- 5% less Reach > Vibrostaff (Staff) --- 19% more reach --- 50% less DMG +-- 19% more Reach - Sith Blaster Pistol (1) --- Mag reload +-- Mag Reload ^8Attributes: - Reinforcement (1) diff --git a/z_MBLegends/ext_data/mb2/character/v1_TORagent.mbch b/z_MBLegends/ext_data/mb2/character/v1_TORagent.mbch index 865a17509..01fc6dcae 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_TORagent.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_TORagent.mbch @@ -73,8 +73,8 @@ customSpecDesc_3 "Stealth Operative" c_att_skill_0 MB_ATT_DLT20A c_att_names_0 "Sith Sniper Rifle (DLT20A)" c_att_ranks_0 3,2,0 -c_att_descs_0 "Prim fire: Hitscan, 10% more DMG, 10% more FP DMG, -25% slower RoF, 25% faster velocity, 70% slower mag reload" +c_att_descs_0 "Prim fire: Hitscan, 10% more Dmg, 10% more FP Dmg, +25% slower RoF, 25% faster Velocity, 70% slower Mag Reload" c_att_skill_1 MB_ATT_TRIP_MINES c_att_names_1 "Trip Mine" c_att_ranks_1 2,3 @@ -88,7 +88,7 @@ c_att_skill_4 MB_ATT_ROF_MULTIPLIER c_att_names_4 "RoF (120%)" c_att_ranks_4 2 c_att_skill_5 MB_ATT_KB_GIVEN_MULTIPLIER -c_att_names_5 "KB Given (130%)" +c_att_names_5 "Kb Given (130%)" c_att_ranks_5 1 c_att_skill_6 MB_ATT_POISON_DART c_att_names_6 "Poison Dart ^3[CS4 Melee]" @@ -103,12 +103,12 @@ c_att_ranks_16 2,1,1 c_att_skill_17 MB_ATT_DEMP2 c_att_names_17 "Poison Launcher (DEMP2)" c_att_ranks_17 3 -c_att_descs_17 "Poisons/staggers on hit, 50% more velocity, 80% faster RoF, -25% more DMG, 25% more FP DMG, 25% slower mag reload" +c_att_descs_17 "Poisons/staggers on hit, 50% more Velocity, 80% faster RoF, +25% more Dmg, 25% more FP Dmg, 25% slower Mag Reload" c_att_skill_18 MB_ATT_FRAGS c_att_names_18 "Corrosive Grenade (Frag)" c_att_ranks_18 1,1 -c_att_descs_18 "Poisons on hit, 75% less DMG" +c_att_descs_18 "Poisons on hit, 75% less Dmg" c_att_skill_19 MB_ATT_HEALING c_att_names_19 "Healing" c_att_ranks_19 1 @@ -119,7 +119,7 @@ c_att_skill_21 MB_ATT_POISON_DART c_att_names_21 "Poison Darts ^3[CS4 Melee]" c_att_ranks_21 1,1,1 c_att_skill_30 MB_ATT_SABER_DAMAGE -c_att_names_30 "Saber DMG (140)" +c_att_names_30 "Saber Dmg (140)" c_att_ranks_30 2 c_att_descs_30 "120 default" c_att_skill_31 MB_ATT_FP_SABER_DEFENSE @@ -246,7 +246,7 @@ Multi-life elite troopers. -- EX Saber Training (1) -- Shocks/poisons on hit - Sith Blaster Pistol (2) --- 25% more charged FP DMG +-- 25% more Charged FP Dmg - Thermal Grenades (2) ^6Inventory: diff --git a/z_MBLegends/ext_data/mb2/character/v1_Talz.mbch b/z_MBLegends/ext_data/mb2/character/v1_Talz.mbch index 578ea20f2..f5640a7fc 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_Talz.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_Talz.mbch @@ -87,7 +87,7 @@ WeaponInfo1 MuzzleEffect null MissileModel "models/weapons2/dc_gabow/greenarrow_arrow.md3" MissileEffect "bow/whoosh" - MissileMissEffect "dc/explosion" + MissileMissEffect "Dc/explosion" MissileHitHumanEffect "bow/arrow_humandroid" MissileHitDroidEffect "bow/arrow_humandroid" clipSize 8 @@ -146,22 +146,22 @@ Indigenous peoples with primitive weaponry. Fill your Resource bar with damage t ^2Weaponry: - Melee --- Flat KB: 85 +-- Flat Kb: 85 - Talz Spear (All styles Saber) -- Freezes/poisons on hit -- No Saber/Blaster Block --- Saber DMG: 140 --- Saber special DMG: 280 --- 25% more reach --- 33% more radius +-- Saber Dmg: 140 +-- Saber Spec Dmg: 280 +-- 25% more Reach +-- 33% more Radius -- Saber Throw ^3[CS1] ---- 133% more DMG +--- 133% more Dmg - Snowballs (30) (Repeater) -- 25% slower RoF - Longbow and Arrows (T-21 3) -- Staggers/freezes/poisons on hit --- 25% faster shot swap --- 50% slower mag reload +-- 25% faster Shot Swap +-- 50% slower Mag Reload -- Prim only ^5Powers: @@ -169,8 +169,8 @@ Indigenous peoples with primitive weaponry. Fill your Resource bar with damage t ^8Attributes: - Reinforcement (1) -- 70% less KB taken -- 99% less KB given +- 70% less Kb Taken +- 99% less Kb Given - Dexterity (1) - Strength (1) - Fury (3) diff --git a/z_MBLegends/ext_data/mb2/character/v1_Thug.mbch b/z_MBLegends/ext_data/mb2/character/v1_Thug.mbch index 078dfe905..8fc286a18 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_Thug.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_Thug.mbch @@ -145,7 +145,7 @@ ClassInfo c_att_skill_7 MB_ATT_FRAGS c_att_names_7 "Cheap Frag Grenades" c_att_ranks_7 2,2 - c_att_descs_7 "50% less DMG, Prim only" + c_att_descs_7 "50% less Dmg, Prim only" c_att_skill_8 MB_ATT_TRIP_MINES c_att_names_8 "Trip Mines" c_att_ranks_8 2,2,2 @@ -153,7 +153,7 @@ ClassInfo c_att_skill_9 MB_ATT_DET_PACK c_att_names_9 "Det Packs" c_att_ranks_9 2,2,2 - c_att_descs_9 "DMG increases with rank" + c_att_descs_9 "Dmg increases with rank" c_att_skill_10 MB_ATT_RESPAWNS c_att_names_10 "Reinforcements" c_att_ranks_10 10,22 @@ -232,18 +232,17 @@ A multi-life hybrid brawler that can spec into Sabering upgrades, melee, explosi -- No Blaster Block -- Chain Limit: 2 -- Poisons on hit --- 45% less DMG --- 33% more radius +-- 33% more Radius > BD-1 Cutter Vibroaxe --- 20% more KB --- 10% less reach +-- 20% more Kb +-- 10% less Reach > BD-1 Cutter Short Vibroaxe --- 15% more KB +-- 15% more Kb -- 15% more AS --- 40% less reach +-- 40% less Reach - Two-shot Bowcaster (1) --- 100% more DMG --- Mag reload +-- 100% more Dmg +-- Mag Reload ^8Attributes: - Reinforcement (1) diff --git a/z_MBLegends/ext_data/mb2/character/v1_Undead.mbch b/z_MBLegends/ext_data/mb2/character/v1_Undead.mbch index 4254d9f99..7b2809ef1 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_Undead.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_Undead.mbch @@ -181,11 +181,11 @@ Brains........................ ^2Weaponry: - Zombie Melee --- 75% less DMG +-- 75% less Dmg -- Grab/slap only - Deadly Squeeze (Stun Baton 1) -- Poisons/staggers on hit --- 80% less DMG +-- 80% less Dmg -- 97% faster RoF ^5Powers: @@ -198,11 +198,11 @@ Brains........................ - No Gunbash - Fury (3) -- 100% faster Resource decay -- 99% less KB taken/given -- 20% slower skill CD +- 99% less Kb Taken/Given +- 20% slower Skill Cd - 300% slower Hacking - Healing (1) --- Starting Health: 5 +-- Starting HP: 5 - Rally - Assemble (1) - Getup (0) diff --git a/z_MBLegends/ext_data/mb2/character/v2_Calo.mbch b/z_MBLegends/ext_data/mb2/character/v2_Calo.mbch index 98c03b0e2..0743b6dd3 100644 --- a/z_MBLegends/ext_data/mb2/character/v2_Calo.mbch +++ b/z_MBLegends/ext_data/mb2/character/v2_Calo.mbch @@ -85,15 +85,15 @@ WeaponInfo1 description "Calo Nord -A class carrying Heavy Dual Pistols, multiple explosives and multiple forms of health restoration. +A class carrying Heavy Dual Pistols, multiple explosives and multiple forms of HP restoration. ^2Weaponry: - Melee - Dual Mandalorian Heavy Pistols (WESTARs 3) -- 5% less RoF --- 10% more FP DMG +-- 10% more FP Dmg - Calo's Flashbang Grenades (3) (Concs) --- Blind everyone +-- Blinds on det - Thermal Detonator (1) ^6Inventory: diff --git a/z_MBLegends/ext_data/mb2/character/v2_FlameTr.mbch b/z_MBLegends/ext_data/mb2/character/v2_FlameTr.mbch index 2073930ec..5c520a01f 100644 --- a/z_MBLegends/ext_data/mb2/character/v2_FlameTr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v2_FlameTr.mbch @@ -94,12 +94,12 @@ A 2-life class specializing in incendiary support. Launched Grenades deal bonus ^2Weaponry: - Melee - CR-24 Flame Rifle (Flamethrower) --- 30% slower mag reload +-- 30% slower Mag Reload - DLT-20A Blaster Rifle (2) - Fire Grenades (3) - Modified Grenade Launcher (UGL) -- Overblasts/pushes on det --- 100% more DMG +-- 100% more Dmg ^6Inventory: - Assault Sentry ^3[CS4] @@ -107,7 +107,7 @@ A 2-life class specializing in incendiary support. Launched Grenades deal bonus ^8Attributes: - Reinforcement (1) -- 10% less KB taken +- 10% less Kb Taken - Dexterity (1) - Environmental Protection (2) - Blast Armor diff --git a/z_MBLegends/ext_data/mb2/character/v2_Greedo.mbch b/z_MBLegends/ext_data/mb2/character/v2_Greedo.mbch index 763f4c751..8a963816a 100644 --- a/z_MBLegends/ext_data/mb2/character/v2_Greedo.mbch +++ b/z_MBLegends/ext_data/mb2/character/v2_Greedo.mbch @@ -44,15 +44,15 @@ ClassInfo c_att_skill_0 MB_ATT_PISTOL c_att_names_0 "Greedo's DT-12 Blaster Pistol" c_att_ranks_0 30,5,30 - c_att_descs_0 "100% more DMG, 20% more FP DMG, 20% more velocity, -20.5% slower RoF, 15% slower movement, 150% slower reload" + c_att_descs_0 "100% more Dmg, 20% more FP Dmg, 20% more Velocity, +20.5% slower RoF, 15% slower Movement, 150% slower Reload" c_att_skill_1 MB_ATT_FRAGS c_att_names_1 "Frag Grenades" c_att_ranks_1 10,10,10 c_att_skill_2 MB_ATT_MICRO_GRENADES - c_att_names_2 "Concussion Grenades" + c_att_names_2 "V-59 Conc Grenades" c_att_ranks_2 5,5,5 c_att_skill_3 MB_ATT_HEALING diff --git a/z_MBLegends/ext_data/mb2/character/v2_Hondo.mbch b/z_MBLegends/ext_data/mb2/character/v2_Hondo.mbch index 19f3fa525..374b8884d 100644 --- a/z_MBLegends/ext_data/mb2/character/v2_Hondo.mbch +++ b/z_MBLegends/ext_data/mb2/character/v2_Hondo.mbch @@ -54,7 +54,7 @@ ClassInfo c_att_skill_0 MB_ATT_PISTOL c_att_names_0 "Weequay Blaster Pistol" c_att_ranks_0 1,1 - c_att_descs_0 "25% more DMG/FP DMG, 10% faster reload" + c_att_descs_0 "25% more Dmg/FP Dmg, 10% faster Reload" c_att_skill_1 MB_ATT_WESTARM5 c_att_names_1 "Modified E-5 Blaster Rifle" @@ -166,16 +166,16 @@ A reckless, mobile hybrid with a one-tap Shotgun and a Grappling Hook. --- BP-Free Jumps -- No Blaster Block > Hondo's Vibrocutlass (Yellow/Cyan) --- 18% more KB --- 16% less Yellow DMG --- 35% less reach +-- 18% more Kb +-- 16% less Yellow Dmg +-- 35% less Reach > Hondo's Electrostaff (Staff) --- 3% more KB --- 57% less DMG --- 6% less reach +-- 3% more Kb +-- 57% less Dmg +-- 6% less Reach - ACP Array Gun (Shotgun 2) --- 100% more DMG --- 5% faster mag reload +-- 100% more Dmg +-- 5% faster Mag Reload - Pulse Grenades (3) ^6Inventory: diff --git a/z_MBLegends/ext_data/mb2/character/v2_KMonkeyL.mbch b/z_MBLegends/ext_data/mb2/character/v2_KMonkeyL.mbch index 404a446d5..373bde5d8 100644 --- a/z_MBLegends/ext_data/mb2/character/v2_KMonkeyL.mbch +++ b/z_MBLegends/ext_data/mb2/character/v2_KMonkeyL.mbch @@ -11,7 +11,7 @@ ClassInfo maxhealth 90 - forcepool 120 + forcepool 115 forceregen 1.25 forcepowers FP_SEE,1|FP_LEVITATION,2 resource RESOURCE_STAMINA @@ -77,7 +77,7 @@ Small and agile 3-life creatures with many mobility options. Taunting within ran ^8Attributes: - Reinforcements (2) -- 50% slower skill CD +- 50% slower Skill Cd - Stamina (2) - Dexterity (1) - Strength (1) diff --git a/z_MBLegends/ext_data/mb2/character/v3_Bossk.mbch b/z_MBLegends/ext_data/mb2/character/v3_Bossk.mbch index 358681e8c..a14316f83 100644 --- a/z_MBLegends/ext_data/mb2/character/v3_Bossk.mbch +++ b/z_MBLegends/ext_data/mb2/character/v3_Bossk.mbch @@ -97,9 +97,9 @@ A dexterous hunter with enhanced poison shots. -- 10% faster RoF - Relby-v10 Targeting Rifle (Bowcaster 3) -- Poisons on hit --- 10% more charged FP DMG --- 20% less DMG --- Mag reload +-- 10% more Charged FP Dmg +-- 20% less Dmg +-- Mag Reload - Fire Grenades (3) ^5Powers: diff --git a/z_MBLegends/ext_data/mb2/character/v3_DeathTr.mbch b/z_MBLegends/ext_data/mb2/character/v3_DeathTr.mbch index f72c2f8f1..5d89fe751 100644 --- a/z_MBLegends/ext_data/mb2/character/v3_DeathTr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v3_DeathTr.mbch @@ -99,16 +99,16 @@ A dexterous 2-life class with a suppression Rifle and multiple offensive tools. - Melee - SE-14C Blaster Pistol (2) -- 35% faster RoF --- 20% less DMG +-- 20% less Dmg - DLT-19D Blaster Rifle (EE-4 2) -- 35% faster RoF --- 25% less FP DMG --- 15% slower movement +-- 25% less FP Dmg +-- 15% slower Movement - Frag Grenades (2) ^8Attributes: - Reinforcement (1) -- 12% less KB taken +- 12% less Kb Taken - Stamina (3) - Dexterity (1) - Strength (1) diff --git a/z_MBLegends/ext_data/mb2/character/v3_FOMarsh.mbch b/z_MBLegends/ext_data/mb2/character/v3_FOMarsh.mbch index 8ca7c0ad9..e4386ed7b 100644 --- a/z_MBLegends/ext_data/mb2/character/v3_FOMarsh.mbch +++ b/z_MBLegends/ext_data/mb2/character/v3_FOMarsh.mbch @@ -113,21 +113,20 @@ A hybrid melee/gunner commander with Beskar armor resistance, a spear, and rapid - Quicksilver Spear (Staff Saber) -- Saber Defense (2) -- No Blaster Block --- 50% less DMG --- 33% more radius +-- 33% more Radius - SE-44C Blaster Pistol (1) -- 40% faster RoF --- 15% more DMG/FP DMG --- 100% slower reload +-- 15% more Dmg/FP Dmg +-- 100% slower Reload - F-11D Blaster Rifle (DC Carbine 1) -- 40% faster RoF --- 35% less DMG/FP DMG --- 40% slower mag reload +-- 35% less Dmg/FP Dmg +-- 40% slower Mag Reload - Frag Grenades (2) - Fire Grenade (1) ^8Attributes: -- 20% more/less KB given/taken +- 20% more/less Kb Given/taken - Strength (1) - Stamina (2) - Dexterity (1) diff --git a/z_MBLegends/ext_data/mb2/character/v3_HeavyStorm.mbch b/z_MBLegends/ext_data/mb2/character/v3_HeavyStorm.mbch index 798b2ca4a..a7c602139 100644 --- a/z_MBLegends/ext_data/mb2/character/v3_HeavyStorm.mbch +++ b/z_MBLegends/ext_data/mb2/character/v3_HeavyStorm.mbch @@ -91,7 +91,8 @@ ClassInfo c_att_skill_2 MB_ATT_MINIGUN c_att_names_2 "Z-6 Rotary Cannon (Minigun)" c_att_ranks_2 10 - c_att_descs_2 "24% slower RoF, 5% more DMG, 10% more FP DMG" + c_att_descs_2 "24% slower RoF, 5% more Dmg, 10% more FP Dmg" + c_att_skill_3 MB_ATT_PLX1 c_att_names_3 "MiniMag PTL Launcher (PLX)" c_att_ranks_3 6,13 @@ -106,10 +107,10 @@ ClassInfo c_att_skill_6 MB_ATT_RESPAWNS c_att_names_6 "Reinforcement" - c_att_ranks_6 20 + c_att_ranks_6 19 c_att_descs_6 "1 default" c_att_skill_7 MB_ATT_HEALTH - c_att_names_7 "Health (80/100)" + c_att_names_7 "HP (80/100)" c_att_ranks_7 2,2 c_att_skill_8 MB_ATT_ARMOUR @@ -122,7 +123,7 @@ ClassInfo c_att_skill_10 MB_ATT_ASSEMBLE c_att_names_10 "Assemble" - c_att_ranks_10 2,2,3 + c_att_ranks_10 1,2,2 c_att_skill_11 MB_ATT_DEXTERITY c_att_names_11 "Dexterity" @@ -212,7 +213,7 @@ A slow, but heavily armed soldier specializing in suppression and area denial. ^8Attributes: - Reinforcement (1) -- 10% less KB taken +- 10% less Kb Taken - Stamina (0) - Armor Regen: 1/.5s to 20 diff --git a/z_MBLegends/ext_data/mb2/character/v3_IG88.mbch b/z_MBLegends/ext_data/mb2/character/v3_IG88.mbch index ef580e4ce..36798348f 100644 --- a/z_MBLegends/ext_data/mb2/character/v3_IG88.mbch +++ b/z_MBLegends/ext_data/mb2/character/v3_IG88.mbch @@ -141,32 +141,31 @@ A sturdy and heavily armored gunner. ^2Weaponry: - Melee --- 15% slower movement +-- 15% slower Movement - Droid Slappers (Red Saber) -- No Saber/Blaster Block -- No Saber Training --- 150% more KB --- 75% less DMG --- 200% special DMG mult --- 35% less reach --- 300% more radius +-- 150% more Kb +-- 200% Spec Dmg mult +-- 35% less Reach +-- 300% more Radius - Dual Blaster Rifles (WESTARs 4) -- 35% slower RoF --- 10% less DMG --- 15% less FP DMG +-- 10% less Dmg +-- 15% less FP Dmg - Thermal Detonator (1) - Sonic Detonators (2) - Pulse Cannon (Amban Rifle 1) -- Ignites/stuns on hit --- 20% more velocity --- 50% more FP DMG +-- 20% more Velocity +-- 50% more FP Dmg ^5Powers: - Radar Scanner (Sense 1) ^3[CS1] ^8Attributes: - 25% faster Hacking -- 20% less KB taken +- 20% less Kb Taken - Strength (2) - Beskar (3) - Blast Armor diff --git a/z_MBLegends/ext_data/mb2/character/v3_Trando.mbch b/z_MBLegends/ext_data/mb2/character/v3_Trando.mbch index 33b080ee4..58adc6e9f 100644 --- a/z_MBLegends/ext_data/mb2/character/v3_Trando.mbch +++ b/z_MBLegends/ext_data/mb2/character/v3_Trando.mbch @@ -61,15 +61,15 @@ c_att_ranks_0 0 c_att_skill_1 MB_ATT_REPEATER c_att_names_1 "ACP Repeater" c_att_ranks_1 0 -c_att_descs_1 "100% more velocity, 45% less DMG/FP DMG, 10% slower RoF, -Mag reload, Prim only" +c_att_descs_1 "100% more Velocity, 45% less Dmg/FP Dmg, 10% slower RoF, +Mag Reload, Prim only" c_att_skill_2 MB_ATT_TRIP_MINES c_att_names_2 "Trip Mine" c_att_ranks_2 0 c_att_skill_3 MB_ATT_PROJECTILE_RIFLE c_att_names_3 "Hunting Rifle (Proj)" c_att_ranks_3 0 -c_att_descs_3 "30% less DMG" +c_att_descs_3 "30% less Dmg" c_att_skill_4 MB_ATT_BASESPEED c_att_names_4 "Speed (213)" c_att_ranks_4 0 @@ -82,15 +82,15 @@ c_att_ranks_15 0,0 c_att_skill_16 MB_ATT_DC_CARBINE c_att_names_16 "Heavy Repeater (DC Carbine)" c_att_ranks_16 0 -c_att_descs_16 "55% faster RoF, 40% less DMG/FP DMG, 170% slower mag reload, -15% slower movement" +c_att_descs_16 "55% faster RoF, 40% less Dmg/FP Dmg, 170% slower Mag Reload, +15% slower Movement" c_att_skill_17 MB_ATT_CONCUSSION c_att_names_17 "LJ-50 Conc Rifle" c_att_ranks_17 0,0,0 -c_att_descs_17 "80% less velocity, 80% slower RoF, 80% slower mag reload, -15% slower movement, Prim only" +c_att_descs_17 "80% less Velocity, 80% slower RoF, 80% slower Mag Reload, +15% slower Movement, Prim only" c_att_skill_18 MB_ATT_HEALTH -c_att_names_18 "Health (275)" +c_att_names_18 "HP (275)" c_att_ranks_18 0 c_att_skill_19 MB_ATT_BLAST_ARMOR c_att_names_19 "Blast Armor" @@ -101,12 +101,12 @@ c_att_ranks_30 0 c_att_skill_31 MB_ATT_SHOTGUN c_att_names_31 "Electronet Launcher (Shotgun)" c_att_ranks_31 0 -c_att_descs_31 "Shocks/freezes/staggers/pushes on hit, 80% faster shot swap, -50% less DMG, 14900% slower reload" +c_att_descs_31 "Shocks/freezes/staggers/pushes on hit, 80% faster Shot Swap, +50% less Dmg, 14900% slower Reload" c_att_skill_32 MB_ATT_AMBAN c_att_names_32 "Slave Prod (Amban)" c_att_ranks_32 0,0,0 -c_att_descs_32 "15% faster movement, No ammo" +c_att_descs_32 "15% faster Movement, No ammo" c_att_skill_33 MB_ATT_BASESPEED c_att_names_33 "Speed (225)" c_att_ranks_33 0,0 @@ -257,13 +257,12 @@ Hiss -- No Saber/Blaster Block -- No Saber Training -- Poisons on hit --- 5% faster movement --- 70% less DMG --- 25% less reach +-- 5% faster Movement +-- 25% less Reach - ACP Scatter Gun (Flechette 2) --- 15% more DMG +-- 15% more Dmg -- 40% slower RoF --- 60% slower mag reload +-- 60% slower Mag Reload - Frag Grenade (1) - Sonic Detonator (1) diff --git a/z_MBLegends/ext_data/mb2/character/v4_BX.mbch b/z_MBLegends/ext_data/mb2/character/v4_BX.mbch index 833794acb..7e1ac2169 100644 --- a/z_MBLegends/ext_data/mb2/character/v4_BX.mbch +++ b/z_MBLegends/ext_data/mb2/character/v4_BX.mbch @@ -62,7 +62,7 @@ ClassInfo skin_7 "bscapt" uishader_7 "models/players/bxdroid/mb2_icon_bscapt" model_8 "bxdroid" - skin_8 "dip" + skin_8 "Dip" uishader_8 "models/players/bxdroid/mb2_icon_dip" model_9 "bxdroid" skin_9 "proto" @@ -117,7 +117,7 @@ c_att_names_6 "E-5 Blaster (EE-4)" c_att_ranks_6 2,5,8 c_att_skill_7 MB_ATT_HEALTH -c_att_names_7 "Health (75/100/110)" +c_att_names_7 "HP (75/100/110)" c_att_ranks_7 2,4,3 c_att_skill_8 MB_ATT_ARMOUR @@ -133,7 +133,7 @@ c_att_names_10 "Speed (214/235/258)" c_att_ranks_10 2,3,4 c_att_skill_11 MB_ATT_STM_MULTIPLIER -c_att_names_11 "Skill CD (100/110/120%)" +c_att_names_11 "Skill Cd (100/110/120%)" c_att_ranks_11 4,2,2 c_att_descs_11 "75% default" c_att_skill_12 MB_ATT_DODGE @@ -182,7 +182,7 @@ c_att_names_22 "Assemble" c_att_ranks_22 1,1 c_att_skill_23 MB_ATT_HEALTH -c_att_names_23 "Health (75/100)" +c_att_names_23 "HP (75/100)" c_att_ranks_23 3,4 c_att_skill_24 MB_ATT_ARMOUR @@ -198,7 +198,7 @@ c_att_names_26 "Speed (214/235/258)" c_att_ranks_26 1,2,4 c_att_skill_27 MB_ATT_STM_MULTIPLIER -c_att_names_27 "Skill CD (100/110/120%)" +c_att_names_27 "Skill Cd (100/110/120%)" c_att_ranks_27 4,2,2 c_att_descs_27 "75% default" c_att_skill_28 MB_ATT_DODGE @@ -235,7 +235,7 @@ c_att_names_35 "Assemble" c_att_ranks_35 1,1 c_att_skill_36 MB_ATT_HEALTH -c_att_names_36 "Health (75/100)" +c_att_names_36 "HP (75/100)" c_att_ranks_36 3,4 c_att_skill_37 MB_ATT_ARMOUR @@ -251,7 +251,7 @@ c_att_names_39 "Speed (214/235/258)" c_att_ranks_39 2,3,6 c_att_skill_40 MB_ATT_STM_MULTIPLIER -c_att_names_40 "Skill CD (100/110/120%)" +c_att_names_40 "Skill Cd (100/110/120%)" c_att_ranks_40 4,2,2 c_att_descs_40 "75% default" c_att_skill_41 MB_ATT_DODGE @@ -297,15 +297,14 @@ A customizable, agile class with a balanced outfit of tools and abilities. --- BP-Free Jumps -- No Blaster Block -- Chain Limit: 3 --- 50% less DMG --- 38% less reach +-- 38% less Reach ^5Powers: - Hydraulic Legs (Jump 1) ^8Attributes: -- 20% less KB taken -- 25% slower skill CD +- 20% less Kb Taken +- 25% slower Skill Cd - Battery Recharge (3) ^3Abilities: diff --git a/z_MBLegends/ext_data/mb2/character/v4_CarnorJax.mbch b/z_MBLegends/ext_data/mb2/character/v4_CarnorJax.mbch index d4a8fb803..e5d0115e0 100644 --- a/z_MBLegends/ext_data/mb2/character/v4_CarnorJax.mbch +++ b/z_MBLegends/ext_data/mb2/character/v4_CarnorJax.mbch @@ -116,20 +116,19 @@ A well-rounded gunner/Saberist who combines martial arts and Force usage. - ISP Double-Vibroblade A (Staff/Purple/Cyan Saber) -- Saber Defense (2) -- Blaster Defense (1) --- Saber DMG: 150 --- 120% special DMG mult --- 6% less reach +-- 120% Spec Dmg mult +-- 6% less Reach - Modified Guardsmen Blaster Pistol (3) --- 15% more DMG --- 25% more FP DMG +-- 15% more Dmg +-- 25% more FP Dmg -- Prim only --- Mag reload +-- Mag Reload ^5Force Powers: - Sense (1) ^3[CS1] ^8Attributes: -- 10% less KB taken +- 10% less Kb Taken - Dexterity (2) - Knockdown Roll - Healing (1) diff --git a/z_MBLegends/ext_data/mb2/character/v4_MagnaG.mbch b/z_MBLegends/ext_data/mb2/character/v4_MagnaG.mbch index f2750cfe1..2cbdce1c7 100644 --- a/z_MBLegends/ext_data/mb2/character/v4_MagnaG.mbch +++ b/z_MBLegends/ext_data/mb2/character/v4_MagnaG.mbch @@ -139,15 +139,14 @@ Mobile hybrids with high dueling stats and Armor Regen. --- BP-Free Jumps -- EX Saber Training (1) -- Shocks on hit --- 3% more KB --- 6% less reach --- 76% less DMG +-- 3% more Kb +-- 6% less Reach - Bulldog Radiation Launcher (1) -- Poisons/tracks on hit --- Bonus explosive DMG --- 40% faster reload --- 65% faster shot swap --- 90% less DMG +-- Bonus explosive Dmg +-- 40% faster Reload +-- 65% faster Shot Swap +-- 90% less Dmg - Modified E-5 Blaster Rifle (EE-3 3) ^5Powers: @@ -155,7 +154,7 @@ Mobile hybrids with high dueling stats and Armor Regen. ^8Attributes: - Reinforcement (1) -- 50% slower skill CD +- 50% slower Skill Cd - Dexterity (2) - Magnetic Plating - Physical Resist diff --git a/z_MBLegends/ext_data/mb2/character/v4_PurgeTr.mbch b/z_MBLegends/ext_data/mb2/character/v4_PurgeTr.mbch index a2a70abc8..e52b58737 100644 --- a/z_MBLegends/ext_data/mb2/character/v4_PurgeTr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v4_PurgeTr.mbch @@ -99,11 +99,11 @@ baseSpeed 200 c_att_descs_2 "10% slower RoF" c_att_skill_3 MB_ATT_CLONEBLOBS - c_att_names_3 "> DC-15A Concussion Blobs" + c_att_names_3 "> DC-15A Conc Blobs" c_att_ranks_3 1,1,1 c_att_skill_4 MB_ATT_MICRO_GRENADES - c_att_names_4 "Concussion Grenades" + c_att_names_4 "V-59 Conc Grenades" c_att_ranks_4 2,2,2 c_att_skill_5 MB_ATT_RESPAWNS @@ -111,7 +111,7 @@ baseSpeed 200 c_att_ranks_5 25 c_att_skill_6 MB_ATT_HEALTH - c_att_names_6 "Health (100/120)" + c_att_names_6 "HP (100/120)" c_att_ranks_6 2,2 c_att_skill_7 MB_ATT_ARMOUR @@ -174,15 +174,14 @@ Dexterous Melee/gunner hybrids who can spec into anti-Jedi tools, damage protect - Electrosaber -- Saber Defense (1) -- No Blaster Block --- 53% less DMG > Imperial Electrostaff (Staff) -- 15% more AS --- 3% more KB --- 6% less reach +-- 3% more Kb +-- 6% less Reach > Double Electrobatons (Dual) -- 10% more AS --- 2% more KB --- 60% less reach +-- 2% more Kb +-- 60% less Reach ^8Attributes: - Stamina (0) diff --git a/z_MBLegends/ext_data/mb2/character/v4_RoyalPr.mbch b/z_MBLegends/ext_data/mb2/character/v4_RoyalPr.mbch index 0ebaf5283..ecd9bec09 100644 --- a/z_MBLegends/ext_data/mb2/character/v4_RoyalPr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v4_RoyalPr.mbch @@ -63,12 +63,12 @@ ClassInfo c_att_skill_1 MB_ATT_SHOTGUN c_att_names_1 "ARC Caster (Shotgun)" c_att_ranks_1 1 - c_att_descs_1 "Shocks on hit, 75% less velocity, 75% slower mag reload" + c_att_descs_1 "Shocks on hit, 75% less Velocity, 75% slower Mag Reload" c_att_skill_2 MB_ATT_T21 c_att_names_2 "T-21 Heavy Blaster" c_att_ranks_2 1,0 - c_att_descs_2 "Sec only, Mag reload" + c_att_descs_2 "Sec only, Mag Reload" //respawncustomtime 30000 } @@ -149,18 +149,17 @@ Mobile 2-lifes with a Saber and Force Block. ^2Weaponry: - Melee --- 15% faster movement +-- 15% faster Movement - Imperial Force Pike (Yellow/Purple Saber) -- Saber/Blaster Defense (1) --- BP Regen: 4/.4s -- Chain Limit: 3 -- Staggers on hit --- 15% more KB --- 50/70% less DMG --- 30% less reach --- 167% more radius +-- 15% more Kb +-- 30% less Reach +-- 167% more Radius - Guardsmen Blaster Pistol (1) --- Mag reload +-- Mag Reload ^8Attributes: - Reinforcement (1) diff --git a/z_MBLegends/ext_data/mb2/character/v5_Boba.mbch b/z_MBLegends/ext_data/mb2/character/v5_Boba.mbch index 7b92816dc..4694a957b 100644 --- a/z_MBLegends/ext_data/mb2/character/v5_Boba.mbch +++ b/z_MBLegends/ext_data/mb2/character/v5_Boba.mbch @@ -137,12 +137,12 @@ A versatile Jetpack gunner with an arsenal of Mandalorian abilities. - EE-3 Carbine Rifle (3) - FWG-5 Flechette Pistol (Shotgun 2) -- Fires focused blasts while hovering --- 10% less FP DMG --- 40% slower mag reload +-- 10% less FP Dmg +-- 40% slower Mag Reload - Wrist Rockets (5) (Conc Rifle 3) -- Staggers/pushes on hit --- 75% less velocity --- 40% slower mag reload +-- 75% less Velocity +-- 40% slower Mag Reload - Sonic Detonator (1) - Frag Grenade (1) diff --git a/z_MBLegends/ext_data/mb2/character/v5_Cad.mbch b/z_MBLegends/ext_data/mb2/character/v5_Cad.mbch index c1252ee8b..953c110c1 100644 --- a/z_MBLegends/ext_data/mb2/character/v5_Cad.mbch +++ b/z_MBLegends/ext_data/mb2/character/v5_Cad.mbch @@ -98,7 +98,7 @@ A Jetboots-equipped, dexterous dual pistoleer with Quickthrow Stun Grenades. - Melee -- 5% faster RoF - Dual LL-30 Blaster Pistols (Clone Pistols 3) --- 5% more velocity +-- 5% more Velocity - Stun Grenades (3) (Frags) -- Sec only -- Detonates upon any contact diff --git a/z_MBLegends/ext_data/mb2/character/v5_DarkTr.mbch b/z_MBLegends/ext_data/mb2/character/v5_DarkTr.mbch index d5ffc5d0a..7f29479e4 100644 --- a/z_MBLegends/ext_data/mb2/character/v5_DarkTr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v5_DarkTr.mbch @@ -30,11 +30,11 @@ ClassInfo uioverlay_r "gfx/icons/aerial" uioverlay_c "gfx/icons/brawler" uioverlay_l "gfx/icons/heavy" - model "darktrooper_p3" + model "Darktrooper_p3" skin "default" uishader "models/players/DarkTrooper_p3/mb2_icon_default" - model_1 "darktrooper_p0" + model_1 "Darktrooper_p0" skin_1 "default" uishader_1 "models/players/DarkTrooper_p0/mb2_icon_default" @@ -68,8 +68,8 @@ animCharge BOTH_WESTARM5_ATTACK CustomAmmo 800 MuzzleEffect "blaster/MuzzleFlash01B" AltMuzzleEffect "blaster/MuzzleFlash01B" - MissileEffect "demp2/projectile" - AltMissileEffect "demp2/projectile" + MissileEffect "Demp2/projectile" + AltMissileEffect "Demp2/projectile" ChargeEffect "gfx/effects/cloneFrontFlash" damageMod 1.1 rateMod 0.95 @@ -105,22 +105,22 @@ A Jetpack-equipped tank with a high-powered Assault Cannon and Rocket Launcher. - Melee - Assault Cannon (Bowcaster 3) -- 5% faster RoF --- 10% more DMG +-- 10% more Dmg - Assault Cannon Rocket Attachment (12) (RL) -- Pushes on hit --- 25% more velocity +-- 25% more Velocity -- 25% slower RoF --- 60% slower mag reload +-- 60% slower Mag Reload -- Homing Rockets ^3[Hold Sec ^3fire] ^8Attributes: -- 10% more KB given -- 10% less KB taken +- 10% more Kb Given +- 10% less Kb Taken - Strength (2) - Beskar (3) - Blast Armor - Physical Resist -- Flat DMG Taken +- Base Dmg Taken ^3Abilities: - Jetpack" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/v5_Durge.mbch b/z_MBLegends/ext_data/mb2/character/v5_Durge.mbch index 18e752cc2..26e0d5a13 100644 --- a/z_MBLegends/ext_data/mb2/character/v5_Durge.mbch +++ b/z_MBLegends/ext_data/mb2/character/v5_Durge.mbch @@ -36,7 +36,7 @@ ClassInfo saber2 durgeshield_leg saberstyle SS_DUAL - model "durge" + model "Durge" skin "jetpack" uishader "models/players/durge/mb2_icon_default" uioverlay_r "gfx/icons/aerial" @@ -132,20 +132,20 @@ A tanky dual pistoleer/brawler class equipped with a Jetpack and tools meant for ^2Weaponry: - Melee --- 15% slower movement +-- 15% slower Movement - Durge's Personal Energy Shields (Dual Saber) -- Saber Defense (3) --- No BP Regen -- Blaster Defense (1) --- 12% less reach --- 66% more radius +-- 12% less Reach +-- 66% more Radius -- Sec only - Durge's Blaster Pistols (WESTARs 3) --- 10% more DMG --- 30% more FP DMG +-- 10% more Dmg +-- 30% more FP Dmg -- 15% slower RoF - Flechette Gatling Gauntlet (Arm Blaster 3) --- 50% more FP DMG +-- 50% more FP Dmg -- Prim only ^5Powers: @@ -154,7 +154,7 @@ A tanky dual pistoleer/brawler class equipped with a Jetpack and tools meant for - Anti-Force Field (Absorb 2) ^3[CS4] ^8Attributes: -- 15% less KB taken +- 15% less Kb Taken - Strength (2) - Blast Armor - Cortosis (1) diff --git a/z_MBLegends/ext_data/mb2/character/v5_Geonos.mbch b/z_MBLegends/ext_data/mb2/character/v5_Geonos.mbch index b23282693..e94f67fca 100644 --- a/z_MBLegends/ext_data/mb2/character/v5_Geonos.mbch +++ b/z_MBLegends/ext_data/mb2/character/v5_Geonos.mbch @@ -107,18 +107,17 @@ A flight-capable, 2-life dexterous gunner with a Sonic stun Blaster and electric -- No Blaster Block -- No Saber Training -- Shocks on hit --- 105% more KB --- 61/75% less DMG --- 200% special DMG mult --- 25/6% less reach --- 33% more radius +-- 105% more Kb +-- 200% Spec Dmg mult +-- 25/6% less Reach +-- 33% more Radius - Geonosian Sonic Blaster (Bowcaster 1) -- Stuns on hit --- 25% more FP DMG --- 25% less velocity --- Mag reload +-- 25% more FP Dmg +-- 25% less Velocity +-- Mag Reload -- Prim only -- Concussion Grenades (2) +- V-59 Conc Grenades (2) ^8Attributes: - Reinforcement (1) diff --git a/z_MBLegends/ext_data/mb2/character/v5_ImpArmCom.mbch b/z_MBLegends/ext_data/mb2/character/v5_ImpArmCom.mbch index df040e1a8..36e1c9cd8 100644 --- a/z_MBLegends/ext_data/mb2/character/v5_ImpArmCom.mbch +++ b/z_MBLegends/ext_data/mb2/character/v5_ImpArmCom.mbch @@ -19,7 +19,7 @@ ClassInfo saber1 Legends_Knife_Jagged saberstyle SS_TAVION - saberDamage 90 + saberDamage 100 BPmultiplier 0 @@ -89,10 +89,9 @@ description "Imperial Armored Commando - Melee - Jagged Vibroknife (Cyan Saber) -- No Saber/Blaster Block --- 25% less DMG --- 60% less reach +-- 60% less Reach - EC-17 Holdout Blaster Pistol (2) --- 20% more FP DMG +-- 20% more FP Dmg - Fire Grenade (1) - EE-4 Carbine Rifle (3) diff --git a/z_MBLegends/ext_data/mb2/character/v5_Jango.mbch b/z_MBLegends/ext_data/mb2/character/v5_Jango.mbch index 1ce651527..be0ed36e5 100644 --- a/z_MBLegends/ext_data/mb2/character/v5_Jango.mbch +++ b/z_MBLegends/ext_data/mb2/character/v5_Jango.mbch @@ -76,8 +76,8 @@ A Jetpack user with Dual Pistols, a powerful hitscan Sniper Rifle, damage resist -- Hitscan rounds ^8Attributes: -- 10% more KB given -- 10% less KB taken +- 10% more Kb Given +- 10% less Kb Taken - Beskar (3) - Blast Armor - Healing (2) diff --git a/z_MBLegends/ext_data/mb2/character/v5_JumpTr.mbch b/z_MBLegends/ext_data/mb2/character/v5_JumpTr.mbch index 6eae8db24..2bed6ca85 100644 --- a/z_MBLegends/ext_data/mb2/character/v5_JumpTr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v5_JumpTr.mbch @@ -70,14 +70,14 @@ c_att_ranks_0 3,0,0 c_att_skill_1 MB_ATT_CLONERIFLE c_att_names_1 "DLT-19 Blaster Rifle (CR)" c_att_ranks_1 3,0 -c_att_descs_1 "10% more DMG" +c_att_descs_1 "10% more Dmg" c_att_skill_2 MB_ATT_STRONGBLOBS c_att_names_2 "> DLT-19 Ion Blobs" c_att_ranks_2 3,0,0 c_att_skill_3 MB_ATT_REPEATER c_att_names_3 "Imperial Heavy Repeater" c_att_ranks_3 6,0 -c_att_descs_3 "5% less DMG, 25% less FP DMG, 20% less RoF, 15% slower mag reload" +c_att_descs_3 "5% less Dmg, 25% less FP Dmg, 20% less RoF, 15% slower Mag Reload" c_att_skill_4 MB_ATT_WOOKIEE_FURY c_att_names_4 "Shoulder Barge ^3[CS2 Melee]" c_att_ranks_4 3 @@ -158,13 +158,13 @@ A 2-life Jetpack user with a unique suppression Repeater and a micro-Rocket Laun - Melee - PLX-2M Rocket Launcher (6) -- Staggers/pushes on det --- 15% more velocity --- 50% slower mag reload +-- 15% more Velocity +-- 50% slower Mag Reload ^8Attributes: - Reinforcement (1) -- 20% slower skill CD -- 15% less KB taken +- 20% slower Skill Cd +- 15% less Kb Taken - Strength (1) - Blast Armor - Assemble (3) diff --git a/z_MBLegends/ext_data/mb2/character/v5_MaulMando.mbch b/z_MBLegends/ext_data/mb2/character/v5_MaulMando.mbch index 450056d3c..b5a4c1acf 100644 --- a/z_MBLegends/ext_data/mb2/character/v5_MaulMando.mbch +++ b/z_MBLegends/ext_data/mb2/character/v5_MaulMando.mbch @@ -31,7 +31,7 @@ ClassInfo gloatAnim BOTH_VICTORY_FAST flourishAnim BOTH_VICTORY_FAST - model "deathwatch" + model "Deathwatch" skin "mauldalorian" uishader "models/players/deathwatch/mb2_icon_mauldalorian" uioverlay "gfx/icons/aerial" @@ -56,22 +56,22 @@ ClassInfo c_att_skill_0 MB_ATT_MANDO_PISTOL c_att_names_0 "DX-13 Pistol(s) (WESTARs)" c_att_ranks_0 2,0,1 - c_att_descs_0 "20% faster RoF, 20% more velocity, 10% more FP DMG, -10% less DMG, Mag reload" + c_att_descs_0 "20% faster RoF, 20% more Velocity, 10% more FP Dmg, +10% less Dmg, Mag Reload" c_att_skill_1 MB_ATT_MINIGUN c_att_names_1 "Vornax Cannon (Minigun)" c_att_ranks_1 5,0 - c_att_descs_1 "Ignites/staggers/pushes on hit, 300% more DMG/FP DMG, -788% slower RoF, 24% less velocity, 100% slower mag reload" + c_att_descs_1 "Ignites/staggers/pushes on hit, 300% more Dmg/FP Dmg, +788% slower RoF, 24% less Velocity, 100% slower Mag Reload" c_att_skill_2 MB_ATT_A280 c_att_names_2 "Concordian Rifle (A280)" c_att_ranks_2 1,2,0 - c_att_descs_2 "25% more FP DMG, 25% more velocity, 25% slower RoF, -40% slower mag reload" + c_att_descs_2 "25% more FP Dmg, 25% more Velocity, 25% slower RoF, +40% slower Mag Reload" c_att_skill_3 MB_ATT_EE3 c_att_names_3 "Sundari Repeater (EE-3)" c_att_ranks_3 2,0,1 - c_att_descs_3 "30% faster RoF, 20% more velocity, 40% slower mag reload" + c_att_descs_3 "30% faster RoF, 20% more Velocity, 40% slower Mag Reload" c_att_skill_4 MB_ATT_RESPAWNS c_att_names_4 "Reinforcement" c_att_ranks_4 2 @@ -210,10 +210,9 @@ Enforcers with brutal burst fire/area control. - Mandalorian Personal Energy Shield (Cyan Saber) -- Saber Defense (0) -- Blaster Defense (3) --- 150% more KB --- 50% less DMG --- 12% less reach --- 66% more radius +-- 150% more Kb +-- 12% less Reach +-- 66% more Radius - Fire Grenade (1) ^5Powers: diff --git a/z_MBLegends/ext_data/mb2/character/v5_Watto.mbch b/z_MBLegends/ext_data/mb2/character/v5_Watto.mbch index a458b5679..8672c4af5 100644 --- a/z_MBLegends/ext_data/mb2/character/v5_Watto.mbch +++ b/z_MBLegends/ext_data/mb2/character/v5_Watto.mbch @@ -140,20 +140,19 @@ A dexterous, Flight-capable grenadier who specializes in placing traps for his e - Folded Pit Droid (Yellow/Red/Purple Saber) -- No Saber/Blaster Block -- Chain Limit: 2 --- 150% more KB --- 50/76/70% less DMG --- 200% special DMG mult --- 57% less reach --- 300% more radius +-- 150% more Kb +-- 200% Spec Dmg mult +-- 57% less Reach +-- 300% more Radius - DL-44 Blaster Pistol (2) - Busted Parts (Flechette 3) --- 100% more FP DMG --- 100% less velocity --- Mag reload +-- 100% more FP Dmg +-- 100% less Velocity +-- Mag Reload -- Sec only - Frag Grenades (3) - Trip Mines (3) -- Concussion Grenades (2) +- V-59 Conc Grenades (2) ^6Inventory: - Seeker Drone ^3[CS2] diff --git a/z_MBLegends/ext_data/mb2/character/v6_Aurra.mbch b/z_MBLegends/ext_data/mb2/character/v6_Aurra.mbch index cb2c45cce..4cb52a6d1 100644 --- a/z_MBLegends/ext_data/mb2/character/v6_Aurra.mbch +++ b/z_MBLegends/ext_data/mb2/character/v6_Aurra.mbch @@ -90,7 +90,6 @@ A versatile Sith/gunner hybrid. -- Saber/Blaster Defense (1) -- Blaster Deflect (2) -- Blocking resists Force Powers --- 50% less Yellow Dmg - Aurra's Dual Pistols (Clone Pistols 3) - Czerka Adventurer Slugthrower Rifle (Proj) -- Mag Reload diff --git a/z_MBLegends/ext_data/mb2/character/v6_Dengar.mbch b/z_MBLegends/ext_data/mb2/character/v6_Dengar.mbch index f35e264ef..8f0a63f06 100644 --- a/z_MBLegends/ext_data/mb2/character/v6_Dengar.mbch +++ b/z_MBLegends/ext_data/mb2/character/v6_Dengar.mbch @@ -44,7 +44,7 @@ ClassInfo special1 EAS_HI_SPRINT special2 EAS_HI_KICK modelscale 1.01 - model "dengar" + model "Dengar" skin "default" uishader "models/players/dengar/mb2_icon_default" uioverlay_l "gfx/icons/scout" @@ -60,18 +60,18 @@ ClassInfo c_att_skill_1 MB_ATT_DC_CARBINE c_att_names_1 "Modded Riot Gun (DC Carbine)" c_att_ranks_1 1,0 - c_att_descs_1 "Shocks/pushes/staggers on hit, 400% more DMG/FP DMG, -100% slower RoF, 20% less velocity, 30% slower mag reload, Sec only" + c_att_descs_1 "Shocks/pushes/staggers on hit, 400% more Dmg/FP Dmg, +100% slower RoF, 20% less Velocity, 30% slower Mag Reload, Sec only" c_att_skill_2 MB_ATT_CLONERIFLE c_att_names_2 "DLT-19 Blaster Rifle (CR)" c_att_ranks_2 1,0 - c_att_descs_2 "10% more DMG, 10% faster RoF, Mag reload" + c_att_descs_2 "10% more Dmg, 10% faster RoF, Mag Reload" c_att_skill_3 MB_ATT_WESTARM5 c_att_names_3 "Valken-38x Blaster Rifle (M5)" c_att_ranks_3 1,0 - c_att_descs_3 "50% more DMG/FP DMG, 100% slower RoF, Sec fire: Scope" + c_att_descs_3 "50% more Dmg/FP Dmg, 100% slower RoF, Sec fire: Scope" } WeaponInfo0 @@ -252,22 +252,22 @@ A ruthless assault class who likes to bring his bounties in cold. ^2Weaponry: - Melee -- 20% faster RoF --- 15% faster movement +-- 15% faster Movement - Dengar's Fire Blade (Cyan Saber) -- No Saber/Blaster Block -- Ignites on hit -- 62% less range --- 33% more radius +-- 33% more Radius - Smoke Grenades (2) (Conc Grenades) -- Obscures vision on det -- 40% faster RoF --- 99.9% less DMG +-- 99.9% less Dmg - Sticky Bombs (6) (MGL 1) -- Prim only --- Mag reload +-- Mag Reload ^8Attributes: -- 10% less KB taken +- 10% less Kb Taken - Strength (1) - Stamina (1) - Dexterity (1) diff --git a/z_MBLegends/ext_data/mb2/character/v6_MercSh.mbch b/z_MBLegends/ext_data/mb2/character/v6_MercSh.mbch index 84f43fdae..f938ee787 100644 --- a/z_MBLegends/ext_data/mb2/character/v6_MercSh.mbch +++ b/z_MBLegends/ext_data/mb2/character/v6_MercSh.mbch @@ -66,7 +66,7 @@ c_att_names_0 "Disruptor Rifle Ammo (600)" c_att_ranks_0 0,0,1 c_att_skill_1 MB_ATT_CLONEBLOBS -c_att_names_1 "DLT-19 (CR) Concussion Blobs" +c_att_names_1 "DLT-19 (CR) Conc Blobs" c_att_ranks_1 0,0,1 c_att_skill_2 MB_ATT_STRONGBLOBS @@ -92,7 +92,7 @@ c_att_ranks_6 1 c_att_skill_7 MB_ATT_MICRO_GRENADES c_att_names_7 "Smoke Grenades (Concs)" c_att_ranks_7 1,0,0 -c_att_descs_7 "Obscures vision on det, 99.9% less DMG, 40% faster RoF" +c_att_descs_7 "Obscures vision on det, 99.9% less Dmg, 40% faster RoF" c_att_skill_8 MB_ATT_POISON_DART c_att_names_8 "Poison Darts ^3[CS1 Melee]" @@ -176,9 +176,9 @@ A suppressive fire class with rifles and area-control tools. - Disruptor Rifle (2) - DLT-19 Heavy Blaster Rifle (Clone Rifle 2) -- Concussion/Ion Blobs (2) --- 10% more DMG +-- 10% more Dmg -- 8% faster RoF --- Mag reload +-- Mag Reload ^5Powers: - Infrared Motion Sensor (Sense 3) ^3[CS3] diff --git a/z_MBLegends/ext_data/mb2/character/v6_ScoutTr.mbch b/z_MBLegends/ext_data/mb2/character/v6_ScoutTr.mbch index cfa101a13..11b79e8da 100644 --- a/z_MBLegends/ext_data/mb2/character/v6_ScoutTr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v6_ScoutTr.mbch @@ -105,7 +105,7 @@ ClassInfo c_att_ranks_3 1,1,1 c_att_skill_4 MB_ATT_SABER_DAMAGE - c_att_names_4 "Saber DMG (100)" + c_att_names_4 "Saber Dmg (100)" c_att_ranks_4 1 c_att_skill_5 MB_ATT_PISTOL @@ -145,10 +145,10 @@ ClassInfo c_att_skill_17 MB_ATT_T21 c_att_names_17 "T-21 Heavy Blaster" c_att_ranks_17 2,2,1 - c_att_descs_17 "10% more DMG, 10% more FP DMG, 10% slower RoF" + c_att_descs_17 "10% more Dmg, 10% more FP Dmg, 10% slower RoF" c_att_skill_18 MB_ATT_MICRO_GRENADES - c_att_names_18 "Concussion Grenades" + c_att_names_18 "V-59 Conc Grenades" c_att_ranks_18 1,1,1 c_att_skill_19 MB_ATT_THERMALS @@ -156,7 +156,7 @@ ClassInfo c_att_ranks_19 2 c_att_skill_20 MB_ATT_HEALTH - c_att_names_20 "Health (90/100)" + c_att_names_20 "HP (90/100)" c_att_ranks_20 0,0 c_att_skill_21 MB_ATT_BASESPEED @@ -172,7 +172,7 @@ ClassInfo c_att_ranks_23 1,1 c_att_skill_24 MB_ATT_STM_MULTIPLIER - c_att_names_24 "Skill CD (50/100%)" + c_att_names_24 "Skill Cd (50/100%)" c_att_ranks_24 1,1 c_att_skill_25 MB_ATT_POWER @@ -198,8 +198,8 @@ ClassInfo c_att_skill_32 MB_ATT_EE4 c_att_names_32 "DLT-20A Sniper Config (EE-4)" c_att_ranks_32 2,2 - c_att_descs_32 "50% more DMG, 50% more FP DMG, 100% more velocity, -50% slower RoF, 10000% slower reload" + c_att_descs_32 "50% more Dmg, 50% more FP Dmg, 100% more Velocity, +50% slower RoF, 15000% slower Reload" c_att_skill_33 MB_ATT_SONIC_DETONATOR c_att_names_33 "Sonic Detonators" @@ -211,16 +211,16 @@ ClassInfo c_att_descs_34 "1 default" c_att_skill_35 MB_ATT_HEALTH - c_att_names_35 "Health (90)" + c_att_names_35 "HP (90)" c_att_ranks_35 1 c_att_skill_36 MB_ATT_DMG_GIVEN_MULTIPLIER - c_att_names_36 "DMG Given (110%)" + c_att_names_36 "Dmg Given (110%)" c_att_ranks_36 2 c_att_descs_36 "Does not affect Saber" c_att_skill_37 MB_ATT_STM_MULTIPLIER - c_att_names_37 "Skill CD (50%)" + c_att_names_37 "Skill Cd (50%)" c_att_ranks_37 1 c_att_skill_38 MB_ATT_POWER @@ -269,7 +269,7 @@ ratemod 1.5 fpmult 1.5 damagemod 1.5 Velocitymod 2 -ReloadTimeModifier 101 +ReloadTimeModifier 151 } WeaponInfo3 { @@ -303,16 +303,15 @@ A customizable scout class. -- 5% faster RoF - Riot Gear (Cyan Saber) -- Saber/Blaster Defense (0) --- 10/2% more KB on L/R hands --- 37% less DMG --- 60% less reach +-- 10/2% more Kb on L/R hands +-- 60% less Reach ^6Inventory: - Medpac ^3[CS4] ^8Attributes: - Reinforcement (1) -- 200% slower skill CD +- 200% slower Skill Cd - Stamina (2) - Assemble (2) - Dexterity (1) diff --git a/z_MBLegends/ext_data/mb2/character/v6_Tusk.mbch b/z_MBLegends/ext_data/mb2/character/v6_Tusk.mbch index e38a121da..98088ce2c 100644 --- a/z_MBLegends/ext_data/mb2/character/v6_Tusk.mbch +++ b/z_MBLegends/ext_data/mb2/character/v6_Tusk.mbch @@ -143,28 +143,27 @@ A 2-life class with a unique blend of Melee weapons, slug-based guns, and Wookie - Gaffi Stick (Staff/Yellow Saber) -- No Saber/Blaster Block -- No Saber Training --- 15% faster movement --- 50/45% less DMG --- 200% special DMG mult +-- 15% faster Movement +-- 200% Spec Dmg mult > Tusken Gaffi Stick -- 14% more AS --- 20% more KB +-- 20% more Kb > Chieftain's Gaffi Stick --- 30% more reach --- 25% more KB +-- 30% more Reach +-- 25% more Kb -- 7% less AS - Dual Projectile Pistols (Clone Pistols 3) -- Hitscan rounds -- 6% faster RoF --- 15% less DMG --- 10% less FP DMG --- Mag reload +-- 15% less Dmg +-- 10% less FP Dmg +-- Mag Reload -- Prim only -- Concussion Grenades (2) +- V-59 Conc Grenades (2) - Tusken Cycler Projectile Rifle -- Staggers on hit --- 25% less DMG --- 35% slower mag reload +-- 25% less Dmg +-- 35% slower Mag Reload ^8Attributes: - Reinforcement (1) diff --git a/z_MBLegends/ext_data/mb2/character/v6_Zam.mbch b/z_MBLegends/ext_data/mb2/character/v6_Zam.mbch index a5a0ef800..92905b513 100644 --- a/z_MBLegends/ext_data/mb2/character/v6_Zam.mbch +++ b/z_MBLegends/ext_data/mb2/character/v6_Zam.mbch @@ -94,12 +94,12 @@ A class that can don the appearance of the enemy, who also possesses a double-sh ^2Weaponry: - Melee - KYD-21 Blaster Pistol (3) --- 10% more DMG --- 10% more FP DMG +-- 10% more Dmg +-- 10% more FP Dmg -- 7% slower RoF - KiSteer 1284 Projectile Rifle --- 2 shots per reload --- 30% faster reload +-- 2 shots per Reload +-- 30% faster Reload - Thermal Detonator (1) ^6Inventory: diff --git a/z_MBLegends/ext_data/mb2/character/v7_Enoch.mbch b/z_MBLegends/ext_data/mb2/character/v7_Enoch.mbch index 5e4bbb490..7bc3ac243 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_Enoch.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_Enoch.mbch @@ -109,7 +109,7 @@ A tanky commander that can bolster allies. - Melee - E-11 Blaster Rifle (3) - SE-14C Blaster Rifle (EE-3 3) --- 10% more FP DMG +-- 10% more FP Dmg - Frag Grenades (3) -- 20% faster RoF -- Sec only @@ -124,14 +124,14 @@ A tanky commander that can bolster allies. - Seeker Drone (Support Beacon) ^3[CS2] ^8Attributes: -- 75% slower skill CD -- 50% less KB taken +- 75% slower Skill Cd +- 50% less Kb Taken - Strength (1) - Dexterity (1) - Battery Recharge (1) - Getup (2) ^9- ^3*^9Dark's Beacon (Shares Force Powers with ^9a targeted/nearby ally) -- Health Regen: 1/.5s +- HP Regen: 1/.5s - Armor Regen: 1/2s to 5 - Beskar (3) - Blast Armor diff --git a/z_MBLegends/ext_data/mb2/character/v7_ImpAgent.mbch b/z_MBLegends/ext_data/mb2/character/v7_ImpAgent.mbch index 5d3630b7b..abb9fb00f 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_ImpAgent.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_ImpAgent.mbch @@ -26,7 +26,7 @@ ClassInfo saber1 Legends_Knife_Spy forcepowers FP_SABER_OFFENSE,3 saberstyle SS_TAVION|SS_FAST - saberDamage 90 + saberDamage 100 //WP_BlasterPistolFlags HELD_POISON @@ -81,13 +81,13 @@ uishader_5 "models/players/saboteur/mb2_icon_default" c_att_skill_0 MB_ATT_PISTOL c_att_names_0 "Assassin Blaster Pistol" c_att_ranks_0 2,1,3 - c_att_descs_0 "Prim fire: Hitscan, 25% more velocity, 50% more charged FP DMG, -35% less DMG, 25% slower RoF, 25% slower reload" + c_att_descs_0 "Prim fire: Hitscan, 25% more Velocity, 50% more Charged FP Dmg, +35% less Dmg, 25% slower RoF, 25% slower Reload" c_att_skill_1 MB_ATT_DC_CARBINE c_att_names_1 "E-11 Stun Carbine" c_att_ranks_1 3,2 - c_att_descs_1 "10% more DMG, 30% more FP DMG, 25% slower RoF" + c_att_descs_1 "10% more Dmg, 30% more FP Dmg, 25% slower RoF" c_att_skill_2 MB_ATT_DISRUPTOR c_att_names_2 "Disruptor Rifle" @@ -212,8 +212,7 @@ Mid-ranged elite soldiers who can Disguise themselves and Cloak. - Heavy Melee - Jagged Vibroknife (Cyan/Blue Saber) -- No Saber/Blaster Block --- 25% less DMG --- 60% less reach +-- 60% less Reach ^6Inventory: - Cloaking Device ^3[CS4] diff --git a/z_MBLegends/ext_data/mb2/character/v7_ImpSpec.mbch b/z_MBLegends/ext_data/mb2/character/v7_ImpSpec.mbch index f4e76b44d..a99487118 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_ImpSpec.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_ImpSpec.mbch @@ -50,22 +50,22 @@ ClassInfo c_att_skill_0 MB_ATT_STUN_BATON c_att_names_0 "F-187 Fusioncutter (Stun Baton)" c_att_ranks_0 0 -c_att_descs_0 "Ignites on hit, 15% faster movement, 80% faster RoF, 65% less DMG" +c_att_descs_0 "Ignites on hit, 15% faster Movement, 80% faster RoF, 65% less Dmg" c_att_skill_1 MB_ATT_TRIP_MINES c_att_names_1 "Trip Mines" c_att_ranks_1 1,1,1 -c_att_descs_1 "15% faster movement" +c_att_descs_1 "15% faster Movement" c_att_skill_2 MB_ATT_PULSE_GRENADES c_att_names_2 "Pulse Grenade" c_att_ranks_2 1 -c_att_descs_2 "15% faster movement" +c_att_descs_2 "15% faster Movement" c_att_skill_3 MB_ATT_DET_PACK c_att_names_3 "Det Packs" c_att_ranks_3 1,1,1 -c_att_descs_3 "15% faster movement, DMG increases with rank" +c_att_descs_3 "15% faster Movement, Dmg increases with rank" uioverlay_l "gfx/icons/tactician" uioverlay_r "gfx/icons/infantry" @@ -171,18 +171,17 @@ description "Imperial Specialist ^2Weaponry: - Melee --- 15% faster movement +-- 15% faster Movement - Wrench (Cyan Saber) -- No Saber/Blaster Block -- No Saber Training --- 200% more KB --- 50% less DMG --- 40% less reach --- 167% more radius +-- 200% more Kb +-- 40% less Reach +-- 167% more Radius - SE-14C Blaster Pistol (2) -- 35% faster RoF --- 10% more charged FP DMG --- 10% less DMG +-- 10% more Charged FP Dmg +-- 10% less Dmg - E-11 Blaster Carbine (Clone Rifle 1) -- Concussion/Ion Blobs (8) @@ -193,7 +192,7 @@ description "Imperial Specialist ^8Attributes: - Reinforcement (1) -- 5% more KB given +- 5% more Kb Given - Getup (2) - Dexterity (1) - Assemble (3) diff --git a/z_MBLegends/ext_data/mb2/character/v7_Krennic.mbch b/z_MBLegends/ext_data/mb2/character/v7_Krennic.mbch index ba1061f4b..7fcd60393 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_Krennic.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_Krennic.mbch @@ -4,23 +4,24 @@ ClassInfo MBClass MB_CLASS_BOUNTY_HUNTER classNumberLimit 1 - weapons WP_BLASTER_PISTOL|WP_MELEE|WP_FRAG_NADE|WP_CRYO_NADE|WP_FIRE_NADE + weapons WP_BLASTER_PISTOL|WP_MELEE|WP_FRAG_NADE|WP_CRYO_NADE|WP_PULSE_NADE WP_BlasterPistolFlags HELD_ALTRELOAD|HELD_STUN + WP_PulseNadeFlags HELD_STUN|HELD_POISON - attributes MB_ATT_PISTOL,3|MB_ATT_AMMO,3|MB_ATT_RALLY,1|MB_ATT_DODGE,3|MB_ATT_HEALING,2|MB_ATT_CRYOBAN_GRENADES,2|MB_ATT_FRAGS,2|MB_ATT_FIRE_GRENADES,2|MB_ATT_QUICKTHROW,3 + attributes MB_ATT_PISTOL,3|MB_ATT_AMMO,3|MB_ATT_RALLY,1|MB_ATT_DODGE,3|MB_ATT_HEALING,2|MB_ATT_CRYOBAN_GRENADES,2|MB_ATT_FRAGS,2|MB_ATT_QUICKTHROW,1|MB_ATT_PULSE_GRENADES,2 + + forcepowers FP_TEAM_FORCE,1 maxhealth 125 maxarmor 125 - damageGiven 1.35 - baseSpeed 255 resource RESOURCE_ENERGY - forcepool 100 + forcepool 110 - holdables HI_SENTRY_GUN|HI_SHIELD + holdables HI_SENTRY_GUN|HI_SHIELD|HI_MEDPAC knockbackGiven 1.10 @@ -34,7 +35,7 @@ ClassInfo special1 EAS_HI_DODGE special2 EAS_HI_KICK special3 EAS_HI_QUICKTHROW - special4 EAS_HI_SENTRY_GUN + special4 EAS_HI_MEDPAC WalkForward BOTH_WALK6 WalkBackward BOTH_WALK6 @@ -53,13 +54,14 @@ WeaponInfo0 Icon "gfx/hud/w_icon_dt29" WeaponName "Krennic's DT-29 Blaster Pistol" ClipSize 18 - CustomAmmo 750 + CustomAmmo 810 FlashSound0 "sound/weapons/Glie-44/fire.wav" - altFlashSound0 "sound/weapons/Glie-44/fire.wav" + altFlashSound0 "sound/weapons/Glie-44/alt_fire.wav" ChargeSound "sound/weapons/leia_pistol/altcharge.mp3" FPMult 1.35 - rateMod 1.15 - //ReloadTimeModifier 1.25 +damageMod 1.35 + rateMod 1.25 + ReloadTimeModifier 1.3 hasAnimOverrides 1 animReadyRun BOTH_MAND_PISTOL_READY animReady BOTH_MAND_PISTOL_READY @@ -69,7 +71,7 @@ animAttackRun BOTH_MAND_PISTOL_ATTACK animAttack BOTH_MAND_PISTOL_ATTACK animAttackWalk BOTH_MAND_PISTOL_ATTACK animCharge BOTH_MAND_PISTOL_ATTACK -animStand BOTH_MAND_PISTOL_ATTACK +animStand BOTH_MAND_PISTOL_READY } WeaponInfo1 @@ -84,32 +86,54 @@ WeaponInfo1 Icon "gfx/hud/w_icon_StormiTD" WeaponName "Frag Grenades" } - +WeaponInfo2 +{ + WeaponToReplace WP_PULSE_NADE + WeaponBasedOff WP_PULSE_NADE + NewWorldModel "models/weapons2/kes_pgren/laser_trap_w.glm" + NewViewModel "models/weapons2/kes_pgren/laser_trap.md3" + MissileModel "models/weapons2/kes_pgren/laser_trap_proj.md3" + missileEffect "hutt/toxic_breath" + altmissileEffect "hutt/toxic_breath" + altMissileMissEffect "noghri_stick/flesh_impact" + MissileMissEffect "noghri_stick/flesh_impact" + altMissileHitHumanEffect "noghri_stick/flesh_impact" + missileHitHumanEffect "noghri_stick/flesh_impact" + altMissileHitDroidEffect "noghri_stick/flesh_impact" + missileHitDroidEffect "noghri_stick/flesh_impact" + Icon "gfx/hud/w_icon_rpgren" + WeaponName "Electro-Dioxis Grenades" +} description "Director Orson Krennic -A speedy, damage-boosted commander with a staggering Pistol, multiple Grenades, and gadgets. +A speedy commander with a staggering Pistol, multiple Grenades, and gadgets. ^2Weaponry: - Melee - Krennic's DT-29 Blaster Pistol (3) -- Staggers on hit --- 35% more FP DMG --- 15% slower RoF --- Mag reload +-- 35% more Dmg/FP Dmg +-- 25% slower RoF +-- 30% slower Mag Reload - Frag Grenades (2) -- Fire Grenades (2) +- Electro-Dioxis Grenades (2) (Pulses) +-- Poisons/staggers on hit - Cryo Grenades (2) +^5Powers: +- Team Energize (1) + ^6Inventory: -- Assault Sentry ^3[CS4] +- Assault Sentry - Forcefield +- Medpac ^3[CS4] ^8Attributes: -- 10% more KB given +- 10% more Kb Given - Healing (2) - Rally ^3Abilities: - Dodge (3) ^3[CS1] - Gunkick ^3[CS2] -- Quickthrow (3) ^3[CS3]" \ No newline at end of file +- Quickthrow (1) ^3[CS3]" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/v7_Mouse.mbch b/z_MBLegends/ext_data/mb2/character/v7_Mouse.mbch index ab9ba99b4..7dbe1a74f 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_Mouse.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_Mouse.mbch @@ -10,7 +10,7 @@ ClassInfo attributes MB_ATT_WOOKIEE_FURY,3|MB_ATT_GETUPS,0|MB_ATT_STUN_BATON,1|MB_ATT_DISP_ARMOR,1|MB_ATT_DISP_FORCE,1|MB_ATT_DISP_BLOCK,1|MB_ATT_USE_DISTANCE,1|MB_ATT_FP_SABER_DEFENSE,0|MB_ATT_EE3,1|MB_ATT_FLECHETTE,1 BPmultiplier 0 - saber1 mouse_alarm //can surf damage due to KB + saber1 mouse_alarm //can surf damage due to Kb saberstyle SS_STAFF sabercolor 0 @@ -272,34 +272,34 @@ Tiny, easily startled maintenance and patrol units. ^2Weaponry: - Patrol Module (Melee) --- 200% more DMG +-- 200% more Dmg -- Barge only - Data Probe (Stun Baton 1) -- 20% slower RoF - Explosive Pellets (Flechette 1) -- 80% faster RoF --- 100% less velocity --- 10% slower mag reload +-- 100% less Velocity +-- 10% slower Mag Reload -- Sec only - Cleaning Module (EE-3 1) -- Pushes on hit -- Passive ammo regen -- 85% faster RoF --- 75% less DMG/FP DMG --- 45% less velocity +-- 75% less Dmg/FP Dmg +-- 45% less Velocity ^5Powers: - Radar Scanner (Sense 3) ^3[CS1] ^8Attributes: -- 100% more KB taken -- 20% faster skill CD +- 100% more Kb Taken +- 20% faster Skill Cd - 10% faster Hacking - Getup (0) - Fury (3) -- Starting Resource: 150 -- 99% slower Resource Decay -- Flat DMG Taken +- Base Dmg Taken - Ally Stat Viewer - No Gunbash diff --git a/z_MBLegends/ext_data/mb2/character/v7_Noghri.mbch b/z_MBLegends/ext_data/mb2/character/v7_Noghri.mbch index f7af0fabe..5780aedb0 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_Noghri.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_Noghri.mbch @@ -43,7 +43,7 @@ ClassInfo holdables HI_CLOAK model "noghri" - skin "deathcomm" + skin "Deathcomm" uishader "gfx/hud/fa_icons/mb2_icon_warnoghri" uioverlay_l "gfx/icons/tactician" @@ -72,13 +72,13 @@ c_att_ranks_0 15 c_att_skill_1 MB_ATT_PISTOL c_att_names_1 "Disruptor Pistol" c_att_ranks_1 5 -c_att_descs_1 "120% more DMG/FP DMG, 75% more velocity, 50% slower RoF, -1500% slower reload" +c_att_descs_1 "120% more Dmg/FP Dmg, 75% more Velocity, 50% slower RoF, +1500% slower Reload" c_att_skill_2 MB_ATT_BOWCASTER c_att_names_2 "Stokhli Spray Stick (Bowcaster)" c_att_ranks_2 5 -c_att_descs_2 "Poisons/staggers on hit, 25% more DMG, 100% more FP DMG, -50% less velocity, 50% slower RoF, 40% slower mag reload" +c_att_descs_2 "Poisons/staggers on hit, 25% more Dmg, 100% more FP Dmg, +50% less Velocity, 50% slower RoF, 40% slower Mag Reload" c_att_skill_3 MB_ATT_T21 c_att_names_3 "T-21 Heavy Blaster" c_att_ranks_3 4,4,2 @@ -92,7 +92,7 @@ c_att_names_5 "Reinforcement" c_att_ranks_5 25 c_att_skill_6 MB_ATT_HEALTH -c_att_names_6 "Health (120/140)" +c_att_names_6 "HP (120/140)" c_att_ranks_6 2,2 c_att_skill_7 MB_ATT_HEALING @@ -213,7 +213,7 @@ Fast Saber/gunner hybrids with Cloak. Start with reduced resource which can be ' -- No Blaster Block -- Chain Limit: 4 -- Poisons on hit --- 18% less reach +-- 18% less Reach ^6Inventory: - Cloaking Device diff --git a/z_MBLegends/ext_data/mb2/character/v7_Reelo.mbch b/z_MBLegends/ext_data/mb2/character/v7_Reelo.mbch index 4d41f23ff..5c32fe49c 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_Reelo.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_Reelo.mbch @@ -150,13 +150,13 @@ A criminal kingpin armed to the teeth with various weapons. Cannot be knocked do - Tenloss DXR-6 Disruptor Rifle (2) - Carbonite Rifle (Icethrower) -- Slows/freezes on hit --- No DMG --- 100% slower mag reload +-- No Dmg +-- 100% slower Mag Reload - Overcharged PLX-2M Rocket Launcher (10) -- Pushes on det -- 70% faster RoF --- 40% less DMG --- 100% slower mag reload +-- 40% less Dmg +-- 100% slower Mag Reload - Frag Grenade (1) - Trip Mines (2) - Pulse Grenades (2) @@ -165,7 +165,7 @@ A criminal kingpin armed to the teeth with various weapons. Cannot be knocked do - Portable E-Web Cannon ^3[CS1] ^8Attributes: -- 50% slower skill CD +- 50% slower Skill Cd - Strength (2) - Blast Armor - Healing (2) diff --git a/z_MBLegends/ext_data/mb2/character/v7_Tarkin.mbch b/z_MBLegends/ext_data/mb2/character/v7_Tarkin.mbch index 528c183d6..01503acaf 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_Tarkin.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_Tarkin.mbch @@ -10,7 +10,7 @@ ClassInfo attributes MB_ATT_PISTOL,3|MB_ATT_AMMO,3|MB_ATT_RALLY,1|MB_ATT_DODGE,3|MB_ATT_HEALING,2|MB_ATT_WOOKIEE_FURY,3|MB_ATT_PLX1,1|MB_ATT_LIGHTS_BEACON|MB_ATT_FIRE_GRENADES,2|MB_ATT_MICRO_GRENADES,2|MB_ATT_SPAWNER,1 - forcepowers FP_PROTECT,2|FP_TEAM_FORCE,3 + forcepowers FP_PROTECT,1|FP_TEAM_FORCE,2 maxhealth 170 maxarmor 90 @@ -120,20 +120,20 @@ A support gunner who builds resource through damage to bolster his allies and hi -- 5% slower RoF - Tarkin's Blaster Pistol (3) -- Pushes on hit --- 15% more DMG/FP DMG --- 15% more velocity +-- 15% more Dmg/FP Dmg +-- 15% more Velocity -- 15% slower RoF - Test Fire (1) (PLX) -- Ignites/pushes/staggers on det --- 75% more DMG --- 500% slower reload --- 15% slower movement +-- 75% more Dmg +-- 500% slower Reload +-- 15% slower Movement - Fire Grenades (2) -- Concussion Grenades (2) +- V-59 Conc Grenades (2) ^5Powers: -- Team Energize (3) -- Protect (2)^3* +- Team Energize (2) +- Protect (1)^3* ^6Inventory: - Defense Seeker ^3[CS2] @@ -143,7 +143,7 @@ A support gunner who builds resource through damage to bolster his allies and hi ^8Attributes: ^9- ^3*^9Dark's Beacon (Shares Force Powers with ^9a targeted/nearby ally) -- 50% slower skill CD +- 50% slower Skill Cd - Fury (3) -- Resource Regen: 1/.1s to 10 -- 99% slower Resource Decay diff --git a/z_MBLegends/ext_data/mb2/character/v7_Thrawn.mbch b/z_MBLegends/ext_data/mb2/character/v7_Thrawn.mbch index 1ab9bad5f..05da8d4b4 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_Thrawn.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_Thrawn.mbch @@ -21,12 +21,11 @@ ClassInfo speed 0.95 rateoffire_melee 0.9 - holdables HI_MEDPAC_BIG|HI_MEDPAC|HI_SEEKER|HI_BINOCULARS + holdables HI_MEDPAC_BIG|HI_SEEKER|HI_BINOCULARS special1 EAS_HI_DODGE special2 EAS_HI_TRACKER - special3 EAS_HI_MEDPAC - special4 EAS_HI_MEDPAC_BIG + special3 EAS_HI_MEDPAC_BIG WalkForward BOTH_WALK6 WalkBackward BOTH_WALK6 @@ -93,7 +92,7 @@ An agile, pistol-wielding commander/medic hybrid with Force power resistance. - Melee -- 10% faster RoF - Thrawn's Blaster Pistol (3) --- 20% more charged FP DMG +-- 20% more Charged FP Dmg - Frag Grenades (2) - Fire Grenade (1) - Sonic Detonators (2) @@ -103,8 +102,7 @@ An agile, pistol-wielding commander/medic hybrid with Force power resistance. ^6Inventory: - Electrobinoculars -- Medpac ^3[CS3] -- Advanced Medpac ^3[CS4] +- Advanced Medpac ^3[CS3] - Seeker Drone ^8Attributes: @@ -113,7 +111,7 @@ An agile, pistol-wielding commander/medic hybrid with Force power resistance. - Tactical Acumen (Ally Stat Viewer) ^3Abilities: -- Health/Armor Dispenser (3) ^3['Use' on allies] +- HP/Armor Dispenser (3) ^3['Use' on allies] -- +1 range - Flipkick (1) ^3[Contact Jump] - Dodge (2) ^3[CS1] diff --git a/z_MBLegends/ext_data/mb2/character/v7_Veers.mbch b/z_MBLegends/ext_data/mb2/character/v7_Veers.mbch index 80932d54c..80851b024 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_Veers.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_Veers.mbch @@ -12,7 +12,7 @@ ClassInfo maxhealth 125 maxarmor 125 - holdables HI_MEDPAC_BIG|HI_MEDPAC|HI_BINOCULARS|HI_SPAWNER + holdables HI_MEDPAC_BIG|HI_BINOCULARS|HI_SPAWNER classflags CFL_STATVIEWER basespeed 250 @@ -35,6 +35,7 @@ ClassInfo special2 EAS_HI_KICK meleespecial2 EAS_HI_TRACKER special3 EAS_HI_DASH + special4 EAS_HI_MEDPAC_BIG gloatAnim BOTH_TALKCOMM1START flourishAnim TORSO_HANDSIGNAL3 @@ -124,23 +125,22 @@ A supportive gunner who can mark enemies for death, repair his troops' armor, an - Melee - SE-14C Blaster Pistol (2) -- 33% faster RoF --- 33% slower reload +-- 33% slower Reload - Modified EE-4 Carbine Rifle (DLT-20A 3) -- 33% faster RoF --- 20% less FP DMG +-- 20% less FP Dmg - Sonic Detonators (2) - Fire Grenades (2) - CryoBan Gun (EE-3 1) -- Freezes on hit --- 90% faster shot swap --- 50% less velocity --- 40% slower mag reload +-- 90% faster Shot Swap +-- 50% less Velocity +-- 40% slower Mag Reload -- Prim only ^6Inventory: - Probe Droid (Support Beacon) -- Medpac -- Advanced Medpac +- Advanced Medpac ^3[CS4] - Electrobinoculars ^8Attributes: diff --git a/z_MBLegends/ext_data/mb2/character/v7_WatTam.mbch b/z_MBLegends/ext_data/mb2/character/v7_WatTam.mbch index 66d5f52b4..fe19ddbd6 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_WatTam.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_WatTam.mbch @@ -191,23 +191,23 @@ Utilizes experimental tech. - Limited Melee - RA-EV Glove Blaster (Pistol 1) -- Ignites on hit --- 50% more DMG/FP DMG --- 25% less velocity --- 25% slower mag reload +-- 50% more Dmg/FP Dmg +-- 25% less Velocity +-- 25% slower Mag Reload - DEMP2 (1) -- Pushes on hit - Prototype S/D Organic Decimator Droids (2) (RL) -- Decimates on hit --- 60% more DMG --- 75% less velocity --- 100% slower mag reload +-- 60% more Dmg +-- 75% less Velocity +-- 100% slower Mag Reload -- Sec only - Liquid Detonite (2) (Repeater) --- Poisons/tracks on det/knocks down on direct hit --- Mag reload +-- Poisons/tracks on det/trips on direct hit +-- Mag Reload -- Sec only - Concussion Rifle (1) --- 100% slower reload +-- 100% slower Reload -- Sec only ^5Powers: diff --git a/z_MBLegends/ext_data/mb2/character/v7_Zuck.mbch b/z_MBLegends/ext_data/mb2/character/v7_Zuck.mbch index b369ca907..6989fa1dc 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_Zuck.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_Zuck.mbch @@ -181,22 +181,21 @@ A hunter focused on disruption. -- No Blaster Block -- No Saber Training -- Shocks/tracks on hit --- 105% more KB --- 53/50/70% less DMG --- 16/33% less reach +-- 105% more Kb +-- 16/33% less Reach - GRS-1 Snare Rifle (DEMP2 1) -- Shocks/freezes/staggers/tracks on hit --- 65% faster shot swap --- 350% more FP DMG --- 4400% slower reload +-- 65% faster Shot Swap +-- 350% more FP Dmg +-- 4400% slower Reload - Ammonia Bombs (8) (Flechette 4) -- Poisons/tracks on det --- 75% less DMG +-- 75% less Dmg -- Sec only - W-90 Concussion Rifle (T-21 1) -- Pushes on hit -- 25% faster RoF --- 85% more FP DMG +-- 85% more FP Dmg - Trip Mines (3) ^8Attributes: diff --git a/z_MBLegends/ext_data/mb2/character/v8_Burg.mbch b/z_MBLegends/ext_data/mb2/character/v8_Burg.mbch index 3a4119159..e43866994 100644 --- a/z_MBLegends/ext_data/mb2/character/v8_Burg.mbch +++ b/z_MBLegends/ext_data/mb2/character/v8_Burg.mbch @@ -55,7 +55,7 @@ WeaponInfo0 description "Burg -A large brawler with high health, dual pistols and Fury. +A large brawler with high HP, dual pistols and Fury. ^2Weaponry: - Melee @@ -64,7 +64,7 @@ A large brawler with high health, dual pistols and Fury. - Frag Grenades (2) ^8Attributes: -- 10% faster skill CD +- 10% faster Skill Cd - Strength (3) - Fury (2) - Blast Armor diff --git a/z_MBLegends/ext_data/mb2/character/v8_Galak.mbch b/z_MBLegends/ext_data/mb2/character/v8_Galak.mbch index 1d5498f16..efed7cd62 100644 --- a/z_MBLegends/ext_data/mb2/character/v8_Galak.mbch +++ b/z_MBLegends/ext_data/mb2/character/v8_Galak.mbch @@ -38,7 +38,7 @@ ClassInfo uioverlay_r "gfx/icons/heavy" uioverlay_l "gfx/icons/tactician" modelscale 1.33 - model "doomgalak" + model "Doomgalak" skin "default" uishader "models/players/doompack/Galak" } @@ -92,7 +92,7 @@ A large, tanky anti-Jedi class with an overshield that shocks and pushes away en - Heavy Melee - Repeater Arm Blaster (2) -- Advanced Targeting ^3[Sec fire] --- 20% less DMG/FP DMG +-- 20% less Dmg/FP Dmg -- Passive ammo regen -- Heavy Cannon ^3[Toggle ^3mode] diff --git a/z_MBLegends/ext_data/mb2/character/v8_GamoPig.mbch b/z_MBLegends/ext_data/mb2/character/v8_GamoPig.mbch index 5016bec9d..b44c6ee7f 100644 --- a/z_MBLegends/ext_data/mb2/character/v8_GamoPig.mbch +++ b/z_MBLegends/ext_data/mb2/character/v8_GamoPig.mbch @@ -101,31 +101,30 @@ Versatile 2-life gunners with Strength and a heavy Saber. ^2Weaponry: - Melee --- 15% slower movement +-- 15% slower Movement - Gamorrean Saber (Red/Yellow) -- No Saber/Blaster Block -- Chain Limit: 2 -- Staggers on hit --- 61/16% less DMG > Gamorrean Axe -- 15% more AS --- 20% more KB --- 50% less reach --- 100% more radius +-- 20% more Kb +-- 50% less Reach +-- 100% more Radius > Gamorrean Bardiche --- 15% more reach --- 25% more KB +-- 15% more Reach +-- 25% more Kb -- 5% less AS --- 67% more radius +-- 67% more Radius - Modified E-11 Blaster Rifle (A280 3) - Heavy Thermal Grenades (2) -- Pushes on det --- 150% more DMG +-- 150% more Dmg ^8Attributes: - Reinforcement (1) -- 50% faster skill CD -- 15% less KB taken +- 50% faster Skill Cd +- 15% less Kb Taken - Strength (2) - Blast Armor - Physical Resist diff --git a/z_MBLegends/ext_data/mb2/character/v8_HuttW.mbch b/z_MBLegends/ext_data/mb2/character/v8_HuttW.mbch index 27cdab38c..2b75f01ff 100644 --- a/z_MBLegends/ext_data/mb2/character/v8_HuttW.mbch +++ b/z_MBLegends/ext_data/mb2/character/v8_HuttW.mbch @@ -72,24 +72,24 @@ A tanky brawler class with innate Strength and resistances. Wields a long Bardic -- 12% slower RoF - Hutt Bardiche (Red Saber) -- No Saber/Blaster Block --- Surface hits deal splash KB/KD ---- Splash radius: 130 ---- Splash DMG: 25 ---- Splash KB: 100 --- 46% less DMG --- 38% more reach --- 67% more radius +-- Pushes/trips on surface hit +--- Splash Radius: 130 +--- Splash Dmg: 25 +--- Splash Kb: 100 +-- 100% more Kb +-- 38% more Reach +-- 67% more Radius ^8Attributes: -- 50% less KB taken +- 50% less Kb Taken - Strength (3) - Fury (3) -- Flat DMG Taken +- Base Dmg Taken - Blast Armor - Physical Resist - Healing (1) - Anti-Mind Trick (2) -- Rally +- Rally - Acid Blood ^3Abilities: diff --git a/z_MBLegends/ext_data/mb2/character/v8_SBD.mbch b/z_MBLegends/ext_data/mb2/character/v8_SBD.mbch index 5218380fd..0f45ed756 100644 --- a/z_MBLegends/ext_data/mb2/character/v8_SBD.mbch +++ b/z_MBLegends/ext_data/mb2/character/v8_SBD.mbch @@ -70,7 +70,7 @@ ClassInfo uishader_7 "models/players/sbd/mb2_icon_cw" model_8 "SBD" - skin_8 "dolovite" + skin_8 "Dolovite" uishader_8 "models/players/sbd/mb2_icon_dolovite" model_9 "SBD" @@ -120,7 +120,7 @@ ClassInfo c_att_skill_2 MB_ATT_SBD_CANNON c_att_names_2 "Heavy Cannon" c_att_ranks_2 10 - c_att_descs_2 "Toggle Arm Blaster, Knocks down on hit, Hold to fire" + c_att_descs_2 "Toggle Arm Blaster, Trips on hit, Hold to fire" c_att_skill_3 MB_ATT_RESPAWNS c_att_names_3 "Reinforcement" c_att_ranks_3 30 @@ -130,7 +130,7 @@ ClassInfo c_att_ranks_4 5 c_att_skill_5 MB_ATT_HEALTH - c_att_names_5 "Health (180/240/300)" + c_att_names_5 "HP (180/240/300)" c_att_ranks_5 10,10,15 c_att_skill_6 MB_ATT_ARMOUR @@ -197,5 +197,5 @@ A slow moving battle droid that must strike a balance between firepower, protect -- Advanced Targeting ^3[Sec fire] ^8Attributes: -- 15% less KB taken +- 15% less Kb Taken - Battery Recharge (2)" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/v8_Snoova.mbch b/z_MBLegends/ext_data/mb2/character/v8_Snoova.mbch index c3f578f5b..126900d68 100644 --- a/z_MBLegends/ext_data/mb2/character/v8_Snoova.mbch +++ b/z_MBLegends/ext_data/mb2/character/v8_Snoova.mbch @@ -88,8 +88,7 @@ A large tank with Fury, a deadly Vibroaxe, and a heavy blaster rifle. Resists mo -- Saber Defense (1) -- No Blaster Block -- Chain Limit: 2 --- 30/46% less DMG --- 10% less reach +-- 10% less Reach - DLT-19 Heavy Blaster Rifle (Clone Rifle 2) -- 10% faster RoF @@ -97,8 +96,8 @@ A large tank with Fury, a deadly Vibroaxe, and a heavy blaster rifle. Resists mo - Advanced Medpac ^3[CS3] ^8Attributes: -- 10% less KB taken -- 5% faster skill CD +- 10% less Kb Taken +- 5% faster Skill Cd - 5% slower Resource Decay - Strength (2) - Fury (2) diff --git a/z_MBLegends/ext_data/mb2/character/v8_Wampa.mbch b/z_MBLegends/ext_data/mb2/character/v8_Wampa.mbch index 28459801e..5088b3e23 100644 --- a/z_MBLegends/ext_data/mb2/character/v8_Wampa.mbch +++ b/z_MBLegends/ext_data/mb2/character/v8_Wampa.mbch @@ -130,19 +130,19 @@ A feral animal looking for its next meal. Not a particularly picky eater. ^2Weaponry: - Wild Beast (Limited Melee) --- 600% more DMG +-- 600% more Dmg -- Barge only - Claws (Stun Baton 1) --- 200% more DMG --- 15% faster movement +-- 200% more Dmg +-- 15% faster Movement -- 140% slower RoF ^5Powers: - Dark Rage (3) ^3[CS1] ^8Attributes: -- 40% faster skill CD -- 80% less KB taken +- 40% faster Skill Cd +- 80% less Kb Taken - 400% slower Hacking - No Gunbash - No weapon pickups @@ -150,8 +150,8 @@ A feral animal looking for its next meal. Not a particularly picky eater. - Fury (3) -- 35% slower Resource Decay - Healing (2) --- Extra Health Regen: 5/20s -- Flat DMG Taken +-- Extra HP Regen: 5/20s +- Base Dmg Taken - Blast Armor - Physical Resist diff --git a/z_MBLegends/ext_data/mb2/character/v9_Grievous.mbch b/z_MBLegends/ext_data/mb2/character/v9_Grievous.mbch index 28650b28f..962cd9404 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_Grievous.