Bug description
Creating a world or changing the gamma (as an example) on one branch will transfer over to another branch.
To Reproduce
- Create a world on Branch A (example: modded)
- Close game
- Switch to Branch B in Visual Studio (example: main)
- Open game
- See world from Branch A
Expected behavior
The worlds (and game settings) should be different for every branch.
Screenshots
No response
Videos
No response
Version
8bf0343
Build Type
Additional context
You could accidentally override your world on the wrong branch and loose data.
It wasn't present in earlier versions as well.
Bug description
Creating a world or changing the gamma (as an example) on one branch will transfer over to another branch.
To Reproduce
Expected behavior
The worlds (and game settings) should be different for every branch.
Screenshots
No response
Videos
No response
Version
8bf0343
Build Type
Additional context
You could accidentally override your world on the wrong branch and loose data.
It wasn't present in earlier versions as well.