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docs/troubleshooting-faq.md

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@@ -26,7 +26,7 @@ The components are definitely a work in progress and are in a experimental stage
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You can increase the memory that is available to your application from the player setting in Unity from `Edit > Project Settings > Player setting > WebGL Player Settings`
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<img alt="Unity WebGL player memory settings" src="https://raw.githubusercontent.com/mozilla/unity-webvr-export/master/img/webgl-memory.png" width="250">
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<img alt="Unity WebGL player memory settings" src="https://raw.githubusercontent.com/mozilla/unity-webvr-export/master/docs/images/webgl-memory.png" width="250">
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## Do I always have to re-build before I can test my experience?
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