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_Grievous.mbch @@ -123,16 +123,15 @@ A speedy, resilient commander with 4 Lightsabers. Excels at close-range encounte -- Blaster Defense (1) -- EX Saber Training (2) -- Chain Limit: 6 --- 50% less DMG --- 200% special DMG mult +-- 200% Spec Dmg mult - DT-57 'Annihilator' Blaster (Pistol 2) --- 10% more DMG/FP DMG +-- 10% more Dmg/FP Dmg ^5Powers: - Cyber Jump (1) ^8Attributes: -- 30% less KB taken +- 30% less Kb Taken - Stamina (3) - Dexterity (3) - Strength (1) diff --git a/z_MBLegends/ext_data/mb2/character/v9_Kylo.mbch b/z_MBLegends/ext_data/mb2/character/v9_Kylo.mbch index 5d81eceec..83586fb7e 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_Kylo.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_Kylo.mbch @@ -87,7 +87,6 @@ A flexible Sith sporting a unique high-damage/extended-combo Cyan style, and the -- Saber Defense (3) -- Blaster Defense/Deflect (2) -- Chain Limit: 4 --- 100% more Dmg -- 125% Spec Dmg mult -- EX Saber Throw (1) ^3[CS1] --- 33% more Dmg diff --git a/z_MBLegends/ext_data/mb2/character/v9_Pong.mbch b/z_MBLegends/ext_data/mb2/character/v9_Pong.mbch index de7f57248..eb9b5b3d9 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_Pong.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_Pong.mbch @@ -70,16 +70,16 @@ A dark sider with two double-bladed Lightsabers and strong Melee skills. Dispatc ^2Weaponry: - Melee --- 15% faster movement +-- 15% faster Movement - Staff Lightsabers (Dual) -- Saber/Blaster Defense (3) -- Blaster Deflect (1) --- 25% more reach --- 5% more DMG --- 10% more KB --- 33% more radius +-- 25% more Reach +-- 5% more Dmg +-- 10% more Kb +-- 33% more Radius -- EX Saber Throw (2) ^3[CS1] ---- 66% more DMG +--- 66% more Dmg -- Slap ^3[GB] ^5Force Powers: @@ -89,7 +89,7 @@ A dark sider with two double-bladed Lightsabers and strong Melee skills. Dispatc - Repulse ^3[CS4 Melee] ^8Attributes: -- 75% less KB taken +- 75% less Kb Taken - Dexterity (3) - Strength (1) - Healing (1) diff --git a/z_MBLegends/ext_data/mb2/character/v9_SAcolyte.mbch b/z_MBLegends/ext_data/mb2/character/v9_SAcolyte.mbch index 1fcadfc76..b090b232a 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_SAcolyte.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_SAcolyte.mbch @@ -73,7 +73,7 @@ ClassInfo uishader_11 "models/players/cultist_female/mb2_icon_blue" model_12 "reborn" - skin_12 "darkjedi" + skin_12 "Darkjedi" uishader_12 "models/players/reborn/mb2_icon_darkjedi" model_13 "sith_assassin" @@ -139,7 +139,7 @@ ClassInfo c_att_ranks_5 2,4 c_att_skill_6 MB_ATT_POWER - c_att_names_6 "Force Pool (120)" + c_att_names_6 "FP (120)" c_att_ranks_6 8 c_att_skill_7 MB_ATT_FORCEBLOCK @@ -150,13 +150,13 @@ ClassInfo c_att_names_8 "Fast Saber Styles" c_att_ranks_8 4,0,2 c_att_descs_8 "Blue, Cyan, both -8% more DMG" +8% more Dmg" c_att_skill_9 MB_ATT_SABER_STRONG c_att_names_9 "Strong Saber Styles" c_att_ranks_9 4,0,2 c_att_descs_9 "Red, Purple, both -46/30% less Red/Purple DMG" +46/30% less Red/Purple Dmg" c_att_skill_10 MB_ATT_FP_SABER_DEFENSE c_att_names_10 "Saber Defense" diff --git a/z_MBLegends/ext_data/mb2/character/v9_SDuel.mbch b/z_MBLegends/ext_data/mb2/character/v9_SDuel.mbch index bde2bd0d0..4b21defdf 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_SDuel.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_SDuel.mbch @@ -84,13 +84,11 @@ rateOfFire_Melee .9 c_att_skill_2 MB_ATT_SABER_FAST c_att_names_2 "Fast Saber Styles" c_att_ranks_2 0,0,0 - c_att_descs_2 "Blue, Cyan, both -33% more Dmg, 166% more Saber Spec Dmg" + c_att_descs_2 "Blue, Cyan, both" c_att_skill_3 MB_ATT_SABER_STRONG c_att_names_3 "Strong Saber Styles" c_att_ranks_3 0,0,0 - c_att_descs_3 "Red, Purple, both -69/60% less Dmg, 38/20% less Saber Spec Dmg" + c_att_descs_3 "Red, Purple, both" } description "Sith Duelist @@ -105,7 +103,7 @@ A master Saberist with unmatched dueling skills. --- BP Regen: 4/.25s -- Blaster Defense (2) -- Blaster Deflect (3) --- 200% Spec Dmg mult +-- 250% Spec Dmg mult -- Saber Throw ^3[CS1] --- 66% more Dmg diff --git a/z_MBLegends/ext_data/mb2/character/v9_SJugger.mbch b/z_MBLegends/ext_data/mb2/character/v9_SJugger.mbch index 3c6337270..99933208a 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_SJugger.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_SJugger.mbch @@ -88,7 +88,6 @@ A massive, tanky Sith with high-powered and long-reaching Lightsaber attacks. - Lightsaber (Red/Purple) -- Saber/Blaster Defense (2) -- Blaster Deflect (2) --- 46/30% less Red/Purple Dmg -- 125% Spec Dmg mult -- 25% more Reach -- 33% more Radius diff --git a/z_MBLegends/ext_data/mb2/character/v9_ShadowG.mbch b/z_MBLegends/ext_data/mb2/character/v9_ShadowG.mbch index 764905f84..7d54aa8f9 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_ShadowG.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_ShadowG.mbch @@ -118,7 +118,6 @@ Force users with high flexibility. -- Saber/Blaster Defense (1) -- Blaster Deflect (1) -- 125% Spec Dmg mult --- 40% less Dmg -- 10% less Reach ^5Force Powers: diff --git a/z_MBLegends/ext_data/mb2/character/v9_Vader.mbch b/z_MBLegends/ext_data/mb2/character/v9_Vader.mbch index af5fe73ce..7c0a09d6e 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_Vader.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_Vader.mbch @@ -70,7 +70,7 @@ ClassInfo uishader_2 "models/players/darthvader/mb2_icon_tv" model_3 "Darthvader" - skin_3 "Damaged" + skin_3 "damaged" uishader_3 "models/players/darthvader/mb2_icon_damaged" //model_4 "Darthvader" @@ -115,7 +115,6 @@ A tanky saberist with strong defense and offense, at the cost of mobility. -- Blaster Deflect (3) -- Chain Limit: 4 -- 10% more Reach --- 30/46% less Purple/Red Dmg -- 125% Spec Dmg mult -- EX Saber Throw (3) ^3[CS1] --- 50% more Dmg diff --git a/z_MBLegends/ext_data/sabers/saber_legends_other.sab b/z_MBLegends/ext_data/sabers/saber_legends_other.sab index 581f2dc97..d090debc6 100644 --- a/z_MBLegends/ext_data/sabers/saber_legends_other.sab +++ b/z_MBLegends/ext_data/sabers/saber_legends_other.sab @@ -577,6 +577,7 @@ bardiche_jabba_legends bounceOnWalls 1 idleInBack 1 damageScale 0.8 + knockbackScale 1 splashRadius 130 splashDamage 25 splashKnockback 100 diff --git a/z_MBLegends/ext_data/sabers/saber_legends_other6.sab b/z_MBLegends/ext_data/sabers/saber_legends_other6.sab index 2a29bde3a..8d4e6348f 100644 --- a/z_MBLegends/ext_data/sabers/saber_legends_other6.sab +++ b/z_MBLegends/ext_data/sabers/saber_legends_other6.sab @@ -747,7 +747,7 @@ jarjar_leg noClashFlare 1 trailStyle 1 noIdleEffect 1 - knockbackScale 1.6 + knockbackScale 3 noManualDeactivate 1 noDismemberment 0 blockEffect "melee_weap/block" From 48110db7e101bf4a42a1556252c6028ca4040cca Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Sun, 8 Feb 2026 08:52:39 -0500 Subject: [PATCH 087/119] Update v4_MagnaG.mbch Magnaguard Split/reworked Launcher into 2 distinct rocket weapons. --- .../ext_data/mb2/character/v4_MagnaG.mbch | 65 ++++++++++++++----- 1 file changed, 47 insertions(+), 18 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/v4_MagnaG.mbch b/z_MBLegends/ext_data/mb2/character/v4_MagnaG.mbch index 2cbdce1c7..a2910438b 100644 --- a/z_MBLegends/ext_data/mb2/character/v4_MagnaG.mbch +++ b/z_MBLegends/ext_data/mb2/character/v4_MagnaG.mbch @@ -6,11 +6,14 @@ ClassInfo classNumberLimit 2 extralives 1 - weapons WP_MELEE|WP_SABER|WP_EE3|WP_PLX1 + weapons WP_MELEE|WP_SABER|WP_EE3 + WP_SaberFlags HELD_PULSE - WP_PLX1Flags HELD_POISON|HELD_EXPLOSIVE|HELD_TRACKING + WP_RocketLauncherFlags HELD_POISON|HELD_TRACKING|HELD_STUN|HELD_ALTRELOAD + WP_PLX1Flags HELD_LOWDAMAGE + - attributes MB_ATT_FP_SABER_DEFENSE,1|MB_ATT_GUN_DEFENSE,1|MB_ATT_MAGNETIC_PLATING,1|MB_ATT_FORCEBLOCK,2|MB_ATT_EE3,3|MB_ATT_AMMO,3|MB_ATT_ASSEMBLE,3|MB_ATT_ANTI_MT,2|MB_ATT_SABER_COMBO,1|MB_ATT_DEFLECT,0|MB_ATT_TRACKING_BEACON|MB_ATT_PLX1,1|MB_ATT_DASH,1|MB_ATT_DEXTERITY,2|MB_ATT_GRAPPLE_HOOK,1 + attributes MB_ATT_FP_SABER_DEFENSE,1|MB_ATT_GUN_DEFENSE,1|MB_ATT_MAGNETIC_PLATING,1|MB_ATT_FORCEBLOCK,2|MB_ATT_EE3,3|MB_ATT_AMMO,3|MB_ATT_ASSEMBLE,3|MB_ATT_ANTI_MT,2|MB_ATT_SABER_COMBO,1|MB_ATT_DEFLECT,0|MB_ATT_TRACKING_BEACON|MB_ATT_DASH,1|MB_ATT_DEXTERITY,2|MB_ATT_GRAPPLE_HOOK,1 forcepowers FP_LEVITATION,2 @@ -66,6 +69,19 @@ ClassInfo model_4 "magnaguard" skin_4 "bedlam_cape" uishader_4 "models/players/magnaguard/mb2_icon_bedlam_cape" + + isCustomBuild 1 + mbPoints 1 + + c_att_skill_0 MB_ATT_ROCKET_LAUNCHER + c_att_names_0 "RD-4 Rocket Launcher (2)" + c_att_ranks_0 1 + c_att_descs_0 "Poisons/tracks/staggers on det, 25% less DMG, 35% slower mag reload" + + c_att_skill_1 MB_ATT_PLX1 + c_att_names_1 "RPS-6 Rocket Launcher (PLX)" + c_att_ranks_1 1 + c_att_descs_1 "50% less DMG" } WeaponInfo0 @@ -104,17 +120,17 @@ WeaponInfo1 animAttack BOTH_ATTACK2 animAttackWalk BOTH_ATTACK2 } + WeaponInfo2 { - WeaponToReplace WP_PLX1 - WeaponBasedOff WP_PLX1 - NewWorldModel "models/weapons2/e60r_launcher/e60r_launcher_w.glm" - NewViewModel "models/weapons2/e60r_launcher/e60r_launcher.md3" - Icon "gfx/hud/w_icon_e60r_launcher" - WeaponName "Bulldog Radiation Launcher" - reloadTimeModifier 0.6 - damageMod 0.1 - rateMod 0.35 +WeaponToReplace WP_ROCKET_LAUNCHER +WeaponBasedOff WP_ROCKET_LAUNCHER +Icon "gfx/hud/w_icon_upl" +NewWorldModel "models/weapons2/upl/upl_w.glm" +NewViewModel "models/weapons2/upl/upl.md3" +NewHandsModel "models/weapons2/upl/upl_hand.md3" +NewBarrelModel "models/weapons2/upl/upl_barrel.md3" +WeaponName "RD-4 Radiation Rocket Launcher" flashSound0 "sound/weapons/upl/fire_radiation.wav" altFlashSound0 "sound/weapons/upl/fire_radiation.wav" MuzzleEffect "noghri_stick/flesh_impact" @@ -127,7 +143,25 @@ altFlashSound0 "sound/weapons/upl/fire_radiation.wav" altMissileHitDroidEffect "slime_explosion_new" altMissileHitHumanEffect "slime_explosion_new" altMissileEffect "hutt/toxic_breath" + customAmmo 1 + clipSize 1 + damageMod 0.75 + reloadTimeModifier 1.35 } + +WeaponInfo3 +{ + WeaponToReplace WP_PLX1 + WeaponBasedOff WP_PLX1 + NewWorldModel "models/weapons2/e60r_launcher/e60r_launcher_w.glm" + NewViewModel "models/weapons2/e60r_launcher/e60r_launcher.md3" + Icon "gfx/hud/w_icon_e60r_launcher" + WeaponName "RPS-6 Rocket Launcher" +flashSound0 "sound/weapons/upl/fire_rocket.wav" +altFlashSound0 "sound/weapons/upl/fire_rocket.wav" +} + + description "IG-100 MagnaGuard Mobile hybrids with high dueling stats and Armor Regen. @@ -141,12 +175,7 @@ Mobile hybrids with high dueling stats and Armor Regen. -- Shocks on hit -- 3% more Kb -- 6% less Reach -- Bulldog Radiation Launcher (1) --- Poisons/tracks on hit --- Bonus explosive Dmg --- 40% faster Reload --- 65% faster Shot Swap --- 90% less Dmg +-- 76% less Dmg - Modified E-5 Blaster Rifle (EE-3 3) ^5Powers: From 0110f3c9d15ba3700e6ef4c53cd30bc2889594a0 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Sun, 8 Feb 2026 11:15:12 -0500 Subject: [PATCH 088/119] Update h3_Arc.mbch fucked some things up in last commit Added new 1-life spec option Removed PLX 3 from Specs 1 and 2 Grappling Hook 1 > 2 default --- .../ext_data/mb2/character/h3_Arc.mbch | 242 +++++++++++------- 1 file changed, 147 insertions(+), 95 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h3_Arc.mbch b/z_MBLegends/ext_data/mb2/character/h3_Arc.mbch index 9a650145e..a44f5b4f2 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_Arc.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_Arc.mbch @@ -1,117 +1,111 @@ -//Legends Mode character file - Created by Frenzy & Leos ClassInfo { - name "h3_Arc" - weapons WP_MELEE - attributes MB_ATT_AMMO,3|MB_ATT_CLONE_PISTOL,1|MB_ATT_GRAPPLE_HOOK,1 + name "h3_Arc" + MBClass MB_CLASS_ARCTROOPER + classNumberLimit 3 + weapons WP_MELEE + attributes MB_ATT_AMMO,3|MB_ATT_CLONE_PISTOL,1|MB_ATT_GRAPPLE_HOOK,2 resource RESOURCE_STAMINA forcepool 115 - maxhealth 85 - rankHealth 100,115 + maxhealth 85 + rankHealth 100,115,130 - MaxArmor 50 - rankArmor 65,80,115 + MaxArmor 50 + rankArmor 65,80,115 knockbackTaken 0.88 -skilltimerMod 0.9 - MBClass MB_CLASS_ARCTROOPER - extralives 1 - modelscale 1.02 - speed 1.02 - classNumberLimit 3 + skilltimerMod 0.9 + rankSTM 0.75 + speed 1.02 holdables HI_MEDPAC - special1 EAS_HI_SPRINT - special2 EAS_HI_DEX - special3 EAS_HI_MEDPAC - special4 EAS_HI_GRAPPLEHOOK + special1 EAS_HI_SPRINT + special2 EAS_HI_DEX + special3 EAS_HI_MEDPAC + special4 EAS_HI_GRAPPLEHOOK saberStanceAnim BOTH_STAND9 tauntAnim BOTH_ENGAGETAUNT gloatAnim BOTH_TALKCOMM1START flourishAnim BOTH_VICTORY_FAST - meditateAnim BOTH_KNOCKDOWN4 + meditateAnim BOTH_KNOCKDOWN4 uioverlay_l "gfx/icons/heavy" uioverlay_r "gfx/icons/infantry" - - model "clonetrooper_p1" - skin "arc" - uishader "models/players/clonetrooper_p1/mb2_icon_arc" + modelscale 1.02 + model "clonetrooper_p1" + skin "arc" + uishader "models/players/clonetrooper_p1/mb2_icon_arc" userRGB 1 customred 0.709 customgreen 0.12 customblue 0.12 //def r - model_1 "clonetrooper_p2" - skin_1 "arc_rgb" - uishader_1 "models/players/clonetrooper_p2/mb2_icon_arc_rgb" + model_1 "clonetrooper_p2" + skin_1 "arc_rgb" + uishader_1 "models/players/clonetrooper_p2/mb2_icon_arc_rgb" userRGB_1 1 customred_1 0 customgreen_1 0.589 customblue_1 0.687 //defaults to Open light blue - //userRGB_1 1 - //customred_1 0.18 - //customgreen_1 0.355 - //customblue_1 0.55 //defaults to Open blue - model_2 "clonetrooper_p1" + model_2 "clonetrooper_p1" skin_2 "87" uishader_2 "models/players/clonetrooper_p1/mb2_icon_87" - model_3 "clonetrooper_p2" - skin_3 "87" + model_3 "clonetrooper_p2" + skin_3 "87" uishader_3 "models/players/clonetrooper_p2/mb2_icon_87" - model_4 "clonetrooper_p1" + model_4 "clonetrooper_p1" skin_4 "cobalt" uishader_4 "models/players/clonetrooper_p1/mb2_icon_cobalt" - model_5 "clonetrooper_p2" + model_5 "clonetrooper_p2" skin_5 "cobalt" uishader_5 "models/players/clonetrooper_p2/mb2_icon_cobalt" - model_6 "clonetrooper_p1" + model_6 "clonetrooper_p1" skin_6 "lambent" uishader_6 "models/players/clonetrooper_p1/mb2_icon_lambent" - model_7 "clonetrooper_p2" + model_7 "clonetrooper_p2" skin_7 "lambent" uishader_7 "models/players/clonetrooper_p2/mb2_icon_lambent" - model_8 "clonetrooper_p2" - skin_8 "327" + model_8 "clonetrooper_p2" + skin_8 "327" uishader_8 "models/players/clonetrooper_p2/mb2_icon_327" - model_9 "clonetrooper_p2" - skin_9 "shadow_arc" + model_9 "clonetrooper_p2" + skin_9 "shadow_arc" uishader_9 "models/players/clonetrooper_p2/mb2_icon_shadow_arc" - model_10 "clonetrooper_p2" - skin_10 "umbra" + model_10 "clonetrooper_p2" + skin_10 "umbra" uishader_10 "models/players/clonetrooper_p2/mb2_icon_umbra" - model_11 "clonetrooper_p2" - skin_11 "colt" + model_11 "clonetrooper_p2" + skin_11 "colt" uishader_11 "models/players/clonetrooper_p2/mb2_icon_colt" - model_12 "clonetrooper_p2" - skin_12 "blitz" + model_12 "clonetrooper_p2" + skin_12 "blitz" uishader_12 "models/players/clonetrooper_p2/mb2_icon_blitz" - model_13 "clonetrooper_p2" - skin_13 "hammer" + model_13 "clonetrooper_p2" + skin_13 "hammer" uishader_13 "models/players/clonetrooper_p2/mb2_icon_hammer" - model_14 "clonetrooper_p2" - skin_14 "havoc" + model_14 "clonetrooper_p2" + skin_14 "havoc" uishader_14 "models/players/clonetrooper_p2/mb2_icon_havoc" isCustomBuild 1 mbPoints 110 - hasCustomSpec 2 + hasCustomSpec 3 isOnlyOneSpec 1 customSpecName_1 "Grenade Launcher" customSpecIcon_1 "gfx/menus/alpha/icon_stats_EMP" @@ -119,6 +113,9 @@ skilltimerMod 0.9 customSpecName_2 "Scope" customSpecIcon_2 "gfx/menus/alpha/icon_weap_accuracy" customSpecDesc_2 "WESTAR-M5 Scope Addon" + customSpecName_3 "Null-class" + customSpecIcon_3 "gfx/2d/logos/mb_clonerepublic" + customSpecDesc_3 "Elite" c_att_skill_0 MB_ATT_CLONE_PISTOL c_att_names_0 "DC-15s/17 Clone Pistol" c_att_ranks_0 0,3,9 @@ -149,36 +146,35 @@ skilltimerMod 0.9 c_att_skill_7 MB_ATT_PLX1 c_att_names_7 "PLX-1 Rocket Launcher" - c_att_ranks_7 10,20,30 + c_att_ranks_7 10,20 c_att_skill_8 MB_ATT_PULSE_GRENADES c_att_names_8 "Pulse Grenades" - c_att_ranks_8 10,10,10 + c_att_ranks_8 5,10 + + c_att_skill_9 MB_ATT_RESPAWNS + c_att_names_9 "Reinforcement" + c_att_ranks_9 0 - c_att_skill_9 MB_ATT_HEALTH - c_att_names_9 "HP (100/115)" - c_att_ranks_9 5,5 + c_att_skill_10 MB_ATT_HEALTH + c_att_names_10 "HP (100/115)" + c_att_ranks_10 5,5 - c_att_skill_10 MB_ATT_ARMOUR - c_att_names_10 "Armor (65/80/115)" - c_att_ranks_10 10,10 + c_att_skill_11 MB_ATT_ARMOUR + c_att_names_11 "Armor (65/80/115)" + c_att_ranks_11 10,10,20 - c_att_skill_11 MB_ATT_ASSEMBLE - c_att_names_11 "Assemble" - c_att_ranks_11 2,2,3 + c_att_skill_12 MB_ATT_ASSEMBLE + c_att_names_12 "Assemble" + c_att_ranks_12 2,2,3 - c_att_skill_12 MB_ATT_STAMINA - c_att_names_12 "Stamina ^3[CS1]" - c_att_ranks_12 5,5,5 + c_att_skill_13 MB_ATT_STAMINA + c_att_names_13 "Stamina ^3[CS1]" + c_att_ranks_13 5,5,5 - c_att_skill_13 MB_ATT_DEXTERITY - c_att_names_13 "Dexterity ^3[CS2]" - c_att_ranks_13 3,3,7 - - c_att_skill_14 MB_ATT_GRAPPLE_HOOK - c_att_names_14 "Grappling Hook ^3[CS4 Melee]" - c_att_ranks_14 0,2 - + c_att_skill_14 MB_ATT_DEXTERITY + c_att_names_14 "Dexterity ^3[CS2]" + c_att_ranks_14 3,3,7 c_att_skill_15 MB_ATT_CLONE_PISTOL @@ -215,32 +211,89 @@ skilltimerMod 0.9 c_att_skill_23 MB_ATT_PULSE_GRENADES c_att_names_23 "Pulse Grenades" - c_att_ranks_23 10,10,10 + c_att_ranks_23 5,10 + + c_att_skill_24 MB_ATT_RESPAWNS + c_att_names_24 "Reinforcement" + c_att_ranks_24 0 + + c_att_skill_25 MB_ATT_HEALTH + c_att_names_25 "HP (100/115)" + c_att_ranks_25 5,5 + + c_att_skill_26 MB_ATT_ARMOUR + c_att_names_26 "Armor (65/80/115)" + c_att_ranks_26 10,10,20 + + c_att_skill_27 MB_ATT_ASSEMBLE + c_att_names_27 "Assemble" + c_att_ranks_27 2,2,3 - c_att_skill_24 MB_ATT_HEALTH - c_att_names_24 "HP (100/115)" - c_att_ranks_24 5,5 + c_att_skill_28 MB_ATT_STAMINA + c_att_names_28 "Stamina ^3[CS1]" + c_att_ranks_28 5,5,5 - c_att_skill_25 MB_ATT_ARMOUR - c_att_names_25 "Armor (65/80/115)" - c_att_ranks_25 10,10,20 + c_att_skill_29 MB_ATT_DEXTERITY + c_att_names_29 "Dexterity ^3[CS2]" + c_att_ranks_29 3,3,7 + + + c_att_skill_30 MB_ATT_CLONE_PISTOL + c_att_names_30 "DC-15s/17 Clone Pistol" + c_att_ranks_30 0,3,9 + + c_att_skill_31 MB_ATT_DC_CARBINE + c_att_names_31 "DC-15S Clone Carbine" + c_att_ranks_31 1,1,1 + + c_att_skill_32 MB_ATT_CLONERIFLE + c_att_names_32 "DC-15A Clone Rifle" + c_att_ranks_32 4,10 + + c_att_skill_33 MB_ATT_CLONEBLOBS + c_att_names_33 "> DC-15A Conc Blobs" + c_att_ranks_33 0,5,5 - c_att_skill_26 MB_ATT_ASSEMBLE - c_att_names_26 "Assemble" - c_att_ranks_26 2,2,3 + c_att_skill_34 MB_ATT_STRONGBLOBS + c_att_names_34 "> DC-15A Ion Blobs" + c_att_ranks_34 0,5,5 + + c_att_skill_35 MB_ATT_WESTARM5 + c_att_names_35 "WESTAR-M5 Blaster Rifle" + c_att_ranks_35 0,0 + + c_att_skill_36 MB_ATT_PLX1 + c_att_names_36 "PLX-1 Rocket Launcher" + c_att_ranks_36 10,20,30 + + c_att_skill_37 MB_ATT_PULSE_GRENADES + c_att_names_37 "Pulse Grenades" + c_att_ranks_37 0,5,5 - c_att_skill_27 MB_ATT_STAMINA - c_att_names_27 "Stamina ^3[CS1]" - c_att_ranks_27 5,5,5 + c_att_skill_38 MB_ATT_HEALTH + c_att_names_38 "HP (100/115/130)" + c_att_ranks_38 5,5,5 - c_att_skill_28 MB_ATT_DEXTERITY - c_att_names_28 "Dexterity ^3[CS2]" - c_att_ranks_28 3,3,7 + c_att_skill_39 MB_ATT_ARMOUR + c_att_names_39 "Armor (65/80/115)" + c_att_ranks_39 10,10,20 - c_att_skill_29 MB_ATT_GRAPPLE_HOOK - c_att_names_29 "Grappling Hook ^3[CS4 Melee]" - c_att_ranks_29 0,2 + c_att_skill_40 MB_ATT_RALLY + c_att_names_40 "Rally" + c_att_ranks_40 12 + c_att_skill_41 MB_ATT_STM_MULTIPLIER + c_att_names_41 "Skill Cd (125%)" + c_att_ranks_41 12 + c_att_descs_41 "110% default" + + c_att_skill_42 MB_ATT_STAMINA + c_att_names_42 "Stamina ^3[CS1]" + c_att_ranks_42 0,0,0 + + c_att_skill_43 MB_ATT_DEXTERITY + c_att_names_43 "Dexterity ^3[CS2]" + c_att_ranks_43 0,0,0 } description "ARC Trooper @@ -255,7 +308,6 @@ A highly versatile class that excels in close-to-mid-range combat. - Medpac ^3[CS3] ^8Attributes: -- Reinforcement (1) - 10% faster Skill Cd - 12% less Kb Taken - Stamina (0) @@ -263,4 +315,4 @@ A highly versatile class that excels in close-to-mid-range combat. ^3Abilities: - Sprint ^3[CS1] - Limited Dex Roll ^3[CS2] -- Grappling Hook (1) ^3[CS4 Melee]" \ No newline at end of file +- Grappling Hook (2) ^3[CS4 Melee]" \ No newline at end of file From 7b2eb001db87d1f03fe2988f663bdcad5e53b7be Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Sun, 8 Feb 2026 11:50:58 -0500 Subject: [PATCH 089/119] ETs Added 25% damage penalty to PLX Added 35% reload penalty to PLX PLX cost 16 > 17 Max Frags 2 > 1 Max Sonics/Fires 2 > 1 Max Thermals 3 > 2 Armor rank 20/40/60 > 20/40/55 --- .../ext_data/mb2/character/h1_RebelET.mbch | 34 +++++++++++-------- .../ext_data/mb2/character/v1_ImpComm.mbch | 16 +++++---- 2 files changed, 29 insertions(+), 21 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h1_RebelET.mbch b/z_MBLegends/ext_data/mb2/character/h1_RebelET.mbch index 5cc7e6c22..8425d2ce4 100644 --- a/z_MBLegends/ext_data/mb2/character/h1_RebelET.mbch +++ b/z_MBLegends/ext_data/mb2/character/h1_RebelET.mbch @@ -1,5 +1,5 @@ //Legends Mode character file - Created by Frenzy & Leos -//Customizable version - Created by iPod/SnacKbar +//Customizable version - Created by iPod/Snackbar ClassInfo { @@ -12,7 +12,7 @@ ClassInfo rankHealth 60,80 maxArmor 0 - rankArmor 20,40,60 + rankArmor 20,40,55 forcepool 75 extralives 1 @@ -30,7 +30,7 @@ ClassInfo uishader "models/players/rebel_commando/mb2_icon_default" model_1 "rebel_commando" - skin_1 "Desert_legends" + skin_1 "desert_legends" uishader_1 "models/players/rebel_commando/mb2_icon_desert" model_2 "rebel_commando" @@ -58,7 +58,7 @@ ClassInfo uishader_6 "models/players/gwethenea/mb2_icon_swamp" model_7 "rebel_pathfinder" - skin_7 "Desert" + skin_7 "desert" uishader_7 "models/players/rebel_pathfinder/mb2_icon_desert" model_8 "rebel_guerilla" @@ -70,11 +70,11 @@ ClassInfo uishader_9 "models/players/rebel_magma/mb2_icon_sullustan" model_10 "rebel_commando" - skin_10 "Duros_scarif" + skin_10 "duros_scarif" uishader_10 "models/players/rebel_commando/mb2_icon_duros_scarif" model_11 "rebel_commando" - skin_11 "Duros_hoth" + skin_11 "duros_hoth" uishader_11 "models/players/rebel_commando/mb2_icon_duros_hoth" model_12 "rebel_commando" @@ -127,20 +127,21 @@ ClassInfo c_att_skill_2 MB_ATT_PLX1 c_att_names_2 "MiniMag PTL Launcher (PLX)" - c_att_ranks_2 16 - + c_att_ranks_2 17 + c_att_descs_2 "25% less dmg, 35% slower reload" + c_att_skill_3 MB_ATT_BASE_TD c_att_names_3 "Thermal Grenades" - c_att_ranks_3 1,1,1 + c_att_ranks_3 1,1 c_att_skill_4 MB_ATT_FRAGS - c_att_names_4 "Frag Grenades" - c_att_ranks_4 5,8 + c_att_names_4 "Frag Grenade" + c_att_ranks_4 5 c_att_skill_5 MB_ATT_SONIC_DETONATOR - c_att_names_5 "Sonic Detonators" - c_att_ranks_5 5,8 - + c_att_names_5 "Sonic Detonator" + c_att_ranks_5 5 + c_att_skill_6 MB_ATT_MICRO_GRENADES c_att_names_6 "V-59 Conc Grenades" c_att_ranks_6 2,3 @@ -159,7 +160,7 @@ ClassInfo c_att_ranks_9 1,2 c_att_skill_10 MB_ATT_ARMOUR - c_att_names_10 "Armor (20/40/60)" + c_att_names_10 "Armor (20/40/55)" c_att_ranks_10 3,3,3 c_att_skill_11 MB_ATT_DODGE @@ -175,6 +176,9 @@ WeaponInfo0 NewViewModel "models/weapons2/MiniMag_launcher/launcher.md3" Icon "gfx/hud/w_icon_MiniMag" WeaponName "MiniMag PTL Launcher" + Damagemod .75 + reloadTimeModifier 1.35 + flashSound0 "sound/weapons/upl/fire_rocket.wav" } WeaponInfo1 diff --git a/z_MBLegends/ext_data/mb2/character/v1_ImpComm.mbch b/z_MBLegends/ext_data/mb2/character/v1_ImpComm.mbch index cad79db9b..2b700e67f 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_ImpComm.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_ImpComm.mbch @@ -13,7 +13,7 @@ ClassInfo rankHealth 60,80 maxArmor 0 - rankArmor 20,40,60 + rankArmor 20,40,55 forcepool 75 extralives 1 @@ -110,15 +110,16 @@ ClassInfo c_att_skill_3 MB_ATT_PLX1 c_att_names_3 "MiniMag PTL Launcher (PLX)" - c_att_ranks_3 16 - + c_att_ranks_3 17 + c_att_descs_3 "25% less dmg, 35% slower Reload" + c_att_skill_4 MB_ATT_FRAGS c_att_names_4 "Frag Grenades" - c_att_ranks_4 5,8 + c_att_ranks_4 5 c_att_skill_5 MB_ATT_FIRE_GRENADES c_att_names_5 "Fire Grenades" - c_att_ranks_5 5,8 + c_att_ranks_5 5 c_att_skill_6 MB_ATT_MICRO_GRENADES c_att_names_6 "V-59 Conc Grenades" @@ -138,7 +139,7 @@ ClassInfo c_att_ranks_9 1,2 c_att_skill_10 MB_ATT_ARMOUR - c_att_names_10 "Armor (20/40/60)" + c_att_names_10 "Armor (20/40/55)" c_att_ranks_10 3,3,3 c_att_skill_11 MB_ATT_DODGE @@ -195,6 +196,9 @@ WeaponInfo3 NewViewModel "models/weapons2/MiniMag_launcher/launcher.md3" Icon "gfx/hud/w_icon_MiniMag" WeaponName "MiniMag PTL Launcher" + flashSound0 "sound/weapons/upl/fire_rocket.wav" +reloadTimeModifier 1.35 +damageMod .75 } description "Imperial Infantry From 6a2ab7f2d40da7982d3aba9d25721407cbe007a9 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Sun, 8 Feb 2026 16:41:13 -0500 Subject: [PATCH 090/119] explosive stuff and other balance Luke Speed 231 > 240 reinstated absorb Old Rep ET/OR Sith Trooper Saber BP cost 2/3/5 > 1/2/4 Saber AP cost 2/3/5 > 1/2/4 Fire Grenade max 2 > 1 Cryo Grenade max 2 > 1 Reinforcement cost 14 > 10 Rebel/Stormie Converted Frag Nade into Micro-Frag Nade Rebel ET/Imp ET Reinforcement cost 16/14 > 16/10 SecurET Blob max 3 > 2 Sonic Det max 2 > 1 Cryo max 2 > 1 Carth Frags 2 > 3 Jan Frags 2 > 3 Jyn Added push on Det Pack Padme Pulses 2 > 3 Panaka Frags 2 > 3 Baze Frags 1 > 2 Boss Nass St 2 > 1 Canderous Frags cost 8/8/8 > 5/7/8 Clone Trooper Max blobs 3 > 2 Plx max 2 > 1 Pulses max 2 > 1 Reinforcement cost 19 > 18 Clone Commando Replaced Thermal Grenades with Frag Clone Leader Pistol cost 0/4/10 > 0/3/9 Blobs cost 5/5/5 > 4/5/5 Frags cost 8/8/8 > 5/7/8 Pulses cost 8/8/8 > 5/7/8 Delta Removed Dex Roll Rex Pulses 2 > 3 Mr Bones Fires 2 > 3 Bo Katan Frags 1 > 2 Skirata Pulses 2 > 1 Lobot Concs 2 > 3 Chewie Frags 2 > 3 Wrecker Frags 2 > 3 B1 Frags 2 > 1 Added 25% less dmg to PLX Added 35% slower reload to PLX Thug Thermals 3 > 2 Reduced Frags splash from 350 to 300 radius Heavy Storm PLX 2 > 1 Frags 2 > 1 Fires 2 > 1 Reinforcement cost 19 > 18 Purge Trooper HP max 120 > 115 Armor max 120 > 115 Boba Fett Frags 1 > 2 Jango Frags 1 > 2 Watto Pistol dmg mult 1 > 1.1 Pistol fp dmg mult 1 > 1.1 Dengar Enabled alt fire on stickies Scout Trooper Concs 3 > 2 Tusken Sniper dmg mult .75 > .9 Reelo Frags 1 > 2 --- .../ext_data/mb2/character/h10_LukeSky.mbch | 13 +++++++---- .../ext_data/mb2/character/h1_OldRepET.mbch | 14 ++++++------ .../ext_data/mb2/character/h1_Rebel.mbch | 22 ++++++++++++++++++- .../ext_data/mb2/character/h1_RebelET.mbch | 2 +- .../ext_data/mb2/character/h1_SecurET.mbch | 11 +++++----- .../ext_data/mb2/character/h1_TORtroop.mbch | 2 +- .../ext_data/mb2/character/h2_Carth.mbch | 4 ++-- .../ext_data/mb2/character/h2_Han.mbch | 2 +- .../ext_data/mb2/character/h2_JanO.mbch | 4 ++-- .../ext_data/mb2/character/h2_JynE.mbch | 2 ++ .../ext_data/mb2/character/h2_Padme.mbch | 4 ++-- .../ext_data/mb2/character/h2_Panaka.mbch | 4 ++-- .../ext_data/mb2/character/h3_Baze.mbch | 6 ++--- .../ext_data/mb2/character/h3_BossNass.mbch | 4 ++-- .../ext_data/mb2/character/h3_Cander.mbch | 2 +- .../ext_data/mb2/character/h3_Clone.mbch | 16 +++++++------- .../ext_data/mb2/character/h3_CloneCom.mbch | 18 ++++----------- .../ext_data/mb2/character/h3_CloneLead.mbch | 10 ++++----- .../ext_data/mb2/character/h3_Delta.mbch | 6 ++--- .../ext_data/mb2/character/h3_Rex.mbch | 7 +++--- .../ext_data/mb2/character/h4_MrB.mbch | 4 ++-- .../ext_data/mb2/character/h5_BoKatan.mbch | 4 ++-- .../ext_data/mb2/character/h5_Skirata.mbch | 4 ++-- .../ext_data/mb2/character/h6_Andor.mbch | 2 +- .../ext_data/mb2/character/h7_Lobot.mbch | 4 ++-- .../ext_data/mb2/character/h8_Chewie.mbch | 4 ++-- .../ext_data/mb2/character/h8_WookWarr.mbch | 2 +- .../ext_data/mb2/character/h8_Wreck.mbch | 4 ++-- z_MBLegends/ext_data/mb2/character/v1_B1.mbch | 10 +++++---- .../ext_data/mb2/character/v1_ImpComm.mbch | 8 +++---- .../ext_data/mb2/character/v1_ImpSold.mbch | 22 ++++++++++++++++++- .../ext_data/mb2/character/v1_ORSithTr.mbch | 14 ++++++------ .../ext_data/mb2/character/v1_TORagent.mbch | 4 ++-- .../ext_data/mb2/character/v1_Thug.mbch | 6 +++-- .../ext_data/mb2/character/v2_Greedo.mbch | 2 +- .../ext_data/mb2/character/v3_FOMarsh.mbch | 2 +- .../ext_data/mb2/character/v3_HeavyStorm.mbch | 13 ++++++----- .../ext_data/mb2/character/v4_PurgeTr.mbch | 8 +++---- .../ext_data/mb2/character/v5_Boba.mbch | 6 ++--- .../ext_data/mb2/character/v5_Jango.mbch | 4 ++-- .../ext_data/mb2/character/v5_Watto.mbch | 3 +++ .../ext_data/mb2/character/v6_Dengar.mbch | 5 ++--- .../ext_data/mb2/character/v6_ScoutTr.mbch | 2 +- .../ext_data/mb2/character/v6_Tusk.mbch | 4 ++-- .../ext_data/mb2/character/v7_Reelo.mbch | 4 ++-- .../ext_data/mb2/character/v7_WatTam.mbch | 4 ++-- 46 files changed, 172 insertions(+), 130 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h10_LukeSky.mbch b/z_MBLegends/ext_data/mb2/character/h10_LukeSky.mbch index fb703d9ef..aa8d1babd 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_LukeSky.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_LukeSky.mbch @@ -15,7 +15,7 @@ ClassInfo rateOfFire_Melee 0.9 damageGiven 1.1 - basespeed 231 + basespeed 240 maxhealth 135 @@ -149,11 +149,16 @@ uishader_20 "models/players/luke_gm/mb2_icon_default" c_att_names_0 "Force Mind Trick^3* ^3[CS4]" c_att_ranks_0 1 c_att_descs_0 "Effect is shared with a targeted/nearby ally" - - c_att_skill_1 MB_ATT_FP_PROTECT - c_att_names_1 "Force Protect^3* ^3[CS3]" + + c_att_skill_1 MB_ATT_FP_ABSORB + c_att_names_1 "Force Absorb^3*" c_att_ranks_1 1 c_att_descs_1 "Effect is shared with a targeted/nearby ally" + + c_att_skill_2 MB_ATT_FP_PROTECT + c_att_names_2 "Force Protect^3* ^3[CS3]" + c_att_ranks_2 1 + c_att_descs_2 "Effect is shared with a targeted/nearby ally" } ForceInfo0 diff --git a/z_MBLegends/ext_data/mb2/character/h1_OldRepET.mbch b/z_MBLegends/ext_data/mb2/character/h1_OldRepET.mbch index c1e2f873e..68362c569 100644 --- a/z_MBLegends/ext_data/mb2/character/h1_OldRepET.mbch +++ b/z_MBLegends/ext_data/mb2/character/h1_OldRepET.mbch @@ -76,11 +76,11 @@ ClassInfo c_att_skill_1 MB_ATT_BP_MULTIPLIER c_att_names_1 "Saber BP (60/90/110%)" - c_att_ranks_1 2,3,5 + c_att_ranks_1 1,2,4 c_att_skill_2 MB_ATT_AP_MULTIPLIER c_att_names_2 "Saber AP (75/90/115%)" - c_att_ranks_2 2,3,5 + c_att_ranks_2 1,2,4 c_att_skill_3 MB_ATT_PISTOL c_att_names_3 "Old Republic Blaster Pistol" @@ -93,12 +93,12 @@ ClassInfo c_att_descs_4 "Ignites on hit, 25% less Dmg, Mag Reload" c_att_skill_5 MB_ATT_FIRE_GRENADES - c_att_names_5 "Fire Grenades" - c_att_ranks_5 4,4 + c_att_names_5 "Fire Grenade" + c_att_ranks_5 4 c_att_skill_6 MB_ATT_CRYOBAN_GRENADES - c_att_names_6 "Cryo Grenades" - c_att_ranks_6 4,4 + c_att_names_6 "Cryo Grenade" + c_att_ranks_6 4 c_att_skill_7 MB_ATT_EE4 c_att_names_7 "O.R. Blaster Rifle (EE-4)" @@ -106,7 +106,7 @@ ClassInfo c_att_skill_8 MB_ATT_RESPAWNS c_att_names_8 "Reinforcements" - c_att_ranks_8 10,16 + c_att_ranks_8 10,14 c_att_descs_8 "1 default" c_att_skill_9 MB_ATT_ARMOUR diff --git a/z_MBLegends/ext_data/mb2/character/h1_Rebel.mbch b/z_MBLegends/ext_data/mb2/character/h1_Rebel.mbch index 2cec07bb8..e80e18f95 100644 --- a/z_MBLegends/ext_data/mb2/character/h1_Rebel.mbch +++ b/z_MBLegends/ext_data/mb2/character/h1_Rebel.mbch @@ -166,7 +166,25 @@ WeaponInfo1 Icon "gfx/hud/w_icon_dh-17" WeaponName "DH-17 Blaster Rifle" } +WeaponInfo2 +{ + WeaponToReplace WP_FRAG_NADE + WeaponBasedOff WP_FRAG_NADE + NewWorldModel "models/weapons2/fraggrenade/thermal_w.glm" + NewViewModel "models/weapons2/fraggrenade/thermal_hand.md3" + MissileModel "models/weapons2/fraggrenade/thermal_proj.md3" + + MissileMissEffect "Grenades/EXP_Explosion" + missileHitHumanEffect "Grenades/EXP_Explosion" + missileHitDroidEffect "Grenades/EXP_Explosion" + MissileEffect "repeater/projectile" + + Icon "gfx/hud/w_icon_fraggrenade" + WeaponName "Micro-Frag Grenade" +splashRadius 250 +altFireEnabled 0 +} description "Rebel Trooper 5-life basic infantry units. @@ -182,7 +200,9 @@ description "Rebel Trooper -- 33% more Radius - DL-44 Blaster Pistol (2) - DH-17 Blaster Rifle (3) -- Frag Grenade (1) +- Micro-Frag Grenade (1) +-- 28% less Splash Radius +-- Prim only - V-59 Conc Grenade (1) ^8Attributes: diff --git a/z_MBLegends/ext_data/mb2/character/h1_RebelET.mbch b/z_MBLegends/ext_data/mb2/character/h1_RebelET.mbch index 8425d2ce4..976ac78db 100644 --- a/z_MBLegends/ext_data/mb2/character/h1_RebelET.mbch +++ b/z_MBLegends/ext_data/mb2/character/h1_RebelET.mbch @@ -148,7 +148,7 @@ ClassInfo c_att_skill_7 MB_ATT_RESPAWNS c_att_names_7 "Reinforcements" - c_att_ranks_7 16,14 + c_att_ranks_7 16,10 c_att_descs_7 "1 default" c_att_skill_8 MB_ATT_ASSEMBLE diff --git a/z_MBLegends/ext_data/mb2/character/h1_SecurET.mbch b/z_MBLegends/ext_data/mb2/character/h1_SecurET.mbch index 2fd132e1f..4da19bdc2 100644 --- a/z_MBLegends/ext_data/mb2/character/h1_SecurET.mbch +++ b/z_MBLegends/ext_data/mb2/character/h1_SecurET.mbch @@ -97,17 +97,18 @@ ClassInfo c_att_ranks_3 2,4,6 c_att_descs_3 "10% faster RoF, 45% more Velocity, 15% less Dmg, 25% less FP Dmg, 50% slower Mag Reload" + c_att_skill_4 MB_ATT_CLONEBLOBS c_att_names_4 "> Repeater Conc Blobs" - c_att_ranks_4 1,1,1 + c_att_ranks_4 1,1 c_att_skill_5 MB_ATT_SONIC_DETONATOR - c_att_names_5 "Sonic Detonators" - c_att_ranks_5 4,4 + c_att_names_5 "Sonic Detonator" + c_att_ranks_5 4 c_att_skill_6 MB_ATT_CRYOBAN_GRENADES - c_att_names_6 "Cryo Grenades" - c_att_ranks_6 4,4 + c_att_names_6 "Cryo Grenade" + c_att_ranks_6 4 c_att_skill_7 MB_ATT_RESPAWNS c_att_names_7 "Reinforcements" diff --git a/z_MBLegends/ext_data/mb2/character/h1_TORtroop.mbch b/z_MBLegends/ext_data/mb2/character/h1_TORtroop.mbch index 4778a5a43..8913661a8 100644 --- a/z_MBLegends/ext_data/mb2/character/h1_TORtroop.mbch +++ b/z_MBLegends/ext_data/mb2/character/h1_TORtroop.mbch @@ -285,7 +285,7 @@ Durable multi-lifes with crowd control. ^8Attributes: - Reinforcement (1) -- 10% more/less Kb Given/taken +- 10% more/less Kb Given/Taken - Armor Regen: 2/s to 25 - Strength (1) - Blast Armor diff --git a/z_MBLegends/ext_data/mb2/character/h2_Carth.mbch b/z_MBLegends/ext_data/mb2/character/h2_Carth.mbch index 8230e1ed5..2ff4252fa 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_Carth.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_Carth.mbch @@ -4,7 +4,7 @@ ClassInfo { name "h2_Carth" weapons WP_MANDO_PISTOL|WP_MELEE|WP_CONC_NADE|WP_FRAG_NADE - attributes MB_ATT_FRAGS,2|MB_ATT_MANDO_PISTOL,3|MB_ATT_HEALING,2|MB_ATT_AMMO,3|MB_ATT_DASH,2|MB_ATT_QUICKTHROW,1|MB_ATT_DODGE,3|MB_ATT_MICRO_GRENADES,3|MB_ATT_SHIELD_RECHARGE,1|MB_ATT_BLAST_ARMOUR|MB_ATT_WOOKIE_STRENGTH,1 + attributes MB_ATT_FRAGS,3|MB_ATT_MANDO_PISTOL,3|MB_ATT_HEALING,2|MB_ATT_AMMO,3|MB_ATT_DASH,2|MB_ATT_QUICKTHROW,1|MB_ATT_DODGE,3|MB_ATT_MICRO_GRENADES,3|MB_ATT_SHIELD_RECHARGE,1|MB_ATT_BLAST_ARMOUR|MB_ATT_WOOKIE_STRENGTH,1 maxhealth 125 maxarmor 125 damageGiven 1.15 @@ -69,7 +69,7 @@ A speedy Dual Pistol wielder and grenadier with multiple forms of healing. -- 10% more FP Dmg -- 5% slower RoF - V-59 Conc Grenades (3) -- Frag Grenades (2) +- Frag Grenades (3) ^6Inventory: - Advanced Medpac ^3[CS4] diff --git a/z_MBLegends/ext_data/mb2/character/h2_Han.mbch b/z_MBLegends/ext_data/mb2/character/h2_Han.mbch index 15b37a097..873c6728f 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_Han.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_Han.mbch @@ -106,7 +106,7 @@ ClassInfo c_att_ranks_5 10,10,10 c_att_skill_6 MB_ATT_STM_MULTIPLIER - c_att_names_6 "Skill Cooldown (125%)" + c_att_names_6 "Skill Cd (125%)" c_att_ranks_6 5 c_att_ranks_6 "100% default" diff --git a/z_MBLegends/ext_data/mb2/character/h2_JanO.mbch b/z_MBLegends/ext_data/mb2/character/h2_JanO.mbch index 1265a08e7..88a1e3bf8 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_JanO.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_JanO.mbch @@ -8,7 +8,7 @@ ClassInfo weapons WP_MELEE|WP_BLASTER|WP_FLECHETTE|WP_FRAG_NADE|WP_ROCKET_LAUNCHER|WP_THERMAL - attributes MB_ATT_BLASTER,2|MB_ATT_FRAGS,2|MB_ATT_AMMO,3|MB_ATT_HEALING,2|MB_ATT_DODGE,3|MB_ATT_QUICKTHROW,1|MB_ATT_DASH,2|MB_ATT_ROCKET_LAUNCHER|MB_ATT_FLOAT_HOP|MB_ATT_BUNNY_HOP,1|MB_ATT_FLECHETTE,2|MB_ATT_DEXTERITY,1 + attributes MB_ATT_BLASTER,2|MB_ATT_FRAGS,3|MB_ATT_AMMO,3|MB_ATT_HEALING,2|MB_ATT_DODGE,3|MB_ATT_QUICKTHROW,1|MB_ATT_DASH,2|MB_ATT_ROCKET_LAUNCHER|MB_ATT_FLOAT_HOP|MB_ATT_BUNNY_HOP,1|MB_ATT_FLECHETTE,2|MB_ATT_DEXTERITY,1 maxhealth 165 maxarmor 95 @@ -134,7 +134,7 @@ A nimble gunner with a unique projectile shotgun. -- Staggers/pushes on det -- 15% more Velocity -- Mag Reload -- Frag Grenades (2) +- Frag Grenades (3) ^6Inventory: - Advanced Medpac ^3[CS4] diff --git a/z_MBLegends/ext_data/mb2/character/h2_JynE.mbch b/z_MBLegends/ext_data/mb2/character/h2_JynE.mbch index 0c7e8e100..84e8e738b 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_JynE.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_JynE.mbch @@ -7,6 +7,7 @@ ClassInfo WP_SonicNadeFlags HELD_KNOCKBACK|HELD_PULSE WP_BowcasterFlags HELD_ALTRELOAD|HELD_PULSE|HELD_KNOCKBACK + WP_DetPackFlags HELD_KNOCKBACK attributes MB_ATT_MANDO_PISTOL,2|MB_ATT_HEALING,2|MB_ATT_AMMO,3|MB_ATT_DODGE,3|MB_ATT_FLIPKICK,1|MB_ATT_DASH,2|MB_ATT_BOWCASTER,3|MB_ATT_SONIC_DETONATOR,2|MB_ATT_DET_PACK,3|MB_ATT_DEXTERITY,1 @@ -168,6 +169,7 @@ A damage/fire rate-boosted pistoleer with advanced movement capabilities and a s -- Shocks/sonics/blinds/pushes on det -- Prim only - Det Packs (3) +-- Pushes on det ^6Inventory: - Advanced Medpac ^3[CS4] diff --git a/z_MBLegends/ext_data/mb2/character/h2_Padme.mbch b/z_MBLegends/ext_data/mb2/character/h2_Padme.mbch index c6371771e..5411317a2 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_Padme.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_Padme.mbch @@ -7,7 +7,7 @@ ClassInfo classNumberLimit 1 weapons WP_A280|WP_MELEE|WP_PULSE_NADE|WP_CONC_NADE|WP_BLASTER_PISTOL - attributes MB_ATT_HEALING,2|MB_ATT_DASH,2|MB_ATT_A280,1|MB_ATT_AMMO,3|MB_ATT_RALLY,1|MB_ATT_PULSE_GRENADES,2|MB_ATT_MICRO_GRENADES,2|MB_ATT_DODGE,3|MB_ATT_PISTOL,3|MB_ATT_QUICKTHROW,3|MB_ATT_DEXTERITY,1|MB_ATT_ANTI_MT,2|MB_ATT_USE_DISTANCE,3|MB_ATT_DISP_BLOCK,3|MB_ATT_DISP_FORCE,2 + attributes MB_ATT_HEALING,2|MB_ATT_DASH,2|MB_ATT_A280,1|MB_ATT_AMMO,3|MB_ATT_RALLY,1|MB_ATT_PULSE_GRENADES,3|MB_ATT_MICRO_GRENADES,2|MB_ATT_DODGE,3|MB_ATT_PISTOL,3|MB_ATT_QUICKTHROW,3|MB_ATT_DEXTERITY,1|MB_ATT_ANTI_MT,2|MB_ATT_USE_DISTANCE,3|MB_ATT_DISP_BLOCK,3|MB_ATT_DISP_FORCE,2 maxhealth 180 maxarmor 85 @@ -131,7 +131,7 @@ A frontline/support gunner with multiple forms of self-healing. Powerful in prox - Looted E-5 Blaster Rifle (A280 1) -- 10% more Dmg -- 20% faster RoF -- Pulse Grenades (2) +- Pulse Grenades (3) - V-59 Conc Grenades (2) ^5Powers: diff --git a/z_MBLegends/ext_data/mb2/character/h2_Panaka.mbch b/z_MBLegends/ext_data/mb2/character/h2_Panaka.mbch index dac982161..a8e18495a 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_Panaka.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_Panaka.mbch @@ -9,7 +9,7 @@ ClassInfo weapons WP_CR2|WP_MELEE|WP_CONC_NADE|WP_FRAG_NADE|WP_SABER|WP_BLASTER_PISTOL - attributes MB_ATT_HEALING,2|MB_ATT_AMMO,3|MB_ATT_RALLY,1|MB_ATT_FRAGS,2|MB_ATT_MICRO_GRENADES,3|MB_ATT_DODGE,3||MB_ATT_QUICKTHROW,1|MB_ATT_DEXTERITY,1|MB_ATT_CR2,3|MB_ATT_GRAPPLE_HOOK,1|MB_ATT_PISTOL,3|MB_ATT_WOOKIEE_FURY,3|MB_ATT_DASH,2|MB_ATT_LIGHTS_BEACON + attributes MB_ATT_HEALING,2|MB_ATT_AMMO,3|MB_ATT_RALLY,1|MB_ATT_FRAGS,3|MB_ATT_MICRO_GRENADES,3|MB_ATT_DODGE,3||MB_ATT_QUICKTHROW,1|MB_ATT_DEXTERITY,1|MB_ATT_CR2,3|MB_ATT_GRAPPLE_HOOK,1|MB_ATT_PISTOL,3|MB_ATT_WOOKIEE_FURY,3|MB_ATT_DASH,2|MB_ATT_LIGHTS_BEACON saber1 slight_leg sabercolor 4 @@ -140,7 +140,7 @@ A commander who builds resource through damage to bolster his allies and himself -- 10% more Dmg/FP Dmg - CR-2 Heavy Blaster Pistol (3) -- 10% more Dmg/FP Dmg -- Frag Grenades (2) +- Frag Grenades (3) - V-59 Conc Grenades (3) ^5Powers: diff --git a/z_MBLegends/ext_data/mb2/character/h3_Baze.mbch b/z_MBLegends/ext_data/mb2/character/h3_Baze.mbch index 684b7ac60..a30f31fb3 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_Baze.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_Baze.mbch @@ -10,7 +10,7 @@ ClassInfo WP_EE4Flags HELD_SLOW|HELD_AMMOREGEN WP_PLX1Flags HELD_SLOW|HELD_STUN|HELD_KNOCKBACK - attributes MB_ATT_AMMO,3|MB_ATT_SONIC_DETONATOR,2|MB_ATT_EE4,2|MB_ATT_QUICKTHROW,1|MB_ATT_FRAGS,1|MB_ATT_BESKAR,1|MB_ATT_PLX1,1|MB_ATT_SHIELD_RECHARGE,1|MB_ATT_DASH,1 + attributes MB_ATT_AMMO,3|MB_ATT_SONIC_DETONATOR,2|MB_ATT_EE4,2|MB_ATT_QUICKTHROW,1|MB_ATT_FRAGS,2|MB_ATT_BESKAR,1|MB_ATT_PLX1,1|MB_ATT_SHIELD_RECHARGE,1|MB_ATT_DASH,1 maxhealth 140 maxarmor 140 @@ -67,7 +67,7 @@ WeaponInfo1 FlashSound0 "sound/weapons/halo_rocket/fire.wav" ReloadTimeModifier 1 damageMod 1.5 - missileEffect "boba/jet" + missileEffect "atst/side_alt_shot" } description "Baze Malbus @@ -80,7 +80,7 @@ A tanky gunner with a heavy suppression rifle and explosives. -- Staggers/pushes on det -- 50% more Dmg -- 15% slower Movement -- Frag Grenade (1) +- Frag Grenade (2) - Sonic Detonators (2) - MWC-35c 'Staccato Lightning' Repeating Cannon (EE-4 2) -- Passive ammo regen diff --git a/z_MBLegends/ext_data/mb2/character/h3_BossNass.mbch b/z_MBLegends/ext_data/mb2/character/h3_BossNass.mbch index a9b374e51..efb900745 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_BossNass.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_BossNass.mbch @@ -7,7 +7,7 @@ ClassInfo MBClass MB_CLASS_JEDI weapons WP_SABER|WP_MELEE|WP_CONCUSSION|WP_PULSE_NADE|WP_PLX1 - attributes MB_ATT_FP_SABER_DEFENSE,1|MB_ATT_HEALING,2|MB_ATT_RALLY|MB_ATT_WOOKIE_STRENGTH,2|MB_ATT_PULSE_GRENADES,2|MB_ATT_BLAST_ARMOUR,1|MB_ATT_DASH,1|MB_ATT_PLX1,3|MB_ATT_AMMO,3|MB_ATT_CONCUSSION,1|MB_ATT_GUN_DEFENSE,3|MB_ATT_WATER_BREATHING|MB_ATT_BUNNY_HOP,1|MB_ATT_DEFLECT,1|MB_ATT_INAIR_FORCE_REGEN + attributes MB_ATT_FP_SABER_DEFENSE,1|MB_ATT_HEALING,2|MB_ATT_RALLY|MB_ATT_WOOKIE_STRENGTH,1|MB_ATT_PULSE_GRENADES,2|MB_ATT_BLAST_ARMOUR,1|MB_ATT_DASH,1|MB_ATT_PLX1,3|MB_ATT_AMMO,3|MB_ATT_CONCUSSION,1|MB_ATT_GUN_DEFENSE,3|MB_ATT_WATER_BREATHING|MB_ATT_BUNNY_HOP,1|MB_ATT_DEFLECT,1|MB_ATT_INAIR_FORCE_REGEN saberMaxChain 1 saber1 bossnass_shield_legends_2 @@ -148,7 +148,7 @@ A tanky rocketeer with a large protective Energy Shield and inherent aquatic res ^8Attributes: - 25% slower Skill Cd - Bunny Hop (1) -- Strength (2) +- Strength (1) - Blast Armor - Physical Resist - Healing (2) diff --git a/z_MBLegends/ext_data/mb2/character/h3_Cander.mbch b/z_MBLegends/ext_data/mb2/character/h3_Cander.mbch index c703c8d71..9d5cfefbf 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_Cander.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_Cander.mbch @@ -80,7 +80,7 @@ ClassInfo c_att_skill_4 MB_ATT_FRAGS c_att_names_4 "Frag Grenades" - c_att_ranks_4 8,8,8 + c_att_ranks_4 5,7,8 c_att_skill_5 MB_ATT_HEALTH c_att_names_5 "HP (110/125/150)" diff --git a/z_MBLegends/ext_data/mb2/character/h3_Clone.mbch b/z_MBLegends/ext_data/mb2/character/h3_Clone.mbch index 611a6142e..3ad9204ad 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_Clone.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_Clone.mbch @@ -12,7 +12,7 @@ ClassInfo resource RESOURCE_STAMINA forcepool 100 - modelscale 1.02 + modelscale 1.02 extralives 1 @@ -142,28 +142,28 @@ uishader_8 "models/players/clonetrooper_p2/mb2_icon_shock_rgb" c_att_skill_3 MB_ATT_CLONEBLOBS c_att_names_3 "> Clone Rifle Conc Blobs" - c_att_ranks_3 2,2,2 + c_att_ranks_3 2,2 c_att_skill_4 MB_ATT_STRONGBLOBS c_att_names_4 "> Clone Rifle Ion Blobs" - c_att_ranks_4 2,2,2 + c_att_ranks_4 2,2 c_att_skill_5 MB_ATT_MINIGUN c_att_names_5 "Z-6 Rotary Cannon (Minigun)" c_att_ranks_5 10 - c_att_descs_5 "38% faster RoF, 5% more DMG, 10% more fp DMG" + c_att_descs_5 "38% faster RoF, 5% more Dmg, 10% more FP Dmg" c_att_skill_6 MB_ATT_PLX1 c_att_names_6 "PLX-1 Rocket Launcher" - c_att_ranks_6 6,13 + c_att_ranks_6 6 c_att_skill_7 MB_ATT_PULSE_GRENADES - c_att_names_7 "Pulse Grenades" - c_att_ranks_7 4,5 + c_att_names_7 "Pulse Grenade" + c_att_ranks_7 4 c_att_skill_8 MB_ATT_RESPAWNS c_att_names_8 "Reinforcement" - c_att_ranks_8 19 + c_att_ranks_8 18 c_att_descs_8 "1 default" c_att_skill_9 MB_ATT_HEALTH diff --git a/z_MBLegends/ext_data/mb2/character/h3_CloneCom.mbch b/z_MBLegends/ext_data/mb2/character/h3_CloneCom.mbch index 5d6618747..5df1a7575 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_CloneCom.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_CloneCom.mbch @@ -4,12 +4,12 @@ name "h3_CloneCom" MBClass MB_CLASS_CLONETROOPER classNumberLimit 4 extralives 1 -weapons WP_BLASTER_PISTOL|WP_SABER|WP_THERMAL +weapons WP_BLASTER_PISTOL|WP_SABER|WP_THERMAL|WP_FRAG_NADE WP_UGLFlags HELD_KNOCKBACK WP_DCCarbineFlags HELD_ALTRELOAD WP_DisruptorFlags HELD_ALTRELOAD WP_FlechetteFlags HELD_ALTRELOAD -attributes MB_ATT_STAMINA,2|MB_ATT_PISTOL,1|MB_ATT_BASE_TD,2|MB_ATT_DEXTERITY,1|MB_ATT_BLAST_ARMOUR|MB_ATT_AMMO,3 +attributes MB_ATT_STAMINA,2|MB_ATT_PISTOL,1|MB_ATT_BASE_TD,2|MB_ATT_DEXTERITY,1|MB_ATT_BLAST_ARMOUR|MB_ATT_AMMO,3|MB_ATT_FRAGS,1 BPmultiplier 0 saber1 cc saberstyle SS_TAVION @@ -238,16 +238,7 @@ Icon "gfx/hud/w_icon_arc_shiv_short" WeaponName "Knuckle Plate Vibroblade" altFireEnabled 0 } -WeaponInfo7{ -WeaponToReplace WP_THERMAL -WeaponBasedOff WP_THERMAL -NewWorldModel "models/weapons2/thermal/thermal_w.glm" -NewViewModel "models/weapons2/thermal/thermal.md3" -NewHandsModel "models/weapons2/thermal/thermal_hand.md3" -Icon "gfx/hud/w_thermal_grenade" -WeaponName "Hand Thermal Grenades" -damagemod 2.25 -} + description "Clone Commando Adaptable 2-lifes with staying power. @@ -264,8 +255,7 @@ Adaptable 2-lifes with staying power. - DC-15s Side Arm Blaster (Pistol 1) -- 40% faster RoF -- 100% slower Reload -- Hand Thermal Grenades (2) --- 125% more Dmg +- Frag Grenade (1) ^8Attributes: - 15% less Kb Taken diff --git a/z_MBLegends/ext_data/mb2/character/h3_CloneLead.mbch b/z_MBLegends/ext_data/mb2/character/h3_CloneLead.mbch index 6e52f8d7a..c832cd4bb 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_CloneLead.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_CloneLead.mbch @@ -99,7 +99,7 @@ ClassInfo c_att_skill_0 MB_ATT_CLONE_PISTOL c_att_names_0 "DC-15s/17 Clone Pistol(s)" - c_att_ranks_0 0,4,10 + c_att_ranks_0 0,3,9 c_att_skill_1 MB_ATT_DC_CARBINE c_att_names_1 "DC-15S Clone Carbine" @@ -111,19 +111,19 @@ ClassInfo c_att_skill_3 MB_ATT_CLONEBLOBS c_att_names_3 "> DC-15A Conc Blobs" - c_att_ranks_3 5,5,5 + c_att_ranks_3 4,5,5 c_att_skill_4 MB_ATT_STRONGBLOBS c_att_names_4 "> DC-15A Ion Blobs" - c_att_ranks_4 5,5,5 + c_att_ranks_4 4,5,5 c_att_skill_5 MB_ATT_FRAGS c_att_names_5 "Frag Grenades" - c_att_ranks_5 8,8,8 + c_att_ranks_5 5,7,8 c_att_skill_6 MB_ATT_PULSE_GRENADES c_att_names_6 "Pulse Grenades" - c_att_ranks_6 8,8,8 + c_att_ranks_6 5,7,8 c_att_skill_7 MB_ATT_HEALING c_att_names_7 "Healing" diff --git a/z_MBLegends/ext_data/mb2/character/h3_Delta.mbch b/z_MBLegends/ext_data/mb2/character/h3_Delta.mbch index 386f67b65..0bf6d66f7 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_Delta.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_Delta.mbch @@ -40,9 +40,8 @@ ClassInfo forceregen 1.1 special1 EAS_HI_SPRINT - special2 EAS_HI_DEX + special2 EAS_HI_DASH special3 EAS_HI_QUICKTHROW - special4 EAS_HI_DASH meleespecial4 EAS_HI_GRAPPLEHOOK saberStanceAnim BOTH_STAND9 @@ -246,8 +245,7 @@ A highly adaptable special ops unit. ^3Abilities: - Sprint ^3[CS1] -- Dex Roll ^3[CS2] +- Dash (1) ^3[CS2] - Quickthrow (1) ^3[CS3] -- Dash (1) ^3[CS4] - Grappling Hook/Hop (2) ^3[CS4 Melee] -- Retain momentum from first Grapple" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/h3_Rex.mbch b/z_MBLegends/ext_data/mb2/character/h3_Rex.mbch index 059fd4499..55185edc5 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_Rex.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_Rex.mbch @@ -7,7 +7,7 @@ ClassInfo MBClass MB_CLASS_ARCTROOPER weapons WP_MELEE|WP_CLONE_PISTOL|WP_PULSE_NADE - attributes MB_ATT_AMMO,3|MB_ATT_RALLY|MB_ATT_CLONE_PISTOL,3|MB_ATT_HEALING,3|MB_ATT_ANTI_MT,1|MB_ATT_DEXTERITY,3|MB_ATT_PULSE_GRENADES,2|MB_ATT_STAMINA,3|MB_ATT_WOOKIE_STRENGTH,1|MB_ATT_BLAST_ARMOUR,1|MB_ATT_GRAPPLE_HOOK,1 + attributes MB_ATT_AMMO,3|MB_ATT_RALLY|MB_ATT_CLONE_PISTOL,3|MB_ATT_HEALING,3|MB_ATT_ANTI_MT,1|MB_ATT_DEXTERITY,3|MB_ATT_PULSE_GRENADES,3|MB_ATT_STAMINA,3|MB_ATT_WOOKIE_STRENGTH,1|MB_ATT_BLAST_ARMOUR,1|MB_ATT_GRAPPLE_HOOK,1 resource RESOURCE_STAMINA forcepool 150 @@ -74,7 +74,6 @@ WeaponInfo0 velocityMod 1.1 } -description "CT-7567 aka Captain 'Rex' A hard-boiled leader with high mobility and powerful Dual Pistols. @@ -84,7 +83,7 @@ A hard-boiled leader with high mobility and powerful Dual Pistols. - Dual DC-17 Clone Pistols (4) -- 10% more Velocity -- 10% slower Mag Reload -- Pulse Grenades (2) +- Pulse Grenades (3) ^6Inventory: - Advanced Medpac ^3[CS3] @@ -103,4 +102,4 @@ A hard-boiled leader with high mobility and powerful Dual Pistols. ^3Abilities: - Sprint ^3[CS1] - Dex Roll ^3[CS2] -- Grappling Hook (1) ^3[CS4]" \ No newline at end of file +- Grappling Hook (1) ^3[CS4 Melee]" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/h4_MrB.mbch b/z_MBLegends/ext_data/mb2/character/h4_MrB.mbch index 2385debbb..ca27a878d 100644 --- a/z_MBLegends/ext_data/mb2/character/h4_MrB.mbch +++ b/z_MBLegends/ext_data/mb2/character/h4_MrB.mbch @@ -7,7 +7,7 @@ ClassInfo classNumberLimit 1 weapons WP_SABER|WP_MELEE|WP_BOWCASTER|WP_FIRE_NADE - attributes MB_ATT_FP_SABER_DEFENSE,1|MB_ATT_FUELREGEN,3|MB_ATT_SHIELD_RECHARGE,1|MB_ATT_FORCEBLOCK,1|MB_ATT_DASH,2|MB_ATT_BOWCASTER,3|MB_ATT_AMMO,3|MB_ATT_FIRE_GRENADES,2|MB_ATT_FUEL,3|MB_ATT_BESKAR,3|MB_ATT_TRACKING_BEACON|MB_ATT_KNOCKDOWN_ROLL|MB_ATT_DEXTERITY,1 + attributes MB_ATT_FP_SABER_DEFENSE,1|MB_ATT_FUELREGEN,3|MB_ATT_SHIELD_RECHARGE,1|MB_ATT_FORCEBLOCK,1|MB_ATT_DASH,2|MB_ATT_BOWCASTER,3|MB_ATT_AMMO,3|MB_ATT_FIRE_GRENADES,3|MB_ATT_FUEL,3|MB_ATT_BESKAR,3|MB_ATT_TRACKING_BEACON|MB_ATT_KNOCKDOWN_ROLL|MB_ATT_DEXTERITY,1 baseSpeed 265 maxhealth 100 @@ -105,7 +105,7 @@ An agile class with a balanced outfit of tools and abilities. -- 10% more Velocity -- 10% more Dmg -- 30% more FP Dmg -- Fire Grenades (2) +- Fire Grenades (3) ^5Powers: - Hydraulic Legs (Jump 1) diff --git a/z_MBLegends/ext_data/mb2/character/h5_BoKatan.mbch b/z_MBLegends/ext_data/mb2/character/h5_BoKatan.mbch index 996500ba4..2a55ed9d3 100644 --- a/z_MBLegends/ext_data/mb2/character/h5_BoKatan.mbch +++ b/z_MBLegends/ext_data/mb2/character/h5_BoKatan.mbch @@ -8,7 +8,7 @@ ClassInfo weapons WP_MELEE|WP_MANDO_PISTOL|WP_FRAG_NADE|WP_SABER - attributes MB_ATT_BESKAR,2|MB_ATT_FP_SABER_DEFENSE,1|MB_ATT_JETPACK|MB_ATT_AMMO,3|MB_ATT_MANDO_PISTOL,3|MB_ATT_FUEL,2|MB_ATT_WRISTLASER,1|MB_ATT_ROCKET,1|MB_ATT_POISON_DART,3|MB_ATT_FUELREGEN,1|MB_ATT_BUNNY_HOP,1|MB_ATT_FRAGS,1|MB_ATT_FORCEBLOCK,1|MB_ATT_HEALING,1 + attributes MB_ATT_BESKAR,2|MB_ATT_FP_SABER_DEFENSE,1|MB_ATT_JETPACK|MB_ATT_AMMO,3|MB_ATT_MANDO_PISTOL,3|MB_ATT_FUEL,2|MB_ATT_WRISTLASER,1|MB_ATT_ROCKET,1|MB_ATT_POISON_DART,3|MB_ATT_FUELREGEN,1|MB_ATT_BUNNY_HOP,1|MB_ATT_FRAGS,2|MB_ATT_FORCEBLOCK,1|MB_ATT_HEALING,1 maxhealth 85 maxarmor 145 @@ -83,7 +83,7 @@ A quick and versatile Mandalorian with a tough suit of armor. - Dual WESTAR-35 Blaster Pistols (3) -- 10% more FP Dmg -- 10% slower RoF -- Frag Grenade (1) +- Frag Grenades (2) ^8Attributes: - Bunny Hop (1) diff --git a/z_MBLegends/ext_data/mb2/character/h5_Skirata.mbch b/z_MBLegends/ext_data/mb2/character/h5_Skirata.mbch index 262b979e6..09336c416 100644 --- a/z_MBLegends/ext_data/mb2/character/h5_Skirata.mbch +++ b/z_MBLegends/ext_data/mb2/character/h5_Skirata.mbch @@ -8,7 +8,7 @@ ClassInfo weapons WP_MELEE|WP_CLONE_PISTOL|WP_M5|WP_PULSE_NADE|WP_SABER - attributes MB_ATT_JETPACK|MB_ATT_AMMO,3|MB_ATT_CLONE_PISTOL,2|MB_ATT_WESTARM5,2|MB_ATT_DEXTERITY,3|MB_ATT_FUEL,3|MB_ATT_STAMINA,3|MB_ATT_ARC_RIFLE_SCOPE|MB_ATT_HEALING,2|MB_ATT_PULSE_GRENADES,2|MB_ATT_BLAST_ARMOUR|MB_ATT_TRACKING_DART,3|MB_ATT_BESKAR,3 + attributes MB_ATT_JETPACK|MB_ATT_AMMO,3|MB_ATT_CLONE_PISTOL,2|MB_ATT_WESTARM5,2|MB_ATT_DEXTERITY,3|MB_ATT_FUEL,3|MB_ATT_STAMINA,3|MB_ATT_ARC_RIFLE_SCOPE|MB_ATT_HEALING,2|MB_ATT_PULSE_GRENADES,3|MB_ATT_BLAST_ARMOUR|MB_ATT_TRACKING_DART,3|MB_ATT_BESKAR,3 maxhealth 125 maxarmor 115 @@ -125,7 +125,7 @@ A dexterous Jetpack sniper focused on precision. -- 25% more Velocity -- 15% more FP Dmg -- 15% slower RoF -- Pulse Grenades (2) +- Pulse Grenades (3) ^8Attributes: - 8% more Kb Given diff --git a/z_MBLegends/ext_data/mb2/character/h6_Andor.mbch b/z_MBLegends/ext_data/mb2/character/h6_Andor.mbch index 79caffee5..bf1d70a47 100644 --- a/z_MBLegends/ext_data/mb2/character/h6_Andor.mbch +++ b/z_MBLegends/ext_data/mb2/character/h6_Andor.mbch @@ -117,7 +117,7 @@ ratemod 1.1 description "Cassian Andor -A scrappy marksman with a powerful 2-shot Projectile Rifle and a heavy Pistol. +A scrappy marksman with a powerful 2-shot sniper rifle. ^2Weaponry: - Melee diff --git a/z_MBLegends/ext_data/mb2/character/h7_Lobot.mbch b/z_MBLegends/ext_data/mb2/character/h7_Lobot.mbch index 5eea0100a..8dd12f1bc 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_Lobot.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_Lobot.mbch @@ -6,7 +6,7 @@ ClassInfo weapons WP_MANDO_PISTOL|WP_MELEE|WP_CONC_NADE|WP_FRAG_NADE|WP_SABER - attributes MB_ATT_MICRO_GRENADES,2|MB_ATT_MANDO_PISTOL,2|MB_ATT_HEALING,2|MB_ATT_AMMO,3|MB_ATT_DODGE,3|MB_ATT_FRAGS,2|MB_ATT_DASH,2|MB_ATT_BLAST_ARMOUR|MB_ATT_SHIELD_RECHARGE,1|MB_ATT_FP_MIRALUKA,1|MB_ATT_FORCEBLOCK,1|MB_ATT_TRACKING_BEACON + attributes MB_ATT_MICRO_GRENADES,3|MB_ATT_MANDO_PISTOL,2|MB_ATT_HEALING,2|MB_ATT_AMMO,3|MB_ATT_DODGE,3|MB_ATT_FRAGS,2|MB_ATT_DASH,2|MB_ATT_BLAST_ARMOUR|MB_ATT_SHIELD_RECHARGE,1|MB_ATT_FP_MIRALUKA,1|MB_ATT_FORCEBLOCK,1|MB_ATT_TRACKING_BEACON baseSpeed 255 maxhealth 170 @@ -140,7 +140,7 @@ A speedy, damage-boosted Pistoleer with Grenades. -- 15% more Velocity -- 15% more Dmg/FP Dmg - Frag Grenades (2) -- V-59 Conc Grenades (2) +- V-59 Conc Grenades (3) ^6Inventory: - Medpac ^3[CS3] diff --git a/z_MBLegends/ext_data/mb2/character/h8_Chewie.mbch b/z_MBLegends/ext_data/mb2/character/h8_Chewie.mbch index 24012d527..053b94284 100644 --- a/z_MBLegends/ext_data/mb2/character/h8_Chewie.mbch +++ b/z_MBLegends/ext_data/mb2/character/h8_Chewie.mbch @@ -4,7 +4,7 @@ ClassInfo { name "h8_Chewie" weapons WP_BOWCASTER|WP_SHOTGUN|WP_FRAG_NADE|WP_MELEE - attributes MB_ATT_BOWCASTER,3|MB_ATT_QUICKTHROW,1|MB_ATT_FRAGS,2|MB_ATT_WOOKIE_STRENGTH,2|MB_ATT_AMMO,3|MB_ATT_WOOKIE_HEALTH,3|MB_ATT_WOOKIEE_FURY,1|MB_ATT_SHOTGUN,2|MB_ATT_BLAST_ARMOUR|MB_ATT_TRACKING_BEACON + attributes MB_ATT_BOWCASTER,3|MB_ATT_QUICKTHROW,1|MB_ATT_FRAGS,3|MB_ATT_WOOKIE_STRENGTH,2|MB_ATT_AMMO,3|MB_ATT_WOOKIE_HEALTH,3|MB_ATT_WOOKIEE_FURY,1|MB_ATT_SHOTGUN,2|MB_ATT_BLAST_ARMOUR|MB_ATT_TRACKING_BEACON maxhealth 500 maxarmor 100 modelscale 1.18 @@ -96,7 +96,7 @@ A high-HP, high-power brawler/gunner hybrid that can bypass Saber Block with his -- Mag Reload - Chewbacca's Bowcaster (3) -- 10% more Charged FP Dmg -- Frag Grenades (2) +- Frag Grenades (3) ^8Attributes: - 15% faster Skill Cd diff --git a/z_MBLegends/ext_data/mb2/character/h8_WookWarr.mbch b/z_MBLegends/ext_data/mb2/character/h8_WookWarr.mbch index e4331996d..e57d9b375 100644 --- a/z_MBLegends/ext_data/mb2/character/h8_WookWarr.mbch +++ b/z_MBLegends/ext_data/mb2/character/h8_WookWarr.mbch @@ -157,7 +157,7 @@ ClassInfo c_att_ranks_12 1 c_att_skill_13 MB_ATT_STM_MULTIPLIER - c_att_names_13 "> Skill Cooldown (150%)" + c_att_names_13 "> Skill Cd (150%)" c_att_ranks_13 1 c_att_descs_13 "75% default" } diff --git a/z_MBLegends/ext_data/mb2/character/h8_Wreck.mbch b/z_MBLegends/ext_data/mb2/character/h8_Wreck.mbch index 38105e4c5..a9e3c4e6c 100644 --- a/z_MBLegends/ext_data/mb2/character/h8_Wreck.mbch +++ b/z_MBLegends/ext_data/mb2/character/h8_Wreck.mbch @@ -6,7 +6,7 @@ ClassInfo MBClass MB_CLASS_WOOKIE classNumberLimit 1 weapons WP_MELEE|WP_DC_CARBINE|WP_DET_PACK|WP_TRIP_MINE|WP_THERMAL|WP_REAL_TD|WP_FRAG_NADE - attributes MB_ATT_WOOKIE_STRENGTH,2|MB_ATT_AMMO,3|MB_ATT_BLAST_ARMOUR|MB_ATT_HEALING,2|MB_ATT_DC_CARBINE,3|MB_ATT_WOOKIEE_FURY,1|MB_ATT_DET_PACK,4|MB_ATT_TRIP_MINES,4|MB_ATT_BASE_TD,6|MB_ATT_THERMALS,1|MB_ATT_FRAGS,2 + attributes MB_ATT_WOOKIE_STRENGTH,2|MB_ATT_AMMO,3|MB_ATT_BLAST_ARMOUR|MB_ATT_HEALING,2|MB_ATT_DC_CARBINE,3|MB_ATT_WOOKIEE_FURY,1|MB_ATT_DET_PACK,4|MB_ATT_TRIP_MINES,4|MB_ATT_BASE_TD,6|MB_ATT_THERMALS,1|MB_ATT_FRAGS,3 forcepool 100 resource RESOURCE_RAGE @@ -126,7 +126,7 @@ A tanky Wookiee/gunner hybrid who specializes in mass destruction and area denia - Heavy Thermal Grenades (6) -- Staggers/pushes on det -- 100% more Dmg -- Frag Grenades (2) +- Frag Grenades (3) -- Staggers/pushes on det -- Prim only - Thermal Detonator (1) diff --git a/z_MBLegends/ext_data/mb2/character/v1_B1.mbch b/z_MBLegends/ext_data/mb2/character/v1_B1.mbch index fd5dcd657..5ceb37bbb 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_B1.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_B1.mbch @@ -163,10 +163,10 @@ ClassInfo c_att_skill_5 MB_ATT_PLX1 c_att_names_5 "E-60R Missile Launcher (PLX)" c_att_ranks_5 22 - + c_att_descs_5 "25% less dmg, 35% slower reload" c_att_skill_6 MB_ATT_FRAGS - c_att_names_6 "Frag Grenades" - c_att_ranks_6 5,8 + c_att_names_6 "Frag Grenade" + c_att_ranks_6 5 c_att_skill_7 MB_ATT_RESPAWNS c_att_names_7 "Reinforcements" @@ -198,6 +198,8 @@ WeaponInfo0 NewViewModel "models/weapons2/e60r_launcher/e60r_launcher.md3" Icon "gfx/hud/w_icon_e60r_launcher" WeaponName "E-60R Missile Launcher" + Damagemod .75 + reloadTimeModifier 1.35 } WeaponInfo1 @@ -231,7 +233,7 @@ WeaponInfo2 AltMissileModel "models/weapons2/oldfraggrenade/thermal_proj.md3" altMissileMissEffect "grenades/EXP_alt" Icon "gfx/hud/w_icon_oldfraggrenade" - WeaponName "Frag Grenades" + WeaponName "Frag Grenade" } WeaponInfo3 diff --git a/z_MBLegends/ext_data/mb2/character/v1_ImpComm.mbch b/z_MBLegends/ext_data/mb2/character/v1_ImpComm.mbch index 2b700e67f..46b71c91a 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_ImpComm.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_ImpComm.mbch @@ -114,11 +114,11 @@ ClassInfo c_att_descs_3 "25% less dmg, 35% slower Reload" c_att_skill_4 MB_ATT_FRAGS - c_att_names_4 "Frag Grenades" + c_att_names_4 "Frag Grenade" c_att_ranks_4 5 c_att_skill_5 MB_ATT_FIRE_GRENADES - c_att_names_5 "Fire Grenades" + c_att_names_5 "Fire Grenade" c_att_ranks_5 5 c_att_skill_6 MB_ATT_MICRO_GRENADES @@ -127,7 +127,7 @@ ClassInfo c_att_skill_7 MB_ATT_RESPAWNS c_att_names_7 "Reinforcements" - c_att_ranks_7 16,14 + c_att_ranks_7 16,10 c_att_descs_7 "1 default" c_att_skill_8 MB_ATT_ASSEMBLE @@ -185,7 +185,7 @@ WeaponInfo2 AltMissileModel "models/weapons2/Stormi_TD/stormiTD_proj.md3" altMissileMissEffect "grenades/EXP_alt" Icon "gfx/hud/w_icon_StormiTD" - WeaponName "Frag Grenades" + WeaponName "Frag Grenade" } WeaponInfo3 diff --git a/z_MBLegends/ext_data/mb2/character/v1_ImpSold.mbch b/z_MBLegends/ext_data/mb2/character/v1_ImpSold.mbch index 13eb002db..6f800c9c1 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_ImpSold.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_ImpSold.mbch @@ -123,7 +123,25 @@ WeaponInfo1 altFlashSound0 "sound/weapons/SE-14c/fire.mp3" ChargeSound "sound/weapons/leia_pistol/altcharge.mp3" } +WeaponInfo2 +{ + WeaponToReplace WP_FRAG_NADE + WeaponBasedOff WP_FRAG_NADE + NewWorldModel "models/weapons2/fraggrenade/thermal_w.glm" + NewViewModel "models/weapons2/fraggrenade/thermal_hand.md3" + MissileModel "models/weapons2/fraggrenade/thermal_proj.md3" + + MissileMissEffect "Grenades/EXP_Explosion" + missileHitHumanEffect "Grenades/EXP_Explosion" + missileHitDroidEffect "Grenades/EXP_Explosion" + MissileEffect "repeater/projectile" + + Icon "gfx/hud/w_icon_fraggrenade" + WeaponName "Micro-Frag Grenade" +splashRadius 250 +altFireEnabled 0 +} description "Imperial Conscript 5-life basic infantry units. @@ -139,7 +157,9 @@ description "Imperial Conscript -- 33% more Radius - SE-14C Blaster Pistol (2) - E-11 Blaster Rifle (3) -- Frag Grenade (1) +- Micro-Frag Grenade (1) +-- 28% less Splash Radius +-- Prim only - V-59 Conc Grenade (1) ^8Attributes: diff --git a/z_MBLegends/ext_data/mb2/character/v1_ORSithTr.mbch b/z_MBLegends/ext_data/mb2/character/v1_ORSithTr.mbch index a3a270441..3e9947849 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_ORSithTr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_ORSithTr.mbch @@ -92,11 +92,11 @@ ClassInfo c_att_skill_1 MB_ATT_BP_MULTIPLIER c_att_names_1 "Saber BP (60/90/110%)" - c_att_ranks_1 2,3,5 + c_att_ranks_1 1,2,4 c_att_skill_2 MB_ATT_AP_MULTIPLIER c_att_names_2 "Saber AP (75/90/115%)" - c_att_ranks_2 2,3,5 + c_att_ranks_2 1,2,4 c_att_skill_3 MB_ATT_PISTOL c_att_names_3 "Sith Blaster Pistol" @@ -108,12 +108,12 @@ ClassInfo c_att_descs_4 "10% faster RoF, 10% faster Mag Reload, 15% less Dmg, 10% less FP Dmg" c_att_skill_5 MB_ATT_FIRE_GRENADES - c_att_names_5 "Fire Grenades" - c_att_ranks_5 4,4 + c_att_names_5 "Fire Grenade" + c_att_ranks_5 4 c_att_skill_6 MB_ATT_CRYOBAN_GRENADES - c_att_names_6 "Cryo Grenades" - c_att_ranks_6 4,4 + c_att_names_6 "Cryo Grenade" + c_att_ranks_6 4 c_att_skill_7 MB_ATT_EE4 c_att_names_7 "Sith Blaster Rifle (EE-4)" @@ -121,7 +121,7 @@ ClassInfo c_att_skill_8 MB_ATT_RESPAWNS c_att_names_8 "Reinforcements" - c_att_ranks_8 10,16 + c_att_ranks_8 10,14 c_att_descs_8 "1 default" c_att_skill_9 MB_ATT_ARMOUR c_att_names_9 "Armor (15/35/60)" diff --git a/z_MBLegends/ext_data/mb2/character/v1_TORagent.mbch b/z_MBLegends/ext_data/mb2/character/v1_TORagent.mbch index 01fc6dcae..aa614cc83 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_TORagent.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_TORagent.mbch @@ -79,10 +79,10 @@ c_att_skill_1 MB_ATT_TRIP_MINES c_att_names_1 "Trip Mine" c_att_ranks_1 2,3 c_att_skill_2 MB_ATT_FIRE_GRENADES -c_att_names_2 "Fire Grenade" +c_att_names_2 "Fire Grenades" c_att_ranks_2 2,3 c_att_skill_3 MB_ATT_SONIC_DETONATOR -c_att_names_3 "Sonic Detonator" +c_att_names_3 "Sonic Detonators" c_att_ranks_3 2,3 c_att_skill_4 MB_ATT_ROF_MULTIPLIER c_att_names_4 "RoF (120%)" diff --git a/z_MBLegends/ext_data/mb2/character/v1_Thug.mbch b/z_MBLegends/ext_data/mb2/character/v1_Thug.mbch index 8fc286a18..30656a3ca 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_Thug.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_Thug.mbch @@ -140,12 +140,13 @@ ClassInfo c_att_skill_6 MB_ATT_BASE_TD c_att_names_6 "Thermal Grenades" - c_att_ranks_6 1,1,1 + c_att_ranks_6 1,1 c_att_skill_7 MB_ATT_FRAGS c_att_names_7 "Cheap Frag Grenades" c_att_ranks_7 2,2 - c_att_descs_7 "50% less Dmg, Prim only" + c_att_descs_7 "50% less Dmg, 14% less Splash Radius, Prim only" + c_att_skill_8 MB_ATT_TRIP_MINES c_att_names_8 "Trip Mines" c_att_ranks_8 2,2,2 @@ -218,6 +219,7 @@ WeaponInfo2 Icon "gfx/hud/w_icon_fraggrenade" WeaponName "Cheap Frag Grenades" + splashRadius 300 altFireEnabled 0 } diff --git a/z_MBLegends/ext_data/mb2/character/v2_Greedo.mbch b/z_MBLegends/ext_data/mb2/character/v2_Greedo.mbch index 8a963816a..e72e01c39 100644 --- a/z_MBLegends/ext_data/mb2/character/v2_Greedo.mbch +++ b/z_MBLegends/ext_data/mb2/character/v2_Greedo.mbch @@ -68,7 +68,7 @@ ClassInfo c_att_ranks_5 10,10,10 c_att_skill_6 MB_ATT_STM_MULTIPLIER - c_att_names_6 "Skill Cooldown (125%)" + c_att_names_6 "Skill Cd (125%)" c_att_ranks_6 5 c_att_ranks_6 "100% default" diff --git a/z_MBLegends/ext_data/mb2/character/v3_FOMarsh.mbch b/z_MBLegends/ext_data/mb2/character/v3_FOMarsh.mbch index e4386ed7b..4b11c7525 100644 --- a/z_MBLegends/ext_data/mb2/character/v3_FOMarsh.mbch +++ b/z_MBLegends/ext_data/mb2/character/v3_FOMarsh.mbch @@ -126,7 +126,7 @@ A hybrid melee/gunner commander with Beskar armor resistance, a spear, and rapid - Fire Grenade (1) ^8Attributes: -- 20% more/less Kb Given/taken +- 20% more/less Kb Given/Taken - Strength (1) - Stamina (2) - Dexterity (1) diff --git a/z_MBLegends/ext_data/mb2/character/v3_HeavyStorm.mbch b/z_MBLegends/ext_data/mb2/character/v3_HeavyStorm.mbch index a7c602139..9f0e4ce55 100644 --- a/z_MBLegends/ext_data/mb2/character/v3_HeavyStorm.mbch +++ b/z_MBLegends/ext_data/mb2/character/v3_HeavyStorm.mbch @@ -95,20 +95,21 @@ ClassInfo c_att_skill_3 MB_ATT_PLX1 c_att_names_3 "MiniMag PTL Launcher (PLX)" - c_att_ranks_3 6,13 + c_att_ranks_3 6 c_att_skill_4 MB_ATT_FRAGS - c_att_names_4 "Frag Grenades" - c_att_ranks_4 6,7 + c_att_names_4 "Frag Grenade" + c_att_ranks_4 6 c_att_skill_5 MB_ATT_FIRE_GRENADES - c_att_names_5 "Fire Grenades" - c_att_ranks_5 4,5 + c_att_names_5 "Fire Grenade" + c_att_ranks_5 4 c_att_skill_6 MB_ATT_RESPAWNS c_att_names_6 "Reinforcement" - c_att_ranks_6 19 + c_att_ranks_6 18 c_att_descs_6 "1 default" + c_att_skill_7 MB_ATT_HEALTH c_att_names_7 "HP (80/100)" c_att_ranks_7 2,2 diff --git a/z_MBLegends/ext_data/mb2/character/v4_PurgeTr.mbch b/z_MBLegends/ext_data/mb2/character/v4_PurgeTr.mbch index e52b58737..24625a149 100644 --- a/z_MBLegends/ext_data/mb2/character/v4_PurgeTr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v4_PurgeTr.mbch @@ -17,10 +17,10 @@ ClassInfo forcepool 100 maxhealth 80 - rankHealth 100,120 + rankHealth 100,115 MaxArmor 20 - rankArmor 50,80,120 + rankArmor 50,80,115 forcepowers FP_SABER_OFFENSE,3 @@ -111,11 +111,11 @@ baseSpeed 200 c_att_ranks_5 25 c_att_skill_6 MB_ATT_HEALTH - c_att_names_6 "HP (100/120)" + c_att_names_6 "HP (100/115)" c_att_ranks_6 2,2 c_att_skill_7 MB_ATT_ARMOUR - c_att_names_7 "Armor (50/80/120)" + c_att_names_7 "Armor (50/80/115)" c_att_ranks_7 3,4,5 c_att_skill_8 MB_ATT_CORTOSIS diff --git a/z_MBLegends/ext_data/mb2/character/v5_Boba.mbch b/z_MBLegends/ext_data/mb2/character/v5_Boba.mbch index 4694a957b..073e3d294 100644 --- a/z_MBLegends/ext_data/mb2/character/v5_Boba.mbch +++ b/z_MBLegends/ext_data/mb2/character/v5_Boba.mbch @@ -7,7 +7,7 @@ ClassInfo classNumberLimit 1 weapons WP_MELEE|WP_SHOTGUN|WP_SONIC_NADE|WP_CONCUSSION|WP_EE3 - attributes MB_ATT_BESKAR,2|MB_ATT_SHOTGUN,2|MB_ATT_EE3,3|MB_ATT_FRAGS,1|MB_ATT_FUEL,3|MB_ATT_JETPACK,1|MB_ATT_ROCKET,1|MB_ATT_AMMO,3|MB_ATT_BLAST_ARMOUR,1|MB_ATT_FLAMETHROWER,1|MB_ATT_WRISTLASER,1|MB_ATT_HEALING,2|MB_ATT_SONIC_DETONATOR,1|MB_ATT_WHISTLINGBIRD,1|MB_ATT_TRACKING_BEACON|MB_ATT_CONCUSSION,3 + attributes MB_ATT_BESKAR,2|MB_ATT_SHOTGUN,2|MB_ATT_EE3,3|MB_ATT_FRAGS,2|MB_ATT_FUEL,3|MB_ATT_JETPACK,1|MB_ATT_ROCKET,1|MB_ATT_AMMO,3|MB_ATT_BLAST_ARMOUR,1|MB_ATT_FLAMETHROWER,1|MB_ATT_WRISTLASER,1|MB_ATT_HEALING,2|MB_ATT_SONIC_DETONATOR,1|MB_ATT_WHISTLINGBIRD,1|MB_ATT_TRACKING_BEACON|MB_ATT_CONCUSSION,3 skilltimerMod 4 @@ -140,11 +140,11 @@ A versatile Jetpack gunner with an arsenal of Mandalorian abilities. -- 10% less FP Dmg -- 40% slower Mag Reload - Wrist Rockets (5) (Conc Rifle 3) --- Staggers/pushes on hit +-- Staggers/pushes on det -- 75% less Velocity -- 40% slower Mag Reload - Sonic Detonator (1) -- Frag Grenade (1) +- Frag Grenades (2) ^8Attributes: - Beskar (2) diff --git a/z_MBLegends/ext_data/mb2/character/v5_Jango.mbch b/z_MBLegends/ext_data/mb2/character/v5_Jango.mbch index be0ed36e5..56fb177f1 100644 --- a/z_MBLegends/ext_data/mb2/character/v5_Jango.mbch +++ b/z_MBLegends/ext_data/mb2/character/v5_Jango.mbch @@ -7,7 +7,7 @@ ClassInfo classNumberLimit 1 weapons WP_MANDO_PISTOL|WP_PROJ|WP_FRAG_NADE - attributes MB_ATT_BESKAR,3|MB_ATT_POISON_DART,3|MB_ATT_QUICKTHROW,1|MB_ATT_HEALING,2|MB_ATT_FRAGS,1|MB_ATT_WRISTLASER|MB_ATT_MANDO_PISTOL,3|MB_ATT_FLAMETHROWER,1|MB_ATT_FUEL,3|MB_ATT_AMMO,3|MB_ATT_JETPACK,1|MB_ATT_ROCKET,1|MB_ATT_BLAST_ARMOUR,1|MB_ATT_PROJECTILE_RIFLE,1|MB_ATT_TRACKING_BEACON + attributes MB_ATT_BESKAR,3|MB_ATT_POISON_DART,3|MB_ATT_QUICKTHROW,1|MB_ATT_HEALING,2|MB_ATT_FRAGS,2|MB_ATT_WRISTLASER|MB_ATT_MANDO_PISTOL,3|MB_ATT_FLAMETHROWER,1|MB_ATT_FUEL,3|MB_ATT_AMMO,3|MB_ATT_JETPACK,1|MB_ATT_ROCKET,1|MB_ATT_BLAST_ARMOUR,1|MB_ATT_PROJECTILE_RIFLE,1|MB_ATT_TRACKING_BEACON basespeed 234 maxhealth 125 @@ -71,7 +71,7 @@ A Jetpack user with Dual Pistols, a powerful hitscan Sniper Rifle, damage resist ^2Weaponry: - Melee - WESTAR-34 Blaster Pistols (3) -- Frag Grenade (1) +- Frag Grenades (2) - Jango's Projectile Rifle -- Hitscan rounds diff --git a/z_MBLegends/ext_data/mb2/character/v5_Watto.mbch b/z_MBLegends/ext_data/mb2/character/v5_Watto.mbch index 8672c4af5..8466f2127 100644 --- a/z_MBLegends/ext_data/mb2/character/v5_Watto.mbch +++ b/z_MBLegends/ext_data/mb2/character/v5_Watto.mbch @@ -83,6 +83,8 @@ WeaponInfo0 animAttackWalk BOTH_VS_ATF_G animStand BOTH_STAND1 customAmmo 600 +damageMod 1.1 +fpmult 1.1 ChargeSound "sound/weapons/leia_pistol/altcharge.mp3" } @@ -145,6 +147,7 @@ A dexterous, Flight-capable grenadier who specializes in placing traps for his e -- 57% less Reach -- 300% more Radius - DL-44 Blaster Pistol (2) +-- 10% more Dmg/FP Dmg - Busted Parts (Flechette 3) -- 100% more FP Dmg -- 100% less Velocity diff --git a/z_MBLegends/ext_data/mb2/character/v6_Dengar.mbch b/z_MBLegends/ext_data/mb2/character/v6_Dengar.mbch index 8f0a63f06..14ff165a7 100644 --- a/z_MBLegends/ext_data/mb2/character/v6_Dengar.mbch +++ b/z_MBLegends/ext_data/mb2/character/v6_Dengar.mbch @@ -178,7 +178,7 @@ WeaponInfo3{ rateMod 1 clipSize 3 customAmmo 15 - altFireEnabled 0 + altFireEnabled 1 hasAnimOverrides 1 animReadyRun BOTH_THERMAL_READY2 animReady BOTH_THERMAL_READY2 @@ -262,8 +262,7 @@ A ruthless assault class who likes to bring his bounties in cold. -- Obscures vision on det -- 40% faster RoF -- 99.9% less Dmg -- Sticky Bombs (6) (MGL 1) --- Prim only +- Sticky Bombs (6) (MGL) -- Mag Reload ^8Attributes: diff --git a/z_MBLegends/ext_data/mb2/character/v6_ScoutTr.mbch b/z_MBLegends/ext_data/mb2/character/v6_ScoutTr.mbch index 11b79e8da..100286ba9 100644 --- a/z_MBLegends/ext_data/mb2/character/v6_ScoutTr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v6_ScoutTr.mbch @@ -149,7 +149,7 @@ ClassInfo c_att_skill_18 MB_ATT_MICRO_GRENADES c_att_names_18 "V-59 Conc Grenades" - c_att_ranks_18 1,1,1 + c_att_ranks_18 1,1 c_att_skill_19 MB_ATT_THERMALS c_att_names_19 "Thermal Detonator" diff --git a/z_MBLegends/ext_data/mb2/character/v6_Tusk.mbch b/z_MBLegends/ext_data/mb2/character/v6_Tusk.mbch index 98088ce2c..83fa4ce87 100644 --- a/z_MBLegends/ext_data/mb2/character/v6_Tusk.mbch +++ b/z_MBLegends/ext_data/mb2/character/v6_Tusk.mbch @@ -131,7 +131,7 @@ WeaponInfo2 CustomAmmo 15 clipsize 1 ReloadTimeModifier 1.35 - damageMod .75 + damageMod .9 } description "Tusken Raider @@ -162,7 +162,7 @@ A 2-life class with a unique blend of Melee weapons, slug-based guns, and Wookie - V-59 Conc Grenades (2) - Tusken Cycler Projectile Rifle -- Staggers on hit --- 25% less Dmg +-- 10% less Dmg -- 35% slower Mag Reload ^8Attributes: diff --git a/z_MBLegends/ext_data/mb2/character/v7_Reelo.mbch b/z_MBLegends/ext_data/mb2/character/v7_Reelo.mbch index 5c32fe49c..d4b052561 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_Reelo.