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[DISCUSSION] How to integrate with build123d and ocp vscode now? #84

@bernhard-42

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@bernhard-42

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I am very impressed about what you achieved in the last few days. However, I must admit I don't understand how things work any more. Tried to read read through your docs, PRs, and code, but decided asking might be better:

  • Is it correct that with mat and mat-vis-client one doesn't need threejs-materials any more? (which is completely OK for me)
  • Do we still need a Material class in build123d, or would shape.material:pymat.Material be sufficient (would be OK for me if materials all come from one side)
  • Found <material>.vis with lazy texture options, but how do I chose one option (e.g. brushed) and when will the textures be loaded?
  • How do I apply a material from pymat with textures to build123d now and how does node.material.pbr_source get set.

I am sure it is noted somewhere, but we have 3 repos and quite some PRs currently ...

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Integration into build123d

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