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Some flags always reset to default when Flag Editor is closed #220

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onthe8thfloor opened this issue Dec 28, 2024 · 4 comments
Open

Some flags always reset to default when Flag Editor is closed #220

onthe8thfloor opened this issue Dec 28, 2024 · 4 comments
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@onthe8thfloor
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onthe8thfloor commented Dec 28, 2024

Used to be only FStrings resetting before recent update.

Works: DFIntCanHideGroupId, FIntFullscreenTitleBarTriggerDelayMillis (I'm not going to readd just to test if they will break)

Doesn't work: DFintNumAssetsMaxToPreload, FIntDebugForceMSAASamples, FStringDebugHighlightSpecificFont

I'm using the ordinary method you would to override/add a flag.

@MaximumADHD
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Can't reproduce this in the latest version. Does it still happen?

@JaksonD
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JaksonD commented Apr 29, 2025

Definitely still happens with some things. I can't get these two fflags to stay put:

“FFlagAssistantTooltipInScriptEditor3”:false
“FFlagScriptEditorAssistantTooltipsExperimentation”:false
msedge_dzAtA66Imn.mp4

@onthe8thfloor
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onthe8thfloor commented Apr 29, 2025

Most flags don't reset, but DFintNumAssetsMaxToPreload, FIntDebugForceMSAASamples, FStringDebugHighlightSpecificFont and JaksonD's examples do.

They don't reset in Bloxstrap and they do work in Roblox Player. I remember FStringDebugHighlightSpecificFont used to work in Studio (before the resetting flags issue existed). Maybe these flags don't work in Studio anymore?

@onthe8thfloor onthe8thfloor changed the title DFInts, FInts, and FString overrides resetting to 0, 0 and "" respectively when Flag Editor is closed Some flags always reset to default when Flag Editor is closed Apr 29, 2025
@MaximumADHD MaximumADHD self-assigned this Apr 30, 2025
@JaksonD
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JaksonD commented May 2, 2025

Latest release v2025.05.01 fixes this for FFlagScriptEditorAssistantTooltipsExperimentation but not FFlagAssistantTooltipInScriptEditor3.

msedge_icZlL7lWFY.mp4

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