Skip to content

Questions about exposure setting #88

@Defair

Description

@Defair

Dear streamline developers, what will happen if I set exposure value to sl::DLSSOptions::exposureScale While not tag exposure texture or Tag a null to it?Is this allowed and correct?The reason why I do this is my engine calculate exposure in CPU side,not GPU side. Although I can create a texture or buffer, upload exposure value to it. But I want to know, could I skip this step, just set exposureScale instead. Thank you very much.

Metadata

Metadata

Assignees

No one assigned

    Labels

    questionFurther information is requested

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions