Skip to content

场景,给LogicalScene对象实现一个Cache功能 #130

@YXHXianYu

Description

@YXHXianYu

实现logical scene的cache

  • 序列化,最开始把所有entity的uint32序列化到cache里。反序列化的时候,根据这些uint32,来建立一个映射表
  • 升级版:将大型资源与LogicalScene Cache拆开,分别缓存
Image

Metadata

Metadata

Assignees

No one assigned

    Labels

    enhancementNew feature or request

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions