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Pings on players persist after death #56

@Derpduck

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@Derpduck

The Player entity sticks around for a bit after an infected is killed.

Might be able to fix it by checking if health <= 0 here (current IsDead check doesn't seem to actually function)
https://github.com/MrFailzz/Swarm-Mode/blob/main/scripts/vscripts/swarm/swarm_ping.nut#L73
Or here
https://github.com/MrFailzz/Swarm-Mode/blob/main/scripts/vscripts/swarm/swarm_ping.nut#L165

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