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_Reelo.mbch @@ -10,7 +10,7 @@ ClassInfo WP_RocketLauncherFlags HELD_ALTRELOAD|HELD_KNOCKBACK WP_ThrowerFlags HELD_ALTRELOAD - attributes MB_ATT_FRAGS,1|MB_ATT_PULSE_GRENADES,2|MB_ATT_BLASTER,2|MB_ATT_ROCKET_LAUNCHER|MB_ATT_BLAST_ARMOUR,1|MB_ATT_WOOKIE_STRENGTH,2|MB_ATT_DISRUPTOR,2|MB_ATT_THROWER_ICE,3|MB_ATT_TRIP_MINES,2|MB_ATT_AMMO,3|MB_ATT_HEALING,2|MB_ATT_RALLY + attributes MB_ATT_FRAGS,2|MB_ATT_PULSE_GRENADES,2|MB_ATT_BLASTER,2|MB_ATT_ROCKET_LAUNCHER|MB_ATT_BLAST_ARMOUR,1|MB_ATT_WOOKIE_STRENGTH,2|MB_ATT_DISRUPTOR,2|MB_ATT_THROWER_ICE,3|MB_ATT_TRIP_MINES,2|MB_ATT_AMMO,3|MB_ATT_HEALING,2|MB_ATT_RALLY resource RESOURCE_ENERGY forcepool 0 @@ -157,7 +157,7 @@ A criminal kingpin armed to the teeth with various weapons. Cannot be knocked do -- 70% faster RoF -- 40% less Dmg -- 100% slower Mag Reload -- Frag Grenade (1) +- Frag Grenades (2) - Trip Mines (2) - Pulse Grenades (2) diff --git a/z_MBLegends/ext_data/mb2/character/v7_WatTam.mbch b/z_MBLegends/ext_data/mb2/character/v7_WatTam.mbch index fe19ddbd6..a1aaebd25 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_WatTam.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_WatTam.mbch @@ -197,13 +197,13 @@ Utilizes experimental tech. - DEMP2 (1) -- Pushes on hit - Prototype S/D Organic Decimator Droids (2) (RL) --- Decimates on hit +-- Decimates on det -- 60% more Dmg -- 75% less Velocity -- 100% slower Mag Reload -- Sec only - Liquid Detonite (2) (Repeater) --- Poisons/tracks on det/trips on direct hit +-- Poisons/tracks on det -- Mag Reload -- Sec only - Concussion Rifle (1) From d477f7896543ae89d9662662c59d148f39e484fd Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Sun, 8 Feb 2026 16:41:44 -0500 Subject: [PATCH 091/119] Update h3_Rex.mbch ???? --- z_MBLegends/ext_data/mb2/character/h3_Rex.mbch | 1 + 1 file changed, 1 insertion(+) diff --git a/z_MBLegends/ext_data/mb2/character/h3_Rex.mbch b/z_MBLegends/ext_data/mb2/character/h3_Rex.mbch index 55185edc5..af0a7d507 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_Rex.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_Rex.mbch @@ -74,6 +74,7 @@ WeaponInfo0 velocityMod 1.1 } +description "CT-7567 aka Captain 'Rex' A hard-boiled leader with high mobility and powerful Dual Pistols. From a2010e4f2e657bf66f620b9c32af5befb47328a4 Mon Sep 17 00:00:00 2001 From: FrenzY Date: Sun, 8 Feb 2026 17:07:02 -0500 Subject: [PATCH 092/119] Hint icon updates --- MBAssets3/maps/mb2_citadel.siege | 26 +++++++++++++++----------- 1 file changed, 15 insertions(+), 11 deletions(-) diff --git a/MBAssets3/maps/mb2_citadel.siege b/MBAssets3/maps/mb2_citadel.siege index f26c0eab7..4e78407ff 100644 --- a/MBAssets3/maps/mb2_citadel.siege +++ b/MBAssets3/maps/mb2_citadel.siege @@ -10,14 +10,18 @@ LevelshotDesc { desc1 { - text "Obj: Defend the capture points, do not let the rebel infiltrators into the Vault!" + text "Without the Project Stardust plans the Alliance is doomed. Keep the Data Cores intact until our data upload to the fleet finishes! + +For Jedha!" rect "410 147 220 55" scale 0.125 } desc2 { - text "Obj: Capture 2 points and then get into the vault! There is a security panel which opens up the blue doors." + text "Rebels have hijacked the Data Vault and are uploading to their fleet. Get to the vault and then destroy/erase the data by any means neccessary. + +Deploy the Garrison!" rect "410 258 220 55" scale 0.125 @@ -179,28 +183,27 @@ HelpIcons end0 "unlock_side_icon" end1 "midaccess_imp_lowpop" end2 "zonescaptured_2" - origin "93 1242 89" // Hack side doors on high pop + origin "54 1088 128" // Hack side doors on high pop blueicon HLP_HACK specicon HLP_HACK radius 1500 } - HelpIcon12 { - end0 "sidedoor_gen_unlock" - end1 "zonescaptured_1" - origin "-180 -2910 98" // Hack side doors on high pop + start0 "sidedoor_unlockyay" + end0 "hangersidebridge_relay"// Hack the thing to open the big side doors + origin "-1166 1044 88" blueicon HLP_HACK specicon HLP_HACK radius 1500 } - - HelpIcon13 + + HelpIcon13 { start0 "sidedoor_unlockyay" end0 "hangersidebridge_relay"// Hack the thing to open the big side doors - origin "-1166 1044 88" + origin "-1870 1330 98" blueicon HLP_HACK specicon HLP_HACK radius 1500 @@ -210,7 +213,7 @@ HelpIcons { end0 "zonescaptured_1" end1 "meunlock_blue_side" - //end2 "sidedoor_gen_unlock" + end1 "meunlock_blue_main" origin "48 -2368 48" // Hack the thing to unlock blue doors blueicon HLP_HACK specicon HLP_HACK @@ -221,6 +224,7 @@ HelpIcons { end0 "zonescaptured_1" end1 "meunlock_blue_main" + end2 "meunlock_blue_side" //end2 "sidedoor_gen_unlock" origin "1877 -1894 192" // Hack the thing to unlock blue doors blueicon HLP_HACK From e0a848d2e630604ec7cef8192fde0bb4f30193b8 Mon Sep 17 00:00:00 2001 From: Cinder66 Date: Sun, 8 Feb 2026 23:25:16 +0100 Subject: [PATCH 093/119] v6_ScoutTr dash rework --- .../ext_data/mb2/character/v6_ScoutTr.mbch | 76 +++++++++---------- 1 file changed, 34 insertions(+), 42 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/v6_ScoutTr.mbch b/z_MBLegends/ext_data/mb2/character/v6_ScoutTr.mbch index 100286ba9..6f007bb1c 100644 --- a/z_MBLegends/ext_data/mb2/character/v6_ScoutTr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v6_ScoutTr.mbch @@ -10,7 +10,7 @@ ClassInfo MBClass MB_CLASS_HERO classNumberLimit 3 maxhealth 80 - RankHealth 90,100 + RankHealth 100 maxarmor 75 ArmourRegenRate 1000 ArmourRegenCap 50 @@ -31,8 +31,6 @@ ClassInfo RankSaberDamage 100 extralives 1 holdables HI_MEDPAC - skilltimermod 3 - rankSTM 2,1 rateOfFire_Melee 0.95 //tauntAnim BOTH_SCEPTER_HOLD gloatAnim TORSO_HANDSIGNAL4 @@ -133,6 +131,10 @@ ClassInfo c_att_skill_10 MB_ATT_DEXTERITY c_att_names_10 "Dexterity ^3[CS3]" c_att_ranks_10 0,0,1 + + c_att_skill_11 MB_ATT_DASH + c_att_names_11 "Dash ^3[CS3]" + c_att_ranks_11 5 c_att_skill_15 MB_ATT_PISTOL c_att_names_15 "EC-17 Hold-Out Pistol" @@ -140,11 +142,11 @@ ClassInfo c_att_skill_16 MB_ATT_BLASTER c_att_names_16 "E-11 Blaster Rifle" - c_att_ranks_16 1,1,2 + c_att_ranks_16 1,1,1 c_att_skill_17 MB_ATT_T21 c_att_names_17 "T-21 Heavy Blaster" - c_att_ranks_17 2,2,1 + c_att_ranks_17 1,2,1 c_att_descs_17 "10% more Dmg, 10% more FP Dmg, 10% slower RoF" c_att_skill_18 MB_ATT_MICRO_GRENADES @@ -156,8 +158,8 @@ ClassInfo c_att_ranks_19 2 c_att_skill_20 MB_ATT_HEALTH - c_att_names_20 "HP (90/100)" - c_att_ranks_20 0,0 + c_att_names_20 "HP (100)" + c_att_ranks_20 1 c_att_skill_21 MB_ATT_BASESPEED c_att_names_21 "Speed (190)" @@ -171,21 +173,17 @@ ClassInfo c_att_names_23 "RoF (100/110%)" c_att_ranks_23 1,1 - c_att_skill_24 MB_ATT_STM_MULTIPLIER - c_att_names_24 "Skill Cd (50/100%)" - c_att_ranks_24 1,1 + c_att_skill_24 MB_ATT_POWER + c_att_names_24 "Stamina Pool (100)" + c_att_ranks_24 0 - c_att_skill_25 MB_ATT_POWER - c_att_names_25 "Stamina Pool (100)" - c_att_ranks_25 0 + c_att_skill_25 MB_ATT_STAMINA + c_att_names_25 "Stamina ^3[CS1]" + c_att_ranks_25 0,0,1 - c_att_skill_26 MB_ATT_STAMINA - c_att_names_26 "Stamina ^3[CS1]" - c_att_ranks_26 0,0,1 - - c_att_skill_27 MB_ATT_DASH - c_att_names_27 "Dash ^3[CS4]" - c_att_ranks_27 0,0 + c_att_skill_26 MB_ATT_DASH + c_att_names_26 "Dash ^3[CS3]" + c_att_ranks_26 2,0 c_att_skill_30 MB_ATT_PISTOL c_att_names_30 "EC-17 Hold-Out Pistol" @@ -199,7 +197,7 @@ ClassInfo c_att_names_32 "DLT-20A Sniper Config (EE-4)" c_att_ranks_32 2,2 c_att_descs_32 "50% more Dmg, 50% more FP Dmg, 100% more Velocity, -50% slower RoF, 15000% slower Reload" +50% slower RoF, 16500% slower Reload" c_att_skill_33 MB_ATT_SONIC_DETONATOR c_att_names_33 "Sonic Detonators" @@ -210,26 +208,22 @@ ClassInfo c_att_ranks_34 9 c_att_descs_34 "1 default" - c_att_skill_35 MB_ATT_HEALTH - c_att_names_35 "HP (90)" + c_att_skill_35 MB_ATT_DMG_GIVEN_MULTIPLIER + c_att_names_35 "Dmg Given (110%)" c_att_ranks_35 1 + c_att_descs_35 "Does not affect Saber" - c_att_skill_36 MB_ATT_DMG_GIVEN_MULTIPLIER - c_att_names_36 "Dmg Given (110%)" - c_att_ranks_36 2 - c_att_descs_36 "Does not affect Saber" - - c_att_skill_37 MB_ATT_STM_MULTIPLIER - c_att_names_37 "Skill Cd (50%)" - c_att_ranks_37 1 + c_att_skill_36 MB_ATT_POWER + c_att_names_36 "Stamina Pool (100)" + c_att_ranks_36 0 - c_att_skill_38 MB_ATT_POWER - c_att_names_38 "Stamina Pool (100)" - c_att_ranks_38 0 + c_att_skill_37 MB_ATT_STAMINA + c_att_names_37 "Stamina ^3[CS1]" + c_att_ranks_37 0,0,1 - c_att_skill_39 MB_ATT_STAMINA - c_att_names_39 "Stamina ^3[CS1]" - c_att_ranks_39 0,0,1 + c_att_skill_38 MB_ATT_DASH + c_att_names_38 "Dash ^3[CS3]" + c_att_ranks_38 2 } WeaponInfo0 { @@ -250,7 +244,7 @@ Icon "gfx/hud/w_icon_scout_pistol" WeaponName "EC-17 Hold-out Blaster Pistol" ChargeSound "sound/weapons/leia_pistol/altcharge.mp3" clipSize 24 -customAmmo 480 +customAmmo 500 } WeaponInfo2 { @@ -269,7 +263,7 @@ ratemod 1.5 fpmult 1.5 damagemod 1.5 Velocitymod 2 -ReloadTimeModifier 151 +ReloadTimeModifier 166 } WeaponInfo3 { @@ -311,12 +305,10 @@ A customizable scout class. ^8Attributes: - Reinforcement (1) -- 200% slower Skill Cd - Stamina (2) - Assemble (2) - Dexterity (1) ^3Abilities: - Sprint ^3[CS1] -- Dex Roll ^3[CS2] -- Dash (1) ^3[CS3]" \ No newline at end of file +- Dex Roll ^3[CS2]" \ No newline at end of file From fd452fc377000f57af32181102791226e89884db Mon Sep 17 00:00:00 2001 From: Frenzy Date: Sun, 8 Feb 2026 18:27:23 -0500 Subject: [PATCH 094/119] Fixing various mistakes in .mbchs (part 1) --- z_MBLegends/ext_data/mb2/character/h10_Obi.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h2_Han.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h2_Panaka.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h3_Clone.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h7_Leia.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v1_ImpComm.mbch | 4 ++-- z_MBLegends/ext_data/mb2/character/v2_Greedo.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v7_Enoch.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v9_Pong.mbch | 2 +- 10 files changed, 11 insertions(+), 11 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h10_Obi.mbch b/z_MBLegends/ext_data/mb2/character/h10_Obi.mbch index fc2c80fc6..02b202c71 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_Obi.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_Obi.mbch @@ -136,7 +136,7 @@ ClassInfo c_att_skill_0 MB_ATT_BP_MULTIPLIER c_att_names_0 "Saber BP (160%)" c_att_ranks_0 0 - c_att_ranks_0 "140% default" + c_att_descs_0 "140% default" c_att_skill_1 MB_ATT_FP_TELEPATHY c_att_names_1 "Force Mind Trick ^3[CS4]" diff --git a/z_MBLegends/ext_data/mb2/character/h2_Han.mbch b/z_MBLegends/ext_data/mb2/character/h2_Han.mbch index 873c6728f..031b96225 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_Han.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_Han.mbch @@ -108,7 +108,7 @@ ClassInfo c_att_skill_6 MB_ATT_STM_MULTIPLIER c_att_names_6 "Skill Cd (125%)" c_att_ranks_6 5 - c_att_ranks_6 "100% default" + c_att_descs_6 "100% default" c_att_skill_7 MB_ATT_DODGE c_att_names_7 "Dodge ^3[CS1]" diff --git a/z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch b/z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch index 5448ab2af..29549b6e4 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch @@ -111,7 +111,7 @@ WeaponInfo1 NewWorldModel "models/weapons2/e5/e5_w.glm" NewViewModel "models/weapons2/e5/e5.md3" NewHandsModel "models/weapons2/e5/e5_hand.md3" - NewBarrelModel "models/weaposn2/e5/e5_kitsu.md3" + NewBarrelModel "models/weapons2/e5/e5_kitsu.md3" Icon "gfx/hud/w_icon_e5" WeaponName "Salvaged E-5 Blaster Rifle" FlashSound0 "sound/weapons/blasterMB/fire.mp3" diff --git a/z_MBLegends/ext_data/mb2/character/h2_Panaka.mbch b/z_MBLegends/ext_data/mb2/character/h2_Panaka.mbch index a8e18495a..34ed4f35c 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_Panaka.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_Panaka.mbch @@ -9,7 +9,7 @@ ClassInfo weapons WP_CR2|WP_MELEE|WP_CONC_NADE|WP_FRAG_NADE|WP_SABER|WP_BLASTER_PISTOL - attributes MB_ATT_HEALING,2|MB_ATT_AMMO,3|MB_ATT_RALLY,1|MB_ATT_FRAGS,3|MB_ATT_MICRO_GRENADES,3|MB_ATT_DODGE,3||MB_ATT_QUICKTHROW,1|MB_ATT_DEXTERITY,1|MB_ATT_CR2,3|MB_ATT_GRAPPLE_HOOK,1|MB_ATT_PISTOL,3|MB_ATT_WOOKIEE_FURY,3|MB_ATT_DASH,2|MB_ATT_LIGHTS_BEACON + attributes MB_ATT_HEALING,2|MB_ATT_AMMO,3|MB_ATT_RALLY,1|MB_ATT_FRAGS,3|MB_ATT_MICRO_GRENADES,3|MB_ATT_DODGE,3|MB_ATT_QUICKTHROW,1|MB_ATT_DEXTERITY,1|MB_ATT_CR2,3|MB_ATT_GRAPPLE_HOOK,1|MB_ATT_PISTOL,3|MB_ATT_WOOKIEE_FURY,3|MB_ATT_DASH,2|MB_ATT_LIGHTS_BEACON saber1 slight_leg sabercolor 4 diff --git a/z_MBLegends/ext_data/mb2/character/h3_Clone.mbch b/z_MBLegends/ext_data/mb2/character/h3_Clone.mbch index 3ad9204ad..1a453e289 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_Clone.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_Clone.mbch @@ -34,7 +34,7 @@ ClassInfo uioverlay_r "gfx/icons/infantry" model "clonetrooper_p1" -skin_ "shiny" +skin "shiny" uishader "models/players/clonetrooper_p1/mb2_icon_shiny" model_1 "clonetrooper_p1" diff --git a/z_MBLegends/ext_data/mb2/character/h7_Leia.mbch b/z_MBLegends/ext_data/mb2/character/h7_Leia.mbch index c9d8a5cfe..c992bab4a 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_Leia.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_Leia.mbch @@ -54,7 +54,7 @@ ClassInfo uishader_4 "models/players/boushh/mb2_icon_leia" model_5 "leia_SLAVE" - skin _5 "default" + skin_5 "default" uishader_5 "models/players/leia_slave/mb2_icon_default" model_6 "leia_endor" diff --git a/z_MBLegends/ext_data/mb2/character/v1_ImpComm.mbch b/z_MBLegends/ext_data/mb2/character/v1_ImpComm.mbch index 46b71c91a..21ed915ba 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_ImpComm.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_ImpComm.mbch @@ -149,8 +149,8 @@ ClassInfo WeaponInfo0 { - WeaponToReplace MB_ATT_DLT20A - WeaponBasedOff MB_ATT_DLT20A + WeaponToReplace WP_DLT20A + WeaponBasedOff WP_DLT20A NewWorldModel "models/weapons2/dlt20a/dlt20a_w.glm" NewViewModel "models/weapons2/dlt20a/dlt20a.md3" Icon "gfx/hud/w_icon_DLT20a" diff --git a/z_MBLegends/ext_data/mb2/character/v2_Greedo.mbch b/z_MBLegends/ext_data/mb2/character/v2_Greedo.mbch index e72e01c39..eeef400cc 100644 --- a/z_MBLegends/ext_data/mb2/character/v2_Greedo.mbch +++ b/z_MBLegends/ext_data/mb2/character/v2_Greedo.mbch @@ -70,7 +70,7 @@ ClassInfo c_att_skill_6 MB_ATT_STM_MULTIPLIER c_att_names_6 "Skill Cd (125%)" c_att_ranks_6 5 - c_att_ranks_6 "100% default" + c_att_descs_6 "100% default" c_att_skill_7 MB_ATT_DODGE c_att_names_7 "Dodge ^3[CS1]" diff --git a/z_MBLegends/ext_data/mb2/character/v7_Enoch.mbch b/z_MBLegends/ext_data/mb2/character/v7_Enoch.mbch index 7bc3ac243..7b099a055 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_Enoch.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_Enoch.mbch @@ -3,7 +3,7 @@ ClassInfo name "v7_Enoch" MBClass MB_CLASS_COMMANDER classNumberLimit 1 - weapons WP_MELEE|WP_FRAG_NADE||WP_BLASTER + weapons WP_MELEE|WP_FRAG_NADE|WP_BLASTER attributes MB_ATT_BLASTER,3|MB_ATT_EE3,3|MB_ATT_AMMO,3|MB_ATT_RALLY,1|MB_ATT_LIGHTS_BEACON|MB_ATT_FRAGS,3|MB_ATT_SPAWNER,1|MB_ATT_BESKAR,3|MB_ATT_BLAST_ARMOUR,1|MB_ATT_DEXTERITY,1|MB_ATT_GETUPS,2|MB_ATT_WOOKIE_STRENGTH,1|MB_ATT_RECHARGE,1 diff --git a/z_MBLegends/ext_data/mb2/character/v9_Pong.mbch b/z_MBLegends/ext_data/mb2/character/v9_Pong.mbch index eb9b5b3d9..4682b1e2f 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_Pong.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_Pong.mbch @@ -8,7 +8,7 @@ ClassInfo WP_MeleeFlags HELD_SPEED attributes MB_ATT_WOOKIE_STRENGTH,1|MB_ATT_DEFLECT,1|MB_ATT_FORCEBLOCK,1|MB_ATT_GUN_DEFENSE,3|MB_ATT_FP_SABER_DEFENSE,3|MB_ATT_FP_REPULSE,3|MB_ATT_FORCEFOCUS,1|MB_ATT_DEXTERITY,3|MB_ATT_HEALING,1 - forcepowers FP_LEVITATION,3|FP_PUSH,3|FP_PULL,3|FP_SABERTHROW,2| + forcepowers FP_LEVITATION,3|FP_PUSH,3|FP_PULL,3|FP_SABERTHROW,2 forcepool 130 forceregen 1.15 From 0f446d6cd13d88c88ee1b88f249ada27fdf70d62 Mon Sep 17 00:00:00 2001 From: Frenzy Date: Sun, 8 Feb 2026 18:46:05 -0500 Subject: [PATCH 095/119] Fixing various minor mistakes in .mbchs (part 2) --- z_MBLegends/ext_data/mb2/character/h5_NiteOwl.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h6_Nien.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h7_HK47.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h7_Lobot.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h7_RebEngie.mbch | 5 +---- z_MBLegends/ext_data/mb2/character/h7_Scavenge.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v3_HeavyStorm.mbch | 1 - z_MBLegends/ext_data/mb2/character/v7_ImpSpec.mbch | 5 +---- 8 files changed, 7 insertions(+), 14 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h5_NiteOwl.mbch b/z_MBLegends/ext_data/mb2/character/h5_NiteOwl.mbch index bafcb5d5a..c42aba001 100644 --- a/z_MBLegends/ext_data/mb2/character/h5_NiteOwl.mbch +++ b/z_MBLegends/ext_data/mb2/character/h5_NiteOwl.mbch @@ -5,7 +5,7 @@ ClassInfo name "h5_NiteOwl" classNumberLimit 2 MBClass MB_CLASS_MANDALORIAN - weapons WP_MELEE|WP_SONIC_NADE|WP_SABER|WP_SONIC_NADE + weapons WP_MELEE|WP_SONIC_NADE|WP_SABER attributes MB_ATT_JETPACK|MB_ATT_AMMO,3|MB_ATT_ROCKET,1|MB_ATT_WRISTLASER|MB_ATT_DEXTERITY,3|MB_ATT_FUEL,3|MB_ATT_BESKAR,2|MB_ATT_TRACKING_BEACON|MB_ATT_SONIC_DETONATOR,1|MB_ATT_BLAST_ARMOUR speed 1.10 diff --git a/z_MBLegends/ext_data/mb2/character/h6_Nien.mbch b/z_MBLegends/ext_data/mb2/character/h6_Nien.mbch index 163eb5953..3f2666b45 100644 --- a/z_MBLegends/ext_data/mb2/character/h6_Nien.mbch +++ b/z_MBLegends/ext_data/mb2/character/h6_Nien.mbch @@ -36,7 +36,7 @@ ClassInfo saberstyle SS_MEDIUM saber1_1 nien_leg_s - sabercolor 0 + sabercolor_1 0 saberstyle_1 SS_MEDIUM holdables HI_CLOAK|HI_SENTRY_GUN|HI_STIMPACK diff --git a/z_MBLegends/ext_data/mb2/character/h7_HK47.mbch b/z_MBLegends/ext_data/mb2/character/h7_HK47.mbch index 822f0b50b..79ba566d8 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_HK47.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_HK47.mbch @@ -104,7 +104,7 @@ WeaponInfo1 customAmmo 700 FlashSound0 "sound/weapons/kotor/fire_power1.wav" - FlashSound0 "sound/weapons/kotor/fire_hvy.wav" + FlashSound1 "sound/weapons/kotor/fire_hvy.wav" } WeaponInfo2 diff --git a/z_MBLegends/ext_data/mb2/character/h7_Lobot.mbch b/z_MBLegends/ext_data/mb2/character/h7_Lobot.mbch index 8dd12f1bc..bccb64bc8 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_Lobot.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_Lobot.mbch @@ -23,7 +23,7 @@ ClassInfo saberstyle SS_MEDIUM|SS_STRONG saber1_1 Wrench_Legends_2 - sabercolor 0 + sabercolor_1 0 saberstyle_1 SS_MEDIUM|SS_STRONG saberDamage 120 diff --git a/z_MBLegends/ext_data/mb2/character/h7_RebEngie.mbch b/z_MBLegends/ext_data/mb2/character/h7_RebEngie.mbch index f8fbc7adc..0f6c6060d 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_RebEngie.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_RebEngie.mbch @@ -34,7 +34,7 @@ ClassInfo sabercolor 0 saberstyle SS_TAVION saber1_1 reb_wrench_s - sabercolor 0 + sabercolor_1 0 saberstyle_1 SS_TAVION ASMultiplier 1.05 BPMultiplier 0 @@ -123,9 +123,6 @@ WeaponInfo1 animAttackRun BOTH_ATTACK3 animAttack BOTH_ATTACK3 animAttackWalk BOTH_ATTACK3 - altMissileMissEffect "blobs/concussion" - altMissileHitHumanEffect "blobs/concussion" - altMissileHitDroidEffect "blobs/concussion" } WeaponInfo2 diff --git a/z_MBLegends/ext_data/mb2/character/h7_Scavenge.mbch b/z_MBLegends/ext_data/mb2/character/h7_Scavenge.mbch index bbac942ea..4287579b1 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_Scavenge.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_Scavenge.mbch @@ -36,7 +36,7 @@ ClassInfo saberstyle SS_FAST saber1_1 Jawa_Wrench_Legends_2 - sabercolor1 0 + sabercolor_1 0 saberstyle_1 SS_FAST //saberMaxChain 1 diff --git a/z_MBLegends/ext_data/mb2/character/v3_HeavyStorm.mbch b/z_MBLegends/ext_data/mb2/character/v3_HeavyStorm.mbch index 9f0e4ce55..542306299 100644 --- a/z_MBLegends/ext_data/mb2/character/v3_HeavyStorm.mbch +++ b/z_MBLegends/ext_data/mb2/character/v3_HeavyStorm.mbch @@ -157,7 +157,6 @@ WeaponInfo0 WeaponName "Z-6 Rotary Blaster Cannon" customammo 900 clipSize 300 - isMinigun 1 altFireEnabled 1 FPMult 1.1 damageMod 1.05 diff --git a/z_MBLegends/ext_data/mb2/character/v7_ImpSpec.mbch b/z_MBLegends/ext_data/mb2/character/v7_ImpSpec.mbch index a99487118..bd7f8b0bb 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_ImpSpec.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_ImpSpec.mbch @@ -33,7 +33,7 @@ ClassInfo sabercolor 0 saberstyle SS_TAVION saber1_1 reb_wrench_s - sabercolor 0 + sabercolor_1 0 saberstyle_1 SS_TAVION ASMultiplier 1.05 BPMultiplier 0 @@ -128,9 +128,6 @@ WeaponInfo1 animAttackRun BOTH_ATTACK3 animAttack BOTH_ATTACK3 animAttackWalk BOTH_ATTACK3 - altMissileMissEffect "blobs/concussion" - altMissileHitHumanEffect "blobs/concussion" - altMissileHitDroidEffect "blobs/concussion" } WeaponInfo2 { From 4c149a9b3422543d86379a9810fcc79c6601792d Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Sun, 8 Feb 2026 19:02:58 -0500 Subject: [PATCH 096/119] balance/fixes HK47 Replaced Wrist Flamethrower with Wrist Poisonthrower ARC Added 3rd Null HP rank Pared down Null build, all attributes are now no cost. Added Dmg given, Scope/GL (can't idiot proof but oh well) and Slow Faller --- .../ext_data/mb2/character/h3_Arc.mbch | 97 +++++++++---------- .../ext_data/mb2/character/h7_HK47.mbch | 16 +-- .../ext_data/mb2/character/v1_ImpComm.mbch | 19 +--- .../ext_data/mb2/character/v3_HeavyStorm.mbch | 1 + 4 files changed, 59 insertions(+), 74 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h3_Arc.mbch b/z_MBLegends/ext_data/mb2/character/h3_Arc.mbch index a44f5b4f2..d9496044d 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_Arc.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_Arc.mbch @@ -9,17 +9,22 @@ ClassInfo resource RESOURCE_STAMINA forcepool 115 + + rankDmgGiven 1.15 maxhealth 85 - rankHealth 100,115,130 + rankHealth 100,115,145 MaxArmor 50 rankArmor 65,80,115 knockbackTaken 0.88 + skilltimerMod 0.9 rankSTM 0.75 + speed 1.02 + holdables HI_MEDPAC special1 EAS_HI_SPRINT special2 EAS_HI_DEX @@ -115,7 +120,7 @@ ClassInfo customSpecDesc_2 "WESTAR-M5 Scope Addon" customSpecName_3 "Null-class" customSpecIcon_3 "gfx/2d/logos/mb_clonerepublic" - customSpecDesc_3 "Elite" + customSpecDesc_3 "The Amazing Flying ARC" c_att_skill_0 MB_ATT_CLONE_PISTOL c_att_names_0 "DC-15s/17 Clone Pistol" c_att_ranks_0 0,3,9 @@ -238,62 +243,56 @@ ClassInfo c_att_ranks_29 3,3,7 - c_att_skill_30 MB_ATT_CLONE_PISTOL - c_att_names_30 "DC-15s/17 Clone Pistol" - c_att_ranks_30 0,3,9 - - c_att_skill_31 MB_ATT_DC_CARBINE - c_att_names_31 "DC-15S Clone Carbine" - c_att_ranks_31 1,1,1 - - c_att_skill_32 MB_ATT_CLONERIFLE - c_att_names_32 "DC-15A Clone Rifle" - c_att_ranks_32 4,10 - - c_att_skill_33 MB_ATT_CLONEBLOBS - c_att_names_33 "> DC-15A Conc Blobs" - c_att_ranks_33 0,5,5 - - c_att_skill_34 MB_ATT_STRONGBLOBS - c_att_names_34 "> DC-15A Ion Blobs" - c_att_ranks_34 0,5,5 + c_att_skill_30 MB_ATT_WESTARM5 + c_att_names_30 "WESTAR-M5 Blaster Rifle" + c_att_ranks_30 0,0 - c_att_skill_35 MB_ATT_WESTARM5 - c_att_names_35 "WESTAR-M5 Blaster Rifle" - c_att_ranks_35 0,0 + c_att_skill_31 MB_ATT_ARC_RIFLE_GRENADELAUNCHER + c_att_names_31 "> M5 Pulse Grenade Addon" + c_att_ranks_31 0,0 + c_att_descs_31 "FOR THE LOVE OF GOD DON'T PICK SCOPE WITH THIS" - c_att_skill_36 MB_ATT_PLX1 - c_att_names_36 "PLX-1 Rocket Launcher" - c_att_ranks_36 10,20,30 + c_att_skill_32 MB_ATT_ARC_RIFLE_SCOPE + c_att_names_32 "> M5 Scope Addon" + c_att_ranks_32 0 + c_att_descs_32 "FOR THE LOVE OF GOD DON'T PICK GL WITH THIS" + + c_att_skill_33 MB_ATT_PLX1 + c_att_names_33 "PLX-1 Rocket Launcher" + c_att_ranks_33 0,0,0 - c_att_skill_37 MB_ATT_PULSE_GRENADES - c_att_names_37 "Pulse Grenades" - c_att_ranks_37 0,5,5 + c_att_skill_34 MB_ATT_PULSE_GRENADES + c_att_names_34 "Pulse Grenades" + c_att_ranks_34 0,0,0 + + c_att_skill_35 MB_ATT_DMG_GIVEN_MULTIPLIER + c_att_names_35 "Dmg Given (115%)" + c_att_ranks_35 0 - c_att_skill_38 MB_ATT_HEALTH - c_att_names_38 "HP (100/115/130)" - c_att_ranks_38 5,5,5 + c_att_skill_36 MB_ATT_HEALTH + c_att_names_36 "HP (100/115/145)" + c_att_ranks_36 0,0,0 - c_att_skill_39 MB_ATT_ARMOUR - c_att_names_39 "Armor (65/80/115)" - c_att_ranks_39 10,10,20 + c_att_skill_37 MB_ATT_ARMOUR + c_att_names_37 "Armor (65/80/115)" + c_att_ranks_37 0,0,0 - c_att_skill_40 MB_ATT_RALLY - c_att_names_40 "Rally" - c_att_ranks_40 12 + c_att_skill_38 MB_ATT_FLOAT_HOP + c_att_names_38 "Slow Faller" + c_att_ranks_38 0 - c_att_skill_41 MB_ATT_STM_MULTIPLIER - c_att_names_41 "Skill Cd (125%)" - c_att_ranks_41 12 - c_att_descs_41 "110% default" + c_att_skill_39 MB_ATT_STM_MULTIPLIER + c_att_names_39 "Skill Cd (125%)" + c_att_ranks_39 0 + c_att_descs_39 "110% default" - c_att_skill_42 MB_ATT_STAMINA - c_att_names_42 "Stamina ^3[CS1]" - c_att_ranks_42 0,0,0 + c_att_skill_40 MB_ATT_STAMINA + c_att_names_40 "Stamina ^3[CS1]" + c_att_ranks_40 0,0,0 - c_att_skill_43 MB_ATT_DEXTERITY - c_att_names_43 "Dexterity ^3[CS2]" - c_att_ranks_43 0,0,0 + c_att_skill_41 MB_ATT_DEXTERITY + c_att_names_41 "Dexterity ^3[CS2]" + c_att_ranks_41 0,0,0 } description "ARC Trooper diff --git a/z_MBLegends/ext_data/mb2/character/h7_HK47.mbch b/z_MBLegends/ext_data/mb2/character/h7_HK47.mbch index 79ba566d8..a34c6665d 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_HK47.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_HK47.mbch @@ -6,7 +6,7 @@ ClassInfo weapons WP_SONIC_NADE|WP_FRAG_NADE|WP_MELEE|WP_T21|WP_EE4|WP_TRIP_MINE - attributes MB_ATT_T21,3|MB_ATT_RECHARGE,3|MB_ATT_AMMO,3|MB_ATT_EE4,3|MB_ATT_FRAGS,2|MB_ATT_SONIC_DETONATOR,2|MB_ATT_POISON_DART,2|MB_ATT_FLAMETHROWER,1|MB_ATT_BESKAR,3|MB_ATT_BLAST_ARMOUR,1|MB_ATT_ANTI_MT,2|MB_ATT_TRACKING_BEACON|MB_ATT_TRIP_MINES,3|MB_ATT_SHIELD_RECHARGE,1 + attributes MB_ATT_T21,3|MB_ATT_RECHARGE,3|MB_ATT_AMMO,3|MB_ATT_EE4,3|MB_ATT_FRAGS,2|MB_ATT_SONIC_DETONATOR,2|MB_ATT_POISON_DART,2|MB_ATT_BESKAR,3|MB_ATT_BLAST_ARMOUR,1|MB_ATT_ANTI_MT,2|MB_ATT_TRACKING_BEACON|MB_ATT_TRIP_MINES,3|MB_ATT_SHIELD_RECHARGE,1|MB_ATT_THROWER_POISON classflags CFL_SEEING_STEALTH @@ -29,7 +29,7 @@ ClassInfo WP_TripMineFlags HELD_POISON|HELD_STUN special1 EAS_HI_POISON - special2 EAS_HI_FLAME + special2 EAS_HI_POISONTHROWER special3 EAS_FP_SEE @@ -70,8 +70,8 @@ WeaponInfo0 Missile3Effect "Blaster/Shot04Y" AltMissileEffect "Blaster/Shot04Y" PowerupShotEffect "Blaster/Shot04Y" - FlashSound0 "sound/weapons/kotor/fire_med.wav" - AltFlashSound0 "sound/weapons/kotor/fire_power1.wav" + FlashSound0 "sound/weapons/kotor/fire_hvy.wav" + AltFlashSound0 "sound/weapons/kotor/fire_power2.wav" FPMult 1.3 clipsize 78 @@ -103,8 +103,8 @@ WeaponInfo1 rateMod 0.95 customAmmo 700 - FlashSound0 "sound/weapons/kotor/fire_power1.wav" - FlashSound1 "sound/weapons/kotor/fire_hvy.wav" + FlashSound0 "sound/weapons/kotor/fire_power1.wav" + altFlashSound0 "sound/weapons/kotor/fire_med.wav" } WeaponInfo2 @@ -130,7 +130,7 @@ ForceInfo0 description "HK-series Assassin Droid -A heavily armored long-range assassin, capable of sustained Wrist Flamethrower usage and equipped to terminate Force users. +A heavily armored assassin equipped to terminate Force users. ^2Weaponry: - Melee @@ -167,4 +167,4 @@ A heavily armored long-range assassin, capable of sustained Wrist Flamethrower u ^3Abilities: - Poison Darts (2) ^3[CS1 Melee] -- Wrist Flamethrower ^3[CS2]" \ No newline at end of file +- Wrist Poisonthrower ^3[CS2]" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/v1_ImpComm.mbch b/z_MBLegends/ext_data/mb2/character/v1_ImpComm.mbch index 21ed915ba..617194d05 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_ImpComm.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_ImpComm.mbch @@ -148,21 +148,6 @@ ClassInfo } WeaponInfo0 -{ - WeaponToReplace WP_DLT20A - WeaponBasedOff WP_DLT20A - NewWorldModel "models/weapons2/dlt20a/dlt20a_w.glm" - NewViewModel "models/weapons2/dlt20a/dlt20a.md3" - Icon "gfx/hud/w_icon_DLT20a" - WeaponName "DLT-20A Blaster" - MuzzleEffect "Blaster/MuzzleFlash01R" - AltMuzzleEffect "Blaster/MuzzleFlash01R" - MissileEffect "Blaster/Shot01R" - AltMissileEffect "Blaster/Shot01R" - Missile3Effect "Blaster/Shot01R" -} - -WeaponInfo1 { WeaponToReplace WP_BLASTER_PISTOL WeaponBasedOff WP_BLASTER_PISTOL @@ -175,7 +160,7 @@ WeaponInfo1 ChargeSound "sound/weapons/leia_pistol/altcharge.mp3" } -WeaponInfo2 +WeaponInfo1 { WeaponToReplace WP_FRAG_NADE WeaponBasedOff WP_FRAG_NADE @@ -188,7 +173,7 @@ WeaponInfo2 WeaponName "Frag Grenade" } -WeaponInfo3 +WeaponInfo2 { WeaponToReplace WP_PLX1 WeaponBasedOff WP_ROCKET_LAUNCHER diff --git a/z_MBLegends/ext_data/mb2/character/v3_HeavyStorm.mbch b/z_MBLegends/ext_data/mb2/character/v3_HeavyStorm.mbch index 542306299..47bb90070 100644 --- a/z_MBLegends/ext_data/mb2/character/v3_HeavyStorm.mbch +++ b/z_MBLegends/ext_data/mb2/character/v3_HeavyStorm.mbch @@ -162,6 +162,7 @@ WeaponInfo0 damageMod 1.05 rateMod 0.62 velocityMod .76 +isMinigun 1 } WeaponInfo1 From 809e48b42dd3ecd283280164d8b72ed8e7306951 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Sun, 8 Feb 2026 20:58:22 -0500 Subject: [PATCH 097/119] Update animevents.cfg Ambient wampa noises --- MBAssets3/models/players/wampa/animevents.cfg | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/MBAssets3/models/players/wampa/animevents.cfg b/MBAssets3/models/players/wampa/animevents.cfg index b83afdb5e..7156acc4b 100644 --- a/MBAssets3/models/players/wampa/animevents.cfg +++ b/MBAssets3/models/players/wampa/animevents.cfg @@ -52,5 +52,5 @@ LOWEREVENTS BOTH_VT_RUN_REV AEV_SOUND 5 sound/chars/tauntaun/taun_step%d.mp3 1 8 0 BOTH_VT_RUN_REV AEV_SOUND 24 sound/chars/tauntaun/taun_step%d.mp3 1 8 0 BOTH_ATTACK4 AEV_SOUND 29 sound/chars/wampa/swipe%d.mp3 1 4 0 -} - + AEV_AMBIENT 9900 300 CHAN_AUTO sound/chars/wampa/misc/sound%d.mp3 1 3 0 +} \ No newline at end of file From 71e75fb168e612256af8443f9020f66616848c86 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Sun, 8 Feb 2026 21:15:22 -0500 Subject: [PATCH 098/119] small balance Jedi Youngling Added 10% more Kb Taken Monkey Converted E-11 to Repeater Added 35% more Kb taken BX Added Dismemberment --- .../ext_data/mb2/character/h9_JYoung.mbch | 3 +- .../ext_data/mb2/character/v2_KMonkeyL.mbch | 41 ++++++++++++++++--- z_MBLegends/ext_data/mb2/character/v4_BX.mbch | 2 +- .../ext_data/mb2/character/v5_JumpTr.mbch | 2 +- 4 files changed, 40 insertions(+), 8 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h9_JYoung.mbch b/z_MBLegends/ext_data/mb2/character/h9_JYoung.mbch index 71086086d..11ad47607 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_JYoung.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_JYoung.mbch @@ -23,7 +23,7 @@ ClassInfo //flourishAnim BOTH_COWER1 classflags CFL_NOPICKUPS speed 0.95 - + knockbackTaken 1.1 saberThrowDamage 35 saberstyle SS_MEDIUM|SS_FAST rateOfFire_Melee .8 @@ -92,5 +92,6 @@ A tiny 3-life Jedi-in-training; they don't know what they're going to do. ^8Attributes: - Reinforcements (2) +- 10% more Kb Taken - Force Block (2) - Assemble (2)" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/v2_KMonkeyL.mbch b/z_MBLegends/ext_data/mb2/character/v2_KMonkeyL.mbch index 373bde5d8..e60d14ec9 100644 --- a/z_MBLegends/ext_data/mb2/character/v2_KMonkeyL.mbch +++ b/z_MBLegends/ext_data/mb2/character/v2_KMonkeyL.mbch @@ -5,9 +5,10 @@ ClassInfo MBClass MB_CLASS_SITH classNumberLimit 4 extralives 2 - weapons WP_MELEE|WP_BLASTER|WP_FRAG_NADE + weapons WP_MELEE|WP_REPEATER|WP_FRAG_NADE +WP_RepeaterFlags HELD_ALTRELOAD - attributes MB_ATT_AMMO,1|MB_ATT_BLASTER,1|MB_ATT_ASSEMBLE,2|MB_ATT_ROSHTAUNT|MB_ATT_DEXTERITY,1|MB_ATT_FRAGS,1|MB_ATT_STAMINA,2|MB_ATT_GRAPPLE_HOP|MB_ATT_WOOKIE_STRENGTH,1|MB_ATT_DASH,1 + attributes MB_ATT_AMMO,1|MB_ATT_REPEATER|MB_ATT_ASSEMBLE,2|MB_ATT_ROSHTAUNT|MB_ATT_DEXTERITY,1|MB_ATT_FRAGS,1|MB_ATT_STAMINA,2|MB_ATT_GRAPPLE_HOP|MB_ATT_WOOKIE_STRENGTH,1|MB_ATT_DASH,1 maxhealth 90 @@ -19,10 +20,10 @@ ClassInfo rateOfFire_Melee .9 skilltimermod 1.5 - + knockbackTaken 1.35 baseSpeed 195 -classFlags CFL_NOPICKUPS + classFlags CFL_NOPICKUPS rageSoundOverride "sound/chars/salaciouscrumb/misc/rageactivate.mp3" bargeSoundOverride "sound/chars/salaciouscrumb/misc/pain100.mp3" @@ -60,7 +61,32 @@ classFlags CFL_NOPICKUPS c_att_ranks_1 1 c_att_descs_1 "Retain momentum from first Grapple" } +WeaponInfo0 +{ + WeaponToReplace WP_REPEATER + WeaponBasedOff WP_REPEATER + NewWorldModel "models/weapons2/heavy_repeater/heavy_repeater_w.glm" + NewViewModel "models/weapons2/heavy_repeater/heavy_repeater.md3" + NewHandsModel "models/weapons2/heavy_repeater/heavy_repeater_hand.md3" + NewBarrelModel "models/weapons2/heavy_repeater/heavy_repeater_barrel.md3" + Icon "gfx/doom_wpicons/w_icon_repeater" + WeaponName "Foraged Imperial Heavy Repeater" + MuzzleEffect "Blaster/MuzzleFlash01Y" + AltFlashSound0 null + AltMuzzleEffect null + FlashSound0 "sound/weapons/repeater/fire_old.wav" + altMissileMissEffect "repeater/concussion" + altfireenabled 0 + clipSize 20 + ReloadTimeModifier 1.5 + damageMod 1.4 + Ratemod 3.2 + hasAnimOverrides 1 + animReadyRun BOTH_WESTARM5_IDLE + animReady BOTH_WESTARM5_IDLE + animStand BOTH_WOOKIEE_RAGE_STAND +} description "Kowakian Monkey-Lizard Small and agile 3-life creatures with many mobility options. Taunting within range of a Jedi will deal them minor damage. @@ -68,7 +94,11 @@ Small and agile 3-life creatures with many mobility options. Taunting within ran ^2Weaponry: - Melee -- 10% faster RoF -- E-11 Blaster Rifle (1) +- Foraged Imperial Heavy Repeater +-- 40% more Dmg +-- 220% slower RoF +-- 50% slower Mag Reload +-- Prim only - Frag Grenade (1) ^5Powers: @@ -77,6 +107,7 @@ Small and agile 3-life creatures with many mobility options. Taunting within ran ^8Attributes: - Reinforcements (2) +- 35% more Kb Taken - 50% slower Skill Cd - Stamina (2) - Dexterity (1) diff --git a/z_MBLegends/ext_data/mb2/character/v4_BX.mbch b/z_MBLegends/ext_data/mb2/character/v4_BX.mbch index 7e1ac2169..ec7661d7d 100644 --- a/z_MBLegends/ext_data/mb2/character/v4_BX.mbch +++ b/z_MBLegends/ext_data/mb2/character/v4_BX.mbch @@ -6,7 +6,7 @@ ClassInfo saber1 Vibro_bx_legends saberstyle SS_MEDIUM attributes MB_ATT_AMMO,3|MB_ATT_FP_SABER_DEFENSE,1|MB_ATT_FLIPKICK,1|MB_ATT_DASH,1|MB_ATT_RECHARGE,3 - classflags CFL_HEAVYMELEE|CFL_BPFREEJUMPS + classflags CFL_HEAVYMELEE|CFL_BPFREEJUMPS|CFL_DISMEMBERFRAGILE classNumberLimit 3 knockbackTaken 0.8 modelscale 1.035 diff --git a/z_MBLegends/ext_data/mb2/character/v5_JumpTr.mbch b/z_MBLegends/ext_data/mb2/character/v5_JumpTr.mbch index 2bed6ca85..3bf8645bd 100644 --- a/z_MBLegends/ext_data/mb2/character/v5_JumpTr.mbch +++ b/z_MBLegends/ext_data/mb2/character/v5_JumpTr.mbch @@ -77,7 +77,7 @@ c_att_ranks_2 3,0,0 c_att_skill_3 MB_ATT_REPEATER c_att_names_3 "Imperial Heavy Repeater" c_att_ranks_3 6,0 -c_att_descs_3 "5% less Dmg, 25% less FP Dmg, 20% less RoF, 15% slower Mag Reload" +c_att_descs_3 "5% less Dmg, 25% less FP Dmg, 20% slower RoF, 15% slower Mag Reload" c_att_skill_4 MB_ATT_WOOKIEE_FURY c_att_names_4 "Shoulder Barge ^3[CS2 Melee]" c_att_ranks_4 3 From 2a29fd1e2a1bc32e996af498f93564be18339e94 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Sun, 8 Feb 2026 21:46:34 -0500 Subject: [PATCH 099/119] Update h9_JYoung.mbch --- z_MBLegends/ext_data/mb2/character/h9_JYoung.mbch | 2 ++ 1 file changed, 2 insertions(+) diff --git a/z_MBLegends/ext_data/mb2/character/h9_JYoung.mbch b/z_MBLegends/ext_data/mb2/character/h9_JYoung.mbch index 11ad47607..dca4220f4 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_JYoung.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_JYoung.mbch @@ -28,6 +28,7 @@ ClassInfo saberstyle SS_MEDIUM|SS_FAST rateOfFire_Melee .8 saberdamagestyle SS_MEDIUM,120|SS_FAST,120 + saberSpecialDamage 1.2 BPmultiplier 0.8 uioverlay_l "gfx/icons/frontline" @@ -77,6 +78,7 @@ A tiny 3-life Jedi-in-training; they don't know what they're going to do. - Training Lightsaber (Yellow/Blue) -- Saber/Blaster Defense (1) -- Blaster Deflect (1) +-- 120% Spec Dmg mult -- 25% less Reach -- Saber Throw ^3[CS1] --- 16% more Dmg From 2134901245702b291448b734e73d1fb50f9e47c6 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Mon, 9 Feb 2026 12:16:08 -0500 Subject: [PATCH 100/119] bind/fixes/balance Kyle Armor ranks 20/50/100 > 20/50/80 Malak HP 190 > 100 Armor 0 > 45 Kylo Ren Protect 2 > 1 --- .../ext_data/mb2/character/h10_Grogu.mbch | 12 +++++------ .../ext_data/mb2/character/h10_JApostate.mbch | 6 +++--- .../ext_data/mb2/character/h10_JForce.mbch | 6 ++++-- .../ext_data/mb2/character/h10_JSavant.mbch | 8 +++---- .../ext_data/mb2/character/h10_LukeSky.mbch | 14 ++++++------- .../ext_data/mb2/character/h10_Obi.mbch | 2 +- .../ext_data/mb2/character/h10_PloK.mbch | 9 ++++---- .../ext_data/mb2/character/h10_Rosh.mbch | 7 +++---- .../mb2/character/h10_Starkiller.mbch | 2 +- .../ext_data/mb2/character/h2_JarJar.mbch | 2 +- .../ext_data/mb2/character/h2_Panaka.mbch | 2 +- .../ext_data/mb2/character/h4_Kyle.mbch | 21 ++++++++++--------- .../ext_data/mb2/character/h4_MrB.mbch | 4 ++-- .../ext_data/mb2/character/h5_Paz.mbch | 6 +++--- .../ext_data/mb2/character/h7_HK47.mbch | 5 ++--- .../ext_data/mb2/character/h7_T3M4.mbch | 2 +- .../ext_data/mb2/character/h8_K2SO.mbch | 6 +++--- .../ext_data/mb2/character/h9_JCrusader.mbch | 5 ++--- .../ext_data/mb2/character/h9_Windu.mbch | 9 ++++---- .../ext_data/mb2/character/v10_Malak.mbch | 9 ++++---- .../ext_data/mb2/character/v10_Traya.mbch | 2 +- .../ext_data/mb2/character/v1_Undead.mbch | 4 ++-- .../ext_data/mb2/character/v3_Bossk.mbch | 7 +++---- .../ext_data/mb2/character/v3_IG88.mbch | 4 ++-- .../ext_data/mb2/character/v4_CarnorJax.mbch | 15 ++++++------- .../ext_data/mb2/character/v6_Dengar.mbch | 3 ++- .../ext_data/mb2/character/v6_MercSh.mbch | 7 +++---- .../ext_data/mb2/character/v7_Mouse.mbch | 2 +- .../ext_data/mb2/character/v8_Galak.mbch | 2 +- .../ext_data/mb2/character/v8_SBD.mbch | 2 +- .../ext_data/mb2/character/v8_Wampa.mbch | 4 ++-- .../ext_data/mb2/character/v9_Inquis.mbch | 3 ++- .../ext_data/mb2/character/v9_Kylo.mbch | 4 ++-- .../ext_data/mb2/character/v9_Maul.mbch | 4 ++-- .../ext_data/mb2/character/v9_Savage.mbch | 2 +- .../ext_data/mb2/character/v9_ShadowG.mbch | 2 +- 36 files changed, 103 insertions(+), 101 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h10_Grogu.mbch b/z_MBLegends/ext_data/mb2/character/h10_Grogu.mbch index a64270668..457e33bce 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_Grogu.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_Grogu.mbch @@ -35,8 +35,8 @@ ClassInfo skilltimermod 1.4 special1 EAS_FP_REPULSE - special2 EAS_FP_HEAL - special3 EAS_FP_ABSORB + special2 EAS_FP_ABSORB + special3 EAS_FP_GRIP special4 EAS_FP_PROTECT saber1 grogu_poop_stick @@ -55,7 +55,7 @@ isCustomBuild 1 mbPoints 1 c_att_skill_0 MB_ATT_FP_ABSORB -c_att_names_0 "Force Absorb^3* ^3[CS3]" +c_att_names_0 "Force Absorb^3* ^3[CS2]" c_att_ranks_0 1 c_att_descs_0 "Effect is shared with a targeted/nearby ally" @@ -85,10 +85,10 @@ A small and vulnerable support who can share his Force Powers with allies. - Push (3) - Pull (3) - Sense (3) -- Grogu's Grip (3) --- 50% less Dmg - Repulse ^3[CS1 Melee] -- Heal (1)^3* ^3[CS2] +- Grogu's Grip (3) ^3[CS3] +-- 50% less Dmg +- Heal (1)^3* - Team Heal (1) ^8Attributes: diff --git a/z_MBLegends/ext_data/mb2/character/h10_JApostate.mbch b/z_MBLegends/ext_data/mb2/character/h10_JApostate.mbch index ad2770bfb..105b76e54 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_JApostate.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_JApostate.mbch @@ -18,7 +18,7 @@ ClassInfo //special1 EAS_FP_SABERTHROW special2 EAS_FP_DRAIN special3 EAS_FP_GRIP - special4 EAS_FP_TELEPATHY + special4 EAS_FP_ABSORB damageGiven 1.1 rateOfFire_Melee 0.9 saberstyle SS_TAVION|SS_FAST @@ -73,8 +73,8 @@ A Jedi who minimizes Lightsaber skills in favor of high Force talent. - Pull (3) - Drain (3) ^3[CS2] - Grip (3) ^3[CS3] -- Mind Trick (2) ^3[CS4] -- Absorb (3) +- Mind Trick (2) +- Absorb (3) ^3[CS4] ^8Attributes: - Miraluka Vision (3) diff --git a/z_MBLegends/ext_data/mb2/character/h10_JForce.mbch b/z_MBLegends/ext_data/mb2/character/h10_JForce.mbch index b9262cb1a..8dc04a3c2 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_JForce.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_JForce.mbch @@ -42,6 +42,8 @@ ClassInfo special1 EAS_FP_REPULSE special2 EAS_HI_DASH + special3 EAS_FP_SPEED + special4 EAS_FP_PROTECT } @@ -76,9 +78,9 @@ Light side masters who forego the use of a Lightsaber in favor of martial arts a - Push (3) - Pull (3) - Sense (3) +- Mind Trick (3) - Repulse ^3[CS1 Melee] -- Mind Trick (3) ^3[CS4] -- Protect (2) +- Protect (2) ^3[CS4] - Speed (3) ^3[CS3] ^8Attributes: diff --git a/z_MBLegends/ext_data/mb2/character/h10_JSavant.mbch b/z_MBLegends/ext_data/mb2/character/h10_JSavant.mbch index 3749ae692..839b3f3b5 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_JSavant.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_JSavant.mbch @@ -30,9 +30,9 @@ ClassInfo classflags CFL_NOPICKUPS|CFL_STATVIEWER - special4 EAS_FP_DRAIN + special2 EAS_FP_DRAIN special3 EAS_FP_TEAM_FORCE - special2 EAS_FP_ABSORB + special4 EAS_FP_ABSORB uioverlay "gfx/icons/support" model "bastila" skin "default" @@ -71,9 +71,9 @@ A support that can act as a team anchor while also holding her own. - Push (2) - Pull (2) - Sense (2) -- Drain (3) ^3[CS4] +- Drain (3) ^3[CS2] - Team Energize (2) ^3[CS3] -- Absorb (1) ^3[CS2] +- Absorb (1) ^3[CS4] ^8Attributes: - Ally Stat Viewer diff --git a/z_MBLegends/ext_data/mb2/character/h10_LukeSky.mbch b/z_MBLegends/ext_data/mb2/character/h10_LukeSky.mbch index aa8d1babd..73678f67f 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_LukeSky.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_LukeSky.mbch @@ -33,9 +33,9 @@ ClassInfo CSmultiplier 1.1 ASmultiplier 1.05 - special2 EAS_FP_LIGHTNING - special3 EAS_FP_PROTECT - //special4 + special4 EAS_FP_LIGHTNING + special3 EAS_FP_ABSORB + special2 EAS_FP_PROTECT classflags CFL_NOPICKUPS @@ -146,17 +146,17 @@ uishader_20 "models/players/luke_gm/mb2_icon_default" mbPoints 1 c_att_skill_0 MB_ATT_FP_TELEPATHY - c_att_names_0 "Force Mind Trick^3* ^3[CS4]" + c_att_names_0 "Force Mind Trick^3*" c_att_ranks_0 1 c_att_descs_0 "Effect is shared with a targeted/nearby ally" c_att_skill_1 MB_ATT_FP_ABSORB - c_att_names_1 "Force Absorb^3*" + c_att_names_1 "Force Absorb^3* ^3[CS3]" c_att_ranks_1 1 c_att_descs_1 "Effect is shared with a targeted/nearby ally" c_att_skill_2 MB_ATT_FP_PROTECT - c_att_names_2 "Force Protect^3* ^3[CS3]" + c_att_names_2 "Force Protect^3* ^3[CS2]" c_att_ranks_2 1 c_att_descs_2 "Effect is shared with a targeted/nearby ally" } @@ -190,7 +190,7 @@ A defensive duelist/support who can share his Force Powers with allies. - Push (2) - Pull (1) - Sense (3) -- Emerald Lightning (1) ^3[CS2] +- Emerald Lightning (1) ^3[CS4] ^8Attributes: ^7- ^3*^7Light's Beacon (Shares Force Powers with a ^7targeted/nearby ally) diff --git a/z_MBLegends/ext_data/mb2/character/h10_Obi.mbch b/z_MBLegends/ext_data/mb2/character/h10_Obi.mbch index 02b202c71..f34b6d5b4 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_Obi.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_Obi.mbch @@ -147,7 +147,7 @@ ClassInfo c_att_ranks_2 0 c_att_skill_3 MB_ATT_POWER - c_att_names_3 "Extra FP (185)" + c_att_names_3 "FP (185)" c_att_ranks_3 0 diff --git a/z_MBLegends/ext_data/mb2/character/h10_PloK.mbch b/z_MBLegends/ext_data/mb2/character/h10_PloK.mbch index 8e1460cfc..ad273ac93 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_PloK.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_PloK.mbch @@ -31,8 +31,9 @@ ClassInfo classflags CFL_NOPICKUPS - special2 EAS_FP_DEADLYSIGHT + special2 EAS_FP_DEADLYSIGHT special3 EAS_FP_BLIND + special4 EAS_FP_LIGHTNING saber1 saber_plo sabercolor 4 @@ -182,10 +183,10 @@ A hearty Jedi with the ability to manipulate the elements. - Sandstorm (Push 2) - Fog (Pull 2) - Sense (1) -- Electric Judgment (Lightning 1) ^3[CS2] +- Electric Judgment (Lightning 1) ^3[CS4] - Blind (1) ^3[CS3] -- Grill (Deadly Sight 1) -- Mind Trick (1) ^3[CS4] +- Grill (Deadly Sight 1) ^3[CS2] +- Mind Trick (1) ^8Attributes: - 25% slower Skill Cd diff --git a/z_MBLegends/ext_data/mb2/character/h10_Rosh.mbch b/z_MBLegends/ext_data/mb2/character/h10_Rosh.mbch index ef4d5b8e5..0cab8d411 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_Rosh.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_Rosh.mbch @@ -39,9 +39,8 @@ ClassInfo //RunForward BOTH_ALORA_SPIN //RunBackward BOTH_ALORA_SPIN - special2 EAS_FP_LIGHTNING + special4 EAS_FP_LIGHTNING special3 EAS_FP_BLIND - special4 EAS_FP_TELEPATHY model "rosh_penin" skin "default" @@ -71,9 +70,9 @@ A Great Jedi with bizarre battle techniques. Low defense, VERY HIGH offense. Tau - Push (3) - Pull (3) - Sense (1) -- Lightning (1) ^3[CS2] +- Lightning (1) ^3[CS4] - Blind (1) ^3[CS3] -- Mind Trick (3) ^3[CS4] +- Mind Trick (3) ^8Attributes: - 20% more Kb Taken diff --git a/z_MBLegends/ext_data/mb2/character/h10_Starkiller.mbch b/z_MBLegends/ext_data/mb2/character/h10_Starkiller.mbch index ad15478d2..cc8b86d3c 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_Starkiller.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_Starkiller.mbch @@ -58,7 +58,7 @@ ClassInfo description "Galen Marek aka 'Starkiller' -A Jedi/Sith hybrid sporting a strong combination of Force powers. +A Jedi/Sith hybrid sporting a strong combination of Force Powers. ^2Weaponry: - Melee diff --git a/z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch b/z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch index 29549b6e4..a72f0f8d5 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_JarJar.mbch @@ -2,7 +2,7 @@ Classinfo { - name "h2_JarJar" + name "h2_JarJar" MBClass MB_CLASS_JEDI classNumberLimit 1 diff --git a/z_MBLegends/ext_data/mb2/character/h2_Panaka.mbch b/z_MBLegends/ext_data/mb2/character/h2_Panaka.mbch index 34ed4f35c..af9aa1229 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_Panaka.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_Panaka.mbch @@ -165,4 +165,4 @@ A commander who builds resource through damage to bolster his allies and himself - Dodge (3) ^3[CS1] - Dash (2) ^3[CS2] - Quickthrow (1) ^3[CS3] -- Grappling Hook (1) ^3[CS4]" \ No newline at end of file +- Grappling Hook (1) ^3[CS4 Melee]" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/h4_Kyle.mbch b/z_MBLegends/ext_data/mb2/character/h4_Kyle.mbch index 35f5566e7..bc4667444 100644 --- a/z_MBLegends/ext_data/mb2/character/h4_Kyle.mbch +++ b/z_MBLegends/ext_data/mb2/character/h4_Kyle.mbch @@ -3,13 +3,13 @@ ClassInfo { name "h4_Kyle" - MBClass MB_CLASS_SITH //fp + MBClass MB_CLASS_JEDI classNumberLimit 1 weapons WP_SABER|WP_MELEE|WP_STUN_BATON|WP_THERMAL WP_DetPackFlags HELD_HIGHDAMAGE - attributes MB_ATT_BASE_TD,2|MB_ATT_AMMO,1|MB_ATT_FORCEFOCUS,1|MB_ATT_DEFLECT,2|MB_ATT_STUN_BATON,3|MB_ATT_FLOAT_HOP|MB_ATT_BUNNY_HOP,1|MB_ATT_FP_SABER_DEFENSE,0|MB_ATT_DEXTERITY,1 + attributes MB_ATT_BASE_TD,2|MB_ATT_AMMO,1|MB_ATT_FORCEFOCUS,1|MB_ATT_DEFLECT,2|MB_ATT_STUN_BATON,3|MB_ATT_FLOAT_HOP|MB_ATT_BUNNY_HOP,1|MB_ATT_FP_SABER_DEFENSE,0|MB_ATT_DEXTERITY,1|MB_ATT_HEALING,1 forcepowers FP_SABER_OFFENSE,3|FP_LEVITATION,2|FP_SABERTHROW,2 forcepool 100 @@ -18,7 +18,7 @@ ClassInfo maxhealth 100 maxarmor 0 - rankArmor 20,50,100 + rankArmor 20,50,80 //damageGiven 1.1 basespeed 238 rateOfFire_Melee .9 @@ -27,9 +27,9 @@ ClassInfo saberThrowDamage 40 saberSpecialDamage 1.25 special1 EAS_FP_SABERTHROW - special2 EAS_NONE - //special3 EAS_FP_ABSORB - //special4 EAS_FP_PROTECT + special2 EAS_FP_PROTECT + special3 EAS_FP_GRIP + special4 EAS_FP_LIGHTNING uioverlay_r "gfx/icons/frontline" uioverlay_l "gfx/icons/hybrid" @@ -113,18 +113,18 @@ c_att_ranks_9 4,6 c_att_skill_10 MB_ATT_FP_ABSORB c_att_names_10 "Force Absorb" -c_att_ranks_10 4,4 +c_att_ranks_10 4,6 c_att_skill_11 MB_ATT_FP_PROTECT -c_att_names_11 "Force Protect" -c_att_ranks_11 4,4 +c_att_names_11 "Force Protect ^3[CS2]" +c_att_ranks_11 4,6 c_att_skill_12 MB_ATT_FP_SPEED c_att_names_12 "Force Speed" c_att_ranks_12 4,2,2 c_att_skill_13 MB_ATT_ARMOUR -c_att_names_13 "Armor (20/50/100)" +c_att_names_13 "Armor (20/50/80)" c_att_ranks_13 4,6,10 c_att_skill_14 MB_ATT_FORCEBLOCK @@ -186,5 +186,6 @@ A Force-sensitive mercenary who must choose his own path. ^8Attributes: - Bunny Hop (1) - Slow Faller +- Healing (1) - Dexterity (1) - Force Focus (1)" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/h4_MrB.mbch b/z_MBLegends/ext_data/mb2/character/h4_MrB.mbch index ca27a878d..6cb305e40 100644 --- a/z_MBLegends/ext_data/mb2/character/h4_MrB.mbch +++ b/z_MBLegends/ext_data/mb2/character/h4_MrB.mbch @@ -33,7 +33,7 @@ ClassInfo gloatAnim BOTH_VICTORY_FAST flourishAnim BOTH_FORCELEAP2_T__B_ - special1 EAS_FP_SEE + special1 EAS_NONE special2 EAS_HI_DASH modelscale 1.035 @@ -109,7 +109,7 @@ An agile class with a balanced outfit of tools and abilities. ^5Powers: - Hydraulic Legs (Jump 1) -- Radar Scanner (Sense 1) ^3[CS1] +- Radar Scanner (Sense 1) ^8Attributes: - 10% faster Skill Cd diff --git a/z_MBLegends/ext_data/mb2/character/h5_Paz.mbch b/z_MBLegends/ext_data/mb2/character/h5_Paz.mbch index 28f169ea7..25d45bb0c 100644 --- a/z_MBLegends/ext_data/mb2/character/h5_Paz.mbch +++ b/z_MBLegends/ext_data/mb2/character/h5_Paz.mbch @@ -25,8 +25,8 @@ ClassInfo resourceRegenAmount 1 forcepool 150 forceregen 1 - - special1 EAS_FP_RAGE + special1 EAS_FP_RAGE + special4 EAS_FP_RAGE special2 EAS_NONE classflags CFL_STRONGAGAINSTPHYSICAL|CFL_BLOODYMELEE @@ -118,7 +118,7 @@ A slow, Jetpack-equipped tank who converts damage into resource. -- 10% slower Reload ^5Powers: -- Last Stand (Dark Rage 3) ^3[CS1] +- Last Stand (Dark Rage 3) ^3[CS1/4] ^8Attributes: - 20% less Kb Given diff --git a/z_MBLegends/ext_data/mb2/character/h7_HK47.mbch b/z_MBLegends/ext_data/mb2/character/h7_HK47.mbch index a34c6665d..238474b61 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_HK47.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_HK47.mbch @@ -29,8 +29,7 @@ ClassInfo WP_TripMineFlags HELD_POISON|HELD_STUN special1 EAS_HI_POISON - special2 EAS_HI_POISONTHROWER - special3 EAS_FP_SEE + special2 EAS_HI_POISONTHROWER flourishAnim BOTH_STAND5TOAIM @@ -151,7 +150,7 @@ A heavily armored assassin equipped to terminate Force users. - Sonic Detonators (2) ^5Powers: -- Radar Scanner (Sense 1) ^3[CS3] +- Radar Scanner (Sense 1) ^8Attributes: - 15% faster Hacking diff --git a/z_MBLegends/ext_data/mb2/character/h7_T3M4.mbch b/z_MBLegends/ext_data/mb2/character/h7_T3M4.mbch index 9bec56693..730f747ac 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_T3M4.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_T3M4.mbch @@ -119,7 +119,7 @@ ForceInfo0 ForcePowerName "Passive Radar Scanner" } -description "T3-M4 [Super Battle Droid] +description "T3-M4 A small, fast moving support class who can Hack into interfaces with superior speed. Outfitted with a disabling Ion Blaster and a freeze ray. diff --git a/z_MBLegends/ext_data/mb2/character/h8_K2SO.mbch b/z_MBLegends/ext_data/mb2/character/h8_K2SO.mbch index 73aa2e325..e3585198d 100644 --- a/z_MBLegends/ext_data/mb2/character/h8_K2SO.mbch +++ b/z_MBLegends/ext_data/mb2/character/h8_K2SO.mbch @@ -17,8 +17,8 @@ ClassInfo forceregen 1.2 forcepowers FP_RAGE,3 - - special1 EAS_FP_RAGE + special1 EAS_FP_RAGE + special4 EAS_FP_RAGE special2 EAS_NONE //special3 EAS_HI_RECHARGE @@ -126,7 +126,7 @@ An exceptionally sturdy tank with protection against multiple Force powers and d -- Mag Reload ^5Powers: -- Droid Rage (3) ^3[CS1] +- Droid Rage (3) ^3[CS1/4] ^8Attributes: - 10% more Kb Given diff --git a/z_MBLegends/ext_data/mb2/character/h9_JCrusader.mbch b/z_MBLegends/ext_data/mb2/character/h9_JCrusader.mbch index 135878554..842e7a3d0 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_JCrusader.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_JCrusader.mbch @@ -26,9 +26,8 @@ ClassInfo saberDamageStyle SS_STRONG,280|SS_MEDIUM,240 saberThrowDamage 40 saberSpecialDamage 1.25 - special2 EAS_NONE + special2 EAS_FP_ABSORB special3 EAS_FP_SPEED - special4 EAS_FP_ABSORB classflags CFL_NOPICKUPS @@ -116,7 +115,7 @@ An offense-oriented Jedi, characterized by powerful Lightsaber swings and solid - Push (3) - Pull (2) - Sense (2) -- Absorb (3) ^3[CS4] +- Absorb (3) ^3[CS2] - Speed (3) ^3[CS3] ^8Attributes: diff --git a/z_MBLegends/ext_data/mb2/character/h9_Windu.mbch b/z_MBLegends/ext_data/mb2/character/h9_Windu.mbch index 45bda56c5..1b9604d9e 100644 --- a/z_MBLegends/ext_data/mb2/character/h9_Windu.mbch +++ b/z_MBLegends/ext_data/mb2/character/h9_Windu.mbch @@ -13,9 +13,8 @@ ClassInfo attributes MB_ATT_FORCEBLOCK,2|MB_ATT_DEFLECT,2|MB_ATT_FORCEFOCUS,2|MB_ATT_GUN_DEFENSE,2|MB_ATT_FP_SABER_DEFENSE,2|MB_ATT_HEALING,1 classflags CFL_HEAVYMELEE|CFL_NOPICKUPS - - special4 EAS_FP_GRIP - special3 EAS_FP_SPEED + special4 EAS_FP_SPEED + special3 EAS_FP_GRIP special2 EAS_FP_ABSORB saberstyle SS_STRONG|SS_DESANN @@ -79,9 +78,9 @@ A powerful, versatile Jedi with an increased Lightsaber chain limit and a variet - Push (2) - Pull (2) - Sense (1) -- Grip (1) ^3[CS4] +- Grip (1) ^3[CS3] - Absorb (1) ^3[CS2] -- Speed (2) ^3[CS3] +- Speed (2) ^3[CS4] ^8Attributes: - 75% less Kb Taken diff --git a/z_MBLegends/ext_data/mb2/character/v10_Malak.mbch b/z_MBLegends/ext_data/mb2/character/v10_Malak.mbch index 6c177877a..bf1b84337 100644 --- a/z_MBLegends/ext_data/mb2/character/v10_Malak.mbch +++ b/z_MBLegends/ext_data/mb2/character/v10_Malak.mbch @@ -12,7 +12,8 @@ ClassInfo forcepowers FP_SABER_OFFENSE,3|FP_LEVITATION,3|FP_PUSH,3|FP_PULL,2|FP_SEE,1|FP_ABSORB,1|FP_PROTECT,2|FP_SABERTHROW,3 - maxhealth 190 + maxhealth 100 + maxarmour 45 resource RESOURCE_FORCE forcepool 125 @@ -31,8 +32,8 @@ ClassInfo saberstyle SS_MEDIUM|SS_DESANN|SS_TAVION saberDamageStyle SS_DESANN,280|SS_TAVION,130|SS_MEDIUM,240 saberSpecialDamage 1.25 - special2 EAS_NONE - special3 EAS_FP_ABSORB + + special2 EAS_FP_ABSORB special4 EAS_FP_PROTECT classflags CFL_NOPICKUPS @@ -73,7 +74,7 @@ A tanky support class that prioritizes a strong defense and gunner assistance. - Push (3) - Pull (2) - Sense (1) -- Absorb (1) ^3[CS3] +- Absorb (1) ^3[CS2] - Protect (2) ^3[CS4] ^8Attributes: diff --git a/z_MBLegends/ext_data/mb2/character/v10_Traya.mbch b/z_MBLegends/ext_data/mb2/character/v10_Traya.mbch index e7ada2e30..3731fd300 100644 --- a/z_MBLegends/ext_data/mb2/character/v10_Traya.mbch +++ b/z_MBLegends/ext_data/mb2/character/v10_Traya.mbch @@ -116,7 +116,7 @@ A medic with strong support skills. - Jump (1) - Push (1) - Pull (1) -- Sense (3) +- Sense (3) - Mind Trick (1) - Repulse ^3[CS1 Melee] - Grip (1) ^3[CS3] diff --git a/z_MBLegends/ext_data/mb2/character/v1_Undead.mbch b/z_MBLegends/ext_data/mb2/character/v1_Undead.mbch index 7b2809ef1..b3e850514 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_Undead.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_Undead.mbch @@ -43,7 +43,7 @@ ClassInfo special1 EAS_FP_RAGE special2 EAS_HI_BARGE special3 EAS_FP_HEAL - + special4 EAS_FP_RAGE hackRate 4 disableGunBash 1 rateOfFire 101 @@ -189,7 +189,7 @@ Brains........................ -- 97% faster RoF ^5Powers: -- Bio-Frenzy (Dark Rage 3) ^3[CS1] +- Bio-Frenzy (Dark Rage 3) ^3[CS1/4] - Corpse Feast (Heal 3) ^3[CS3] ^8Attributes: diff --git a/z_MBLegends/ext_data/mb2/character/v3_Bossk.mbch b/z_MBLegends/ext_data/mb2/character/v3_Bossk.mbch index a14316f83..2cd92d246 100644 --- a/z_MBLegends/ext_data/mb2/character/v3_Bossk.mbch +++ b/z_MBLegends/ext_data/mb2/character/v3_Bossk.mbch @@ -38,9 +38,8 @@ ClassInfo gloatAnim BOTH_TUSKENTAUNT1 tauntAnim BOTH_ENGAGETAUNT - SPECIAL1 EAS_HI_SPRINT - SPECIAL2 EAS_HI_DEX - SPECIAL3 EAS_FP_SEE + special1 EAS_HI_SPRINT + special2 EAS_HI_DEX //SPECIAL4 EAS_HI_MEDPAC } @@ -103,7 +102,7 @@ A dexterous hunter with enhanced poison shots. - Fire Grenades (3) ^5Powers: -- Hunter Vision (Sense 1) ^3[CS3] +- Hunter Vision (Sense 1) ^8Attributes: - Bunny Hop (1) diff --git a/z_MBLegends/ext_data/mb2/character/v3_IG88.mbch b/z_MBLegends/ext_data/mb2/character/v3_IG88.mbch index 36798348f..bccfc76fc 100644 --- a/z_MBLegends/ext_data/mb2/character/v3_IG88.mbch +++ b/z_MBLegends/ext_data/mb2/character/v3_IG88.mbch @@ -13,7 +13,7 @@ ClassInfo attributes MB_ATT_AMBAN,1|MB_ATT_RECHARGE,3|MB_ATT_THERMALS,1|MB_ATT_BESKAR,3|MB_ATT_MANDO_PISTOL,3|MB_ATT_AMMO,3|MB_ATT_BLAST_ARMOUR|MB_ATT_WOOKIE_STRENGTH,2|MB_ATT_SHIELD_RECHARGE,1|MB_ATT_SONIC_DETONATOR,2|MB_ATT_ANTI_MT,2|MB_ATT_TRACKING_BEACON|MB_ATT_SABER_COMBO_NONE|MB_ATT_CORTOSIS,1|MB_ATT_MAGNETIC_PLATING special2 EAS_NONE - special1 EAS_FP_SEE + special1 EAS_NONE maxhealth 80 maxarmor 80 @@ -161,7 +161,7 @@ A sturdy and heavily armored gunner. -- 50% more FP Dmg ^5Powers: -- Radar Scanner (Sense 1) ^3[CS1] +- Radar Scanner (Sense 1) ^8Attributes: - 25% faster Hacking diff --git a/z_MBLegends/ext_data/mb2/character/v4_CarnorJax.mbch b/z_MBLegends/ext_data/mb2/character/v4_CarnorJax.mbch index e5d0115e0..36e60ccb0 100644 --- a/z_MBLegends/ext_data/mb2/character/v4_CarnorJax.mbch +++ b/z_MBLegends/ext_data/mb2/character/v4_CarnorJax.mbch @@ -32,7 +32,7 @@ classFlags CFL_NOPICKUPS rateOfFire_Melee 0.85 speed 1.00 saberDamage 150 -saberSpecialDamage 1.2 + saberSpecialDamage 1.2 saber1 ispdvba saberstyle SS_STAFF|SS_DESANN|SS_TAVION APmultiplier 1.05 @@ -48,9 +48,10 @@ saberSpecialDamage 1.2 saberStanceAnim BOTH_TAVION_STANCE walkForward BOTH_WALK2 - special1 EAS_FP_SEE - special2 EAS_HI_DEX - special3 EAS_HI_DASH + special1 EAS_NONE + special2 EAS_HI_DEX + special3 EAS_FP_GRIP + special4 EAS_HI_DASH //respawncustomtime 50000 @@ -66,7 +67,7 @@ saberSpecialDamage 1.2 c_att_ranks_1 1,1 c_att_skill_2 MB_ATT_FP_GRIP - c_att_names_2 "Force Grip ^3[CS4]" + c_att_names_2 "Force Grip ^3[CS3]" c_att_ranks_2 1,1 } @@ -125,7 +126,7 @@ A well-rounded gunner/Saberist who combines martial arts and Force usage. -- Mag Reload ^5Force Powers: -- Sense (1) ^3[CS1] +- Sense (1) ^8Attributes: - 10% less Kb Taken @@ -138,4 +139,4 @@ A well-rounded gunner/Saberist who combines martial arts and Force usage. ^3Abilities: - Flipkick (1) ^3[Contact Jump] - Dex Roll ^3[CS2] -- Dash (1) ^3[CS3]" \ No newline at end of file +- Dash (1) ^3[CS4]" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/v6_Dengar.mbch b/z_MBLegends/ext_data/mb2/character/v6_Dengar.mbch index 14ff165a7..a87a8e9bd 100644 --- a/z_MBLegends/ext_data/mb2/character/v6_Dengar.mbch +++ b/z_MBLegends/ext_data/mb2/character/v6_Dengar.mbch @@ -43,6 +43,7 @@ ClassInfo special1 EAS_HI_SPRINT special2 EAS_HI_KICK + special3 EAS_HI_KICK modelscale 1.01 model "Dengar" skin "default" @@ -279,4 +280,4 @@ A ruthless assault class who likes to bring his bounties in cold. ^3Abilities: - Sprint ^3[CS1] -- Gunkick ^3[CS2]" \ No newline at end of file +- Gunkick ^3[CS2/3]" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/v6_MercSh.mbch b/z_MBLegends/ext_data/mb2/character/v6_MercSh.mbch index f938ee787..39f267b16 100644 --- a/z_MBLegends/ext_data/mb2/character/v6_MercSh.mbch +++ b/z_MBLegends/ext_data/mb2/character/v6_MercSh.mbch @@ -14,8 +14,7 @@ ClassInfo special1 EAS_HI_POISON special2 EAS_HI_KICK meleespecial2 EAS_HI_TRACKER - special3 EAS_FP_SEE - + special3 EAS_HI_KICK flourishAnim BOTH_STAND5TOAIM bowAnim BOTH_MAND_FLAME_ATTACK maxhealth 145 @@ -181,7 +180,7 @@ A suppressive fire class with rifles and area-control tools. -- Mag Reload ^5Powers: -- Infrared Motion Sensor (Sense 3) ^3[CS3] +- Infrared Motion Sensor (Sense 3) ^8Attributes: - Resource Regen: 70/25s @@ -191,5 +190,5 @@ A suppressive fire class with rifles and area-control tools. - Tracking Beacon ^3Abilities: -- Gunkick ^3[CS2] +- Gunkick ^3[CS2/3] - Tracking Darts (8) ^3[CS2 Melee]" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/v7_Mouse.mbch b/z_MBLegends/ext_data/mb2/character/v7_Mouse.mbch index 7dbe1a74f..55e8531d5 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_Mouse.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_Mouse.mbch @@ -289,7 +289,7 @@ Tiny, easily startled maintenance and patrol units. -- 45% less Velocity ^5Powers: -- Radar Scanner (Sense 3) ^3[CS1] +- Radar Scanner (Sense 3) ^8Attributes: - 100% more Kb Taken diff --git a/z_MBLegends/ext_data/mb2/character/v8_Galak.mbch b/z_MBLegends/ext_data/mb2/character/v8_Galak.mbch index efed7cd62..7f2217ddd 100644 --- a/z_MBLegends/ext_data/mb2/character/v8_Galak.mbch +++ b/z_MBLegends/ext_data/mb2/character/v8_Galak.mbch @@ -84,7 +84,7 @@ ForceInfo0 HandShader "gfx/effects/dekashield2" } -description "Admiral Galak Fyyar [Super Battle Droid] +description "Admiral Galak Fyyar A large, tanky anti-Jedi class with an overshield that shocks and pushes away enemies. diff --git a/z_MBLegends/ext_data/mb2/character/v8_SBD.mbch b/z_MBLegends/ext_data/mb2/character/v8_SBD.mbch index 0f45ed756..bf6f41136 100644 --- a/z_MBLegends/ext_data/mb2/character/v8_SBD.mbch +++ b/z_MBLegends/ext_data/mb2/character/v8_SBD.mbch @@ -186,7 +186,7 @@ ClassInfo //ReloadTimeModifier 6 //} -description "B2-series Super Battle Droid [Super Battle Droid] +description "B2-series Super Battle Droid A slow moving battle droid that must strike a balance between firepower, protection, and close range brawling. diff --git a/z_MBLegends/ext_data/mb2/character/v8_Wampa.mbch b/z_MBLegends/ext_data/mb2/character/v8_Wampa.mbch index 5088b3e23..d5336624e 100644 --- a/z_MBLegends/ext_data/mb2/character/v8_Wampa.mbch +++ b/z_MBLegends/ext_data/mb2/character/v8_Wampa.mbch @@ -38,7 +38,7 @@ ClassInfo special1 EAS_FP_RAGE special2 EAS_HI_BARGE //special3 eas_hi_ice - + special4 EAS_FP_RAGE hackRate 5 meleeMoves M_BLOCK @@ -138,7 +138,7 @@ A feral animal looking for its next meal. Not a particularly picky eater. -- 140% slower RoF ^5Powers: -- Dark Rage (3) ^3[CS1] +- Dark Rage (3) ^3[CS1/4] ^8Attributes: - 40% faster Skill Cd diff --git a/z_MBLegends/ext_data/mb2/character/v9_Inquis.mbch b/z_MBLegends/ext_data/mb2/character/v9_Inquis.mbch index 41bdf6e6a..6702bcbfb 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_Inquis.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_Inquis.mbch @@ -36,7 +36,8 @@ ClassInfo saberThrowDamage 30 RanksaberThrowDamage 60 - special2 EAS_FP_DRAIN + special2 EAS_FP_DRAIN + special3 EAS_FP_GRIP special4 EAS_FP_SPEED uioverlay "gfx/icons/frontline" diff --git a/z_MBLegends/ext_data/mb2/character/v9_Kylo.mbch b/z_MBLegends/ext_data/mb2/character/v9_Kylo.mbch index 83586fb7e..095637044 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_Kylo.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_Kylo.mbch @@ -7,7 +7,7 @@ ClassInfo attributes MB_ATT_DEFLECT,2|MB_ATT_FORCEBLOCK,2|MB_ATT_FORCEFOCUS,2|MB_ATT_GUN_DEFENSE,2|MB_ATT_LIGHTS_BEACON|MB_ATT_FP_SABER_DEFENSE,3|MB_ATT_HEALING,1 - forcepowers FP_SABER_OFFENSE,3|FP_LEVITATION,2|FP_PUSH,2|FP_GRIP,2|FP_SEE,1|FP_PROTECT,2|FP_SABERTHROW,1 + forcepowers FP_SABER_OFFENSE,3|FP_LEVITATION,2|FP_PUSH,2|FP_GRIP,2|FP_SEE,1|FP_PROTECT,1|FP_SABERTHROW,1 maxhealth 130 forcepool 110 @@ -96,7 +96,7 @@ A flexible Sith sporting a unique high-damage/extended-combo Cyan style, and the - Push (2) - Sense (1) - Grip (2) ^3[CS3] -- Protect (2) ^3[CS4*] +- Protect (1)^3* ^3[CS4] ^8Attributes: - 50% slower Skill Cd diff --git a/z_MBLegends/ext_data/mb2/character/v9_Maul.mbch b/z_MBLegends/ext_data/mb2/character/v9_Maul.mbch index 93a124205..cf4d48cd7 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_Maul.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_Maul.mbch @@ -44,7 +44,7 @@ ClassInfo saberStanceAnim BOTH_TRIPLE3_STAFFSTANCE special2 EAS_NONE - special4 EAS_FP_GRIP + special3 EAS_FP_GRIP uioverlay "gfx/icons/frontline" @@ -119,7 +119,7 @@ A highly aggressive Sith that excels in flanking due to enhanced movement and sw - Push (2) - Pull (2) - Sense (1) -- Grip (2) ^3[CS4] +- Grip (2) ^3[CS3] ^8Attributes: - Healing (1) diff --git a/z_MBLegends/ext_data/mb2/character/v9_Savage.mbch b/z_MBLegends/ext_data/mb2/character/v9_Savage.mbch index b3b948ead..703cd2d21 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_Savage.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_Savage.mbch @@ -149,8 +149,8 @@ A large melee bruiser that wields a high-powered, long-reaching staff Lightsaber ^5Force Powers: - Jump (2) - Push (1) -- Dark Rage (3) ^3[CS4] - Repulse ^3[CS1 Melee] +- Dark Rage (3) ^3[CS4] ^8Attributes: - 25% slower Skill Cd diff --git a/z_MBLegends/ext_data/mb2/character/v9_ShadowG.mbch b/z_MBLegends/ext_data/mb2/character/v9_ShadowG.mbch index 7d54aa8f9..7690e10c1 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_ShadowG.