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Config.lua
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65 lines (55 loc) · 1.95 KB
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Config = {}
Config.WaitTime = 8000 -- This will set the time for the ProgressBar | 1000 = 1 second
Config.UseLanguage = "en" -- make new languages to your own likng
Config.UseSoundEffect = false -- makes a sound when you use elevator Note: still a work in progress
Config.Elevator = {
[1] = {
Sound = "LiftSoundBellRing",
name = "elevator_1", -- it should be different for each elevator you make
locations = {
vector3(355.5, -596.06, 28.77), -- This is the location for interaction can be more than one location now
vector3(-260.72, -959.64, 130.62),
vector3(338.51, -583.81, 74.16),
},
-- everything above is related to interaction
Floors = {
[0] = {
Coords = vector4(-270.4, -959.07, 31.22, 254.72),
},
[1] = {
Coords = vector4(338.51, -583.81, 74.16, 250.07),
},
[2] = {
Coords = vector4(327.02, -603.85, 43.28, 337.25),
},
[3] = {
Coords = vector4(340.18, -584.68, 28.8, 104.87),
},
}
},
[2] = {
Sound = "LiftSoundBellRing",
name = "elevator_2", -- it should be different for each elevator you make
locations = {
vector3(987.53, 79.45, 80.99),
vector3(986.84, 75.65, 111.27),
},
-- everything above is related to interaction
Floors = {
[0] = {
Coords = vector4(987.36, 79.49, 80.99, 327.01),
},
[1] = {
Coords = vector4(986.84, 75.65, 111.27, 326.74),
},
}
},
}
Config.Locals = {
["en"] = {
Waiting = "Waiting for the Elevator...",
Restricted = "Access Restricted!",
CurrentFloor = "Current Floor: ",
Unable = "You Can't Use The Elevator...",
},
}