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Hey Nat,
Sorry, this is actually about the C# port... But just asking to see if the C++ version works the same way.
I never get more than 1 child returned when accessing 'tile'.
tiles
(tab) tile
(tab)(tab) x 32
(tab)(tab) y 16
(github seems to be removing my tabs)
tile should have 2 children, but it only returns 1 child, x. and then x has 1 sibling. I want to be able to access x and y from tile...
Is that how it's supposed to work?
Thanks.
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