This issue is for keeping track of the functionality of the web pathfinder. Obviously, it would be nice if we could retain as much functionality from the compiled pathfinder as possible, but certain aspects of it may prove impossible to port to a web environment.
Tasks:
Current State:
At the moment, there are no loaded moves and the web pathfinder works by sliding each out of place module directly into a desired position, ignoring every obstacle in its path. Technically, if you consider those moves to be legal, it would be a shortest path, but you shouldn't and it isn't.
This issue is for keeping track of the functionality of the web pathfinder. Obviously, it would be nice if we could retain as much functionality from the compiled pathfinder as possible, but certain aspects of it may prove impossible to port to a web environment.
Tasks:
Current State:
At the moment, there are no loaded moves and the web pathfinder works by sliding each out of place module directly into a desired position, ignoring every obstacle in its path. Technically, if you consider those moves to be legal, it would be a shortest path, but you shouldn't and it isn't.