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SFX Mismatch for Character Movement #281

@MashdorDev

Description

@MashdorDev

The sound effects (SFX) for moving the character, Gigi, do not seem to match the character's appearance or movements, giving the impression that Gigi's legs are made out of wood.

Suggested Improvements:

  • Revisit the SFX used for character movement to ensure they align more closely with Gigi's character design and the game's overall aesthetic.

Aligning the movement SFX with the character's design will create a more cohesive and immersive gameplay experience.

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