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Description
Hi. First of all, thank you for implementing this amazing tool for extending the custom event, which could potentially be very useful to support local calls and delayed calls with argument.
I am not very familiar with this area so my questions may be quite noob, but I will appreciate it if you could provide some information. My question is basically, how this is made to work? Is this tool providing extra pre-defined U# functions as some combinations of original Udon definitions, along with the corresponding compilation methods maybe, so that they got map to valid Udon assembly code (now whether these U# functions are newly defined become unimportant) compatible with the official Udon interpreter?
On one hand, the project sounds very interesting to me and I am very curious about the method under the hood. And on the other hand, I hope to get some expectations on how this will be compatible with future Udon version (assume no major rework), depending on how it is implemented. I will be very glad if you would like to explain this a little bit in plain language if your convenience.
Thanks.