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Big Mod Folders make it take real long to start Studio #226

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Fesiug opened this issue May 3, 2025 · 5 comments
Open

Big Mod Folders make it take real long to start Studio #226

Fesiug opened this issue May 3, 2025 · 5 comments
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@Fesiug
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Fesiug commented May 3, 2025

My mod folder is 1.44 GB. I'm guessing it's copying all that to my version every time I hit "Launch Studio". Are there optimizations that can be done to minimize how long this takes? Symbolic links? I notice this happens even though Studio or my files haven't updated. Can checks be done to see if files are unchanged?

@MaximumADHD MaximumADHD self-assigned this May 4, 2025
@MaximumADHD
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Oof, yeah I didn’t consider this. I’ll see what I can do.
Just curious, what are you overwriting that takes up so much space? You probably don’t need to store it in the mod folder unless it’s something that studio’s bootstrapper is overwriting.

@Fesiug
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Fesiug commented May 4, 2025

Oof, yeah I didn’t consider this. I’ll see what I can do. Just curious, what are you overwriting that takes up so much space? You probably don’t need to store it in the mod folder unless it’s something that studio’s bootstrapper is overwriting.

I'm not overwriting so much as just adding local content! I find it very useful to be able to load local content this way and have it persist across Studio versions.

@MaximumADHD
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MaximumADHD commented May 5, 2025

The mod manager won't delete anything you manually put into your local content folder :)
It only might get overwritten if it's an existing file from Roblox that you are modifying.

@Fesiug
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Fesiug commented May 6, 2025

Ah! I thought Studio would do the same version separating that the player does... thanks!

@Fesiug
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Fesiug commented May 25, 2025

Ah! I thought Studio would do the same version separating that the player does... thanks!

It does... I use mod manager for the ability to put stuff in the mod directory and not have to hassle with finding the latest Studio install every week.

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