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mDraw loads SVGs with wrong scale #51

@joanielemercier

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@joanielemercier

all mDraw versions
PC

Scale seems relative to the svg content, so it's impossible to load a file at 1:1 scale, or to scale precisely.
(more details here: http://forum.makeblock.cc/t/mdraw-distorting-svg-dimensions/3755 )

The ideal situation would be to read values from the svg (x="" y="" width="" height="" OR use viewBox="")
And then align the content on one CORNER of the working area.

This would allow to make super precise drawings at actual scale, also tile drawings together to make large formats.

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