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Chunk flickering for geyser users #11

@noiverre

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@noiverre

Java clients from 1.21-1.21.10 have no issues and works flawlessly

Related information:

This server is running Paper version 1.21.4-212-main@bb1beda (2025-03-17T10:10:58Z) (Implementing API version 1.21.4-R0.1-SNAPSHOT)
This server is running Geyser version 2.9.0-b986 (git-master-80db983) (Java: 1.21.9, Bedrock: 1.21.90 - 1.21.123)
ViaVersion version 5.5.1
ViaBackwards version 5.5.1
BetterView version 2.1.1, default configuration
Simulation distance: 4
View distance: 4

I'm not sure if this issue still happens in latest 1.21.10 paper build

The flickering happened if geyser users use view distance further than the server's built-in view distance, to make it easier to notice just fly to sufficient height and move around

On additional note, some users reported chests being invisible at a seemingly random occurrence, simply reloading the chunk from client will fix this issue. Not sure if other block entities have this visual bug or not

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