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_ShadowG.mbch @@ -123,8 +123,8 @@ Force users with high flexibility. ^5Force Powers: - Jump (3) - Push (1) -- Speed (3) ^3[CS2] - Repulse ^3[CS1 Melee] +- Speed (3) ^3[CS2] ^8Attributes: - Healing (1) From 28e39da185a242197fd06a6e6eb8e19b85440ad5 Mon Sep 17 00:00:00 2001 From: Cinder66 Date: Mon, 9 Feb 2026 19:53:28 +0100 Subject: [PATCH 101/119] h5_Skirata nade 1 pulse to frag as it was before. --- z_MBLegends/ext_data/mb2/character/h5_Skirata.mbch | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h5_Skirata.mbch b/z_MBLegends/ext_data/mb2/character/h5_Skirata.mbch index 09336c416..8b6d3bc9b 100644 --- a/z_MBLegends/ext_data/mb2/character/h5_Skirata.mbch +++ b/z_MBLegends/ext_data/mb2/character/h5_Skirata.mbch @@ -6,9 +6,9 @@ ClassInfo MBClass MB_CLASS_BOUNTY_HUNTER classNumberLimit 1 - weapons WP_MELEE|WP_CLONE_PISTOL|WP_M5|WP_PULSE_NADE|WP_SABER + weapons WP_MELEE|WP_CLONE_PISTOL|WP_M5|WP_PULSE_NADE|WP_SABER|WP_FRAG_NADE - attributes MB_ATT_JETPACK|MB_ATT_AMMO,3|MB_ATT_CLONE_PISTOL,2|MB_ATT_WESTARM5,2|MB_ATT_DEXTERITY,3|MB_ATT_FUEL,3|MB_ATT_STAMINA,3|MB_ATT_ARC_RIFLE_SCOPE|MB_ATT_HEALING,2|MB_ATT_PULSE_GRENADES,3|MB_ATT_BLAST_ARMOUR|MB_ATT_TRACKING_DART,3|MB_ATT_BESKAR,3 + attributes MB_ATT_JETPACK|MB_ATT_AMMO,3|MB_ATT_CLONE_PISTOL,2|MB_ATT_WESTARM5,2|MB_ATT_DEXTERITY,3|MB_ATT_FUEL,3|MB_ATT_STAMINA,3|MB_ATT_ARC_RIFLE_SCOPE|MB_ATT_HEALING,2|MB_ATT_PULSE_GRENADES,2|MB_ATT_FRAGS,1|MB_ATT_BLAST_ARMOUR|MB_ATT_TRACKING_DART,3|MB_ATT_BESKAR,3 maxhealth 125 maxarmor 115 @@ -125,7 +125,8 @@ A dexterous Jetpack sniper focused on precision. -- 25% more Velocity -- 15% more FP Dmg -- 15% slower RoF -- Pulse Grenades (3) +- Frag Grenades (1) +- Pulse Grenades (2) ^8Attributes: - 8% more Kb Given From fd06426aee51ae31ecfb74e6cccbd2d52716119b Mon Sep 17 00:00:00 2001 From: Cinder66 Date: Mon, 9 Feb 2026 19:56:56 +0100 Subject: [PATCH 102/119] h5_BoKatan health Guess we're back at the start for this one. She needs proper HP though since otherwise it doesn't make sense. Buff a little if needed later. --- z_MBLegends/ext_data/mb2/character/h5_BoKatan.mbch | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h5_BoKatan.mbch b/z_MBLegends/ext_data/mb2/character/h5_BoKatan.mbch index 2a55ed9d3..0f976d878 100644 --- a/z_MBLegends/ext_data/mb2/character/h5_BoKatan.mbch +++ b/z_MBLegends/ext_data/mb2/character/h5_BoKatan.mbch @@ -10,8 +10,8 @@ ClassInfo attributes MB_ATT_BESKAR,2|MB_ATT_FP_SABER_DEFENSE,1|MB_ATT_JETPACK|MB_ATT_AMMO,3|MB_ATT_MANDO_PISTOL,3|MB_ATT_FUEL,2|MB_ATT_WRISTLASER,1|MB_ATT_ROCKET,1|MB_ATT_POISON_DART,3|MB_ATT_FUELREGEN,1|MB_ATT_BUNNY_HOP,1|MB_ATT_FRAGS,2|MB_ATT_FORCEBLOCK,1|MB_ATT_HEALING,1 - maxhealth 85 - maxarmor 145 + maxhealth 125 + maxarmor 125 rateoffire_melee 0.95 special1 EAS_HI_ROCKET From 2389a37a51440c07db6c70e474fc3266d67a87f3 Mon Sep 17 00:00:00 2001 From: Cinder66 Date: Mon, 9 Feb 2026 19:59:42 +0100 Subject: [PATCH 103/119] h8_Chewie nades 1 frag to pulse for uniqueness and stuff. --- z_MBLegends/ext_data/mb2/character/h8_Chewie.mbch | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h8_Chewie.mbch b/z_MBLegends/ext_data/mb2/character/h8_Chewie.mbch index 053b94284..7f24d18f2 100644 --- a/z_MBLegends/ext_data/mb2/character/h8_Chewie.mbch +++ b/z_MBLegends/ext_data/mb2/character/h8_Chewie.mbch @@ -3,8 +3,8 @@ ClassInfo { name "h8_Chewie" - weapons WP_BOWCASTER|WP_SHOTGUN|WP_FRAG_NADE|WP_MELEE - attributes MB_ATT_BOWCASTER,3|MB_ATT_QUICKTHROW,1|MB_ATT_FRAGS,3|MB_ATT_WOOKIE_STRENGTH,2|MB_ATT_AMMO,3|MB_ATT_WOOKIE_HEALTH,3|MB_ATT_WOOKIEE_FURY,1|MB_ATT_SHOTGUN,2|MB_ATT_BLAST_ARMOUR|MB_ATT_TRACKING_BEACON + weapons WP_BOWCASTER|WP_SHOTGUN|WP_FRAG_NADE|WP_PULSE_NADE|WP_MELEE + attributes MB_ATT_BOWCASTER,3|MB_ATT_QUICKTHROW,1|MB_ATT_FRAGS,2|MB_ATT_PULSE_GRENADES,1|MB_ATT_WOOKIE_STRENGTH,2|MB_ATT_AMMO,3|MB_ATT_WOOKIE_HEALTH,3|MB_ATT_WOOKIEE_FURY,1|MB_ATT_SHOTGUN,2|MB_ATT_BLAST_ARMOUR|MB_ATT_TRACKING_BEACON maxhealth 500 maxarmor 100 modelscale 1.18 @@ -96,7 +96,8 @@ A high-HP, high-power brawler/gunner hybrid that can bypass Saber Block with his -- Mag Reload - Chewbacca's Bowcaster (3) -- 10% more Charged FP Dmg -- Frag Grenades (3) +- Frag Grenades (2) +- Pulse Grenade (1) ^8Attributes: - 15% faster Skill Cd From 2d3a56049b8d3845cde07e38db667c6825cdd966 Mon Sep 17 00:00:00 2001 From: Cinder66 Date: Mon, 9 Feb 2026 20:09:50 +0100 Subject: [PATCH 104/119] h3_Clone max points/reinforcement cost 2 life variant buff to get nearly everything to make them useful at all. --- z_MBLegends/ext_data/mb2/character/h3_Clone.mbch | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h3_Clone.mbch b/z_MBLegends/ext_data/mb2/character/h3_Clone.mbch index 1a453e289..a1d16b4e8 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_Clone.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_Clone.mbch @@ -126,7 +126,7 @@ uishader_8 "models/players/clonetrooper_p2/mb2_icon_shock_rgb" uishader_19 "models/players/clonetrooper_p2/mb2_icon_41_ranger" isCustomBuild 1 - mbPoints 50 + mbPoints 60 c_att_skill_0 MB_ATT_CLONE_PISTOL c_att_names_0 "DC-15s/17 Clone Pistol" @@ -163,7 +163,7 @@ uishader_8 "models/players/clonetrooper_p2/mb2_icon_shock_rgb" c_att_skill_8 MB_ATT_RESPAWNS c_att_names_8 "Reinforcement" - c_att_ranks_8 18 + c_att_ranks_8 26 c_att_descs_8 "1 default" c_att_skill_9 MB_ATT_HEALTH From 5c1703196c2006ca18645f80b064c361bfb833e3 Mon Sep 17 00:00:00 2001 From: Cinder66 Date: Mon, 9 Feb 2026 20:11:42 +0100 Subject: [PATCH 105/119] v3_HeavyStorm max points/reinforcement Same as clone. Buff to 2 life variant. --- z_MBLegends/ext_data/mb2/character/v3_HeavyStorm.mbch | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/v3_HeavyStorm.mbch b/z_MBLegends/ext_data/mb2/character/v3_HeavyStorm.mbch index 47bb90070..f6a627273 100644 --- a/z_MBLegends/ext_data/mb2/character/v3_HeavyStorm.mbch +++ b/z_MBLegends/ext_data/mb2/character/v3_HeavyStorm.mbch @@ -78,7 +78,7 @@ ClassInfo rankArmourRegenCap 40 isCustomBuild 1 - mbPoints 50 + mbPoints 60 c_att_skill_0 MB_ATT_BLASTER c_att_names_0 "E-11 Blaster Rifle" @@ -107,7 +107,7 @@ ClassInfo c_att_skill_6 MB_ATT_RESPAWNS c_att_names_6 "Reinforcement" - c_att_ranks_6 18 + c_att_ranks_6 26 c_att_descs_6 "1 default" c_att_skill_7 MB_ATT_HEALTH From 8301dc5c64a9fc24c071fa0a59c654cad389116a Mon Sep 17 00:00:00 2001 From: Cinder66 Date: Mon, 9 Feb 2026 20:14:16 +0100 Subject: [PATCH 106/119] v1_Thug bombs Nerf to mines/detpacks but lets them spam those cute thermals as they should. --- z_MBLegends/ext_data/mb2/character/v1_Thug.mbch | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/v1_Thug.mbch b/z_MBLegends/ext_data/mb2/character/v1_Thug.mbch index 30656a3ca..50d2c95b0 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_Thug.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_Thug.mbch @@ -140,7 +140,7 @@ ClassInfo c_att_skill_6 MB_ATT_BASE_TD c_att_names_6 "Thermal Grenades" - c_att_ranks_6 1,1 + c_att_ranks_6 1,1,1 c_att_skill_7 MB_ATT_FRAGS c_att_names_7 "Cheap Frag Grenades" @@ -149,11 +149,11 @@ ClassInfo c_att_skill_8 MB_ATT_TRIP_MINES c_att_names_8 "Trip Mines" - c_att_ranks_8 2,2,2 + c_att_ranks_8 2,2 c_att_skill_9 MB_ATT_DET_PACK c_att_names_9 "Det Packs" - c_att_ranks_9 2,2,2 + c_att_ranks_9 2,2 c_att_descs_9 "Dmg increases with rank" c_att_skill_10 MB_ATT_RESPAWNS c_att_names_10 "Reinforcements" From 74ce48212700d29c1956ef3955bfb251437cb7f1 Mon Sep 17 00:00:00 2001 From: Cinder66 Date: Mon, 9 Feb 2026 20:20:27 +0100 Subject: [PATCH 107/119] h7_HK47 flamethrower and desc Fixed weapon descriptions. Reverted poison to flame thrower. --- z_MBLegends/ext_data/mb2/character/h7_HK47.mbch | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h7_HK47.mbch b/z_MBLegends/ext_data/mb2/character/h7_HK47.mbch index 238474b61..eee7d3534 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_HK47.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_HK47.mbch @@ -6,7 +6,7 @@ ClassInfo weapons WP_SONIC_NADE|WP_FRAG_NADE|WP_MELEE|WP_T21|WP_EE4|WP_TRIP_MINE - attributes MB_ATT_T21,3|MB_ATT_RECHARGE,3|MB_ATT_AMMO,3|MB_ATT_EE4,3|MB_ATT_FRAGS,2|MB_ATT_SONIC_DETONATOR,2|MB_ATT_POISON_DART,2|MB_ATT_BESKAR,3|MB_ATT_BLAST_ARMOUR,1|MB_ATT_ANTI_MT,2|MB_ATT_TRACKING_BEACON|MB_ATT_TRIP_MINES,3|MB_ATT_SHIELD_RECHARGE,1|MB_ATT_THROWER_POISON + attributes MB_ATT_T21,3|MB_ATT_RECHARGE,3|MB_ATT_AMMO,3|MB_ATT_EE4,3|MB_ATT_FRAGS,2|MB_ATT_SONIC_DETONATOR,2|MB_ATT_POISON_DART,2|MB_ATT_BESKAR,3|MB_ATT_BLAST_ARMOUR,1|MB_ATT_ANTI_MT,2|MB_ATT_TRACKING_BEACON|MB_ATT_TRIP_MINES,3|MB_ATT_SHIELD_RECHARGE,1|MB_ATT_FLAMETHROWER,1 classflags CFL_SEEING_STEALTH @@ -29,7 +29,7 @@ ClassInfo WP_TripMineFlags HELD_POISON|HELD_STUN special1 EAS_HI_POISON - special2 EAS_HI_POISONTHROWER + special2 EAS_HI_FLAME flourishAnim BOTH_STAND5TOAIM @@ -134,15 +134,15 @@ A heavily armored assassin equipped to terminate Force users. ^2Weaponry: - Melee - Droid Assassin's Rifle (EE-4 3) --- 5% faster RoF --- 15% more FP Dmg --- Mag Reload -- Repeating Blaster Rifle (T-21 3) -- 15% more Dmg -- 30% more FP Dmg -- 25% more Velocity -- 25% slower RoF -- 25% slower Mag Reload +- Repeating Blaster Rifle (T-21 3) +-- 5% faster RoF +-- 15% more FP Dmg +-- Mag Reload - Frag Grenades (2) - Dioxis Trip Mines (3) -- Poisons/staggers on det @@ -166,4 +166,4 @@ A heavily armored assassin equipped to terminate Force users. ^3Abilities: - Poison Darts (2) ^3[CS1 Melee] -- Wrist Poisonthrower ^3[CS2]" \ No newline at end of file +- Wrist Flamethrower ^3[CS2]" \ No newline at end of file From 511bdbfd6c457b15de3aab68aec9d829c4f9a806 Mon Sep 17 00:00:00 2001 From: Cinder66 Date: Mon, 9 Feb 2026 20:34:42 +0100 Subject: [PATCH 108/119] v3_IG88 poison thrower --- z_MBLegends/ext_data/mb2/character/v3_IG88.mbch | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/v3_IG88.mbch b/z_MBLegends/ext_data/mb2/character/v3_IG88.mbch index bccfc76fc..c77b34308 100644 --- a/z_MBLegends/ext_data/mb2/character/v3_IG88.mbch +++ b/z_MBLegends/ext_data/mb2/character/v3_IG88.mbch @@ -10,10 +10,10 @@ ClassInfo WP_AmbanFlags HELD_DISRUPTIFY|HELD_FLAME|HELD_SONIC WP_MeleeFlags HELD_SLOW - attributes MB_ATT_AMBAN,1|MB_ATT_RECHARGE,3|MB_ATT_THERMALS,1|MB_ATT_BESKAR,3|MB_ATT_MANDO_PISTOL,3|MB_ATT_AMMO,3|MB_ATT_BLAST_ARMOUR|MB_ATT_WOOKIE_STRENGTH,2|MB_ATT_SHIELD_RECHARGE,1|MB_ATT_SONIC_DETONATOR,2|MB_ATT_ANTI_MT,2|MB_ATT_TRACKING_BEACON|MB_ATT_SABER_COMBO_NONE|MB_ATT_CORTOSIS,1|MB_ATT_MAGNETIC_PLATING + attributes MB_ATT_AMBAN,1|MB_ATT_RECHARGE,3|MB_ATT_THERMALS,1|MB_ATT_BESKAR,3|MB_ATT_MANDO_PISTOL,3|MB_ATT_AMMO,3|MB_ATT_BLAST_ARMOUR|MB_ATT_WOOKIE_STRENGTH,2|MB_ATT_SHIELD_RECHARGE,1|MB_ATT_SONIC_DETONATOR,2|MB_ATT_ANTI_MT,2|MB_ATT_TRACKING_BEACON|MB_ATT_SABER_COMBO_NONE|MB_ATT_CORTOSIS,1|MB_ATT_MAGNETIC_PLATING|MB_ATT_THROWER_POISON - special2 EAS_NONE - special1 EAS_NONE + special1 EAS_NONE + special2 EAS_HI_POISONTHROWER maxhealth 80 maxarmor 80 @@ -173,4 +173,7 @@ A sturdy and heavily armored gunner. - Armor Regen (1) - Sense Immunity - Anti-Mind Trick (2) -- Tracking Beacon" \ No newline at end of file +- Tracking Beacon + +^3Abilities: +- Wrist Poisonthrower ^3[CS2]" \ No newline at end of file From 7dde775e329acba23d202db27f52f84d54410d09 Mon Sep 17 00:00:00 2001 From: Cinder66 Date: Mon, 9 Feb 2026 20:36:50 +0100 Subject: [PATCH 109/119] h4_Kyle armor/healing revert Just let him be unique and not have heal but instead get armor. He's tanky enough as is. --- z_MBLegends/ext_data/mb2/character/h4_Kyle.mbch | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h4_Kyle.mbch b/z_MBLegends/ext_data/mb2/character/h4_Kyle.mbch index bc4667444..59752a90d 100644 --- a/z_MBLegends/ext_data/mb2/character/h4_Kyle.mbch +++ b/z_MBLegends/ext_data/mb2/character/h4_Kyle.mbch @@ -9,7 +9,7 @@ ClassInfo weapons WP_SABER|WP_MELEE|WP_STUN_BATON|WP_THERMAL WP_DetPackFlags HELD_HIGHDAMAGE - attributes MB_ATT_BASE_TD,2|MB_ATT_AMMO,1|MB_ATT_FORCEFOCUS,1|MB_ATT_DEFLECT,2|MB_ATT_STUN_BATON,3|MB_ATT_FLOAT_HOP|MB_ATT_BUNNY_HOP,1|MB_ATT_FP_SABER_DEFENSE,0|MB_ATT_DEXTERITY,1|MB_ATT_HEALING,1 + attributes MB_ATT_BASE_TD,2|MB_ATT_AMMO,1|MB_ATT_FORCEFOCUS,1|MB_ATT_DEFLECT,2|MB_ATT_STUN_BATON,3|MB_ATT_FLOAT_HOP|MB_ATT_BUNNY_HOP,1|MB_ATT_FP_SABER_DEFENSE,0|MB_ATT_DEXTERITY,1 forcepowers FP_SABER_OFFENSE,3|FP_LEVITATION,2|FP_SABERTHROW,2 forcepool 100 @@ -18,7 +18,7 @@ ClassInfo maxhealth 100 maxarmor 0 - rankArmor 20,50,80 + rankArmor 20,50,100 //damageGiven 1.1 basespeed 238 rateOfFire_Melee .9 @@ -124,7 +124,7 @@ c_att_names_12 "Force Speed" c_att_ranks_12 4,2,2 c_att_skill_13 MB_ATT_ARMOUR -c_att_names_13 "Armor (20/50/80)" +c_att_names_13 "Armor (20/50/100)" c_att_ranks_13 4,6,10 c_att_skill_14 MB_ATT_FORCEBLOCK @@ -186,6 +186,5 @@ A Force-sensitive mercenary who must choose his own path. ^8Attributes: - Bunny Hop (1) - Slow Faller -- Healing (1) - Dexterity (1) - Force Focus (1)" \ No newline at end of file From fc537b9e06d04417cd889bb1631bac634b6741ed Mon Sep 17 00:00:00 2001 From: Cinder66 Date: Mon, 9 Feb 2026 20:44:26 +0100 Subject: [PATCH 110/119] v4_Mara healing revert Same as kyle. Maybe make her 100/50 hp if she needs durability buffs and it would be more accurate to MOTS. --- z_MBLegends/ext_data/mb2/character/v4_Mara.mbch | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/v4_Mara.mbch b/z_MBLegends/ext_data/mb2/character/v4_Mara.mbch index b5ff4d07b..78e7fafc2 100644 --- a/z_MBLegends/ext_data/mb2/character/v4_Mara.mbch +++ b/z_MBLegends/ext_data/mb2/character/v4_Mara.mbch @@ -8,7 +8,7 @@ ClassInfo weapons WP_BLASTER_PISTOL|WP_MELEE|WP_SABER|WP_SONIC_NADE|WP_THERMAL - attributes MB_ATT_PISTOL,3|MB_ATT_AMMO,3|MB_ATT_BASE_TD,4|MB_ATT_FORCEBLOCK,2|MB_ATT_DEFLECT,2|MB_ATT_SONIC_DETONATOR,1|MB_ATT_FORCEFOCUS,1|MB_ATT_BUNNY_HOP,1|MB_ATT_GUN_DEFENSE,2|MB_ATT_FP_SABER_DEFENSE,2|MB_ATT_TRACKING_BEACON|MB_ATT_FLIPKICK,1|MB_ATT_HEALING,1 + attributes MB_ATT_PISTOL,3|MB_ATT_AMMO,3|MB_ATT_BASE_TD,4|MB_ATT_FORCEBLOCK,2|MB_ATT_DEFLECT,2|MB_ATT_SONIC_DETONATOR,1|MB_ATT_FORCEFOCUS,1|MB_ATT_BUNNY_HOP,1|MB_ATT_GUN_DEFENSE,2|MB_ATT_FP_SABER_DEFENSE,2|MB_ATT_TRACKING_BEACON|MB_ATT_FLIPKICK,1 maxhealth 115 @@ -124,7 +124,6 @@ A Sith/pistoleer hybrid that rewards flanking, skirmishing, and swapping between ^8Attributes: - Bunny Hop (1) -- Healing (1) - Tracking Beacon - Force Block (2) - Force Focus (1) From 8491c0943128339ac95a0981dad32f1fb0d3d9ee Mon Sep 17 00:00:00 2001 From: Cinder66 Date: Mon, 9 Feb 2026 21:35:07 +0100 Subject: [PATCH 111/119] h2_JynE detpacks No Jyn space program --- z_MBLegends/ext_data/mb2/character/h2_JynE.mbch | 2 -- 1 file changed, 2 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h2_JynE.mbch b/z_MBLegends/ext_data/mb2/character/h2_JynE.mbch index 84e8e738b..0c7e8e100 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_JynE.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_JynE.mbch @@ -7,7 +7,6 @@ ClassInfo WP_SonicNadeFlags HELD_KNOCKBACK|HELD_PULSE WP_BowcasterFlags HELD_ALTRELOAD|HELD_PULSE|HELD_KNOCKBACK - WP_DetPackFlags HELD_KNOCKBACK attributes MB_ATT_MANDO_PISTOL,2|MB_ATT_HEALING,2|MB_ATT_AMMO,3|MB_ATT_DODGE,3|MB_ATT_FLIPKICK,1|MB_ATT_DASH,2|MB_ATT_BOWCASTER,3|MB_ATT_SONIC_DETONATOR,2|MB_ATT_DET_PACK,3|MB_ATT_DEXTERITY,1 @@ -169,7 +168,6 @@ A damage/fire rate-boosted pistoleer with advanced movement capabilities and a s -- Shocks/sonics/blinds/pushes on det -- Prim only - Det Packs (3) --- Pushes on det ^6Inventory: - Advanced Medpac ^3[CS4] From 8852d22a1798820b78074e5469f1399d68b813b3 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Mon, 9 Feb 2026 16:10:46 -0500 Subject: [PATCH 112/119] fixesfixes --- z_MBLegends/ext_data/mb2/character/h4_Kyle.mbch | 6 +++--- z_MBLegends/ext_data/mb2/character/h7_HK47.mbch | 5 +++-- z_MBLegends/ext_data/mb2/character/v1_TORagent.mbch | 10 +++++----- z_MBLegends/ext_data/mb2/character/v1_Thug.mbch | 3 ++- z_MBLegends/ext_data/mb2/character/v4_CarnorJax.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v9_Inquis.mbch | 2 +- 6 files changed, 15 insertions(+), 13 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h4_Kyle.mbch b/z_MBLegends/ext_data/mb2/character/h4_Kyle.mbch index 59752a90d..21a536b0a 100644 --- a/z_MBLegends/ext_data/mb2/character/h4_Kyle.mbch +++ b/z_MBLegends/ext_data/mb2/character/h4_Kyle.mbch @@ -3,7 +3,7 @@ ClassInfo { name "h4_Kyle" - MBClass MB_CLASS_JEDI + MBClass MB_CLASS_SITH classNumberLimit 1 weapons WP_SABER|WP_MELEE|WP_STUN_BATON|WP_THERMAL @@ -28,8 +28,8 @@ ClassInfo saberSpecialDamage 1.25 special1 EAS_FP_SABERTHROW special2 EAS_FP_PROTECT - special3 EAS_FP_GRIP - special4 EAS_FP_LIGHTNING + //special3 EAS_FP_GRIP + //special4 EAS_FP_LIGHTNING uioverlay_r "gfx/icons/frontline" uioverlay_l "gfx/icons/hybrid" diff --git a/z_MBLegends/ext_data/mb2/character/h7_HK47.mbch b/z_MBLegends/ext_data/mb2/character/h7_HK47.mbch index eee7d3534..36ab2594c 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_HK47.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_HK47.mbch @@ -110,8 +110,9 @@ WeaponInfo2 { WeaponToReplace WP_TRIP_MINE WeaponBasedOff WP_TRIP_MINE - NewWorldModel "models/weapons2/dummyblaster/model.glm" - NewViewModel "models/weapons2/noweap/noweap.md3" + NewWorldModel "models/weapons2/laser_trap/laser_trap_w.glm" + NewViewModel "models/weapons2/laser_trap/laser_trap.md3" + NewHandsModel "models/weapons2/laser_trap/laser_trap_hand.md3" Icon "gfx/hud/w_icon_tripmine" WeaponName "Dioxis Trip Mines" customammo 3 diff --git a/z_MBLegends/ext_data/mb2/character/v1_TORagent.mbch b/z_MBLegends/ext_data/mb2/character/v1_TORagent.mbch index aa614cc83..3a3d20bc3 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_TORagent.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_TORagent.mbch @@ -106,9 +106,9 @@ c_att_ranks_17 3 c_att_descs_17 "Poisons/staggers on hit, 50% more Velocity, 80% faster RoF, 25% more Dmg, 25% more FP Dmg, 25% slower Mag Reload" c_att_skill_18 MB_ATT_FRAGS -c_att_names_18 "Corrosive Grenade (Frag)" +c_att_names_18 "Corrosive Grenades (Frags)" c_att_ranks_18 1,1 -c_att_descs_18 "Poisons on hit, 75% less Dmg" +c_att_descs_18 "Poisons on det, 75% less Dmg" c_att_skill_19 MB_ATT_HEALING c_att_names_19 "Healing" c_att_ranks_19 1 @@ -211,12 +211,12 @@ WeaponBasedOff WP_THERMAL NewWorldModel "models/weapons/Grenade_Concussion/model.glm" NewViewModel "models/weapons/Grenade_Concussion/viewmodel.md3" Icon "gfx/hud/w_icon_stungrenade" -WeaponName "Corrosive Grenade" +WeaponName "Corrosive Grenades" MissileModel "models/weapons/Grenade_Concussion/proj.md3" -MissileMissEffect "noghri_stick/flesh_impact" +MissileMissEffect "slime_explosion_new" MissileEffect "sonic_pistol/projectile" altMissileModel "models/weapons/Grenade_Concussion/proj.md3" -altMissileMissEffect "noghri_stick/flesh_impact" +altMissileMissEffect "slime_explosion_new" altMissileEffect "sonic_pistol/projectile" damageMod 0.25 } diff --git a/z_MBLegends/ext_data/mb2/character/v1_Thug.mbch b/z_MBLegends/ext_data/mb2/character/v1_Thug.mbch index 50d2c95b0..07f0c0ea0 100644 --- a/z_MBLegends/ext_data/mb2/character/v1_Thug.mbch +++ b/z_MBLegends/ext_data/mb2/character/v1_Thug.mbch @@ -207,7 +207,8 @@ WeaponInfo2 WeaponToReplace WP_FRAG_NADE WeaponBasedOff WP_FRAG_NADE NewWorldModel "models/weapons2/fraggrenade/thermal_w.glm" - NewViewModel "models/weapons2/fraggrenade/thermal_hand.md3" + NewHandsModel "models/weapons2/fraggrenade/thermal_hand.md3" + NewViewModel "models/weapons2/fraggrenade/thermal.md3" MissileModel "models/weapons2/fraggrenade/thermal_proj.md3" altMissileMissEffect "Grenades/EXP_Explosion" diff --git a/z_MBLegends/ext_data/mb2/character/v4_CarnorJax.mbch b/z_MBLegends/ext_data/mb2/character/v4_CarnorJax.mbch index 36e60ccb0..25611eb67 100644 --- a/z_MBLegends/ext_data/mb2/character/v4_CarnorJax.mbch +++ b/z_MBLegends/ext_data/mb2/character/v4_CarnorJax.mbch @@ -50,7 +50,7 @@ classFlags CFL_NOPICKUPS special1 EAS_NONE special2 EAS_HI_DEX - special3 EAS_FP_GRIP + //special3 EAS_FP_GRIP special4 EAS_HI_DASH //respawncustomtime 50000 diff --git a/z_MBLegends/ext_data/mb2/character/v9_Inquis.mbch b/z_MBLegends/ext_data/mb2/character/v9_Inquis.mbch index 6702bcbfb..9b3f40871 100644 --- a/z_MBLegends/ext_data/mb2/character/v9_Inquis.mbch +++ b/z_MBLegends/ext_data/mb2/character/v9_Inquis.mbch @@ -37,7 +37,7 @@ ClassInfo RanksaberThrowDamage 60 special2 EAS_FP_DRAIN - special3 EAS_FP_GRIP + //special3 EAS_FP_GRIP special4 EAS_FP_SPEED uioverlay "gfx/icons/frontline" From 13a990199a99abf96a0d60cbf7d5aa67a069d7e0 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Mon, 9 Feb 2026 16:11:03 -0500 Subject: [PATCH 113/119] Update slime_explosion_new.efx size increase for accuracy --- MB_Effects/effects/slime_explosion_new.efx | 64 ++++++++-------------- 1 file changed, 23 insertions(+), 41 deletions(-) diff --git a/MB_Effects/effects/slime_explosion_new.efx b/MB_Effects/effects/slime_explosion_new.efx index ef0a34df4..089dba6df 100644 --- a/MB_Effects/effects/slime_explosion_new.efx +++ b/MB_Effects/effects/slime_explosion_new.efx @@ -5,25 +5,22 @@ Particle name LingeringSmoke spawnFlags evenDistribution rgbComponentInterpolation - count 10 life 1500 2500 - delay 100 200 - origin 10 10 10 -10 -10 -10 + origin 33.75 33.75 33.75 -33.75 -33.75 -33.75 rotation 0 360 - rotationDelta -4 4 - velocity 30 30 30 -30 -30 -30 + velocity 101.25 101.25 101.25 -101.25 -101.25 -101.25 rgb { - start 0.6431 0.2078 0 0.502 0 0 - end 0.502 0 0 1 0.502 0 + start 0.1 0.5 0.1 0.2 1 0.2 + end 0.05 0.3 0.05 0.6 1 0.2 flags linear } @@ -37,9 +34,9 @@ Particle size { - start 1 4 - end 30 70 - parm 30 50 + start 3.375 13.5 + end 101.25 236.25 + parm 101.25 168.75 flags linear clamp } @@ -52,40 +49,35 @@ Particle Light { name Flash - delay 100 rgb { - start 1 0.502 0 1 0 0 + start 0.3 1 0.3 0.6 1 0.2 } size { - start 90 100 + start 303.75 337.5 } } Particle { name Dust - flags useAlpha - spawnFlags rgbComponentInterpolation life 150 200 - delay 100 rotation -360 360 - rotationDelta -5 5 rgb { - start 0.9922 0.9059 0.302 1 0 0 - end 1 0 0 0.949 0.7255 0.05098 + start 0.6 1 0.2 0.2 0.8 0.2 + end 0.3 0.6 0.1 0.6 1 0.2 flags linear } @@ -99,9 +91,9 @@ Particle size { - start 0.1 6 - end 70 110 - parm 20 30 + start 0.3375 20.25 + end 236.25 371.25 + parm 67.5 101.25 flags linear } @@ -114,20 +106,15 @@ Particle CameraShake { name Shake - flags usePhysics - life 500 800 - bounce 2 4 - radius 200 300 } Sound { name Boom - sounds [ sound/weapons/explosions/explosion_huge3.mp3 @@ -137,21 +124,18 @@ Sound Particle { name exp - spawnFlags rgbComponentInterpolation - count 2 life 500 rotation -30 30 - rotationDelta -4 4 rgb { - start 1 0 0 1 0.502 0 - end 0.6431 0.2078 0 0.949 0.7255 0.05098 + start 0.6 1 0.2 0.2 1 0.2 + end 0.1 0.5 0.1 0.6 1 0.2 flags linear } @@ -165,9 +149,9 @@ Particle size { - start 80 90 - end 2 1 - parm 30 40 + start 270 303.75 + end 6.75 3.375 + parm 101.25 135 flags linear clamp } @@ -180,12 +164,11 @@ Particle OrientedParticle { life 600 800 - delay 100 rgb { - start 1 0 0 0.6431 0.2078 0 + start 0.6 1 0.2 0.1 0.5 0.1 } alpha @@ -197,7 +180,7 @@ OrientedParticle size { - end 200 150 + end 675 506.25 flags linear } @@ -210,12 +193,11 @@ OrientedParticle Particle { life 600 750 - delay 100 rgb { - start 1 0 0 0.502 0 0 + start 0.2 1 0.2 0.1 0.5 0.1 } alpha @@ -227,7 +209,7 @@ Particle size { - end 200 150 + end 675 506.25 flags nonlinear } From 48b909a19dbee8c98605116855f1c0f833ce23c4 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Mon, 9 Feb 2026 19:17:20 -0500 Subject: [PATCH 114/119] Update VR_mgs1_psychomantis.mbch remove old pushblur --- .../Ext_Data/MB2/character/VR_mgs1_psychomantis.mbch | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/03_MovieGameMappack/Ext_Data/MB2/character/VR_mgs1_psychomantis.mbch b/03_MovieGameMappack/Ext_Data/MB2/character/VR_mgs1_psychomantis.mbch index 933fe1806..05d406ed0 100644 --- a/03_MovieGameMappack/Ext_Data/MB2/character/VR_mgs1_psychomantis.mbch +++ b/03_MovieGameMappack/Ext_Data/MB2/character/VR_mgs1_psychomantis.mbch @@ -15,8 +15,8 @@ ClassInfo speed 1.2 classNumberLimit 1 classflags CFL_MIRALUKA - jetpackThrustEffect "force/pushblur" - jetpackIdleEffect "force/pushblur" + jetpackThrustEffect "gfx/effects/dekashield2" + jetpackIdleEffect "gfx/effects/dekashield2" jetpackJetTag "*r_leg_foot" jetpackJet2Tag "*l_leg_foot" jetpackJetOffset "0, 0, 21" From 1c7e42fcde0f14631f231f4c22942187d1084423 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Mon, 9 Feb 2026 19:19:25 -0500 Subject: [PATCH 115/119] remove pushblur/saber_clash artifacts --- MBAssets3/models/players/4lom/animevents.cfg | 16 +++++++-------- MBAssets3/models/players/Kino/animevents.cfg | 16 +++++++-------- .../models/players/battledroid/animevents.cfg | 16 +++++++-------- .../models/players/bxdroid/animevents.cfg | 16 +++++++-------- .../players/darthvader/animevents_legends.cfg | 18 ++++++++--------- .../players/dooku_pyjama/animevents.cfg | 16 +++++++-------- .../models/players/grievous/animevents.cfg | 16 +++++++-------- .../models/players/kitfisto_cw/animevents.cfg | 16 +++++++-------- .../models/players/magnaguard/animevents.cfg | 16 +++++++-------- MBAssets3/models/players/nd5/animevents.cfg | 16 +++++++-------- .../models/players/noghri/animevents.cfg | 16 +++++++-------- .../players/prisoner_narkina/animevents.cfg | 16 +++++++-------- .../models/players/rab-24/animevents.cfg | 16 +++++++-------- .../models/players/wat_tambor/animevents.cfg | 16 +++++++-------- .../models/players/Borat/animevents.cfg | 20 +++++++++---------- 15 files changed, 123 insertions(+), 123 deletions(-) diff --git a/MBAssets3/models/players/4lom/animevents.cfg b/MBAssets3/models/players/4lom/animevents.cfg index b4b4ab83d..38e99bf0b 100644 --- a/MBAssets3/models/players/4lom/animevents.cfg +++ b/MBAssets3/models/players/4lom/animevents.cfg @@ -149,10 +149,10 @@ UPPEREVENTS BOTH_SHOWOFF_DUAL AEV_SOUNDCHAN 13 CHAN_AUTO sound/weapons/saber/saber_catch.mp3 0 0 0 BOTH_SHOWOFF_DUAL AEV_SOUNDCHAN 6 CHAN_WEAPON sound/weapons/saber/saberspin.wav 0 0 0 //saber_clash isn't used anywhere else so use saber_block and extra sounds to save on FX -// BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 12 saber/saber_clash.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 12 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_block.efx *blade1 0 @@ -256,10 +256,10 @@ UPPEREVENTS BOTH_V6_T__S6 AEV_SOUNDCHAN 3 CHAN_AUTO sound/weapons/saber/saberhup%d.wav 1 3 0 //saber_clash isn't used anywhere else so use saber_block and extra sounds to save on FX // BOTH_VICTORY_DUAL AEV_SOUNDCHAN 4 CHAN_WEAPON sound/weapons/saber/saberspin.wav 0 0 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 17 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 18 saber/saber_clash.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 17 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 18 saber/saber_block.efx *blade1 0 BOTH_VICTORY_DUAL AEV_SOUNDCHAN 15 CHAN_AUTO sound/weapons/saber/saberblock3.mp3 0 0 0 BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_block.efx *blade1 0 BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_block.efx *blade1 0 diff --git a/MBAssets3/models/players/Kino/animevents.cfg b/MBAssets3/models/players/Kino/animevents.cfg index fc218fe2e..54a7e0686 100644 --- a/MBAssets3/models/players/Kino/animevents.cfg +++ b/MBAssets3/models/players/Kino/animevents.cfg @@ -148,10 +148,10 @@ UPPEREVENTS BOTH_SHOWOFF_DUAL AEV_SOUNDCHAN 13 CHAN_AUTO sound/weapons/saber/saber_catch.mp3 0 0 0 BOTH_SHOWOFF_DUAL AEV_SOUNDCHAN 6 CHAN_WEAPON sound/weapons/saber/saberspin.wav 0 0 0 //saber_clash isn't used anywhere else so use saber_block and extra sounds to save on FX -// BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 12 saber/saber_clash.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 12 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_block.efx *blade1 0 @@ -255,10 +255,10 @@ UPPEREVENTS BOTH_V6_T__S6 AEV_SOUNDCHAN 3 CHAN_AUTO sound/weapons/saber/saberhup%d.wav 1 3 0 //saber_clash isn't used anywhere else so use saber_block and extra sounds to save on FX // BOTH_VICTORY_DUAL AEV_SOUNDCHAN 4 CHAN_WEAPON sound/weapons/saber/saberspin.wav 0 0 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 17 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 18 saber/saber_clash.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 17 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 18 saber/saber_block.efx *blade1 0 BOTH_VICTORY_DUAL AEV_SOUNDCHAN 15 CHAN_AUTO sound/weapons/saber/saberblock3.mp3 0 0 0 BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_block.efx *blade1 0 BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_block.efx *blade1 0 diff --git a/MBAssets3/models/players/battledroid/animevents.cfg b/MBAssets3/models/players/battledroid/animevents.cfg index 1d456cf79..7616b217c 100644 --- a/MBAssets3/models/players/battledroid/animevents.cfg +++ b/MBAssets3/models/players/battledroid/animevents.cfg @@ -149,10 +149,10 @@ UPPEREVENTS BOTH_SHOWOFF_DUAL AEV_SOUNDCHAN 13 CHAN_AUTO sound/weapons/saber/saber_catch.mp3 0 0 0 BOTH_SHOWOFF_DUAL AEV_SOUNDCHAN 6 CHAN_WEAPON sound/weapons/saber/saberspin.wav 0 0 0 //saber_clash isn't used anywhere else so use saber_block and extra sounds to save on FX -// BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 12 saber/saber_clash.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 12 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_block.efx *blade1 0 @@ -256,10 +256,10 @@ UPPEREVENTS BOTH_V6_T__S6 AEV_SOUNDCHAN 3 CHAN_AUTO sound/weapons/saber/saberhup%d.wav 1 3 0 //saber_clash isn't used anywhere else so use saber_block and extra sounds to save on FX // BOTH_VICTORY_DUAL AEV_SOUNDCHAN 4 CHAN_WEAPON sound/weapons/saber/saberspin.wav 0 0 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 17 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 18 saber/saber_clash.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 17 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 18 saber/saber_block.efx *blade1 0 BOTH_VICTORY_DUAL AEV_SOUNDCHAN 15 CHAN_AUTO sound/weapons/saber/saberblock3.mp3 0 0 0 BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_block.efx *blade1 0 BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_block.efx *blade1 0 diff --git a/MBAssets3/models/players/bxdroid/animevents.cfg b/MBAssets3/models/players/bxdroid/animevents.cfg index 1d456cf79..7616b217c 100644 --- a/MBAssets3/models/players/bxdroid/animevents.cfg +++ b/MBAssets3/models/players/bxdroid/animevents.cfg @@ -149,10 +149,10 @@ UPPEREVENTS BOTH_SHOWOFF_DUAL AEV_SOUNDCHAN 13 CHAN_AUTO sound/weapons/saber/saber_catch.mp3 0 0 0 BOTH_SHOWOFF_DUAL AEV_SOUNDCHAN 6 CHAN_WEAPON sound/weapons/saber/saberspin.wav 0 0 0 //saber_clash isn't used anywhere else so use saber_block and extra sounds to save on FX -// BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 12 saber/saber_clash.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 12 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_block.efx *blade1 0 @@ -256,10 +256,10 @@ UPPEREVENTS BOTH_V6_T__S6 AEV_SOUNDCHAN 3 CHAN_AUTO sound/weapons/saber/saberhup%d.wav 1 3 0 //saber_clash isn't used anywhere else so use saber_block and extra sounds to save on FX // BOTH_VICTORY_DUAL AEV_SOUNDCHAN 4 CHAN_WEAPON sound/weapons/saber/saberspin.wav 0 0 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 17 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 18 saber/saber_clash.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 17 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 18 saber/saber_block.efx *blade1 0 BOTH_VICTORY_DUAL AEV_SOUNDCHAN 15 CHAN_AUTO sound/weapons/saber/saberblock3.mp3 0 0 0 BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_block.efx *blade1 0 BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_block.efx *blade1 0 diff --git a/MBAssets3/models/players/darthvader/animevents_legends.cfg b/MBAssets3/models/players/darthvader/animevents_legends.cfg index 2519b5d1e..db0de1957 100644 --- a/MBAssets3/models/players/darthvader/animevents_legends.cfg +++ b/MBAssets3/models/players/darthvader/animevents_legends.cfg @@ -245,14 +245,14 @@ UPPEREVENTS BOTH_SHOWOFF_STRONG AEV_SOUNDCHAN 6 CHAN_AUTO sound/weapons/saber/saberspin.wav 0 0 0 BOTH_SHOWOFF_STRONG AEV_SOUNDCHAN 10 CHAN_AUTO sound/weapons/saber/saberspin.wav 0 0 0 BOTH_SHOWOFF_STRONG AEV_SOUNDCHAN 15 CHAN_AUTO sound/weapons/saber/saber_catch.mp3 0 0 0 - BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_clash.efx *blade1 0 - BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_clash.efx *blade1 0 - BOTH_VICTORY_DUAL AEV_EFFECT 17 saber/saber_clash.efx *blade1 0 - BOTH_VICTORY_DUAL AEV_EFFECT 18 saber/saber_clash.efx *blade1 0 - BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_clash.efx *blade1 0 - BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_clash.efx *blade1 0 - BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_clash.efx *blade1 0 - BOTH_SHOWOFF_DUAL AEV_EFFECT 12 saber/saber_clash.efx *blade1 0 + BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_block.efx *blade1 0 + BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_block.efx *blade1 0 + BOTH_VICTORY_DUAL AEV_EFFECT 17 saber/saber_block.efx *blade1 0 + BOTH_VICTORY_DUAL AEV_EFFECT 18 saber/saber_block.efx *blade1 0 + BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_block.efx *blade1 0 + BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_block.efx *blade1 0 + BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_block.efx *blade1 0 + BOTH_SHOWOFF_DUAL AEV_EFFECT 12 saber/saber_block.efx *blade1 0 BOTH_VICTORY_STAFF AEV_EFFECT 83 force/pushblur.efx *r_hand 0 BOTH_VICTORY_STAFF AEV_EFFECT 84 force/pushblur.efx *r_hand 0 BOTH_VICTORY_STAFF AEV_EFFECT 85 force/pushblur.efx *r_hand 0 @@ -267,7 +267,7 @@ UPPEREVENTS BOTH_VICTORY_STRONG AEV_EFFECT 65 force/pushblur.efx *r_hand 0 BOTH_VICTORY_STRONG AEV_EFFECT 66 force/pushblur.efx *r_hand 0 BOTH_VICTORY_STRONG AEV_EFFECT 67 force/pushblur.efx *r_hand 0 - BOTH_KYLE_MISS AEV_SOUNDCHAN 1 CHAN_AUTO *taunt%a.mp3 1 3 0 + BOTH_KYLE_MISS AEV_SOUNDCHAN 1 CHAN_AUTO *taunt%a.mp3 1 3 0 } LOWEREVENTS diff --git a/MBAssets3/models/players/dooku_pyjama/animevents.cfg b/MBAssets3/models/players/dooku_pyjama/animevents.cfg index 158c827b9..adf65e407 100644 --- a/MBAssets3/models/players/dooku_pyjama/animevents.cfg +++ b/MBAssets3/models/players/dooku_pyjama/animevents.cfg @@ -148,10 +148,10 @@ UPPEREVENTS BOTH_SHOWOFF_DUAL AEV_SOUNDCHAN 13 CHAN_AUTO sound/weapons/saber/saber_catch.mp3 0 0 0 BOTH_SHOWOFF_DUAL AEV_SOUNDCHAN 6 CHAN_WEAPON sound/weapons/saber/saberspin.wav 0 0 0 //saber_clash isn't used anywhere else so use saber_block and extra sounds to save on FX -// BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 12 saber/saber_clash.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 12 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_block.efx *blade1 0 @@ -255,10 +255,10 @@ UPPEREVENTS BOTH_V6_T__S6 AEV_SOUNDCHAN 3 CHAN_AUTO sound/weapons/saber/saberhup%d.wav 1 3 0 //saber_clash isn't used anywhere else so use saber_block and extra sounds to save on FX // BOTH_VICTORY_DUAL AEV_SOUNDCHAN 4 CHAN_WEAPON sound/weapons/saber/saberspin.wav 0 0 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 17 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 18 saber/saber_clash.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 17 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 18 saber/saber_block.efx *blade1 0 BOTH_VICTORY_DUAL AEV_SOUNDCHAN 15 CHAN_AUTO sound/weapons/saber/saberblock3.mp3 0 0 0 BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_block.efx *blade1 0 BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_block.efx *blade1 0 diff --git a/MBAssets3/models/players/grievous/animevents.cfg b/MBAssets3/models/players/grievous/animevents.cfg index 5c1873587..1d52886f5 100644 --- a/MBAssets3/models/players/grievous/animevents.cfg +++ b/MBAssets3/models/players/grievous/animevents.cfg @@ -149,10 +149,10 @@ UPPEREVENTS BOTH_SHOWOFF_DUAL AEV_SOUNDCHAN 13 CHAN_AUTO sound/weapons/saber/saber_catch.mp3 0 0 0 BOTH_SHOWOFF_DUAL AEV_SOUNDCHAN 6 CHAN_WEAPON sound/weapons/saber/saberspin.wav 0 0 0 //saber_clash isn't used anywhere else so use saber_block and extra sounds to save on FX -// BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 12 saber/saber_clash.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 12 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_block.efx *blade1 0 @@ -256,10 +256,10 @@ UPPEREVENTS BOTH_V6_T__S6 AEV_SOUNDCHAN 3 CHAN_AUTO sound/weapons/saber/saberhup%d.wav 1 3 0 //saber_clash isn't used anywhere else so use saber_block and extra sounds to save on FX // BOTH_VICTORY_DUAL AEV_SOUNDCHAN 4 CHAN_WEAPON sound/weapons/saber/saberspin.wav 0 0 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 17 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 18 saber/saber_clash.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 17 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 18 saber/saber_block.efx *blade1 0 BOTH_VICTORY_DUAL AEV_SOUNDCHAN 15 CHAN_AUTO sound/weapons/saber/saberblock3.mp3 0 0 0 BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_block.efx *blade1 0 BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_block.efx *blade1 0 diff --git a/MBAssets3/models/players/kitfisto_cw/animevents.cfg b/MBAssets3/models/players/kitfisto_cw/animevents.cfg index 158c827b9..adf65e407 100644 --- a/MBAssets3/models/players/kitfisto_cw/animevents.cfg +++ b/MBAssets3/models/players/kitfisto_cw/animevents.cfg @@ -148,10 +148,10 @@ UPPEREVENTS BOTH_SHOWOFF_DUAL AEV_SOUNDCHAN 13 CHAN_AUTO sound/weapons/saber/saber_catch.mp3 0 0 0 BOTH_SHOWOFF_DUAL AEV_SOUNDCHAN 6 CHAN_WEAPON sound/weapons/saber/saberspin.wav 0 0 0 //saber_clash isn't used anywhere else so use saber_block and extra sounds to save on FX -// BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 12 saber/saber_clash.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 12 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_block.efx *blade1 0 @@ -255,10 +255,10 @@ UPPEREVENTS BOTH_V6_T__S6 AEV_SOUNDCHAN 3 CHAN_AUTO sound/weapons/saber/saberhup%d.wav 1 3 0 //saber_clash isn't used anywhere else so use saber_block and extra sounds to save on FX // BOTH_VICTORY_DUAL AEV_SOUNDCHAN 4 CHAN_WEAPON sound/weapons/saber/saberspin.wav 0 0 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 17 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 18 saber/saber_clash.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 17 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 18 saber/saber_block.efx *blade1 0 BOTH_VICTORY_DUAL AEV_SOUNDCHAN 15 CHAN_AUTO sound/weapons/saber/saberblock3.mp3 0 0 0 BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_block.efx *blade1 0 BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_block.efx *blade1 0 diff --git a/MBAssets3/models/players/magnaguard/animevents.cfg b/MBAssets3/models/players/magnaguard/animevents.cfg index ba1fb57fb..644230928 100644 --- a/MBAssets3/models/players/magnaguard/animevents.cfg +++ b/MBAssets3/models/players/magnaguard/animevents.cfg @@ -149,10 +149,10 @@ UPPEREVENTS BOTH_SHOWOFF_DUAL AEV_SOUNDCHAN 13 CHAN_AUTO sound/weapons/saber/saber_catch.mp3 0 0 0 BOTH_SHOWOFF_DUAL AEV_SOUNDCHAN 6 CHAN_WEAPON sound/weapons/saber/saberspin.wav 0 0 0 //saber_clash isn't used anywhere else so use saber_block and extra sounds to save on FX -// BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 12 saber/saber_clash.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 12 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_block.efx *blade1 0 @@ -256,10 +256,10 @@ UPPEREVENTS BOTH_V6_T__S6 AEV_SOUNDCHAN 3 CHAN_AUTO sound/weapons/saber/saberhup%d.wav 1 3 0 //saber_clash isn't used anywhere else so use saber_block and extra sounds to save on FX // BOTH_VICTORY_DUAL AEV_SOUNDCHAN 4 CHAN_WEAPON sound/weapons/saber/saberspin.wav 0 0 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 17 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 18 saber/saber_clash.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 17 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 18 saber/saber_block.efx *blade1 0 BOTH_VICTORY_DUAL AEV_SOUNDCHAN 15 CHAN_AUTO sound/weapons/saber/saberblock3.mp3 0 0 0 BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_block.efx *blade1 0 BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_block.efx *blade1 0 diff --git a/MBAssets3/models/players/nd5/animevents.cfg b/MBAssets3/models/players/nd5/animevents.cfg index 337c7a6d4..cfc7b9d47 100644 --- a/MBAssets3/models/players/nd5/animevents.cfg +++ b/MBAssets3/models/players/nd5/animevents.cfg @@ -148,10 +148,10 @@ UPPEREVENTS BOTH_SHOWOFF_DUAL AEV_SOUNDCHAN 13 CHAN_AUTO sound/weapons/saber/saber_catch.mp3 0 0 0 BOTH_SHOWOFF_DUAL AEV_SOUNDCHAN 6 CHAN_WEAPON sound/weapons/saber/saberspin.wav 0 0 0 //saber_clash isn't used anywhere else so use saber_block and extra sounds to save on FX -// BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 12 saber/saber_clash.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 12 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_block.efx *blade1 0 @@ -255,10 +255,10 @@ UPPEREVENTS BOTH_V6_T__S6 AEV_SOUNDCHAN 3 CHAN_AUTO sound/weapons/saber/saberhup%d.wav 1 3 0 //saber_clash isn't used anywhere else so use saber_block and extra sounds to save on FX // BOTH_VICTORY_DUAL AEV_SOUNDCHAN 4 CHAN_WEAPON sound/weapons/saber/saberspin.wav 0 0 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 17 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 18 saber/saber_clash.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 17 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 18 saber/saber_block.efx *blade1 0 BOTH_VICTORY_DUAL AEV_SOUNDCHAN 15 CHAN_AUTO sound/weapons/saber/saberblock3.mp3 0 0 0 BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_block.efx *blade1 0 BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_block.efx *blade1 0 diff --git a/MBAssets3/models/players/noghri/animevents.cfg b/MBAssets3/models/players/noghri/animevents.cfg index 158c827b9..adf65e407 100644 --- a/MBAssets3/models/players/noghri/animevents.cfg +++ b/MBAssets3/models/players/noghri/animevents.cfg @@ -148,10 +148,10 @@ UPPEREVENTS BOTH_SHOWOFF_DUAL AEV_SOUNDCHAN 13 CHAN_AUTO sound/weapons/saber/saber_catch.mp3 0 0 0 BOTH_SHOWOFF_DUAL AEV_SOUNDCHAN 6 CHAN_WEAPON sound/weapons/saber/saberspin.wav 0 0 0 //saber_clash isn't used anywhere else so use saber_block and extra sounds to save on FX -// BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 12 saber/saber_clash.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 12 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_block.efx *blade1 0 @@ -255,10 +255,10 @@ UPPEREVENTS BOTH_V6_T__S6 AEV_SOUNDCHAN 3 CHAN_AUTO sound/weapons/saber/saberhup%d.wav 1 3 0 //saber_clash isn't used anywhere else so use saber_block and extra sounds to save on FX // BOTH_VICTORY_DUAL AEV_SOUNDCHAN 4 CHAN_WEAPON sound/weapons/saber/saberspin.wav 0 0 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 17 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 18 saber/saber_clash.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 17 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 18 saber/saber_block.efx *blade1 0 BOTH_VICTORY_DUAL AEV_SOUNDCHAN 15 CHAN_AUTO sound/weapons/saber/saberblock3.mp3 0 0 0 BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_block.efx *blade1 0 BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_block.efx *blade1 0 diff --git a/MBAssets3/models/players/prisoner_narkina/animevents.cfg b/MBAssets3/models/players/prisoner_narkina/animevents.cfg index 158c827b9..adf65e407 100644 --- a/MBAssets3/models/players/prisoner_narkina/animevents.cfg +++ b/MBAssets3/models/players/prisoner_narkina/animevents.cfg @@ -148,10 +148,10 @@ UPPEREVENTS BOTH_SHOWOFF_DUAL AEV_SOUNDCHAN 13 CHAN_AUTO sound/weapons/saber/saber_catch.mp3 0 0 0 BOTH_SHOWOFF_DUAL AEV_SOUNDCHAN 6 CHAN_WEAPON sound/weapons/saber/saberspin.wav 0 0 0 //saber_clash isn't used anywhere else so use saber_block and extra sounds to save on FX -// BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 12 saber/saber_clash.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 12 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_block.efx *blade1 0 @@ -255,10 +255,10 @@ UPPEREVENTS BOTH_V6_T__S6 AEV_SOUNDCHAN 3 CHAN_AUTO sound/weapons/saber/saberhup%d.wav 1 3 0 //saber_clash isn't used anywhere else so use saber_block and extra sounds to save on FX // BOTH_VICTORY_DUAL AEV_SOUNDCHAN 4 CHAN_WEAPON sound/weapons/saber/saberspin.wav 0 0 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 17 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 18 saber/saber_clash.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 17 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 18 saber/saber_block.efx *blade1 0 BOTH_VICTORY_DUAL AEV_SOUNDCHAN 15 CHAN_AUTO sound/weapons/saber/saberblock3.mp3 0 0 0 BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_block.efx *blade1 0 BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_block.efx *blade1 0 diff --git a/MBAssets3/models/players/rab-24/animevents.cfg b/MBAssets3/models/players/rab-24/animevents.cfg index 828a556f5..6f5480d32 100644 --- a/MBAssets3/models/players/rab-24/animevents.cfg +++ b/MBAssets3/models/players/rab-24/animevents.cfg @@ -148,10 +148,10 @@ UPPEREVENTS BOTH_SHOWOFF_DUAL AEV_SOUNDCHAN 13 CHAN_AUTO sound/weapons/saber/saber_catch.mp3 0 0 0 BOTH_SHOWOFF_DUAL AEV_SOUNDCHAN 6 CHAN_WEAPON sound/weapons/saber/saberspin.wav 0 0 0 //saber_clash isn't used anywhere else so use saber_block and extra sounds to save on FX -// BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 12 saber/saber_clash.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 12 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_block.efx *blade1 0 @@ -255,10 +255,10 @@ UPPEREVENTS BOTH_V6_T__S6 AEV_SOUNDCHAN 3 CHAN_AUTO sound/weapons/saber/saberhup%d.wav 1 3 0 //saber_clash isn't used anywhere else so use saber_block and extra sounds to save on FX // BOTH_VICTORY_DUAL AEV_SOUNDCHAN 4 CHAN_WEAPON sound/weapons/saber/saberspin.wav 0 0 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 17 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 18 saber/saber_clash.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 17 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 18 saber/saber_block.efx *blade1 0 BOTH_VICTORY_DUAL AEV_SOUNDCHAN 15 CHAN_AUTO sound/weapons/saber/saberblock3.mp3 0 0 0 BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_block.efx *blade1 0 BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_block.efx *blade1 0 diff --git a/MBAssets3/models/players/wat_tambor/animevents.cfg b/MBAssets3/models/players/wat_tambor/animevents.cfg index ad3ab349f..5acb038f1 100644 --- a/MBAssets3/models/players/wat_tambor/animevents.cfg +++ b/MBAssets3/models/players/wat_tambor/animevents.cfg @@ -148,10 +148,10 @@ UPPEREVENTS BOTH_SHOWOFF_DUAL AEV_SOUNDCHAN 13 CHAN_AUTO sound/weapons/saber/saber_catch.mp3 0 0 0 BOTH_SHOWOFF_DUAL AEV_SOUNDCHAN 6 CHAN_WEAPON sound/weapons/saber/saberspin.wav 0 0 0 //saber_clash isn't used anywhere else so use saber_block and extra sounds to save on FX -// BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_clash.efx *blade1 0 -// BOTH_SHOWOFF_DUAL AEV_EFFECT 12 saber/saber_clash.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_block.efx *blade1 0 +// BOTH_SHOWOFF_DUAL AEV_EFFECT 12 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_block.efx *blade1 0 BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_block.efx *blade1 0 @@ -255,10 +255,10 @@ UPPEREVENTS BOTH_V6_T__S6 AEV_SOUNDCHAN 3 CHAN_AUTO sound/weapons/saber/saberhup%d.wav 1 3 0 //saber_clash isn't used anywhere else so use saber_block and extra sounds to save on FX // BOTH_VICTORY_DUAL AEV_SOUNDCHAN 4 CHAN_WEAPON sound/weapons/saber/saberspin.wav 0 0 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 17 saber/saber_clash.efx *blade1 0 -// BOTH_VICTORY_DUAL AEV_EFFECT 18 saber/saber_clash.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 17 saber/saber_block.efx *blade1 0 +// BOTH_VICTORY_DUAL AEV_EFFECT 18 saber/saber_block.efx *blade1 0 BOTH_VICTORY_DUAL AEV_SOUNDCHAN 15 CHAN_AUTO sound/weapons/saber/saberblock3.mp3 0 0 0 BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_block.efx *blade1 0 BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_block.efx *blade1 0 diff --git a/mb2_pb_assets2/models/players/Borat/animevents.cfg b/mb2_pb_assets2/models/players/Borat/animevents.cfg index 7d53d13f8..d4b6660fb 100644 --- a/mb2_pb_assets2/models/players/Borat/animevents.cfg +++ b/mb2_pb_assets2/models/players/Borat/animevents.cfg @@ -290,15 +290,15 @@ UPPEREVENTS BOTH_SHOWOFF_STRONG AEV_SOUNDCHAN 6 CHAN_AUTO sound/weapons/saber/saberspin.wav 0 0 0 BOTH_SHOWOFF_STRONG AEV_SOUNDCHAN 10 CHAN_AUTO sound/weapons/saber/saberspin.wav 0 0 0 BOTH_SHOWOFF_STRONG AEV_SOUNDCHAN 15 CHAN_AUTO sound/weapons/saber/saber_catch.mp3 0 0 0 - BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_clash.efx *blade1 0 - BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_clash.efx *blade1 0 - BOTH_VICTORY_DUAL AEV_EFFECT 17 saber/saber_clash.efx *blade1 0 - BOTH_VICTORY_DUAL AEV_EFFECT 18 saber/saber_clash.efx *blade1 0 - BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_clash.efx *blade1 0 - BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_clash.efx *blade1 0 - BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_clash.efx *blade1 0 - BOTH_SHOWOFF_DUAL AEV_EFFECT 12 saber/saber_clash.efx *blade1 0 - BOTH_VICTORY_STAFF AEV_EFFECT 83 force/pushblur.efx *r_hand 0 + BOTH_VICTORY_DUAL AEV_EFFECT 15 saber/saber_block.efx *blade1 0 + BOTH_VICTORY_DUAL AEV_EFFECT 16 saber/saber_block.efx *blade1 0 + BOTH_VICTORY_DUAL AEV_EFFECT 17 saber/saber_block.efx *blade1 0 + BOTH_VICTORY_DUAL AEV_EFFECT 18 saber/saber_block.efx *blade1 0 + BOTH_SHOWOFF_DUAL AEV_EFFECT 6 saber/saber_block.efx *blade1 0 + BOTH_SHOWOFF_DUAL AEV_EFFECT 8 saber/saber_block.efx *blade1 0 + BOTH_SHOWOFF_DUAL AEV_EFFECT 10 saber/saber_block.efx *blade1 0 + BOTH_SHOWOFF_DUAL AEV_EFFECT 12 saber/saber_block.efx *blade1 0 +/* BOTH_VICTORY_STAFF AEV_EFFECT 83 force/pushblur.efx *r_hand 0 BOTH_VICTORY_STAFF AEV_EFFECT 84 force/pushblur.efx *r_hand 0 BOTH_VICTORY_STAFF AEV_EFFECT 85 force/pushblur.efx *r_hand 0 BOTH_VICTORY_STAFF AEV_EFFECT 86 force/pushblur.efx *r_hand 0 @@ -311,7 +311,7 @@ UPPEREVENTS BOTH_VICTORY_STAFF AEV_EFFECT 93 force/pushblur.efx *r_hand 0 BOTH_VICTORY_STRONG AEV_EFFECT 65 force/pushblur.efx *r_hand 0 BOTH_VICTORY_STRONG AEV_EFFECT 66 force/pushblur.efx *r_hand 0 - BOTH_VICTORY_STRONG AEV_EFFECT 67 force/pushblur.efx *r_hand 0 + BOTH_VICTORY_STRONG AEV_EFFECT 67 force/pushblur.efx *r_hand 0 */ } LOWEREVENTS From f95068dfa56394b3dfe79c3b38a1f76edb86eacf Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Mon, 9 Feb 2026 19:21:31 -0500 Subject: [PATCH 116/119] clone comm remove thermal --- z_MBLegends/ext_data/mb2/character/h2_Carth.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h3_CloneCom.mbch | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h2_Carth.mbch b/z_MBLegends/ext_data/mb2/character/h2_Carth.mbch index 2ff4252fa..15891a2f4 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_Carth.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_Carth.mbch @@ -68,8 +68,8 @@ A speedy Dual Pistol wielder and grenadier with multiple forms of healing. - Carth's Dual Blaster Pistols (WESTARs 3) -- 10% more FP Dmg -- 5% slower RoF -- V-59 Conc Grenades (3) - Frag Grenades (3) +- V-59 Conc Grenades (3) ^6Inventory: - Advanced Medpac ^3[CS4] diff --git a/z_MBLegends/ext_data/mb2/character/h3_CloneCom.mbch b/z_MBLegends/ext_data/mb2/character/h3_CloneCom.mbch index 5df1a7575..da71c0f24 100644 --- a/z_MBLegends/ext_data/mb2/character/h3_CloneCom.mbch +++ b/z_MBLegends/ext_data/mb2/character/h3_CloneCom.mbch @@ -4,12 +4,12 @@ name "h3_CloneCom" MBClass MB_CLASS_CLONETROOPER classNumberLimit 4 extralives 1 -weapons WP_BLASTER_PISTOL|WP_SABER|WP_THERMAL|WP_FRAG_NADE +weapons WP_BLASTER_PISTOL|WP_SABER|WP_FRAG_NADE WP_UGLFlags HELD_KNOCKBACK WP_DCCarbineFlags HELD_ALTRELOAD WP_DisruptorFlags HELD_ALTRELOAD WP_FlechetteFlags HELD_ALTRELOAD -attributes MB_ATT_STAMINA,2|MB_ATT_PISTOL,1|MB_ATT_BASE_TD,2|MB_ATT_DEXTERITY,1|MB_ATT_BLAST_ARMOUR|MB_ATT_AMMO,3|MB_ATT_FRAGS,1 +attributes MB_ATT_STAMINA,2|MB_ATT_PISTOL,1|MB_ATT_DEXTERITY,1|MB_ATT_BLAST_ARMOUR|MB_ATT_AMMO,3|MB_ATT_FRAGS,1 BPmultiplier 0 saber1 cc saberstyle SS_TAVION From 9235364b11186d9c58b5cab26f5f464622e209a8 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Mon, 9 Feb 2026 23:56:13 -0500 Subject: [PATCH 117/119] balance wrap up Senate Guard HP 105 > 115 Bo Katan Pistol dmg 1 > 1.1 Nite Owl Proj dmg .8 > .8 Hera Clone Pistol damage 1.1 > 1.15 Lobot Dmg/fp mult 1.15 > 1.2 T3M4 Arm Blaster dmg 1 > 1.1 Arm Blaster ammo 500 > 600 NRSec A280 cost 2/5/2 > 2/4/2 Pull cost 7 > 6 Zam Healing 3 > 2 Gamorrean Skill timer .5 > .4 --- z_MBLegends/ext_data/mb2/character/h10_JHeal.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h2_Padme.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h4_SenGuard.mbch | 4 ++-- z_MBLegends/ext_data/mb2/character/h5_AstroR2.mbch | 4 ++-- z_MBLegends/ext_data/mb2/character/h5_BoKatan.mbch | 5 +++-- z_MBLegends/ext_data/mb2/character/h5_NiteOwl.mbch | 4 ++-- z_MBLegends/ext_data/mb2/character/h7_Hera.mbch | 8 ++++---- z_MBLegends/ext_data/mb2/character/h7_Leia.mbch | 2 +- z_MBLegends/ext_data/mb2/character/h7_Lobot.mbch | 6 +++--- z_MBLegends/ext_data/mb2/character/h7_T3M4.mbch | 8 +++++--- z_MBLegends/ext_data/mb2/character/h8_NRSecDroid.mbch | 4 ++-- z_MBLegends/ext_data/mb2/character/h8_Zaal.mbch | 3 ++- z_MBLegends/ext_data/mb2/character/v10_Traya.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v4_MagnaG.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v6_Dengar.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v6_Zam.mbch | 9 ++++----- z_MBLegends/ext_data/mb2/character/v7_Mouse.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v7_Reelo.mbch | 2 -- z_MBLegends/ext_data/mb2/character/v7_Thrawn.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v7_Veers.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v7_WatTam.mbch | 2 +- z_MBLegends/ext_data/mb2/character/v8_GamoPig.mbch | 4 ++-- 22 files changed, 41 insertions(+), 40 deletions(-) diff --git a/z_MBLegends/ext_data/mb2/character/h10_JHeal.mbch b/z_MBLegends/ext_data/mb2/character/h10_JHeal.mbch index 784bda553..d532d3507 100644 --- a/z_MBLegends/ext_data/mb2/character/h10_JHeal.mbch +++ b/z_MBLegends/ext_data/mb2/character/h10_JHeal.mbch @@ -170,4 +170,4 @@ A medic with strong support skills. ^3Abilities: - HP Dispenser (3) ^3['Use' on ^3allies] --- +7 range" \ No newline at end of file +-- +7 Range" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/h2_Padme.mbch b/z_MBLegends/ext_data/mb2/character/h2_Padme.mbch index 5411317a2..dbc22c6fa 100644 --- a/z_MBLegends/ext_data/mb2/character/h2_Padme.mbch +++ b/z_MBLegends/ext_data/mb2/character/h2_Padme.mbch @@ -150,7 +150,7 @@ A frontline/support gunner with multiple forms of self-healing. Powerful in prox ^3Abilities: - BP/Resource Dispenser (3)/(2) ^3['Use' on ^3allies] --- +3 range +-- +3 Range - Dodge (3) ^3[CS1] - Dash (2) ^3[CS2] - Quickthrow (3) ^3[CS3]" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/h4_SenGuard.mbch b/z_MBLegends/ext_data/mb2/character/h4_SenGuard.mbch index d3a7088e4..54ba70742 100644 --- a/z_MBLegends/ext_data/mb2/character/h4_SenGuard.mbch +++ b/z_MBLegends/ext_data/mb2/character/h4_SenGuard.mbch @@ -14,7 +14,7 @@ ClassInfo forcepowers FP_SABER_OFFENSE,3 forcepool 80 - maxhealth 105 + maxhealth 115 maxarmor 80 special1 EAS_HI_SPRINT @@ -112,7 +112,7 @@ WeaponInfo1 selectSound "s/w/t/staffswing4.mp3" } -description "Senate Guard +description "Republic Senate Guard 2-life anti-Sith hybrids who can cover and deny ground quickly. diff --git a/z_MBLegends/ext_data/mb2/character/h5_AstroR2.mbch b/z_MBLegends/ext_data/mb2/character/h5_AstroR2.mbch index faeb17011..f405788d1 100644 --- a/z_MBLegends/ext_data/mb2/character/h5_AstroR2.mbch +++ b/z_MBLegends/ext_data/mb2/character/h5_AstroR2.mbch @@ -161,7 +161,7 @@ A plucky support with numerous gadgets. -- 50% less Reach -- 66% more Radius - Flamethrower --- 150% slower ignition rate +-- 150% slower RoI -- 50% slower Mag Reload ^5Powers: @@ -182,7 +182,7 @@ A plucky support with numerous gadgets. ^3Abilities: - Armor/BP/Resource Dispenser (2) ^3['Use' ^3on allies] --- +1 range +-- +1 Range - Jet Boosters (Jetpack) - Headbutt (Flipkick 1) ^3[Contact Jump] - Mini-Blaster (Wrist Laser) ^3[CS1] diff --git a/z_MBLegends/ext_data/mb2/character/h5_BoKatan.mbch b/z_MBLegends/ext_data/mb2/character/h5_BoKatan.mbch index 0f976d878..fe83d765f 100644 --- a/z_MBLegends/ext_data/mb2/character/h5_BoKatan.mbch +++ b/z_MBLegends/ext_data/mb2/character/h5_BoKatan.mbch @@ -23,7 +23,7 @@ ClassInfo saber1 legends_darksaber saberstyle SS_MEDIUM|SS_DESANN -saberDamageStyle SS_MEDIUM,200|SS_DESANN,240 + saberDamageStyle SS_MEDIUM,200|SS_DESANN,240 forcepowers FP_SABER_OFFENSE,1 APmultiplier 1.20 @@ -64,6 +64,7 @@ WeaponInfo1 AltMissileEffect "Blaster/Shot04Y" ChargeSound "sound/weapons/leia_pistol/altcharge.mp3" ChargeEffect "gfx/effects/yellow_bryarFrontFlash" + damageMod 1.1 fpmult 1.1 rateMod 1.1 } @@ -81,7 +82,7 @@ A quick and versatile Mandalorian with a tough suit of armor. -- Blocking resists Force Powers -- 16/40% less Yellow/Purple Dmg - Dual WESTAR-35 Blaster Pistols (3) --- 10% more FP Dmg +-- 10% more Dmg/FP Dmg -- 10% slower RoF - Frag Grenades (2) diff --git a/z_MBLegends/ext_data/mb2/character/h5_NiteOwl.mbch b/z_MBLegends/ext_data/mb2/character/h5_NiteOwl.mbch index c42aba001..19d603ebe 100644 --- a/z_MBLegends/ext_data/mb2/character/h5_NiteOwl.mbch +++ b/z_MBLegends/ext_data/mb2/character/h5_NiteOwl.mbch @@ -72,7 +72,7 @@ ClassInfo c_att_skill_3 MB_ATT_PROJECTILE_RIFLE c_att_names_3 "Kingpin Projectile Rifle" c_att_ranks_3 5 - c_att_descs_3 "10% more FP Dmg, 20% less Dmg, 100% slower Mag Reload" + c_att_descs_3 "10% more FP Dmg, 10% less Dmg, 100% slower Mag Reload" c_att_skill_4 MB_ATT_RESPAWNS c_att_names_4 "Reinforcement" @@ -178,7 +178,7 @@ WeaponInfo3 FlashSound3 "sound/weapons/halo_beamrifle/fire3.mp3" CustomAmmo 30 clipsize 2 - damageMod 0.80 + damageMod 0.9 FPMult 1.1 ReloadTimeModifier 2 } diff --git a/z_MBLegends/ext_data/mb2/character/h7_Hera.mbch b/z_MBLegends/ext_data/mb2/character/h7_Hera.mbch index 23786781a..96d28b196 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_Hera.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_Hera.mbch @@ -13,7 +13,7 @@ ClassInfo MBClass MB_CLASS_HERO classNumberLimit 1 holdables HI_SHIELD|HI_EWEB|HI_SEEKER //BASE? -baseSpeed 260 + baseSpeed 260 modelscale 0.99 rateOfFire 0.9 // rateOfFire_Melee 0.9 @@ -65,7 +65,7 @@ WeaponInfo0 animCharge BOTH_PISTOL_ATTACK VelocityMod 1.15 rateMod 0.65 - damageMod 1.1 + damageMod 1.15 } description "Hera Syndulla @@ -78,7 +78,7 @@ A dexterous and speedy commander with Quickthrow grenades and portable defensive - Blurrg-1120 Blaster Pistol (Clone Pistol 2) -- 35% faster RoF -- 15% more Velocity --- 10% more Dmg +-- 15% more Dmg - Frag Grenade (1) - Pulse Grenades (3) @@ -95,7 +95,7 @@ A dexterous and speedy commander with Quickthrow grenades and portable defensive ^3Abilities: - Armor Dispenser (2) ^3['Use' on ^3allies] --- +1 range +-- +1 Range - Dodge (3) ^3[CS1] - Dex Roll ^3[CS2] - Quickthrow (1) ^3[CS3]" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/h7_Leia.mbch b/z_MBLegends/ext_data/mb2/character/h7_Leia.mbch index c992bab4a..cf38aa7bd 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_Leia.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_Leia.mbch @@ -108,7 +108,7 @@ An agile commander/medic with slight Force sensitivity, grenades, and multiple h ^3Abilities: - HP/Armor Dispenser (3) ^3['Use' on allies] --- +1 range +-- +1 Range - Flipkick (1) ^3[Contact Jump] - Dodge (2) ^3[CS1] - Gunkick ^3[CS2]" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/h7_Lobot.mbch b/z_MBLegends/ext_data/mb2/character/h7_Lobot.mbch index bccb64bc8..0e80836ee 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_Lobot.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_Lobot.mbch @@ -78,9 +78,9 @@ WeaponInfo1 ChargeSound "sound/weapons/leia_pistol/altcharge.mp3" CustomAmmo 750 VelocityMod 1.15 - FPMult 1.15 + FPMult 1.2 rateMod 0.75 - damageMod 1.15 + damageMod 1.2 } ForceInfo0 @@ -138,7 +138,7 @@ A speedy, damage-boosted Pistoleer with Grenades. - Relby-K23 'Stinger' Blaster Pistol (WESTAR 2) -- 25% faster RoF -- 15% more Velocity --- 15% more Dmg/FP Dmg +-- 20% more Dmg/FP Dmg - Frag Grenades (2) - V-59 Conc Grenades (3) diff --git a/z_MBLegends/ext_data/mb2/character/h7_T3M4.mbch b/z_MBLegends/ext_data/mb2/character/h7_T3M4.mbch index 730f747ac..f589e9451 100644 --- a/z_MBLegends/ext_data/mb2/character/h7_T3M4.mbch +++ b/z_MBLegends/ext_data/mb2/character/h7_T3M4.mbch @@ -80,7 +80,8 @@ WeaponInfo1 FlashSound1 "sound/weapons/kotor/fire_light.wav" FlashSound2 "sound/weapons/kotor/fire_light.wav" FlashSound3 "sound/weapons/kotor/fire_light.wav" - customammo 500 + customammo 600 +damageMod 1.1 } WeaponInfo2 @@ -125,18 +126,19 @@ A small, fast moving support class who can Hack into interfaces with superior sp ^2Weaponry: - Mounted Blaster (Arm Blaster 1) +-- 10% more Dmg -- Advanced Targeting ^3[Sec fire] - Ion Blaster (Clone Pistol 1) -- Shocks on hit -- 20% more FP Dmg -- Mag Reload - CryoBan Projector (Icethrower) --- 50% slower freeze rate +-- 50% slower RoF -- 50% slower Mag Reload ^8Attributes: -- Base Dmg Taken - Battery Recharge (3) +- Base Dmg Taken - Self-Repair (Armor Regen 1) - Passive Radar Scanner (Miraluka Vision 1) diff --git a/z_MBLegends/ext_data/mb2/character/h8_NRSecDroid.mbch b/z_MBLegends/ext_data/mb2/character/h8_NRSecDroid.mbch index cd674fc87..b5f75d5ca 100644 --- a/z_MBLegends/ext_data/mb2/character/h8_NRSecDroid.mbch +++ b/z_MBLegends/ext_data/mb2/character/h8_NRSecDroid.mbch @@ -61,7 +61,7 @@ ClassInfo c_att_skill_1 MB_ATT_A280 c_att_names_1 "Modified DH-17 (A280)" - c_att_ranks_1 2,5,2 + c_att_ranks_1 2,4,2 c_att_skill_2 MB_ATT_BASE_TD c_att_names_2 "Heavy Thermal Grenades" @@ -69,7 +69,7 @@ ClassInfo c_att_skill_3 MB_ATT_FP_PULL c_att_names_3 "Magnetic (Force) Pull ^3[CS4]" - c_att_ranks_3 7 + c_att_ranks_3 6 c_att_skill_4 MB_ATT_RESPAWNS c_att_names_4 "Reinforcement" diff --git a/z_MBLegends/ext_data/mb2/character/h8_Zaal.mbch b/z_MBLegends/ext_data/mb2/character/h8_Zaal.mbch index 0eb2b318e..fd5bd70b1 100644 --- a/z_MBLegends/ext_data/mb2/character/h8_Zaal.mbch +++ b/z_MBLegends/ext_data/mb2/character/h8_Zaal.mbch @@ -114,7 +114,8 @@ A jack-of-all-trades with a massive HP pool, max Strength, choice of Vibrosaber, - Sonic Pistol (1) -- Stuns on hit -- 50% more FP Dmg --- 25% slower RoF/Mag Reload +-- 25% slower RoF +-- 25% slower Mag Reload - Zaalbar's Bowcaster (3) -- 25% slower RoF - Pulse Grenades (3) diff --git a/z_MBLegends/ext_data/mb2/character/v10_Traya.mbch b/z_MBLegends/ext_data/mb2/character/v10_Traya.mbch index 3731fd300..68dee66e7 100644 --- a/z_MBLegends/ext_data/mb2/character/v10_Traya.mbch +++ b/z_MBLegends/ext_data/mb2/character/v10_Traya.mbch @@ -130,4 +130,4 @@ A medic with strong support skills. ^3Abilities: - HP Dispenser (3) ^3['Use' on ^3allies] --- +7 range" \ No newline at end of file +-- +7 Range" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/v4_MagnaG.mbch b/z_MBLegends/ext_data/mb2/character/v4_MagnaG.mbch index a2910438b..1069fff93 100644 --- a/z_MBLegends/ext_data/mb2/character/v4_MagnaG.mbch +++ b/z_MBLegends/ext_data/mb2/character/v4_MagnaG.mbch @@ -76,7 +76,7 @@ ClassInfo c_att_skill_0 MB_ATT_ROCKET_LAUNCHER c_att_names_0 "RD-4 Rocket Launcher (2)" c_att_ranks_0 1 - c_att_descs_0 "Poisons/tracks/staggers on det, 25% less DMG, 35% slower mag reload" + c_att_descs_0 "Poisons/tracks/staggers on det, 25% less DMG, 35% slower Mag Reload" c_att_skill_1 MB_ATT_PLX1 c_att_names_1 "RPS-6 Rocket Launcher (PLX)" diff --git a/z_MBLegends/ext_data/mb2/character/v6_Dengar.mbch b/z_MBLegends/ext_data/mb2/character/v6_Dengar.mbch index a87a8e9bd..1fcecf0b3 100644 --- a/z_MBLegends/ext_data/mb2/character/v6_Dengar.mbch +++ b/z_MBLegends/ext_data/mb2/character/v6_Dengar.mbch @@ -257,7 +257,7 @@ A ruthless assault class who likes to bring his bounties in cold. - Dengar's Fire Blade (Cyan Saber) -- No Saber/Blaster Block -- Ignites on hit --- 62% less range +-- 62% less Reach -- 33% more Radius - Smoke Grenades (2) (Conc Grenades) -- Obscures vision on det diff --git a/z_MBLegends/ext_data/mb2/character/v6_Zam.mbch b/z_MBLegends/ext_data/mb2/character/v6_Zam.mbch index 92905b513..6d7476b61 100644 --- a/z_MBLegends/ext_data/mb2/character/v6_Zam.mbch +++ b/z_MBLegends/ext_data/mb2/character/v6_Zam.mbch @@ -6,7 +6,7 @@ ClassInfo weapons WP_BLASTER_PISTOL|WP_REAL_TD|WP_PROJ - attributes MB_ATT_PROJECTILE_RIFLE,1|MB_ATT_PISTOL,3|MB_ATT_AMMO,3|MB_ATT_THERMALS,1|MB_ATT_POISON_DART,4|MB_ATT_HEALING,3|MB_ATT_SPY_DISGUISE,3|MB_ATT_DODGE,3|MB_ATT_TRACKING_DART,4 + attributes MB_ATT_PROJECTILE_RIFLE,1|MB_ATT_PISTOL,3|MB_ATT_AMMO,3|MB_ATT_THERMALS,1|MB_ATT_POISON_DART,4|MB_ATT_HEALING,2|MB_ATT_SPY_DISGUISE,3|MB_ATT_DODGE,3|MB_ATT_TRACKING_DART,4 maxhealth 125 maxarmor 125 @@ -89,13 +89,12 @@ animReady TORSO_WEAPONIDLE2 description "Zam Wesell -A class that can don the appearance of the enemy, who also possesses a double-shot Projectile Rifle, a Thermal Detonator, and Darts. +An assassin that can don the appearance of the enemy. Possesses a 2-shot sniper rifle. ^2Weaponry: - Melee - KYD-21 Blaster Pistol (3) --- 10% more Dmg --- 10% more FP Dmg +-- 10% more Dmg/FP Dmg -- 7% slower RoF - KiSteer 1284 Projectile Rifle -- 2 shots per Reload @@ -106,7 +105,7 @@ A class that can don the appearance of the enemy, who also possesses a double-sh - Electrobinoculars ^8Attributes: -- Healing (3) +- Healing (2) ^3Abilities: - Shapeshift (Disguise 3) ^3[Toggle Melee] diff --git a/z_MBLegends/ext_data/mb2/character/v7_Mouse.mbch b/z_MBLegends/ext_data/mb2/character/v7_Mouse.mbch index 55e8531d5..977ad3ffa 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_Mouse.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_Mouse.mbch @@ -305,5 +305,5 @@ Tiny, easily startled maintenance and patrol units. ^3Abilities: - Armor/BP/Resource Dispenser (1) ^3['Use' ^3on allies] --- +1 range +-- +1 Range - Trip (Barge) ^3[CS2]" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/v7_Reelo.mbch b/z_MBLegends/ext_data/mb2/character/v7_Reelo.mbch index d4b052561..66ebdab50 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_Reelo.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_Reelo.mbch @@ -149,8 +149,6 @@ A criminal kingpin armed to the teeth with various weapons. Cannot be knocked do -- Sec only - Tenloss DXR-6 Disruptor Rifle (2) - Carbonite Rifle (Icethrower) --- Slows/freezes on hit --- No Dmg -- 100% slower Mag Reload - Overcharged PLX-2M Rocket Launcher (10) -- Pushes on det diff --git a/z_MBLegends/ext_data/mb2/character/v7_Thrawn.mbch b/z_MBLegends/ext_data/mb2/character/v7_Thrawn.mbch index 05da8d4b4..beced1317 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_Thrawn.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_Thrawn.mbch @@ -112,7 +112,7 @@ An agile, pistol-wielding commander/medic hybrid with Force power resistance. ^3Abilities: - HP/Armor Dispenser (3) ^3['Use' on allies] --- +1 range +-- +1 Range - Flipkick (1) ^3[Contact Jump] - Dodge (2) ^3[CS1] - Tracking Darts (4) ^3[CS2 Melee]" diff --git a/z_MBLegends/ext_data/mb2/character/v7_Veers.mbch b/z_MBLegends/ext_data/mb2/character/v7_Veers.mbch index 80851b024..37d3220b0 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_Veers.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_Veers.mbch @@ -151,7 +151,7 @@ A supportive gunner who can mark enemies for death, repair his troops' armor, an ^3Abilities: - Armor Dispenser (2) ^3['Use' on ^3allies] --- +1 range +-- +1 Range - Dodge (3) ^3[CS1] - Gunkick ^3[CS2] - Tracking Darts (8) ^3[CS2 Melee] diff --git a/z_MBLegends/ext_data/mb2/character/v7_WatTam.mbch b/z_MBLegends/ext_data/mb2/character/v7_WatTam.mbch index a1aaebd25..42637805b 100644 --- a/z_MBLegends/ext_data/mb2/character/v7_WatTam.mbch +++ b/z_MBLegends/ext_data/mb2/character/v7_WatTam.mbch @@ -229,5 +229,5 @@ Utilizes experimental tech. ^3Abilities: - Armor/BP/Resource Dispenser (2) ^3['Use' ^3on allies] --- +1 range +-- +1 Range - Tracking Darts (6) ^3[CS2 Melee]" \ No newline at end of file diff --git a/z_MBLegends/ext_data/mb2/character/v8_GamoPig.mbch b/z_MBLegends/ext_data/mb2/character/v8_GamoPig.mbch index b44c6ee7f..024456d27 100644 --- a/z_MBLegends/ext_data/mb2/character/v8_GamoPig.mbch +++ b/z_MBLegends/ext_data/mb2/character/v8_GamoPig.mbch @@ -19,7 +19,7 @@ ClassInfo maxhealth 300 maxarmor 50 - skilltimerMod 0.5 + skilltimerMod 0.4 speed 1.09 resource RESOURCE_FORCE @@ -123,7 +123,7 @@ Versatile 2-life gunners with Strength and a heavy Saber. ^8Attributes: - Reinforcement (1) -- 50% faster Skill Cd +- 60% faster Skill Cd - 15% less Kb Taken - Strength (2) - Blast Armor From 9e9c09e1e0741d03351f34179e9aaa86b2b5dae9 Mon Sep 17 00:00:00 2001 From: shrine-engie Date: Tue, 10 Feb 2026 13:45:23 -0500 Subject: [PATCH 118/119] Update v5_ImpArmCom.mbch Disable gunkick --- z_MBLegends/ext_data/mb2/character/v5_ImpArmCom.mbch | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/z_MBLegends/ext_data/mb2/character/v5_ImpArmCom.mbch b/z_MBLegends/ext_data/mb2/character/v5_ImpArmCom.mbch index 36e1c9cd8..3e2dad27c 100644 --- a/z_MBLegends/ext_data/mb2/character/v5_ImpArmCom.mbch +++ b/z_MBLegends/ext_data/mb2/character/v5_ImpArmCom.mbch @@ -25,7 +25,7 @@ ClassInfo special1 EAS_HI_FLAME special2 EAS_HI_WRIST - + special3 EAS_NONE uioverlay_l "gfx/icons/aerial" uioverlay_r "gfx/icons/infantry" uioverlay_c "gfx/icons/spec_infantry" From 421a3fb11d2101ea3775ecef14b7c5c18cc6b858 Mon Sep 17 00:00:00 2001 From: Unguided Date: Tue, 10 Feb 2026 20:14:46 +0100 Subject: [PATCH 119/119] just a soundpath edit on maskless Sith Eradicator --- MBAssets3/models/players/jedi_tor/modeldata.cfg | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/MBAssets3/models/players/jedi_tor/modeldata.cfg b/MBAssets3/models/players/jedi_tor/modeldata.cfg index 6dde18931..9cfb5940c 100644 --- a/MBAssets3/models/players/jedi_tor/modeldata.cfg +++ b/MBAssets3/models/players/jedi_tor/modeldata.cfg @@ -7,7 +7,7 @@ jedi_tor m sounds_sith -sith_acolyte +sith_eradicator m